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Executor Bounty Hunter TravisDNoob[BAX] TravisDNoob
NC BR 211

KDR: 1.92

Score: 124.2m

Last Seen: Aug 7th, 2020 12:59 AM
- OFFLINE - 7 hour(s)

Prestige 1, Battle Rank 100 (211 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS SAS-R LA1 Anchor NC6 Gauss SAW NC6A GODSAW LA39 Bruiser Carver AE M30 Mustang AH EM6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,155,822 MLG Score: 3322
Fun Score: N/A
Cheeseburgers Flipped: 109TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.822%44.123%1316451304152,2231.425580.499

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.768%1.655A++3.454M*-1.341D**HEAD ++ (~29.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.645B+7.80.452B+18.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.32%0.621%6945134415,624333425084.68626623%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.257%0.539B+-0.876D--0.408

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.20.802B++13.60.744B++18.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.825%1.211%77213472,89059897360.482471392%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.897%0.463B+-0.833D-0.585

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.803B++3.50.721B++4.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.931%7.706%1941113389,447577820111.63499470%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.29%-0.212C0.769B++1.323

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.40.747B++10.30.743B++20.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.661%76.694%1947134290,48194281849.59705

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.449%1.464A+0.617B+0.463

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.63B+1.60.485B+2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.701%13.676%1944134516,89184501691.9987

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.579%1.392A-0.232C1.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.735B++20.579B+1.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
124.2m206.3%398 (23.9k)314 (18.8k)1.92483352,846183,3131.98534211 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC13492277525.994%41.628%108202:1057

24% Engineer40% Infiltrator12% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 17th, 2015 3:04 PMAug 4th, 2020 1:57 AMAug 6th, 2020 9:45 PM (3d) (PST)Aug 6th, 2020 9:29 PM (3d) (PST)Aug 6th, 2020 8:59 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6112933180.8910.4630.3711.9340.0463322

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,63717,59919,038532822116318,814

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6601.4h/275.1d 11,092 146,883 98,400 766k 5,882 22,239 18,379 241.9m

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B+
Kills:12,866
Deaths:10,175
KDR:1.264
Accuracy:70.869% B+
HSR:13.454% C
MGR-S1 Gladius
C+
Kills:6,894
Deaths:4,226
KDR:1.631
Accuracy:30.555% C+
HSR:26.081% C+
GR-22
M++
Kills:5,885
Deaths:1,899
KDR:3.099
Accuracy:30.246% B+
HSR:50.297% M++
AF-57 Piston
C+
Kills:2,471
Deaths:2,148
KDR:1.150
Accuracy:43.542% C+
HSR:12.586% D
AF-4 Cyclone
B+
Kills:2,355
Deaths:3,738
KDR:0.630
Accuracy:21.976% D*
HSR:26.667% B+
Reaper DMR
B+
Kills:1,618
Deaths:1,175
KDR:1.377
Accuracy:28.787% C+
HSR:32.695% B+
GD-66 Claw
B+
Kills:1,358
Deaths:977
KDR:1.390
Accuracy:68.699% B+
HSR:18.115% C**
Blitz GD-10
B
Kills:1,248
Deaths:896
KDR:1.393
Accuracy:29.038% C**
HSR:22.596% B
NS-7 PDW
B
Kills:1,225
Deaths:1,032
KDR:1.187
Accuracy:27.647% C+
HSR:23.592% B
NSX Tengu
C+
Kills:1,192
Deaths:798
KDR:1.494
Accuracy:39.390% C+
HSR:23.071% C+
MGR-A1 Vanquisher
M+
Kills:736
Deaths:311
KDR:2.367
Accuracy:34.976% B*
HSR:51.630% M+
Tempest
B++
Kills:317
Deaths:307
KDR:1.033
Accuracy:26.988% C
HSR:29.969% B++
NS Baron G5
C
Kills:240
Deaths:331
KDR:0.725
Accuracy:44.668% C
HSR:11.667% D
Mauler S6
D
Kills:196
Deaths:554
KDR:0.354
Accuracy:37.322% D
HSR:11.225% D
NC1 Gauss Rifle
M+
Kills:143
Deaths:62
KDR:2.306
Accuracy:30.977% B*
HSR:49.650% M+
NS-11A
A**
Kills:124
Deaths:31
KDR:4
Accuracy:30.956% B++
HSR:50% A**
Gauss Rifle S
M**
Kills:123
Deaths:52
KDR:2.365
Accuracy:31.977% B++
HSR:56.911% M**
Gauss Rifle Burst
M*
Kills:108
Deaths:43
KDR:2.512
Accuracy:32.845% B+
HSR:61.111% M*
Carnage AR
S
Kills:83
Deaths:25
KDR:3.320
Accuracy:33.673% B**
HSR:67.470% S
NS-66 Punisher
M*
Kills:65
Deaths:21
KDR:3.095
Accuracy:33.113% B*
HSR:60% M*
Kills:39,247
Deaths (as Combat Medic):28,801
Deaths (to Combat Medics):23,355
KDR:1.3627
Kill Difference:10,446
Playtime:169.608 hours
Usage:3%
Score:4.301m
Score/min:423
Accuracy (listed only):36.412%
HSR (listed only):34.939%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B+
Kills:12,866
Deaths:10,175
KDR:1.264
Accuracy:70.869% B+
HSR:13.454% C
MGR-S1 Gladius
C+
Kills:6,894
Deaths:4,226
KDR:1.631
Accuracy:30.555% C+
HSR:26.081% C+
AF-57 Piston
C+
Kills:2,471
Deaths:2,148
KDR:1.150
Accuracy:43.542% C+
HSR:12.586% D
AF-4 Cyclone
B+
Kills:2,355
Deaths:3,738
KDR:0.630
Accuracy:21.976% D*
HSR:26.667% B+
AC-X11
C-
Kills:1,436
Deaths:2,052
KDR:0.700
Accuracy:26.286% C-
HSR:20.334% D
NS-11CP
A
Kills:1,372
Deaths:896
KDR:1.531
Accuracy:26.719% D-
HSR:34.694% A
GD-66 Claw
B+
Kills:1,358
Deaths:977
KDR:1.390
Accuracy:68.699% B+
HSR:18.115% C**
Blitz GD-10
B
Kills:1,248
Deaths:896
KDR:1.393
Accuracy:29.038% C**
HSR:22.596% B
NS-7 PDW
B
Kills:1,225
Deaths:1,032
KDR:1.187
Accuracy:27.647% C+
HSR:23.592% B
NSX Tanto
C++
Kills:1,217
Deaths:1,003
KDR:1.213
Accuracy:29.873% C++
HSR:24.815% C--
NSX Tengu
C+
Kills:1,192
Deaths:798
KDR:1.494
Accuracy:39.390% C+
HSR:23.071% C+
NSX-P Tanto
C++
Kills:1,175
Deaths:734
KDR:1.601
Accuracy:30.101% C++
HSR:25.532% C-
GD-7F
B+
Kills:499
Deaths:510
KDR:0.978
Accuracy:25.399% C-
HSR:27.255% B+
AF-19 Mercenary
D-
Kills:333
Deaths:1,315
KDR:0.253
Accuracy:17.906% D*
HSR:18.318% D-
Tempest
B++
Kills:317
Deaths:307
KDR:1.033
Accuracy:26.988% C
HSR:29.969% B++
NS Baron G5
C
Kills:240
Deaths:331
KDR:0.725
Accuracy:44.668% C
HSR:11.667% D
Mauler S6
D
Kills:196
Deaths:554
KDR:0.354
Accuracy:37.322% D
HSR:11.225% D
Razor GD-23
B+
Kills:116
Deaths:158
KDR:0.734
Accuracy:20.307% D*
HSR:25.862% B+
NS-66 Punisher
M*
Kills:65
Deaths:21
KDR:3.095
Accuracy:33.113% B*
HSR:60% M*
Kills:36,575
Deaths (as Light Assault):31,871
Deaths (to Light Assaults):30,236
KDR:1.14759
Kill Difference:4,704
Playtime:772.619 hours
Usage:12%
Score:15.909m
Score/min:343
Accuracy (listed only):34.231%
HSR (listed only):23.991%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B+
Kills:12,866
Deaths:10,175
KDR:1.264
Accuracy:70.869% B+
HSR:13.454% C
AF-57 Piston
C+
Kills:2,471
Deaths:2,148
KDR:1.150
Accuracy:43.542% C+
HSR:12.586% D
AC-X11
C-
Kills:1,436
Deaths:2,052
KDR:0.700
Accuracy:26.286% C-
HSR:20.334% D
NS-11CP
A
Kills:1,372
Deaths:896
KDR:1.531
Accuracy:26.719% D-
HSR:34.694% A
GD-66 Claw
B+
Kills:1,358
Deaths:977
KDR:1.390
Accuracy:68.699% B+
HSR:18.115% C**
NSX Tanto
C++
Kills:1,217
Deaths:1,003
KDR:1.213
Accuracy:29.873% C++
HSR:24.815% C--
NSX-P Tanto
C++
Kills:1,175
Deaths:734
KDR:1.601
Accuracy:30.101% C++
HSR:25.532% C-
GD-7F
B+
Kills:499
Deaths:510
KDR:0.978
Accuracy:25.399% C-
HSR:27.255% B+
MGR-M1 Bishop
B**
Kills:472
Deaths:140
KDR:3.371
Accuracy:43.983% B**
HSR:23.941% D*
AF-19 Mercenary
D-
Kills:333
Deaths:1,315
KDR:0.253
Accuracy:17.906% D*
HSR:18.318% D-
Warden
A
Kills:273
Deaths:220
KDR:1.241
Accuracy:23.070% D*
HSR:38.095% A
NS Baron G5
C
Kills:240
Deaths:331
KDR:0.725
Accuracy:44.668% C
HSR:11.667% D
Mauler S6
D
Kills:196
Deaths:554
KDR:0.354
Accuracy:37.322% D
HSR:11.225% D
Razor GD-23
B+
Kills:116
Deaths:158
KDR:0.734
Accuracy:20.307% D*
HSR:25.862% B+
Kills:24,024
Deaths (as Engineer):21,213
Deaths (to Engineers):30,733
KDR:1.13251
Kill Difference:2,811
Playtime:1,559.989 hours
Usage:24%
Score:19.602m
Score/min:209
Accuracy (listed only):36.339%
HSR (listed only):21.849%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A**
Kills:38,704
Deaths:11,974
KDR:3.232
Accuracy:31.694% B++
HSR:51.204% A**
NC6 Gauss SAW
A*
Kills:27,017
Deaths:8,735
KDR:3.093
Accuracy:28.765% B++
HSR:43.602% A*
NC6A GODSAW
A++
Kills:19,698
Deaths:5,831
KDR:3.378
Accuracy:30.475% C+
HSR:45.380% A++
EM6
A**
Kills:8,217
Deaths:2,857
KDR:2.876
Accuracy:30.129% B++
HSR:49.434% A**
NS-15M2
A**
Kills:7,249
Deaths:2,138
KDR:3.391
Accuracy:31.601% B++
HSR:53.125% A**
NS-15 Gallows
A++
Kills:5,155
Deaths:1,416
KDR:3.641
Accuracy:31.858% B
HSR:53.754% A++
GD-22S
A*
Kills:3,748
Deaths:1,132
KDR:3.311
Accuracy:30.469% B++
HSR:45.704% A*
MGR-L1 Promise AE
A+
Kills:3,536
Deaths:1,507
KDR:2.346
Accuracy:30.312% C++
HSR:44.938% A+
NSX Naginata
C++
Kills:1,251
Deaths:942
KDR:1.328
Accuracy:24.740% C+
HSR:33.333% C++
EM1
A+
Kills:1,227
Deaths:520
KDR:2.360
Accuracy:27.415% C**
HSR:38.305% A+
NS-15MP
C+
Kills:1,195
Deaths:750
KDR:1.593
Accuracy:25.454% D-
HSR:32.469% C+
NSX-P Naginata
C*
Kills:1,177
Deaths:843
KDR:1.396
Accuracy:22.789% D
HSR:35.089% C*
MGR-L1 Promise
B**
Kills:274
Deaths:138
KDR:1.986
Accuracy:28.542% C++
HSR:40.511% B**
Kills:118,448
Deaths (as Heavy Assault):38,783
Deaths (to Heavy Assaults):32,748
KDR:3.05412
Kill Difference:79,665
Playtime:167.660 hours
Usage:3%
Score:3.246m
Score/min:323
Accuracy (listed only):28.788%
HSR (listed only):43.604%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:82,787
Deaths:41,914
KDR:1.975
Accuracy:45.505% B+
HSR:75.792% C**
MGR-S1 Gladius
C+
Kills:6,894
Deaths:4,226
KDR:1.631
Accuracy:30.555% C+
HSR:26.081% C+
EM4 Longshot
A
Kills:2,388
Deaths:2,076
KDR:1.150
Accuracy:37.440% D
HSR:88.400% A
AF-4 Cyclone
B+
Kills:2,355
Deaths:3,738
KDR:0.630
Accuracy:21.976% D*
HSR:26.667% B+
NS-44 Commissioner
C**
Kills:1,560
Deaths:1,613
KDR:0.967
Accuracy:42.451% C**
HSR:25.513% C+
NS-45 Pilot
A+
Kills:1,398
Deaths:1,962
KDR:0.713
Accuracy:31.846% C
HSR:44.135% A+
NSX Daimyo
B+
Kills:1,367
Deaths:839
KDR:1.629
Accuracy:40.811% C--
HSR:95.903% B+
Blitz GD-10
B
Kills:1,248
Deaths:896
KDR:1.393
Accuracy:29.038% C**
HSR:22.596% B
The Moonshot
C+
Kills:1,236
Deaths:474
KDR:2.608
Accuracy:36.486% D*
HSR:81.634% C+
NS-7 PDW
B
Kills:1,225
Deaths:1,032
KDR:1.187
Accuracy:27.647% C+
HSR:23.592% B
NSX Tengu
C+
Kills:1,192
Deaths:798
KDR:1.494
Accuracy:39.390% C+
HSR:23.071% C+
LA80
B++
Kills:1,178
Deaths:746
KDR:1.579
Accuracy:37.688% D--
HSR:84.550% B++
NS-357 Underboss
A++
Kills:1,172
Deaths:1,485
KDR:0.789
Accuracy:40.972% C+
HSR:41.212% A++
NS-44L Blackhand
B*
Kills:1,170
Deaths:1,651
KDR:0.709
Accuracy:38.664% D
HSR:54.188% B*
Impetus
C
Kills:1,167
Deaths:1,136
KDR:1.027
Accuracy:35.203% C
HSR:23.051% D-
NC14 Bolt Driver
C*
Kills:1,161
Deaths:1,106
KDR:1.050
Accuracy:40.311% C*
HSR:77.519% C++
NSX Tomoe
B**
Kills:1,159
Deaths:1,074
KDR:1.079
Accuracy:26.391% D--
HSR:53.322% B**
LA3 Desperado
B+
Kills:1,115
Deaths:1,012
KDR:1.102
Accuracy:33.336% B+
HSR:26.099% B+
NS-30 Vandal
B+
Kills:808
Deaths:1,072
KDR:0.754
Accuracy:29.703% D--
HSR:32.921% B+
NS-357 IA
B**
Kills:580
Deaths:737
KDR:0.787
Accuracy:47.574% C
HSR:48.276% B**
NS-44L Showdown
C**
Kills:534
Deaths:598
KDR:0.893
Accuracy:44.411% C**
HSR:30.150% D
AF-8 RailJack
A
Kills:364
Deaths:256
KDR:1.422
Accuracy:29.508% D**
HSR:87.912% A
NC4 Mag-Shot
B++
Kills:360
Deaths:1,180
KDR:0.305
Accuracy:24.047% D
HSR:25.556% B++
Tempest
B++
Kills:317
Deaths:307
KDR:1.033
Accuracy:26.988% C
HSR:29.969% B++
NS-61 Emissary
C
Kills:289
Deaths:685
KDR:0.422
Accuracy:26.587% C-
HSR:17.301% C
NC08 Mag-Scatter
C+
Kills:231
Deaths:294
KDR:0.786
Accuracy:56.122% C+
HSR:11.688% D-
AF-18 Stalker
D*
Kills:207
Deaths:706
KDR:0.293
Accuracy:18.799% F--
HSR:13.044% D*
Soldier Soaker
C
Kills:76
Deaths:78
KDR:0.974
Accuracy:35.290% C
HSR:5.263% F
NS-AM7 Archer
C
Kills:76
Deaths:228
KDR:0.333
Accuracy:57.008% C
HSR:11.842% D
NS-66 Punisher
M*
Kills:65
Deaths:21
KDR:3.095
Accuracy:33.113% B*
HSR:60% M*
Kills:115,679
Deaths (as Infiltrator):73,940
Deaths (to Infiltrators):27,554
KDR:1.5645
Kill Difference:41,739
Playtime:2,659.610 hours
Usage:40%
Score:47.104m
Score/min:295
Accuracy (listed only):35.495%
HSR (listed only):42.241%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B++
Kills:11,371
V. Kills:413 N/A
Deaths:1,524
KDR:7.461
Accuracy:63.001% B++
KPH:100.600 B+
VKPH:3.700 D
Breaker Rocket Pods
D
Kills:1,825
V. Kills:307 N/A
Deaths:603
KDR:3.027
Accuracy:54.323% C*
KPH:52.800 D-
VKPH:8.900 D
Vortek Rotary
B+
Kills:1,806
V. Kills:984 183%
Deaths:1,044
KDR:1.730
Accuracy:35.556% B+
KPH:26.700 C++
VKPH:14.500 C+
Hornet Missiles
C+
Kills:1,426
V. Kills:1,067 134%
Deaths:334
KDR:4.269
Accuracy:62.524% C+
KPH:68.500 C
VKPH:51.300 C+
M20 Mustang
D*
Kills:146
V. Kills:136 107%
Deaths:618
KDR:0.236
Accuracy:28.124% C--
KPH:3.800 D*
VKPH:3.600 D*
M20 Kestrel
D
Kills:57
V. Kills:36 154%
Deaths:47
KDR:1.213
Accuracy:26.961% D-
KPH:15.900 D
VKPH:10 D--
Kills:16,631 (13,380 + 0)
Deaths:4,170
KDR:3.988
VKDR:0.706
Vehicle Kills:2,943
Kill Difference:12,461
Playtime:277.624 hours
Usage:4%
Score:3.324m
Score/min:200
Piloting Accuracy:26.961%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:476
V. Kills:661 72%
Deaths:739
KDR:0.644
Accuracy:53.769% B+
KPH:7.800 C
VKPH:10.800 B+
L-24R Spur
A**
Kills:337
V. Kills:13 N/A
Deaths:
KDR:
Accuracy:41.602% B
KPH:106.400 A**
VKPH:4.100 A
L105 Zephyr
C**
Kills:132
V. Kills:43 300%
Deaths:12
KDR:11
Accuracy:38.891% D
KPH:39.300 D
VKPH:12.800 C**
C150 Dalton
B*
Kills:78
V. Kills:88 88%
Deaths:28
KDR:2.786
Accuracy:35.818% C+
KPH:40.900 C+
VKPH:46.100 B*
Kills:1,023 (813 + 210)
Deaths:779
KDR:1.313
VKDR:1.033
Vehicle Kills:805
Kill Difference:244
Playtime:69.662 hours
Usage:1%
Score:0.547m
Score/min:131
Piloting Accuracy:41.602%
Gunner Accuracy:35.818%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D--
Kills:1,977
V. Kills:263 N/A
Deaths:581
KDR:3.403
Accuracy:42.511% D--
KPH:32.600 D*
VKPH:4.300 D*
Kills:1,977 (1,977 + 0)
Deaths:581
KDR:3.403
VKDR:0.453
Vehicle Kills:263
Kill Difference:1,396
Playtime:60.736 hours
Usage:1%
Score:0.371m
Score/min:102
Driving Accuracy:42.511%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:913
V. Kills:451 202%
Deaths:218
KDR:4.188
Accuracy:56.361% B++
KPH:43.300 B*
VKPH:21.400 B++
E540 Halberd
C
Kills:131
V. Kills:87 149%
Deaths:49
KDR:2.673
Accuracy:34.609% F
KPH:21.500 D--
VKPH:14.300 C
Enforcer ML85
C**
Kills:116
V. Kills:90 127%
Deaths:49
KDR:2.367
Accuracy:34.930% D--
KPH:26.400 C+
VKPH:20.500 C**
Kills:1,160 (913 + 247)
Deaths:316
KDR:3.671
VKDR:1.987
Vehicle Kills:628
Kill Difference:844
Playtime:31.564 hours
Usage:0%
Score:0.604m
Score/min:319
Driving Accuracy:56.361%
Gunner Accuracy:34.930%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
A+
Kills:3,955
V. Kills:307 N/A
Deaths:157
KDR:25.191
Accuracy:48.401% C
KPH:169.900 A+
VKPH:13.200 C+
C85 Canister-H
B+
Kills:1,713
V. Kills:88 N/A
Deaths:270
KDR:6.344
Accuracy:52.809% C+
KPH:157 B+
VKPH:8.100 C+
M12 Kobalt-H
C+
Kills:731
V. Kills:19 N/A
Deaths:53
KDR:13.792
Accuracy:19.800% D-
KPH:127.700 C+
VKPH:3.300 D
M96 Mjolnir-H
S
Kills:569
V. Kills:967 59%
Deaths:369
KDR:1.542
Accuracy:70.671% A**
KPH:58.300 C++
VKPH:99.200 S
Enforcer ML65-H
M
Kills:460
V. Kills:797 58%
Deaths:152
KDR:3.026
Accuracy:67.358% B*
KPH:37.200 C
VKPH:64.400 M
E540 Halberd-H
C*
Kills:274
V. Kills:99 274%
Deaths:29
KDR:9.448
Accuracy:56.973% C+
KPH:58.900 C*
VKPH:21.300 C
Kills:7,702 (0 + 7,702)
Deaths:1,030
KDR:7.478
VKDR:2.211
Vehicle Kills:2,277
Kill Difference:6,672
Playtime:66.695 hours
Usage:1%
Score:2.063m
Score/min:515
Driving Accuracy:N/A%
Gunner Accuracy:56.973%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:1,094
V. Kills:23 N/A
Deaths:74
KDR:14.784
Accuracy:19.470% C+
KPH:164.900 A*
VKPH:3.500 B+
M20 Basilisk
M
Kills:360
V. Kills:91 391%
Deaths:68
KDR:5.294
Accuracy:45.029% B+
KPH:66 M
VKPH:16.700 A++
M12 Kobalt
A++
Kills:339
V. Kills:11 N/A
Deaths:28
KDR:12.107
Accuracy:17.499% C-
KPH:158.100 A++
VKPH:5.100 A
M40 Fury
B*
Kills:277
V. Kills:63 433%
Deaths:91
KDR:3.044
Accuracy:33.974% C-
KPH:60.500 C++
VKPH:13.800 B*
M40 Fury
C
Kills:113
V. Kills:27 404%
Deaths:31
KDR:3.645
Accuracy:31.982% D
KPH:44.300 D
VKPH:10.600 C
G40-F Ranger
A++
Kills:78
V. Kills:44 173%
Deaths:25
KDR:3.120
Accuracy:50.446% A++
KPH:36.400 A
VKPH:20.600 B++
M60-G Bulldog
B*
Kills:66
V. Kills:3 N/A
Deaths:9
KDR:7.333
Accuracy:32.759% D--
KPH:78 B*
VKPH:3.500 D--
Kills:2,327 (0 + 2,327)
Deaths:326
KDR:7.138
VKDR:0.804
Vehicle Kills:262
Kill Difference:2,001
Playtime:24.349 hours
Usage:0%
Score:0.532m
Score/min:364
Driving Accuracy:N/A%
Gunner Accuracy:32.759%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
N/A
Kills:50
V. Kills:1 N/A
Deaths:36
KDR:1.389
Accuracy:40.894% N/A
KPH:45.300 N/A
VKPH:0.900 N/A
Kills:50 (50 + 0)
Deaths:36
KDR:1.389
VKDR:0.028
Vehicle Kills:1
Kill Difference:14
Playtime:1.105 hours
Usage:0%
Score:0.013m
Score/min:195
Driving Accuracy:40.894%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:314
V. Kills:30 N/A
Deaths:27
KDR:11.630
Accuracy:33.124% C
KPH:37.200 D-
VKPH:3.500 D-
M20 Wyvern
D-
Kills:74
V. Kills:36 200%
Deaths:25
KDR:2.960
Accuracy:30.592% D*
KPH:16.700 D-
VKPH:8.100 D*
Kills:388 (0 + 388)
Deaths:52
KDR:7.462
VKDR:1.269
Vehicle Kills:66
Kill Difference:336
Playtime:12.889 hours
Usage:0%
Score:0.090m
Score/min:116
Piloting Accuracy:N/A%
Gunner Accuracy:30.592%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 82,96482,78741,9141.975D0.0545.505%B+75.792%C**65.9C*N/A1731256.3h1.6B**3.6B*
LA1 Anchor 39,29738,70411,9743.232C++1.3131.694%B++51.204%A**122.2A1.9A+352316.8h7.5B**23.7B*
NC6 Gauss SAW 27,49927,0178,7353.093B+1.1728.765%B++43.602%A*124A++2.2A+340217.8h7B*24.2B+
NC6A GODSAW 20,09119,6985,8313.378C++1.4530.475%C+45.38%A++128.2B**2.6B*303153.7h7.9C++26.1C**
LA39 Bruiser 12,98612,86610,1751.264C+0.6670.869%B+13.454%C63.7C++N/A170202h1.7B**2.4B*
Carver AE 12,07311,9468,4601.412A*0.5143.662%C+16.616%C+66.8B++N/A223178.7h1.1B*2.4B+
M30 Mustang AH 11,78411,3711,5247.461C+5.5463.001%B++N/A100.5B+3.7D248113.1h4.4B*6.9B*
EM6 8,3738,2172,8572.876C**0.9530.129%B++49.434%A**112.9B**2.1B**30472.8h7.8B**25.9B++
NS-15M2 7,3607,2492,1383.391C*1.4731.601%B++53.125%A**124.8A1.9B*32858.1h8.6B**27.1B++
MGR-S1 Gladius 6,9846,8944,2261.631C+0.2930.555%C+26.081%C+66C+N/A184104.4h7.6B24.9C**
Carver 6,3866,36622,2040.287B+1.6438.362%B+17.766%C*7.3C+N/A18870.5h1.1B++2.8B+
GR-22 5,9745,8851,8993.099B++1.1730.246%B+50.297%M++96.5A1.5B*32361h8.7A28.9B*
NS-15 Gallows 5,2385,1551,4163.641B+1.7231.858%B53.754%A++115.6B+1.9C*34144.6h9.1B++28.6B+
M60-G Bulldog-H 4,2623,95515725.191B+23.2748.401%CN/A169.7A+13.2C+43323.3h4.7C+9.7C+
NS Decimator 5,6163,8751,4122.744B*0.8260.725%C1.935%C+63B*28.3B++31761.5h2.9B++4.7B++
GD-22S 3,7823,7481,1323.311B+1.3930.469%B++45.704%A*129.2A++1.2B+37029h7.4B**24.2B++
MGR-L1 Promise AE 3,6033,5361,5072.346C+0.4230.312%C++44.938%A+94.5C**1.8B+25037.4h9.2B*30.4B+
Sticky Grenade 3,5703,53013530N/A3,528.0866.573%AN/A1307.4B+14.8C+41052.7h1.7B+2.6B+
C-4 ARX 3,9873,1381,5512.023C+0.1025.127%CN/A156.1B42.2C*82320.1h0.8A3.3B+
C-4 4,3112,8962,0271.429C0.5025.729%CN/A60D29.3C+44948.3h1.1B+4.4C*
The Slasher 2,7302,73042,9300.064C**1.8649.944%B**1.612%D*2.3C+N/A71192.4h1.6B*3.2B++
AF-57 Piston 2,5022,4712,1481.15C0.7743.542%C+12.586%D35.9DN/A9368.9h3.7B+8.5B
EM4 Longshot 2,3892,3882,0761.15D0.7737.44%D88.4%A17.4D--N/A43137.6h1.7B++4.5C**
AF-4 Cyclone 2,3972,3553,7380.63D1.2921.976%D*26.667%B+13.2D--N/A48177.8h11.2D50.9D-
L100 Python HESH 2,2401,9775813.403D--1.4842.511%D--1.72%B+32.6D*4.3D*10260.7h3.6D8.4D-
Breaker Rocket Pods 2,1321,8256033.027D-1.1054.323%C*N/A52.9D-8.9D18734.5h12.2C*22.4C**
Vortek Rotary 2,7901,8061,0441.73C0.1935.556%B+N/A26.7C++14.5C+16367.7h47.6B+133.8B+
C85 Canister-H 1,8011,7132706.344D4.4252.809%C+13.602%B++157.2B+8.1C+44010.9h5.8B11B
Tank Mine 2,7321,6657842.124D0.2037.357%C+N/A76D-48.7D61821.9h1.8C*4.9B
Reaper DMR 1,6561,6181,1751.377C0.5528.787%C+32.695%B+54.3C++1.3B++15429.8h7.5B*26.1B+
NS-44 Commissioner 1,5881,5601,6130.967C0.9642.451%C**25.513%C+46.7C+N/A14433.4h3.3C*7.8B
AC-X11 1,4671,4362,0520.7C--1.2226.286%C-20.334%D14.1D-N/A50101.6h10.2D38.7C
Hornet Missiles 2,4931,4263344.269D2.3462.524%C+N/A68.6C51.3C+33320.8h7.2B*11.6B*
NS-45 Pilot 1,4061,3981,9620.713D1.2131.846%C44.135%A+35D-N/A10839.9h5.4B++17B
NS-11CP 1,4081,3728961.531C-0.3926.719%D-34.694%A53.6C-1.4C*12725.6h11C++41.1C+
NSX Daimyo 1,3671,3678391.629D0.3040.811%C--95.903%B+63.3CN/A15821.6h1.9B++4.6B+
GD-66 Claw 1,3721,3589771.39C+0.5368.699%B+18.115%C**68.6C*N/A19019.8h1.8B**2.5B*
Bouncing Betty 1,3451,3417691.744D*0.1853.405%B+N/A83.3D--N/A23116.1h1.8C++3.4B+
Auraxium Mag-Cutter 1,2861,28455,4200.023C+1.9033.751%C**1.246%D-0.9C+N/A21425.9h1.6B++4.7B+
NSX Naginata 1,2751,2519421.328C--0.6024.74%C+33.333%C++66.5C+1.3C**16918.8h9.5B+38.2B
Blitz GD-10 1,2561,2488961.393C+0.5329.038%C**22.596%B65.7B+N/A19719h11.7B40.5C**
The Moonshot 1,2371,2364742.608D-0.6836.486%D*81.634%C+37.6D--N/A10132.9h1.7C*4.5C
EM1 1,2411,2275202.36C**0.4427.415%C**38.305%A+110.5A1.3B+30711.1h8.7B**31.9B++
NS-7 PDW 1,2361,2251,0321.187C+0.7427.647%C+23.592%B58.9B+N/A16020.8h10.8B++39B+
NS Harrower 1,2201,22016,1220.076B+1.8540.818%C*13.443%C**3.3CN/A7374.2h2.2C5.4B
NSX Tanto 1,2441,2171,0031.213C-0.7129.873%C++24.815%C--51.4C+1.1B12323.7h10.7B+35.8B+
NS-15MP 1,2201,1957501.593C0.3325.454%D-32.469%C+64.6C--1.4C*14918.5h10.4C+40.9C
NSX Tengu 1,2011,1927981.494C+0.4339.39%C+23.071%C+74.5B+N/A17616h8.4B*21.4B+
NS Campion 1,1891,1864,2350.28S1.6441.865%B18.128%B*8.9C+N/A26132.9h2.4D-5.7C**
LA80 1,1811,1787461.579D0.3537.688%D--84.55%B++43.8C-N/A12726.9h1.7B+4.6C+
NSX-P Naginata 1,1961,1778431.396C-0.5322.789%D35.089%C*58.9C1D30720h10.1C*44.5C++
NSX-P Tanto 1,1951,1757341.601C++0.3230.101%C++25.532%C-57.6C++1C+19520.4h10.6C**35.4B+
NS-357 Underboss 1,1771,1721,4850.789C1.1440.972%C+41.212%A++35.2DN/A11333.3h3.1B*7.7B+
NS-44L Blackhand 1,1861,1701,6510.709D1.2238.664%D54.188%B*16.2D-N/A4172.1h3.7C*9.7C+
Impetus 1,1731,1671,1361.027D0.9035.203%C23.051%D-46.9CN/A10424.9h4.2C++11.9C++
NC14 Bolt Driver 1,1621,1611,1061.05C-0.8740.311%C*77.519%C++20.2DN/A7657.5h1.9B++4.6B+
NSX Tomoe 1,1631,1591,0741.079C0.8526.391%D--53.322%B**37.8DN/A9330.7h10.5B++39.9C*
LA3 Desperado 1,1341,1151,0121.102C+0.8233.336%B+26.099%B+61.6B1B+16818.1h7.6B+22.9B+
M12 Kobalt 1,1171,0947414.784C12.8619.47%C+20.841%B165.8A*3.5B+4296.6h12.6B**64.7B+
NC05 Jackhammer 1,0131,0079421.069C-0.8646.875%C+28.6%A**60.3C+N/A23716.7h3.6B**7.7B+
Xiphos Anti-Personnel Phalanx Tower 9719583319.333M**317.4130.867%C**N/A870.9A11.8B++21921.1h2.5B++8.1B*
Rocklet Rifle 1,7979321,3390.696C1.2353.342%C++N/A40.3B++37.4B*43823.1h19.4A+36.5A
Titan-150 AP 1,3649132184.188D2.2656.361%B++N/A43.3B*21.4B++33421.1h3.2B*5.7B*
NS-30 Vandal 8168081,0720.754C-1.1729.703%D--32.921%B+22.9D--N/A5835.3h5.8C--19.5D
M12 Kobalt 8017951649.688C+47.7619.78%D-27.044%A++227.1A+1.7D--6973.5h11.4B**57.6B+
MGR-A1 Vanquisher 7507363112.367C*0.4434.976%B*51.63%M+88.7B++1.7B2658.3h6.9B*19.7B++
M12 Kobalt-H 7507315313.792D11.8719.8%D-18.331%C+128.2C+3.3D3195.7h13.2B66.5C+
NS-357 IA 5845807370.787C1.1447.574%C48.276%B**24.6D--N/A5923.6h2.6B**5.5B++
M96 Mjolnir-H 1,5365693691.542D0.3870.671%A**N/A58.1C++98.7S10599.8h98.9T*140F*
NS-44L Showdown 5375345980.893C1.0344.411%C**30.15%D72.2AN/A1977.4h2.5A+5.6B++
GD-7F 5004995100.978C0.9525.399%C-27.255%B+37.2CN/A22213.4h9.9B+39C**
CAS30 Tank Buster 1,1374767390.644C--1.2853.769%B+1.05%C+7.8C10.8B+10261.2h67.3D125.1C+
MGR-M1 Bishop 4784721403.371B+1.4543.983%B**23.941%D*65.6B+N/A3057.2h4.9B+11.1B++
Enforcer ML65-H 1,2574601523.026D1.1067.358%B*3.261%A++37.1C64.3M47212.4h29.3T43.5F-
Frag Grenade 3703671367N/A365.0840.355%D*N/A333.6D*2.7D*27471.1h4.2D*10.4D*
AF-8 RailJack 3653642561.422D*0.5029.508%D**87.912%A10.5D**N/A4634.7h2.3C7.7D
M20 Basilisk 451360685.294C**3.3745.029%B+3.611%D--65.5M16.5A++3915.5h54.9B**121.9B**
NC4 Mag-Shot 3723601,1800.305D1.6224.047%D25.556%B++11.3D-N/A6031.9h10.2D--42.2D--
Orbital Strike Uplink 4563451345N/A343.08429.87%UN/A492.9U158.6U22120.7h1T*0.2T*
M12 Kobalt 3503392812.107D10.1817.499%C-18.879%C+161.4A++5.2A5392.1h12.8B*73.1B+
L-24R Spur 3503371337U335.0841.602%B1.484%C-105.3A**4.1A2593.2h13.4B++32.3B+
AF-19 Mercenary 3473331,3150.253D1.6717.906%D*18.318%D-3.4D-N/A6099.4h18.5D**103D*
Tempest 3213173071.033D0.8926.988%C29.969%B++20.5D*N/A6215.5h11.3D--41.9D
CAS 14-E 3443142711.63C9.7133.124%C2.548%B++36.9D--3.5D-1178.5h32.1C96.8C
NS-61 Emissary 2962896850.422D-1.5026.587%C-17.301%C11.8D-N/A4324.4h15.3C+57.7C
M40 Fury 340277913.044D-1.1233.974%C-1.805%C**60.2C++13.7B*2534.6h13.5C+39.8C
E540 Halberd-H 373274299.448C+7.5256.973%C+1.095%C-58.3C*21.1C3244.7h5.6C+9.8C+
MGR-L1 Promise 2772741381.986C++0.0628.542%C++40.511%B**68.5C+N/A9624h10B+35B+
Warden 2742732201.241C0.6823.07%D*38.095%A27.3CN/A18910h6.2B++26.7C++
NS Baron G5 2442403310.725D--1.2044.668%C11.667%D28.6DN/A1218.4h4.1C*9.1C+
NC08 Mag-Scatter 2332312940.786C1.1456.122%C+11.688%D-37.3CN/A1036.2h4.1C7.4C+
AF-18 Stalker 2102077060.293D--1.6318.799%F--13.044%D*11.2D*N/A4218.5h15.3D*81.4F-
Mauler S6 2001965540.354D1.5737.322%D11.225%D5.3D*N/A5137h7.6F*20.4F-
Hunter QCX 1691666930.24D1.6848.162%C*30.121%B+3.3D*N/A1750.8h10C+20.8C++
G40-F Ranger 266150602.5F-0.5829.233%D**N/A26.8D**20.7D--2805.6h110.8F--379T*
Hoplon Anti-Aircraft Phalanx Tower 3031481148S146.0817.752%D-N/A493.3M++516.7M**27680.3h4.4B**24.9B++
M20 Mustang 2821466180.236D-1.6928.124%C--N/A3.8D*3.6D*5838h158.4D**563.1F
NC1 Gauss Rifle 146143622.306B**0.3830.977%B*49.65%M+51.1B+1.1B++13452.8h8.7B**28B*
Spear Anti-Vehicle Phalanx Turret 248140482.917D-0.9945.866%C1.429%D*40C-30.9B+5493.5h9.7D21.2D
L105 Zephyr 1751321211C9.0838.891%DN/A38.8D12.6C**2713.4h8.3D*21.4D--
E540 Halberd 218131492.673D0.7534.609%F2.29%C21.5D--14.3C2336.1h7.5F--21.7F*
NS-11A 125124314A++2.0830.956%B++50%A**155M++1.3B++11880.8h8A++25.9B**
Gauss Rifle S 125123522.365B+0.4431.977%B++56.911%M**94.6A++1.5B++5511.3h7.3B*22.8B++
Enforcer ML85 206116492.367D0.4434.93%D--N/A26.4C+20.5C**3654.4h11.6C++33.1C-
Razor GD-23 1231161580.734C-1.1920.307%D*25.862%B+16.3D1B++1887.1h9.9B+48.9C+
M40 Fury 140113313.645D1.7231.982%D1.77%C**45.2D10.8C+2162.5h16.2D50.6D*
Gauss Rifle Burst 109108432.512C*0.5932.845%B+61.111%M*67.5C++N/A3141.6h7.3A22.1B**
Spear Anti-Vehicle Phalanx Tower 14995519C+17.0842.891%D1.053%D--86.4B+49.1C**6141.1h3.8B**8.8B*
NCM3 Raven 158891150.774D1.1541.561%C+2.247%C8.9D6.9C+8010h25C++60.2C++
Cortium Bomb 9688136.769B**4.8471.539%C*N/A220B**20D5940.4h1.1B+1.5B++
Carnage AR 8383253.32B**1.4033.673%B**67.47%S83B**N/A12561h9.2A27.2B**
C150 Dalton 16678282.786D-0.8635.818%C+N/A41.1C+46.3B**5871.9h4.7D13.2D
G40-F Ranger 12278253.12D--1.2050.446%A++N/A37.1A21B*3712.1h126.2C-250.2B+
Soldier Soaker 7776780.974C0.9535.29%C5.263%F29.2D-N/A2512.6h6.1C+17.3C++
NS-AM7 Archer 100762280.333C1.5957.008%C11.842%D3.2D1D-3523.6h19.8C34.7C
M20 Wyvern 11074252.96C--1.0430.592%D*2.703%C16.8D-8.2D*1154.4h59.7B+195.1C++
Shrike 120723240.222D-1.7053.887%DN/A13.3D*8.9D4215.4h8.6F15.9D**
M60-G Bulldog 696697.333C+5.4132.759%D--N/A82.5B**3.8D--2530.8h5.5B+16.7C++
NS-66 Punisher 6565213.095B**1.1733.113%B*60%M*92.9B+N/A2670.7h9.2B++27.9B*
M20 Kestrel 9357471.213D-0.7126.961%D-N/A15.8D10D--1923.6h90.2C334.5C--
Icikill 54542,0300.027D1.9034.513%C++1.852%D--0.9CN/A358.8h1.4A4.2C**
S12 Renegade 5150361.389C--0.5440.894%C8%B**45.5CN/A1941.1h2.4B**5.8B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,9311,500,730315.6h
Spawn Beacon433,8654.1h
Hellion G1750h
Ordnance Dampener02510.1h
Hardlight Canopy2980.1h
Repair Module01350.5h
Turret AI Module101,0316.5h
Structure Shield Module0900.6h
Skywall Shield Emitter116514.4h
Bunker3811.4h
Rampart Wall3276810.9h
Nanite Revive Grenade01,2230.3h
Nanite Healing Grenade02870.1h
Medical Kit9,44163,140185.5h
Medical Applicator52288,22715.7h
Cortium Silo12301.5h
Motion Spotter1193,0364.3h
Restoration Kit6689,76223.2h
Deconstruction Tool311,4133.8h
Welding Device01,4260.2h
Spear Anti-Vehicle Tower12201.4h
Hoplon Anti-Aircraft Phalanx Tower85243.6h
Xiphos Anti-Personnel Tower317727.6h
Spitfire Auto-Turret661,9983.5h
Recon Detection Device95576,948138.8h
Smoke Grenade03630.1h
Ammunition Package442,1161.9h
Anti-Infantry MANA Turret392371.1h
Flail Targeting Dart393923.3h
Pain Spire0980.6h
Routing Spire0540.2h
The Flail1500.5h
A30 Walker21460.1h
M20 Drake0640.2h
Router103461.8h
Nano-Repair Grenade06700.2h
Elysium Spawn Tube0790.2h
Orbital Strike Target Designator371142.4h

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