Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 107hvisitors: 1 | 11 (19,920)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (152 days). The data shown below may not be accurate.

Executive Officer TorokF[MACS] TorokF
NC BR 220

KDR: 3.54

Score: 137.7m

Last Seen: Mar 13th, 2020 12:27 AM
- OFFLINE - 3651.5 hour(s)

Battle Rank 106 (220 total) - New Conglomerate on Cobalt
Level Progress (to 107): 55%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS Carnage AR NC6 Gauss SAW Titan-150 AP LA1 Anchor Mag-Cutter Reaper DMR C-4 NC6A GODSAW
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:TorokF



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,321,405 MLG Score: 2655
Fun Score: N/A
Cheeseburgers Flipped: 974TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.84%23.488%771541295145,1654.01908-0.475

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.241%2.243A*0.358C**-0.96D--HEAD ++ (~7.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.30.671B+80.439B16.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.356%2.585%559513446,809172222243.95412306%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.168%0.331C**0.946B*1.355

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.40.714B++18.70.648B+27.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.28%2.904%10068134119,011326067545.82981281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.743%0.798B++0.261C*0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.807B++3.60.707B++3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.639%2.654%3401613335,426215510212.5167531%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.588%0.223C++-0.452D0.277

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.40.83B++7.90.804B++12.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.672%70.421%340713428,347288222.89525

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.361%2.216A*0.217C++0.391

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.631B+1.80.429B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.959%10.754%340613439,6243422162.81239

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.162%1.828A++-0.791D--0.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.713B++2.40.504B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
137.7m207.1%608 (36.5k)594 (35.6k)3.54421252,30271,1873.79416220 (106)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349246327.39%18.332%50203:1586

24% Combat Medic25% Engineer19% Heavy Assault11% Infiltrator17% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 4:37 PMMar 25th, 2013 2:16 PMApr 11th, 2020 11:54 AM (122d) (PST)Mar 12th, 2020 9:03 PM (152d) (PST)Mar 12th, 2020 8:27 PM (152d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9392926471.0870.3070.1992.4020.0722655

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,34817,49938,849651812144435,610

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3867.6h/161.1d 17,793 46,251 42,071 557.3k 4,940 14,496 16,741 217.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
A
Kills:10,050
Deaths:1,899
KDR:5.292
Accuracy:32.016% A
HSR:25.164% C
LA1 Anchor
B++
Kills:7,465
Deaths:1,592
KDR:4.689
Accuracy:31.988% B++
HSR:25.533% C--
NC6A GODSAW
C++
Kills:6,382
Deaths:1,389
KDR:4.595
Accuracy:32.565% C++
HSR:25.713% D
EM6
B++
Kills:4,020
Deaths:1,052
KDR:3.821
Accuracy:30.257% B++
HSR:25.821% C
EM1
C*
Kills:2,596
Deaths:843
KDR:3.079
Accuracy:26.794% C*
HSR:20.647% D
GD-22S
C+
Kills:2,115
Deaths:116
KDR:18.233
Accuracy:26.621% C+
HSR:17.541% D*
NS-15MP
B**
Kills:2,094
Deaths:381
KDR:5.496
Accuracy:34.793% B**
HSR:30.516% C
NS-15M1
A+
Kills:1,337
Deaths:288
KDR:4.642
Accuracy:34.586% A+
HSR:23.785% C
NS-15M AE
B*
Kills:1,251
Deaths:278
KDR:4.500
Accuracy:32.469% B*
HSR:32.694% C++
NC6S Gauss SAW S
B++
Kills:1,164
Deaths:303
KDR:3.842
Accuracy:28.425% C*
HSR:33.849% B++
NS-15M2
B**
Kills:1,161
Deaths:174
KDR:6.672
Accuracy:32.924% B**
HSR:30.319% C+
Kills:39,635
Deaths (as Heavy Assault):8,315
Deaths (to Heavy Assaults):20,490
KDR:4.76669
Kill Difference:31,320
Playtime:736.382 hours
Usage:19%
Score:26.572m
Score/min:601
Accuracy (listed only):31.222%
HSR (listed only):26.507%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B++
Kills:3,814
Deaths:1,630
KDR:2.340
Accuracy:31.686% B++
HSR:23.964% C++
Gauss Compact S
B+
Kills:3,747
Deaths:196
KDR:19.117
Accuracy:29.654% B+
HSR:19.029% C+
GD-66 Claw
C++
Kills:3,222
Deaths:1,201
KDR:2.683
Accuracy:64.051% C++
HSR:8.690% D--
NS-11CP
A++
Kills:2,994
Deaths:622
KDR:4.814
Accuracy:39.382% A++
HSR:26.453% C++
19A Fortuna
A++
Kills:2,911
Deaths:770
KDR:3.781
Accuracy:35.988% A++
HSR:19.375% C-
AF-19 Mercenary
A
Kills:1,851
Deaths:358
KDR:5.170
Accuracy:33.452% A
HSR:25.338% C**
AC-X11
A++
Kills:1,829
Deaths:469
KDR:3.900
Accuracy:37.323% A++
HSR:31.766% B**
AF-4A Bandit
B**
Kills:1,654
Deaths:353
KDR:4.686
Accuracy:33.570% B**
HSR:28.658% B+
LA39 Bruiser
A
Kills:1,512
Deaths:547
KDR:2.764
Accuracy:79.640% A
HSR:10.648% D
The Brawler
A*
Kills:1,386
Deaths:296
KDR:4.682
Accuracy:70.427% A*
HSR:10.678% D--
Razor GD-23
A
Kills:1,276
Deaths:596
KDR:2.141
Accuracy:34.756% A
HSR:21.944% C+
NS-11C
B++
Kills:1,223
Deaths:838
KDR:1.459
Accuracy:30.750% B++
HSR:17.253% D
NS Baron G5
A++
Kills:1,185
Deaths:317
KDR:3.738
Accuracy:63.699% A++
HSR:11.224% D-
AF-57 Piston
A
Kills:1,178
Deaths:356
KDR:3.309
Accuracy:57.085% A
HSR:16.723% B+
Gauss Compact Burst
A++
Kills:1,175
Deaths:246
KDR:4.776
Accuracy:38.589% A++
HSR:30.809% B+
Mauler S6
A++
Kills:1,165
Deaths:345
KDR:3.377
Accuracy:60.115% A++
HSR:12.361% D
NC12 Sweeper
A++
Kills:1,161
Deaths:344
KDR:3.375
Accuracy:60.978% A++
HSR:9.044% D*
Warden
B*
Kills:1,161
Deaths:349
KDR:3.327
Accuracy:36.643% B*
HSR:25.926% C+
NS Baron G5AE
B
Kills:613
Deaths:208
KDR:2.947
Accuracy:53.694% B
HSR:16.313% C+
GD Guardian
B+
Kills:486
Deaths:151
KDR:3.219
Accuracy:38.208% B+
HSR:24.691% D--
Kills:35,543
Deaths (as Engineer):10,192
Deaths (to Engineers):15,828
KDR:3.48734
Kill Difference:25,351
Playtime:982.774 hours
Usage:25%
Score:33.122m
Score/min:562
Accuracy (listed only):46.484%
HSR (listed only):19.544%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C++
Kills:6,000
Deaths:2,332
KDR:2.573
Accuracy:29.324% C++
HSR:12.267% D*
AF-4G Cyclone
A**
Kills:5,441
Deaths:1,150
KDR:4.731
Accuracy:41.621% A**
HSR:18.361% D
Blitz GD-10
B*
Kills:4,009
Deaths:1,420
KDR:2.823
Accuracy:31.971% B*
HSR:15.964% C--
GD-7F
B++
Kills:3,814
Deaths:1,630
KDR:2.340
Accuracy:31.686% B++
HSR:23.964% C++
Gauss Compact S
B+
Kills:3,747
Deaths:196
KDR:19.117
Accuracy:29.654% B+
HSR:19.029% C+
GD-66 Claw
C++
Kills:3,222
Deaths:1,201
KDR:2.683
Accuracy:64.051% C++
HSR:8.690% D--
NS-11CP
A++
Kills:2,994
Deaths:622
KDR:4.814
Accuracy:39.382% A++
HSR:26.453% C++
19A Fortuna
A++
Kills:2,911
Deaths:770
KDR:3.781
Accuracy:35.988% A++
HSR:19.375% C-
AF-19 Mercenary
A
Kills:1,851
Deaths:358
KDR:5.170
Accuracy:33.452% A
HSR:25.338% C**
AC-X11
A++
Kills:1,829
Deaths:469
KDR:3.900
Accuracy:37.323% A++
HSR:31.766% B**
AF-4A Bandit
B**
Kills:1,654
Deaths:353
KDR:4.686
Accuracy:33.570% B**
HSR:28.658% B+
LA39 Bruiser
A
Kills:1,512
Deaths:547
KDR:2.764
Accuracy:79.640% A
HSR:10.648% D
The Brawler
A*
Kills:1,386
Deaths:296
KDR:4.682
Accuracy:70.427% A*
HSR:10.678% D--
Tempest
A*
Kills:1,291
Deaths:264
KDR:4.890
Accuracy:37.574% A*
HSR:18.280% D
Razor GD-23
A
Kills:1,276
Deaths:596
KDR:2.141
Accuracy:34.756% A
HSR:21.944% C+
NS-11C
B++
Kills:1,223
Deaths:838
KDR:1.459
Accuracy:30.750% B++
HSR:17.253% D
NS-7B PDW
B**
Kills:1,196
Deaths:260
KDR:4.600
Accuracy:35.316% B**
HSR:23.077% C++
NS Baron G5
A++
Kills:1,185
Deaths:317
KDR:3.738
Accuracy:63.699% A++
HSR:11.224% D-
AF-57 Piston
A
Kills:1,178
Deaths:356
KDR:3.309
Accuracy:57.085% A
HSR:16.723% B+
Gauss Compact Burst
A++
Kills:1,175
Deaths:246
KDR:4.776
Accuracy:38.589% A++
HSR:30.809% B+
MKV Suppressed
A++
Kills:1,171
Deaths:278
KDR:4.212
Accuracy:36.875% A++
HSR:26.986% B+
Mauler S6
A++
Kills:1,165
Deaths:345
KDR:3.377
Accuracy:60.115% A++
HSR:12.361% D
NC12 Sweeper
A++
Kills:1,161
Deaths:344
KDR:3.375
Accuracy:60.978% A++
HSR:9.044% D*
NS-7 PDW
A
Kills:1,160
Deaths:380
KDR:3.053
Accuracy:34.490% A
HSR:16.897% C--
NS Baron G5AE
B
Kills:613
Deaths:208
KDR:2.947
Accuracy:53.694% B
HSR:16.313% C+
Kills:54,164
Deaths (as Light Assault):15,776
Deaths (to Light Assaults):13,201
KDR:3.43332
Kill Difference:38,388
Playtime:644.113 hours
Usage:17%
Score:21.040m
Score/min:544
Accuracy (listed only):44.080%
HSR (listed only):18.884%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B+
Kills:19,868
Deaths:6,900
KDR:2.879
Accuracy:30.986% B+
HSR:23.676% C+
Reaper DMR
B**
Kills:6,515
Deaths:1,999
KDR:3.259
Accuracy:34.242% B**
HSR:26.708% C+
AF-4 Cyclone
C++
Kills:6,000
Deaths:2,332
KDR:2.573
Accuracy:29.324% C++
HSR:12.267% D*
AF-4G Cyclone
A**
Kills:5,441
Deaths:1,150
KDR:4.731
Accuracy:41.621% A**
HSR:18.361% D
NC1 Gauss Rifle
B**
Kills:4,192
Deaths:1,191
KDR:3.520
Accuracy:31.668% B**
HSR:24.332% C+
Blitz GD-10
B*
Kills:4,009
Deaths:1,420
KDR:2.823
Accuracy:31.971% B*
HSR:15.964% C--
GR-22
B*
Kills:3,296
Deaths:1,144
KDR:2.881
Accuracy:32.160% B*
HSR:17.658% D
GD-66 Claw
C++
Kills:3,222
Deaths:1,201
KDR:2.683
Accuracy:64.051% C++
HSR:8.690% D--
NS-11A
C**
Kills:2,735
Deaths:934
KDR:2.928
Accuracy:28.962% C**
HSR:21.097% D
Gauss Rifle S
B**
Kills:1,543
Deaths:597
KDR:2.585
Accuracy:34.123% B**
HSR:23.526% C+
LA39 Bruiser
A
Kills:1,512
Deaths:547
KDR:2.764
Accuracy:79.640% A
HSR:10.648% D
Gauss Prime
B*
Kills:1,415
Deaths:485
KDR:2.918
Accuracy:31.767% B*
HSR:21.343% D
The Brawler
A*
Kills:1,386
Deaths:296
KDR:4.682
Accuracy:70.427% A*
HSR:10.678% D--
Tempest
A*
Kills:1,291
Deaths:264
KDR:4.890
Accuracy:37.574% A*
HSR:18.280% D
Gauss Rifle Burst
B**
Kills:1,217
Deaths:385
KDR:3.161
Accuracy:35.072% B**
HSR:21.775% D--
NS-7B PDW
B**
Kills:1,196
Deaths:260
KDR:4.600
Accuracy:35.316% B**
HSR:23.077% C++
NS Baron G5
A++
Kills:1,185
Deaths:317
KDR:3.738
Accuracy:63.699% A++
HSR:11.224% D-
AF-57 Piston
A
Kills:1,178
Deaths:356
KDR:3.309
Accuracy:57.085% A
HSR:16.723% B+
MKV Suppressed
A++
Kills:1,171
Deaths:278
KDR:4.212
Accuracy:36.875% A++
HSR:26.986% B+
NC9 A-Tross
C**
Kills:1,166
Deaths:295
KDR:3.953
Accuracy:29.229% C**
HSR:28.559% C*
Mauler S6
A++
Kills:1,165
Deaths:345
KDR:3.377
Accuracy:60.115% A++
HSR:12.361% D
NC12 Sweeper
A++
Kills:1,161
Deaths:344
KDR:3.375
Accuracy:60.978% A++
HSR:9.044% D*
NS-7 PDW
A
Kills:1,160
Deaths:380
KDR:3.053
Accuracy:34.490% A
HSR:16.897% C--
NS-11P
C++
Kills:1,160
Deaths:390
KDR:2.974
Accuracy:28.304% C++
HSR:19.828% D
NS Baron G5AE
B
Kills:613
Deaths:208
KDR:2.947
Accuracy:53.694% B
HSR:16.313% C+
Kills:74,797
Deaths (as Combat Medic):24,018
Deaths (to Combat Medics):8,923
KDR:3.11421
Kill Difference:50,779
Playtime:943.341 hours
Usage:24%
Score:37.025m
Score/min:654
Accuracy (listed only):42.935%
HSR (listed only):18.241%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C++
Kills:6,000
Deaths:2,332
KDR:2.573
Accuracy:29.324% C++
HSR:12.267% D*
AF-4G Cyclone
A**
Kills:5,441
Deaths:1,150
KDR:4.731
Accuracy:41.621% A**
HSR:18.361% D
NS-44B Commissioner
C+
Kills:5,007
Deaths:2,758
KDR:1.815
Accuracy:44.758% C+
HSR:18.634% D--
Blitz GD-10
B*
Kills:4,009
Deaths:1,420
KDR:2.823
Accuracy:31.971% B*
HSR:15.964% C--
NS-44P Commissioner
A
Kills:3,023
Deaths:1,213
KDR:2.492
Accuracy:56.543% A
HSR:29.243% C+
SAS-R
A*
Kills:2,770
Deaths:663
KDR:4.178
Accuracy:54.065% A*
HSR:59.603% F
NS-44G Commissioner
B+
Kills:2,689
Deaths:1,183
KDR:2.273
Accuracy:50.239% B+
HSR:26.553% C--
AF-6 Shadow
A
Kills:2,118
Deaths:461
KDR:4.594
Accuracy:44.942% A
HSR:32.956% B
LA8 Rebel
B+
Kills:1,404
Deaths:732
KDR:1.918
Accuracy:36.021% B+
HSR:22.721% C+
AF-18 Stalker
A
Kills:1,399
Deaths:311
KDR:4.498
Accuracy:35.898% A
HSR:24.661% C++
EM4 Longshot
B**
Kills:1,337
Deaths:240
KDR:5.571
Accuracy:49.194% B**
HSR:74.271% D-
Tempest
A*
Kills:1,291
Deaths:264
KDR:4.890
Accuracy:37.574% A*
HSR:18.280% D
LA80
B**
Kills:1,261
Deaths:178
KDR:7.084
Accuracy:48.847% B**
HSR:77.637% C
NS-7B PDW
B**
Kills:1,196
Deaths:260
KDR:4.600
Accuracy:35.316% B**
HSR:23.077% C++
MKV Suppressed
A++
Kills:1,171
Deaths:278
KDR:4.212
Accuracy:36.875% A++
HSR:26.986% B+
LA3 Desperado
B++
Kills:1,169
Deaths:561
KDR:2.084
Accuracy:35.011% B++
HSR:18.392% C--
AF-8 RailJack
B**
Kills:1,164
Deaths:134
KDR:8.687
Accuracy:46.832% B**
HSR:74.742% C+
NS-44 Commissioner
A+
Kills:1,163
Deaths:333
KDR:3.492
Accuracy:52.940% A+
HSR:25.451% C+
NS-357P Underboss
B+
Kills:1,163
Deaths:517
KDR:2.250
Accuracy:49.578% B+
HSR:21.926% D
NS-7 PDW
A
Kills:1,160
Deaths:380
KDR:3.053
Accuracy:34.490% A
HSR:16.897% C--
NS-30 Vandal
B**
Kills:1,160
Deaths:239
KDR:4.854
Accuracy:43.235% B**
HSR:26.810% C
Impetus
B*
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:42.101% B*
HSR:33.276% C**
NC14 Bolt Driver
A
Kills:1,160
Deaths:137
KDR:8.467
Accuracy:47.714% A
HSR:77.328% C+
The Moonshot
C++
Kills:584
Deaths:109
KDR:5.358
Accuracy:44.980% C++
HSR:76.884% D
NC4 Mag-Shot
B*
Kills:516
Deaths:227
KDR:2.273
Accuracy:35.508% B*
HSR:20.155% C+
The Executive
C+
Kills:425
Deaths:215
KDR:1.977
Accuracy:35.988% C+
HSR:15.059% D*
NS-357 Underboss
D
Kills:383
Deaths:230
KDR:1.665
Accuracy:35.333% D
HSR:14.099% D*
NS-44L Blackhand
B
Kills:336
Deaths:143
KDR:2.350
Accuracy:47.269% B
HSR:33.631% D-
NC4-FB Mag-Shot
C+
Kills:209
Deaths:108
KDR:1.935
Accuracy:33.928% C+
HSR:25.359% C+
NC08 Mag-Scatter
B+
Kills:82
Deaths:55
KDR:1.491
Accuracy:62.069% B+
HSR:7.317% F
Gauss SPR
A*
Kills:71
Deaths:13
KDR:5.462
Accuracy:38.561% B
HSR:54.930% A*
Kills:52,021
Deaths (as Infiltrator):17,061
Deaths (to Infiltrators):8,724
KDR:3.04912
Kill Difference:34,960
Playtime:428.198 hours
Usage:11%
Score:13.705m
Score/min:533
Accuracy (listed only):42.540%
HSR (listed only):33.015%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A++
Kills:3,041
Deaths:493
KDR:6.168
Accuracy:56.825% A++
HSR:14.765% C
AF-41 Hacksaw
A++
Kills:2,974
Deaths:501
KDR:5.936
Accuracy:52.525% A++
HSR:12.777% D
AF-34 Mattock
B+
Kills:1,658
Deaths:375
KDR:4.421
Accuracy:39.844% B+
HSR:13.510% D-
AF-34 Mattock
B+
Kills:1,608
Deaths:383
KDR:4.198
Accuracy:43.765% B+
HSR:11.940% F
AF-23 Grinder
A++
Kills:1,387
Deaths:256
KDR:5.418
Accuracy:61.009% A++
HSR:16.222% C
AF-23 Grinder
A
Kills:1,345
Deaths:256
KDR:5.254
Accuracy:52.109% A
HSR:13.383% D
NCM1 Scattercannon
A
Kills:1,193
Deaths:233
KDR:5.120
Accuracy:56.582% A
HSR:13.831% D
NCM1 Scattercannon
C**
Kills:1,176
Deaths:233
KDR:5.047
Accuracy:46.259% C**
HSR:12.330% D--
NCM2 Falcon
B+
Kills:163
Deaths:43
KDR:3.791
Accuracy:47.428% B+
HSR:1.227% D**
NCM3 Raven
A++
Kills:154
Deaths:109
KDR:1.413
Accuracy:57.033% A++
HSR:3.247% B+
NCM3 Raven
A**
Kills:147
Deaths:109
KDR:1.349
Accuracy:56.544% A++
HSR:6.122% A**
NCM2 Falcon
A++
Kills:122
Deaths:44
KDR:2.773
Accuracy:47.905% C*
HSR:8.197% A++
NS-10 Burster
A+
Kills:110
Deaths:53
KDR:2.075
Accuracy:43.881% A+
HSR:5.455% C*
NS-10 Burster
A+
Kills:104
Deaths:53
KDR:1.962
Accuracy:43.167% A+
HSR:4.808% C+
Kills:15,182
Deaths (as MAX Suit):1,570.500
Deaths (to MAX Suits):3,887
KDR:9.66699
Kill Difference:13,611.500
Playtime:121.981 hours
Usage:3%
Score:6.262m
Score/min:856
Accuracy (listed only):50.348%
HSR (listed only):9.844%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:2,972
V. Kills:555 N/A
Deaths:666
KDR:4.462
Accuracy:82.005% M*
KPH:53 C
VKPH:9.900 B**
Vortek Rotary
C++
Kills:1,710
V. Kills:968 176%
Deaths:643
KDR:2.659
Accuracy:32.329% C+
KPH:28 C++
VKPH:15.900 C+
Breaker Rocket Pods
A++
Kills:1,636
V. Kills:263 N/A
Deaths:107
KDR:15.290
Accuracy:61.494% B**
KPH:237.300 A
VKPH:38.100 A++
Hornet Missiles
M**
Kills:189
V. Kills:70 266%
Deaths:12
KDR:15.750
Accuracy:61.514% C+
KPH:334.700 M**
VKPH:124 A++
M20 Mustang
A+
Kills:180
V. Kills:98 182%
Deaths:69
KDR:2.609
Accuracy:38.936% A+
KPH:13.600 C--
VKPH:7.400 D
Kills:6,687 (4,862 + 0)
Deaths:1,497
KDR:4.467
VKDR:1.305
Vehicle Kills:1,954
Kill Difference:5,190
Playtime:137.709 hours
Usage:4%
Score:3.593m
Score/min:435
Piloting Accuracy:38.936%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C*
Kills:311
V. Kills:294 105%
Deaths:219
KDR:1.420
Accuracy:41.564% D
KPH:9.400 C+
VKPH:8.900 C*
C150 Dalton
A
Kills:295
V. Kills:144 203%
Deaths:29
KDR:10.172
Accuracy:50.801% A
KPH:61.400 B+
VKPH:30 C+
AP30 Shredder
B++
Kills:169
V. Kills:105 159%
Deaths:19
KDR:8.895
Accuracy:27.520% D
KPH:47.100 B+
VKPH:29.300 B++
L105 Zephyr
A+
Kills:103
V. Kills:6 N/A
Deaths:5
KDR:20.600
Accuracy:44.314% C+
KPH:124.900 A+
VKPH:7.300 C-
Kills:878 (311 + 567)
Deaths:272
KDR:3.228
VKDR:2.018
Vehicle Kills:549
Kill Difference:606
Playtime:42.153 hours
Usage:1%
Score:0.847m
Score/min:335
Piloting Accuracy:41.564%
Gunner Accuracy:44.314%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
S
Kills:2,676
V. Kills:157 N/A
Deaths:94
KDR:28.468
Accuracy:71.422% A**
KPH:184.200 S
VKPH:10.800 C**
L100 Python HEAT
A*
Kills:1,243
V. Kills:252 491%
Deaths:110
KDR:11.300
Accuracy:67.439% A+
KPH:89 A*
VKPH:18 B+
C75 Viper
A*
Kills:1,110
V. Kills:76 N/A
Deaths:43
KDR:25.814
Accuracy:46.814% B+
KPH:97.500 A*
VKPH:6.700 D
L100 Python AP
A**
Kills:791
V. Kills:294 268%
Deaths:63
KDR:12.556
Accuracy:56.099% C++
KPH:78.800 A**
VKPH:29.300 B**
Skyguard
C++
Kills:131
V. Kills:93 139%
Deaths:29
KDR:4.517
Accuracy:34.755% B+
KPH:16.500 C
VKPH:11.700 C++
Kills:5,951 (5,951 + 0)
Deaths:339
KDR:17.555
VKDR:2.572
Vehicle Kills:872
Kill Difference:5,612
Playtime:57.848 hours
Usage:1%
Score:2.438m
Score/min:703
Driving Accuracy:34.755%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:9,001
V. Kills:4,908 183%
Deaths:717
KDR:12.554
Accuracy:53.654% B
KPH:44.500 B**
VKPH:24.300 A
Titan-150 HEAT
B**
Kills:2,907
V. Kills:845 344%
Deaths:148
KDR:19.642
Accuracy:57.583% B**
KPH:42.800 B**
VKPH:12.400 C*
Titan-150 HESH
B**
Kills:1,152
V. Kills:129 N/A
Deaths:57
KDR:20.211
Accuracy:59.319% B**
KPH:60.800 B+
VKPH:6.800 D
E540 Halberd
A++
Kills:260
V. Kills:154 168%
Deaths:23
KDR:11.304
Accuracy:55.285% B**
KPH:51.100 B**
VKPH:30.300 A++
Enforcer ML85
M+
Kills:219
V. Kills:147 148%
Deaths:13
KDR:16.846
Accuracy:54.843% A
KPH:60.300 M+
VKPH:40.500 M
Kills:13,539 (13,060 + 479)
Deaths:958
KDR:14.133
VKDR:6.454
Vehicle Kills:6,183
Kill Difference:12,581
Playtime:297.975 hours
Usage:8%
Score:10.358m
Score/min:579
Driving Accuracy:59.319%
Gunner Accuracy:54.843%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
A++
Kills:365
V. Kills:18 N/A
Deaths:6
KDR:60.833
Accuracy:41.853% C+
KPH:188 A++
VKPH:9.300 D
E540 Halberd-H
A*
Kills:240
V. Kills:90 264%
Deaths:9
KDR:26.667
Accuracy:63.321% B++
KPH:105.300 A*
VKPH:39.500 A++
C85 Canister-H
B++
Kills:159
V. Kills:8 N/A
Deaths:7
KDR:22.714
Accuracy:54.567% C+
KPH:168.400 B++
VKPH:8.500 C++
Enforcer ML65-H
A+
Kills:138
V. Kills:52 260%
Deaths:6
KDR:23
Accuracy:57.432% C
KPH:69.400 A+
VKPH:26.100 C--
Kills:902 (0 + 902)
Deaths:28
KDR:32.214
VKDR:6
Vehicle Kills:168
Kill Difference:874
Playtime:7.154 hours
Usage:0%
Score:0.462m
Score/min:1,077
Driving Accuracy:N/A%
Gunner Accuracy:57.432%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,215
V. Kills:68 N/A
Deaths:37
KDR:32.838
Accuracy:42.254% B+
KPH:210.900 S
VKPH:11.800 C+
M40 Fury
S
Kills:1,008
V. Kills:54 N/A
Deaths:29
KDR:34.759
Accuracy:42.597% B+
KPH:193.300 S
VKPH:10.400 C++
M60-G Bulldog
A**
Kills:428
V. Kills:33 N/A
Deaths:19
KDR:22.526
Accuracy:48.517% B**
KPH:96.700 A**
VKPH:7.500 C+
M60-G Bulldog
M*
Kills:396
V. Kills:27 N/A
Deaths:16
KDR:24.750
Accuracy:56.914% A++
KPH:141.300 M*
VKPH:9.600 C+
M12 Kobalt
C+
Kills:162
V. Kills:2 N/A
Deaths:2
KDR:81
Accuracy:19.868% C+
KPH:81.800 C+
VKPH:1 D*
M20 Basilisk
A++
Kills:150
V. Kills:46 319%
Deaths:8
KDR:18.750
Accuracy:47.553% B*
KPH:48.500 A++
VKPH:14.900 B**
M20 Basilisk
B*
Kills:119
V. Kills:23 N/A
Deaths:10
KDR:11.900
Accuracy:44.916% B+
KPH:38.600 B*
VKPH:7.500 C+
Kills:3,478 (0 + 3,478)
Deaths:121
KDR:28.744
VKDR:2.091
Vehicle Kills:253
Kill Difference:3,357
Playtime:26.359 hours
Usage:1%
Score:1.303m
Score/min:824
Driving Accuracy:N/A%
Gunner Accuracy:44.916%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:1,483
V. Kills:24 N/A
Deaths:361
KDR:4.108
Accuracy:53.269% B**
KPH:51.600 C+
VKPH:0.800 D-
M12 Kobalt-F
D-
Kills:284
V. Kills:11 N/A
Deaths:177
KDR:1.605
Accuracy:15.999% D*
KPH:9 D-
VKPH:0.300 D*
M40 Fury-F
B**
Kills:268
V. Kills:23 N/A
Deaths:64
KDR:4.188
Accuracy:46.272% C-
KPH:55.200 B**
VKPH:4.700 D
Kills:2,035 (2,035 + 0)
Deaths:602
KDR:3.380
VKDR:0.096
Vehicle Kills:58
Kill Difference:1,433
Playtime:65.294 hours
Usage:2%
Score:0.496m
Score/min:127
Driving Accuracy:46.272%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Carnage AR 19,90919,8686,9002.879B++0.6730.986%B+23.676%C+64.1B+N/A265309.8h10.4B++33.6B++
NC6 Gauss SAW 10,07110,0501,8995.292A++1.7532.016%A25.164%C97.9B**N/A496102.7h6.8B*21.4B++
Titan-150 AP 13,9099,00171712.554C*9.0153.654%B3.8%B**44.5B**24.3A572202.3h3.1B*5.7B*
LA1 Anchor 7,4747,4651,5924.689B+1.1431.988%B++25.533%C--97.2B++N/A45076.8h7.7B**24B*
Mag-Cutter 7,2527,25048,3040.15M++3.3955.641%A++N/A3.5M+N/A142098.8h1.6B*2.8B+
Reaper DMR 6,5306,5151,9993.259B**0.2934.242%B**26.708%C+77.5B*N/A32584.1h7.3B*21.4B**
C-4 8,2506,5151,7043.823B**0.2826.912%C+N/A175.6B**46.8B**165737.1h0.9B**3.5B+
NC6A GODSAW 6,4046,3821,3894.595B+1.0532.565%C++25.713%D110.6B++N/A47157.7h6.8C**20.7B++
AF-4 Cyclone 6,0076,0002,3322.573B+0.9729.324%C++12.267%D*51.4C+N/A211116.7h8.8B+29.9B+
AF-4G Cyclone 5,4525,4411,1504.731B*1.1941.621%A**18.361%D104.4BN/A38252.1h8.6C**20.7B*
NS-44B Commissioner 5,0495,0072,7581.815B+1.7344.758%C+18.634%D--66.4C+N/A26975.4h3B6.7C**
NC05 Jackhammer 4,6144,6121,2723.626A*0.0857.345%B**12.771%D93B++N/A40449.6h3.7B*6.5B*
NC1 Gauss Rifle 4,1954,1921,1913.52A**0.0231.668%B**24.332%C+69.8B**N/A33760.1h9B*28.5B*
EM6 4,0244,0201,0523.821B++0.2830.257%B++25.821%C86.1B+N/A40746.7h8.2B*27.2B++
Blitz GD-10 4,0174,0091,4202.823B**0.7231.971%B*15.964%C--58.9C*N/A26468.1h11.1B+34.7B+
GD-7F 3,8283,8141,6302.34C**1.2031.686%B++23.964%C++40.6CN/A20994h9.9B+31.4B++
Gauss Compact S 3,7573,74719619.117U15.5729.654%B+19.029%C+44.3BN/A23384.5h7.6B++25.6B+
GR-22 3,2983,2961,1442.881B+0.6632.16%B*17.658%D74.6B++N/A32944.2h10.3B++32B++
GD-66 Claw 3,2323,2221,2012.683B*0.8664.051%C++8.69%D--73.6BN/A28643.8h1.9B**3B+
AF-41 Hacksaw 3,0523,0414936.168B*2.6256.825%A++14.765%C78.6A**N/A44438.7h7.4C++13B*
NS-44P Commissioner 3,0403,0231,2132.492B*1.0556.543%A29.243%C+148.9AN/A59720.3h2.7B++4.8B++
NS-11CP 2,9982,9946224.814A++1.2739.382%A++26.453%C++97.5B+N/A30930.7h9.1B**23B**
AF-41 Hacksaw 2,9882,9745015.936B++2.3952.525%A++12.777%D76.1A*N/A44439.1h6.9C++13.1B++
M30 Mustang AH 3,5272,9726664.462C-0.9282.005%M*2.355%A*53C9.9B**32556.1h7.2C++8.7B++
19A Fortuna 2,9142,9117703.781A++0.2435.988%A++19.375%C-100.7AN/A44528.9h7.1A19.9A
Titan-150 HEAT 3,7522,90714819.642A+16.1057.583%B**1.754%D42.8B**12.4C*26168h2.8B**4.8A
SAS-R 2,7722,7706634.178C++0.6354.065%A*59.603%F74.5B+N/A31537.2h2C++3.6B*
NS-11A 2,7412,7359342.928B*0.6228.962%C**21.097%D58.4C*N/A24046.8h10.3B++35.7B+
NS-44G Commissioner 2,7092,6891,1832.273C**1.2750.239%B+26.553%C--156.3B*1.2B**69417.2h2.7B++5.4B+
L100 Python HESH 2,8332,6769428.468B++24.9271.422%A**2.466%A184.6S10.8C**93014.5h1.7A++2.4A+
EM1 2,6012,5968433.079B++0.4726.794%C*20.647%D74.8B+N/A38434.7h10B+37.4B+
AF-6 Shadow 2,1212,1184614.594B**1.0544.942%A32.956%B81.8B+N/A32125.9h4.2B*9.4B*
GD-22S 2,1172,11511618.233S14.6926.621%C+17.541%D*54.8C+N/A27338.6h8.2B++30.6B+
NS-15MP 2,0952,0943815.496B*1.9534.793%B**30.516%C99.2BN/A32021.1h9B*25.9B*
AF-19 Mercenary 1,8531,8513585.17M1.6333.452%A25.338%C**62.1B++N/A47129.8h8.4B++25B+
AC-X11 1,8401,8294693.9B**0.3637.323%A++31.766%B**87.5B**N/A44520.9h7B**18.7B**
Vortek Rotary 2,6781,7106432.659C+0.8932.329%C+4.62%A*28C++15.9C+39461h38B++117.7B+
AF-34 Mattock 1,6621,6583754.421C+0.8839.844%B+13.51%D-69.1B++N/A30024h4.3B*10.8B*
AF-4A Bandit 1,6581,6543534.686A++1.1433.57%B**28.658%B+76.9B+N/A37521.5h8.1B*24.2B*
Breaker Rocket Pods 1,8991,63610715.29B+11.7561.494%B**N/A237.1A38.1A++17946.9h10B+16.2B++
AF-34 Mattock 1,6091,6083834.198C+0.6543.765%B+11.94%F65.9B*N/A28624.4h4.9B*11.3B*
Gauss Rifle S 1,5501,5435972.585B+0.9634.123%B**23.526%C+58.9B+N/A26426.2h8.3B+24.4B++
LA39 Bruiser 1,5151,5125472.764A+0.7879.64%A10.648%D81.3B+N/A33218.6h1.6A2.1B**
S12 Renegade 1,5071,4833614.108C+0.5653.269%B**5.799%B51.7C+N/A19028.7h2.6B++4.9B*
Gauss Prime 1,4171,4154852.918B++0.6331.767%B*21.343%D79.1B**N/A44917.9h9.5B+30B++
LA8 Rebel 1,4081,4047321.918B++1.6336.021%B+22.721%C+66.5B++N/A29621.1h4.1A11.3B++
AF-18 Stalker 1,4021,3993114.498A+0.9535.898%A24.661%C++58.8B+N/A24023.8h9.5B*26.3B*
AF-23 Grinder 1,3881,3872565.418B*1.8761.009%A++16.222%C101.2M**N/A47113.7h4.8B**7.8A+
The Brawler 1,3881,3862964.682M++1.1470.427%A*10.678%D--120.5A++N/A52511.5h2.7A+3.9A+
AF-23 Grinder 1,3471,3452565.254B*1.7152.109%A13.383%D98.2M**N/A45513.7h4.2B**8.1A
EM4 Longshot 1,3371,3372405.571C**2.0349.194%B**74.271%D-57.9B++N/A25623.1h1.8B+3.7B++
NS-15M1 1,3381,3372884.642B**1.1034.586%A+23.785%C113.3B**N/A51311.8h9B**26.1B**
Tempest 1,2911,2912644.89M1.3537.574%A*18.28%D131.7A++N/A5779.8h7.7B**20.6B**
Razor GD-23 1,2801,2765962.141B+1.4034.756%A21.944%C+36.6C+N/A20634.9h9.4B+26.9B+
NS Decimator 1,5551,2625172.441B+1.1066.053%B+3.724%A++65.7B**15.3C-58219.2h2.7B++4.1B*
LA80 1,2611,2611787.084B+3.5448.847%B**77.637%C66.7C**N/A33118.9h1.7B+3.4B++
Tank Mine 2,2381,2562634.776B++1.2337.535%C+N/A174.4B*136.4A*27627.2h1.3B**3.4A
NS-15M AE 1,2601,2512784.5B++0.9632.469%B*32.694%C++115.8B*N/A37210.8h9.1B++28.1B++
L100 Python HEAT 1,4951,24311011.3C**7.7667.439%A+1.529%D88.8A*18B+66714h2.8B++4.1A
NS-11C 1,2311,2238381.459C+2.0930.75%B++17.253%D24.6C--N/A12849.8h12.2C*39.7B+
Gauss Rifle Burst 1,2191,2173853.161B+0.3835.072%B**21.775%D--72.9C**N/A26916.7h8.4B*24B*
M40 Fury 1,2831,2153732.838A*29.2942.254%B+N/A209.5S11.7C+10145.8h4.5A+10.7A++
NS-7B PDW 1,1961,1962604.6A+1.0635.316%B**23.077%C++87.9B++N/A29313.6h9.6B++27.1C**
NCM1 Scattercannon 1,1941,1932335.12A++1.5856.582%A13.831%D80.6A**N/A50114.8h5B**8.9B**
NS Baron G5 1,1851,1853173.738S0.1963.699%A++11.224%D-78B**N/A38215.2h3.2B**5.1C++
AF-57 Piston 1,1791,1783563.309A+0.2457.085%A16.723%B+77.5B+N/A33415.2h3.2B**5.6B**
NCM1 Scattercannon 1,1771,1762335.047A1.5046.259%C**12.33%D--89.8A++N/A51513.1h3.7A8.1B**
Gauss Compact Burst 1,1751,1752464.776B*1.2338.589%A++30.809%B+125A+N/A7179.4h7.5B**19.4B**
MKV Suppressed 1,1721,1712784.212A**0.6736.875%A++26.986%B+107.4A++N/A40810.9h9.7B++26.3B*
Bouncing Betty 1,1721,1711438.189A++4.6453.592%B+N/A229.6A++N/A9615.1h1.1A*2.1A+
LA3 Desperado 1,1701,1695612.084B*1.4635.011%B++18.392%C--105.3A+N/A49411.1h6.9B*19.6B++
NC9 A-Tross 1,1671,1662953.953A*0.4129.229%C**28.559%C*81.5AN/A41514.3h7.6B*25.8B++
Mauler S6 1,1651,1653453.377A++0.1760.115%A++12.361%D82.6AN/A51614.1h3A4.9A
AF-8 RailJack 1,1641,1641348.687M5.1446.832%B**74.742%C+61.9A++N/A33618.8h1.7B*3.6B*
NC6S Gauss SAW S 1,1671,1643033.842A0.3028.425%C*33.849%B++78.1BN/A33114.9h8.2B*28.9B+
NS-44 Commissioner 1,1641,1633333.492A++0.0552.94%A+25.451%C+85.5B*N/A57313.6h3B+5.8B++
NS-357P Underboss 1,1661,1635172.25C**1.2949.578%B+21.926%D111.8C**N/A45410.4h3.3B+6.6B++
NC12 Sweeper 1,1611,1613443.375A++0.1760.978%A++9.044%D*67.5B**N/A48117.2h3A4.8A
NS-15M2 1,1611,1611746.672B**3.1332.924%B**30.319%C+139.9A+N/A7388.3h9.2B*27.8B++
Warden 1,1641,1613493.327A++0.2236.643%B*25.926%C+55.3B+N/A37121h6B++16.5B++
NS-7 PDW 1,1601,1603803.053B**0.4934.49%A16.897%C--47.5C++N/A26324.4h10.9B++31.6B++
NS-11P 1,1611,1603902.974B*0.5728.304%C++19.828%D67.4B+N/A40617.2h10.2B*36.1B+
NS-30 Vandal 1,1621,1602394.854B+1.3143.235%B**26.81%C85.9B*N/A34513.5h4.1B*9.5B*
Impetus 1,1611,1602175.346B*1.8042.101%B*33.276%C**62C*N/A33218.7h3.4A8.1B**
NC14 Bolt Driver 1,1601,1601378.467A4.9247.714%A77.328%C+54.7B++N/A46421.2h1.7B**3.5B**
Titan-150 HESH 1,2811,1525720.211C++16.6759.319%B**1.91%B61B+6.8D44618.9h2.3B*3.8B**
C75 Viper 1,1861,1104325.814M++22.2746.814%B+1.351%C++97.4A*6.7D63711.4h5.3B**11.3B**
Auraxium Mag-Cutter 1,0791,07711,3520.095A3.4550.392%A+2.136%D2.6B**N/A12411.6h1.7B+3.4B++
M40 Fury 1,0621,0082934.759M**31.2142.597%B+N/A193.8S10.4C++9825.2h4.2A++9.8A+
Shrike 1,2809972503.988M*0.4464.507%B++3.811%B*47.3A13.4C+70021.1h3.5A+5.5A+
Frag Grenade 8608591859N/A855.4648.538%C+N/A1227.1M1.4D*63430.7h1.7A++3.5B**
NC15 Phoenix 1,6068026941.156C2.3953.867%C*N/A18.6B+18.7B+35643.1h6B**11.2A
L100 Python AP 1,0857916312.556C++9.0156.099%C++4.298%A79.1A**29.4A79710h3.3B**5.8B**
Anti-Vehicle Grenade 8497631763N/A759.4659.27%B*N/A1090M++122.9C++70580.7h2.3A+3.9A
NS Baron G5AE 6156132082.947B**0.6053.694%B16.313%C+75.7BN/A3458.1h3.2B**6C++
C-4 ARX 7146022382.529C++1.0228.238%C++N/A143.3C++26.7D11594.2h1.3C--4.6C+
The Moonshot 5845841095.358C*1.8144.98%C++76.884%D76.8B+N/A2787.6h1.7C*3.9C++
Sticky Grenade 5235191519N/A515.4657.738%BN/A1730A+13.3C76910.3h1.4B*2.5B++
NC4 Mag-Shot 5195162272.273A1.2735.508%B*20.155%C+53.8B+N/A3519.6h5.4B*15.3B*
GD Guardian 4874861513.219C++0.3338.208%B+24.691%D--69.4C+N/A2827h5.8B+15.1B+
M60-G Bulldog 4614281922.526M**18.9848.517%B**2.804%B+97.3A**7.5C+7754.4h3.8A++7.8A
The Executive 4264252151.977C*1.5735.988%C+15.059%D*132.8B*N/A5783.2h5.3B**14.7B*
Hawk GD-68 5873972321.711B*1.8366.46%C**3.526%B+25.3B+12.1C+43815.7h5.7B*8.5B**
M60-G Bulldog 4233961624.75A**21.2156.914%A++1.515%D141.4M*9.6C+11072.8h3.6A6.3A
NS-357 Underboss 3833832301.665C**1.8835.333%D14.099%D*50.4CN/A2327.6h3.4B+9.5C++
M40 Fury-H 383365660.833M++57.2941.853%C+N/A192.1A++9.5D9841.9h3.8A9A+
NS-44L Blackhand 3363361432.35B1.1947.269%B33.631%D-93.3A++N/A2773.6h3.1B++6.6B++
CAS30 Tank Buster 6053112191.42C2.1241.564%D1.286%B9.5C+8.9C*17432.9h31.7B*76.3B++
Hunter QCX 3113101951.59B**1.9547.775%C++31.613%B++45.6A*N/A1746.8h2.6B+5.5B+
C150 Dalton 4392952910.172C+6.6350.801%A1.017%B+61.5B+30C+9584.8h3.8C+7.4B++
M12 Kobalt-F 2952841771.605C1.9415.999%D*7.042%C-9D-N/A4231.7h12.5C*78.3C+
M40 Fury-F 291268644.188B**0.6446.272%C-N/A54.7B**4.7D3044.9h5.7B+12.4B++
E540 Halberd 4142602311.304C+7.7655.285%B**3.846%B++51B**30.2A++38095.1h4.1B**7.4B**
E540 Halberd-H 330240926.667B++23.1263.321%B++6.25%M**104.3A*39.1A++14192.3h3.4C*5.4B+
MANA Anti-Personnel Turret 243239683.515N/A0.0331.968%UN/A2390U40U10678700.1h19.9T*62.2T*
MANA Anti-Vehicle Turret 339235802.938U0.6155.556%UN/A2350U1040U4517800.1h4.3T*7.8T*
Enforcer ML85 3662191316.846A+13.3054.843%A3.653%A+60.8M+40.8M+31023.6h4.2A*7.7A*
MAX Punch 2102091,5740.133C**3.4142.013%C+N/A2.2B**N/A1094.6h1.8C++4.4B
NC4-FB Mag-Shot 2092091081.935C++1.6133.928%C+25.359%C+95B+N/A3672.2h5.6B++16.4B+
Hornet Missiles 2591891215.75B**12.2161.514%C+3.175%A++315M*116.7A++39980.6h6.1A10B**
M60-A Bulldog 193182360.667B*57.1255.325%B+1.648%C--95.8A+5.8C*5511.9h3.4A+6.1A
M20 Mustang 278180692.609C0.9438.936%A+3.889%A++13.6C--7.4D22813.2h83C++213.1B+
Spear Anti-Vehicle Phalanx Turret 261174189.667C+6.1262.603%A+5.172%B++75.7B*37.8B**15832.3h5.7B++9.1B**
AP30 Shredder 274169198.895C+5.3527.52%D1.183%D46.9B+29.2B++8283.6h51.7B++187.7B+
NCM2 Falcon 225163433.791B**0.2547.428%B+1.227%D**21.2C*8.1B**3407.7h8.5B18B+
M12 Kobalt 164162281M77.4619.868%C+20.988%B81C+1D*3882h13B**65.4B+
C85 Canister-H 167159722.714B+19.1754.567%C+10.692%C+176.7B*8.9C++8680.9h4.4B*8.1B*
NCM3 Raven 2381541091.413B+2.1357.033%A++3.247%B+19A++10.4A+3428.1h23.1B+40.5B*
M20 Basilisk 196150818.75S15.2147.553%B*5.333%C48.4A++14.8B**6263.1h45.4A+95.5A
NCM3 Raven 2371471091.349C**2.2056.544%A++6.122%A**19.1A+11.7A++3437.7h24.1C*42.7B*
Enforcer ML65-H 190138623A**19.4657.432%C1.449%C+69A+26C--8702h8.2A14.3B**
Skyguard 224131294.517C+0.9734.755%B+2.29%C**16.6C11.8C++3217.9h112.8C324.6C*
NCM2 Falcon 164122442.773A++0.7747.905%C*8.197%A++19.4B+6.7B2526.3h10.9B+22.7B++
M20 Basilisk 1421191011.9M8.3644.916%B+7.563%B+38.4B*7.4C4893.1h40.9A+91A
NS-10 Burster 192110532.075B+1.4743.881%A+5.455%C*10.3A7.7A++22610.7h132.6B302.2B*
NS-10 Burster 188104531.962B++1.5843.167%A+4.808%C+9.5B**7.7A++24810.9h140.6C++325.7B++
L105 Zephyr 109103520.6B+17.0644.314%C+N/A128.8A+7.5C9900.8h3.7A8.3B*
M60-A Bulldog 9592423C+19.4651.173%C+2.174%C++65.7B+2.1D4231.4h3.8A7.4B*
NC08 Mag-Scatter 8282551.491C**2.0562.069%B+7.317%F91.1A+N/A3600.9h2.6A4.2B*
Gauss SPR 7171135.462A1.9238.561%B54.93%A*37.4CN/A3081.9h3.8B++9.8B++
Carver 61615420.113C+3.4324.837%C-11.475%D3.7CN/A1216.7h1.2B+5C*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit692829,30776.3h
Anti-Vehicle MANA Turret265851.5h
Spawn Beacon1198,85419.9h
Nanite Revive Grenade03,5171h
Nanite Healing Grenade01260h
Medical Kit2,38017,28931.7h
Medical Applicator1,464570,85753.7h
Restoration Kit2071,5022.6h
Spitfire Auto-Turret1640.1h
Motion Spotter182,4633h
M96 Mjolnir-H0760h
Deconstruction Tool01,0290.2h
Recon Detection Device18913,91228.9h
Shield Recharging Field683,1521.4h
Smoke Grenade05180.1h
Ammunition Package165490.5h
Anti-Infantry MANA Turret103602.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.68s
Server spent 4.10s on queries, 3.42s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.