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Champion TriggaHappychappy[] TriggaHappychappy
VS BR 118

KDR: 22.63

Score: 28.3m

Last Seen: Jun 18th, 2018 4:30 AM
- OFFLINE - 7.5 hour(s)

Battle Rank 109 (118 total) - Vanu Sovereignty on Emerald
Level Progress (to 110): 72%
PRIMARY CLASSESCLOAKERMAX SUIT
PRIMARY WEAPONS Tank Mine Spear Anti-Vehicle Phalanx Turret Proximity Mine NS-10 Burster NS-10 Burster Xiphos Anti-Personnel Phalanx Tower Comet VM2 Comet VM2
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $15,012 MLG Score: 12
Fun Score: N/A
Cheeseburgers Flipped: 2124TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
28.3m1214.1%352 (21.1k)303 (18.2k)22.63346,36028138.1815118 (109)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS99738014.386%0.912%13333:201

10% Engineer66% Infiltrator17% MAX Suit6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 7th, 2013 5:28 PMDec 31st, 1969 6:00 PMJun 18th, 2018 12:56 AM (4d) (PST)Jun 18th, 2018 12:58 AM (4d) (PST)Jun 18th, 2018 12:30 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
449154340.0680.0030.0011.7250.07412

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,93891726,021400104418,186

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1553.6h/64.7d 4,369 58 11,742 160.8k 2,937 5,548 6,885 41.9m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):94
KDR:0
Kill Difference:UNR
Playtime:152.853 hours
Usage:10%
Score:3.120m
Score/min:340
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):46
KDR:0
Kill Difference:UNR
Playtime:1,024.953 hours
Usage:66%
Score:18.145m
Score/min:295
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):42
KDR:0
Kill Difference:UNR
Playtime:21.101 hours
Usage:1%
Score:0.286m
Score/min:226
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):52
KDR:0
Kill Difference:UNR
Playtime:25.893 hours
Usage:2%
Score:0.293m
Score/min:189
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Kills:0
Deaths (as Combat Medic):0
Deaths (to Combat Medics):15
KDR:0
Kill Difference:UNR
Playtime:51.669 hours
Usage:3%
Score:1.046m
Score/min:338
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-10 Burster
F
Kills:547
Deaths:35
KDR:15.629
Accuracy:18.338% F
HSR:0.366% F
NS-10 Burster
F
Kills:476
Deaths:35
KDR:13.600
Accuracy:18.513% F
HSR:0.840% F
Comet VM2
D
Kills:183
Deaths:18
KDR:10.167
Accuracy:25.259% F-
HSR:2.732% D
Comet VM2
C--
Kills:155
Deaths:18
KDR:8.611
Accuracy:25.633% F-
HSR:3.226% C--
Kills:1,361
Deaths (as MAX Suit):53
Deaths (to MAX Suits):5
KDR:25.67925
Kill Difference:1,308
Playtime:265.991 hours
Usage:17%
Score:5.364m
Score/min:336
Accuracy (listed only):21.936%
HSR (listed only):1.791%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 1,3291,1642582U559.3731.445%C+N/A117.6B+16.7F6439.9h1.4B**4.5B**
Spear Anti-Vehicle Phalanx Turret 2,3068293276.333U253.7044.438%C++3.016%D13.7D**24.5C**18560.4h18F40.6D**
Proximity Mine 825825991.667U69.0321.693%F--N/A63D*N/A22513.1h1.4A+6.4D*
NS-10 Burster 1,1295473515.629U7.0018.338%FN/A2.7D*2.9C-61203.1h207.7D*1132.4F--
NS-10 Burster 9644763513.6U9.0318.513%FN/A2.3D**2.4D--52203.1h240.2F-1297.5F**
Xiphos Anti-Personnel Phalanx Tower 1931861186A+163.3733.496%B+N/A265.7C+10C++8210.7h9.3B+27.6B+
Comet VM2 4991831810.167U12.4725.259%F-2.732%D3D**5.2B+6160.7h49.9F*197.6T*
Comet VM2 409155188.611S14.0225.633%F-3.226%C--2.6F4.2C-4560h59.1F--230.7T*
Aspis Anti-Aircraft Phalanx Turret 3271421142U119.3713.799%F-N/A3.2D**4.2D**11744.2h191.9D-1391F
M60-A Bulldog 46482182M+59.3772.001%M1.22%D-10.6D--49.6U2377.7h55T*76.4T*
M60-A Bulldog 37968322.667C**0.0367.558%A*N/A10.1D--46.4U2216.7h52.4T*77.5T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret0650.1h
Motion Spotter37,9927h
Spawn Beacon12160.4h
Nano-Armor Kit8724,86753.3h
Turret AI Module03311.6h
Structure Shield Module12491.4h
Repair Module04851.8h
Cortium Silo03240.7h
Skywall Shield Emitter01500.7h
NS-TMC-01 "His Regards"2180176.9h
Blast Wall01131.2h
Nanite Revive Grenade02,7800.8h
Deconstruction Tool02,0580.6h
Spear Anti-Vehicle Tower01690.8h
Spitfire Auto-Turret05230.6h
Sunderer Garage0620.9h
Bunker0730.7h
Rampart Wall04864.6h
Hoplon Anti-Aircraft Phalanx Tower01260.7h
Xiphos Anti-Personnel Tower01550.8h
M20 Basilisk-F12574.1h
Ammunition Package01,1010.9h
MAX Punch5382266h
Medical Applicator27123,84231h
Vehicle Gate0940.8h
Pillbox0810.9h
Elysium Spawn Tube11300.8h
Light Vehicle Terminal0750.6h
Smoke Grenade01270h
Recon Detection Device0510.3h
Shield Recharging Field05280.2h

Check the help document for the dictionary if you want to learn more about words used here.


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