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Trapani3333[BDM] Trapani3333
NC BR 160

KDR: 4.37

Score: 61.9m

Last Seen: Mar 18th, 2019 8:05 PM
- OFFLINE - 91 minute(s)

Battle Rank 117 (160 total) - New Conglomerate on Emerald - Outfit Member of Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 6
Level Progress (to 118): 69%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS AF-34 Mattock AF-34 Mattock M12 Kobalt NCM1 Scattercannon AF-41 Hacksaw EM6 NCM1 Scattercannon AF-41 Hacksaw
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $896,967 MLG Score: 717
Fun Score: N/A
Cheeseburgers Flipped: 1950TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.27%20.567%4374199123,9852.997751.376

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.189%0.034C+-0.022C+-0.217CHEAD ++ (~9.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.20.208C++12.60.119C+46.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.179%3.369%917810246,94580018818.68125369%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.961%-1.044D*0.532B+0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.90.323C*7.80.37C**18.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.672%12.098%8531610166,092541134311.2399453%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.311%-1.344D**1.861A++0.614

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.60.304C*18.30.547B+66.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.27%72.494%853610264,908843165.82206

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.086%0.487B+0.345C**-0.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.371C**2.40.253C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.921%14.665%853410281,65778652.10814

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.014%0.207C++0.025C+-0.305

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.289C*4.10.151C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Blue Dream Mercenaries[BDM] Blue Dream Mercenaries
NC outfit on Emerald

Members: 6
61.9m355.6%437 (26.2k)391 (23.5k)4.374171,91916,4425.17242160 (117)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1032480514.864%17.557%26109:3724

14% Combat Medic37% Engineer22% Heavy Assault12% Infiltrator9% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 13th, 2013 7:22 PMAug 4th, 2017 11:20 PMMar 20th, 2019 10:31 AM (6h) (PST)Mar 18th, 2019 6:44 PM (2d) (PST)Mar 18th, 2019 4:05 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5991154840.4550.1040.0801.8090.054717

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,9696,90229,0672765109323,469

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2637h/109.9d 13,126 12,627 31,977 286.2k 4,289 10,448 8,581 94.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C+
Kills:1,204
Deaths:510
KDR:2.361
Accuracy:19.481% C-
HSR:23.422% C+
GD-22S
C
Kills:1,171
Deaths:366
KDR:3.199
Accuracy:20.325% C-
HSR:21.862% C
NC05 Jackhammer
C
Kills:1,163
Deaths:426
KDR:2.730
Accuracy:41.971% C
HSR:13.070% C-
EM1
C
Kills:1,154
Deaths:306
KDR:3.771
Accuracy:14.660% D*
HSR:19.757% C
NS-15M1
C+
Kills:1,151
Deaths:282
KDR:4.082
Accuracy:18.036% D-
HSR:21.199% C+
NC6 Gauss SAW
C+
Kills:1,140
Deaths:534
KDR:2.135
Accuracy:19.319% C+
HSR:19.386% D
NC6A GODSAW
D
Kills:535
Deaths:107
KDR:5
Accuracy:24.000% D
HSR:18.505% D*
NS-15M AE
D-
Kills:508
Deaths:78
KDR:6.513
Accuracy:19.413% D*
HSR:18.701% D-
MGR-L1 Promise
C++
Kills:499
Deaths:173
KDR:2.884
Accuracy:22.368% C
HSR:25.451% C++
NSX Naginata
C+
Kills:494
Deaths:95
KDR:5.200
Accuracy:20.378% C
HSR:28.138% C+
LA1 Anchor
D
Kills:391
Deaths:69
KDR:5.667
Accuracy:19.489% D--
HSR:19.693% D
NSX-P Naginata
D-
Kills:64
Deaths:22
KDR:2.909
Accuracy:18.665% D-
HSR:21.875% D--
Kills:9,474
Deaths (as Heavy Assault):2,968
Deaths (to Heavy Assaults):4,523
KDR:3.19205
Kill Difference:6,506
Playtime:589.613 hours
Usage:22%
Score:9.468m
Score/min:268
Accuracy (listed only):21.509%
HSR (listed only):20.921%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B++
Kills:1,166
Deaths:652
KDR:1.788
Accuracy:22.375% C+
HSR:22.213% B++
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C-
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C
HSR:19.965% C+
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
C--
Kills:969
Deaths:379
KDR:2.557
Accuracy:22.194% D
HSR:15.170% C--
AF-19 Mercenary
C*
Kills:701
Deaths:491
KDR:1.428
Accuracy:22.964% C*
HSR:19.544% C
NC12 Sweeper
B**
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B**
AF-57 Piston
C++
Kills:493
Deaths:208
KDR:2.370
Accuracy:41.209% C++
HSR:12.982% C
AF-4A Bandit
C+
Kills:461
Deaths:167
KDR:2.760
Accuracy:21.550% D-
HSR:21.909% C+
LA39 Bruiser
C+
Kills:361
Deaths:244
KDR:1.480
Accuracy:58.602% C
HSR:13.850% C+
Blitz GD-10
D--
Kills:328
Deaths:129
KDR:2.543
Accuracy:18.602% D--
HSR:10.976% D--
NS-11C
C
Kills:325
Deaths:168
KDR:1.935
Accuracy:19.836% D
HSR:17.539% C
Razor GD-23
C++
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C++
HSR:19.868% C+
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
MGR-S1 Gladius
D-
Kills:239
Deaths:121
KDR:1.975
Accuracy:21.547% D--
HSR:15.481% D-
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
The Little Helper
D
Kills:91
Deaths:39
KDR:2.333
Accuracy:37.762% D*
HSR:12.088% D
NSX Tanto
C+
Kills:68
Deaths:12
KDR:5.667
Accuracy:25.558% C+
HSR:22.059% C-
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:10,421
Deaths (as Light Assault):4,768
Deaths (to Light Assaults):3,131
KDR:2.18561
Kill Difference:5,653
Playtime:120.920 hours
Usage:5%
Score:1.705m
Score/min:235
Accuracy (listed only):30.160%
HSR (listed only):16.936%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B++
Kills:1,166
Deaths:652
KDR:1.788
Accuracy:22.375% C+
HSR:22.213% B++
Warden
C**
Kills:1,162
Deaths:218
KDR:5.330
Accuracy:26.480% C+
HSR:26.248% C**
AC-X11
C+
Kills:1,158
Deaths:573
KDR:2.021
Accuracy:22.506% C-
HSR:21.675% C+
GD-7F
C+
Kills:1,152
Deaths:292
KDR:3.945
Accuracy:22.331% C
HSR:19.965% C+
AF-19 Mercenary
C*
Kills:701
Deaths:491
KDR:1.428
Accuracy:22.964% C*
HSR:19.544% C
NC12 Sweeper
B**
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B**
AF-57 Piston
C++
Kills:493
Deaths:208
KDR:2.370
Accuracy:41.209% C++
HSR:12.982% C
AF-4A Bandit
C+
Kills:461
Deaths:167
KDR:2.760
Accuracy:21.550% D-
HSR:21.909% C+
LA39 Bruiser
C+
Kills:361
Deaths:244
KDR:1.480
Accuracy:58.602% C
HSR:13.850% C+
NS-11C
C
Kills:325
Deaths:168
KDR:1.935
Accuracy:19.836% D
HSR:17.539% C
Razor GD-23
C++
Kills:302
Deaths:101
KDR:2.990
Accuracy:24.941% C++
HSR:19.868% C+
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
MGR-M1 Bishop
C+
Kills:156
Deaths:37
KDR:4.216
Accuracy:33.020% C+
HSR:24.359% D
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
The Little Helper
D
Kills:91
Deaths:39
KDR:2.333
Accuracy:37.762% D*
HSR:12.088% D
NSX Tanto
C+
Kills:68
Deaths:12
KDR:5.667
Accuracy:25.558% C+
HSR:22.059% C-
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:8,868
Deaths (as Engineer):3,858
Deaths (to Engineers):3,395
KDR:2.2986
Kill Difference:5,010
Playtime:977.269 hours
Usage:37%
Score:27.078m
Score/min:462
Accuracy (listed only):32.539%
HSR (listed only):17.798%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
C+
Kills:1,158
Deaths:546
KDR:2.121
Accuracy:20.874% D
HSR:20.985% C+
Carnage AR
C
Kills:1,152
Deaths:369
KDR:3.122
Accuracy:21.762% D
HSR:19.097% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
GR-22
C
Kills:1,039
Deaths:307
KDR:3.384
Accuracy:21.810% C--
HSR:17.036% C
AF-4 Cyclone
C--
Kills:969
Deaths:379
KDR:2.557
Accuracy:22.194% D
HSR:15.170% C--
Reaper DMR
C+
Kills:727
Deaths:68
KDR:10.691
Accuracy:24.914% C+
HSR:22.971% C
NC12 Sweeper
B**
Kills:686
Deaths:500
KDR:1.372
Accuracy:42.087% C+
HSR:17.201% B**
AF-57 Piston
C++
Kills:493
Deaths:208
KDR:2.370
Accuracy:41.209% C++
HSR:12.982% C
Gauss Rifle S
B+
Kills:414
Deaths:35
KDR:11.829
Accuracy:28.235% B+
HSR:20.773% C+
LA39 Bruiser
C+
Kills:361
Deaths:244
KDR:1.480
Accuracy:58.602% C
HSR:13.850% C+
Blitz GD-10
D--
Kills:328
Deaths:129
KDR:2.543
Accuracy:18.602% D--
HSR:10.976% D--
NC1 Gauss Rifle
D
Kills:263
Deaths:186
KDR:1.414
Accuracy:18.770% D-
HSR:15.970% D
NS Baron G5
C
Kills:251
Deaths:60
KDR:4.183
Accuracy:39.172% C-
HSR:12.749% C
NC9 A-Tross
C+
Kills:240
Deaths:55
KDR:4.364
Accuracy:21.215% D-
HSR:24.583% C+
MGR-S1 Gladius
D-
Kills:239
Deaths:121
KDR:1.975
Accuracy:21.547% D--
HSR:15.481% D-
NS Baron G5AE
D-
Kills:168
Deaths:34
KDR:4.941
Accuracy:37.929% D-
HSR:10.714% D-
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
GD-66 Claw
D-
Kills:117
Deaths:46
KDR:2.543
Accuracy:48.631% D-
HSR:9.402% D-
The Little Helper
D
Kills:91
Deaths:39
KDR:2.333
Accuracy:37.762% D*
HSR:12.088% D
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
Mauler S6
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:38.750% N/A
HSR:16% N/A
Kills:10,081
Deaths (as Combat Medic):3,878
Deaths (to Combat Medics):1,727
KDR:2.59954
Kill Difference:6,203
Playtime:368.891 hours
Usage:14%
Score:10.300m
Score/min:465
Accuracy (listed only):30.430%
HSR (listed only):16.631%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
C**
Kills:1,171
Deaths:253
KDR:4.628
Accuracy:40.713% C**
HSR:70.623% C*
AF-8 RailJack
C++
Kills:1,162
Deaths:58
KDR:20.035
Accuracy:37.681% C++
HSR:72.978% C+
EM4 Longshot
C+
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:38.858% C+
HSR:76.035% C
NS-7 PDW
C+
Kills:1,148
Deaths:463
KDR:2.479
Accuracy:23.147% C
HSR:17.247% C+
AF-4 Cyclone
C--
Kills:969
Deaths:379
KDR:2.557
Accuracy:22.194% D
HSR:15.170% C--
NC14 Bolt Driver
B+
Kills:778
Deaths:120
KDR:6.483
Accuracy:37.907% B+
HSR:77.378% B
NC4 Mag-Shot
C+
Kills:474
Deaths:413
KDR:1.148
Accuracy:26.918% C+
HSR:13.502% D-
LA80
C
Kills:450
Deaths:8
KDR:56.250
Accuracy:38.342% C
HSR:75.111% C
LA3 Desperado
C+
Kills:440
Deaths:193
KDR:2.280
Accuracy:26.930% C
HSR:19.091% C+
Impetus
C+
Kills:377
Deaths:87
KDR:4.333
Accuracy:28.908% D-
HSR:27.852% C+
Blitz GD-10
D--
Kills:328
Deaths:129
KDR:2.543
Accuracy:18.602% D--
HSR:10.976% D--
LA8 Rebel
C
Kills:300
Deaths:163
KDR:1.840
Accuracy:27.288% C-
HSR:18.667% C
AF-18 Stalker
C++
Kills:264
Deaths:75
KDR:3.520
Accuracy:25.770% C
HSR:21.212% C++
MGR-S1 Gladius
D-
Kills:239
Deaths:121
KDR:1.975
Accuracy:21.547% D--
HSR:15.481% D-
NS-30 Vandal
B+
Kills:226
Deaths:47
KDR:4.809
Accuracy:27.965% D-
HSR:30.089% B+
NS-357 Underboss
C--
Kills:226
Deaths:170
KDR:1.329
Accuracy:29.788% D-
HSR:17.257% C--
NS-44 Commissioner
C++
Kills:205
Deaths:165
KDR:1.242
Accuracy:32.875% C
HSR:22.439% C++
Gauss SPR
C**
Kills:187
Deaths:48
KDR:3.896
Accuracy:34.090% C**
HSR:32.620% C+
AF-6 Shadow
B*
Kills:183
Deaths:17
KDR:10.765
Accuracy:33.214% C
HSR:34.973% B*
MKV Suppressed
C++
Kills:124
Deaths:46
KDR:2.696
Accuracy:19.631% D*
HSR:20.161% C++
NSX Tomoe
C*
Kills:105
Deaths:23
KDR:4.565
Accuracy:30.164% C*
HSR:32.381% C
NS-61 Emissary
D
Kills:66
Deaths:22
KDR:3
Accuracy:23.532% D
HSR:6.061% F-
NSX Tengu
B+
Kills:63
Deaths:27
KDR:2.333
Accuracy:32.200% D
HSR:23.810% B+
NC08 Mag-Scatter
D--
Kills:54
Deaths:39
KDR:1.385
Accuracy:42.105% D--
HSR:5.556% F-
Kills:10,699
Deaths (as Infiltrator):3,139
Deaths (to Infiltrators):2,102
KDR:3.40841
Kill Difference:7,560
Playtime:324.085 hours
Usage:12%
Score:4.986m
Score/min:256
Accuracy (listed only):30.015%
HSR (listed only):31.528%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:1,592
Deaths:188
KDR:8.468
Accuracy:34.525% C++
HSR:18.216% B+
AF-34 Mattock
B++
Kills:1,572
Deaths:196
KDR:8.020
Accuracy:36.959% C++
HSR:20.674% B++
NCM1 Scattercannon
C++
Kills:1,400
Deaths:225
KDR:6.222
Accuracy:27.558% D-
HSR:15.786% C++
AF-41 Hacksaw
C++
Kills:1,229
Deaths:129
KDR:9.527
Accuracy:26.605% C--
HSR:15.460% C++
NCM1 Scattercannon
B+
Kills:1,194
Deaths:183
KDR:6.525
Accuracy:24.762% D--
HSR:16.834% B+
AF-41 Hacksaw
C*
Kills:1,179
Deaths:127
KDR:9.283
Accuracy:24.104% D
HSR:15.267% C*
AF-23 Grinder
C+
Kills:1,165
Deaths:119
KDR:9.790
Accuracy:36.106% C+
HSR:15.537% C
AF-23 Grinder
B+
Kills:1,159
Deaths:143
KDR:8.105
Accuracy:32.560% C
HSR:17.170% B+
NCM3 Raven
C
Kills:453
Deaths:63
KDR:7.190
Accuracy:32.323% D-
HSR:2.208% C
NCM2 Falcon
B*
Kills:450
Deaths:80
KDR:5.625
Accuracy:33.025% D
HSR:6.667% B*
NCM3 Raven
B+
Kills:322
Deaths:63
KDR:5.111
Accuracy:33.646% D
HSR:3.416% B+
NCM2 Falcon
C-
Kills:298
Deaths:63
KDR:4.730
Accuracy:33.581% D
HSR:3.691% C-
NS-10 Burster
C+
Kills:273
Deaths:32
KDR:8.531
Accuracy:28.363% C+
HSR:1.099% D**
NS-10 Burster
C+
Kills:216
Deaths:29
KDR:7.448
Accuracy:28.590% C+
HSR:2.315% D--
NS-20 Gorgon
C++
Kills:138
Deaths:24
KDR:5.750
Accuracy:24.128% C++
HSR:19.565% C++
NS-20 Gorgon
B**
Kills:66
Deaths:16
KDR:4.125
Accuracy:23.372% C+
HSR:25.758% B**
Kills:12,706
Deaths (as MAX Suit):840
Deaths (to MAX Suits):1,210
KDR:15.12619
Kill Difference:11,866
Playtime:244.207 hours
Usage:9%
Score:8.352m
Score/min:570
Accuracy (listed only):30.013%
HSR (listed only):12.479%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
D-
Kills:69
V. Kills:79 86%
Deaths:80
KDR:0.863
Accuracy:30.795% C+
KPH:3.800 D-
VKPH:4.300 D-
M20 Kestrel
D-
Kills:53
V. Kills:49 106%
Deaths:37
KDR:1.432
Accuracy:20.119% F
KPH:5.700 D-
VKPH:5.200 D-
Kills:122 (122 + 0)
Deaths:117
KDR:1.043
VKDR:1.094
Vehicle Kills:128
Kill Difference:5
Playtime:27.693 hours
Usage:1%
Score:0.199m
Score/min:120
Piloting Accuracy:20.119%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,160
V. Kills:113 N/A
Deaths:40
KDR:29
Accuracy:36.083% D**
KPH:38.900 D
VKPH:3.800 D*
C75 Viper
B+
Kills:1,065
V. Kills:172 N/A
Deaths:38
KDR:28.026
Accuracy:30.156% D-
KPH:39.800 B+
VKPH:6.400 C
L100 Python AP
C++
Kills:685
V. Kills:288 237%
Deaths:16
KDR:42.813
Accuracy:42.791% D**
KPH:31.600 C++
VKPH:13.300 D
L100 Python HEAT
B**
Kills:533
V. Kills:108 489%
Deaths:7
KDR:76.143
Accuracy:44.687% D
KPH:46.500 B**
VKPH:9.400 C-
Skyguard
C+
Kills:199
V. Kills:139 142%
Deaths:20
KDR:9.950
Accuracy:24.352% D-
KPH:12.700 C
VKPH:8.900 C+
LB00 Python AP
B**
Kills:69
V. Kills:18 363%
Deaths:2
KDR:34.500
Accuracy:51.269% C--
KPH:68.500 B**
VKPH:17.900 C
Kills:3,711 (3,711 + 0)
Deaths:123
KDR:30.171
VKDR:6.813
Vehicle Kills:838
Kill Difference:3,588
Playtime:106.382 hours
Usage:4%
Score:1.401m
Score/min:220
Driving Accuracy:51.269%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
B*
Kills:1,136
V. Kills:125 N/A
Deaths:19
KDR:59.790
Accuracy:42.423% D
KPH:55.700 B*
VKPH:6.100 C-
Titan-150 HEAT
A+
Kills:1,101
V. Kills:343 320%
Deaths:38
KDR:28.974
Accuracy:47.681% C++
KPH:34.800 A+
VKPH:10.800 B+
Titan-150 AP
C**
Kills:1,066
V. Kills:593 179%
Deaths:73
KDR:14.603
Accuracy:41.258% D--
KPH:25.900 C**
VKPH:14.400 C+
Enforcer ML85
C++
Kills:441
V. Kills:272 162%
Deaths:38
KDR:11.605
Accuracy:35.699% D
KPH:23.800 C++
VKPH:14.700 C
C85 Canister
C*
Kills:436
V. Kills:20 N/A
Deaths:10
KDR:43.600
Accuracy:34.326% C--
KPH:81.600 C*
VKPH:3.700 C
E540 Halberd
C+
Kills:302
V. Kills:130 231%
Deaths:22
KDR:13.727
Accuracy:40.687% C--
KPH:28.900 C+
VKPH:12.400 C-
M12 Kobalt
B**
Kills:144
V. Kills:3 N/A
Deaths:1
KDR:144
Accuracy:13.276% C
KPH:93 B**
VKPH:1.900 C+
Kills:4,626 (3,303 + 1,323)
Deaths:201
KDR:23.015
VKDR:7.393
Vehicle Kills:1,486
Kill Difference:4,425
Playtime:129.063 hours
Usage:5%
Score:2.571m
Score/min:332
Driving Accuracy:41.258%
Gunner Accuracy:13.276%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:1,023
V. Kills:56 N/A
Deaths:23
KDR:44.478
Accuracy:46.012% C-
KPH:116.200 C*
VKPH:6.400 C
E540 Halberd-H
C--
Kills:266
V. Kills:168 157%
Deaths:23
KDR:11.565
Accuracy:56.753% C++
KPH:26.800 D
VKPH:16.900 C--
M12 Kobalt-H
D
Kills:192
V. Kills:6 N/A
Deaths:3
KDR:64
Accuracy:17.771% D-
KPH:68.400 D
VKPH:2.100 D-
Enforcer ML65-H
B**
Kills:161
V. Kills:120 133%
Deaths:5
KDR:32.200
Accuracy:46.616% D*
KPH:52.800 B**
VKPH:39.300 B*
G30 Walker
C+
Kills:61
V. Kills:33 179%
Deaths:4
KDR:15.250
Accuracy:34.265% C+
KPH:26.600 C+
VKPH:14.400 C+
Kills:1,703 (0 + 1,703)
Deaths:58
KDR:29.362
VKDR:6.603
Vehicle Kills:383
Kill Difference:1,645
Playtime:26.896 hours
Usage:1%
Score:0.670m
Score/min:415
Driving Accuracy:N/A%
Gunner Accuracy:34.265%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:1,426
V. Kills:49 N/A
Deaths:14
KDR:101.857
Accuracy:13.800% D-
KPH:77.800 B+
VKPH:2.700 C++
M12 Kobalt
C+
Kills:655
V. Kills:13 N/A
Deaths:7
KDR:93.571
Accuracy:14.038% D
KPH:68.900 C+
VKPH:1.400 D
M40 Fury
B**
Kills:430
V. Kills:96 443%
Deaths:6
KDR:71.667
Accuracy:29.950% D
KPH:63 B++
VKPH:14.100 B**
M40 Fury
B*
Kills:243
V. Kills:86 279%
Deaths:21
KDR:11.571
Accuracy:29.975% D
KPH:46.800 C
VKPH:16.500 B*
G30 Walker
B**
Kills:139
V. Kills:63 217%
Deaths:4
KDR:34.750
Accuracy:29.700% C++
KPH:23.200 B**
VKPH:10.500 C*
M60-G Bulldog
D
Kills:93
V. Kills:20 443%
Deaths:7
KDR:13.286
Accuracy:24.607% D--
KPH:15.700 D
VKPH:3.400 D
M20 Basilisk
C
Kills:80
V. Kills:19 400%
Deaths:11
KDR:7.273
Accuracy:29.421% D--
KPH:16.300 C
VKPH:3.900 D--
Kills:3,066 (0 + 3,066)
Deaths:70
KDR:43.800
VKDR:4.943
Vehicle Kills:346
Kill Difference:2,996
Playtime:56.663 hours
Usage:2%
Score:1.319m
Score/min:388
Driving Accuracy:N/A%
Gunner Accuracy:29.421%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-34 Mattock 1,6121,5921888.468A++4.0934.525%C++18.216%B+44.5C*N/A23635.8h6.7D19.3C+
AF-34 Mattock 1,5961,5721968.02A++3.6536.959%C++20.674%B++42.7C++N/A22836.8h7.6D20.5C+
M12 Kobalt 1,4751,42614101.857S97.4813.8%D-19.916%B77.9B+2.7C++47118.3h17.9B+129.4C+
NCM1 Scattercannon 1,4031,4002256.222A*1.8527.558%D-15.786%C++30.9B+N/A14245.3h6.8B+24.8C+
AF-41 Hacksaw 1,2391,2291299.527M5.1526.605%C--15.46%C++36.7B+N/A17533.5h6.7C*25.2C+
EM6 1,2121,2045102.361B+2.0119.481%C-23.422%C+32CN/A10337.6h11.7C+60C+
NCM1 Scattercannon 1,2001,1941836.525A++2.1524.762%D--16.834%B+29.8CN/A13540.1h6.6C26.7D-
AF-41 Hacksaw 1,1871,1791279.283A**4.9124.104%D15.267%C*36.4BN/A16632.4h6.3C*26.3C+
GD-22S 1,1791,1713663.199B**1.1820.325%C-21.862%C34.1C+N/A12434.3h11C*54.2C++
SAS-R 1,1751,1712534.628B*0.2540.713%C**70.623%C*33.5CN/A10335h2.3C++5.7C*
Gauss Compact S 1,1821,1666521.788B**2.5922.375%C+22.213%B++16.7C+N/A6269.9h10.7C*48C*
AF-23 Grinder 1,1791,1651199.79M5.4236.106%C+15.537%C38.8B+N/A12430h6.8C++18.9C++
NC05 Jackhammer 1,1681,1634262.73A1.6441.971%C13.07%C-31.6CN/A13336.8h4.9C++11.7C++
AF-8 RailJack 1,1671,1625820.034S15.6637.681%C++72.978%C+29.4B+N/A10939.5h2.2B+5.8B+
Warden 1,1811,1622185.33S0.9626.48%C+26.248%C**25.9BN/A9544.8h9.8C++37C*
EM4 Longshot 1,1631,1607315.89S11.5238.858%C+76.035%C34.8C**N/A14933.3h2.1C*5.3C**
L100 Python HESH 1,2731,1604029A++24.6336.083%D**2.155%B+38.9D3.8D*21129.8h2.9B+8C+
AF-23 Grinder 1,1671,1591438.105A*3.7332.56%C17.17%B+38.1B+N/A12630.4h5.9B18C**
AC-X11 1,1761,1585732.021B**2.3522.506%C-21.675%C+18.4CN/A8063.1h10.3C++45.5C++
NS-11A 1,1691,1585462.121B+2.2520.874%D20.985%C+20.8C--N/A7655.7h14.1C+67.6C+
EM1 1,1701,1543063.771M0.6014.66%D*19.757%C29.1CN/A14239.6h14.2C+96.9C-
GD-7F 1,1641,1522923.945A**0.4322.331%C19.965%C+16.7C--N/A7668.9h14.9C66.8C+
Carnage AR 1,1601,1523693.122A1.2521.762%D19.097%C23.9CN/A9048.2h14.4C+66C
NS-15M1 1,1591,1512824.082A*0.2918.036%D-21.199%C+28.8CN/A12639.9h14.3C79.2C
NS-7 PDW 1,1611,1484632.479A*1.9023.147%C17.247%C+21.1CN/A8254.4h15.5C+66.9C++
NC6 Gauss SAW 1,1501,1405342.135B**2.2419.319%C+19.386%D23.9CN/A14147.6h10.5C++54.5C*
Titan-150 HESH 1,2611,1361959.789S55.4142.423%D2.993%B*55.7B*6.1C-24920.4h2.7B++6.4B+
Titan-150 HEAT 1,4441,1013828.974S24.6047.681%C++3.633%B+34.8A+10.9B+21131.6h4B++8.4B*
C-4 1,4331,0874792.269B++2.1125.176%C+N/A83C++26.4C+78513.1h1.4C**5.6C**
Titan-150 AP 1,6591,0667314.603A10.2341.258%D--5.347%A+25.9C**14.4C+46141.2h4.3B+10.4C+
C75 Viper 1,2371,0653828.026S23.6530.156%D-1.127%C39.7B+6.4C19426.8h8.3B*27.6B+
GR-22 1,0491,0393073.384A++0.9921.81%C--17.036%C23.8CN/A7743.6h14.3C+65.7C+
C85 Canister-H 1,0791,0232344.478A40.1046.012%C-13.392%B+116.3C*6.4C4248.8h6.7C++14.6C+
NS Decimator 1,3129733282.966A**1.4146.82%F3.803%A29.4C10.2D24133.1h4.5C**9.6C
AF-4 Cyclone 9779693792.557B**1.8222.194%D15.17%C--21.4C-N/A8745.2h11.9C+53.4C+
NC15 Phoenix 1,746856988.735S4.3653.703%C+N/A14.1C++14.7B17960.7h11.2C+20.9C+
NC14 Bolt Driver 7817781206.483M2.1137.907%B+77.378%B23.6C++N/A10732.9h2.4B+6.4B+
Bouncing Betty 7787786212.548M+8.1744.073%C++N/A176.8AN/A6724.4h1.9C++4.4C*
Reaper DMR 7347276810.691M*6.3224.914%C+22.971%C30.7C+N/A12023.7h11.6D46.4C
Tank Mine 1,1787171494.812A0.4428.083%CN/A135.3B++87B*17885.3h1.7B+6C**
Sticky Grenade 7107071707N/A702.6354.168%C++N/A1010C++4.3D-53470.7h1.8B+3.4B+
Frag Grenade 7127051705N/A700.6344.068%C+N/A640.9B++6.4C28301.1h3B*6.7B+
AF-19 Mercenary 7257014911.428B*2.9522.964%C*19.544%C9.8DN/A6571.3h16.8C--73.1C+
M12 Kobalt 7136881688S683.6319.445%C--22.238%B**99.7C+3.6C3376.9h18.6C+95.8C+
NC12 Sweeper 6886865001.372C**3.0042.087%C+17.201%B**24.4CN/A7228.1h4.3C**10.3B
L100 Python AP 9736851642.813S38.4442.791%D**5.255%A+31.6C++13.3D23621.7h4.7B++11.1C*
Spear Anti-Vehicle Phalanx Turret 9246772230.773S26.4040.697%C+5.318%B++46.4B+16.9C35514.6h5.3B*13B*
M12 Kobalt 668655793.571S89.2014.038%D21.069%B+68.9C+1.4D3289.5h18.2C++129.6C+
NC6A GODSAW 5455351075A+0.6324%D18.505%D*28D--N/A10519.1h13.1C54.5D-
L100 Python HEAT 641533776.143U71.7744.687%D5.066%A++46.3B**9.4C-21911.5h3.9B**8.8B++
NS-15M AE 508508786.513A*2.1419.413%D*18.701%D-29.9DN/A8917h13.9D71.8D
MGR-L1 Promise 5084991732.884A1.4922.368%C25.451%C++48.9C**N/A12410.2h13.2B+59.2C**
NSX Naginata 495494955.2M**0.8320.378%C28.138%C+34.8CN/A8514.2h13.3C+65.4C+
AF-57 Piston 4944932082.37A2.0041.209%C++12.982%C23.1C--N/A9321.3h5.1C12.3C++
NC4 Mag-Shot 4914744131.148B++3.2326.918%C+13.502%D-25.5C++N/A9718.6h10.3C38.1C+
Shrike 6994682491.88A*2.4946.512%D*4.487%B**21.8C+10.7C26321.5h5.4B++11.5C*
AF-4A Bandit 4724611672.76B**1.6121.55%D-21.909%C+18DN/A5625.6h12.2C56.5C
NCM3 Raven 707453637.19S2.8232.323%D-2.208%C14.4B**8.1B++16731.5h19.5B**60.3B+
LA80 450450856.25U51.8838.342%C75.111%C34.9C+N/A8212.9h2B+5.3C*
NCM2 Falcon 564450805.625S1.2533.025%D6.667%B*17.9B+4.5C+16125.1h7.9B++24B+
Enforcer ML85 7134413811.605A+7.2335.699%D1.587%C23.8C++14.7C34918.5h11.6B+32.6C++
LA3 Desperado 4544401932.28A++2.0926.93%C19.091%C+40.4B1.3A++12810.9h11.6D-43C
C85 Canister 4564361043.6A++39.2334.326%C--13.303%C+82.3C*3.8C3095.3h7.1C**20.6C*
M40 Fury 526430671.667U67.2929.95%D1.628%C+63.2B++14.1B**3856.8h13.9C+46.5C+
Gauss Rifle S 4174143511.829U7.4528.235%B+20.773%C+33.4C**N/A10712.4h12.3C43.6C**
LA1 Anchor 394391695.667A1.2919.489%D--19.693%D26.8DN/A18214.6h13.2D*67.8D-
Impetus 380377874.333A++0.0428.908%D-27.852%C+27.9C--N/A8113.5h5.6D19.3D
LA39 Bruiser 3613612441.48C**2.8958.602%C13.85%C+17.7D--N/A7520.4h2.9D5C
Blitz GD-10 3293281292.543A+1.8318.602%D--10.976%D--19.6CN/A12816.7h15.2C++81.5C+
NS-11C 3303251681.935B**2.4419.836%D17.539%C14.4C--N/A7422.5h17.5C-88.1C-
NCM3 Raven 531322635.111S0.7433.646%D3.416%B+10.2C**6.6B14531.5h28.8C*85.6C+
Razor GD-23 3063021012.99A**1.3824.941%C++19.868%C+24.4C++N/A16812.4h12.2C**48.8B
E540 Halberd 4323022213.727B*9.3540.687%C--5.298%B**29C+12.5C-33810.4h5.1B+12.6C**
Mag-Cutter 3473009,9550.03C**4.3442.953%AN/A0.3CN/A1948.8h2.8C+6.5B+
LA8 Rebel 3033001631.84B**2.5327.288%C-18.667%C31.6C++N/A1409.5h8D29.2C
NCM2 Falcon 373298634.73S0.3633.581%D3.691%C-14.1B+3.5C--13621.2h11.1B++33B
NS-10 Burster 509273328.531U4.1628.363%C+1.099%D**6.9B*6A++16039.3h152.7C++538.3C*
E540 Halberd-H 4342662311.565B++7.1956.753%C++1.128%D26.9D17C--3949.9h6.7C+11.9C+
AF-18 Stalker 266264753.52A*0.8525.77%C21.212%C++17.7DN/A8014.9h15.6D-60.7C-
NC1 Gauss Rifle 2712631861.414B2.9618.77%D-15.97%D11.2DN/A10123.5h13.7C+72.9C
NS Baron G5 253251604.183M**0.1939.172%C-12.749%C24.4CN/A10610.3h4.9C+12.6C+
M40 Fury 3292432111.571B*7.2029.975%D2.058%C*46.7C16.5B*8085.2h17.7D59.2D-
NC9 A-Tross 241240554.364M+0.0121.215%D-24.583%C+21.4DN/A10611.2h12.4D--58.5D-
MGR-S1 Gladius 2412391211.975B+2.4021.547%D--15.481%D-25.2CN/A759.5h11.8C54.7C
Anti-Vehicle Grenade 2472331233N/A228.6356.311%B+N/A466B+28D-36360.5h4.5B++8B++
NS-30 Vandal 229226474.809A*0.4327.965%D-30.089%B+25.4DN/A1158.9h6.6C-23.5C-
NS-357 Underboss 2342261701.329B+3.0529.788%D-17.257%C--27.9C1B**1358.1h6.4F-21.5D**
NS-10 Burster 394216297.448S3.0728.59%C+2.315%D--5.5C*4.5B+12839.3h193.6D677.3C
NS-44 Commissioner 2092051651.242C**3.1332.875%C22.439%C++29.3C+N/A1417h5D-15.3C-
MANA Anti-Vehicle Turret 398202454.489A**0.1147.925%C--N/A2020D1960C6376230.1h10.6D22.2C++
Skyguard 338199209.95M*5.5824.352%D-1.508%C--12.7C8.9C+25415.7h124.2C++509.9C
Hawk GD-68 3421971191.655A++2.7260.374%C3.553%B+9.8D7.2C--18520.2h9.7D16C--
M12 Kobalt-H 198192364M+59.6317.771%D-19.792%B+68.6D2.1D-2432.8h22.6D127D--
Gauss SPR 188187483.896A+0.4834.09%C**32.62%C+23.4CN/A658h6.3C-18.4C+
AF-6 Shadow 1831831710.765S6.3933.214%C34.973%B*31CN/A1365.9h6.6D19.9C
NS Baron G5AE 169168344.941M*0.5737.929%D-10.714%D-31.1CN/A1105.4h4.5C+12C+
Enforcer ML65-H 281161532.2S27.8346.616%D*1.863%C+51.9B**38.7B*6733.1h11.1B*23.9B+
MGR-M1 Bishop 157156374.216A+0.1633.02%C+24.359%D25.6CN/A806.1h7.9C--23.9C+
MANA Anti-Personnel Turret 153151265.808N/A1.4320.815%UN/A1510U20U7305000.1h27T*129.7T*
M12 Kobalt 1471441144S139.6313.276%C17.361%B+96B**2C++2981.5h13.4B**101.2B+
MAX Punch 1611398400.165B**4.2139.136%C-N/A0.6C-N/A3240.5h2.1C++5.3C++
G30 Walker 202139434.75U30.3829.7%C++3.597%C23.2B**10.5C*2206h163.2B*549.4B++
NS-20 Gorgon 148138245.75S1.3824.128%C++19.565%C++21.6B++1.6B+646.4h28.2B116.9B+
The Slasher 1591323,5340.037C4.3427.068%D6.061%D0.2C-N/A1675.8h2.5C+9.1C+
MKV Suppressed 125124462.696A*1.6819.631%D*20.161%C++20.7C-N/A1146h14.9C+76C
GD-66 Claw 119117462.543B**1.8348.631%D-9.402%D-25.4DN/A1314.6h2.6C+5.3C+
NSX Tomoe 105105234.565A*0.1930.164%C*32.381%C23.9DN/A584.4h17D56.5C+
NS Annihilator 223100621.613A**2.7673.775%F-N/A6.3D-7.7C21416h14.2D19.2D--
M60-G Bulldog 11393713.286M8.9124.607%D--3.226%C*15.8D3.4D1545.9h8.4C34.2D
The Little Helper 9391392.333B*2.0437.762%D*12.088%D30.3C--N/A893h6.3D*16.8D**
Aspis Anti-Aircraft Phalanx Turret 20091713S8.6324.681%C+N/A8.7C-10.4C+28610.5h157.5C+638C++
M20 Basilisk 9980117.273A*2.9029.421%D--5%C16.3C3.9D--2364.9h77.1B+261.9C++
Hunter QCX 7873780.936B3.4423.774%D*17.808%D20.3B+1.4C903.6h3.9B16.5C++
Vortek Rotary 14869800.863C3.5130.795%C+N/A3.8D-4.3D-10618.3h172.2F559.2D**
LB00 Python AP 8769234.5A++30.1351.269%C--2.899%M*69B**18C2531h2.9A5.7B**
NSX Tanto 6968125.667S1.2925.558%C+22.059%C-12.8DN/A305.3h16.5C64.6C+
NS-20 Gorgon 7066164.125M**0.2523.372%C+25.758%B**18.9B+1.1C623.5h40.6C++173.6B
NS-61 Emissary 6866223M++1.3723.532%D6.061%F-44B**1.3A+1321.5h16.1C+68.4C
NSX-P Naginata 6564222.909B**1.4718.665%D-21.875%D--23.7DN/A802.7h14.2C76.1C-
NSX Tengu 6463272.333B**2.0432.2%D23.81%B+33.2C+N/A1381.9h11.9B+36.9C*
G30 Walker 9461415.25S10.8834.265%C+6.557%A+26.5C+14.3C+3332.3h129.3B+377.2B+
AF-22 Crow 11359491.204A++3.1770.463%B+1.695%C--12.6C11.5C+2774.7h10.1C14.3C+
Carver 61585990.097C+4.2825.722%C+24.138%B**0.9C--N/A364.6h1.7C6.6C++
NC08 Mag-Scatter 5554391.385C++2.9942.105%D--5.556%F-20.8C--N/A1012.6h5.5D--13D--
M20 Kestrel 10253371.432C+2.9420.119%FN/A5.6D-5.2D-1489.4h92.2C**458.2C+
Mauler S6 5050163.125A++1.2538.75%C+16%C++25C+N/A4222h4.3B+11.2B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter27,6653h
Restoration Kit286320.7h
Nano-Armor Kit4061,305,41775.4h
Anti-Vehicle MANA Turret99042.2h
Spawn Beacon21300.2h
Nanite Revive Grenade04,0581.1h
Medical Kit921,3941.7h
Medical Applicator604877,44062.6h
Nanite Healing Grenade01490h
Welding Device01050h
Spitfire Auto-Turret51,4001.2h
Recon Detection Device317,57312.8h
Shield Recharging Field2610,1833h
Ammunition Package328,9473.6h
Anti-Infantry MANA Turret114891.8h
Nano-Repair Grenade02720.1h
Snowman Soldier1950.1h
Hardlight Barrier0530.1h
Smoke Grenade01080h

Check the help document for the dictionary if you want to learn more about words used here.


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