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Colonel Jolly TotallyNotAce[PEST] TotallyNotAce
TR BR 71

KDR: 2.98

Score: 56.3m

Last Seen: Nov 4th, 2018 8:12 PM
- OFFLINE - 254.3 hour(s)

Prestige 1, Battle Rank 71 - Terran Republic on Cobalt - Outfit Leader of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 9
Level Progress (to 72): 24%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS MSW-R TAR TSAR-42 T9A "Butcher" M18 Needler M14 Banshee NS-44 Commissioner Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,909,375 MLG Score: 3125
Fun Score: N/A
Cheeseburgers Flipped: 212TIME WITH MEDKIT: 3.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.78%30.068%9255196379,2753.13167-0.153

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.982%1.915A++1.478A+-0.847D--HEAD ++ (~14.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.616B+8.80.38C**19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.363%1.056%12005100912,023123961429.69597196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.729%-0.222C-0.513D0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
139.10.131C++49.20.066C+89.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.611%2.494%539610084,290149314882.87149288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.942%1.252A-0.101C+-0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.757B++50.597B+4.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.777%1.263%6251310015,148134819293.81899267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.619%0.989B*-0.79D-0.36

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.80.687B+17.20.559B+19.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.432%69.494%6256100810,5752261424.67713

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.957%1.259A0.15C++0.071

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.444B2.40.251C*3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.864%18.75%625410101,5041696110.886792

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.439%1.795A++0.866B*0.157

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.681B+2.60.455B+1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 9
56.3m196.9%504 (30.2k)382 (22.9k)2.97865133,36944,7753.2766771 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10141100728.136%24.708%69503:1743

16% Combat Medic22% Engineer27% Heavy Assault13% Infiltrator21% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 5th, 2015 7:21 PMJan 30th, 2017 5:45 PMNov 13th, 2018 11:41 PM (1d) (PST)Nov 4th, 2018 5:02 PM (10d) (PST)Nov 4th, 2018 4:12 PM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8911986930.9040.3040.2231.9800.1013125

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,47011,85841,612541813119622,893

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2458.2h/102.4d 13,344 32,953 41,769 292k 2,170 6,996 14,895 131.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:18,444
Deaths:4,031
KDR:4.576
Accuracy:31.949% A*
HSR:38.706% A*
T9A "Butcher"
B**
Kills:4,609
Deaths:1,383
KDR:3.333
Accuracy:28.405% B**
HSR:31.460% B++
T9 CARV
A*
Kills:2,548
Deaths:857
KDR:2.973
Accuracy:28.507% A*
HSR:29.513% B**
NS-15M2
A
Kills:2,356
Deaths:740
KDR:3.184
Accuracy:29.821% A
HSR:31.791% B*
TMG-50
A+
Kills:2,231
Deaths:861
KDR:2.591
Accuracy:28.883% A+
HSR:27.342% B+
T32 Bull
B**
Kills:1,553
Deaths:595
KDR:2.610
Accuracy:29.083% B**
HSR:25.499% C*
NSX Naginata
A++
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:30.384% A++
HSR:30.743% B+
T7 Mini-Chaingun
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:25.082% A++
HSR:13.092% C+
T9 CARV-S
A+
Kills:833
Deaths:303
KDR:2.749
Accuracy:29.535% A+
HSR:32.173% B**
MG-H1 Watchman
A*
Kills:504
Deaths:79
KDR:6.380
Accuracy:33.561% A*
HSR:39.881% A++
T16 Rhino
A
Kills:420
Deaths:178
KDR:2.360
Accuracy:26.957% A
HSR:28.333% B**
Kills:35,830
Deaths (as Heavy Assault):9,881
Deaths (to Heavy Assaults):12,874
KDR:3.62615
Kill Difference:25,949
Playtime:658.239 hours
Usage:27%
Score:15.758m
Score/min:399
Accuracy (listed only):29.288%
HSR (listed only):29.867%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A
Kills:1,529
Deaths:684
KDR:2.235
Accuracy:28.903% A
HSR:20.929% C+
NS-11C
B*
Kills:1,504
Deaths:752
KDR:2
Accuracy:28.285% B*
HSR:23.271% B*
LC3 Jaguar
A*
Kills:1,301
Deaths:322
KDR:4.040
Accuracy:32.859% A*
HSR:25.826% B**
HC1 Cougar
A+
Kills:1,294
Deaths:666
KDR:1.943
Accuracy:31.047% A+
HSR:16.229% D--
T5 AMC
B**
Kills:1,182
Deaths:621
KDR:1.903
Accuracy:28.580% B**
HSR:17.767% C
AMR-66
A*
Kills:1,158
Deaths:500
KDR:2.316
Accuracy:38.062% A*
HSR:24.093% C+
TRAC-5
A++
Kills:1,147
Deaths:593
KDR:1.934
Accuracy:29.194% A++
HSR:15.693% D
TAS-16 Blackjack
B*
Kills:743
Deaths:407
KDR:1.826
Accuracy:68.408% B*
HSR:17.631% B+
DMR-99
A
Kills:727
Deaths:213
KDR:3.413
Accuracy:40.317% A
HSR:35.763% B*
NSX Tanto
B**
Kills:712
Deaths:273
KDR:2.608
Accuracy:31.325% B**
HSR:31.882% B**
TRAC-Shot
A
Kills:484
Deaths:351
KDR:1.379
Accuracy:30.660% A
HSR:18.802% C++
TRS-12 Uppercut
A+
Kills:406
Deaths:148
KDR:2.743
Accuracy:73.566% A
HSR:23.153% A+
TRAC-5 S
B**
Kills:366
Deaths:371
KDR:0.987
Accuracy:27.783% B**
HSR:15.574% C+
NS Baron G5
B**
Kills:314
Deaths:109
KDR:2.881
Accuracy:54.475% B**
HSR:14.331% C+
AS16 NightHawk
A+
Kills:189
Deaths:101
KDR:1.871
Accuracy:53.989% A+
HSR:16.931% B++
FA1 Barrage
A
Kills:166
Deaths:128
KDR:1.297
Accuracy:51.226% A
HSR:15.060% C+
MG-HBR1 Dragoon
A*
Kills:136
Deaths:21
KDR:6.476
Accuracy:48.075% A*
HSR:37.500% B*
Kills:13,358
Deaths (as Engineer):6,260
Deaths (to Engineers):7,316
KDR:2.13387
Kill Difference:7,098
Playtime:532.804 hours
Usage:22%
Score:13.378m
Score/min:418
Accuracy (listed only):40.986%
HSR (listed only):21.790%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A
Kills:1,529
Deaths:684
KDR:2.235
Accuracy:28.903% A
HSR:20.929% C+
NS-11C
B*
Kills:1,504
Deaths:752
KDR:2
Accuracy:28.285% B*
HSR:23.271% B*
SMG-46 Armistice
A
Kills:1,485
Deaths:582
KDR:2.552
Accuracy:32.077% A
HSR:17.913% C**
LC3 Jaguar
A*
Kills:1,301
Deaths:322
KDR:4.040
Accuracy:32.859% A*
HSR:25.826% B**
HC1 Cougar
A+
Kills:1,294
Deaths:666
KDR:1.943
Accuracy:31.047% A+
HSR:16.229% D--
MKV Suppressed
A+
Kills:1,213
Deaths:406
KDR:2.988
Accuracy:33.059% A+
HSR:27.370% A
T5 AMC
B**
Kills:1,182
Deaths:621
KDR:1.903
Accuracy:28.580% B**
HSR:17.767% C
NS-7 PDW
B**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B**
HSR:19.811% B
PDW-16 Hailstorm
A++
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A++
HSR:22.997% B**
TRAC-5
A++
Kills:1,147
Deaths:593
KDR:1.934
Accuracy:29.194% A++
HSR:15.693% D
TAS-16 Blackjack
B*
Kills:743
Deaths:407
KDR:1.826
Accuracy:68.408% B*
HSR:17.631% B+
NSX Tanto
B**
Kills:712
Deaths:273
KDR:2.608
Accuracy:31.325% B**
HSR:31.882% B**
TRAC-Shot
A
Kills:484
Deaths:351
KDR:1.379
Accuracy:30.660% A
HSR:18.802% C++
TRS-12 Uppercut
A+
Kills:406
Deaths:148
KDR:2.743
Accuracy:73.566% A
HSR:23.153% A+
TRAC-5 S
B**
Kills:366
Deaths:371
KDR:0.987
Accuracy:27.783% B**
HSR:15.574% C+
NS Baron G5
B**
Kills:314
Deaths:109
KDR:2.881
Accuracy:54.475% B**
HSR:14.331% C+
MG-S1 Jackal
M
Kills:301
Deaths:45
KDR:6.689
Accuracy:37.266% A*
HSR:38.538% M
Shuriken
A**
Kills:245
Deaths:77
KDR:3.182
Accuracy:31.657% B**
HSR:33.469% A**
AS16 NightHawk
A+
Kills:189
Deaths:101
KDR:1.871
Accuracy:53.989% A+
HSR:16.931% B++
FA1 Barrage
A
Kills:166
Deaths:128
KDR:1.297
Accuracy:51.226% A
HSR:15.060% C+
NSX Tengu
A++
Kills:147
Deaths:39
KDR:3.769
Accuracy:47.726% A++
HSR:27.211% B**
Kills:17,050
Deaths (as Light Assault):7,545
Deaths (to Light Assaults):8,519
KDR:2.25977
Kill Difference:9,505
Playtime:514.375 hours
Usage:21%
Score:9.901m
Score/min:321
Accuracy (listed only):38.819%
HSR (listed only):21.923%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:6,346
Deaths:2,361
KDR:2.688
Accuracy:29.645% A+
HSR:32.461% A++
TORQ-9
A
Kills:2,868
Deaths:1,251
KDR:2.293
Accuracy:30.298% A
HSR:29.254% B*
Cycler TRV
B**
Kills:1,801
Deaths:953
KDR:1.890
Accuracy:27.246% B**
HSR:22.210% B+
T1 Cycler
B**
Kills:1,541
Deaths:749
KDR:2.057
Accuracy:26.513% B**
HSR:27.255% B*
SMG-46 Armistice
A
Kills:1,485
Deaths:582
KDR:2.552
Accuracy:32.077% A
HSR:17.913% C**
SABR-13
B**
Kills:1,305
Deaths:678
KDR:1.925
Accuracy:30.592% B**
HSR:22.682% C
T1A Unity
B++
Kills:1,238
Deaths:701
KDR:1.766
Accuracy:28.062% B++
HSR:26.898% B+
MKV Suppressed
A+
Kills:1,213
Deaths:406
KDR:2.988
Accuracy:33.059% A+
HSR:27.370% A
NS-7 PDW
B**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B**
HSR:19.811% B
PDW-16 Hailstorm
A++
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A++
HSR:22.997% B**
TAS-16 Blackjack
B*
Kills:743
Deaths:407
KDR:1.826
Accuracy:68.408% B*
HSR:17.631% B+
NS-11A
M
Kills:557
Deaths:195
KDR:2.856
Accuracy:33.604% A*
HSR:39.856% M
TRS-12 Uppercut
A+
Kills:406
Deaths:148
KDR:2.743
Accuracy:73.566% A
HSR:23.153% A+
NS Baron G5
B**
Kills:314
Deaths:109
KDR:2.881
Accuracy:54.475% B**
HSR:14.331% C+
MG-S1 Jackal
M
Kills:301
Deaths:45
KDR:6.689
Accuracy:37.266% A*
HSR:38.538% M
Shuriken
A**
Kills:245
Deaths:77
KDR:3.182
Accuracy:31.657% B**
HSR:33.469% A**
T1S Cycler
A++
Kills:234
Deaths:100
KDR:2.340
Accuracy:32.569% A++
HSR:25.641% B++
T1B Cycler
M
Kills:207
Deaths:54
KDR:3.833
Accuracy:33.897% A++
HSR:47.826% M
AS16 NightHawk
A+
Kills:189
Deaths:101
KDR:1.871
Accuracy:53.989% A+
HSR:16.931% B++
FA1 Barrage
A
Kills:166
Deaths:128
KDR:1.297
Accuracy:51.226% A
HSR:15.060% C+
NSX Tengu
A++
Kills:147
Deaths:39
KDR:3.769
Accuracy:47.726% A++
HSR:27.211% B**
NSX Yumi
B**
Kills:106
Deaths:52
KDR:2.038
Accuracy:31.773% B**
HSR:27.359% C*
Kills:23,734
Deaths (as Combat Medic):10,006
Deaths (to Combat Medics):4,886
KDR:2.37198
Kill Difference:13,728
Playtime:400.154 hours
Usage:16%
Score:9.512m
Score/min:396
Accuracy (listed only):38.671%
HSR (listed only):26.175%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:5,663
Deaths:1,523
KDR:3.718
Accuracy:47.466% A
HSR:72.329% B+
NS-44 Commissioner
B**
Kills:3,483
Deaths:2,022
KDR:1.723
Accuracy:43.110% B*
HSR:29.773% B**
SMG-46 Armistice
A
Kills:1,485
Deaths:582
KDR:2.552
Accuracy:32.077% A
HSR:17.913% C**
MKV Suppressed
A+
Kills:1,213
Deaths:406
KDR:2.988
Accuracy:33.059% A+
HSR:27.370% A
NS-30 Vandal
B**
Kills:1,191
Deaths:444
KDR:2.682
Accuracy:38.421% B**
HSR:19.312% D-
NS-357 Underboss
A**
Kills:1,164
Deaths:560
KDR:2.079
Accuracy:46.169% A
HSR:39.261% A**
M77-B
A+
Kills:1,164
Deaths:330
KDR:3.527
Accuracy:47.186% A+
HSR:74.828% C+
TRAP-M1
A++
Kills:1,162
Deaths:283
KDR:4.106
Accuracy:38.318% A++
HSR:29.088% B+
SOAS-20
A
Kills:1,161
Deaths:425
KDR:2.732
Accuracy:34.281% A
HSR:20.413% C+
NS-7 PDW
B**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B**
HSR:19.811% B
PDW-16 Hailstorm
A++
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A++
HSR:22.997% B**
RAMS .50M
A
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:47.383% A
HSR:78.793% C+
HSR-1
B**
Kills:1,159
Deaths:519
KDR:2.233
Accuracy:40.730% B**
HSR:21.657% D
SR-7
C*
Kills:1,156
Deaths:462
KDR:2.502
Accuracy:42.145% C*
HSR:74.827% C-
TX1 Repeater
B*
Kills:929
Deaths:715
KDR:1.299
Accuracy:29.581% B*
HSR:24.543% B+
NSX Tomoe
A++
Kills:648
Deaths:266
KDR:2.436
Accuracy:36.697% A++
HSR:32.562% C
TS2 Inquisitor
C+
Kills:575
Deaths:486
KDR:1.183
Accuracy:28.320% C+
HSR:19.130% C+
NS-44P Commissioner
A**
Kills:516
Deaths:168
KDR:3.071
Accuracy:48.869% B**
HSR:47.093% A**
NS-61 Emissary
B*
Kills:408
Deaths:278
KDR:1.468
Accuracy:33.078% B*
HSR:16.422% C+
MG-S1 Jackal
M
Kills:301
Deaths:45
KDR:6.689
Accuracy:37.266% A*
HSR:38.538% M
NSX Daimyo
A
Kills:270
Deaths:64
KDR:4.219
Accuracy:47.688% B**
HSR:98.148% A
Shuriken
A**
Kills:245
Deaths:77
KDR:3.182
Accuracy:31.657% B**
HSR:33.469% A**
TX2 Emperor
A++
Kills:191
Deaths:129
KDR:1.481
Accuracy:34.420% B*
HSR:32.461% A++
KSR-35
B**
Kills:160
Deaths:56
KDR:2.857
Accuracy:40.309% B*
HSR:36.250% B**
NSX Tengu
A++
Kills:147
Deaths:39
KDR:3.769
Accuracy:47.726% A++
HSR:27.211% B**
T4 AMP
B*
Kills:113
Deaths:85
KDR:1.329
Accuracy:32.777% B*
HSR:24.779% B*
NS-45 Pilot
A++
Kills:101
Deaths:50
KDR:2.020
Accuracy:33.696% B+
HSR:39.604% A++
NS-AM7 Archer
A
Kills:98
Deaths:154
KDR:0.636
Accuracy:52.450% D
HSR:28.571% A
Kills:28,185
Deaths (as Infiltrator):11,231
Deaths (to Infiltrators):7,019
KDR:2.50957
Kill Difference:16,954
Playtime:315.916 hours
Usage:13%
Score:6.986m
Score/min:369
Accuracy (listed only):38.857%
HSR (listed only):37.398%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:527
Deaths:101
KDR:5.218
Accuracy:23.326% A++
HSR:29.222% A++
MRC3 Mercy
A++
Kills:505
Deaths:99
KDR:5.101
Accuracy:24.065% A++
HSR:27.921% A+
M6 Onslaught
A*
Kills:226
Deaths:55
KDR:4.109
Accuracy:27.393% A*
HSR:25.221% A
M6 Onslaught
A++
Kills:225
Deaths:57
KDR:3.947
Accuracy:24.221% A++
HSR:18.222% C
M3 Pounder HEG
A++
Kills:217
Deaths:61
KDR:3.557
Accuracy:54.980% A++
HSR:2.765% C
M3 Pounder HEG
A++
Kills:205
Deaths:78
KDR:2.628
Accuracy:53.199% A++
HSR:5.366% A+
M1 Heavy Cycler
A
Kills:195
Deaths:82
KDR:2.378
Accuracy:19.628% A
HSR:16.923% C+
M2 Mutilator
B**
Kills:161
Deaths:61
KDR:2.639
Accuracy:18.755% B**
HSR:18.012% C+
Kills:2,261
Deaths (as MAX Suit):297
Deaths (to MAX Suits):2,056
KDR:7.61279
Kill Difference:1,964
Playtime:26.593 hours
Usage:1%
Score:0.739m
Score/min:463
Accuracy (listed only):30.696%
HSR (listed only):17.957%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A++
Kills:3,675
V. Kills:3,625 101%
Deaths:912
KDR:4.030
Accuracy:32.372% C++
KPH:19.500 B++
VKPH:19.200 A++
M14 Banshee
A**
Kills:3,603
V. Kills:332 N/A
Deaths:269
KDR:13.394
Accuracy:37.634% A+
KPH:93.900 A++
VKPH:8.700 A**
Hellfire Rocket Pods
A**
Kills:2,952
V. Kills:458 N/A
Deaths:84
KDR:35.143
Accuracy:62.214% A++
KPH:221.100 A**
VKPH:34.300 A*
Hornet Missiles
A
Kills:1,209
V. Kills:497 243%
Deaths:95
KDR:12.726
Accuracy:70.706% A
KPH:93.500 B++
VKPH:38.400 C++
M18 Rotary
A*
Kills:689
V. Kills:659 104%
Deaths:132
KDR:5.220
Accuracy:36.956% B**
KPH:26.900 A
VKPH:25.700 A*
M18 Locust
B+
Kills:244
V. Kills:248 98%
Deaths:57
KDR:4.281
Accuracy:30.394% C+
KPH:18 C+
VKPH:18.300 B+
Kills:12,372 (8,211 + 0)
Deaths:1,549
KDR:7.987
VKDR:3.757
Vehicle Kills:5,819
Kill Difference:10,823
Playtime:292.302 hours
Usage:12%
Score:5.435m
Score/min:310
Piloting Accuracy:30.394%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:1,104
V. Kills:1,048 105%
Deaths:254
KDR:4.346
Accuracy:57.255% B**
KPH:15 B**
VKPH:14.300 A++
C150 Dalton
B*
Kills:928
V. Kills:990 94%
Deaths:165
KDR:5.624
Accuracy:23.375% F
KPH:31.200 C+
VKPH:33.300 B*
L105 Zephyr
A*
Kills:679
V. Kills:79 N/A
Deaths:21
KDR:32.333
Accuracy:52.936% A
KPH:100.600 A*
VKPH:11.700 B++
AP30 Shredder
A+
Kills:101
V. Kills:101 99%
Deaths:9
KDR:11.222
Accuracy:37.938% B*
KPH:30.700 C*
VKPH:30.700 A+
Kills:2,812 (1,104 + 1,708)
Deaths:449
KDR:6.263
VKDR:4.940
Vehicle Kills:2,218
Kill Difference:2,363
Playtime:113.144 hours
Usage:5%
Score:1.837m
Score/min:271
Piloting Accuracy:57.255%
Gunner Accuracy:37.938%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M**
Kills:413
V. Kills:53 N/A
Deaths:8
KDR:51.625
Accuracy:65.217% A*
KPH:135.700 M**
VKPH:17.400 M
C75 Viper
M**
Kills:370
V. Kills:37 N/A
Deaths:22
KDR:16.818
Accuracy:50.586% A
KPH:96.300 M**
VKPH:9.600 B+
L100 Python AP
B**
Kills:111
V. Kills:63 173%
Deaths:12
KDR:9.250
Accuracy:62.095% B++
KPH:40 B**
VKPH:22.700 B*
Kills:894 (894 + 0)
Deaths:42
KDR:21.286
VKDR:3.643
Vehicle Kills:153
Kill Difference:852
Playtime:9.661 hours
Usage:0%
Score:0.297m
Score/min:513
Driving Accuracy:62.095%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:1,314
V. Kills:826 159%
Deaths:125
KDR:10.512
Accuracy:52.748% B*
KPH:50.400 A++
VKPH:31.700 A**
P2-120 HESH
A++
Kills:1,153
V. Kills:181 N/A
Deaths:58
KDR:19.879
Accuracy:54.564% A+
KPH:87 A++
VKPH:13.700 B**
P2-120 HEAT
M
Kills:929
V. Kills:318 291%
Deaths:81
KDR:11.469
Accuracy:52.871% A
KPH:56.400 M
VKPH:19.300 A*
MR11 Gatekeeper
A**
Kills:161
V. Kills:118 135%
Deaths:12
KDR:13.417
Accuracy:50% A+
KPH:37.400 A**
VKPH:27.400 A++
P525 Marauder
M**
Kills:134
V. Kills:12 N/A
Deaths:2
KDR:67
Accuracy:32.081% A++
KPH:137.100 A*
VKPH:12.300 M**
G30 Vulcan
A+
Kills:108
V. Kills:74 144%
Deaths:15
KDR:7.200
Accuracy:44.035% A++
KPH:35.800 A+
VKPH:24.500 A+
Kills:3,799 (3,396 + 403)
Deaths:293
KDR:12.966
VKDR:5.218
Vehicle Kills:1,529
Kill Difference:3,506
Playtime:64.098 hours
Usage:3%
Score:1.685m
Score/min:438
Driving Accuracy:52.871%
Gunner Accuracy:44.035%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
S
Kills:1,228
V. Kills:54 N/A
Deaths:42
KDR:29.238
Accuracy:45.994% A+
KPH:318.500 S
VKPH:14 A*
G20 Vulcan-H
A*
Kills:256
V. Kills:183 139%
Deaths:23
KDR:11.130
Accuracy:54.514% B*
KPH:71.500 A+
VKPH:51.100 A*
MR11 Gatekeeper-H
B**
Kills:83
V. Kills:96 86%
Deaths:14
KDR:5.929
Accuracy:64.853% A+
KPH:34.600 B
VKPH:40 B**
E540 Halberd-H
N/A
Kills:50
V. Kills:30 161%
Deaths:9
KDR:5.556
Accuracy:62.295% N/A
KPH:46.400 N/A
VKPH:27.900 N/A
Kills:1,617 (0 + 1,617)
Deaths:88
KDR:18.375
VKDR:4.125
Vehicle Kills:363
Kill Difference:1,529
Playtime:10.912 hours
Usage:0%
Score:0.480m
Score/min:733
Driving Accuracy:N/A%
Gunner Accuracy:62.295%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:674
V. Kills:113 N/A
Deaths:34
KDR:19.824
Accuracy:51.065% A++
KPH:101.800 A**
VKPH:17.100 A++
M40 Fury
A**
Kills:606
V. Kills:79 N/A
Deaths:23
KDR:26.348
Accuracy:47.369% A
KPH:115.200 A**
VKPH:15 B++
M20 Basilisk
A+
Kills:131
V. Kills:65 198%
Deaths:16
KDR:8.188
Accuracy:55.710% A++
KPH:37.600 A+
VKPH:18.600 A+
M20 Basilisk
A++
Kills:131
V. Kills:38 336%
Deaths:13
KDR:10.077
Accuracy:54.097% A++
KPH:39.900 A++
VKPH:11.600 B**
M12 Kobalt
A++
Kills:83
V. Kills:4 N/A
Deaths:6
KDR:13.833
Accuracy:26.297% A++
KPH:112.100 A+
VKPH:5.400 B*
M12 Kobalt
A*
Kills:70
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:24.511% A++
KPH:135.800 A*
VKPH:5.800 B*
Kills:1,695 (0 + 1,695)
Deaths:92
KDR:18.424
VKDR:3.283
Vehicle Kills:302
Kill Difference:1,603
Playtime:19.909 hours
Usage:1%
Score:0.527m
Score/min:441
Driving Accuracy:N/A%
Gunner Accuracy:24.511%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:330
V. Kills:17 N/A
Deaths:123
KDR:2.683
Accuracy:46.774% B+
KPH:54.800 C++
VKPH:2.800 B+
Kills:330 (330 + 0)
Deaths:123
KDR:2.683
VKDR:0.138
Vehicle Kills:17
Kill Difference:207
Playtime:6.024 hours
Usage:0%
Score:0.045m
Score/min:123
Driving Accuracy:46.774%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:251
V. Kills:14 N/A
Deaths:9
KDR:27.889
Accuracy:44.051% A++
KPH:118.500 A
VKPH:6.600 C+
M20 Wyvern
C
Kills:115
V. Kills:87 131%
Deaths:20
KDR:5.750
Accuracy:40.408% C++
KPH:15.700 D
VKPH:11.900 C
Kills:366 (0 + 366)
Deaths:29
KDR:12.621
VKDR:3.483
Vehicle Kills:101
Kill Difference:337
Playtime:9.431 hours
Usage:0%
Score:0.106m
Score/min:188
Piloting Accuracy:N/A%
Gunner Accuracy:40.408%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 18,57318,4444,0314.576B**1.6031.949%A*38.706%A*98.7MN/A245186.9h8.8A27.5B**
TAR 6,3826,3462,3612.688B*0.2929.645%A+32.461%A++64.8A++N/A16097.9h9.6A+32.3B**
TSAR-42 5,6885,6631,5233.718C*0.7447.466%A72.329%B+86.6A*N/A22665.4h1.7B**3.7B**
T9A "Butcher" 4,6554,6091,3833.333B++0.3528.405%B**31.46%B++80.6B**N/A20357.2h9.3B**32.7B**
M18 Needler 7,3003,6759124.03B*1.0532.372%C++1.306%D19.5B++19.2A++268188.5h107.2B+331.3B+
M14 Banshee 3,9353,60326913.394B*10.4237.634%A+1.055%C+93.8A++8.6A**28338.4h17.4B+46.4B++
NS-44 Commissioner 3,5113,4832,0221.723B*1.2643.11%B*29.773%B**70.6A+N/A18549.3h2.9B**6.7B*
Hellfire Rocket Pods 3,4102,9528435.143M**32.1662.214%A++N/A220.3A**34.2A*81013.4h11.3A18.2B**
TORQ-9 2,8932,8681,2512.293B++0.6930.298%A29.254%B*55.3B**N/A14351.9h10.8A35.6B**
T9 CARV 2,5672,5488572.973A0.0128.507%A*29.513%B**85.8M++N/A27629.7h9.4A33B**
C-4 3,4252,5041,2302.036B+0.9428.287%B+N/A48.2D17.7D33651.9h1.3B+4.7C++
NS-15M2 2,3742,3567403.184B*0.2129.821%A31.791%B*83.8A++N/A21728.1h9.1B**30.6B*
TMG-50 2,2562,2318612.591A+0.3928.883%A+27.342%B+71.1A++N/A18131.4h8.6B**29.6B*
Cycler TRV 1,8211,8019531.89B++1.0927.246%B**22.21%B+45.9B*N/A12539.2h10.2B**37.6B*
T32 Bull 1,5661,5535952.61B**0.3729.083%B**25.499%C*73.6A+N/A19221.1h9.5B**32.8B*
T1 Cycler 1,5571,5417492.057B**0.9226.513%B**27.255%B*48.3A++N/A16231.9h9.8A+37B**
LC2 Lynx 1,5371,5296842.235B**0.7428.903%A20.929%C+49.8AN/A13530.7h11B**38.1B*
NS-11C 1,5161,5047522A0.9828.285%B*23.271%B*48.8AN/A13830.8h10.2B**36.1B*
SMG-46 Armistice 1,4961,4855822.552A+0.4332.077%A17.913%C**59.9A++N/A16424.8h10.8B**33.8B*
P2-120 AP 2,1401,31412510.512B++7.5352.748%B*4.262%B+50.3A++31.6A**52526.1h6.2B+11.7B*
SABR-13 1,3151,3056781.925C**1.0530.592%B**22.682%C49.6B*N/A11926.3h9.4B*30.6B**
LC3 Jaguar 1,3111,3013224.04A++1.0632.859%A*25.826%B**92.9M++N/A26414h9.8B*29.7B**
HC1 Cougar 1,3141,2946661.943B*1.0431.047%A+16.229%D--44.2B*N/A11529.3h9.9B*32B*
T1A Unity 1,2481,2387011.766B+1.2128.062%B++26.898%B+48.4BN/A13725.6h10.3B**36.8B**
P525 Marauder-H 1,2821,2284229.238B**26.2645.994%A+N/A314.9S13.8A*7963.9h4.3B**9.2A
MKV Suppressed 1,2221,2134062.988A*0.0133.059%A+27.37%A84.8A**N/A22214.3h10.6B*32B++
Hornet Missiles 1,7061,2099512.726B**9.7570.706%A1.323%C93.7B++38.5C++51812.9h5.8B**8.2A
NS-30 Vandal 1,2031,1914442.682B+0.3038.421%B**19.312%D-65.8AN/A14918.1h4.4B**11.4B*
T5 AMC 1,1931,1826211.903B**1.0828.58%B**17.767%C40.8AN/A10129h10.7B**37.3B*
NSX Naginata 1,1831,1714302.723A0.2630.384%A++30.743%B+77.5A+N/A26415.1h8.9B*29.3B*
NS-357 Underboss 1,1691,1645602.079A0.9046.169%A39.261%A**115.2MN/A30510.1h3A6.5B*
M77-B 1,1691,1643303.527B**0.5547.186%A+74.828%C+85SN/A20513.7h1.8B**3.8B**
TRAP-M1 1,1621,1622834.106A*1.1338.318%A++29.088%B+96A**N/A21012.1h7.2B*18.9B**
SOAS-20 1,1661,1614252.732B**0.2534.281%A20.413%C+58.3AN/A14219.9h9B*26.1B**
NS-7 PDW 1,1741,1614942.35A++0.6329.974%B**19.811%B55.3A+N/A14821h10.7B**35.6B*
T7 Mini-Chaingun 1,1731,1614242.738A*0.2425.082%A++13.092%C+72.1A*N/A18816.1h10.6B**42.1B*
PDW-16 Hailstorm 1,1671,1613763.088A*0.1133.149%A++22.997%B**90.7M*N/A22712.8h10.6B**32B*
RAMS .50M 1,1601,1601936.01B*3.0347.383%A78.793%C+110.5SN/A31610.5h1.6B**3.3B**
HSR-1 1,1731,1595192.233C++0.7540.73%B**21.657%D59.4B++N/A13119.5h4.7B++11.4B*
AMR-66 1,1661,1585002.316A++0.6638.062%A*24.093%C+56.5A*N/A15020.5h6.2B**16.2B**
SR-7 1,1681,1564622.502C0.4842.145%C*74.827%C-47.6B++N/A10924.3h2.1C**4.9B+
P2-120 HESH 1,3341,1535819.879B+16.9054.564%A+N/A87.3A++13.7B**29613.2h4.1B++7.5B**
TRAC-5 1,1701,1475931.934A+1.0429.194%A++15.693%D33B**N/A14034.8h10.9B**37.5B**
CAS30 Tank Buster 2,1521,1042544.346A++1.3757.255%B**N/A15B**14.3A++17773.4h37B*64.6B*
NS Decimator 1,6721,0965631.947A1.0367.089%B*2.828%B+43.3B++22.8B*34325.3h4.4B6.6B+
Icikill 1,0131,00610,8110.093B++2.8948.235%A3.082%D2.4C+N/A6413.3h1.7B++3.5B++
P2-120 HEAT 1,2479298111.469B**8.4952.871%A3.66%C**56.3M19.3A*31216.5h5B**9.5A
TX1 Repeater 9379297151.299B++1.6829.581%B*24.543%B+54.3A+N/A15417.1h10.3B*34.7B
C150 Dalton 1,9189281655.624C+2.6523.375%FN/A31.2C+33.3B*44529.7h3.2B*13.6C+
T9 CARV-S 8428333032.749B**0.2329.535%A+32.173%B**74.4A+N/A21111.2h10B*33.7B*
Auraxium Slasher 84881721,1380.039C+2.9438.574%B++N/A0.9CN/A2924h1.9B+4.9B+
TAS-16 Blackjack 7517434071.826B+1.1568.408%B*17.631%B+62.4B**N/A18011.9h2.3B+3.3B+
DMR-99 7337272133.413B++0.4340.317%A35.763%B*72B**N/A18210.1h5.6B*13.9B**
NSX Tanto 7207122732.608A+0.3731.325%B**31.882%B**68.5A+N/A18010.4h9.9B*31.4B*
Frag Grenade 6946921692N/A689.0253.542%B**N/A692B*2D--22541h2.9B*5.5B*
M18 Rotary 1,3486891325.22A++2.2436.956%B**2.032%C+26.8B**25.6A*33425.7h87.6B+237B++
L105 Zephyr 7586792132.333A++29.3552.936%AN/A101.3A*11.8B*4146.7h4.2B**8B**
M40 Fury 7876743419.824A++16.8551.065%A++1.335%C-102.1A**17.1A++4956.6h10.2B++19.9B**
ML-7 9946605081.299B**1.6870.137%A++2.121%C-37.1A18.8B**33117.8h4.8B**6.9A
NSX Tomoe 6556482662.436B+0.5436.697%A++32.562%C59.4B*N/A26210.9h11.6B++31.7B*
M40 Fury 6856062326.348A**23.3747.369%A1.155%D114.3A**14.9B++5045.3h8.8B*18.6B**
TS2 Inquisitor 5855754861.183C++1.8028.32%C+19.13%C+53.2B+N/A14510.8h8.2B++28.9B+
NS-11A 5655571952.856A+0.1233.604%A*39.856%M69.6A*1A+2328h9.7A+29A
MRC3 Mercy 5335271015.218A+2.2423.326%A++29.222%A++59.2A**N/A1488.9h14.1A60.6B**
NS-44P Commissioner 5245161683.071A0.0948.869%B**47.093%A**143.3A**2.2M**3933.6h2.5B**5.1B*
MRC3 Mercy 507505995.101A+2.1224.065%A++27.921%A+57.4A*N/A1538.8h14.4A60B**
MG-H1 Watchman 508504796.38M*3.4033.561%A*39.881%A++140M**1.1B++3863.6h8.9A+26.5B**
TRAC-Shot 4944843511.379C++1.6030.66%A18.802%C++19.1DN/A6225.3h10.6B+34.7B*
Tank Mine 7054621124.125B*1.1578.393%M*N/A90.6C47.6C--8715.1h2.2C2.9A++
T16 Rhino 4214201782.36A0.6226.957%A28.333%B**64.6A++N/A2706.5h10.3B**38.1B*
L100 Python HESH 466413851.625M**48.6565.217%A*N/A137.7M**17.7M6153h2.4B**3.7A
NS-61 Emissary 4144082781.468B**1.5133.078%B*16.422%C+41.2B*N/A1159.9h9.5B++28.8B*
TRS-12 Uppercut 4094061482.743A+0.2473.566%A23.153%A+78.1A++N/A2275.2h2.2B++3B++
C75 Viper 4073702216.818A*13.8450.586%AN/A97.4M**9.7B+4773.8h6.8B**13.4A
TRAC-5 S 3713663710.987C++1.9927.783%B**15.574%C+16.4CN/A4822.3h11.3B40.8B+
S12 Renegade 3473301232.683C+0.3046.774%B+3.03%C-55C*2.8B+1236h3.4C+7.3B
NS Baron G5 3173141092.881A*0.1054.475%B**14.331%C+84.9MN/A2203.7h3.6B*6.6C+
MG-S1 Jackal 302301456.689S3.7137.266%A*38.538%M150.5SN/A4122h7.5B++20.1B**
The Slasher 2782781,4490.192M++2.7947.26%B**11.871%C+5.2C++N/A1253.1h1.9B+4B+
NSX Daimyo 270270644.219B1.2447.688%B**98.148%A135M*N/A3532h1.8B**3.8B**
G20 Vulcan-H 4392562311.13A*8.1554.514%B*2.344%C71.1A+50.8A*8263.6h89.4B+164B++
CAS 14-E 265251927.889B+24.9144.051%A++N/A119.5A6.7C++2892.1h20.3B*46.1B**
Shuriken 245245773.182A++0.2031.657%B**33.469%A**98A*N/A2702.5h10.5B**33.1B**
M18 Locust 492244574.281A+1.3030.394%C+2.049%C*18.1C+18.4B+23413.5h123.2C++405.2C*
T1S Cycler 2352341002.34A0.6432.569%A++25.641%B++55.7A+N/A2064.2h10.2B**31.3B**
M12 Kobalt 234228545.6B++42.6227.237%B**17.105%C+134.1B++3.5C-2891.7h13.4B+49.1B*
M6 Onslaught 226226554.109B**1.1327.393%A*25.221%A66.5A*N/A1693.4h15B**54.6B**
M6 Onslaught 229225573.947B**0.9724.221%A++18.222%C59.2A++1.1A+1523.8h15.8B++65.3B*
M3 Pounder HEG 237217613.557A0.5854.98%A++2.765%C47.2M*4.3C**1984.6h9A+16.4B**
T1B Cycler 209207543.833B**0.8533.897%A++47.826%M98.6A*1B**2942.1h8.5A++25.1A
Spear Anti-Vehicle Phalanx Turret 284206825.75M*22.7764.818%A*3.398%C-103M**39A++7622h5.3B++8.1A
M3 Pounder HEG 225205782.628B++0.3553.199%A++5.366%A+36.6A*3.6C*1985.6h11.1B**20.8B*
M1 Heavy Cycler 198195822.378B*0.6019.628%A16.923%C+36.8A++N/A1495.3h16.7B+85.3B++
TX2 Emperor 1911911291.481B++1.5034.42%B*32.461%A++61.6A+N/A2123.1h6.2A18.1C++
AS16 NightHawk 1891891011.871B++1.1153.989%A+16.931%B++55.6B**N/A1783.4h4.2B+7.7B*
Sticky Grenade 1871871187N/A184.0251.464%C+N/A1870A++N/A46720.1h1.3B**2.6B++
Ripper 1811807860.229A+2.7542.342%A+12.222%D5.8C++N/A1631h1.3B+3.1B+
FA1 Barrage 1661661281.297C**1.6851.226%A15.06%C+36.1B+N/A1904.6h3.7B**7.1B*
M2 Mutilator 163161612.639B++0.3418.755%B**18.012%C+42.4A+N/A1453.8h15.6B+83B++
MR11 Gatekeeper 2791611213.417M10.4450%A+2.484%B37.4A**27.4A++7694.3h37.4B**74.8B**
KSR-35 164160562.857B0.1240.309%B*36.25%B**106.7M2.7S2991.5h3.6B**8.9B*
Anti-Vehicle Grenade 1821531153N/A150.0249.756%C+N/A382.5C+72.5C21520.4h4.7B+9.4B+
NSX Tengu 149147393.769A**0.7947.726%A++27.211%B**98M1.3A++2461.5h10.6B++22.1B++
MG-HBR1 Dragoon 137136216.476M**3.5048.075%A*37.5%B*90.7M*N/A2391.5h3.8A+7.8A
P525 Marauder 146134267A*64.0232.081%A++2.985%B**134A*12M**6591h5B*15.5B**
NSX Amaterasu 1341343,4550.039C+2.9424.682%C4.478%D--1C--N/A2139.3h2.3C++9.4B+
NSX Masamune 177133761.75B**1.2358.218%C++3.008%B++45.9B*15.2C++2432.9h6.3B*10.9B++
M40 Fury 150133344.333A++41.3555.929%B+N/A166.3A++21.3C++5010.8h8B+14.3B+
M20 Basilisk 2181331013.3B++10.3263.287%A6.767%B**40.3C+25.8B+3313.3h97.3B+153.7B++
M20 Basilisk 196131168.188A*5.2155.71%A++3.817%D37.4A18.6A+3143.5h84.9B152.3B**
M20 Basilisk 1691311310.077M++7.1054.097%A++4.58%C--39.7A++11.5B**3773.3h67.5B*124.8B**
ASP-30 Grounder 1651271380.92B2.0668.75%B*3.937%B+24B+7.2C2175.3h5.4B**7.8A
M20 Wyvern 202115205.75C++2.7740.408%C++6.957%A+15.8D11.9C1597.3h91.9C227.4C+
T4 AMP 114113851.329B+1.6532.777%B*24.779%B*56.5B**N/A1962h11.8B++36B++
L100 Python AP 174111129.25A6.2762.095%B++2.703%C+39.6B**22.5B*4512.8h5.9B+9.5B++
G30 Vulcan 182108157.2B*4.2244.035%A++N/A36A+24.7A++4563h105.5C+239.6B++
NSX Yumi 108106522.038B+0.9431.773%B**27.359%C*58.9B**1.1C+2711.8h9.4B*29.6B*
AP30 Shredder 202101911.222C*8.2437.938%B*N/A30.6C*30.6A4813.3h87.2C*229.8B+
NS-45 Pilot 103101502.02B++0.9633.696%B+39.604%A++91.8A1.8A*2221.1h5.5B*16.4B*
NS-AM7 Archer 121981540.636B+2.3452.45%D28.571%A5.5C1.3D4117.8h9.9B*18.9B*
T2 Striker 223951580.601C++2.3861.023%B**1.053%C+10.6C+14.2B2409h70.6D*115.6C
M60-A Bulldog 10889118.091C**5.1133.178%C1.124%C-40.5B8.6B*4782.2h4A12.1B++
M12 Kobalt 8783613.833C+10.8526.297%A++15.663%D118.6A++5.7B**4340.7h14.7B++56B*
MR11 Gatekeeper-H 17983145.929B+2.9564.853%A+2.41%B+34.6B40B**5982.4h54.1B83.5B++
M60-A Bulldog 8778178A75.0254.105%B++6.41%M+41.1C*4.7C++2441.9h5.6C*10.3B+
M60-G Bulldog 9276612.667C+9.6961.263%B**N/A50.7C-10.7C2131.5h5.6B++9.2B*
M12 Kobalt 7370170M**67.0224.511%A++7.143%F*140A*6B**3970.5h16.5C**67.1B++
M60-A Bulldog 8265232.5B+29.5253.423%B++1.538%D40.6B10.6A++3231.6h5.5C**10.3B++
Chainblade 69582,5250.023C++2.9645.758%AN/A0.6C+N/A3103.3h2.6C*5.7C+
A30 Walker 1045168.5B++5.5237.723%A*3.922%A++11.1C++11.5C**1564.6h206.7C+548B*
E540 Halberd-H 805095.556C2.5862.295%B+2%C+45.5C++27.3B+4951.1h6.1C++9.8B+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit755132.4h
Motion Spotter286,2574.2h
Spawn Beacon224,7954.3h
Nano-Armor Kit628743,28686.8h
Anti-Vehicle MANA Turret133270.8h
Medical Applicator640263,02020.4h
Nanite Revive Grenade01,8630.5h
Welding Device03,1230.2h
Rampart Wall21060.7h
Xiphos Anti-Personnel Tower0590.2h
Ammunition Package159470.9h
Shield Recharging Field41600.1h
Medical Kit2,54618,05283.1h
Snowman Soldier4640.1h
Hardlight Barrier8600.1h
Recon Detection Device106201.2h

Check the help document for the dictionary if you want to learn more about words used here.


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