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Executor Bounty Hunter Transgressor[0] Transgressor
NC BR 250

KDR: 3.88

Score: 192.5m

Last Seen: Aug 20th, 2019 1:51 AM
- OFFLINE - 19 hour(s)

Prestige 1, Battle Rank 100 (250 total) - New Conglomerate on Connery - Outfit Member of Recursion[0] Recursion
NC outfit on Connery

Members: 65
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS NC6A GODSAW MGR-S1 Gladius NS-15M1 S12 Renegade LA1 Anchor GD-22S Blitz GD-10 NS-11C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,519,310 MLG Score: 6810
Fun Score: N/A
Cheeseburgers Flipped: 721TIME WITH MEDKIT: 3.1%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.931%43.338%1384691145320,5524.88148-0.997

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.639%2.099A*3.426M*-1.275D**HEAD ++ (~27.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.70.695B+7.20.493B+15.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.759%1.454%380412103,85216253122.370461231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.248%0.888B*-0.123C+0.081

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.40.88B*8.90.832B++10.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.623%3.043%488712078,610312525742.7552334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.618%0.935B*0.313C*-0.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.801B++3.90.689B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.078%10.465%1551112033,42125557851.33842435%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.902%-0.289C1.489A+1.209

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.808B++7.60.81B++15.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.516%85.554%155312114,887463241.05505

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.957%2.347A*1.198B**-0.707

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.668B+1.70.478B+1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.327%19.595%155512092,521621380.405697

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.63%1.311A0.979B*1.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.734B++20.586B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recursion[0] Recursion
NC outfit on Connery

Members: 65
192.5m266.4%740 (44.4k)599 (35.9k)3.88429432,151111,2563.99123250 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC12144034828.93%34.974%101202:5372

6% Combat Medic17% Engineer49% Heavy Assault7% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 18th, 2014 2:46 AMMar 3rd, 2019 2:51 AMAug 20th, 2019 1:26 PM (19h) (PST)Aug 19th, 2019 9:55 PM (1d) (PST)Aug 19th, 2019 9:51 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8942386561.3460.3460.4713.6820.0366810

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,64114,26839,373812128221235,959

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5353h/223d 11,897 151,142 109,133 1182.5k 6,422 23,284 11,683 287.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A*
Kills:52,593
Deaths:11,108
KDR:4.735
Accuracy:32.268% B+
HSR:42.859% A*
NS-15M1
M**
Kills:35,825
Deaths:7,493
KDR:4.781
Accuracy:31.360% A++
HSR:52.684% M**
LA1 Anchor
M+
Kills:27,623
Deaths:6,316
KDR:4.374
Accuracy:31.614% A
HSR:47.468% M+
GD-22S
M+
Kills:15,653
Deaths:3,676
KDR:4.258
Accuracy:31.625% A++
HSR:43.634% M+
NS-15 Gallows
A**
Kills:7,758
Deaths:1,619
KDR:4.792
Accuracy:31.862% B++
HSR:53.016% A**
NS-15M2
M*
Kills:7,164
Deaths:1,554
KDR:4.610
Accuracy:32.144% A+
HSR:51.382% M*
NS-15MP
B**
Kills:3,042
Deaths:543
KDR:5.602
Accuracy:30.092% B+
HSR:39.809% B**
NS-15M AE
A++
Kills:2,795
Deaths:619
KDR:4.515
Accuracy:29.942% B*
HSR:42.683% A++
EM6
A+
Kills:2,572
Deaths:604
KDR:4.258
Accuracy:28.002% B**
HSR:33.709% A+
MGR-L1 Promise
M*
Kills:2,304
Deaths:563
KDR:4.092
Accuracy:29.356% B**
HSR:49.566% M*
NS-15MB
M
Kills:2,205
Deaths:487
KDR:4.528
Accuracy:30.160% B++
HSR:54.104% M
NC6 Gauss SAW
A++
Kills:2,200
Deaths:461
KDR:4.772
Accuracy:29.486% A++
HSR:28.955% B*
NC6S Gauss SAW S
A++
Kills:1,907
Deaths:498
KDR:3.829
Accuracy:29.649% B**
HSR:35.553% A++
NSX Naginata
M+
Kills:1,312
Deaths:264
KDR:4.970
Accuracy:28.204% B**
HSR:48.399% M+
EM1
S
Kills:1,204
Deaths:289
KDR:4.166
Accuracy:29.378% A+
HSR:48.422% S
NS-15MG
M++
Kills:365
Deaths:81
KDR:4.506
Accuracy:30.239% B*
HSR:59.452% M++
MGR-L1 Promise AE
A+
Kills:201
Deaths:52
KDR:3.865
Accuracy:33.050% A
HSR:39.304% A+
Kills:166,723
Deaths (as Heavy Assault):36,227
Deaths (to Heavy Assaults):32,744
KDR:4.60218
Kill Difference:130,496
Playtime:2,599.548 hours
Usage:49%
Score:91.854m
Score/min:589
Accuracy (listed only):30.496%
HSR (listed only):45.353%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
S
Kills:42,412
Deaths:8,615
KDR:4.923
Accuracy:35.168% A+
HSR:53.214% S
Blitz GD-10
A+
Kills:12,329
Deaths:3,463
KDR:3.560
Accuracy:32.307% A+
HSR:24.309% A
NS-11C
M++
Kills:11,197
Deaths:2,555
KDR:4.382
Accuracy:31.468% A+
HSR:36.733% M++
GD-7F
A**
Kills:10,999
Deaths:3,039
KDR:3.619
Accuracy:31.606% A+
HSR:33.867% A**
AF-4G Cyclone
A*
Kills:9,494
Deaths:2,199
KDR:4.317
Accuracy:31.635% B*
HSR:40.457% A*
Gauss Compact Burst
A++
Kills:4,412
Deaths:957
KDR:4.610
Accuracy:30.313% B++
HSR:37.511% A++
AF-19 Mercenary
A++
Kills:3,223
Deaths:984
KDR:3.275
Accuracy:29.562% A+
HSR:31.120% A++
AF-4A Bandit
A
Kills:2,231
Deaths:609
KDR:3.663
Accuracy:29.205% B*
HSR:30.211% A
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
GD-66 Claw
A++
Kills:1,565
Deaths:590
KDR:2.653
Accuracy:77.919% A++
HSR:18.530% B++
AC-X11
B**
Kills:1,559
Deaths:488
KDR:3.195
Accuracy:30.293% B**
HSR:22.450% C++
AF-4 Cyclone
A+
Kills:1,551
Deaths:684
KDR:2.268
Accuracy:33.323% A+
HSR:21.986% B+
19A Fortuna
A*
Kills:1,440
Deaths:546
KDR:2.637
Accuracy:28.694% B+
HSR:30.903% A*
NSX Tanto
M*
Kills:1,348
Deaths:300
KDR:4.493
Accuracy:34.168% A+
HSR:47.923% M*
Razor GD-23
A+
Kills:1,342
Deaths:463
KDR:2.898
Accuracy:31.321% A
HSR:28.316% A+
NS-11CG
B+
Kills:1,230
Deaths:395
KDR:3.114
Accuracy:28.192% B+
HSR:24.065% B+
NS-11CP
C+
Kills:1,219
Deaths:290
KDR:4.203
Accuracy:27.897% C+
HSR:17.884% D-
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C++
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C
HSR:15.159% C+
NS-11CB
B+
Kills:1,192
Deaths:327
KDR:3.645
Accuracy:27.798% B+
HSR:23.826% B
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D-
NSX-P Tanto
M*
Kills:889
Deaths:231
KDR:3.848
Accuracy:33.202% A+
HSR:48.931% M*
MKV-B Suppressed
A++
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A++
AF-4A Bandit AE
A*
Kills:453
Deaths:117
KDR:3.872
Accuracy:29.126% B
HSR:39.956% A*
AF-57 Piston
A*
Kills:402
Deaths:124
KDR:3.242
Accuracy:38.490% C+
HSR:21.393% A*
MGR-C1 Charger
A
Kills:384
Deaths:101
KDR:3.802
Accuracy:29.504% B+
HSR:33.073% A
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B*
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B++
HSR:23.196% A+
NS Baron G5
M
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% C**
HSR:27.273% M
Gauss Compact S
M**
Kills:103
Deaths:26
KDR:3.962
Accuracy:26.466% B+
HSR:40.777% M**
NC12 Sweeper
A*
Kills:60
Deaths:20
KDR:3
Accuracy:48.990% B+
HSR:21.667% A*
Kills:117,502
Deaths (as Light Assault):29,584
Deaths (to Light Assaults):20,596
KDR:3.97181
Kill Difference:87,918
Playtime:446.361 hours
Usage:8%
Score:13.369m
Score/min:499
Accuracy (listed only):35.842%
HSR (listed only):29.222%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
S
Kills:42,412
Deaths:8,615
KDR:4.923
Accuracy:35.168% A+
HSR:53.214% S
Blitz GD-10
A+
Kills:12,329
Deaths:3,463
KDR:3.560
Accuracy:32.307% A+
HSR:24.309% A
AF-4G Cyclone
A*
Kills:9,494
Deaths:2,199
KDR:4.317
Accuracy:31.635% B*
HSR:40.457% A*
Carnage AR
M
Kills:7,116
Deaths:2,434
KDR:2.924
Accuracy:30.472% B**
HSR:39.994% M
GR-22
A*
Kills:3,015
Deaths:1,194
KDR:2.525
Accuracy:29.989% B**
HSR:34.428% A*
NS-11A
M*
Kills:2,373
Deaths:626
KDR:3.791
Accuracy:31.045% A
HSR:47.408% M*
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
GD-66 Claw
A++
Kills:1,565
Deaths:590
KDR:2.653
Accuracy:77.919% A++
HSR:18.530% B++
AF-4 Cyclone
A+
Kills:1,551
Deaths:684
KDR:2.268
Accuracy:33.323% A+
HSR:21.986% B+
NC1 Gauss Rifle
A+
Kills:1,485
Deaths:718
KDR:2.068
Accuracy:30.273% A+
HSR:22.222% C++
NC9 A-Tross
B**
Kills:1,481
Deaths:773
KDR:1.916
Accuracy:30.130% B**
HSR:23.160% C
Reaper DMR
B**
Kills:1,468
Deaths:775
KDR:1.894
Accuracy:30.721% B**
HSR:22.343% C
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C++
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C
HSR:15.159% C+
NSX Yumi
M+
Kills:1,172
Deaths:312
KDR:3.756
Accuracy:31.336% B**
HSR:53.754% M+
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D-
Gauss Rifle Burst
A*
Kills:1,142
Deaths:243
KDR:4.700
Accuracy:30.602% B+
HSR:43.433% A*
Gauss Prime
B+
Kills:1,087
Deaths:476
KDR:2.284
Accuracy:28.568% B+
HSR:24.379% C++
MKV-B Suppressed
A++
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A++
AF-57 Piston
A*
Kills:402
Deaths:124
KDR:3.242
Accuracy:38.490% C+
HSR:21.393% A*
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B*
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B++
HSR:23.196% A+
NS Baron G5
M
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% C**
HSR:27.273% M
Gauss Rifle S
A+
Kills:136
Deaths:96
KDR:1.417
Accuracy:32.763% A+
HSR:19.118% C
GR-22AE
M++
Kills:70
Deaths:13
KDR:5.385
Accuracy:27.643% C+
HSR:51.429% M++
NC12 Sweeper
A*
Kills:60
Deaths:20
KDR:3
Accuracy:48.990% B+
HSR:21.667% A*
Kills:94,826
Deaths (as Combat Medic):25,816
Deaths (to Combat Medics):12,342
KDR:3.67315
Kill Difference:69,010
Playtime:345.795 hours
Usage:6%
Score:14.980m
Score/min:722
Accuracy (listed only):37.147%
HSR (listed only):29.231%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
M++
Kills:11,197
Deaths:2,555
KDR:4.382
Accuracy:31.468% A+
HSR:36.733% M++
GD-7F
A**
Kills:10,999
Deaths:3,039
KDR:3.619
Accuracy:31.606% A+
HSR:33.867% A**
Gauss Compact Burst
A++
Kills:4,412
Deaths:957
KDR:4.610
Accuracy:30.313% B++
HSR:37.511% A++
AF-19 Mercenary
A++
Kills:3,223
Deaths:984
KDR:3.275
Accuracy:29.562% A+
HSR:31.120% A++
AF-4A Bandit
A
Kills:2,231
Deaths:609
KDR:3.663
Accuracy:29.205% B*
HSR:30.211% A
GD-66 Claw
A++
Kills:1,565
Deaths:590
KDR:2.653
Accuracy:77.919% A++
HSR:18.530% B++
AC-X11
B**
Kills:1,559
Deaths:488
KDR:3.195
Accuracy:30.293% B**
HSR:22.450% C++
19A Fortuna
A*
Kills:1,440
Deaths:546
KDR:2.637
Accuracy:28.694% B+
HSR:30.903% A*
NSX Tanto
M*
Kills:1,348
Deaths:300
KDR:4.493
Accuracy:34.168% A+
HSR:47.923% M*
Razor GD-23
A+
Kills:1,342
Deaths:463
KDR:2.898
Accuracy:31.321% A
HSR:28.316% A+
NS-11CG
B+
Kills:1,230
Deaths:395
KDR:3.114
Accuracy:28.192% B+
HSR:24.065% B+
NS-11CP
C+
Kills:1,219
Deaths:290
KDR:4.203
Accuracy:27.897% C+
HSR:17.884% D-
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C
HSR:15.159% C+
NS-11CB
B+
Kills:1,192
Deaths:327
KDR:3.645
Accuracy:27.798% B+
HSR:23.826% B
Warden
A++
Kills:1,192
Deaths:350
KDR:3.406
Accuracy:37.104% A++
HSR:23.826% C+
NSX-P Tanto
M*
Kills:889
Deaths:231
KDR:3.848
Accuracy:33.202% A+
HSR:48.931% M*
GD Guardian
M
Kills:545
Deaths:111
KDR:4.910
Accuracy:38.906% B**
HSR:50.642% M
MGR-M1 Bishop
S
Kills:515
Deaths:118
KDR:4.364
Accuracy:41.523% A
HSR:63.689% S
AF-4A Bandit AE
A*
Kills:453
Deaths:117
KDR:3.872
Accuracy:29.126% B
HSR:39.956% A*
AF-57 Piston
A*
Kills:402
Deaths:124
KDR:3.242
Accuracy:38.490% C+
HSR:21.393% A*
MGR-C1 Charger
A
Kills:384
Deaths:101
KDR:3.802
Accuracy:29.504% B+
HSR:33.073% A
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B*
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B++
HSR:23.196% A+
NS Baron G5
M
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% C**
HSR:27.273% M
Gauss Compact S
M**
Kills:103
Deaths:26
KDR:3.962
Accuracy:26.466% B+
HSR:40.777% M**
NC12 Sweeper
A*
Kills:60
Deaths:20
KDR:3
Accuracy:48.990% B+
HSR:21.667% A*
Kills:49,342
Deaths (as Engineer):13,293
Deaths (to Engineers):16,467
KDR:3.71188
Kill Difference:36,049
Playtime:918.170 hours
Usage:17%
Score:37.399m
Score/min:679
Accuracy (listed only):37.397%
HSR (listed only):31.266%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
S
Kills:42,412
Deaths:8,615
KDR:4.923
Accuracy:35.168% A+
HSR:53.214% S
Blitz GD-10
A+
Kills:12,329
Deaths:3,463
KDR:3.560
Accuracy:32.307% A+
HSR:24.309% A
AF-4G Cyclone
A*
Kills:9,494
Deaths:2,199
KDR:4.317
Accuracy:31.635% B*
HSR:40.457% A*
NS-44L Blackhand
A+
Kills:3,710
Deaths:1,583
KDR:2.344
Accuracy:49.778% B*
HSR:62.884% A+
SAS-R
A++
Kills:3,238
Deaths:449
KDR:7.212
Accuracy:49.914% A++
HSR:82.798% A+
NS-357P Underboss
A++
Kills:2,193
Deaths:1,417
KDR:1.548
Accuracy:50.458% A
HSR:41.177% A++
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
AF-4 Cyclone
A+
Kills:1,551
Deaths:684
KDR:2.268
Accuracy:33.323% A+
HSR:21.986% B+
NS-357 Underboss
M+
Kills:1,490
Deaths:953
KDR:1.563
Accuracy:50.171% A++
HSR:45.101% M+
NS-44L "Ravenous" Blackhand
A
Kills:1,263
Deaths:472
KDR:2.676
Accuracy:47.007% B+
HSR:62.233% A
AF-18 Stalker
A
Kills:1,226
Deaths:594
KDR:2.064
Accuracy:33.778% A
HSR:19.494% C+
NS-44 Commissioner
A++
Kills:1,210
Deaths:696
KDR:1.739
Accuracy:50.369% A++
HSR:31.157% A
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C++
NSX Tomoe
A*
Kills:1,179
Deaths:211
KDR:5.588
Accuracy:32.147% B++
HSR:58.609% A*
NS-44P Commissioner
B**
Kills:1,177
Deaths:777
KDR:1.515
Accuracy:49.762% B**
HSR:19.456% D
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D-
NS-30 Vandal
B*
Kills:1,162
Deaths:310
KDR:3.748
Accuracy:38.141% B*
HSR:26.506% C+
NS-30B Vandal
A*
Kills:1,161
Deaths:235
KDR:4.940
Accuracy:41.814% B**
HSR:47.890% A*
EM4 Longshot
A++
Kills:1,047
Deaths:95
KDR:11.021
Accuracy:50.163% A++
HSR:87.488% A
MKV-B Suppressed
A++
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A++
NSX Daimyo
A++
Kills:602
Deaths:85
KDR:7.082
Accuracy:53.346% A++
HSR:97.010% B*
LA3 Desperado
A+
Kills:574
Deaths:446
KDR:1.287
Accuracy:34.804% B**
HSR:28.571% A+
NC4 Mag-Shot
A+
Kills:513
Deaths:370
KDR:1.386
Accuracy:37.331% A+
HSR:28.850% A+
Impetus
A*
Kills:355
Deaths:102
KDR:3.480
Accuracy:41.058% B**
HSR:43.662% A*
NS-AM7 Archer
M
Kills:316
Deaths:182
KDR:1.736
Accuracy:64.142% B++
HSR:40.506% M
NS-61 Emissary
M++
Kills:249
Deaths:102
KDR:2.441
Accuracy:30.076% C**
HSR:33.735% M++
AF-6 Shadow
B**
Kills:200
Deaths:65
KDR:3.077
Accuracy:40.936% B**
HSR:35.500% B**
NS-44L Showdown
B+
Kills:190
Deaths:162
KDR:1.173
Accuracy:46.941% B+
HSR:36.316% C*
NS CandyCannon 3000
C--
Kills:61
Deaths:158
KDR:0.386
Accuracy:29.506% C--
HSR:24.590% D
LA8 Rebel
A+
Kills:55
Deaths:21
KDR:2.619
Accuracy:41.278% A
HSR:32.727% A+
Kills:93,583
Deaths (as Infiltrator):26,355
Deaths (to Infiltrators):13,848
KDR:3.55086
Kill Difference:67,228
Playtime:398.474 hours
Usage:7%
Score:16.949m
Score/min:709
Accuracy (listed only):40.641%
HSR (listed only):40.580%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A*
Kills:2,614
Deaths:633
KDR:4.130
Accuracy:41.830% B*
HSR:22.877% A*
AF-41 Hacksaw
A++
Kills:2,591
Deaths:629
KDR:4.119
Accuracy:40.704% B*
HSR:20.996% A++
AF-34 Mattock
A
Kills:1,178
Deaths:258
KDR:4.566
Accuracy:41.553% B*
HSR:22.496% A
NCM1 Scattercannon
A+
Kills:1,103
Deaths:219
KDR:5.037
Accuracy:51.596% A
HSR:22.031% A+
AF-34 Mattock
B**
Kills:863
Deaths:216
KDR:3.995
Accuracy:44.692% B*
HSR:22.480% B**
NCM1 Scattercannon
A+
Kills:755
Deaths:182
KDR:4.148
Accuracy:51.366% A+
HSR:20.265% A
NCM2 Falcon
A++
Kills:481
Deaths:170
KDR:2.829
Accuracy:57.744% A++
HSR:6.653% B*
NCM2 Falcon
A+
Kills:339
Deaths:169
KDR:2.006
Accuracy:57.974% A+
HSR:5.605% B+
NCM3 Raven
B++
Kills:163
Deaths:93
KDR:1.753
Accuracy:45.386% B++
HSR:3.067% C*
NCM3 Raven
B++
Kills:162
Deaths:94
KDR:1.723
Accuracy:45.685% B++
HSR:3.704% B+
NS-10 Burster
M
Kills:136
Deaths:40
KDR:3.400
Accuracy:48.613% M
HSR:5.882% C+
NS-10 Burster
M+
Kills:81
Deaths:40
KDR:2.025
Accuracy:49.547% M+
HSR:3.704% C--
AF-23 Grinder
A++
Kills:79
Deaths:28
KDR:2.821
Accuracy:31.285% D
HSR:22.785% A++
AF-23 Grinder
A
Kills:79
Deaths:27
KDR:2.926
Accuracy:27.685% D--
HSR:20.253% A
Kills:10,624
Deaths (as MAX Suit):1,399
Deaths (to MAX Suits):5,293
KDR:7.594
Kill Difference:9,225
Playtime:90.263 hours
Usage:2%
Score:4.480m
Score/min:827
Accuracy (listed only):45.404%
HSR (listed only):14.485%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C**
Kills:2,322
V. Kills:105 N/A
Deaths:333
KDR:6.973
Accuracy:57.425% C*
KPH:58 C**
VKPH:2.600 D
Breaker Rocket Pods
A
Kills:1,397
V. Kills:63 N/A
Deaths:65
KDR:21.492
Accuracy:53.006% B+
KPH:206.200 A
VKPH:9.300 C--
Hornet Missiles
B*
Kills:78
V. Kills:23 325%
Deaths:19
KDR:4.105
Accuracy:66.143% B*
KPH:65.500 C+
VKPH:19.300 D
Vortek Rotary
B*
Kills:70
V. Kills:45 152%
Deaths:34
KDR:2.059
Accuracy:35.561% B*
KPH:11.100 C
VKPH:7.200 C-
M20 Mustang
C*
Kills:63
V. Kills:45 137%
Deaths:111
KDR:0.568
Accuracy:32.289% C*
KPH:5.800 D
VKPH:4.100 D-
Kills:3,930 (2,455 + 0)
Deaths:562
KDR:6.993
VKDR:0.500
Vehicle Kills:281
Kill Difference:3,368
Playtime:65.159 hours
Usage:1%
Score:1.532m
Score/min:392
Piloting Accuracy:32.289%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:256
V. Kills:12 N/A
Deaths:31
KDR:8.258
Accuracy:54.724% A+
KPH:84.700 A
VKPH:4 D
C150 Dalton
B+
Kills:55
V. Kills:80 68%
Deaths:35
KDR:1.571
Accuracy:41.310% C*
KPH:20.100 D
VKPH:29.300 B+
Kills:311 (0 + 311)
Deaths:66
KDR:4.712
VKDR:1.394
Vehicle Kills:92
Kill Difference:245
Playtime:5.756 hours
Usage:0%
Score:0.305m
Score/min:883
Piloting Accuracy:N/A%
Gunner Accuracy:41.310%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
S
Kills:2,224
V. Kills:135 N/A
Deaths:90
KDR:24.711
Accuracy:41.141% C**
KPH:105.400 S
VKPH:6.400 C
L100 Python HESH
A*
Kills:1,523
V. Kills:107 N/A
Deaths:60
KDR:25.383
Accuracy:51.722% B
KPH:102.300 A*
VKPH:7.200 C
L100 Python AP
B**
Kills:1,052
V. Kills:602 174%
Deaths:145
KDR:7.255
Accuracy:59.854% B+
KPH:42.500 B++
VKPH:24.300 B**
L100 Python HEAT
M+
Kills:527
V. Kills:86 N/A
Deaths:24
KDR:21.958
Accuracy:62.168% B**
KPH:73 M+
VKPH:11.900 C+
Skyguard
M*
Kills:55
V. Kills:40 134%
Deaths:10
KDR:5.500
Accuracy:37.065% A
KPH:28 A++
VKPH:20.400 M*
Kills:5,381 (5,381 + 0)
Deaths:329
KDR:16.356
VKDR:2.948
Vehicle Kills:970
Kill Difference:5,052
Playtime:69.906 hours
Usage:1%
Score:2.543m
Score/min:606
Driving Accuracy:37.065%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:2,426
V. Kills:1,529 159%
Deaths:329
KDR:7.374
Accuracy:59.217% B**
KPH:35.200 B**
VKPH:22.200 A++
Titan-150 HESH
A++
Kills:806
V. Kills:58 N/A
Deaths:48
KDR:16.792
Accuracy:59.012% A
KPH:71.600 A++
VKPH:5.200 D
E540 Halberd
A++
Kills:404
V. Kills:242 166%
Deaths:46
KDR:8.783
Accuracy:54.332% A
KPH:39.900 B**
VKPH:23.900 A++
Enforcer ML85
A*
Kills:195
V. Kills:180 108%
Deaths:37
KDR:5.270
Accuracy:53.223% A+
KPH:30.600 B*
VKPH:28.300 A*
C85 Canister
A++
Kills:126
V. Kills:7 N/A
Deaths:11
KDR:11.455
Accuracy:49.649% B**
KPH:145 A++
VKPH:8.100 A+
Titan-150 HEAT
A*
Kills:52
V. Kills:17 289%
Deaths:3
KDR:17.333
Accuracy:57.692% B**
KPH:43.500 A*
VKPH:14.200 A
Kills:4,009 (3,284 + 725)
Deaths:474
KDR:8.458
VKDR:4.289
Vehicle Kills:2,033
Kill Difference:3,535
Playtime:98.640 hours
Usage:2%
Score:3.973m
Score/min:671
Driving Accuracy:57.692%
Gunner Accuracy:49.649%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:1,148
V. Kills:47 N/A
Deaths:104
KDR:11.039
Accuracy:59.333% B*
KPH:177.500 A
VKPH:7.300 C+
M12 Kobalt-H
B
Kills:207
V. Kills:3 N/A
Deaths:2
KDR:103.500
Accuracy:17.036% D--
KPH:133.600 B
VKPH:1.900 D--
E540 Halberd-H
B+
Kills:70
V. Kills:32 212%
Deaths:13
KDR:5.385
Accuracy:61.162% B+
KPH:50.200 B+
VKPH:23 C**
M96 Mjolnir-H
A++
Kills:54
V. Kills:29 180%
Deaths:5
KDR:10.800
Accuracy:51.445% C*
KPH:87.500 A++
VKPH:47 B**
Kills:1,479 (0 + 1,479)
Deaths:124
KDR:11.927
VKDR:0.895
Vehicle Kills:111
Kill Difference:1,355
Playtime:10.028 hours
Usage:0%
Score:0.432m
Score/min:718
Driving Accuracy:N/A%
Gunner Accuracy:51.445%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:392
V. Kills:43 N/A
Deaths:30
KDR:13.067
Accuracy:36.250% C++
KPH:108.200 A**
VKPH:11.900 B+
M40 Fury
A*
Kills:254
V. Kills:30 N/A
Deaths:21
KDR:12.095
Accuracy:38.595% C**
KPH:108.400 A*
VKPH:12.800 B
M12 Kobalt
A++
Kills:195
V. Kills:2 N/A
Deaths:14
KDR:13.929
Accuracy:21.397% B++
KPH:117.800 A++
VKPH:1.200 D-
M12 Kobalt
A++
Kills:171
V. Kills:1 N/A
Deaths:5
KDR:34.200
Accuracy:16.929% C+
KPH:128.500 A++
VKPH:0.800 D*
Kills:1,012 (0 + 1,012)
Deaths:70
KDR:14.457
VKDR:1.086
Vehicle Kills:76
Kill Difference:942
Playtime:8.953 hours
Usage:0%
Score:0.634m
Score/min:1,179
Driving Accuracy:N/A%
Gunner Accuracy:16.929%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M
Kills:33,250
V. Kills:276 N/A
Deaths:6,899
KDR:4.820
Accuracy:59.322% A++
KPH:137.400 M
VKPH:1.100 D
M40 Fury-F
S
Kills:1,666
V. Kills:76 N/A
Deaths:591
KDR:2.819
Accuracy:48.470% C+
KPH:108.200 S
VKPH:4.900 C
M12 Kobalt-F
M++
Kills:1,261
V. Kills:26 N/A
Deaths:434
KDR:2.906
Accuracy:29.041% B**
KPH:122.600 M++
VKPH:2.500 A+
M20 Basilisk-F
A+
Kills:291
V. Kills:30 N/A
Deaths:107
KDR:2.720
Accuracy:34.115% D--
KPH:58.800 A+
VKPH:6.100 C+
Kills:36,468 (36,468 + 0)
Deaths:8,031
KDR:4.541
VKDR:0.051
Vehicle Kills:408
Kill Difference:28,437
Playtime:272.594 hours
Usage:5%
Score:9.165m
Score/min:560
Driving Accuracy:34.115%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:132
V. Kills:3 N/A
Deaths:9
KDR:14.667
Accuracy:30.418% C-
KPH:88 B+
VKPH:2 D*
Kills:132 (0 + 132)
Deaths:9
KDR:14.667
VKDR:0.333
Vehicle Kills:3
Kill Difference:123
Playtime:1.500 hours
Usage:0%
Score:0.025m
Score/min:276
Piloting Accuracy:N/A%
Gunner Accuracy:30.418%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 52,79652,59311,1084.735A0.8532.268%B+42.859%A*96.6B**N/A296544.2h6.1C**18.8B*
MGR-S1 Gladius 42,54642,4128,6154.923A**1.0435.168%A+53.214%S98.9A*N/A263429h5.9A16.9B**
NS-15M1 35,98435,8257,4934.781A**0.9031.36%A++52.684%M**91A++N/A242393.5h8.1A+25.9B**
S12 Renegade 33,52633,2506,8994.82B+0.9459.322%A++7.08%B+137.4M1.1D561242h2.2A3.7A
LA1 Anchor 27,74027,6236,3164.373B*0.4931.614%A47.468%M+92.8A+N/A301297.7h6.9A+21.8B**
GD-22S 15,69615,6533,6764.258A+0.3731.625%A++43.634%M+90.4A*N/A332173.1h7.1A+22.4B**
Blitz GD-10 12,33812,3293,4633.56M0.3232.307%A+24.309%A84.8MN/A472145.4h9.5A29.5B*
NS-11C 11,22911,1972,5554.382M**0.5031.468%A+36.733%M++86.3M+N/A275129.8h9.3A29.4B**
GD-7F 11,03410,9993,0393.619M0.2731.606%A+33.867%A**83.8A*N/A278131.3h8.5A+26.7B**
AF-4G Cyclone 9,5239,4942,1994.317A++0.4331.635%B*40.457%A*85.2B**N/A296111.4h7.2B**22.7B*
NS-15 Gallows 7,7807,7581,6194.792B*0.9131.862%B++53.016%A**95.9B*N/A32080.9h7.9A++24.9B**
NS-15M2 7,1897,1641,5544.61A++0.7332.144%A+51.382%M*98.4A++N/A38972.8h8.2A25.5B**
Carnage AR 7,1517,1162,4342.924A0.9630.472%B**39.994%M73.4A*N/A26796.9h9.1A++29.9A
The Kraken 9,4257,0111,9553.586A++0.3064.806%B+3.295%A*65A22.4C**346107.9h3B**4.6B**
Gauss Compact Burst 4,4324,4129574.61A0.7330.313%B++37.511%A++77.1A+N/A25657.2h8.5B**27.9B+
NS-44L Blackhand 3,7133,7101,5832.344B*1.5449.778%B*62.884%A+72.7MN/A21851h3.2B*6.4B*
SAS-R 3,2413,2384497.212A++3.3349.914%A++82.798%A+69.2AN/A30246.8h1.6A3.2B**
AF-19 Mercenary 3,2383,2239843.275M++0.6129.562%A+31.12%A++56.1A*N/A38957.4h8.1A27.4B**
NS-15MP 3,0543,0425435.602A+1.7230.092%B+39.809%B**89.2B+N/A40134.1h8.3B**27.7B++
GR-22 3,0293,0151,1942.525B*1.3629.989%B**34.428%A*76.3A*N/A34039.5h9A++29.9B**
NS-15M AE 2,8002,7956194.515B*0.6329.942%B*42.683%A++82.4B*N/A31833.9h8.7B**29.1B*
AF-41 Hacksaw 2,6302,6146334.13B++0.2541.83%B*22.877%A*76M++N/A32534.4h4.7B**11.2B**
AF-41 Hacksaw 2,6152,5916294.119B+0.2340.704%B*20.996%A++75.8M++N/A33834.2h4.7B**11.5B**
EM6 2,5842,5726044.258A++0.3728.002%B**33.709%A+90.9A++N/A59328.3h7.7A27.7B*
Titan-150 AP 3,9552,4263297.374C*3.4959.217%B**3.669%B+35.3B**22.2A++60168.8h4B+6.7B**
NS-11A 2,3832,3736263.791A++0.0931.045%A47.408%M*82.4A**N/A28828.8h8.8A++28.2A
M30 Mustang AH 2,4272,3223336.973C**3.0957.425%C*1.637%B+57.9C**2.6D26940.1h4.4B*7.6B++
MGR-L1 Promise 2,3152,3045634.092A*0.2129.356%B**49.566%M*82.9A+N/A30327.8h8.6A29.4B**
Sticky Grenade 2,2502,24112241N/A2,237.1269.065%A++N/A2490M++10C173890.9h1A1.4B**
AF-4A Bandit 2,2382,2316093.663A*0.2229.205%B*30.211%A54.2B++N/A27141.2h8B**27.2B**
C75 Viper 2,3592,2249024.711S20.8341.141%C**1.439%C+105.4S6.4C58721.1h5.5A+13.3A
NS-15MB 2,2132,2054874.528A**0.6430.16%B++54.104%M95B**N/A22323.2h7.5A+24.7B*
NC6 Gauss SAW 2,2142,2004614.772M*0.8929.486%A++28.955%B*77.7A*N/A79828.3h7B**23.9B*
NS-357P Underboss 2,1942,1931,4171.548C++2.3450.458%A41.177%A++104.4B++N/A31521h3.1B*6.2B**
NC6S Gauss SAW S 1,9091,9074983.829A*0.0629.649%B**35.553%A++81.8A+N/A34123.3h7.2A+24.3B*
C-4 2,0941,7396792.561B*1.3235.255%A++N/A144.9A+29.6C+181512h1B**2.8B**
M40 Fury-F 1,7421,6665912.819B**1.0748.47%C+N/A108.2S4.9C60715.4h4.1B**8.5B**
NS-7 PDW 1,6371,6357372.218A+1.6732.135%A+23.058%B*81.3MN/A48420.1h10.1B**31.3B**
GD-66 Claw 1,5681,5655902.653A1.2377.919%A++18.53%B++109.4M+N/A40314.3h1.6A+2.1B**
AC-X11 1,5801,5594883.195A*0.6930.293%B**22.45%C++51.3B**N/A49230.4h7.8B*25.6B++
AF-4 Cyclone 1,5541,5516842.268B++1.6233.323%A+21.986%B+66.3AN/A57223.4h7.5A22.6B**
L100 Python HESH 1,6301,5236025.383A+21.5051.722%B2.626%B**102.2A*7.2C62314.9h2.1A4B**
NS-357 Underboss 1,4941,4909531.563B+2.3250.171%A++45.101%M+121.1MN/A41612.3h2.8A+5.5A
NC1 Gauss Rifle 1,4881,4857182.068B**1.8230.273%A+22.222%C++62.9A**N/A72323.6h8.5A+28.1B**
NC9 A-Tross 1,4831,4817731.916B+1.9730.13%B**23.16%C55.7B**N/A30126.6h7.8B**25.8B**
Reaper DMR 1,4711,4687751.894C++1.9930.721%B**22.343%C61.7B**N/A34723.8h7.5B**24.5B**
19A Fortuna 1,4471,4405462.637B**1.2528.694%B+30.903%A*44.2BN/A17432.6h8B*27.7B*
Breaker Rocket Pods 1,4601,3976521.492A*17.6153.006%B+1.074%C+205.4A9.3C--10846.8h9.6B**18B*
NSX Tanto 1,3621,3483004.493M**0.6134.168%A+47.923%M*82.7A*N/A22616.3h9.8B++28.6B+
Razor GD-23 1,3501,3424632.898A*0.9931.321%A28.316%A+36.8B++N/A24236.5h8.8B**28.1B*
NSX Naginata 1,3211,3122644.97M**1.0928.204%B**48.399%M+104.1A*N/A33112.6h7.9B**28B*
NC05 Jackhammer 1,2871,2864912.619A1.2754.368%A18.896%B**71.4B**N/A45618h3.6B**6.6B*
MANA Anti-Personnel Turret 1,2901,2791866.876N/A2.9929.142%UN/A12790U110U53215100.1h16T*54.9T*
NS-44L "Ravenous" Blackhand 1,2631,2634722.676B+1.2147.007%B+62.233%A69.4AN/A17818.2h3.4B++7.3B+
M12 Kobalt-F 1,2871,2614342.906B++0.9829.041%B**3.251%D*122.4M++2.5A+61410.3h8.8B++30.4B*
NS-11CG 1,2331,2303953.114M++0.7728.192%B+24.065%B+56.7B+N/A28921.7h10.7B++38.1B++
AF-18 Stalker 1,2271,2265942.064B++1.8233.778%A19.494%C+57AN/A33121.5h9.4B**27.7B**
NS-11CP 1,2301,2192904.203A*0.3227.897%C+17.884%D-56.4C+N/A31021.6h9.9B*35.3B+
NS-44 Commissioner 1,2111,2106961.739B++2.1550.369%A++31.157%A100.8MN/A53312h2.8B**5.6B**
Tempest 1,2141,2084582.638B**1.2529.031%B+22.103%C++63.6B++N/A34219h7.9A27.3B**
NC05 Jackhammer AE 1,2091,2073733.236A0.6551.283%B+25.601%A*142MN/A4018.5h3.4B**6.7B++
EM1 1,2071,2042894.166M++0.2829.378%A+48.422%S86A*N/A44614h8.2B+27.8B*
NS Baron G5AE 1,2001,1943133.815A*0.0743.598%C15.159%C+60.3B+N/A37719.8h3.5B*7.9C+
NS-11CB 1,1941,1923273.645A++0.2427.798%B+23.826%B59.9B**N/A30519.9h11.4B++40.9B++
Warden 1,1951,1923503.406A*0.4837.104%A++23.826%C+49.7A++N/A28724h5.8A15.7B**
NSX Tomoe 1,1821,1792115.588M1.7032.147%B++58.609%A*77.6A++N/A23115.2h9.2A28.6B**
AF-34 Mattock 1,1861,1782584.566B+0.6841.553%B*22.496%A68.1A+N/A26417.3h4.1B**9.8B**
NS-44P Commissioner 1,1861,1777771.515C**2.3749.762%B**19.456%D84.1B++N/A51614h2.9B++5.9B++
NSX Yumi 1,1761,1723123.756A++0.1331.336%B**53.754%M+72.8A+N/A25916.1h8A25.6B**
MKV Suppressed 1,1661,1665132.273A++1.6132.265%A14.237%D-89MN/A60113.1h9.6B**29.6B*
NS-30 Vandal 1,1641,1623103.748A0.1438.141%B*26.506%C+66B**N/A37717.6h4A10.6B**
NS-30B Vandal 1,1641,1612354.94A*1.0641.814%B**47.89%A*76.4B++N/A22015.2h3.8B**9B*
C85 Canister-H 1,1951,14810411.038C+7.1559.333%B*16.899%A++176.6A7.2C+7126.5h5.5B+9.3B++
Gauss Rifle Burst 1,1451,1422434.7A+0.8230.602%B+43.433%A*86.5A++N/A40113.2h7.6A+24.8B**
NCM1 Scattercannon 1,1151,1032195.037A*1.1551.596%A22.031%A+69.4M**N/A31915.9h4.6A8.9B**
Gauss Prime 1,0881,0874762.284B+1.6028.568%B+24.379%C++62.8B*N/A40517.3h8.6A29.9B**
L100 Python AP 1,6541,0521457.255B+3.3759.854%B+4.658%A42.6B++24.4B**60124.7h4.8B+8.1B++
AF-22 Crow 1,1901,0472124.939U1.0577.292%A7.163%M*73.7S10.1C+25314.2h2.3A*3A*
EM4 Longshot 1,0481,0479511.021A**7.1450.163%A++87.488%A52.9AN/A23919.8h1.5A2.9A
NSX Masamune 1,2741,0203482.931M+0.9569.304%A2.941%B*79.1M++19.7B+44112.9h4.7B**6.8B**
NS Decimator-B 1,1949912583.841A++0.0473.727%A5.55%A**70.3B+14.4C48414.1h2.7B**3.6B**
Shrike 1,2059412773.397S0.4972.088%A++4.145%B*67.7M**19B**96813.9h3A++4.2A++
NS Decimator-G 1,2119263652.537A1.3571.209%B**5.832%M53.8B16.6C63117.2h3B++4.2B*
NS Decimator 1,3849224961.859B**2.0368.177%B*3.037%B++50.9B**25.5B**84018.1h3.4B*5.1B**
Anti-Vehicle Grenade 1,2468931893N/A889.1258.756%B*N/A558.1B*220.6A+71651.6h3.8B**6.4B**
NSX-P Tanto 9018892313.848M*0.0433.202%A+48.931%M*88.9M+1.2B**29410h8.5A25.6B**
AF-34 Mattock 8728632163.995B0.1144.692%B*22.48%B**66.4A+N/A28113h4.4A9.9B**
Frag Grenade 8428281828N/A824.1266.776%M+N/A1182.9M++20A*112710.7h2A++2.9A+
Titan-150 HESH 8648064816.792B++12.9159.012%A2.854%B*71.3A++5.1D39811.3h1.9A++3.3A+
NCM1 Scattercannon 7637551824.148B**0.2651.366%A+20.265%A64A++N/A23011.8h4.9B++9.5B**
MKV-B Suppressed 6176172013.07A**0.8130.456%B*31.767%A++55.6B++N/A25611.1h9.3B**30.7B*
NSX Daimyo 602602857.082A3.2053.346%A++97.01%B*74.3B*N/A2378.1h2.3B+4.3B*
Bouncing Betty 5965941015.881B++2.0056.198%A+N/A152.3B+N/A10783.9h1.4A+2.4A+
LA3 Desperado 5765744461.287B+2.6034.804%B**28.571%A+72.7A++N/A2787.9h6.9B**19.9B**
Carver 56455030,2700.018C3.8717.181%D--8.727%D*0.4C--N/A21365.8h1.5C+9C
GD Guardian 5465451114.91A1.0338.906%B**50.642%M87.9B**N/A3176.2h5.4B**13.8B**
L100 Python HEAT 6135272421.958A**18.0762.168%B**5.313%A++73.2M+11.9C+5867.2h3.2B**5.1A+
MGR-M1 Bishop 5155151184.364A++0.4841.523%A63.689%S74.6A*N/A2386.9h3.7A++9A
NC4 Mag-Shot 5145133701.386B*2.5037.331%A+28.85%A+78.9M+N/A5686.5h6.1B*16.3B*
Tank Mine 6605024211.952S8.0782.597%M**N/A128.7B+40.5D17293.9h2.5D--3A++
NCM2 Falcon 6294811702.829A+1.0657.744%A++6.653%B*30.3A*9.3A*25415.9h8.4B++14.6B*
AF-4A Bandit AE 4574531173.872A++0.0129.126%B39.956%A*76.8AN/A3585.9h7.3A25B*
Auraxium Mag-Cutter 43843326,8980.016C3.8718.046%D-2.54%D0.3CN/A11249.8h1.6B*8.8C++
E540 Halberd 646404468.783C*4.9054.332%A4.208%B++40B**24A++101310.1h4.7B*8.6B**
AF-57 Piston 4034021243.242A*0.6438.49%C+21.393%A*75.8A++N/A5165.3h3.1B**8.2B+
M40 Fury 4353923013.067A9.1836.25%C++2.041%B108.9A**11.9B+14023.6h7.5B**20.6B*
MGR-C1 Charger 3873841013.802M+0.0829.504%B+33.073%A67.4AN/A1665.7h9.5B**32.4B++
NS-15MG 365365814.506A*0.6230.239%B*59.452%M++77.7B+N/A2154.7h7.8B**25.9B+
Auraxium Slasher 41036320,5300.018C3.8729.36%C+3.03%D0.4C-N/A2891.1h2.6C8.7C++
NS "Heatwave" Decimator 495357744.824A**0.9463.96%C++2.801%B**96.5A*37.3A++4823.7h2.5A+3.9B**
Impetus 3553551023.48B**0.4041.058%B**43.662%A*74A+N/A3034.8h3.3A7.9B**
NCM2 Falcon 4693391692.006A1.8857.974%A+5.605%B+21.5A++8.2A19215.8h12B+20.7B*
NS-AM7 Archer 3363161821.736M+2.1564.142%B++40.506%M16.3A*1D*16819.4h5.8A9.1A
LA39 Bruiser 3033001212.479A1.4172.828%B**20%B*90.9A*N/A8173.3h1.8B**2.4B*
M20 Basilisk-F 3212911072.72A++1.1634.115%D--5.155%C+58.2A+6C+2955h14.4B+42.2B*
L105 Zephyr 268256318.258C+4.3754.724%A+N/A85.3A4D6673h5.2B++9.6B*
M40 Fury 2842542112.095B*8.2138.595%C**1.575%C110.4A*13B14932.3h8.8B++22.7B*
NS-61 Emissary 2502491022.441A*1.4430.076%C**33.735%M++67.3A*N/A2683.7h10.7B+35.5B++
NC05-P Jackhammer 249246743.324B++0.5646.762%D23.171%B**123A1.5B+3962h3.9B+8.3C*
M12 Kobalt-H 2102072103.5S99.6217.036%D--14.01%D138B+2D--6391.5h12.5B+73.3C*
MGR-L1 Promise AE 201201523.865B**0.0233.05%A39.304%A+74.4B+N/A4102.7h9.9B**29.9B*
AF-6 Shadow 200200653.077B++0.8140.936%B**35.5%B**52.6B+N/A3973.8h4.8B++11.8B*
Rocklet Rifle 3122001051.905A**1.9852.374%C+1.5%B**36.4B++20.4C4275.5h35C**66.9C**
Enforcer ML85 375195375.27C++1.3953.223%A+N/A30.5B*28.1A++11616.4h13.5C+25.4B++
M12 Kobalt 1971951413.929C++10.0421.397%B++22.051%B*114.7A+1.2D-7241.7h13.3B**62.2B++
Mauler S6 195194652.985A++0.9047.17%B++23.196%A+69.3A*N/A14662.8h3A+6.3B**
NS-44L Showdown 1901901621.173C++2.7146.941%B+36.316%C*73.1A+N/A1632.6h2.2A++4.7B*
M12 Kobalt 172171534.2M+30.3216.929%C+25.731%A+131.5A++N/A5831.3h13.2B*78.1B+
NCM3 Raven 258163931.753A2.1345.386%B++3.067%C*14.3B**8.3B*26311.4h24.3B+53.4B++
NCM3 Raven 244162941.723A2.1645.685%B++3.704%B+14.2A+7.2B+24611.4h23.3B++50.9B*
NS Baron G5 154154532.906A*0.9846.977%C**27.273%M64.2A+N/A4632.4h3.3B**7C++
M12 Kobalt 139138346C++42.1224.319%B+28.986%A**230A*1.7D--6200.6h10.2B**42B**
NS-10 Burster 257136403.4M*0.4848.613%M5.882%C+12.7M++11.3S24810.7h130B+267.5B**
Gauss Rifle S 136136961.417C**2.4732.763%A+19.118%C52.3AN/A6112.6h9.1B*27.9B**
CAS 14-E 135132914.667C++10.7830.418%C-1.515%C88B+2D*2761.5h15.1A49.7B**
C85 Canister 1331261111.455C7.5749.649%B**11.905%C140A++7.8A+7920.9h6.7B+13.6B++
The Slasher 1491257,8890.016D3.8732.032%C+4.8%D0.4C-N/A3315.8h3.5D**10.9C+
MAX Punch 1171171,4120.083C+3.8031.165%D--N/A1.1C+N/A5103.4h2C++6.3C+
Gauss Compact S 103103263.962M*0.0826.466%B+40.777%M**54.2A*N/A10301.9h7.4B**28B*
NS-10 Burster 14881402.025B**1.8649.547%M+3.704%C--7.6B**6.3A++16310.7h217.8D*439.6B+
AF-23 Grinder 8079282.821C++1.0631.285%D22.785%A++49.4B**N/A8531.6h4.3A13.6B++
AF-23 Grinder 8079272.926C**0.9627.685%D--20.253%A49.4AN/A8461.6h3.6A+12.8B*
NSX Amaterasu 787810,6460.007D--3.885.962%D**7.692%D--0.2DN/A1468.7h2.5C++41.7C-
Hornet Missiles 10178194.105C+0.2266.143%B*1.282%C65C+19.2D7651.2h9.2B+13.9B++
M60-A Bulldog 7973174.294C+0.4143.85%B**1.37%C+45.6B+3.8D4411.6h4.5B**10.2B**
GR-22AE 7070135.385A*1.5027.643%C+51.429%M++87.5B**N/A8910.8h8.4A+30.5B*
E540 Halberd-H 10270135.385C+1.5061.162%B+N/A50B+22.9C**6861.4h5.7C*9.3B+
MANA Anti-Vehicle Turret 10870145S1.1262.684%M**8.571%S700D380F**5428350.1h4.9A*7.8M+
Vortek Rotary 11570342.059C*1.8335.561%B*1.429%C--11.1C7.1C-2206.3h64.4B+181.1B+
M20 Mustang 108631110.568C3.3232.289%C*3.175%B++5.8D4.1D-47210.9h98.9C**306.4B+
NS CandyCannon 3000 61611580.386C3.5029.506%C--24.59%D26.5C+N/A2102.3h4.5C*15.3C++
NC12 Sweeper 6060203A++0.8848.99%B+21.667%A*66.7A++N/A6790.9h3.2B**6.6B*
Skyguard 9555105.5B**1.6237.065%AN/A27.5A++20M++8282h85.8B*231.4B**
LA8 Rebel 5555212.619A*1.2741.278%A32.727%A+61.1A+N/A6330.9h5.6B+13.7B++
C150 Dalton 13555351.571D2.3141.31%C*N/A20.4D29.6B+11212.7h5.6C--13.6C+
M96 Mjolnir-H 8354510.8A*6.9251.445%C*N/A90A++48.3A10410.6h21.1A41A
Titan-150 HEAT 6952317.333A**13.4557.692%B**1.923%D43.3A*14.2A16711.2h3.5B**6A

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret43440.5h
Spawn Beacon727,0705.7h
Nano-Armor Kit226547,17135.4h
AE Medical Applicator6778,9634.6h
AE Nano-Armor Kit110304,84422.1h
Nanite Revive Grenade01,7820.5h
Medical Kit7,23464,392164.6h
Nanite Healing Grenade01280h
Spitfire Auto-Turret91,7271.7h
NS Patriot Flare Gun15600.8h
Restoration Kit211380.5h
Motion Spotter6614,3127.1h
Deconstruction Tool09850.1h
Shield Recharging Field473,1651.4h
Recon Detection Device16991h
Medical Applicator750293,82120.9h
Ammunition Package825,3392.6h
Anti-Infantry MANA Turret221,5091.9h
AF-18 Stalker AE01330h
Nano-Repair Grenade01690h
Hardlight Barrier0630.2h

Check the help document for the dictionary if you want to learn more about words used here.


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