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Executor Bounty Hunter Transgressor[NSCU] Transgressor
NC BR 247

KDR: 3.88

Score: 186.7m

Last Seen: Jan 16th, 2019 1:35 AM
- OFFLINE - 12.5 hour(s)

Prestige 1, Battle Rank 100 (247 total) - New Conglomerate on Connery - Outfit Leader of Nanite Systems Combat Unit[NSCU] Nanite Systems Combat Unit
NC outfit on Connery

Members: 3
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS NC6A GODSAW MGR-S1 Gladius S12 Renegade NS-15M1 LA1 Anchor GD-22S Blitz GD-10 NS-11C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,404,218 MLG Score: 6718
Fun Score: N/A
Cheeseburgers Flipped: 721TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.939%43.253%138169953305,5764.85596-0.979

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.645%2.131A*3.493M*-1.311D**HEAD ++ (~27.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.698B+7.20.495B+15.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.65%1.462%383410183,76115683072.397071221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.296%0.859B*-0.128C0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.879B*8.90.832B++10.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.564%3.042%491710158,514306725452.7751334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.615%0.946B*0.271C*-0.007

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++3.90.688B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.239%10.436%1581110113,39225017811.35572434%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.921%-0.237C1.554A+1.242

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.80.81B++7.60.808B++15.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.795%85.403%158310194,720433741.08806

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.874%2.373A*1.201B**-0.763

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.667B+1.70.475B+1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.339%19.594%158510172,511591680.424442

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.571%1.327A1.016B**1.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.734B++20.586B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Nanite Systems Combat Unit[NSCU] Nanite Systems Combat Unit
NC outfit on Connery

Members: 3
186.7m272.9%748 (44.9k)606 (36.4k)3.87675413,905106,7663.98512247 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC10223845528.805%34.723%100002:5371

7% Combat Medic18% Engineer51% Heavy Assault8% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 18th, 2014 2:46 AMNov 20th, 2018 11:31 PMJan 15th, 2019 9:27 PM (1d) (PST)Jan 15th, 2019 11:05 PM (1d) (PST)Jan 15th, 2019 9:35 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8952386571.3430.3470.4663.7660.0376718

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,68014,26739,413812128226236,357

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5135.4h/214d 11,570 143,720 105,052 1160.3k 6,107 22,347 11,278 275.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A*
Kills:51,205
Deaths:10,763
KDR:4.758
Accuracy:32.264% B+
HSR:42.783% A*
NS-15M1
S
Kills:32,119
Deaths:6,690
KDR:4.801
Accuracy:31.355% A++
HSR:52.981% S
LA1 Anchor
M++
Kills:24,494
Deaths:5,572
KDR:4.396
Accuracy:31.550% A
HSR:47.624% M++
GD-22S
M+
Kills:15,171
Deaths:3,566
KDR:4.254
Accuracy:31.606% A++
HSR:43.570% M+
NS-15 Gallows
M
Kills:7,644
Deaths:1,595
KDR:4.792
Accuracy:31.886% B*
HSR:53.179% M
NS-15M2
M*
Kills:7,164
Deaths:1,554
KDR:4.610
Accuracy:32.144% A++
HSR:51.382% M*
NS-15MP
B**
Kills:3,042
Deaths:543
KDR:5.602
Accuracy:30.092% B+
HSR:39.809% B**
NS-15M AE
A++
Kills:2,768
Deaths:613
KDR:4.516
Accuracy:29.935% B*
HSR:42.486% A++
EM6
A+
Kills:2,542
Deaths:586
KDR:4.338
Accuracy:28.092% A
HSR:33.360% A+
NS-15MB
A**
Kills:2,205
Deaths:487
KDR:4.528
Accuracy:30.160% B++
HSR:54.104% A**
NC6S Gauss SAW S
A++
Kills:1,907
Deaths:498
KDR:3.829
Accuracy:29.649% B**
HSR:35.553% A++
MGR-L1 Promise
M*
Kills:1,839
Deaths:446
KDR:4.123
Accuracy:28.907% B**
HSR:49.918% M*
NC6 Gauss SAW
A++
Kills:1,302
Deaths:265
KDR:4.913
Accuracy:28.401% A++
HSR:21.505% C
NC05 Jackhammer
A
Kills:1,286
Deaths:491
KDR:2.619
Accuracy:54.368% A
HSR:18.896% B**
NSX Naginata
M+
Kills:1,246
Deaths:254
KDR:4.906
Accuracy:28.063% B**
HSR:48.234% M+
EM1
S
Kills:1,195
Deaths:286
KDR:4.178
Accuracy:29.351% A+
HSR:48.452% S
NC05 Jackhammer AE
A++
Kills:613
Deaths:211
KDR:2.905
Accuracy:47.675% C+
HSR:26.591% A++
NS-15MG
M*
Kills:365
Deaths:81
KDR:4.506
Accuracy:30.239% B*
HSR:59.452% M*
NC05-P Jackhammer
A
Kills:152
Deaths:37
KDR:4.108
Accuracy:46.747% D
HSR:23.684% A
Kills:158,259
Deaths (as Heavy Assault):34,538
Deaths (to Heavy Assaults):32,744
KDR:4.58217
Kill Difference:123,721
Playtime:2,599.548 hours
Usage:51%
Score:91.854m
Score/min:589
Accuracy (listed only):33.289%
HSR (listed only):41.766%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
S
Kills:41,006
Deaths:8,295
KDR:4.943
Accuracy:35.162% A+
HSR:53.560% S
Blitz GD-10
A+
Kills:12,321
Deaths:3,461
KDR:3.560
Accuracy:32.304% A+
HSR:24.292% A+
NS-11C
M*
Kills:11,084
Deaths:2,531
KDR:4.379
Accuracy:31.479% A+
HSR:36.846% M*
GD-7F
A**
Kills:10,646
Deaths:2,938
KDR:3.624
Accuracy:31.695% A+
HSR:33.722% A**
AF-4G Cyclone
M
Kills:8,999
Deaths:2,085
KDR:4.316
Accuracy:31.535% B*
HSR:40.349% M
AF-19 Mercenary
A++
Kills:3,126
Deaths:959
KDR:3.260
Accuracy:29.502% A+
HSR:31.062% A++
Gauss Compact Burst
A*
Kills:3,028
Deaths:657
KDR:4.609
Accuracy:30.642% B*
HSR:38.342% A*
AF-4A Bandit
A
Kills:2,215
Deaths:606
KDR:3.655
Accuracy:29.219% B*
HSR:30.158% A
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
GD-66 Claw
A++
Kills:1,559
Deaths:589
KDR:2.647
Accuracy:77.868% A++
HSR:18.473% B++
AC-X11
B**
Kills:1,559
Deaths:488
KDR:3.195
Accuracy:30.293% B**
HSR:22.450% C++
AF-4 Cyclone
A+
Kills:1,547
Deaths:684
KDR:2.262
Accuracy:33.317% A+
HSR:21.849% B+
19A Fortuna
A*
Kills:1,423
Deaths:542
KDR:2.625
Accuracy:28.776% B+
HSR:31.131% A*
NSX Tanto
M*
Kills:1,348
Deaths:300
KDR:4.493
Accuracy:34.168% A+
HSR:47.923% M*
Razor GD-23
A+
Kills:1,341
Deaths:462
KDR:2.903
Accuracy:31.320% A
HSR:28.263% A+
NS-11CG
B+
Kills:1,230
Deaths:395
KDR:3.114
Accuracy:28.192% B+
HSR:24.065% B+
NS-11CP
C+
Kills:1,219
Deaths:290
KDR:4.203
Accuracy:27.897% C+
HSR:17.884% D
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C*
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C
HSR:15.159% C+
NS-11CB
B+
Kills:1,192
Deaths:327
KDR:3.645
Accuracy:27.798% B+
HSR:23.826% B+
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D
NSX-P Tanto
M*
Kills:880
Deaths:227
KDR:3.877
Accuracy:33.335% A+
HSR:49.205% M*
MKV-B Suppressed
A++
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A++
AF-4A Bandit AE
A*
Kills:443
Deaths:112
KDR:3.955
Accuracy:28.989% B
HSR:40.181% A*
AF-57 Piston
A*
Kills:401
Deaths:123
KDR:3.260
Accuracy:38.452% C+
HSR:21.446% A*
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B**
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B++
HSR:23.196% A+
NS Baron G5
M+
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% B
HSR:27.273% M+
Gauss Compact S
M**
Kills:103
Deaths:26
KDR:3.962
Accuracy:26.466% B+
HSR:40.777% M**
NC12 Sweeper
A**
Kills:57
Deaths:19
KDR:3
Accuracy:50% B++
HSR:22.807% A**
Kills:113,195
Deaths (as Light Assault):28,577
Deaths (to Light Assaults):19,763
KDR:3.96105
Kill Difference:84,618
Playtime:413.476 hours
Usage:8%
Score:12.477m
Score/min:503
Accuracy (listed only):36.095%
HSR (listed only):29.180%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
S
Kills:41,006
Deaths:8,295
KDR:4.943
Accuracy:35.162% A+
HSR:53.560% S
Blitz GD-10
A+
Kills:12,321
Deaths:3,461
KDR:3.560
Accuracy:32.304% A+
HSR:24.292% A+
AF-4G Cyclone
M
Kills:8,999
Deaths:2,085
KDR:4.316
Accuracy:31.535% B*
HSR:40.349% M
Carnage AR
M+
Kills:6,799
Deaths:2,326
KDR:2.923
Accuracy:30.375% A
HSR:39.918% M+
GR-22
A*
Kills:3,002
Deaths:1,191
KDR:2.521
Accuracy:29.988% B**
HSR:34.344% A*
NS-11A
M**
Kills:2,363
Deaths:623
KDR:3.793
Accuracy:31.015% A+
HSR:47.440% M**
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
GD-66 Claw
A++
Kills:1,559
Deaths:589
KDR:2.647
Accuracy:77.868% A++
HSR:18.473% B++
AF-4 Cyclone
A+
Kills:1,547
Deaths:684
KDR:2.262
Accuracy:33.317% A+
HSR:21.849% B+
NC1 Gauss Rifle
A+
Kills:1,485
Deaths:718
KDR:2.068
Accuracy:30.273% A+
HSR:22.222% C*
NC9 A-Tross
B**
Kills:1,481
Deaths:773
KDR:1.916
Accuracy:30.130% B**
HSR:23.160% C+
Reaper DMR
B**
Kills:1,468
Deaths:775
KDR:1.894
Accuracy:30.721% B**
HSR:22.343% C
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C*
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C
HSR:15.159% C+
NSX Yumi
M+
Kills:1,172
Deaths:312
KDR:3.756
Accuracy:31.336% B**
HSR:53.754% M+
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D
Gauss Rifle Burst
A++
Kills:1,138
Deaths:242
KDR:4.702
Accuracy:30.638% B+
HSR:43.497% A++
Gauss Prime
B+
Kills:1,087
Deaths:476
KDR:2.284
Accuracy:28.568% B+
HSR:24.379% C++
MKV-B Suppressed
A++
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A++
AF-57 Piston
A*
Kills:401
Deaths:123
KDR:3.260
Accuracy:38.452% C+
HSR:21.446% A*
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B**
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B++
HSR:23.196% A+
NS Baron G5
M+
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% B
HSR:27.273% M+
Gauss Rifle S
A+
Kills:136
Deaths:96
KDR:1.417
Accuracy:32.763% A+
HSR:19.118% C+
GR-22AE
M**
Kills:63
Deaths:11
KDR:5.727
Accuracy:27.657% C+
HSR:55.556% M**
NC12 Sweeper
A**
Kills:57
Deaths:19
KDR:3
Accuracy:50% B++
HSR:22.807% A**
Kills:92,552
Deaths (as Combat Medic):25,260
Deaths (to Combat Medics):11,801
KDR:3.66397
Kill Difference:67,292
Playtime:342.096 hours
Usage:7%
Score:14.812m
Score/min:722
Accuracy (listed only):37.175%
HSR (listed only):29.435%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
M*
Kills:11,084
Deaths:2,531
KDR:4.379
Accuracy:31.479% A+
HSR:36.846% M*
GD-7F
A**
Kills:10,646
Deaths:2,938
KDR:3.624
Accuracy:31.695% A+
HSR:33.722% A**
AF-19 Mercenary
A++
Kills:3,126
Deaths:959
KDR:3.260
Accuracy:29.502% A+
HSR:31.062% A++
Gauss Compact Burst
A*
Kills:3,028
Deaths:657
KDR:4.609
Accuracy:30.642% B*
HSR:38.342% A*
AF-4A Bandit
A
Kills:2,215
Deaths:606
KDR:3.655
Accuracy:29.219% B*
HSR:30.158% A
GD-66 Claw
A++
Kills:1,559
Deaths:589
KDR:2.647
Accuracy:77.868% A++
HSR:18.473% B++
AC-X11
B**
Kills:1,559
Deaths:488
KDR:3.195
Accuracy:30.293% B**
HSR:22.450% C++
19A Fortuna
A*
Kills:1,423
Deaths:542
KDR:2.625
Accuracy:28.776% B+
HSR:31.131% A*
NSX Tanto
M*
Kills:1,348
Deaths:300
KDR:4.493
Accuracy:34.168% A+
HSR:47.923% M*
Razor GD-23
A+
Kills:1,341
Deaths:462
KDR:2.903
Accuracy:31.320% A
HSR:28.263% A+
NS-11CG
B+
Kills:1,230
Deaths:395
KDR:3.114
Accuracy:28.192% B+
HSR:24.065% B+
NS-11CP
C+
Kills:1,219
Deaths:290
KDR:4.203
Accuracy:27.897% C+
HSR:17.884% D
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C
HSR:15.159% C+
NS-11CB
B+
Kills:1,192
Deaths:327
KDR:3.645
Accuracy:27.798% B+
HSR:23.826% B+
Warden
A++
Kills:1,192
Deaths:350
KDR:3.406
Accuracy:37.104% A++
HSR:23.826% C+
NSX-P Tanto
M*
Kills:880
Deaths:227
KDR:3.877
Accuracy:33.335% A+
HSR:49.205% M*
GD Guardian
M
Kills:544
Deaths:110
KDR:4.945
Accuracy:38.937% B**
HSR:50.735% M
AF-4A Bandit AE
A*
Kills:443
Deaths:112
KDR:3.955
Accuracy:28.989% B
HSR:40.181% A*
AF-57 Piston
A*
Kills:401
Deaths:123
KDR:3.260
Accuracy:38.452% C+
HSR:21.446% A*
MGR-M1 Bishop
M**
Kills:387
Deaths:84
KDR:4.607
Accuracy:41.527% A
HSR:60.982% M**
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B**
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B++
HSR:23.196% A+
NS Baron G5
M+
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% B
HSR:27.273% M+
Gauss Compact S
M**
Kills:103
Deaths:26
KDR:3.962
Accuracy:26.466% B+
HSR:40.777% M**
NC12 Sweeper
A**
Kills:57
Deaths:19
KDR:3
Accuracy:50% B++
HSR:22.807% A**
Kills:46,819
Deaths (as Engineer):12,687
Deaths (to Engineers):15,992
KDR:3.69031
Kill Difference:34,132
Playtime:906.513 hours
Usage:18%
Score:37.135m
Score/min:683
Accuracy (listed only):37.769%
HSR (listed only):31.189%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
S
Kills:41,006
Deaths:8,295
KDR:4.943
Accuracy:35.162% A+
HSR:53.560% S
Blitz GD-10
A+
Kills:12,321
Deaths:3,461
KDR:3.560
Accuracy:32.304% A+
HSR:24.292% A+
AF-4G Cyclone
M
Kills:8,999
Deaths:2,085
KDR:4.316
Accuracy:31.535% B*
HSR:40.349% M
NS-44L Blackhand
A+
Kills:3,603
Deaths:1,541
KDR:2.338
Accuracy:49.815% B*
HSR:63.114% A+
SAS-R
A++
Kills:3,095
Deaths:439
KDR:7.050
Accuracy:50.186% A++
HSR:82.456% A+
NS-357P Underboss
A++
Kills:2,164
Deaths:1,400
KDR:1.546
Accuracy:50.349% B**
HSR:41.220% A++
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
AF-4 Cyclone
A+
Kills:1,547
Deaths:684
KDR:2.262
Accuracy:33.317% A+
HSR:21.849% B+
NS-357 Underboss
M++
Kills:1,397
Deaths:889
KDR:1.571
Accuracy:50.053% A++
HSR:45.526% M++
NS-44L "Ravenous" Blackhand
A
Kills:1,235
Deaths:455
KDR:2.714
Accuracy:47.223% B+
HSR:62.024% A
AF-18 Stalker
A
Kills:1,226
Deaths:594
KDR:2.064
Accuracy:33.778% A
HSR:19.494% C+
NS-44 Commissioner
A++
Kills:1,210
Deaths:696
KDR:1.739
Accuracy:50.369% A++
HSR:31.157% A
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C*
NSX Tomoe
A*
Kills:1,179
Deaths:211
KDR:5.588
Accuracy:32.178% B++
HSR:58.609% A*
NS-44P Commissioner
B**
Kills:1,177
Deaths:777
KDR:1.515
Accuracy:49.762% B**
HSR:19.456% D
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D
NS-30 Vandal
B*
Kills:1,162
Deaths:310
KDR:3.748
Accuracy:38.141% B*
HSR:26.506% C+
NS-30B Vandal
A*
Kills:1,161
Deaths:235
KDR:4.940
Accuracy:41.814% B**
HSR:47.890% A*
EM4 Longshot
A++
Kills:1,026
Deaths:92
KDR:11.152
Accuracy:50.573% A++
HSR:87.524% A
MKV-B Suppressed
A++
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A++
NSX Daimyo
A++
Kills:599
Deaths:85
KDR:7.047
Accuracy:53.388% A++
HSR:96.995% B*
LA3 Desperado
A+
Kills:574
Deaths:446
KDR:1.287
Accuracy:34.804% B**
HSR:28.571% A+
NC4 Mag-Shot
A+
Kills:513
Deaths:370
KDR:1.386
Accuracy:37.331% A+
HSR:28.850% A+
Impetus
A++
Kills:355
Deaths:102
KDR:3.480
Accuracy:41.058% B**
HSR:43.662% A++
NS-AM7 Archer
M
Kills:307
Deaths:174
KDR:1.764
Accuracy:63.841% B++
HSR:41.694% M
NS-61 Emissary
M++
Kills:249
Deaths:102
KDR:2.441
Accuracy:30.076% C**
HSR:33.735% M++
AF-6 Shadow
B**
Kills:200
Deaths:65
KDR:3.077
Accuracy:40.936% B**
HSR:35.500% B**
NS-44L Showdown
B++
Kills:187
Deaths:161
KDR:1.161
Accuracy:47.483% B++
HSR:36.364% B
NS CandyCannon 3000
C--
Kills:61
Deaths:158
KDR:0.386
Accuracy:29.506% C--
HSR:24.590% D
LA8 Rebel
A+
Kills:55
Deaths:21
KDR:2.619
Accuracy:41.278% A+
HSR:32.727% A+
Kills:91,234
Deaths (as Infiltrator):25,757
Deaths (to Infiltrators):13,225
KDR:3.54211
Kill Difference:65,477
Playtime:393.697 hours
Usage:8%
Score:16.865m
Score/min:714
Accuracy (listed only):40.672%
HSR (listed only):40.629%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A*
Kills:2,599
Deaths:627
KDR:4.145
Accuracy:41.816% B*
HSR:23.009% A*
AF-41 Hacksaw
A++
Kills:2,576
Deaths:623
KDR:4.135
Accuracy:40.693% B**
HSR:21.040% A++
AF-34 Mattock
A+
Kills:1,163
Deaths:257
KDR:4.525
Accuracy:41.421% B*
HSR:22.528% A+
NCM1 Scattercannon
A+
Kills:1,037
Deaths:204
KDR:5.083
Accuracy:51.582% A
HSR:22.083% A+
AF-34 Mattock
A
Kills:850
Deaths:215
KDR:3.953
Accuracy:44.638% B*
HSR:22.588% A
NCM1 Scattercannon
A++
Kills:668
Deaths:167
KDR:4
Accuracy:50.896% A++
HSR:19.910% B**
NCM2 Falcon
A*
Kills:481
Deaths:170
KDR:2.829
Accuracy:57.744% A*
HSR:6.653% B*
NCM2 Falcon
A++
Kills:339
Deaths:169
KDR:2.006
Accuracy:57.974% A++
HSR:5.605% B+
NCM3 Raven
B++
Kills:163
Deaths:93
KDR:1.753
Accuracy:45.303% B++
HSR:3.067% C*
NCM3 Raven
B++
Kills:158
Deaths:94
KDR:1.681
Accuracy:45.606% B++
HSR:3.797% B++
NS-10 Burster
M+
Kills:130
Deaths:37
KDR:3.514
Accuracy:48.492% M+
HSR:4.615% C
AF-23 Grinder
A++
Kills:79
Deaths:28
KDR:2.821
Accuracy:31.285% D
HSR:22.785% A++
AF-23 Grinder
A+
Kills:79
Deaths:27
KDR:2.926
Accuracy:27.685% D-
HSR:20.253% A+
NS-10 Burster
M+
Kills:73
Deaths:37
KDR:1.973
Accuracy:49.443% M+
HSR:4.110% C-
Kills:10,395
Deaths (as MAX Suit):1,374
Deaths (to MAX Suits):5,293
KDR:7.5655
Kill Difference:9,021
Playtime:90.263 hours
Usage:2%
Score:4.480m
Score/min:827
Accuracy (listed only):45.327%
HSR (listed only):14.432%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C**
Kills:2,252
V. Kills:103 N/A
Deaths:329
KDR:6.845
Accuracy:57.404% C*
KPH:57.400 C**
VKPH:2.600 D
Breaker Rocket Pods
A++
Kills:1,380
V. Kills:62 N/A
Deaths:65
KDR:21.231
Accuracy:53.162% B+
KPH:204.300 A++
VKPH:9.200 D
Hornet Missiles
B*
Kills:76
V. Kills:21 345%
Deaths:19
KDR:4
Accuracy:65.964% B*
KPH:63.900 C+
VKPH:17.600 D
Vortek Rotary
B*
Kills:68
V. Kills:44 151%
Deaths:33
KDR:2.061
Accuracy:35.286% B*
KPH:10.900 C
VKPH:7.100 C-
M20 Mustang
C*
Kills:61
V. Kills:44 136%
Deaths:110
KDR:0.555
Accuracy:32.284% C*
KPH:5.600 D
VKPH:4.100 D-
Kills:3,837 (2,381 + 0)
Deaths:556
KDR:6.901
VKDR:0.493
Vehicle Kills:274
Kill Difference:3,281
Playtime:64.188 hours
Usage:1%
Score:1.515m
Score/min:393
Piloting Accuracy:32.284%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:256
V. Kills:12 N/A
Deaths:31
KDR:8.258
Accuracy:54.724% A+
KPH:84.700 A
VKPH:4 D
C150 Dalton
B+
Kills:55
V. Kills:80 68%
Deaths:35
KDR:1.571
Accuracy:41.310% C*
KPH:20.100 D
VKPH:29.300 B+
Kills:311 (0 + 311)
Deaths:66
KDR:4.712
VKDR:1.394
Vehicle Kills:92
Kill Difference:245
Playtime:5.756 hours
Usage:0%
Score:0.304m
Score/min:882
Piloting Accuracy:N/A%
Gunner Accuracy:41.310%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
S
Kills:2,221
V. Kills:134 N/A
Deaths:90
KDR:24.678
Accuracy:41.130% B
KPH:105.400 S
VKPH:6.400 C
L100 Python HESH
A*
Kills:1,517
V. Kills:106 N/A
Deaths:60
KDR:25.283
Accuracy:51.643% B
KPH:102.100 A*
VKPH:7.100 C
L100 Python AP
B**
Kills:1,046
V. Kills:600 174%
Deaths:145
KDR:7.214
Accuracy:59.858% B+
KPH:42.400 B**
VKPH:24.300 B**
L100 Python HEAT
M+
Kills:527
V. Kills:86 N/A
Deaths:24
KDR:21.958
Accuracy:62.168% A
KPH:73 M+
VKPH:11.900 C++
Skyguard
M+
Kills:55
V. Kills:40 134%
Deaths:10
KDR:5.500
Accuracy:37.065% A
KPH:28 A++
VKPH:20.400 M+
Kills:5,366 (5,366 + 0)
Deaths:329
KDR:16.310
VKDR:2.936
Vehicle Kills:966
Kill Difference:5,037
Playtime:69.762 hours
Usage:1%
Score:2.534m
Score/min:605
Driving Accuracy:37.065%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:2,372
V. Kills:1,507 157%
Deaths:324
KDR:7.321
Accuracy:59.248% B**
KPH:35 A
VKPH:22.200 A++
Titan-150 HESH
A++
Kills:779
V. Kills:55 N/A
Deaths:47
KDR:16.575
Accuracy:58.730% A
KPH:71.900 A++
VKPH:5.100 D
E540 Halberd
A++
Kills:404
V. Kills:242 166%
Deaths:46
KDR:8.783
Accuracy:54.332% A
KPH:39.900 B**
VKPH:23.900 A++
Enforcer ML85
A++
Kills:195
V. Kills:180 108%
Deaths:37
KDR:5.270
Accuracy:53.223% A+
KPH:30.600 B*
VKPH:28.300 A++
C85 Canister
A++
Kills:125
V. Kills:7 N/A
Deaths:11
KDR:11.364
Accuracy:49.618% A
KPH:144.800 A++
VKPH:8.100 B+
Titan-150 HEAT
A**
Kills:52
V. Kills:17 289%
Deaths:3
KDR:17.333
Accuracy:57.692% A
KPH:43.500 A**
VKPH:14.200 A
Kills:3,927 (3,203 + 724)
Deaths:468
KDR:8.391
VKDR:4.291
Vehicle Kills:2,008
Kill Difference:3,459
Playtime:97.213 hours
Usage:2%
Score:3.946m
Score/min:677
Driving Accuracy:57.692%
Gunner Accuracy:49.618%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:1,140
V. Kills:47 N/A
Deaths:103
KDR:11.068
Accuracy:59.325% B**
KPH:178.900 A
VKPH:7.400 C+
M12 Kobalt-H
C**
Kills:202
V. Kills:3 N/A
Deaths:2
KDR:101
Accuracy:16.970% D--
KPH:130.900 C**
VKPH:1.900 D--
E540 Halberd-H
B+
Kills:70
V. Kills:32 212%
Deaths:13
KDR:5.385
Accuracy:61.162% B+
KPH:50.200 B+
VKPH:23 C*
M96 Mjolnir-H
A++
Kills:54
V. Kills:29 180%
Deaths:5
KDR:10.800
Accuracy:51.445% C*
KPH:87.500 A++
VKPH:47 B**
Kills:1,466 (0 + 1,466)
Deaths:123
KDR:11.919
VKDR:0.902
Vehicle Kills:111
Kill Difference:1,343
Playtime:9.928 hours
Usage:0%
Score:0.427m
Score/min:717
Driving Accuracy:N/A%
Gunner Accuracy:51.445%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:392
V. Kills:43 N/A
Deaths:30
KDR:13.067
Accuracy:36.250% C++
KPH:108.200 A**
VKPH:11.900 B+
M40 Fury
A*
Kills:254
V. Kills:30 N/A
Deaths:21
KDR:12.095
Accuracy:38.595% B
KPH:108.400 A*
VKPH:12.800 C**
M12 Kobalt
A++
Kills:194
V. Kills:1 N/A
Deaths:14
KDR:13.857
Accuracy:21.203% B++
KPH:120.100 A++
VKPH:0.600 D*
M12 Kobalt
A++
Kills:157
V. Kills:1 N/A
Deaths:5
KDR:31.400
Accuracy:16.880% C+
KPH:128 A++
VKPH:0.800 D*
Kills:997 (0 + 997)
Deaths:70
KDR:14.243
VKDR:1.071
Vehicle Kills:75
Kill Difference:927
Playtime:8.809 hours
Usage:0%
Score:0.630m
Score/min:1,193
Driving Accuracy:N/A%
Gunner Accuracy:16.880%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M+
Kills:33,026
V. Kills:273 N/A
Deaths:6,865
KDR:4.811
Accuracy:59.373% A*
KPH:137.700 M+
VKPH:1.100 D
M40 Fury-F
S
Kills:1,666
V. Kills:76 N/A
Deaths:591
KDR:2.819
Accuracy:48.470% C+
KPH:108.200 S
VKPH:4.900 C
M12 Kobalt-F
M**
Kills:1,261
V. Kills:26 N/A
Deaths:434
KDR:2.906
Accuracy:29.041% B**
KPH:122.600 M**
VKPH:2.500 A+
M20 Basilisk-F
A
Kills:291
V. Kills:30 N/A
Deaths:107
KDR:2.720
Accuracy:34.115% D--
KPH:58.800 A
VKPH:6.100 C+
Kills:36,244 (36,244 + 0)
Deaths:7,997
KDR:4.532
VKDR:0.051
Vehicle Kills:405
Kill Difference:28,247
Playtime:270.403 hours
Usage:5%
Score:9.134m
Score/min:563
Driving Accuracy:34.115%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:103
V. Kills:3 N/A
Deaths:8
KDR:12.875
Accuracy:31.199% C
KPH:80.200 C**
VKPH:2.300 D*
Kills:103 (0 + 103)
Deaths:8
KDR:12.875
VKDR:0.375
Vehicle Kills:3
Kill Difference:95
Playtime:1.284 hours
Usage:0%
Score:0.019m
Score/min:245
Piloting Accuracy:N/A%
Gunner Accuracy:31.199%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 51,40051,20510,7634.758A0.8832.264%B+42.783%A*96.8AN/A297528.8h6C**18.7B*
MGR-S1 Gladius 41,12941,0068,2954.943A**1.0735.162%A+53.56%S99.1A**N/A263413.8h5.9A16.8B**
S12 Renegade 33,29933,0266,8654.811B0.9359.373%A*7.055%B+137.7M+1.1D563239.8h2.2A3.7A
NS-15M1 32,25132,1196,6904.801M0.9231.355%A++52.981%S91.6A*N/A241350.5h8A+25.5B**
LA1 Anchor 24,58324,4945,5724.396B*0.5231.55%A47.624%M++94A++N/A311260.5h6.8A+21.7B**
GD-22S 15,20715,1713,5664.254A++0.3831.606%A++43.57%M+91A**N/A337166.8h7A+22.3B**
Blitz GD-10 12,33012,3213,4613.56M+0.3232.304%A+24.292%A+84.8M+N/A471145.3h9.5A29.5B**
NS-11C 11,11511,0842,5314.379M**0.5031.479%A+36.846%M*86.3M++N/A275128.4h9.2A29.3B**
GD-7F 10,67910,6462,9383.624M+0.2531.695%A+33.722%A**84.5M+N/A282126h8.4A26.6B**
AF-4G Cyclone 9,0248,9992,0854.316A+0.4431.535%B*40.349%M84.7B**N/A296106.3h7.2B**22.8B++
NS-15 Gallows 7,6647,6441,5954.792B*0.9231.886%B*53.179%M96.3B**N/A32179.4h7.9A+24.8A
NS-15M2 7,1897,1641,5544.61A++0.7332.144%A++51.382%M*98.4A*N/A38672.8h8.2A25.5B**
Carnage AR 6,8336,7992,3262.923A0.9530.375%A39.918%M+72.6A*N/A26193.6h9.1A++30A
The Kraken 8,8036,5801,8243.607A+0.2764.842%B+3.435%A*64.5B*21.8C+347102h3B**4.6B**
NS-44L Blackhand 3,6063,6031,5412.338B**1.5449.815%B*63.114%A+72.6M+N/A21649.6h3.2B*6.4B*
AF-19 Mercenary 3,1403,1269593.26M*0.6229.502%A+31.062%A++55.5A**N/A38656.3h8.1A27.4B*
SAS-R 3,0983,0954397.05A+3.1750.186%A++82.456%A+68.8A+N/A30245h1.6A3.2B**
NS-15MP 3,0543,0425435.602A++1.7330.092%B+39.809%B**89.2B++N/A40034.1h8.3B**27.7B++
Gauss Compact Burst 3,0363,0286574.609A0.7330.642%B*38.342%A*72.1AN/A23542h8.2B**26.7B+
GR-22 3,0163,0021,1912.521B**1.3629.988%B**34.344%A*76.2A*N/A33839.4h9A++29.9B**
NS-15M AE 2,7732,7686134.515A0.6429.935%B*42.486%A++82.1B**N/A31733.7h8.7B**29.2B*
AF-41 Hacksaw 2,6152,5996274.145B++0.2741.816%B*23.009%A*76M++N/A32534.2h4.7B**11.2A
AF-41 Hacksaw 2,5992,5766234.135B+0.2640.693%B**21.04%A++75.8M++N/A33834h4.7B*11.5B**
EM6 2,5542,5425864.338A++0.4628.092%A33.36%A+92.1A*N/A59627.6h7.7A27.6B++
Titan-150 AP 3,8792,3723247.321C**3.4459.248%B**3.668%B+35A22.2A++60667.8h4C**6.8B*
NS-11A 2,3732,3636233.793A++0.0831.015%A+47.44%M**82.6MN/A28628.6h8.8A++28.2A
M30 Mustang AH 2,3552,2523296.845C**2.9757.404%C*1.643%B+57.4C**2.6D27139.2h4.3B*7.5B++
Sticky Grenade 2,2462,23712237N/A2,233.1269.016%A++N/A2485.6M++10C+173500.9h1B**1.4B**
C75 Viper 2,3552,2219024.678S20.8041.13%B1.441%C+105.3S6.4C58621.1h5.5A13.3A
AF-4A Bandit 2,2222,2156063.655A*0.2229.219%B*30.158%A53.9B*N/A26941.1h8B**27.2B*
NS-15MB 2,2132,2054874.528A*0.6530.16%B++54.104%A**95B**N/A22223.2h7.5A24.7B+
NS-357P Underboss 2,1652,1641,4001.546C++2.3350.349%B**41.22%A++104.5B**N/A31720.7h3.1B*6.2B**
NC6S Gauss SAW S 1,9091,9074983.829A*0.0529.649%B**35.553%A++82.2AN/A34023.2h7.2A+24.3B*
MGR-L1 Promise 1,8471,8394464.123A*0.2528.907%B**49.918%M*82.1A+N/A31622.4h8.5A+29.3B**
C-4 2,0741,7246782.543B*1.3335.062%A++N/A144.9A+29.4C+180511.9h1B**2.8B**
M40 Fury-F 1,7421,6665912.819B++1.0648.47%C+N/A108.2S4.9C60715.4h4.1B**8.5B**
NS-7 PDW 1,6371,6357372.218A+1.6632.135%A+23.058%B*81.3M+N/A48220.1h10.1B**31.3B**
GD-66 Claw 1,5621,5595892.647B**1.2377.868%A++18.473%B++109M++N/A39814.3h1.6A+2.1B**
AC-X11 1,5801,5594883.195A**0.6830.293%B**22.45%C++51.3AN/A48830.4h7.8B++25.6B++
AF-4 Cyclone 1,5501,5476842.262B*1.6133.317%A+21.849%B+66.4A+N/A56723.3h7.5A22.7B**
L100 Python HESH 1,6231,5176025.283A+21.4151.643%B2.637%B**101.8A*7.1C62114.9h2.1A4B**
NC1 Gauss Rifle 1,4881,4857182.068B**1.8130.273%A+22.222%C*62.9MN/A71423.6h8.5A+28.1A
NC9 A-Tross 1,4831,4817731.916B++1.9630.13%B**23.16%C+55.7B**N/A30026.6h7.8B**25.8B**
Reaper DMR 1,4711,4687751.894C++1.9830.721%B**22.343%C61.7AN/A34523.8h7.5B**24.5B**
19A Fortuna 1,4291,4235422.625B**1.2528.776%B+31.131%A*44.7B+N/A17531.8h8B**27.7B*
NS-357 Underboss 1,4011,3978891.571B++2.3150.053%A++45.526%M++122.5M+N/A42011.4h2.7A+5.5A
Breaker Rocket Pods 1,4421,3806521.231A*17.3553.162%B+1.087%C+202.9A++9.1D10796.8h9.5B**17.9B++
NSX Tanto 1,3621,3483004.493M*0.6234.168%A+47.923%M*82.7A*N/A22416.3h9.8B*28.6B+
Razor GD-23 1,3491,3414622.903A*0.9731.32%A28.263%A+36.7B*N/A24136.5h8.8B**28.1B*
NC6 Gauss SAW 1,3081,3022654.913M**1.0428.401%A++21.505%C71.9A*N/A109918.1h7.1B**25B*
NC05 Jackhammer 1,2871,2864912.619A1.2654.368%A18.896%B**71.4AN/A44918h3.6B**6.6B*
MANA Anti-Personnel Turret 1,2901,2791866.876N/A3.0029.142%UN/A12790U110U52993400.1h16T*54.9T*
M12 Kobalt-F 1,2871,2614342.906B++0.9729.041%B**3.251%D*122.4M**2.5A+61410.3h8.8B*30.4B*
NSX Naginata 1,2551,2462544.906M*1.0328.063%B**48.234%M+102.1A**N/A32612.2h7.8A27.8B*
NS-44L "Ravenous" Blackhand 1,2351,2354552.714B++1.1647.223%B+62.024%A69.8A*N/A17717.7h3.4B++7.2B++
NS-11CG 1,2331,2303953.114M++0.7628.192%B+24.065%B+56.7B++N/A28921.7h10.7B++38.1B++
AF-18 Stalker 1,2271,2265942.064B*1.8133.778%A19.494%C+57AN/A33021.5h9.4A27.7B**
NS-11CP 1,2301,2192904.203A++0.3327.897%C+17.884%D56.4C++N/A30921.6h9.9B+35.3B+
NS-44 Commissioner 1,2111,2106961.739B*2.1450.369%A++31.157%A100.8MN/A52912h2.8B**5.6B**
Tempest 1,2141,2084582.638B**1.2429.031%B+22.103%C*63.6B++N/A34119h7.9A27.3B*
EM1 1,1981,1952864.178M*0.3029.351%A+48.452%S87.2A*N/A44513.7h8.2B++27.8B*
NS Baron G5AE 1,2001,1943133.815A*0.0643.598%C15.159%C+60.3B++N/A37719.8h3.5B*7.9C++
NS-11CB 1,1941,1923273.645A*0.2327.798%B+23.826%B+59.9B**N/A30519.9h11.4B++40.9B+
Warden 1,1951,1923503.406A**0.4737.104%A++23.826%C+49.7A++N/A28424h5.8A15.7B**
NSX Tomoe 1,1821,1792115.588M1.7132.178%B++58.609%A*77.6A++N/A23015.2h9.2A28.5B**
NS-44P Commissioner 1,1861,1777771.515C*2.3649.762%B**19.456%D84.1B*N/A51514h2.9B++5.9B++
NSX Yumi 1,1761,1723123.756A++0.1231.336%B**53.754%M+72.8A++N/A25816.1h8A25.6B**
MKV Suppressed 1,1661,1665132.273A+1.6032.265%A14.237%D89MN/A59813.1h9.6B**29.6B*
AF-34 Mattock 1,1711,1632574.525B+0.6541.421%B*22.528%A+68A+N/A26117.1h4.1B**9.8B**
NS-30 Vandal 1,1641,1623103.748A0.1338.141%B*26.506%C+66AN/A37717.6h4A10.6B**
NS-30B Vandal 1,1641,1612354.94A++1.0641.814%B**47.89%A*76.4B**N/A22015.2h3.8B**9B**
C85 Canister-H 1,1871,14010311.068C+7.1959.325%B**17.018%A++178.1A7.3C+7156.4h5.5B+9.3B++
Gauss Rifle Burst 1,1411,1382424.702A++0.8330.638%B+43.497%A++86.2A++N/A40113.2h7.6A+24.8B**
Gauss Prime 1,0881,0874762.284B+1.5928.568%B+24.379%C++62.8B**N/A40417.3h8.6A29.9B**
AF-22 Crow 1,1901,0472124.939S1.0677.292%A7.163%M*73.7A**10.1C+25014.2h2.3A*3A*
L100 Python AP 1,6461,0461457.214B++3.3459.858%B+4.685%B**42.3B**24.3B**60024.7h4.8B++8.1B*
NCM1 Scattercannon 1,0481,0372045.083A*1.2151.582%A22.083%A+69.1M**N/A31815h4.5A8.8B**
EM4 Longshot 1,0271,0269211.152M7.2850.573%A++87.524%A53.4A+N/A24219.2h1.5A2.9A
NSX Masamune 1,2701,0173442.956M+0.9269.132%A2.95%B++79.5M++19.8B+44212.8h4.7B**6.7B**
NS Decimator-B 1,1949912583.841A*0.0473.727%A5.55%A++70.3B+14.4C48214.1h2.7B**3.6B**
Shrike 1,2059412773.397S0.4872.088%A++4.145%B*67.7M**19B**96013.9h3A++4.2A++
NS Decimator-G 1,2119263652.537A1.3471.209%B**5.832%A*53.8B+16.6C63017.2h3B*4.2B*
NS Decimator 1,3839214961.857B**2.0268.177%B**3.04%B+50.9B**25.5B**83418.1h3.4B**5.1B**
NSX-P Tanto 8928802273.877M*0.0033.335%A+49.205%M*89.8M++1.2B++2919.8h8.4A25.3B**
AF-34 Mattock 8598502153.953B0.0844.638%B*22.588%A66.4A+N/A27712.8h4.4A9.9B**
Anti-Vehicle Grenade 1,1828401840N/A836.1258.845%B*N/A560B*228A++74581.5h3.8B**6.4B**
Titan-150 HESH 8347794716.574B++12.7058.73%A2.824%B*72.1A++5.1D40610.8h1.9A3.3A
Frag Grenade 7657511751N/A747.1266.637%M+N/A1251.7M*23.3M+117880.6h2A++3A+
NCM1 Scattercannon 6736681674B*0.1250.896%A++19.91%B**61.3A++N/A22110.9h4.9B++9.7B**
MKV-B Suppressed 6176172013.07A*0.8130.456%B*31.767%A++55.6B**N/A25611.1h9.3B**30.7B++
NC05 Jackhammer AE 6146132112.905B**0.9747.675%C+26.591%A++125.1A*N/A3374.9h3.5B**7.3B+
NSX Daimyo 599599857.047B**3.1753.388%A++96.995%B*74.9B**N/A2358h2.3B+4.3B*
Bouncing Betty 5965941015.881B++2.0056.059%AN/A152.3B++N/A10663.9h1.4A+2.4A+
LA3 Desperado 5765744461.287B+2.5934.804%B**28.571%A+72.7A++N/A2767.9h6.9B**19.9B**
Carver 55954530,0950.018C-3.8617.128%D-8.807%D--0.4DN/A21357.4h1.6C+9.1C+
GD Guardian 5455441104.945A++1.0738.937%B**50.735%M87.7A++N/A3176.2h5.3B**13.7B**
L100 Python HEAT 6135272421.958M++18.0862.168%A5.313%A++73.2M++11.9C++5857.2h3.2B**5.1A+
NC4 Mag-Shot 5145133701.386B**2.4937.331%A+28.85%A+78.9M++N/A5606.5h6.1B*16.3B+
Tank Mine 6554984211.857S7.9882.392%M**N/A127.7B+40.3D17293.9h2.5D-3A++
NCM2 Falcon 6294811702.829A++1.0557.744%A*6.653%B*30.3A*9.3A*25315.9h8.4B++14.6B*
AF-4A Bandit AE 4464431123.955A++0.0828.989%B40.181%A*79.1AN/A3675.6h7.2A24.9B*
E540 Halberd 646404468.783C*4.9154.332%A4.208%B+40B**24A++100910.1h4.7B*8.6B**
AF-57 Piston 4024011233.26A*0.6238.452%C+21.446%A*77.1A++N/A4965.2h3.1B**8.2B+
M40 Fury 4353923013.067A+9.1936.25%C++2.041%C**108.9A**11.9B+14023.6h7.5B**20.6B*
MGR-M1 Bishop 387387844.607A++0.7341.527%A60.982%M**74.4A*N/A2425.2h3.6A++8.8B**
NS-15MG 365365814.506A++0.6330.239%B*59.452%M*77.7B+N/A2134.7h7.8A25.9B+
Auraxium Slasher 40535820,2680.018C3.8629.288%C+3.073%D-0.4C-N/A2879.3h2.6C8.8C++
NS "Heatwave" Decimator 495357744.824A*0.9563.96%C++2.801%B**96.5M37.3A++4803.7h2.5A++3.9A
Impetus 3553551023.48A0.4041.058%B**43.662%A++74A++N/A3024.8h3.3A+7.9B**
Auraxium Mag-Cutter 35735223,0020.015C3.8616.72%D--2.841%D0.3C--N/A11073.9h1.6B*9.8C++
NCM2 Falcon 4693391692.006A+1.8757.974%A++5.605%B+21.5A++8.2A19115.8h12B+20.7B*
NS-AM7 Archer 3273071741.764M*2.1163.841%B++41.694%M16.8A*1.1D--17318.3h5.8B**9.1A
LA39 Bruiser 3033001212.479B**1.4072.828%B**20%B**90.9A*N/A7893.3h1.8B**2.4B*
M20 Basilisk-F 3212911072.72A+1.1634.115%D--5.155%C+58.2A6C+2955h14.4B+42.2B++
L105 Zephyr 268256318.258C+4.3854.724%A+N/A85.3A4D6663h5.2B+9.6B*
M40 Fury 2842542112.095B*8.2238.595%B1.575%C110.4A*13B14932.3h8.8B*22.7B*
NS-61 Emissary 2502491022.441A**1.4430.076%C**33.735%M++67.3A*N/A2583.7h10.7B+35.5B++
M12 Kobalt-H 2052022101M**97.1216.97%D--14.356%C--134.7B2D-6241.5h12.7B+74.8C++
AF-6 Shadow 200200653.077B*0.8040.936%B**35.5%B**52.6B+N/A3953.8h4.8B++11.8B*
Enforcer ML85 375195375.27C++1.3953.223%A+N/A30.5B*28.1A++11566.4h13.5C+25.4B++
M12 Kobalt 1951941413.857C++9.9821.203%B++22.165%B*121.3A++N/A7281.6h13.1B**62B++
Mauler S6 195194652.985A++0.8947.17%B++23.196%A+69.3A**N/A14392.8h3A+6.3B**
NS-44L Showdown 1871871611.161C++2.7247.483%B++36.364%B71.9A+N/A1632.6h2.2A4.7B++
Rocklet Rifle 2831821001.82A*2.0651.383%C+1.648%B**37.1B*20.6C4284.9h32.7B+63.6B
NCM3 Raven 258163931.753B**2.1245.303%B++3.067%C*14.4B**8.4B*26411.3h24B+52.9B++
NCM3 Raven 238158941.681A2.2045.606%B++3.797%B++13.9A7B+24711.4h23.6B++51.7B*
M12 Kobalt 158157531.4A**27.5216.88%C+26.115%A++130.8A++N/A6071.2h13.3B*78.5B+
NS Baron G5 154154532.906A**0.9746.977%B27.273%M+64.2A+N/A4512.4h3.3B**7C+
NC05-P Jackhammer 154152374.108B*0.2346.747%D23.684%A116.9A1.5B+4261.3h4.1B8.7C++
Gauss Rifle S 136136961.417C**2.4632.763%A+19.118%C+52.3A+N/A5932.6h9.1B*27.9B**
NS-10 Burster 249130373.514S0.3648.492%M+4.615%C12.5M++11.4S25110.4h130.5B+269.1B**
C85 Canister 1321251111.364C7.4949.618%A11.2%D138.9A++7.8B+7910.9h6.8B13.6B++
The Slasher 1491257,8890.016D3.8632.032%C+4.8%D0.4C-N/A3315.8h3.5D*10.9C
MAX Punch 1171171,3870.084C+3.7931.335%D-N/A1.1C+N/A5101.8h2C++6.3C+
Gauss Compact S 103103263.962M**0.0926.466%B+40.777%M**54.2A**N/A10001.9h7.4B**28B*
CAS 14-E 106103812.875C+9.0031.199%C1.942%C++79.2C*2.3D*2451.3h15.9A51.1B**
AF-23 Grinder 8079282.821C*1.0631.285%D22.785%A++49.4B**N/A8421.6h4.3A+13.6B++
AF-23 Grinder 8079272.926C**0.9527.685%D-20.253%A+49.4AN/A8301.6h3.6A++12.8B*
NSX Amaterasu 787810,6180.007D-3.875.935%D**7.692%D0.2DN/A1465.3h2.5C++41.7C
Hornet Missiles 9776194C+0.1265.964%B*1.316%C63.3C+17.5D7361.2h9.1B+13.7B++
M60-A Bulldog 7973174.294C+0.4243.85%B**1.37%C45.6B+3.8D4401.6h4.5B*10.2B**
NS-10 Burster 13773371.973A1.9049.443%M+4.11%C-7B*6.2A++16310.4h232.1D**469.4B+
E540 Halberd-H 10270135.385C+1.5161.162%B+N/A50B+22.9C*6851.4h5.7C**9.3B+
MANA Anti-Vehicle Turret 10870145B**1.1262.799%A+8.571%M*700D380D5428350.1h4.9M7.8M**
Vortek Rotary 11268332.061C++1.8235.286%B*1.471%D11C7.1C-2206.2h65.4B+185.3B+
GR-22AE 6363115.727A**1.8527.657%C+55.556%M**78.8B*N/A8800.8h8.3A+30B*
M20 Mustang 105611100.555C3.3232.284%C*3.279%B++5.6D4.1D-47210.8h100.7C**311.9B+
NS CandyCannon 3000 61611580.386C3.4929.506%C--24.59%D26.5C+N/A2102.3h4.5C++15.3C++
NC12 Sweeper 5757193A++0.8850%B++22.807%A**63.3A++N/A6770.9h3.2B**6.5B**
Skyguard 9555105.5A1.6237.065%AN/A27.5A++20M8272h85.8B*231.4B**
C150 Dalton 13555351.571D2.3141.31%C*N/A20.4D29.6B+11192.7h5.6C-13.6C+
LA8 Rebel 5555212.619A*1.2641.278%A+32.727%A+61.1A+N/A6170.9h5.6B+13.7B++
M96 Mjolnir-H 8354510.8A*6.9251.445%C*N/A90A*48.3A10330.6h21.1B*41B**
Titan-150 HEAT 6952317.333A**13.4657.692%A1.923%D43.3A**14.2A16641.2h3.5B**6A

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter6614,1937h
NS Patriot Flare Gun15600.8h
Restoration Kit211380.5h
Nano-Armor Kit226546,08035.3h
Anti-Vehicle MANA Turret42910.4h
Spawn Beacon716,6425.5h
AE Nano-Armor Kit105296,15121.3h
Medical Kit6,98761,455160.2h
Nanite Revive Grenade01,7820.5h
Nanite Healing Grenade01250h
Deconstruction Tool09850.1h
Spitfire Auto-Turret91,7021.7h
AE Medical Applicator6578,1204.5h
Shield Recharging Field473,1651.4h
Ammunition Package825,3242.6h
Anti-Infantry MANA Turret221,5091.9h
Medical Applicator750293,82120.9h
AF-18 Stalker AE01330h
Nano-Repair Grenade01580h
Hardlight Barrier0630.2h
Recon Detection Device16781h

Check the help document for the dictionary if you want to learn more about words used here.


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