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Ensign Dreadnaught Trapani3333[BDM] Trapani3333
NC BR 46

KDR: 4.35

Score: 65.1m

Last Seen: Aug 15th, 2019 1:00 AM
- OFFLINE - 126.4 hour(s)

Prestige 1, Battle Rank 46 - New Conglomerate on Emerald - Outfit Member of Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 9
Level Progress (to 47): 6%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS M12 Kobalt AF-34 Mattock AF-34 Mattock Titan-150 AP NCM1 Scattercannon L100 Python HESH AF-41 Hacksaw C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $914,481 MLG Score: 731
Fun Score: N/A
Cheeseburgers Flipped: 1961TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.431%20.657%44344117025,7102.994061.353

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.35%0.043C+-0.037C+-0.198CHEAD ++ (~9.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.30.212C++12.50.122C+45.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.548%3.211%978812067,53682420609.14563366%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.955%-1.025D*0.454B+0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.90.344C**7.60.385C**17.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.094%12.683%8891611986,623575140511.4983471%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.291%-1.313D**1.996A++0.566

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
89.80.257C*19.80.51B+69.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.48%72.919%889712075,129913175.61774

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.538%0.516B+0.375C**0.707

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.378C**2.40.258C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.824%14.534%889512091,78283552.13413

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.14%0.191C++-0.004C+-0.307

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.289C*4.10.154C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 9
65.1m360.7%440 (26.4k)394 (23.6k)4.3471576,37517,5695.1340446 (46)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214516414.935%17.6%26309:2628

14% Combat Medic37% Engineer22% Heavy Assault12% Infiltrator9% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 7:22 PMAug 4th, 2017 11:20 PMAug 19th, 2019 1:58 PM (12h) (PST)Aug 14th, 2019 9:00 PM (5d) (PST)Aug 14th, 2019 9:00 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6041154890.4620.1060.0811.8640.055731

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,2406,88329,3572865112323,619

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2754.6h/114.8d 13,825 13,442 35,030 308.1k 4,451 10,862 9,045 99.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C+
Kills:1,204
Deaths:510
KDR:2.361
Accuracy:19.481% C--
HSR:23.422% C+
GD-22S
C
Kills:1,171
Deaths:366
KDR:3.199
Accuracy:20.325% C--
HSR:21.862% C
EM1
C
Kills:1,154
Deaths:306
KDR:3.771
Accuracy:14.660% D*
HSR:19.757% C
NS-15M1
C+
Kills:1,151
Deaths:282
KDR:4.082
Accuracy:18.036% D-
HSR:21.199% C+
NC6 Gauss SAW
C+
Kills:1,140
Deaths:534
KDR:2.135
Accuracy:19.319% C+
HSR:19.386% D
NC6A GODSAW
D--
Kills:674
Deaths:145
KDR:4.648
Accuracy:23.201% D--
HSR:19.288% D*
NSX Naginata
C+
Kills:522
Deaths:100
KDR:5.220
Accuracy:20.322% C
HSR:27.778% C+
MGR-L1 Promise
C+
Kills:511
Deaths:179
KDR:2.855
Accuracy:22.598% C
HSR:25.049% C+
NS-15M AE
D--
Kills:508
Deaths:78
KDR:6.513
Accuracy:19.413% D*
HSR:18.701% D--
LA1 Anchor
D-
Kills:467
Deaths:96
KDR:4.865
Accuracy:19.707% D--
HSR:19.486% D-
NSX-P Naginata
C
Kills:162
Deaths:47
KDR:3.447
Accuracy:17.945% D--
HSR:26.543% C
Kills:8,664
Deaths (as Heavy Assault):2,643
Deaths (to Heavy Assaults):4,836
KDR:3.27809
Kill Difference:6,021
Playtime:610.753 hours
Usage:22%
Score:9.795m
Score/min:267
Accuracy (listed only):19.546%
HSR (listed only):22.043%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B++
Kills:1,208
Deaths:669
KDR:1.806
Accuracy:22.520% C
HSR:22.765% B++
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C--
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C-
HSR:19.965% C+
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
D
Kills:985
Deaths:388
KDR:2.539
Accuracy:22.129% D
HSR:15.025% D
AF-19 Mercenary
C++
Kills:780
Deaths:523
KDR:1.491
Accuracy:23.121% C++
HSR:20.256% C
MGR-S1 Gladius
C
Kills:735
Deaths:311
KDR:2.363
Accuracy:24.339% C-
HSR:19.456% C
NC12 Sweeper
B*
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B*
AF-57 Piston
C++
Kills:520
Deaths:217
KDR:2.396
Accuracy:41.120% C++
HSR:12.885% C
AF-4A Bandit
C+
Kills:482
Deaths:174
KDR:2.770
Accuracy:21.923% D
HSR:21.992% C+
LA39 Bruiser
C+
Kills:399
Deaths:276
KDR:1.446
Accuracy:59.213% C+
HSR:13.283% C
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.734% D--
HSR:10.870% D--
NS-11C
C
Kills:326
Deaths:168
KDR:1.940
Accuracy:19.826% D-
HSR:17.485% C
Razor GD-23
C++
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C++
HSR:19.868% C+
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
NSX-P Tanto
C
Kills:178
Deaths:92
KDR:1.935
Accuracy:23.737% C
HSR:21.910% C--
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
The Little Helper
D
Kills:162
Deaths:77
KDR:2.104
Accuracy:36.750% D*
HSR:12.963% D
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
MGR-C1 Charger
C**
Kills:83
Deaths:35
KDR:2.371
Accuracy:25.547% C
HSR:26.506% C**
NSX Tanto
C+
Kills:68
Deaths:12
KDR:5.667
Accuracy:25.558% C+
HSR:22.059% C--
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
C*
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C+
HSR:16.667% C*
Kills:11,523
Deaths (as Light Assault):5,256
Deaths (to Light Assaults):3,348
KDR:2.19235
Kill Difference:6,267
Playtime:131.326 hours
Usage:5%
Score:1.887m
Score/min:239
Accuracy (listed only):29.824%
HSR (listed only):17.788%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B++
Kills:1,208
Deaths:669
KDR:1.806
Accuracy:22.520% C
HSR:22.765% B++
Warden
C**
Kills:1,162
Deaths:218
KDR:5.330
Accuracy:26.480% C+
HSR:26.248% C**
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C--
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C-
HSR:19.965% C+
AF-19 Mercenary
C++
Kills:780
Deaths:523
KDR:1.491
Accuracy:23.121% C++
HSR:20.256% C
NC12 Sweeper
B*
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B*
AF-57 Piston
C++
Kills:520
Deaths:217
KDR:2.396
Accuracy:41.120% C++
HSR:12.885% C
AF-4A Bandit
C+
Kills:482
Deaths:174
KDR:2.770
Accuracy:21.923% D
HSR:21.992% C+
LA39 Bruiser
C+
Kills:399
Deaths:276
KDR:1.446
Accuracy:59.213% C+
HSR:13.283% C
NS-11C
C
Kills:326
Deaths:168
KDR:1.940
Accuracy:19.826% D-
HSR:17.485% C
Razor GD-23
C++
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C++
HSR:19.868% C+
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
MGR-M1 Bishop
C+
Kills:178
Deaths:39
KDR:4.564
Accuracy:33.149% C+
HSR:25.843% D
NSX-P Tanto
C
Kills:178
Deaths:92
KDR:1.935
Accuracy:23.737% C
HSR:21.910% C--
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
The Little Helper
D
Kills:162
Deaths:77
KDR:2.104
Accuracy:36.750% D*
HSR:12.963% D
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
MGR-C1 Charger
C**
Kills:83
Deaths:35
KDR:2.371
Accuracy:25.547% C
HSR:26.506% C**
NSX Tanto
C+
Kills:68
Deaths:12
KDR:5.667
Accuracy:25.558% C+
HSR:22.059% C--
Mauler S6
C*
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C+
HSR:16.667% C*
Kills:9,440
Deaths (as Engineer):4,127
Deaths (to Engineers):3,533
KDR:2.28738
Kill Difference:5,313
Playtime:1,028.738 hours
Usage:37%
Score:28.834m
Score/min:467
Accuracy (listed only):31.761%
HSR (listed only):18.622%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C
Kills:1,166
Deaths:342
KDR:3.409
Accuracy:21.786% D
HSR:17.582% C
NS-11A
C+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:20.874% D
HSR:20.985% C+
Carnage AR
C
Kills:1,152
Deaths:369
KDR:3.122
Accuracy:21.762% D
HSR:19.097% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
D
Kills:985
Deaths:388
KDR:2.539
Accuracy:22.129% D
HSR:15.025% D
Reaper DMR
C
Kills:891
Deaths:116
KDR:7.681
Accuracy:24.950% C
HSR:22.783% C
MGR-S1 Gladius
C
Kills:735
Deaths:311
KDR:2.363
Accuracy:24.339% C-
HSR:19.456% C
NC12 Sweeper
B*
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B*
AF-57 Piston
C++
Kills:520
Deaths:217
KDR:2.396
Accuracy:41.120% C++
HSR:12.885% C
Gauss Rifle S
B+
Kills:417
Deaths:38
KDR:10.974
Accuracy:28.211% B+
HSR:20.863% C+
LA39 Bruiser
C+
Kills:399
Deaths:276
KDR:1.446
Accuracy:59.213% C+
HSR:13.283% C
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.734% D--
HSR:10.870% D--
NC1 Gauss Rifle
D
Kills:263
Deaths:186
KDR:1.414
Accuracy:18.770% D-
HSR:15.970% D
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
NC9 A-Tross
C+
Kills:240
Deaths:55
KDR:4.364
Accuracy:21.215% D-
HSR:24.583% C+
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
The Little Helper
D
Kills:162
Deaths:77
KDR:2.104
Accuracy:36.750% D*
HSR:12.963% D
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
NS-11P
C++
Kills:92
Deaths:27
KDR:3.407
Accuracy:23.492% C++
HSR:15.217% D
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
C*
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C+
HSR:16.667% C*
Kills:11,165
Deaths (as Combat Medic):4,296
Deaths (to Combat Medics):1,848
KDR:2.59893
Kill Difference:6,869
Playtime:381.729 hours
Usage:14%
Score:10.677m
Score/min:466
Accuracy (listed only):30.219%
HSR (listed only):16.796%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C**
Kills:1,171
Deaths:253
KDR:4.628
Accuracy:40.713% C**
HSR:70.623% C*
AF-8 RailJack
C++
Kills:1,162
Deaths:58
KDR:20.035
Accuracy:37.681% C++
HSR:72.978% C+
EM4 Longshot
C+
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:38.858% C+
HSR:76.035% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
D
Kills:985
Deaths:388
KDR:2.539
Accuracy:22.129% D
HSR:15.025% D
NC14 Bolt Driver
B+
Kills:843
Deaths:127
KDR:6.638
Accuracy:38.132% B+
HSR:76.987% C**
MGR-S1 Gladius
C
Kills:735
Deaths:311
KDR:2.363
Accuracy:24.339% C-
HSR:19.456% C
LA80
C+
Kills:528
Deaths:10
KDR:52.800
Accuracy:38.358% C
HSR:76.515% C+
LA3 Desperado
C+
Kills:495
Deaths:226
KDR:2.190
Accuracy:27.189% C+
HSR:19.596% C+
NC4 Mag-Shot
C+
Kills:483
Deaths:425
KDR:1.136
Accuracy:26.870% C+
HSR:13.872% D-
Impetus
C+
Kills:377
Deaths:87
KDR:4.333
Accuracy:28.908% D-
HSR:27.852% C+
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.734% D--
HSR:10.870% D--
LA8 Rebel
C
Kills:349
Deaths:182
KDR:1.918
Accuracy:27.834% C
HSR:19.484% C
AF-18 Stalker
C++
Kills:268
Deaths:75
KDR:3.573
Accuracy:25.897% C
HSR:21.642% C++
NS-30 Vandal
B+
Kills:226
Deaths:47
KDR:4.809
Accuracy:27.965% D-
HSR:30.089% B+
NS-357 Underboss
D
Kills:226
Deaths:170
KDR:1.329
Accuracy:29.788% D-
HSR:17.257% D
AF-6 Shadow
B++
Kills:216
Deaths:26
KDR:8.308
Accuracy:33.151% C
HSR:32.870% B++
NS-44 Commissioner
C++
Kills:208
Deaths:168
KDR:1.238
Accuracy:32.935% C
HSR:22.596% C++
Gauss SPR
C*
Kills:187
Deaths:48
KDR:3.896
Accuracy:34.090% C*
HSR:32.620% C+
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
NSX Tomoe
C*
Kills:105
Deaths:23
KDR:4.565
Accuracy:30.164% C*
HSR:32.381% C-
NS-61 Emissary
C-
Kills:94
Deaths:30
KDR:3.133
Accuracy:25.486% C-
HSR:6.383% F-
NSX Daimyo
A
Kills:78
Deaths:8
KDR:9.750
Accuracy:50.331% A
HSR:88.462% F
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
NC08 Mag-Scatter
D--
Kills:57
Deaths:40
KDR:1.425
Accuracy:42.120% D--
HSR:7.018% F
NS-44L Blackhand
C**
Kills:53
Deaths:21
KDR:2.524
Accuracy:37.193% C--
HSR:45.283% C**
Kills:11,709
Deaths (as Infiltrator):3,483
Deaths (to Infiltrators):2,264
KDR:3.36176
Kill Difference:8,226
Playtime:344.108 hours
Usage:12%
Score:5.476m
Score/min:265
Accuracy (listed only):31.302%
HSR (listed only):34.504%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B
Kills:1,600
Deaths:190
KDR:8.421
Accuracy:34.565% C+
HSR:18.125% B
AF-34 Mattock
B+
Kills:1,584
Deaths:198
KDR:8
Accuracy:36.989% C++
HSR:20.581% B+
NCM1 Scattercannon
C+
Kills:1,400
Deaths:225
KDR:6.222
Accuracy:27.558% D--
HSR:15.786% C+
AF-41 Hacksaw
C++
Kills:1,249
Deaths:134
KDR:9.321
Accuracy:27.150% D
HSR:15.613% C++
AF-41 Hacksaw
C*
Kills:1,198
Deaths:132
KDR:9.076
Accuracy:24.668% D
HSR:15.109% C*
NCM1 Scattercannon
B
Kills:1,194
Deaths:183
KDR:6.525
Accuracy:24.762% D*
HSR:16.834% B
AF-23 Grinder
C
Kills:1,175
Deaths:120
KDR:9.792
Accuracy:36.156% C
HSR:15.404% C
AF-23 Grinder
B+
Kills:1,161
Deaths:144
KDR:8.063
Accuracy:32.622% C
HSR:17.227% B+
NCM3 Raven
C
Kills:453
Deaths:63
KDR:7.190
Accuracy:32.299% D-
HSR:2.208% C
NCM2 Falcon
B*
Kills:450
Deaths:80
KDR:5.625
Accuracy:33.025% D
HSR:6.667% B*
NCM3 Raven
B+
Kills:322
Deaths:63
KDR:5.111
Accuracy:33.621% D
HSR:3.416% B+
NCM2 Falcon
C
Kills:298
Deaths:63
KDR:4.730
Accuracy:33.581% D-
HSR:3.691% C
NS-10 Burster
C
Kills:279
Deaths:32
KDR:8.719
Accuracy:28.300% C
HSR:1.075% D*
NS-10 Burster
C
Kills:218
Deaths:29
KDR:7.517
Accuracy:28.537% C
HSR:2.294% D--
NS-20 Gorgon
B+
Kills:149
Deaths:27
KDR:5.519
Accuracy:23.858% C+
HSR:22.148% B+
NS-20 Gorgon
B*
Kills:75
Deaths:19
KDR:3.947
Accuracy:23.356% C+
HSR:24% B*
Kills:12,805
Deaths (as MAX Suit):851
Deaths (to MAX Suits):1,281
KDR:15.047
Kill Difference:11,954
Playtime:245.599 hours
Usage:9%
Score:8.392m
Score/min:569
Accuracy (listed only):30.065%
HSR (listed only):12.511%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
D-
Kills:72
V. Kills:81 88%
Deaths:80
KDR:0.900
Accuracy:30.697% C+
KPH:3.900 D-
VKPH:4.300 D-
M30 Mustang AH
B+
Kills:61
V. Kills:34 174%
Deaths:39
KDR:1.564
Accuracy:58.396% B
KPH:11.700 D--
VKPH:6.500 B+
M20 Kestrel
D-
Kills:53
V. Kills:49 106%
Deaths:38
KDR:1.395
Accuracy:20.111% F
KPH:5.600 D-
VKPH:5.200 D-
Kills:186 (186 + 0)
Deaths:157
KDR:1.185
VKDR:1.045
Vehicle Kills:164
Kill Difference:29
Playtime:33.361 hours
Usage:1%
Score:0.244m
Score/min:122
Piloting Accuracy:20.111%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:1,295
V. Kills:145 N/A
Deaths:42
KDR:30.833
Accuracy:36.845% D*
KPH:41 C--
VKPH:4.600 D--
C75 Viper
B+
Kills:1,083
V. Kills:178 N/A
Deaths:38
KDR:28.500
Accuracy:30.088% D-
KPH:39.800 B+
VKPH:6.500 C
L100 Python AP
C+
Kills:718
V. Kills:300 239%
Deaths:16
KDR:44.875
Accuracy:42.715% D**
KPH:32.300 C+
VKPH:13.500 D-
L100 Python HEAT
B**
Kills:533
V. Kills:108 489%
Deaths:7
KDR:76.143
Accuracy:44.687% D
KPH:46.500 B**
VKPH:9.400 C--
Skyguard
C
Kills:208
V. Kills:143 144%
Deaths:20
KDR:10.400
Accuracy:24.637% D-
KPH:12.800 C
VKPH:8.800 C
LB00 Python AP
B+
Kills:87
V. Kills:25 335%
Deaths:2
KDR:43.500
Accuracy:54.593% C+
KPH:60.500 B+
VKPH:17.400 C--
Kills:3,924 (3,924 + 0)
Deaths:125
KDR:31.392
VKDR:7.192
Vehicle Kills:899
Kill Difference:3,799
Playtime:110.096 hours
Usage:4%
Score:1.481m
Score/min:224
Driving Accuracy:54.593%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,404
V. Kills:700 200%
Deaths:87
KDR:16.138
Accuracy:42.522% D--
KPH:29.300 B+
VKPH:14.600 C+
Titan-150 HESH
B**
Kills:1,194
V. Kills:143 N/A
Deaths:19
KDR:62.842
Accuracy:42.717% D
KPH:56.400 B**
VKPH:6.800 C
Titan-150 HEAT
A
Kills:1,101
V. Kills:343 320%
Deaths:38
KDR:28.974
Accuracy:47.681% C++
KPH:34.800 A
VKPH:10.800 B+
Enforcer ML85
C++
Kills:441
V. Kills:272 162%
Deaths:39
KDR:11.308
Accuracy:35.697% D
KPH:23.700 C++
VKPH:14.600 C
C85 Canister
C**
Kills:438
V. Kills:20 N/A
Deaths:10
KDR:43.800
Accuracy:34.368% D
KPH:81.800 C**
VKPH:3.700 C
E540 Halberd
C+
Kills:308
V. Kills:132 232%
Deaths:23
KDR:13.391
Accuracy:40.732% C--
KPH:29.300 C+
VKPH:12.500 C-
M12 Kobalt
B**
Kills:156
V. Kills:3 N/A
Deaths:1
KDR:156
Accuracy:13.503% C
KPH:95.700 B**
VKPH:1.800 C+
Kills:5,042 (3,699 + 1,343)
Deaths:217
KDR:23.235
VKDR:7.433
Vehicle Kills:1,613
Kill Difference:4,825
Playtime:136.743 hours
Usage:5%
Score:2.692m
Score/min:328
Driving Accuracy:47.681%
Gunner Accuracy:13.503%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:1,049
V. Kills:59 N/A
Deaths:23
KDR:45.609
Accuracy:46.322% C--
KPH:116.800 C*
VKPH:6.600 C
E540 Halberd-H
C--
Kills:272
V. Kills:170 159%
Deaths:23
KDR:11.826
Accuracy:56.516% C+
KPH:27 D
VKPH:16.800 C--
M12 Kobalt-H
D-
Kills:212
V. Kills:7 N/A
Deaths:3
KDR:70.667
Accuracy:17.533% D-
KPH:66.400 D-
VKPH:2.200 D-
Enforcer ML65-H
B**
Kills:161
V. Kills:120 133%
Deaths:5
KDR:32.200
Accuracy:46.681% D*
KPH:50.900 B**
VKPH:37.900 B*
G30 Walker
C+
Kills:61
V. Kills:33 179%
Deaths:4
KDR:15.250
Accuracy:35.587% C+
KPH:26.200 C+
VKPH:14.200 C+
Kills:1,755 (0 + 1,755)
Deaths:58
KDR:30.259
VKDR:6.707
Vehicle Kills:389
Kill Difference:1,697
Playtime:27.757 hours
Usage:1%
Score:0.681m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:35.587%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,701
V. Kills:52 N/A
Deaths:15
KDR:113.400
Accuracy:14.272% D
KPH:79.700 B+
VKPH:2.400 C+
M12 Kobalt
C+
Kills:729
V. Kills:13 N/A
Deaths:7
KDR:104.143
Accuracy:14.220% D
KPH:70.400 C+
VKPH:1.300 D-
M40 Fury
B**
Kills:430
V. Kills:96 443%
Deaths:6
KDR:71.667
Accuracy:29.950% D
KPH:63 B++
VKPH:14.100 B**
M40 Fury
B*
Kills:243
V. Kills:86 279%
Deaths:21
KDR:11.571
Accuracy:30.081% D
KPH:46.400 C
VKPH:16.400 B*
G30 Walker
A+
Kills:231
V. Kills:106 216%
Deaths:5
KDR:46.200
Accuracy:29.432% C++
KPH:27.700 A+
VKPH:12.700 B+
M20 Basilisk
C+
Kills:98
V. Kills:24 392%
Deaths:11
KDR:8.909
Accuracy:30.415% D-
KPH:18.100 C+
VKPH:4.400 D-
M60-G Bulldog
D
Kills:93
V. Kills:20 443%
Deaths:7
KDR:13.286
Accuracy:24.607% D--
KPH:15.700 D-
VKPH:3.400 D
Kills:3,525 (0 + 3,525)
Deaths:72
KDR:48.958
VKDR:5.514
Vehicle Kills:397
Kill Difference:3,453
Playtime:63.420 hours
Usage:2%
Score:1.456m
Score/min:383
Driving Accuracy:N/A%
Gunner Accuracy:24.607%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 1,7531,70115113.4S109.0514.272%D20.694%B+79.9B+2.4C+45321.3h17.6B+123.6C++
AF-34 Mattock 1,6211,6001908.421A++4.0734.565%C+18.125%B44.4C*N/A23536h6.7C19.3C++
AF-34 Mattock 1,6081,5841988A++3.6536.989%C++20.581%B+42.7C*N/A22837.1h7.6C20.5C+
Titan-150 AP 2,1041,4048716.138A+11.7942.522%D--4.416%B**29.3B+14.6C+42847.9h4B+9.4C++
NCM1 Scattercannon 1,4031,4002256.222M1.8727.558%D--15.786%C+30.9B+N/A14245.3h6.8B+24.8C+
L100 Python HESH 1,4401,2954230.833A*26.4936.845%D*2.008%B+41C--4.6D--22231.6h2.9B+7.8C+
AF-41 Hacksaw 1,2621,2491349.321M4.9727.15%D15.613%C++37B+N/A17533.8h6.9C**25.4C+
C-4 1,6431,2475312.348B++2.0025.39%C+N/A87.2C++27.7C+79514.3h1.4C*5.4C**
Gauss Compact S 1,2241,2086691.806B**2.5422.52%C22.765%B++17CN/A6371h10.8C++47.9C++
EM6 1,2121,2045102.361B+1.9919.481%C--23.422%C+32CN/A10437.6h11.7C+60C+
AF-41 Hacksaw 1,2091,1981329.076A**4.7324.668%D15.109%C*36.6B+N/A16632.7h6.5C**26.5C+
Titan-150 HESH 1,3371,1941962.842S58.4942.717%D2.848%B*56.3B**6.7C25321.2h2.7B*6.3B+
NCM1 Scattercannon 1,2001,1941836.525A*2.1824.762%D*16.834%B29.8CN/A13540.1h6.6C+26.7D--
AF-23 Grinder 1,1891,1751209.792M5.4436.156%C15.404%C38.9B+N/A12430.2h6.8C*18.8C++
GD-22S 1,1791,1713663.199B**1.1520.325%C--21.862%C34.1C+N/A12534.3h11C++54.2C+
SAS-R 1,1751,1712534.628B*0.2840.713%C**70.623%C*33.5CN/A10435h2.3C+5.7C*
GR-22 1,1781,1663423.409A+0.9421.786%D17.582%C24.9CN/A7946.9h14.2C+65.4C+
NC05 Jackhammer 1,1681,1634262.73A+1.6241.971%C13.07%C-31.6C-N/A13436.8h4.9C++11.7C++
AF-8 RailJack 1,1671,1625820.034S15.6937.681%C++72.978%C+29.4B+N/A11039.5h2.2B+5.8B+
Warden 1,1811,1622185.33M**0.9826.48%C+26.248%C**25.9C**N/A9644.8h9.8C++37C++
AF-23 Grinder 1,1691,1611448.063A*3.7232.622%C17.227%B+37.9B+N/A12630.6h5.9B+18.1C**
EM4 Longshot 1,1631,1607315.89S11.5438.858%C+76.035%C34.8C*N/A14933.3h2.1C*5.3C**
NS-11A 1,1691,1585462.121B+2.2320.874%D20.985%C+20.8C--N/A7755.7h14.1C+67.6C+
AC-X11 1,1761,1585732.021B**2.3322.506%C--21.675%C+18.4C-N/A8163.1h10.3C++45.5C+
EM1 1,1701,1543063.771M0.5814.66%D*19.757%C29.1CN/A14239.6h14.2C+96.9C--
GD-7F 1,1641,1522923.945M++0.4022.331%C-19.965%C+16.7C--N/A7768.9h14.9C66.8C+
Carnage AR 1,1601,1523693.122A1.2321.762%D19.097%C23.9CN/A9148.2h14.4C66C
NS-15M1 1,1591,1512824.082A*0.2718.036%D-21.199%C+28.8CN/A12639.9h14.3C-79.2C-
NS-7 PDW 1,1611,1484632.479A++1.8723.147%C17.247%C+21.1CN/A8354.4h15.5C+66.9C++
NC6 Gauss SAW 1,1501,1405342.135B*2.2119.319%C+19.386%D23.9CN/A14547.6h10.5C++54.5C++
NS Decimator 1,4821,1203902.872A*1.4847.955%F3.661%A30.2C9.8D23637.1h4.5C*9.3C
Titan-150 HEAT 1,4441,1013828.974S24.6347.681%C++3.633%B+34.8A10.9B+21231.6h4B++8.4B++
C75 Viper 1,2611,0833828.5S24.1530.088%D-1.108%C39.8B+6.5C19527.2h8.3B**27.6B+
C85 Canister-H 1,1081,0492345.609M+41.2646.322%C--13.346%B++116.6C*6.6C4259h6.8C++14.7C++
AF-4 Cyclone 9939853882.539B**1.8122.129%D15.025%D21.5C--N/A8745.9h11.8C+53.5C+
Reaper DMR 9008911167.681A*3.3324.95%C22.783%C32.8C+N/A11927.2h11.1D44.5C
NC15 Phoenix 1,767869988.867S4.5253.678%C+N/A14.2C++14.6B+17961.4h11.2C+20.8C+
NC14 Bolt Driver 8468431276.638M+2.2938.132%B+76.987%C**24.4C++N/A10834.5h2.4B+6.2B+
Bouncing Betty 7847846212.645M++8.3044.058%C+N/A174.2B**N/A6744.5h2C+4.4C*
AF-19 Mercenary 8087805231.491B*2.8623.121%C++20.256%C10.5DN/A6774.6h16.4C--71.1C+
M12 Kobalt 7937662383S378.6519.494%C--23.238%B**100.8C+3.6C3327.6h18.7C++95.8C+
Tank Mine 1,2387641505.093A0.7528.533%CN/A141.5B++87.8B*18105.4h1.7B+5.9C**
MGR-S1 Gladius 7447353112.363B*1.9824.339%C-19.456%C36C+N/A14320.4h9.6B39.5C*
M12 Kobalt 7427297104.143U99.8014.22%D21.948%B++70.1C+1.3D-33110.4h17.6C*123.7C+
Frag Grenade 7347261726N/A721.6544.497%C+N/A660B*7.3C+28361.1h3B*6.7B+
L100 Python AP 1,0187181644.875S40.5342.715%D**5.153%A+32.3C+13.5D-23922.2h4.7B+10.9C++
Sticky Grenade 7187151715N/A710.6554.17%C++N/A1021.4C++4.3D-52860.7h1.9B+3.5B+
Spear Anti-Vehicle Phalanx Turret 9416922231.455M**27.1140.737%C5.202%B++46.8B+16.8C-35714.8h5.2B*12.8B*
NC12 Sweeper 6886865001.372C*2.9842.087%C+17.201%B*24.4CN/A7228.1h4.3C**10.3C**
NC6A GODSAW 6856741454.648B**0.3023.201%D--19.288%D*30.5D-N/A10722.1h12.4C53.4D-
L100 Python HEAT 641533776.143U71.8044.687%D5.066%A++46.3B**9.4C--22211.5h3.9B*8.8B++
LA80 5285281052.8U48.4538.358%C76.515%C+36.7C+N/A9414.4h2B+5.2C*
NSX Naginata 5235221005.22M**0.8720.322%C27.778%C+34.3CN/A8615.2h13.4C+66.1C+
AF-57 Piston 5215202172.396A1.9541.12%C++12.885%C23.3C--N/A9522.3h5C+12.1C++
MGR-L1 Promise 5205111792.855A1.4922.598%C25.049%C+48.2C*N/A13210.6h13.5B59.5C**
NS-15M AE 508508786.513A++2.1719.413%D*18.701%D--29.9DN/A8917h13.9D71.8D
LA3 Desperado 5104952262.19A+2.1627.189%C+19.596%C+41.9B1.3A+13711.8h11.4D41.9C
NC4 Mag-Shot 5014834251.136B+3.2126.87%C+13.872%D-25.7C++1B++9818.8h10.3C38.2C+
AF-4A Bandit 4934821742.77A1.5821.923%D21.992%C+17.9DN/A5627h12.3C56.2C-
Shrike 7164802611.839A*2.5146.385%D*4.375%B**21.9C+10.8C26221.9h5.3B++11.5C*
LA1 Anchor 474467964.865B**0.5219.707%D--19.486%D-27DN/A16817.3h13.1D*66.5D-
NCM3 Raven 707453637.19S2.8432.299%D-2.208%C14.3B**8B++16631.6h19.5B**60.4B+
NCM2 Falcon 564450805.625M**1.2833.025%D6.667%B*17.9B+4.5C+16125.1h7.9B++24B
Enforcer ML85 7134413911.308A6.9635.697%D1.587%C23.7C++14.6C34918.6h11.7B+32.8C++
C85 Canister 4584381043.8A++39.4534.368%D13.47%C+81.1C**3.7C3125.4h7.1C**20.5C*
M40 Fury 526430671.667U67.3229.95%D1.628%C+63.2B++14.1B**3876.8h13.9C+46.5C+
Gauss Rifle S 4204173810.974S6.6328.211%B+20.863%C+33.4C*N/A10812.5h12.3C43.7C*
LA39 Bruiser 3993992761.446C*2.9059.213%C+13.283%C18.8D--N/A7721.2h2.9D4.8C+
Impetus 380377874.333A+0.0128.908%D-27.852%C+27.9C--N/A8113.5h5.6D19.3D
Blitz GD-10 3693681512.437A+1.9118.734%D--10.87%D--20.2C-N/A12418.2h15C*80.1C+
LA8 Rebel 3543491821.918B**2.4327.834%C19.484%C33.2C++N/A14110.5h8D28.7C
NS-11C 3313261681.94B**2.4119.826%D-17.485%C14.4DN/A7422.6h17.4C--88C--
NCM3 Raven 531322635.111S0.7633.621%D3.416%B+10.2C**6.6C**14431.6h28.8C*85.8C+
E540 Halberd 4403082313.391B++9.0440.732%C--5.195%B**29.3C+12.6C34610.5h5.1B+12.5C*
Razor GD-23 3063021012.99A*1.3624.941%C++19.868%C+24.4C+N/A17012.4h12.2C**48.8C**
Mag-Cutter 3473009,9550.03C**4.3242.953%B**N/A0.3C--N/A1949.1h2.8C+6.5C++
NCM2 Falcon 373298634.73S0.3833.581%D-3.691%C14.1B+3.5C--13721.2h11.1B++33C**
NS-10 Burster 518279328.719U4.3728.3%C1.075%D*7.1B*6.1A++16139.5h150.3C++531.1C++
E540 Halberd-H 4422722311.826B+7.4856.516%C+1.103%D26.9D16.8C--39410.1h6.8C+12C+
AF-18 Stalker 270268753.573A++0.7725.897%C21.642%C++17.9DN/A8115h15.8D-61C--
NC1 Gauss Rifle 2712631861.414B+2.9318.77%D-15.97%D11.2D-N/A10623.5h13.7C+72.9C
NS Baron G5 253251604.183M**0.1639.172%C-12.749%C24.4C-N/A10610.3h4.9C+12.6C+
M40 Fury 3292432111.571B*7.2230.081%D2.058%C**46.7C16.5B*8025.2h17.9D59.6D-
NC9 A-Tross 241240554.364M0.0221.215%D-24.583%C+21.4DN/A10711.2h12.4D*58.5D--
Anti-Vehicle Grenade 2522371237N/A232.6555.358%B+N/A474B+30D-34770.5h4.6B+8.3B++
G30 Walker 337231546.2U41.8529.432%C++2.165%D-27.5A+12.6B+2518.4h146.1B**496.3B*
NS-30 Vandal 229226474.809A*0.4627.965%D-30.089%B+25.4DN/A1178.9h6.6C--23.5C--
NS-357 Underboss 2342261701.329B3.0229.788%D-17.257%D27.9C-1B**1368.1h6.4F-21.5D**
NS-10 Burster 398218297.517S3.1728.537%C2.294%D--5.5C++4.6B++12839.5h193.1D676.6C
AF-6 Shadow 217216268.308M**3.9633.151%C32.87%B++31.3C-N/A1276.9h6.4C-19.5C
M12 Kobalt-H 219212370.667M*66.3217.533%D-20.755%B++66.3D-2.2D-2293.2h23.1D-131.5D*
NS-44 Commissioner 2122081681.238C**3.1132.935%C22.596%C++29.3C+N/A1447.1h5D-15.3C--
Skyguard 3512082010.4M++6.0524.637%D-1.923%C+12.8C8.8C25616.2h124.2C+503.9C
MANA Anti-Vehicle Turret 398202454.489S0.1447.927%B**5.446%A*2020M*1960S25615500.1h10.6B**22.2A+
Hawk GD-68 3421971191.655A+2.6960.374%C3.553%B+9.8D7.2D18820.2h9.7C--16C--
Gauss SPR 188187483.896A+0.4534.09%C*32.62%C+23.4CN/A668h6.3D18.4C+
MGR-M1 Bishop 181178394.564A++0.2233.149%C+25.843%D26.2C+N/A836.8h7.7C23.3C+
NSX-P Tanto 181178921.935B**2.4123.737%C21.91%C--14.7DN/A5312.1h15.8C+66.7C+
NS Baron G5AE 169168344.941M*0.5937.929%D-10.714%D-31.1C-N/A1105.4h4.5C+12C+
NSX-P Naginata 164162473.447A++0.9017.945%D--26.543%C31.2C--N/A995.2h13.2C+73.6C
The Little Helper 164162772.104B+2.2436.75%D*12.963%D33.1C-N/A864.9h5.3C-14.4D
Enforcer ML65-H 281161532.2S27.8546.681%D*1.863%C+50.3B**37.5B*6503.2h11.2B++24B+
M12 Kobalt 1591561156U151.6513.503%C17.949%B+97.5B**1.9C+3021.6h13.1B**97.1B++
MANA Anti-Personnel Turret 156154285.5N/A1.1520.88%UN/A1540U20U7512500.1h26.8T*128.4T*
The Slasher 1841504,0810.037C4.3127.428%C--6.667%C--0.2C-N/A1719.4h2.5C9C+
NS-20 Gorgon 159149275.519S1.1723.858%C+22.148%B+22.2B+1.5C++666.7h27.5C**115.3B+
MAX Punch 1611398510.163B*4.1839.113%C-N/A0.6CN/A3241.9h2.1C++5.4C++
MKV Suppressed 125124462.696A*1.6519.631%D*20.161%C++20.7C--N/A1166h14.9C+76C
GD-66 Claw 119117462.543A1.8048.631%D-9.402%D-25.4DN/A1344.6h2.6C+5.3C+
NSX Tomoe 105105234.565A*0.2230.164%C*32.381%C-23.9DN/A624.4h17D56.5C+
NS Annihilator 223100621.613A*2.7373.775%F-N/A6.3D--7.7C21516h14.2D19.2D--
M20 Basilisk 12298118.909M+4.5630.415%D-4.082%D18.1C+4.4D-2475.4h78B+256.4C++
NS-61 Emissary 9794303.133M*1.2125.486%C-6.383%F-42.7B*1.4A+1392.2h16.3C+64C+
M60-G Bulldog 11393713.286A**8.9424.607%D--3.226%C*15.8D-3.4D1545.9h8.4C34.2D
NS-11P 9492273.407A*0.9423.492%C++15.217%D27.1C+N/A1883.4h17.9D--76.1C
Aspis Anti-Aircraft Phalanx Turret 20192713.143M**8.8024.829%C+1.087%D8.8C-10.4C+28810.5h157.8C+635.6C++
LB00 Python AP 11287243.5M**39.1554.593%C+2.299%M+62.1B+17.9C-2781.4h3.6B+6.6B+
MGR-C1 Charger 8383352.371A1.9825.547%C26.506%C**30.7CN/A972.7h13.1C++51.2C++
Carver 83791,0100.078C+4.2726.988%C+20.253%B+0.8C-N/A395.6h1.6C6.1C++
NSX Daimyo 797889.75A*5.4050.331%A88.462%F35.5C--N/A1752.2h2.9C5.8C**
NS-20 Gorgon 7975193.947M**0.4023.356%C+24%B*19.7C**1.1C643.8h38.7C++165.9C**
Hunter QCX 7873780.936B+3.4123.774%D*17.808%C--19.7B+1.4C893.7h3.9B16.5C++
Vortek Rotary 15372800.9C3.4530.697%C+N/A3.9D-4.4D-10618.6h167.2F544.8D*
NSX Tanto 6968125.667S1.3225.558%C+22.059%C--12.8DN/A345.3h16.5C64.6C+
NSX Tengu 6463272.333B**2.0132.2%D23.81%B+33.2C+N/A1461.9h11.9B+36.9C*
G30 Walker 9461415.25S10.9035.587%C+6.557%A+26.5C+14.3C+3292.3h139.2B+391.2B+
M30 Mustang AH 9561391.564C-2.7858.396%BN/A11.7D--6.5B+1345.2h19.2D**32.9D-
Mauler S6 6060212.857A++1.4938.681%C+16.667%C*28.6C+N/A4282.1h4.3B+11.1B+
AF-22 Crow 11359491.204A+3.1470.463%B+1.695%C--12.6C11.5C+2784.7h10.1C14.3C+
NC08 Mag-Scatter 5857401.425C++2.9242.12%D--7.018%F21.9C--N/A1042.6h5.3D-12.6D--
NS-R3 Swarm 9656144S0.3561.84%C--N/A6.5C4.7C--698.6h29.3C+47.4C+
M20 Kestrel 10253381.395C+2.9520.111%FN/A5.6D-5.2D-1469.5h94.3C*468.7C
NS-44L Blackhand 5653212.524B**1.8237.193%C--45.283%C**20.4C1.2M732.6h4.8C+13C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit4281,391,43579.3h
Anti-Vehicle MANA Turret99202.2h
Spawn Beacon21400.2h
Medical Kit1011,5681.9h
Medical Applicator614918,63564.7h
Nanite Revive Grenade04,1621.2h
Nanite Healing Grenade01490h
Welding Device01050h
Restoration Kit519170.9h
Motion Spotter38,5833.4h
Spitfire Auto-Turret61,5931.4h
Recon Detection Device317,65212.9h
Shield Recharging Field2810,8373.2h
Smoke Grenade01080h
Ammunition Package349,6173.8h
Anti-Infantry MANA Turret114921.8h
Snowman Soldier1950.1h
Hardlight Barrier11840.3h
Nano-Repair Grenade03930.1h

Check the help document for the dictionary if you want to learn more about words used here.


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