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Serviceman Dreadnaught Trapani3333[BDM] Trapani3333
NC BR 24

KDR: 4.38

Score: 63.5m

Last Seen: May 18th, 2019 4:15 AM
- OFFLINE - 118.8 hour(s)

Prestige 1, Battle Rank 24 - New Conglomerate on Emerald - Outfit Member of Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 5
Level Progress (to 25): 94%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS M12 Kobalt AF-34 Mattock AF-34 Mattock NCM1 Scattercannon AF-41 Hacksaw L100 Python HESH EM6 Titan-150 AP
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $910,728 MLG Score: 728
Fun Score: N/A
Cheeseburgers Flipped: 1958TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.353%20.628%44043115324,8263.005571.374

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.148%0.045C+-0.021C+-0.222CHEAD ++ (~9.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.80.214C++12.50.123C+46.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.351%3.297%945811887,18880719678.89604365%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.957%-1.038D*0.47B+0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.60.329C**7.80.374C**17.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.947%12.296%8871611806,417555137911.5414465%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.28%-1.329D**1.956A++0.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.50.267C*19.20.52B+68.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.388%72.832%887711895,028870175.77268

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.795%0.507B+0.37C**0.707

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.375C**2.40.255C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.908%14.593%887411921,67280352.08219

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.012%0.204C++0.017C+-0.306

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.29C*4.10.153C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 5
63.5m361.2%440 (26.4k)394 (23.6k)4.3792774,03616,9065.1735524 (24)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1196498014.933%17.608%26309:3126

14% Combat Medic37% Engineer22% Heavy Assault13% Infiltrator9% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 7:22 PMAug 4th, 2017 11:20 PMMay 22nd, 2019 3:04 AM (19h) (PST)May 18th, 2019 12:36 AM (5d) (PST)May 18th, 2019 12:15 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6021154870.4590.1050.0811.8540.055728

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,0986,89629,2022865111323,622

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2689.6h/112.1d 13,428 13,036 32,996 299.2k 4,359 10,607 8,813 97.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C+
Kills:1,204
Deaths:510
KDR:2.361
Accuracy:19.481% C-
HSR:23.422% C+
GD-22S
C
Kills:1,171
Deaths:366
KDR:3.199
Accuracy:20.325% C--
HSR:21.862% C
NC05 Jackhammer
C
Kills:1,163
Deaths:426
KDR:2.730
Accuracy:41.971% C
HSR:13.070% C
EM1
C
Kills:1,154
Deaths:306
KDR:3.771
Accuracy:14.660% D*
HSR:19.757% C
NS-15M1
C+
Kills:1,151
Deaths:282
KDR:4.082
Accuracy:18.036% D-
HSR:21.199% C+
NC6 Gauss SAW
C+
Kills:1,140
Deaths:534
KDR:2.135
Accuracy:19.319% C+
HSR:19.386% D
NC6A GODSAW
D-
Kills:569
Deaths:112
KDR:5.080
Accuracy:23.556% D-
HSR:19.332% D--
NS-15M AE
D-
Kills:508
Deaths:78
KDR:6.513
Accuracy:19.413% D*
HSR:18.701% D-
MGR-L1 Promise
C++
Kills:499
Deaths:173
KDR:2.884
Accuracy:22.368% C
HSR:25.451% C++
NSX Naginata
C+
Kills:494
Deaths:95
KDR:5.200
Accuracy:20.378% C
HSR:28.138% C+
LA1 Anchor
D
Kills:397
Deaths:71
KDR:5.592
Accuracy:19.454% D--
HSR:19.647% D
NSX-P Naginata
C
Kills:150
Deaths:40
KDR:3.750
Accuracy:17.634% D--
HSR:26.667% C
Kills:9,600
Deaths (as Heavy Assault):2,993
Deaths (to Heavy Assaults):4,640
KDR:3.20748
Kill Difference:6,607
Playtime:595.368 hours
Usage:22%
Score:9.571m
Score/min:268
Accuracy (listed only):21.383%
HSR (listed only):21.386%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B++
Kills:1,166
Deaths:652
KDR:1.788
Accuracy:22.375% C
HSR:22.213% B++
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C-
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C
HSR:19.965% C+
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
C--
Kills:972
Deaths:380
KDR:2.558
Accuracy:22.194% D
HSR:15.226% C--
AF-19 Mercenary
C++
Kills:706
Deaths:493
KDR:1.432
Accuracy:22.961% C++
HSR:19.688% C
MGR-S1 Gladius
C
Kills:698
Deaths:298
KDR:2.342
Accuracy:24.339% C-
HSR:19.914% C
NC12 Sweeper
B**
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B**
AF-57 Piston
C++
Kills:508
Deaths:213
KDR:2.385
Accuracy:41.226% C++
HSR:12.795% C
AF-4A Bandit
C+
Kills:461
Deaths:167
KDR:2.760
Accuracy:21.550% D-
HSR:21.909% C+
LA39 Bruiser
C+
Kills:361
Deaths:244
KDR:1.480
Accuracy:58.602% C
HSR:13.850% C+
Blitz GD-10
D--
Kills:328
Deaths:131
KDR:2.504
Accuracy:18.602% D--
HSR:10.976% D--
NS-11C
C
Kills:325
Deaths:168
KDR:1.935
Accuracy:19.836% D-
HSR:17.539% C
Razor GD-23
C++
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C++
HSR:19.868% C+
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
NSX-P Tanto
C
Kills:93
Deaths:60
KDR:1.550
Accuracy:23.551% C
HSR:23.656% C
The Little Helper
D
Kills:93
Deaths:39
KDR:2.385
Accuracy:37.570% D*
HSR:11.828% D
NSX Tanto
C+
Kills:68
Deaths:12
KDR:5.667
Accuracy:25.558% C+
HSR:22.059% C-
MGR-C1 Charger
C+
Kills:66
Deaths:29
KDR:2.276
Accuracy:26.341% C
HSR:24.242% C+
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:11,064
Deaths (as Light Assault):5,044
Deaths (to Light Assaults):3,206
KDR:2.1935
Kill Difference:6,020
Playtime:124.835 hours
Usage:5%
Score:1.794m
Score/min:239
Accuracy (listed only):29.835%
HSR (listed only):17.695%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B++
Kills:1,166
Deaths:652
KDR:1.788
Accuracy:22.375% C
HSR:22.213% B++
Warden
C**
Kills:1,162
Deaths:218
KDR:5.330
Accuracy:26.480% C+
HSR:26.248% C**
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C-
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C
HSR:19.965% C+
AF-19 Mercenary
C++
Kills:706
Deaths:493
KDR:1.432
Accuracy:22.961% C++
HSR:19.688% C
NC12 Sweeper
B**
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B**
AF-57 Piston
C++
Kills:508
Deaths:213
KDR:2.385
Accuracy:41.226% C++
HSR:12.795% C
AF-4A Bandit
C+
Kills:461
Deaths:167
KDR:2.760
Accuracy:21.550% D-
HSR:21.909% C+
LA39 Bruiser
C+
Kills:361
Deaths:244
KDR:1.480
Accuracy:58.602% C
HSR:13.850% C+
NS-11C
C
Kills:325
Deaths:168
KDR:1.935
Accuracy:19.836% D-
HSR:17.539% C
Razor GD-23
C++
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C++
HSR:19.868% C+
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
MGR-M1 Bishop
C++
Kills:165
Deaths:37
KDR:4.459
Accuracy:33.333% C++
HSR:24.242% D
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
NSX-P Tanto
C
Kills:93
Deaths:60
KDR:1.550
Accuracy:23.551% C
HSR:23.656% C
The Little Helper
D
Kills:93
Deaths:39
KDR:2.385
Accuracy:37.570% D*
HSR:11.828% D
NSX Tanto
C+
Kills:68
Deaths:12
KDR:5.667
Accuracy:25.558% C+
HSR:22.059% C-
MGR-C1 Charger
C+
Kills:66
Deaths:29
KDR:2.276
Accuracy:26.341% C
HSR:24.242% C+
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:9,058
Deaths (as Engineer):3,954
Deaths (to Engineers):3,454
KDR:2.29084
Kill Difference:5,104
Playtime:999.036 hours
Usage:37%
Score:27.916m
Score/min:466
Accuracy (listed only):31.786%
HSR (listed only):18.392%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
C+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:20.874% D
HSR:20.985% C+
Carnage AR
C+
Kills:1,152
Deaths:369
KDR:3.122
Accuracy:21.762% D
HSR:19.097% C+
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
GR-22
C
Kills:1,121
Deaths:326
KDR:3.439
Accuracy:21.718% D
HSR:17.395% C
AF-4 Cyclone
C--
Kills:972
Deaths:380
KDR:2.558
Accuracy:22.194% D
HSR:15.226% C--
Reaper DMR
C+
Kills:727
Deaths:68
KDR:10.691
Accuracy:24.914% C+
HSR:22.971% C
MGR-S1 Gladius
C
Kills:698
Deaths:298
KDR:2.342
Accuracy:24.339% C-
HSR:19.914% C
NC12 Sweeper
B**
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B**
AF-57 Piston
C++
Kills:508
Deaths:213
KDR:2.385
Accuracy:41.226% C++
HSR:12.795% C
Gauss Rifle S
B+
Kills:417
Deaths:38
KDR:10.974
Accuracy:28.211% B+
HSR:20.863% C++
LA39 Bruiser
C+
Kills:361
Deaths:244
KDR:1.480
Accuracy:58.602% C
HSR:13.850% C+
Blitz GD-10
D--
Kills:328
Deaths:131
KDR:2.504
Accuracy:18.602% D--
HSR:10.976% D--
NC1 Gauss Rifle
D
Kills:263
Deaths:186
KDR:1.414
Accuracy:18.770% D-
HSR:15.970% D
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
NC9 A-Tross
C++
Kills:240
Deaths:55
KDR:4.364
Accuracy:21.215% D-
HSR:24.583% C++
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
The Little Helper
D
Kills:93
Deaths:39
KDR:2.385
Accuracy:37.570% D*
HSR:11.828% D
NS-11P
C++
Kills:92
Deaths:27
KDR:3.407
Accuracy:23.492% C++
HSR:15.217% D
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:10,737
Deaths (as Combat Medic):4,112
Deaths (to Combat Medics):1,794
KDR:2.61114
Kill Difference:6,625
Playtime:375.051 hours
Usage:14%
Score:10.507m
Score/min:467
Accuracy (listed only):30.229%
HSR (listed only):16.771%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C**
Kills:1,171
Deaths:253
KDR:4.628
Accuracy:40.713% C**
HSR:70.623% C*
AF-8 RailJack
C++
Kills:1,162
Deaths:58
KDR:20.035
Accuracy:37.681% C++
HSR:72.978% C+
EM4 Longshot
C+
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:38.858% C+
HSR:76.035% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
C--
Kills:972
Deaths:380
KDR:2.558
Accuracy:22.194% D
HSR:15.226% C--
NC14 Bolt Driver
B+
Kills:783
Deaths:120
KDR:6.525
Accuracy:37.911% B+
HSR:77.267% B
MGR-S1 Gladius
C
Kills:698
Deaths:298
KDR:2.342
Accuracy:24.339% C-
HSR:19.914% C
LA80
C+
Kills:510
Deaths:10
KDR:51
Accuracy:38.097% C-
HSR:76.275% C+
NC4 Mag-Shot
C+
Kills:481
Deaths:422
KDR:1.140
Accuracy:26.848% C+
HSR:13.929% D-
LA3 Desperado
C+
Kills:462
Deaths:205
KDR:2.254
Accuracy:26.864% C
HSR:19.481% C+
Impetus
C+
Kills:377
Deaths:87
KDR:4.333
Accuracy:28.908% D-
HSR:27.852% C+
Blitz GD-10
D--
Kills:328
Deaths:131
KDR:2.504
Accuracy:18.602% D--
HSR:10.976% D--
LA8 Rebel
C
Kills:305
Deaths:165
KDR:1.848
Accuracy:27.529% C
HSR:19.344% C
AF-18 Stalker
C++
Kills:264
Deaths:75
KDR:3.520
Accuracy:25.770% C
HSR:21.212% C++
NS-30 Vandal
B+
Kills:226
Deaths:47
KDR:4.809
Accuracy:27.965% D-
HSR:30.089% B+
NS-357 Underboss
C--
Kills:226
Deaths:170
KDR:1.329
Accuracy:29.788% D
HSR:17.257% C--
NS-44 Commissioner
C++
Kills:208
Deaths:168
KDR:1.238
Accuracy:32.935% C
HSR:22.596% C++
Gauss SPR
C*
Kills:187
Deaths:48
KDR:3.896
Accuracy:34.090% C*
HSR:32.620% C+
AF-6 Shadow
B**
Kills:183
Deaths:17
KDR:10.765
Accuracy:33.214% C+
HSR:34.973% B**
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
NSX Tomoe
C*
Kills:105
Deaths:23
KDR:4.565
Accuracy:30.164% C*
HSR:32.381% C-
NS-61 Emissary
C-
Kills:87
Deaths:28
KDR:3.107
Accuracy:25.355% C-
HSR:6.897% F
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
NSX Daimyo
A+
Kills:55
Deaths:5
KDR:11
Accuracy:51.724% A+
HSR:90.909% D-
NC08 Mag-Scatter
D--
Kills:54
Deaths:40
KDR:1.350
Accuracy:41.867% D--
HSR:5.556% F-
Kills:11,339
Deaths (as Infiltrator):3,359
Deaths (to Infiltrators):2,173
KDR:3.37571
Kill Difference:7,980
Playtime:337.745 hours
Usage:13%
Score:5.374m
Score/min:265
Accuracy (listed only):31.056%
HSR (listed only):34.224%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:1,592
Deaths:188
KDR:8.468
Accuracy:34.525% C++
HSR:18.216% B+
AF-34 Mattock
B++
Kills:1,572
Deaths:196
KDR:8.020
Accuracy:36.959% C++
HSR:20.674% B++
NCM1 Scattercannon
C++
Kills:1,400
Deaths:225
KDR:6.222
Accuracy:27.558% D--
HSR:15.786% C++
AF-41 Hacksaw
C++
Kills:1,249
Deaths:134
KDR:9.321
Accuracy:27.150% C--
HSR:15.613% C++
AF-41 Hacksaw
C*
Kills:1,198
Deaths:132
KDR:9.076
Accuracy:24.668% D
HSR:15.109% C*
NCM1 Scattercannon
B+
Kills:1,194
Deaths:183
KDR:6.525
Accuracy:24.762% D*
HSR:16.834% B+
AF-23 Grinder
C
Kills:1,175
Deaths:120
KDR:9.792
Accuracy:36.156% C
HSR:15.404% C
AF-23 Grinder
B+
Kills:1,161
Deaths:144
KDR:8.063
Accuracy:32.622% C
HSR:17.227% B+
NCM3 Raven
C
Kills:453
Deaths:63
KDR:7.190
Accuracy:32.313% D-
HSR:2.208% C
NCM2 Falcon
B++
Kills:450
Deaths:80
KDR:5.625
Accuracy:33.025% D
HSR:6.667% B++
NCM3 Raven
B+
Kills:322
Deaths:63
KDR:5.111
Accuracy:33.635% D
HSR:3.416% B+
NCM2 Falcon
C-
Kills:298
Deaths:63
KDR:4.730
Accuracy:33.581% D-
HSR:3.691% C-
NS-10 Burster
C+
Kills:276
Deaths:32
KDR:8.625
Accuracy:28.312% C+
HSR:1.087% D*
NS-10 Burster
C
Kills:218
Deaths:29
KDR:7.517
Accuracy:28.548% C
HSR:2.294% D--
NS-20 Gorgon
B+
Kills:149
Deaths:27
KDR:5.519
Accuracy:23.858% C+
HSR:22.148% B+
NS-20 Gorgon
B*
Kills:75
Deaths:19
KDR:3.947
Accuracy:23.356% C+
HSR:24% B*
Kills:12,782
Deaths (as MAX Suit):849
Deaths (to MAX Suits):1,236
KDR:15.05536
Kill Difference:11,933
Playtime:245.224 hours
Usage:9%
Score:8.373m
Score/min:569
Accuracy (listed only):30.064%
HSR (listed only):12.523%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
D-
Kills:69
V. Kills:79 86%
Deaths:80
KDR:0.863
Accuracy:30.757% C+
KPH:3.700 D-
VKPH:4.300 D-
M30 Mustang AH
B+
Kills:61
V. Kills:34 174%
Deaths:39
KDR:1.564
Accuracy:58.396% B
KPH:11.700 D--
VKPH:6.500 B+
M20 Kestrel
D-
Kills:53
V. Kills:49 106%
Deaths:38
KDR:1.395
Accuracy:20.111% D**
KPH:5.600 D-
VKPH:5.200 D-
Kills:183 (183 + 0)
Deaths:157
KDR:1.166
VKDR:1.032
Vehicle Kills:162
Kill Difference:26
Playtime:33.248 hours
Usage:1%
Score:0.242m
Score/min:121
Piloting Accuracy:20.111%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:1,227
V. Kills:136 N/A
Deaths:42
KDR:29.214
Accuracy:36.263% D*
KPH:39.600 C--
VKPH:4.400 D--
C75 Viper
B+
Kills:1,065
V. Kills:172 N/A
Deaths:38
KDR:28.026
Accuracy:30.156% D-
KPH:39.800 B+
VKPH:6.400 C
L100 Python AP
C++
Kills:685
V. Kills:288 237%
Deaths:16
KDR:42.813
Accuracy:42.791% D**
KPH:31.600 C++
VKPH:13.300 D-
L100 Python HEAT
B**
Kills:533
V. Kills:108 489%
Deaths:7
KDR:76.143
Accuracy:44.687% D
KPH:46.500 B**
VKPH:9.400 C-
Skyguard
C+
Kills:207
V. Kills:142 145%
Deaths:20
KDR:10.350
Accuracy:24.569% D
KPH:12.900 C+
VKPH:8.800 C
LB00 Python AP
B+
Kills:80
V. Kills:24 320%
Deaths:2
KDR:40
Accuracy:55.680% C+
KPH:59 B+
VKPH:17.700 C--
Kills:3,797 (3,797 + 0)
Deaths:125
KDR:30.376
VKDR:6.960
Vehicle Kills:870
Kill Difference:3,672
Playtime:108.285 hours
Usage:4%
Score:1.450m
Score/min:223
Driving Accuracy:55.680%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,199
V. Kills:639 187%
Deaths:78
KDR:15.372
Accuracy:41.925% D--
KPH:27.500 B+
VKPH:14.700 C+
Titan-150 HESH
B**
Kills:1,171
V. Kills:139 N/A
Deaths:19
KDR:61.632
Accuracy:42.732% D
KPH:56.200 B**
VKPH:6.700 C
Titan-150 HEAT
A+
Kills:1,101
V. Kills:343 320%
Deaths:38
KDR:28.974
Accuracy:47.681% C++
KPH:34.800 A+
VKPH:10.800 B+
Enforcer ML85
C++
Kills:441
V. Kills:272 162%
Deaths:39
KDR:11.308
Accuracy:35.720% D
KPH:23.800 C++
VKPH:14.700 C
C85 Canister
C**
Kills:436
V. Kills:20 N/A
Deaths:10
KDR:43.600
Accuracy:34.326% C--
KPH:81.600 C**
VKPH:3.700 C
E540 Halberd
C+
Kills:307
V. Kills:132 231%
Deaths:22
KDR:13.955
Accuracy:40.748% C--
KPH:29.200 C+
VKPH:12.600 C-
M12 Kobalt
B**
Kills:149
V. Kills:3 N/A
Deaths:1
KDR:149
Accuracy:13.519% C
KPH:93.200 B**
VKPH:1.900 C+
Kills:4,804 (3,471 + 1,333)
Deaths:207
KDR:23.208
VKDR:7.478
Vehicle Kills:1,548
Kill Difference:4,597
Playtime:131.992 hours
Usage:5%
Score:2.637m
Score/min:333
Driving Accuracy:47.681%
Gunner Accuracy:13.519%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:1,025
V. Kills:56 N/A
Deaths:23
KDR:44.565
Accuracy:46.035% C-
KPH:116.400 C*
VKPH:6.400 C
E540 Halberd-H
C-
Kills:271
V. Kills:170 158%
Deaths:23
KDR:11.783
Accuracy:56.805% C++
KPH:27.100 D
VKPH:17 C-
M12 Kobalt-H
D-
Kills:192
V. Kills:6 N/A
Deaths:3
KDR:64
Accuracy:17.723% D-
KPH:68.300 D-
VKPH:2.100 D-
Enforcer ML65-H
B**
Kills:161
V. Kills:120 133%
Deaths:5
KDR:32.200
Accuracy:46.616% D*
KPH:52.800 B**
VKPH:39.300 B*
G30 Walker
C+
Kills:61
V. Kills:33 179%
Deaths:4
KDR:15.250
Accuracy:34.265% C+
KPH:26.600 C+
VKPH:14.400 C+
Kills:1,710 (0 + 1,710)
Deaths:58
KDR:29.483
VKDR:6.638
Vehicle Kills:385
Kill Difference:1,652
Playtime:26.961 hours
Usage:1%
Score:0.674m
Score/min:416
Driving Accuracy:N/A%
Gunner Accuracy:34.265%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,631
V. Kills:50 N/A
Deaths:14
KDR:116.500
Accuracy:14.237% D
KPH:79.100 B+
VKPH:2.400 C+
M12 Kobalt
C+
Kills:684
V. Kills:13 N/A
Deaths:7
KDR:97.714
Accuracy:14.145% D
KPH:69.800 C+
VKPH:1.300 D-
M40 Fury
B**
Kills:430
V. Kills:96 443%
Deaths:6
KDR:71.667
Accuracy:29.950% D
KPH:63 B++
VKPH:14.100 B**
M40 Fury
B*
Kills:243
V. Kills:86 279%
Deaths:21
KDR:11.571
Accuracy:30.081% D
KPH:46.400 C
VKPH:16.400 B*
G30 Walker
A
Kills:199
V. Kills:89 221%
Deaths:5
KDR:39.800
Accuracy:29.772% C++
KPH:26.700 A
VKPH:11.900 B
M20 Basilisk
C+
Kills:94
V. Kills:24 376%
Deaths:11
KDR:8.545
Accuracy:30.251% D-
KPH:18.200 C+
VKPH:4.700 D
M60-G Bulldog
D
Kills:93
V. Kills:20 443%
Deaths:7
KDR:13.286
Accuracy:24.607% D--
KPH:15.700 D-
VKPH:3.400 D
Kills:3,374 (0 + 3,374)
Deaths:71
KDR:47.521
VKDR:5.324
Vehicle Kills:378
Kill Difference:3,303
Playtime:61.027 hours
Usage:2%
Score:1.422m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:24.607%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M12 Kobalt 1,6811,63114116.5S112.1214.237%D19.926%B79.2B+2.4C+46020.6h17.8B+124.8C+
AF-34 Mattock 1,6121,5921888.468A++4.0934.525%C++18.216%B+44.5C++N/A23635.8h6.7C-19.3C+
AF-34 Mattock 1,5961,5721968.02A++3.6436.959%C++20.674%B++42.7C++N/A22836.8h7.6C--20.5C+
NCM1 Scattercannon 1,4031,4002256.222M1.8427.558%D--15.786%C++30.9B++N/A14245.3h6.8B+24.8C+
AF-41 Hacksaw 1,2621,2491349.321A**4.9427.15%C--15.613%C++37B+N/A17533.8h6.9C*25.4C+
L100 Python HESH 1,3631,2274229.214A++24.8336.263%D*2.037%B+39.6C--4.4D--21931h2.9B+8C+
EM6 1,2121,2045102.361B+2.0219.481%C-23.422%C+32CN/A10337.6h11.7C+60C+
Titan-150 AP 1,8381,1997815.372A10.9941.925%D--4.921%B**27.6B+14.7C+45443.5h4.1B+9.9C++
AF-41 Hacksaw 1,2091,1981329.076A*4.7024.668%D15.109%C*36.6B+N/A16632.7h6.5C++26.5C+
NCM1 Scattercannon 1,2001,1941836.525A*2.1524.762%D*16.834%B+29.8CN/A13540.1h6.6C+26.7D--
AF-23 Grinder 1,1891,1751209.792M5.4136.156%C15.404%C38.9B+N/A12430.2h6.8C++18.8C++
Titan-150 HESH 1,3101,1711961.632S57.2542.732%D2.904%B*56.3B**6.7C25320.8h2.7B++6.4B
SAS-R 1,1751,1712534.628B++0.2540.713%C**70.623%C*33.5CN/A10435h2.3C+5.7C*
GD-22S 1,1791,1713663.199B**1.1820.325%C--21.862%C34.1C+N/A12434.3h11C*54.2C+
Gauss Compact S 1,1821,1666521.788B**2.5922.375%C22.213%B++16.7CN/A6269.9h10.7C*48C++
NC05 Jackhammer 1,1681,1634262.73A+1.6541.971%C13.07%C31.6CN/A13436.8h4.9C++11.7C++
AF-8 RailJack 1,1671,1625820.034S15.6537.681%C++72.978%C+29.4B+N/A10939.5h2.2B5.8B+
Warden 1,1811,1622185.33M**0.9526.48%C+26.248%C**25.9BN/A9544.8h9.8C++37C*
AF-23 Grinder 1,1691,1611448.063A*3.6832.622%C17.227%B+37.9B+N/A12630.6h5.9B+18.1C**
EM4 Longshot 1,1631,1607315.89M**11.5138.858%C+76.035%C34.8C**N/A14933.3h2.1C**5.3C**
NS-11A 1,1691,1585462.121B++2.2620.874%D20.985%C+20.8C-N/A7755.7h14.1C+67.6C+
AC-X11 1,1761,1585732.021B**2.3622.506%C-21.675%C+18.4C-N/A8163.1h10.3C++45.5C++
EM1 1,1701,1543063.771M0.6114.66%D*19.757%C29.1CN/A14239.6h14.2C+96.9C--
Carnage AR 1,1601,1523693.122A+1.2621.762%D19.097%C+23.9CN/A9148.2h14.4C+66C
GD-7F 1,1641,1522923.945M+0.4322.331%C19.965%C+16.7C--N/A7768.9h14.9C66.8C+
NS-15M1 1,1591,1512824.082A++0.3018.036%D-21.199%C+28.8CN/A12639.9h14.3C-79.2C
C-4 1,5211,1504962.319B++2.0625.233%C+N/A85.2C++27.5C+79913.5h1.4C**5.5B
NS-7 PDW 1,1611,1484632.479A++1.9023.147%C17.247%C+21.1CN/A8354.4h15.5C+66.9C+
NC6 Gauss SAW 1,1501,1405342.135B**2.2419.319%C+19.386%D23.9CN/A14447.6h10.5C++54.5C*
GR-22 1,1331,1213263.439A++0.9421.718%D17.395%C24.4CN/A7846h14.3C+65.7C+
Titan-150 HEAT 1,4441,1013828.974S24.5947.681%C++3.633%B+34.8A+10.9B+21231.6h4B++8.4B++
C75 Viper 1,2371,0653828.026S23.6530.156%D-1.127%C39.7B+6.4C19526.8h8.3B*27.6B+
C85 Canister-H 1,0811,0252344.565M40.1946.035%C-13.366%B+116.5C*6.4C4258.8h6.7C++14.6C+
NS Decimator 1,3469993352.982A*1.4046.824%F3.804%B**29.6C10.3D24233.8h4.5C**9.6C
AF-4 Cyclone 9809723802.558B**1.8222.194%D15.226%C--21.5C-N/A8745.3h11.9C+53.4C+
NC15 Phoenix 1,758864988.816S4.4453.661%C+N/A14.1C++14.6B+17961.1h11.2C+20.8C+
NC14 Bolt Driver 7867831206.525M+2.1537.911%B+77.267%B23.7C++N/A10833.1h2.4B+6.3B+
Bouncing Betty 7797796212.565M+8.1943.982%C+N/A177B**N/A6734.4h2C4.4C++
Tank Mine 1,1967301494.899A0.5228.293%CN/A137.7B++87.9B*18055.3h1.7B+6C*
Reaper DMR 7347276810.691M*6.3124.914%C+22.971%C30.5C+N/A12123.8h11.6D46.4C
Frag Grenade 7187101710N/A705.6244.188%C+N/A645.5B++7.3C+28391.1h3B*6.8B+
Sticky Grenade 7107071707N/A702.6254.143%C++N/A1010C++4.3D53340.7h1.8B+3.4B+
AF-19 Mercenary 7307064931.432B*2.9522.961%C++19.688%C9.9DN/A6771.4h16.7D72.9C+
MGR-S1 Gladius 7076982982.342B++2.0424.339%C-19.914%C37.7C++N/A15218.5h9.7B39.7C*
M12 Kobalt 7176921692S687.6219.286%C--22.254%B*98.9C+3.6C3377h18.6C++96.6C+
Spear Anti-Vehicle Phalanx Turret 9356872231.227M**26.8540.789%C+5.24%B+46.7B+16.9C35614.7h5.3B**12.9B*
NC12 Sweeper 6886865001.372C**3.0142.087%C+17.201%B**24.4CN/A7228.1h4.3C**10.3B
L100 Python AP 9736851642.813S38.4342.791%D**5.255%A+31.6C++13.3D-23821.7h4.7B++11.1C++
M12 Kobalt 697684797.714U93.3314.145%D21.637%B+69.8C+1.3D-3319.8h18C++127.5C+
NC6A GODSAW 5795691125.08A0.7023.556%D-19.332%D--28.7D--N/A10519.8h12.9C54.8D--
L100 Python HEAT 641533776.143U71.7644.687%D5.066%A++46.3B**9.4C-22111.5h3.9B*8.8B++
LA80 5105101051U46.6238.097%C-76.275%C+35.9C+N/A9214.2h2B+5.3C*
AF-57 Piston 5095082132.385B**1.9941.226%C++12.795%C23.5C--N/A9621.6h5C+12.2C++
NS-15M AE 508508786.513A*2.1319.413%D*18.701%D-29.9DN/A8917h13.9D71.8D
MGR-L1 Promise 5084991732.884A1.5022.368%C25.451%C++48.9C**N/A12810.2h13.2B+59.2C**
NSX Naginata 495494955.2M**0.8220.378%C28.138%C+34.8CN/A8714.2h13.3C+65.4C+
NC4 Mag-Shot 4994814221.14B+3.2426.848%C+13.929%D-25.7C++1B++9818.7h10.3C38.2C+
Shrike 6994682491.88A*2.5046.503%D*4.487%B**21.8C+10.7C26521.5h5.4B++11.5C*
LA3 Desperado 4764622052.254A+2.1326.864%C19.481%C+41.3B1.3A++13611.2h11.5D-42.7C
AF-4A Bandit 4724611672.76A1.6221.55%D-21.909%C+18DN/A5625.6h12.2C56.5C
NCM3 Raven 707453637.19S2.8132.313%D-2.208%C14.4B**8.1B++16631.5h19.5B*60.4B+
NCM2 Falcon 564450805.625M**1.2533.025%D6.667%B++17.9B+4.5C+16125.1h7.9B++24B+
Enforcer ML85 7134413911.308A6.9335.72%D1.587%C-23.8C++14.7C34918.5h11.7B+32.6C++
C85 Canister 4564361043.6A++39.2234.326%C--13.303%C+82.3C**3.8C3125.3h7.1C**20.6C++
M40 Fury 526430671.667U67.2929.95%D1.628%C+63.2B++14.1B**3866.8h13.9C+46.5C+
Gauss Rifle S 4204173810.974S6.5928.211%B+20.863%C++33.4C**N/A10712.5h12.3C43.7C**
LA1 Anchor 400397715.592A1.2119.454%D--19.647%D26.6DN/A18314.9h13.2D*67.7D--
Impetus 380377874.333A0.0528.908%D-27.852%C+27.9C--N/A8113.5h5.6D-19.3D
LA39 Bruiser 3613612441.48C**2.9058.602%C13.85%C+17.7D--N/A7620.4h2.9D5C
Blitz GD-10 3293281312.504A++1.8818.602%D--10.976%D--19.6CN/A12916.7h15.2C++81.5C+
NS-11C 3303251681.935B**2.4419.836%D-17.539%C14.4DN/A7422.5h17.5C--88.1C--
NCM3 Raven 531322635.111S0.7333.635%D3.416%B+10.2C**6.6C**14431.5h28.8C++85.7C+
E540 Halberd 4393072213.955B++9.5840.748%C--5.212%B**29.2C+12.6C-34210.5h5.1B+12.5C*
LA8 Rebel 3083051651.848B**2.5327.529%C19.344%C31.8C++N/A1409.6h8D29.1C
Razor GD-23 3063021012.99A**1.3924.941%C++19.868%C+24.4C+N/A16912.4h12.2C**48.8B
Mag-Cutter 3473009,9550.03C**4.3542.953%AN/A0.3CN/A1948.9h2.8C+6.5B+
NCM2 Falcon 373298634.73S0.3533.581%D-3.691%C-14.1B+3.5D13721.2h11.1B++33B
NS-10 Burster 514276328.625U4.2528.312%C+1.087%D*7B++6A++16039.5h151.5C++535.2C++
E540 Halberd-H 4412712311.783B+7.4056.805%C++1.107%D27.1D17C-39710h6.7C+11.8C+
AF-18 Stalker 266264753.52A*0.8625.77%C21.212%C++17.7DN/A8114.9h15.6D-60.7C--
NC1 Gauss Rifle 2712631861.414B2.9718.77%D-15.97%D11.2D-N/A10423.5h13.7C+72.9C
NS Baron G5 253251604.183M**0.2039.172%C-12.749%C24.4C-N/A10610.3h4.9C+12.6C+
M40 Fury 3292432111.571B*7.1930.081%D2.058%C**46.7C16.5B*8025.2h17.9D59.6D-
NC9 A-Tross 241240554.364M++0.0221.215%D-24.583%C++21.4DN/A10611.2h12.4D--58.5D-
Anti-Vehicle Grenade 2472331233N/A228.6256.066%B+N/A466B+28D-36100.5h4.5B+8B++
NS-30 Vandal 229226474.809A++0.4327.965%D-30.089%B+25.4DN/A1168.9h6.6D23.5D
NS-357 Underboss 2342261701.329B3.0529.788%D17.257%C--27.9C1B**1368.1h6.4F-21.5D**
NS-10 Burster 398218297.517S3.1428.548%C2.294%D--5.5C++4.6B++12839.4h192.6D674.6C
NS-44 Commissioner 2122081681.238C**3.1432.935%C22.596%C++29.3C+N/A1437.1h5D-15.3C-
Skyguard 3492072010.35M*5.9724.569%D1.932%C+12.9C+8.9C+25716h123.8C++503.7C
MANA Anti-Vehicle Turret 398202454.489U0.1147.925%D--N/A2020M++1960M6391650.1h10.6B+22.2D
G30 Walker 288199539.8U35.4229.772%C++2.513%D26.5A11.9B2577.5h147.3B**494.6B*
Hawk GD-68 3421971191.655A*2.7260.374%C3.553%B+9.8D7.2C--18720.2h9.7C--16C--
M12 Kobalt-H 198192364S59.6217.723%D-19.792%B+68.6D-2.1D-2442.8h22.6D127.4D*
Gauss SPR 188187483.896A+0.4834.09%C*32.62%C+23.4CN/A658h6.3C-18.4C+
AF-6 Shadow 1831831710.765S6.3933.214%C+34.973%B**31CN/A1375.9h6.6D19.9C
NS Baron G5AE 169168344.941M*0.5637.929%D-10.714%D-31.1CN/A1105.4h4.5C+12C+
MGR-M1 Bishop 167165374.459A++0.0833.333%C++24.242%D25.8C+N/A816.4h7.9C-23.6C+
Enforcer ML65-H 281161532.2S27.8246.616%D*1.863%C+51.9B**38.7B*6743.1h11.1B++23.9B+
MANA Anti-Personnel Turret 153151265.808N/A1.4320.815%UN/A1510U20U7374800.1h27T*129.7T*
NSX-P Naginata 152150403.75A++0.6317.634%D--26.667%C30.6C-N/A984.9h13.3C+75.7C
M12 Kobalt 1521491149S144.6213.519%C17.45%B93.1B**1.9C+2981.6h13.4B**99.3B++
NS-20 Gorgon 159149275.519S1.1423.858%C+22.148%B+22.2B++1.5C++646.7h27.5B115.3B+
The Slasher 1771453,6720.039C4.3427.653%C--6.897%C--0.2C-N/A1691.1h2.5C8.9C+
MAX Punch 1611398490.164B*4.2239.113%C-N/A0.6CN/A3241.6h2.1C++5.4C++
MKV Suppressed 125124462.696A*1.6819.631%D*20.161%C++20.7C--N/A1156h14.9C+76C
GD-66 Claw 119117462.543B**1.8448.631%D-9.402%D-25.4DN/A1324.6h2.6C++5.3C+
NSX Tomoe 105105234.565A+0.1930.164%C*32.381%C-23.9DN/A614.4h17D56.5C+
NS Annihilator 223100621.613A**2.7773.775%F-N/A6.3D-7.7C21516h14.2D19.2D--
M20 Basilisk 11894118.545M+4.1730.251%D-4.255%D18.1C+4.6D2535.2h73.4B++242.5C**
NSX-P Tanto 9593601.55B++2.8323.551%C23.656%C9.7D-N/A459.6h15.4C++65.5C+
M60-G Bulldog 11393713.286A**8.9124.607%D--3.226%C*15.8D-3.4D1545.9h8.4C34.2D
The Little Helper 9593392.385B*1.9937.57%D*11.828%D30C--N/A893.1h6.5D**17.3D*
NS-11P 9492273.407A*0.9723.492%C++15.217%D27.1C+N/A1873.4h17.9D--76.1C
Aspis Anti-Aircraft Phalanx Turret 20091713M**8.6224.681%C+N/A8.7C-10.4C+28710.5h157.5C+638C++
NS-61 Emissary 9087283.107M++1.2725.355%C-6.897%F45.8B**1.6A*1501.9h16.6C+65.6C
LB00 Python AP 10480240M+35.6255.68%C+2.5%M+57.1C**17.1D2691.4h3.7B+6.7B+
NS-20 Gorgon 7975193.947M**0.4323.356%C+24%B*19.7B+1.1C633.8h38.7C*165.9B
Hunter QCX 7873780.936B3.4423.774%D*17.808%D20.3B++1.4C903.6h3.9B16.5C++
Carver 77738920.082C+4.3026.577%C+20.548%B++0.9C--N/A382.7h1.6C+6.1C++
Vortek Rotary 14869800.863C3.5230.757%C+N/A3.7D-4.3D-10518.5h172.4F560.5D*
NSX Tanto 6968125.667S1.2925.558%C+22.059%C-12.8DN/A325.3h16.5C64.6C+
MGR-C1 Charger 6666292.276B**2.1026.341%C24.242%C+31.4C+N/A1002.1h13.3C++50.6C++
NSX Tengu 6463272.333B**2.0532.2%D23.81%B+33.2C+N/A1431.9h11.9B+36.9C*
G30 Walker 9461415.25S10.8734.265%C+6.557%A++26.5C+14.3C+3332.3h129.3B+377.2B+
M30 Mustang AH 9561391.564C-2.8258.396%BN/A11.7D--6.5B+1335.2h19.2D**32.9D--
AF-22 Crow 11359491.204A3.1870.463%B+1.695%C--12.6C11.5C+2774.7h10.1C14.3C+
NSX Daimyo 5655511A**6.6251.724%A+90.909%D-36.7C--N/A1711.5h3C--5.8C**
NC08 Mag-Scatter 5554401.35C++3.0341.867%D--5.556%F-20.8DN/A1012.6h5.5D--13.1D--
M20 Kestrel 10253381.395C+2.9820.111%D**N/A5.6D-5.2D-1469.5h94.3C**468.7C+
Mauler S6 5050163.125A++1.2538.75%C+16%C++25C+N/A4362h4.3B+11.2B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret99042.2h
Spawn Beacon21400.2h
Nano-Armor Kit4121,336,27676.7h
Nanite Revive Grenade04,1211.2h
Nanite Healing Grenade01490h
Medical Kit1001,5241.9h
Medical Applicator607897,77663.6h
Spitfire Auto-Turret61,4881.3h
Motion Spotter38,2863.2h
Restoration Kit327090.7h
Welding Device01050h
Recon Detection Device317,57312.8h
Shield Recharging Field2610,4773.1h
Smoke Grenade01080h
Ammunition Package339,1293.7h
Anti-Infantry MANA Turret114891.8h
Snowman Soldier1950.1h
Nano-Repair Grenade03340.1h
Hardlight Barrier0680.1h

Check the help document for the dictionary if you want to learn more about words used here.


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