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Tristus[ZAPS] Tristus
VS BR 193

KDR: 2.72

Score: 99.8m

Last Seen: Dec 13th, 2018 5:35 PM
- OFFLINE - 2.3 hour(s)

Battle Rank 120 (193 total) - Vanu Sovereignty on Emerald - Outfit Leader of SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 30
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Betelgeuse 54-A Darkstar Eclipse VE3A Blueshift VM5 Blueshift VM5 Parsec VX3-A NSX-P Tanto Ghost
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,383,606 MLG Score: 1106
Fun Score: N/A
Cheeseburgers Flipped: 3925TIME WITH MEDKIT: 2.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.934%18.479%4795297095,0222.395980.328

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.323%0.958B*-0.331C--1.816F-HEAD + (~5.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.90.414B11.40.202C++32.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.846%1.893%362510174,702153738463.05722122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.984%-0.379C-0.264C*-0.014

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
202.8-0.266C68.6-0.303C134.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.214%1.931%568810149,010206629634.36108304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.457%-0.355C--0.456D0.876

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.40.499B+7.20.425B12.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.436%3.712%71721100111,556188626666.12401433%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.782%-0.251C-0.162C0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.70.638B+14.30.636B+28.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.561%74.453%7178101412,9373356233.85374

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.181%1.427A0.484B+0.24

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.489B+2.20.293C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.496%9.07%717610167,9603669442.16894

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.515%0.76B++-1.084D*-0.789

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.545B+30.375C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 30
99.8m197.6%307 (18.4k)277 (16.6k)2.7242198,31172,7963.06311193 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022855424.726%16.505%40804:5786

8% Combat Medic22% Engineer25% Heavy Assault17% Infiltrator19% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 5th, 2012 10:03 PMJul 7th, 2013 9:33 PMDec 13th, 2018 12:21 PM (92m) (PST)Dec 13th, 2018 1:41 PM (12m) (PST)Dec 13th, 2018 1:35 PM (18m) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6561964600.5510.2020.0911.2200.0671106

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,34011,76727,5733312573416,618

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6003.5h/250.1d 24,671 32,732 49,068 439.6k 10,248 23,883 24,194 236.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C--
Kills:23,390
Deaths:8,946
KDR:2.615
Accuracy:23.658% C--
HSR:20.308% D*
VE-H Maw
A++
Kills:2,450
Deaths:858
KDR:2.855
Accuracy:34.770% A++
HSR:18.694% D-
Lasher X2
A+
Kills:2,412
Deaths:909
KDR:2.653
Accuracy:35.760% A+
HSR:2.280% D-
SVA-88
C
Kills:1,757
Deaths:720
KDR:2.440
Accuracy:21.227% C
HSR:16.335% D*
Pulsar LSW
D
Kills:1,752
Deaths:445
KDR:3.937
Accuracy:17.816% D--
HSR:18.151% D
Flare VE6
C
Kills:1,510
Deaths:711
KDR:2.124
Accuracy:20.472% C
HSR:13.974% D**
Orion VS54
D
Kills:1,249
Deaths:451
KDR:2.769
Accuracy:16.986% D
HSR:14.732% D**
NSX Naginata
B*
Kills:1,175
Deaths:626
KDR:1.877
Accuracy:26.260% B*
HSR:28.511% C++
NS-15M1
C+
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:21.637% C+
HSR:12.942% D*
Ursa
C-
Kills:1,159
Deaths:373
KDR:3.107
Accuracy:19.894% C-
HSR:14.927% D*
VX29 Polaris
C
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:21.254% C
HSR:12.370% D**
Kills:39,169
Deaths (as Heavy Assault):15,019
Deaths (to Heavy Assaults):21,101
KDR:2.60796
Kill Difference:24,150
Playtime:1,526.188 hours
Usage:25%
Score:25.560m
Score/min:279
Accuracy (listed only):23.612%
HSR (listed only):15.747%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
C++
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C++
HSR:11.623% D**
NSX-P Tanto
B**
Kills:2,738
Deaths:1,396
KDR:1.961
Accuracy:31.204% B**
HSR:24.872% C+
Chaos
C
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C
HSR:9.713% D--
Solstice VE3
C*
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C*
HSR:12.281% D*
VX6-7
A
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% A
HSR:14.326% D--
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D--
Solstice SF
B++
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% B++
HSR:3.525% F--
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
VE-LR Obelisk
A
Kills:1,240
Deaths:424
KDR:2.925
Accuracy:39.646% B**
HSR:44.194% A
Serpent VE92
D-
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D-
HSR:8.913% F-
NSX Tanto
B+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% B+
HSR:24.916% C+
Phobos VX86
C
Kills:1,185
Deaths:769
KDR:1.541
Accuracy:54.269% C
HSR:5.570% F
Pulsar C
B*
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% B*
HSR:17.532% D--
Zenith VX-5
C+
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% C+
HSR:15.069% D--
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
Eidolon VE33
B+
Kills:1,160
Deaths:346
KDR:3.353
Accuracy:30.384% B+
HSR:19.914% D
Solstice Burst
A++
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A++
HSR:22.692% C+
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
NS-11C
C+
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% C+
HSR:9.012% F-
Revenant
C
Kills:1,153
Deaths:935
KDR:1.233
Accuracy:31.864% C
HSR:16.219% F
The Little Helper
B**
Kills:373
Deaths:207
KDR:1.802
Accuracy:60.848% B**
HSR:9.115% D-
Kills:31,105
Deaths (as Engineer):15,830
Deaths (to Engineers):13,900
KDR:1.96494
Kill Difference:15,275
Playtime:1,339.350 hours
Usage:22%
Score:20.908m
Score/min:260
Accuracy (listed only):37.481%
HSR (listed only):14.392%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
C++
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C++
HSR:11.623% D**
NSX-P Tanto
B**
Kills:2,738
Deaths:1,396
KDR:1.961
Accuracy:31.204% B**
HSR:24.872% C+
Skorpios
C+
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C+
HSR:11.100% D**
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
VE-S Canis
B**
Kills:1,879
Deaths:828
KDR:2.269
Accuracy:33.328% B**
HSR:12.028% D--
Chaos
C
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C
HSR:9.713% D--
Solstice VE3
C*
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C*
HSR:12.281% D*
VX6-7
A
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% A
HSR:14.326% D--
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D--
Solstice SF
B++
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% B++
HSR:3.525% F--
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
Serpent VE92
D-
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D-
HSR:8.913% F-
NSX Tanto
B+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% B+
HSR:24.916% C+
Phobos VX86
C
Kills:1,185
Deaths:769
KDR:1.541
Accuracy:54.269% C
HSR:5.570% F
Pulsar C
B*
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% B*
HSR:17.532% D--
Zenith VX-5
C+
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% C+
HSR:15.069% D--
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D
Sirius SX12
C
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C
HSR:8.476% D**
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
Solstice Burst
A++
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A++
HSR:22.692% C+
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
NS-11C
C+
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% C+
HSR:9.012% F-
The Little Helper
B**
Kills:373
Deaths:207
KDR:1.802
Accuracy:60.848% B**
HSR:9.115% D-
Kills:38,157
Deaths (as Light Assault):19,318
Deaths (to Light Assaults):14,670
KDR:1.9752
Kill Difference:18,839
Playtime:1,136.248 hours
Usage:19%
Score:18.825m
Score/min:276
Accuracy (listed only):35.987%
HSR (listed only):12.199%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
C
Kills:4,907
Deaths:2,976
KDR:1.649
Accuracy:25.903% C
HSR:15.529% D*
Skorpios
C+
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C+
HSR:11.100% D**
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
VE-S Canis
B**
Kills:1,879
Deaths:828
KDR:2.269
Accuracy:33.328% B**
HSR:12.028% D--
Chaos
C
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C
HSR:9.713% D--
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D--
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
Terminus VX-9
D
Kills:1,213
Deaths:502
KDR:2.416
Accuracy:22.866% D
HSR:17.395% D--
Phobos VX86
C
Kills:1,185
Deaths:769
KDR:1.541
Accuracy:54.269% C
HSR:5.570% F
Corvus VA55
A++
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:32.602% A++
HSR:18.383% D
NS-11P
A
Kills:1,175
Deaths:563
KDR:2.087
Accuracy:28.931% A
HSR:20.851% B
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D
Sirius SX12
C
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C
HSR:8.476% D**
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
H-V45
B**
Kills:1,166
Deaths:446
KDR:2.614
Accuracy:29.081% B**
HSR:13.122% D--
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
NS-11A
B**
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:28.801% B**
HSR:17.931% C-
Equinox VE2 Burst
B+
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:29.326% B+
HSR:18.879% D--
Equinox VE2
B*
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:29.893% B*
HSR:17.328% C--
CME
B**
Kills:1,157
Deaths:362
KDR:3.196
Accuracy:31.984% B**
HSR:15.990% D-
Thanatos VE70
A
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% A
HSR:12.965% D
Pulsar VS1
B+
Kills:1,134
Deaths:577
KDR:1.965
Accuracy:25.501% B+
HSR:10.758% D**
The Little Helper
B**
Kills:373
Deaths:207
KDR:1.802
Accuracy:60.848% B**
HSR:9.115% D-
NSX Yumi
B*
Kills:101
Deaths:67
KDR:1.507
Accuracy:30.244% B*
HSR:27.723% C*
Kills:35,608
Deaths (as Combat Medic):17,081
Deaths (to Combat Medics):8,804
KDR:2.08466
Kill Difference:18,527
Playtime:465.584 hours
Usage:8%
Score:8.623m
Score/min:309
Accuracy (listed only):36.538%
HSR (listed only):13.319%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
C++
Kills:3,069
Deaths:479
KDR:6.407
Accuracy:42.895% C++
HSR:75.758% C--
Ghost
A
Kills:2,604
Deaths:638
KDR:4.082
Accuracy:47.059% A
HSR:69.355% C++
Skorpios
C+
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C+
HSR:11.100% D**
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
Artemis VX26
B**
Kills:1,915
Deaths:829
KDR:2.310
Accuracy:31.890% B**
HSR:15.509% D--
VE-S Canis
B**
Kills:1,879
Deaths:828
KDR:2.269
Accuracy:33.328% B**
HSR:12.028% D--
NSX Daimyo
C+
Kills:1,435
Deaths:404
KDR:3.552
Accuracy:41.165% C+
HSR:92.892% C
Parallax VX3
A++
Kills:1,201
Deaths:120
KDR:10.008
Accuracy:51.255% A++
HSR:82.931% B++
NS-44 Commissioner
B*
Kills:1,188
Deaths:974
KDR:1.220
Accuracy:42.387% B*
HSR:14.899% D--
NS-30 Vandal
B*
Kills:1,184
Deaths:323
KDR:3.666
Accuracy:37.463% B*
HSR:20.524% D
NSX Tomoe
B
Kills:1,180
Deaths:588
KDR:2.007
Accuracy:30.160% C*
HSR:40.339% B
NS-61 Emissary
B**
Kills:1,177
Deaths:822
KDR:1.432
Accuracy:34.437% B**
HSR:16.738% C+
Beamer VS3
B**
Kills:1,170
Deaths:748
KDR:1.564
Accuracy:35.099% B**
HSR:18.462% C--
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D
Sirius SX12
C
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C
HSR:8.476% D**
VA39 Spectre
A++
Kills:1,162
Deaths:229
KDR:5.074
Accuracy:43.125% A++
HSR:39.157% C+
V10
A++
Kills:1,161
Deaths:127
KDR:9.142
Accuracy:52.343% A++
HSR:82.084% B+
Phantom VA23
A
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:43.262% A
HSR:35.431% B++
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
Nyx VX31
B++
Kills:1,160
Deaths:352
KDR:3.295
Accuracy:37.476% B++
HSR:22.069% D
Phaseshift VX-S
B++
Kills:1,160
Deaths:128
KDR:9.063
Accuracy:41.089% B++
HSR:73.276% C+
NS-357 Underboss
A+
Kills:1,158
Deaths:713
KDR:1.624
Accuracy:48.509% A+
HSR:30.743% A
Spiker
B++
Kills:1,154
Deaths:866
KDR:1.333
Accuracy:33.913% B++
HSR:12.392% D*
NS-44L Blackhand
A
Kills:1,148
Deaths:561
KDR:2.046
Accuracy:53.259% A
HSR:51.655% B++
XM98
A
Kills:1,145
Deaths:213
KDR:5.376
Accuracy:46.027% A
HSR:79.825% B+
NS-AM7 Archer
B+
Kills:382
Deaths:526
KDR:0.726
Accuracy:62.320% B+
HSR:22.775% B+
The Immortal
C+
Kills:199
Deaths:197
KDR:1.010
Accuracy:33.660% C+
HSR:19.598% D*
NS CandyCannon 3000
B+
Kills:71
Deaths:77
KDR:0.922
Accuracy:42.105% B+
HSR:21.127% D-
Soldier Soaker
C++
Kills:60
Deaths:45
KDR:1.333
Accuracy:34.631% C++
HSR:11.667% D
Kills:37,848
Deaths (as Infiltrator):15,371
Deaths (to Infiltrators):9,733
KDR:2.4623
Kill Difference:22,477
Playtime:1,029.184 hours
Usage:17%
Score:14.843m
Score/min:240
Accuracy (listed only):39.283%
HSR (listed only):34.336%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:3,550
Deaths:727
KDR:4.883
Accuracy:22.380% B+
HSR:17.437% D
Blueshift VM5
B
Kills:3,516
Deaths:804
KDR:4.373
Accuracy:20.662% B
HSR:17.492% D
Nebula VM20
B
Kills:2,020
Deaths:391
KDR:5.166
Accuracy:19.708% B
HSR:16.832% D
Nebula VM20
C**
Kills:2,005
Deaths:461
KDR:4.349
Accuracy:19.792% C**
HSR:17.756% C--
Comet VM2
A
Kills:1,651
Deaths:362
KDR:4.561
Accuracy:53.610% A
HSR:4.119% C+
Comet VM2
A
Kills:1,432
Deaths:353
KDR:4.057
Accuracy:57.550% A
HSR:3.561% C
Quasar VM1
C--
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:13.259% C--
HSR:13.523% D--
Cosmos VM3
B*
Kills:1,153
Deaths:209
KDR:5.517
Accuracy:20.782% B*
HSR:15.004% D-
Cosmos VM3
C++
Kills:1,151
Deaths:359
KDR:3.206
Accuracy:17.032% C++
HSR:13.553% D*
Quasar VM1
B++
Kills:1,150
Deaths:205
KDR:5.610
Accuracy:20.701% B++
HSR:12.957% D**
NS-10 Burster
C**
Kills:996
Deaths:351
KDR:2.838
Accuracy:31.115% C**
HSR:4.719% D
NS-10 Burster
C**
Kills:914
Deaths:312
KDR:2.929
Accuracy:31.822% C**
HSR:3.282% D-
Vortex VM21
B*
Kills:212
Deaths:85
KDR:2.494
Accuracy:47.870% B*
HSR:3.302% C+
Vortex VM21
B**
Kills:162
Deaths:85
KDR:1.906
Accuracy:49.398% B**
HSR:4.938% B
Kills:21,073
Deaths (as MAX Suit):2,557
Deaths (to MAX Suits):3,831
KDR:8.2413
Kill Difference:18,516
Playtime:491.593 hours
Usage:8%
Score:11.007m
Score/min:373
Accuracy (listed only):30.406%
HSR (listed only):10.605%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:1,603
V. Kills:347 461%
Deaths:182
KDR:8.808
Accuracy:49.547% B**
KPH:24 D
VKPH:5.200 B++
Dual Photon Pods
C
Kills:1,043
V. Kills:274 379%
Deaths:43
KDR:24.256
Accuracy:57.483% B+
KPH:56.900 C
VKPH:14.900 C
Maelstrom Turbo Laser
C--
Kills:863
V. Kills:769 112%
Deaths:519
KDR:1.663
Accuracy:29.818% C
KPH:7.500 D
VKPH:6.700 C--
Photon A2A Missile Pods
C
Kills:730
V. Kills:766 95%
Deaths:19
KDR:38.421
Accuracy:72.465% D*
KPH:34.600 C--
VKPH:36.300 C
Saron Laser Cannon
C+
Kills:722
V. Kills:721 100%
Deaths:310
KDR:2.329
Accuracy:31.154% C+
KPH:9 C
VKPH:9 C+
Coyote Missiles
B
Kills:506
V. Kills:187 269%
Deaths:49
KDR:10.327
Accuracy:54.339% C++
KPH:50.100 B
VKPH:18.500 C
Antares LC
D
Kills:487
V. Kills:397 122%
Deaths:184
KDR:2.647
Accuracy:34.442% B+
KPH:10.700 D
VKPH:8.700 D
Hornet Missiles
B++
Kills:56
V. Kills:51 108%
Deaths:4
KDR:14
Accuracy:67.185% B+
KPH:63.800 C+
VKPH:58.100 B++
Kills:6,010 (3,675 + 0)
Deaths:1,310
KDR:4.588
VKDR:2.681
Vehicle Kills:3,512
Kill Difference:4,700
Playtime:358.075 hours
Usage:6%
Score:4.002m
Score/min:186
Piloting Accuracy:34.442%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:599
V. Kills:72 N/A
Deaths:54
KDR:11.093
Accuracy:44.621% C*
KPH:47.400 C+
VKPH:5.700 C
C150 Dalton
U
Kills:508
V. Kills:426 119%
Deaths:54
KDR:9.407
Accuracy:39.911% C++
KPH:1,828,800 U
VKPH:1,533,600 U
CAS30 Tank Buster
B+
Kills:471
V. Kills:966 49%
Deaths:290
KDR:1.624
Accuracy:45.568% C+
KPH:4.600 D
VKPH:9.500 B+
AP30 Shredder
U
Kills:53
V. Kills:26 196%
Deaths:15
KDR:3.533
Accuracy:25.466% D*
KPH:190,800 U
VKPH:93,600 U
Kills:1,631 (471 + 1,160)
Deaths:413
KDR:3.949
VKDR:3.608
Vehicle Kills:1,490
Kill Difference:1,218
Playtime:114.330 hours
Usage:2%
Score:1.100m
Score/min:160
Piloting Accuracy:45.568%
Gunner Accuracy:25.466%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:1,176
V. Kills:98 N/A
Deaths:41
KDR:28.683
Accuracy:38.881% C+
KPH:70.500 A*
VKPH:5.900 C-
L100 Python HESH
A
Kills:1,080
V. Kills:115 N/A
Deaths:54
KDR:20
Accuracy:60.701% A
KPH:79.700 A
VKPH:8.500 C++
L100 Python HEAT
A++
Kills:968
V. Kills:227 425%
Deaths:51
KDR:18.980
Accuracy:58.824% B++
KPH:54.100 A++
VKPH:12.700 C**
L100 Python AP
B++
Kills:702
V. Kills:551 127%
Deaths:72
KDR:9.750
Accuracy:53.270% C
KPH:27.700 C+
VKPH:21.800 B++
Skyguard
B
Kills:168
V. Kills:153 109%
Deaths:26
KDR:6.462
Accuracy:28.183% C+
KPH:11.900 C
VKPH:10.800 B
LB00 Python AP
C+
Kills:89
V. Kills:47 185%
Deaths:4
KDR:22.250
Accuracy:78.208% A*
KPH:37.300 D-
VKPH:19.700 C+
Kills:4,183 (4,183 + 0)
Deaths:248
KDR:16.867
VKDR:4.802
Vehicle Kills:1,191
Kill Difference:3,935
Playtime:89.977 hours
Usage:1%
Score:1.375m
Score/min:255
Driving Accuracy:78.208%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B+
Kills:2,217
V. Kills:262 N/A
Deaths:90
KDR:24.633
Accuracy:54.019% B+
KPH:27 D-
VKPH:3.200 D*
Supernova FPC
B*
Kills:1,592
V. Kills:1,232 129%
Deaths:196
KDR:8.122
Accuracy:52.170% C+
KPH:24.500 C++
VKPH:18.900 B*
Proton II PPA
A++
Kills:1,274
V. Kills:49 N/A
Deaths:35
KDR:36.400
Accuracy:32.274% A
KPH:112.400 A++
VKPH:4.300 C**
Saron HRB
A++
Kills:1,119
V. Kills:1,004 111%
Deaths:52
KDR:21.519
Accuracy:50.124% B++
KPH:32.700 B*
VKPH:29.300 A++
Supernova PC
B+
Kills:1,107
V. Kills:325 340%
Deaths:63
KDR:17.571
Accuracy:53.216% B+
KPH:23 C++
VKPH:6.800 C-
E540 Halberd
C*
Kills:412
V. Kills:186 220%
Deaths:30
KDR:13.733
Accuracy:49.973% C*
KPH:33.400 C*
VKPH:15.100 C
M20 Basilisk
C+
Kills:79
V. Kills:29 263%
Deaths:10
KDR:7.900
Accuracy:25.472% D
KPH:16.500 C+
VKPH:6.100 C
Kills:7,800 (4,916 + 2,884)
Deaths:476
KDR:16.387
VKDR:6.485
Vehicle Kills:3,087
Kill Difference:7,324
Playtime:258.048 hours
Usage:4%
Score:3.576m
Score/min:231
Driving Accuracy:53.216%
Gunner Accuracy:25.472%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B**
Kills:1,209
V. Kills:51 N/A
Deaths:29
KDR:41.690
Accuracy:33.276% D-
KPH:137.200 B**
VKPH:5.800 D
Proton II PPA-H
B++
Kills:1,190
V. Kills:49 N/A
Deaths:17
KDR:70
Accuracy:38.485% C*
KPH:126 B++
VKPH:5.200 C
E540 Halberd-H
C+
Kills:81
V. Kills:67 119%
Deaths:11
KDR:7.364
Accuracy:62.660% B+
KPH:24.300 D-
VKPH:20.100 C+
Saron HRB-H
B**
Kills:66
V. Kills:26 244%
Deaths:5
KDR:13.200
Accuracy:54.781% C+
KPH:58 B**
VKPH:22.800 C+
Kills:2,546 (0 + 2,546)
Deaths:62
KDR:41.065
VKDR:3.113
Vehicle Kills:193
Kill Difference:2,484
Playtime:22.735 hours
Usage:0%
Score:0.660m
Score/min:484
Driving Accuracy:N/A%
Gunner Accuracy:54.781%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,126
V. Kills:59 N/A
Deaths:61
KDR:18.459
Accuracy:35.173% C+
KPH:76.600 B*
VKPH:4 D*
M40 Fury
A+
Kills:1,091
V. Kills:130 N/A
Deaths:38
KDR:28.711
Accuracy:39.486% B
KPH:84.300 A+
VKPH:10 C++
M12 Kobalt
C*
Kills:688
V. Kills:35 N/A
Deaths:18
KDR:38.222
Accuracy:19.312% C*
KPH:71.800 C*
VKPH:3.700 C*
M12 Kobalt
C**
Kills:626
V. Kills:24 N/A
Deaths:15
KDR:41.733
Accuracy:18.563% C*
KPH:79.100 C**
VKPH:3 C+
M20 Basilisk
B+
Kills:495
V. Kills:184 268%
Deaths:60
KDR:8.250
Accuracy:43.217% B+
KPH:22.700 C*
VKPH:8.400 C++
M60-G Bulldog
B**
Kills:396
V. Kills:60 N/A
Deaths:46
KDR:8.609
Accuracy:46.708% B**
KPH:33.700 C**
VKPH:5.100 C
M20 Basilisk
C+
Kills:181
V. Kills:72 248%
Deaths:28
KDR:6.464
Accuracy:38.949% C+
KPH:16.600 C-
VKPH:6.600 D
G30 Walker
B+
Kills:122
V. Kills:61 197%
Deaths:14
KDR:8.714
Accuracy:28.822% C+
KPH:17.500 B+
VKPH:8.800 C+
M60-G Bulldog
B+
Kills:106
V. Kills:18 N/A
Deaths:13
KDR:8.154
Accuracy:42.507% B+
KPH:27.700 C--
VKPH:4.700 D
Kills:4,831 (0 + 4,831)
Deaths:293
KDR:16.488
VKDR:2.195
Vehicle Kills:643
Kill Difference:4,538
Playtime:100.385 hours
Usage:2%
Score:1.351m
Score/min:224
Driving Accuracy:N/A%
Gunner Accuracy:42.507%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:388
V. Kills:8 N/A
Deaths:205
KDR:1.893
Accuracy:44.586% C**
KPH:36.200 C-
VKPH:0.700 D--
M40 Fury-F
C
Kills:212
V. Kills:22 N/A
Deaths:103
KDR:2.058
Accuracy:39.676% D-
KPH:18.400 C
VKPH:1.900 D--
Kills:600 (600 + 0)
Deaths:308
KDR:1.948
VKDR:0.097
Vehicle Kills:30
Kill Difference:292
Playtime:22.222 hours
Usage:0%
Score:0.110m
Score/min:83
Driving Accuracy:39.676%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,62523,3908,9462.615C+0.1123.658%C--20.308%D*63.4C+N/A173368.7h11.5C48.6C
Darkstar 4,9774,9072,9761.649C++1.0825.903%C15.529%D*44.1C+N/A138111.3h14.2C--54.9C
Eclipse VE3A 3,8283,7772,4891.517C+1.2127.154%C++11.623%D**40.1C++N/A11494.1h12.9C+47.5C++
Blueshift VM5 3,5793,5507274.883B**2.1622.38%B+17.437%D40.4B+N/A13887.9h13B**58B++
Blueshift VM5 3,5563,5168044.373B*1.6520.662%B17.492%D35.1C*N/A125100.1h13.7B++66.5B+
Parsec VX3-A 3,0753,0694796.407B3.6842.895%C++75.758%C--51.8C++N/A15159.2h1.8C*4.2C**
NSX-P Tanto 2,8142,7381,3961.961B**0.7631.204%B**24.872%C+38.3B+1.1B+10671.4h12.5B+40B*
Ghost 2,6102,6046384.082B+1.3647.059%A69.355%C++45.2B+N/A13157.6h2B+4.1B*
Proximity Mine 2,4792,47723010.77A*8.0545.381%BN/A133.2C*N/A35218.6h1.4A+3.1B**
VE-H Maw 2,4902,4508582.855B*0.1334.77%A++18.694%D-55.9C**N/A15343.8h9.8B+28.1B++
Lasher X2 2,4342,4129092.653M0.0735.76%A+2.28%D-40.1B+N/A13660.1h17.2B+48B*
Supernova VPC 2,4792,2179024.633B**21.9154.019%B+N/A27D-3.2D*11482.2h2.9B+5.3B+
Skorpios 2,0972,0811,3061.593C++1.1326.657%C+11.1%D**51.9B+N/A14640.1h11.4C+42.6C+
Nebula VM20 2,0342,0203915.166A+2.4419.708%B16.832%D45.1B++N/A15744.8h12.1B**61.3B++
Nebula VM20 2,0182,0054614.349A1.6219.792%C**17.756%C--36C*N/A13455.7h14.3B++72.1B+
MKV Suppressed 2,0031,9898032.477A++0.2529.085%B++13.173%D--61.4A+N/A17132.4h13B44.8B+
Artemis VX26 1,9321,9158292.31B*0.4131.89%B**15.509%D--49.2B*N/A14638.9h12.2C++38.2B+
VE-S Canis 1,9151,8798282.269B*0.4633.328%B**12.028%D--55.9B+1.1B**23033.6h10.4B+31.1B+
C-4 2,9151,8617812.383B++0.3427.046%BN/A55.6C--31.5C++69133.5h1.3B+4.7B+
Chaos 1,8191,8129701.868C**0.8649.953%C9.713%D--69.4B*N/A21126.1h3.5B*7B+
Solstice VE3 1,7981,7671,0181.736A+0.9923.875%C*12.281%D*15.6C+N/A120113.2h14.4C**60.1C**
SVA-88 1,7651,7577202.44B0.2821.227%C16.335%D*27.8DN/A12363.1h11.5C*54C++
Pulsar LSW 1,7651,7524453.937A*1.2117.816%D--18.151%D19.8D-N/A11288.3h14.6D81.9D
Comet VM2 1,9041,6513624.561S1.8453.61%A4.119%C+19.8A+3D11783.5h12B**22.5B**
Light PPA 1,9501,6031828.808B+6.0849.547%B**1.622%B+24D5.2B++13166.7h18.3C37C++
Supernova FPC 2,8241,5921968.122B+5.4052.17%C+3.266%B+24.5C++18.9B*27865.1h5.3C*10.1C*
Flare VE6 1,5211,5107112.124B++0.6020.472%C13.974%D**24.9C--N/A11160.7h10.4C**50.8C++
NSX Daimyo 1,4361,4354043.552C++0.8341.165%C+92.892%C42.3CN/A11033.9h2.5C*6.1C*
Comet VM2 1,6491,4323534.057M**1.3357.55%A3.561%C19.8A+3D--9972.3h13.8B**23.9B**
VX6-7 1,4111,4034712.979A0.2531.216%A14.326%D--35.9C*N/A14339.1h11.2B+35.7B++
Frag Grenade 1,3801,37211372N/A1,369.2848.135%B+N/A1055.4A*6.2C33101.3h2.1A+4.4B**
Sticky Grenade 1,3751,37111371N/A1,368.2864.426%A+N/A1713.8A++5D59860.8h1.3B**2B*
Nova 1,3371,3365312.516B**0.2150.813%B+10.03%D--51.4B++N/A14526h3B**5.9B*
Tank Mine 2,2791,3092096.263A++3.5440.829%B+N/A114.8C**85.1B*131211.4h1.7B+4.2A
Solstice SF 1,3381,3055082.569A++0.1627.593%B++3.525%F--27.3B+N/A13247.8h6.7B*24.2B**
Pandora VX25 1,3251,3036012.168A0.5645.245%B+9.363%D**33.9C+N/A11738.4h3.8B+8.4B++
Proton II PPA 1,3231,2743536.4A33.6832.274%A1.413%D112.7A++4.3C**38211.3h7.9B+24.5B**
Orion VS54 1,2531,2494512.769B**0.0416.986%D14.732%D**18.3DN/A19368.1h12.7C*74.8C+
VE-LR Obelisk 1,2591,2404242.925B++0.2039.646%B**44.194%A45.8B+N/A9727.1h5B*12.6B*
Serpent VE92 1,2571,2239901.235C*1.4919.821%D-8.913%F-11DN/A65111.1h14.4C+72.5C
Terminus VX-9 1,2201,2135022.416B+0.3122.866%D17.395%D--52.3B++N/A17823.2h12.1C*53.1C+
M40 Fury-H 1,2601,2092941.69A*38.9733.276%D-N/A137.4B**5.8D5048.8h3.8B**11.5B*
Parallax VX3 1,2011,20112010.008A++7.2851.255%A++82.931%B++37.3B+N/A13032.2h1.8B*3.6B*
Proton II PPA-H 1,2391,1901770S67.2838.485%C*1.429%C126.6B++5.2C4069.4h7.6B++19.6B++
NSX Tanto 1,2081,1886001.98B*0.7428.753%B+24.916%C+50.8B*N/A14323.4h12.3B+42.8C**
NS-44 Commissioner 1,2111,1889741.22C**1.5042.387%B*14.899%D--46.6B+N/A17325.5h4.2C+9.8B+
Phobos VX86 1,1911,1857691.541C*1.1854.269%C5.57%F30.6C-N/A12438.7h2.4C*4.4C++
NS-30 Vandal 1,1911,1843233.666B**0.9437.463%B*20.524%D61B**N/A16819.4h5.1B+13.5B++
NSX Tomoe 1,1961,1805882.007C*0.7230.16%C*40.339%B44.7C**N/A9826.4h14.6C+48.4C*
NS-61 Emissary 1,2011,1778221.432B*1.2934.437%B**16.738%C+52.5A+1.1A15622.4h13.1C*38.1B+
C75 Viper 1,2741,1764128.683S25.9638.881%C+N/A70.4A*5.9C-29616.7h4.8A+12.2A
Corvus VA55 1,1821,1753873.036A*0.3132.602%A++18.383%D40.1B++N/A12129.3h11.4B+34.9B*
NSX Naginata 1,1921,1756261.877B+0.8526.26%B*28.511%C++51.5B+N/A16822.8h11.4C**43.5B+
NS-11P 1,1901,1755632.087B*0.6428.931%A20.851%B45.9B**N/A11525.6h12.9B+44.6B++
Pulsar C 1,1821,1755242.242B++0.4828.359%B*17.532%D--26.9C+N/A11843.7h12.1C++42.8B
Beamer VS3 1,1871,1707481.564B**1.1635.099%B**18.462%C--30.8C**N/A9538h8.7C**24.8C*
Zenith VX-5 1,1701,1684192.788A+0.0624.651%C+15.069%D--47.9B++N/A17524.4h11.5B+46.6B
NSX Tengu 1,1761,1687141.636B+1.0944.721%A15.925%D47.9B+N/A19224.4h10.2B*22.8B++
Sirius SX12 1,1781,1685822.007B*0.7223.371%C8.476%D**24.4C+N/A14147.8h14.6C*62.6C++
Deimos VA29 1,1691,1676581.774B+0.9560.333%C+6.341%F30.9CN/A11337.8h2B++3.2B+
H-V45 1,1771,1664462.614B*0.1129.081%B**13.122%D--33.9C*N/A17634.4h12.9C*44.5B+
VA39 Spectre 1,1641,1622295.074A*2.3543.125%A++39.157%C+40.1AN/A14729h4.3B**9.9B**
NS Baron G5 1,1631,1625931.96B**0.7649.269%B+8.434%D*61.2A+N/A16219h3.5B**7C+
Quasar VM1 1,1751,1614102.832B*0.1113.259%C--13.523%D--16.9C--N/A9068.5h13.9B+104.9C++
V10 1,1611,1611279.142A*6.4252.343%A++82.084%B+50B*N/A14523.2h1.8B*3.4B**
Phantom VA23 1,1601,1602195.297B++2.5743.262%A35.431%B++63.4B**N/A16818.3h3.8B++8.9B++
NS-7 PDW 1,1651,1604722.458A++0.2723.808%C+9.483%D**29.4C++N/A13139.4h15.4C+64.9C++
Eidolon VE33 1,1641,1603463.353A*0.6330.384%B+19.914%D45.5AN/A14225.5h6.3B**20.8B*
Eridani SX5 1,1711,1604882.377A0.3532.002%B**10.69%D*37.3C*N/A12631.1h12.2C++38B+
Nyx VX31 1,1631,1603523.295B+0.5737.476%B++22.069%D61.4B**N/A16118.9h4.8B+12.9B++
NS-11A 1,1671,1603553.268A++0.5428.801%B**17.931%C-56.3AN/A15820.6h11.5B*39.8B*
Equinox VE2 Burst 1,1711,1604392.642B+0.0829.326%B+18.879%D--46.2C++N/A11825.1h11.7B+40B+
Equinox VE2 1,1681,1604132.809A+0.0829.893%B*17.328%C--42.5B++N/A11727.3h11.9B39.7B+
Phaseshift VX-S 1,1661,1601289.063A*6.3441.089%B++73.276%C+42B*N/A10827.6h2.7C**6.5B+
Solstice Burst 1,1631,1592864.052A*1.3334.721%A++22.692%C+32.8C+N/A10335.3h12.1B+34.7B*
NS-15M1 1,1671,1594642.498B*0.2321.637%C+12.942%D*26.2C-N/A12444.2h12.7C++58.5C++
Ursa 1,1671,1593733.107A*0.3819.894%C-14.927%D*30.4CN/A12938.1h11.3C++56.7C++
NS-357 Underboss 1,1621,1587131.624B++1.1048.509%A+30.743%A31.2CN/A7137.1h3.8B+7.8B++
CME 1,1641,1573623.196A++0.4731.984%B**15.99%D-45.4B+N/A17225.5h13.3C*41.5B+
Thanatos VE70 1,1631,1574722.451A++0.2751.162%A12.965%D40B++N/A14528.9h3.2A6.2B**
VX29 Polaris 1,1681,1565162.24B++0.4821.254%C12.37%D**23.2DN/A9749.9h13.4C63.3C+
Spiker 1,1651,1548661.333B1.3933.913%B++12.392%D*40.3C*N/A11128.6h9C++26.7B+
NS-11C 1,1621,1546231.852B**0.8723.452%C+9.012%F-19.8CN/A9358.2h12B++51.3B+
Cosmos VM3 1,1581,1532095.517A*2.7920.782%B*15.004%D-39.6B*N/A14229.1h9.8A+47.2B+
Revenant 1,1841,1539351.233C1.4931.864%C16.219%F32.6C-N/A9935.4h8.2C25.7C
Cosmos VM3 1,1661,1513593.206B++0.4817.032%C++13.553%D*28.6C+N/A10840.3h11.4B++66.7B+
Quasar VM1 1,1621,1502055.61A++2.8920.701%B++12.957%D**40.6B+N/A13928.3h9.8A47.5B*
NS-44L Blackhand 1,1541,1485612.046B*0.6853.259%A51.655%B++33.7B+N/A7734.1h3.3B*6.2B*
XM98 1,1471,1452135.376A++2.6546.027%A79.825%B+22.1CN/A9851.7h2.1B++4.5B*
MANA Anti-Personnel Turret 1,1621,1422704.23N/A1.5120.741%UN/A11420U200U26865400.1h19.5T*94.2T*
Pulsar VS1 1,1491,1345771.965B**0.7625.501%B+10.758%D**23.2C+N/A12948.8h15.5C+60.8C**
M40 Fury 1,1851,1266118.459A+15.7335.173%C+1.51%C76.6B*4D*31714.7h5.5A15.6A
Saron HRB 2,1231,1195221.519M*18.7950.124%B++1.966%B32.7B*29.4A++38934.2h11.4A++22.7A+
Force-Blade 1,2631,11939,0350.029C*2.7042.485%B**3.843%C-0.4CN/A12584.9h2.3B+5.4B
Supernova PC 1,4321,1076317.571A++14.8553.216%B+1.265%D-23.1C++6.8C-20748h3.4B**6.4B**
M40 Fury 1,2211,0913828.711M**25.9939.486%BN/A84.6A+10.1C++34612.9h8.1B**20.4B**
L100 Python HESH 1,1951,0805420B*17.2860.701%A2.13%B+79.4B**8.5C++31013.6h2.6B+4.3B*
Dual Photon Pods 1,3171,0434324.256M21.5357.483%B+1.246%C+57C15C44418.3h17.8B+31B+
NS Decimator 1,5401,0295301.942B**0.7866.206%B++2.235%C+35.6C++17.7C*37728.9h4.4B6.7B+
M60-A Bulldog 1,1151,0281285.667M**82.9466.075%A*2.626%C**80.9A*6.9B++28412.7h4.5B++6.9B**
Nemesis VSH9 1,5111,0047141.406A1.3270.988%B**4.283%B*17.9C++9C+21756.1h6.9B+9.7B*
NS-10 Burster 1,7729963512.838M++0.1131.115%C**4.719%D6.7B+5.2B**120148.5h124.7B400.6B+
Hades VSH4 1,6489767271.343A++1.3876.507%A2.459%C+16.9C+11.6C+15457.9h6.6B*8.7B**
L100 Python HEAT 1,1959685118.98M*16.2658.824%B++2.686%C+54.1A++12.7C**23617.9h3.8B**6.4A
NS-10 Burster 1,6789143122.929M0.2031.822%C**3.282%D-6.9B++5.8A128132.8h123.8B+389.2B+
C-4 ARX 1,3729105371.695C+1.0319.957%FN/A13.8F-7F11266.1h1.3C+6.6D--
Maelstrom Turbo Laser 1,6328635191.663C+1.0629.818%C3.94%B++7.5D6.7C--146114.9h136.2C456.7C+
Spear Anti-Vehicle Phalanx Turret 1,2537995115.667A12.9446.982%C**4.005%C+38.6C++21.9C+37120.7h7.7B+16.3B+
S1 1,6087624471.705A++1.0267.974%A3.15%C*21.5C23.8A++41535.5h6.1B9B++
Photon A2A Missile Pods 1,4967301938.421S35.7072.465%D*N/A34.6C--36.3C49121.1h6.8B++9.3B+
Saron Laser Cannon 1,4437223102.329C*0.4031.154%C+1.939%C9C8.9C+15380.6h167.3C+537.2C+
L100 Python AP 1,253702729.75A7.0353.27%C4.416%B++27.7C+21.8B++22225.3h6.4C*12.1C++
M12 Kobalt 7236881838.222M35.5019.312%C*17.733%C+71.7C*3.6C++2089.6h14.3B*74.1B+
M60-A Bulldog 695630790M+87.2863.962%A++2.381%C+58.9B**6.1B+20710.7h5.2B+8.2B*
M12 Kobalt 6506261541.733B**39.0118.563%C*19.489%C**79.2C**3C+2267.9h15.3B+82.5B+
L105 Zephyr 6715995411.093C**8.3744.621%C*N/A47.5C+5.7C20312.6h5.6B+12.6B+
The Kraken 9035622482.266B+0.4667.795%B++N/A38.2C+23.2C++25114.7h4.8C--7.1C+
C150 Dalton 934508549.407B+6.6839.911%C++N/A5080U4260U38468400.1h4.8C+11.9C++
Coyote Missiles 6935064910.327M+7.6054.339%C++N/A50.1B18.5C33910.1h26.9B*49.5B*
M20 Basilisk 679495608.25M5.5343.217%B+5.657%C+22.7C*8.4C++17721.8h75.9B++175.6B++
Antares LC 8844871842.647B+0.0834.442%B+2.259%C*10.7D8.7D13445.6h158.8C+461C+
CAS30 Tank Buster 1,4374712901.624B1.1045.568%C+N/A4.6D9.5B+87101.7h77.2C-169.3C+
Auraxium Force-Blade 49446722,0090.021C2.7044.812%B**N/A0.4DN/A11146.8h1.9B+4.1B+
E540 Halberd 5984123013.733B+11.0149.973%C*4.369%B**33.5C*15.1C31812.3h4.6B**9.1B*
Lumine Edge 3993995050.79M++1.9338.259%B**13.785%C9.7B+N/A2241.1h1.1B++2.8B+
M60-G Bulldog 456396468.609B**5.8846.708%B**1.768%D33.6C**5.1C16011.8h5.9B++12.5B*
S12 Renegade 3963882051.893C0.8344.586%C**2.062%D--36.3C-N/A9610.7h3.6C+8.1C*
NS-AM7 Archer 4933825260.726B+2.0062.32%B+22.775%B+7.6C++2.2C5450.3h12.1B++19.4B*
The Little Helper 3793732071.802C*0.9260.848%B**9.115%D-35.9DN/A10810.4h4.3B+7B++
MAX Punch 1,1783612,5570.141C*2.5873.437%A++N/A0.8C-1.8B+6447.9h5.5C+7.5C+
Lancer VS22 1,3513052561.191B++1.5371.926%A+1.639%C+10C-34.2S27130.6h40.7C--56.6C
Anti-Vehicle Grenade 3832961296N/A293.2858.799%B*N/A592B**174B**42930.5h3.8B**6.5B**
M40 Fury-F 2342121032.058C**0.6739.676%D-1.415%B+18.4C1.9D--7011.5h5.7B*14.3B++
Vortex VM21 431212852.494B0.2347.87%B*3.302%C+9.3C++9.6A12922.9h40.4C++84.5B
The Immortal 2051991971.01C1.7133.66%C+19.598%D*37.5C1.1B++895.3h9.8D-29.2D
M20 Basilisk 253181286.464A*3.7438.949%C+5.525%C+16.6C-6.6D15710.9h82.3B+211.2B+
Orbital Strike Uplink 2711751175U172.281039.47%UN/A437.5U240U26060.4h2.3T*0.2T*
Rocklet Rifle 307175722.431M**0.2966.327%A+N/A42.7B**32.2B+4784.1h35.3C*53.3B+
Skyguard 321168266.462A++3.7428.183%C+1.19%D11.8C10.8B24314.2h177.3D--629.2D
Vortex VM21 330162851.906B0.8249.398%B**4.938%B7.1C+7.3B**10322.9h56C+113.4C**
Aspis Anti-Aircraft Phalanx Turret 312148217.048A+4.3226.908%C**1.351%D10.6C+11.8C++25813.9h148.2C*550.6B
M60-A Bulldog 142135816.875A*14.1550.45%A+2.963%B*43.5C**2.3D*1803.1h4.6B*9.1B**
The Slasher 1351323550.372S2.3541.537%B+9.848%C6.3B+N/A1421h2.4C+5.8C**
M12 Kobalt 138128264A++61.2829.615%A+15.625%C91.4C7.1B+3151.4h23.9C--80.7C**
G30 Walker 183122148.714A*5.9928.822%C+4.098%C+17.4B8.7C+2197h165.4B*574B++
M20 Basilisk 159112256S53.2856.324%B+3.571%C--56B+23.5C*4512h110.1C*195.5B
M60-G Bulldog 124106138.154B++5.4342.507%B+3.774%B+27.9C--4.7D1643.8h5.9B+13.8B+
A30 Walker 208103812.875S10.1524.25%CN/A11.8B*12.1B**1808.7h160.8B*663.1B+
NSX Yumi 106101671.507C++1.2230.244%B*27.723%C*26.6C1.3C+1223.8h11.7C*38.6B+
LB00 Python AP 13689422.25B**19.5378.208%A*N/A37.1D-19.6C+2162.4h8.6F**11D*
E540 Halberd-H 14881117.364C+4.6462.66%B+4.938%A++24.5D-20.3C+5003.3h7.3C11.6C+
M20 Basilisk 10879107.9A++5.1825.472%D2.532%D*16.5C+6C1274.8h59.4B*233.2B+
NS CandyCannon 3000 7271770.922B1.8042.105%B+21.127%D-15.1CN/A324.7h3.9B+9.4B+
Saron HRB-H 9266513.2A++10.4854.781%C+4.545%M+60A23.6C+9131.1h15.4B**28B**
Soldier Soaker 6060451.333C*1.3934.631%C++11.667%D24DN/A1272.5h5.6B16.3B+
Hornet Missiles 10756414A++11.2867.185%B+N/A62.2C+56.7B++9710.9h13.1C+19.5C+
AP30 Shredder 7953153.533C0.8125.466%D*1.887%C+530U260U3236700.1h74.8B+293.8C++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1112,0672.1h
Motion Spotter14514,49742.7h
Anti-Vehicle MANA Turret121772.5h
Spawn Beacon212,2096h
Solid Wall0861.3h
Nano-Armor Kit8411,221,523206.3h
Turret AI Module01741h
Repair Module01620.9h
Cortium Silo01170.8h
Structure Shield Module0610.3h
Skywall Shield Emitter0750.4h
Medical Applicator413215,86238.5h
Nanite Revive Grenade01,1580.3h
Spear Anti-Vehicle Tower1630.7h
Welding Device213,3381.3h
Spitfire Auto-Turret128881.8h
Hoplon Anti-Aircraft Phalanx Tower0620.6h
Rampart Wall11262h
Xiphos Anti-Personnel Tower0530.6h
Ammunition Package232,3732h
Medical Kit1,56610,294128.8h
Anti-Infantry MANA Turret402,7177.5h
Orbital Strike Target Designator171054.2h
Vehicle Gate1811.4h
Elysium Spawn Tube0960.6h
Snowman Soldier51840.3h
Pain Spire0941.1h
The Flail0580.5h
Flail Targeting Dart96685.1h
Router22581h
Nano-Repair Grenade01440h
Recon Detection Device14817,11833.1h
Shield Recharging Field212,5161.1h

Check the help document for the dictionary if you want to learn more about words used here.


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