Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 17 (18,837)players online:
CAMIKAZE78 (21)  haze__ow (12)  VTGone (9)  Javik_Astrali (7)  alexisg141 (3)  Faber0ne (2) 54
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (92 days). The data shown below may not be accurate.

General General TrevorRedmann[69AR] TrevorRedmann
TR BR 99

KDR: 23.77

Score: 16.7m

Last Seen: Feb 21st, 2019 2:48 PM
- OFFLINE - 2204.2 hour(s)

Battle Rank 99 - Terran Republic on Emerald
Level Progress (to 100): 18%
Level 100 Progress: 89% 104h
PRIMARY CLASSESCLOAKERMAX SUIT
PRIMARY WEAPONS Claymore Spear Anti-Vehicle Phalanx Turret Tank Mine NS-10 Burster NS-10 Burster M3 Pounder HEG M3 Pounder HEG Xiphos Anti-Personnel Phalanx Tower
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:TrevorRedmann



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $23,769 MLG Score: 19
Fun Score: N/A
Cheeseburgers Flipped: 1032TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
16.7m1373.3%347 (20.8k)299 (17.9k)23.76833,89816437.158599 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR119723912.81%1.668%21333:200

13% Engineer64% Infiltrator14% MAX Suit8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 11th, 2013 3:31 AMFeb 10th, 2019 8:00 AMMar 23rd, 2019 2:00 AM (62d) (PST)Feb 21st, 2019 10:48 AM (92d) (PST)Feb 21st, 2019 10:48 AM (92d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
429144150.0700.0030.0012.0090.07719

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,72586724,858400121517,928

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
931.7h/38.8d 2,196 65 7,988 112.3k 1,787 3,244 4,277 24m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):48
KDR:0
Kill Difference:UNR
Playtime:123.542 hours
Usage:13%
Score:1.933m
Score/min:261
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):24
KDR:0
Kill Difference:UNR
Playtime:597.724 hours
Usage:64%
Score:11.017m
Score/min:307
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):27
KDR:0
Kill Difference:UNR
Playtime:22.162 hours
Usage:2%
Score:0.255m
Score/min:192
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):32
KDR:0
Kill Difference:UNR
Playtime:9.424 hours
Usage:1%
Score:0.051m
Score/min:90
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Kills:0
Deaths (as Combat Medic):0
Deaths (to Combat Medics):10
KDR:0
Kill Difference:UNR
Playtime:42.387 hours
Usage:5%
Score:0.874m
Score/min:344
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-10 Burster
D**
Kills:202
Deaths:19
KDR:10.632
Accuracy:16.694% F-
HSR:0.990% D**
NS-10 Burster
F-
Kills:174
Deaths:19
KDR:9.158
Accuracy:16.701% F-
HSR:0% F-
M3 Pounder HEG
D--
Kills:126
Deaths:9
KDR:14
Accuracy:23.766% F
HSR:1.587% D--
M3 Pounder HEG
C--
Kills:123
Deaths:9
KDR:13.667
Accuracy:23.982% F-
HSR:2.439% C--
Kills:625
Deaths (as MAX Suit):28
Deaths (to MAX Suits):7
KDR:22.32143
Kill Difference:597
Playtime:129.306 hours
Usage:14%
Score:2.574m
Score/min:332
Accuracy (listed only):20.286%
HSR (listed only):1.254%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 1,0271,0274256.75U232.9834.002%C++N/A118CN/A4298.7h1.1B*3.2B+
Spear Anti-Vehicle Phalanx Turret 1,5456631066.3U42.5338.476%D5.732%B*14.5D**19.3C+15945.7h14D-36.5D*
Tank Mine 301237379U55.2316.469%D*N/A53.9D--14.5F3694.4h1.7B+10.3F-
NS-10 Burster 4402021910.632U13.1416.694%F-N/A2.2D**2.6D5892.4h233.3F1397.7T
NS-10 Burster 368174199.158S14.6116.701%F-N/A1.9D**2.1D*4992.4h270.4F--1619.3T*
M3 Pounder HEG 247126914S9.7723.766%F1.587%D--3.9D**3.8C**5532.1h40.6T*171T*
M3 Pounder HEG 240123913.667S10.1023.982%F-2.439%C--3.9F-3.7C+4931.3h41.6T-173.4T*
Xiphos Anti-Personnel Phalanx Tower 1011011101B**77.2319.866%D-N/A505AN/A17310.2h4.4B+22.1B+
Aspis Anti-Aircraft Phalanx Turret 227100333.333U9.5613.307%F-N/A3.2D**4.1D**10831.1h161.5C+1213.5D**
NS Decimator 23281181U57.2385.185%M++N/A54A100.7U3101.5h3.7B++4.3A
M60-A Bulldog 40871171B**47.2375.85%M+5.634%A*12.9D-61.3U2695.5h53.4T*70.5T*
M60-A Bulldog 32059159B++35.2371.294%A**1.695%D12.6D-55.5U2614.7h50T*70.1T*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon01680.4h
Nano-Armor Kit3515,86042.2h
Anti-Vehicle MANA Turret0530.1h
NS-TMC-01 "His Regards"2565109.6h
Skywall Shield Emitter0540.3h
Turret AI Module01560.7h
Structure Shield Module0890.4h
Repair Module01890.8h
Nanite Revive Grenade02,4470.7h
Medical Applicator18111,56527.3h
Cortium Silo01900.4h
Spitfire Auto-Turret02770.3h
Motion Spotter24,3443.1h
Hoplon Anti-Aircraft Phalanx Tower0620.3h
Xiphos Anti-Personnel Tower0800.4h
Bunker0710.6h
Rampart Wall02362.1h
Welding Device09610.1h
Spear Anti-Vehicle Tower0630.4h
M2 Mutilator03330.4h
Shield Recharging Field25380.3h
Ammunition Package09470.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.51s
Server spent 2.79s on queries, 2.28s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.