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Field Marshal TongueFish[FedX] TongueFish
TR BR 194

KDR: 3.14

Score: 100.2m

Last Seen: Mar 10th, 2019 9:13 PM
- OFFLINE - 995.7 hour(s)

Prestige 1, Battle Rank 100 (194 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M18 Needler M14 Banshee M18 Rotary P2-120 AP Hellfire Rocket Pods P2-120 HEAT LC3 Jaguar M18 Locust
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $895,716 MLG Score: 716
Fun Score: N/A
Cheeseburgers Flipped: 392TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.602%19.856%5285498148,7322.716990.423

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.119%1.073B**-0.133C-0.912D--HEAD ++ (~6.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.10.37C**12.50.123C+34.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.362%1.079%11165103021,6962679138228.09854157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.037%0.206C++-0.479D-0.321

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
214.5-0.33C-84.4-0.592D130

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.977%1.5%10268102714,729216084886.81898174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.799%0.2C++-0.707D-1.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.50.289C*11.80.058C+15.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.49%3.275%6402210139,862196945665.00863216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.352%0.029C+-0.281C0.621

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
113.10.048C+41.3-0.042C+71.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.468%47.704%640310323,4191383292.47038

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.396%0.368C**-1.271D**1.165

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.1-0.323C4.9-0.54D8.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.019%11.376%640310322,0571651101.24516

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.817%0.215C++-0.631D0.925

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.10.235C++4.40.085C+5.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
100.2m307.4%345 (20.7k)308 (18.5k)3.1401132,39642,1634.05279194 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1035584926.526%10.629%28207:4254

9% Combat Medic60% Engineer11% Heavy Assault13% Infiltrator7% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 31st, 2012 8:53 PMSep 25th, 2016 4:59 PMMar 24th, 2019 9:56 PM (27d) (PST)Mar 10th, 2019 6:35 PM (41d) (PST)Mar 10th, 2019 5:13 PM (41d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
832837490.4070.1300.0431.6210.121716

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,8994,95744,942248397718,469

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5426h/226.1d 38,482 14,072 40,963 527.7k 5,569 17,777 39,237 270.8m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C+
Kills:2,987
Deaths:1,588
KDR:1.881
Accuracy:22.847% C+
HSR:15.266% D-
AS16 NightHawk
C++
Kills:1,434
Deaths:786
KDR:1.824
Accuracy:40.548% C++
HSR:10.879% D-
TRAC-5
B++
Kills:1,230
Deaths:473
KDR:2.600
Accuracy:25.016% B++
HSR:16.179% C--
NS-11C
C++
Kills:1,223
Deaths:651
KDR:1.879
Accuracy:24.160% C++
HSR:17.334% C
TRAC-5 S
C++
Kills:1,216
Deaths:557
KDR:2.183
Accuracy:23.262% C++
HSR:13.898% C-
T5 AMC
B+
Kills:1,204
Deaths:475
KDR:2.535
Accuracy:26.413% B+
HSR:21.013% C*
HC1 Cougar
B++
Kills:1,175
Deaths:646
KDR:1.819
Accuracy:28.078% B++
HSR:23.149% C*
TRAC-5 Burst
B**
Kills:1,167
Deaths:634
KDR:1.841
Accuracy:30.393% B**
HSR:19.537% D
TRAC-Shot
B++
Kills:1,157
Deaths:716
KDR:1.616
Accuracy:28.406% B++
HSR:17.632% C+
NS-11CP
C*
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:29.939% C*
HSR:18.961% D
AMR-66
B**
Kills:1,154
Deaths:501
KDR:2.303
Accuracy:32.839% B**
HSR:24.004% C+
LC2 Lynx
B**
Kills:599
Deaths:340
KDR:1.762
Accuracy:28.200% B**
HSR:25.209% B++
TRS-12 Uppercut
B*
Kills:550
Deaths:303
KDR:1.815
Accuracy:68.387% B*
HSR:13.636% C
NSX Tanto
B++
Kills:309
Deaths:183
KDR:1.689
Accuracy:29.981% B++
HSR:23.625% C
NS Baron G5AE
B+
Kills:278
Deaths:164
KDR:1.695
Accuracy:43.323% C
HSR:18.345% B+
NS Baron G5
A
Kills:216
Deaths:129
KDR:1.674
Accuracy:55.819% A
HSR:12.037% D
TAS-16 Blackjack
B+
Kills:73
Deaths:42
KDR:1.738
Accuracy:66.795% B+
HSR:4.110% F-
Kills:17,127
Deaths (as Engineer):8,703
Deaths (to Engineers):11,305
KDR:1.96794
Kill Difference:8,424
Playtime:3,240.272 hours
Usage:60%
Score:67.394m
Score/min:347
Accuracy (listed only):35.553%
HSR (listed only):17.342%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:2,294
Deaths:929
KDR:2.469
Accuracy:25.877% B+
HSR:23.540% C+
T9 CARV
C+
Kills:1,364
Deaths:221
KDR:6.172
Accuracy:19.383% C+
HSR:17.302% D-
T16 Rhino
C*
Kills:1,180
Deaths:555
KDR:2.126
Accuracy:22.015% C*
HSR:19.068% C--
TMG-50
B+
Kills:1,167
Deaths:536
KDR:2.177
Accuracy:24.503% B+
HSR:24.079% C++
T9 CARV-S
B+
Kills:1,160
Deaths:562
KDR:2.064
Accuracy:24.759% B+
HSR:18.448% D-
NS-15MP
C--
Kills:1,159
Deaths:423
KDR:2.740
Accuracy:25.404% C--
HSR:25.280% C--
NS-15M AE
C++
Kills:1,159
Deaths:428
KDR:2.708
Accuracy:26.280% C++
HSR:22.606% C--
NS-15M1
B++
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:26.051% B++
HSR:21.157% C+
T7 Mini-Chaingun
B*
Kills:574
Deaths:291
KDR:1.973
Accuracy:21.230% B*
HSR:12.369% C+
T32 Bull
A
Kills:551
Deaths:195
KDR:2.826
Accuracy:30.626% A
HSR:25.953% C**
T9A "Butcher"
B++
Kills:245
Deaths:109
KDR:2.248
Accuracy:27.546% B++
HSR:22.857% D
NSX Naginata
B+
Kills:178
Deaths:54
KDR:3.296
Accuracy:25.085% B+
HSR:31.461% B+
MG-H1 Watchman
B++
Kills:73
Deaths:28
KDR:2.607
Accuracy:26.473% B++
HSR:27.397% C++
Kills:12,262
Deaths (as Heavy Assault):4,783
Deaths (to Heavy Assaults):10,681
KDR:2.56366
Kill Difference:7,479
Playtime:572.981 hours
Usage:11%
Score:8.342m
Score/min:243
Accuracy (listed only):25.018%
HSR (listed only):22.424%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C+
Kills:2,987
Deaths:1,588
KDR:1.881
Accuracy:22.847% C+
HSR:15.266% D-
AS16 NightHawk
C++
Kills:1,434
Deaths:786
KDR:1.824
Accuracy:40.548% C++
HSR:10.879% D-
PDW-16 Hailstorm
C+
Kills:1,257
Deaths:737
KDR:1.706
Accuracy:21.692% C-
HSR:15.434% C+
NS-7 PDW
B*
Kills:1,231
Deaths:467
KDR:2.636
Accuracy:29.687% B*
HSR:14.704% C--
TRAC-5
B++
Kills:1,230
Deaths:473
KDR:2.600
Accuracy:25.016% B++
HSR:16.179% C--
Shuriken
C*
Kills:1,229
Deaths:511
KDR:2.405
Accuracy:27.382% C+
HSR:19.691% C*
NS-11C
C++
Kills:1,223
Deaths:651
KDR:1.879
Accuracy:24.160% C++
HSR:17.334% C
TRAC-5 S
C++
Kills:1,216
Deaths:557
KDR:2.183
Accuracy:23.262% C++
HSR:13.898% C-
T5 AMC
B+
Kills:1,204
Deaths:475
KDR:2.535
Accuracy:26.413% B+
HSR:21.013% C*
HC1 Cougar
B++
Kills:1,175
Deaths:646
KDR:1.819
Accuracy:28.078% B++
HSR:23.149% C*
SMG-46 Armistice
C-
Kills:1,173
Deaths:575
KDR:2.040
Accuracy:23.313% C-
HSR:10.230% D--
TRAC-5 Burst
B**
Kills:1,167
Deaths:634
KDR:1.841
Accuracy:30.393% B**
HSR:19.537% D
SMG-46AE Armistice
C*
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:30.743% C*
HSR:17.703% C--
TRAC-Shot
B++
Kills:1,157
Deaths:716
KDR:1.616
Accuracy:28.406% B++
HSR:17.632% C+
NS-11CP
C*
Kills:1,155
Deaths:515
KDR:2.243
Accuracy:29.939% C*
HSR:18.961% D
MKV Suppressed
B+
Kills:1,153
Deaths:618
KDR:1.866
Accuracy:28.479% B+
HSR:15.004% D
NSX Tengu
C**
Kills:792
Deaths:357
KDR:2.218
Accuracy:37.522% C++
HSR:22.727% C**
LC2 Lynx
B**
Kills:599
Deaths:340
KDR:1.762
Accuracy:28.200% B**
HSR:25.209% B++
TRS-12 Uppercut
B*
Kills:550
Deaths:303
KDR:1.815
Accuracy:68.387% B*
HSR:13.636% C
NSX Tanto
B++
Kills:309
Deaths:183
KDR:1.689
Accuracy:29.981% B++
HSR:23.625% C
MG-S1 Jackal
B++
Kills:285
Deaths:118
KDR:2.415
Accuracy:30.658% B++
HSR:15.790% D
NS Baron G5AE
B+
Kills:278
Deaths:164
KDR:1.695
Accuracy:43.323% C
HSR:18.345% B+
NS Baron G5
A
Kills:216
Deaths:129
KDR:1.674
Accuracy:55.819% A
HSR:12.037% D
TAS-16 Blackjack
B+
Kills:73
Deaths:42
KDR:1.738
Accuracy:66.795% B+
HSR:4.110% F-
Kills:24,251
Deaths (as Light Assault):12,037
Deaths (to Light Assaults):7,588
KDR:2.0147
Kill Difference:12,214
Playtime:378.441 hours
Usage:7%
Score:5.414m
Score/min:238
Accuracy (listed only):33.377%
HSR (listed only):16.754%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:1,541
Deaths:254
KDR:6.067
Accuracy:46.167% B**
HSR:60.805% D-
PDW-16 Hailstorm
C+
Kills:1,257
Deaths:737
KDR:1.706
Accuracy:21.692% C-
HSR:15.434% C+
NS-7 PDW
B*
Kills:1,231
Deaths:467
KDR:2.636
Accuracy:29.687% B*
HSR:14.704% C--
Shuriken
C*
Kills:1,229
Deaths:511
KDR:2.405
Accuracy:27.382% C+
HSR:19.691% C*
SMG-46 Armistice
C-
Kills:1,173
Deaths:575
KDR:2.040
Accuracy:23.313% C-
HSR:10.230% D--
TRAP-M1
B*
Kills:1,170
Deaths:487
KDR:2.402
Accuracy:34.193% B*
HSR:18.205% D-
HSR-1
B
Kills:1,162
Deaths:398
KDR:2.920
Accuracy:36.853% B
HSR:24.613% C-
SMG-46AE Armistice
C*
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:30.743% C*
HSR:17.703% C--
SOAS-20
B++
Kills:1,155
Deaths:395
KDR:2.924
Accuracy:31.336% B++
HSR:19.394% C
MKV Suppressed
B+
Kills:1,153
Deaths:618
KDR:1.866
Accuracy:28.479% B+
HSR:15.004% D
NS-30 Vandal
B+
Kills:1,149
Deaths:398
KDR:2.887
Accuracy:36.952% B+
HSR:22.541% C-
NSX Tengu
C**
Kills:792
Deaths:357
KDR:2.218
Accuracy:37.522% C++
HSR:22.727% C**
KSR-35
B++
Kills:721
Deaths:279
KDR:2.584
Accuracy:39.613% B++
HSR:20.388% D--
RAMS .50M
B**
Kills:708
Deaths:116
KDR:6.103
Accuracy:45.735% B**
HSR:67.938% D**
TX1 Repeater
B++
Kills:638
Deaths:423
KDR:1.508
Accuracy:28.614% B++
HSR:17.712% C--
M77-B
A++
Kills:413
Deaths:
KDR:
Accuracy:49.574% A++
HSR:70.218% D
TS2 Inquisitor
C**
Kills:346
Deaths:169
KDR:2.047
Accuracy:30.453% C**
HSR:15.607% D
NS-44 Commissioner
B*
Kills:345
Deaths:214
KDR:1.612
Accuracy:43.798% B*
HSR:24.928% B+
MG-S1 Jackal
B++
Kills:285
Deaths:118
KDR:2.415
Accuracy:30.658% B++
HSR:15.790% D
TX2 Emperor
B*
Kills:270
Deaths:161
KDR:1.677
Accuracy:34.179% B*
HSR:20.741% C+
NS-45 Pilot
B**
Kills:222
Deaths:95
KDR:2.337
Accuracy:38.262% B**
HSR:20.270% D
T4 AMP
B++
Kills:193
Deaths:138
KDR:1.399
Accuracy:32.056% B++
HSR:16.062% D
NSX Tomoe
B+
Kills:184
Deaths:66
KDR:2.788
Accuracy:31.538% B+
HSR:34.239% C
Soldier Soaker
A+
Kills:115
Deaths:40
KDR:2.875
Accuracy:47.939% A+
HSR:16.522% C++
NS-61 Emissary
C++
Kills:88
Deaths:44
KDR:2
Accuracy:29.343% C++
HSR:9.091% D*
NS-AM7 Archer
C+
Kills:87
Deaths:48
KDR:1.813
Accuracy:58.986% C+
HSR:11.494% D
NS-357 Underboss
B+
Kills:69
Deaths:68
KDR:1.015
Accuracy:40.045% B+
HSR:26.087% B+
Kills:18,854
Deaths (as Infiltrator):7,628
Deaths (to Infiltrators):4,978
KDR:2.47168
Kill Difference:11,226
Playtime:700.701 hours
Usage:13%
Score:9.249m
Score/min:220
Accuracy (listed only):35.745%
HSR (listed only):24.005%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
B**
Kills:1,985
Deaths:1,054
KDR:1.883
Accuracy:29.210% B**
HSR:21.914% C
AS16 NightHawk
C++
Kills:1,434
Deaths:786
KDR:1.824
Accuracy:40.548% C++
HSR:10.879% D-
PDW-16 Hailstorm
C+
Kills:1,257
Deaths:737
KDR:1.706
Accuracy:21.692% C-
HSR:15.434% C+
T1 Cycler
B+
Kills:1,252
Deaths:569
KDR:2.200
Accuracy:25.176% B+
HSR:16.294% D
NS-7 PDW
B*
Kills:1,231
Deaths:467
KDR:2.636
Accuracy:29.687% B*
HSR:14.704% C--
Shuriken
C*
Kills:1,229
Deaths:511
KDR:2.405
Accuracy:27.382% C+
HSR:19.691% C*
NS-11P
A
Kills:1,185
Deaths:543
KDR:2.182
Accuracy:28.968% A
HSR:23.882% B++
SMG-46 Armistice
C-
Kills:1,173
Deaths:575
KDR:2.040
Accuracy:23.313% C-
HSR:10.230% D--
TAR
B+
Kills:1,167
Deaths:616
KDR:1.894
Accuracy:26.628% B+
HSR:15.339% D-
Cycler TRV
A
Kills:1,160
Deaths:610
KDR:1.902
Accuracy:29.138% A
HSR:22.414% B
NS-11A
B++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:28.001% B++
HSR:23.057% C*
SMG-46AE Armistice
C*
Kills:1,158
Deaths:452
KDR:2.562
Accuracy:30.743% C*
HSR:17.703% C--
MKV Suppressed
B+
Kills:1,153
Deaths:618
KDR:1.866
Accuracy:28.479% B+
HSR:15.004% D
NSX Tengu
C**
Kills:792
Deaths:357
KDR:2.218
Accuracy:37.522% C++
HSR:22.727% C**
T1S Cycler
A
Kills:791
Deaths:408
KDR:1.939
Accuracy:30.000% A
HSR:25.158% B+
T1B Cycler
B+
Kills:585
Deaths:261
KDR:2.241
Accuracy:28.541% B+
HSR:23.077% C--
TRS-12 Uppercut
B*
Kills:550
Deaths:303
KDR:1.815
Accuracy:68.387% B*
HSR:13.636% C
SABR-13
B+
Kills:512
Deaths:217
KDR:2.359
Accuracy:28.685% B+
HSR:21.680% D
T1A Unity
B*
Kills:478
Deaths:295
KDR:1.620
Accuracy:28.903% B*
HSR:21.967% C
MG-S1 Jackal
B++
Kills:285
Deaths:118
KDR:2.415
Accuracy:30.658% B++
HSR:15.790% D
NS Baron G5AE
B+
Kills:278
Deaths:164
KDR:1.695
Accuracy:43.323% C
HSR:18.345% B+
NS Baron G5
A
Kills:216
Deaths:129
KDR:1.674
Accuracy:55.819% A
HSR:12.037% D
TAR-AE
B+
Kills:87
Deaths:45
KDR:1.933
Accuracy:29.600% B+
HSR:25.287% C+
TAS-16 Blackjack
B+
Kills:73
Deaths:42
KDR:1.738
Accuracy:66.795% B+
HSR:4.110% F-
Kills:21,189
Deaths (as Combat Medic):10,354
Deaths (to Combat Medics):3,774
KDR:2.04646
Kill Difference:10,835
Playtime:470.459 hours
Usage:9%
Score:8.896m
Score/min:315
Accuracy (listed only):34.050%
HSR (listed only):17.932%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B
Kills:462
Deaths:127
KDR:3.638
Accuracy:18.510% B
HSR:16.883% D
MRC3 Mercy
C**
Kills:458
Deaths:127
KDR:3.606
Accuracy:17.725% C**
HSR:17.686% D
M2 Mutilator
B+
Kills:296
Deaths:110
KDR:2.691
Accuracy:17.236% B+
HSR:12.500% D**
M2 Mutilator
B+
Kills:269
Deaths:110
KDR:2.445
Accuracy:16.872% B+
HSR:18.587% C+
M3 Pounder HEG
B+
Kills:132
Deaths:67
KDR:1.970
Accuracy:41.827% B+
HSR:3.030% C+
M3 Pounder HEG
B**
Kills:109
Deaths:64
KDR:1.703
Accuracy:42.787% C**
HSR:4.587% B**
Kills:1,726
Deaths (as MAX Suit):302.500
Deaths (to MAX Suits):2,522
KDR:5.70579
Kill Difference:1,423.500
Playtime:49.109 hours
Usage:1%
Score:0.916m
Score/min:311
Accuracy (listed only):25.826%
HSR (listed only):12.212%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B++
Kills:6,172
V. Kills:5,227 118%
Deaths:1,587
KDR:3.889
Accuracy:40.322% A
KPH:16.500 B+
VKPH:13.900 B++
M14 Banshee
A+
Kills:5,866
V. Kills:876 N/A
Deaths:521
KDR:11.259
Accuracy:35.437% B**
KPH:44.900 C+
VKPH:6.700 A+
M18 Rotary
B+
Kills:4,746
V. Kills:4,736 100%
Deaths:1,568
KDR:3.027
Accuracy:36.528% B*
KPH:14.100 C+
VKPH:14 B+
Hellfire Rocket Pods
B+
Kills:3,500
V. Kills:1,281 273%
Deaths:290
KDR:12.069
Accuracy:56.466% B**
KPH:48.700 C--
VKPH:17.800 B+
M18 Locust
C**
Kills:2,594
V. Kills:2,150 121%
Deaths:526
KDR:4.932
Accuracy:38.018% B*
KPH:19.900 C++
VKPH:16.500 C**
Hornet Missiles
B
Kills:1,729
V. Kills:1,462 118%
Deaths:137
KDR:12.620
Accuracy:73.830% A++
KPH:56.600 C+
VKPH:47.900 B
Tomcat A2AM Pods
C
Kills:255
V. Kills:237 107%
Deaths:8
KDR:31.875
Accuracy:71.130% F
KPH:37.500 C
VKPH:34.800 C
Coyote Missiles
C**
Kills:69
V. Kills:66 103%
Deaths:8
KDR:8.625
Accuracy:65.216% A++
KPH:30.500 C+
VKPH:29.200 C**
Kills:24,931 (19,378 + 0)
Deaths:4,645
KDR:5.367
VKDR:3.452
Vehicle Kills:16,035
Kill Difference:20,286
Playtime:1,084.285 hours
Usage:20%
Score:15.728m
Score/min:242
Piloting Accuracy:38.018%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:1,412
V. Kills:1,458 97%
Deaths:529
KDR:2.669
Accuracy:54.489% B*
KPH:10 C**
VKPH:10.300 B+
C150 Dalton
S
Kills:528
V. Kills:821 64%
Deaths:45
KDR:11.733
Accuracy:64.211% A*
KPH:78.100 A*
VKPH:121.400 S
L-24R Spur
C
Kills:447
V. Kills:31 N/A
Deaths:33
KDR:13.546
Accuracy:32.363% D
KPH:23.900 C
VKPH:1.700 C
L105 Zephyr
B**
Kills:222
V. Kills:29 N/A
Deaths:21
KDR:10.571
Accuracy:51.288% B**
KPH:62.900 B+
VKPH:8.200 C+
AP30 Shredder
B*
Kills:69
V. Kills:84 81%
Deaths:22
KDR:3.136
Accuracy:40.300% B**
KPH:21.100 C--
VKPH:25.700 B*
Kills:2,678 (1,859 + 819)
Deaths:650
KDR:4.120
VKDR:3.728
Vehicle Kills:2,423
Kill Difference:2,028
Playtime:173.756 hours
Usage:3%
Score:2.398m
Score/min:230
Piloting Accuracy:32.363%
Gunner Accuracy:40.300%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:2,080
V. Kills:1,643 127%
Deaths:230
KDR:9.043
Accuracy:68.966% A+
KPH:28.600 C+
VKPH:22.600 B*
C75 Viper
A
Kills:1,604
V. Kills:294 N/A
Deaths:56
KDR:28.643
Accuracy:44.631% B+
KPH:51.600 A
VKPH:9.500 B
L100 Python HEAT
B*
Kills:1,281
V. Kills:645 198%
Deaths:84
KDR:15.250
Accuracy:63.946% A
KPH:31.100 C+
VKPH:15.700 B*
L100 Python HESH
A++
Kills:978
V. Kills:213 457%
Deaths:34
KDR:28.765
Accuracy:60.171% A
KPH:67.900 B+
VKPH:14.800 A++
Skyguard
C+
Kills:464
V. Kills:422 110%
Deaths:90
KDR:5.156
Accuracy:32.550% B+
KPH:9.600 D
VKPH:8.700 C+
Kills:6,407 (6,407 + 0)
Deaths:494
KDR:12.970
VKDR:6.512
Vehicle Kills:3,217
Kill Difference:5,913
Playtime:207.657 hours
Usage:4%
Score:3.213m
Score/min:258
Driving Accuracy:32.550%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:3,972
V. Kills:3,571 111%
Deaths:570
KDR:6.968
Accuracy:58.046% A
KPH:30 C+
VKPH:27 A+
P2-120 HEAT
B++
Kills:3,221
V. Kills:1,439 224%
Deaths:203
KDR:15.867
Accuracy:49.953% B*
KPH:29.700 B
VKPH:13.300 B++
P2-120 HESH
B*
Kills:1,129
V. Kills:261 431%
Deaths:40
KDR:28.225
Accuracy:53.664% A
KPH:57.800 B
VKPH:13.400 B*
G30 Vulcan
B++
Kills:663
V. Kills:453 146%
Deaths:218
KDR:3.041
Accuracy:43.039% A+
KPH:28.600 B+
VKPH:19.600 B++
E540 Halberd
A+
Kills:629
V. Kills:354 177%
Deaths:74
KDR:8.500
Accuracy:54.384% A++
KPH:33.600 B*
VKPH:18.900 A+
G30 Walker
A
Kills:243
V. Kills:226 107%
Deaths:39
KDR:6.231
Accuracy:25.428% C++
KPH:25.500 B**
VKPH:23.700 A
P525 Marauder
B*
Kills:202
V. Kills:13 N/A
Deaths:13
KDR:15.539
Accuracy:26.077% B*
KPH:92.500 B++
VKPH:6 B*
MR11 Gatekeeper
C++
Kills:108
V. Kills:84 127%
Deaths:23
KDR:4.696
Accuracy:50.793% A+
KPH:21.900 C++
VKPH:17 C++
M20 Basilisk
B
Kills:74
V. Kills:25 285%
Deaths:8
KDR:9.250
Accuracy:27.372% C+
KPH:19.400 B
VKPH:6.600 C+
Kills:10,241 (8,322 + 1,919)
Deaths:1,188
KDR:8.620
VKDR:5.409
Vehicle Kills:6,426
Kill Difference:9,053
Playtime:322.461 hours
Usage:6%
Score:8.190m
Score/min:423
Driving Accuracy:53.664%
Gunner Accuracy:27.372%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,692
V. Kills:134 N/A
Deaths:45
KDR:37.600
Accuracy:38.660% B+
KPH:155.500 B**
VKPH:12.300 A+
G20 Vulcan-H
A++
Kills:888
V. Kills:684 130%
Deaths:137
KDR:6.482
Accuracy:52.191% B+
KPH:57.700 B++
VKPH:44.400 A++
E540 Halberd-H
M
Kills:865
V. Kills:664 130%
Deaths:46
KDR:18.804
Accuracy:73.242% A*
KPH:58.800 B*
VKPH:45.100 M
MR11 Gatekeeper-H
A++
Kills:364
V. Kills:374 97%
Deaths:33
KDR:11.030
Accuracy:59.598% B++
KPH:46.800 B**
VKPH:48.100 A++
M40 Fury-H
C*
Kills:91
V. Kills:5 N/A
Deaths:2
KDR:45.500
Accuracy:40.613% C
KPH:96 C*
VKPH:5.300 D--
Kills:3,900 (0 + 3,900)
Deaths:263
KDR:14.829
VKDR:7.076
Vehicle Kills:1,861
Kill Difference:3,637
Playtime:49.720 hours
Usage:1%
Score:1.771m
Score/min:594
Driving Accuracy:N/A%
Gunner Accuracy:40.613%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:696
V. Kills:32 N/A
Deaths:18
KDR:38.667
Accuracy:17.551% C++
KPH:64.300 C+
VKPH:3 C+
M40 Fury
B**
Kills:663
V. Kills:116 N/A
Deaths:42
KDR:15.786
Accuracy:41.207% B++
KPH:66 B**
VKPH:11.600 B+
M12 Kobalt
C*
Kills:607
V. Kills:37 N/A
Deaths:17
KDR:35.706
Accuracy:16.343% C+
KPH:60.900 C+
VKPH:3.700 C*
M40 Fury
B++
Kills:544
V. Kills:96 N/A
Deaths:45
KDR:12.089
Accuracy:41.266% B+
KPH:69.400 B++
VKPH:12.200 C*
M20 Basilisk
A
Kills:495
V. Kills:246 200%
Deaths:62
KDR:7.984
Accuracy:38.909% C+
KPH:25.200 B+
VKPH:12.500 A
M60-G Bulldog
B*
Kills:376
V. Kills:83 448%
Deaths:35
KDR:10.743
Accuracy:42.347% B*
KPH:40.400 B++
VKPH:8.900 B*
M60-G Bulldog
B**
Kills:310
V. Kills:59 N/A
Deaths:21
KDR:14.762
Accuracy:47.266% B**
KPH:57 B**
VKPH:10.800 B+
M20 Basilisk
C++
Kills:200
V. Kills:81 244%
Deaths:24
KDR:8.333
Accuracy:39.434% C++
KPH:20.900 C+
VKPH:8.500 C+
G30 Walker
B+
Kills:141
V. Kills:102 137%
Deaths:23
KDR:6.130
Accuracy:32.909% B+
KPH:16.900 C*
VKPH:12.200 B+
G40-F Ranger
C**
Kills:131
V. Kills:72 179%
Deaths:8
KDR:16.375
Accuracy:28.846% C
KPH:21.500 C**
VKPH:11.800 C+
G30 Walker
C*
Kills:92
V. Kills:53 170%
Deaths:16
KDR:5.750
Accuracy:33.786% B+
KPH:17.600 C++
VKPH:10.100 C*
Kills:4,255 (0 + 4,255)
Deaths:311
KDR:13.682
VKDR:3.141
Vehicle Kills:977
Kill Difference:3,944
Playtime:102.319 hours
Usage:2%
Score:2.069m
Score/min:337
Driving Accuracy:N/A%
Gunner Accuracy:33.786%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:1,273
V. Kills:194 N/A
Deaths:487
KDR:2.614
Accuracy:37.309% D--
KPH:13.800 C--
VKPH:2.100 D-
M12 Kobalt-F
C
Kills:154
V. Kills:27 N/A
Deaths:175
KDR:0.880
Accuracy:16.633% D-
KPH:6.300 D-
VKPH:1.100 C
S12 Renegade
C++
Kills:103
V. Kills:9 N/A
Deaths:29
KDR:3.552
Accuracy:47.193% B+
KPH:23.400 D-
VKPH:2 C++
Kills:1,530 (1,530 + 0)
Deaths:691
KDR:2.214
VKDR:0.333
Vehicle Kills:230
Kill Difference:839
Playtime:121.068 hours
Usage:2%
Score:0.371m
Score/min:51
Driving Accuracy:47.193%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M18 Needler 11,3996,1721,5873.889B++0.7540.322%AN/A16.5B+13.9B++233375h133.9C**332.1B+
M14 Banshee 6,7425,86652111.259B+8.1235.437%B**N/A44.9C+6.7A+235130.6h29.9C+84.5C*
M18 Rotary 9,4824,7461,5683.027B+0.1136.528%B*1.559%C--14.1C+14B+188337.2h138.1C++378.1B
P2-120 AP 7,5433,9725706.968C++3.8358.046%A2.165%C--30C+27A+564132.2h9.2D15.9C*
Hellfire Rocket Pods 4,7813,50029012.069B++8.9356.466%B**N/A48.7C--17.8B+35071.8h26C+46C*
P2-120 HEAT 4,6603,22120315.867A++12.7349.953%B*1.49%D--29.7B13.3B++244108.3h6.1B++12.3B*
LC3 Jaguar 3,0242,9871,5881.881B+1.2622.847%C+15.266%D-18.8C-N/A67158.5h13.5C+59.2C++
M18 Locust 4,7442,5945264.932A+1.7938.018%B*N/A19.9C++16.5C**222130.1h119.2C++313.6B+
MSW-R 2,3162,2949292.469C**0.6725.877%B+23.54%C+34.2C+N/A13267h12.8C+49.6B
L100 Python AP 3,7232,0802309.043B**5.9068.966%A+1.731%D28.7C+22.6B*33772.6h6.8C+9.9B+
TORQ-9 2,0121,9851,0541.883B+1.2629.21%B**21.914%C30.7C+N/A10064.7h14.3C**48.8B++
Hornet Missiles 3,1911,72913712.62B**9.4873.83%A++N/A56.7C+47.9B70630.5h12.1C+16.4B
P525 Marauder-H 1,8261,6924537.6A++34.4638.66%B+N/A155.2B**12.3A+43110.9h6.3B16.4B+
C75 Viper 1,8981,6045628.643S25.5044.631%B+N/A51.6A9.5B22931.1h9.5B++21.3B*
Claymore 1,5761,5766026.267M+23.1346.087%A+N/A258.4A*N/A7956.1h1.3D2.8B*
TSAR-42 1,5521,5412546.067B**2.9346.167%B**60.805%D-28.7CN/A9053.7h2.5C5.4B
C-4 2,2441,4546752.154B+0.9925.532%C+N/A101B+54.9A++125614.4h1.5C++5.8C*
AS16 NightHawk 1,4391,4347861.824B+1.3240.548%C++10.879%D-21.8C--N/A8265.8h5.1C12.7C++
CAS30 Tank Buster 2,8701,4125292.669B++0.4754.489%B*1.771%B+10C**10.3B+149141.5h58.9C+108.1B
T9 CARV 1,3691,3642216.172M+3.0319.383%C+17.302%D-23CN/A17359.4h14.3C++73.7C*
L100 Python HEAT 1,9261,2818415.25A*12.1163.946%A1.327%D-31.2C+15.7B*23441.1h6.2C+9.7B+
M40 Fury-F 1,4671,2734872.614B*0.5337.309%D--N/A13.8C--2.1D-5892.3h5.1B*13.8B++
PDW-16 Hailstorm 1,2651,2577371.706B*1.4321.692%C-15.434%C+18.5C-N/A8367.8h17C78.4C+
T1 Cycler 1,2611,2525692.2B**0.9425.176%B+16.294%D27.1C*N/A12446.2h13.5B+53.8B+
NS-7 PDW 1,2371,2314672.636A*0.5029.687%B*14.704%C--32.1C**N/A14338.4h13.7B+46B+
TRAC-5 1,2391,2304732.6M0.5425.016%B++16.179%C--16C+N/A10976.8h13.2B+52.7B+
Shuriken 1,2431,2295112.405B**0.7427.382%C+19.691%C*31.2DN/A7939.4h13C++47.6C++
NS-11C 1,2321,2236511.879B**1.2624.16%C++17.334%C18.4CN/A6566.4h15.1C++62.3C*
TRAC-5 S 1,2491,2165572.183A++0.9623.262%C++13.898%C-18C+N/A8367.6h11B+47.3B+
T5 AMC 1,2111,2044752.535A+0.6126.413%B+21.013%C*22C+N/A9154.7h14C**53.1B+
MANA Anti-Vehicle Turret 2,9591,1932245.326M+2.1963.556%B**1.676%D--39.6B58.7A++64630.1h10.3C++16.2B+
NS-11P 1,2011,1855432.182B**0.9628.968%A23.882%B++28.8C++N/A7041.1h12.8B+44.1B++
T16 Rhino 1,1901,1805552.126B**1.0122.015%C*19.068%C--24.8CN/A10447.6h15.3C69.6C++
HC1 Cougar 1,1871,1756461.819B*1.3228.078%B++23.149%C*18.4C-N/A6963.8h11.1B+39.6B+
SMG-46 Armistice 1,1811,1735752.04B*1.1023.313%C-10.23%D--17.5DN/A6567h15.3C+65.6C+
TRAP-M1 1,1861,1704872.402B++0.7434.193%B*18.205%D-26.5C--N/A7544.2h9.4C++27.6B+
TMG-50 1,1761,1675362.177B**0.9624.503%B+24.079%C++31.3C+N/A11737.3h11.3C**46.3B+
TRAC-5 Burst 1,1961,1676341.841C++1.3030.393%B**19.537%D15.9DN/A4873.6h13.9C+45.8B+
TAR 1,1751,1676161.894B+1.2526.628%B+15.339%D-25.9CN/A11945h13.9C+52.4B
MANA Anti-Personnel Turret 1,1771,1632464.728N/A1.5920.078%UN/A11630U140U26719500.1h20.1T*99.9T*
HSR-1 1,1741,1623982.92B+0.2236.853%B24.613%C-26.2DN/A8344.3h5.7C+15.4C**
Cycler TRV 1,1741,1606101.902B++1.2429.138%A22.414%B29.5C+N/A9839.3h13.4C++45.9B+
T9 CARV-S 1,1651,1605622.064B+1.0824.759%B+18.448%D-33.4CN/A14534.7h12.2C*49.2B
NS-15MP 1,1741,1594232.74C*0.4025.404%C--25.28%C--35.3D-N/A7632.8h11.7C46C+
NS-15M AE 1,1701,1594282.708B0.4326.28%C++22.606%C--29.8DN/A6538.9h11.2C**42.7C**
NS-11A 1,1671,1584772.428B**0.7128.001%B++23.057%C*25.8CN/A7144.8h13B46.3B+
NS-15M1 1,1661,1584522.562B*0.5826.051%B++21.157%C+34C+N/A15334.1h11.8B+45.4B+
SMG-46AE Armistice 1,1691,1584522.562B**0.5830.743%C*17.703%C--39.7CN/A8929.2h12.3C**39.9C**
TRAC-Shot 1,1781,1577161.616B+1.5228.406%B++17.632%C+16.9DN/A5168.3h13.9D48.9C+
NS-11CP 1,1621,1555152.243B+0.9029.939%C*18.961%D17.9D-N/A4264.7h12.3C+41C*
SOAS-20 1,1641,1553952.924A0.2231.336%B++19.394%C22.1DN/A8952.3h11.8C*37.6B+
AMR-66 1,1741,1545012.303A++0.8432.839%B**24.004%C+20.3C+N/A7856.9h8.1B+24.5B++
MKV Suppressed 1,1641,1536181.866B**1.2728.479%B+15.004%D21.9C-N/A9452.7h15.1C+53.2C**
NS-30 Vandal 1,1611,1493982.887B*0.2536.952%B+22.541%C-31.3CN/A10936.7h5.6C*15B+
P2-120 HESH 1,3901,1294028.225B*25.0853.664%AN/A57.9B13.4B*25019.5h4.9C++9.2B++
L100 Python HESH 1,1919783428.765A+25.6260.171%AN/A67.9B+14.8A++28214.4h3.5C+5.9B+
G20 Vulcan-H 1,5728881376.482B++3.3452.191%B+2.703%C+57.7B++44.4A++68515.4h118.3C226.8C++
E540 Halberd-H 1,5298654618.804A++15.6673.242%A*N/A58.8B*45.2M65414.7h9.5D--13C
Tank Mine 1,5498451525.559A+2.4251.397%AN/A156.5B**130.4A*22705.4h2.6D--5.1B++
NSX Tengu 8047923572.218B**0.9237.522%C++22.727%C**33.3C+N/A7623.8h10.6B++28.2B+
T1S Cycler 8027914081.939B*1.2030%A25.158%B+28.8C+N/A13427.5h13.2C+44.1B+
KSR-35 7337212792.584C*0.5639.613%B++20.388%D--25.4DN/A7928.4h4.9C+12.5C**
RAMS .50M 7097081166.103B*2.9645.735%B**67.938%D**25.6C+N/A10927.7h2.6C-5.7C*
M12 Kobalt 7286961838.667A35.5317.551%C++12.787%D*64.4C+3C+22310.8h18.4C+104.7C*
G30 Vulcan 1,1166632183.041C+0.1043.039%A+2.866%C28.6B+19.5B++67123.2h91.3C**212.1B*
M40 Fury 7796634215.786B**12.6541.207%B++N/A66.3B**11.6B+51410h11.9B+28.9B++
TX1 Repeater 6416384231.508B**1.6328.614%B++17.712%C--23.7C+N/A11626.9h12.2B+42.8B+
ML-7 1,1156322222.847M**0.2966.831%A2.532%C+26.6B20.3A39823.8h6.9C++10.3B+
E540 Halberd 983629748.5C**5.3654.384%A++2.067%D33.6B*18.9A+41318.7h5.4B+10B**
M12 Kobalt 6446071735.706A+32.5716.343%C+14.662%D-60.7C+3.7C*21410h20.3C124.5C++
LC2 Lynx 6025993401.762B+1.3828.2%B**25.209%B++16.2C--N/A7836.9h15.5C++55B+
T1B Cycler 5885852612.241C**0.9028.541%B+23.077%C--29.8C-N/A8719.6h12.3C*42.9B+
T7 Mini-Chaingun 5785742911.973B**1.1721.23%B*12.369%C+36.8C*N/A17915.6h12.5B++58.7B+
T32 Bull 5585511952.826A0.3130.626%A25.953%C**33.6CN/A13116.4h13C+42.4B+
TRS-12 Uppercut 5555503031.815B+1.3368.387%B*13.636%C40.7C++N/A18613.5h2.9C4.3C**
M40 Fury 6405444512.089B+8.9541.266%B+N/A69.7B++12.3C**5827.8h11.3B+27.4B++
T2 Striker 1,1115332592.058M**1.0853.813%C*N/A13.6C*14.7B++32939.2h39.2B72.9B+
C150 Dalton 1,3495284511.733B++8.5964.211%A*N/A77.6A*120.7S17356.8h7.1D*11C*
Chainblade 60351619,9010.026C++3.1142.316%B**N/A0.3CN/A11837.3h2.8C+6.5B+
SABR-13 5155122172.359B+0.7828.685%B+21.68%D28.9CN/A9517.7h11.3C**39.3B+
M20 Basilisk 741495627.984A*4.8438.909%C+4.444%D25.1B+12.5A27319.7h86.4B222.1B+
T1A Unity 4854782951.62B1.5228.903%B*21.967%C27.2DN/A6817.6h13.3C--45.9C**
Skyguard 886464905.156A2.0232.55%B+2.155%C++9.6D8.7C+17248.4h153.8C-472.4C+
MRC3 Mercy 4644621273.638B++0.5018.51%B16.883%D23.1CN/A9120h22.5C-121.4C*
MRC3 Mercy 4624581273.606B++0.4717.725%C**17.686%D22.9CN/A9720h21.9C--123.5C*
L-24R Spur 4784473313.545B+10.4032.363%D2.013%C+23.9C1.7C6218.7h21.1C++65.2C*
Spear Anti-Vehicle Phalanx Turret 6724421236.833S33.6946.548%C**3.394%C42.5C**22.1C++50410.4h8.9C+19.2C**
NS Decimator 6794411892.333A+0.8169.491%B**2.041%C+35.9C++19.3B+48312.3h5C+7.3B
M77-B 4144131413U409.8649.574%A++70.218%D13.7D-N/A7430.2h2.5C++5.1B++
M60-G Bulldog 4593763510.743A+7.6042.347%B*1.33%D--40.4B++8.9B*4239.3h7.3C*17.3B+
MR11 Gatekeeper-H 7383643311.03A++7.8959.598%B++N/A46.7B**47.9A++5437.8h56.6C*95B+
TS2 Inquisitor 3473461692.047B*1.0930.453%C**15.607%D41.2C*N/A978.4h8.6B+28.3B+
NS-44 Commissioner 3493452141.612B++1.5343.798%B*24.928%B+30.5C+N/A10511.3h4C+9B+
Auraxium Slasher 3393229,9970.032C+3.1126.6%C2.174%D--0.4C--N/A1806.6h1.7B++6.5B
M60-G Bulldog 3693102114.762A**11.6247.266%B**N/A57.4B**10.9B+6675.4h6B+12.7B++
NSX Tanto 3133091831.689B+1.4529.981%B++23.625%C16.3DN/A4818.9h14C++46.8B
M2 Mutilator 3012961102.691B++0.4517.236%B+12.5%D**25.1C+N/A10511.8h16.8B97.6B+
MG-S1 Jackal 2872851182.415A0.7330.658%B++15.79%D27.4CN/A7710.4h10.7C*34.8B+
NS Baron G5AE 2852781641.695C**1.4543.323%C18.345%B+26.2DN/A8010.6h4.4C+10.2C+
TX2 Emperor 2722701611.677B*1.4634.179%B*20.741%C+26C+N/A8010.4h8.8B25.9B+
M2 Mutilator 2722691102.445B+0.7016.872%B+18.587%C+22.8CN/A10711.8h18.2C+107.9B+
Tomcat A2AM Pods 492255831.875S28.7371.13%FN/A37.5C34.9C4266.8h7.5B+10.5C*
Frag Grenade 2522521252N/A248.8637.986%D-N/A1260M++N/A63610.2h2A++5.2B**
T9A "Butcher" 2512451092.248C*0.8927.546%B++22.857%D32.7DN/A1267.5h11.7C+42.5B+
G30 Walker 469243396.231A++3.0925.428%C++N/A25.6B**23.8A4449.5h176B+692.3B+
C-4 ARX 307239892.685B+0.4627.692%BN/A159.3B**45.3B++8921.5h1.3C+4.6C++
NS-45 Pilot 222222952.337B**0.8038.262%B**20.27%D24.7DN/A689h7.6C+19.7B+
L105 Zephyr 2512222110.571C+7.4351.288%B**1.802%A++63.4B+8.3C+4803.5h6.5C+12.6B+
NS Baron G5 2162161291.674B++1.4755.819%A12.037%D30.4C+N/A1277.1h5C+9C++
P525 Marauder 2152021315.538C+12.4026.077%B*N/A91.8B++5.9B*4022.2h5.8B+22.3B++
M20 Basilisk 281200248.333A*5.1939.434%C++7%B+21.1C+8.5C+2829.5h93.9C*238.2B
T4 AMP 1951931381.399B+1.7432.056%B++16.062%D30.6C+N/A1256.3h13B+40.6B+
NSX Tomoe 186184662.788B*0.3531.538%B+34.239%C30.7CN/A806h13.7C**43.6B+
NSX Naginata 179178543.296A++0.1625.085%B+31.461%B+31.2CN/A955.7h12.9C+51.4C**
Anti-Vehicle Grenade 1731681168N/A164.8662.003%AN/A840A*25D-74510.2h2.3A++3.7A+
M12 Kobalt-F 1811541750.88C-2.2616.633%D-8.442%C6.3D-1.1C2224.3h23.7D-142.3D--
G30 Walker 243141236.13B++2.9932.909%B+1.418%D*17C*12.3B+2328.3h230.5C+700.4C**
M3 Pounder HEG 182132671.97B1.1741.827%B+3.03%C+13.6C5.2B**2049.7h20.1C48C++
M12 Kobalt 133131621.833C18.6922.418%C++19.084%C**119.1C*1.8D-3061.1h12.8B*57.1B++
G40-F Ranger 203131816.375A*13.2328.846%CN/A21.5C**11.8C+2386.1h95.2B++330B+
ASP-30 Grounder 212117721.625A++1.5271.864%A2.564%C+18.3C*14.8B+4466.4h10.1D14C+
Soldier Soaker 118115402.875A++0.2747.939%A+16.522%C++21.7D-N/A805.3h6.9C--14.3B++
Aspis Anti-Aircraft Phalanx Turret 227109715.571S12.4329.462%B+1.835%C11.5C++12.4C**3089.5h165.7C562.3B
M3 Pounder HEG 152109641.703C+1.4442.787%C**4.587%B**11.6D-4.6B+1649.4h24.7D57.7C+
MR11 Gatekeeper 192108234.696C++1.5650.793%A+N/A22C++17.1C++2934.9h50.7C++99.9B++
S12 Renegade 112103293.552C**0.4147.193%B+4.854%C+23.4D-2C++694.4h3B6.4B+
Sticky Grenade 1061031103N/A99.8652.504%C+N/A515D-15C++28730.2h3D5.6C
M60-A Bulldog 115100263.846C0.7143.989%B*1%D35.7C+5.4C2292.8h6.2C+14.1B+
G30 Walker 14592165.75B+2.6133.786%B+3.261%C--17.7C++10.2C*2225.2h233.3C690.4C*
M40 Fury-H 9691245.5M++42.3640.613%C1.099%C+101.1B5.6D--4430.9h7.9B+19.4B+
NS-61 Emissary 8888442A++1.1429.343%C++9.091%D*36.7B+N/A1582.4h8.8B++30.1B*
NS-AM7 Archer 11287481.813M*1.3358.986%C+11.494%D5.2C1.5D5016.7h14.4B+24.5B+
TAR-AE 8887451.933C++1.2129.6%B+25.287%C+33.5C--N/A792.6h11.6C*39.1B+
The Slasher 79771380.558U2.5865.746%A**N/A4.6C*N/A1216.6h1.5B**2.4B++
M20 Basilisk 13177126.417C3.2849.077%C6.494%B*38.5C27B+3672h121.5C+247.5C+
Rocklet Rifle 24276501.52A1.6260.085%B*N/A27.1C+59.3M++6732.8h57.5D**95.7C--
M20 Basilisk 997489.25S6.1127.372%C+4.054%D19.5B6.6C+2123.8h51.4A187.8B**
MG-H1 Watchman 7773282.607B++0.5326.473%B++27.397%C++40.6C+2.2M+1951.8h13.4B+50.5B+
TAS-16 Blackjack 7373421.738B+1.4066.795%B+4.11%F-52.1B+N/A3951.4h2.4C**3.5B+
M9 SKEP Launcher 13871531.34A+1.8074.032%B*1.408%D18.7C++17.6B**4033.8h9.2C+12.4C**
NS-357 Underboss 7069681.015C+2.1340.045%B+26.087%B+16.4D-N/A914.2h5.2D-12.9C+
AP30 Shredder 15369223.136C+0.0040.3%B**1.449%D20.9C--25.5B*13033.3h135.1D335.2C+
Coyote Missiles 1356988.625A*5.4865.216%A++N/A30C+28.7C**9552.3h78.6F-120.6D-
Hyena Missile Launcher 10357202.85B**0.2944.923%A*N/A30B++24.2A+3241.9h40.1C+89.2B+
M20 Drake 885477.714C+4.5738.319%C-1.852%D18C11.3C1833h102.6C*267.7C++
Ripper 51503520.142B+3.0017.681%D18%C*1.5CN/A434h1.2B+6.9C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,2112,847,902260.8h
Spawn Beacon146981.2h
Anti-Vehicle MANA Turret391,8389.5h
Nanite Revive Grenade01,2800.4h
Medical Applicator534664,84636.4h
Spitfire Auto-Turret91,8731.4h
Restoration Kit127370.9h
NS Patriot Flare Gun1690.1h
Motion Spotter1813,2304.9h
Ammunition Package3814,6097.7h
Medical Kit1414,5277h
Anti-Infantry MANA Turret232,5273.1h
Nano-Repair Grenade01770.1h
Recon Detection Device6413,49318.1h
Shield Recharging Field71,3070.4h
WLT-Howler Mining Laser17,2372.6h

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