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Loyal Soldier Tosc[S3X1] Tosc
VS BR 146

KDR: 1.06

Score: 49m

Last Seen: Apr 14th, 2019 7:49 PM
- OFFLINE - 122.4 hour(s)

Battle Rank 119 (146 total) - Vanu Sovereignty on Connery - Outfit Member of Hellz Angelz[S3X1] Hellz Angelz
VS outfit on Connery

Members: 69
Level Progress (to 120): 85%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Flare VE6 SVA-88 Pulsar C VX29 Polaris Pandora VX25 VX6-7 Serpent VE92 Ursa
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $196,407 MLG Score: 157
Fun Score: N/A
Cheeseburgers Flipped: 738TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.556%18.467%3613799831,0821.35063-0.293

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.761%-0.301C-0.349C-0.076C+HEAD ++ (~8.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.8-0.081C+15.8-0.106C+65

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.537%1.688%233103247426762860.177064165%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.706%-0.426C---0.59D1.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.10.48B+7.30.414B12.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.682%2.57%96910261,323171710250.770082129%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.198%-0.051C+-0.457D0.172

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
188.8-0.59D67.4-0.7D121.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.274%14.039%96410312,6071844451.41377

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.474%-0.594D-0.094C+-1.131

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.8-0.124C+5.1-0.048C+9.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hellz Angelz[S3X1] Hellz Angelz
VS outfit on Connery

Members: 69
49m450.7%416 (25k)368 (22.1k)1.0571450,68947,9491.34472146 (119)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS103577615.447%14.058%21702:4613

14% Combat Medic27% Engineer33% Heavy Assault20% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 23rd, 2012 12:23 AMJan 18th, 2015 11:55 PMApr 18th, 2019 9:06 PM (20h) (PST)Apr 14th, 2019 5:24 PM (5d) (PST)Apr 14th, 2019 3:49 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5592403190.3810.3610.0541.9180.044157

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,56014,41119,14923223115322,102

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2215.6h/92.3d 13,789 7,126 16,661 255k 6,108 6,129 5,894 74.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Flare VE6
D-
Kills:3,375
Deaths:2,424
KDR:1.392
Accuracy:17.124% D--
HSR:18.104% D-
SVA-88
D-
Kills:3,061
Deaths:2,444
KDR:1.252
Accuracy:18.967% D-
HSR:17.151% D*
VX29 Polaris
D
Kills:2,258
Deaths:1,840
KDR:1.227
Accuracy:19.451% D
HSR:18.556% D
Ursa
C
Kills:1,256
Deaths:986
KDR:1.274
Accuracy:15.977% D*
HSR:22.532% C
Pulsar LSW
D*
Kills:1,179
Deaths:999
KDR:1.180
Accuracy:16.178% D*
HSR:14.758% D*
Lasher X2
C**
Kills:985
Deaths:1,064
KDR:0.926
Accuracy:21.819% C--
HSR:4.467% C**
Betelgeuse 54-A
C+
Kills:514
Deaths:491
KDR:1.047
Accuracy:20.236% D**
HSR:29.183% C+
NSX Naginata
C
Kills:442
Deaths:457
KDR:0.967
Accuracy:17.519% D-
HSR:25.792% C
NS-15M AE
D
Kills:283
Deaths:240
KDR:1.179
Accuracy:17.621% D**
HSR:20.495% D
Orion VS54
C
Kills:271
Deaths:78
KDR:3.474
Accuracy:16.040% D-
HSR:22.509% C
VE-H Maw
D
Kills:218
Deaths:190
KDR:1.147
Accuracy:20.485% D-
HSR:20.184% D
Kills:13,842
Deaths (as Heavy Assault):11,213
Deaths (to Heavy Assaults):13,821
KDR:1.23446
Kill Difference:2,629
Playtime:738.108 hours
Usage:33%
Score:13.576m
Score/min:307
Accuracy (listed only):18.311%
HSR (listed only):19.430%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
D
Kills:2,753
Deaths:2,723
KDR:1.011
Accuracy:20.199% D
HSR:18.089% D-
Pandora VX25
C
Kills:1,510
Deaths:1,604
KDR:0.941
Accuracy:32.660% D
HSR:14.106% C
VX6-7
D-
Kills:1,483
Deaths:1,357
KDR:1.093
Accuracy:19.887% D-
HSR:14.363% D*
Serpent VE92
C--
Kills:1,290
Deaths:1,252
KDR:1.030
Accuracy:21.216% C--
HSR:15.504% D
Solstice SF
C**
Kills:1,250
Deaths:1,283
KDR:0.974
Accuracy:21.479% C-
HSR:18.720% C**
Solstice VE3
C
Kills:1,147
Deaths:1,121
KDR:1.023
Accuracy:19.390% D
HSR:17.611% C
Thanatos VE70
C
Kills:853
Deaths:849
KDR:1.005
Accuracy:36.643% C
HSR:13.834% C-
NSX Tanto
B+
Kills:736
Deaths:928
KDR:0.793
Accuracy:22.181% D
HSR:28.669% B+
Eidolon VE33
C+
Kills:507
Deaths:535
KDR:0.948
Accuracy:23.005% D-
HSR:24.852% C+
NS-11C
D-
Kills:439
Deaths:496
KDR:0.885
Accuracy:19.218% D-
HSR:13.895% D-
Zenith VX-5
C--
Kills:342
Deaths:374
KDR:0.914
Accuracy:21.013% D-
HSR:18.421% C--
Eclipse VE3A
C**
Kills:285
Deaths:385
KDR:0.740
Accuracy:19.251% F
HSR:21.404% C**
NSX-P Tanto
C
Kills:265
Deaths:356
KDR:0.744
Accuracy:23.869% C
HSR:22.264% C
Solstice Burst
D
Kills:189
Deaths:258
KDR:0.733
Accuracy:18.516% F
HSR:18.519% D
Nova
C++
Kills:176
Deaths:244
KDR:0.721
Accuracy:37.325% D
HSR:15.341% C++
NS Baron G5AE
C
Kills:128
Deaths:177
KDR:0.723
Accuracy:38.828% D
HSR:14.063% C
VE-LR Obelisk
C-
Kills:123
Deaths:57
KDR:2.158
Accuracy:26.190% D-
HSR:27.642% C-
Phobos VX86
D
Kills:68
Deaths:71
KDR:0.958
Accuracy:39.765% F
HSR:11.765% D
Kills:13,544
Deaths (as Engineer):14,070
Deaths (to Engineers):10,230
KDR:0.96262
Kill Difference:526
Playtime:588.180 hours
Usage:27%
Score:15.799m
Score/min:448
Accuracy (listed only):25.591%
HSR (listed only):18.281%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
D
Kills:2,753
Deaths:2,723
KDR:1.011
Accuracy:20.199% D
HSR:18.089% D-
Pandora VX25
C
Kills:1,510
Deaths:1,604
KDR:0.941
Accuracy:32.660% D
HSR:14.106% C
VX6-7
D-
Kills:1,483
Deaths:1,357
KDR:1.093
Accuracy:19.887% D-
HSR:14.363% D*
Serpent VE92
C--
Kills:1,290
Deaths:1,252
KDR:1.030
Accuracy:21.216% C--
HSR:15.504% D
Solstice SF
C**
Kills:1,250
Deaths:1,283
KDR:0.974
Accuracy:21.479% C-
HSR:18.720% C**
Solstice VE3
C
Kills:1,147
Deaths:1,121
KDR:1.023
Accuracy:19.390% D
HSR:17.611% C
Thanatos VE70
C
Kills:853
Deaths:849
KDR:1.005
Accuracy:36.643% C
HSR:13.834% C-
NS-7 PDW
C+
Kills:823
Deaths:950
KDR:0.866
Accuracy:23.327% C
HSR:16.889% C+
MKV Suppressed
C-
Kills:747
Deaths:958
KDR:0.780
Accuracy:22.008% D
HSR:16.868% C-
Eridani SX5
D
Kills:740
Deaths:948
KDR:0.781
Accuracy:21.431% D--
HSR:15% D
NSX Tanto
B+
Kills:736
Deaths:928
KDR:0.793
Accuracy:22.181% D
HSR:28.669% B+
Sirius SX12
D
Kills:732
Deaths:706
KDR:1.037
Accuracy:20.966% D
HSR:11.339% D*
NS-11C
D-
Kills:439
Deaths:496
KDR:0.885
Accuracy:19.218% D-
HSR:13.895% D-
Zenith VX-5
C--
Kills:342
Deaths:374
KDR:0.914
Accuracy:21.013% D-
HSR:18.421% C--
Eclipse VE3A
C**
Kills:285
Deaths:385
KDR:0.740
Accuracy:19.251% F
HSR:21.404% C**
NSX-P Tanto
C
Kills:265
Deaths:356
KDR:0.744
Accuracy:23.869% C
HSR:22.264% C
Solstice Burst
D
Kills:189
Deaths:258
KDR:0.733
Accuracy:18.516% F
HSR:18.519% D
Nova
C++
Kills:176
Deaths:244
KDR:0.721
Accuracy:37.325% D
HSR:15.341% C++
NS Baron G5AE
C
Kills:128
Deaths:177
KDR:0.723
Accuracy:38.828% D
HSR:14.063% C
NSX Tengu
C++
Kills:102
Deaths:164
KDR:0.622
Accuracy:27.178% D**
HSR:21.569% C++
Phobos VX86
D
Kills:68
Deaths:71
KDR:0.958
Accuracy:39.765% F
HSR:11.765% D
Kills:16,058
Deaths (as Light Assault):17,204
Deaths (to Light Assaults):7,562
KDR:0.93339
Kill Difference:1,146
Playtime:447.877 hours
Usage:20%
Score:8.792m
Score/min:327
Accuracy (listed only):25.064%
HSR (listed only):17.059%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C
Kills:1,510
Deaths:1,604
KDR:0.941
Accuracy:32.660% D
HSR:14.106% C
Pulsar VS1
C**
Kills:1,158
Deaths:1,327
KDR:0.873
Accuracy:21.677% C
HSR:22.366% C**
Corvus VA55
C-
Kills:1,157
Deaths:1,216
KDR:0.951
Accuracy:20.643% D
HSR:20.052% C-
H-V45
D
Kills:1,125
Deaths:1,307
KDR:0.861
Accuracy:19.904% D-
HSR:16.089% D
CME
C
Kills:1,027
Deaths:1,074
KDR:0.956
Accuracy:22.948% D
HSR:20.448% C
Thanatos VE70
C
Kills:853
Deaths:849
KDR:1.005
Accuracy:36.643% C
HSR:13.834% C-
NS-7 PDW
C+
Kills:823
Deaths:950
KDR:0.866
Accuracy:23.327% C
HSR:16.889% C+
MKV Suppressed
C-
Kills:747
Deaths:958
KDR:0.780
Accuracy:22.008% D
HSR:16.868% C-
Eridani SX5
D
Kills:740
Deaths:948
KDR:0.781
Accuracy:21.431% D--
HSR:15% D
Sirius SX12
D
Kills:732
Deaths:706
KDR:1.037
Accuracy:20.966% D
HSR:11.339% D*
Equinox VE2 Burst
D
Kills:245
Deaths:280
KDR:0.875
Accuracy:22.062% D--
HSR:20.816% D
NS-11P
C
Kills:231
Deaths:298
KDR:0.775
Accuracy:18.857% D-
HSR:16.883% C
Nova
C++
Kills:176
Deaths:244
KDR:0.721
Accuracy:37.325% D
HSR:15.341% C++
NS Baron G5AE
C
Kills:128
Deaths:177
KDR:0.723
Accuracy:38.828% D
HSR:14.063% C
NSX Tengu
C++
Kills:102
Deaths:164
KDR:0.622
Accuracy:27.178% D**
HSR:21.569% C++
NS-11A
C++
Kills:80
Deaths:83
KDR:0.964
Accuracy:22.356% C
HSR:22.500% C++
Terminus VX-9
C++
Kills:79
Deaths:108
KDR:0.731
Accuracy:22.735% D
HSR:26.582% C++
Phobos VX86
D
Kills:68
Deaths:71
KDR:0.958
Accuracy:39.765% F
HSR:11.765% D
Kills:10,981
Deaths (as Combat Medic):12,364
Deaths (to Combat Medics):5,034
KDR:0.88814
Kill Difference:1,383
Playtime:316.389 hours
Usage:14%
Score:8.105m
Score/min:427
Accuracy (listed only):26.184%
HSR (listed only):17.584%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C+
Kills:823
Deaths:950
KDR:0.866
Accuracy:23.327% C
HSR:16.889% C+
MKV Suppressed
C-
Kills:747
Deaths:958
KDR:0.780
Accuracy:22.008% D
HSR:16.868% C-
Eridani SX5
D
Kills:740
Deaths:948
KDR:0.781
Accuracy:21.431% D--
HSR:15% D
Sirius SX12
D
Kills:732
Deaths:706
KDR:1.037
Accuracy:20.966% D
HSR:11.339% D*
NS-61 Emissary
C
Kills:270
Deaths:322
KDR:0.839
Accuracy:23.008% D-
HSR:14.444% C
NS-357 Underboss
D-
Kills:142
Deaths:211
KDR:0.673
Accuracy:29.372% D-
HSR:12.676% D--
NS-44 Commissioner
C
Kills:110
Deaths:140
KDR:0.786
Accuracy:34.161% C
HSR:10% F
NSX Tengu
C++
Kills:102
Deaths:164
KDR:0.622
Accuracy:27.178% D**
HSR:21.569% C++
Kills:3,666
Deaths (as Infiltrator):4,399
Deaths (to Infiltrators):6,751
KDR:0.83337
Kill Difference:733
Playtime:29.831 hours
Usage:1%
Score:0.337m
Score/min:188
Accuracy (listed only):25.181%
HSR (listed only):14.848%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C+
Kills:628
Deaths:282
KDR:2.227
Accuracy:15.808% C+
HSR:17.675% C
Cosmos VM3
C++
Kills:550
Deaths:265
KDR:2.075
Accuracy:17.051% C++
HSR:19.273% C+
Blueshift VM5
C--
Kills:436
Deaths:226
KDR:1.929
Accuracy:13.412% D*
HSR:18.349% C--
Blueshift VM5
D
Kills:350
Deaths:182
KDR:1.923
Accuracy:13.569% D*
HSR:17.429% D
Quasar VM1
D-
Kills:287
Deaths:140
KDR:2.050
Accuracy:11.607% D-
HSR:12.544% D*
Comet VM2
B**
Kills:160
Deaths:236
KDR:0.678
Accuracy:51.717% B**
HSR:4.375% C++
Comet VM2
B++
Kills:107
Deaths:191
KDR:0.560
Accuracy:51.911% B++
HSR:2.804% D
NS-10 Burster
C++
Kills:79
Deaths:83
KDR:0.952
Accuracy:29.924% C++
HSR:3.797% D
NS-10 Burster
C+
Kills:61
Deaths:65
KDR:0.938
Accuracy:29.236% C+
HSR:1.639% D*
Kills:2,658
Deaths (as MAX Suit):835
Deaths (to MAX Suits):3,076
KDR:3.18323
Kill Difference:1,823
Playtime:92.420 hours
Usage:4%
Score:2.361m
Score/min:426
Accuracy (listed only):26.026%
HSR (listed only):10.876%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:88
V. Kills:59 147%
Deaths:19
KDR:4.632
Accuracy:49.912% A
KPH:316,800 U
VKPH:212,400 U
Kills:88 (0 + 88)
Deaths:19
KDR:4.632
VKDR:3.105
Vehicle Kills:59
Kill Difference:69
Playtime:0.001 hours
Usage:0%
Score:0.076m
Score/min:2,285,760
Piloting Accuracy:N/A%
Gunner Accuracy:49.912%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C**
Kills:101
V. Kills:51 194%
Deaths:28
KDR:3.607
Accuracy:54.810% B
KPH:25.200 C
VKPH:12.700 C**
C75 Viper
D*
Kills:82
V. Kills:20 390%
Deaths:21
KDR:3.905
Accuracy:28.001% D*
KPH:6.800 D*
VKPH:1.700 D**
Skyguard
D
Kills:73
V. Kills:56 128%
Deaths:26
KDR:2.808
Accuracy:23.398% D--
KPH:9.500 D
VKPH:7.300 D
Kills:256 (256 + 0)
Deaths:75
KDR:3.413
VKDR:1.693
Vehicle Kills:127
Kill Difference:181
Playtime:23.737 hours
Usage:1%
Score:0.335m
Score/min:235
Driving Accuracy:23.398%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
D
Kills:359
V. Kills:226 158%
Deaths:79
KDR:4.544
Accuracy:39.291% C--
KPH:17.600 D
VKPH:11.100 D
Supernova PC
D
Kills:291
V. Kills:129 224%
Deaths:96
KDR:3.031
Accuracy:40.616% D--
KPH:13.100 D-
VKPH:5.800 D
E540 Halberd
D
Kills:75
V. Kills:52 142%
Deaths:7
KDR:10.714
Accuracy:45.827% C
KPH:18.400 D*
VKPH:12.800 D
Proton II PPA
D-
Kills:58
V. Kills:4 N/A
Deaths:9
KDR:6.444
Accuracy:18.347% D-
KPH:30.400 D-
VKPH:2.100 D-
Kills:783 (291 + 492)
Deaths:191
KDR:4.099
VKDR:2.152
Vehicle Kills:411
Kill Difference:592
Playtime:48.651 hours
Usage:2%
Score:0.708m
Score/min:243
Driving Accuracy:40.616%
Gunner Accuracy:18.347%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:108
V. Kills:77 138%
Deaths:22
KDR:4.909
Accuracy:54.854% C
KPH:21.800 D--
VKPH:15.500 D
Saron HRB-H
D*
Kills:52
V. Kills:34 149%
Deaths:22
KDR:2.364
Accuracy:45.213% D*
KPH:14.600 D*
VKPH:9.500 D**
Kills:160 (0 + 160)
Deaths:44
KDR:3.636
VKDR:2.523
Vehicle Kills:111
Kill Difference:116
Playtime:8.537 hours
Usage:0%
Score:0.200m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:45.213%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:287
V. Kills:200 143%
Deaths:103
KDR:2.786
Accuracy:36.534% C
KPH:9.300 D-
VKPH:6.500 C
M20 Basilisk
C-
Kills:154
V. Kills:112 136%
Deaths:44
KDR:3.500
Accuracy:34.215% C--
KPH:9.800 D--
VKPH:7.200 C-
M60-G Bulldog
C--
Kills:125
V. Kills:41 298%
Deaths:32
KDR:3.906
Accuracy:35.911% C++
KPH:12.900 D--
VKPH:4.200 C--
M40 Fury
D--
Kills:90
V. Kills:18 474%
Deaths:20
KDR:4.500
Accuracy:27.245% D--
KPH:15.600 D*
VKPH:3.100 D*
M40 Fury
D-
Kills:76
V. Kills:11 N/A
Deaths:5
KDR:15.200
Accuracy:29.642% D-
KPH:27.900 D-
VKPH:4 D*
M60-G Bulldog
C--
Kills:67
V. Kills:23 279%
Deaths:22
KDR:3.045
Accuracy:40.240% C**
KPH:14.900 D--
VKPH:5.100 C--
G30 Walker
D
Kills:56
V. Kills:28 193%
Deaths:14
KDR:4
Accuracy:25.270% D
KPH:8.500 D-
VKPH:4.300 D--
Kills:855 (0 + 855)
Deaths:240
KDR:3.563
VKDR:1.804
Vehicle Kills:433
Kill Difference:615
Playtime:75.590 hours
Usage:3%
Score:0.825m
Score/min:182
Driving Accuracy:N/A%
Gunner Accuracy:25.270%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Flare VE6 3,4223,3752,4241.392C+0.3317.124%D--18.104%D-22.7DN/A109148.9h14.4D--84.2D
SVA-88 3,0913,0612,4441.252C0.1918.967%D-17.151%D*34.5CN/A15588.6h16.8D**88.5D-
Pulsar C 2,7802,7532,7231.011C+0.0520.199%D18.089%D-24.1C+N/A118114.4h13.3C+65.6C
VX29 Polaris 2,2772,2581,8401.227C+0.1719.451%D18.556%D42.7C+N/A22552.9h14.9D76.8C
Pandora VX25 1,5421,5101,6040.941C+0.1232.66%D14.106%C31.1C+N/A11748.6h5.2C15.9C-
VX6-7 1,4951,4831,3571.093C+0.0419.887%D-14.363%D*20.9CN/A11570.8h15.8C--79.4C--
Serpent VE92 1,3151,2901,2521.03C+0.0321.216%C--15.504%D29.9C++N/A11443.1h15.2C71.6C+
Ursa 1,2791,2569861.274C++0.2215.977%D*22.532%C33C+N/A17238.1h17D**106.3D*
Solstice SF 1,2761,2501,2830.974C+0.0821.479%C-18.72%C**25C**N/A12150h16.3C76C-
Sticky Grenade 1,2211,21411214N/A1,212.9458.765%B*N/A1214B++7D61431h1.7B++2.9B++
Pulsar LSW 1,1961,1799991.18C0.1216.178%D*14.758%D*24.4DN/A12448.4h18F111.1D*
Pulsar VS1 1,1741,1581,3270.873C+0.1821.677%C22.366%C**26.1C++N/A9044.4h16.3C75.2C+
Corvus VA55 1,1751,1571,2160.951C+0.1120.643%D20.052%C-25.8C+N/A14344.8h13.5C65.4C
Solstice VE3 1,1541,1471,1211.023B+0.0319.39%D17.611%C19.4C++N/A11659.1h16C++82.5C+
H-V45 1,1421,1251,3070.861C0.2019.904%D-16.089%D22.1CN/A9750.8h16.8D--84.4D
CME 1,0551,0271,0740.956C0.1022.948%D20.448%C22.7DN/A5945.3h18D*78.3D-
C-4 1,6041,0017891.269C+0.2125.667%C+N/A84.8C++51.1A+118411.8h1.7C6.6C+
Lasher X2 1,0299851,0640.926C+0.1321.819%C--4.467%C**29C+1.3B*15134h28.4F130D
Frag Grenade 8918631863N/A861.9450.922%B++N/A575.3B+18.7B**25511.5h3.3B+6.4B++
Thanatos VE70 8628538491.005C++0.0536.643%C13.834%C-34.3B+N/A19324.9h4.9C++13.3C++
NS-7 PDW 8468239500.866C+0.1923.327%C16.889%C+23.3C+N/A9335.3h17.3C74C+
MKV Suppressed 7787479580.78C0.2822.008%D16.868%C-21.5C-N/A6634.7h17.8C--80.8C
Eridani SX5 7557409480.781C0.2821.431%D--15%D26.6CN/A8527.8h14.6C-68.3C-
NSX Tanto 7687369280.793C0.2622.181%D28.669%B+20.6C-N/A5535.8h16.7C75.5C
Sirius SX12 7407327061.037C+0.0220.966%D11.339%D*21.9CN/A14033.4h17.9C--85.6C
Spear Anti-Vehicle Phalanx Turret 1,102698947.426C++6.3750.615%B+4.871%B+45.6B+26.4B+54115.3h9.6C+18.9B+
Cosmos VM3 6376282822.227C*1.1715.808%C+17.675%C33.8B+N/A19918.6h14.1C+89.1C++
Proximity Mine 6046032332.588C1.5346.644%B+N/A137BN/A6684.4h2C+4.3B+
Cosmos VM3 5575502652.075C*1.0217.051%C++19.273%C+30.7C**N/A17217.9h16.1C-94.2C++
Hades VSH4 9105181,1720.442C0.6275.43%B**1.158%D15.2C+11.5C+24734.1h11.9D--15.8C-
Betelgeuse 54-A 5335144911.047C--0.0120.236%D**29.183%C+31.5D--1.2B*13616.3h17.8T*87.7T
Eidolon VE33 5175075350.948C+0.1123.005%D-24.852%C+22.2C+N/A11622.8h13.8D*60.1D--
NSX Naginata 4594424570.967C0.0917.519%D-25.792%C27.5C--1.1B**6716.1h14.8C-84.3C-
NS-11C 4504394960.885C+0.1719.218%D-13.895%D-20.5CN/A16221.4h18.1D94.4D
Blueshift VM5 4464362261.929C+0.8713.412%D*18.349%C--21.9DN/A13119.9h17C+126.9D
MANA Anti-Personnel Turret 4123853051.262N/A0.2012.027%UN/A3850U270U15591600.1h28.9T*240T*
NS Decimator 5993847760.495D0.5666.658%B++1.302%D26.9C-15C+45314.3h7D*10.5D
Saron HRB 585359794.544C+3.4939.291%C--1.114%C-17.6D11.1D25120.4h19.5B+49.5C**
Blueshift VM5 3613501821.923C+0.8713.569%D*17.429%D21.2DN/A14116.5h17.7C130.2D
Zenith VX-5 3523423740.914C0.1421.013%D-18.421%C--25.7CN/A10413.3h18.4D*87.4D-
NS Annihilator 5543043690.824B+0.2378.211%DN/A11.3C*9.3C*18126.9h12.9C16.5C
MANA Anti-Vehicle Turret 5212912841.025D0.0350.474%C1.375%F2910C+2300C3129060.1h10.8D-21.4D
Supernova PC 420291963.031C1.9740.616%D--1.375%D13.1D-5.8D22122.2h4.7B+11.6C++
Quasar VM1 2942871402.05B+0.9911.607%D-12.544%D*12.7D-N/A12022.6h14.8C*127.3C+
M20 Basilisk 4872871032.786C+1.7336.534%C2.787%D*9.3D-6.5C15830.7h170.9F467.8D**
Eclipse VE3A 2902853850.74C0.3219.251%F21.404%C**22.4DN/A6412.7h16.3D*84.7F-
NS-15M AE 2992832401.179C0.1217.621%D**20.495%D31.4D1.8A**1679h17.6F-99.7F
Orion VS54 274271783.474A2.4216.04%D-22.509%C15DN/A27618.1h18.5D*115.4D-
NS-61 Emissary 2832703220.839C++0.2223.008%D-14.444%C46.6B**2.2M*1335.8h14.1C++61.4C+
NSX-P Tanto 2712653560.744C+0.3123.869%C22.264%C16.8C-N/A5915.8h19.1D80.1C
S1 5232635270.499C0.5665.977%B**2.662%C+15.6D15.4B39116.9h11.2F-16.9D
Equinox VE2 Burst 2562452800.875C-0.1822.062%D--20.816%D27.5D1.2B**728.9h18.6F-84.2D**
NS-11P 2352312980.775C0.2818.857%D-16.883%C23.8C+N/A1479.7h17.8D--94.6D
VE-H Maw 2262181901.147C0.0920.485%D-20.184%D30.7D1.1B+927.1h17F83.2D--
Tank Mine 3202171501.447D0.3946.175%B*N/A98.6C+46.8C--16322.2h2.4D5.1B++
Solstice Burst 1911892580.733C--0.3218.516%F18.519%D18.5DN/A5410.2h16.6D89.8D*
Nova 1781762440.721C-0.3437.325%D15.341%C++22.3DN/A677.9h5.9D-15.8D
Comet VM2 3031602360.678C0.3851.717%B**4.375%C++6.8D6.1B**14523.4h50.8F--98.3D--
M20 Basilisk 266154443.5B+2.4434.215%C--3.896%D9.8D--7.1C-19815.7h180.1F526.4F
Rocklet Rifle 2901543000.513C0.5446.005%DN/A17.5D-15.5D2028.8h55.7D*121D--
NS-357 Underboss 1441422110.673C0.3829.372%D-12.676%D--30.9CN/A1764.6h5.2D-17.6D-
NS Baron G5AE 1301281770.723D0.3338.828%D14.063%C23.7DN/A1325.4h6.6F-17.1D-
M60-G Bulldog 166125323.906C+2.8535.911%C++1.6%D-12.9D--4.2C--2009.7h9.6D26.7C+
VE-LR Obelisk 133123572.158C**1.1026.19%D-27.642%C-28.6C+2.3A**874.3h9.7D--37.1D--
Lancer AE 2771221810.674C-0.3865.232%B+N/A10.6D13.5C27111.5h29.3C45C+
NS-44 Commissioner 1101101400.786C+0.2734.161%C10%F23.9CN/A1924.6h4.1C+12.1C+
E540 Halberd-H 185108224.909C3.8554.854%C4.63%A++21.6D--15.4D4765h7.5C--13.6C--
Comet VM2 2011071910.56C--0.5051.911%B++2.804%D7.8D6.9B**17813.7h58.7F--113D--
NSX Tengu 1061021640.622C--0.4427.178%D**21.569%C++18.2DN/A495.6h19.6D--72.1D--
L100 Python HEAT 152101283.607C+2.5554.81%B2.97%C**25.3C12.8C**3504h7.8D14.3C+
M40 Fury 10890204.5C3.4427.245%D--2.222%B+15.5D*3.1D*1335.8h15.1C++55.4C
C150 Dalton 14788194.632C+3.5749.912%AN/A880U590U7619200.1h6.5D*13C+
C75 Viper 10282213.905C+2.8528.001%D*1.22%C6.8D*1.7D**14712h16.1C+57.4D-
NS-R3 Swarm 136801520.526C++0.5362.566%CN/A7.9C++5.5C10010.1h32.6C52C
NS-11A 8380830.964C0.0922.356%C22.5%C++26.7C+1A2233h18.8D**84.3D
Aspis Anti-Aircraft Phalanx Turret 16280204C*2.9427.457%BN/A12.5B12.8B+3876.4h146.9C*534.9B+
NS-10 Burster 14479830.952C+0.1129.924%C++3.797%D4.5C-3.7C++16517.6h229.4F-766.5D--
Terminus VX-9 83791080.731D0.3322.735%D26.582%C++17.6D-N/A1354.5h20.3F--89.4D*
Damascus Edge 927714,3490.005D1.0541.101%B*5.195%C0.2C-N/A1460.4h2.9D7.1B
M40 Fury 8776515.2A14.1429.642%D-N/A28.1D-4.1D*2752.7h11B+37.1C*
E540 Halberd 12775710.714C*9.6645.827%C4%B**18.3D*12.7D2714.1h8.1F17.6D*
Skyguard 12973262.808C+1.7523.398%D--N/A9.5D7.3D3157.7h151C--645.5D-
M60-A Bulldog 7871125.917C4.8633.212%D**1.408%D7.8D*N/A739.1h10.3F-30.9F*
Phobos VX86 7068710.958C0.1039.765%F11.765%D24.3DN/A1952.8h3.5D**8.8D**
M60-G Bulldog 9067223.045C--1.9940.24%C**2.985%C+14.9D--5.1C--2704.5h10D24.9C+
NS-10 Burster 12161650.938C+0.1229.236%C+1.639%D*6.4B+6.3A++2419.6h187.6D-641.8C
Proton II PPA 625896.444C-5.3918.347%D-3.448%A+30.5D-2.1D-3341.9h12.3C--67.2D-
G30 Walker 8456144C*2.9425.27%DN/A8.5D-4.2D--1716.6h222.5C+880.6C+
Saron HRB-H 8652222.364C--1.3145.213%D*N/A14.4D*9.4D**2713.6h34.3D-75.9D*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,6341,405,54683.1h
Spawn Beacon175991h
Anti-Vehicle MANA Turret134661h
Nanite Revive Grenade04,7901.4h
Medical Applicator1,577449,61835.7h
Spitfire Auto-Turret471,1971.7h
Ammunition Package1154,0002.3h
Shield Recharging Field553,3841.2h
Medical Kit1022,4232.4h
Anti-Infantry MANA Turret441,2922h
Pelter Rocket Pod0760.2h
Hardlight Barrier5810.1h
Recon Detection Device72490.8h
Antares LC1690h

Check the help document for the dictionary if you want to learn more about words used here.


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