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Raider ToxicWare[91AR] ToxicWare
NC BR 59

KDR: 4.98

Score: 38.2m

Last Seen: Jul 2nd, 2020 6:48 AM
- OFFLINE - 118.3 hour(s)

Prestige 1, Battle Rank 59 - New Conglomerate on Cobalt
Level Progress (to 60): 61%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS AF-4 Cyclone GD-7F AC-X11 NS-11C LA1 Anchor AF-34 Mattock Gauss Compact S NC05 Jackhammer
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,421,485 MLG Score: 2735
Fun Score: N/A
Cheeseburgers Flipped: 823TIME WITH MEDKIT: 2.8%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.055%19.608%55041130882,3156.05124-1.068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.977%1.317A-0.226C-0.063C+HEAD + (~5.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.80.53B+9.80.316C*25

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.418%77.401%0413452,863113422.52469

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.27%0.671B+0.666B+-0.448

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.441B2.20.314C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.539%30.598%0313463,229135462.38303

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.765%0.31C*3.073M++0.899

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.608B+2.30.518B+2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
38.2m155.2%379 (22.7k)319 (19.1k)4.98307112,44822,5665.1199259 (59)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1349986928.251%19.037%53805:1728

25% Heavy Assault6% Infiltrator55% Light Assault13% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 10th, 2013 5:08 PMJan 18th, 2020 2:03 AMJul 7th, 2020 9:34 PM (36d) (PST)Jul 2nd, 2020 2:48 AM (42d) (PST)Jul 2nd, 2020 2:48 AM (42d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6931735200.9400.1890.1791.4960.0242735

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,56910,39631,17356111190119,144

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1993.7h/83.1d 3,088 21,407 25,863 178.9k 1,454 13,082 2,813 82.9m

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B
Kills:16,883
Deaths:3,741
KDR:4.513
Accuracy:30.351% B
HSR:16.490% D
GD-7F
C+
Kills:13,780
Deaths:2,701
KDR:5.102
Accuracy:27.803% C+
HSR:18.578% D
AC-X11
C+
Kills:13,506
Deaths:1,954
KDR:6.912
Accuracy:28.147% C+
HSR:22.397% C
NS-11C
B+
Kills:5,363
Deaths:808
KDR:6.637
Accuracy:29.313% B+
HSR:22.730% C++
Gauss Compact S
A**
Kills:3,239
Deaths:496
KDR:6.530
Accuracy:39.810% A**
HSR:1.883% F--
Razor GD-23
C*
Kills:2,678
Deaths:471
KDR:5.686
Accuracy:28.798% C*
HSR:19.978% C--
AF-4A Bandit
C+
Kills:1,527
Deaths:327
KDR:4.670
Accuracy:27.433% C+
HSR:17.485% D*
MGR-S1 Gladius
C+
Kills:1,275
Deaths:252
KDR:5.060
Accuracy:30.230% C+
HSR:20.157% D
GD-66 Claw
M++
Kills:1,223
Deaths:106
KDR:11.538
Accuracy:57.151% C--
HSR:38.675% M++
NSX Tanto
C*
Kills:1,184
Deaths:161
KDR:7.354
Accuracy:30.588% C*
HSR:27.365% C+
19A Fortuna
C--
Kills:1,173
Deaths:266
KDR:4.410
Accuracy:25.946% C--
HSR:16.113% D--
Blitz GD-10
C*
Kills:1,168
Deaths:286
KDR:4.084
Accuracy:28.699% C*
HSR:16.610% C
NS-7 PDW
B*
Kills:1,160
Deaths:265
KDR:4.377
Accuracy:32.138% B*
HSR:20.259% C+
MKV Suppressed
C**
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:29.742% C**
HSR:19.655% C
AF-19 Mercenary
D
Kills:1,144
Deaths:325
KDR:3.520
Accuracy:22.153% D
HSR:15.822% D*
AF-57 Piston
C
Kills:1,011
Deaths:249
KDR:4.060
Accuracy:36.615% D
HSR:13.947% C
LA39 Bruiser
M**
Kills:995
Deaths:142
KDR:7.007
Accuracy:67.063% C++
HSR:37.588% M**
Tempest
C
Kills:645
Deaths:150
KDR:4.300
Accuracy:27.066% C
HSR:17.985% D
NSX Tengu
C+
Kills:538
Deaths:85
KDR:6.329
Accuracy:39.243% C+
HSR:19.889% C--
MGR-C1 Charger
D
Kills:449
Deaths:98
KDR:4.582
Accuracy:26.537% D
HSR:21.604% D
NSX-P Tanto
C
Kills:254
Deaths:33
KDR:7.697
Accuracy:27.683% C
HSR:26.378% C
NS Baron G5
B*
Kills:211
Deaths:48
KDR:4.396
Accuracy:56.430% B*
HSR:12.796% D
Gauss Compact Burst
C**
Kills:171
Deaths:43
KDR:3.977
Accuracy:26.757% D
HSR:29.825% C**
NS-66 Punisher
C
Kills:51
Deaths:11
KDR:4.636
Accuracy:27.006% C
HSR:23.529% D
Kills:70,788
Deaths (as Light Assault):13,275
Deaths (to Light Assaults):5,932
KDR:5.33243
Kill Difference:57,513
Playtime:1,091.766 hours
Usage:55%
Score:20.142m
Score/min:307
Accuracy (listed only):33.446%
HSR (listed only):20.739%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C
Kills:3,677
Deaths:716
KDR:5.135
Accuracy:26.847% C
HSR:20.859% D--
NC6A GODSAW
D--
Kills:2,507
Deaths:388
KDR:6.461
Accuracy:24.705% D--
HSR:19.625% D**
EM6
C+
Kills:1,771
Deaths:353
KDR:5.017
Accuracy:25.088% C+
HSR:22.022% D
NC6 Gauss SAW
C
Kills:1,654
Deaths:347
KDR:4.767
Accuracy:22.761% C
HSR:18.501% D*
GD-22S
C+
Kills:1,244
Deaths:263
KDR:4.730
Accuracy:26.488% C+
HSR:19.052% D--
EM1
B+
Kills:1,157
Deaths:237
KDR:4.882
Accuracy:28.286% B+
HSR:16.681% D--
MGR-L1 Promise
C
Kills:361
Deaths:84
KDR:4.298
Accuracy:25.393% C
HSR:21.330% D--
NC6S Gauss SAW S
C
Kills:170
Deaths:34
KDR:5
Accuracy:24.981% C
HSR:25.294% C
NSX Naginata
C--
Kills:146
Deaths:23
KDR:6.348
Accuracy:23.154% C--
HSR:26.027% D
NS-15M2
C*
Kills:58
Deaths:10
KDR:5.800
Accuracy:25.882% C
HSR:32.759% C*
Kills:12,745
Deaths (as Heavy Assault):2,455
Deaths (to Heavy Assaults):6,160
KDR:5.19145
Kill Difference:10,290
Playtime:490.683 hours
Usage:25%
Score:10.460m
Score/min:355
Accuracy (listed only):25.358%
HSR (listed only):22.215%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B
Kills:16,883
Deaths:3,741
KDR:4.513
Accuracy:30.351% B
HSR:16.490% D
MGR-S1 Gladius
C+
Kills:1,275
Deaths:252
KDR:5.060
Accuracy:30.230% C+
HSR:20.157% D
GD-66 Claw
M++
Kills:1,223
Deaths:106
KDR:11.538
Accuracy:57.151% C--
HSR:38.675% M++
Blitz GD-10
C*
Kills:1,168
Deaths:286
KDR:4.084
Accuracy:28.699% C*
HSR:16.610% C
NS-7 PDW
B*
Kills:1,160
Deaths:265
KDR:4.377
Accuracy:32.138% B*
HSR:20.259% C+
MKV Suppressed
C**
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:29.742% C**
HSR:19.655% C
AF-57 Piston
C
Kills:1,011
Deaths:249
KDR:4.060
Accuracy:36.615% D
HSR:13.947% C
Reaper DMR
C--
Kills:997
Deaths:243
KDR:4.103
Accuracy:23.264% D--
HSR:24.173% C--
LA39 Bruiser
M**
Kills:995
Deaths:142
KDR:7.007
Accuracy:67.063% C++
HSR:37.588% M**
Carnage AR
C
Kills:647
Deaths:192
KDR:3.370
Accuracy:26.474% C
HSR:14.992% D*
Tempest
C
Kills:645
Deaths:150
KDR:4.300
Accuracy:27.066% C
HSR:17.985% D
NSX Tengu
C+
Kills:538
Deaths:85
KDR:6.329
Accuracy:39.243% C+
HSR:19.889% C--
GR-22
C
Kills:502
Deaths:125
KDR:4.016
Accuracy:25.190% C--
HSR:21.912% C
NC1 Gauss Rifle
C*
Kills:287
Deaths:76
KDR:3.776
Accuracy:24.491% C
HSR:26.829% C*
NC9 A-Tross
C--
Kills:232
Deaths:55
KDR:4.218
Accuracy:22.917% D--
HSR:22.845% C--
NS Baron G5
B*
Kills:211
Deaths:48
KDR:4.396
Accuracy:56.430% B*
HSR:12.796% D
NS-11A
C+
Kills:55
Deaths:9
KDR:6.111
Accuracy:21.158% D*
HSR:25.455% C+
NS-66 Punisher
C
Kills:51
Deaths:11
KDR:4.636
Accuracy:27.006% C
HSR:23.529% D
Kills:29,040
Deaths (as Combat Medic):6,292
Deaths (to Combat Medics):2,632
KDR:4.61538
Kill Difference:22,748
Playtime:88.661 hours
Usage:4%
Score:1.615m
Score/min:304
Accuracy (listed only):33.624%
HSR (listed only):21.877%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:13,780
Deaths:2,701
KDR:5.102
Accuracy:27.803% C+
HSR:18.578% D
AC-X11
C+
Kills:13,506
Deaths:1,954
KDR:6.912
Accuracy:28.147% C+
HSR:22.397% C
NS-11C
B+
Kills:5,363
Deaths:808
KDR:6.637
Accuracy:29.313% B+
HSR:22.730% C++
Gauss Compact S
A**
Kills:3,239
Deaths:496
KDR:6.530
Accuracy:39.810% A**
HSR:1.883% F--
Razor GD-23
C*
Kills:2,678
Deaths:471
KDR:5.686
Accuracy:28.798% C*
HSR:19.978% C--
AF-4A Bandit
C+
Kills:1,527
Deaths:327
KDR:4.670
Accuracy:27.433% C+
HSR:17.485% D*
GD-66 Claw
M++
Kills:1,223
Deaths:106
KDR:11.538
Accuracy:57.151% C--
HSR:38.675% M++
NSX Tanto
C*
Kills:1,184
Deaths:161
KDR:7.354
Accuracy:30.588% C*
HSR:27.365% C+
19A Fortuna
C--
Kills:1,173
Deaths:266
KDR:4.410
Accuracy:25.946% C--
HSR:16.113% D--
AF-19 Mercenary
D
Kills:1,144
Deaths:325
KDR:3.520
Accuracy:22.153% D
HSR:15.822% D*
AF-57 Piston
C
Kills:1,011
Deaths:249
KDR:4.060
Accuracy:36.615% D
HSR:13.947% C
LA39 Bruiser
M**
Kills:995
Deaths:142
KDR:7.007
Accuracy:67.063% C++
HSR:37.588% M**
MGR-C1 Charger
D
Kills:449
Deaths:98
KDR:4.582
Accuracy:26.537% D
HSR:21.604% D
NSX-P Tanto
C
Kills:254
Deaths:33
KDR:7.697
Accuracy:27.683% C
HSR:26.378% C
NS Baron G5
B*
Kills:211
Deaths:48
KDR:4.396
Accuracy:56.430% B*
HSR:12.796% D
Gauss Compact Burst
C**
Kills:171
Deaths:43
KDR:3.977
Accuracy:26.757% D
HSR:29.825% C**
Kills:47,908
Deaths (as Engineer):8,228
Deaths (to Engineers):3,153
KDR:5.82256
Kill Difference:39,680
Playtime:86.618 hours
Usage:4%
Score:1.616m
Score/min:311
Accuracy (listed only):34.889%
HSR (listed only):21.448%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B
Kills:16,883
Deaths:3,741
KDR:4.513
Accuracy:30.351% B
HSR:16.490% D
LA3 Desperado
C+
Kills:1,472
Deaths:806
KDR:1.826
Accuracy:29.543% C+
HSR:16.169% D-
MGR-S1 Gladius
C+
Kills:1,275
Deaths:252
KDR:5.060
Accuracy:30.230% C+
HSR:20.157% D
EM4 Longshot
D
Kills:1,189
Deaths:146
KDR:8.144
Accuracy:37.514% D
HSR:74.937% D
Blitz GD-10
C*
Kills:1,168
Deaths:286
KDR:4.084
Accuracy:28.699% C*
HSR:16.610% C
NC14 Bolt Driver
B+
Kills:1,160
Deaths:114
KDR:10.175
Accuracy:41.716% B+
HSR:78.017% C++
NS-7 PDW
B*
Kills:1,160
Deaths:265
KDR:4.377
Accuracy:32.138% B*
HSR:20.259% C+
MKV Suppressed
C**
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:29.742% C**
HSR:19.655% C
NC4 Mag-Shot
C
Kills:765
Deaths:423
KDR:1.809
Accuracy:26.429% C
HSR:14.510% D-
Tempest
C
Kills:645
Deaths:150
KDR:4.300
Accuracy:27.066% C
HSR:17.985% D
NS-44 Commissioner
C+
Kills:540
Deaths:227
KDR:2.379
Accuracy:38.363% C+
HSR:15.741% D*
NSX Tengu
C+
Kills:538
Deaths:85
KDR:6.329
Accuracy:39.243% C+
HSR:19.889% C--
NS-44L Blackhand
C
Kills:492
Deaths:103
KDR:4.777
Accuracy:40.411% C--
HSR:41.057% C
LA80
C+
Kills:329
Deaths:29
KDR:11.345
Accuracy:36.820% D*
HSR:78.116% C+
NSX Daimyo
C-
Kills:185
Deaths:28
KDR:6.607
Accuracy:41.349% C-
HSR:88.108% F
NS-45 Pilot
D
Kills:157
Deaths:46
KDR:3.413
Accuracy:30.461% D
HSR:22.930% D-
AF-18 Stalker
C+
Kills:112
Deaths:29
KDR:3.862
Accuracy:30.120% C+
HSR:20.536% C
NC08 Mag-Scatter
C**
Kills:101
Deaths:75
KDR:1.347
Accuracy:58.678% C**
HSR:17.822% C++
NS-61 Emissary
B+
Kills:90
Deaths:40
KDR:2.250
Accuracy:34.396% B+
HSR:17.778% C+
NS-30 Vandal
C+
Kills:78
Deaths:18
KDR:4.333
Accuracy:29.127% D*
HSR:28.205% C+
NSX Tomoe
C++
Kills:73
Deaths:31
KDR:2.355
Accuracy:31.777% C++
HSR:28.767% D*
NS-66 Punisher
C
Kills:51
Deaths:11
KDR:4.636
Accuracy:27.006% C
HSR:23.529% D
Kills:29,623
Deaths (as Infiltrator):7,162
Deaths (to Infiltrators):3,152
KDR:4.13614
Kill Difference:22,461
Playtime:117.577 hours
Usage:6%
Score:1.398m
Score/min:198
Accuracy (listed only):34.144%
HSR (listed only):31.694%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:3,396
Deaths:562
KDR:6.043
Accuracy:44.020% B*
HSR:12.603% D--
AF-34 Mattock
B**
Kills:2,893
Deaths:562
KDR:5.148
Accuracy:48.928% B**
HSR:18.182% C+
NS-10 Burster
B**
Kills:315
Deaths:62
KDR:5.081
Accuracy:40.669% B**
HSR:1.587% D--
NS-10 Burster
B**
Kills:259
Deaths:62
KDR:4.177
Accuracy:40.665% B**
HSR:4.247% C+
AF-41 Hacksaw
C**
Kills:207
Deaths:47
KDR:4.404
Accuracy:37.337% C**
HSR:13.527% C-
AF-41 Hacksaw
B*
Kills:164
Deaths:44
KDR:3.727
Accuracy:37.790% C++
HSR:18.902% B*
NCM2 Falcon
B*
Kills:102
Deaths:29
KDR:3.517
Accuracy:30.238% F
HSR:6.863% B*
NS-20 Gorgon
C**
Kills:66
Deaths:19
KDR:3.474
Accuracy:26.975% C++
HSR:24.242% C**
NCM2 Falcon
A+
Kills:63
Deaths:25
KDR:2.520
Accuracy:32.808% D**
HSR:7.937% A+
NS-20 Gorgon
B**
Kills:58
Deaths:19
KDR:3.053
Accuracy:26.952% C++
HSR:29.310% B**
Kills:7,523
Deaths (as MAX Suit):715.500
Deaths (to MAX Suits):1,131
KDR:10.51433
Kill Difference:6,807.500
Playtime:103.116 hours
Usage:5%
Score:2.937m
Score/min:475
Accuracy (listed only):36.638%
HSR (listed only):13.740%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 16,91116,8833,7414.513A++0.4730.351%B16.49%D60.2C++N/A162280.6h9.2B30.2B+
GD-7F 13,82013,7802,7015.102A++0.1227.803%C+18.578%D54.6C++N/A161252.4h11C**39.6C**
AC-X11 13,57313,5061,9546.912M1.9328.147%C+22.397%C59.7C**N/A159226.4h9C+31.8C++
NS-11C 5,3995,3638086.637M**1.6529.313%B+22.73%C++61.6B+N/A15987.1h11.7B39.8B+
LA1 Anchor 3,6973,6777165.135B++0.1526.847%C20.859%D--59.7CN/A16761.6h8.9C*33C++
AF-34 Mattock 3,4013,3965626.043B1.0644.02%B*12.603%D--64B+N/A19653.1h4.4B*10B**
Gauss Compact S 3,3343,2394966.53S1.5539.81%A**1.883%F--81.6A++2.4A++22039.7h2.9A*7.2A
NC05 Jackhammer 2,9382,9315755.097M**0.1152.637%B+16.957%C++71C++N/A21741.3h3.6B**6.8B*
AF-34 Mattock 2,9072,8935625.148C*0.1648.928%B**18.182%C+54.3C**N/A16853.3h5.9B+12.1B*
Razor GD-23 2,6842,6784715.686M+0.7028.798%C*19.978%C--50.8C*N/A14452.7h10.4C**36C**
NC6A GODSAW 2,5222,5073886.461B**1.4824.705%D--19.625%D**64CN/A16139.2h8.1C++32.6C+
C-4 2,8452,2205174.294A+0.6927.53%C+N/A151B++42.5B++101914.7h1.3C+4.7C++
EM6 1,7801,7713535.017A0.0325.088%C+22.022%D59.6C+N/A19829.7h9.7C++38.7C++
NC6 Gauss SAW 1,6601,6543474.767A+0.2222.761%C18.501%D*56.3C+N/A24129.4h9.6C42.3C+
AF-4A Bandit 1,5281,5273274.67A++0.3127.433%C+17.485%D*51.8C+N/A15629.5h10.3C+37.5C+
LA3 Desperado 1,4781,4728061.826B+3.1629.543%C+16.169%D-70.1B+N/A19821h5.7A++19.4B++
MGR-S1 Gladius 1,2841,2752525.06B**0.0830.23%C+20.157%D64.1C+N/A16419.9h8.5C++28C++
GD-22S 1,2461,2442634.73B**0.2526.488%C+19.052%D--62.8C++N/A23119.8h9.5C*35.8C*
GD-66 Claw 1,2261,22310611.538S6.5557.151%C--38.675%M++48.1CN/A13725.4h1.7A+2.9B++
EM4 Longshot 1,1911,1891468.144B*3.1637.514%D74.937%D42.5C+N/A10428h2C+5.3C+
NSX Tanto 1,1881,1841617.354S2.3730.588%C*27.365%C+67.3BN/A15317.6h11.5C**37.6C**
19A Fortuna 1,1751,1732664.41A*0.5725.946%C--16.113%D--44.6CN/A11526.3h10.1C38.8C
Blitz GD-10 1,1691,1682864.084A++0.9028.699%C*16.61%C63.1BN/A31018.5h11.4B+39.7C**
Mag-Cutter 1,1671,16312,7690.091A++4.8944.292%B**N/A1.2BN/A4982.2h1.5B**3.3B+
NC14 Bolt Driver 1,1601,16011410.175A++5.1941.716%B+78.017%C++34.6C+N/A11833.5h2.2C*5.2B+
NS-7 PDW 1,1671,1602654.377A++0.6132.138%B*20.259%C+60.4B+N/A21819.2h12.2C**37.9B+
MKV Suppressed 1,1631,1602574.514M0.4729.742%C**19.655%C64.4B+N/A19618h11.8C*39.8B
EM1 1,1621,1572374.882A++0.1028.286%B+16.681%D--66.5C*N/A36017.4h11.3C++40B
AF-19 Mercenary 1,1461,1443253.52A+1.4622.153%D15.822%D*42.7C*N/A19126.8h10.4C**47.1C++
AF-57 Piston 1,0131,0112494.06A*0.9236.615%D13.947%C55.5C+N/A19418.2h3.8B10.4C+
Reaper DMR 1,0029972434.103A+0.8823.264%D--24.173%C--43.2CN/A10823.1h8.7C++37.5C-
LA39 Bruiser 9969951427.007S2.0267.063%C++37.588%M**71.1C**N/A25714h1.6A2.5B++
Bouncing Betty 8358303225.938U20.9541.707%C--N/A218.4A+1.3B*6103.8h1.6B++3.8C**
Frag Grenade 8098051805N/A800.0244.085%DN/A575C+2.9D*19531.4h3B6.8C+
NC4 Mag-Shot 7677654231.809B++3.1726.429%C14.51%D-67.7B**N/A23811.3h5B**18.9B++
Carnage AR 6476471923.37B**1.6126.474%C14.992%D*42.6C+N/A13215.2h11.1B+42C*
Tempest 6476451504.3A*0.6827.066%C17.985%D54.2CN/A13711.9h10C37C+
NS Decimator 8575532202.514B++2.4762.253%C+4.702%M41C22.5C*37913.5h5.2D8.3C-
NS-44 Commissioner 5415402272.379B*2.6038.363%C+15.741%D*65.1BN/A2098.3h2.9B+7.5B+
NSX Tengu 542538856.329S1.3539.243%C+19.889%C--74.7B+N/A1997.2h10B+25.5B
GR-22 5055021254.016A0.9725.19%C--21.912%C34.9C--N/A11914.4h11.3C**44.9C+
NS-44L Blackhand 4924921034.777A++0.2140.411%C--41.057%C37.3C+N/A10013.2h4.1C+10.1C+
Shrike 6994872861.703B++3.2867.985%B**3.696%B*39B+17C*38412.5h5.5C**8.1B++
MGR-C1 Charger 452449984.582M+0.4026.537%D21.604%D46.3CN/A1139.7h12.3C46.4C
Auraxium Mag-Cutter 4204205,1210.082B**4.9046.305%B**N/A0.9C+N/A2466.6h1.4B**3B*
MGR-L1 Promise 363361844.298A++0.6925.393%C21.33%D--34.4DN/A10710.5h12.9C+50.8C+
LA80 3293292911.345A+6.3636.82%D*78.116%C+35.4DN/A1009.3h2.1C5.8D
NS-10 Burster 574315625.081M**0.1040.669%B**1.587%D--9.9B**8.1A*12431.8h115B++282.8B*
Spear Anti-Vehicle Phalanx Turret 3932952114.048B+9.0645.132%C5.424%B*62.8B+20.9C-4184.7h4.6B**10.2B*
NC1 Gauss Rifle 289287763.776M1.2124.491%C26.829%C*29.9CN/A2179.6h10.8C*43.9C++
NS-10 Burster 464259624.177A*0.8140.665%B**4.247%C+8.2B+6.5B**10931.7h140.2C++344.9B+
NSX-P Tanto 255254337.697S2.7127.683%C26.378%C48.8C+N/A1245.2h16.1C58.3C
NC9 A-Tross 234232554.218A**0.7722.917%D--22.845%C--32.7DN/A1027.1h10.9D--47.6D--
Rocklet Rifle 463225723.125S1.8652.663%C+N/A24.2D25.6C+2819.3h55.5F--105.3F
NS Baron G5 211211484.396S0.5956.43%B*12.796%D49.1C++N/A1684.3h3.4B*6.1C++
AF-41 Hacksaw 208207474.404B0.5837.337%C**13.527%C-47B+N/A2074.4h6.6C*17.8B+
The Slasher 1951951,6430.119A+4.8629.487%C13.846%B+1.4CN/A5135.3h1.3A4.4B+
NSX Daimyo 185185286.607B++1.6241.349%C-88.108%F42DN/A974.4h3.5F-8.5D*
Tank Mine 1961741174U169.0235.494%CN/A174B++22D**11141h1.3B**3.5A
Gauss Compact Burst 172171433.977B+1.0126.757%D29.825%C**41.7C-N/A1214.1h12.4D--46.2D
NC6S Gauss SAW S 172170345A*0.0224.981%C25.294%C65.4C+N/A2472.6h9.5C++38.1C+
AF-41 Hacksaw 164164443.727C*1.2637.79%C++18.902%B*39C+N/A1884.2h8.2C+21.8C++
NS-45 Pilot 157157463.413B**1.5730.461%D22.93%D-65.4CN/A1602.4h6.1C*20C+
NSX Naginata 147146236.348M**1.3623.154%C--26.027%D47.1C--N/A1783.1h11.5C+49.5C+
Carver 1291292,0380.063C+4.9232.331%C++3.101%F-0.6DN/A2206.6h1.3C*4.1B
AF-18 Stalker 112112293.862A1.1230.12%C+20.536%C56BN/A2232h9.6B*32B+
NC15 Phoenix 215103432.395B+2.5937.576%F-N/A8.6D9.3C-13512h10.1C27D**
NCM2 Falcon 135102293.517B*1.4730.238%F6.863%B*14.8C4.8C+1036.9h7.3B+24.3C+
NC08 Mag-Scatter 102101751.347C++3.6458.678%C**17.822%C++31.6C-N/A933.2h3.5B6B
NS-61 Emissary 9090402.25A+2.7334.396%B+17.778%C+27.3CN/A893.3h12C++34.9B+
NS-30 Vandal 7878184.333B0.6529.127%D*28.205%C+45.9CN/A2121.7h5.1C++17.5C
Anti-Vehicle Grenade 7876176N/A71.0244.974%D-N/A380C+10D--31710.2h4.6B10.2C++
NSX Tomoe 7373312.355C+2.6331.777%C++28.767%D*42.9C-N/A1251.7h14.1C44.3C+
NS-20 Gorgon 6766193.474A++1.5126.975%C++24.242%C**28.7C++N/A762.3h23.3B86.5B+
NCM2 Falcon 8863252.52A2.4632.808%D**7.937%A+9.7D3.8C786.5h12.2C**37.3C
NS-15M2 5858105.8B*0.8225.882%C32.759%C*48.3C--N/A4291.2h12.3C-47.4C+
NS-20 Gorgon 6258193.053B**1.9326.952%C++29.31%B**25.2C+1.7C**892.3h26.7C**99.2B+
MAX Punch 58577390.077C+4.9154.146%B+N/A0.6C--N/A2101.8h1.9C++3.6B+
NS-11A 565596.111M++1.1321.158%D*25.455%C+36.7CN/A3741.5h11.7C*55.3C
NS-66 Punisher 5251114.636A*0.3527.006%C23.529%D46.4CN/A1191.1h11C++40.8C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit58104,9506.8h
Spawn Beacon13670.2h
Nanite Revive Grenade07100.2h
Medical Kit1,32610,79555.3h
Motion Spotter16840.3h
Restoration Kit641,6771.3h
Spitfire Auto-Turret0500.1h
Recon Detection Device203,7736.3h
Shield Recharging Field214,7361.5h
Smoke Grenade0900h
Ammunition Package55641.1h
Medical Applicator135101,9477.7h
Anti-Infantry MANA Turret01700.2h
Snowman Soldier2600.1h

Check the help document for the dictionary if you want to learn more about words used here.


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