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Maj. General Jolly TotallyNotAce[PEST] TotallyNotAce
TR BR 83

KDR: 3.04

Score: 58.9m

Last Seen: Jun 11th, 2019 5:47 PM
- OFFLINE - 187.3 hour(s)

Prestige 1, Battle Rank 83 - Terran Republic on Cobalt - Outfit Leader of Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 8
Level Progress (to 84): 45%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS MSW-R TAR TSAR-42 T9A "Butcher" M14 Banshee M18 Needler NS-44 Commissioner Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,315,950 MLG Score: 3450
Fun Score: N/A
Cheeseburgers Flipped: 214TIME WITH MEDKIT: 3.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.055%31.251%97051115987,1723.25755-0.222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.941%1.933A++1.594A+-0.777D-HEAD ++ (~15.72)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.62B+8.80.383C**19.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.378%1.043%11905120512,172126661579.60695198%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.726%-0.21C-0.507D0.232

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1380.144C++48.80.078C+89.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.682%2.471%521612044,330156115032.77209288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.908%1.238B**-0.068C+-0.348

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.757B++50.598B+4.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.791%1.281%6021311975,154140119323.6788267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.622%0.982B*-0.782D-0.325

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.80.691B+17.20.567B+19.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.81%70.521%6026120411,5712419444.78338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.069%1.324A0.223C++0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.467B+2.30.274C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
63.37%19.03%602412061,6081844110.872017

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.593%1.818A++0.877B*0.203

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.686B+2.60.459B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tempest[PEST] Tempest
TR outfit on Cobalt

Members: 8
58.9m193.9%510 (30.6k)387 (23.2k)3.03554143,49047,2703.3219883 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12101194528.336%26.008%73703:1446

16% Combat Medic21% Engineer28% Heavy Assault13% Infiltrator20% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 5th, 2015 7:21 PMJan 30th, 2017 5:45 PMJun 18th, 2019 7:44 AM (1d) (PST)Jun 11th, 2019 1:56 PM (8d) (PST)Jun 11th, 2019 1:47 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9032046990.9420.3100.2452.0180.0993450

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,18412,23241,952561915121623,201

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2539.7h/105.8d 13,540 37,319 44,046 307.6k 2,253 7,330 15,098 137.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:23,645
Deaths:4,989
KDR:4.739
Accuracy:32.428% A*
HSR:39.920% A*
T9A "Butcher"
B*
Kills:5,110
Deaths:1,481
KDR:3.450
Accuracy:28.797% B*
HSR:32.740% B++
T9 CARV
A*
Kills:2,745
Deaths:894
KDR:3.070
Accuracy:28.761% A*
HSR:31.075% A
NS-15M2
A
Kills:2,567
Deaths:775
KDR:3.312
Accuracy:30.069% A
HSR:32.879% B**
TMG-50
A+
Kills:2,301
Deaths:877
KDR:2.624
Accuracy:28.966% A+
HSR:27.771% B++
T32 Bull
B**
Kills:1,576
Deaths:600
KDR:2.627
Accuracy:29.177% B**
HSR:25.825% C**
NSX Naginata
A+
Kills:1,171
Deaths:430
KDR:2.723
Accuracy:30.384% A+
HSR:30.743% B+
T7 Mini-Chaingun
A++
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:25.082% A++
HSR:13.092% C+
T9 CARV-S
A+
Kills:833
Deaths:303
KDR:2.749
Accuracy:29.535% A+
HSR:32.173% B**
MG-H1 Watchman
A*
Kills:572
Deaths:97
KDR:5.897
Accuracy:33.836% A*
HSR:38.811% A++
T16 Rhino
A
Kills:420
Deaths:178
KDR:2.360
Accuracy:26.957% A
HSR:28.333% B**
Kills:42,101
Deaths (as Heavy Assault):11,048
Deaths (to Heavy Assaults):13,593
KDR:3.81073
Kill Difference:31,053
Playtime:715.457 hours
Usage:28%
Score:17.678m
Score/min:412
Accuracy (listed only):29.454%
HSR (listed only):30.306%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
A
Kills:1,681
Deaths:722
KDR:2.328
Accuracy:29.187% A
HSR:22.189% C++
SMG-46 Armistice
A
Kills:1,616
Deaths:611
KDR:2.645
Accuracy:32.456% A
HSR:19.307% B+
NS-11C
B*
Kills:1,550
Deaths:762
KDR:2.034
Accuracy:28.455% B*
HSR:23.871% B*
LC3 Jaguar
A*
Kills:1,352
Deaths:336
KDR:4.024
Accuracy:32.933% A*
HSR:25.888% B**
HC1 Cougar
A+
Kills:1,343
Deaths:674
KDR:1.993
Accuracy:31.258% A+
HSR:16.828% D--
MKV Suppressed
A+
Kills:1,213
Deaths:406
KDR:2.988
Accuracy:33.059% A+
HSR:27.370% A
T5 AMC
B**
Kills:1,182
Deaths:621
KDR:1.903
Accuracy:28.580% B**
HSR:17.767% C
NS-7 PDW
B**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B**
HSR:19.811% B
PDW-16 Hailstorm
A++
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A++
HSR:22.997% A
TRAC-5
A++
Kills:1,147
Deaths:593
KDR:1.934
Accuracy:29.194% A++
HSR:15.693% D
TAS-16 Blackjack
B++
Kills:764
Deaths:416
KDR:1.837
Accuracy:68.431% B++
HSR:17.670% B+
NSX Tanto
B**
Kills:712
Deaths:273
KDR:2.608
Accuracy:31.325% B**
HSR:31.882% B**
TRAC-Shot
A
Kills:484
Deaths:351
KDR:1.379
Accuracy:30.660% A
HSR:18.802% C++
TRS-12 Uppercut
A+
Kills:483
Deaths:168
KDR:2.875
Accuracy:74.429% A+
HSR:23.603% A+
TRAC-5 S
B**
Kills:366
Deaths:371
KDR:0.987
Accuracy:27.783% B**
HSR:15.574% C+
NS Baron G5
B**
Kills:314
Deaths:109
KDR:2.881
Accuracy:54.475% B**
HSR:14.331% C+
MG-S1 Jackal
M+
Kills:313
Deaths:50
KDR:6.260
Accuracy:37.162% A*
HSR:38.019% M+
MG-C1 Kindred
A++
Kills:278
Deaths:85
KDR:3.271
Accuracy:34.889% A++
HSR:31.655% A
Shuriken
A**
Kills:249
Deaths:80
KDR:3.113
Accuracy:31.589% B**
HSR:32.932% A**
AS16 NightHawk
A
Kills:195
Deaths:103
KDR:1.893
Accuracy:54.034% A
HSR:16.410% B+
FA1 Barrage
B**
Kills:166
Deaths:128
KDR:1.297
Accuracy:51.226% B**
HSR:15.060% C+
NSX Tengu
A++
Kills:147
Deaths:39
KDR:3.769
Accuracy:47.726% A++
HSR:27.211% B**
Kills:17,877
Deaths (as Light Assault):7,768
Deaths (to Light Assaults):9,002
KDR:2.30136
Kill Difference:10,109
Playtime:518.619 hours
Usage:20%
Score:10.009m
Score/min:322
Accuracy (listed only):38.726%
HSR (listed only):22.494%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
A
Kills:1,681
Deaths:722
KDR:2.328
Accuracy:29.187% A
HSR:22.189% C++
NS-11C
B*
Kills:1,550
Deaths:762
KDR:2.034
Accuracy:28.455% B*
HSR:23.871% B*
LC3 Jaguar
A*
Kills:1,352
Deaths:336
KDR:4.024
Accuracy:32.933% A*
HSR:25.888% B**
HC1 Cougar
A+
Kills:1,343
Deaths:674
KDR:1.993
Accuracy:31.258% A+
HSR:16.828% D--
T5 AMC
B**
Kills:1,182
Deaths:621
KDR:1.903
Accuracy:28.580% B**
HSR:17.767% C
AMR-66
A++
Kills:1,158
Deaths:500
KDR:2.316
Accuracy:38.062% A++
HSR:24.093% C+
TRAC-5
A++
Kills:1,147
Deaths:593
KDR:1.934
Accuracy:29.194% A++
HSR:15.693% D
TAS-16 Blackjack
B++
Kills:764
Deaths:416
KDR:1.837
Accuracy:68.431% B++
HSR:17.670% B+
DMR-99
A
Kills:750
Deaths:218
KDR:3.440
Accuracy:40.367% A
HSR:35.733% B*
NSX Tanto
B**
Kills:712
Deaths:273
KDR:2.608
Accuracy:31.325% B**
HSR:31.882% B**
TRAC-Shot
A
Kills:484
Deaths:351
KDR:1.379
Accuracy:30.660% A
HSR:18.802% C++
TRS-12 Uppercut
A+
Kills:483
Deaths:168
KDR:2.875
Accuracy:74.429% A+
HSR:23.603% A+
TRAC-5 S
B**
Kills:366
Deaths:371
KDR:0.987
Accuracy:27.783% B**
HSR:15.574% C+
NS Baron G5
B**
Kills:314
Deaths:109
KDR:2.881
Accuracy:54.475% B**
HSR:14.331% C+
MG-C1 Kindred
A++
Kills:278
Deaths:85
KDR:3.271
Accuracy:34.889% A++
HSR:31.655% A
AS16 NightHawk
A
Kills:195
Deaths:103
KDR:1.893
Accuracy:54.034% A
HSR:16.410% B+
FA1 Barrage
B**
Kills:166
Deaths:128
KDR:1.297
Accuracy:51.226% B**
HSR:15.060% C+
MG-HBR1 Dragoon
A*
Kills:136
Deaths:21
KDR:6.476
Accuracy:48.075% A*
HSR:37.500% B*
Kills:14,061
Deaths (as Engineer):6,451
Deaths (to Engineers):7,589
KDR:2.17966
Kill Difference:7,610
Playtime:535.429 hours
Usage:21%
Score:13.470m
Score/min:419
Accuracy (listed only):40.742%
HSR (listed only):22.475%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:6,716
Deaths:2,456
KDR:2.735
Accuracy:29.755% A
HSR:32.847% A++
TORQ-9
A
Kills:2,932
Deaths:1,285
KDR:2.282
Accuracy:30.354% A
HSR:29.604% B*
Cycler TRV
B**
Kills:1,822
Deaths:962
KDR:1.894
Accuracy:27.288% B**
HSR:22.393% B+
SMG-46 Armistice
A
Kills:1,616
Deaths:611
KDR:2.645
Accuracy:32.456% A
HSR:19.307% B+
T1 Cycler
B**
Kills:1,541
Deaths:749
KDR:2.057
Accuracy:26.513% B**
HSR:27.255% B*
SABR-13
B**
Kills:1,305
Deaths:678
KDR:1.925
Accuracy:30.592% B**
HSR:22.682% C
T1A Unity
B+
Kills:1,248
Deaths:707
KDR:1.765
Accuracy:28.062% B+
HSR:27.003% B
MKV Suppressed
A+
Kills:1,213
Deaths:406
KDR:2.988
Accuracy:33.059% A+
HSR:27.370% A
NS-7 PDW
B**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B**
HSR:19.811% B
PDW-16 Hailstorm
A++
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A++
HSR:22.997% A
TAS-16 Blackjack
B++
Kills:764
Deaths:416
KDR:1.837
Accuracy:68.431% B++
HSR:17.670% B+
NS-11A
A**
Kills:603
Deaths:211
KDR:2.858
Accuracy:33.715% A*
HSR:39.635% A**
TRS-12 Uppercut
A+
Kills:483
Deaths:168
KDR:2.875
Accuracy:74.429% A+
HSR:23.603% A+
NS Baron G5
B**
Kills:314
Deaths:109
KDR:2.881
Accuracy:54.475% B**
HSR:14.331% C+
MG-S1 Jackal
M+
Kills:313
Deaths:50
KDR:6.260
Accuracy:37.162% A*
HSR:38.019% M+
Shuriken
A**
Kills:249
Deaths:80
KDR:3.113
Accuracy:31.589% B**
HSR:32.932% A**
T1S Cycler
A++
Kills:234
Deaths:100
KDR:2.340
Accuracy:32.569% A++
HSR:25.641% B++
T1B Cycler
A**
Kills:215
Deaths:55
KDR:3.909
Accuracy:34.108% A++
HSR:46.977% A**
AS16 NightHawk
A
Kills:195
Deaths:103
KDR:1.893
Accuracy:54.034% A
HSR:16.410% B+
FA1 Barrage
B**
Kills:166
Deaths:128
KDR:1.297
Accuracy:51.226% B**
HSR:15.060% C+
NSX Tengu
A++
Kills:147
Deaths:39
KDR:3.769
Accuracy:47.726% A++
HSR:27.211% B**
NSX Yumi
B**
Kills:106
Deaths:52
KDR:2.038
Accuracy:31.773% B**
HSR:27.359% C++
Kills:24,504
Deaths (as Combat Medic):10,235
Deaths (to Combat Medics):5,206
KDR:2.39414
Kill Difference:14,269
Playtime:407.992 hours
Usage:16%
Score:9.726m
Score/min:397
Accuracy (listed only):38.747%
HSR (listed only):26.187%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:6,523
Deaths:1,703
KDR:3.830
Accuracy:47.791% A+
HSR:73.172% B+
NS-44 Commissioner
B**
Kills:3,483
Deaths:2,022
KDR:1.723
Accuracy:43.110% B*
HSR:29.773% B**
SMG-46 Armistice
A
Kills:1,616
Deaths:611
KDR:2.645
Accuracy:32.456% A
HSR:19.307% B+
MKV Suppressed
A+
Kills:1,213
Deaths:406
KDR:2.988
Accuracy:33.059% A+
HSR:27.370% A
NS-357 Underboss
A*
Kills:1,201
Deaths:577
KDR:2.081
Accuracy:46.050% B**
HSR:38.801% A*
NS-30 Vandal
B*
Kills:1,191
Deaths:444
KDR:2.682
Accuracy:38.421% B*
HSR:19.312% D-
M77-B
A+
Kills:1,164
Deaths:330
KDR:3.527
Accuracy:47.186% A+
HSR:74.828% C+
TRAP-M1
A++
Kills:1,162
Deaths:283
KDR:4.106
Accuracy:38.318% A++
HSR:29.088% B+
NS-7 PDW
B**
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:29.974% B**
HSR:19.811% B
SOAS-20
A
Kills:1,161
Deaths:425
KDR:2.732
Accuracy:34.281% A
HSR:20.413% C+
PDW-16 Hailstorm
A++
Kills:1,161
Deaths:376
KDR:3.088
Accuracy:33.149% A++
HSR:22.997% A
RAMS .50M
A
Kills:1,160
Deaths:193
KDR:6.010
Accuracy:47.383% A
HSR:78.793% C+
HSR-1
B**
Kills:1,159
Deaths:519
KDR:2.233
Accuracy:40.730% B**
HSR:21.657% D
TX1 Repeater
A
Kills:1,159
Deaths:794
KDR:1.460
Accuracy:30.095% B**
HSR:29.249% A
SR-7
C*
Kills:1,156
Deaths:462
KDR:2.502
Accuracy:42.145% C*
HSR:74.827% C-
TS2 Inquisitor
B++
Kills:859
Deaths:625
KDR:1.374
Accuracy:30.931% B+
HSR:23.749% B++
NSX Tomoe
A++
Kills:648
Deaths:266
KDR:2.436
Accuracy:36.697% A++
HSR:32.562% C-
NS-44P Commissioner
A*
Kills:538
Deaths:176
KDR:3.057
Accuracy:48.607% B*
HSR:47.398% A*
NS-61 Emissary
B*
Kills:408
Deaths:278
KDR:1.468
Accuracy:33.078% B*
HSR:16.422% C+
NSX Daimyo
A
Kills:406
Deaths:99
KDR:4.101
Accuracy:48.880% B**
HSR:98.276% A
MG-S1 Jackal
M+
Kills:313
Deaths:50
KDR:6.260
Accuracy:37.162% A*
HSR:38.019% M+
Shuriken
A**
Kills:249
Deaths:80
KDR:3.113
Accuracy:31.589% B**
HSR:32.932% A**
TX2 Emperor
A++
Kills:191
Deaths:129
KDR:1.481
Accuracy:34.420% B*
HSR:32.461% A++
NS-45 Pilot
A*
Kills:165
Deaths:87
KDR:1.897
Accuracy:34.316% B+
HSR:44.242% A*
KSR-35
B**
Kills:160
Deaths:56
KDR:2.857
Accuracy:40.309% B*
HSR:36.250% B**
NSX Tengu
A++
Kills:147
Deaths:39
KDR:3.769
Accuracy:47.726% A++
HSR:27.211% B**
T4 AMP
B*
Kills:113
Deaths:85
KDR:1.329
Accuracy:32.777% B*
HSR:24.779% B*
NS-AM7 Archer
A
Kills:100
Deaths:163
KDR:0.613
Accuracy:52.579% D-
HSR:29% A
Kills:29,967
Deaths (as Infiltrator):11,772
Deaths (to Infiltrators):7,417
KDR:2.54562
Kill Difference:18,195
Playtime:325.064 hours
Usage:13%
Score:7.291m
Score/min:374
Accuracy (listed only):39.043%
HSR (listed only):37.953%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:549
Deaths:104
KDR:5.279
Accuracy:23.364% A+
HSR:29.873% A++
MRC3 Mercy
A+
Kills:519
Deaths:102
KDR:5.088
Accuracy:24.058% A+
HSR:28.324% A+
M6 Onslaught
A*
Kills:231
Deaths:57
KDR:4.053
Accuracy:27.341% A*
HSR:24.675% B**
M6 Onslaught
A++
Kills:228
Deaths:59
KDR:3.864
Accuracy:24.234% A++
HSR:18.421% C
M3 Pounder HEG
A+
Kills:217
Deaths:61
KDR:3.557
Accuracy:54.980% A+
HSR:2.765% C
M3 Pounder HEG
A++
Kills:205
Deaths:78
KDR:2.628
Accuracy:53.199% A++
HSR:5.366% A+
M1 Heavy Cycler
A
Kills:195
Deaths:82
KDR:2.378
Accuracy:19.628% A
HSR:16.923% C+
M2 Mutilator
B**
Kills:161
Deaths:61
KDR:2.639
Accuracy:18.755% B**
HSR:18.012% C+
Kills:2,305
Deaths (as MAX Suit):302
Deaths (to MAX Suits):2,172
KDR:7.63245
Kill Difference:2,003
Playtime:26.826 hours
Usage:1%
Score:0.749m
Score/min:465
Accuracy (listed only):30.695%
HSR (listed only):18.045%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
M
Kills:3,722
V. Kills:334 N/A
Deaths:274
KDR:13.584
Accuracy:37.641% A+
KPH:95.300 A++
VKPH:8.600 M
M18 Needler
A++
Kills:3,705
V. Kills:3,638 102%
Deaths:915
KDR:4.049
Accuracy:32.393% C+
KPH:19.600 B++
VKPH:19.300 A++
Hellfire Rocket Pods
A**
Kills:2,952
V. Kills:458 N/A
Deaths:84
KDR:35.143
Accuracy:62.214% A++
KPH:221.100 A**
VKPH:34.300 A*
Hornet Missiles
A
Kills:1,211
V. Kills:498 243%
Deaths:95
KDR:12.747
Accuracy:70.675% A
KPH:93.700 B++
VKPH:38.500 C++
M18 Rotary
A**
Kills:689
V. Kills:659 104%
Deaths:132
KDR:5.220
Accuracy:36.956% B**
KPH:26.900 B**
VKPH:25.700 A**
M18 Locust
B+
Kills:244
V. Kills:248 98%
Deaths:57
KDR:4.281
Accuracy:30.394% C
KPH:18 C+
VKPH:18.300 B+
Kills:12,523 (8,360 + 0)
Deaths:1,557
KDR:8.043
VKDR:3.748
Vehicle Kills:5,835
Kill Difference:10,966
Playtime:293.396 hours
Usage:12%
Score:5.463m
Score/min:310
Piloting Accuracy:30.394%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:1,104
V. Kills:1,048 105%
Deaths:254
KDR:4.346
Accuracy:57.255% B**
KPH:15 A+
VKPH:14.300 A++
C150 Dalton
B++
Kills:928
V. Kills:990 94%
Deaths:165
KDR:5.624
Accuracy:23.375% F
KPH:31.200 C+
VKPH:33.300 B++
L105 Zephyr
A++
Kills:679
V. Kills:79 N/A
Deaths:21
KDR:32.333
Accuracy:52.936% A
KPH:100.600 A++
VKPH:11.700 B+
AP30 Shredder
A+
Kills:101
V. Kills:101 99%
Deaths:9
KDR:11.222
Accuracy:37.938% B++
KPH:30.700 C++
VKPH:30.700 A+
Kills:2,812 (1,104 + 1,708)
Deaths:449
KDR:6.263
VKDR:4.940
Vehicle Kills:2,218
Kill Difference:2,363
Playtime:113.144 hours
Usage:4%
Score:1.839m
Score/min:271
Piloting Accuracy:57.255%
Gunner Accuracy:37.938%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M*
Kills:413
V. Kills:53 N/A
Deaths:8
KDR:51.625
Accuracy:65.217% A++
KPH:135.700 M*
VKPH:17.400 A**
C75 Viper
M**
Kills:370
V. Kills:37 N/A
Deaths:22
KDR:16.818
Accuracy:50.586% A
KPH:96.300 M**
VKPH:9.600 B+
L100 Python AP
B**
Kills:139
V. Kills:72 190%
Deaths:12
KDR:11.583
Accuracy:61.829% B++
KPH:45.500 B**
VKPH:23.600 B**
Kills:922 (922 + 0)
Deaths:42
KDR:21.952
VKDR:3.857
Vehicle Kills:162
Kill Difference:880
Playtime:9.943 hours
Usage:0%
Score:0.305m
Score/min:511
Driving Accuracy:61.829%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:1,326
V. Kills:832 159%
Deaths:126
KDR:10.524
Accuracy:52.884% B++
KPH:50.500 A++
VKPH:31.700 A**
P2-120 HESH
A++
Kills:1,153
V. Kills:181 N/A
Deaths:58
KDR:19.879
Accuracy:54.564% A+
KPH:87 A++
VKPH:13.700 B*
P2-120 HEAT
M
Kills:929
V. Kills:318 291%
Deaths:81
KDR:11.469
Accuracy:52.871% A
KPH:56.400 M
VKPH:19.300 A*
MR11 Gatekeeper
A+
Kills:161
V. Kills:118 135%
Deaths:12
KDR:13.417
Accuracy:50% A
KPH:37.400 A+
VKPH:27.400 A
P525 Marauder
M**
Kills:134
V. Kills:12 N/A
Deaths:2
KDR:67
Accuracy:32.081% A++
KPH:137.100 A*
VKPH:12.300 M**
G30 Vulcan
A+
Kills:109
V. Kills:74 145%
Deaths:15
KDR:7.267
Accuracy:43.949% A++
KPH:36.100 A
VKPH:24.500 A+
Kills:3,812 (3,408 + 404)
Deaths:294
KDR:12.966
VKDR:5.221
Vehicle Kills:1,535
Kill Difference:3,518
Playtime:64.273 hours
Usage:3%
Score:1.696m
Score/min:440
Driving Accuracy:52.871%
Gunner Accuracy:43.949%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
S
Kills:1,228
V. Kills:54 N/A
Deaths:42
KDR:29.238
Accuracy:45.994% A+
KPH:318.500 S
VKPH:14 A*
G20 Vulcan-H
A*
Kills:258
V. Kills:184 139%
Deaths:23
KDR:11.217
Accuracy:54.534% B*
KPH:71.800 A
VKPH:51.200 A*
MR11 Gatekeeper-H
B**
Kills:83
V. Kills:96 86%
Deaths:14
KDR:5.929
Accuracy:64.853% A+
KPH:34.600 C*
VKPH:40 B**
E540 Halberd-H
N/A
Kills:50
V. Kills:30 161%
Deaths:9
KDR:5.556
Accuracy:62.168% N/A
KPH:46.400 N/A
VKPH:27.800 N/A
Kills:1,619 (0 + 1,619)
Deaths:88
KDR:18.398
VKDR:4.136
Vehicle Kills:364
Kill Difference:1,531
Playtime:10.924 hours
Usage:0%
Score:0.481m
Score/min:734
Driving Accuracy:N/A%
Gunner Accuracy:62.168%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:674
V. Kills:113 N/A
Deaths:34
KDR:19.824
Accuracy:51.065% A++
KPH:101.800 A**
VKPH:17.100 A++
M40 Fury
A**
Kills:606
V. Kills:79 N/A
Deaths:23
KDR:26.348
Accuracy:47.369% A
KPH:115.200 A**
VKPH:15 B++
M20 Basilisk
A++
Kills:134
V. Kills:39 335%
Deaths:13
KDR:10.308
Accuracy:54.153% A++
KPH:40.400 A++
VKPH:11.800 B**
M20 Basilisk
A*
Kills:131
V. Kills:65 198%
Deaths:16
KDR:8.188
Accuracy:55.710% A++
KPH:37.600 A+
VKPH:18.600 A*
M12 Kobalt
A++
Kills:83
V. Kills:4 N/A
Deaths:6
KDR:13.833
Accuracy:26.297% A++
KPH:111.500 A+
VKPH:5.400 B**
M12 Kobalt
A++
Kills:70
V. Kills:3 N/A
Deaths:
KDR:
Accuracy:24.511% A+
KPH:135.800 A++
VKPH:5.800 B*
Kills:1,698 (0 + 1,698)
Deaths:92
KDR:18.457
VKDR:3.293
Vehicle Kills:303
Kill Difference:1,606
Playtime:19.943 hours
Usage:1%
Score:0.529m
Score/min:442
Driving Accuracy:N/A%
Gunner Accuracy:24.511%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:332
V. Kills:17 N/A
Deaths:126
KDR:2.635
Accuracy:46.784% B+
KPH:54.400 C++
VKPH:2.800 B++
Kills:332 (332 + 0)
Deaths:126
KDR:2.635
VKDR:0.135
Vehicle Kills:17
Kill Difference:206
Playtime:6.106 hours
Usage:0%
Score:0.045m
Score/min:123
Driving Accuracy:46.784%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:252
V. Kills:14 N/A
Deaths:10
KDR:25.200
Accuracy:44.048% A+
KPH:118.200 A
VKPH:6.600 C+
M20 Wyvern
C
Kills:115
V. Kills:87 131%
Deaths:20
KDR:5.750
Accuracy:40.384% C++
KPH:15.600 D
VKPH:11.800 C
Kills:367 (0 + 367)
Deaths:30
KDR:12.233
VKDR:3.367
Vehicle Kills:101
Kill Difference:337
Playtime:9.498 hours
Usage:0%
Score:0.107m
Score/min:187
Piloting Accuracy:N/A%
Gunner Accuracy:40.384%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 23,82823,6454,9894.739A1.7032.428%A*39.92%A*105M+N/A259225.1h8.7A26.8B**
TAR 6,7556,7162,4562.735B*0.3029.755%A32.847%A++66.2A++N/A163101.4h9.6A32.1B**
TSAR-42 6,5506,5231,7033.83C*0.7947.791%A+73.172%B+90.1A**N/A23572.4h1.7B**3.6B**
T9A "Butcher" 5,1605,1101,4813.45B*0.4128.797%B*32.74%B++85.2B**N/A21260h9.2B**31.8B**
M14 Banshee 4,0563,72227413.584B*10.5537.641%A+1.021%C+95.2A++8.5M28439.1h17.3B+45.8B++
M18 Needler 7,3433,7059154.049B++1.0132.393%C+1.296%D19.6B++19.3A++268188.9h106.8B+329.6B+
NS-44 Commissioner 3,5113,4832,0221.723B++1.3143.11%B*29.773%B**70.6A+N/A18549.3h2.9B**6.7B*
Hellfire Rocket Pods 3,4102,9528435.143M*32.1162.214%A++N/A220.3A**34.2A*81013.4h11.3B++18.2B*
TORQ-9 2,9572,9321,2852.282B++0.7530.354%A29.604%B*55.8B**N/A14452.5h10.8A35.5B**
T9 CARV 2,7662,7458943.07B**0.0328.761%A*31.075%A88.3M*N/A28131.1h9.4A32.6B**
NS-15M2 2,5852,5677753.312B**0.2830.069%A32.879%B**86.7A+N/A22329.6h9.1B**30.2B*
C-4 3,4432,5181,2342.041B+0.9928.34%B+N/A48.4D17.8D33752h1.3B+4.7B+
TMG-50 2,3262,3018772.624A0.4128.966%A+27.771%B++72.4A++N/A18531.8h8.5B**29.4B*
Cycler TRV 1,8421,8229621.894B+1.1427.288%B**22.393%B+46.2B*N/A12839.4h10.2B**37.5B*
LC2 Lynx 1,6901,6817222.328B**0.7129.187%A22.189%C++52.4AN/A14332.1h11B**37.6B**
SMG-46 Armistice 1,6281,6166112.645A+0.3932.456%A19.307%B+63.1A++N/A17025.6h10.7B**33.1B*
T32 Bull 1,5901,5766002.627B**0.4129.177%B**25.825%C**74A+N/A19421.3h9.5B**32.7B*
NS-11C 1,5641,5507622.034B**1.0028.455%B*23.871%B*49.8B**N/A14131.1h10.2B**35.7B*
T1 Cycler 1,5571,5417492.057B*0.9826.513%B**27.255%B*48.3A+N/A16531.9h9.8A+37B**
LC3 Jaguar 1,3621,3523364.024A++0.9932.933%A*25.888%B**93.2M++N/A26614.5h9.8B*29.7B**
HC1 Cougar 1,3631,3436741.993B**1.0431.258%A+16.828%D--45.4B*N/A11829.6h9.9B*31.6B*
P2-120 AP 2,1581,32612610.524B+7.4952.884%B++4.223%B+50.6A++31.8A**52626.2h6.2B+11.7B++
SABR-13 1,3151,3056781.925B+1.1130.592%B**22.682%C49.6B*N/A12026.3h9.4B**30.6B**
NS Decimator 1,9511,2906042.136A0.9067.467%B*2.481%C++46.9B*24B**35527.5h4.2B+6.2B++
T1A Unity 1,2581,2487071.765B+1.2728.062%B+27.003%B48.4C**N/A13725.8h10.3B**36.8B*
P525 Marauder-H 1,2821,2284229.238A26.2045.994%A+N/A314.9S13.8A*7973.9h4.3B**9.2B**
MKV Suppressed 1,2221,2134062.988A**0.0533.059%A+27.37%A84.8A**N/A22414.3h10.6B**32B++
Hornet Missiles 1,7091,2119512.747B**9.7170.675%A1.321%C93.9B++38.6C++51912.9h5.8B**8.2A
NS-357 Underboss 1,2061,2015772.081B**0.9546.05%B**38.801%A*115.5A**N/A31310.4h3A6.6B**
NS-30 Vandal 1,2031,1914442.682B+0.3538.421%B*19.312%D-65.8AN/A14918.1h4.4B**11.4B*
T5 AMC 1,1931,1826211.903B**1.1328.58%B**17.767%C40.8AN/A10229h10.7B**37.3B*
NSX Naginata 1,1831,1714302.723A0.3130.384%A+30.743%B+77.5AN/A26515.1h8.9B*29.3B*
Icikill 1,1721,16412,2240.095B*2.9448.996%A3.093%D-2.5C+N/A6458.6h1.7B++3.4B++
M77-B 1,1691,1643303.527B**0.4947.186%A+74.828%C+85SN/A20613.7h1.8B**3.8B**
TRAP-M1 1,1621,1622834.106A*1.0738.318%A++29.088%B+96M+N/A21112.1h7.2B*18.9B*
NS-7 PDW 1,1741,1614942.35A++0.6929.974%B**19.811%B55.3A+N/A14921h10.7B**35.6B*
SOAS-20 1,1661,1614252.732B*0.3034.281%A20.413%C+58.3AN/A14219.9h9B**26.1B**
T7 Mini-Chaingun 1,1731,1614242.738A*0.3025.082%A++13.092%C+72.1A*N/A18916.1h10.6B**42.1B*
PDW-16 Hailstorm 1,1671,1613763.088A*0.0533.149%A++22.997%A90.7M*N/A22812.8h10.6B**32B*
RAMS .50M 1,1601,1601936.01B*2.9747.383%A78.793%C+110.5SN/A31810.5h1.6B**3.3B**
HSR-1 1,1731,1595192.233C++0.8040.73%B**21.657%D59.4B*N/A13219.5h4.7B++11.4B*
TX1 Repeater 1,1681,1597941.46B*1.5830.095%B**29.249%A62.6A++N/A17218.5h9.9B*32.8B*
AMR-66 1,1661,1585002.316A++0.7238.062%A++24.093%C+56.5A*N/A15120.5h6.2B**16.2B**
SR-7 1,1681,1564622.502C0.5342.145%C*74.827%C-47.6B+N/A10924.3h2.1C*4.9B
P2-120 HESH 1,3341,1535819.879B+16.8454.564%A+N/A87.3A++13.7B*29713.2h4.1B+7.5B**
TRAC-5 1,1701,1475931.934A+1.1029.194%A++15.693%D33B**N/A14234.8h10.9B**37.5B*
CAS30 Tank Buster 2,1521,1042544.346A++1.3157.255%B**N/A15A+14.3A++17773.4h37B*64.6B*
P2-120 HEAT 1,2479298111.469B*8.4352.871%A3.66%B56.3M19.3A*31416.5h5B**9.5A
C150 Dalton 1,9189281655.624C+2.5923.375%FN/A31.2C+33.3B++44629.7h3.2B*13.6C
TS2 Inquisitor 8718596251.374C*1.6630.931%B+23.749%B++68.7A1B+18312.5h8.1B++26.2B++
T9 CARV-S 8428333032.749B*0.2929.535%A+32.173%B**74.4AN/A21311.2h10B++33.7B++
Auraxium Slasher 84881721,1380.039C+3.0038.574%B++N/A0.9CN/A2924h1.9B+4.9B+
TAS-16 Blackjack 7727644161.837B+1.2068.431%B++17.67%B+62.6B**N/A18212.2h2.3B+3.4B+
DMR-99 7567502183.44B++0.4040.367%A35.733%B*73.5AN/A18710.2h5.6B**13.9B**
NSX Tanto 7207122732.608A+0.4331.325%B**31.882%B**68.5AN/A18110.4h9.9B++31.4B+
Frag Grenade 7006981698N/A694.9653.563%AN/A698B**2D--22831h2.9B*5.5B*
M18 Rotary 1,3486891325.22A++2.1836.956%B**2.032%C26.8B**25.6A*33525.7h87.6B+237B*
L105 Zephyr 7586792132.333A*29.3052.936%AN/A101.3A*11.8B+4146.7h4.2B**8B**
M40 Fury 7876743419.824A+16.7951.065%A++1.335%C-102.1A**17.1A++4956.6h10.2B++19.9B**
ML-7 9946605081.299B**1.7470.137%A++2.121%C-37.1A18.8B**33317.8h4.8B**6.9A
NSX Tomoe 6556482662.436B+0.6036.697%A++32.562%C-59.4B*N/A26310.9h11.6B++31.7B*
M40 Fury 6856062326.348A**23.3147.369%A1.155%D114.3A**14.9B++5045.3h8.8B*18.6B**
NS-11A 6116032112.858B**0.1833.715%A*39.635%A**70.9A*N/A2348.5h9.7A+28.8A
MG-H1 Watchman 577572975.897M+2.8633.836%A*38.811%A++139.5M**1.2B*3914.1h9.1A+26.8B**
MRC3 Mercy 5555491045.279A2.2423.364%A+29.873%A++60.3A**N/A1519.1h14A59.8B**
NS-44P Commissioner 5465381763.057A+0.0248.607%B*47.398%A*145.4A*2.2M**3973.7h2.5B**5.1B*
MRC3 Mercy 5215191025.088A2.0524.058%A+28.324%A+57.7A*N/A1549h14.4A60B**
TRAC-Shot 4944843511.379C++1.6630.66%A18.802%C++19.1DN/A6225.3h10.6B34.7B++
TRS-12 Uppercut 4864831682.875A+0.1674.429%A+23.603%A+83.3A++N/A2355.8h2.2B++2.9B++
Tank Mine 7074641124.143B*1.1180.061%M*N/A91C47.6C--8735.1h2.3D2.8A++
T16 Rhino 4214201782.36B**0.6826.957%A28.333%B**64.6A++N/A2746.5h10.3B**38.1B*
L100 Python HESH 466413851.625M**48.5965.217%A++N/A137.7M**17.7M6173h2.4B**3.7B**
NS-61 Emissary 4144082781.468B*1.5733.078%B*16.422%C+41.2B*N/A1179.9h9.5B++28.8B*
NSX Daimyo 406406994.101C**1.0748.88%B**98.276%A131M+N/A3363.1h1.9B**3.8B**
The Slasher 3973972,3080.172M2.8650.356%B**9.32%C+5BN/A1179.1h1.8B++3.5C++
C75 Viper 4073702216.818A*13.7850.586%AN/A97.4M**9.7B+4783.8h6.8B**13.4A
TRAC-5 S 3713663710.987C++2.0527.783%B**15.574%C+16.4CN/A4922.3h11.3C**40.8B+
S12 Renegade 3493321262.635C++0.4046.784%B+3.012%D54.4C++2.8B++1236.1h3.4C+7.4C**
NS Baron G5 3173141092.881A*0.1554.475%B**14.331%C+84.9A**N/A2223.7h3.6B*6.6C+
MG-S1 Jackal 314313506.26S3.2237.162%A*38.019%M+149SN/A4172.1h7.5B++20.2B**
MG-C1 Kindred 281278853.271A0.2434.889%A++31.655%A120.9M+1.3B+2692.3h8.1B**23.1B**
G20 Vulcan-H 4422582311.217A++8.1854.534%B*2.326%C71.7A51.1A*8263.6h89.2B+163.6B++
CAS 14-E 2662521025.2B22.1644.048%A+N/A120A6.7C++2892.1h20.3B*46B**
Shuriken 249249803.113A++0.0831.589%B**32.932%A**95.8A*N/A2692.6h10.5B**33.4B**
M18 Locust 492244574.281A1.2530.394%C2.049%C++18.1C+18.4B+23413.5h123.2C++405.2C*
T1S Cycler 2352341002.34A0.7032.569%A++25.641%B++55.7A+N/A2084.2h10.2B**31.3B**
M6 Onslaught 231231574.053B**1.0227.341%A*24.675%B**66A*N/A1723.5h14.8B**54.1B**
M12 Kobalt 236230546B++42.9627.25%B**16.957%C+135.3B+3.5C2891.7h13.4B++49B*
M6 Onslaught 232228593.864B*0.8324.234%A++18.421%C58.5A++1B**1553.9h15.8B*65.1B*
M3 Pounder HEG 237217613.557A0.5254.98%A+2.765%C47.2M*4.3C**1994.6h9A+16.4B**
T1B Cycler 217215553.909B**0.8734.108%A++46.977%A**97.7A*N/A2892.2h8.7A+25.4A
Spear Anti-Vehicle Phalanx Turret 284206825.75M*22.7164.947%A*3.398%C103M**39A++7652h5.3B+8.2A
M3 Pounder HEG 225205782.628B++0.4153.199%A++5.366%A+36.6A*3.6C*2005.6h11.1B**20.8B*
M1 Heavy Cycler 198195822.378B*0.6619.628%A16.923%C+36.8A++N/A1525.3h16.7B+85.3B++
AS16 NightHawk 1951951031.893B++1.1454.034%A16.41%B+57.4B**N/A1853.4h4.2C**7.8B++
Ripper 1941939910.195B*2.8440.681%A11.399%D5.2C+N/A1436.9h1.3B+3.2C+
TX2 Emperor 1911911291.481B+1.5534.42%B*32.461%A++61.6A+N/A2143.1h6.2A18.1B*
Sticky Grenade 1871871187N/A183.9651.464%C+N/A1870A*N/A46940.1h1.3B**2.6B++
FA1 Barrage 1661661281.297B1.7451.226%B**15.06%C+36.1B+N/A1944.6h3.7B**7.1B**
NS-45 Pilot 167165871.897B+1.1434.316%B+44.242%A*97.1A1.2B**2531.7h5.6B*16.4B++
M2 Mutilator 163161612.639B+0.4018.755%B**18.012%C+42.4A+N/A1493.8h15.6B+83B++
MR11 Gatekeeper 2791611213.417A*10.3850%A2.484%B37.4A+27.4A7694.3h37.4B*74.8B**
KSR-35 164160562.857B0.1840.309%B*36.25%B**106.7M*2.7S3001.5h3.6B**8.9B*
Anti-Vehicle Grenade 1821531153N/A149.9649.756%C+N/A382.5C+72.5C21660.4h4.7B+9.4B+
NSX Tengu 149147393.769A**0.7347.726%A++27.211%B**98A*1.3A++2561.5h10.6B++22.1B++
L100 Python AP 2111391211.583A+8.5561.829%B++2.158%C44.8B**23.2B*4463.1h5.3B8.6B++
MG-HBR1 Dragoon 137136216.476S3.4448.075%A*37.5%B*90.7M*N/A2601.5h3.8A7.8A
M20 Basilisk 1731341310.308M+7.2754.153%A++5.224%C40.6A++11.8B**3793.3h66.9B*123.6B**
NSX Amaterasu 1341343,4550.039C3.0024.682%C+4.478%D*1C--N/A2139.3h2.3C++9.4B+
P525 Marauder 146134267M*63.9632.081%A++2.985%A134A*12M*6591h5B*15.5B**
NSX Masamune 177133761.75A1.2958.218%C+3.008%B*45.9B**15.2C++2442.9h6.3B*10.9B*
M40 Fury 150133344.333A+41.3055.929%B++N/A166.3A++21.3C*5010.8h8B+14.3B*
M20 Basilisk 2181331013.3B+10.2663.287%A6.767%B**40.3C+25.8B+3313.3h97.3B+153.7B++
M20 Basilisk 196131168.188A*5.1555.71%A++3.817%D37.4A18.6A*3143.5h84.9B+152.3B**
ASP-30 Grounder 1651271380.92B+2.1268.75%B*3.937%B+24B*7.2C--2175.3h5.4A7.8A
M20 Wyvern 202115205.75C++2.7140.384%C++6.957%A+15.5D11.8C1587.4h91.9C227.6C+
T4 AMP 114113851.329B+1.7132.777%B*24.779%B*56.5B**N/A1972h11.8B++36B*
G30 Vulcan 183109157.267B++4.2343.949%A++N/A36.3A+24.7A+4663h104.6C+238.1B++
NSX Yumi 108106522.038B+1.0031.773%B**27.359%C++58.9B**1.1C++2761.8h9.4B**29.6B*
AP30 Shredder 202101911.222C++8.1937.938%B++N/A30.6C++30.6A+4833.3h87.2C++229.8B+
NS-AM7 Archer 1241001630.613C**2.4252.579%D-29%A5.5C1.3D-4118.2h10B*19B*
T2 Striker 223951580.601C++2.4361.041%B*1.053%C+10.6C14.2B++2409h70.6D**115.7C--
M60-A Bulldog 10889118.091C*5.0633.178%C-1.124%C-40.5C*8.6B+4782.2h4A12.1B++
MR11 Gatekeeper-H 17983145.929B2.8964.853%A+2.41%B++34.6C*40B**5982.4h54.1C**83.5B++
M12 Kobalt 8783613.833C+10.8026.297%A++15.663%D118.6A++5.7B**4400.7h14.7B++56B++
M60-A Bulldog 8778178B**74.9654.105%B++6.41%M+41.1C++4.7C*2441.9h5.6C*10.3B+
M60-G Bulldog 9276612.667C+9.6361.263%B**N/A50.7C10.7C2131.5h5.6B++9.2B*
M12 Kobalt 7370170M*66.9624.511%A+7.143%F*140A++6B**3980.5h16.5B67.1B++
M60-A Bulldog 8265232.5C**29.4653.423%B++1.538%D40.6C**10.6A*3231.6h5.5B10.3B+
Chainblade 69582,5250.023C+3.0145.758%AN/A0.6C+N/A3103.6h2.6C++5.7B+
A30 Walker 1045168.5B+5.4637.723%A*3.922%A*11.1C++11.5C**1564.6h206.7C548B++
E540 Halberd-H 805095.556C2.5262.168%B+2%C+45.5C++27.3B+4971.1h6.1C++9.8B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon245,0254.4h
Anti-Vehicle MANA Turret133290.8h
Nano-Armor Kit631746,12687.1h
Nanite Revive Grenade01,9510.6h
Medical Applicator654267,79220.8h
Restoration Kit755132.4h
Motion Spotter286,4344.3h
Xiphos Anti-Personnel Tower0590.2h
Rampart Wall21060.7h
Welding Device03,1230.2h
Recon Detection Device106201.2h
Ammunition Package159540.9h
Shield Recharging Field41600.1h
Medical Kit2,86420,62686.5h
Snowman Soldier61370.2h
Hardlight Barrier8600.1h

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