Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 10 (18,949)players online:
Aeflic (33)  MadSTVru (28)  SaitisGames (4)  willr3d (4)  터보1998 (2)  ParuLive (2) 73
stats.dasanfall.com
Tristus[ZAPS] Tristus
VS BR 198

KDR: 2.7

Score: 105.4m

Last Seen: Jul 17th, 2019 2:15 AM
- OFFLINE - 2.5 hour(s)

Battle Rank 120 (198 total) - Vanu Sovereignty on Emerald - Outfit Leader of SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 28
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Betelgeuse 54-A Darkstar Eclipse VE3A Blueshift VM5 Blueshift VM5 Parsec VX3-A Ghost VE-H Maw
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Tristus



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,403,622 MLG Score: 1122
Fun Score: N/A
Cheeseburgers Flipped: 3932TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.074%18.596%48554116098,6452.308240.39

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.278%0.958B*-0.344C--1.735F-HEAD + (~5.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.70.413B11.40.202C++32.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.852%1.876%339512094,743165738522.8624123%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.973%-0.369C-0.265C*-0.013

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
201.2-0.247C68.1-0.285C133.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.144%1.929%546812069,021214829674.19777304%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.445%-0.373C--0.407C--0.857

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.494B+7.30.421B12.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.721%3.907%71421119311,979198027416.05437%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.654%-0.237C-0.135C0.339

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
450.624B+15.20.621B+29.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.583%74.242%7148120613,4253626233.70141

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.182%1.444A0.465B+0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.495B+2.20.3C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.509%9.059%714612087,9703958442.01364

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.519%0.745B++-1.101D*-0.795

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.544B+30.376C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 28
105.4m202%310 (18.6k)279 (16.7k)2.69862209,44077,6103.03438198 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214944624.962%16.521%41204:5392

8% Combat Medic22% Engineer26% Heavy Assault17% Infiltrator19% Light Assault8% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 5th, 2012 10:03 PMJul 7th, 2013 9:33 PMJul 17th, 2019 2:46 AM (9h) (PST)Jul 16th, 2019 10:21 PM (13h) (PST)Jul 16th, 2019 10:15 PM (13h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6601954650.5550.2050.0921.2570.0681122

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,61211,68927,9233312575416,738

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6294.9h/262.3d 26,058 34,601 53,670 474.8k 10,659 25,015 25,603 249.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:23,390
Deaths:8,946
KDR:2.615
Accuracy:23.660% D
HSR:20.308% D*
VE-H Maw
A++
Kills:3,023
Deaths:1,139
KDR:2.654
Accuracy:34.382% A++
HSR:18.029% D--
SVA-88
C-
Kills:1,757
Deaths:720
KDR:2.440
Accuracy:21.227% C-
HSR:16.335% D*
Pulsar LSW
D-
Kills:1,752
Deaths:445
KDR:3.937
Accuracy:17.816% D--
HSR:18.151% D-
Flare VE6
C
Kills:1,510
Deaths:711
KDR:2.124
Accuracy:20.472% C
HSR:13.974% D**
NS-15 Gallows
C++
Kills:1,353
Deaths:656
KDR:2.063
Accuracy:29.182% C++
HSR:26.386% D
Orion VS54
D
Kills:1,249
Deaths:451
KDR:2.769
Accuracy:16.986% D
HSR:14.732% D**
NS-15M2
B*
Kills:1,246
Deaths:656
KDR:1.899
Accuracy:28.486% B*
HSR:19.743% D
NSX-P Naginata
B++
Kills:1,194
Deaths:560
KDR:2.132
Accuracy:26.389% B++
HSR:29.146% C++
NSX Naginata
B*
Kills:1,175
Deaths:626
KDR:1.877
Accuracy:26.260% B*
HSR:28.511% C++
Ursa
C--
Kills:1,159
Deaths:373
KDR:3.107
Accuracy:19.894% C--
HSR:14.927% D*
NS-15M1
C+
Kills:1,159
Deaths:464
KDR:2.498
Accuracy:21.637% C+
HSR:12.942% D*
VX29 Polaris
C
Kills:1,156
Deaths:516
KDR:2.240
Accuracy:21.254% C
HSR:12.370% D**
Kills:41,123
Deaths (as Heavy Assault):16,263
Deaths (to Heavy Assaults):22,626
KDR:2.52862
Kill Difference:24,860
Playtime:1,659.426 hours
Usage:26%
Score:28.221m
Score/min:283
Accuracy (listed only):23.665%
HSR (listed only):18.889%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
C++
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C++
HSR:11.623% F
NSX-P Tanto
B**
Kills:2,746
Deaths:1,401
KDR:1.960
Accuracy:31.196% B**
HSR:24.873% C+
Chaos
C-
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C-
HSR:9.713% D*
Solstice VE3
C++
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C++
HSR:12.281% D*
VE-C Horizon
A*
Kills:1,611
Deaths:813
KDR:1.982
Accuracy:47.670% A*
HSR:12.415% D**
VX6-7
A
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% A
HSR:14.326% D*
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D*
Solstice SF
B++
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% B++
HSR:3.525% F--
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
VE-LR Obelisk
A+
Kills:1,240
Deaths:424
KDR:2.925
Accuracy:39.646% B**
HSR:44.194% A+
Serpent VE92
D-
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D-
HSR:8.913% F-
Phobos VX86
C
Kills:1,195
Deaths:780
KDR:1.532
Accuracy:54.361% C
HSR:5.523% F
The Little Helper
A+
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A+
HSR:14.057% C
NSX Tanto
B+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% B+
HSR:24.916% C+
Pulsar C
B++
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% B++
HSR:17.532% D--
Zenith VX-5
C+
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% C+
HSR:15.069% D*
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
Eidolon VE33
B+
Kills:1,160
Deaths:346
KDR:3.353
Accuracy:30.384% B+
HSR:19.914% D-
Solstice Burst
A++
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A++
HSR:22.692% C
Thanatos VE70
B**
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% B**
HSR:12.965% D
NS-11C
C+
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% C+
HSR:9.012% F-
Revenant
C
Kills:1,153
Deaths:935
KDR:1.233
Accuracy:31.864% C
HSR:16.219% F
Kills:33,549
Deaths (as Engineer):17,157
Deaths (to Engineers):14,560
KDR:1.95541
Kill Difference:16,392
Playtime:1,389.471 hours
Usage:22%
Score:22.051m
Score/min:265
Accuracy (listed only):38.017%
HSR (listed only):14.519%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
C++
Kills:3,777
Deaths:2,489
KDR:1.517
Accuracy:27.154% C++
HSR:11.623% F
NSX-P Tanto
B**
Kills:2,746
Deaths:1,401
KDR:1.960
Accuracy:31.196% B**
HSR:24.873% C+
Skorpios
C
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C
HSR:11.100% D**
VE-S Canis
B**
Kills:1,995
Deaths:883
KDR:2.259
Accuracy:33.779% B**
HSR:11.880% D--
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
Chaos
C-
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C-
HSR:9.713% D*
Solstice VE3
C++
Kills:1,767
Deaths:1,018
KDR:1.736
Accuracy:23.875% C++
HSR:12.281% D*
VE-C Horizon
A*
Kills:1,611
Deaths:813
KDR:1.982
Accuracy:47.670% A*
HSR:12.415% D**
VX6-7
A
Kills:1,403
Deaths:471
KDR:2.979
Accuracy:31.216% A
HSR:14.326% D*
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D*
Solstice SF
B++
Kills:1,305
Deaths:508
KDR:2.569
Accuracy:27.593% B++
HSR:3.525% F--
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
Serpent VE92
D-
Kills:1,223
Deaths:990
KDR:1.235
Accuracy:19.821% D-
HSR:8.913% F-
Phobos VX86
C
Kills:1,195
Deaths:780
KDR:1.532
Accuracy:54.361% C
HSR:5.523% F
The Little Helper
A+
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A+
HSR:14.057% C
NSX Tanto
B+
Kills:1,188
Deaths:600
KDR:1.980
Accuracy:28.753% B+
HSR:24.916% C+
Pulsar C
B++
Kills:1,175
Deaths:524
KDR:2.242
Accuracy:28.359% B++
HSR:17.532% D--
Zenith VX-5
C+
Kills:1,168
Deaths:419
KDR:2.788
Accuracy:24.651% C+
HSR:15.069% D*
Sirius SX12
C
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C
HSR:8.476% D**
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D-
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
Solstice Burst
A++
Kills:1,159
Deaths:286
KDR:4.052
Accuracy:34.721% A++
HSR:22.692% C
Thanatos VE70
B**
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% B**
HSR:12.965% D
NS-11C
C+
Kills:1,154
Deaths:623
KDR:1.852
Accuracy:23.452% C+
HSR:9.012% F-
Kills:40,717
Deaths (as Light Assault):20,700
Deaths (to Light Assaults):15,640
KDR:1.967
Kill Difference:20,017
Playtime:1,184.838 hours
Usage:19%
Score:19.679m
Score/min:277
Accuracy (listed only):36.516%
HSR (listed only):12.382%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
C
Kills:4,976
Deaths:3,060
KDR:1.626
Accuracy:25.952% C
HSR:15.595% D*
Skorpios
C
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C
HSR:11.100% D**
VE-S Canis
B**
Kills:1,995
Deaths:883
KDR:2.259
Accuracy:33.779% B**
HSR:11.880% D--
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
Chaos
C-
Kills:1,812
Deaths:970
KDR:1.868
Accuracy:49.953% C-
HSR:9.713% D*
Nova
B+
Kills:1,336
Deaths:531
KDR:2.516
Accuracy:50.813% B+
HSR:10.030% D*
Pandora VX25
B+
Kills:1,303
Deaths:601
KDR:2.168
Accuracy:45.245% B+
HSR:9.363% D**
Terminus VX-9
D
Kills:1,213
Deaths:502
KDR:2.416
Accuracy:22.866% D
HSR:17.395% D*
Phobos VX86
C
Kills:1,195
Deaths:780
KDR:1.532
Accuracy:54.361% C
HSR:5.523% F
The Little Helper
A+
Kills:1,188
Deaths:705
KDR:1.685
Accuracy:62.910% A+
HSR:14.057% C
Corvus VA55
A++
Kills:1,175
Deaths:387
KDR:3.036
Accuracy:32.602% A++
HSR:18.383% D
NS-11P
A
Kills:1,175
Deaths:563
KDR:2.087
Accuracy:28.931% A
HSR:20.851% C*
Sirius SX12
C
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C
HSR:8.476% D**
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D-
Deimos VA29
C+
Kills:1,167
Deaths:658
KDR:1.774
Accuracy:60.333% C+
HSR:6.341% F
H-V45
B**
Kills:1,166
Deaths:446
KDR:2.614
Accuracy:29.081% B**
HSR:13.122% D*
NS Baron G5
B+
Kills:1,162
Deaths:593
KDR:1.960
Accuracy:49.269% B+
HSR:8.434% D*
Equinox VE2
B*
Kills:1,160
Deaths:413
KDR:2.809
Accuracy:29.893% B*
HSR:17.328% C--
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
NS-11A
B*
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:28.801% B*
HSR:17.931% D
Equinox VE2 Burst
B
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:29.326% B
HSR:18.879% D--
Thanatos VE70
B**
Kills:1,157
Deaths:472
KDR:2.451
Accuracy:51.162% B**
HSR:12.965% D
CME
B**
Kills:1,157
Deaths:362
KDR:3.196
Accuracy:31.984% B**
HSR:15.990% D--
Pulsar VS1
B+
Kills:1,134
Deaths:577
KDR:1.965
Accuracy:25.501% B+
HSR:10.758% D**
NSX Yumi
B++
Kills:101
Deaths:67
KDR:1.507
Accuracy:30.244% B++
HSR:27.723% C*
Kills:36,618
Deaths (as Combat Medic):17,729
Deaths (to Combat Medics):9,422
KDR:2.06543
Kill Difference:18,889
Playtime:475.615 hours
Usage:8%
Score:8.776m
Score/min:308
Accuracy (listed only):36.640%
HSR (listed only):13.504%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
C++
Kills:3,131
Deaths:490
KDR:6.390
Accuracy:42.775% C++
HSR:75.791% C--
Ghost
A
Kills:3,027
Deaths:800
KDR:3.784
Accuracy:46.954% A
HSR:69.045% C++
Skorpios
C
Kills:2,081
Deaths:1,306
KDR:1.593
Accuracy:26.657% C
HSR:11.100% D**
VE-S Canis
B**
Kills:1,995
Deaths:883
KDR:2.259
Accuracy:33.779% B**
HSR:11.880% D--
MKV Suppressed
B++
Kills:1,989
Deaths:803
KDR:2.477
Accuracy:29.085% B++
HSR:13.173% D--
Artemis VX26
B**
Kills:1,915
Deaths:829
KDR:2.310
Accuracy:31.890% B**
HSR:15.509% D--
NSX Daimyo
C+
Kills:1,438
Deaths:405
KDR:3.551
Accuracy:41.191% C+
HSR:92.907% C
NS-44 Commissioner
B*
Kills:1,363
Deaths:1,182
KDR:1.153
Accuracy:42.789% B*
HSR:16.728% D
Parallax VX3
A++
Kills:1,201
Deaths:120
KDR:10.008
Accuracy:51.255% A++
HSR:82.931% B++
NS-30 Vandal
B++
Kills:1,184
Deaths:323
KDR:3.666
Accuracy:37.463% B++
HSR:20.524% D
NSX Tomoe
C**
Kills:1,180
Deaths:588
KDR:2.007
Accuracy:30.160% C*
HSR:40.339% C**
NS-61 Emissary
B**
Kills:1,177
Deaths:822
KDR:1.432
Accuracy:34.437% B**
HSR:16.738% C+
Beamer VS3
A
Kills:1,170
Deaths:748
KDR:1.564
Accuracy:35.099% A
HSR:18.462% C--
Sirius SX12
C
Kills:1,168
Deaths:582
KDR:2.007
Accuracy:23.371% C
HSR:8.476% D**
NSX Tengu
A
Kills:1,168
Deaths:714
KDR:1.636
Accuracy:44.721% A
HSR:15.925% D-
VA39 Spectre
A++
Kills:1,162
Deaths:229
KDR:5.074
Accuracy:43.125% A++
HSR:39.157% C++
V10
A++
Kills:1,161
Deaths:127
KDR:9.142
Accuracy:52.343% A++
HSR:82.084% B+
Phantom VA23
A
Kills:1,160
Deaths:219
KDR:5.297
Accuracy:43.262% A
HSR:35.431% B++
Eridani SX5
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:32.002% B**
HSR:10.690% D*
Phaseshift VX-S
B++
Kills:1,160
Deaths:128
KDR:9.063
Accuracy:41.089% B++
HSR:73.276% C+
Nyx VX31
B+
Kills:1,160
Deaths:352
KDR:3.295
Accuracy:37.476% B+
HSR:22.069% D-
NS-7 PDW
C+
Kills:1,160
Deaths:472
KDR:2.458
Accuracy:23.808% C+
HSR:9.483% D**
NS-357 Underboss
A+
Kills:1,158
Deaths:713
KDR:1.624
Accuracy:48.509% A+
HSR:30.743% B**
Spiker
B+
Kills:1,154
Deaths:866
KDR:1.333
Accuracy:33.913% B+
HSR:12.392% D*
NS-44L Blackhand
A
Kills:1,148
Deaths:561
KDR:2.046
Accuracy:53.259% A
HSR:51.655% B++
XM98
A
Kills:1,145
Deaths:213
KDR:5.376
Accuracy:46.027% A
HSR:79.825% B+
NS-AM7 Archer
B+
Kills:414
Deaths:566
KDR:0.731
Accuracy:63.130% B+
HSR:21.739% B+
The Immortal
C+
Kills:250
Deaths:260
KDR:0.962
Accuracy:33.894% C+
HSR:21.200% D-
Soldier Soaker
B+
Kills:217
Deaths:133
KDR:1.632
Accuracy:39.077% B+
HSR:10.599% D
NS CandyCannon 3000
B+
Kills:100
Deaths:117
KDR:0.855
Accuracy:40.516% B+
HSR:24% D
Kills:38,896
Deaths (as Infiltrator):16,039
Deaths (to Infiltrators):10,460
KDR:2.42509
Kill Difference:22,857
Playtime:1,077.379 hours
Usage:17%
Score:15.611m
Score/min:241
Accuracy (listed only):39.435%
HSR (listed only):34.462%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:3,552
Deaths:728
KDR:4.879
Accuracy:22.387% B+
HSR:17.455% D
Blueshift VM5
C**
Kills:3,520
Deaths:805
KDR:4.373
Accuracy:20.667% C**
HSR:17.472% D
Nebula VM20
B
Kills:2,020
Deaths:391
KDR:5.166
Accuracy:19.708% B
HSR:16.832% D
Nebula VM20
C*
Kills:2,005
Deaths:461
KDR:4.349
Accuracy:19.792% C*
HSR:17.756% C--
Comet VM2
A
Kills:1,651
Deaths:362
KDR:4.561
Accuracy:53.610% A
HSR:4.119% C+
Comet VM2
A
Kills:1,432
Deaths:353
KDR:4.057
Accuracy:57.550% A
HSR:3.561% C
Quasar VM1
D
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:13.259% D
HSR:13.523% D--
Cosmos VM3
B++
Kills:1,153
Deaths:209
KDR:5.517
Accuracy:20.782% B++
HSR:15.004% D-
Cosmos VM3
C+
Kills:1,151
Deaths:359
KDR:3.206
Accuracy:17.032% C+
HSR:13.553% D*
Quasar VM1
B++
Kills:1,150
Deaths:205
KDR:5.610
Accuracy:20.701% B++
HSR:12.957% D**
NS-10 Burster
C**
Kills:1,008
Deaths:351
KDR:2.872
Accuracy:31.161% C**
HSR:4.663% D
NS-10 Burster
C**
Kills:920
Deaths:312
KDR:2.949
Accuracy:31.883% C**
HSR:3.261% D
Vortex VM21
B++
Kills:222
Deaths:85
KDR:2.612
Accuracy:47.665% B++
HSR:3.153% C+
Vortex VM21
B*
Kills:164
Deaths:85
KDR:1.929
Accuracy:49.080% B*
HSR:4.878% B+
Kills:21,109
Deaths (as MAX Suit):2,558
Deaths (to MAX Suits):3,923
KDR:8.25215
Kill Difference:18,551
Playtime:492.455 hours
Usage:8%
Score:11.028m
Score/min:373
Accuracy (listed only):30.377%
HSR (listed only):10.585%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:1,644
V. Kills:348 471%
Deaths:186
KDR:8.839
Accuracy:49.394% B**
KPH:24.400 D
VKPH:5.200 B*
Dual Photon Pods
C
Kills:1,043
V. Kills:274 379%
Deaths:43
KDR:24.256
Accuracy:57.483% B++
KPH:56.900 C
VKPH:14.900 C
Maelstrom Turbo Laser
C--
Kills:863
V. Kills:769 112%
Deaths:519
KDR:1.663
Accuracy:29.818% C
KPH:7.500 D
VKPH:6.700 C--
Photon A2A Missile Pods
C+
Kills:730
V. Kills:766 95%
Deaths:19
KDR:38.421
Accuracy:72.394% D--
KPH:34.600 C-
VKPH:36.300 C+
Saron Laser Cannon
C+
Kills:722
V. Kills:721 100%
Deaths:310
KDR:2.329
Accuracy:31.154% C+
KPH:9 C
VKPH:9 C+
Antares LC
C**
Kills:610
V. Kills:461 132%
Deaths:234
KDR:2.607
Accuracy:33.592% C**
KPH:11.800 C--
VKPH:8.900 C--
Coyote Missiles
B
Kills:510
V. Kills:189 268%
Deaths:49
KDR:10.408
Accuracy:54.285% C++
KPH:50.400 B
VKPH:18.700 C
Hornet Missiles
B+
Kills:154
V. Kills:122 125%
Deaths:13
KDR:11.846
Accuracy:69.096% B*
KPH:68.600 C+
VKPH:54.300 B+
Kills:6,276 (3,839 + 0)
Deaths:1,373
KDR:4.571
VKDR:2.658
Vehicle Kills:3,650
Kill Difference:4,903
Playtime:366.290 hours
Usage:6%
Score:4.101m
Score/min:187
Piloting Accuracy:33.592%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:599
V. Kills:72 N/A
Deaths:54
KDR:11.093
Accuracy:44.621% C*
KPH:47.400 C+
VKPH:5.700 D
C150 Dalton
U
Kills:509
V. Kills:427 119%
Deaths:54
KDR:9.426
Accuracy:39.911% C++
KPH:1,832,400 U
VKPH:1,537,200 U
CAS30 Tank Buster
B+
Kills:471
V. Kills:966 49%
Deaths:290
KDR:1.624
Accuracy:45.568% C+
KPH:4.600 D
VKPH:9.500 B+
AP30 Shredder
U
Kills:58
V. Kills:29 193%
Deaths:15
KDR:3.867
Accuracy:25.303% D*
KPH:208,800 U
VKPH:104,400 U
Kills:1,637 (471 + 1,166)
Deaths:413
KDR:3.964
VKDR:3.617
Vehicle Kills:1,494
Kill Difference:1,224
Playtime:114.330 hours
Usage:2%
Score:1.108m
Score/min:162
Piloting Accuracy:45.568%
Gunner Accuracy:25.303%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C
Kills:1,284
V. Kills:486 264%
Deaths:67
KDR:19.164
Accuracy:54.760% C--
KPH:48.700 C
VKPH:18.400 C--
C75 Viper
A*
Kills:1,177
V. Kills:99 N/A
Deaths:41
KDR:28.707
Accuracy:39.041% C+
KPH:70.400 A*
VKPH:5.900 C--
L100 Python HESH
A
Kills:1,080
V. Kills:115 N/A
Deaths:54
KDR:20
Accuracy:60.701% A
KPH:79.700 A
VKPH:8.500 C++
L100 Python HEAT
A++
Kills:968
V. Kills:227 425%
Deaths:51
KDR:18.980
Accuracy:58.824% B++
KPH:54.100 A++
VKPH:12.700 C*
L100 Python AP
B++
Kills:702
V. Kills:551 127%
Deaths:72
KDR:9.750
Accuracy:53.270% C
KPH:27.700 C
VKPH:21.800 B++
Skyguard
C*
Kills:178
V. Kills:156 113%
Deaths:26
KDR:6.846
Accuracy:28.185% C+
KPH:12.300 C
VKPH:10.700 C*
Kills:5,389 (5,389 + 0)
Deaths:311
KDR:17.328
VKDR:5.254
Vehicle Kills:1,634
Kill Difference:5,078
Playtime:114.379 hours
Usage:2%
Score:1.837m
Score/min:268
Driving Accuracy:28.185%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B
Kills:2,217
V. Kills:262 N/A
Deaths:90
KDR:24.633
Accuracy:54.019% B
KPH:27 D-
VKPH:3.200 D--
Supernova FPC
B*
Kills:1,592
V. Kills:1,232 129%
Deaths:196
KDR:8.122
Accuracy:52.170% C+
KPH:24.500 C+
VKPH:18.900 B*
Proton II PPA
A++
Kills:1,274
V. Kills:49 N/A
Deaths:35
KDR:36.400
Accuracy:32.278% A
KPH:112.300 A++
VKPH:4.300 C**
Saron HRB
A++
Kills:1,142
V. Kills:1,013 113%
Deaths:55
KDR:20.764
Accuracy:50.298% B++
KPH:33 B*
VKPH:29.300 A++
Supernova PC
B+
Kills:1,107
V. Kills:325 340%
Deaths:63
KDR:17.571
Accuracy:53.216% B+
KPH:23 C++
VKPH:6.800 C--
E540 Halberd
C**
Kills:421
V. Kills:188 223%
Deaths:31
KDR:13.581
Accuracy:50.078% C**
KPH:33.500 C*
VKPH:15 C
M20 Basilisk
C+
Kills:89
V. Kills:31 278%
Deaths:11
KDR:8.091
Accuracy:26.364% C--
KPH:18.400 C+
VKPH:6.400 C+
Kills:7,842 (4,916 + 2,926)
Deaths:481
KDR:16.304
VKDR:6.445
Vehicle Kills:3,100
Kill Difference:7,361
Playtime:258.711 hours
Usage:4%
Score:3.620m
Score/min:233
Driving Accuracy:53.216%
Gunner Accuracy:26.364%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
B**
Kills:1,209
V. Kills:51 N/A
Deaths:29
KDR:41.690
Accuracy:33.276% D--
KPH:137.200 B**
VKPH:5.800 D
Proton II PPA-H
B*
Kills:1,195
V. Kills:49 N/A
Deaths:18
KDR:66.389
Accuracy:38.604% C++
KPH:126 B*
VKPH:5.200 C
E540 Halberd-H
C
Kills:83
V. Kills:67 122%
Deaths:11
KDR:7.545
Accuracy:62.290% B+
KPH:24.400 D--
VKPH:19.700 C
Saron HRB-H
A
Kills:66
V. Kills:26 244%
Deaths:5
KDR:13.200
Accuracy:54.781% C+
KPH:58 A
VKPH:22.800 C+
Kills:2,553 (0 + 2,553)
Deaths:63
KDR:40.524
VKDR:3.063
Vehicle Kills:193
Kill Difference:2,490
Playtime:22.833 hours
Usage:0%
Score:0.666m
Score/min:486
Driving Accuracy:N/A%
Gunner Accuracy:54.781%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,126
V. Kills:59 N/A
Deaths:61
KDR:18.459
Accuracy:35.304% C+
KPH:76.400 B**
VKPH:4 D*
M40 Fury
A++
Kills:1,091
V. Kills:130 N/A
Deaths:38
KDR:28.711
Accuracy:39.486% B
KPH:84.200 A++
VKPH:10 C++
M12 Kobalt
B+
Kills:876
V. Kills:54 N/A
Deaths:27
KDR:32.444
Accuracy:20.084% B
KPH:69.800 C++
VKPH:4.300 B+
M12 Kobalt
C**
Kills:682
V. Kills:25 N/A
Deaths:19
KDR:35.895
Accuracy:19.341% C**
KPH:79.900 C**
VKPH:2.900 C
M20 Basilisk
B+
Kills:569
V. Kills:203 279%
Deaths:62
KDR:9.177
Accuracy:43.608% B+
KPH:24.300 B
VKPH:8.700 C**
M60-G Bulldog
A
Kills:398
V. Kills:61 N/A
Deaths:47
KDR:8.468
Accuracy:46.888% A
KPH:33.700 C**
VKPH:5.200 C
M20 Basilisk
C++
Kills:200
V. Kills:76 260%
Deaths:28
KDR:7.143
Accuracy:39.911% C++
KPH:17.200 C
VKPH:6.600 D
G30 Walker
B+
Kills:148
V. Kills:72 203%
Deaths:17
KDR:8.706
Accuracy:31.083% C**
KPH:18.700 B+
VKPH:9.100 C+
M60-G Bulldog
B++
Kills:108
V. Kills:19 N/A
Deaths:14
KDR:7.714
Accuracy:43.980% B++
KPH:27.500 C--
VKPH:4.800 D
Kills:5,198 (0 + 5,198)
Deaths:313
KDR:16.607
VKDR:2.233
Vehicle Kills:699
Kill Difference:4,885
Playtime:107.418 hours
Usage:2%
Score:1.432m
Score/min:222
Driving Accuracy:N/A%
Gunner Accuracy:43.980%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:417
V. Kills:9 N/A
Deaths:221
KDR:1.887
Accuracy:44.547% B
KPH:37 C-
VKPH:0.800 D--
M40 Fury-F
C
Kills:212
V. Kills:22 N/A
Deaths:103
KDR:2.058
Accuracy:39.676% D-
KPH:18.400 C
VKPH:1.900 D--
Kills:629 (629 + 0)
Deaths:324
KDR:1.941
VKDR:0.096
Vehicle Kills:31
Kill Difference:305
Playtime:22.796 hours
Usage:0%
Score:0.116m
Score/min:85
Driving Accuracy:39.676%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:87
V. Kills:18 458%
Deaths:6
KDR:14.500
Accuracy:30.712% C-
KPH:28.600 D--
VKPH:5.900 C+
Kills:87 (0 + 87)
Deaths:6
KDR:14.500
VKDR:3
Vehicle Kills:18
Kill Difference:81
Playtime:3.047 hours
Usage:0%
Score:0.021m
Score/min:115
Piloting Accuracy:N/A%
Gunner Accuracy:30.712%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,62523,3908,9462.615C+0.0823.66%D20.308%D*63.4C+N/A173368.7h11.5C48.6C
Darkstar 5,0494,9763,0601.626C+1.0725.952%C15.595%D*43.3C+N/A135114.9h14.2C-54.9C
Eclipse VE3A 3,8283,7772,4891.517C+1.1827.154%C++11.623%F40.1C++N/A11594.1h12.9C+47.5C++
Blueshift VM5 3,5813,5527284.879B**2.1822.387%B+17.455%D40.4B+N/A13987.9h13B**58B++
Blueshift VM5 3,5603,5208054.373B*1.6720.667%C**17.472%D35.2C++N/A125100.1h13.7B++66.5B+
Parsec VX3-A 3,1373,1314906.39B+3.6942.775%C++75.791%C--51.6C++N/A15060.7h1.8C**4.2B
Ghost 3,0333,0278003.784B+1.0946.954%A69.045%C++43.2C*N/A12770.1h2B+4.2B++
VE-H Maw 3,0833,0231,1392.654B**0.0434.382%A++18.029%D--56.9C*1.1B+16353.1h10B+29.1B++
NSX-P Tanto 2,8222,7461,4011.96B**0.7431.196%B**24.873%C+38.3B+1.1B*10771.7h12.5B+40.1B++
Proximity Mine 2,5402,53823410.846A*8.1545.576%BN/A133.6C*N/A35519h1.4A+3.1B**
Lasher X2 2,4342,4129092.653A**0.0535.76%A2.28%D-40.1B+N/A13760.1h17.2B+48B*
Supernova VPC 2,4792,2179024.633A21.9354.019%BN/A27D-3.2D--11482.2h2.9B+5.3B+
Skorpios 2,0972,0811,3061.593C++1.1126.657%C11.1%D**51.9BN/A14640.1h11.4C+42.6C+
Nebula VM20 2,0342,0203915.166A+2.4719.708%B16.832%D45.1B++N/A15744.8h12.1A61.3B++
Nebula VM20 2,0182,0054614.349B**1.6519.792%C*17.756%C--36C++N/A13455.7h14.3B++72.1B+
VE-S Canis 2,0321,9958832.259B**0.4433.779%B**11.88%D--55.3B+1B++22536.1h10.4B+30.9B+
MKV Suppressed 2,0031,9898032.477A++0.2229.085%B++13.173%D--61.4AN/A17232.4h13B+44.8B+
Artemis VX26 1,9321,9158292.31B*0.3931.89%B**15.509%D--49.2B++N/A14738.9h12.2C++38.2B+
C-4 2,9201,8667812.389B++0.3127.138%C**N/A55.7D31.5C++70033.5h1.3B+4.6B+
Chaos 1,8191,8129701.868C**0.8349.953%C-9.713%D*69.4B*N/A21126.1h3.5B**7B+
Solstice VE3 1,7981,7671,0181.736A0.9623.875%C++12.281%D*15.6CN/A122113.2h14.4C**60.1C*
SVA-88 1,7651,7577202.44B0.2621.227%C-16.335%D*27.8DN/A12463.1h11.5C*54C++
Pulsar LSW 1,7651,7524453.937A*1.2417.816%D--18.151%D-19.8D-N/A11388.3h14.6D81.9D
Comet VM2 1,9041,6513624.561S1.8653.61%A4.119%C+19.8A+3D11783.5h12B**22.5B**
Light PPA 1,9921,6441868.839B+6.1449.394%B**1.582%B+24.5D5.2B*13267.2h18.1C36.7C++
VE-C Horizon 1,6461,6118131.982B+0.7247.67%A*12.415%D**54.2C**1.2C*12729.7h15.2C*31.8B++
Supernova FPC 2,8241,5921968.122B5.4252.17%C+3.266%B+24.5C+18.9B*28265.1h5.3C++10.1C++
Flare VE6 1,5211,5107112.124B++0.5720.472%C13.974%D**24.9DN/A11360.7h10.4C*50.8C++
NSX Daimyo 1,4391,4384053.551C++0.8541.191%C+92.907%C42.4CN/A11033.9h2.5C++6.1C*
Comet VM2 1,6491,4323534.057M**1.3657.55%A3.561%C19.8A3D--9972.3h13.8B**23.9B**
VX6-7 1,4111,4034712.979A0.2831.216%A14.326%D*35.9C++N/A14539.1h11.2B+35.7B++
Frag Grenade 1,4001,39111391N/A1,388.3048.108%BN/A993.6A*6.4C33031.4h2.1A+4.4B**
Sticky Grenade 1,3751,37111371N/A1,368.3064.426%A+N/A1713.8A++5D-59950.8h1.3B**2B*
NS-44 Commissioner 1,3861,3631,1821.153C*1.5542.789%B*16.728%D46.8B+N/A17129.1h4.1C+9.5B+
NS-15 Gallows 1,3851,3536562.063C+0.6429.182%C++26.386%D50.5C-1.2B++11426.8h12.2D-41.9C+
Tank Mine 2,3391,3532126.382A*3.6840.825%B+N/A116.6C*85B*131611.6h1.7B+4.2B**
Nova 1,3371,3365312.516B*0.1850.813%B+10.03%D*51.4B++N/A14526h3B**5.9B*
Solstice SF 1,3381,3055082.569A++0.1327.593%B++3.525%F--27.3B+N/A13247.8h6.7B++24.2B**
Pandora VX25 1,3251,3036012.168B++0.5345.245%B+9.363%D**33.9C+N/A11838.4h3.8B+8.4B+
LB00 Python AP 1,7701,2846719.164B*16.4754.76%C--N/A48.6C18.4C--29026.4h4C**7.4C++
Proton II PPA 1,3231,2743536.4A33.7032.278%A1.413%D112.7A++4.3C**38211.3h7.9B+24.5B**
Orion VS54 1,2531,2494512.769B*0.0716.986%D14.732%D**18.3DN/A19968.1h12.7C*74.8C+
NS-15M2 1,2801,2466561.899C*0.8028.486%B*19.743%D51.7C**1.4A++18724.1h12.4C*43.4B+
VE-LR Obelisk 1,2591,2404242.925B++0.2339.646%B**44.194%A+44.6B+N/A9727.8h5B*12.6B*
Serpent VE92 1,2571,2239901.235C++1.4619.821%D-8.913%F-11D-N/A65111.1h14.4C+72.5C
Terminus VX-9 1,2201,2135022.416B+0.2822.866%D17.395%D*52.3B+N/A17923.2h12.1C*53.1C+
M40 Fury-H 1,2601,2092941.69M+38.9933.276%D--N/A137.4B**5.8D5058.8h3.8B**11.5B**
Parallax VX3 1,2011,20112010.008A++7.3151.255%A++82.931%B++37.3B+N/A13132.2h1.8B*3.6B*
Proton II PPA-H 1,2441,1951866.389S63.6938.604%C++1.423%C125.8B*5.2C4089.5h7.6B*19.7B++
Phobos VX86 1,2011,1957801.532C*1.1754.361%C5.523%F30.6C--N/A12439h2.4C*4.4C++
NSX-P Naginata 1,2261,1945602.132B+0.5726.389%B++29.146%C++51.9C*1.4B+14523h12.6C++47.9B+
The Little Helper 1,2171,1887051.685C**1.0162.91%A+14.057%C37CN/A9532.1h4.6C*7.4B++
NSX Tanto 1,2081,1886001.98B*0.7228.753%B+24.916%C+50.8B++N/A14523.4h12.3B42.8C**
NS-30 Vandal 1,1911,1843233.666B**0.9737.463%B++20.524%D61B**N/A16919.4h5.1B+13.5B++
NSX Tomoe 1,1961,1805882.007C**0.6930.16%C*40.339%C**44.7C*N/A9926.4h14.6C+48.4C*
C75 Viper 1,2761,1774128.707S26.0139.041%C+N/A70.5A*5.9C--30216.7h4.8A++12.3A
NS-61 Emissary 1,2011,1778221.432B*1.2734.437%B**16.738%C+52.5A1.1B*15722.4h13.1C*38.1B+
Corvus VA55 1,1821,1753873.036A*0.3432.602%A++18.383%D40.1B+N/A12229.3h11.4B+34.9B*
Pulsar C 1,1821,1755242.242B+0.4628.359%B++17.532%D--26.9C+N/A12043.7h12.1C++42.8B+
NSX Naginata 1,1921,1756261.877B+0.8226.26%B*28.511%C++51.5BN/A17122.8h11.4C**43.5B+
NS-11P 1,1901,1755632.087B*0.6128.931%A20.851%C*45.9B*N/A11625.6h12.9B+44.6B++
Beamer VS3 1,1871,1707481.564B**1.1335.099%A18.462%C--30.8C*N/A9638h8.7B24.8C**
Zenith VX-5 1,1701,1684192.788A++0.0924.651%C+15.069%D*47.5B+N/A17524.6h11.5B+46.6B
Sirius SX12 1,1781,1685822.007B*0.6923.371%C8.476%D**24.4C+N/A14247.8h14.6C*62.6C++
NSX Tengu 1,1761,1687141.636B+1.0644.721%A15.925%D-47.9B+N/A19324.4h10.2B*22.8B++
Deimos VA29 1,1691,1676581.774B+0.9260.333%C+6.341%F30.9C-N/A11437.8h2B++3.2B+
H-V45 1,1771,1664462.614B++0.0829.081%B**13.122%D*33.9C++N/A17734.4h12.9C*44.5B+
VA39 Spectre 1,1641,1622295.074M2.3843.125%A++39.157%C++39.7B**N/A14729.3h4.3B**9.9B**
NS Baron G5 1,1631,1625931.96B**0.7449.269%B+8.434%D*61.2AN/A16319h3.5B**7C++
V10 1,1611,1611279.142A**6.4452.343%A++82.084%B+50B*N/A14623.2h1.8B*3.4B**
Quasar VM1 1,1751,1614102.832B*0.1313.259%D13.523%D--16.9DN/A9068.5h13.9B+104.9C++
Phantom VA23 1,1601,1602195.297A*2.6043.262%A35.431%B++63.4B**N/A16818.3h3.8B*8.9B*
Equinox VE2 1,1681,1604132.809A+0.1129.893%B*17.328%C--42.5B+N/A11727.3h11.9B39.7B+
Eridani SX5 1,1711,1604882.377A0.3232.002%B**10.69%D*37.3C++N/A12731.1h12.2C++38B+
Phaseshift VX-S 1,1661,1601289.063A**6.3641.089%B++73.276%C+42B*N/A10827.6h2.7C**6.5B+
Nyx VX31 1,1631,1603523.295B+0.6037.476%B+22.069%D-61.4B*N/A16118.9h4.8B+12.9B+
NS-7 PDW 1,1651,1604722.458A++0.2423.808%C+9.483%D**29.4C++N/A13239.4h15.4C+64.9C++
NS-11A 1,1671,1603553.268A0.5728.801%B*17.931%D56.3B**N/A16120.6h11.5B*39.8B*
Eidolon VE33 1,1641,1603463.353A**0.6530.384%B+19.914%D-45.5B**N/A14325.5h6.3B**20.8B*
Equinox VE2 Burst 1,1711,1604392.642B+0.0629.326%B18.879%D--46.2C+N/A11825.1h11.7B+40B+
Ursa 1,1671,1593733.107A++0.4119.894%C--14.927%D*30.4CN/A13038.1h11.3C++56.7C+
Solstice Burst 1,1631,1592864.052A++1.3534.721%A++22.692%C32.8C+N/A10335.3h12.1B+34.7B++
NS-15M1 1,1671,1594642.498B*0.2021.637%C+12.942%D*26.2C--N/A12544.2h12.7C++58.5C++
NS-357 Underboss 1,1621,1587131.624B++1.0748.509%A+30.743%B**31.2CN/A7237.1h3.8B+7.8B*
Thanatos VE70 1,1631,1574722.451A++0.2551.162%B**12.965%D40B+N/A14728.9h3.2A6.2B**
CME 1,1641,1573623.196A*0.5031.984%B**15.99%D--45.4B+N/A17325.5h13.3C*41.5B+
VX29 Polaris 1,1681,1565162.24B++0.4621.254%C12.37%D**23.2DN/A9849.9h13.4C63.3C+
NS-11C 1,1621,1546231.852B**0.8523.452%C+9.012%F-19.8CN/A9358.4h12B++51.3B+
Spiker 1,1651,1548661.333B1.3733.913%B+12.392%D*40.3C*N/A11128.6h9C++26.7B+
Cosmos VM3 1,1581,1532095.517A**2.8220.782%B++15.004%D-39.6B+N/A14229.1h9.8A+47.2B+
Revenant 1,1841,1539351.233C1.4731.864%C16.219%F32.6C--N/A9935.4h8.2C25.7C
Cosmos VM3 1,1661,1513593.206B++0.5117.032%C+13.553%D*28.6C+N/A10840.3h11.4B*66.7B+
Quasar VM1 1,1621,1502055.61A++2.9120.701%B++12.957%D**40.6B+N/A13928.3h9.8A47.5B*
NS-44L Blackhand 1,1541,1485612.046B++0.6553.259%A51.655%B++33.7B+N/A7834.1h3.3B*6.2B*
XM98 1,1471,1452135.376A++2.6846.027%A79.825%B+22.1CN/A9851.7h2.1B++4.5B*
MANA Anti-Personnel Turret 1,1661,1442714.221N/A1.5220.724%UN/A11440U220U27031300.1h19.5T*94.2T*
Saron HRB 2,1551,1425520.764M++18.0750.298%B++1.926%B33B*29.3A++38934.6h11.4A++22.8A+
Pulsar VS1 1,1491,1345771.965B**0.7325.501%B+10.758%D**23.2C+N/A13348.8h15.5C+60.8C**
M40 Fury 1,1851,1266118.459A++15.7635.304%C+1.51%C76.6B**4D*31614.7h5.5B**15.7B**
Force-Blade 1,2631,11939,0350.029C*2.6742.485%B**3.843%C-0.4CN/A12585.6h2.3B5.4B+
Supernova PC 1,4321,1076317.571A++14.8753.216%B+1.265%D23.1C++6.8C--21148h3.4B**6.4B**
M40 Fury 1,2211,0913828.711M**26.0139.486%BN/A83.9A++10C++34713h8.1B**20.4B**
L100 Python HESH 1,1951,0805420B*17.3060.701%A2.13%B+79.4A8.5C++31613.6h2.6B*4.3B**
Dual Photon Pods 1,3171,0434324.256M21.5657.483%B++1.246%C+57C15C44518.3h17.8B+31B++
M60-A Bulldog 1,1171,0301285.833M*83.1366.05%A*2.621%C**80.5A*6.8B*28412.8h4.5B**6.9B**
NS Decimator 1,5401,0295301.942B**0.7666.206%B++2.235%C+35.6C++17.7C*38628.9h4.4C**6.7B+
NS-10 Burster 1,7901,0083512.872M+0.1731.161%C**4.663%D6.8B+5.2B**120149h123.9C**397.5B+
Nemesis VSH9 1,5111,0047141.406A1.2970.988%B**4.283%B*17.9C+9C+21856.1h6.9B+9.7B**
C-4 ARX 1,5011,0005711.751C+0.9520.584%FN/A15F-7.5F11866.8h1.3C+6.4D--
Hades VSH4 1,6489767271.343A++1.3676.507%B**2.459%C+16.9C+11.6C+15557.9h6.6B*8.7B**
L100 Python HEAT 1,1959685118.98M**16.2858.824%B++2.686%C++54.1A++12.7C*24217.9h3.8B**6.4A
NS-10 Burster 1,6879203122.949A**0.2531.883%C**3.261%D6.9B+5.8A128133.3h123.8B+388.4B+
M12 Kobalt 9308762732.444A*29.7520.084%B16.895%C70.1C++4.3B+19212.5h15B*74.9B+
Maelstrom Turbo Laser 1,6328635191.663C+1.0429.818%C3.94%B*7.5D6.7C--147114.9h136.2C456.7C
Spear Anti-Vehicle Phalanx Turret 1,2948265215.885A13.1947.542%C**3.874%C+39C++22.1C++37521.2h7.7B+16.2B+
S1 1,6087624471.705A++0.9967.974%A3.15%C*21.5C23.8A+42135.5h6.1B9B++
Photon A2A Missile Pods 1,4967301938.421S35.7272.394%D--N/A34.6C-36.3C+49221.1h6.8B*9.4B++
Saron Laser Cannon 1,4437223102.329C*0.3731.154%C+1.939%C+9C8.9C+15480.6h167.3C537.2C+
L100 Python AP 1,253702729.75B**7.0553.27%C4.416%B**27.7C21.8B++22725.3h6.4C++12.1C+
M12 Kobalt 7076821935.895A33.2019.341%C**19.062%C++80.2C**2.9C2268.5h15.9B+82B+
M60-A Bulldog 695630790M++87.3063.962%A++2.381%C++58.9B**6.1B+20710.7h5.2B+8.2B*
Antares LC 1,0716102342.607B+0.0933.592%C**1.803%C+11.8C--8.9C--13151.9h142.7C+424.9C++
The Kraken 9716062672.27B+0.4367.985%B*N/A38.6C+23.2B25215.7h4.8D7.1C+
L105 Zephyr 6715995411.093B8.3944.621%C*N/A47.5C+5.7D20312.6h5.6B+12.6B+
M20 Basilisk 772569629.177M++6.4843.608%B+5.624%C+24.3B8.7C**18123.4h73B++167.3B*
Coyote Missiles 6995104910.408M++7.7154.285%C++N/A50.5B18.7C34310.1h27.2B*50B*
C150 Dalton 936509549.426B+6.7339.911%C++N/A5090U4270U38747400.1h4.8C12C++
Auraxium Force-Blade 50748026,4520.018C-2.6844.258%B**N/A0.4C+N/A11342.4h1.9B+4.2B+
CAS30 Tank Buster 1,4374712901.624C**1.0745.568%C+N/A4.6D9.5B+87101.7h77.2C-169.3C+
Lumine Edge 4224226950.607A*2.0938.185%B**13.744%C7.1C++N/A1759.2h1.1B++2.9B+
E540 Halberd 6094213113.581B+10.8850.078%C**4.276%B**33.4C*14.9C32112.6h4.6B**9.1B*
S12 Renegade 4264172211.887C0.8144.547%B2.158%D--36.9C-N/A10011.3h3.6C+8C*
NS-AM7 Archer 5434145660.731B+1.9763.13%B+21.739%B+7.2C+2.2C5157.6h12.6B++19.9B*
M60-G Bulldog 459398478.468A5.7746.888%A1.759%D33.7C**5.2C16011.8h5.9B++12.6B*
MAX Punch 1,1793622,5580.142C*2.5673.393%A++N/A0.8C1.8B*6448.8h5.5C7.5C+
NS-R3 Swarm 5723331741.914M*0.7871.845%A++N/A18.1A*13A++15418.4h15.1A+21A++
Anti-Vehicle Grenade 4313291329N/A326.3059.081%B*N/A548.3B*170B*40710.6h3.9B**6.7B*
Lancer VS22 1,3513052561.191B+1.5171.926%A1.639%C+10C--34.2M*27330.6h40.7D56.6C
The Immortal 2562502600.962C1.7433.894%C+21.2%D-37.3CN/A976.7h10D-29.5C--
Rocklet Rifle 424243962.531M**0.1765.041%AN/A44.2A32.9B++4935.5h33.7B+51.9B+
Vortex VM21 444222852.612B**0.0947.665%B++3.153%C+9.6C+9.6A13123.2h39C++81.9B
Soldier Soaker 2192171331.632B+1.0739.077%B+10.599%D25.8DN/A828.4h5.7C**14.7B++
M40 Fury-F 2342121032.058C**0.6439.676%D-1.415%B+18.4C1.9D--7111.5h5.7B*14.3B*
M20 Basilisk 276200287.143A*4.4439.911%C++5%C17.2C6.6D15911.6h81.9B+205.1B++
Orbital Strike Uplink 3001971197U194.30838%UN/A394U206U23320.5h2.1T*0.3T*
Skyguard 334178266.846A++4.1528.185%C+1.124%D12.3C10.8C**24414.5h170D--603.2D
Vortex VM21 334164851.929B++0.7749.08%B*4.878%B+7.1C+7.3B**10323.2h55.8C+113.7C*
Aspis Anti-Aircraft Phalanx Turret 334160236.957A4.2627.786%B1.25%D10.9C+11.8C++25314.7h148.9C++536B
Hornet Missiles 2761541311.846A9.1569.096%B*N/A70C++55.5B+6462.2h10.7C++15.5B
M12 Kobalt 164153276.5A**73.8028.288%A14.379%D95.6C+6.9B+3381.6h21.9C-77.4C**
M20 Basilisk 214153276.5U73.8056.37%B+3.922%C61.2B*24.4B+4622.5h100.5B178.2B+
G30 Walker 220148178.706A*6.0131.083%C**4.054%C+18.7B+9.1C+2237.9h174.3B++560.6B++
M60-A Bulldog 143136817A++14.3050.489%A2.941%A++43.9C*2.3D*1803.1h4.6B*9B**
The Slasher 1351323550.372S2.3341.537%B+9.848%C+6.3B+N/A1421h2.4C+5.8C++
M60-G Bulldog 127108147.714B++5.0243.98%B++3.704%B+27.7C--4.9D1643.9h6.4B+14.6B++
A30 Walker 215108912M**9.3024.089%C-N/A12.3B++12.2B**1818.8h157.4B*653.5B+
NSX Yumi 106101671.507C++1.1930.244%B++27.723%C*25.9C1.3C*1243.9h11.7C*38.6B+
NS CandyCannon 3000 1011001170.855B1.8440.516%B+24%D13.9CN/A317.2h4.1B+10.1B+
M20 Basilisk 12089118.091M5.3926.364%C--2.247%D*18.5C++6.5C+1344.8h56.1B**212.8B++
CAS 14-E 10587614.5C++11.8030.712%C-1.149%D29D--6C+1153h58.3F189.8D**
E540 Halberd-H 15083117.545C+4.8562.29%B+4.819%A*24.4D--19.7C5083.4h7.1C11.5C+
Saron HRB-H 9266513.2A+10.5054.781%C+4.545%M++60A+23.6C+9311.1h15.4B**28B**
AP30 Shredder 8758153.867C1.1725.303%D*1.724%C580U290U3648300.1h72.7B+287.5C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret121782.5h
Nano-Armor Kit8761,280,720211.3h
Spawn Beacon212,5146.5h
Skywall Shield Emitter01070.5h
Structure Shield Module0710.4h
Repair Module02061.1h
Cortium Silo01591h
Turret AI Module02281.2h
Nanite Revive Grenade01,2250.3h
Medical Applicator424221,37238.9h
Spitfire Auto-Turret121,1292.2h
Restoration Kit1893,5083.2h
Motion Spotter14514,49742.7h
Xiphos Anti-Personnel Tower0680.8h
Hoplon Anti-Aircraft Phalanx Tower0820.8h
Rampart Wall11562.4h
Spear Anti-Vehicle Tower1760.9h
Welding Device316,3422.1h
Recon Detection Device16118,37736.3h
Ammunition Package242,5422h
Shield Recharging Field262,6891.1h
Medical Kit1,56710,299128.8h
Anti-Infantry MANA Turret402,7197.5h
Solid Wall01081.6h
Flail Targeting Dart121,0227.3h
The Flail0820.7h
Nano-Repair Grenade04100.1h
Snowman Soldier72370.3h
Routing Spire0590.4h
Pain Spire01111.3h
Orbital Strike Target Designator201104.7h
Router22981.1h
Elysium Spawn Tube01070.7h
Vehicle Gate11231.9h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.56s
Server spent 2.58s on queries, 2.01s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.