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ToxicWare[1V2] ToxicWare
NC BR 127

KDR: 4.99

Score: 34.5m

Last Seen: Dec 10th, 2018 4:49 PM
- OFFLINE - 33.8 hour(s)

Battle Rank 113 (127 total) - New Conglomerate on Cobalt - Outfit Member of NARKMARK[1V2] NARKMARK
NC outfit on Cobalt

Members: 113
Level Progress (to 114): 4%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS AF-4 Cyclone GD-7F AC-X11 NS-11C LA1 Anchor AF-34 Mattock Gauss Compact S AF-34 Mattock
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,346,425 MLG Score: 2675
Fun Score: N/A
Cheeseburgers Flipped: 765TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.084%19.015%5343998375,2256.08321-1.09

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.922%1.38A-0.247C-0.049C+HEAD + (~4.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.537B+9.70.318C*24.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.995%76.79%0310192,37497222.43988

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.963%0.742B++0.633B+-0.685

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.442B2.20.308C*3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.174%29.983%0310192,925123052.37612

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.011%0.317C*3.106M++0.987

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.61B+2.30.52B+2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
NARKMARK[1V2] NARKMARK
NC outfit on Cobalt

Members: 113
34.5m145.5%385 (23.1k)323 (19.4k)4.99337102,39420,5065.12709127 (113)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022847828.281%18.278%51705:1325

26% Heavy Assault54% Light Assault19% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 10th, 2013 5:08 PMJul 29th, 2018 9:10 AMDec 14th, 2018 2:19 AM (2d) (PST)Dec 10th, 2018 12:56 PM (5d) (PST)Dec 10th, 2018 12:49 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7091735360.9590.1920.1751.4310.0242675

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,52310,36832,15558121186119,405

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1779.5h/74.1d 2,742 18,716 22,754 152.8k 1,247 11,963 2,598 75.7m

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B**
Kills:16,401
Deaths:3,629
KDR:4.519
Accuracy:30.447% B**
HSR:16.255% C
GD-7F
B++
Kills:12,817
Deaths:2,481
KDR:5.166
Accuracy:27.747% B++
HSR:18.132% C
AC-X11
B++
Kills:10,580
Deaths:1,620
KDR:6.531
Accuracy:28.222% B++
HSR:20.974% C+
NS-11C
B**
Kills:4,710
Deaths:705
KDR:6.681
Accuracy:29.352% B**
HSR:22.590% B++
Gauss Compact S
M++
Kills:3,239
Deaths:495
KDR:6.543
Accuracy:39.831% M++
HSR:1.883% F*
Razor GD-23
B*
Kills:2,633
Deaths:462
KDR:5.699
Accuracy:28.777% B*
HSR:19.711% C+
AF-4A Bandit
B+
Kills:1,504
Deaths:322
KDR:4.671
Accuracy:27.483% B+
HSR:17.287% D-
NSX Tanto
B*
Kills:1,184
Deaths:161
KDR:7.354
Accuracy:30.588% B*
HSR:27.365% B
19A Fortuna
C+
Kills:1,170
Deaths:265
KDR:4.415
Accuracy:25.963% C+
HSR:15.983% D-
Blitz GD-10
B*
Kills:1,167
Deaths:285
KDR:4.095
Accuracy:28.696% B*
HSR:16.538% C+
MKV Suppressed
B*
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:29.742% B*
HSR:19.655% C++
NS-7 PDW
A+
Kills:1,160
Deaths:265
KDR:4.377
Accuracy:32.138% A+
HSR:20.259% B+
AF-19 Mercenary
C+
Kills:1,144
Deaths:325
KDR:3.520
Accuracy:22.153% C+
HSR:15.822% D--
GD-66 Claw
S
Kills:1,135
Deaths:103
KDR:11.019
Accuracy:56.610% C+
HSR:38.590% S
LA39 Bruiser
S
Kills:910
Deaths:136
KDR:6.691
Accuracy:67.394% B+
HSR:36.154% S
AF-57 Piston
C
Kills:880
Deaths:223
KDR:3.946
Accuracy:35.869% C-
HSR:12.500% C
MGR-S1 Gladius
B++
Kills:657
Deaths:110
KDR:5.973
Accuracy:30.330% B++
HSR:21.613% C+
Tempest
C++
Kills:629
Deaths:141
KDR:4.461
Accuracy:27.156% C++
HSR:17.647% C--
NS Baron G5
A
Kills:209
Deaths:48
KDR:4.354
Accuracy:57.075% A
HSR:12.919% C
Gauss Compact Burst
B++
Kills:166
Deaths:40
KDR:4.150
Accuracy:26.783% C+
HSR:29.518% B++
NSX Tengu
B*
Kills:142
Deaths:30
KDR:4.733
Accuracy:41.846% B*
HSR:20.423% C+
Kills:63,597
Deaths (as Light Assault):12,103
Deaths (to Light Assaults):5,262
KDR:5.25465
Kill Difference:51,494
Playtime:959.342 hours
Usage:54%
Score:17.771m
Score/min:309
Accuracy (listed only):34.486%
HSR (listed only):20.087%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:3,620
Deaths:697
KDR:5.194
Accuracy:26.875% B+
HSR:20.774% D
NC6A GODSAW
D
Kills:2,479
Deaths:382
KDR:6.490
Accuracy:24.659% D
HSR:19.524% D--
NC05 Jackhammer
B**
Kills:2,477
Deaths:468
KDR:5.293
Accuracy:52.291% B**
HSR:16.391% B+
EM6
B++
Kills:1,725
Deaths:346
KDR:4.986
Accuracy:25.127% B++
HSR:21.797% C
NC6 Gauss SAW
B+
Kills:1,654
Deaths:347
KDR:4.767
Accuracy:22.761% B+
HSR:18.501% D
GD-22S
B++
Kills:1,244
Deaths:263
KDR:4.730
Accuracy:26.491% B++
HSR:19.052% D
EM1
A
Kills:1,157
Deaths:237
KDR:4.882
Accuracy:28.286% A
HSR:16.681% D
NC6S Gauss SAW S
C**
Kills:170
Deaths:34
KDR:5
Accuracy:24.981% C**
HSR:25.294% C*
NSX Naginata
C*
Kills:146
Deaths:23
KDR:6.348
Accuracy:23.154% C*
HSR:26.027% C
MGR-L1 Promise
B+
Kills:134
Deaths:39
KDR:3.436
Accuracy:26.067% B+
HSR:26.866% C**
NS-15M2
B**
Kills:56
Deaths:9
KDR:6.222
Accuracy:26.129% B+
HSR:33.929% B**
Kills:14,862
Deaths (as Heavy Assault):2,845
Deaths (to Heavy Assaults):5,689
KDR:5.2239
Kill Difference:12,017
Playtime:461.888 hours
Usage:26%
Score:10.012m
Score/min:361
Accuracy (listed only):27.893%
HSR (listed only):22.258%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:16,401
Deaths:3,629
KDR:4.519
Accuracy:30.447% B**
HSR:16.255% C
Blitz GD-10
B*
Kills:1,167
Deaths:285
KDR:4.095
Accuracy:28.696% B*
HSR:16.538% C+
MKV Suppressed
B*
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:29.742% B*
HSR:19.655% C++
NS-7 PDW
A+
Kills:1,160
Deaths:265
KDR:4.377
Accuracy:32.138% A+
HSR:20.259% B+
GD-66 Claw
S
Kills:1,135
Deaths:103
KDR:11.019
Accuracy:56.610% C+
HSR:38.590% S
LA39 Bruiser
S
Kills:910
Deaths:136
KDR:6.691
Accuracy:67.394% B+
HSR:36.154% S
AF-57 Piston
C
Kills:880
Deaths:223
KDR:3.946
Accuracy:35.869% C-
HSR:12.500% C
Reaper DMR
C
Kills:750
Deaths:185
KDR:4.054
Accuracy:22.884% C--
HSR:21.733% C
MGR-S1 Gladius
B++
Kills:657
Deaths:110
KDR:5.973
Accuracy:30.330% B++
HSR:21.613% C+
Tempest
C++
Kills:629
Deaths:141
KDR:4.461
Accuracy:27.156% C++
HSR:17.647% C--
Carnage AR
B+
Kills:580
Deaths:182
KDR:3.187
Accuracy:26.647% B+
HSR:13.621% D--
GR-22
C**
Kills:364
Deaths:83
KDR:4.386
Accuracy:25.166% C*
HSR:20.879% C**
NC1 Gauss Rifle
B*
Kills:275
Deaths:73
KDR:3.767
Accuracy:24.979% B+
HSR:26.182% B*
NC9 A-Tross
C+
Kills:232
Deaths:55
KDR:4.218
Accuracy:22.917% C--
HSR:22.845% C+
NS Baron G5
A
Kills:209
Deaths:48
KDR:4.354
Accuracy:57.075% A
HSR:12.919% C
NSX Tengu
B*
Kills:142
Deaths:30
KDR:4.733
Accuracy:41.846% B*
HSR:20.423% C+
Kills:26,651
Deaths (as Combat Medic):5,805
Deaths (to Combat Medics):2,408
KDR:4.59104
Kill Difference:20,846
Playtime:72.993 hours
Usage:4%
Score:1.304m
Score/min:298
Accuracy (listed only):34.993%
HSR (listed only):21.113%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B++
Kills:12,817
Deaths:2,481
KDR:5.166
Accuracy:27.747% B++
HSR:18.132% C
AC-X11
B++
Kills:10,580
Deaths:1,620
KDR:6.531
Accuracy:28.222% B++
HSR:20.974% C+
NS-11C
B**
Kills:4,710
Deaths:705
KDR:6.681
Accuracy:29.352% B**
HSR:22.590% B++
Gauss Compact S
M++
Kills:3,239
Deaths:495
KDR:6.543
Accuracy:39.831% M++
HSR:1.883% F*
Razor GD-23
B*
Kills:2,633
Deaths:462
KDR:5.699
Accuracy:28.777% B*
HSR:19.711% C+
AF-4A Bandit
B+
Kills:1,504
Deaths:322
KDR:4.671
Accuracy:27.483% B+
HSR:17.287% D-
NSX Tanto
B*
Kills:1,184
Deaths:161
KDR:7.354
Accuracy:30.588% B*
HSR:27.365% B
19A Fortuna
C+
Kills:1,170
Deaths:265
KDR:4.415
Accuracy:25.963% C+
HSR:15.983% D-
AF-19 Mercenary
C+
Kills:1,144
Deaths:325
KDR:3.520
Accuracy:22.153% C+
HSR:15.822% D--
GD-66 Claw
S
Kills:1,135
Deaths:103
KDR:11.019
Accuracy:56.610% C+
HSR:38.590% S
LA39 Bruiser
S
Kills:910
Deaths:136
KDR:6.691
Accuracy:67.394% B+
HSR:36.154% S
AF-57 Piston
C
Kills:880
Deaths:223
KDR:3.946
Accuracy:35.869% C-
HSR:12.500% C
NS Baron G5
A
Kills:209
Deaths:48
KDR:4.354
Accuracy:57.075% A
HSR:12.919% C
Gauss Compact Burst
B++
Kills:166
Deaths:40
KDR:4.150
Accuracy:26.783% C+
HSR:29.518% B++
Kills:42,281
Deaths (as Engineer):7,386
Deaths (to Engineers):2,994
KDR:5.72448
Kill Difference:34,895
Playtime:82.708 hours
Usage:5%
Score:1.545m
Score/min:311
Accuracy (listed only):35.989%
HSR (listed only):20.673%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:16,401
Deaths:3,629
KDR:4.519
Accuracy:30.447% B**
HSR:16.255% C
LA3 Desperado
C*
Kills:1,470
Deaths:805
KDR:1.826
Accuracy:29.566% C*
HSR:16.191% D
Blitz GD-10
B*
Kills:1,167
Deaths:285
KDR:4.095
Accuracy:28.696% B*
HSR:16.538% C+
MKV Suppressed
B*
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:29.742% B*
HSR:19.655% C++
NS-7 PDW
A+
Kills:1,160
Deaths:265
KDR:4.377
Accuracy:32.138% A+
HSR:20.259% B+
NC14 Bolt Driver
B**
Kills:1,160
Deaths:114
KDR:10.175
Accuracy:41.716% B**
HSR:78.017% B+
EM4 Longshot
C
Kills:1,048
Deaths:128
KDR:8.188
Accuracy:37.954% C
HSR:73.855% D
NC4 Mag-Shot
C+
Kills:764
Deaths:422
KDR:1.810
Accuracy:26.433% C+
HSR:14.529% D
MGR-S1 Gladius
B++
Kills:657
Deaths:110
KDR:5.973
Accuracy:30.330% B++
HSR:21.613% C+
Tempest
C++
Kills:629
Deaths:141
KDR:4.461
Accuracy:27.156% C++
HSR:17.647% C--
NS-44 Commissioner
C**
Kills:458
Deaths:197
KDR:2.325
Accuracy:38.103% C**
HSR:14.411% D--
NS-44L Blackhand
C+
Kills:380
Deaths:81
KDR:4.691
Accuracy:39.825% C+
HSR:38.684% C
NSX Daimyo
C+
Kills:166
Deaths:27
KDR:6.148
Accuracy:40.552% C+
HSR:86.747% F-
NS-45 Pilot
C+
Kills:157
Deaths:46
KDR:3.413
Accuracy:30.461% C+
HSR:22.930% C
NSX Tengu
B*
Kills:142
Deaths:30
KDR:4.733
Accuracy:41.846% B*
HSR:20.423% C+
AF-18 Stalker
B+
Kills:112
Deaths:29
KDR:3.862
Accuracy:30.162% B+
HSR:20.536% C+
NC08 Mag-Scatter
B+
Kills:101
Deaths:75
KDR:1.347
Accuracy:58.609% B+
HSR:17.822% B+
NS-61 Emissary
B**
Kills:90
Deaths:40
KDR:2.250
Accuracy:34.418% B**
HSR:17.778% C*
NSX Tomoe
B+
Kills:73
Deaths:31
KDR:2.355
Accuracy:31.777% B+
HSR:28.767% D
NS-30 Vandal
B++
Kills:53
Deaths:14
KDR:3.786
Accuracy:30.267% C-
HSR:32.076% B++
Kills:27,348
Deaths (as Infiltrator):6,726
Deaths (to Infiltrators):2,779
KDR:4.06601
Kill Difference:20,622
Playtime:92.524 hours
Usage:5%
Score:1.109m
Score/min:200
Accuracy (listed only):34.510%
HSR (listed only):29.737%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A
Kills:3,394
Deaths:560
KDR:6.061
Accuracy:44.007% A
HSR:12.552% D-
AF-34 Mattock
A
Kills:2,891
Deaths:560
KDR:5.163
Accuracy:48.912% A
HSR:18.194% C++
NS-10 Burster
A++
Kills:274
Deaths:52
KDR:5.269
Accuracy:40.804% A++
HSR:1.825% D*
NS-10 Burster
A++
Kills:229
Deaths:52
KDR:4.404
Accuracy:40.792% A++
HSR:4.367% C
AF-41 Hacksaw
C++
Kills:141
Deaths:26
KDR:5.423
Accuracy:31.804% C++
HSR:10.638% D--
NCM2 Falcon
B*
Kills:101
Deaths:27
KDR:3.741
Accuracy:30.219% D--
HSR:6.931% B*
AF-41 Hacksaw
A+
Kills:91
Deaths:23
KDR:3.957
Accuracy:30.260% C+
HSR:20.879% A+
NCM2 Falcon
A+
Kills:62
Deaths:23
KDR:2.696
Accuracy:32.765% D-
HSR:8.065% A+
Kills:7,183
Deaths (as MAX Suit):661.500
Deaths (to MAX Suits):1,091
KDR:10.85865
Kill Difference:6,521.500
Playtime:95.848 hours
Usage:5%
Score:2.790m
Score/min:485
Accuracy (listed only):37.445%
HSR (listed only):10.431%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 16,42216,4013,6294.519M0.4730.447%B**16.255%C60.7AN/A163270.3h9.1B++30.1B++
GD-7F 12,85112,8172,4815.166S0.1727.747%B++18.132%C54.3AN/A161236.2h11B++39.6B+
AC-X11 10,62110,5801,6206.531S1.5428.222%B++20.974%C+59.5A++N/A161177.7h8.9B+31.5B+
NS-11C 4,7354,7107056.681S1.6929.352%B**22.59%B++63.4A++N/A16274.3h11.6B++39.4B++
LA1 Anchor 3,6403,6206975.194A0.2026.875%B+20.774%D60.4B+N/A16659.9h8.8B++32.9B+
AF-34 Mattock 3,3993,3945606.061B*1.0744.007%A12.552%D-64AN/A19653h4.4B*9.9B**
Gauss Compact S 3,3343,2394956.543S1.5539.831%M++1.883%F*81.6S2.4S21939.7h2.9A*7.2A
AF-34 Mattock 2,9052,8915605.163B++0.1748.912%A18.194%C++54.3B*N/A16853.2h5.9B+12.1B*
Razor GD-23 2,6392,6334625.699S0.7128.777%B*19.711%C+50.5A+N/A14252.1h10.4B++36.1B+
NC6A GODSAW 2,4942,4793826.49A++1.5024.659%D19.524%D--65.1C**N/A16338.1h8C++32.5C*
NC05 Jackhammer 2,4832,4774685.293M**0.3052.291%B**16.391%B+69.6AN/A21535.6h3.6B**6.8B++
C-4 2,8182,1985154.268A*0.7327.57%B+N/A153.7A++43.4B**103214.3h1.3B+4.7B+
EM6 1,7331,7253464.986A*0.0125.127%B++21.797%C60.3B*N/A20028.6h9.7B+38.6B+
NC6 Gauss SAW 1,6601,6543474.767M*0.2322.761%B+18.501%D56.3AN/A23229.4h9.6B42.3B+
AF-4A Bandit 1,5041,5043224.671M+0.3227.483%B+17.287%D-51.3B++N/A15329.3h10.3B37.6B+
LA3 Desperado 1,4761,4708051.826B**3.1729.566%C*16.191%D70.3A+N/A19820.9h5.7A+19.4B
GD-22S 1,2461,2442634.73A*0.2626.491%B++19.052%D62.8B**N/A22619.8h9.5B++35.8B++
NSX Tanto 1,1881,1841617.354S2.3630.588%B*27.365%B67.3A+N/A15117.6h11.5B+37.6B+
19A Fortuna 1,1721,1702654.415M+0.5825.963%C+15.983%D-44.5B+N/A11526.3h10.1C+38.8C++
Blitz GD-10 1,1681,1672854.095M0.9028.696%B*16.538%C+63.1A++N/A30818.5h11.4B*39.7B++
Mag-Cutter 1,1671,16312,7610.091A*4.9044.384%AN/A1.2B+N/A4979.5h1.5B*3.3B++
MKV Suppressed 1,1631,1602574.514S0.4829.742%B*19.655%C++64.4A+N/A19518h11.8B+39.8B+
NS-7 PDW 1,1671,1602654.377M**0.6232.138%A+20.259%B+60.4A++N/A21619.2h12.2B++37.9B++
NC14 Bolt Driver 1,1601,16011410.175S5.1841.716%B**78.017%B+34.7B*N/A11733.4h2.2B++5.2B*
EM1 1,1621,1572374.882M**0.1128.286%A16.681%D66.5AN/A35817.4h11.3C**40B++
AF-19 Mercenary 1,1461,1443253.52M*1.4722.153%C+15.822%D--44A++N/A18526h10.4B++47.1B+
GD-66 Claw 1,1381,13510311.019S6.0356.61%C+38.59%S46.7C**N/A13324.3h1.7A3B++
EM4 Longshot 1,0501,0481288.188A++3.1937.954%C73.855%D42.6B++N/A10524.6h2B+5.3C**
LA39 Bruiser 9119101366.691S1.7067.394%B+36.154%S77.8A+N/A28411.7h1.7A2.5B*
AF-57 Piston 8818802233.946M1.0535.869%C-12.5%C55.3B**N/A18715.9h3.9B+10.8C*
Frag Grenade 8098051805N/A800.0144.085%CN/A575B+2.9D-19241.4h3B*6.8B+
NC4 Mag-Shot 7667644221.81A+3.1826.433%C+14.529%D68.2A**N/A23411.2h5B**18.9B
Reaper DMR 7547501854.054B**0.9422.884%C--21.733%C43.9B+N/A10817.1h8.6B++37.7C*
Bouncing Betty 7467433123.968S18.9741.813%CN/A206.4A++N/A5843.6h1.6B**3.8B+
MGR-S1 Gladius 6626571105.973M+0.9830.33%B++21.613%C+53B++N/A12812.4h9.2B+30.3B+
Tempest 6316291414.461M*0.5327.156%C++17.647%C--56.2B+N/A14211.2h9.9C++36.3C*
Carnage AR 5805801823.187A+1.8126.647%B+13.621%D--42.3B+N/A12913.7h11.2B*42B++
NS Decimator 8135222152.428A++2.5762.392%C*4.981%A*40.8B+22.7B++38012.8h5.3C8.4C+
Shrike 6994872861.703A++3.2967.985%A3.696%B+39A17B++37712.5h5.5B+8.1B*
NS-44 Commissioner 4584581972.325A+2.6738.103%C**14.411%D--66.4AN/A2176.9h2.9B**7.6B++
Auraxium Mag-Cutter 4184185,0630.083B**4.9146.355%AN/A0.9C+N/A2460.6h1.4B**3B++
NS-44L Blackhand 380380814.691M++0.3039.825%C+38.684%C46.9AN/A1268.1h4.2C**10.5C**
GR-22 366364834.386A*0.6125.166%C*20.879%C**32.8C++N/A12011.1h11.6B++45.9B+
Spear Anti-Vehicle Phalanx Turret 3762832014.15B**9.1645.005%C*5.654%B*61.5A20.2C+4144.6h4.6B*10.3B**
NC1 Gauss Rifle 277275733.767A**1.2324.979%B+26.182%B*30.6B+N/A2149h10.7B*42.9B++
NS-10 Burster 509274525.269S0.2840.804%A++1.825%D*9.6A++8.2M+12828.5h120.5B++295.2B**
NC9 A-Tross 234232554.218M0.7822.917%C--22.845%C+32.7C+N/A997.1h10.9C-47.6C
NS-10 Burster 419229524.404S0.5940.792%A++4.367%C8.1A6.7A*11328.4h144.4B+354.1B*
NS Baron G5 209209484.354S0.6457.075%A12.919%C48.6B*N/A1634.3h3.4B**6C+
The Slasher 1941941,6410.118A+4.8829.405%C13.918%C++1.4CN/A5135h1.3B**4.4B
NC6S Gauss SAW S 172170345M*0.0124.981%C**25.294%C*65.4B++N/A2452.6h9.5B+38.1B+
Rocklet Rifle 356167602.783M**2.2152.367%C+N/A23.5C26.6C++2787.1h56.4D*107.7D-
NSX Daimyo 166166276.148B**1.1540.552%C+86.747%F-42.6CN/A943.9h3.5D*8.5D
Gauss Compact Burst 167166404.15B**0.8426.783%C+29.518%B++43.7C*N/A1243.8h12.2C+45.4C++
NS-45 Pilot 157157463.413A++1.5830.461%C+22.93%C65.4B+N/A1552.4h6.1B++20B+
Tank Mine 1681481148U143.0139.228%B+N/A185A++25D*11190.8h1.3B**3.3A++
NSX Naginata 147146236.348S1.3523.154%C*26.027%C48.7BN/A1743h11.5C**49.5B
NSX Tengu 143142304.733M*0.2641.846%B*20.423%C+45.8B+N/A1073.1h12.9C*30.7B+
AF-41 Hacksaw 141141265.423B**0.4331.804%C++10.638%D--52.2A+N/A2562.7h5.1B++15.9B++
MGR-L1 Promise 134134393.436A++1.5626.067%B+26.866%C**39.4C+N/A1343.4h12.4B+47.6B+
AF-18 Stalker 112112293.862A**1.1330.162%B+20.536%C+56B**N/A2212h9.6B**31.9B++
NC15 Phoenix 213102432.372A2.6237.468%F--N/A8.6C--9.3C13411.9h10.2C++27.1D--
NC08 Mag-Scatter 102101751.347C++3.6558.609%B+17.822%B+32.6C+N/A933.1h3.5B++6B++
NCM2 Falcon 133101273.741A*1.2530.219%D--6.931%B*15.1C*4.8C++1046.7h7.2B*24B
AF-41 Hacksaw 9191233.957B+1.0430.26%C+20.879%A+36.4BN/A2232.5h7C++23.2C++
NS-61 Emissary 9090402.25A*2.7434.418%B**17.778%C*27.3C++N/A863.3h12B+34.8B++
Anti-Vehicle Grenade 7876176N/A71.0144.974%DN/A380C+10D*31560.2h4.6B+10.2B
NSX Tomoe 7373312.355B+2.6431.777%B+28.767%D42.9C*N/A1201.7h14.1C++44.3B
NCM2 Falcon 8762232.696A*2.3032.765%D-8.065%A+9.7C3.9C786.4h12.1B+36.9C++
NS-15M2 565696.222A*1.2326.129%B+33.929%B**56B+N/A4731h12.2C**46.7B+
MAX Punch 57566850.082C+4.9156.842%B++N/A0.6CN/A394.6h1.9C++3.4C*
NS-30 Vandal 5353143.786A1.2130.267%C-32.076%B++48.2B+N/A2611.1h5.3B+17.6C++

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade05510.2h
Spawn Beacon01420.1h
Medical Kit9838,34936.7h
Nano-Armor Kit54101,5876.6h
Motion Spotter14620.2h
Restoration Kit641,6761.3h
Recon Detection Device142,8984.9h
Shield Recharging Field204,3761.3h
Ammunition Package55411.1h
Anti-Infantry MANA Turret01700.2h
Medical Applicator11385,9366.6h
Smoke Grenade0900h

Check the help document for the dictionary if you want to learn more about words used here.


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