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Field Marshal TongueFish[FedX] TongueFish
TR BR 196

KDR: 3.19

Score: 103.1m

Last Seen: Jun 10th, 2019 1:03 AM
- OFFLINE - 108.1 hour(s)

Prestige 1, Battle Rank 100 (196 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M18 Needler M14 Banshee M18 Rotary P2-120 AP Hellfire Rocket Pods P2-120 HEAT M18 Locust LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $934,497 MLG Score: 747
Fun Score: N/A
Cheeseburgers Flipped: 392TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.695%20.049%53555117249,9392.692710.493

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.813%1.066B**-0.14C-1.378D**HEAD ++ (~6.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.90.37C**12.50.124C+34.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.419%1.031%11245122222,8032798144318.14684158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.024%0.225C++-0.508D-0.317

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
211.9-0.307C83.5-0.571D128.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.45%1.429%10898121915,816220889907.16304176%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.848%0.234C++-0.71D-1.039

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.10.322C*11.30.092C+14.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.528%3.272%6352212059,964200745954.96462217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.366%0.029C+-0.298C0.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.60.064C+41.1-0.022C+71.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.549%48.158%635312243,4741411292.46208

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.419%0.388C**-1.218D*1.197

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.9-0.301C4.9-0.52D8.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.158%11.542%635312242,0881716101.21678

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.131%0.21C++-0.623D1.022

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.241C++4.40.093C+5.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
103.1m301.3%346 (20.8k)313 (18.8k)3.18541137,97643,3154.10096196 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1227614426.782%10.629%28507:3856

9% Combat Medic61% Engineer11% Heavy Assault13% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 31st, 2012 8:53 PMSep 25th, 2016 4:59 PMJun 10th, 2019 12:31 AM (181d) (PST)Jun 9th, 2019 9:41 PM (181d) (PST)Jun 9th, 2019 9:03 PM (181d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
859837760.4190.1310.0451.6370.125747

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,5404,99946,541258398718,780

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5490.5h/228.8d 39,657 14,665 42,496 539.4k 5,622 18,274 41,022 283m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C+
Kills:2,987
Deaths:1,588
KDR:1.881
Accuracy:22.847% C+
HSR:15.266% D-
AS16 NightHawk
C++
Kills:1,434
Deaths:786
KDR:1.824
Accuracy:40.548% C++
HSR:10.879% D-
TRAC-5 S
C++
Kills:1,362
Deaths:638
KDR:2.135
Accuracy:23.593% C++
HSR:15.125% C
TRAC-5
B++
Kills:1,230
Deaths:473
KDR:2.600
Accuracy:25.016% B++
HSR:16.179% C--
NS-11C
C+
Kills:1,223
Deaths:651
KDR:1.879
Accuracy:24.160% C+
HSR:17.334% C
T5 AMC
B+
Kills:1,204
Deaths:475
KDR:2.535
Accuracy:26.413% B+
HSR:21.013% C++
HC1 Cougar
B++
Kills:1,175
Deaths:646
KDR:1.819
Accuracy:28.078% B++
HSR:23.149% C++
LC2 Lynx
B**
Kills:1,171
Deaths:573
KDR:2.044
Accuracy:28.933% B**
HSR:26.900% B*
TRAC-5 Burst
B*
Kills:1,167
Deaths:634
KDR:1.841
Accuracy:30.393% B*
HSR:19.537% D
TRAC-Shot
B++
Kills:1,157
Deaths:716
KDR:1.616
Accuracy:28.406% B++
HSR:17.632% C+
NS-11CP
C*
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:29.939% C*
HSR:18.961% D
AMR-66
B*
Kills:1,155
Deaths:501
KDR:2.305
Accuracy:32.732% B*
HSR:23.983% C+
TRS-12 Uppercut
B*
Kills:550
Deaths:303
KDR:1.815
Accuracy:68.387% B*
HSR:13.636% C
MG-C1 Kindred
B*
Kills:396
Deaths:156
KDR:2.538
Accuracy:31.390% B*
HSR:22.222% C+
NSX Tanto
B++
Kills:309
Deaths:183
KDR:1.689
Accuracy:29.981% B++
HSR:23.625% C
NS Baron G5AE
B+
Kills:278
Deaths:164
KDR:1.695
Accuracy:43.323% C
HSR:18.345% B+
NS Baron G5
B**
Kills:216
Deaths:129
KDR:1.674
Accuracy:55.819% B**
HSR:12.037% D
TAS-16 Blackjack
B++
Kills:104
Deaths:59
KDR:1.763
Accuracy:69.034% B++
HSR:9.615% D*
Kills:18,273
Deaths (as Engineer):9,190
Deaths (to Engineers):11,591
KDR:1.98836
Kill Difference:9,083
Playtime:3,330.392 hours
Usage:61%
Score:69.577m
Score/min:348
Accuracy (listed only):35.500%
HSR (listed only):18.080%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:2,348
Deaths:937
KDR:2.506
Accuracy:25.925% B+
HSR:23.424% C+
T9 CARV
C+
Kills:1,386
Deaths:222
KDR:6.243
Accuracy:19.481% C+
HSR:17.460% D-
T16 Rhino
C++
Kills:1,181
Deaths:555
KDR:2.128
Accuracy:22.028% C++
HSR:19.136% C--
TMG-50
B+
Kills:1,167
Deaths:536
KDR:2.177
Accuracy:24.503% B+
HSR:24.079% C+
T9 CARV-S
B+
Kills:1,160
Deaths:562
KDR:2.064
Accuracy:24.759% B+
HSR:18.448% D-
NS-15MP
C--
Kills:1,159
Deaths:423
KDR:2.740
Accuracy:25.404% C--
HSR:25.280% D
NS-15M AE
C++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:26.280% C++
HSR:22.606% D
NS-15M1
B+
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:26.051% B+
HSR:21.157% C+
T32 Bull
A
Kills:611
Deaths:217
KDR:2.816
Accuracy:30.599% A
HSR:27.169% B
T9A "Butcher"
B++
Kills:277
Deaths:124
KDR:2.234
Accuracy:27.877% B++
HSR:23.466% D
NSX Naginata
B+
Kills:178
Deaths:54
KDR:3.296
Accuracy:25.085% B+
HSR:31.461% B+
MG-H1 Watchman
B++
Kills:84
Deaths:32
KDR:2.625
Accuracy:26.960% B++
HSR:28.571% C**
Kills:11,868
Deaths (as Heavy Assault):4,542
Deaths (to Heavy Assaults):10,962
KDR:2.61295
Kill Difference:7,326
Playtime:578.722 hours
Usage:11%
Score:8.446m
Score/min:243
Accuracy (listed only):25.413%
HSR (listed only):23.521%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C+
Kills:2,987
Deaths:1,588
KDR:1.881
Accuracy:22.847% C+
HSR:15.266% D-
AS16 NightHawk
C++
Kills:1,434
Deaths:786
KDR:1.824
Accuracy:40.548% C++
HSR:10.879% D-
TRAC-5 S
C++
Kills:1,362
Deaths:638
KDR:2.135
Accuracy:23.593% C++
HSR:15.125% C
PDW-16 Hailstorm
C+
Kills:1,257
Deaths:737
KDR:1.706
Accuracy:21.692% C-
HSR:15.434% C+
NS-7 PDW
B*
Kills:1,231
Deaths:467
KDR:2.636
Accuracy:29.687% B*
HSR:14.704% D
TRAC-5
B++
Kills:1,230
Deaths:473
KDR:2.600
Accuracy:25.016% B++
HSR:16.179% C--
Shuriken
C*
Kills:1,229
Deaths:511
KDR:2.405
Accuracy:27.382% C+
HSR:19.691% C*
NS-11C
C+
Kills:1,223
Deaths:651
KDR:1.879
Accuracy:24.160% C+
HSR:17.334% C
T5 AMC
B+
Kills:1,204
Deaths:475
KDR:2.535
Accuracy:26.413% B+
HSR:21.013% C++
HC1 Cougar
B++
Kills:1,175
Deaths:646
KDR:1.819
Accuracy:28.078% B++
HSR:23.149% C++
SMG-46 Armistice
C-
Kills:1,173
Deaths:575
KDR:2.040
Accuracy:23.313% C-
HSR:10.230% D--
LC2 Lynx
B**
Kills:1,171
Deaths:573
KDR:2.044
Accuracy:28.933% B**
HSR:26.900% B*
TRAC-5 Burst
B*
Kills:1,167
Deaths:634
KDR:1.841
Accuracy:30.393% B*
HSR:19.537% D
SMG-46AE Armistice
C**
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:30.743% C**
HSR:17.703% D
TRAC-Shot
B++
Kills:1,157
Deaths:716
KDR:1.616
Accuracy:28.406% B++
HSR:17.632% C+
NS-11CP
C*
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:29.939% C*
HSR:18.961% D
MKV Suppressed
B+
Kills:1,153
Deaths:618
KDR:1.866
Accuracy:28.479% B+
HSR:15.004% D
NSX Tengu
B
Kills:806
Deaths:366
KDR:2.202
Accuracy:37.511% C++
HSR:22.953% B
TRS-12 Uppercut
B*
Kills:550
Deaths:303
KDR:1.815
Accuracy:68.387% B*
HSR:13.636% C
MG-C1 Kindred
B*
Kills:396
Deaths:156
KDR:2.538
Accuracy:31.390% B*
HSR:22.222% C+
NSX Tanto
B++
Kills:309
Deaths:183
KDR:1.689
Accuracy:29.981% B++
HSR:23.625% C
MG-S1 Jackal
B++
Kills:285
Deaths:118
KDR:2.415
Accuracy:30.658% B++
HSR:15.790% D
NS Baron G5AE
B+
Kills:278
Deaths:164
KDR:1.695
Accuracy:43.323% C
HSR:18.345% B+
NS Baron G5
B**
Kills:216
Deaths:129
KDR:1.674
Accuracy:55.819% B**
HSR:12.037% D
TAS-16 Blackjack
B++
Kills:104
Deaths:59
KDR:1.763
Accuracy:69.034% B++
HSR:9.615% D*
Kills:25,410
Deaths (as Light Assault):12,533
Deaths (to Light Assaults):7,861
KDR:2.02745
Kill Difference:12,877
Playtime:401.795 hours
Usage:7%
Score:5.805m
Score/min:241
Accuracy (listed only):33.429%
HSR (listed only):17.319%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:1,596
Deaths:261
KDR:6.115
Accuracy:46.319% B**
HSR:61.341% D
PDW-16 Hailstorm
C+
Kills:1,257
Deaths:737
KDR:1.706
Accuracy:21.692% C-
HSR:15.434% C+
NS-7 PDW
B*
Kills:1,231
Deaths:467
KDR:2.636
Accuracy:29.687% B*
HSR:14.704% D
Shuriken
C*
Kills:1,229
Deaths:511
KDR:2.405
Accuracy:27.382% C+
HSR:19.691% C*
SMG-46 Armistice
C-
Kills:1,173
Deaths:575
KDR:2.040
Accuracy:23.313% C-
HSR:10.230% D--
TRAP-M1
B*
Kills:1,170
Deaths:487
KDR:2.402
Accuracy:34.193% B*
HSR:18.205% D--
HSR-1
C**
Kills:1,162
Deaths:398
KDR:2.920
Accuracy:36.853% C**
HSR:24.613% C--
SMG-46AE Armistice
C**
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:30.743% C**
HSR:17.703% D
SOAS-20
B++
Kills:1,155
Deaths:395
KDR:2.924
Accuracy:31.336% B++
HSR:19.394% C
MKV Suppressed
B+
Kills:1,153
Deaths:618
KDR:1.866
Accuracy:28.479% B+
HSR:15.004% D
NS-30 Vandal
B+
Kills:1,149
Deaths:398
KDR:2.887
Accuracy:36.952% B+
HSR:22.541% C--
NSX Tengu
B
Kills:806
Deaths:366
KDR:2.202
Accuracy:37.511% C++
HSR:22.953% B
KSR-35
B++
Kills:721
Deaths:279
KDR:2.584
Accuracy:39.613% B++
HSR:20.388% D*
RAMS .50M
B**
Kills:708
Deaths:116
KDR:6.103
Accuracy:45.735% B**
HSR:67.938% D**
TX1 Repeater
B++
Kills:638
Deaths:423
KDR:1.508
Accuracy:28.614% B++
HSR:17.712% D
TX2 Emperor
B**
Kills:418
Deaths:256
KDR:1.633
Accuracy:34.825% B**
HSR:22.488% C**
M77-B
A++
Kills:413
Deaths:
KDR:
Accuracy:49.574% A++
HSR:70.218% D
TS2 Inquisitor
C**
Kills:350
Deaths:172
KDR:2.035
Accuracy:30.536% C**
HSR:15.714% D
NS-44 Commissioner
B*
Kills:346
Deaths:214
KDR:1.617
Accuracy:43.730% B*
HSR:24.856% C**
MG-S1 Jackal
B++
Kills:285
Deaths:118
KDR:2.415
Accuracy:30.658% B++
HSR:15.790% D
NSX Tomoe
B+
Kills:249
Deaths:92
KDR:2.707
Accuracy:31.496% B+
HSR:36.546% C+
NS-45 Pilot
B**
Kills:222
Deaths:95
KDR:2.337
Accuracy:38.262% B**
HSR:20.270% D
T4 AMP
B++
Kills:193
Deaths:138
KDR:1.399
Accuracy:32.056% B++
HSR:16.062% D
Soldier Soaker
A+
Kills:115
Deaths:40
KDR:2.875
Accuracy:47.939% A+
HSR:16.522% B+
NS-61 Emissary
C*
Kills:88
Deaths:44
KDR:2
Accuracy:29.343% C*
HSR:9.091% D*
NS-AM7 Archer
C++
Kills:88
Deaths:49
KDR:1.796
Accuracy:59.361% C++
HSR:11.364% D
NS-357 Underboss
B+
Kills:69
Deaths:68
KDR:1.015
Accuracy:40.045% B
HSR:26.087% B+
NS-AM7 AE/TR Archer
C+
Kills:51
Deaths:30
KDR:1.700
Accuracy:62.511% C+
HSR:17.647% C+
Kills:19,193
Deaths (as Infiltrator):7,799
Deaths (to Infiltrators):5,108
KDR:2.46096
Kill Difference:11,394
Playtime:707.428 hours
Usage:13%
Score:9.332m
Score/min:220
Accuracy (listed only):36.741%
HSR (listed only):23.947%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
B**
Kills:2,004
Deaths:1,062
KDR:1.887
Accuracy:29.278% B**
HSR:21.906% C
AS16 NightHawk
C++
Kills:1,434
Deaths:786
KDR:1.824
Accuracy:40.548% C++
HSR:10.879% D-
PDW-16 Hailstorm
C+
Kills:1,257
Deaths:737
KDR:1.706
Accuracy:21.692% C-
HSR:15.434% C+
T1 Cycler
B+
Kills:1,252
Deaths:569
KDR:2.200
Accuracy:25.176% B+
HSR:16.294% D-
NS-7 PDW
B*
Kills:1,231
Deaths:467
KDR:2.636
Accuracy:29.687% B*
HSR:14.704% D
Shuriken
C*
Kills:1,229
Deaths:511
KDR:2.405
Accuracy:27.382% C+
HSR:19.691% C*
NS-11P
B**
Kills:1,185
Deaths:543
KDR:2.182
Accuracy:28.968% B**
HSR:23.882% B+
SMG-46 Armistice
C-
Kills:1,173
Deaths:575
KDR:2.040
Accuracy:23.313% C-
HSR:10.230% D--
TAR
B+
Kills:1,167
Deaths:616
KDR:1.894
Accuracy:26.628% B+
HSR:15.339% D-
Cycler TRV
B**
Kills:1,160
Deaths:610
KDR:1.902
Accuracy:29.138% B**
HSR:22.414% C**
SMG-46AE Armistice
C**
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:30.743% C**
HSR:17.703% D
NS-11A
B++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:28.001% B++
HSR:23.057% C++
MKV Suppressed
B+
Kills:1,153
Deaths:618
KDR:1.866
Accuracy:28.479% B+
HSR:15.004% D
T1S Cycler
B**
Kills:814
Deaths:424
KDR:1.920
Accuracy:29.851% B**
HSR:24.816% B+
NSX Tengu
B
Kills:806
Deaths:366
KDR:2.202
Accuracy:37.511% C++
HSR:22.953% B
T1A Unity
B*
Kills:643
Deaths:374
KDR:1.719
Accuracy:29.246% B*
HSR:22.395% C
T1B Cycler
B+
Kills:585
Deaths:261
KDR:2.241
Accuracy:28.541% B+
HSR:23.077% D
TRS-12 Uppercut
B*
Kills:550
Deaths:303
KDR:1.815
Accuracy:68.387% B*
HSR:13.636% C
SABR-13
B+
Kills:512
Deaths:217
KDR:2.359
Accuracy:28.685% B+
HSR:21.680% D
MG-S1 Jackal
B++
Kills:285
Deaths:118
KDR:2.415
Accuracy:30.658% B++
HSR:15.790% D
NS Baron G5AE
B+
Kills:278
Deaths:164
KDR:1.695
Accuracy:43.323% C
HSR:18.345% B+
NS Baron G5
B**
Kills:216
Deaths:129
KDR:1.674
Accuracy:55.819% B**
HSR:12.037% D
TAS-16 Blackjack
B++
Kills:104
Deaths:59
KDR:1.763
Accuracy:69.034% B++
HSR:9.615% D*
TAR-AE
B+
Kills:87
Deaths:45
KDR:1.933
Accuracy:29.600% B+
HSR:25.287% C
Kills:21,441
Deaths (as Combat Medic):10,483
Deaths (to Combat Medics):3,858
KDR:2.04531
Kill Difference:10,958
Playtime:476.283 hours
Usage:9%
Score:9.037m
Score/min:316
Accuracy (listed only):34.154%
HSR (listed only):18.174%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:462
Deaths:127
KDR:3.638
Accuracy:18.510% C**
HSR:16.883% D
MRC3 Mercy
C*
Kills:458
Deaths:127
KDR:3.606
Accuracy:17.725% C*
HSR:17.686% D
M2 Mutilator
B+
Kills:296
Deaths:110
KDR:2.691
Accuracy:17.236% B+
HSR:12.500% D**
M2 Mutilator
B+
Kills:269
Deaths:110
KDR:2.445
Accuracy:16.872% B+
HSR:18.587% C+
M3 Pounder HEG
B
Kills:132
Deaths:67
KDR:1.970
Accuracy:41.827% B
HSR:3.030% C+
M3 Pounder HEG
B**
Kills:109
Deaths:64
KDR:1.703
Accuracy:42.787% C*
HSR:4.587% B**
Kills:1,726
Deaths (as MAX Suit):302.500
Deaths (to MAX Suits):2,554
KDR:5.70579
Kill Difference:1,423.500
Playtime:49.109 hours
Usage:1%
Score:0.916m
Score/min:311
Accuracy (listed only):25.826%
HSR (listed only):12.212%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B++
Kills:6,989
V. Kills:5,685 123%
Deaths:1,699
KDR:4.114
Accuracy:40.295% A
KPH:17.700 B+
VKPH:14.400 B++
M14 Banshee
A++
Kills:5,879
V. Kills:882 N/A
Deaths:523
KDR:11.241
Accuracy:35.452% B**
KPH:44.800 C+
VKPH:6.700 A++
M18 Rotary
B+
Kills:4,976
V. Kills:4,861 102%
Deaths:1,601
KDR:3.108
Accuracy:36.670% B*
KPH:14.500 C+
VKPH:14.200 B+
Hellfire Rocket Pods
B
Kills:3,547
V. Kills:1,300 273%
Deaths:294
KDR:12.065
Accuracy:56.446% B**
KPH:48.500 C--
VKPH:17.800 B
M18 Locust
B+
Kills:3,016
V. Kills:2,385 126%
Deaths:566
KDR:5.329
Accuracy:38.461% B**
KPH:21.400 C++
VKPH:16.900 B+
Hornet Missiles
B+
Kills:2,020
V. Kills:1,659 122%
Deaths:143
KDR:14.126
Accuracy:74.298% A++
KPH:61.500 C+
VKPH:50.500 B+
Tomcat A2AM Pods
C
Kills:257
V. Kills:238 108%
Deaths:8
KDR:32.125
Accuracy:71.211% D**
KPH:37.800 C-
VKPH:35 C
M202 Wyrm
C
Kills:136
V. Kills:82 164%
Deaths:7
KDR:19.429
Accuracy:67.733% A
KPH:70.800 C-
VKPH:42.700 C
Coyote Missiles
C**
Kills:69
V. Kills:66 103%
Deaths:8
KDR:8.625
Accuracy:65.227% A++
KPH:30.500 C+
VKPH:29.200 C**
Kills:26,889 (20,860 + 0)
Deaths:4,849
KDR:5.545
VKDR:3.538
Vehicle Kills:17,158
Kill Difference:22,040
Playtime:1,125.688 hours
Usage:21%
Score:16.563m
Score/min:245
Piloting Accuracy:38.461%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:1,412
V. Kills:1,458 97%
Deaths:531
KDR:2.659
Accuracy:54.519% B++
KPH:10 C**
VKPH:10.300 B+
C150 Dalton
S
Kills:528
V. Kills:821 64%
Deaths:45
KDR:11.733
Accuracy:64.206% A*
KPH:77.900 A*
VKPH:121.100 S
L-24R Spur
C
Kills:447
V. Kills:31 N/A
Deaths:33
KDR:13.546
Accuracy:32.363% D
KPH:23.900 C
VKPH:1.700 C
L105 Zephyr
B**
Kills:222
V. Kills:29 N/A
Deaths:21
KDR:10.571
Accuracy:51.288% B**
KPH:62.900 B+
VKPH:8.200 C+
AP30 Shredder
B++
Kills:69
V. Kills:84 81%
Deaths:22
KDR:3.136
Accuracy:40.300% B*
KPH:21.100 C--
VKPH:25.700 B++
Kills:2,678 (1,859 + 819)
Deaths:652
KDR:4.107
VKDR:3.716
Vehicle Kills:2,423
Kill Difference:2,026
Playtime:174.127 hours
Usage:3%
Score:2.405m
Score/min:230
Piloting Accuracy:32.363%
Gunner Accuracy:40.300%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:2,787
V. Kills:1,978 141%
Deaths:263
KDR:10.597
Accuracy:68.992% A+
KPH:32.400 C+
VKPH:23 B++
C75 Viper
A
Kills:1,604
V. Kills:294 N/A
Deaths:56
KDR:28.643
Accuracy:44.631% B+
KPH:51.600 A
VKPH:9.500 C*
L100 Python HEAT
B++
Kills:1,335
V. Kills:677 197%
Deaths:87
KDR:15.345
Accuracy:64.998% A
KPH:31.500 C+
VKPH:16 B++
L100 Python HESH
B**
Kills:1,200
V. Kills:282 424%
Deaths:44
KDR:27.273
Accuracy:59.482% A
KPH:64.600 B+
VKPH:15.200 B**
Skyguard
C+
Kills:464
V. Kills:422 110%
Deaths:90
KDR:5.156
Accuracy:32.550% B+
KPH:9.600 D
VKPH:8.700 C+
Kills:7,390 (7,390 + 0)
Deaths:540
KDR:13.685
VKDR:6.765
Vehicle Kills:3,653
Kill Difference:6,850
Playtime:226.488 hours
Usage:4%
Score:3.526m
Score/min:259
Driving Accuracy:32.550%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:4,076
V. Kills:3,637 112%
Deaths:576
KDR:7.076
Accuracy:58.179% A
KPH:30.200 C+
VKPH:26.900 A+
P2-120 HEAT
B++
Kills:3,221
V. Kills:1,439 224%
Deaths:203
KDR:15.867
Accuracy:49.953% B*
KPH:29.700 B
VKPH:13.300 B++
P2-120 HESH
B++
Kills:1,129
V. Kills:261 431%
Deaths:40
KDR:28.225
Accuracy:53.664% A
KPH:57.800 C**
VKPH:13.400 B++
G30 Vulcan
B*
Kills:668
V. Kills:454 147%
Deaths:218
KDR:3.064
Accuracy:43.053% A+
KPH:28.800 B++
VKPH:19.600 B*
E540 Halberd
A+
Kills:634
V. Kills:356 178%
Deaths:74
KDR:8.568
Accuracy:54.453% A++
KPH:33.800 B*
VKPH:19 A+
G30 Walker
B*
Kills:243
V. Kills:226 107%
Deaths:39
KDR:6.231
Accuracy:25.428% C+
KPH:25.500 B+
VKPH:23.700 B*
P525 Marauder
B*
Kills:202
V. Kills:13 N/A
Deaths:13
KDR:15.539
Accuracy:26.077% B++
KPH:92.500 B++
VKPH:6 B*
MR11 Gatekeeper
C++
Kills:112
V. Kills:87 127%
Deaths:25
KDR:4.480
Accuracy:50.329% A
KPH:21.900 C++
VKPH:17 C++
M20 Basilisk
B
Kills:74
V. Kills:25 285%
Deaths:8
KDR:9.250
Accuracy:27.372% C+
KPH:19.400 B
VKPH:6.600 C++
Kills:10,359 (8,426 + 1,933)
Deaths:1,196
KDR:8.661
VKDR:5.433
Vehicle Kills:6,498
Kill Difference:9,163
Playtime:325.420 hours
Usage:6%
Score:8.271m
Score/min:424
Driving Accuracy:53.664%
Gunner Accuracy:27.372%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,692
V. Kills:134 N/A
Deaths:45
KDR:37.600
Accuracy:38.660% B
KPH:155.500 B**
VKPH:12.300 A+
G20 Vulcan-H
A+
Kills:928
V. Kills:700 132%
Deaths:141
KDR:6.582
Accuracy:52.137% B+
KPH:58.500 B++
VKPH:44.100 A+
E540 Halberd-H
M
Kills:865
V. Kills:664 130%
Deaths:46
KDR:18.804
Accuracy:73.242% A*
KPH:58.800 B++
VKPH:45.100 M
MR11 Gatekeeper-H
A++
Kills:364
V. Kills:374 97%
Deaths:33
KDR:11.030
Accuracy:59.598% B++
KPH:46.800 A
VKPH:48.100 A++
M40 Fury-H
C*
Kills:91
V. Kills:5 N/A
Deaths:2
KDR:45.500
Accuracy:40.613% C
KPH:96 C*
VKPH:5.300 D--
Kills:3,940 (0 + 3,940)
Deaths:267
KDR:14.757
VKDR:7.030
Vehicle Kills:1,877
Kill Difference:3,673
Playtime:50.197 hours
Usage:1%
Score:1.791m
Score/min:595
Driving Accuracy:N/A%
Gunner Accuracy:40.613%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:696
V. Kills:32 N/A
Deaths:18
KDR:38.667
Accuracy:17.551% C++
KPH:64.300 C+
VKPH:3 C
M40 Fury
B*
Kills:663
V. Kills:116 N/A
Deaths:42
KDR:15.786
Accuracy:41.230% B++
KPH:66 B*
VKPH:11.600 B+
M12 Kobalt
C*
Kills:627
V. Kills:38 N/A
Deaths:17
KDR:36.882
Accuracy:16.378% C+
KPH:62.100 C+
VKPH:3.800 C*
M40 Fury
B+
Kills:544
V. Kills:96 N/A
Deaths:45
KDR:12.089
Accuracy:41.266% B+
KPH:69.400 B+
VKPH:12.200 C*
M20 Basilisk
A
Kills:495
V. Kills:246 200%
Deaths:62
KDR:7.984
Accuracy:38.916% C+
KPH:25.100 B+
VKPH:12.500 A
M60-G Bulldog
B*
Kills:376
V. Kills:83 448%
Deaths:35
KDR:10.743
Accuracy:42.347% B++
KPH:40.300 B+
VKPH:8.900 B*
M60-G Bulldog
B**
Kills:310
V. Kills:59 N/A
Deaths:21
KDR:14.762
Accuracy:47.266% B**
KPH:57 B*
VKPH:10.800 B+
M20 Basilisk
C+
Kills:200
V. Kills:81 244%
Deaths:24
KDR:8.333
Accuracy:39.457% C+
KPH:20.900 C+
VKPH:8.500 C+
G30 Walker
B+
Kills:141
V. Kills:102 137%
Deaths:23
KDR:6.130
Accuracy:32.973% B+
KPH:16.900 C++
VKPH:12.200 B+
G40-F Ranger
B+
Kills:133
V. Kills:73 180%
Deaths:8
KDR:16.625
Accuracy:28.979% C-
KPH:21.600 B+
VKPH:11.900 C+
G30 Walker
C++
Kills:92
V. Kills:53 170%
Deaths:16
KDR:5.750
Accuracy:33.786% B+
KPH:17.600 C+
VKPH:10.100 C++
Kills:4,277 (0 + 4,277)
Deaths:311
KDR:13.752
VKDR:3.148
Vehicle Kills:979
Kill Difference:3,966
Playtime:102.553 hours
Usage:2%
Score:2.077m
Score/min:338
Driving Accuracy:N/A%
Gunner Accuracy:33.786%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:1,273
V. Kills:194 N/A
Deaths:487
KDR:2.614
Accuracy:37.309% D*
KPH:13.800 D
VKPH:2.100 D--
M12 Kobalt-F
C
Kills:154
V. Kills:27 N/A
Deaths:175
KDR:0.880
Accuracy:16.633% D--
KPH:6.300 D-
VKPH:1.100 C
S12 Renegade
C++
Kills:103
V. Kills:9 N/A
Deaths:29
KDR:3.552
Accuracy:47.193% B+
KPH:23.400 D-
VKPH:2 C++
Kills:1,530 (1,530 + 0)
Deaths:691
KDR:2.214
VKDR:0.333
Vehicle Kills:230
Kill Difference:839
Playtime:121.068 hours
Usage:2%
Score:0.371m
Score/min:51
Driving Accuracy:47.193%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B**
Kills:52
V. Kills:21 236%
Deaths:9
KDR:5.778
Accuracy:41.445% C**
KPH:39.400 B**
VKPH:15.900 C*
Kills:52 (0 + 52)
Deaths:9
KDR:5.778
VKDR:2.333
Vehicle Kills:21
Kill Difference:43
Playtime:1.321 hours
Usage:0%
Score:0.039m
Score/min:487
Piloting Accuracy:N/A%
Gunner Accuracy:41.445%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 12,6746,9891,6994.114B++0.9340.295%AN/A17.7B+14.4B++238393.8h126.2B313.2B+
M14 Banshee 6,7615,87952311.241B+8.0635.452%B**N/A44.8C+6.7A++235131.1h30C+84.6C*
M18 Rotary 9,8374,9761,6013.108B+0.0836.67%B*1.487%C--14.5C+14.2B+190342.7h134.8C++367.5B
P2-120 AP 7,7134,0765767.076C+3.8958.179%A2.134%C30.2C+26.9A+561135h9.1D-15.7C++
Hellfire Rocket Pods 4,8473,54729412.065B++8.8856.446%B**N/A48.5C--17.8B34773.1h25.9C+45.9C*
P2-120 HEAT 4,6603,22120315.867A++12.6849.953%B*1.49%D--29.7B13.3B++244108.3h6.1B++12.3B**
M18 Locust 5,4013,0165665.329A++2.1438.461%B**N/A21.4C++16.9B+224141.1h114.5C++297.8B+
LC3 Jaguar 3,0242,9871,5881.881B+1.3022.847%C+15.266%D-18.8C-N/A67158.5h13.5C+59.2C++
L100 Python AP 4,7652,78726310.597B*7.4168.992%A+1.328%D32.4C+23B++33186.1h6.2C+9B+
MSW-R 2,3712,3489372.506C**0.6825.925%B+23.424%C+34.6C+N/A13567.9h12.8C+49.2B
Hornet Missiles 3,6792,02014314.126B**10.9474.298%A++N/A61.6C+50.6B+72032.8h11.6C+15.6B+
TORQ-9 2,0312,0041,0621.887B+1.3029.278%B**21.906%C30.7C+N/A10165.2h14.3C**48.7B+
P525 Marauder-H 1,8261,6924537.6A++34.4138.66%BN/A155.2B**12.3A+43310.9h6.3B+16.4B+
C75 Viper 1,8981,6045628.643S25.4644.631%B+N/A51.6A9.5C*23031.1h9.5B+21.3B*
TSAR-42 1,6071,5962616.115B+2.9346.319%B**61.341%D29CN/A9155.1h2.5C5.4B+
Claymore 1,5771,5776026.283M++23.1046.057%A+N/A258.5A*N/A7956.1h1.3D2.8B*
C-4 2,2471,4566752.157B+1.0325.534%C+N/A101.1B54.9A++126314.4h1.5C+5.8C++
AS16 NightHawk 1,4391,4347861.824B+1.3640.548%C++10.879%D-21.8DN/A8265.8h5.1C12.7C+
CAS30 Tank Buster 2,8701,4125312.659B+0.5354.519%B++1.771%B+10C**10.3B+149141.9h59.1C+108.3B
T9 CARV 1,3921,3862226.243M*3.0619.481%C+17.46%D-23.3CN/A17659.6h14.3C++73.4C*
TRAC-5 S 1,4031,3626382.135A++1.0523.593%C++15.125%C18.6C+N/A8173.2h10.9B+46.2B+
L100 Python HEAT 2,0121,3358715.345A*12.1664.998%A1.273%D31.6C+16B++23442.3h6.4C+9.8B+
MANA Anti-Personnel Turret 1,3261,3102724.816N/A1.6320.42%UN/A13100U160U29023100.1h19.6T*95.9T*
M40 Fury-F 1,4671,2734872.614B++0.5737.309%D*N/A13.8D2.1D--5892.3h5.1B*13.8B*
PDW-16 Hailstorm 1,2651,2577371.706B*1.4821.692%C-15.434%C+18.5C--N/A8367.8h17C78.4C+
T1 Cycler 1,2611,2525692.2B**0.9925.176%B+16.294%D-27.1C++N/A12546.2h13.5B+53.8B+
NS-7 PDW 1,2371,2314672.636A*0.5529.687%B*14.704%D32.1C*N/A14438.4h13.7B46B+
TRAC-5 1,2391,2304732.6M0.5925.016%B++16.179%C--16C+N/A11076.8h13.2B+52.7B+
Shuriken 1,2431,2295112.405B**0.7827.382%C+19.691%C*31.2C--N/A7939.4h13C*47.6C*
NS-11C 1,2321,2236511.879B**1.3124.16%C+17.334%C18.4CN/A6666.4h15.1C+62.3C++
T5 AMC 1,2111,2044752.535A*0.6526.413%B+21.013%C++22C+N/A9154.7h14C**53.1B+
L100 Python HESH 1,4821,2004427.273A+24.0959.482%AN/A64.5B+15.2B**25918.6h3.6C+6B+
MANA Anti-Vehicle Turret 2,9591,1932245.326A**2.1463.556%B*1.676%D-39.6B58.7A++64730.1h10.3C++16.2B+
NS-11P 1,2011,1855432.182B*1.0028.968%B**23.882%B+28.8C+N/A7041.1h12.8B+44.1B++
T16 Rhino 1,1911,1815552.128B*1.0622.028%C++19.136%C--24.8C-N/A10447.6h15.3C69.6C++
HC1 Cougar 1,1871,1756461.819B*1.3728.078%B++23.149%C++18.4C-N/A7063.8h11.1B+39.6B+
SMG-46 Armistice 1,1811,1735752.04B*1.1523.313%C-10.23%D--17.5DN/A6567h15.3C+65.6C+
LC2 Lynx 1,1881,1715732.044B*1.1428.933%B**26.9%B*21.4CN/A7954.8h14.3C**49.5B+
TRAP-M1 1,1861,1704872.402B++0.7834.193%B*18.205%D--26.5C--N/A7544.2h9.4C++27.6B+
TRAC-5 Burst 1,1961,1676341.841C+1.3430.393%B*19.537%D15.9D-N/A4873.6h13.9C+45.8B
TMG-50 1,1761,1675362.177B**1.0124.503%B+24.079%C+31.3C+N/A11737.3h11.3C*46.3B+
TAR 1,1751,1676161.894B1.2926.628%B+15.339%D-25.9CN/A12045h13.9C+52.4B
HSR-1 1,1741,1623982.92B++0.2736.853%C**24.613%C--26.2DN/A8344.3h5.7C+15.4C**
T9 CARV-S 1,1651,1605622.064B+1.1224.759%B+18.448%D-33.4CN/A14534.7h12.2C*49.2B+
Cycler TRV 1,1741,1606101.902B++1.2829.138%B**22.414%C**29.5C+N/A9939.3h13.4C++45.9B+
NS-15MP 1,1741,1594232.74C*0.4525.404%C--25.28%D35.3D-N/A7632.8h11.7C46C+
NS-15M AE 1,1701,1594282.708B0.4826.28%C++22.606%D29.8DN/A6638.9h11.2C**42.7C**
NS-15M1 1,1661,1584522.562B++0.6226.051%B+21.157%C+34CN/A15334.1h11.8B45.4B+
SMG-46AE Armistice 1,1691,1584522.562B**0.6230.743%C**17.703%D39.7CN/A8929.2h12.3C**39.9B
NS-11A 1,1671,1584772.428B**0.7628.001%B++23.057%C++25.8CN/A7144.8h13B46.3B+
TRAC-Shot 1,1781,1577161.616B1.5728.406%B++17.632%C+16.9DN/A5168.3h13.9D48.9C+
NS-11CP 1,1621,1555152.243B+0.9429.939%C*18.961%D17.9D-N/A4264.7h12.3C+41C*
SOAS-20 1,1641,1553952.924A0.2631.336%B++19.394%C22.1DN/A9052.3h11.8C*37.6B+
AMR-66 1,1751,1555012.305A++0.8832.732%B*23.983%C+20.2C+N/A7857.1h8.1B+24.6B++
MKV Suppressed 1,1641,1536181.866B**1.3228.479%B+15.004%D21.9C-N/A9452.7h15.1C+53.2C*
NS-30 Vandal 1,1611,1493982.887B+0.3036.952%B+22.541%C--31.3CN/A10936.7h5.6C++15B+
P2-120 HESH 1,3901,1294028.225B**25.0453.664%AN/A57.9B13.4B++25119.5h4.9C++9.2B++
G20 Vulcan-H 1,6289281416.582B+3.4052.137%B+2.586%C+58.4B++44A+68215.9h115.2C221C++
E540 Halberd-H 1,5298654618.804A15.6273.242%A*N/A58.8B++45.2M+65614.7h9.5D*13C
Tank Mine 1,5638561525.632A+2.4552.146%AN/A158.5B**130.9A*22715.4h2.7D*5.1B++
T1S Cycler 8278144241.92B*1.2729.851%B**24.816%B+28.3C+N/A13028.8h13.1C+43.9B+
NSX Tengu 8188063662.202B**0.9837.511%C++22.953%B33C+N/A7624.4h10.6B++28.2B+
KSR-35 7337212792.584C*0.6039.613%B++20.388%D*25.4DN/A7928.4h4.9C12.5C*
RAMS .50M 7097081166.103B*2.9245.735%B**67.938%D**25.6C+N/A10927.7h2.6C-5.7C*
M12 Kobalt 7286961838.667B**35.4817.551%C++12.787%D*64.4C+3C22310.8h18.4C+104.7C*
G30 Vulcan 1,1226682183.064C+0.1243.053%A+2.994%C28.8B++19.6B*67223.2h90.9C**211.2B*
M40 Fury 7796634215.786B**12.6041.23%B++N/A66.3B**11.6B+51410h11.9B+28.9B++
ML-7 1,1376482312.805M**0.3866.711%B**2.469%C+26.7C**20.1A40124.3h6.9C++10.3B+
T1A Unity 6526433741.719C++1.4729.246%B*22.395%C29.5DN/A8021.8h12.5C+42.7B+
TX1 Repeater 6416384231.508B**1.6828.614%B++17.712%D23.7C+N/A11726.9h12.2B+42.8B+
E540 Halberd 990634748.568C*5.3854.453%A++2.05%D33.7B*18.9A+41318.8h5.4B+9.9B**
M12 Kobalt 6656271736.882A+33.7016.378%C+14.514%D-62.1C+3.8C*21610.1h20.1C+122.6C++
T32 Bull 6196112172.816B**0.3730.599%A27.169%B32.7CN/A12818.7h12.7C++41.4B+
T1B Cycler 5885852612.241C++0.9428.541%B+23.077%D29.8DN/A8719.6h12.3C*42.9B+
T7 Mini-Chaingun 5785742911.973A1.2121.23%B++12.369%C36.8C++N/A18015.6h12.5B++58.7B++
TRS-12 Uppercut 5555503031.815B+1.3768.387%B*13.636%C40.7C+N/A18613.5h2.9C4.3C**
M40 Fury 6405444512.089B+8.9041.266%B+N/A69.7B+12.3C*5827.8h11.3B+27.4B++
T2 Striker 1,1185372602.065M**1.1253.767%C**N/A13.5C*14.6B++32739.8h39.8B74B+
C150 Dalton 1,3495284511.733B+8.5564.206%A*N/A77.6A*120.7S17426.8h7.1D**11C*
Chainblade 60351619,9010.026C*3.1642.316%B**N/A0.3C-N/A11837.4h2.8C+6.5B+
SABR-13 5155122172.359B*0.8328.685%B+21.68%D28.9CN/A9517.7h11.3B39.3B+
M20 Basilisk 741495627.984A++4.8038.916%C+4.444%D25.1B+12.5A27419.7h86.6B222.5B+
Skyguard 886464905.156B**1.9732.55%B+2.155%C++9.6D8.7C+17348.4h153.8C--472.4C+
MRC3 Mercy 4644621273.638B++0.4518.51%C**16.883%D23.1CN/A9120h22.5C121.4C*
MRC3 Mercy 4624581273.606B++0.4217.725%C*17.686%D22.9CN/A9820h21.9C123.5C*
L-24R Spur 4784473313.545B*10.3632.363%D2.013%C++23.9C1.7C6218.7h21.1B+65.2C**
Spear Anti-Vehicle Phalanx Turret 6794461334.308S31.1246.712%C*3.363%C42.9C**22.4C++50910.4h8.9C+19.1C**
NS Decimator 6814421892.339A+0.8569.554%B**2.036%C+35.9C+19.4B+48712.3h5C+7.3C*
TX2 Emperor 4214182561.633B*1.5534.825%B**22.488%C**30.3C+N/A8813.8h8.4B+24B++
M77-B 4144131413U409.8149.574%A++70.218%D13.7D-N/A7430.2h2.5C++5.1B++
MG-C1 Kindred 4033961562.538B*0.6531.39%B*22.222%C+42.6C+N/A1489.3h9.2B++29.5B++
M60-G Bulldog 4593763510.743A7.5642.347%B++1.33%D--40.4B+8.9B*4239.3h7.3C*17.3B+
MR11 Gatekeeper-H 7383643311.03A++7.8459.598%B++N/A46.7B**47.9A++5457.8h56.6C*95B+
TS2 Inquisitor 3513501722.035B**1.1530.536%C**15.714%D41.7C++N/A978.4h8.6B+28.2B+
NS-44 Commissioner 3503462141.617B+1.5743.73%B*24.856%C**30.4C+N/A10611.4h4C+9B+
Auraxium Slasher 35033210,6500.031C+3.1525.12%C-2.711%D-0.4C--N/A1856.4h1.7B*6.9C**
M60-G Bulldog 3693102114.762A*11.5847.266%B**N/A57.4B*10.9B+6695.4h6B+12.7B*
NSX Tanto 3133091831.689B+1.5029.981%B++23.625%C16.3DN/A4918.9h14C++46.8B
M2 Mutilator 3012961102.691B++0.4917.236%B+12.5%D**25.1C+N/A10611.8h16.8B97.6B+
MG-S1 Jackal 2872851182.415B**0.7730.658%B++15.79%D27.4CN/A8010.4h10.7C*34.8B+
NS Baron G5AE 2852781641.695B1.4943.323%C18.345%B+26.2DN/A8010.6h4.4C+10.2C+
C-4 ARX 3532771032.689B0.5027.492%C++N/A162.9B*44.7B++9041.7h1.3C+4.8C+
T9A "Butcher" 2842771242.234C*0.9527.877%B++23.466%D34.2DN/A1268.1h11.9C+42.7B+
M2 Mutilator 2722691102.445B+0.7416.872%B+18.587%C+22.8CN/A10811.8h18.2C+107.9B+
Tomcat A2AM Pods 495257832.125S28.9471.211%D**N/A37.8C-35C4406.8h7.5B+10.5C**
Frag Grenade 2522521252N/A248.8137.986%D--N/A1260M**N/A64830.2h2A++5.2B**
NSX Tomoe 251249922.707B*0.4831.496%B+36.546%C+32.3CN/A797.7h13B+41.2B+
G30 Walker 469243396.231B**3.0525.428%C+N/A25.6B+23.8B*4459.5h176B+692.3B
NS-45 Pilot 222222952.337B*0.8538.262%B**20.27%D24.7DN/A689h7.6C+19.7B+
L105 Zephyr 2512222110.571C+7.3951.288%B**1.802%A++63.4B+8.3C+4833.5h6.5C++12.6B+
NS Baron G5 2162161291.674B*1.5155.819%B**12.037%D30.4C+N/A1277.1h5C+9C+
P525 Marauder 2152021315.538C+12.3526.077%B++N/A91.8B++5.9B++4022.2h5.8B+22.3B++
M20 Basilisk 281200248.333A*5.1539.457%C+7%B+20.8C+8.4C2849.6h94.1C*238.4B
T4 AMP 1951931381.399B+1.7932.056%B++16.062%D30.6C+N/A1256.3h13B+40.6B+
NSX Naginata 179178543.296A++0.1125.085%B+31.461%B+31.2CN/A975.7h12.9C+51.4B
Anti-Vehicle Grenade 1731681168N/A164.8162.003%AN/A840A*25D-74730.2h2.3A++3.7A+
M12 Kobalt-F 1811541750.88C-2.3116.633%D--8.442%C6.3D-1.1C2224.3h23.7D*142.3D*
G30 Walker 243141236.13B+2.9432.973%B+1.418%D*16.8C++12.1B2328.4h231.9C703.4C++
M202 Wyrm 218136719.429B**16.2467.733%AN/A71.6C-43.2C3821.9h44.7C+65.9B+
G40-F Ranger 206133816.625A*13.4428.979%C-N/A21.8B+12C+2416.1h95.4B*329.2B+
M60-A Bulldog 149132274.889C1.7045.518%B*N/A37.7C++4.9C-2103.5h6.4C14.1B+
M3 Pounder HEG 182132671.97B1.2241.827%B3.03%C+13.6C5.2B**2069.7h20.1C48C++
M12 Kobalt 133131621.833C18.6522.418%C++19.084%C*119.1C**1.8D3091.1h12.8B++57.1B+
ASP-30 Grounder 212117721.625A1.5671.864%A2.564%C+18.3C*14.8B+4496.4h10.1D14C+
Soldier Soaker 118115402.875A++0.3147.939%A+16.522%B+21.7D-N/A805.3h6.9C14.3B++
MR11 Gatekeeper 199112254.48C+1.2950.329%AN/A22C++17.1C++2925.1h49.9C++99.2B++
Rocklet Rifle 303109631.73A++1.4660.081%B*N/A28.7C++51.1A**5953.8h54.3D*90.4C
Aspis Anti-Aircraft Phalanx Turret 227109715.571S12.3929.448%B+1.835%C11.4C++12.3C**3099.6h166C+563.7C**
M3 Pounder HEG 152109641.703C++1.4842.787%C*4.587%B**11.6D-4.6B+1649.4h24.7D57.7C+
Sticky Grenade 1081051105N/A101.8152.577%C+N/A525D-15C++29250.2h2.9D5.5C
TAS-16 Blackjack 104104591.763B+1.4269.034%B++9.615%D*54.7B+N/A3281.9h2.3B+3.4B+
S12 Renegade 112103293.552B+0.3747.193%B+4.854%C+23.4D-2C++694.4h3B6.4B+
G30 Walker 14592165.75B+2.5633.786%B+3.261%D17.7C+10.2C++2225.2h233.3C-690.4C++
M40 Fury-H 9691245.5A*42.3140.613%C1.099%C+101.1B5.6D--4510.9h7.9B+19.4B+
NS-61 Emissary 8888442A++1.1929.343%C*9.091%D*36.7B+N/A1592.4h8.8B+30.1B++
NS-AM7 Archer 11488491.796M+1.3959.361%C++11.364%D4.8C--1.4D-4818.2h15B+25.3B+
TAR-AE 8887451.933C++1.2529.6%B+25.287%C33.5C--N/A832.6h11.6C*39.1B+
MG-H1 Watchman 8884322.625B++0.5626.96%B++28.571%C**40C+1.9A*2052.1h14B51.9B+
The Slasher 79771380.558U2.6365.746%A**N/A4.6C**N/A1216.6h1.5B**2.4C**
M20 Basilisk 13177126.417C3.2349.077%C6.494%B**38.5C+27B++3702h121.5C++247.5C+
M20 Basilisk 997489.25S6.0627.372%C+4.054%D19.5B6.6C++2143.8h51.4A187.8B**
M9 SKEP Launcher 14072531.358A++1.8373.928%B*1.389%D18.9C++17.9A+4053.8h9.1C+12.3C**
Coyote Missiles 1356988.625A++5.4465.227%A++N/A30C+28.7C**9662.3h82.1F-125.9D-
AP30 Shredder 15369223.136C0.0540.3%B*1.449%C-20.9C--25.5B++13063.3h135.1D-335.2C+
NS-357 Underboss 7069681.015C+2.1740.045%B26.087%B+16.4D-N/A934.2h5.2D-12.9C+
Hyena Missile Launcher 10357202.85B++0.3444.99%A*N/A30B*24.2A++3421.9h40.2C+89.3B+
M20 Drake 885477.714C4.5338.319%C1.852%D18C11.3C1873h102.6C++267.7C+
M20 Wyvern 735295.778C++2.5941.445%C**N/A40A16.2C**4861.3h61B+147.2B++
NS-AM7 AE/TR Archer 6551301.7A1.4962.511%C+17.647%C+11.9C+3.3C644.3h13.8C++22C++
Ripper 52515630.091C++3.0912.689%D*17.647%C++1.1CN/A346.6h1.3B+10.4C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret391,8389.5h
Nano-Armor Kit1,2262,900,876266.6h
Spawn Beacon147101.2h
Restoration Kit178000.9h
Nanite Revive Grenade01,2900.4h
Medical Applicator538673,20336.9h
Spitfire Auto-Turret102,0831.6h
NS Patriot Flare Gun1690.1h
Motion Spotter1813,4544.9h
Shield Recharging Field71,3070.4h
Recon Detection Device6413,49318.1h
Ammunition Package3815,4727.9h
Medical Kit1444,6107.1h
Anti-Infantry MANA Turret282,6963.3h
Nano-Repair Grenade02750.1h
WLT-Howler Mining Laser17,2372.6h
Hardlight Barrier1530.1h

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