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Executor Bounty Hunter Transgressor[] Transgressor
NC BR 245

KDR: 3.86

Score: 183.2m

Last Seen: Nov 15th, 2018 3:28 AM
- OFFLINE - 4.9 hour(s)

Prestige 1, Battle Rank 100 (245 total) - New Conglomerate on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS NC6A GODSAW MGR-S1 Gladius S12 Renegade NS-15M1 LA1 Anchor GD-22S Blitz GD-10 NS-11C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,314,146 MLG Score: 6646
Fun Score: N/A
Cheeseburgers Flipped: 721TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.968%43.128%137969945295,8704.82336-0.959

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.65%2.148A*3.507M**-1.334D**HEAD ++ (~27.14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.50.699B+7.20.495B+15.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.64%1.487%386410103,69915323022.414491221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.344%0.855B*-0.117C+0.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.878B*8.90.831B++10.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.563%3.059%492710078,435303725142.77741335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.619%0.953B*0.255C*-0.001

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++3.90.688B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.069%10.386%1621110033,37024787811.35942431%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.839%-0.19C1.576A+1.244

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
220.813B++7.50.808B++14.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.058%85.118%162310114,502420941.06936

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.795%2.41A**1.182B**-0.827

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.668B+1.70.473B+1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.391%19.594%162510092,511575480.436392

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.558%1.339A1.036B**1.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.735B++20.586B+1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
183.2m277%754 (45.2k)610 (36.6k)3.86432402,647104,1963.97295245 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC10143730428.758%34.486%99202:5371

7% Combat Medic18% Engineer52% Heavy Assault8% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 18th, 2014 2:46 AMNov 14th, 2018 3:00 AMNov 15th, 2018 12:11 AM (2h) (PST)Nov 14th, 2018 11:36 PM (3h) (PST)Nov 14th, 2018 11:28 PM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8952386571.3420.3470.4633.8190.0376646

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,69614,29539,401812128229236,625

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5001.7h/208.4d 11,319 138,857 102,414 1146.1k 5,879 21,729 11,045 268.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A**
Kills:49,202
Deaths:10,377
KDR:4.741
Accuracy:32.261% B++
HSR:42.797% A**
NS-15M1
S
Kills:30,319
Deaths:6,316
KDR:4.800
Accuracy:31.446% A++
HSR:53.033% S
LA1 Anchor
M++
Kills:23,127
Deaths:5,240
KDR:4.414
Accuracy:31.585% A+
HSR:47.525% M++
GD-22S
M+
Kills:14,688
Deaths:3,467
KDR:4.237
Accuracy:31.606% A++
HSR:43.396% M+
NS-15 Gallows
A**
Kills:7,591
Deaths:1,579
KDR:4.807
Accuracy:31.957% B**
HSR:53.260% A**
NS-15M2
M*
Kills:7,164
Deaths:1,554
KDR:4.610
Accuracy:32.144% A++
HSR:51.382% M*
NS-15MP
B**
Kills:3,042
Deaths:543
KDR:5.602
Accuracy:30.092% B+
HSR:39.809% B**
NS-15M AE
A++
Kills:2,768
Deaths:613
KDR:4.516
Accuracy:29.935% B**
HSR:42.486% A++
NS-15MB
A**
Kills:2,205
Deaths:487
KDR:4.528
Accuracy:30.160% B++
HSR:54.104% A**
EM6
A
Kills:2,161
Deaths:493
KDR:4.383
Accuracy:28.063% A
HSR:29.709% B**
NC6S Gauss SAW S
A++
Kills:1,907
Deaths:498
KDR:3.829
Accuracy:29.649% A
HSR:35.553% A++
MGR-L1 Promise
M**
Kills:1,723
Deaths:418
KDR:4.122
Accuracy:28.713% B**
HSR:50.435% M**
NC6 Gauss SAW
A++
Kills:1,302
Deaths:265
KDR:4.913
Accuracy:28.401% A++
HSR:21.505% C
NC05 Jackhammer
A
Kills:1,286
Deaths:491
KDR:2.619
Accuracy:54.368% A
HSR:18.896% B**
NSX Naginata
M+
Kills:1,246
Deaths:254
KDR:4.906
Accuracy:28.063% A
HSR:48.234% M+
EM1
S
Kills:1,154
Deaths:279
KDR:4.136
Accuracy:29.557% A+
HSR:49.047% S
NC05 Jackhammer AE
A++
Kills:477
Deaths:163
KDR:2.926
Accuracy:46.094% C+
HSR:26.834% A++
NS-15MG
M*
Kills:365
Deaths:81
KDR:4.506
Accuracy:30.239% B*
HSR:59.452% M*
NC05-P Jackhammer
A
Kills:152
Deaths:37
KDR:4.108
Accuracy:46.747% C-
HSR:23.684% A
Kills:151,879
Deaths (as Heavy Assault):33,155
Deaths (to Heavy Assaults):32,744
KDR:4.58088
Kill Difference:118,724
Playtime:2,599.548 hours
Usage:52%
Score:91.854m
Score/min:589
Accuracy (listed only):33.215%
HSR (listed only):41.639%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
S
Kills:39,772
Deaths:7,997
KDR:4.973
Accuracy:35.155% A++
HSR:53.699% S
Blitz GD-10
A++
Kills:12,321
Deaths:3,461
KDR:3.560
Accuracy:32.304% A++
HSR:24.292% A
NS-11C
M*
Kills:10,945
Deaths:2,498
KDR:4.382
Accuracy:31.517% A+
HSR:36.875% M*
GD-7F
M
Kills:10,454
Deaths:2,893
KDR:3.614
Accuracy:31.751% A+
HSR:33.585% M
AF-4G Cyclone
M
Kills:8,455
Deaths:1,958
KDR:4.318
Accuracy:31.462% B*
HSR:39.385% M
AF-19 Mercenary
A++
Kills:2,980
Deaths:935
KDR:3.187
Accuracy:29.426% A+
HSR:30.973% A++
AF-4A Bandit
A
Kills:2,215
Deaths:606
KDR:3.655
Accuracy:29.219% B*
HSR:30.158% A
Gauss Compact Burst
A*
Kills:2,155
Deaths:508
KDR:4.242
Accuracy:31.388% B*
HSR:39.304% A*
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
GD-66 Claw
A++
Kills:1,559
Deaths:589
KDR:2.647
Accuracy:77.868% A++
HSR:18.473% B++
AC-X11
B**
Kills:1,543
Deaths:488
KDR:3.162
Accuracy:30.304% B**
HSR:22.489% C++
AF-4 Cyclone
A+
Kills:1,521
Deaths:679
KDR:2.240
Accuracy:33.328% A+
HSR:20.973% B+
19A Fortuna
A*
Kills:1,414
Deaths:539
KDR:2.623
Accuracy:28.740% B+
HSR:31.188% A*
Razor GD-23
A+
Kills:1,341
Deaths:462
KDR:2.903
Accuracy:31.320% A+
HSR:28.263% A+
NSX Tanto
M*
Kills:1,334
Deaths:299
KDR:4.462
Accuracy:34.166% A+
HSR:47.751% M*
NS-11CG
B+
Kills:1,224
Deaths:392
KDR:3.122
Accuracy:28.219% B+
HSR:23.938% B+
NS-11CP
C+
Kills:1,219
Deaths:290
KDR:4.203
Accuracy:27.897% C+
HSR:17.884% D
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C*
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C+
HSR:15.159% C+
NS-11CB
B+
Kills:1,192
Deaths:327
KDR:3.645
Accuracy:27.798% B+
HSR:23.826% B+
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D-
NSX-P Tanto
M*
Kills:863
Deaths:219
KDR:3.941
Accuracy:33.444% A++
HSR:48.899% M*
MKV-B Suppressed
A*
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A*
AF-4A Bandit AE
A*
Kills:443
Deaths:112
KDR:3.955
Accuracy:28.989% B+
HSR:40.181% A*
AF-57 Piston
A*
Kills:401
Deaths:123
KDR:3.260
Accuracy:38.546% C+
HSR:21.446% A*
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B**
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B*
HSR:23.196% A+
NS Baron G5
M
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% B
HSR:27.273% M
Gauss Compact S
M**
Kills:103
Deaths:26
KDR:3.962
Accuracy:26.466% B+
HSR:40.777% M**
NC12 Sweeper
A**
Kills:57
Deaths:19
KDR:3
Accuracy:50% B*
HSR:22.807% A**
Kills:109,979
Deaths (as Light Assault):27,881
Deaths (to Light Assaults):19,264
KDR:3.94459
Kill Difference:82,098
Playtime:395.342 hours
Usage:8%
Score:12.079m
Score/min:509
Accuracy (listed only):36.125%
HSR (listed only):29.132%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
S
Kills:39,772
Deaths:7,997
KDR:4.973
Accuracy:35.155% A++
HSR:53.699% S
Blitz GD-10
A++
Kills:12,321
Deaths:3,461
KDR:3.560
Accuracy:32.304% A++
HSR:24.292% A
AF-4G Cyclone
M
Kills:8,455
Deaths:1,958
KDR:4.318
Accuracy:31.462% B*
HSR:39.385% M
Carnage AR
M+
Kills:6,777
Deaths:2,323
KDR:2.917
Accuracy:30.395% A
HSR:39.841% M+
GR-22
A*
Kills:3,002
Deaths:1,191
KDR:2.521
Accuracy:29.999% A
HSR:34.344% A*
NS-11A
M**
Kills:2,362
Deaths:622
KDR:3.797
Accuracy:31.003% A+
HSR:47.417% M**
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
GD-66 Claw
A++
Kills:1,559
Deaths:589
KDR:2.647
Accuracy:77.868% A++
HSR:18.473% B++
AF-4 Cyclone
A+
Kills:1,521
Deaths:679
KDR:2.240
Accuracy:33.328% A+
HSR:20.973% B+
NC1 Gauss Rifle
A++
Kills:1,485
Deaths:718
KDR:2.068
Accuracy:30.273% A++
HSR:22.222% C*
NC9 A-Tross
B**
Kills:1,481
Deaths:773
KDR:1.916
Accuracy:30.130% B**
HSR:23.160% C+
Reaper DMR
B**
Kills:1,468
Deaths:775
KDR:1.894
Accuracy:30.721% B**
HSR:22.343% C
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C*
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C+
HSR:15.159% C+
NSX Yumi
M+
Kills:1,172
Deaths:312
KDR:3.756
Accuracy:31.336% B**
HSR:53.754% M+
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D-
Gauss Rifle Burst
A*
Kills:1,138
Deaths:242
KDR:4.702
Accuracy:30.638% B++
HSR:43.497% A*
Gauss Prime
B+
Kills:1,087
Deaths:476
KDR:2.284
Accuracy:28.568% B+
HSR:24.379% C++
MKV-B Suppressed
A*
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A*
AF-57 Piston
A*
Kills:401
Deaths:123
KDR:3.260
Accuracy:38.546% C+
HSR:21.446% A*
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B**
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B*
HSR:23.196% A+
NS Baron G5
M
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% B
HSR:27.273% M
Gauss Rifle S
A++
Kills:136
Deaths:96
KDR:1.417
Accuracy:32.763% A++
HSR:19.118% C+
GR-22AE
M**
Kills:63
Deaths:11
KDR:5.727
Accuracy:27.657% C+
HSR:55.556% M**
NC12 Sweeper
A**
Kills:57
Deaths:19
KDR:3
Accuracy:50% B*
HSR:22.807% A**
Kills:90,725
Deaths (as Combat Medic):24,826
Deaths (to Combat Medics):11,518
KDR:3.65443
Kill Difference:65,899
Playtime:341.607 hours
Usage:7%
Score:14.806m
Score/min:722
Accuracy (listed only):37.177%
HSR (listed only):29.365%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
M*
Kills:10,945
Deaths:2,498
KDR:4.382
Accuracy:31.517% A+
HSR:36.875% M*
GD-7F
M
Kills:10,454
Deaths:2,893
KDR:3.614
Accuracy:31.751% A+
HSR:33.585% M
AF-19 Mercenary
A++
Kills:2,980
Deaths:935
KDR:3.187
Accuracy:29.426% A+
HSR:30.973% A++
AF-4A Bandit
A
Kills:2,215
Deaths:606
KDR:3.655
Accuracy:29.219% B*
HSR:30.158% A
Gauss Compact Burst
A*
Kills:2,155
Deaths:508
KDR:4.242
Accuracy:31.388% B*
HSR:39.304% A*
GD-66 Claw
A++
Kills:1,559
Deaths:589
KDR:2.647
Accuracy:77.868% A++
HSR:18.473% B++
AC-X11
B**
Kills:1,543
Deaths:488
KDR:3.162
Accuracy:30.304% B**
HSR:22.489% C++
19A Fortuna
A*
Kills:1,414
Deaths:539
KDR:2.623
Accuracy:28.740% B+
HSR:31.188% A*
Razor GD-23
A+
Kills:1,341
Deaths:462
KDR:2.903
Accuracy:31.320% A+
HSR:28.263% A+
NSX Tanto
M*
Kills:1,334
Deaths:299
KDR:4.462
Accuracy:34.166% A+
HSR:47.751% M*
NS-11CG
B+
Kills:1,224
Deaths:392
KDR:3.122
Accuracy:28.219% B+
HSR:23.938% B+
NS-11CP
C+
Kills:1,219
Deaths:290
KDR:4.203
Accuracy:27.897% C+
HSR:17.884% D
NS Baron G5AE
C+
Kills:1,194
Deaths:313
KDR:3.815
Accuracy:43.598% C+
HSR:15.159% C+
Warden
A++
Kills:1,192
Deaths:350
KDR:3.406
Accuracy:37.104% A++
HSR:23.826% C+
NS-11CB
B+
Kills:1,192
Deaths:327
KDR:3.645
Accuracy:27.798% B+
HSR:23.826% B+
NSX-P Tanto
M*
Kills:863
Deaths:219
KDR:3.941
Accuracy:33.444% A++
HSR:48.899% M*
GD Guardian
M
Kills:544
Deaths:110
KDR:4.945
Accuracy:38.937% B**
HSR:50.735% M
AF-4A Bandit AE
A*
Kills:443
Deaths:112
KDR:3.955
Accuracy:28.989% B+
HSR:40.181% A*
AF-57 Piston
A*
Kills:401
Deaths:123
KDR:3.260
Accuracy:38.546% C+
HSR:21.446% A*
MGR-M1 Bishop
M**
Kills:363
Deaths:75
KDR:4.840
Accuracy:41.627% A
HSR:61.433% M**
LA39 Bruiser
B**
Kills:300
Deaths:121
KDR:2.479
Accuracy:72.828% B**
HSR:20% B**
Mauler S6
A+
Kills:194
Deaths:65
KDR:2.985
Accuracy:47.170% B*
HSR:23.196% A+
NS Baron G5
M
Kills:154
Deaths:53
KDR:2.906
Accuracy:46.977% B
HSR:27.273% M
Gauss Compact S
M**
Kills:103
Deaths:26
KDR:3.962
Accuracy:26.466% B+
HSR:40.777% M**
NC12 Sweeper
A**
Kills:57
Deaths:19
KDR:3
Accuracy:50% B*
HSR:22.807% A**
Kills:45,383
Deaths (as Engineer):12,412
Deaths (to Engineers):15,739
KDR:3.65638
Kill Difference:32,971
Playtime:897.686 hours
Usage:18%
Score:36.883m
Score/min:685
Accuracy (listed only):37.812%
HSR (listed only):31.217%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
S
Kills:39,772
Deaths:7,997
KDR:4.973
Accuracy:35.155% A++
HSR:53.699% S
Blitz GD-10
A++
Kills:12,321
Deaths:3,461
KDR:3.560
Accuracy:32.304% A++
HSR:24.292% A
AF-4G Cyclone
M
Kills:8,455
Deaths:1,958
KDR:4.318
Accuracy:31.462% B*
HSR:39.385% M
NS-44L Blackhand
A+
Kills:3,524
Deaths:1,503
KDR:2.345
Accuracy:49.926% B**
HSR:63.280% A+
SAS-R
A++
Kills:2,893
Deaths:425
KDR:6.807
Accuracy:50.478% A++
HSR:81.853% A+
NS-357P Underboss
A++
Kills:2,159
Deaths:1,396
KDR:1.547
Accuracy:50.372% B**
HSR:41.177% A++
NS-7 PDW
A+
Kills:1,635
Deaths:737
KDR:2.218
Accuracy:32.135% A+
HSR:23.058% B*
AF-4 Cyclone
A+
Kills:1,521
Deaths:679
KDR:2.240
Accuracy:33.328% A+
HSR:20.973% B+
NS-357 Underboss
M*
Kills:1,347
Deaths:839
KDR:1.605
Accuracy:50.228% A++
HSR:45.509% M*
AF-18 Stalker
A
Kills:1,226
Deaths:594
KDR:2.064
Accuracy:33.778% A
HSR:19.494% C+
NS-44 Commissioner
A++
Kills:1,210
Deaths:696
KDR:1.739
Accuracy:50.369% A++
HSR:31.157% A
Tempest
B+
Kills:1,208
Deaths:458
KDR:2.638
Accuracy:29.031% B+
HSR:22.103% C*
NSX Tomoe
A*
Kills:1,179
Deaths:211
KDR:5.588
Accuracy:32.178% B++
HSR:58.609% A*
NS-44P Commissioner
B**
Kills:1,177
Deaths:777
KDR:1.515
Accuracy:49.762% B**
HSR:19.456% D
NS-44L "Ravenous" Blackhand
B**
Kills:1,170
Deaths:416
KDR:2.813
Accuracy:47.434% B+
HSR:62.137% B**
MKV Suppressed
A
Kills:1,166
Deaths:513
KDR:2.273
Accuracy:32.265% A
HSR:14.237% D-
NS-30 Vandal
B*
Kills:1,162
Deaths:310
KDR:3.748
Accuracy:38.141% B*
HSR:26.506% C+
NS-30B Vandal
A*
Kills:1,161
Deaths:235
KDR:4.940
Accuracy:41.814% B**
HSR:47.890% A*
EM4 Longshot
A++
Kills:1,010
Deaths:92
KDR:10.978
Accuracy:50.824% A++
HSR:87.426% B**
MKV-B Suppressed
A*
Kills:617
Deaths:201
KDR:3.070
Accuracy:30.456% B*
HSR:31.767% A*
NSX Daimyo
A++
Kills:599
Deaths:85
KDR:7.047
Accuracy:53.388% A++
HSR:96.995% B*
LA3 Desperado
A+
Kills:574
Deaths:445
KDR:1.290
Accuracy:34.820% B**
HSR:28.571% A+
NC4 Mag-Shot
A+
Kills:513
Deaths:370
KDR:1.386
Accuracy:37.331% A+
HSR:28.850% A+
Impetus
A++
Kills:355
Deaths:102
KDR:3.480
Accuracy:41.058% A
HSR:43.662% A++
NS-AM7 Archer
M
Kills:307
Deaths:171
KDR:1.795
Accuracy:63.835% B++
HSR:41.694% M
NS-61 Emissary
M++
Kills:249
Deaths:102
KDR:2.441
Accuracy:30.076% B
HSR:33.735% M++
AF-6 Shadow
B**
Kills:200
Deaths:65
KDR:3.077
Accuracy:40.936% B**
HSR:35.500% B**
NS-44L Showdown
B++
Kills:187
Deaths:160
KDR:1.169
Accuracy:47.477% B++
HSR:36.364% C**
NS CandyCannon 3000
C--
Kills:61
Deaths:158
KDR:0.386
Accuracy:29.506% C--
HSR:24.590% D
LA8 Rebel
A++
Kills:55
Deaths:21
KDR:2.619
Accuracy:41.177% A+
HSR:32.727% A++
Kills:89,013
Deaths (as Infiltrator):25,177
Deaths (to Infiltrators):12,908
KDR:3.53549
Kill Difference:63,836
Playtime:390.771 hours
Usage:8%
Score:16.805m
Score/min:717
Accuracy (listed only):40.701%
HSR (listed only):40.556%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A*
Kills:2,599
Deaths:627
KDR:4.145
Accuracy:41.816% B*
HSR:23.009% A*
AF-41 Hacksaw
A++
Kills:2,576
Deaths:623
KDR:4.135
Accuracy:40.693% B**
HSR:21.040% A++
AF-34 Mattock
A+
Kills:1,158
Deaths:256
KDR:4.523
Accuracy:41.302% B*
HSR:22.539% A+
NCM1 Scattercannon
A++
Kills:974
Deaths:189
KDR:5.153
Accuracy:51.207% A
HSR:22.382% A++
AF-34 Mattock
B**
Kills:849
Deaths:214
KDR:3.967
Accuracy:44.551% B*
HSR:22.497% B**
NCM1 Scattercannon
A+
Kills:621
Deaths:152
KDR:4.086
Accuracy:50.287% A+
HSR:19.485% B**
NCM2 Falcon
A*
Kills:481
Deaths:170
KDR:2.829
Accuracy:57.749% A*
HSR:6.653% B++
NCM2 Falcon
A++
Kills:337
Deaths:169
KDR:1.994
Accuracy:57.951% A++
HSR:5.638% B+
NCM3 Raven
B++
Kills:163
Deaths:93
KDR:1.753
Accuracy:45.290% B++
HSR:3.067% C*
NCM3 Raven
B++
Kills:158
Deaths:94
KDR:1.681
Accuracy:45.554% B++
HSR:3.797% B++
NS-10 Burster
M+
Kills:129
Deaths:37
KDR:3.486
Accuracy:48.547% M+
HSR:4.651% C
AF-23 Grinder
A+
Kills:79
Deaths:27
KDR:2.926
Accuracy:27.685% D-
HSR:20.253% A+
AF-23 Grinder
A++
Kills:79
Deaths:28
KDR:2.821
Accuracy:31.285% D
HSR:22.785% A++
NS-10 Burster
M+
Kills:73
Deaths:37
KDR:1.973
Accuracy:49.498% M+
HSR:4.110% C-
Kills:10,276
Deaths (as MAX Suit):1,358
Deaths (to MAX Suits):5,293
KDR:7.56701
Kill Difference:8,918
Playtime:90.263 hours
Usage:2%
Score:4.480m
Score/min:827
Accuracy (listed only):45.244%
HSR (listed only):14.422%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B
Kills:2,211
V. Kills:100 N/A
Deaths:324
KDR:6.824
Accuracy:57.569% C**
KPH:57.500 B
VKPH:2.600 D
Breaker Rocket Pods
A
Kills:1,359
V. Kills:60 N/A
Deaths:65
KDR:20.908
Accuracy:53.415% B+
KPH:201.200 A
VKPH:8.900 D
Hornet Missiles
B++
Kills:76
V. Kills:21 345%
Deaths:19
KDR:4
Accuracy:65.767% B++
KPH:63.900 C+
VKPH:17.600 D-
Vortek Rotary
B*
Kills:68
V. Kills:44 151%
Deaths:33
KDR:2.061
Accuracy:35.286% B*
KPH:10.900 C
VKPH:7.100 C--
M20 Mustang
B
Kills:61
V. Kills:44 136%
Deaths:110
KDR:0.555
Accuracy:32.338% B
KPH:5.700 D
VKPH:4.100 D-
Kills:3,775 (2,340 + 0)
Deaths:551
KDR:6.851
VKDR:0.488
Vehicle Kills:269
Kill Difference:3,224
Playtime:63.411 hours
Usage:1%
Score:1.502m
Score/min:395
Piloting Accuracy:32.338%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:256
V. Kills:12 N/A
Deaths:31
KDR:8.258
Accuracy:54.724% A+
KPH:84.700 A
VKPH:4 D
C150 Dalton
B+
Kills:55
V. Kills:80 68%
Deaths:35
KDR:1.571
Accuracy:41.310% C++
KPH:20.100 D
VKPH:29.300 B+
Kills:311 (0 + 311)
Deaths:66
KDR:4.712
VKDR:1.394
Vehicle Kills:92
Kill Difference:245
Playtime:5.756 hours
Usage:0%
Score:0.303m
Score/min:878
Piloting Accuracy:N/A%
Gunner Accuracy:41.310%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
S
Kills:2,220
V. Kills:134 N/A
Deaths:90
KDR:24.667
Accuracy:41.143% B+
KPH:105.600 S
VKPH:6.400 C
L100 Python HESH
A*
Kills:1,517
V. Kills:106 N/A
Deaths:60
KDR:25.283
Accuracy:51.643% B+
KPH:102.100 A*
VKPH:7.100 C
L100 Python AP
B**
Kills:1,043
V. Kills:598 174%
Deaths:144
KDR:7.243
Accuracy:59.832% B+
KPH:42.400 B**
VKPH:24.300 B**
L100 Python HEAT
M+
Kills:527
V. Kills:86 N/A
Deaths:24
KDR:21.958
Accuracy:62.168% A
KPH:73 M+
VKPH:11.900 C++
Skyguard
M*
Kills:55
V. Kills:40 134%
Deaths:10
KDR:5.500
Accuracy:37.065% A
KPH:28 A*
VKPH:20.400 M*
Kills:5,362 (5,362 + 0)
Deaths:328
KDR:16.348
VKDR:2.939
Vehicle Kills:964
Kill Difference:5,034
Playtime:69.654 hours
Usage:1%
Score:2.528m
Score/min:605
Driving Accuracy:37.065%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:2,297
V. Kills:1,478 155%
Deaths:319
KDR:7.201
Accuracy:59.436% B**
KPH:34.800 A
VKPH:22.400 A++
Titan-150 HESH
A++
Kills:779
V. Kills:55 N/A
Deaths:47
KDR:16.575
Accuracy:58.730% A
KPH:71.900 A++
VKPH:5.100 D
E540 Halberd
A++
Kills:404
V. Kills:242 166%
Deaths:46
KDR:8.783
Accuracy:54.332% A
KPH:39.900 B**
VKPH:23.900 A++
Enforcer ML85
A++
Kills:195
V. Kills:180 108%
Deaths:37
KDR:5.270
Accuracy:53.223% A+
KPH:30.600 B*
VKPH:28.300 A++
C85 Canister
A++
Kills:125
V. Kills:7 N/A
Deaths:11
KDR:11.364
Accuracy:49.618% A
KPH:144.800 A++
VKPH:8.100 B++
Titan-150 HEAT
A**
Kills:52
V. Kills:17 289%
Deaths:3
KDR:17.333
Accuracy:57.692% A
KPH:43.500 A**
VKPH:14.200 A+
Kills:3,852 (3,128 + 724)
Deaths:463
KDR:8.320
VKDR:4.274
Vehicle Kills:1,979
Kill Difference:3,389
Playtime:95.381 hours
Usage:2%
Score:3.916m
Score/min:684
Driving Accuracy:57.692%
Gunner Accuracy:49.618%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:1,139
V. Kills:47 N/A
Deaths:102
KDR:11.167
Accuracy:59.312% B**
KPH:178.800 A
VKPH:7.400 C+
M12 Kobalt-H
C**
Kills:198
V. Kills:3 N/A
Deaths:2
KDR:99
Accuracy:17.079% D--
KPH:133.900 C**
VKPH:2 D-
E540 Halberd-H
B+
Kills:70
V. Kills:32 212%
Deaths:13
KDR:5.385
Accuracy:61.162% B+
KPH:50.200 B+
VKPH:23 C*
M96 Mjolnir-H
A++
Kills:54
V. Kills:29 180%
Deaths:5
KDR:10.800
Accuracy:51.445% C*
KPH:87.500 A++
VKPH:47 B**
Kills:1,461 (0 + 1,461)
Deaths:122
KDR:11.975
VKDR:0.910
Vehicle Kills:111
Kill Difference:1,339
Playtime:9.862 hours
Usage:0%
Score:0.423m
Score/min:715
Driving Accuracy:N/A%
Gunner Accuracy:51.445%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:392
V. Kills:43 N/A
Deaths:30
KDR:13.067
Accuracy:36.250% C++
KPH:108.200 A**
VKPH:11.900 B+
M40 Fury
A*
Kills:254
V. Kills:30 N/A
Deaths:21
KDR:12.095
Accuracy:38.595% B
KPH:108.400 A*
VKPH:12.800 B
M12 Kobalt
A++
Kills:193
V. Kills:1 N/A
Deaths:14
KDR:13.786
Accuracy:21.468% B*
KPH:123.800 A++
VKPH:0.600 D*
M12 Kobalt
A++
Kills:141
V. Kills:1 N/A
Deaths:5
KDR:28.200
Accuracy:17.660% C++
KPH:127.200 A++
VKPH:0.900 D--
Kills:980 (0 + 980)
Deaths:70
KDR:14
VKDR:1.071
Vehicle Kills:75
Kill Difference:910
Playtime:8.635 hours
Usage:0%
Score:0.626m
Score/min:1,208
Driving Accuracy:N/A%
Gunner Accuracy:17.660%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A**
Kills:32,939
V. Kills:272 N/A
Deaths:6,858
KDR:4.803
Accuracy:59.410% A*
KPH:138 A**
VKPH:1.100 D
M40 Fury-F
S
Kills:1,666
V. Kills:76 N/A
Deaths:591
KDR:2.819
Accuracy:48.470% C+
KPH:108.200 S
VKPH:4.900 C
M12 Kobalt-F
S
Kills:1,261
V. Kills:26 N/A
Deaths:434
KDR:2.906
Accuracy:29.041% B**
KPH:122.600 S
VKPH:2.500 A
M20 Basilisk-F
A
Kills:291
V. Kills:30 N/A
Deaths:107
KDR:2.720
Accuracy:34.115% D*
KPH:58.800 A
VKPH:6.100 C++
Kills:36,157 (36,157 + 0)
Deaths:7,990
KDR:4.525
VKDR:0.051
Vehicle Kills:404
Kill Difference:28,167
Playtime:269.359 hours
Usage:5%
Score:9.123m
Score/min:564
Driving Accuracy:34.115%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:101
V. Kills:3 N/A
Deaths:8
KDR:12.625
Accuracy:31.317% C
KPH:81.300 C**
VKPH:2.400 D--
Kills:101 (0 + 101)
Deaths:8
KDR:12.625
VKDR:0.375
Vehicle Kills:3
Kill Difference:93
Playtime:1.243 hours
Usage:0%
Score:0.018m
Score/min:243
Piloting Accuracy:N/A%
Gunner Accuracy:31.317%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 49,39049,20210,3774.741B**0.8832.261%B++42.797%A**96.6A+N/A296509.1h6B18.7B**
MGR-S1 Gladius 39,89139,7727,9974.973A*1.1135.155%A++53.699%S99.6A**N/A262399.3h5.9A+16.8B**
S12 Renegade 33,21132,9396,8584.803C**0.9459.41%A*7.034%C*138A**1.1D565238.7h2.2B++3.7B**
NS-15M1 30,44130,3196,3164.8M0.9431.446%A++53.033%S92.6A*N/A244327.4h8A+25.3B**
LA1 Anchor 23,20723,1275,2404.414B*0.5531.585%A+47.525%M++95.3A++N/A321242.6h6.8A++21.6B**
GD-22S 14,72214,6883,4674.237A++0.3731.606%A++43.396%M+91.2A**N/A342161.1h7A++22.2B**
Blitz GD-10 12,33012,3213,4613.56A*0.3032.304%A++24.292%A84.8M+N/A471145.3h9.5A29.5B**
NS-11C 10,97610,9452,4984.382M**0.5231.517%A+36.875%M*86.4M++N/A275126.7h9.2A29.2B**
GD-7F 10,48710,4542,8933.614M0.2531.751%A+33.585%M84.5M+N/A282123.7h8.4A+26.5B**
AF-4G Cyclone 8,4798,4551,9584.318A+0.4531.462%B*39.385%M85.1B**N/A30399.4h7.2B**22.9B++
NS-15 Gallows 7,6117,5911,5794.807B**0.9431.957%B**53.26%A**96.8B**N/A32378.4h7.9A++24.7A
NS-15M2 7,1897,1641,5544.61A+0.7532.144%A++51.382%M*98.4A*N/A38572.8h8.2A+25.5B**
Carnage AR 6,8116,7772,3232.917A0.9530.395%A39.841%M+73A*N/A26292.8h9.1A++29.9A
The Kraken 8,5346,3911,7593.633A+0.2364.814%B+3.458%A*64.4B**21.6C+34599.3h3B**4.6B**
NS-44L Blackhand 3,5273,5241,5032.345B**1.5249.926%B**63.28%A+72.7M+N/A21848.5h3.2B+6.4B*
NS-15MP 3,0543,0425435.602A++1.7430.092%B+39.809%B**89.2B++N/A39934.1h8.3A27.7B*
GR-22 3,0163,0021,1912.521B**1.3429.999%A34.344%A*76.2A*N/A33739.4h9A++29.9B**
AF-19 Mercenary 2,9942,9809353.187M++0.6829.426%A+30.973%A++54.2A**N/A38655h8.1A27.5B**
SAS-R 2,8962,8934256.807B**2.9450.478%A++81.853%A+68.1A+N/A30542.5h1.6A3.2B**
NS-15M AE 2,7732,7686134.515A0.6529.935%B**42.486%A++82.1B**N/A31733.7h8.7B**29.2B*
AF-41 Hacksaw 2,6152,5996274.145B+0.2841.816%B*23.009%A*76M++N/A32434.2h4.7B**11.2A
AF-41 Hacksaw 2,5992,5766234.135B+0.2740.693%B**21.04%A++75.8M++N/A33734h4.7B**11.5B**
NS-11A 2,3722,3626223.797A*0.0731.003%A+47.417%M**82.9MN/A28628.5h8.7A++28.2A
Titan-150 AP 3,7752,2973197.201C**3.3459.436%B**3.744%B+34.8A22.4A++61666h4.1C**6.8B*
Sticky Grenade 2,2462,23712237N/A2,233.1469.016%A++N/A2485.6M++10C+173280.9h1B**1.4B**
C75 Viper 2,3542,2209024.667M**20.8041.143%B+1.441%C+105.7S6.4C58621h5.5A13.3A
AF-4A Bandit 2,2222,2156063.655A*0.2129.219%B*30.158%A53.9B*N/A26841.1h8B**27.2B**
M30 Mustang AH 2,3112,2113246.824C*2.9657.569%C**1.673%B+57.4B2.6D27338.5h4.3B*7.4B*
NS-15MB 2,2132,2054874.528A++0.6630.16%B++54.104%A**95B**N/A22223.2h7.5A24.7B+
EM6 2,1722,1614934.383A++0.5228.063%A29.709%B**94.4A*N/A66322.9h7.7A27.5B*
NS-357P Underboss 2,1602,1591,3961.547C++2.3250.372%B**41.177%A++104.8B**N/A31620.6h3.1B*6.2B*
Gauss Compact Burst 2,1582,1555084.242B**0.3831.388%B*39.304%A*68.8AN/A24831.3h7.8A25B**
NC6S Gauss SAW S 1,9091,9074983.829A*0.0429.649%A35.553%A++82.2A++N/A34023.2h7.2A+24.3B*
MGR-L1 Promise 1,7291,7234184.122A*0.2628.713%B**50.435%M**81.7A+N/A31221.1h8.4A+29.4B**
C-4 2,0641,7166772.535B*1.3335.003%A++N/A144.2A+29.2C+179611.9h1B**2.8C**
M40 Fury-F 1,7421,6665912.819B++1.0548.47%C+N/A108.2S4.9C60715.4h4.1B**8.5B**
NS-7 PDW 1,6371,6357372.218A+1.6532.135%A+23.058%B*81.3M+N/A48120.1h10.1B**31.3B**
GD-66 Claw 1,5621,5595892.647B**1.2277.868%A++18.473%B++109.8M++N/A39714.2h1.6A+2.1B**
AC-X11 1,5641,5434883.162A**0.7030.304%B**22.489%C++50.9AN/A48730.3h7.8B++25.6B++
AF-4 Cyclone 1,5241,5216792.24B*1.6233.328%A+20.973%B+66.4A+N/A56522.9h7.6B**22.7B*
L100 Python HESH 1,6231,5176025.283A21.4251.643%B+2.637%B*101.8A*7.1C62014.9h2.1A4B**
NC1 Gauss Rifle 1,4881,4857182.068B**1.8030.273%A++22.222%C*62.9MN/A70823.6h8.5A+28.1A
NC9 A-Tross 1,4831,4817731.916B++1.9530.13%B**23.16%C+55.7B**N/A29926.6h7.8B**25.8B**
Reaper DMR 1,4711,4687751.894C++1.9730.721%B**22.343%C61.7AN/A34423.8h7.5B**24.5B**
19A Fortuna 1,4191,4145392.623B**1.2428.74%B+31.188%A*44.9B+N/A17431.5h7.9B**27.7B*
Breaker Rocket Pods 1,4191,3596520.908A++17.0453.415%B+1.104%C+199.9A8.8D10686.8h9.5B**17.7B++
NS-357 Underboss 1,3511,3478391.605B++2.2650.228%A++45.509%M*125.9M++N/A43610.7h2.7A+5.4B**
Razor GD-23 1,3491,3414622.903A*0.9631.32%A+28.263%A+36.7B++N/A24036.5h8.8B**28.1B*
NSX Tanto 1,3481,3342994.462M*0.6034.166%A+47.751%M*82.9A*N/A22316.1h9.8B*28.7B*
NC6 Gauss SAW 1,3081,3022654.913M**1.0528.401%A++21.505%C72.3A*N/A108918h7.1B*25B*
NC05 Jackhammer 1,2871,2864912.619A1.2554.368%A18.896%B**71.4AN/A44318h3.6B**6.6B*
MANA Anti-Personnel Turret 1,2901,2791866.876N/A3.0129.142%UN/A12790U110U52847200.1h16T*54.9T*
M12 Kobalt-F 1,2871,2614342.906B++0.9629.041%B**3.251%D--122.4M**2.5A61410.3h8.8B*30.4B*
NSX Naginata 1,2551,2462544.906M*1.0428.063%A48.234%M+102.1MN/A32412.2h7.8A27.8B*
AF-18 Stalker 1,2271,2265942.064B*1.8033.778%A19.494%C+57AN/A32821.5h9.4B**27.7B**
NS-11CG 1,2271,2243923.122M++0.7428.219%B+23.938%B+56.4B+N/A28921.7h10.7B++37.9B++
NS-11CP 1,2301,2192904.203A*0.3427.897%C+17.884%D56.4C++N/A30921.6h9.9B+35.3B+
NS-44 Commissioner 1,2111,2106961.739B*2.1350.369%A++31.157%A100.8M+N/A52712h2.8B**5.6B**
Tempest 1,2141,2084582.638A1.2329.031%B+22.103%C*63.6B++N/A34019h7.9B**27.3B**
NS Baron G5AE 1,2001,1943133.815A**0.0543.598%C+15.159%C+60.3B++N/A37619.8h3.5B*7.9C++
Warden 1,1951,1923503.406M0.4637.104%A++23.826%C+49.7A++N/A28124h5.8B**15.7B**
NS-11CB 1,1941,1923273.645A**0.2227.798%B+23.826%B+59.9B**N/A30519.9h11.4B++40.9B+
NSX Tomoe 1,1821,1792115.588A*1.7232.178%B++58.609%A*77.6A++N/A22915.2h9.2A28.5B**
NS-44P Commissioner 1,1861,1777771.515C*2.3549.762%B**19.456%D84.1B**N/A51414h2.9B++5.9B++
NSX Yumi 1,1761,1723123.756A++0.1131.336%B**53.754%M+72.8A++N/A25816.1h8A25.6B**
NS-44L "Ravenous" Blackhand 1,1701,1704162.813A*1.0547.434%B+62.137%B**70.9A++N/A17216.5h3.4B+7.2B+
MKV Suppressed 1,1661,1665132.273A+1.5932.265%A14.237%D-89MN/A59413.1h9.6B**29.6B*
NS-30 Vandal 1,1641,1623103.748B**0.1238.141%B*26.506%C+66AN/A37617.6h4A10.6B**
NS-30B Vandal 1,1641,1612354.94A++1.0841.814%B**47.89%A*76.4B**N/A22015.2h3.8B**9B**
AF-34 Mattock 1,1661,1582564.523B+0.6641.302%B*22.539%A+67.7A+N/A25917.1h4.1B**9.8B**
EM1 1,1571,1542794.136M+0.2729.557%A+49.047%S87.4A*N/A45513.2h8.2B+27.7B**
C85 Canister-H 1,1861,13910211.167C+7.3059.312%B**17.033%A+178A7.3C+7136.4h5.5B+9.3B++
Gauss Rifle Burst 1,1411,1382424.702A+0.8430.638%B++43.497%A*86.2A++N/A39813.2h7.6A+24.8B**
Gauss Prime 1,0881,0874762.284B+1.5828.568%B+24.379%C++62.8B**N/A40417.3h8.6A29.9B**
AF-22 Crow 1,1901,0472124.939S1.0777.292%A7.163%M73.7A*10.1C+25014.2h2.3A*3A*
L100 Python AP 1,6411,0431447.243B++3.3859.832%B+4.698%B**42.4B**24.3B**60024.6h4.9B++8.1B*
NSX Masamune 1,2651,0143432.956M0.9169.089%A2.959%B++79.8M+19.8B+44112.7h4.7B**6.7B**
EM4 Longshot 1,0111,0109210.978M7.1150.824%A++87.426%B**53.2A+N/A24219h1.5A2.9A
NS Decimator-B 1,1949912583.841A*0.0273.727%A5.55%A**70.3B+14.4C48114.1h2.7B3.6B++
NCM1 Scattercannon 9859741895.153A++1.2951.207%A22.382%A++68.1M**N/A31714.3h4.5A+8.9B**
Shrike 1,2059412773.397S0.4772.088%A++4.145%B*67.7M**19B**95413.9h3A++4.2A++
NS Decimator-G 1,2119263652.537A+1.3371.209%B**5.832%A*53.8B+16.6C+63017.2h3B*4.2B*
NS Decimator 1,3839214961.857B**2.0168.177%B**3.04%B+50.9B**25.5B**82918.1h3.4B**5.1B**
NSX-P Tanto 8758632193.941M*0.0833.444%A++48.899%M*90.8M*1.3B*2919.5h8.4A25.1A
AF-34 Mattock 8588492143.967C**0.1044.551%B*22.497%B**66.9A+N/A27612.7h4.4A9.9A
Anti-Vehicle Grenade 1,1297981798N/A794.1459.043%B*N/A570B*236.4A*77191.4h3.8B**6.4B**
Titan-150 HESH 8347794716.574B++12.7158.73%A2.824%B*72.1A++5.1D40510.8h1.9A3.3A+
Frag Grenade 7307161716N/A712.1466.9%M+N/A1193.3M++23.3M+120520.6h2A++3A+
NCM1 Scattercannon 6266211524.086B++0.2250.287%A+19.485%B**60.9A++N/A21810.2h4.8B++9.5B**
MKV-B Suppressed 6176172013.07A*0.7930.456%B*31.767%A*55.6B*N/A25611.1h9.3B**30.7B++
NSX Daimyo 599599857.047A3.1853.388%A++96.995%B*74.9B**N/A2348h2.3B+4.3B*
Bouncing Betty 5955931015.871B+2.0156.154%A+N/A152.1B+N/A10653.9h1.4A+2.4A+
LA3 Desperado 5765744451.29B+2.5734.82%B**28.571%A+72.7A++N/A2757.9h6.9B**19.9B
GD Guardian 5455441104.945A++1.0838.937%B**50.735%M87.7AN/A3176.2h5.3B**13.7B**
Carver 55754330,0690.018C3.8517.085%D8.84%D--0.4C--N/A21354h1.6C+9.1C+
L100 Python HEAT 6135272421.958M++18.0962.168%A5.313%A++73.2M++11.9C++5857.2h3.2A5.1A+
NC4 Mag-Shot 5145133701.386B**2.4837.331%A+28.85%A+78.9M++N/A5566.5h6.1B+16.3C++
Tank Mine 6524964211.81S7.9582.126%M**N/A127.2B+40D17183.9h2.5D-3A++
NCM2 Falcon 6294811702.829A+1.0457.749%A*6.653%B++30.4A*9.4A*25215.8h8.4B+14.6B*
NC05 Jackhammer AE 4784771632.926B**0.9446.094%C+26.834%A++122.3A*N/A3363.9h3.5B**7.5B+
AF-4A Bandit AE 4464431123.955A++0.0928.989%B+40.181%A*79.1A+N/A3675.6h7.2A24.9B**
E540 Halberd 646404468.783C**4.9254.332%A4.208%B+40B**24A++100910.1h4.7B*8.6B**
AF-57 Piston 4024011233.26A*0.6038.546%C+21.446%A*77.1A*N/A4925.2h3.1B**8.2B+
M40 Fury 4353923013.067A9.2036.25%C++2.041%C**108.9A**11.9B+14013.6h7.5B**20.6B**
NS-15MG 365365814.506A0.6430.239%B*59.452%M*77.7B++N/A2114.7h7.8A25.9B+
MGR-M1 Bishop 363363754.84A++0.9841.627%A61.433%M**75.6A*N/A2294.8h3.7A++8.8A
Impetus 3553551023.48B**0.3841.058%A43.662%A++74A++N/A2994.8h3.3A7.9B**
Auraxium Mag-Cutter 35334822,6800.015C3.8516.584%D-2.874%D0.3C--N/A11056.1h1.6B*9.8C++
NCM2 Falcon 4663371691.994A1.8757.951%A++5.638%B+21.3A++8.2A++19115.8h12B+20.8B*
NS-AM7 Archer 3273071711.795M*2.0763.835%B++41.694%M17A*1.1D17418.1h5.8B**9.1A
LA39 Bruiser 3033001212.479B**1.3972.828%B**20%B**90.9A*N/A7713.3h1.8B**2.4B*
M20 Basilisk-F 3212911072.72A++1.1434.115%D*5.155%C++58.2A6C+2955h14.4B+42.2B*
NS "Heatwave" Decimator 356257505.14A*1.2863.777%C*3.502%A+102.8M++39.6A*5552.5h2.4A++3.8A
L105 Zephyr 268256318.258C+4.3954.724%A+N/A85.3A4D6663h5.2B++9.6B*
M40 Fury 2842542112.095B*8.2338.595%B1.575%C110.4A*13B14932.3h8.8B++22.7B*
NS-61 Emissary 2502491022.441A*1.4230.076%B33.735%M++67.3A*N/A2503.7h10.7B+35.5B+
Auraxium Slasher 27222518,1290.012C3.8527.23%C+4.889%D0.3C--N/A1773.6h3.3D*12.2C+
AF-6 Shadow 200200653.077B*0.7940.936%B**35.5%B**52.6B+N/A3923.8h4.8B++11.8B*
M12 Kobalt-H 201198299S95.1417.079%D--13.636%D132C**2D-6351.5h12.5B++73.4C*
Enforcer ML85 375195375.27C++1.4153.223%A+N/A30.5B*28.1A++11486.4h13.5C+25.4B++
Mauler S6 195194652.985A**0.8847.17%B*23.196%A+69.3A*N/A14142.8h3A+6.3B**
M12 Kobalt 1941931413.786C++9.9221.468%B*22.28%B*120.6A++N/A7351.6h13A60.6B*
NS-44L Showdown 1871871601.169C++2.7047.477%B++36.364%C**71.9A+N/A1632.6h2.2A4.7B++
Rocklet Rifle 258165941.755A*2.1151.258%C+1.818%A+36.7B++20.7C4364.5h32.9B+64.1B
NCM3 Raven 258163931.753B**2.1145.29%B++3.067%C*14.6B**8.5B*26411.2h23.8B+52.6B++
NCM3 Raven 238158941.681B**2.1845.554%B++3.797%B++14A7.1B+24711.3h23.4B++51.5B*
NS Baron G5 154154532.906A*0.9646.977%B27.273%M64.2A++N/A4502.4h3.3B**7C+
NC05-P Jackhammer 154152374.108B*0.2446.747%C-23.684%A116.9A1.5B*4251.3h4.1B8.7C++
M12 Kobalt 142141528.2A++24.3417.66%C++27.66%A++128.2A++N/A6311.1h12.7B**71.8B+
Gauss Rifle S 136136961.417B2.4532.763%A++19.118%C+52.3AN/A5872.6h9.1B*27.9B**
NS-10 Burster 247129373.486M**0.3848.547%M+4.651%C12.5M*11.5S25110.3h130.8B+269.4B**
The Slasher 1491257,8890.016D3.8532.032%C+4.8%D0.4CN/A3315.8h3.5D**10.9C+
C85 Canister 1321251111.364C7.5049.618%A11.2%D138.9A+7.8B++7910.9h6.8B13.6B++
MAX Punch 1171171,3710.085C+3.7831.421%D-N/A1.2C+N/A5100.8h2C++6.3C+
Gauss Compact S 103103263.962M*0.1026.466%B+40.777%M**54.2A**N/A9911.9h7.4B**28B*
CAS 14-E 104101812.625C+8.7631.317%C1.98%C++84.2B2.5D--2431.2h16B**51.1B**
AF-23 Grinder 8079272.926C**0.9427.685%D-20.253%A+49.4AN/A8251.6h3.6A++12.8B*
AF-23 Grinder 8079282.821C++1.0431.285%D22.785%A++49.4B**N/A8341.6h4.3A+13.6B++
NSX Amaterasu 787810,5960.007D-3.865.951%D**7.692%D0.2DN/A1462.7h2.5C++41.6C
Hornet Missiles 9776194C+0.1465.767%B++1.316%C-63.3C+17.5D-7361.2h9B+13.6B++
M60-A Bulldog 7973174.294C+0.4343.85%B**1.37%C45.6B+3.8D4391.6h4.5B*10.2B**
NS-10 Burster 13773371.973A1.8949.498%M+4.11%C-7.1B*6.2A++16410.3h230.8D**466.2B+
MANA Anti-Vehicle Turret 10870145U1.1462.799%UN/A700U380U5428350.1h4.9T*7.8T*
E540 Halberd-H 10270135.385C+1.5261.162%B+N/A50B+22.9C*6771.4h5.7C**9.3B+
Vortek Rotary 11268332.061C*1.8035.286%B*1.471%D11C7.1C--2196.2h65.4B+185.3B+
GR-22AE 6363115.727M1.8627.657%C+55.556%M**78.8B**N/A8520.8h8.3A+30B*
M20 Mustang 105611100.555C3.3132.338%B3.279%B*5.6D4.1D-47210.8h100.5C**310.8B+
NS CandyCannon 3000 61611580.386C3.4829.506%C--24.59%D26.5C+N/A2102.3h4.5C++15.3C++
NC12 Sweeper 5757193A++0.8650%B*22.807%A**63.3AN/A6820.9h3.2B**6.5B*
Skyguard 9555105.5A1.6437.065%AN/A27.5A++20M++8262h85.8B*231.4B**
C150 Dalton 13555351.571D2.2941.31%C++N/A20.4D29.6B+11112.7h5.6C-13.6C+
LA8 Rebel 5555212.619A*1.2541.177%A+32.727%A++61.1A+N/A6120.9h5.6B+13.6C*
M96 Mjolnir-H 8354510.8A*6.9451.445%C*N/A90A*48.3A10130.6h21.1B**41B**
Titan-150 HEAT 6952317.333A**13.4757.692%A1.923%D43.3A**14.2A+16541.2h3.5B**6A

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret42790.4h
Nano-Armor Kit226546,08035.3h
Medical Kit6,83659,619157.2h
Spawn Beacon716,2985.4h
Nanite Revive Grenade01,7820.5h
Nanite Healing Grenade01250h
Restoration Kit211380.5h
AE Medical Applicator6478,0094.5h
AE Nano-Armor Kit103288,79120.6h
Spitfire Auto-Turret91,6741.6h
NS Patriot Flare Gun15600.8h
Motion Spotter6614,1467h
Deconstruction Tool09850.1h
Shield Recharging Field473,1651.4h
Ammunition Package825,3132.6h
Anti-Infantry MANA Turret221,5091.9h
Medical Applicator750293,82120.9h
Nano-Repair Grenade01360h
AF-18 Stalker AE01330h
Hardlight Barrier0630.2h
Recon Detection Device16781h

Check the help document for the dictionary if you want to learn more about words used here.


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