Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (18,489)players online:
Fisheyed (9)  Kittycat449 (2) 11
stats.dasanfall.com
Tristus[ZAPS] Tristus
VS BR 194

KDR: 2.72

Score: 101.1m

Last Seen: Feb 7th, 2019 8:05 PM
- OFFLINE - 282.5 hour(s)

Battle Rank 120 (194 total) - Vanu Sovereignty on Emerald - Outfit Leader of SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 23
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Betelgeuse 54-A Darkstar Eclipse VE3A Blueshift VM5 Blueshift VM5 Parsec VX3-A Ghost NSX-P Tanto
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Tristus



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,394,865 MLG Score: 1115
Fun Score: N/A
Cheeseburgers Flipped: 3927TIME WITH MEDKIT: 2.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.94%18.487%4805297095,1152.36140.359

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.33%0.951B*-0.337C--1.805F-HEAD + (~5.52)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.90.414B11.40.203C++32.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.846%1.893%356510174,702156238463.00832122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.984%-0.376C-0.265C*-0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
202.8-0.259C68.6-0.296C134.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.163%1.93%565810149,015207729634.34039304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.456%-0.363C--0.442C--0.87

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.496B+7.20.423B12.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.498%3.712%71621100111,610190126786.10731433%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.786%-0.247C-0.166C0.408

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.90.638B+14.40.635B+28.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.621%74.274%7168101413,2943403233.90541

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.182%1.44A0.468B+0.241

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.493B+2.20.297C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.496%9.07%716610167,9603707442.14671

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.515%0.755B++-1.086D*-0.79

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.545B+30.375C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 23
101.1m199%308 (18.5k)278 (16.7k)2.7204200,50773,7053.05921194 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022875524.773%16.605%41104:5786

8% Combat Medic22% Engineer26% Heavy Assault17% Infiltrator19% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 5th, 2012 10:03 PMJul 7th, 2013 9:33 PMFeb 17th, 2019 3:27 AM (2d) (PST)Feb 7th, 2019 4:45 PM (12d) (PST)Feb 7th, 2019 4:05 PM (12d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6561964600.5510.2020.0911.2300.0671115

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,38011,73427,6463312574416,659

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6067.9h/252.8d 24,972 33,294 49,955 447.7k 10,337 24,177 24,456 239m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:23,390
Deaths:8,946
KDR:2.615
Accuracy:23.660% D
HSR:20.308% D*
VE-H Maw
A++
Kills:2,455
Deaths:859
KDR:2.858
Accuracy:34.796% A++
HSR:18.737% D-
Lasher X2
A
Kills:2,412
Deaths:909
KDR:2.653
Accuracy:35.760% A
HSR:2.280% D-
SVA-88
C-
Kills:1,757
Deaths:720
KDR:2.440
Accuracy:21.227% C-
HSR:16.335% D*
Pulsar LSW
D-
Kills:1,752
Deaths:445
KDR:3.937
Accuracy:17.816% D--
HSR:18.151% D-
Flare VE6
C
Kills:1,510
Deaths:711
KDR:2.124
Accuracy:20.472% C
HSR:13.974% D**
Orion VS54
D
Kills:1,249
Deaths:451
KDR:2.769
Accuracy:16.986% D
HSR:14.732% D**
NSX Naginata
B*
Kills:1,175
Deaths:626
KDR:1.877
Accuracy:26.260% B*
HSR:28.511% C++
NS-15M1
C+
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:21.637% C+
HSR:12.942% D*
Ursa
C--
Kills:1,159
Deaths:373
KDR:3.107
Accuracy:19.894% C--
HSR:14.927% D*
VX29 Polaris
C
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:21.254% C
HSR:12.370% D**
NSX-P Naginata
B+
Kills:773
Deaths:377
KDR:2.050
Accuracy:26.141% B+
HSR:29.107% C+
Kills:39,947
Deaths (as Heavy Assault):15,397
Deaths (to Heavy Assaults):21,401
KDR:2.59447
Kill Difference:24,550
Playtime:1,560.306 hours
Usage:26%
Score:26.385m
Score/min:282
Accuracy (listed only):23.825%
HSR (listed only):16.864%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
C+
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C+
HSR:11.623% F
NSX-P Tanto
B**
Kills:2,746
Deaths:1,400
KDR:1.961
Accuracy:31.203% B**
HSR:24.873% C+
Chaos
C--
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C--
HSR:9.713% D--
Solstice VE3
C*
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C*
HSR:12.281% D*
VX6-7
A
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% A
HSR:14.326% D*
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D--
Solstice SF
B++
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% B++
HSR:3.525% F--
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
VE-LR Obelisk
A
Kills:1,240
Deaths:424
KDR:2.925
Accuracy:39.646% B**
HSR:44.194% A
Serpent VE92
D
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D
HSR:8.913% F-
NSX Tanto
B+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% B+
HSR:24.916% C+
Phobos VX86
C
Kills:1,185
Deaths:769
KDR:1.541
Accuracy:54.269% C
HSR:5.570% F
Pulsar C
B++
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% B++
HSR:17.532% D--
Zenith VX-5
C+
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% C+
HSR:15.069% D--
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
Eidolon VE33
B+
Kills:1,160
Deaths:346
KDR:3.353
Accuracy:30.384% B+
HSR:19.914% D-
Solstice Burst
A+
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A+
HSR:22.692% C+
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
NS-11C
C+
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% C+
HSR:9.012% F-
Revenant
C
Kills:1,153
Deaths:935
KDR:1.233
Accuracy:31.864% C
HSR:16.219% F
The Little Helper
A+
Kills:825
Deaths:456
KDR:1.809
Accuracy:63.738% A+
HSR:13.091% C-
Kills:31,565
Deaths (as Engineer):16,083
Deaths (to Engineers):13,999
KDR:1.96263
Kill Difference:15,482
Playtime:1,342.940 hours
Usage:22%
Score:20.955m
Score/min:260
Accuracy (listed only):37.612%
HSR (listed only):14.572%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
C+
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C+
HSR:11.623% F
NSX-P Tanto
B**
Kills:2,746
Deaths:1,400
KDR:1.961
Accuracy:31.203% B**
HSR:24.873% C+
Skorpios
C+
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C+
HSR:11.100% D**
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
VE-S Canis
B**
Kills:1,879
Deaths:828
KDR:2.269
Accuracy:33.328% B**
HSR:12.028% D--
Chaos
C--
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C--
HSR:9.713% D--
Solstice VE3
C*
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C*
HSR:12.281% D*
VX6-7
A
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% A
HSR:14.326% D*
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D--
Solstice SF
B++
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% B++
HSR:3.525% F--
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
Serpent VE92
D
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D
HSR:8.913% F-
NSX Tanto
B+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% B+
HSR:24.916% C+
Phobos VX86
C
Kills:1,185
Deaths:769
KDR:1.541
Accuracy:54.269% C
HSR:5.570% F
Pulsar C
B++
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% B++
HSR:17.532% D--
NSX Tengu
B**
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% B**
HSR:15.925% D
Sirius SX12
C+
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C+
HSR:8.476% D**
Zenith VX-5
C+
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% C+
HSR:15.069% D--
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D*
Solstice Burst
A+
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A+
HSR:22.692% C+
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
NS-11C
C+
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% C+
HSR:9.012% F-
The Little Helper
A+
Kills:825
Deaths:456
KDR:1.809
Accuracy:63.738% A+
HSR:13.091% C-
Kills:38,617
Deaths (as Light Assault):19,571
Deaths (to Light Assaults):14,834
KDR:1.97317
Kill Difference:19,046
Playtime:1,137.193 hours
Usage:19%
Score:18.840m
Score/min:276
Accuracy (listed only):36.098%
HSR (listed only):12.352%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
C
Kills:4,911
Deaths:2,977
KDR:1.650
Accuracy:25.906% C
HSR:15.537% D*
Skorpios
C+
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C+
HSR:11.100% D**
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
VE-S Canis
B**
Kills:1,879
Deaths:828
KDR:2.269
Accuracy:33.328% B**
HSR:12.028% D--
Chaos
C--
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C--
HSR:9.713% D--
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D--
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
Terminus VX-9
D
Kills:1,213
Deaths:502
KDR:2.416
Accuracy:22.866% D
HSR:17.395% D*
Phobos VX86
C
Kills:1,185
Deaths:769
KDR:1.541
Accuracy:54.269% C
HSR:5.570% F
Corvus VA55
A++
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:32.602% A++
HSR:18.383% D
NS-11P
A
Kills:1,175
Deaths:563
KDR:2.087
Accuracy:28.931% A
HSR:20.851% C**
NSX Tengu
B**
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% B**
HSR:15.925% D
Sirius SX12
C+
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C+
HSR:8.476% D**
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
H-V45
B**
Kills:1,166
Deaths:446
KDR:2.614
Accuracy:29.081% B**
HSR:13.122% D--
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
NS-11A
B*
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:28.801% B*
HSR:17.931% C--
Equinox VE2 Burst
B
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:29.326% B
HSR:18.879% D--
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
Equinox VE2
B++
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:29.893% B++
HSR:17.328% C--
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D*
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
CME
B**
Kills:1,157
Deaths:362
KDR:3.196
Accuracy:31.984% B**
HSR:15.990% D-
Pulsar VS1
B+
Kills:1,134
Deaths:577
KDR:1.965
Accuracy:25.501% B+
HSR:10.758% D**
The Little Helper
A+
Kills:825
Deaths:456
KDR:1.809
Accuracy:63.738% A+
HSR:13.091% C-
NSX Yumi
B++
Kills:101
Deaths:67
KDR:1.507
Accuracy:30.244% B++
HSR:27.723% C*
Kills:36,064
Deaths (as Combat Medic):17,331
Deaths (to Combat Medics):8,935
KDR:2.0809
Kill Difference:18,733
Playtime:469.614 hours
Usage:8%
Score:8.678m
Score/min:308
Accuracy (listed only):36.650%
HSR (listed only):13.472%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
C++
Kills:3,073
Deaths:481
KDR:6.389
Accuracy:42.884% C++
HSR:75.757% C-
Ghost
A
Kills:2,957
Deaths:774
KDR:3.820
Accuracy:47.079% A
HSR:69.158% C++
Skorpios
C+
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C+
HSR:11.100% D**
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
Artemis VX26
B**
Kills:1,915
Deaths:829
KDR:2.310
Accuracy:31.890% B**
HSR:15.509% D--
VE-S Canis
B**
Kills:1,879
Deaths:828
KDR:2.269
Accuracy:33.328% B**
HSR:12.028% D--
NSX Daimyo
C+
Kills:1,435
Deaths:404
KDR:3.552
Accuracy:41.165% C+
HSR:92.892% C
NS-44 Commissioner
B++
Kills:1,230
Deaths:1,013
KDR:1.214
Accuracy:42.580% B++
HSR:15.366% D--
Parallax VX3
A++
Kills:1,201
Deaths:120
KDR:10.008
Accuracy:51.255% A++
HSR:82.931% B++
NS-30 Vandal
B++
Kills:1,184
Deaths:323
KDR:3.666
Accuracy:37.463% B++
HSR:20.524% D
NSX Tomoe
B
Kills:1,180
Deaths:588
KDR:2.007
Accuracy:30.160% C*
HSR:40.339% B
NS-61 Emissary
B**
Kills:1,177
Deaths:822
KDR:1.432
Accuracy:34.437% B**
HSR:16.738% C+
Beamer VS3
B**
Kills:1,170
Deaths:748
KDR:1.564
Accuracy:35.099% B**
HSR:18.462% C--
NSX Tengu
B**
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% B**
HSR:15.925% D
Sirius SX12
C+
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C+
HSR:8.476% D**
VA39 Spectre
A++
Kills:1,162
Deaths:229
KDR:5.074
Accuracy:43.125% A++
HSR:39.157% C++
V10
A++
Kills:1,161
Deaths:127
KDR:9.142
Accuracy:52.343% A++
HSR:82.084% B+
Phantom VA23
A
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:43.262% A
HSR:35.431% B++
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
Phaseshift VX-S
B++
Kills:1,160
Deaths:128
KDR:9.063
Accuracy:41.089% B++
HSR:73.276% C+
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D*
Nyx VX31
B+
Kills:1,160
Deaths:352
KDR:3.295
Accuracy:37.476% B+
HSR:22.069% D
NS-357 Underboss
A+
Kills:1,158
Deaths:713
KDR:1.624
Accuracy:48.509% A+
HSR:30.743% A
Spiker
B+
Kills:1,154
Deaths:866
KDR:1.333
Accuracy:33.913% B+
HSR:12.392% D*
NS-44L Blackhand
A
Kills:1,148
Deaths:561
KDR:2.046
Accuracy:53.259% A
HSR:51.655% B++
XM98
A
Kills:1,145
Deaths:213
KDR:5.376
Accuracy:46.027% A
HSR:79.825% B+
NS-AM7 Archer
B+
Kills:388
Deaths:527
KDR:0.736
Accuracy:62.414% B+
HSR:22.423% B+
The Immortal
C
Kills:227
Deaths:219
KDR:1.037
Accuracy:34.086% C
HSR:20.705% D--
NS CandyCannon 3000
B+
Kills:71
Deaths:77
KDR:0.922
Accuracy:42.105% B+
HSR:21.127% D-
Soldier Soaker
C+
Kills:60
Deaths:45
KDR:1.333
Accuracy:34.631% C+
HSR:11.667% D
Kills:38,281
Deaths (as Infiltrator):15,571
Deaths (to Infiltrators):9,884
KDR:2.45848
Kill Difference:22,710
Playtime:1,050.744 hours
Usage:17%
Score:15.218m
Score/min:241
Accuracy (listed only):39.307%
HSR (listed only):34.370%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:3,552
Deaths:728
KDR:4.879
Accuracy:22.387% B+
HSR:17.455% D
Blueshift VM5
C**
Kills:3,520
Deaths:805
KDR:4.373
Accuracy:20.667% C**
HSR:17.472% D
Nebula VM20
B
Kills:2,020
Deaths:391
KDR:5.166
Accuracy:19.708% B
HSR:16.832% D
Nebula VM20
C*
Kills:2,005
Deaths:461
KDR:4.349
Accuracy:19.792% C*
HSR:17.756% C--
Comet VM2
A
Kills:1,651
Deaths:362
KDR:4.561
Accuracy:53.610% A
HSR:4.119% C+
Comet VM2
A
Kills:1,432
Deaths:353
KDR:4.057
Accuracy:57.550% A
HSR:3.561% C
Quasar VM1
C--
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:13.259% C--
HSR:13.523% D--
Cosmos VM3
B**
Kills:1,153
Deaths:209
KDR:5.517
Accuracy:20.782% B**
HSR:15.004% D-
Cosmos VM3
C++
Kills:1,151
Deaths:359
KDR:3.206
Accuracy:17.032% C++
HSR:13.553% D*
Quasar VM1
B+
Kills:1,150
Deaths:205
KDR:5.610
Accuracy:20.701% B+
HSR:12.957% D**
NS-10 Burster
C**
Kills:1,000
Deaths:351
KDR:2.849
Accuracy:31.131% C**
HSR:4.700% D
NS-10 Burster
C**
Kills:917
Deaths:312
KDR:2.939
Accuracy:31.841% C**
HSR:3.272% D-
Vortex VM21
B*
Kills:212
Deaths:85
KDR:2.494
Accuracy:47.870% B*
HSR:3.302% C+
Vortex VM21
B**
Kills:162
Deaths:85
KDR:1.906
Accuracy:49.398% B**
HSR:4.938% B+
Kills:21,086
Deaths (as MAX Suit):2,558
Deaths (to MAX Suits):3,851
KDR:8.24316
Kill Difference:18,528
Playtime:491.774 hours
Usage:8%
Score:11.012m
Score/min:373
Accuracy (listed only):30.409%
HSR (listed only):10.603%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:1,603
V. Kills:347 461%
Deaths:182
KDR:8.808
Accuracy:49.547% B**
KPH:24 D
VKPH:5.200 B++
Dual Photon Pods
C
Kills:1,043
V. Kills:274 379%
Deaths:43
KDR:24.256
Accuracy:57.483% B+
KPH:56.900 C
VKPH:14.900 C
Maelstrom Turbo Laser
C--
Kills:863
V. Kills:769 112%
Deaths:519
KDR:1.663
Accuracy:29.818% C
KPH:7.500 D
VKPH:6.700 C--
Photon A2A Missile Pods
C+
Kills:730
V. Kills:766 95%
Deaths:19
KDR:38.421
Accuracy:72.465% D*
KPH:34.600 C-
VKPH:36.300 C+
Saron Laser Cannon
C+
Kills:722
V. Kills:721 100%
Deaths:310
KDR:2.329
Accuracy:31.154% C+
KPH:9 C
VKPH:9 C+
Coyote Missiles
C*
Kills:506
V. Kills:187 269%
Deaths:49
KDR:10.327
Accuracy:54.339% C++
KPH:50.100 C*
VKPH:18.500 C
Antares LC
D
Kills:493
V. Kills:401 123%
Deaths:184
KDR:2.679
Accuracy:34.461% B
KPH:10.700 D
VKPH:8.700 D
Hornet Missiles
B*
Kills:56
V. Kills:51 108%
Deaths:4
KDR:14
Accuracy:67.185% B+
KPH:63.800 C+
VKPH:58.100 B*
Kills:6,016 (3,681 + 0)
Deaths:1,310
KDR:4.592
VKDR:2.684
Vehicle Kills:3,516
Kill Difference:4,706
Playtime:358.531 hours
Usage:6%
Score:4.007m
Score/min:186
Piloting Accuracy:34.461%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:599
V. Kills:72 N/A
Deaths:54
KDR:11.093
Accuracy:44.621% C*
KPH:47.400 C+
VKPH:5.700 C--
C150 Dalton
U
Kills:508
V. Kills:426 119%
Deaths:54
KDR:9.407
Accuracy:39.911% C*
KPH:1,828,800 U
VKPH:1,533,600 U
CAS30 Tank Buster
B+
Kills:471
V. Kills:966 49%
Deaths:290
KDR:1.624
Accuracy:45.568% C+
KPH:4.600 D
VKPH:9.500 B+
AP30 Shredder
U
Kills:53
V. Kills:26 196%
Deaths:15
KDR:3.533
Accuracy:25.466% D*
KPH:190,800 U
VKPH:93,600 U
Kills:1,631 (471 + 1,160)
Deaths:413
KDR:3.949
VKDR:3.608
Vehicle Kills:1,490
Kill Difference:1,218
Playtime:114.330 hours
Usage:2%
Score:1.101m
Score/min:161
Piloting Accuracy:45.568%
Gunner Accuracy:25.466%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,176
V. Kills:98 N/A
Deaths:41
KDR:28.683
Accuracy:38.881% C+
KPH:70.500 A*
VKPH:5.900 C-
L100 Python HESH
A
Kills:1,080
V. Kills:115 N/A
Deaths:54
KDR:20
Accuracy:60.701% A
KPH:79.700 A
VKPH:8.500 C++
L100 Python HEAT
A++
Kills:968
V. Kills:227 425%
Deaths:51
KDR:18.980
Accuracy:58.824% B++
KPH:54.100 A++
VKPH:12.700 C**
L100 Python AP
B++
Kills:702
V. Kills:551 127%
Deaths:72
KDR:9.750
Accuracy:53.270% C
KPH:27.700 C+
VKPH:21.800 B++
LB00 Python AP
C-
Kills:289
V. Kills:120 239%
Deaths:21
KDR:13.762
Accuracy:65.219% B++
KPH:43.600 C--
VKPH:18.100 C-
Skyguard
C**
Kills:173
V. Kills:153 112%
Deaths:26
KDR:6.654
Accuracy:28.192% C+
KPH:12 C
VKPH:10.600 C**
Kills:4,388 (4,388 + 0)
Deaths:265
KDR:16.558
VKDR:4.770
Vehicle Kills:1,264
Kill Difference:4,123
Playtime:94.456 hours
Usage:2%
Score:1.459m
Score/min:257
Driving Accuracy:28.192%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B
Kills:2,217
V. Kills:262 N/A
Deaths:90
KDR:24.633
Accuracy:54.019% B
KPH:27 D-
VKPH:3.200 D*
Supernova FPC
B*
Kills:1,592
V. Kills:1,232 129%
Deaths:196
KDR:8.122
Accuracy:52.170% C+
KPH:24.500 C+
VKPH:18.900 B*
Proton II PPA
A++
Kills:1,274
V. Kills:49 N/A
Deaths:35
KDR:36.400
Accuracy:32.278% A
KPH:112.300 A++
VKPH:4.300 B
Saron HRB
A++
Kills:1,125
V. Kills:1,007 112%
Deaths:52
KDR:21.635
Accuracy:50.220% B++
KPH:32.800 B*
VKPH:29.400 A++
Supernova PC
B+
Kills:1,107
V. Kills:325 340%
Deaths:63
KDR:17.571
Accuracy:53.216% B+
KPH:23 C++
VKPH:6.800 C-
E540 Halberd
C**
Kills:412
V. Kills:186 220%
Deaths:30
KDR:13.733
Accuracy:49.973% C**
KPH:33.400 C++
VKPH:15.100 C
M20 Basilisk
C+
Kills:79
V. Kills:29 263%
Deaths:10
KDR:7.900
Accuracy:25.472% D
KPH:16.500 C+
VKPH:6.100 C
Kills:7,806 (4,916 + 2,890)
Deaths:476
KDR:16.399
VKDR:6.492
Vehicle Kills:3,090
Kill Difference:7,330
Playtime:258.121 hours
Usage:4%
Score:3.587m
Score/min:232
Driving Accuracy:53.216%
Gunner Accuracy:25.472%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B*
Kills:1,209
V. Kills:51 N/A
Deaths:29
KDR:41.690
Accuracy:33.276% D--
KPH:137.200 B*
VKPH:5.800 D
Proton II PPA-H
B*
Kills:1,195
V. Kills:49 N/A
Deaths:18
KDR:66.389
Accuracy:38.604% C++
KPH:126 B*
VKPH:5.200 C
E540 Halberd-H
C+
Kills:81
V. Kills:67 119%
Deaths:11
KDR:7.364
Accuracy:62.660% B+
KPH:24.300 D--
VKPH:20.100 C+
Saron HRB-H
A
Kills:66
V. Kills:26 244%
Deaths:5
KDR:13.200
Accuracy:54.781% C+
KPH:58 A
VKPH:22.800 C+
Kills:2,551 (0 + 2,551)
Deaths:63
KDR:40.492
VKDR:3.063
Vehicle Kills:193
Kill Difference:2,488
Playtime:22.770 hours
Usage:0%
Score:0.662m
Score/min:485
Driving Accuracy:N/A%
Gunner Accuracy:54.781%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,126
V. Kills:59 N/A
Deaths:61
KDR:18.459
Accuracy:35.217% C+
KPH:76.500 B*
VKPH:4 D*
M40 Fury
A++
Kills:1,091
V. Kills:130 N/A
Deaths:38
KDR:28.711
Accuracy:39.482% B
KPH:84.200 A++
VKPH:10 C++
M12 Kobalt
C*
Kills:707
V. Kills:38 N/A
Deaths:20
KDR:35.350
Accuracy:19.581% C*
KPH:71.300 C++
VKPH:3.800 C*
M12 Kobalt
C*
Kills:631
V. Kills:24 N/A
Deaths:15
KDR:42.067
Accuracy:18.578% C++
KPH:79.100 C*
VKPH:3 C+
M20 Basilisk
B+
Kills:510
V. Kills:188 270%
Deaths:60
KDR:8.500
Accuracy:43.416% B+
KPH:23.100 C*
VKPH:8.500 C*
M60-G Bulldog
A
Kills:397
V. Kills:60 N/A
Deaths:47
KDR:8.447
Accuracy:46.755% A
KPH:33.700 C**
VKPH:5.100 C
M20 Basilisk
C+
Kills:182
V. Kills:72 249%
Deaths:28
KDR:6.500
Accuracy:38.999% C+
KPH:16.500 C
VKPH:6.500 D
G30 Walker
B+
Kills:123
V. Kills:61 198%
Deaths:14
KDR:8.786
Accuracy:28.840% C+
KPH:17.600 B+
VKPH:8.700 C+
M60-G Bulldog
B++
Kills:107
V. Kills:19 N/A
Deaths:14
KDR:7.643
Accuracy:43.951% B++
KPH:27.400 C--
VKPH:4.900 C--
Kills:4,874 (0 + 4,874)
Deaths:297
KDR:16.411
VKDR:2.192
Vehicle Kills:651
Kill Difference:4,577
Playtime:101.378 hours
Usage:2%
Score:1.361m
Score/min:224
Driving Accuracy:N/A%
Gunner Accuracy:43.951%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:389
V. Kills:9 N/A
Deaths:205
KDR:1.898
Accuracy:44.734% C**
KPH:36.100 C-
VKPH:0.800 D-
M40 Fury-F
C
Kills:212
V. Kills:22 N/A
Deaths:103
KDR:2.058
Accuracy:39.676% D-
KPH:18.400 C
VKPH:1.900 D--
Kills:601 (601 + 0)
Deaths:308
KDR:1.951
VKDR:0.101
Vehicle Kills:31
Kill Difference:293
Playtime:22.290 hours
Usage:0%
Score:0.111m
Score/min:83
Driving Accuracy:39.676%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,62523,3908,9462.615C+0.1123.66%D20.308%D*63.4C+N/A173368.7h11.5C48.6C
Darkstar 4,9814,9112,9771.65C++1.0725.906%C15.537%D*44C+N/A138111.5h14.2C--54.9C
Eclipse VE3A 3,8283,7772,4891.517C*1.2027.154%C+11.623%F40.1C++N/A11594.1h12.9C+47.5C++
Blueshift VM5 3,5813,5527284.879B**2.1622.387%B+17.455%D40.4B+N/A13887.9h13B**58B++
Blueshift VM5 3,5603,5208054.373B*1.6520.667%C**17.472%D35.2C++N/A125100.1h13.7B++66.5B+
Parsec VX3-A 3,0793,0734816.389B+3.6742.884%C++75.757%C-51.7C*N/A15159.4h1.8B4.2B
Ghost 2,9632,9577743.82B1.1047.079%A69.158%C++43.3C*N/A12768.3h2B+4.2B++
NSX-P Tanto 2,8222,7461,4001.961B**0.7631.203%B**24.873%C+38.4B+1.1B+10671.6h12.5B++40B++
Proximity Mine 2,5152,51323210.832A*8.1145.476%B+N/A133.7C**N/A35518.8h1.4A+3.1B**
VE-H Maw 2,4952,4558592.858B**0.1434.796%A++18.737%D-55.9C*N/A15343.9h9.8B+28.1B++
Lasher X2 2,4342,4129092.653M0.0735.76%A2.28%D-40.1B+N/A13660.1h17.2B+48B*
Supernova VPC 2,4792,2179024.633A21.9154.019%BN/A27D-3.2D*11482.2h2.9B+5.3B+
Skorpios 2,0972,0811,3061.593C++1.1326.657%C+11.1%D**51.9B+N/A14640.1h11.4C+42.6C+
Nebula VM20 2,0342,0203915.166A+2.4519.708%B16.832%D45.1B++N/A15744.8h12.1A61.3B++
Nebula VM20 2,0182,0054614.349A1.6319.792%C*17.756%C--36C++N/A13455.7h14.3B++72.1B+
MKV Suppressed 2,0031,9898032.477A++0.2429.085%B++13.173%D--61.4AN/A17132.4h13B44.8B+
Artemis VX26 1,9321,9158292.31B*0.4131.89%B**15.509%D--49.2B++N/A14638.9h12.2C++38.2B+
VE-S Canis 1,9151,8798282.269B*0.4533.328%B**12.028%D--55.9B+1.1B**23133.6h10.4B+31.1B+
C-4 2,9151,8617812.383B++0.3427.058%C**N/A55.6C--31.5C*69333.5h1.3B+4.7B+
Chaos 1,8191,8129701.868C**0.8549.953%C--9.713%D--69.4B*N/A21126.1h3.5B*7B+
Solstice VE3 1,7981,7671,0181.736A+0.9823.875%C*12.281%D*15.6C+N/A120113.2h14.4B60.1C*
SVA-88 1,7651,7577202.44B+0.2821.227%C-16.335%D*27.8DN/A12463.1h11.5C*54C++
Pulsar LSW 1,7651,7524453.937A*1.2217.816%D--18.151%D-19.8D-N/A11288.3h14.6D81.9D
Comet VM2 1,9041,6513624.561S1.8453.61%A4.119%C+19.8A+3D11783.5h12B**22.5B**
Light PPA 1,9501,6031828.808B*6.0949.547%B**1.622%B+24D5.2B++13166.7h18.3C37C++
Supernova FPC 2,8241,5921968.122B+5.4052.17%C+3.266%B+24.5C+18.9B*27965.1h5.3C*10.1C*
Flare VE6 1,5211,5107112.124B*0.6020.472%C13.974%D**24.9DN/A11260.7h10.4C*50.8C++
NSX Daimyo 1,4361,4354043.552C++0.8341.165%C+92.892%C42.3CN/A11033.9h2.5C++6.1C++
Comet VM2 1,6491,4323534.057M**1.3457.55%A3.561%C19.8A3D--9972.3h13.8B**23.9B**
VX6-7 1,4111,4034712.979A0.2631.216%A14.326%D*35.9C++N/A14439.1h11.2B+35.7B++
Frag Grenade 1,3801,37211372N/A1,369.2848.143%B+N/A1055.4A*6.2C+33121.3h2.1A+4.4B**
Sticky Grenade 1,3751,37111371N/A1,368.2864.426%A+N/A1713.8A++5D59900.8h1.3B**2B*
Nova 1,3371,3365312.516B*0.2050.813%B+10.03%D--51.4B++N/A14526h3B**5.9B*
Tank Mine 2,3011,3252106.31A*3.5940.84%B+N/A116.2C**85.6B*131611.4h1.7B+4.2A
Solstice SF 1,3381,3055082.569A++0.1527.593%B++3.525%F--27.3B+N/A13247.8h6.7B++24.2B**
Pandora VX25 1,3251,3036012.168A+0.5545.245%B+9.363%D**33.9C+N/A11738.4h3.8B+8.4B++
Proton II PPA 1,3231,2743536.4A+33.6832.278%A1.413%D112.7A++4.3B38211.3h7.9B+24.5B**
Orion VS54 1,2531,2494512.769B*0.0516.986%D14.732%D**18.3DN/A19468.1h12.7C*74.8C+
VE-LR Obelisk 1,2591,2404242.925B*0.2039.646%B**44.194%A45.3B+N/A9727.4h5B*12.6B*
NS-44 Commissioner 1,2531,2301,0131.214C**1.5142.58%B++15.366%D--47.1B+N/A17426.1h4.1C+9.7B+
Serpent VE92 1,2571,2239901.235C*1.4919.821%D8.913%F-11DN/A65111.1h14.4C+72.5C
Terminus VX-9 1,2201,2135022.416B+0.3022.866%D17.395%D*52.3B+N/A17823.2h12.1C*53.1C+
M40 Fury-H 1,2601,2092941.69A*38.9733.276%D--N/A137.4B*5.8D5058.8h3.8B**11.5B*
Parallax VX3 1,2011,20112010.008A*7.2951.255%A++82.931%B++37.3B+N/A13032.2h1.8B*3.6B*
Proton II PPA-H 1,2441,1951866.389S63.6738.604%C++1.423%C125.8B++5.2C4069.5h7.6B++19.7B++
NSX Tanto 1,2081,1886001.98B*0.7428.753%B+24.916%C+50.8B++N/A14423.4h12.3B+42.8C**
Phobos VX86 1,1911,1857691.541C*1.1854.269%C5.57%F30.6C-N/A12438.7h2.4C*4.4C++
NS-30 Vandal 1,1911,1843233.666A0.9537.463%B++20.524%D61B**N/A16819.4h5.1B+13.5B+
NSX Tomoe 1,1961,1805882.007C**0.7130.16%C*40.339%B44.7C*N/A9826.4h14.6C+48.4C*
NS-61 Emissary 1,2011,1778221.432B*1.2934.437%B**16.738%C+52.5A1.1B**15622.4h13.1C*38.1B+
C75 Viper 1,2741,1764128.683S25.9638.881%C+N/A70.4A*5.9C-29716.7h4.8A+12.2A
NSX Naginata 1,1921,1756261.877B+0.8426.26%B*28.511%C++51.5B+N/A16922.8h11.4C**43.5B+
Corvus VA55 1,1821,1753873.036A*0.3232.602%A++18.383%D40.1B+N/A12129.3h11.4B+34.9B*
Pulsar C 1,1821,1755242.242B++0.4828.359%B++17.532%D--26.9C+N/A11843.7h12.1C++42.8B
NS-11P 1,1901,1755632.087B*0.6328.931%A20.851%C**45.9B**N/A11625.6h12.9B+44.6B++
Beamer VS3 1,1871,1707481.564B**1.1635.099%B**18.462%C--30.8C**N/A9538h8.7B24.8C**
NSX Tengu 1,1761,1687141.636B+1.0844.721%B**15.925%D47.9B+N/A19224.4h10.2B++22.8B++
Sirius SX12 1,1781,1685822.007B*0.7123.371%C+8.476%D**24.4C+N/A14147.8h14.6C*62.6C*
Zenith VX-5 1,1701,1684192.788A+0.0724.651%C+15.069%D--47.9B+N/A17624.4h11.5B+46.6B
Deimos VA29 1,1691,1676581.774B+0.9560.333%C+6.341%F30.9CN/A11337.8h2B++3.2B+
H-V45 1,1771,1664462.614B++0.1129.081%B**13.122%D--33.9C++N/A17634.4h12.9C*44.5B+
NS Baron G5 1,1631,1625931.96B**0.7649.269%B+8.434%D*61.2AN/A16219h3.5B**7C++
VA39 Spectre 1,1641,1622295.074A*2.3543.125%A++39.157%C++39.7B**N/A14629.3h4.3B**9.9B**
Quasar VM1 1,1751,1614102.832B*0.1113.259%C--13.523%D--16.9C--N/A9068.5h13.9B+104.9C++
V10 1,1611,1611279.142A**6.4252.343%A++82.084%B+50B++N/A14523.2h1.8B*3.4B**
NS-11A 1,1671,1603553.268A0.5528.801%B*17.931%C--56.3AN/A15920.6h11.5B*39.8B*
Equinox VE2 Burst 1,1711,1604392.642B+0.0829.326%B18.879%D--46.2C++N/A11825.1h11.7B+40B+
Phantom VA23 1,1601,1602195.297A++2.5843.262%A35.431%B++63.4B+N/A16818.3h3.8B++8.9B++
Eridani SX5 1,1711,1604882.377B**0.3432.002%B**10.69%D*37.3C++N/A12631.1h12.2C++38B+
Phaseshift VX-S 1,1661,1601289.063A*6.3441.089%B++73.276%C+42B+N/A10827.6h2.7B6.5B+
Equinox VE2 1,1681,1604132.809A++0.0929.893%B++17.328%C--42.5C**N/A11727.3h11.9B39.7B+
Eidolon VE33 1,1641,1603463.353A++0.6330.384%B+19.914%D-45.5AN/A14225.5h6.3B**20.8B*
NS-7 PDW 1,1651,1604722.458A++0.2623.808%C+9.483%D*29.4C++N/A13139.4h15.4C+64.9C++
Nyx VX31 1,1631,1603523.295B+0.5737.476%B+22.069%D61.4B*N/A16118.9h4.8B+12.9B+
NS-15M1 1,1671,1594642.498B*0.2221.637%C+12.942%D*26.2C-N/A12444.2h12.7C++58.5C++
Ursa 1,1671,1593733.107A*0.3919.894%C--14.927%D*30.4CN/A13038.1h11.3C++56.7C++
Solstice Burst 1,1631,1592864.052A*1.3334.721%A+22.692%C+32.8C+N/A10335.3h12.1B+34.7B++
NS-357 Underboss 1,1621,1587131.624B++1.1048.509%A+30.743%A31.2CN/A7137.1h3.8B+7.8B*
Thanatos VE70 1,1631,1574722.451A++0.2751.162%A12.965%D40B+N/A14628.9h3.2A6.2B**
CME 1,1641,1573623.196A++0.4831.984%B**15.99%D-45.4B+N/A17225.5h13.3C*41.5B+
VX29 Polaris 1,1681,1565162.24B++0.4821.254%C12.37%D**23.2DN/A9749.9h13.4C63.3C+
NS-11C 1,1621,1546231.852B**0.8723.452%C+9.012%F-19.8CN/A9358.3h12B++51.3B+
Spiker 1,1651,1548661.333B1.3933.913%B+12.392%D*40.3C++N/A11128.6h9C++26.7B+
Cosmos VM3 1,1581,1532095.517A*2.8020.782%B**15.004%D-39.6B*N/A14229.1h9.8A+47.2B+
Revenant 1,1841,1539351.233C1.4931.864%C16.219%F32.6C-N/A9935.4h8.2C-25.7C
Cosmos VM3 1,1661,1513593.206B++0.4917.032%C++13.553%D*28.6C+N/A10840.3h11.4B*66.7B+
Quasar VM1 1,1621,1502055.61A++2.8920.701%B+12.957%D**40.6B+N/A13928.3h9.8A47.5B*
NS-44L Blackhand 1,1541,1485612.046B*0.6753.259%A51.655%B++33.7B+N/A7734.1h3.3B*6.2B*
XM98 1,1471,1452135.376A++2.6646.027%A79.825%B+22.1C+N/A9851.7h2.1B++4.5B*
MANA Anti-Personnel Turret 1,1621,1422704.23N/A1.5120.741%UN/A11420U200U26915800.1h19.5T*94.2T*
Pulsar VS1 1,1491,1345771.965B**0.7625.501%B+10.758%D**23.2C+N/A13048.8h15.5C+60.8C**
M40 Fury 1,1851,1266118.459A++15.7435.217%C+1.51%C76.6B*4D*31714.7h5.5B**15.6B**
Saron HRB 2,1321,1255221.635M**18.9150.22%B++1.956%B32.8B*29.4A++39034.3h11.4A++22.7A+
Force-Blade 1,2631,11939,0350.029C*2.6942.485%B**3.843%C-0.4CN/A12585.4h2.3B5.4B+
Supernova PC 1,4321,1076317.571A++14.8553.216%B+1.265%D-23.1C++6.8C-20848h3.4B**6.4B**
M40 Fury 1,2211,0913828.711S25.9939.482%BN/A83.9A++10C++34613h8.1B++20.4B**
L100 Python HESH 1,1951,0805420B*17.2860.701%A2.13%B+79.4B**8.5C++31213.6h2.6B*4.3B**
Dual Photon Pods 1,3171,0434324.256M21.5457.483%B+1.246%C+57C15C44418.3h17.8B+31B++
NS Decimator 1,5401,0295301.942B**0.7866.206%B++2.235%C+35.6C++17.7C*38028.9h4.4C**6.7B+
M60-A Bulldog 1,1151,0281285.667M**82.9566.075%A*2.626%C**80.9A*6.9B++28412.7h4.5B++6.9B**
Nemesis VSH9 1,5111,0047141.406A1.3170.988%B**4.283%B*17.9C++9C+21756.1h6.9B+9.7B*
NS-10 Burster 1,7781,0003512.849M++0.1331.131%C**4.7%D6.7B+5.2B**120148.6h124.3B+399.4B+
Hades VSH4 1,6489767271.343A++1.3876.507%B**2.459%C+16.9C+11.6C+15557.9h6.6B*8.7B**
L100 Python HEAT 1,1959685118.98M**16.2658.824%B++2.686%C++54.1A++12.7C**23717.9h3.8B**6.4A
NS-10 Burster 1,6839173122.939A**0.2231.841%C**3.272%D-6.9B+5.8A128132.9h123.6B++388.3B++
C-4 ARX 1,3759125371.698C+1.0219.98%FN/A13.8F-7F11266.1h1.3C+6.6D--
Maelstrom Turbo Laser 1,6328635191.663C+1.0629.818%C3.94%B*7.5D6.7C--146114.9h136.2C456.7C+
The Little Helper 8468254561.809B+0.9163.738%A+13.091%C-38C+1C*10421.7h4.4B6.8B+
Spear Anti-Vehicle Phalanx Turret 1,2628055115.784A13.0647.094%C**3.975%C+38.7C++22C++37420.8h7.7B+16.3B+
NSX-P Naginata 7947733772.05B+0.6726.141%B+29.107%C+50.9C**1.4B+15715.2h12.7C++48.5B+
S1 1,6087624471.705A++1.0267.974%A3.15%C++21.5C23.8A+41635.5h6.1B9B++
Photon A2A Missile Pods 1,4967301938.421S35.7072.465%D*N/A34.6C-36.3C+49121.1h6.8B*9.3B++
Saron Laser Cannon 1,4437223102.329C*0.3931.154%C+1.939%C+9C8.9C+15380.6h167.3C+537.2C+
M12 Kobalt 7457072035.35A*32.6319.581%C*17.539%C+71.4C++3.8C*2069.9h14.6B*74.7B+
L100 Python AP 1,253702729.75A7.0353.27%C4.416%B*27.7C+21.8B++22325.3h6.4C*12.1C++
M12 Kobalt 6556311542.067B**39.3518.578%C++19.334%C**78.9C*3C+2268h15.3B+82.2B+
M60-A Bulldog 695630790M++87.2863.962%A++2.381%C+58.9B**6.1B+20710.7h5.2B+8.2B**
L105 Zephyr 6715995411.093C**8.3744.621%C*N/A47.5C+5.7C--20312.6h5.6B+12.6B+
The Kraken 9475912582.291B+0.4368.041%B++N/A39.1C+23.6B25415.1h4.8C--7C+
M20 Basilisk 698510608.5M5.7843.416%B+5.49%C+23.1C*8.5C*17722.1h75.1B+173.1B++
C150 Dalton 934508549.407B+6.6939.911%C*N/A5080U4260U38521400.1h4.8C+11.9C++
Coyote Missiles 6935064910.327M**7.6154.339%C++N/A50.1C*18.5C33910.1h26.9B**49.5B*
Antares LC 8944931842.679B+0.0434.461%B2.231%C**10.7D8.7D13446h157.6C457.3C+
CAS30 Tank Buster 1,4374712901.624C**1.1045.568%C+N/A4.6D9.5B+87101.7h77.2C-169.3C+
Auraxium Force-Blade 49747022,8730.021C2.7044.877%B**N/A0.4C--N/A11193.4h1.9B+4.2B+
E540 Halberd 5984123013.733B+11.0149.973%C**4.369%B**33.5C*15.1C32012.3h4.6B**9.1B*
Lumine Edge 4044045240.771M1.9538.328%B**13.861%C8.9B+N/A2145.2h1.1B++2.8B++
M60-G Bulldog 457397478.447A+5.7346.755%A1.763%D33.6C**5.1C16011.8h5.9B++12.5B**
S12 Renegade 3983892051.898C0.8244.734%C**2.057%D--36C-N/A9610.8h3.6C+8.1C*
NS-AM7 Archer 5023885270.736B++1.9862.414%B+22.423%B+7.6C++2.2C5451h12.1B++19.4B*
MAX Punch 1,1783612,5580.141C*2.5873.437%A++N/A0.8C1.8B++6448.1h5.5C7.5C+
Lancer VS22 1,3513052561.191B++1.5371.926%A1.639%C+10C-34.2M**27230.6h40.7C-56.6C+
Anti-Vehicle Grenade 3832961296N/A293.2858.646%B*N/A592B**174B**42890.5h3.8B**6.5B**
LB00 Python AP 4092892113.762C*11.0465.219%B++N/A43.8C--18.2C2696.6h6.1D*9.4D
The Immortal 2332272191.037C1.6834.086%C20.705%D--39.1C1B+1035.8h9.8D-28.9D-
Vortex VM21 431212852.494A0.2347.87%B*3.302%C+9.3C+9.6A13022.9h40.4C*84.5B
M40 Fury-F 2342121032.058C**0.6639.676%D-1.415%B+18.4C1.9D--7011.5h5.7B*14.3B++
M20 Basilisk 254182286.5A*3.7838.999%C+5.495%C+16.4C6.5D15611.1h82.5B+211.5B+
Rocklet Rifle 309176732.411M*0.3166.372%A+N/A42.9A32.4B++4954.1h35.4C**53.3B+
Orbital Strike Uplink 2711751175U172.281012.82%UN/A437.5U240U25850.4h2.3T*0.2T*
Skyguard 326173266.654A++3.9328.192%C+1.156%D12C10.6C**24114.4h174D--617.3D
Vortex VM21 330162851.906B**0.8149.398%B**4.938%B+7.1C+7.3B**10322.9h56C+113.4C**
Aspis Anti-Aircraft Phalanx Turret 323154227A+4.2827.226%B1.299%D10.8C+11.8C*25414.3h147C*540.1B+
M20 Basilisk 198142271U68.2856.746%B+2.817%D-61.7B*24.3B4772.3h99.9B+176.1B+
M60-A Bulldog 142135816.875A*14.1550.45%A+2.963%B**43.5C*2.3D*1803.1h4.6B*9.1B**
The Slasher 1351323550.372S2.3541.537%B+9.848%C+6.3B++N/A1421h2.4C+5.8C**
M12 Kobalt 142131265.5A++62.7829.713%A15.267%C--93.6C7.9B++3211.4h23.6C--79.3C**
G30 Walker 184123148.786A*6.0728.84%C+4.065%C+17.6B+8.7C+2197h165.6B*574B++
NS-R3 Swarm 204119452.644S0.0870.759%A++N/A18.9M13.5A++1916.3h13.3A++18.8A++
M60-G Bulldog 126107147.643B++4.9243.951%B++3.738%B+27.4C--4.9C--1623.9h6.4B+14.5B+
A30 Walker 208103911.444M**8.7224.253%CN/A11.8B+12.1B**1808.7h160.8B*663.2B+
NSX Yumi 106101671.507C++1.2130.244%B++27.723%C*25.9C1.3C*1213.9h11.7C**38.6B+
E540 Halberd-H 14881117.364C+4.6462.66%B+4.938%A*24.5D--20.3C+5053.3h7.3C11.6C+
M20 Basilisk 10879107.9A++5.1825.472%D2.532%D--16.5C+6C1284.8h59.4B*233.2B+
NS CandyCannon 3000 7271770.922B+1.8042.105%B+21.127%D-15.1CN/A324.7h3.9B+9.4B++
Saron HRB-H 9266513.2A++10.4854.781%C+4.545%M++60A23.6C+9201.1h15.4B**28B**
Soldier Soaker 6060451.333C*1.3934.631%C+11.667%D24D-N/A1272.5h5.6B+16.3B+
Hornet Missiles 10756414A++11.2867.185%B+N/A62.2C+56.7B*9850.9h13.1C+19.5C++
AP30 Shredder 7953153.533C0.8125.466%D*1.887%C+530U260U3278700.1h74.8B+293.8C++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1152,1702.1h
Motion Spotter14514,49742.7h
Solid Wall0981.5h
Nano-Armor Kit8431,224,829206.7h
Anti-Vehicle MANA Turret121772.5h
Spawn Beacon212,2596.1h
Turret AI Module02061.1h
Repair Module01871h
Cortium Silo01350.9h
Structure Shield Module0640.3h
Skywall Shield Emitter0900.4h
Medical Applicator420218,42938.7h
Nanite Revive Grenade01,1980.3h
Spear Anti-Vehicle Tower1710.8h
Welding Device215,0431.8h
Spitfire Auto-Turret129101.9h
Hoplon Anti-Aircraft Phalanx Tower0730.7h
Rampart Wall11382.2h
Xiphos Anti-Personnel Tower0640.7h
Ammunition Package232,3842h
Medical Kit1,56610,294128.8h
Anti-Infantry MANA Turret402,7177.5h
Orbital Strike Target Designator171054.2h
Vehicle Gate11011.6h
Elysium Spawn Tube01000.6h
Snowman Soldier72370.3h
Routing Spire0530.4h
Pain Spire01021.2h
The Flail0730.7h
Flail Targeting Dart118806.5h
Router22721h
Nano-Repair Grenade01640h
Recon Detection Device15317,69734.1h
Shield Recharging Field212,5161.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.40s
Server spent 0.90s on queries, 0.50s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.