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Sentinel Dreadnaught Trapani3333[BDM] Trapani3333
NC BR 71

KDR: 4.37

Score: 68.5m

Last Seen: Mar 7th, 2020 6:22 PM
- OFFLINE - 470.6 hour(s)

Prestige 1, Battle Rank 71 - New Conglomerate on Emerald
Level Progress (to 72): 71%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS M12 Kobalt AF-34 Mattock AF-34 Mattock Titan-150 AP NCM1 Scattercannon C-4 L100 Python HESH AF-41 Hacksaw
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $949,509 MLG Score: 759
Fun Score: N/A
Cheeseburgers Flipped: 2054TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.646%20.849%45146123027,4262.969471.401

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.494%0.081C+-0.028C+-1.145D*HEAD ++ (~10.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.30.228C++12.40.131C++44.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.787%1.493%3011275673821680.17493540%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.219B**-0.075C+-1.949

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
240.852B*11.70.78B++12.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.79%3.122%1002812687,97585821839.29487365%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.981%-0.994D--0.391B0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.90.377C**7.40.409B16.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.828%12.852%9471612607,042594146911.8552479%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.319%-1.237D*2.023A*0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.70.247C++20.70.486B+70

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.662%73.4%947712695,579993215.61268

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.162%0.558B+0.411B0.237

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.392B2.30.268C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.148%14.183%947512711,93989592.16648

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.144%0.203C++-0.115C+-0.277

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.288C*4.10.149C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
68.5m360.9%440 (26.4k)394 (23.6k)4.3707581,96918,7545.1563471 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1276567215.086%17.745%26809:1632

14% Combat Medic37% Engineer22% Heavy Assault13% Infiltrator9% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 7:22 PMAug 4th, 2017 11:20 PMMar 9th, 2020 4:06 AM (26d) (PST)Mar 7th, 2020 3:32 PM (28d) (PST)Mar 7th, 2020 2:22 PM (28d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6111164950.4710.1080.0841.8990.055759

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,6606,96529,6952865114323,611

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2900.8h/120.9d 14,733 14,545 38,318 330.5k 4,671 11,396 9,613 106.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C+
Kills:1,204
Deaths:510
KDR:2.361
Accuracy:19.481% D
HSR:23.422% C+
GD-22S
C
Kills:1,171
Deaths:366
KDR:3.199
Accuracy:20.325% D
HSR:21.862% C
EM1
C
Kills:1,154
Deaths:306
KDR:3.771
Accuracy:14.660% D**
HSR:19.757% C
NS-15M1
C
Kills:1,151
Deaths:282
KDR:4.082
Accuracy:18.036% D--
HSR:21.199% C
NC6 Gauss SAW
C
Kills:1,140
Deaths:534
KDR:2.135
Accuracy:19.319% C
HSR:19.386% D
NC6A GODSAW
D--
Kills:702
Deaths:151
KDR:4.649
Accuracy:23.366% D--
HSR:19.516% D*
NSX Naginata
C+
Kills:539
Deaths:109
KDR:4.945
Accuracy:20.419% D
HSR:28.015% C+
LA1 Anchor
D-
Kills:530
Deaths:109
KDR:4.862
Accuracy:20.115% D--
HSR:19.057% D-
MGR-L1 Promise
C+
Kills:511
Deaths:179
KDR:2.855
Accuracy:22.598% C
HSR:25.049% C+
NS-15M AE
D--
Kills:508
Deaths:78
KDR:6.513
Accuracy:19.413% D*
HSR:18.701% D--
NSX-P Naginata
C
Kills:181
Deaths:49
KDR:3.694
Accuracy:18.161% D--
HSR:26.519% C
Kills:8,791
Deaths (as Heavy Assault):2,673
Deaths (to Heavy Assaults):5,152
KDR:3.28881
Kill Difference:6,118
Playtime:626.328 hours
Usage:22%
Score:10.023m
Score/min:267
Accuracy (listed only):19.627%
HSR (listed only):22.044%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B++
Kills:1,208
Deaths:669
KDR:1.806
Accuracy:22.507% C
HSR:22.765% B++
AF-4 Cyclone
C--
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:22.639% D
HSR:15.776% C--
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% D
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C--
HSR:19.965% C+
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C-
HSR:17.247% C+
AF-19 Mercenary
C++
Kills:1,071
Deaths:663
KDR:1.615
Accuracy:23.559% C++
HSR:22.502% C++
MGR-S1 Gladius
D
Kills:876
Deaths:364
KDR:2.407
Accuracy:24.600% D
HSR:18.379% D
NC12 Sweeper
B++
Kills:809
Deaths:558
KDR:1.450
Accuracy:43.001% C+
HSR:16.193% B++
AF-4A Bandit
C
Kills:700
Deaths:247
KDR:2.834
Accuracy:22.163% D-
HSR:21.571% C
AF-57 Piston
C+
Kills:536
Deaths:229
KDR:2.341
Accuracy:41.048% C+
HSR:12.500% C-
LA39 Bruiser
C
Kills:417
Deaths:289
KDR:1.443
Accuracy:59.451% C
HSR:13.429% C
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.700% D*
HSR:10.870% D--
NS Baron G5
C--
Kills:342
Deaths:97
KDR:3.526
Accuracy:40.699% C--
HSR:12.573% C--
NS-11C
C
Kills:326
Deaths:168
KDR:1.940
Accuracy:19.826% D--
HSR:17.485% C
Razor GD-23
C+
Kills:310
Deaths:101
KDR:3.069
Accuracy:24.962% C+
HSR:19.355% C
The Little Helper
D--
Kills:183
Deaths:82
KDR:2.232
Accuracy:38.166% D*
HSR:11.475% D--
NSX-P Tanto
C--
Kills:178
Deaths:92
KDR:1.935
Accuracy:23.729% C--
HSR:21.910% D
NS Baron G5AE
D--
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D--
HSR:10.714% D--
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D**
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D--
HSR:9.402% D-
MGR-C1 Charger
B+
Kills:98
Deaths:37
KDR:2.649
Accuracy:26.000% C
HSR:28.571% B+
NSX Tanto
C
Kills:85
Deaths:24
KDR:3.542
Accuracy:25.093% C
HSR:22.353% D
NSX Tengu
C**
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D-
HSR:23.810% C**
Mauler S6
C**
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C
HSR:16.667% C**
Kills:12,657
Deaths (as Light Assault):5,717
Deaths (to Light Assaults):3,625
KDR:2.21392
Kill Difference:6,940
Playtime:146.324 hours
Usage:5%
Score:2.171m
Score/min:247
Accuracy (listed only):30.050%
HSR (listed only):17.806%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B++
Kills:1,208
Deaths:669
KDR:1.806
Accuracy:22.507% C
HSR:22.765% B++
Warden
C*
Kills:1,162
Deaths:218
KDR:5.330
Accuracy:26.480% C
HSR:26.248% C*
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% D
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C--
HSR:19.965% C+
AF-19 Mercenary
C++
Kills:1,071
Deaths:663
KDR:1.615
Accuracy:23.559% C++
HSR:22.502% C++
NC12 Sweeper
B++
Kills:809
Deaths:558
KDR:1.450
Accuracy:43.001% C+
HSR:16.193% B++
AF-4A Bandit
C
Kills:700
Deaths:247
KDR:2.834
Accuracy:22.163% D-
HSR:21.571% C
AF-57 Piston
C+
Kills:536
Deaths:229
KDR:2.341
Accuracy:41.048% C+
HSR:12.500% C-
LA39 Bruiser
C
Kills:417
Deaths:289
KDR:1.443
Accuracy:59.451% C
HSR:13.429% C
NS Baron G5
C--
Kills:342
Deaths:97
KDR:3.526
Accuracy:40.699% C--
HSR:12.573% C--
NS-11C
C
Kills:326
Deaths:168
KDR:1.940
Accuracy:19.826% D--
HSR:17.485% C
Razor GD-23
C+
Kills:310
Deaths:101
KDR:3.069
Accuracy:24.962% C+
HSR:19.355% C
MGR-M1 Bishop
C+
Kills:248
Deaths:56
KDR:4.429
Accuracy:33.154% C+
HSR:25% D
The Little Helper
D--
Kills:183
Deaths:82
KDR:2.232
Accuracy:38.166% D*
HSR:11.475% D--
NSX-P Tanto
C--
Kills:178
Deaths:92
KDR:1.935
Accuracy:23.729% C--
HSR:21.910% D
NS Baron G5AE
D--
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D--
HSR:10.714% D--
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D--
HSR:9.402% D-
MGR-C1 Charger
B+
Kills:98
Deaths:37
KDR:2.649
Accuracy:26.000% C
HSR:28.571% B+
NSX Tanto
C
Kills:85
Deaths:24
KDR:3.542
Accuracy:25.093% C
HSR:22.353% D
Mauler S6
C**
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C
HSR:16.667% C**
Kills:10,328
Deaths (as Engineer):4,496
Deaths (to Engineers):3,675
KDR:2.29715
Kill Difference:5,832
Playtime:1,080.468 hours
Usage:37%
Score:30.122m
Score/min:465
Accuracy (listed only):31.996%
HSR (listed only):18.618%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Reaper DMR
C+
Kills:1,168
Deaths:174
KDR:6.713
Accuracy:24.586% C
HSR:24.230% C+
GR-22
C
Kills:1,166
Deaths:342
KDR:3.409
Accuracy:21.786% D
HSR:17.582% C
AF-4 Cyclone
C--
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:22.639% D
HSR:15.776% C--
NS-11A
C+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:20.874% D-
HSR:20.985% C+
Carnage AR
C
Kills:1,152
Deaths:369
KDR:3.122
Accuracy:21.762% D
HSR:19.097% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C-
HSR:17.247% C+
Gauss Rifle S
B+
Kills:997
Deaths:208
KDR:4.793
Accuracy:27.608% B+
HSR:20.562% C+
MGR-S1 Gladius
D
Kills:876
Deaths:364
KDR:2.407
Accuracy:24.600% D
HSR:18.379% D
NC12 Sweeper
B++
Kills:809
Deaths:558
KDR:1.450
Accuracy:43.001% C+
HSR:16.193% B++
AF-57 Piston
C+
Kills:536
Deaths:229
KDR:2.341
Accuracy:41.048% C+
HSR:12.500% C-
LA39 Bruiser
C
Kills:417
Deaths:289
KDR:1.443
Accuracy:59.451% C
HSR:13.429% C
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.700% D*
HSR:10.870% D--
NS Baron G5
C--
Kills:342
Deaths:97
KDR:3.526
Accuracy:40.699% C--
HSR:12.573% C--
NC1 Gauss Rifle
D-
Kills:263
Deaths:186
KDR:1.414
Accuracy:18.770% D--
HSR:15.970% D-
NC9 A-Tross
C+
Kills:240
Deaths:55
KDR:4.364
Accuracy:21.215% D--
HSR:24.583% C+
The Little Helper
D--
Kills:183
Deaths:82
KDR:2.232
Accuracy:38.166% D*
HSR:11.475% D--
NS Baron G5AE
D--
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D--
HSR:10.714% D--
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D**
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D--
HSR:9.402% D-
NS-11P
C+
Kills:92
Deaths:27
KDR:3.407
Accuracy:23.492% C+
HSR:15.217% D-
NSX Tengu
C**
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D-
HSR:23.810% C**
Mauler S6
C**
Kills:60
Deaths:21
KDR:2.857
Accuracy:38.681% C
HSR:16.667% C**
Kills:12,607
Deaths (as Combat Medic):4,758
Deaths (to Combat Medics):1,978
KDR:2.64964
Kill Difference:7,849
Playtime:410.534 hours
Usage:14%
Score:11.626m
Score/min:472
Accuracy (listed only):30.392%
HSR (listed only):16.701%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C++
Kills:1,171
Deaths:253
KDR:4.628
Accuracy:40.713% C++
HSR:70.623% C++
NC14 Bolt Driver
B
Kills:1,165
Deaths:149
KDR:7.819
Accuracy:38.897% B
HSR:76.910% C**
AF-8 RailJack
C+
Kills:1,162
Deaths:58
KDR:20.035
Accuracy:37.662% C+
HSR:72.978% C+
EM4 Longshot
C+
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:38.858% C+
HSR:76.035% C
AF-4 Cyclone
C--
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:22.639% D
HSR:15.776% C--
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C-
HSR:17.247% C+
MGR-S1 Gladius
D
Kills:876
Deaths:364
KDR:2.407
Accuracy:24.600% D
HSR:18.379% D
LA80
C+
Kills:635
Deaths:14
KDR:45.357
Accuracy:38.704% C-
HSR:78.110% C+
LA3 Desperado
C+
Kills:632
Deaths:286
KDR:2.210
Accuracy:27.216% C
HSR:19.937% C+
NC4 Mag-Shot
C+
Kills:484
Deaths:425
KDR:1.139
Accuracy:26.861% C+
HSR:13.843% D-
Impetus
C+
Kills:415
Deaths:92
KDR:4.511
Accuracy:29.098% D--
HSR:28.193% C+
LA8 Rebel
C
Kills:391
Deaths:204
KDR:1.917
Accuracy:28.104% C
HSR:19.182% C
Blitz GD-10
D--
Kills:368
Deaths:151
KDR:2.437
Accuracy:18.700% D*
HSR:10.870% D--
AF-18 Stalker
C+
Kills:268
Deaths:75
KDR:3.573
Accuracy:25.897% C-
HSR:21.642% C+
NS-30 Vandal
B
Kills:227
Deaths:48
KDR:4.729
Accuracy:27.876% D--
HSR:29.956% B
NS-357 Underboss
D
Kills:226
Deaths:170
KDR:1.329
Accuracy:29.788% D-
HSR:17.257% D
AF-6 Shadow
B+
Kills:216
Deaths:26
KDR:8.308
Accuracy:33.135% C
HSR:32.870% B+
NS-44 Commissioner
C+
Kills:208
Deaths:168
KDR:1.238
Accuracy:32.935% C-
HSR:22.596% C+
Gauss SPR
C++
Kills:187
Deaths:48
KDR:3.896
Accuracy:34.090% C++
HSR:32.620% C
NSX Tomoe
C+
Kills:163
Deaths:46
KDR:3.543
Accuracy:29.443% C+
HSR:30.675% D
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D**
HSR:20.161% C++
NS-61 Emissary
C--
Kills:107
Deaths:39
KDR:2.744
Accuracy:25.377% C--
HSR:6.542% F-
NSX Daimyo
B*
Kills:99
Deaths:9
KDR:11
Accuracy:48.259% B*
HSR:85.859% F*
NC08 Mag-Scatter
D
Kills:92
Deaths:55
KDR:1.673
Accuracy:43.447% D--
HSR:11.957% D
NSX Tengu
C**
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D-
HSR:23.810% C**
NS-AM7 Archer
A+
Kills:62
Deaths:26
KDR:2.385
Accuracy:60.113% C*
HSR:32.258% A+
NS-45 Pilot
C*
Kills:59
Deaths:33
KDR:1.788
Accuracy:25.671% D--
HSR:30.509% C*
NS-44L Blackhand
C*
Kills:53
Deaths:23
KDR:2.304
Accuracy:36.579% D
HSR:45.283% C*
Kills:12,921
Deaths (as Infiltrator):3,815
Deaths (to Infiltrators):2,432
KDR:3.38689
Kill Difference:9,106
Playtime:367.119 hours
Usage:13%
Score:5.839m
Score/min:265
Accuracy (listed only):32.130%
HSR (listed only):34.360%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B
Kills:1,728
Deaths:212
KDR:8.151
Accuracy:34.933% C+
HSR:17.998% B
AF-34 Mattock
B++
Kills:1,699
Deaths:220
KDR:7.723
Accuracy:37.396% C+
HSR:20.836% B++
NCM1 Scattercannon
C+
Kills:1,400
Deaths:225
KDR:6.222
Accuracy:27.558% D*
HSR:15.786% C+
AF-41 Hacksaw
C++
Kills:1,260
Deaths:135
KDR:9.333
Accuracy:27.602% D
HSR:15.476% C++
AF-41 Hacksaw
C++
Kills:1,217
Deaths:133
KDR:9.150
Accuracy:25.123% D-
HSR:15.201% C++
NCM1 Scattercannon
C*
Kills:1,194
Deaths:183
KDR:6.525
Accuracy:24.762% D**
HSR:16.834% C*
AF-23 Grinder
C
Kills:1,175
Deaths:120
KDR:9.792
Accuracy:36.156% C--
HSR:15.404% C
AF-23 Grinder
B+
Kills:1,161
Deaths:144
KDR:8.063
Accuracy:32.622% D
HSR:17.227% B+
NCM2 Falcon
B++
Kills:550
Deaths:93
KDR:5.914
Accuracy:33.540% D-
HSR:6.364% B++
NCM3 Raven
C--
Kills:492
Deaths:72
KDR:6.833
Accuracy:32.788% D--
HSR:2.033% C--
NCM2 Falcon
C
Kills:389
Deaths:76
KDR:5.118
Accuracy:34.091% D-
HSR:3.856% C
NCM3 Raven
C++
Kills:357
Deaths:72
KDR:4.958
Accuracy:34.095% D-
HSR:3.081% C++
NS-10 Burster
C
Kills:291
Deaths:32
KDR:9.094
Accuracy:28.498% C
HSR:1.031% D**
NS-10 Burster
C-
Kills:236
Deaths:29
KDR:8.138
Accuracy:28.710% C-
HSR:2.119% D*
NS-20 Gorgon
C++
Kills:155
Deaths:28
KDR:5.536
Accuracy:22.956% C
HSR:21.290% C++
NS-20 Gorgon
B++
Kills:77
Deaths:20
KDR:3.850
Accuracy:22.204% C-
HSR:24.675% B++
Kills:13,381
Deaths (as MAX Suit):897
Deaths (to MAX Suits):1,328
KDR:14.9175
Kill Difference:12,484
Playtime:257.261 hours
Usage:9%
Score:8.709m
Score/min:564
Accuracy (listed only):30.190%
HSR (listed only):12.451%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
D-
Kills:87
V. Kills:89 97%
Deaths:80
KDR:1.088
Accuracy:30.247% C+
KPH:4.500 D-
VKPH:4.600 D-
M30 Mustang AH
C**
Kills:71
V. Kills:34 203%
Deaths:39
KDR:1.821
Accuracy:57.808% C*
KPH:12.800 D--
VKPH:6.100 C**
Breaker Rocket Pods
B**
Kills:67
V. Kills:9 N/A
Deaths:5
KDR:13.400
Accuracy:48.787% C+
KPH:184.800 B**
VKPH:24.800 B*
M20 Kestrel
D--
Kills:63
V. Kills:53 117%
Deaths:38
KDR:1.658
Accuracy:20.716% D**
KPH:5.400 D--
VKPH:4.600 D*
Kills:288 (221 + 0)
Deaths:162
KDR:1.778
VKDR:1.142
Vehicle Kills:185
Kill Difference:126
Playtime:36.749 hours
Usage:1%
Score:0.316m
Score/min:143
Piloting Accuracy:20.716%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,295
V. Kills:145 N/A
Deaths:42
KDR:30.833
Accuracy:36.845% D**
KPH:41 D
VKPH:4.600 D-
L100 Python AP
B
Kills:1,092
V. Kills:404 270%
Deaths:16
KDR:68.250
Accuracy:43.942% D*
KPH:38.900 B
VKPH:14.400 D
C75 Viper
B
Kills:1,083
V. Kills:178 N/A
Deaths:38
KDR:28.500
Accuracy:30.088% D-
KPH:39.800 B
VKPH:6.500 C
L100 Python HEAT
B++
Kills:541
V. Kills:111 483%
Deaths:7
KDR:77.286
Accuracy:44.454% D
KPH:46.300 B++
VKPH:9.500 C--
LB00 Python AP
B+
Kills:257
V. Kills:80 317%
Deaths:2
KDR:128.500
Accuracy:54.256% C
KPH:63.500 B+
VKPH:19.800 C
Skyguard
C
Kills:208
V. Kills:143 144%
Deaths:20
KDR:10.400
Accuracy:24.693% D-
KPH:12.700 C
VKPH:8.700 C
Kills:4,476 (4,476 + 0)
Deaths:125
KDR:35.808
VKDR:8.488
Vehicle Kills:1,061
Kill Difference:4,351
Playtime:118.920 hours
Usage:4%
Score:1.633m
Score/min:229
Driving Accuracy:24.693%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,461
V. Kills:716 204%
Deaths:87
KDR:16.793
Accuracy:42.407% D-
KPH:29.900 B+
VKPH:14.600 C+
Titan-150 HESH
B*
Kills:1,194
V. Kills:143 N/A
Deaths:19
KDR:62.842
Accuracy:42.727% D
KPH:56.400 B*
VKPH:6.700 C
Titan-150 HEAT
B**
Kills:1,101
V. Kills:343 320%
Deaths:38
KDR:28.974
Accuracy:47.681% C++
KPH:34.800 B**
VKPH:10.800 B
Enforcer ML85
C+
Kills:441
V. Kills:272 162%
Deaths:39
KDR:11.308
Accuracy:35.708% D
KPH:23.700 C+
VKPH:14.600 C
C85 Canister
C++
Kills:439
V. Kills:20 N/A
Deaths:10
KDR:43.900
Accuracy:34.395% D
KPH:81.900 C++
VKPH:3.700 C
E540 Halberd
C+
Kills:314
V. Kills:133 234%
Deaths:23
KDR:13.652
Accuracy:40.693% D
KPH:29.400 C+
VKPH:12.500 C-
M12 Kobalt
B**
Kills:156
V. Kills:3 N/A
Deaths:1
KDR:156
Accuracy:13.503% C
KPH:95.700 B**
VKPH:1.800 C+
Kills:5,106 (3,756 + 1,350)
Deaths:217
KDR:23.530
VKDR:7.512
Vehicle Kills:1,630
Kill Difference:4,889
Playtime:137.959 hours
Usage:5%
Score:2.734m
Score/min:330
Driving Accuracy:47.681%
Gunner Accuracy:13.503%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,156
V. Kills:66 N/A
Deaths:23
KDR:50.261
Accuracy:47.137% C-
KPH:116.300 C++
VKPH:6.600 C
E540 Halberd-H
C--
Kills:287
V. Kills:171 167%
Deaths:23
KDR:12.478
Accuracy:56.079% C+
KPH:28 D
VKPH:16.700 C--
M12 Kobalt-H
D
Kills:222
V. Kills:9 N/A
Deaths:3
KDR:74
Accuracy:17.493% D--
KPH:65.100 D-
VKPH:2.600 D
Enforcer ML65-H
B**
Kills:161
V. Kills:120 133%
Deaths:5
KDR:32.200
Accuracy:46.681% D*
KPH:50.900 B**
VKPH:37.900 B**
G30 Walker
C
Kills:63
V. Kills:34 180%
Deaths:4
KDR:15.750
Accuracy:35.399% C+
KPH:26.700 C
VKPH:14.400 C
Kills:1,889 (0 + 1,889)
Deaths:58
KDR:32.569
VKDR:6.897
Vehicle Kills:400
Kill Difference:1,831
Playtime:29.121 hours
Usage:1%
Score:0.704m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:35.399%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,853
V. Kills:60 N/A
Deaths:15
KDR:123.533
Accuracy:14.625% D
KPH:81.600 B+
VKPH:2.600 C+
M12 Kobalt
C+
Kills:770
V. Kills:14 N/A
Deaths:7
KDR:110
Accuracy:14.346% D-
KPH:72.100 C+
VKPH:1.300 D-
M40 Fury
B**
Kills:430
V. Kills:96 443%
Deaths:6
KDR:71.667
Accuracy:29.950% D
KPH:63 B+
VKPH:14.100 B**
G30 Walker
A
Kills:268
V. Kills:120 221%
Deaths:5
KDR:53.600
Accuracy:29.475% C+
KPH:29.500 A
VKPH:13.200 B+
M40 Fury
B**
Kills:243
V. Kills:86 279%
Deaths:21
KDR:11.571
Accuracy:30.081% D
KPH:46.300 C
VKPH:16.400 B**
M20 Basilisk
C++
Kills:146
V. Kills:50 286%
Deaths:11
KDR:13.273
Accuracy:37.571% C+
KPH:22.500 C++
VKPH:7.700 C++
M60-G Bulldog
D
Kills:93
V. Kills:20 443%
Deaths:7
KDR:13.286
Accuracy:24.607% D*
KPH:15.700 D-
VKPH:3.400 D
Kills:3,803 (0 + 3,803)
Deaths:72
KDR:52.819
VKDR:6.194
Vehicle Kills:446
Kill Difference:3,731
Playtime:66.957 hours
Usage:2%
Score:1.520m
Score/min:378
Driving Accuracy:N/A%
Gunner Accuracy:24.607%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 1,9131,85315123.533S119.1614.625%D20.885%B+81.6B+2.6C+44522.7h17.6B+120.7C+
AF-34 Mattock 1,7521,7282128.151A3.7834.933%C+17.998%B45.1C++N/A23338.3h6.7C+19.2C++
AF-34 Mattock 1,7241,6992207.723A3.3537.396%C+20.836%B++43.2C++N/A22339.3h7.7C+20.5C++
Titan-150 AP 2,1771,4618716.793A+12.4242.407%D-4.244%B*29.9B+14.6C+43048.9h3.9B+9.3C++
NCM1 Scattercannon 1,4031,4002256.222A**1.8527.558%D*15.786%C+30.9B+N/A14345.3h6.8B+24.8C+
C-4 1,8321,3955632.478B++1.8925.582%C+N/A93.6C++29.3C+81114.9h1.3B5.2C**
L100 Python HESH 1,4401,2954230.833A++26.4636.845%D**2.008%B+41D4.6D-22331.6h2.9B7.8C
AF-41 Hacksaw 1,2731,2601359.333A*4.9627.602%D15.476%C++36.7C**N/A17534.3h7.1C**25.7C+
AF-41 Hacksaw 1,2301,2171339.15A*4.7825.123%D-15.201%C++36.5C**N/A16533.3h6.7C**26.7C+
Gauss Compact S 1,2241,2086691.806B++2.5622.507%C22.765%B++17CN/A6371.1h10.8C+48C++
EM6 1,2121,2045102.361B2.0119.481%D23.422%C+32CN/A10537.6h11.7C+60C+
NCM1 Scattercannon 1,2001,1941836.525A*2.1524.762%D**16.834%C*29.8C--N/A13540.1h6.6C+26.7D*
Titan-150 HESH 1,3371,1941962.842M++58.4742.727%D2.848%B*56.3B*6.7C25421.2h2.7B++6.3B
AF-23 Grinder 1,1891,1751209.792A*5.4236.156%C--15.404%C38.9C**N/A12430.2h6.8C*18.8C++
GD-22S 1,1791,1713663.199B*1.1720.325%D21.862%C34.1CN/A12634.3h11C++54.2C+
SAS-R 1,1751,1712534.628B+0.2640.713%C++70.623%C++33.5CN/A10635h2.3C+5.7C++
Reaper DMR 1,1831,1681746.713M+2.3424.586%C24.23%C+33.8C+N/A11234.6h10.7C--43.6C
GR-22 1,1781,1663423.409A+0.9621.786%D17.582%C24.9CN/A7946.9h14.2C65.4C
NC14 Bolt Driver 1,1711,1651497.819A*3.4538.897%B76.91%C**27.6C++N/A10942.2h2.3B+5.9B+
NC05 Jackhammer 1,1681,1634262.73A+1.6441.971%C-13.07%C-31.6C--N/A13536.8h4.9C++11.7C+
Warden 1,1811,1622185.33M+0.9626.48%C26.248%C*25.9C++N/A9744.8h9.8C+37C++
AF-8 RailJack 1,1671,1625820.034S15.6637.662%C+72.978%C+29.3C**N/A11039.6h2.2C**5.8C**
AF-23 Grinder 1,1691,1611448.063A++3.6932.622%D17.227%B+37.9BN/A12630.6h5.9B+18.1C*
EM4 Longshot 1,1631,1607315.89M**11.5238.858%C+76.035%C34.8C++N/A14933.3h2.1C++5.3C*
AF-4 Cyclone 1,1681,1604442.613B*1.7622.639%D15.776%C--23.2C--N/A8950.1h11.4C+50.4C+
NS-11A 1,1691,1585462.121B++2.2520.874%D-20.985%C+20.8DN/A7755.7h14.1C+67.6C
AC-X11 1,1761,1585732.021B+2.3522.506%D21.675%C+18.4C--N/A8263.1h10.3C+45.5C+
C85 Canister-H 1,2221,1562350.261A++45.8947.137%C-13.062%B+116.8C*6.7C4139.9h7.1C+15C+
EM1 1,1701,1543063.771A*0.6014.66%D**19.757%C29.1CN/A14339.7h14.2C96.9D
GD-7F 1,1641,1522923.945A++0.4322.331%C--19.965%C+16.7DN/A7768.9h14.9C-66.8C
Carnage AR 1,1601,1523693.122B**1.2521.762%D19.097%C23.9C-N/A9148.2h14.4C66C
NS-15M1 1,1591,1512824.082A++0.2918.036%D--21.199%C28.8C--N/A12639.9h14.3D79.2D
NS-7 PDW 1,1611,1484632.479A+1.8923.147%C-17.247%C+21.1CN/A8354.4h15.5C+66.9C+
NC6 Gauss SAW 1,1501,1405342.135B+2.2419.319%C19.386%D23.9CN/A15047.6h10.5C+54.5C++
NS Decimator 1,4831,1213902.874A++1.5047.907%F3.657%A30.1C-9.7D23837.2h4.5C++9.3C--
Titan-150 HEAT 1,4441,1013828.974S24.6047.681%C++3.633%B+34.8B**10.9B+21431.6h4B+8.4B++
L100 Python AP 1,4961,0921668.25S63.8843.942%D*4.029%B*39B14.4D25128h4.1B++9.3B
C75 Viper 1,2611,0833828.5S24.1330.088%D-1.108%C39.8B6.5C19627.2h8.3B*27.6B+
AF-19 Mercenary 1,1031,0716631.615B*2.7623.559%C++22.502%C++12.3C--N/A6887.3h15.5C-66C+
Gauss Rifle S 1,0289972084.793M**0.4227.608%B+20.562%C+37.3C**1.2B**13026.7h11C++39.9B
M12 Kobalt 9779432471.5M+467.1320.257%C-23.966%A103.6C+3.7C3409.1h18.6C++91.6C+
NC15 Phoenix 1,784878988.959S4.5953.679%C+N/A14.2C+14.7C**18061.8h11.2C20.8C
MGR-S1 Gladius 8888763642.407B+1.9624.6%D18.379%D37.3C+N/A14123.5h9.8C++39.8C++
Tank Mine 1,3288351535.458A1.0928.374%C-N/A149.1B*88B*18025.6h1.6B+5.7C*
Bouncing Betty 8148146412.719M++8.3544.013%C+N/A177B**N/A6734.6h2C4.4C+
NC12 Sweeper 8158095581.45C*2.9243.001%C+16.193%B++26.3CN/A7930.8h4.4C++10.3C*
M12 Kobalt 7847707110U105.6314.346%D-22.208%B++72C+1.3D-33410.7h17.4C*121C+
Sticky Grenade 7527491749N/A744.6353.715%C+N/A1070C++4.3D-50920.7h1.9C**3.5C**
Frag Grenade 7557471747N/A742.6344.577%CN/A622.5B6.7C-28231.2h3B+6.8B+
Spear Anti-Vehicle Phalanx Turret 9657082232.182M**27.8140.834%C5.085%B+47.5C**17.2C-36014.9h5.2B**12.7B++
NC6A GODSAW 7157021514.649B**0.2823.366%D--19.516%D*30.5D--N/A10823h12.4C52.9D--
AF-4A Bandit 7157002472.834B**1.5422.163%D-21.571%C21.9DN/A6332h12.2C--54.9D
LA80 6366351445.357U40.9938.704%C-78.11%C+37.1C+N/A9417.1h2B5.2C++
LA3 Desperado 6516322862.21A+2.1627.216%C19.937%C+41.6C*1.3A++13015.2h11D40.5C
NCM2 Falcon 680550935.914M**1.5433.54%D-6.364%B++19.1B+4.5C+15828.8h7.9B++23.4C**
L100 Python HEAT 652541777.286S72.9244.454%D4.991%A+46.2B++9.5C--22211.7h3.9B++8.9B+
NSX Naginata 5405391094.945M++0.5720.419%D28.015%C+33.3C--N/A8616.2h13.9C68C
AF-57 Piston 5375362292.341B**2.0341.048%C+12.5%C-23.5DN/A9522.8h5C+12.2C+
LA1 Anchor 5395301094.862B*0.4920.115%D--19.057%D-28.5DN/A17418.6h12.8D*63.6D-
Shrike 7595122701.896A++2.4746.006%D*4.297%B**22C10.6C25923.3h5.4B+11.7C++
MGR-L1 Promise 5205111792.855B**1.5222.598%C25.049%C+48.2C++N/A13810.6h13.5C**59.5C++
NS-15M AE 508508786.513A**2.1419.413%D*18.701%D--29.9DN/A9017h13.9D-71.8D--
NCM3 Raven 767492726.833S2.4632.788%D--2.033%C--14.1B++7.9B+15834.9h20B*61C**
NC4 Mag-Shot 5024844251.139B+3.2326.861%C+13.843%D-25.6C+1B+9918.9h10.3D38.2C+
Enforcer ML85 7134413911.308A6.9435.708%D1.587%C-23.7C+14.6C34918.6h11.7C**32.8C+
C85 Canister 4594391043.9A39.5334.395%D13.44%C+81.3C++3.7C3165.4h7.1C*20.5C++
M40 Fury 526430671.667S67.3029.95%D1.628%C+63.2B+14.1B**3876.8h13.9C+46.5C
LA39 Bruiser 4174172891.443C*2.9359.451%C13.429%C19.4D--N/A7921.5h2.9D4.8C
Impetus 419415924.511A0.1429.098%D--28.193%C+28.2DN/A8014.7h5.5D-18.9D-
LA8 Rebel 3973912041.917B**2.4528.104%C19.182%C33.7C++N/A13711.6h7.9D-28.3C-
NCM2 Falcon 484389765.118S0.7534.091%D-3.856%C15.6B+3.8C-13924.9h10.4B++30.5C**
Blitz GD-10 3693681512.437A1.9318.7%D*10.87%D--20.1C--N/A12518.3h15C++80.4C
NCM3 Raven 577357724.958S0.5934.095%D-3.081%C++10.2C++6.3C++13734.9h28.9C++84.7C+
NS Baron G5 345342973.526M*0.8440.699%C--12.573%C--27.8C-N/A10912.3h4.9C12C+
NS-11C 3313261681.94B*2.4319.826%D--17.485%C14.4DN/A7622.6h17.4D88D
E540 Halberd 4473142313.652B+9.2840.693%D5.096%B**29.3C+12.4C--34710.7h5B+12.4C++
Razor GD-23 3143101013.069A++1.3024.962%C+19.355%C24.8C+N/A17412.5h12.1C+48.5C*
Mag-Cutter 3473009,9550.03C*4.3442.953%B**N/A0.3C--N/A1949.4h2.8C+6.5B+
NS-10 Burster 538291329.094S4.7228.498%C1.031%D**7.1B+6.1A+15840.8h150.4C+527.9C+
E540 Halberd-H 4582872312.478B+8.1156.079%C+1.045%D28.1D16.8C--39410.2h6.5C11.6C+
AF-18 Stalker 270268753.573A+0.8025.897%C-21.642%C+17.9D-N/A8115h15.8D*61D
G30 Walker 388268553.6U49.2329.475%C+1.866%D--29.5A13.2B+2579.1h140.2B**475.7B*
NC1 Gauss Rifle 2712631861.414C*2.9618.77%D--15.97%D-11.2D-N/A11123.5h13.7C72.9C--
LB00 Python AP 3372572128.5S124.1354.256%CN/A64.3B+20C2574h3.4B+6.4B+
MGR-M1 Bishop 251248564.429A*0.0633.154%C+25%D28.5CN/A988.7h7.2C21.8C+
M40 Fury 3292432111.571B+7.2030.081%D2.058%C**46.7C16.5B**8025.2h17.9D-59.6D--
NC9 A-Tross 241240554.364M+0.0121.215%D--24.583%C+21.4DN/A10811.2h12.4D*58.5D--
Anti-Vehicle Grenade 2532381238N/A233.6355.237%C**N/A476C*30D--34840.5h4.6B+8.3B+
NS-10 Burster 427236298.138S3.7728.71%C-2.119%D*5.8C+4.7B+12840.8h186D647.9C--
NS-30 Vandal 230227484.729B**0.3627.876%D--29.956%B25.2DN/A1179h6.6D23.7D
NS-357 Underboss 2342261701.329C*3.0429.788%D-17.257%D27.9D1B**1378.1h6.4F--21.5D**
M12 Kobalt-H 231222374A++69.6317.493%D--21.171%B++65.3D-2.6D2213.4h23D**131.5D*
AF-6 Shadow 217216268.308M**3.9433.135%C32.87%B+30DN/A1227.2h6.5D19.5C
Skyguard 3512082010.4A**6.0324.693%D-1.923%C+12.8C8.8C25616.3h125.3C+507.4C-
NS-44 Commissioner 2122081681.238C*3.1332.935%C-22.596%C+29.3CN/A1487.1h5D--15.3D
Hawk GD-68 3582071221.697A*2.6759.766%C-3.382%B+10D7.3D19020.6h9.4C--15.7D
MANA Anti-Vehicle Turret 404206474.383S0.0147.811%D--5.34%A+2060A*1980A++25812400.1h10.5D22.1D-
Gauss SPR 188187483.896B**0.4734.09%C++32.62%C23.4C-N/A688h6.3D18.4C+
The Little Helper 185183822.232B++2.1438.166%D*11.475%D--32.7DN/A815.6h5.3D13.9D
MANA Anti-Personnel Turret 183181306.033N/A1.6621.057%UN/A1810U20U8470700.1h24.3T*115.6T*
NSX-P Naginata 183181493.694A++0.6818.161%D--26.519%C31.2DN/A1025.8h12.9C+70.9C
NSX-P Tanto 181178921.935B*2.4423.729%C--21.91%D14.6DN/A5512.2h15.8C+66.8C+
The Slasher 2101734,6000.038C4.3328.051%C--8.092%C0.2DN/A1762.6h2.4C+8.6C+
NS Baron G5AE 169168344.941M++0.5737.929%D--10.714%D--31.1C--N/A1115.4h4.5C12C
NSX Tomoe 164163463.543B**0.8329.443%C+30.675%D25.9DN/A696.3h16.5D56.2C
Enforcer ML65-H 281161532.2S27.8346.681%D*1.863%C++50.3B**37.5B*6503.2h11.2B+24B
M12 Kobalt 1591561156U151.6313.503%C17.949%B+97.5B**1.9C+3051.6h13.1B**97.1B+
NS-20 Gorgon 166155285.536S1.1722.956%C21.29%C++21.8C++1.5C++667.1h28.3C*123.2B+
MAX Punch 1741528970.169B**4.2040.23%CN/A0.6DN/A3253.4h2.1C++5.2C*
M20 Basilisk 1961461113.273S8.9037.571%C+6.164%C++22.5C++7.7C++2416.5h92.5C+246.1C++
MKV Suppressed 125124462.696A+1.6719.631%D**20.161%C++20.7DN/A1186h14.9C+76C-
GD-66 Claw 119117462.543B*1.8348.631%D--9.402%D-25.4DN/A1384.6h2.6C+5.3C
NS-61 Emissary 110107392.744M1.6325.377%C--6.542%F-42.8B+1.2A1432.5h15.9C+62.5C+
NS Annihilator 223100621.613A*2.7673.676%FN/A6.2D--7.6C21716.1h14.3D19.5D*
NSX Daimyo 10099911A++6.6348.259%B*85.859%F*34.1DN/A1522.9h2.9C--6.1C++
MGR-C1 Charger 9898372.649A+1.7226%C28.571%B+31.6CN/A1113.1h13.3C+51.3C+
Aspis Anti-Aircraft Phalanx Turret 20494713.429M**9.0624.893%C1.064%D9C--10.5C28910.5h155.5C624.6C+
M60-G Bulldog 11393713.286A++8.9224.607%D*3.226%B+15.8D-3.4D1545.9h8.4D34.2D--
NS-11P 9492273.407A++0.9623.492%C+15.217%D-27.1CN/A1893.4h17.9D**76.1C--
NC08 Mag-Scatter 9692551.673B++2.7043.447%D--11.957%D24.2C--1.1A+993.8h4.6C-10.5D
Carver 94881,0690.082C+4.2928.063%C++18.182%C**0.8C-N/A3109.8h1.6C+5.8C*
Vortek Rotary 17687801.088C3.2830.247%C+N/A4.5D-4.6D-11019.2h142.9D*472.4D--
NSX Tanto 8685243.542A**0.8325.093%C22.353%D14.4D-N/A435.9h15.9C-63.3C
NS-20 Gorgon 8177203.85S0.5222.204%C-24.675%B++18.3C+1D624.2h41.4C+186.3C+
Hunter QCX 7873780.936C**3.4323.774%D*17.808%C--19.7B+1.4C903.7h3.9B16.5C++
NS-R3 Swarm 12071145.071S0.7063.372%C+N/A6.6C4.5D--6710.8h30.3C+47.9C
M30 Mustang AH 10571391.821C-2.5557.808%C*N/A12.9D--6.2C**1345.5h17.3D*29.9D-
Breaker Rocket Pods 7667513.4B+9.0348.787%C+1.493%B++167.5B*22.5B+20890.4h11.7B++24B+
G30 Walker 9763415.75M**11.3835.399%C+6.349%A26.3C14.2C3302.4h136.8B386.5C**
NSX Tengu 6463272.333B**2.0432.2%D-23.81%C**33.2CN/A1471.9h11.9B36.9C++
M20 Kestrel 11663381.658C+2.7120.716%D**1.587%C+5.4D--4.6D*14111.6h94.3C*455.1C+
NS-AM7 Archer 9662262.385S1.9960.113%C*32.258%A+9.7C**5.3B*926.4h18.9C++31.5C++
Mauler S6 6060212.857A*1.5138.681%C16.667%C**28.6C+N/A4532.1h4.3B+11.1B
AF-22 Crow 11460491.224A3.1570.519%B+1.667%D12.8C-11.5C+2774.7h10C--14.1C
NS-45 Pilot 5959331.788C**2.5825.671%D--30.509%C*59C+N/A2441h8.1C-31.6D
Rocklet Rifle 10458341.706A++2.6636.742%F-N/A34.1B+27.1C**5061.7h24.8B**67.6C*
NS-44L Blackhand 5653232.304B*2.0736.579%D45.283%C*18.9C--1.1A*702.8h5C13.6C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit4671,457,92482.3h
Spawn Beacon21600.2h
Anti-Vehicle MANA Turret99272.2h
Motion Spotter49,6573.8h
Nanite Revive Grenade04,3411.2h
Nanite Healing Grenade01500h
Medical Kit1191,8142.1h
Medical Applicator640993,66268.7h
Restoration Kit631,0771.1h
Spitfire Auto-Turret71,9111.6h
Welding Device01050h
Recon Detection Device317,80413h
Shield Recharging Field3212,0293.5h
Smoke Grenade01080h
Ammunition Package3410,1903.9h
Anti-Infantry MANA Turret115131.8h
Nano-Repair Grenade05040.1h
Snowman Soldier11120.1h
Hardlight Barrier21960.3h

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