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Surfer Tristus[ZAPS] Tristus
VS BR 200

KDR: 2.67

Score: 108m

Last Seen: Mar 17th, 2020 7:50 AM
- OFFLINE - 3433.2 hour(s)

Battle Rank 120 (200 total) - Vanu Sovereignty on Emerald
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Betelgeuse 54-A Darkstar Eclipse VE3A Ghost Blueshift VM5 Blueshift VM5 Parsec VX3-A VE-H Maw
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,416,132 MLG Score: 1132
Fun Score: N/A
Cheeseburgers Flipped: 3934TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.124%18.616%48655129499,2202.232120.435

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.28%0.943B*-0.375C--1.698F-HEAD + (~5.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.60.411B11.40.201C++32.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.863%1.869%329513444,761171538532.77448124%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.971%-0.356C-0.282C*-0.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
200.6-0.235C67.9-0.277C132.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.577%1.939%544813419,026218429684.13278304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.317%-0.336C--0.363C-0.783

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.80.486B+7.40.404B12.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.442%4.045%70621132812,187202127786.03018439%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.625%-0.257C-0.115C+0.292

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.40.614B+15.50.614B+30.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.571%74.167%7068134114,5283787393.83628

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.139%1.448A0.458B+0.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.497B+2.20.302C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.494%9.084%706613437,9814093451.94944

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.522%0.718B++-1.117D*-0.809

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.541B+30.374C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
108m205%310 (18.6k)279 (16.7k)2.66708214,72180,5082.99752200 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349988424.943%16.796%41904:4892

8% Combat Medic22% Engineer26% Heavy Assault17% Infiltrator19% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 5th, 2012 10:03 PMJul 7th, 2013 9:33 PMMar 18th, 2020 9:25 PM (141d) (PST)Mar 17th, 2020 8:57 AM (143d) (PST)Mar 17th, 2020 3:50 AM (143d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6561954610.5540.2080.0931.2730.0671132

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,34011,67427,6663312676416,718

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6460.4h/269.2d 26,603 36,064 56,216 493.4k 10,958 25,481 25,986 254.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D*
Kills:23,396
Deaths:8,948
KDR:2.615
Accuracy:23.660% D*
HSR:20.315% F
VE-H Maw
B**
Kills:3,245
Deaths:1,239
KDR:2.619
Accuracy:34.581% B**
HSR:17.843% D**
SVA-88
D--
Kills:1,757
Deaths:720
KDR:2.440
Accuracy:21.227% D--
HSR:16.335% D*
Pulsar LSW
D*
Kills:1,752
Deaths:445
KDR:3.937
Accuracy:17.816% F
HSR:18.151% D*
Flare VE6
D--
Kills:1,510
Deaths:711
KDR:2.124
Accuracy:20.472% D--
HSR:13.974% F
NS-15 Gallows
C
Kills:1,353
Deaths:656
KDR:2.063
Accuracy:29.182% C
HSR:26.386% D--
Orion VS54
D**
Kills:1,249
Deaths:451
KDR:2.769
Accuracy:16.986% D**
HSR:14.732% F
NS-15M2
C++
Kills:1,246
Deaths:656
KDR:1.899
Accuracy:28.486% C++
HSR:19.743% D*
NSX-P Naginata
C+
Kills:1,194
Deaths:560
KDR:2.132
Accuracy:26.389% C+
HSR:29.146% C-
NSX Naginata
C++
Kills:1,175
Deaths:626
KDR:1.877
Accuracy:26.260% C++
HSR:28.511% C-
Ursa
D--
Kills:1,159
Deaths:373
KDR:3.107
Accuracy:19.894% D--
HSR:14.927% D**
NS-15M1
D-
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:21.637% D-
HSR:12.942% D**
VX29 Polaris
D--
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:21.254% D--
HSR:12.370% F
Kills:41,351
Deaths (as Heavy Assault):16,365
Deaths (to Heavy Assaults):23,456
KDR:2.52679
Kill Difference:24,986
Playtime:1,673.915 hours
Usage:26%
Score:28.417m
Score/min:283
Accuracy (listed only):23.680%
HSR (listed only):18.875%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
C
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C
HSR:11.623% F
VE-C Horizon
A+
Kills:2,922
Deaths:1,557
KDR:1.877
Accuracy:47.402% A+
HSR:14.956% D**
NSX-P Tanto
B
Kills:2,746
Deaths:1,401
KDR:1.960
Accuracy:31.196% B
HSR:24.873% D
Chaos
D--
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% D--
HSR:9.713% D**
Solstice VE3
C
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C
HSR:12.281% D**
VX6-7
B*
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% B*
HSR:14.326% D*
Nova
C**
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% C**
HSR:10.030% D--
Pandora VX25
C+
Kills:1,312
Deaths:607
KDR:2.161
Accuracy:45.230% C+
HSR:9.451% D**
Solstice SF
C*
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% C*
HSR:3.525% F-
VE-LR Obelisk
B**
Kills:1,240
Deaths:424
KDR:2.925
Accuracy:39.646% B+
HSR:44.194% B**
Serpent VE92
D*
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D*
HSR:8.913% F-
Phobos VX86
D
Kills:1,197
Deaths:783
KDR:1.529
Accuracy:54.366% D
HSR:5.597% F
NSX Tanto
C+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% C+
HSR:24.916% C-
The Little Helper
A
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A
HSR:14.057% C--
Pulsar C
C++
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% C++
HSR:17.532% D*
Zenith VX-5
D
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% D
HSR:15.069% D*
Deimos VA29
C--
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C--
HSR:6.341% F
NS Baron G5
C*
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% C*
HSR:8.434% D**
Eidolon VE33
C+
Kills:1,160
Deaths:346
KDR:3.353
Accuracy:30.384% C+
HSR:19.914% D--
Solstice Burst
A
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A
HSR:22.692% D
Thanatos VE70
B++
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% B++
HSR:12.965% D
NS-11C
D
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% D
HSR:9.012% F-
Revenant
D
Kills:1,153
Deaths:935
KDR:1.233
Accuracy:31.864% D
HSR:16.219% F-
Kills:34,871
Deaths (as Engineer):17,910
Deaths (to Engineers):14,928
KDR:1.94701
Kill Difference:16,961
Playtime:1,435.360 hours
Usage:22%
Score:22.704m
Score/min:264
Accuracy (listed only):38.005%
HSR (listed only):14.636%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
C
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C
HSR:11.623% F
VE-C Horizon
A+
Kills:2,922
Deaths:1,557
KDR:1.877
Accuracy:47.402% A+
HSR:14.956% D**
NSX-P Tanto
B
Kills:2,746
Deaths:1,401
KDR:1.960
Accuracy:31.196% B
HSR:24.873% D
Skorpios
C--
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C--
HSR:11.100% D**
VE-S Canis
B+
Kills:2,077
Deaths:931
KDR:2.231
Accuracy:34.099% B+
HSR:11.844% D*
MKV Suppressed
C++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% C++
HSR:13.173% D*
Chaos
D--
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% D--
HSR:9.713% D**
Solstice VE3
C
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C
HSR:12.281% D**
VX6-7
B*
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% B*
HSR:14.326% D*
Nova
C**
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% C**
HSR:10.030% D--
Pandora VX25
C+
Kills:1,312
Deaths:607
KDR:2.161
Accuracy:45.230% C+
HSR:9.451% D**
Solstice SF
C*
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% C*
HSR:3.525% F-
Serpent VE92
D*
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D*
HSR:8.913% F-
Phobos VX86
D
Kills:1,197
Deaths:783
KDR:1.529
Accuracy:54.366% D
HSR:5.597% F
NSX Tanto
C+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% C+
HSR:24.916% C-
The Little Helper
A
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A
HSR:14.057% C--
Pulsar C
C++
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% C++
HSR:17.532% D*
Sirius SX12
D
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% D
HSR:8.476% D**
NSX Tengu
B++
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% B++
HSR:15.925% D--
Zenith VX-5
D
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% D
HSR:15.069% D*
Deimos VA29
C--
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C--
HSR:6.341% F
NS Baron G5
C*
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% C*
HSR:8.434% D**
NS-7 PDW
D-
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% D-
HSR:9.483% D**
Eridani SX5
B+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B+
HSR:10.690% D**
Solstice Burst
A
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A
HSR:22.692% D
Thanatos VE70
B++
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% B++
HSR:12.965% D
NS-11C
D
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% D
HSR:9.012% F-
Kills:42,121
Deaths (as Light Assault):21,501
Deaths (to Light Assaults):16,288
KDR:1.95903
Kill Difference:20,620
Playtime:1,213.976 hours
Usage:19%
Score:20.206m
Score/min:277
Accuracy (listed only):36.518%
HSR (listed only):12.481%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
D
Kills:4,990
Deaths:3,071
KDR:1.625
Accuracy:25.966% D
HSR:15.631% D**
Skorpios
C--
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C--
HSR:11.100% D**
VE-S Canis
B+
Kills:2,077
Deaths:931
KDR:2.231
Accuracy:34.099% B+
HSR:11.844% D*
MKV Suppressed
C++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% C++
HSR:13.173% D*
Chaos
D--
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% D--
HSR:9.713% D**
Nova
C**
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% C**
HSR:10.030% D--
Pandora VX25
C+
Kills:1,312
Deaths:607
KDR:2.161
Accuracy:45.230% C+
HSR:9.451% D**
Terminus VX-9
D--
Kills:1,213
Deaths:502
KDR:2.416
Accuracy:22.866% D--
HSR:17.395% D**
Phobos VX86
D
Kills:1,197
Deaths:783
KDR:1.529
Accuracy:54.366% D
HSR:5.597% F
The Little Helper
A
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A
HSR:14.057% C--
NS-11P
C**
Kills:1,175
Deaths:563
KDR:2.087
Accuracy:28.931% C**
HSR:20.851% D
Corvus VA55
B**
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:32.602% B**
HSR:18.383% D--
Sirius SX12
D
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% D
HSR:8.476% D**
NSX Tengu
B++
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% B++
HSR:15.925% D--
Deimos VA29
C--
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C--
HSR:6.341% F
H-V45
B+
Kills:1,166
Deaths:446
KDR:2.614
Accuracy:29.081% B+
HSR:13.122% D**
NS Baron G5
C*
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% C*
HSR:8.434% D**
Equinox VE2 Burst
C+
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:29.326% C+
HSR:18.879% D*
Equinox VE2
C**
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:29.893% C**
HSR:17.328% D
NS-11A
C**
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:28.801% C**
HSR:17.931% D-
NS-7 PDW
D-
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% D-
HSR:9.483% D**
Eridani SX5
B+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B+
HSR:10.690% D**
Thanatos VE70
B++
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% B++
HSR:12.965% D
CME
B++
Kills:1,157
Deaths:362
KDR:3.196
Accuracy:31.984% B++
HSR:15.990% D*
Pulsar VS1
C+
Kills:1,134
Deaths:577
KDR:1.965
Accuracy:25.501% C+
HSR:10.758% F
VE-A Lacerta
C+
Kills:663
Deaths:478
KDR:1.387
Accuracy:29.963% C+
HSR:25.490% C+
NSX Yumi
C**
Kills:101
Deaths:67
KDR:1.507
Accuracy:30.244% C**
HSR:27.723% C+
Kills:37,388
Deaths (as Combat Medic):18,275
Deaths (to Combat Medics):9,793
KDR:2.04585
Kill Difference:19,113
Playtime:499.659 hours
Usage:8%
Score:9.252m
Score/min:309
Accuracy (listed only):36.405%
HSR (listed only):13.954%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:3,738
Deaths:1,048
KDR:3.567
Accuracy:46.484% B++
HSR:68.513% C--
Parsec VX3-A
C
Kills:3,294
Deaths:534
KDR:6.169
Accuracy:42.647% C
HSR:75.956% D
Skorpios
C--
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C--
HSR:11.100% D**
VE-S Canis
B+
Kills:2,077
Deaths:931
KDR:2.231
Accuracy:34.099% B+
HSR:11.844% D*
MKV Suppressed
C++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% C++
HSR:13.173% D*
Artemis VX26
B+
Kills:1,915
Deaths:829
KDR:2.310
Accuracy:31.890% B+
HSR:15.509% D*
NSX Daimyo
C
Kills:1,667
Deaths:498
KDR:3.347
Accuracy:41.785% C
HSR:92.622% C-
NS-44 Commissioner
C**
Kills:1,363
Deaths:1,182
KDR:1.153
Accuracy:42.789% C**
HSR:16.728% D--
Parallax VX3
A++
Kills:1,201
Deaths:120
KDR:10.008
Accuracy:51.255% A++
HSR:82.931% B+
NS-30 Vandal
C++
Kills:1,184
Deaths:323
KDR:3.666
Accuracy:37.463% C++
HSR:20.524% D--
NSX Tomoe
C+
Kills:1,180
Deaths:588
KDR:2.007
Accuracy:30.160% C+
HSR:40.339% C+
NS-61 Emissary
B+
Kills:1,177
Deaths:822
KDR:1.432
Accuracy:34.437% B+
HSR:16.738% C
Beamer VS3
B*
Kills:1,170
Deaths:748
KDR:1.564
Accuracy:35.099% B*
HSR:18.462% D
Sirius SX12
D
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% D
HSR:8.476% D**
NSX Tengu
B++
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% B++
HSR:15.925% D--
VA39 Spectre
B**
Kills:1,162
Deaths:229
KDR:5.074
Accuracy:43.125% B**
HSR:39.157% C+
V10
A
Kills:1,161
Deaths:127
KDR:9.142
Accuracy:52.343% A
HSR:82.084% C**
Phaseshift VX-S
C++
Kills:1,160
Deaths:128
KDR:9.063
Accuracy:41.089% C++
HSR:73.276% C
Phantom VA23
B*
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:43.262% B*
HSR:35.431% B
Nyx VX31
C++
Kills:1,160
Deaths:352
KDR:3.295
Accuracy:37.476% C++
HSR:22.069% D--
NS-7 PDW
D-
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% D-
HSR:9.483% D**
Eridani SX5
B+
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B+
HSR:10.690% D**
NS-357 Underboss
B**
Kills:1,158
Deaths:713
KDR:1.624
Accuracy:48.509% B**
HSR:30.743% B+
Spiker
B
Kills:1,154
Deaths:866
KDR:1.333
Accuracy:33.913% B
HSR:12.392% D**
NS-44L Blackhand
B**
Kills:1,148
Deaths:561
KDR:2.046
Accuracy:53.259% B**
HSR:51.655% B++
XM98
B*
Kills:1,145
Deaths:213
KDR:5.376
Accuracy:46.027% B*
HSR:79.825% B+
NS-AM7 Archer
B++
Kills:518
Deaths:670
KDR:0.773
Accuracy:64.142% B++
HSR:21.236% C++
The Immortal
D
Kills:299
Deaths:301
KDR:0.993
Accuracy:32.990% D
HSR:24.415% D-
Ectoblaster
C++
Kills:286
Deaths:341
KDR:0.839
Accuracy:39.894% C+
HSR:9.441% C++
Soldier Soaker
C++
Kills:217
Deaths:133
KDR:1.632
Accuracy:39.077% C++
HSR:10.599% D
NS CandyCannon 3000
C*
Kills:163
Deaths:225
KDR:0.724
Accuracy:37.614% C*
HSR:30.675% C
Cerberus
B**
Kills:98
Deaths:105
KDR:0.933
Accuracy:33.843% C+
HSR:37.755% B**
Kills:40,681
Deaths (as Infiltrator):17,171
Deaths (to Infiltrators):10,899
KDR:2.36917
Kill Difference:23,510
Playtime:1,128.671 hours
Usage:17%
Score:16.392m
Score/min:242
Accuracy (listed only):39.197%
HSR (listed only):34.055%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:3,556
Deaths:728
KDR:4.885
Accuracy:22.375% C+
HSR:17.492% D--
Blueshift VM5
C
Kills:3,524
Deaths:805
KDR:4.378
Accuracy:20.662% C
HSR:17.480% D--
Nebula VM20
C
Kills:2,020
Deaths:391
KDR:5.166
Accuracy:19.708% C
HSR:16.832% D--
Nebula VM20
C-
Kills:2,005
Deaths:461
KDR:4.349
Accuracy:19.792% C-
HSR:17.756% D-
Comet VM2
B++
Kills:1,651
Deaths:362
KDR:4.561
Accuracy:53.610% B++
HSR:4.119% C+
Comet VM2
B*
Kills:1,432
Deaths:353
KDR:4.057
Accuracy:57.550% B*
HSR:3.561% C-
Quasar VM1
D--
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:13.259% D--
HSR:13.523% D*
Cosmos VM3
C+
Kills:1,153
Deaths:209
KDR:5.517
Accuracy:20.782% C+
HSR:15.004% D--
Cosmos VM3
D
Kills:1,151
Deaths:359
KDR:3.206
Accuracy:17.032% D
HSR:13.553% D**
Quasar VM1
C+
Kills:1,150
Deaths:205
KDR:5.610
Accuracy:20.701% C+
HSR:12.957% F-
NS-10 Burster
C
Kills:1,008
Deaths:351
KDR:2.872
Accuracy:31.161% C
HSR:4.663% C-
NS-10 Burster
C
Kills:920
Deaths:312
KDR:2.949
Accuracy:31.883% C
HSR:3.261% D-
Vortex VM21
B+
Kills:222
Deaths:85
KDR:2.612
Accuracy:47.665% B+
HSR:3.153% C+
Vortex VM21
B+
Kills:164
Deaths:85
KDR:1.929
Accuracy:49.080% B+
HSR:4.878% B+
Kills:21,117
Deaths (as MAX Suit):2,558
Deaths (to MAX Suits):3,993
KDR:8.25528
Kill Difference:18,559
Playtime:492.670 hours
Usage:8%
Score:11.031m
Score/min:373
Accuracy (listed only):30.376%
HSR (listed only):10.588%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,662
V. Kills:349 475%
Deaths:187
KDR:8.888
Accuracy:49.361% B*
KPH:24.600 D--
VKPH:5.200 B+
Dual Photon Pods
C-
Kills:1,043
V. Kills:274 379%
Deaths:43
KDR:24.256
Accuracy:57.483% C**
KPH:56.900 D
VKPH:14.900 C-
V26 Maelstrom Turbo Laser
D
Kills:863
V. Kills:769 112%
Deaths:519
KDR:1.663
Accuracy:29.818% C-
KPH:7.500 D-
VKPH:6.700 D
Photon A2A Missile Pods
C
Kills:730
V. Kills:766 95%
Deaths:19
KDR:38.421
Accuracy:72.385% D-
KPH:34.600 D
VKPH:36.300 C
Saron Laser Cannon
C
Kills:722
V. Kills:721 100%
Deaths:310
KDR:2.329
Accuracy:31.154% C+
KPH:9 D
VKPH:9 C
Antares LC
C+
Kills:643
V. Kills:480 134%
Deaths:235
KDR:2.736
Accuracy:33.368% C+
KPH:11.200 D-
VKPH:8.400 D-
Coyote Missiles
C+
Kills:510
V. Kills:189 268%
Deaths:49
KDR:10.408
Accuracy:54.274% C+
KPH:50 C+
VKPH:18.500 C-
Hornet Missiles
B+
Kills:165
V. Kills:129 127%
Deaths:13
KDR:12.692
Accuracy:68.730% B+
KPH:72.900 C+
VKPH:57 B+
Kills:6,338 (3,890 + 0)
Deaths:1,375
KDR:4.609
VKDR:2.674
Vehicle Kills:3,677
Kill Difference:4,963
Playtime:372.267 hours
Usage:6%
Score:4.155m
Score/min:186
Piloting Accuracy:33.368%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:599
V. Kills:72 N/A
Deaths:54
KDR:11.093
Accuracy:44.621% C+
KPH:47.400 C
VKPH:5.700 D
C150 Dalton
U
Kills:509
V. Kills:427 119%
Deaths:54
KDR:9.426
Accuracy:39.911% C*
KPH:1,832,400 U
VKPH:1,537,200 U
CAS30 Tank Buster
B+
Kills:471
V. Kills:966 49%
Deaths:290
KDR:1.624
Accuracy:45.568% C
KPH:4.600 D-
VKPH:9.500 B+
AP30 Shredder
U
Kills:58
V. Kills:29 193%
Deaths:15
KDR:3.867
Accuracy:25.303% F
KPH:208,800 U
VKPH:104,400 U
Kills:1,637 (471 + 1,166)
Deaths:413
KDR:3.964
VKDR:3.617
Vehicle Kills:1,494
Kill Difference:1,224
Playtime:114.330 hours
Usage:2%
Score:1.110m
Score/min:162
Piloting Accuracy:45.568%
Gunner Accuracy:25.303%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C
Kills:1,284
V. Kills:486 264%
Deaths:67
KDR:19.164
Accuracy:54.753% C
KPH:48.600 C--
VKPH:18.400 D
C75 Viper
B**
Kills:1,177
V. Kills:99 N/A
Deaths:41
KDR:28.707
Accuracy:39.041% C
KPH:70.400 B**
VKPH:5.900 C--
L100 Python HESH
B**
Kills:1,080
V. Kills:115 N/A
Deaths:54
KDR:20
Accuracy:60.701% B**
KPH:79.700 B+
VKPH:8.500 C
L100 Python HEAT
B++
Kills:968
V. Kills:227 425%
Deaths:51
KDR:18.980
Accuracy:58.824% B+
KPH:54.100 B++
VKPH:12.700 C
L100 Python AP
C+
Kills:702
V. Kills:551 127%
Deaths:72
KDR:9.750
Accuracy:53.270% C-
KPH:27.700 D-
VKPH:21.800 C+
Skyguard
C+
Kills:183
V. Kills:157 116%
Deaths:26
KDR:7.038
Accuracy:29.088% C
KPH:12.200 D
VKPH:10.500 C+
Kills:5,394 (5,394 + 0)
Deaths:311
KDR:17.344
VKDR:5.257
Vehicle Kills:1,635
Kill Difference:5,083
Playtime:114.819 hours
Usage:2%
Score:1.844m
Score/min:268
Driving Accuracy:29.088%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C++
Kills:2,217
V. Kills:262 N/A
Deaths:90
KDR:24.633
Accuracy:54.006% C++
KPH:26.900 D*
VKPH:3.200 D*
Supernova FPC
C*
Kills:1,592
V. Kills:1,232 129%
Deaths:196
KDR:8.122
Accuracy:52.170% C
KPH:24.500 D
VKPH:18.900 C*
Proton II PPA
B**
Kills:1,274
V. Kills:49 N/A
Deaths:35
KDR:36.400
Accuracy:32.278% B*
KPH:112.300 B**
VKPH:4.300 C++
Saron HRB
B++
Kills:1,144
V. Kills:1,015 113%
Deaths:55
KDR:20.800
Accuracy:50.386% B
KPH:33 C++
VKPH:29.300 B++
Supernova PC
C*
Kills:1,107
V. Kills:325 340%
Deaths:63
KDR:17.571
Accuracy:53.216% C*
KPH:23 C-
VKPH:6.800 D
E540 Halberd
C+
Kills:426
V. Kills:189 224%
Deaths:31
KDR:13.742
Accuracy:49.709% C+
KPH:33.400 C
VKPH:14.800 D
M20 Basilisk
C+
Kills:89
V. Kills:31 278%
Deaths:11
KDR:8.091
Accuracy:26.364% D
KPH:18.400 C+
VKPH:6.400 C+
Kills:7,849 (4,916 + 2,933)
Deaths:481
KDR:16.318
VKDR:6.451
Vehicle Kills:3,103
Kill Difference:7,368
Playtime:259.013 hours
Usage:4%
Score:3.634m
Score/min:234
Driving Accuracy:53.216%
Gunner Accuracy:26.364%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B*
Kills:1,209
V. Kills:51 N/A
Deaths:29
KDR:41.690
Accuracy:33.276% D*
KPH:137.200 B*
VKPH:5.800 D-
Proton II PPA-H
B
Kills:1,196
V. Kills:49 N/A
Deaths:18
KDR:66.444
Accuracy:38.617% C
KPH:126 B
VKPH:5.200 C--
E540 Halberd-H
D
Kills:83
V. Kills:67 122%
Deaths:11
KDR:7.545
Accuracy:62.029% B
KPH:24.300 D*
VKPH:19.600 D
Saron HRB-H
B++
Kills:66
V. Kills:26 244%
Deaths:5
KDR:13.200
Accuracy:54.781% C
KPH:58 B++
VKPH:22.800 C
Kills:2,554 (0 + 2,554)
Deaths:63
KDR:40.540
VKDR:3.063
Vehicle Kills:193
Kill Difference:2,491
Playtime:22.857 hours
Usage:0%
Score:0.668m
Score/min:487
Driving Accuracy:N/A%
Gunner Accuracy:54.781%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:1,126
V. Kills:59 N/A
Deaths:61
KDR:18.459
Accuracy:35.380% C-
KPH:76.400 B+
VKPH:4 D*
M40 Fury
B**
Kills:1,091
V. Kills:130 N/A
Deaths:38
KDR:28.711
Accuracy:39.464% C+
KPH:84.200 B**
VKPH:10 C+
M12 Kobalt
C++
Kills:919
V. Kills:54 N/A
Deaths:27
KDR:34.037
Accuracy:20.043% C+
KPH:68.900 C
VKPH:4 C++
M12 Kobalt
C+
Kills:751
V. Kills:29 N/A
Deaths:19
KDR:39.526
Accuracy:19.870% C+
KPH:75.900 C+
VKPH:2.900 C
M20 Basilisk
C++
Kills:616
V. Kills:216 284%
Deaths:62
KDR:9.935
Accuracy:43.512% C+
KPH:25 C+
VKPH:8.800 C++
M60-G Bulldog
B++
Kills:398
V. Kills:61 N/A
Deaths:47
KDR:8.468
Accuracy:46.831% B++
KPH:33.700 C
VKPH:5.200 C-
M20 Basilisk
C
Kills:200
V. Kills:76 260%
Deaths:28
KDR:7.143
Accuracy:39.886% C
KPH:17.100 D
VKPH:6.500 D-
G30 Walker
B
Kills:189
V. Kills:84 222%
Deaths:18
KDR:10.500
Accuracy:30.365% C
KPH:20.900 B
VKPH:9.300 C
M60-G Bulldog
D
Kills:108
V. Kills:19 N/A
Deaths:14
KDR:7.714
Accuracy:43.975% C*
KPH:27.400 D
VKPH:4.800 D
Kills:5,398 (0 + 5,398)
Deaths:314
KDR:17.191
VKDR:2.318
Vehicle Kills:728
Kill Difference:5,084
Playtime:112.049 hours
Usage:2%
Score:1.473m
Score/min:219
Driving Accuracy:N/A%
Gunner Accuracy:43.975%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:441
V. Kills:12 N/A
Deaths:232
KDR:1.901
Accuracy:45.197% C++
KPH:33.900 D
VKPH:0.900 D-
M40 Fury-F
C--
Kills:212
V. Kills:22 N/A
Deaths:103
KDR:2.058
Accuracy:39.676% D--
KPH:18.400 C--
VKPH:1.900 D-
Kills:653 (653 + 0)
Deaths:335
KDR:1.949
VKDR:0.101
Vehicle Kills:34
Kill Difference:318
Playtime:24.541 hours
Usage:0%
Score:0.120m
Score/min:82
Driving Accuracy:39.676%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:91
V. Kills:18 N/A
Deaths:6
KDR:15.167
Accuracy:30.785% D
KPH:28.900 D*
VKPH:5.700 C
Kills:91 (0 + 91)
Deaths:6
KDR:15.167
VKDR:3
Vehicle Kills:18
Kill Difference:85
Playtime:3.154 hours
Usage:0%
Score:0.022m
Score/min:118
Piloting Accuracy:N/A%
Gunner Accuracy:30.785%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,63123,3968,9482.615C+0.0523.66%D*20.315%F63.4DN/A174368.8h11.5D48.6D-
Darkstar 5,0644,9903,0711.625C1.0425.966%D15.631%D**43.2C-N/A135115.5h14.3D--54.9D
Eclipse VE3A 3,8283,7772,4891.517C+1.1527.154%C11.623%F40.1CN/A11594.1h12.9D47.5C
Ghost 3,7583,7381,0483.567C+0.9046.484%B++68.513%C--43.4C--N/A13186.1h2C+4.3B
Blueshift VM5 3,5853,5567284.885B++2.2222.375%C+17.492%D--40.4C+N/A13888.1h13B*58B+
Blueshift VM5 3,5643,5248054.378B+1.7120.662%C17.48%D--35.1C-N/A125100.3h13.7B+66.5C*
Parsec VX3-A 3,3003,2945346.169C+3.5042.647%C75.956%D50.7CN/A14865h1.8C+4.3C
VE-H Maw 3,3113,2451,2392.619C*0.0534.581%B**17.843%D**57.5C-1.2C+16356.4h10C+29B
VE-C Horizon 2,9852,9221,5571.877C+0.7947.402%A+14.956%D**54.6C1.2C13253.5h15.2C32C**
NSX-P Tanto 2,8222,7461,4011.96B+0.7131.196%B24.873%D38.3C1.1C+10771.7h12.5C++40.1C**
Proximity Mine 2,6282,62624310.807A++8.1445.907%C++N/A134C+N/A35619.6h1.4B**3.1B*
Lasher X2 2,4342,4129092.653B**0.0135.76%B+2.28%D--40.1CN/A13760.1h17.2B48B+
Supernova VPC 2,4792,2179024.633B21.9754.006%C++N/A26.9D*3.2D*11482.3h2.9C++5.3C**
Skorpios 2,0972,0811,3061.593C+1.0726.657%C--11.1%D**51.9C+N/A14640.1h11.4C42.6C
VE-S Canis 2,1202,0779312.231B+0.4434.099%B+11.844%D*55.2C+1.1C++22337.6h10.5C+30.8C**
Nebula VM20 2,0342,0203915.166B**2.5019.708%C16.832%D--45.1C+N/A15744.8h12.1B*61.3B+
Nebula VM20 2,0182,0054614.349B++1.6819.792%C-17.756%D-36C--N/A13555.7h14.3C++72.1C++
MKV Suppressed 2,0031,9898032.477B*0.1929.085%C++13.173%D*61.4B+N/A17332.4h13C+44.8C++
Artemis VX26 1,9321,9158292.31C*0.3631.89%B+15.509%D*49.2C+N/A14738.9h12.2C38.2C++
C-4 2,9221,8687812.392B0.2827.15%C+N/A55.8D-31.5C+70333.5h1.3C+4.6C++
Chaos 1,8191,8129701.868C+0.8049.953%D--9.713%D**69.4C++N/A21126.1h3.5B++7C++
Solstice VE3 1,7981,7671,0181.736B++0.9323.875%C12.281%D**15.6C--N/A123113.2h14.4C+60.1C+
SVA-88 1,7651,7577202.44C++0.2321.227%D--16.335%D*27.8D-N/A12563.1h11.5C54C-
Pulsar LSW 1,7651,7524453.937B**1.2717.816%F18.151%D*19.8D*N/A11388.3h14.6D**81.9D-
NSX Daimyo 1,6701,6674983.347C+0.6841.785%C92.622%C-42.1DN/A10839.6h2.5C6C+
Light PPA 2,0111,6621878.888C**6.2249.361%B*1.564%B++24.6D--5.2B+13267.6h18.1D36.7C
Comet VM2 1,9041,6513624.561S1.8953.61%B++4.119%C+19.8B+3D-11783.5h12B**22.5B+
Supernova FPC 2,8241,5921968.122C5.4552.17%C3.266%B**24.5D18.9C*28465.1h5.3C--10.1C--
Flare VE6 1,5211,5107112.124C++0.5420.472%D--13.974%F24.9D--N/A11360.7h10.4C50.8C--
Comet VM2 1,6491,4323534.057M++1.3957.55%B*3.561%C-19.8B++3D*9972.3h13.8B*23.9B**
Plasma Grenade 1,4141,40511405N/A1,402.3348.306%CN/A1003.6A++6.4C-33001.4h2.1A+4.4B*
VX6-7 1,4111,4034712.979B+0.3131.216%B*14.326%D*35.9CN/A14539.1h11.2C*35.7B+
Tank Mine 2,4071,4002176.452A+3.7840.719%C++N/A117.6C+84.6B+130711.9h1.7B4.2B*
Sticky Grenade 1,3771,37311373N/A1,370.3364.273%AN/A1716.3A5D--59640.8h1.3B**2B*
NS-44 Commissioner 1,3861,3631,1821.153C+1.5142.789%C**16.728%D--46.8C+N/A17229.1h4.1D9.5C+
NS-15 Gallows 1,3851,3536562.063C0.6029.182%C26.386%D--50.5D-1.2C11426.8h12.2D--41.9C-
Nova 1,3371,3365312.516B++0.1550.813%C**10.03%D--51.4C++N/A14526h3B**5.9B*
Pandora VX25 1,3351,3126072.161B+0.5145.23%C+9.451%D**33.9DN/A11838.7h3.8B8.4C**
Solstice SF 1,3381,3055082.569A0.1027.593%C*3.525%F-27.3C+N/A13247.8h6.7B+24.2B++
LB00 Python AP 1,7701,2846719.164C+16.5054.753%CN/A48.6C--18.4D29026.4h4C+7.4C+
Proton II PPA 1,3231,2743536.4B+33.7332.278%B*1.413%C--112.7B**4.3C++38211.3h7.9B+24.5B*
Orion VS54 1,2531,2494512.769C++0.1016.986%D**14.732%F18.3D--N/A20168.1h12.7C74.8C+
NS-15M2 1,2801,2466561.899C+0.7728.486%C++19.743%D*51.7C-1.4B18924.1h12.4C-43.4C+
VE-LR Obelisk 1,2591,2404242.925C++0.2639.646%B+44.194%B**44.6CN/A9827.8h5B+12.6B+
Serpent VE92 1,2571,2239901.235C1.4319.821%D*8.913%F-11D-N/A66111.1h14.4D-72.5D--
Terminus VX-9 1,2201,2135022.416C++0.2522.866%D--17.395%D**52.3C+N/A18023.2h12.1C53.1C--
M40 Fury-H 1,2601,2092941.69A+39.0233.276%D*N/A137.4B*5.8D-5058.8h3.8A11.5B**
Parallax VX3 1,2011,20112010.008B**7.3451.255%A++82.931%B+37.3C+N/A13132.2h1.8B+3.6B*
Phobos VX86 1,2031,1977831.529C+1.1454.366%D5.597%F30.6D-N/A12439.1h2.4C+4.4C
Proton II PPA-H 1,2451,1961866.444M++63.7838.617%C1.421%C+125.9B5.2C--4089.5h7.6B++19.7B+
NSX-P Naginata 1,2261,1945602.132C++0.5426.389%C+29.146%C-51.9C--1.4C+14723h12.6C47.9C+
NSX Tanto 1,2081,1886001.98B0.6928.753%C+24.916%C-50.8C+N/A14623.4h12.3C+42.8C++
The Little Helper 1,2171,1887051.685C++0.9862.91%A14.057%C--37DN/A9532.1h4.6C7.4B+
NS-30 Vandal 1,1911,1843233.666C*1.0037.463%C++20.524%D--61C++N/A16919.4h5.1C++13.5C*
NSX Tomoe 1,1961,1805882.007C+0.6630.16%C+40.339%C+44.7CN/A9926.4h14.6D48.4C
C75 Viper 1,2761,1774128.707M**26.0439.041%CN/A70.5B**5.9C--30316.7h4.8A12.3B+
NS-61 Emissary 1,2011,1778221.432B+1.2434.437%B+16.738%C52.5B+1.1B++15822.4h13.1C+38.1C**
NS-11P 1,1901,1755632.087C**0.5828.931%C**20.851%D45.9C+N/A11725.6h12.9C44.6C++
Corvus VA55 1,1821,1753873.036A0.3732.602%B**18.383%D--40.1C+N/A12229.3h11.4C+34.9B+
Pulsar C 1,1821,1755242.242C++0.4328.359%C++17.532%D*26.9DN/A12143.7h12.1C-42.8C+
NSX Naginata 1,1921,1756261.877C+0.7926.26%C++28.511%C-51.5CN/A17122.8h11.4C+43.5C++
Beamer VS3 1,1871,1707481.564B++1.1035.099%B*18.462%D30.8CN/A9638h8.7C++24.8B+
Sirius SX12 1,1781,1685822.007B0.6623.371%D8.476%D**24.4DN/A14347.8h14.6C+62.6C
NSX Tengu 1,1761,1687141.636C+1.0344.721%B++15.925%D--47.9CN/A19424.4h10.2B+22.8B+
Zenith VX-5 1,1701,1684192.788B*0.1224.651%D15.069%D*46.7C+N/A17325h11.5C++46.6C+
Deimos VA29 1,1691,1676581.774C++0.8960.333%C--6.341%F30.9D-N/A11437.8h2B+3.2C*
H-V45 1,1771,1664462.614C**0.0529.081%B+13.122%D**33.9C-N/A17834.4h12.9C44.5C++
VA39 Spectre 1,1641,1622295.074B**2.4143.125%B**39.157%C+39.5C*N/A14829.4h4.3B+9.9B++
NS Baron G5 1,1631,1625931.96B**0.7149.269%C*8.434%D**61.2B+N/A16419h3.5B*7C++
Quasar VM1 1,1751,1614102.832B+0.1613.259%D--13.523%D*16.9D-N/A9168.5h13.9C++104.9C+
V10 1,1611,1611279.142A++6.4752.343%A82.084%C**50C+N/A14623.2h1.8B+3.4B*
Equinox VE2 Burst 1,1711,1604392.642C++0.0329.326%C+18.879%D*46.2C--N/A11825.1h11.7C+40C++
Equinox VE2 1,1681,1604132.809A0.1429.893%C**17.328%D42.5C+N/A11727.3h11.9C+39.7C*
NS-11A 1,1671,1603553.268B**0.6028.801%C**17.931%D-56.3C*N/A16220.6h11.5B39.8B+
Phaseshift VX-S 1,1661,1601289.063A++6.4041.089%C++73.276%C42C+N/A10827.6h2.7C+6.5C*
Phantom VA23 1,1601,1602195.297C+2.6343.262%B*35.431%B63.4C++N/A16818.3h3.8B+8.9B+
Nyx VX31 1,1631,1603523.295C++0.6337.476%C++22.069%D--61.4C*N/A16118.9h4.8C**12.9B
Eidolon VE33 1,1641,1603463.353B**0.6930.384%C+19.914%D--45.5C++N/A14425.5h6.3B+20.8B+
NS-7 PDW 1,1651,1604722.458B++0.2123.808%D-9.483%D**29.4C-N/A13339.4h15.4D64.9C--
Eridani SX5 1,1711,1604882.377B+0.2932.002%B+10.69%D**37.3C-N/A12831.1h12.2C-38C++
Solstice Burst 1,1631,1592864.052B**1.3834.721%A22.692%D32.8DN/A10335.3h12.1C+34.7B+
Ursa 1,1671,1593733.107A+0.4419.894%D--14.927%D**30.4DN/A13038.1h11.3C-56.7C--
NS-15M1 1,1671,1594642.498C++0.1721.637%D-12.942%D**26.2D-N/A12544.2h12.7D58.5C--
NS-357 Underboss 1,1621,1587131.624C**1.0448.509%B**30.743%B+31.2DN/A7237.1h3.8C++7.8B+
Thanatos VE70 1,1631,1574722.451B**0.2251.162%B++12.965%D40C+N/A14828.9h3.2B*6.2B*
CME 1,1641,1573623.196M**0.5331.984%B++15.99%D*45.4C+N/A17325.5h13.3C41.5C*
VX29 Polaris 1,1681,1565162.24C++0.4321.254%D--12.37%F23.2D--N/A9849.9h13.4D-63.3D
Spiker 1,1651,1548661.333C+1.3333.913%B12.392%D**40.3CN/A11228.6h9C+26.7C*
NS-11C 1,1621,1546231.852C*0.8223.452%D9.012%F-19.7DN/A9358.5h12C**51.3C+
Cosmos VM3 1,1581,1532095.517A*2.8520.782%C+15.004%D--39.6C+N/A14229.1h9.8B**47.2C++
Revenant 1,1841,1539351.233D1.4331.864%D16.219%F-32.6D-N/A9935.4h8.2D-25.7D--
Cosmos VM3 1,1661,1513593.206B0.5417.032%D13.553%D**28.6DN/A10840.3h11.4B++66.7C*
Quasar VM1 1,1621,1502055.61A2.9420.701%C+12.957%F-40.6CN/A13928.3h9.8B*47.5B+
NS-44L Blackhand 1,1541,1485612.046C*0.6253.259%B**51.655%B++33.7CN/A7834.1h3.3B+6.2B++
XM98 1,1471,1452135.376B**2.7146.027%B*79.825%B+22.1DN/A9851.7h2.1C**4.5B+
Saron HRB 2,1591,1445520.8A**18.1350.386%B1.923%B+33C++29.3B++38934.7h11.5A+22.9A+
MANA Anti-Personnel Turret 1,1661,1442714.221N/A1.5520.724%UN/A11440U220U27041700.1h19.5T*94.2T*
Pulsar VS1 1,1491,1345771.965B++0.7025.501%C+10.758%F23.2DN/A13448.8h15.5D-60.8C
M40 Fury 1,1851,1266118.459B+15.7935.38%C-1.51%C76.6B+4D*31614.7h5.5A15.7B**
Force-Blade 1,2631,11939,0350.029C+2.6442.485%B*3.843%C0.4CN/A12586h2.3C++5.4B+
Supernova PC 1,4321,1076317.571B**14.9053.216%C*1.265%D23.1C-6.8D21148h3.4B*6.4B*
M40 Fury 1,2211,0913828.711A**26.0439.464%C+N/A83.9B**10C+34713h8.1B*20.5B*
L100 Python HESH 1,1951,0805420C+17.3360.701%B**2.13%B*79.4B+8.5C31613.6h2.6B+4.3B*
C-4 ARX 1,5611,0445861.782C0.8920.816%D*N/A15.5F7.7D**12067.2h1.3C--6.3D-
Dual Photon Pods 1,3171,0434324.256A**21.5957.483%C**1.246%C*57D15C-44618.3h17.8C*31C**
M60-A Bulldog 1,1171,0301285.833A++83.1766.004%A++2.621%C**80.5A6.8B+28312.8h4.5B*6.9B**
NS Decimator 1,5401,0295301.942C**0.7366.206%B+2.235%C**35.6C--17.7C38728.9h4.4C+6.7C++
NS-10 Burster 1,7901,0083512.872A++0.2031.161%C4.663%C-6.8C+5.2B+120149h123.9C**397.5C++
Nemesis VSH9 1,5111,0047141.406B+1.2670.988%B++4.283%B**17.9C+9C21856.1h6.9C**9.7B+
Hades VSH4 1,6489767271.343B+1.3276.507%B*2.459%C+16.9C11.6C15557.9h6.6B8.7B+
L100 Python HEAT 1,1959685118.98B*16.3158.824%B+2.686%C**54.1B++12.7C24317.9h3.8B**6.4B
NS-10 Burster 1,6879203122.949B**0.2831.883%C3.261%D-6.9C+5.8B*128133.3h123.8B+388.4C**
M12 Kobalt 9739192734.037B+31.3720.043%C+17.084%C-69.1C4.1C++19313.3h15.2B+75.7C*
V26 Maelstrom Turbo Laser 1,6328635191.663C1.0029.818%C-3.94%A7.5D-6.7D147114.9h136.2D-456.7D-
Spear Anti-Vehicle Phalanx Turret 1,3358545415.815B++13.1547.998%C+3.747%C+39C--22C36921.9h7.8C++16.2C++
S1 1,6087624471.705B*0.9667.974%B*3.15%B21.5D23.8B+42235.5h6.1C+9C++
M12 Kobalt 7807511939.526B+36.8619.87%C+18.642%C75.9C+2.9C2119.9h16.4C**82.6C**
Photon A2A Missile Pods 1,4967301938.421S35.7572.385%D-N/A34.6D36.3C49321.1h6.8B**9.4B++
Saron Laser Cannon 1,4437223102.329C+0.3431.154%C+1.939%C++9D8.9C15580.6h167.3D537.2D
L100 Python AP 1,253702729.75C+7.0853.27%C-4.416%A+27.7D-21.8C+22925.3h6.4D12.1C
VE-A Lacerta 6836634781.387C1.2829.963%C+25.49%C+37.2D1.1C9017.8h11.2C+37.2C++
Antares LC 1,1236432352.736C++0.0733.368%C+1.866%B11.2D-8.4D-12957.3h140.9C--422.3C
M60-A Bulldog 695630790A*87.3363.932%A2.381%C*58.9B6.1C*20710.7h5.2C**8.2B++
M20 Basilisk 832616629.935A**7.2743.512%C+5.682%C+25C+8.8C++17924.6h71.1B163.3B+
The Kraken 9746082672.277C+0.3967.993%B++N/A38.7D23.3C++25215.7h4.8C7C+
L105 Zephyr 6715995411.093C*8.4344.621%C+N/A47.5C5.7D20312.6h5.6B+12.6B+
NS-AM7 Archer 6865186700.773B+1.8964.142%B++21.236%C++7.4C2.4C+4870.4h12.8B+19.9B+
Coyote Missiles 6995104910.408A++7.7454.274%C+N/A50C+18.5C-34010.2h27.3B*50.3B++
C150 Dalton 936509549.426C++6.7639.911%C*N/A5090U4270U38860200.1h4.8D--12D
Auraxium Force-Blade 51448727,0190.018C-2.6543.27%B*N/A0.4C--N/A11372.7h1.9C*4.3B+
CAS30 Tank Buster 1,4374712901.624C+1.0445.568%CN/A4.6D-9.5B+87101.7h77.2D--169.3D
S12 Renegade 4534412321.901C0.7745.197%C++2.268%D-33.9DN/A9113h3.6C-8C+
Lumine Edge 4304301,1400.377B+2.2938.137%B++13.488%C4.9CN/A1286.9h1.1B*2.9B+
E540 Halberd 6154263113.742C+11.0749.709%C+4.225%A++33.5C14.9D31812.7h4.6B+9.3B+
M60-G Bulldog 459398478.468B+5.8046.831%B++1.759%D33.7C5.2C-16111.8h5.9B+12.6B+
NS-R3 Swarm 6583852091.842A++0.8371.843%A++N/A17A*12A*14522.7h15.7B**21.8A
MAX Punch 1,1793622,5580.142C+2.5373.393%A+N/A0.8C--1.8C**6449h5.5C-7.5C+
Anti-Vehicle Grenade 4353311331N/A328.3359.07%B++N/A551.7B+173.3B++40570.6h4B++6.7B*
Lancer VS22 1,3513052561.191C+1.4871.915%A1.639%C++10D34.2A27330.6h40.7D*56.6D-
The Immortal 3052993010.993C-1.6732.99%D24.415%D-40.4C--N/A1057.4h9.5D-28.9D--
Ectoblaster 2892863410.839C+1.8339.894%C+9.441%C++26.2C--N/A6810.9h13.7B+34.4B+
Rocklet Rifle 4822761092.532A**0.1464.048%AN/A43.1B+32.2B+4726.4h33.7C++52.6C**
M12 Kobalt 2662502125B++122.3327.149%B++13.6%D*104.2C-6.7B+3212.4h20.3D74.9C+
Orbital Strike Uplink 3382221222U219.33800%UN/A370U193.3U21690.6h2.1T*0.3T*
Vortex VM21 444222852.612C+0.0647.665%B+3.153%C+9.6C9.6B*13123.2h39C+81.9C++
Soldier Soaker 2192171331.632C++1.0439.077%C++10.599%D25.8D--N/A828.4h5.7C**14.7B+
M40 Fury-F 2342121032.058C+0.6139.676%D--1.415%B*18.4C--1.9D-7111.5h5.7B++14.3B+
The Slasher 2102071,4460.143A*2.5239.089%B11.111%C++3.2C+N/A865.5h2.4C6C**
M20 Basilisk 276200287.143A4.4839.886%C5%C17.1D6.5D-15811.7h82B+205.6B
G30 Walker 2731891810.5B**7.8330.365%C4.762%C**20.8B9.2C2139.1h150.8B*496.7B+
Skyguard 340183267.038C*4.3729.088%C1.639%C+12.3D10.5C+24014.9h174.5F600D*
M20 Basilisk 241177288.5S85.8353.574%C+4.52%C+61B+22.1C++4252.9h92.2C**172.1C**
Hornet Missiles 2941651312.692B+10.0268.73%B+N/A71.7C56.1B+6702.3h10.3C+15C*
Vortex VM21 334164851.929C+0.7449.08%B+4.878%B+7.1D7.3B+10323.2h55.8D113.7C
NS CandyCannon 3000 1651632250.724C+1.9437.614%C*30.675%C12.5DN/A2813h4.3C**11.5B+
Aspis Anti-Aircraft Phalanx Turret 339163256.52B++3.8528.013%C+1.227%D10.9C-11.7C25015h150.7C+537.9C+
M60-A Bulldog 143136817C**14.3350.489%B*2.941%B++43.9C2.3D*1803.1h4.6B+9B*
A30 Walker 215108912A**9.3324.027%DN/A12.1C++12B*1818.9h160.3B667.2C+
M60-G Bulldog 127108147.714C+5.0543.975%C*3.704%B**27.7D4.9D1653.9h6.5C+14.7C**
NS-03 Thumper 1071061220.869C1.8039.3%B1.887%C++20.8D--N/A535.1h7.6C19.4C*
NSX Yumi 106101671.507C+1.1630.244%C**27.723%C+25.9D-1.3C++1253.9h11.7C38.6C++
Cerberus 98981050.933C1.7333.843%C+37.755%B**37.7CN/A1372.6h6.6D19.4C+
CAS 14-E 10991615.167C12.5030.785%D1.099%D28.4D*5.6C1183.2h57.4F*186.4F--
M20 Basilisk 12089118.091A5.4226.364%D2.247%D*18.5C+6.5C+1344.8h56.1B*212.8B+
E540 Halberd-H 15083117.545C-4.8862.029%B4.819%M+24.4D*19.7D5073.4h7.1D-11.5D
Saron HRB-H 9266513.2B++10.5354.781%C4.545%M*60B++23.6C9381.1h15.4B**28B*
AP30 Shredder 8758153.867C--1.2025.303%F1.724%C+580U290U3663400.1h72.7C*287.5D
Auraxium Slasher 52528150.064C+2.6043.033%B*13.462%B*1.6C+N/A432.1h2C*4.7B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit9171,326,619214.8h
Spawn Beacon222,7186.7h
Anti-Vehicle MANA Turret121782.5h
Turret AI Module02391.3h
Skywall Shield Emitter01180.6h
Structure Shield Module0760.4h
Repair Module02181.2h
Rampart Wall11672.6h
Nanite Revive Grenade01,6450.5h
Medical Applicator496262,05641.9h
Cortium Silo01701h
Restoration Kit2023,7693.5h
Motion Spotter14514,49742.7h
Welding Device316,9652.1h
Xiphos Anti-Personnel Tower0710.8h
Hoplon Anti-Aircraft Phalanx Tower0900.8h
Spitfire Auto-Turret191,6373.1h
Spear Anti-Vehicle Tower1830.9h
Ammunition Package253,1012.2h
Recon Detection Device17020,19239.9h
Shield Recharging Field374,3301.9h
Medical Kit1,57610,499129h
Anti-Infantry MANA Turret402,7197.5h
Solid Wall01121.6h
Elysium Spawn Tube01130.7h
Orbital Strike Target Designator231195.5h
Vehicle Gate11402.1h
Snowman Soldier104110.5h
Nano-Repair Grenade04880.1h
Routing Spire0610.5h
Pain Spire01151.3h
The Flail0850.7h
Flail Targeting Dart121,1007.8h
Router23041.1h

Check the help document for the dictionary if you want to learn more about words used here.


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