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Surfer Tristus[ZAPS] Tristus
VS BR 198

KDR: 2.7

Score: 106m

Last Seen: Sep 26th, 2019 8:45 AM
- ONLINE NOW

Battle Rank 120 (198 total) - Vanu Sovereignty on Emerald
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Betelgeuse 54-A Darkstar Eclipse VE3A Blueshift VM5 Blueshift VM5 VE-H Maw Parsec VX3-A Ghost
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,411,128 MLG Score: 1128
Fun Score: N/A
Cheeseburgers Flipped: 3932TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.1%18.594%48554116598,9682.296720.398

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.293%0.958B*-0.344C--1.735F-HEAD + (~5.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.60.413B11.40.202C++32.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.86%1.872%336512144,754167438532.83821123%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.97%-0.369C-0.265C*-0.013

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
200.9-0.247C68-0.285C132.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.577%1.939%551812119,026215529684.18646304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.317%-0.373C--0.407C--0.857

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.80.494B+7.40.421B12.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.786%3.939%71321119812,007199027506.03064436%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.643%-0.237C-0.135C0.339

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.624B+15.20.621B+29.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.562%74.505%7138121113,6853662233.73601

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.172%1.444A0.465B+0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.495B+2.20.3C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.498%9.056%713612137,9733993441.99674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.523%0.745B++-1.101D*-0.795

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.544B+30.376C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
106m202.6%309 (18.5k)279 (16.7k)2.69516210,83478,2273.02991198 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1219958824.996%16.608%41504:5192

8% Combat Medic22% Engineer26% Heavy Assault17% Infiltrator19% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 5th, 2012 10:03 PMJul 7th, 2013 9:33 PMOct 19th, 2019 1:58 AM (4d) (PST)Sep 26th, 2019 8:18 AM (27d) (PST)Sep 26th, 2019 4:45 AM (27d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6591944650.5540.2060.0921.2590.0681128

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,52411,65827,8663312676416,719

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6342.1h/264.3d 26,187 35,016 54,366 479.2k 10,725 25,143 25,738 250.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:23,390
Deaths:8,946
KDR:2.615
Accuracy:23.660% D
HSR:20.308% D**
VE-H Maw
A++
Kills:3,245
Deaths:1,239
KDR:2.619
Accuracy:34.581% A++
HSR:17.843% D--
SVA-88
C-
Kills:1,757
Deaths:720
KDR:2.440
Accuracy:21.227% C-
HSR:16.335% D*
Pulsar LSW
D-
Kills:1,752
Deaths:445
KDR:3.937
Accuracy:17.816% D--
HSR:18.151% D-
Flare VE6
C
Kills:1,510
Deaths:711
KDR:2.124
Accuracy:20.472% C
HSR:13.974% D**
NS-15 Gallows
C++
Kills:1,353
Deaths:656
KDR:2.063
Accuracy:29.182% C++
HSR:26.386% D
Orion VS54
D
Kills:1,249
Deaths:451
KDR:2.769
Accuracy:16.986% D
HSR:14.732% D**
NS-15M2
B*
Kills:1,246
Deaths:656
KDR:1.899
Accuracy:28.486% B*
HSR:19.743% D
NSX-P Naginata
B++
Kills:1,194
Deaths:560
KDR:2.132
Accuracy:26.389% B++
HSR:29.146% C++
NSX Naginata
B*
Kills:1,175
Deaths:626
KDR:1.877
Accuracy:26.260% B*
HSR:28.511% C++
NS-15M1
C+
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:21.637% C+
HSR:12.942% D*
Ursa
C--
Kills:1,159
Deaths:373
KDR:3.107
Accuracy:19.894% C--
HSR:14.927% D*
VX29 Polaris
C
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:21.254% C
HSR:12.370% D**
Kills:41,345
Deaths (as Heavy Assault):16,363
Deaths (to Heavy Assaults):22,800
KDR:2.52674
Kill Difference:24,982
Playtime:1,665.926 hours
Usage:26%
Score:28.319m
Score/min:283
Accuracy (listed only):23.680%
HSR (listed only):18.874%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
C++
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C++
HSR:11.623% F
NSX-P Tanto
B**
Kills:2,746
Deaths:1,401
KDR:1.960
Accuracy:31.196% B**
HSR:24.873% C+
VE-C Horizon
A*
Kills:1,917
Deaths:970
KDR:1.976
Accuracy:47.816% A*
HSR:13.772% D*
Chaos
C-
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C-
HSR:9.713% D*
Solstice VE3
C*
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C*
HSR:12.281% D**
VX6-7
A
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% A
HSR:14.326% D*
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D*
Pandora VX25
B+
Kills:1,306
Deaths:602
KDR:2.169
Accuracy:45.216% B+
HSR:9.342% D**
Solstice SF
B++
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% B++
HSR:3.525% F--
VE-LR Obelisk
A+
Kills:1,240
Deaths:424
KDR:2.925
Accuracy:39.646% B**
HSR:44.194% A+
Serpent VE92
D-
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D-
HSR:8.913% F-
Phobos VX86
C
Kills:1,195
Deaths:780
KDR:1.532
Accuracy:54.361% C
HSR:5.523% F
NSX Tanto
B+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% B+
HSR:24.916% C+
The Little Helper
A+
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A+
HSR:14.057% C
Pulsar C
B*
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% B*
HSR:17.532% D--
Zenith VX-5
C+
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% C+
HSR:15.069% D*
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F-
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
Eidolon VE33
B+
Kills:1,160
Deaths:346
KDR:3.353
Accuracy:30.384% B+
HSR:19.914% D
Solstice Burst
A++
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A++
HSR:22.692% C
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
NS-11C
C+
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% C+
HSR:9.012% F-
Revenant
C
Kills:1,153
Deaths:935
KDR:1.233
Accuracy:31.864% C
HSR:16.219% F
Kills:33,858
Deaths (as Engineer):17,315
Deaths (to Engineers):14,653
KDR:1.95541
Kill Difference:16,543
Playtime:1,403.518 hours
Usage:22%
Score:22.266m
Score/min:264
Accuracy (listed only):38.023%
HSR (listed only):14.577%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
C++
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C++
HSR:11.623% F
NSX-P Tanto
B**
Kills:2,746
Deaths:1,401
KDR:1.960
Accuracy:31.196% B**
HSR:24.873% C+
Skorpios
C
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C
HSR:11.100% D**
VE-S Canis
B**
Kills:2,029
Deaths:893
KDR:2.272
Accuracy:33.809% B**
HSR:11.878% D--
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
VE-C Horizon
A*
Kills:1,917
Deaths:970
KDR:1.976
Accuracy:47.816% A*
HSR:13.772% D*
Chaos
C-
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C-
HSR:9.713% D*
Solstice VE3
C*
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C*
HSR:12.281% D**
VX6-7
A
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% A
HSR:14.326% D*
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D*
Pandora VX25
B+
Kills:1,306
Deaths:602
KDR:2.169
Accuracy:45.216% B+
HSR:9.342% D**
Solstice SF
B++
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% B++
HSR:3.525% F--
Serpent VE92
D-
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D-
HSR:8.913% F-
Phobos VX86
C
Kills:1,195
Deaths:780
KDR:1.532
Accuracy:54.361% C
HSR:5.523% F
NSX Tanto
B+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% B+
HSR:24.916% C+
The Little Helper
A+
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A+
HSR:14.057% C
Pulsar C
B*
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% B*
HSR:17.532% D--
Zenith VX-5
C+
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% C+
HSR:15.069% D*
Sirius SX12
C+
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C+
HSR:8.476% D**
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D-
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F-
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
Solstice Burst
A++
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A++
HSR:22.692% C
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
NS-11C
C+
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% C+
HSR:9.012% F-
Kills:41,060
Deaths (as Light Assault):20,868
Deaths (to Light Assaults):15,788
KDR:1.96761
Kill Difference:20,192
Playtime:1,193.243 hours
Usage:19%
Score:19.817m
Score/min:277
Accuracy (listed only):36.521%
HSR (listed only):12.432%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
C
Kills:4,990
Deaths:3,071
KDR:1.625
Accuracy:25.966% C
HSR:15.631% D*
Skorpios
C
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C
HSR:11.100% D**
VE-S Canis
B**
Kills:2,029
Deaths:893
KDR:2.272
Accuracy:33.809% B**
HSR:11.878% D--
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
Chaos
C-
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C-
HSR:9.713% D*
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D*
Pandora VX25
B+
Kills:1,306
Deaths:602
KDR:2.169
Accuracy:45.216% B+
HSR:9.342% D**
Terminus VX-9
D
Kills:1,213
Deaths:502
KDR:2.416
Accuracy:22.866% D
HSR:17.395% D*
Phobos VX86
C
Kills:1,195
Deaths:780
KDR:1.532
Accuracy:54.361% C
HSR:5.523% F
The Little Helper
A+
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A+
HSR:14.057% C
Corvus VA55
A++
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:32.602% A++
HSR:18.383% D
NS-11P
A
Kills:1,175
Deaths:563
KDR:2.087
Accuracy:28.931% A
HSR:20.851% C*
Sirius SX12
C+
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C+
HSR:8.476% D**
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D-
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F-
H-V45
B**
Kills:1,166
Deaths:446
KDR:2.614
Accuracy:29.081% B**
HSR:13.122% D*
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
NS-11A
B*
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:28.801% B*
HSR:17.931% D
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
Equinox VE2
B*
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:29.893% B*
HSR:17.328% C--
Equinox VE2 Burst
B+
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:29.326% B+
HSR:18.879% D--
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
CME
B**
Kills:1,157
Deaths:362
KDR:3.196
Accuracy:31.984% B**
HSR:15.990% D--
Pulsar VS1
B+
Kills:1,134
Deaths:577
KDR:1.965
Accuracy:25.501% B+
HSR:10.758% D**
NSX Yumi
B++
Kills:101
Deaths:67
KDR:1.507
Accuracy:30.244% B++
HSR:27.723% C*
Kills:36,669
Deaths (as Combat Medic):17,751
Deaths (to Combat Medics):9,489
KDR:2.06574
Kill Difference:18,918
Playtime:476.331 hours
Usage:8%
Score:8.786m
Score/min:307
Accuracy (listed only):36.641%
HSR (listed only):13.505%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
C++
Kills:3,170
Deaths:496
KDR:6.391
Accuracy:42.694% C++
HSR:75.868% C-
Ghost
A
Kills:3,072
Deaths:807
KDR:3.807
Accuracy:47.003% A
HSR:69.141% C+
Skorpios
C
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C
HSR:11.100% D**
VE-S Canis
B**
Kills:2,029
Deaths:893
KDR:2.272
Accuracy:33.809% B**
HSR:11.878% D--
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
Artemis VX26
B**
Kills:1,915
Deaths:829
KDR:2.310
Accuracy:31.890% B**
HSR:15.509% D*
NSX Daimyo
C+
Kills:1,614
Deaths:472
KDR:3.419
Accuracy:41.402% C+
HSR:92.875% C
NS-44 Commissioner
B*
Kills:1,363
Deaths:1,182
KDR:1.153
Accuracy:42.789% B*
HSR:16.728% D
Parallax VX3
A++
Kills:1,201
Deaths:120
KDR:10.008
Accuracy:51.255% A++
HSR:82.931% B++
NS-30 Vandal
B++
Kills:1,184
Deaths:323
KDR:3.666
Accuracy:37.463% B++
HSR:20.524% D
NSX Tomoe
C**
Kills:1,180
Deaths:588
KDR:2.007
Accuracy:30.160% C*
HSR:40.339% C**
NS-61 Emissary
B**
Kills:1,177
Deaths:822
KDR:1.432
Accuracy:34.437% B**
HSR:16.738% C+
Beamer VS3
B**
Kills:1,170
Deaths:748
KDR:1.564
Accuracy:35.099% B**
HSR:18.462% D
Sirius SX12
C+
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C+
HSR:8.476% D**
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D-
VA39 Spectre
A++
Kills:1,162
Deaths:229
KDR:5.074
Accuracy:43.125% A++
HSR:39.157% C++
V10
A++
Kills:1,161
Deaths:127
KDR:9.142
Accuracy:52.343% A++
HSR:82.084% B+
Phaseshift VX-S
B++
Kills:1,160
Deaths:128
KDR:9.063
Accuracy:41.089% B++
HSR:73.276% C+
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
Phantom VA23
A
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:43.262% A
HSR:35.431% B++
Nyx VX31
B+
Kills:1,160
Deaths:352
KDR:3.295
Accuracy:37.476% B+
HSR:22.069% D-
NS-357 Underboss
A+
Kills:1,158
Deaths:713
KDR:1.624
Accuracy:48.509% A+
HSR:30.743% B**
Spiker
B+
Kills:1,154
Deaths:866
KDR:1.333
Accuracy:33.913% B+
HSR:12.392% D*
NS-44L Blackhand
A
Kills:1,148
Deaths:561
KDR:2.046
Accuracy:53.259% A
HSR:51.655% B++
XM98
A
Kills:1,145
Deaths:213
KDR:5.376
Accuracy:46.027% A
HSR:79.825% B+
NS-AM7 Archer
B++
Kills:453
Deaths:598
KDR:0.758
Accuracy:63.545% B++
HSR:22.075% B+
The Immortal
C+
Kills:264
Deaths:272
KDR:0.971
Accuracy:33.553% C+
HSR:22.349% D
Soldier Soaker
B+
Kills:217
Deaths:133
KDR:1.632
Accuracy:39.077% B+
HSR:10.599% D
NS CandyCannon 3000
C*
Kills:163
Deaths:221
KDR:0.738
Accuracy:37.708% C*
HSR:30.675% C
Kills:39,306
Deaths (as Infiltrator):16,277
Deaths (to Infiltrators):10,545
KDR:2.41482
Kill Difference:23,029
Playtime:1,094.694 hours
Usage:17%
Score:15.817m
Score/min:241
Accuracy (listed only):39.351%
HSR (listed only):34.739%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:3,552
Deaths:728
KDR:4.879
Accuracy:22.387% B+
HSR:17.455% D
Blueshift VM5
C**
Kills:3,520
Deaths:805
KDR:4.373
Accuracy:20.667% C**
HSR:17.472% D
Nebula VM20
C**
Kills:2,020
Deaths:391
KDR:5.166
Accuracy:19.708% C**
HSR:16.832% D-
Nebula VM20
C*
Kills:2,005
Deaths:461
KDR:4.349
Accuracy:19.792% C*
HSR:17.756% D
Comet VM2
A
Kills:1,651
Deaths:362
KDR:4.561
Accuracy:53.610% A
HSR:4.119% C+
Comet VM2
A
Kills:1,432
Deaths:353
KDR:4.057
Accuracy:57.550% A
HSR:3.561% C
Quasar VM1
D
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:13.259% D
HSR:13.523% D*
Cosmos VM3
B+
Kills:1,153
Deaths:209
KDR:5.517
Accuracy:20.782% B+
HSR:15.004% D-
Cosmos VM3
C+
Kills:1,151
Deaths:359
KDR:3.206
Accuracy:17.032% C+
HSR:13.553% D*
Quasar VM1
B+
Kills:1,150
Deaths:205
KDR:5.610
Accuracy:20.701% B+
HSR:12.957% D**
NS-10 Burster
C**
Kills:1,008
Deaths:351
KDR:2.872
Accuracy:31.161% C**
HSR:4.663% D
NS-10 Burster
C**
Kills:920
Deaths:312
KDR:2.949
Accuracy:31.883% C**
HSR:3.261% D
Vortex VM21
B++
Kills:222
Deaths:85
KDR:2.612
Accuracy:47.665% B++
HSR:3.153% C+
Vortex VM21
B*
Kills:164
Deaths:85
KDR:1.929
Accuracy:49.080% B*
HSR:4.878% B+
Kills:21,109
Deaths (as MAX Suit):2,558
Deaths (to MAX Suits):3,940
KDR:8.25215
Kill Difference:18,551
Playtime:492.455 hours
Usage:8%
Score:11.028m
Score/min:373
Accuracy (listed only):30.377%
HSR (listed only):10.585%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:1,655
V. Kills:349 473%
Deaths:187
KDR:8.850
Accuracy:49.349% B**
KPH:24.500 D
VKPH:5.200 B++
Dual Photon Pods
C
Kills:1,043
V. Kills:274 379%
Deaths:43
KDR:24.256
Accuracy:57.483% B++
KPH:56.900 C
VKPH:14.900 C
Maelstrom Turbo Laser
C--
Kills:863
V. Kills:769 112%
Deaths:519
KDR:1.663
Accuracy:29.818% C
KPH:7.500 D
VKPH:6.700 C--
Photon A2A Missile Pods
C+
Kills:730
V. Kills:766 95%
Deaths:19
KDR:38.421
Accuracy:72.394% D--
KPH:34.600 C--
VKPH:36.300 C+
Saron Laser Cannon
C+
Kills:722
V. Kills:721 100%
Deaths:310
KDR:2.329
Accuracy:31.154% C+
KPH:9 C-
VKPH:9 C+
Antares LC
C--
Kills:623
V. Kills:468 133%
Deaths:235
KDR:2.651
Accuracy:33.418% C**
KPH:11.800 C--
VKPH:8.900 C--
Coyote Missiles
B
Kills:510
V. Kills:189 268%
Deaths:49
KDR:10.408
Accuracy:54.297% C++
KPH:50 B
VKPH:18.500 C
Hornet Missiles
B++
Kills:158
V. Kills:125 125%
Deaths:13
KDR:12.154
Accuracy:69.164% B*
KPH:70.400 C++
VKPH:55.700 B++
Kills:6,304 (3,863 + 0)
Deaths:1,375
KDR:4.585
VKDR:2.663
Vehicle Kills:3,661
Kill Difference:4,929
Playtime:367.592 hours
Usage:6%
Score:4.115m
Score/min:187
Piloting Accuracy:33.418%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:599
V. Kills:72 N/A
Deaths:54
KDR:11.093
Accuracy:44.621% C*
KPH:47.400 C+
VKPH:5.700 C--
C150 Dalton
U
Kills:509
V. Kills:427 119%
Deaths:54
KDR:9.426
Accuracy:39.911% C*
KPH:1,832,400 U
VKPH:1,537,200 U
CAS30 Tank Buster
B+
Kills:471
V. Kills:966 49%
Deaths:290
KDR:1.624
Accuracy:45.568% C+
KPH:4.600 D
VKPH:9.500 B+
AP30 Shredder
U
Kills:58
V. Kills:29 193%
Deaths:15
KDR:3.867
Accuracy:25.303% D**
KPH:208,800 U
VKPH:104,400 U
Kills:1,637 (471 + 1,166)
Deaths:413
KDR:3.964
VKDR:3.617
Vehicle Kills:1,494
Kill Difference:1,224
Playtime:114.330 hours
Usage:2%
Score:1.109m
Score/min:162
Piloting Accuracy:45.568%
Gunner Accuracy:25.303%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C
Kills:1,284
V. Kills:486 264%
Deaths:67
KDR:19.164
Accuracy:54.760% C--
KPH:48.700 C
VKPH:18.400 C--
C75 Viper
A*
Kills:1,177
V. Kills:99 N/A
Deaths:41
KDR:28.707
Accuracy:39.041% C+
KPH:70.400 A*
VKPH:5.900 C--
L100 Python HESH
A
Kills:1,080
V. Kills:115 N/A
Deaths:54
KDR:20
Accuracy:60.701% A
KPH:79.700 A
VKPH:8.500 C+
L100 Python HEAT
A++
Kills:968
V. Kills:227 425%
Deaths:51
KDR:18.980
Accuracy:58.824% B++
KPH:54.100 A++
VKPH:12.700 C++
L100 Python AP
B+
Kills:702
V. Kills:551 127%
Deaths:72
KDR:9.750
Accuracy:53.270% C
KPH:27.700 C
VKPH:21.800 B+
Skyguard
C*
Kills:183
V. Kills:157 116%
Deaths:26
KDR:7.038
Accuracy:29.088% C+
KPH:12.200 C
VKPH:10.500 C*
Kills:5,394 (5,394 + 0)
Deaths:311
KDR:17.344
VKDR:5.257
Vehicle Kills:1,635
Kill Difference:5,083
Playtime:114.813 hours
Usage:2%
Score:1.840m
Score/min:267
Driving Accuracy:29.088%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B
Kills:2,217
V. Kills:262 N/A
Deaths:90
KDR:24.633
Accuracy:54.006% B
KPH:26.900 D-
VKPH:3.200 D*
Supernova FPC
B++
Kills:1,592
V. Kills:1,232 129%
Deaths:196
KDR:8.122
Accuracy:52.170% C+
KPH:24.500 C+
VKPH:18.900 B++
Proton II PPA
A*
Kills:1,274
V. Kills:49 N/A
Deaths:35
KDR:36.400
Accuracy:32.278% A
KPH:112.300 A*
VKPH:4.300 B
Saron HRB
A++
Kills:1,142
V. Kills:1,013 113%
Deaths:55
KDR:20.764
Accuracy:50.298% B++
KPH:33 B*
VKPH:29.300 A++
Supernova PC
B+
Kills:1,107
V. Kills:325 340%
Deaths:63
KDR:17.571
Accuracy:53.216% B+
KPH:23 C+
VKPH:6.800 C--
E540 Halberd
C**
Kills:425
V. Kills:189 224%
Deaths:31
KDR:13.710
Accuracy:49.770% C**
KPH:33.500 C*
VKPH:14.900 C+
M20 Basilisk
C++
Kills:89
V. Kills:31 278%
Deaths:11
KDR:8.091
Accuracy:26.364% D
KPH:18.400 C++
VKPH:6.400 C+
Kills:7,846 (4,916 + 2,930)
Deaths:481
KDR:16.312
VKDR:6.447
Vehicle Kills:3,101
Kill Difference:7,365
Playtime:258.865 hours
Usage:4%
Score:3.623m
Score/min:233
Driving Accuracy:53.216%
Gunner Accuracy:26.364%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B**
Kills:1,209
V. Kills:51 N/A
Deaths:29
KDR:41.690
Accuracy:33.276% D--
KPH:137.200 B**
VKPH:5.800 D
Proton II PPA-H
B*
Kills:1,195
V. Kills:49 N/A
Deaths:18
KDR:66.389
Accuracy:38.604% C++
KPH:126 B*
VKPH:5.200 C
E540 Halberd-H
C
Kills:83
V. Kills:67 122%
Deaths:11
KDR:7.545
Accuracy:62.290% B+
KPH:24.400 D--
VKPH:19.700 C
Saron HRB-H
A
Kills:66
V. Kills:26 244%
Deaths:5
KDR:13.200
Accuracy:54.781% C+
KPH:58 A
VKPH:22.800 C+
Kills:2,553 (0 + 2,553)
Deaths:63
KDR:40.524
VKDR:3.063
Vehicle Kills:193
Kill Difference:2,490
Playtime:22.833 hours
Usage:0%
Score:0.667m
Score/min:487
Driving Accuracy:N/A%
Gunner Accuracy:54.781%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,126
V. Kills:59 N/A
Deaths:61
KDR:18.459
Accuracy:35.304% C+
KPH:76.400 B**
VKPH:4 D*
M40 Fury
A++
Kills:1,091
V. Kills:130 N/A
Deaths:38
KDR:28.711
Accuracy:39.486% B+
KPH:84.200 A++
VKPH:10 C++
M12 Kobalt
B+
Kills:886
V. Kills:54 N/A
Deaths:27
KDR:32.815
Accuracy:20.075% B
KPH:69.900 C*
VKPH:4.300 B+
M12 Kobalt
C**
Kills:682
V. Kills:25 N/A
Deaths:19
KDR:35.895
Accuracy:19.341% C**
KPH:79.900 C**
VKPH:2.900 C
M20 Basilisk
B+
Kills:577
V. Kills:208 276%
Deaths:62
KDR:9.306
Accuracy:43.736% B+
KPH:24.500 B
VKPH:8.800 B
M60-G Bulldog
A
Kills:398
V. Kills:61 N/A
Deaths:47
KDR:8.468
Accuracy:46.888% A
KPH:33.700 B
VKPH:5.200 C
M20 Basilisk
C++
Kills:200
V. Kills:76 260%
Deaths:28
KDR:7.143
Accuracy:39.900% C++
KPH:17.200 C
VKPH:6.500 D
G30 Walker
B+
Kills:154
V. Kills:75 203%
Deaths:18
KDR:8.556
Accuracy:31.419% C*
KPH:19.200 B+
VKPH:9.400 C++
M60-G Bulldog
B++
Kills:108
V. Kills:19 N/A
Deaths:14
KDR:7.714
Accuracy:43.980% B++
KPH:27.500 C--
VKPH:4.800 D
Kills:5,222 (0 + 5,222)
Deaths:314
KDR:16.631
VKDR:2.252
Vehicle Kills:707
Kill Difference:4,908
Playtime:107.823 hours
Usage:2%
Score:1.439m
Score/min:222
Driving Accuracy:N/A%
Gunner Accuracy:43.980%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:426
V. Kills:9 N/A
Deaths:222
KDR:1.919
Accuracy:44.894% B
KPH:36.900 C-
VKPH:0.800 D--
M40 Fury-F
C
Kills:212
V. Kills:22 N/A
Deaths:103
KDR:2.058
Accuracy:39.676% D-
KPH:18.400 C
VKPH:1.900 D--
Kills:638 (638 + 0)
Deaths:325
KDR:1.963
VKDR:0.095
Vehicle Kills:31
Kill Difference:313
Playtime:23.076 hours
Usage:0%
Score:0.118m
Score/min:85
Driving Accuracy:39.676%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:87
V. Kills:18 458%
Deaths:6
KDR:14.500
Accuracy:30.688% C-
KPH:28.500 D--
VKPH:5.900 C+
Kills:87 (0 + 87)
Deaths:6
KDR:14.500
VKDR:3
Vehicle Kills:18
Kill Difference:81
Playtime:3.057 hours
Usage:0%
Score:0.021m
Score/min:115
Piloting Accuracy:N/A%
Gunner Accuracy:30.688%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,62523,3908,9462.615C+0.0823.66%D20.308%D**63.4C+N/A173368.7h11.5C48.6C
Darkstar 5,0644,9903,0711.625C+1.0725.966%C15.631%D*43.2C+N/A135115.5h14.3C--54.9C
Eclipse VE3A 3,8283,7772,4891.517C*1.1827.154%C++11.623%F40.1C++N/A11594.1h12.9C+47.5C++
Blueshift VM5 3,5813,5527284.879A2.1822.387%B+17.455%D40.4B+N/A13987.9h13B**58B*
Blueshift VM5 3,5603,5208054.373B**1.6820.667%C**17.472%D35.2C++N/A125100.1h13.7B*66.5B+
VE-H Maw 3,3113,2451,2392.619B**0.0834.581%A++17.843%D--57.5C**1.2B++16256.4h10B+29B++
Parsec VX3-A 3,1763,1704966.391B+3.7042.694%C++75.868%C-51.4C++N/A15061.7h1.8C**4.2B
Ghost 3,0783,0728073.807B+1.1147.003%A69.141%C+43.1C++N/A12771.2h2B+4.2B++
NSX-P Tanto 2,8222,7461,4011.96B**0.7431.196%B**24.873%C+38.3B+1.1B*10771.7h12.5B+40.1B++
Proximity Mine 2,5642,56223810.765A*8.0745.619%B+N/A133.4C**N/A35519.2h1.4A+3.1A
Lasher X2 2,4342,4129092.653M0.0435.76%A2.28%D-40.1B+N/A13760.1h17.2B+48B*
Supernova VPC 2,4792,2179024.633B**21.9454.006%BN/A26.9D-3.2D*11482.3h2.9B+5.3B+
Skorpios 2,0972,0811,3061.593C++1.1026.657%C11.1%D**51.9C**N/A14640.1h11.4C+42.6C+
VE-S Canis 2,0662,0298932.272B**0.4233.809%B**11.878%D--55.3B+1B++22436.7h10.4B+30.8B+
Nebula VM20 2,0342,0203915.166A++2.4719.708%C**16.832%D-45.1B++N/A15744.8h12.1A61.3B*
Nebula VM20 2,0182,0054614.349B**1.6519.792%C*17.756%D36C++N/A13455.7h14.3B++72.1B+
MKV Suppressed 2,0031,9898032.477A++0.2229.085%B++13.173%D--61.4AN/A17232.4h13B+44.8B+
VE-C Horizon 1,9561,9179701.976B0.7247.816%A*13.772%D*53.5C*1.1C++12735.8h15.2C*31.8B++
Artemis VX26 1,9321,9158292.31B*0.3931.89%B**15.509%D*49.2B++N/A14738.9h12.2C++38.2B+
C-4 2,9201,8667812.389B++0.3127.138%C*N/A55.7D31.5C*70133.5h1.3B+4.6B+
Chaos 1,8191,8129701.868C**0.8349.953%C-9.713%D*69.4B*N/A21126.1h3.5B**7B+
Solstice VE3 1,7981,7671,0181.736A+0.9623.875%C*12.281%D**15.6CN/A122113.2h14.4B60.1C*
SVA-88 1,7651,7577202.44B+0.2621.227%C-16.335%D*27.8DN/A12563.1h11.5C*54C++
Pulsar LSW 1,7651,7524453.937A*1.2417.816%D--18.151%D-19.8D-N/A11388.3h14.6D81.9D
Light PPA 2,0041,6551878.85B*6.1549.349%B**1.571%B+24.5D5.2B++13167.5h18.2C36.8C++
Comet VM2 1,9041,6513624.561S1.8753.61%A4.119%C+19.8A+3D11783.5h12B**22.5B**
NSX Daimyo 1,6151,6144723.419C++0.7241.402%C+92.875%C42.5CN/A10938h2.5C++6C*
Supernova FPC 2,8241,5921968.122C**5.4352.17%C+3.266%B++24.5C+18.9B++28265.1h5.3C++10.1C++
Flare VE6 1,5211,5107112.124B*0.5720.472%C13.974%D**24.9DN/A11360.7h10.4C**50.8C++
Comet VM2 1,6491,4323534.057M**1.3657.55%A3.561%C19.8A+3D--9972.3h13.8B**23.9B**
VX6-7 1,4111,4034712.979A0.2831.216%A14.326%D*35.9C++N/A14539.1h11.2B+35.7B++
Plasma Grenade 1,4001,39111391N/A1,388.3048.085%BN/A993.6A*6.4C33001.4h2.1A+4.4B**
Sticky Grenade 1,3751,37111371N/A1,368.3064.426%A+N/A1713.8A++5D-59960.8h1.3B**2B*
NS-44 Commissioner 1,3861,3631,1821.153C*1.5442.789%B*16.728%D46.8B+N/A17129.1h4.1C+9.5B+
Tank Mine 2,3531,3622126.425A*3.7340.855%B+N/A117.4C*85.4B*131611.6h1.7B4.2B**
NS-15 Gallows 1,3851,3536562.063C+0.6329.182%C++26.386%D50.5C-1.2B++11426.8h12.2D-41.9C+
Nova 1,3371,3365312.516B*0.1850.813%B+10.03%D*51.4B++N/A14526h3B**5.9B*
Pandora VX25 1,3281,3066022.169B**0.5345.216%B+9.342%D**33.9C+N/A11838.5h3.8B+8.4B+
Solstice SF 1,3381,3055082.569A++0.1327.593%B++3.525%F--27.3B+N/A13247.8h6.7B++24.2B**
LB00 Python AP 1,7701,2846719.164B*16.4754.76%C--N/A48.6C18.4C--29026.4h4C**7.4C++
Proton II PPA 1,3231,2743536.4A33.7032.278%A1.413%D112.7A*4.3B38211.3h7.9B++24.5B**
Orion VS54 1,2531,2494512.769B**0.0716.986%D14.732%D**18.3DN/A19968.1h12.7C*74.8C+
NS-15M2 1,2801,2466561.899C*0.8028.486%B*19.743%D51.7C**1.4A+18824.1h12.4C*43.4B+
VE-LR Obelisk 1,2591,2404242.925B++0.2339.646%B**44.194%A+44.6B+N/A9727.8h5B*12.6B*
Serpent VE92 1,2571,2239901.235C++1.4619.821%D-8.913%F-11D-N/A66111.1h14.4C+72.5C
Terminus VX-9 1,2201,2135022.416B+0.2822.866%D17.395%D*52.3B+N/A17923.2h12.1C*53.1C+
M40 Fury-H 1,2601,2092941.69M38.9933.276%D--N/A137.4B**5.8D5058.8h3.8A11.5B**
Parallax VX3 1,2011,20112010.008A++7.3151.255%A++82.931%B++37.3B+N/A13132.2h1.8B*3.6B*
Phobos VX86 1,2011,1957801.532C*1.1654.361%C5.523%F30.6C--N/A12439h2.4C*4.4C++
Proton II PPA-H 1,2441,1951866.389S63.6938.604%C++1.423%C125.8B*5.2C4089.5h7.6B*19.7B++
NSX-P Naginata 1,2261,1945602.132B+0.5626.389%B++29.146%C++51.9C*1.4B+14623h12.6C++47.9B+
NSX Tanto 1,2081,1886001.98B*0.7228.753%B+24.916%C+50.8B++N/A14523.4h12.3B42.8C**
The Little Helper 1,2171,1887051.685C**1.0162.91%A+14.057%C37CN/A9532.1h4.6C*7.4B++
NS-30 Vandal 1,1911,1843233.666B**0.9737.463%B++20.524%D61B**N/A16919.4h5.1B+13.5B++
NSX Tomoe 1,1961,1805882.007C**0.6930.16%C*40.339%C**44.7C*N/A9926.4h14.6C+48.4C*
NS-61 Emissary 1,2011,1778221.432B*1.2634.437%B**16.738%C+52.5A1.1B*15722.4h13.1C*38.1B+
C75 Viper 1,2761,1774128.707S26.0139.041%C+N/A70.5A*5.9C--30216.7h4.8A++12.3A
Corvus VA55 1,1821,1753873.036A**0.3432.602%A++18.383%D40.1B+N/A12229.3h11.4B+34.9B*
Pulsar C 1,1821,1755242.242B++0.4528.359%B*17.532%D--26.9C+N/A12043.7h12.1C++42.8B+
NS-11P 1,1901,1755632.087B*0.6128.931%A20.851%C*45.9B**N/A11625.6h12.9B+44.6B++
NSX Naginata 1,1921,1756261.877B+0.8226.26%B*28.511%C++51.5BN/A17122.8h11.4C**43.5B+
Beamer VS3 1,1871,1707481.564B**1.1335.099%B**18.462%D30.8C*N/A9638h8.7C**24.8C**
Zenith VX-5 1,1701,1684192.788A++0.0924.651%C+15.069%D*47.3B+N/A17424.7h11.5B+46.6B
Sirius SX12 1,1781,1685822.007B*0.6923.371%C+8.476%D**24.4CN/A14247.8h14.6C*62.6C++
NSX Tengu 1,1761,1687141.636B+1.0644.721%A15.925%D-47.9B+N/A19324.4h10.2B*22.8B++
Deimos VA29 1,1691,1676581.774B+0.9260.333%C+6.341%F-30.9C-N/A11437.8h2B++3.2B+
H-V45 1,1771,1664462.614B++0.0829.081%B**13.122%D*33.9C++N/A17734.4h12.9C**44.5B+
VA39 Spectre 1,1641,1622295.074M2.3843.125%A++39.157%C++39.7B**N/A14829.3h4.3B**9.9B**
NS Baron G5 1,1631,1625931.96A0.7449.269%B+8.434%D*61.2AN/A16319h3.5B**7C+
Quasar VM1 1,1751,1614102.832B*0.1413.259%D13.523%D*16.9DN/A9168.5h13.9B+104.9C++
V10 1,1611,1611279.142A**6.4552.343%A++82.084%B+50B++N/A14623.2h1.8B++3.4B**
Eidolon VE33 1,1641,1603463.353A*0.6630.384%B+19.914%D45.5B**N/A14325.5h6.3B**20.8B*
Phaseshift VX-S 1,1661,1601289.063A**6.3741.089%B++73.276%C+42B++N/A10827.6h2.7C**6.5B+
NS-11A 1,1671,1603553.268A++0.5728.801%B*17.931%D56.3B**N/A16120.6h11.5B*39.8B*
Eridani SX5 1,1711,1604882.377B**0.3232.002%B**10.69%D*37.3C++N/A12731.1h12.2C++38B+
NS-7 PDW 1,1651,1604722.458A*0.2423.808%C+9.483%D**29.4C++N/A13239.4h15.4C+64.9C++
Phantom VA23 1,1601,1602195.297A*2.6043.262%A35.431%B++63.4B**N/A16818.3h3.8B*8.9B*
Nyx VX31 1,1631,1603523.295B*0.6037.476%B+22.069%D-61.4B*N/A16118.9h4.8B++12.9B++
Equinox VE2 1,1681,1604132.809A+0.1129.893%B*17.328%C--42.5C**N/A11727.3h11.9C**39.7B+
Equinox VE2 Burst 1,1711,1604392.642B+0.0529.326%B+18.879%D--46.2C++N/A11825.1h11.7B+40B+
NS-15M1 1,1671,1594642.498B++0.2021.637%C+12.942%D*26.2C-N/A12544.2h12.7C++58.5C++
Solstice Burst 1,1631,1592864.052A++1.3634.721%A++22.692%C32.8C+N/A10335.3h12.1B+34.7B++
Ursa 1,1671,1593733.107A*0.4119.894%C--14.927%D*30.4CN/A13038.1h11.3C++56.7C++
NS-357 Underboss 1,1621,1587131.624B++1.0748.509%A+30.743%B**31.2CN/A7237.1h3.8B+7.8B++
Thanatos VE70 1,1631,1574722.451A++0.2451.162%A12.965%D40B++N/A14728.9h3.2A6.2B**
CME 1,1641,1573623.196A**0.5031.984%B**15.99%D--45.4B+N/A17325.5h13.3C*41.5B+
VX29 Polaris 1,1681,1565162.24B++0.4621.254%C12.37%D**23.2DN/A9849.9h13.4C+63.3C+
NS-11C 1,1621,1546231.852B**0.8423.452%C+9.012%F-19.8CN/A9358.4h12B+51.3B+
Spiker 1,1651,1548661.333B1.3633.913%B+12.392%D*40.3C*N/A11128.6h9C++26.7B+
Revenant 1,1841,1539351.233C1.4631.864%C16.219%F32.6C--N/A9935.4h8.2C25.7C
Cosmos VM3 1,1581,1532095.517A**2.8220.782%B+15.004%D-39.6B+N/A14229.1h9.8A+47.2B+
Cosmos VM3 1,1661,1513593.206B++0.5117.032%C+13.553%D*28.6C+N/A10840.3h11.4B**66.7B+
Quasar VM1 1,1621,1502055.61A++2.9120.701%B+12.957%D**40.6B+N/A13928.3h9.8A+47.5B*
NS-44L Blackhand 1,1541,1485612.046B*0.6553.259%A51.655%B++33.7B+N/A7834.1h3.3B*6.2B*
XM98 1,1471,1452135.376A++2.6846.027%A79.825%B+22.1CN/A9851.7h2.1B++4.5B*
MANA Anti-Personnel Turret 1,1661,1442714.221N/A1.5320.724%UN/A11440U220U27031300.1h19.5T*94.2T*
Saron HRB 2,1551,1425520.764M++18.0750.298%B++1.926%B+33B*29.3A++38934.6h11.4A++22.8A+
Pulsar VS1 1,1491,1345771.965B**0.7325.501%B+10.758%D**23.2C+N/A13348.8h15.5C+60.8C**
M40 Fury 1,1851,1266118.459A++15.7635.304%C+1.51%C76.6B**4D*31714.7h5.5A15.7B**
Force-Blade 1,2631,11939,0350.029C*2.6742.485%B**3.843%C-0.4CN/A12585.9h2.3C**5.4B+
Supernova PC 1,4321,1076317.571A++14.8853.216%B+1.265%D23.1C+6.8C--21148h3.4B**6.4B**
M40 Fury 1,2211,0913828.711S26.0239.486%B+N/A83.9A++10C++34713h8.1B**20.4B**
L100 Python HESH 1,1951,0805420B++17.3060.701%A2.13%B+79.4A8.5C+31613.6h2.6B*4.3B**
Dual Photon Pods 1,3171,0434324.256M21.5657.483%B++1.246%C+57C15C44518.3h17.8B+31B++
M60-A Bulldog 1,1171,0301285.833M**83.1466.004%A*2.621%C**80.5A*6.8B*28312.8h4.5B**6.9A
NS Decimator 1,5401,0295301.942B**0.7566.206%B++2.235%C++35.6C+17.7C*38628.9h4.4C**6.7B+
NS-10 Burster 1,7901,0083512.872M+0.1831.161%C**4.663%D6.8B+5.2B**120149h123.9C**397.5B+
C-4 ARX 1,5101,0065741.753C+0.9420.612%FN/A15F-7.5F11866.9h1.3C+6.4D--
Nemesis VSH9 1,5111,0047141.406A1.2970.988%A4.283%B**17.9C++9C+21856.1h6.9B++9.7B**
Hades VSH4 1,6489767271.343A++1.3576.507%B**2.459%C+16.9C+11.6C+15557.9h6.6B*8.7B**
L100 Python HEAT 1,1959685118.98M**16.2858.824%B++2.686%C++54.1A++12.7C++24217.9h3.8A6.4B**
NS-10 Burster 1,6879203122.949A**0.2531.883%C**3.261%D6.9B+5.8A+128133.3h123.8B+388.4B+
M12 Kobalt 9408862732.815A++30.1220.075%B17.156%C69.8C*4.3B+19212.7h15B*74.7B+
Maelstrom Turbo Laser 1,6328635191.663C+1.0329.818%C3.94%B**7.5D6.7C--147114.9h136.2C456.7C
Spear Anti-Vehicle Phalanx Turret 1,3088375315.792A13.1047.707%C**3.823%C+39.1C++22C++37321.4h7.7B+16.1B+
S1 1,6087624471.705A++0.9967.974%A3.15%C*21.5C23.8A+42135.5h6.1B9B++
Photon A2A Missile Pods 1,4967301938.421S35.7372.394%D--N/A34.6C--36.3C+49221.1h6.8B*9.4B++
Saron Laser Cannon 1,4437223102.329C*0.3731.154%C+1.939%C+9C-8.9C+15580.6h167.3C537.2C+
L100 Python AP 1,253702729.75B**7.0553.27%C4.416%A27.7C21.8B+22825.3h6.4C+12.1C+
M12 Kobalt 7076821935.895B**33.2019.341%C**19.062%C++80.2B2.9C2268.5h15.9B+82B+
M60-A Bulldog 695630790M**87.3063.962%A++2.381%C+58.9B**6.1B+20710.7h5.2B+8.2B**
Antares LC 1,0916232352.651B+0.0433.418%C**1.766%C+11.8C--8.9C--13052.8h141.3C+422.9C++
The Kraken 9716062672.27B+0.4367.985%B*N/A38.6C+23.2B25215.7h4.8D7.1C+
L105 Zephyr 6715995411.093B+8.4044.621%C*N/A47.5C+5.7C--20312.6h5.6B++12.6B+
M20 Basilisk 785577629.306M*6.6143.736%B+5.546%C+24.6B8.9B18123.5h72.7B++166.3B*
Coyote Missiles 6995104910.408M+7.7154.297%C++N/A50B18.5C34110.2h27.3B*50.2B*
C150 Dalton 936509549.426B6.7339.911%C*N/A5090U4270U38752200.1h4.8C12C+
Auraxium Force-Blade 51348626,9440.018C2.6843.245%B**N/A0.4C-N/A11369.2h1.9B+4.3B+
CAS30 Tank Buster 1,4374712901.624C++1.0745.568%C+N/A4.6D9.5B+87101.7h77.2C--169.3C
NS-AM7 Archer 5934535980.758B++1.9463.545%B++22.075%B+7.2C+2.2C4962.5h12.5B++19.6B*
S12 Renegade 4354262221.919C0.7844.894%B2.113%D--36.7C-N/A9911.6h3.6C+8C*
Lumine Edge 4264267780.548A++2.1538.157%B**13.615%C6.5C++N/A1665.8h1.1B++2.9B+
E540 Halberd 6144253113.71B+11.0149.77%C**4.235%A33.5C*14.9C+31912.7h4.6B**9.2B*
M60-G Bulldog 459398478.468A5.7746.888%A1.759%D33.7B5.2C16011.8h5.9B++12.6B*
MAX Punch 1,1793622,5580.142C*2.5573.393%A++N/A0.8C1.8B*6448.8h5.5C+7.5C+
NS-R3 Swarm 6113571811.972M**0.7271.823%A++N/A17.6A*12.5A+14920.3h15.3A+21.3A++
Anti-Vehicle Grenade 4313291329N/A326.3059.081%B**N/A548.3B*170B*40750.6h3.9B**6.7B**
Lancer VS22 1,3513052561.191B+1.5071.926%A1.639%C++10C34.2A++27330.6h40.7C--56.6C
The Immortal 2702642720.971C1.7233.553%C+22.349%D38.3C+N/A976.9h10D-29.8D
Rocklet Rifle 424243992.455M*0.2465.025%AN/A42.6B**31.8B+4845.7h34.3B52.8B+
Vortex VM21 444222852.612A0.0847.665%B++3.153%C+9.6C+9.6A13123.2h39C*81.9B
Soldier Soaker 2192171331.632B+1.0639.077%B+10.599%D25.8DN/A828.4h5.7C**14.7B++
Orbital Strike Uplink 3282141214U211.30841.509%UN/A428U228U22170.5h2.1T*0.2T*
M40 Fury-F 2342121032.058C**0.6439.676%D-1.415%B+18.4C1.9D--7111.5h5.7B*14.3B++
M20 Basilisk 276200287.143A*4.4539.9%C++5%C17.2C6.6D15911.6h81.9B+205.2B++
M12 Kobalt 202191295.5M*92.8026.963%B**15.183%C--100.5C+5.8C*3271.9h20.9C77.3C**
Skyguard 340183267.038A+4.3429.088%C+1.639%C12.3C10.5C*23914.9h174.5D*600D
M20 Basilisk 238174287U84.3053.849%C++4.598%C+62.1B**22.9C**4242.8h92.7B+172.1B+
Vortex VM21 334164851.929B**0.7749.08%B*4.878%B+7.1C+7.3B**10323.2h55.8C+113.7C**
NS CandyCannon 3000 1651632210.738C++1.9637.708%C*30.675%C12.5C-N/A2813h4.3B11.4B+
Aspis Anti-Aircraft Phalanx Turret 334160246.667A+3.9727.779%B+1.25%D10.8C+11.8C*25314.8h149.8C++539.1B+
The Slasher 1631603780.423S2.2741.405%B+11.875%C++7B**N/A1622.8h2.4C+5.8C++
Hornet Missiles 2831581312.154A9.4669.164%B*N/A71.8C++56.8B++6542.2h10.6C++15.3B+
G30 Walker 229154188.556A*5.8631.419%C*4.545%C*19.3B+9.4C++2248h172B++547.5B++
M60-A Bulldog 143136817A*14.3050.489%A2.941%B*43.9C*2.3D*1803.1h4.6B*9B**
M60-G Bulldog 127108147.714B++5.0243.98%B++3.704%B+27.7C--4.9C--1643.9h6.4B+14.6B+
A30 Walker 215108912M*9.3024.027%C-N/A12.1B*12B**1818.9h160.3B++667.2B+
NSX Yumi 106101671.507C++1.1930.244%B++27.723%C*25.9C1.3C*1243.9h11.7C*38.6B+
M20 Basilisk 12089118.091A++5.4026.364%D2.247%D*18.5C++6.5C+1344.8h56.1B**212.8B++
CAS 14-E 10587614.5C++11.8030.688%C-1.149%D28.1D--5.8C+1153.1h58.3F190D**
E540 Halberd-H 15083117.545C+4.8562.29%B+4.819%A*24.4D--19.7C5083.4h7.1C11.5C+
Saron HRB-H 9266513.2A+10.5054.781%C+4.545%M++60A23.6C+9311.1h15.4B**28B**
AP30 Shredder 8758153.867C1.1725.303%D**1.724%C580U290U3663400.1h72.7B++287.5C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon212,5506.5h
Anti-Vehicle MANA Turret121782.5h
Nano-Armor Kit8851,288,640211.9h
Skywall Shield Emitter01140.5h
Structure Shield Module0740.4h
Repair Module02141.2h
Cortium Silo01651h
Turret AI Module02341.3h
Nanite Revive Grenade01,2270.3h
Medical Applicator425222,20839h
Spitfire Auto-Turret121,2002.4h
Restoration Kit1923,5983.3h
Motion Spotter14514,49742.7h
Hoplon Anti-Aircraft Phalanx Tower0860.8h
Xiphos Anti-Personnel Tower0690.8h
Rampart Wall11642.5h
Spear Anti-Vehicle Tower1810.9h
Welding Device316,8572.1h
Recon Detection Device16418,98337.6h
Ammunition Package242,5892.1h
Shield Recharging Field262,7451.2h
Medical Kit1,56710,302128.8h
Anti-Infantry MANA Turret402,7197.5h
Solid Wall01101.6h
Flail Targeting Dart121,1007.8h
Nano-Repair Grenade04560.1h
Pain Spire01121.3h
The Flail0840.7h
Routing Spire0590.4h
Snowman Soldier72370.3h
Orbital Strike Target Designator231155.4h
Router22981.1h
Elysium Spawn Tube01100.7h
Vehicle Gate11322h

Check the help document for the dictionary if you want to learn more about words used here.


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