Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 3 (18,308)players online:
Maldrasou (28)  Ahorn (17)  milsimprodigy (11)  RaidenHuttbroker (7)  gratgaisdead (7)  JadenDevon (3) 73
stats.dasanfall.com
Trapani3333[BDM] Trapani3333
NC BR 158

KDR: 4.32

Score: 59.4m

Last Seen: Nov 10th, 2018 11:16 PM
- OFFLINE - 94 minute(s)

Battle Rank 114 (158 total) - New Conglomerate on Emerald - Outfit Member of Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 1
Level Progress (to 115): 53%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS NCM1 Scattercannon AF-34 Mattock AF-34 Mattock AF-41 Hacksaw EM6 NCM1 Scattercannon AF-41 Hacksaw GD-22S
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Trapani3333



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $881,955 MLG Score: 705
Fun Score: N/A
Cheeseburgers Flipped: 1899TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.203%20.555%4364197323,5513.037661.283

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.124%0.032C+-0.007C+-0.212CHEAD ++ (~9.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.40.208C++12.60.119C+46.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.189%3.455%900810066,74379118118.51389372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.972%-1.044D*0.559B+0.169

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.70.334C**7.80.38C**18

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.732%11.048%788169985,494530130410.366421%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.355%-1.362D**1.685A++0.664

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.50.343C**17.10.575B+61.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.252%72.2%788610084,777812155.87577

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.087%0.481B+0.326C**-0.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.367C**2.40.248C++3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.618%14.673%788410101,58877132.05966

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.219%0.188C++0.033C+-0.25

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.299C*4.10.168C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 1
59.4m351.3%434 (26k)388 (23.3k)4.3205769,07315,9875.11122158 (114)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1014453714.835%17.466%25909:3723

14% Combat Medic36% Engineer23% Heavy Assault12% Infiltrator9% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 7:22 PMAug 4th, 2017 11:20 PMNov 10th, 2018 7:12 PM (2d) (PST)Nov 10th, 2018 7:33 PM (2d) (PST)Nov 10th, 2018 7:16 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6001154850.4510.1040.0791.7760.054705

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,9956,92429,0712765107323,297

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2551h/106.3d 12,640 12,064 30,174 271.9k 4,154 10,161 8,315 91.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C+
Kills:1,204
Deaths:510
KDR:2.361
Accuracy:19.481% C-
HSR:23.422% C+
GD-22S
C
Kills:1,171
Deaths:366
KDR:3.199
Accuracy:20.325% C-
HSR:21.862% C
NC05 Jackhammer
C+
Kills:1,163
Deaths:426
KDR:2.730
Accuracy:41.971% C+
HSR:13.070% C-
EM1
C
Kills:1,154
Deaths:306
KDR:3.771
Accuracy:14.660% D*
HSR:19.757% C
NS-15M1
C+
Kills:1,151
Deaths:282
KDR:4.082
Accuracy:18.036% D-
HSR:21.199% C+
NC6 Gauss SAW
C+
Kills:1,140
Deaths:534
KDR:2.135
Accuracy:19.319% C+
HSR:19.386% D
NC6A GODSAW
D
Kills:535
Deaths:107
KDR:5
Accuracy:24.000% D
HSR:18.505% D*
NS-15M AE
D-
Kills:508
Deaths:78
KDR:6.513
Accuracy:19.413% D--
HSR:18.701% D-
NSX Naginata
C+
Kills:494
Deaths:95
KDR:5.200
Accuracy:20.390% C
HSR:28.138% C+
MGR-L1 Promise
C*
Kills:417
Deaths:155
KDR:2.690
Accuracy:21.859% C
HSR:26.139% C*
LA1 Anchor
D
Kills:389
Deaths:69
KDR:5.638
Accuracy:19.462% D--
HSR:19.794% D
Kills:9,326
Deaths (as Heavy Assault):2,928
Deaths (to Heavy Assaults):4,374
KDR:3.18511
Kill Difference:6,398
Playtime:581.293 hours
Usage:23%
Score:9.326m
Score/min:267
Accuracy (listed only):21.720%
HSR (listed only):20.907%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B++
Kills:1,165
Deaths:650
KDR:1.792
Accuracy:22.373% C+
HSR:22.232% B++
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C
HSR:19.965% C+
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
C--
Kills:967
Deaths:375
KDR:2.579
Accuracy:22.182% D
HSR:15.098% C--
AF-19 Mercenary
C++
Kills:691
Deaths:489
KDR:1.413
Accuracy:22.708% C++
HSR:18.958% C
NC12 Sweeper
B**
Kills:665
Deaths:470
KDR:1.415
Accuracy:41.948% C+
HSR:16.993% B**
AF-57 Piston
C++
Kills:470
Deaths:197
KDR:2.386
Accuracy:40.578% C++
HSR:13.192% C+
AF-4A Bandit
C+
Kills:460
Deaths:165
KDR:2.788
Accuracy:21.554% D
HSR:21.957% C+
LA39 Bruiser
C+
Kills:342
Deaths:233
KDR:1.468
Accuracy:59.051% C+
HSR:14.035% C+
Blitz GD-10
D--
Kills:328
Deaths:129
KDR:2.543
Accuracy:18.602% D--
HSR:10.976% D--
NS-11C
C
Kills:325
Deaths:168
KDR:1.935
Accuracy:19.836% D
HSR:17.539% C
Razor GD-23
C*
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C*
HSR:19.868% C+
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C
HSR:12.749% C
NS Baron G5AE
D
Kills:168
Deaths:34
KDR:4.941
Accuracy:38.005% D
HSR:10.714% D-
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:111
Deaths:44
KDR:2.523
Accuracy:48.700% D-
HSR:9.009% D--
MGR-S1 Gladius
D
Kills:73
Deaths:45
KDR:1.622
Accuracy:21.479% D-
HSR:16.438% D
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
NSX Tanto
C
Kills:57
Deaths:10
KDR:5.700
Accuracy:24.777% C
HSR:21.053% D
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:10,070
Deaths (as Light Assault):4,587
Deaths (to Light Assaults):3,056
KDR:2.19533
Kill Difference:5,483
Playtime:115.490 hours
Usage:5%
Score:1.582m
Score/min:228
Accuracy (listed only):29.737%
HSR (listed only):17.127%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B++
Kills:1,165
Deaths:650
KDR:1.792
Accuracy:22.373% C+
HSR:22.232% B++
Warden
C**
Kills:1,162
Deaths:218
KDR:5.330
Accuracy:26.480% C+
HSR:26.248% C**
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C
HSR:19.965% C+
AF-19 Mercenary
C++
Kills:691
Deaths:489
KDR:1.413
Accuracy:22.708% C++
HSR:18.958% C
NC12 Sweeper
B**
Kills:665
Deaths:470
KDR:1.415
Accuracy:41.948% C+
HSR:16.993% B**
AF-57 Piston
C++
Kills:470
Deaths:197
KDR:2.386
Accuracy:40.578% C++
HSR:13.192% C+
AF-4A Bandit
C+
Kills:460
Deaths:165
KDR:2.788
Accuracy:21.554% D
HSR:21.957% C+
LA39 Bruiser
C+
Kills:342
Deaths:233
KDR:1.468
Accuracy:59.051% C+
HSR:14.035% C+
NS-11C
C
Kills:325
Deaths:168
KDR:1.935
Accuracy:19.836% D
HSR:17.539% C
Razor GD-23
C*
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C*
HSR:19.868% C+
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C
HSR:12.749% C
NS Baron G5AE
D
Kills:168
Deaths:34
KDR:4.941
Accuracy:38.005% D
HSR:10.714% D-
GD-66 Claw
D-
Kills:111
Deaths:44
KDR:2.523
Accuracy:48.700% D-
HSR:9.009% D--
MGR-M1 Bishop
C
Kills:109
Deaths:37
KDR:2.946
Accuracy:30.573% C
HSR:18.349% D**
NSX Tanto
C
Kills:57
Deaths:10
KDR:5.700
Accuracy:24.777% C
HSR:21.053% D
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:8,638
Deaths (as Engineer):3,757
Deaths (to Engineers):3,344
KDR:2.29917
Kill Difference:4,881
Playtime:925.865 hours
Usage:36%
Score:25.417m
Score/min:458
Accuracy (listed only):32.017%
HSR (listed only):17.678%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
C+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:20.874% D
HSR:20.985% C+
Carnage AR
C+
Kills:1,152
Deaths:369
KDR:3.122
Accuracy:21.762% D
HSR:19.097% C+
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
GR-22
C
Kills:1,007
Deaths:293
KDR:3.437
Accuracy:21.714% C--
HSR:17.180% C
AF-4 Cyclone
C--
Kills:967
Deaths:375
KDR:2.579
Accuracy:22.182% D
HSR:15.098% C--
Reaper DMR
C+
Kills:708
Deaths:60
KDR:11.800
Accuracy:24.972% C+
HSR:22.316% C
NC12 Sweeper
B**
Kills:665
Deaths:470
KDR:1.415
Accuracy:41.948% C+
HSR:16.993% B**
AF-57 Piston
C++
Kills:470
Deaths:197
KDR:2.386
Accuracy:40.578% C++
HSR:13.192% C+
Gauss Rifle S
B++
Kills:414
Deaths:35
KDR:11.829
Accuracy:28.235% B++
HSR:20.773% C++
LA39 Bruiser
C+
Kills:342
Deaths:233
KDR:1.468
Accuracy:59.051% C+
HSR:14.035% C+
Blitz GD-10
D--
Kills:328
Deaths:129
KDR:2.543
Accuracy:18.602% D--
HSR:10.976% D--
NC1 Gauss Rifle
D
Kills:263
Deaths:186
KDR:1.414
Accuracy:18.770% D
HSR:15.970% D
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C
HSR:12.749% C
NC9 A-Tross
C++
Kills:240
Deaths:55
KDR:4.364
Accuracy:21.215% D
HSR:24.583% C++
NS Baron G5AE
D
Kills:168
Deaths:34
KDR:4.941
Accuracy:38.005% D
HSR:10.714% D-
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:111
Deaths:44
KDR:2.523
Accuracy:48.700% D-
HSR:9.009% D--
MGR-S1 Gladius
D
Kills:73
Deaths:45
KDR:1.622
Accuracy:21.479% D-
HSR:16.438% D
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:9,702
Deaths (as Combat Medic):3,683
Deaths (to Combat Medics):1,680
KDR:2.63427
Kill Difference:6,019
Playtime:361.978 hours
Usage:14%
Score:10.129m
Score/min:466
Accuracy (listed only):30.049%
HSR (listed only):16.866%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B
Kills:1,171
Deaths:253
KDR:4.628
Accuracy:40.713% B
HSR:70.623% C**
AF-8 RailJack
C++
Kills:1,162
Deaths:58
KDR:20.035
Accuracy:37.681% C++
HSR:72.978% C+
EM4 Longshot
C+
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:38.858% C+
HSR:76.035% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
C--
Kills:967
Deaths:375
KDR:2.579
Accuracy:22.182% D
HSR:15.098% C--
NC14 Bolt Driver
B
Kills:647
Deaths:114
KDR:5.675
Accuracy:37.717% B
HSR:76.198% C*
NC4 Mag-Shot
C+
Kills:469
Deaths:411
KDR:1.141
Accuracy:26.895% C+
HSR:13.646% D-
LA80
C
Kills:450
Deaths:8
KDR:56.250
Accuracy:38.342% C
HSR:75.111% C
LA3 Desperado
C+
Kills:406
Deaths:167
KDR:2.431
Accuracy:26.901% C
HSR:18.966% C+
Impetus
C+
Kills:377
Deaths:87
KDR:4.333
Accuracy:28.908% D-
HSR:27.852% C+
Blitz GD-10
D--
Kills:328
Deaths:129
KDR:2.543
Accuracy:18.602% D--
HSR:10.976% D--
LA8 Rebel
C
Kills:286
Deaths:154
KDR:1.857
Accuracy:26.715% C--
HSR:19.231% C
AF-18 Stalker
C++
Kills:264
Deaths:75
KDR:3.520
Accuracy:25.770% C
HSR:21.212% C++
NS-357 Underboss
C-
Kills:226
Deaths:170
KDR:1.329
Accuracy:29.788% D
HSR:17.257% C-
NS-30 Vandal
B+
Kills:226
Deaths:47
KDR:4.809
Accuracy:27.965% D
HSR:30.089% B+
NS-44 Commissioner
C++
Kills:205
Deaths:165
KDR:1.242
Accuracy:32.875% C
HSR:22.439% C++
Gauss SPR
C**
Kills:187
Deaths:48
KDR:3.896
Accuracy:34.090% C**
HSR:32.620% C
AF-6 Shadow
B**
Kills:183
Deaths:17
KDR:10.765
Accuracy:33.214% C+
HSR:34.973% B**
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
NSX Tomoe
C**
Kills:104
Deaths:22
KDR:4.727
Accuracy:30.178% C**
HSR:32.692% C
MGR-S1 Gladius
D
Kills:73
Deaths:45
KDR:1.622
Accuracy:21.479% D-
HSR:16.438% D
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
NS-61 Emissary
D-
Kills:58
Deaths:15
KDR:3.867
Accuracy:22.806% D-
HSR:6.897% F
NC08 Mag-Scatter
D-
Kills:53
Deaths:38
KDR:1.395
Accuracy:42.174% D-
HSR:5.660% F-
Kills:10,337
Deaths (as Infiltrator):3,007
Deaths (to Infiltrators):2,030
KDR:3.43765
Kill Difference:7,330
Playtime:316.769 hours
Usage:12%
Score:4.860m
Score/min:256
Accuracy (listed only):29.951%
HSR (listed only):31.592%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C++
Kills:1,400
Deaths:225
KDR:6.222
Accuracy:27.558% D-
HSR:15.786% C++
AF-34 Mattock
C*
Kills:1,375
Deaths:166
KDR:8.283
Accuracy:34.725% C++
HSR:16.946% C*
AF-34 Mattock
B++
Kills:1,362
Deaths:174
KDR:7.828
Accuracy:37.214% C++
HSR:20.558% B++
AF-41 Hacksaw
C++
Kills:1,229
Deaths:129
KDR:9.527
Accuracy:26.605% C--
HSR:15.460% C++
NCM1 Scattercannon
B+
Kills:1,194
Deaths:183
KDR:6.525
Accuracy:24.762% D--
HSR:16.834% B+
AF-41 Hacksaw
C*
Kills:1,179
Deaths:127
KDR:9.283
Accuracy:24.104% D
HSR:15.267% C*
AF-23 Grinder
C+
Kills:1,165
Deaths:119
KDR:9.790
Accuracy:36.106% C+
HSR:15.537% C
AF-23 Grinder
B++
Kills:1,159
Deaths:143
KDR:8.105
Accuracy:32.560% C
HSR:17.170% B++
NCM3 Raven
C
Kills:453
Deaths:63
KDR:7.190
Accuracy:32.188% D-
HSR:2.208% C
NCM2 Falcon
B++
Kills:448
Deaths:80
KDR:5.600
Accuracy:33.031% D
HSR:6.696% B++
NCM3 Raven
B+
Kills:318
Deaths:63
KDR:5.048
Accuracy:33.502% D
HSR:3.459% B+
NCM2 Falcon
C-
Kills:298
Deaths:63
KDR:4.730
Accuracy:33.609% D
HSR:3.691% C-
NS-10 Burster
C+
Kills:265
Deaths:32
KDR:8.281
Accuracy:28.284% C+
HSR:1.132% D**
NS-10 Burster
C+
Kills:200
Deaths:29
KDR:6.897
Accuracy:28.532% C+
HSR:2.500% D--
NS-20 Gorgon
C+
Kills:134
Deaths:23
KDR:5.826
Accuracy:24.276% C+
HSR:18.657% C+
NS-20 Gorgon
A
Kills:66
Deaths:15
KDR:4.400
Accuracy:23.563% C+
HSR:25.758% A
Kills:12,245
Deaths (as MAX Suit):817
Deaths (to MAX Suits):1,194
KDR:14.98776
Kill Difference:11,428
Playtime:237.850 hours
Usage:9%
Score:8.115m
Score/min:569
Accuracy (listed only):30.039%
HSR (listed only):12.354%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
D-
Kills:69
V. Kills:79 86%
Deaths:80
KDR:0.863
Accuracy:30.795% C+
KPH:3.800 D-
VKPH:4.300 D-
Kills:69 (69 + 0)
Deaths:80
KDR:0.863
VKDR:0.988
Vehicle Kills:79
Kill Difference:11
Playtime:18.309 hours
Usage:1%
Score:0.115m
Score/min:105
Piloting Accuracy:30.795%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,160
V. Kills:113 N/A
Deaths:40
KDR:29
Accuracy:36.083% D*
KPH:38.900 D
VKPH:3.800 D*
C75 Viper
B+
Kills:1,065
V. Kills:172 N/A
Deaths:38
KDR:28.026
Accuracy:30.156% D-
KPH:39.800 B+
VKPH:6.400 C
L100 Python AP
C*
Kills:685
V. Kills:288 237%
Deaths:16
KDR:42.813
Accuracy:42.791% D**
KPH:31.600 C*
VKPH:13.300 D-
L100 Python HEAT
B**
Kills:531
V. Kills:108 487%
Deaths:7
KDR:75.857
Accuracy:44.679% D
KPH:46.500 B**
VKPH:9.500 C
Skyguard
C-
Kills:158
V. Kills:120 131%
Deaths:20
KDR:7.900
Accuracy:24.199% D-
KPH:10.800 C--
VKPH:8.200 C-
Kills:3,599 (3,599 + 0)
Deaths:121
KDR:29.744
VKDR:6.620
Vehicle Kills:801
Kill Difference:3,478
Playtime:104.255 hours
Usage:4%
Score:1.365m
Score/min:218
Driving Accuracy:24.199%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
B*
Kills:1,136
V. Kills:125 N/A
Deaths:19
KDR:59.790
Accuracy:42.423% D
KPH:55.700 B*
VKPH:6.100 C-
Titan-150 HEAT
A+
Kills:1,101
V. Kills:343 320%
Deaths:38
KDR:28.974
Accuracy:47.681% C++
KPH:34.800 A+
VKPH:10.800 B+
Titan-150 AP
C++
Kills:907
V. Kills:542 167%
Deaths:70
KDR:12.957
Accuracy:40.881% D*
KPH:23.900 C++
VKPH:14.300 C+
Enforcer ML85
C++
Kills:440
V. Kills:271 162%
Deaths:37
KDR:11.892
Accuracy:35.547% D
KPH:23.800 C++
VKPH:14.700 C
C85 Canister
C*
Kills:435
V. Kills:20 N/A
Deaths:10
KDR:43.500
Accuracy:34.319% C--
KPH:81.500 C*
VKPH:3.700 C
E540 Halberd
C+
Kills:300
V. Kills:130 229%
Deaths:22
KDR:13.636
Accuracy:40.693% D
KPH:28.800 C+
VKPH:12.500 C--
M12 Kobalt
B**
Kills:117
V. Kills:3 N/A
Deaths:1
KDR:117
Accuracy:13.735% C+
KPH:92.700 B**
VKPH:2.400 B+
Kills:4,436 (3,144 + 1,292)
Deaths:197
KDR:22.518
VKDR:7.279
Vehicle Kills:1,434
Kill Difference:4,239
Playtime:125.386 hours
Usage:5%
Score:2.498m
Score/min:332
Driving Accuracy:40.881%
Gunner Accuracy:13.735%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:1,021
V. Kills:56 N/A
Deaths:23
KDR:44.391
Accuracy:45.975% C
KPH:116.400 C*
VKPH:6.400 C
E540 Halberd-H
C--
Kills:266
V. Kills:168 157%
Deaths:23
KDR:11.565
Accuracy:56.753% C++
KPH:26.800 D
VKPH:16.900 C--
Enforcer ML65-H
B**
Kills:161
V. Kills:120 133%
Deaths:5
KDR:32.200
Accuracy:46.616% D*
KPH:52.800 B**
VKPH:39.300 B*
M12 Kobalt-H
D
Kills:161
V. Kills:6 N/A
Deaths:3
KDR:53.667
Accuracy:17.944% D-
KPH:65.200 D-
VKPH:2.400 D
G30 Walker
C+
Kills:61
V. Kills:33 179%
Deaths:4
KDR:15.250
Accuracy:34.265% C+
KPH:26.600 C+
VKPH:14.400 C+
Kills:1,670 (0 + 1,670)
Deaths:58
KDR:28.793
VKDR:6.603
Vehicle Kills:383
Kill Difference:1,612
Playtime:26.523 hours
Usage:1%
Score:0.658m
Score/min:414
Driving Accuracy:N/A%
Gunner Accuracy:34.265%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,055
V. Kills:37 N/A
Deaths:13
KDR:81.154
Accuracy:12.945% D--
KPH:77.100 B+
VKPH:2.700 C++
M12 Kobalt
C+
Kills:558
V. Kills:10 N/A
Deaths:7
KDR:79.714
Accuracy:13.886% D
KPH:66.100 C+
VKPH:1.200 D-
M40 Fury
B**
Kills:430
V. Kills:96 443%
Deaths:6
KDR:71.667
Accuracy:29.950% D
KPH:63 B++
VKPH:14.100 B**
M40 Fury
B**
Kills:243
V. Kills:86 279%
Deaths:21
KDR:11.571
Accuracy:29.975% D
KPH:46.800 C
VKPH:16.600 B**
M60-G Bulldog
D
Kills:93
V. Kills:20 443%
Deaths:7
KDR:13.286
Accuracy:24.607% D--
KPH:15.700 D-
VKPH:3.400 D
G30 Walker
B+
Kills:89
V. Kills:45 193%
Deaths:3
KDR:29.667
Accuracy:29.312% C++
KPH:19 B+
VKPH:9.600 C+
M20 Basilisk
C-
Kills:64
V. Kills:15 400%
Deaths:11
KDR:5.818
Accuracy:26.185% D*
KPH:15 C-
VKPH:3.500 D--
Kills:2,532 (0 + 2,532)
Deaths:68
KDR:37.235
VKDR:4.544
Vehicle Kills:309
Kill Difference:2,464
Playtime:48.977 hours
Usage:2%
Score:1.173m
Score/min:399
Driving Accuracy:N/A%
Gunner Accuracy:26.185%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NCM1 Scattercannon 1,4031,4002256.222A*1.9027.558%D-15.786%C++30.9B++N/A14145.3h6.8B+24.8C+
AF-34 Mattock 1,3901,3751668.283A+3.9634.725%C++16.946%C*44.9C*N/A24530.6h6.9D19.8C+
AF-34 Mattock 1,3811,3621747.828A+3.5137.214%C++20.558%B++43C*N/A23731.7h7.8D21C+
AF-41 Hacksaw 1,2391,2291299.527A**5.2126.605%C--15.46%C++36.7B+N/A17533.5h6.7C*25.2C+
EM6 1,2121,2045102.361B+1.9619.481%C-23.422%C+32CN/A10237.6h11.7C+60C+
NCM1 Scattercannon 1,2001,1941836.525A++2.2024.762%D--16.834%B+29.8CN/A13540.1h6.6C26.7D-
AF-41 Hacksaw 1,1871,1791279.283A*4.9624.104%D15.267%C*36.4B+N/A16632.4h6.3C*26.3C+
GD-22S 1,1791,1713663.199B**1.1220.325%C-21.862%C34.1C+N/A12334.3h11C*54.2C++
SAS-R 1,1751,1712534.628B+0.3140.713%B70.623%C**33.5C+N/A10235h2.3C++5.7C**
Gauss Compact S 1,1811,1656501.792B**2.5322.373%C+22.232%B++16.7C+N/A6269.8h10.7C*48C*
AF-23 Grinder 1,1791,1651199.79M5.4736.106%C+15.537%C38.8B+N/A12430h6.8C++18.9C++
NC05 Jackhammer 1,1681,1634262.73A1.5941.971%C+13.07%C-31.6CN/A13336.8h4.9C*11.7C++
Warden 1,1811,1622185.33S1.0126.48%C+26.248%C**25.9BN/A9544.8h9.8C++37C*
AF-8 RailJack 1,1671,1625820.034S15.7137.681%C++72.978%C+29.4B+N/A10939.5h2.2B5.8B+
EM4 Longshot 1,1631,1607315.89S11.5738.858%C+76.035%C34.9C**N/A14833.2h2.1C**5.3C**
L100 Python HESH 1,2731,1604029A++24.6836.083%D*2.155%B+38.9D3.8D*20929.8h2.9B+8C+
AF-23 Grinder 1,1671,1591438.105A*3.7832.56%C17.17%B++38.1B+N/A12630.4h5.9B18C**
AC-X11 1,1761,1585732.021B**2.3022.506%C21.675%C+18.4CN/A8063.1h10.3C++45.5C++
NS-11A 1,1691,1585462.121B*2.2020.874%D20.985%C+20.8C--N/A7655.7h14.1C+67.6C+
EM1 1,1701,1543063.771M0.5514.66%D*19.757%C29.1CN/A14139.6h14.2C+96.9C--
Carnage AR 1,1601,1523693.122A+1.2021.762%D19.097%C+23.9CN/A9048.2h14.4C+66C+
GD-7F 1,1641,1522923.945M++0.3822.331%C19.965%C+16.7C--N/A7668.9h14.9C66.8C+
NS-15M1 1,1591,1512824.082A*0.2418.036%D-21.199%C+28.8CN/A12539.9h14.3C79.2C
NS-7 PDW 1,1611,1484632.479A++1.8423.147%C17.247%C+21.1CN/A8254.4h15.5C+66.9C++
NC6 Gauss SAW 1,1501,1405342.135B**2.1919.319%C+19.386%D23.9CN/A13947.6h10.5C++54.5C*
Titan-150 HESH 1,2611,1361959.789S55.4742.423%D2.993%B**55.7B*6.1C-24720.4h2.7B+6.4B
Titan-150 HEAT 1,4441,1013828.974S24.6547.681%C++3.633%B34.8A+10.9B+20931.6h4B++8.4B*
C75 Viper 1,2371,0653828.026S23.7130.156%D-1.127%C-39.7B+6.4C19326.8h8.3B*27.6B+
M12 Kobalt 1,0921,0551381.154S76.8312.945%D--19.147%C++77B+2.7C++51713.7h17.4B+134.5C+
C85 Canister-H 1,0771,0212344.391A+40.0745.975%C13.418%B+116C*6.4C4258.8h6.7C++14.6C+
GR-22 1,0171,0072933.437A++0.8821.714%C--17.18%C23.7CN/A7642.5h14.4C66.2C+
C-4 1,3291,0024542.207B+2.1124.94%C+N/A79.5C+26C+76812.6h1.4C**5.8C+
AF-4 Cyclone 9759673752.579B**1.7422.182%D15.098%C--21.6C-N/A8744.8h11.8C+53.2C+
NS Decimator 1,2499313232.882A*1.4446.937%F3.974%A28.9C9.9D23632.2h4.6C*9.7C
Titan-150 AP 1,4499077012.957B**8.6440.881%D*6.174%A++23.9C++14.3C+47737.9h4.5C++11.1C+
NC15 Phoenix 1,734847988.643S4.3253.621%C+N/A14.1C+14.8B17959.9h11.2C+20.8C+
Bouncing Betty 7777776212.532M8.2144.21%C++N/A176.6B**N/A6754.4h1.9C++4.4C*
Reaper DMR 7147086011.8M**7.4824.972%C+22.316%C30.6C+N/A12123.1h11.5D46.1C
Sticky Grenade 7067031703N/A698.6854.267%C++N/A1004.3C++4.3D53910.7h1.8B+3.4B+
Tank Mine 1,1536991494.691B**0.3727.758%C-N/A131.9B++85.7B*17715.3h1.7B+6.1C*
Frag Grenade 7036961696N/A691.6844.004%CN/A632.7B++6.4C28321.1h3B*6.7B+
AF-19 Mercenary 7156914891.413B++2.9122.708%C++18.958%C9.8DN/A6470.5h16.6C--73.3C+
L100 Python AP 9736851642.813S38.4942.791%D**5.255%A31.6C*13.3D-23521.7h4.7B++11.1C*
Spear Anti-Vehicle Phalanx Turret 9136682230.364M**26.0440.567%C5.389%B+46.1B+16.9C35514.5h5.3B*13B*
NC12 Sweeper 6666654701.415C**2.9141.948%C+16.993%B**24.5CN/A7127.1h4.3C**10.1B
NC14 Bolt Driver 6496471145.675A**1.3537.717%B76.198%C*22.5C+N/A10728.7h2.5C**6.5B+
M12 Kobalt 568558779.714S75.3913.886%D20.43%B66.4C+1.2D-3258.4h18.9C+136C+
NC6A GODSAW 5455351075B**0.6824%D18.505%D*28D--N/A10419.1h13.1C54.5D-
L100 Python HEAT 639531775.857U71.5444.679%D5.085%A+46.6B**9.5C21911.4h3.9B**8.8B++
NS-15M AE 508508786.513A*2.1919.413%D--18.701%D-29.9DN/A8817h13.9D71.8D
NSX Naginata 495494955.2M**0.8820.39%C28.138%C+35CN/A8614.1h13.3C+65.2C+
AF-57 Piston 4704701972.386A1.9340.578%C++13.192%C+22.6C--N/A9020.8h5C+12.4C++
NC4 Mag-Shot 4864694111.141B+3.1826.895%C+13.646%D-25.4C++N/A9518.5h10.3C38.2C+
AF-4A Bandit 4714601652.788A1.5321.554%D21.957%C+18.1DN/A5625.4h12.1C56.3C
Shrike 6814542471.838A*2.4846.346%D*4.626%B**21.6C10.8C26521h5.4B++11.6C++
NCM3 Raven 707453637.19S2.8732.188%D-2.208%C14.6B**8.2B++16831.1h19.3B**59.8B+
LA80 450450856.25U51.9338.342%C75.111%C34.9C+N/A8212.9h2B+5.3C*
NCM2 Falcon 561448805.6M**1.2833.031%D6.696%B++17.8B+4.5C+16125.1h8B++24.1B+
Enforcer ML85 7114403711.892A++7.5735.547%D1.591%C23.8C++14.6C34918.5h11.6B32.6C++
C85 Canister 4554351043.5A++39.1834.319%C--13.333%C+82.1C*3.8C3095.3h7.1C**20.6C++
M40 Fury 526430671.667U67.3529.95%D1.628%C+63.2B++14.1B**3856.8h13.9C+46.5C+
MGR-L1 Promise 4234171552.69B**1.6321.859%C26.139%C*45.8C*N/A1149.1h13.2B+60.4C**
Gauss Rifle S 4174143511.829U7.5128.235%B++20.773%C++33.4C**N/A10612.4h12.3C43.6C**
LA3 Desperado 4164061672.431A++1.8926.901%C18.966%C+41B1B**1239.9h11.4D-42.3C+
M12 Kobalt 4204041404S399.6820.69%C+20.297%B+103.6C+4.1C+3273.9h17.9C++86.3C++
LA1 Anchor 392389695.638A+1.3219.462%D--19.794%D26.6DN/A17714.6h13.2D*68.1D--
Impetus 380377874.333A+0.0128.908%D-27.852%C+27.9C--N/A8113.5h5.6D19.3D
LA39 Bruiser 3423422331.468C*2.8559.051%C+14.035%C+17.3D-N/A7119.8h2.9D4.9C+
Blitz GD-10 3293281292.543A+1.7818.602%D--10.976%D--19.6CN/A12716.7h15.2C++81.5C+
NS-11C 3303251681.935B**2.3919.836%D17.539%C14.4DN/A7322.5h17.5C--88.1C-
NCM3 Raven 526318635.048S0.7333.502%D3.459%B+10.2C*6.7C**14531.1h28.8C*86C+
Razor GD-23 3063021012.99A*1.3324.941%C*19.868%C+24.4C++N/A16612.4h12.2C**48.8C**
E540 Halberd 4303002213.636B**9.3240.693%D5.333%B**28.8C+12.5C--33210.4h5.1B+12.6C*
Mag-Cutter 3473009,9550.03C**4.2942.953%AN/A0.3CN/A1948.4h2.8C+6.5B+
NCM2 Falcon 373298634.73S0.4133.609%D3.691%C-14.1B+3.6D13621.1h11.1B++32.9B
LA8 Rebel 2892861541.857B**2.4626.715%C--19.231%C31.1C++N/A1429.2h8D29.8C+
E540 Halberd-H 4342662311.565B++7.2456.753%C++1.128%D26.9D17C--3939.9h6.7C+11.9C+
NS-10 Burster 497265328.281U3.9628.284%C+1.132%D**6.8B++6A++16038.7h153.7C++543.2C++
AF-18 Stalker 266264753.52A*0.8025.77%C21.212%C++17.7DN/A8014.9h15.6D-60.7C
NC1 Gauss Rifle 2712631861.414B+2.9118.77%D15.97%D11.2D-N/A9723.4h13.7C+72.9C
NS Baron G5 253251604.183M**0.1439.172%C12.749%C24.4CN/A10510.3h4.9C+12.6C+
M40 Fury 3292432111.571B++7.2529.975%D2.058%C*46.7C16.5B*8095.2h17.7D59.2D-
NC9 A-Tross 241240554.364M++0.0421.215%D24.583%C++21.4DN/A10411.2h12.4D--58.5D-
Anti-Vehicle Grenade 2472331233N/A228.6856.311%B+N/A466B+28D-36310.5h4.5B++8B++
NS-357 Underboss 2342261701.329B+2.9929.788%D17.257%C-27.9C1B**1338.1h6.4F-21.5D--
NS-30 Vandal 229226474.809A++0.4927.965%D30.089%B+25.4DN/A1148.9h6.6C--23.5C--
NS-44 Commissioner 2092051651.242B3.0832.875%C22.439%C++29.3C+N/A1407h5D-15.3C
MANA Anti-Vehicle Turret 398202454.489U0.1747.925%UN/A2020U1960U6376230.1h10.6T*22.2T*
NS-10 Burster 370200296.897S2.5828.532%C+2.5%D--5.2C+4.4B+12638.7h204.5D-716.6C-
Hawk GD-68 3421971181.669A*2.6560.309%C3.553%B+9.9D7.3C-18619.9h9.5C--15.8C--
Gauss SPR 188187483.896A+0.4234.09%C**32.62%C23.4CN/A638h6.3C-18.4C+
AF-6 Shadow 1831831710.765S6.4433.214%C+34.973%B**31CN/A1355.9h6.6D19.9C
NS Baron G5AE 169168344.941M**0.6238.005%D10.714%D-31.7CN/A1125.3h4.5C+11.9C+
Enforcer ML65-H 281161532.2S27.8846.616%D*1.863%C+51.9B**38.7B*6733.1h11.1B++23.9B+
M12 Kobalt-H 167161353.667A++49.3517.944%D-16.77%C+64.4D-2.4D2122.5h24.1D**134.6D*
Skyguard 278158207.9A**3.5824.199%D-1.899%C10.8C--8.2C-25614.6h146.9C-607.2D
MANA Anti-Personnel Turret 153151265.808N/A1.4920.815%UN/A1510U20U7113700.1h27T*129.7T*
NS-20 Gorgon 144134235.826S1.5124.276%C+18.657%C+21.6B+1.6C*626.2h28.7B118.2B+
MAX Punch 1541338170.163B++4.1639.1%C-N/A0.6CN/A3234.3h2.1C++5.3C++
The Slasher 1521273,3110.038C4.2828.984%C6.299%D0.2C-N/A1644.8h2.4C+8.4C++
MKV Suppressed 125124462.696A++1.6219.631%D*20.161%C++20.7C-N/A1126h14.9C+76C
M12 Kobalt 1201171117S112.6813.735%C+13.675%C90B*2.3B2791.3h13.6B**99.3B++
GD-66 Claw 113111442.523B**1.8048.7%D-9.009%D--25.2DN/A1324.4h2.5C*5.2C+
MGR-M1 Bishop 110109372.946B++1.3730.573%C18.349%D**24.8CN/A684.4h7.1C+23.4C+
NSX Tomoe 104104224.727A+0.4130.178%C**32.692%C23.6DN/A564.4h17.1D56.7C+
NS Annihilator 223100621.613M2.7173.775%F-N/A6.3D-7.7C21216h14.2D19.2D--
M60-G Bulldog 11393713.286A**8.9724.607%D--3.226%C++15.8D-3.4D1545.9h8.4C34.2D
Aspis Anti-Aircraft Phalanx Turret 20091713M**8.6824.667%C+N/A8.7C--10.4C+28510.5h157.1C+637C++
G30 Walker 13489329.667U25.3529.312%C++2.247%D-18.9B+9.6C+2104.7h181.9B+620.7B+
MGR-S1 Gladius 7573451.622C*2.7021.479%D-16.438%D21.5C--N/A633.4h12.1C56.5C--
Hunter QCX 7671711B+3.3223.304%D*16.901%D20.3B+1.4C853.5h3.8B16.2C++
Vortek Rotary 14869800.863C3.4630.795%C+N/A3.8D-4.3D-10518.3h172.2F559.2D*
NS-20 Gorgon 7066154.4M**0.0823.563%C+25.758%A20B+1.2C653.3h39.9C++169.4B
M20 Basilisk 7964115.818A+1.5026.185%D*4.688%C--14.9C-3.5D--2364.3h63B+240.7C**
NSX Tengu 6463272.333B**1.9932.2%D23.81%B+33.2C+N/A1351.9h11.9B+36.9C*
G30 Walker 9461415.25S10.9334.265%C+6.557%A++26.5C+14.3C+3332.3h129.3B++377.2B+
AF-22 Crow 11359491.204A3.1270.729%B+1.695%C--12.6C11.5C+2764.7h10C14.2C+
NS-61 Emissary 5958153.867S0.4522.806%D-6.897%F48.3AN/A1341.2h16.1C+70.5C
NSX Tanto 5757105.7S1.3824.777%C21.053%D20.4C-N/A482.8h15.1C+61C+
NC08 Mag-Scatter 5453381.395C++2.9342.174%D-5.66%F-20.4C--N/A1012.6h5.5D*13D--
Mauler S6 5050163.125M1.2038.75%C+16%C++25C+N/A4062h4.3B+11.2B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter27,3542.9h
Restoration Kit255770.6h
Nano-Armor Kit3981,236,36671.7h
Nanite Revive Grenade03,9401.1h
Nanite Healing Grenade01490h
Anti-Vehicle MANA Turret99012.2h
Spawn Beacon21060.2h
Medical Applicator596857,96261.5h
Medical Kit911,3521.7h
Spitfire Auto-Turret51,2091.1h
Welding Device01050h
Recon Detection Device317,56812.7h
Shield Recharging Field269,9832.9h
Ammunition Package328,3143.5h
Anti-Infantry MANA Turret114891.8h
Nano-Repair Grenade01840.1h
Smoke Grenade01080h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.60s
Server spent 2.81s on queries, 2.22s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.