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Agent Dreadnaught Trapani3333[BDM] Trapani3333
NC BR 51

KDR: 4.35

Score: 65.7m

Last Seen: Oct 11th, 2019 11:40 PM
- OFFLINE - 236.6 hour(s)

Prestige 1, Battle Rank 51 - New Conglomerate on Emerald - Outfit Member of Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 2
Level Progress (to 52): 65%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS M12 Kobalt AF-34 Mattock AF-34 Mattock Titan-150 AP NCM1 Scattercannon L100 Python HESH C-4 AF-41 Hacksaw
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $924,489 MLG Score: 739
Fun Score: N/A
Cheeseburgers Flipped: 1970TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.458%20.745%44544117226,0312.989321.365

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.32%0.043C+-0.037C+-0.198CHEAD ++ (~10.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.20.212C++12.50.122C+45.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.616%3.195%980812087,60683120909.14183364%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.947%-1.025D*0.454B+0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.80.344C**7.60.385C**17.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.569%12.697%9191612006,734578143311.6304470%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.323%-1.313D**1.996A++0.566

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.80.257C*20.50.51B+70.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.529%73.021%919712095,256927195.6699

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.354%0.516B+0.375C**0.707

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.378C**2.40.258C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.967%14.515%919512111,80584352.13863

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.145%0.191C++-0.004C+-0.307

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.289C*4.10.154C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 2
65.7m360.6%439 (26.3k)393 (23.6k)4.3542377,44017,7855.1420951 (51)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1216526514.994%17.685%26509:2628

14% Combat Medic37% Engineer22% Heavy Assault13% Infiltrator9% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 7:22 PMAug 4th, 2017 11:20 PMOct 18th, 2019 4:15 AM (3d) (PST)Oct 11th, 2019 8:28 PM (10d) (PST)Oct 11th, 2019 7:40 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6041144900.4630.1060.0821.8660.055739

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,2616,85529,4062865112323,561

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2789.3h/116.2d 14,012 13,695 35,904 312.2k 4,520 11,006 9,148 101.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C+
Kills:1,204
Deaths:510
KDR:2.361
Accuracy:19.481% C--
HSR:23.422% C+
GD-22S
C
Kills:1,171
Deaths:366
KDR:3.199
Accuracy:20.325% C--
HSR:21.862% C
EM1
C
Kills:1,154
Deaths:306
KDR:3.771
Accuracy:14.660% D*
HSR:19.757% C
NS-15M1
C+
Kills:1,151
Deaths:282
KDR:4.082
Accuracy:18.036% D-
HSR:21.199% C+
NC6 Gauss SAW
C+
Kills:1,140
Deaths:534
KDR:2.135
Accuracy:19.319% C+
HSR:19.386% D
NC6A GODSAW
D--
Kills:674
Deaths:145
KDR:4.648
Accuracy:23.201% D--
HSR:19.288% D*
NSX Naginata
C+
Kills:539
Deaths:109
KDR:4.945
Accuracy:20.459% C
HSR:28.015% C+
MGR-L1 Promise
C+
Kills:511
Deaths:179
KDR:2.855
Accuracy:22.598% C
HSR:25.049% C+
NS-15M AE
D--
Kills:508
Deaths:78
KDR:6.513
Accuracy:19.413% D*
HSR:18.701% D--
LA1 Anchor
D-
Kills:467
Deaths:96
KDR:4.865
Accuracy:19.707% D--
HSR:19.486% D-
NSX-P Naginata
C
Kills:181
Deaths:49
KDR:3.694
Accuracy:18.161% D-
HSR:26.519% C
Kills:8,700
Deaths (as Heavy Assault):2,654
Deaths (to Heavy Assaults):4,885
KDR:3.27807
Kill Difference:6,046
Playtime:616.972 hours
Usage:22%
Score:9.855m
Score/min:266
Accuracy (listed only):19.578%
HSR (listed only):22.062%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B++
Kills:1,208
Deaths:669
KDR:1.806
Accuracy:22.518% C
HSR:22.765% B++
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C--
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C-
HSR:19.965% C+
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
C--
Kills:1,006
Deaths:395
KDR:2.547
Accuracy:22.178% D
HSR:15.408% C--
AF-19 Mercenary
C++
Kills:817
Deaths:539
KDR:1.516
Accuracy:23.164% C++
HSR:20.196% C
MGR-S1 Gladius
C
Kills:735
Deaths:311
KDR:2.363
Accuracy:24.339% C-
HSR:19.456% C
NC12 Sweeper
B*
Kills:690
Deaths:504
KDR:1.369
Accuracy:42.293% C+
HSR:17.102% B*
AF-57 Piston
C++
Kills:527
Deaths:220
KDR:2.395
Accuracy:41.166% C++
HSR:12.714% C
AF-4A Bandit
C+
Kills:496
Deaths:181
KDR:2.740
Accuracy:21.946% D
HSR:22.379% C+
LA39 Bruiser
C+
Kills:411
Deaths:284
KDR:1.447
Accuracy:59.314% C+
HSR:13.625% C
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.700% D--
HSR:10.870% D--
NS-11C
C
Kills:326
Deaths:168
KDR:1.940
Accuracy:19.826% D-
HSR:17.485% C
NS Baron G5
C
Kills:323
Deaths:85
KDR:3.800
Accuracy:40.328% C
HSR:12.694% C-
Razor GD-23
C++
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C++
HSR:19.868% C+
The Little Helper
D-
Kills:179
Deaths:81
KDR:2.210
Accuracy:37.986% D--
HSR:11.732% D-
NSX-P Tanto
C
Kills:178
Deaths:92
KDR:1.935
Accuracy:23.729% C
HSR:21.910% C--
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
MGR-C1 Charger
C**
Kills:83
Deaths:35
KDR:2.371
Accuracy:25.547% C
HSR:26.506% C**
NSX Tanto
C+
Kills:68
Deaths:12
KDR:5.667
Accuracy:25.558% C+
HSR:22.059% C--
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
C*
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C+
HSR:16.667% C*
Kills:11,707
Deaths (as Light Assault):5,330
Deaths (to Light Assaults):3,399
KDR:2.19644
Kill Difference:6,377
Playtime:134.552 hours
Usage:5%
Score:1.940m
Score/min:240
Accuracy (listed only):29.941%
HSR (listed only):17.767%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B++
Kills:1,208
Deaths:669
KDR:1.806
Accuracy:22.518% C
HSR:22.765% B++
Warden
C**
Kills:1,162
Deaths:218
KDR:5.330
Accuracy:26.480% C+
HSR:26.248% C**
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C--
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C-
HSR:19.965% C+
AF-19 Mercenary
C++
Kills:817
Deaths:539
KDR:1.516
Accuracy:23.164% C++
HSR:20.196% C
NC12 Sweeper
B*
Kills:690
Deaths:504
KDR:1.369
Accuracy:42.293% C+
HSR:17.102% B*
AF-57 Piston
C++
Kills:527
Deaths:220
KDR:2.395
Accuracy:41.166% C++
HSR:12.714% C
AF-4A Bandit
C+
Kills:496
Deaths:181
KDR:2.740
Accuracy:21.946% D
HSR:22.379% C+
LA39 Bruiser
C+
Kills:411
Deaths:284
KDR:1.447
Accuracy:59.314% C+
HSR:13.625% C
NS-11C
C
Kills:326
Deaths:168
KDR:1.940
Accuracy:19.826% D-
HSR:17.485% C
NS Baron G5
C
Kills:323
Deaths:85
KDR:3.800
Accuracy:40.328% C
HSR:12.694% C-
Razor GD-23
C++
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C++
HSR:19.868% C+
MGR-M1 Bishop
C+
Kills:180
Deaths:39
KDR:4.615
Accuracy:33.105% C+
HSR:25.556% D
The Little Helper
D-
Kills:179
Deaths:81
KDR:2.210
Accuracy:37.986% D--
HSR:11.732% D-
NSX-P Tanto
C
Kills:178
Deaths:92
KDR:1.935
Accuracy:23.729% C
HSR:21.910% C--
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
MGR-C1 Charger
C**
Kills:83
Deaths:35
KDR:2.371
Accuracy:25.547% C
HSR:26.506% C**
NSX Tanto
C+
Kills:68
Deaths:12
KDR:5.667
Accuracy:25.558% C+
HSR:22.059% C--
Mauler S6
C*
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C+
HSR:16.667% C*
Kills:9,605
Deaths (as Engineer):4,194
Deaths (to Engineers):3,563
KDR:2.29018
Kill Difference:5,411
Playtime:1,041.359 hours
Usage:37%
Score:29.159m
Score/min:467
Accuracy (listed only):31.899%
HSR (listed only):18.563%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GR-22
C
Kills:1,166
Deaths:342
KDR:3.409
Accuracy:21.786% D
HSR:17.582% C
NS-11A
C+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:20.874% D
HSR:20.985% C+
Carnage AR
C
Kills:1,152
Deaths:369
KDR:3.122
Accuracy:21.762% D
HSR:19.097% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
Reaper DMR
C+
Kills:1,037
Deaths:146
KDR:7.103
Accuracy:24.732% C
HSR:24.108% C+
AF-4 Cyclone
C--
Kills:1,006
Deaths:395
KDR:2.547
Accuracy:22.178% D
HSR:15.408% C--
MGR-S1 Gladius
C
Kills:735
Deaths:311
KDR:2.363
Accuracy:24.339% C-
HSR:19.456% C
NC12 Sweeper
B*
Kills:690
Deaths:504
KDR:1.369
Accuracy:42.293% C+
HSR:17.102% B*
AF-57 Piston
C++
Kills:527
Deaths:220
KDR:2.395
Accuracy:41.166% C++
HSR:12.714% C
Gauss Rifle S
B+
Kills:421
Deaths:38
KDR:11.079
Accuracy:27.973% B+
HSR:20.903% C+
LA39 Bruiser
C+
Kills:411
Deaths:284
KDR:1.447
Accuracy:59.314% C+
HSR:13.625% C
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.700% D--
HSR:10.870% D--
NS Baron G5
C
Kills:323
Deaths:85
KDR:3.800
Accuracy:40.328% C
HSR:12.694% C-
NC1 Gauss Rifle
D
Kills:263
Deaths:186
KDR:1.414
Accuracy:18.770% D-
HSR:15.970% D
NC9 A-Tross
C+
Kills:240
Deaths:55
KDR:4.364
Accuracy:21.215% D-
HSR:24.583% C+
The Little Helper
D-
Kills:179
Deaths:81
KDR:2.210
Accuracy:37.986% D--
HSR:11.732% D-
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
NS-11P
C++
Kills:92
Deaths:27
KDR:3.407
Accuracy:23.492% C++
HSR:15.217% D
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
C*
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C+
HSR:16.667% C*
Kills:11,448
Deaths (as Combat Medic):4,377
Deaths (to Combat Medics):1,874
KDR:2.61549
Kill Difference:7,071
Playtime:387.680 hours
Usage:14%
Score:10.790m
Score/min:464
Accuracy (listed only):30.324%
HSR (listed only):16.820%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C**
Kills:1,171
Deaths:253
KDR:4.628
Accuracy:40.713% C**
HSR:70.623% C*
AF-8 RailJack
C++
Kills:1,162
Deaths:58
KDR:20.035
Accuracy:37.681% C++
HSR:72.978% C+
EM4 Longshot
C+
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:38.858% C+
HSR:76.035% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
C--
Kills:1,006
Deaths:395
KDR:2.547
Accuracy:22.178% D
HSR:15.408% C--
NC14 Bolt Driver
B+
Kills:903
Deaths:128
KDR:7.055
Accuracy:38.164% B+
HSR:76.523% C*
MGR-S1 Gladius
C
Kills:735
Deaths:311
KDR:2.363
Accuracy:24.339% C-
HSR:19.456% C
LA80
C+
Kills:577
Deaths:12
KDR:48.083
Accuracy:38.604% C
HSR:77.470% C+
LA3 Desperado
C+
Kills:527
Deaths:238
KDR:2.214
Accuracy:27.159% C
HSR:19.924% C+
NC4 Mag-Shot
C+
Kills:483
Deaths:425
KDR:1.136
Accuracy:26.870% C+
HSR:13.872% D-
Impetus
C+
Kills:377
Deaths:87
KDR:4.333
Accuracy:28.908% D-
HSR:27.852% C+
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.700% D--
HSR:10.870% D--
LA8 Rebel
C
Kills:359
Deaths:187
KDR:1.920
Accuracy:27.673% C-
HSR:19.220% C
AF-18 Stalker
C++
Kills:268
Deaths:75
KDR:3.573
Accuracy:25.897% C
HSR:21.642% C++
NS-30 Vandal
B
Kills:227
Deaths:48
KDR:4.729
Accuracy:27.876% D-
HSR:29.956% B
NS-357 Underboss
D
Kills:226
Deaths:170
KDR:1.329
Accuracy:29.788% D-
HSR:17.257% D
AF-6 Shadow
B++
Kills:216
Deaths:26
KDR:8.308
Accuracy:33.135% C
HSR:32.870% B++
NS-44 Commissioner
C+
Kills:208
Deaths:168
KDR:1.238
Accuracy:32.935% C
HSR:22.596% C+
Gauss SPR
C*
Kills:187
Deaths:48
KDR:3.896
Accuracy:34.090% C*
HSR:32.620% C+
NSX Tomoe
C++
Kills:141
Deaths:37
KDR:3.811
Accuracy:29.390% C++
HSR:29.787% D
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
NS-61 Emissary
C-
Kills:99
Deaths:31
KDR:3.194
Accuracy:25.387% C-
HSR:6.061% F-
NSX Daimyo
A
Kills:96
Deaths:9
KDR:10.667
Accuracy:49.301% A
HSR:85.417% F--
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
NC08 Mag-Scatter
D--
Kills:62
Deaths:42
KDR:1.476
Accuracy:42.368% D--
HSR:8.065% D**
NS-44L Blackhand
C**
Kills:53
Deaths:23
KDR:2.304
Accuracy:36.805% C--
HSR:45.283% C**
Kills:11,946
Deaths (as Infiltrator):3,531
Deaths (to Infiltrators):2,298
KDR:3.38318
Kill Difference:8,415
Playtime:349.643 hours
Usage:13%
Score:5.563m
Score/min:265
Accuracy (listed only):31.223%
HSR (listed only):34.346%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B
Kills:1,626
Deaths:193
KDR:8.425
Accuracy:34.683% C+
HSR:17.958% B
AF-34 Mattock
B+
Kills:1,604
Deaths:201
KDR:7.980
Accuracy:37.132% C++
HSR:20.511% B+
NCM1 Scattercannon
C+
Kills:1,400
Deaths:225
KDR:6.222
Accuracy:27.558% D--
HSR:15.786% C+
AF-41 Hacksaw
C++
Kills:1,249
Deaths:134
KDR:9.321
Accuracy:27.150% D
HSR:15.613% C++
AF-41 Hacksaw
C*
Kills:1,198
Deaths:132
KDR:9.076
Accuracy:24.668% D
HSR:15.109% C*
NCM1 Scattercannon
B
Kills:1,194
Deaths:183
KDR:6.525
Accuracy:24.762% D*
HSR:16.834% B
AF-23 Grinder
C
Kills:1,175
Deaths:120
KDR:9.792
Accuracy:36.156% C
HSR:15.404% C
AF-23 Grinder
B+
Kills:1,161
Deaths:144
KDR:8.063
Accuracy:32.622% C
HSR:17.227% B+
NCM3 Raven
C
Kills:455
Deaths:64
KDR:7.109
Accuracy:32.340% D-
HSR:2.198% C
NCM2 Falcon
B*
Kills:450
Deaths:80
KDR:5.625
Accuracy:33.017% D
HSR:6.667% B*
NCM3 Raven
B+
Kills:324
Deaths:64
KDR:5.063
Accuracy:33.650% D
HSR:3.395% B+
NCM2 Falcon
C
Kills:298
Deaths:63
KDR:4.730
Accuracy:33.570% D-
HSR:3.691% C
NS-10 Burster
C
Kills:279
Deaths:32
KDR:8.719
Accuracy:28.260% C
HSR:1.075% D*
NS-10 Burster
C
Kills:218
Deaths:29
KDR:7.517
Accuracy:28.496% C
HSR:2.294% D--
NS-20 Gorgon
B+
Kills:150
Deaths:27
KDR:5.556
Accuracy:23.861% C+
HSR:22% B+
NS-20 Gorgon
B++
Kills:76
Deaths:19
KDR:4
Accuracy:23.349% C+
HSR:23.684% B++
Kills:12,857
Deaths (as MAX Suit):855
Deaths (to MAX Suits):1,285
KDR:15.03743
Kill Difference:12,002
Playtime:246.698 hours
Usage:9%
Score:8.412m
Score/min:568
Accuracy (listed only):30.079%
HSR (listed only):12.465%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
D-
Kills:74
V. Kills:82 89%
Deaths:80
KDR:0.925
Accuracy:30.518% C+
KPH:3.900 D-
VKPH:4.400 D-
M30 Mustang AH
B+
Kills:61
V. Kills:34 174%
Deaths:39
KDR:1.564
Accuracy:58.396% B
KPH:11.700 D--
VKPH:6.500 B+
M20 Kestrel
D-
Kills:55
V. Kills:50 108%
Deaths:38
KDR:1.447
Accuracy:19.885% F
KPH:5.700 D-
VKPH:5.100 D-
Kills:190 (190 + 0)
Deaths:157
KDR:1.210
VKDR:1.057
Vehicle Kills:166
Kill Difference:33
Playtime:33.673 hours
Usage:1%
Score:0.245m
Score/min:121
Piloting Accuracy:19.885%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:1,295
V. Kills:145 N/A
Deaths:42
KDR:30.833
Accuracy:36.845% D*
KPH:41 C--
VKPH:4.600 D--
C75 Viper
B+
Kills:1,083
V. Kills:178 N/A
Deaths:38
KDR:28.500
Accuracy:30.088% D-
KPH:39.800 B+
VKPH:6.500 C
L100 Python AP
C+
Kills:758
V. Kills:318 238%
Deaths:16
KDR:47.375
Accuracy:42.963% D**
KPH:32.500 C+
VKPH:13.600 D
L100 Python HEAT
B**
Kills:541
V. Kills:111 483%
Deaths:7
KDR:77.286
Accuracy:44.454% D
KPH:46.300 B**
VKPH:9.500 C--
Skyguard
C
Kills:208
V. Kills:143 144%
Deaths:20
KDR:10.400
Accuracy:24.698% D
KPH:12.800 C
VKPH:8.800 C
LB00 Python AP
B+
Kills:87
V. Kills:25 335%
Deaths:2
KDR:43.500
Accuracy:54.593% C+
KPH:60.500 B+
VKPH:17.400 C--
Kills:3,972 (3,972 + 0)
Deaths:125
KDR:31.776
VKDR:7.360
Vehicle Kills:920
Kill Difference:3,847
Playtime:111.527 hours
Usage:4%
Score:1.495m
Score/min:223
Driving Accuracy:54.593%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,426
V. Kills:709 201%
Deaths:87
KDR:16.391
Accuracy:42.583% D--
KPH:29.500 B+
VKPH:14.700 C+
Titan-150 HESH
B**
Kills:1,194
V. Kills:143 N/A
Deaths:19
KDR:62.842
Accuracy:42.717% D
KPH:56.400 B**
VKPH:6.800 C
Titan-150 HEAT
A
Kills:1,101
V. Kills:343 320%
Deaths:38
KDR:28.974
Accuracy:47.681% C++
KPH:34.800 A
VKPH:10.800 B+
Enforcer ML85
C++
Kills:441
V. Kills:272 162%
Deaths:39
KDR:11.308
Accuracy:35.697% D
KPH:23.700 C++
VKPH:14.600 C
C85 Canister
C**
Kills:438
V. Kills:20 N/A
Deaths:10
KDR:43.800
Accuracy:34.368% D
KPH:81.800 C**
VKPH:3.700 C
E540 Halberd
C+
Kills:308
V. Kills:132 232%
Deaths:23
KDR:13.391
Accuracy:40.732% C--
KPH:29.300 C+
VKPH:12.500 C-
M12 Kobalt
B**
Kills:156
V. Kills:3 N/A
Deaths:1
KDR:156
Accuracy:13.503% C
KPH:95.700 B**
VKPH:1.800 C+
Kills:5,064 (3,721 + 1,343)
Deaths:217
KDR:23.336
VKDR:7.475
Vehicle Kills:1,622
Kill Difference:4,847
Playtime:137.236 hours
Usage:5%
Score:2.702m
Score/min:328
Driving Accuracy:47.681%
Gunner Accuracy:13.503%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:1,053
V. Kills:59 N/A
Deaths:23
KDR:45.783
Accuracy:46.408% C--
KPH:116.700 C*
VKPH:6.500 C
E540 Halberd-H
C--
Kills:272
V. Kills:170 159%
Deaths:23
KDR:11.826
Accuracy:56.516% C+
KPH:27 D
VKPH:16.800 C--
M12 Kobalt-H
D-
Kills:212
V. Kills:7 N/A
Deaths:3
KDR:70.667
Accuracy:17.533% D-
KPH:66.400 D-
VKPH:2.200 D-
Enforcer ML65-H
B**
Kills:161
V. Kills:120 133%
Deaths:5
KDR:32.200
Accuracy:46.681% D*
KPH:50.900 B**
VKPH:37.900 B*
G30 Walker
C+
Kills:61
V. Kills:33 179%
Deaths:4
KDR:15.250
Accuracy:35.587% C+
KPH:26.200 C+
VKPH:14.200 C+
Kills:1,759 (0 + 1,759)
Deaths:58
KDR:30.328
VKDR:6.707
Vehicle Kills:389
Kill Difference:1,701
Playtime:27.801 hours
Usage:1%
Score:0.682m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:35.587%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,738
V. Kills:55 N/A
Deaths:15
KDR:115.867
Accuracy:14.431% D
KPH:80.400 B+
VKPH:2.500 C+
M12 Kobalt
C+
Kills:748
V. Kills:13 N/A
Deaths:7
KDR:106.857
Accuracy:14.213% D
KPH:70.900 C+
VKPH:1.200 D--
M40 Fury
B**
Kills:430
V. Kills:96 443%
Deaths:6
KDR:71.667
Accuracy:29.950% D
KPH:63 B++
VKPH:14.100 B**
G30 Walker
A++
Kills:247
V. Kills:110 223%
Deaths:5
KDR:49.400
Accuracy:29.235% C++
KPH:28.700 A++
VKPH:12.800 B+
M40 Fury
B*
Kills:243
V. Kills:86 279%
Deaths:21
KDR:11.571
Accuracy:30.081% D
KPH:46.400 C
VKPH:16.400 B*
M20 Basilisk
C++
Kills:133
V. Kills:45 289%
Deaths:11
KDR:12.091
Accuracy:36.629% C+
KPH:21.300 C++
VKPH:7.200 C+
M60-G Bulldog
D
Kills:93
V. Kills:20 443%
Deaths:7
KDR:13.286
Accuracy:24.607% D--
KPH:15.700 D-
VKPH:3.400 D
Kills:3,632 (0 + 3,632)
Deaths:72
KDR:50.444
VKDR:5.903
Vehicle Kills:425
Kill Difference:3,560
Playtime:64.983 hours
Usage:2%
Score:1.479m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:24.607%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 1,7931,73815115.867S111.5114.431%D20.598%B+80.5B+2.5C+45121.6h17.6B+122.3C++
AF-34 Mattock 1,6481,6261938.425A++4.0734.683%C+17.958%B44.4C*N/A23336.6h6.7C19.2C++
AF-34 Mattock 1,6291,6042017.98A++3.6337.132%C++20.511%B+42.7C*N/A22637.6h7.6C20.5C+
Titan-150 AP 2,1351,4268716.391A+12.0442.583%D--4.348%B**29.5B+14.7C+42748.3h4B+9.4C++
NCM1 Scattercannon 1,4031,4002256.222M1.8727.558%D--15.786%C+30.9B+N/A14245.3h6.8B+24.8C+
L100 Python HESH 1,4401,2954230.833A*26.4836.845%D*2.008%B+41C--4.6D--22231.6h2.9B+7.8C+
C-4 1,6891,2865372.395B++1.9625.413%C+N/A89.3C++28C+79714.4h1.4C*5.3C**
AF-41 Hacksaw 1,2621,2491349.321M4.9727.15%D15.613%C++37B+N/A17533.8h6.9C**25.4C+
Gauss Compact S 1,2241,2086691.806B**2.5522.518%C22.765%B++17CN/A6371h10.8C++47.9C++
EM6 1,2121,2045102.361B+1.9919.481%C--23.422%C+32CN/A10437.6h11.7C+60C+
AF-41 Hacksaw 1,2091,1981329.076A**4.7224.668%D15.109%C*36.6B+N/A16632.7h6.5C**26.5C+
NCM1 Scattercannon 1,2001,1941836.525A*2.1724.762%D*16.834%B29.8CN/A13540.1h6.6C+26.7D--
Titan-150 HESH 1,3371,1941962.842S58.4942.717%D2.848%B*56.3B**6.7C25321.2h2.7B*6.3B+
AF-23 Grinder 1,1891,1751209.792M5.4436.156%C15.404%C38.9B+N/A12430.2h6.8C*18.8C++
SAS-R 1,1751,1712534.628B*0.2740.713%C**70.623%C*33.5CN/A10535h2.3C+5.7C*
GD-22S 1,1791,1713663.199B**1.1620.325%C--21.862%C34.1C+N/A12534.3h11C++54.2C+
GR-22 1,1781,1663423.409A+0.9521.786%D17.582%C24.9CN/A7946.9h14.2C+65.4C+
NC05 Jackhammer 1,1681,1634262.73A+1.6241.971%C13.07%C-31.6C-N/A13536.8h4.9C++11.7C++
Warden 1,1811,1622185.33M**0.9826.48%C+26.248%C**25.9C**N/A9644.8h9.8C++37C++
AF-8 RailJack 1,1671,1625820.034S15.6837.681%C++72.978%C+29.4B+N/A11039.5h2.2B+5.8B+
AF-23 Grinder 1,1691,1611448.063A*3.7132.622%C17.227%B+37.9B+N/A12630.6h5.9B+18.1C**
EM4 Longshot 1,1631,1607315.89S11.5438.858%C+76.035%C34.8C*N/A14933.3h2.1C*5.3C**
NS-11A 1,1691,1585462.121B*2.2320.874%D20.985%C+20.8C--N/A7755.7h14.1C+67.6C+
AC-X11 1,1761,1585732.021B**2.3322.506%C--21.675%C+18.4C-N/A8163.1h10.3C++45.5C+
EM1 1,1701,1543063.771M0.5814.66%D*19.757%C29.1CN/A14239.6h14.2C+96.9C--
GD-7F 1,1641,1522923.945M++0.4122.331%C-19.965%C+16.7C--N/A7768.9h14.9C66.8C+
Carnage AR 1,1601,1523693.122A1.2321.762%D19.097%C23.9CN/A9148.2h14.4C66C
NS-15M1 1,1591,1512824.082A++0.2718.036%D-21.199%C+28.8CN/A12639.9h14.3C79.2C
NS-7 PDW 1,1611,1484632.479A*1.8823.147%C17.247%C+21.1CN/A8354.4h15.5C+66.9C++
NC6 Gauss SAW 1,1501,1405342.135B*2.2219.319%C+19.386%D23.9CN/A14647.6h10.5C++54.5C++
NS Decimator 1,4831,1213902.874A*1.4847.921%F3.657%A30.1C9.7D23637.2h4.5C*9.3C
Titan-150 HEAT 1,4441,1013828.974S24.6247.681%C++3.633%B+34.8A10.9B+21331.6h4B++8.4B++
C75 Viper 1,2611,0833828.5S24.1530.088%D-1.108%C39.8B+6.5C19527.2h8.3B**27.6B+
C85 Canister-H 1,1121,0532345.783M+41.4346.408%C--13.295%B+117C*6.6C4249h6.8C++14.7C++
Reaper DMR 1,0491,0371467.103A*2.7524.732%C24.108%C+32.8C+N/A11331.6h10.9C-44.1C+
AF-4 Cyclone 1,0141,0063952.547B**1.8122.178%D15.408%C--21.6C--N/A8746.6h11.8C+53.2C+
NC14 Bolt Driver 9089031287.055M++2.7038.164%B+76.523%C*24.9C++N/A10736.2h2.4B+6.2B+
NC15 Phoenix 1,771871988.888S4.5353.714%C+N/A14.1C++14.6B+18061.6h11.2C+20.9C+
M12 Kobalt 8628332416.5S412.1519.85%C-24.01%A101.6C+3.5C3268.2h18.6C++94C+
AF-19 Mercenary 8468175391.516B*2.8423.164%C++20.196%C10.6DN/A6677.3h16.2C--69.8C+
Bouncing Betty 7877876212.694M++8.3443.977%C++N/A174.9B**N/A6734.5h2C+4.4C**
Tank Mine 1,2567761505.173A0.8228.531%CN/A141.1B++87.3B*18105.5h1.7B5.9C**
L100 Python AP 1,0767581647.375S43.0242.963%D**5.013%A+32.5C+13.6D23523.3h4.6B+10.8C++
M12 Kobalt 7617487106.857U102.5014.213%D22.193%B++71.2C+1.2D--33010.5h17.5C**122.9C+
Frag Grenade 7467381738N/A733.6544.511%C+N/A615B+6.7C28021.2h3B*6.8B+
MGR-S1 Gladius 7447353112.363B*1.9924.339%C-19.456%C36C+N/A14320.4h9.6B39.5C*
Sticky Grenade 7187151715N/A710.6554.16%C++N/A1021.4C++4.3D-52750.7h1.9B+3.5B+
Spear Anti-Vehicle Phalanx Turret 9446942231.545M**27.1940.728%C5.187%B++46.9B+16.9C35814.8h5.2B*12.8B*
NC12 Sweeper 6926905041.369C*2.9942.293%C+17.102%B*24.4CN/A7228.3h4.4C*10.3C**
NC6A GODSAW 6856741454.648B**0.2923.201%D--19.288%D*30.5D-N/A10822.1h12.4C53.4D-
LA80 5775771248.083U43.7338.604%C77.47%C+38.2C+N/A9815.1h2B+5.2C*
L100 Python HEAT 652541777.286U72.9344.454%D4.991%A++46.2B**9.5C--22011.7h3.9B*8.9B++
NSX Naginata 5405391094.945M**0.5920.459%C28.015%C+33.9CN/A8715.9h13.9C67.7C+
LA3 Desperado 5425272382.214A+2.1427.159%C19.924%C+42.8B+1.2A13812.3h11.2D41.2C
AF-57 Piston 5285272202.395A1.9641.166%C++12.714%C23.3C--N/A9522.6h5C+12.1C++
MGR-L1 Promise 5205111792.855A1.5022.598%C25.049%C+48.2C*N/A13310.6h13.5B59.5C**
NS-15M AE 508508786.513A++2.1619.413%D*18.701%D--29.9DN/A8917h13.9D71.8D
AF-4A Bandit 5074961812.74A1.6121.946%D22.379%C+18.2DN/A5727.3h12.3C56.1C-
Shrike 7234862641.841A*2.5146.184%D*4.321%B**21.9C+10.7C26122.2h5.4B++11.6C*
NC4 Mag-Shot 5014834251.136B+3.2226.87%C+13.872%D-25.7C++1B++9818.8h10.3C38.2C+
LA1 Anchor 474467964.865B**0.5119.707%D--19.486%D-27DN/A16917.3h13.1D*66.5D-
NCM3 Raven 709455647.109S2.7532.34%D-2.198%C14.3B**8B++16531.8h19.6B**60.5B+
NCM2 Falcon 564450805.625M**1.2733.017%D6.667%B*17.9B+4.5C+16125.2h8B++24.1B
Enforcer ML85 7134413911.308A6.9535.697%D1.587%C23.7C++14.6C34918.6h11.7B+32.8C++
C85 Canister 4584381043.8A++39.4534.368%D13.47%C+81.1C**3.7C3125.4h7.1C**20.5C*
M40 Fury 526430671.667U67.3129.95%D1.628%C+63.2B++14.1B**3876.8h13.9C+46.5C+
Gauss Rifle S 4244213811.079S6.7227.973%B+20.903%C+33.1C*N/A10712.7h12.4C44.2C*
LA39 Bruiser 4114112841.447C*2.9159.314%C+13.625%C19.2D--N/A7821.4h2.9D4.8C+
Impetus 380377874.333A+0.0228.908%D-27.852%C+27.9C--N/A8113.5h5.6D19.3D
Blitz GD-10 3693681512.437A+1.9218.7%D--10.87%D--20.1C-N/A12318.3h15C*80.4C+
LA8 Rebel 3653591871.92B**2.4327.673%C-19.22%C33.2C++N/A13910.8h8D28.8C
NS-11C 3313261681.94B**2.4119.826%D-17.485%C14.4DN/A7422.6h17.4C-88C--
NCM3 Raven 534324645.063S0.7133.65%D3.395%B+10.2C**6.6C**14331.9h28.9C*85.8C+
NS Baron G5 325323853.8M**0.5540.328%C12.694%C-27.6CN/A10911.7h4.9C+12.3C+
E540 Halberd 4403082313.391B++9.0440.732%C--5.195%B**29.3C+12.6C34710.5h5.1B+12.5C*
Razor GD-23 3063021012.99A*1.3624.941%C++19.868%C+24.4C+N/A17112.4h12.2C**48.8C**
Mag-Cutter 3473009,9550.03C**4.3242.953%B**N/A0.3C--N/A1949.1h2.8C+6.5C++
NCM2 Falcon 373298634.73S0.3833.57%D-3.691%C14.1B+3.5C--13621.2h11.1B++33C**
NS-10 Burster 518279328.719U4.3628.26%C1.075%D*7B++6A++16039.7h151C++534.3C++
E540 Halberd-H 4422722311.826B+7.4756.516%C+1.103%D26.9D16.8C--39510.1h6.8C+12C+
AF-18 Stalker 270268753.573A++0.7825.897%C21.642%C++17.9DN/A8115h15.8D-61C--
NC1 Gauss Rifle 2712631861.414B+2.9418.77%D-15.97%D11.2D-N/A10623.5h13.7C+72.9C
G30 Walker 357247549.4U45.0529.235%C++2.024%D--28.7A++12.8B+2528.6h140.8A481.8B*
M40 Fury 3292432111.571B*7.2230.081%D2.058%C**46.7C16.5B*8025.2h17.9D59.6D-
NC9 A-Tross 241240554.364M0.0121.215%D-24.583%C+21.4DN/A10711.2h12.4D*58.5D--
Anti-Vehicle Grenade 2522371237N/A232.6555.302%B+N/A474B+30D34840.5h4.6B++8.3B++
NS-30 Vandal 230227484.729A++0.3727.876%D-29.956%B25.2DN/A1159h6.6C-23.7C--
NS-357 Underboss 2342261701.329B3.0329.788%D-17.257%D27.9C-1B**1378.1h6.4F-21.5D*
NS-10 Burster 398218297.517S3.1628.496%C2.294%D--5.5C++4.5B+12839.7h194D680.7C
AF-6 Shadow 217216268.308M**3.9533.135%C32.87%B++31.3C-N/A1266.9h6.5C--19.5C
M12 Kobalt-H 219212370.667M*66.3117.533%D-20.755%B++66.3D-2.2D-2293.2h23.1D-131.5D*
NS-44 Commissioner 2122081681.238C**3.1232.935%C22.596%C+29.3C+N/A1457.1h5D-15.3C-
Skyguard 3512082010.4M++6.0524.698%D1.923%C+12.8C8.8C25516.3h125C+506.3C
MANA Anti-Vehicle Turret 404206474.383S0.0347.811%B**5.34%A*2060M**1980S25716900.1h10.5B**22.1A+
Hawk GD-68 3421971201.642A+2.7160.069%C3.553%B+9.7D7.1D18720.3h9.7C--16.2D
Gauss SPR 188187483.896A+0.4634.09%C*32.62%C+23.4CN/A668h6.3D18.4C+
NSX-P Naginata 183181493.694A++0.6618.161%D-26.519%C31.2C--N/A985.8h12.9C++70.9C
MGR-M1 Bishop 183180394.615A++0.2633.105%C+25.556%D26.1C+N/A836.9h7.8C-23.5C+
The Little Helper 181179812.21B++2.1437.986%D--11.732%D-33.1C-N/A835.4h5.3C-13.9D
NSX-P Tanto 181178921.935B**2.4223.729%C21.91%C--14.6DN/A5412.2h15.8C+66.8C+
NS Baron G5AE 169168344.941M*0.5937.929%D-10.714%D-31.1C-N/A1105.4h4.5C+12C+
Enforcer ML65-H 281161532.2S27.8546.681%D*1.863%C+50.3B**37.5B*6503.2h11.2B++24B+
M12 Kobalt 1591561156U151.6513.503%C17.949%B+97.5B**1.9C+3021.6h13.1B**97.1B++
MANA Anti-Personnel Turret 156154285.5N/A1.1520.88%UN/A1540U20U7532600.1h26.8T*128.4T*
The Slasher 1861524,1420.037C4.3227.447%C-6.579%D0.2DN/A1727.2h2.5C8.9C+
NS-20 Gorgon 160150275.556S1.2023.861%C+22%B+22.1B+1.5C++666.8h27.4C**114.9B+
NSX Tomoe 142141373.811A+0.5429.39%C++29.787%D25.6DN/A685.5h16.9D57.4C+
MAX Punch 1621408550.164B*4.1939.171%C-N/A0.6CN/A3243h2.1C++5.3C++
M20 Basilisk 1781331112.091S7.7436.629%C+5.263%C21.5C++7.3C+2416.2h92C++251.2C*
MKV Suppressed 125124462.696A*1.6619.631%D*20.161%C++20.7C--N/A1166h14.9C+76C
GD-66 Claw 119117462.543A1.8148.631%D-9.402%D-25.4DN/A1354.6h2.6C+5.3C+
NS Annihilator 223100621.613A**2.7473.775%F--N/A6.3D--7.7C21616h14.2D19.2D*
NS-61 Emissary 10299313.194M*1.1625.387%C-6.061%F-43B*1.3A1392.3h15.9C+62.6C+
NSX Daimyo 9796910.667A**6.3149.301%A85.417%F--35.6C--N/A1582.7h2.9C6C*
M60-G Bulldog 11393713.286A**8.9324.607%D--3.226%C*15.8D-3.4D1545.9h8.4C34.2D
NS-11P 9492273.407A*0.9523.492%C++15.217%D27.1C+N/A1883.4h17.9D--76.1C
Aspis Anti-Aircraft Phalanx Turret 20192713.143M**8.7924.829%C+1.087%D8.8C-10.4C+28810.5h157.8C+635.6C++
LB00 Python AP 11287243.5M**39.1554.593%C+2.299%M+62.1B+17.9C-2791.4h3.6B+6.6B+
Carver 90851,0400.082C+4.2727.495%C+18.824%B0.8C-N/A3102.7h1.6C5.8C++
MGR-C1 Charger 8383352.371A1.9825.547%C26.506%C**30.7CN/A972.7h13.1C++51.2C++
NS-20 Gorgon 8076194M**0.3523.349%C+23.684%B++20B1.1C643.8h38.4C++164.3C**
Vortek Rotary 15674800.925C3.4330.518%C+N/A4D-4.4D-10718.7h163.7F536.3D*
Hunter QCX 7873780.936B+3.4223.774%D*17.808%C--19.7B+1.4C893.7h3.9B16.5C++
NSX Tanto 6968125.667S1.3125.558%C+22.059%C--12.6DN/A345.4h16.5C64.6C+
NSX Tengu 6463272.333B**2.0232.2%D23.81%B+33.2C+N/A1461.9h11.9B+36.9C*
NC08 Mag-Scatter 6362421.476C++2.8842.368%D--8.065%D**19.4DN/A893.2h5.2D12.3D-
NS-R3 Swarm 10461144.357S0.0063.417%C+N/A6.5C4.6D689.4h31.5C49.6C
M30 Mustang AH 9561391.564C-2.7958.396%BN/A11.7D--6.5B+1345.2h19.2D**32.9D-
G30 Walker 9461415.25S10.9035.587%C+6.557%A+26.5C+14.3C+3292.3h139.2B+391.2B+
Mauler S6 6060212.857A++1.5038.681%C+16.667%C*28.6C+N/A4342.1h4.3B+11.1B+
AF-22 Crow 11359491.204A+3.1570.463%B+1.695%C--12.6C11.5C+2784.7h10.1C14.3C+
M20 Kestrel 10555381.447C+2.9119.885%FN/A5.7D-5.2D-1449.7h92.3C**464.3C
NS-44L Blackhand 5653232.304B**2.0536.805%C--45.283%C**18.9C1.1A*692.8h4.9C+13.2C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon21420.2h
Nanite Revive Grenade04,1891.2h
Nanite Healing Grenade01500h
Medical Kit1051,6451.9h
Medical Applicator615929,55865.3h
Anti-Vehicle MANA Turret99272.2h
Nano-Armor Kit4381,410,53780.1h
Motion Spotter38,7773.4h
Restoration Kit549381h
Spitfire Auto-Turret61,6471.4h
Welding Device01050h
Recon Detection Device317,80413h
Shield Recharging Field2911,0533.2h
Smoke Grenade01080h
Ammunition Package349,6973.8h
Anti-Infantry MANA Turret114971.8h
Snowman Soldier1950.1h
Hardlight Barrier11910.3h
Nano-Repair Grenade04260.1h

Check the help document for the dictionary if you want to learn more about words used here.


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