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Field Marshal Space TrollwallJackson[FedX] TrollwallJackson
TR BR 185

KDR: 3.76

Score: 88.4m

Last Seen: Jul 29th, 2020 4:58 AM
- OFFLINE - 24.7 hour(s)

Prestige 1, Battle Rank 100 (185 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP M14 Banshee M18 Rotary Tomcat A2AM Pods P2-120 HESH M18 Needler MSW-R MRC3 Mercy
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $826,911 MLG Score: 661
Fun Score: N/A
Cheeseburgers Flipped: 1248TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.38%19.797%38434131522,8271.850741.911

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.133%-0.363C--0.197C-1.593FHEAD ++ (~10.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
580.217C++11.20.212C++46.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.854%0.532%9525134411,457121550899.42188225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.287%-0.886D---0.958D---0.233

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.90.157C++39.50.258C*97.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.69%1.384%16028134120,59819211151310.7225179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.742%0.16C++-0.722D-0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.50.546B+7.50.402B10

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.133%3.034%90024132512,293177650316.92173244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.544%0.084C+-0.36C-0.647

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.70.313C*30.70.238C++52

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.889%70.748%900513442,2461464151.53311

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.972%-0.162C0.238C++0.86

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.191C++2.70.147C++5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.087%10.92%900513441,218764191.59424

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.41%-0.964D---0.759D-0.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.071C+3.70.245C++8.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
88.4m478.6%476 (28.6k)420 (25.2k)3.76221108,49128,8375.30461185 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349709922.355%8.383%18707:1828

61% Engineer15% Heavy Assault7% Infiltrator7% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 16th, 2013 2:29 AMDec 20th, 2017 6:50 AMJul 30th, 2020 8:46 PM (57d) (PST)Jul 29th, 2020 1:58 AM (59d) (PST)Jul 29th, 2020 12:58 AM (59d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
984988860.5150.1370.0433.1930.152661

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,0685,89353,1753183192925,195

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3508.4h/146.2d 44,478 9,095 41,556 672.1k 2,489 6,636 31,958 207.2m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D*
Kills:1,389
Deaths:1,301
KDR:1.068
Accuracy:18.132% F
HSR:14.255% D*
NS-11CP
D
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D**
HSR:20.962% D
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D**
HSR:10.148% D-
MG-C1 Kindred
D*
Kills:419
Deaths:336
KDR:1.247
Accuracy:17.725% F--
HSR:15.752% D*
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D--
HSR:11.184% D
NS Baron G5AE
C+
Kills:258
Deaths:150
KDR:1.720
Accuracy:38.762% D*
HSR:17.054% C+
TRAC-5
D**
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D**
HSR:11.688% D**
FA1 Barrage
C+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% C+
HSR:10.857% D--
AS16 NightHawk
C--
Kills:157
Deaths:61
KDR:2.574
Accuracy:14.990% T
HSR:12.739% C--
T5 AMC
F--
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F--
HSR:8.182% F--
TAS-16 Blackjack
D-
Kills:109
Deaths:64
KDR:1.703
Accuracy:25.200% T-
HSR:11.009% D-
MG-HBR1 Dragoon
B+
Kills:56
Deaths:9
KDR:6.222
Accuracy:40.416% B+
HSR:33.929% C++
TRAC-5 S
B+
Kills:55
Deaths:16
KDR:3.438
Accuracy:19.682% D--
HSR:21.818% B+
Kills:4,900
Deaths (as Engineer):3,779
Deaths (to Engineers):7,727
KDR:1.29664
Kill Difference:1,121
Playtime:2,156.729 hours
Usage:61%
Score:60.389m
Score/min:467
Accuracy (listed only):27.231%
HSR (listed only):15.352%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D--
Kills:1,581
Deaths:814
KDR:1.942
Accuracy:17.719% F
HSR:20.620% D--
TMG-50
D*
Kills:1,285
Deaths:1,337
KDR:0.961
Accuracy:14.458% F
HSR:16.654% D*
NS-15M AE
C--
Kills:1,218
Deaths:476
KDR:2.559
Accuracy:19.951% F-
HSR:26.929% C--
T9A "Butcher"
D--
Kills:1,186
Deaths:478
KDR:2.481
Accuracy:18.534% F-
HSR:23.862% D--
NS-15MP
D
Kills:1,164
Deaths:374
KDR:3.112
Accuracy:20.908% F-
HSR:27.148% D
T9 CARV
D**
Kills:1,163
Deaths:875
KDR:1.329
Accuracy:13.889% F
HSR:14.961% D**
NS-15M2
D*
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:21.898% D*
HSR:17.947% D**
T32 Bull
D*
Kills:1,157
Deaths:594
KDR:1.948
Accuracy:19.192% D**
HSR:18.237% D*
Kills:9,913
Deaths (as Heavy Assault):5,372
Deaths (to Heavy Assaults):7,125
KDR:1.84531
Kill Difference:4,541
Playtime:532.385 hours
Usage:15%
Score:11.631m
Score/min:364
Accuracy (listed only):18.319%
HSR (listed only):20.795%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D*
Kills:1,389
Deaths:1,301
KDR:1.068
Accuracy:18.132% F
HSR:14.255% D*
SMG-46AE Armistice
D*
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% F
HSR:15.299% D*
NS-11CP
D
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D**
HSR:20.962% D
SMG-46 Armistice
C
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C--
HSR:17.709% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D**
HSR:10.148% D-
MG-C1 Kindred
D*
Kills:419
Deaths:336
KDR:1.247
Accuracy:17.725% F--
HSR:15.752% D*
MG-S1 Jackal
D*
Kills:332
Deaths:92
KDR:3.609
Accuracy:21.617% D**
HSR:14.759% D*
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D--
HSR:11.184% D
PDW-16 Hailstorm
D*
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D*
HSR:10.453% D*
NS Baron G5AE
C+
Kills:258
Deaths:150
KDR:1.720
Accuracy:38.762% D*
HSR:17.054% C+
TRAC-5
D**
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D**
HSR:11.688% D**
FA1 Barrage
C+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% C+
HSR:10.857% D--
AS16 NightHawk
C--
Kills:157
Deaths:61
KDR:2.574
Accuracy:14.990% T
HSR:12.739% C--
T5 AMC
F--
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F--
HSR:8.182% F--
TAS-16 Blackjack
D-
Kills:109
Deaths:64
KDR:1.703
Accuracy:25.200% T-
HSR:11.009% D-
TRAC-5 S
B+
Kills:55
Deaths:16
KDR:3.438
Accuracy:19.682% D--
HSR:21.818% B+
Kills:7,672
Deaths (as Light Assault):5,001
Deaths (to Light Assaults):4,475
KDR:1.53409
Kill Difference:2,671
Playtime:241.990 hours
Usage:7%
Score:3.845m
Score/min:265
Accuracy (listed only):25.384%
HSR (listed only):13.992%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D*
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% F
HSR:15.299% D*
SMG-46 Armistice
C
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C--
HSR:17.709% C
RAMS .50M
C+
Kills:1,012
Deaths:130
KDR:7.785
Accuracy:39.011% C-
HSR:78.953% C+
HSR-1
C*
Kills:877
Deaths:261
KDR:3.360
Accuracy:36.004% C
HSR:32.155% C*
NS-44 Commissioner AE
D*
Kills:622
Deaths:423
KDR:1.470
Accuracy:35.939% D*
HSR:18.328% D*
TSAR-42
C
Kills:497
Deaths:111
KDR:4.477
Accuracy:40.907% C
HSR:64.990% D
M77-B
C+
Kills:460
Deaths:193
KDR:2.383
Accuracy:34.492% D-
HSR:77.391% C+
NS-44 Commissioner
D*
Kills:391
Deaths:702
KDR:0.557
Accuracy:22.304% F-
HSR:15.345% D*
TX1 Repeater
D-
Kills:352
Deaths:372
KDR:0.946
Accuracy:17.532% D**
HSR:17.330% D-
MG-S1 Jackal
D*
Kills:332
Deaths:92
KDR:3.609
Accuracy:21.617% D**
HSR:14.759% D*
NS-61 Emissary
C*
Kills:330
Deaths:335
KDR:0.985
Accuracy:17.764% F
HSR:20.303% C*
PDW-16 Hailstorm
D*
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D*
HSR:10.453% D*
NS-45 Pilot
F
Kills:269
Deaths:180
KDR:1.494
Accuracy:13.267% T-
HSR:15.985% F
NS-AM7G Archer
D-
Kills:251
Deaths:481
KDR:0.522
Accuracy:49.316% D-
HSR:11.952% F-
TRAP-M1
D-
Kills:185
Deaths:120
KDR:1.542
Accuracy:26.475% D-
HSR:15.135% F
TS2 Inquisitor
C+
Kills:169
Deaths:95
KDR:1.779
Accuracy:18.918% F-
HSR:22.485% C+
NSX Tomoe
B**
Kills:164
Deaths:42
KDR:3.905
Accuracy:24.787% D**
HSR:54.878% B**
TX2 Emperor
D--
Kills:144
Deaths:123
KDR:1.171
Accuracy:22.651% D*
HSR:14.583% D--
NS-61 "Ravenous" Emissary
C+
Kills:136
Deaths:157
KDR:0.866
Accuracy:17.415% F--
HSR:23.529% C+
NSX Daimyo
D
Kills:92
Deaths:25
KDR:3.680
Accuracy:39.909% D
HSR:90.217% D--
T4 AMP
D--
Kills:74
Deaths:79
KDR:0.937
Accuracy:5.918% T*
HSR:14.865% D--
Kills:8,853
Deaths (as Infiltrator):5,060
Deaths (to Infiltrators):3,835
KDR:1.7496
Kill Difference:3,793
Playtime:254.348 hours
Usage:7%
Score:4.476m
Score/min:293
Accuracy (listed only):26.437%
HSR (listed only):30.793%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
D*
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% F
HSR:15.299% D*
TORQ-9
D**
Kills:1,159
Deaths:848
KDR:1.367
Accuracy:19.001% F
HSR:15.617% D**
NS-11P
C+
Kills:1,159
Deaths:431
KDR:2.689
Accuracy:23.567% D
HSR:24.504% C+
SMG-46 Armistice
C
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C--
HSR:17.709% C
TAR
C
Kills:709
Deaths:286
KDR:2.479
Accuracy:21.052% D*
HSR:22.144% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D**
HSR:10.148% D-
MG-S1 Jackal
D*
Kills:332
Deaths:92
KDR:3.609
Accuracy:21.617% D**
HSR:14.759% D*
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D--
HSR:11.184% D
PDW-16 Hailstorm
D*
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D*
HSR:10.453% D*
NS Baron G5AE
C+
Kills:258
Deaths:150
KDR:1.720
Accuracy:38.762% D*
HSR:17.054% C+
T1S Cycler
D*
Kills:227
Deaths:75
KDR:3.027
Accuracy:18.475% F
HSR:13.656% D*
FA1 Barrage
C+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% C+
HSR:10.857% D--
T1 Cycler
D**
Kills:165
Deaths:301
KDR:0.548
Accuracy:14.236% F--
HSR:14.545% D**
Cycler TRV
D-
Kills:165
Deaths:64
KDR:2.578
Accuracy:22.004% D-
HSR:15.152% D--
AS16 NightHawk
C--
Kills:157
Deaths:61
KDR:2.574
Accuracy:14.990% T
HSR:12.739% C--
TAS-16 Blackjack
D-
Kills:109
Deaths:64
KDR:1.703
Accuracy:25.200% T-
HSR:11.009% D-
Kills:7,888
Deaths (as Combat Medic):4,160
Deaths (to Combat Medics):2,140
KDR:1.89615
Kill Difference:3,728
Playtime:172.217 hours
Usage:5%
Score:3.772m
Score/min:365
Accuracy (listed only):25.926%
HSR (listed only):14.802%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,573
Deaths:290
KDR:5.424
Accuracy:18.512% C
HSR:23.776% C++
MRC3 Mercy
C*
Kills:1,488
Deaths:290
KDR:5.131
Accuracy:18.398% C
HSR:24.328% C*
M1 Heavy Cycler
B*
Kills:723
Deaths:203
KDR:3.562
Accuracy:16.783% C+
HSR:23.098% B*
M1 Heavy Cycler
B*
Kills:711
Deaths:122
KDR:5.828
Accuracy:19.337% C++
HSR:25.457% B*
M2 Mutilator
B*
Kills:683
Deaths:230
KDR:2.970
Accuracy:13.201% D-
HSR:23.426% B*
M2 Mutilator
C*
Kills:667
Deaths:230
KDR:2.900
Accuracy:13.392% D
HSR:20.990% C*
M3 Pounder HEG
C+
Kills:484
Deaths:304
KDR:1.592
Accuracy:43.002% C+
HSR:1.860% D-
M3 Pounder HEG
C*
Kills:388
Deaths:213
KDR:1.822
Accuracy:47.600% C*
HSR:2.835% C
M6 Onslaught
B+
Kills:268
Deaths:38
KDR:7.053
Accuracy:22.813% B+
HSR:24.627% B+
M6 Onslaught
B++
Kills:239
Deaths:38
KDR:6.289
Accuracy:22.658% B+
HSR:25.941% B++
MR1 Fracture
D
Kills:154
Deaths:132
KDR:1.167
Accuracy:34.722% D
HSR:1.299% D*
MR1 Fracture
D
Kills:149
Deaths:146
KDR:1.021
Accuracy:34.130% D
HSR:0.671% D**
NS-10 Burster
C+
Kills:107
Deaths:25
KDR:4.280
Accuracy:30.993% C+
HSR:0% F-
NS-20 Gorgon
B*
Kills:78
Deaths:63
KDR:1.238
Accuracy:24.854% C-
HSR:25.641% B*
NS-10 Burster
C+
Kills:78
Deaths:21
KDR:3.714
Accuracy:30.631% C+
HSR:1.282% D*
NS-20 Gorgon
C
Kills:77
Deaths:63
KDR:1.222
Accuracy:24.828% C
HSR:14.286% D--
Kills:7,867
Deaths (as MAX Suit):1,204
Deaths (to MAX Suits):1,289
KDR:6.53405
Kill Difference:6,663
Playtime:156.296 hours
Usage:4%
Score:4.280m
Score/min:456
Accuracy (listed only):25.991%
HSR (listed only):14.970%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:5,034
V. Kills:358 N/A
Deaths:316
KDR:15.930
Accuracy:25.025% D*
KPH:64 C+
VKPH:4.500 C++
M18 Rotary
C*
Kills:3,247
V. Kills:1,767 184%
Deaths:442
KDR:7.346
Accuracy:28.571% D
KPH:26.900 C*
VKPH:14.600 C+
Tomcat A2AM Pods
A++
Kills:2,497
V. Kills:1,265 197%
Deaths:52
KDR:48.019
Accuracy:72.279% D--
KPH:165.900 A++
VKPH:84.100 B**
M18 Needler
C**
Kills:2,190
V. Kills:1,259 174%
Deaths:338
KDR:6.479
Accuracy:29.704% C--
KPH:22.800 C**
VKPH:13.100 C+
M18 Locust
C++
Kills:1,208
V. Kills:689 175%
Deaths:170
KDR:7.106
Accuracy:28.028% D-
KPH:30 C++
VKPH:17.100 C+
Hornet Missiles
B
Kills:1,028
V. Kills:630 163%
Deaths:29
KDR:35.448
Accuracy:59.211% C--
KPH:101.800 C**
VKPH:62.400 B
Hellfire Rocket Pods
C
Kills:580
V. Kills:100 N/A
Deaths:35
KDR:16.571
Accuracy:47.021% D
KPH:89 C
VKPH:15.400 C
Coyote Missiles
C+
Kills:471
V. Kills:266 176%
Deaths:35
KDR:13.457
Accuracy:43.419% F-
KPH:53.800 C+
VKPH:30.400 C+
M202 Wyrm
C
Kills:236
V. Kills:122 192%
Deaths:5
KDR:47.200
Accuracy:44.832% D*
KPH:91.400 C
VKPH:47.300 C
Kills:16,491 (11,679 + 0)
Deaths:1,422
KDR:11.597
VKDR:4.540
Vehicle Kills:6,456
Kill Difference:15,069
Playtime:378.904 hours
Usage:11%
Score:7.320m
Score/min:322
Piloting Accuracy:28.028%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
B+
Kills:788
V. Kills:47 N/A
Deaths:13
KDR:60.615
Accuracy:47.780% B+
KPH:108 B+
VKPH:6.400 C*
C150 Dalton
C*
Kills:663
V. Kills:539 123%
Deaths:63
KDR:10.524
Accuracy:41.955% C++
KPH:42.600 C
VKPH:34.600 C*
L-24R Spur
B+
Kills:645
V. Kills:34 N/A
Deaths:6
KDR:107.500
Accuracy:34.027% D
KPH:58.200 B+
VKPH:3.100 C++
CAS30 Tank Buster
B*
Kills:406
V. Kills:266 152%
Deaths:82
KDR:4.951
Accuracy:46.600% C
KPH:15.500 B*
VKPH:10.100 B+
AP30 Shredder
B++
Kills:360
V. Kills:249 144%
Deaths:21
KDR:17.143
Accuracy:39.978% B++
KPH:42.800 B
VKPH:29.600 B++
L105 Zephyr
B*
Kills:193
V. Kills:40 471%
Deaths:5
KDR:38.600
Accuracy:48.700% B
KPH:71.300 B
VKPH:14.800 B*
L-30R Vektor
C
Kills:150
V. Kills:74 200%
Deaths:22
KDR:6.818
Accuracy:34.719% D
KPH:6.900 C--
VKPH:3.400 C
L105 Zephyr PX
B++
Kills:123
V. Kills:46 262%
Deaths:5
KDR:24.600
Accuracy:57.515% C**
KPH:65.800 D
VKPH:24.600 B++
Kills:3,328 (1,201 + 2,127)
Deaths:217
KDR:15.336
VKDR:5.968
Vehicle Kills:1,295
Kill Difference:3,111
Playtime:94.792 hours
Usage:3%
Score:1.726m
Score/min:304
Piloting Accuracy:34.719%
Gunner Accuracy:57.515%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:1,192
V. Kills:738 161%
Deaths:116
KDR:10.276
Accuracy:56.806% C+
KPH:37.100 C
VKPH:23 C*
C75 Viper
C++
Kills:545
V. Kills:206 263%
Deaths:41
KDR:13.293
Accuracy:36.814% D
KPH:30.800 C-
VKPH:11.700 C++
L100 Python HESH
C++
Kills:495
V. Kills:45 N/A
Deaths:17
KDR:29.118
Accuracy:52.750% C++
KPH:69 C+
VKPH:6.300 D
L100 Python HEAT
D--
Kills:431
V. Kills:193 222%
Deaths:81
KDR:5.321
Accuracy:48.123% D
KPH:19.700 D*
VKPH:8.800 D--
Skyguard
D
Kills:245
V. Kills:176 138%
Deaths:82
KDR:2.988
Accuracy:23.797% D*
KPH:10.300 D-
VKPH:7.400 D
Kills:2,908 (2,908 + 0)
Deaths:337
KDR:8.629
VKDR:4.030
Vehicle Kills:1,358
Kill Difference:2,571
Playtime:102.693 hours
Usage:3%
Score:1.688m
Score/min:274
Driving Accuracy:23.797%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:14,123
V. Kills:9,065 156%
Deaths:917
KDR:15.401
Accuracy:57.590% B**
KPH:48.800 B+
VKPH:31.300 A+
P2-120 HESH
B**
Kills:2,436
V. Kills:547 445%
Deaths:51
KDR:47.765
Accuracy:47.705% C*
KPH:77.700 B+
VKPH:17.400 B**
MR11 Gatekeeper
B**
Kills:1,394
V. Kills:967 144%
Deaths:92
KDR:15.152
Accuracy:49.314% B++
KPH:36.100 B**
VKPH:25.100 B+
E540 Halberd
A++
Kills:1,348
V. Kills:853 158%
Deaths:84
KDR:16.048
Accuracy:52.563% B**
KPH:36 B+
VKPH:22.800 A++
P2-120 HEAT
B*
Kills:1,131
V. Kills:543 208%
Deaths:161
KDR:7.025
Accuracy:53.171% B*
KPH:35.500 C++
VKPH:17 B*
G30 Vulcan
A
Kills:575
V. Kills:394 146%
Deaths:68
KDR:8.456
Accuracy:37.687% B+
KPH:36.400 B++
VKPH:25 A
P525 Marauder
A
Kills:346
V. Kills:33 N/A
Deaths:14
KDR:24.714
Accuracy:27.010% B+
KPH:97.100 B+
VKPH:9.300 A
M12 Kobalt
A*
Kills:104
V. Kills:23 433%
Deaths:2
KDR:52
Accuracy:13.656% D
KPH:64.700 C
VKPH:14.300 A*
M20 Basilisk
C++
Kills:99
V. Kills:42 230%
Deaths:18
KDR:5.500
Accuracy:31.301% C++
KPH:20.500 C+
VKPH:8.700 C++
G30 Walker
B**
Kills:99
V. Kills:87 113%
Deaths:19
KDR:5.211
Accuracy:31.398% B++
KPH:37.700 B++
VKPH:33.100 B**
G40-F Ranger
C+
Kills:57
V. Kills:33 168%
Deaths:4
KDR:14.250
Accuracy:30.555% C
KPH:49.700 C+
VKPH:28.800 C+
Halberd SE
M*
Kills:55
V. Kills:22 239%
Deaths:
KDR:
Accuracy:64.879% A*
KPH:90.100 M*
VKPH:36 M++
Kills:21,767 (17,690 + 4,077)
Deaths:1,430
KDR:15.222
VKDR:8.817
Vehicle Kills:12,609
Kill Difference:20,337
Playtime:459.034 hours
Usage:13%
Score:14.035m
Score/min:510
Driving Accuracy:53.171%
Gunner Accuracy:64.879%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,342
V. Kills:69 N/A
Deaths:83
KDR:16.169
Accuracy:35.755% C-
KPH:146.200 B+
VKPH:7.500 C+
MR11 Gatekeeper-H
A+
Kills:797
V. Kills:807 99%
Deaths:96
KDR:8.302
Accuracy:59.302% B+
KPH:47.400 B+
VKPH:48 A+
G20 Vulcan-H
B
Kills:695
V. Kills:419 165%
Deaths:83
KDR:8.373
Accuracy:47.750% C
KPH:58.400 C**
VKPH:35.200 B
M40 Fury-H
A
Kills:523
V. Kills:252 207%
Deaths:28
KDR:18.679
Accuracy:57.682% B**
KPH:77.800 C-
VKPH:37.500 A
M60-G Bulldog-H
A
Kills:438
V. Kills:133 327%
Deaths:
KDR:
Accuracy:70.385% A++
KPH:97.800 C+
VKPH:29.700 A
E540 Halberd-H
B+
Kills:289
V. Kills:160 180%
Deaths:23
KDR:12.565
Accuracy:61.637% C**
KPH:57.100 C++
VKPH:31.600 B+
M60-G Bulldog-H
U
Kills:175
V. Kills:49 350%
Deaths:
KDR:
Accuracy:72.017% U
KPH:0 U
VKPH:0 U
M12 Kobalt-H
U
Kills:76
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:19.944% U
KPH:0 U
VKPH:0 U
M12 Kobalt-H
C+
Kills:56
V. Kills:1 N/A
Deaths:2
KDR:28
Accuracy:17.352% D*
KPH:127.400 C+
VKPH:2.300 D--
Kills:4,391 (0 + 4,391)
Deaths:315
KDR:13.940
VKDR:6.006
Vehicle Kills:1,892
Kill Difference:4,076
Playtime:54.591 hours
Usage:2%
Score:2.349m
Score/min:717
Driving Accuracy:N/A%
Gunner Accuracy:17.352%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:1,315
V. Kills:288 455%
Deaths:106
KDR:12.406
Accuracy:41.047% C**
KPH:62.900 C**
VKPH:13.800 B++
M40 Fury
B++
Kills:1,128
V. Kills:276 407%
Deaths:78
KDR:14.462
Accuracy:42.070% C**
KPH:68.200 C**
VKPH:16.700 B++
M12 Kobalt
A+
Kills:679
V. Kills:58 N/A
Deaths:10
KDR:67.900
Accuracy:16.860% D
KPH:87.100 C++
VKPH:7.400 A+
M20 Basilisk
A
Kills:490
V. Kills:270 181%
Deaths:63
KDR:7.778
Accuracy:42.775% C++
KPH:24 C+
VKPH:13.200 A
M60-G Bulldog
B++
Kills:448
V. Kills:66 N/A
Deaths:30
KDR:14.933
Accuracy:49.773% B++
KPH:66.600 C*
VKPH:9.800 C
M60-G Bulldog
B*
Kills:370
V. Kills:55 N/A
Deaths:36
KDR:10.278
Accuracy:48.401% B*
KPH:50.300 C**
VKPH:7.500 C+
M12 Kobalt
A+
Kills:264
V. Kills:24 N/A
Deaths:5
KDR:52.800
Accuracy:16.056% D
KPH:90.500 C+
VKPH:8.200 A+
M20 Basilisk
B*
Kills:253
V. Kills:172 146%
Deaths:27
KDR:9.370
Accuracy:42.320% C+
KPH:21.900 C
VKPH:14.900 B*
G30 Walker
C*
Kills:166
V. Kills:110 150%
Deaths:19
KDR:8.737
Accuracy:31.809% C+
KPH:18.400 C
VKPH:12.200 C*
G30 Walker
C++
Kills:154
V. Kills:129 118%
Deaths:13
KDR:11.846
Accuracy:32.691% C+
KPH:15.700 D
VKPH:13.200 C++
G40-F Ranger
D-
Kills:61
V. Kills:45 133%
Deaths:8
KDR:7.625
Accuracy:26.027% D**
KPH:12.900 D*
VKPH:9.500 D-
Kills:5,328 (0 + 5,328)
Deaths:395
KDR:13.489
VKDR:3.780
Vehicle Kills:1,493
Kill Difference:4,933
Playtime:117.718 hours
Usage:3%
Score:2.944m
Score/min:417
Driving Accuracy:N/A%
Gunner Accuracy:26.027%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:420
V. Kills:18 N/A
Deaths:88
KDR:4.773
Accuracy:39.551% C-
KPH:65.400 C++
VKPH:2.800 B+
M40 Fury-F
B+
Kills:147
V. Kills:78 186%
Deaths:56
KDR:2.625
Accuracy:57.099% C**
KPH:30.200 C+
VKPH:16 B+
M20 Basilisk-F
C+
Kills:95
V. Kills:28 328%
Deaths:46
KDR:2.065
Accuracy:40.048% D
KPH:19.700 C+
VKPH:5.800 C+
Kills:662 (662 + 0)
Deaths:190
KDR:3.484
VKDR:0.653
Vehicle Kills:124
Kill Difference:472
Playtime:16.104 hours
Usage:0%
Score:0.170m
Score/min:176
Driving Accuracy:40.048%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A+
Kills:1,142
V. Kills:317 359%
Deaths:24
KDR:47.583
Accuracy:64.891% B**
KPH:102.500 A+
VKPH:28.400 B+
M20 Wyvern
B**
Kills:532
V. Kills:303 175%
Deaths:43
KDR:12.372
Accuracy:39.218% C+
KPH:39 B++
VKPH:22.200 B**
CAS 14-E
B*
Kills:427
V. Kills:39 N/A
Deaths:7
KDR:61
Accuracy:31.911% C--
KPH:102.400 B+
VKPH:9.400 B*
Pelter Rocket Pod
C
Kills:84
V. Kills:44 187%
Deaths:7
KDR:12
Accuracy:45.032% C--
KPH:36.700 D*
VKPH:19.200 C
Kills:2,185 (0 + 2,185)
Deaths:81
KDR:26.975
VKDR:8.679
Vehicle Kills:703
Kill Difference:2,104
Playtime:31.230 hours
Usage:1%
Score:0.911m
Score/min:486
Piloting Accuracy:N/A%
Gunner Accuracy:45.032%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 23,18814,12391715.401B+11.6457.59%B**1.416%D48.8B+31.3A+547289.6h6.2C+10.7B+
M14 Banshee 5,3925,03431615.93B12.1725.025%D*N/A64C+4.5C++23378.7h17C**68C+
M18 Rotary 5,0143,2474427.346A3.5828.571%DN/A26.9C*14.6C+235120.7h56.8B++198.8B+
Tomcat A2AM Pods 3,7622,4975248.019M++44.2672.279%D--N/A166.5A++84.3B**134215h6A8.3B**
P2-120 HESH 2,9832,4365147.765A+44.0047.705%C*N/A77.6B+17.4B**39431.4h4.1C**8.6B
M18 Needler 3,4492,1903386.479B+2.7229.704%C--N/A22.8C**13.1C+24996.2h70.8B+238.2B+
MSW-R 1,5881,5818141.942C1.8217.719%F20.62%D--38.2DN/A23041.4h11.4C+64.5D
MRC3 Mercy 1,6091,5732905.424B++1.6618.512%C23.776%C++49B+1.1B14232.1h15.4B++83.4C**
MRC3 Mercy 1,5181,4882905.131B++1.3718.398%C24.328%C*46.8BN/A14231.8h16B+87C*
MR11 Gatekeeper 2,3611,3949215.152B+11.3949.314%B++N/A36.1B**25.1B+52538.6h36.4B+73.8B++
LC3 Jaguar 1,4061,3891,3011.068C2.6918.132%F14.255%D*12.4D-N/A62112.3h13.2C+72.5D
E540 Halberd 2,2011,3488416.048B++12.2952.563%B**1.558%D35.9B+22.7A++51437.5h5.5C+10.4B+
P525 Marauder-H 1,4111,3428316.169C+12.4135.755%C-N/A145.9B+7.5C+6379.2h5.7B+16B
M40 Fury 1,6031,31510612.406C++8.6441.047%C**1.369%C62.9C**13.8B++43920.9h11.8C**28.8B
TMG-50 1,2961,2851,3370.961C--2.8014.458%F16.654%D*19D--N/A7867.8h11.8C81.5D*
NS-15M AE 1,2291,2184762.559C+1.2019.951%F-26.929%C--44.6DN/A12627.3h10.3C*51.7D
M18 Locust 1,8971,2081707.106B*3.3428.028%D-N/A30C++17.1C+26040.2h64.6C++230.6C**
L100 Python AP 1,9301,19211610.276C++6.5156.806%C+1.594%C37.1C23C*39532.1h5C++8.8C++
T9A "Butcher" 1,2051,1864782.481C++1.2818.534%F-23.862%D--42.1D-N/A23328.2h10.6C+57.4D*
SMG-46AE Armistice 1,1851,1704562.566B++1.2025.02%F15.299%D*36.6D-N/A9832h12.7C50.8D
NS-11CP 1,1801,1645152.26C++1.5023.195%D**20.962%D32.5D-N/A9435.8h11.1C++47.7D
NS-15MP 1,1721,1643743.112C++0.6520.908%F-27.148%D48.7D-N/A14123.9h10.1C++48.3D-
T9 CARV 1,1711,1638751.329C2.4313.889%F14.961%D**25.8DN/A19445h12.3C+88.4D
NS-15M2 1,1661,1594242.733C+1.0321.898%D*17.947%D**61.3C+N/A40218.9h10.8C++49.4C
TORQ-9 1,1691,1598481.367C+2.4019.001%F15.617%D**23.8D-N/A11348.7h15.6D81.9D*
NS-11P 1,1821,1594312.689B++1.0723.567%D24.504%C+43.9CN/A11026.4h11.9C++50.5C+
T32 Bull 1,1681,1575941.948C++1.8119.192%D**18.237%D*41.2C--N/A26128.1h11.6C+60.5D
C-4 1,6311,1434382.61B+1.1517.398%D**N/A56D-23.9C-64320.4h1.3C+7.5D-
VLG Missile Launcher 1,4591,1422447.583C*43.8264.891%B**N/A102.9A+28.6B+55211.1h4.1B++6.3B**
P2-120 HEAT 1,6741,1311617.025C+3.2653.171%B*2.653%C+35.5C++17B*36031.9h7.6C14.4C**
M40 Fury 1,4041,1287814.462B10.7042.07%C**1.152%D68.4C**16.7B++51216.5h11.8C*27.9B+
SMG-46 Armistice 1,0451,0394062.559A1.2026.167%C--17.709%C39.7CN/A19126.2h11.5B+44.1C*
M40 Fury 1,2641,0399810.602C--6.8449.276%C+N/A59D-12.8D25117.6h10.7B21.7B
Hornet Missiles 1,6581,0282935.448A*31.6959.211%C--N/A101.8C**62.4B93210.1h9.2C*15.5C++
RAMS .50M 1,0151,0121307.785B**4.0239.011%C-78.953%C+48.9B+N/A21320.7h1.9C**4.9C++
Tank Mine 1,3378861485.986A2.2274.151%A*N/A101.8C-51.8C--12178.7h2.8D**3.8B**
HSR-1 8858772613.36C*0.4036.004%C32.155%C*46.6CN/A12218.8h4.7B+13.2C*
MR11 Gatekeeper-H 1,604797968.302C+4.5459.302%B+N/A47.4B+48A+73116.8h46.6C*78.6B
Dual-75 Duster 8357881360.615A++56.8547.78%B+N/A107.9B+6.4C*3997.3h5.1B10.7B+
M1 Heavy Cycler 7347232033.562B**0.2016.783%C+23.098%B*42B**N/A17617.2h13.8B*82.1B+
M60-A Bulldog 7617161355.077C++51.3157.836%B++N/A63.4B+4C30911.3h5B+8.6B++
M1 Heavy Cycler 7307111225.828A**2.0719.337%C++25.457%B*71.8A++1.9A+2899.9h12.6B*65.3B+
TAR 7197092862.479B+1.2821.052%D*22.144%C43C+N/A25416.5h12.3C+58.3C--
G20 Vulcan-H 1,114695838.373C*4.6147.75%C2.014%D58.4C**35.2B78411.9h76.9B+161.1B+
NS Decimator 1,3046886151.119C2.6456.168%D-1.453%C--18.9D*16.9C32936.4h6.6D*11.7F
M2 Mutilator 6956832302.97C*0.7913.201%D-23.426%B*30.5CN/A13422.4h14B++105.8C++
M12 Kobalt 7376791067.9A+64.1416.86%D17.379%C87.1C++7.4A+3407.8h15.6C**92.7C+
M2 Mutilator 6736672302.9C*0.8613.392%D20.99%C*29.8CN/A12522.4h14.4B+107.2C+
C150 Dalton 1,2026636310.524C+6.7641.955%C++N/A42.5C34.6C*52715.6h2.9B+6.8B+
L-24R Spur 6796456107.5S103.7434.027%D1.085%D--58.1B+3.1C++16311.1h19.3C*56.7C++
NS-44 Commissioner AE 6316224231.47C+2.2935.939%D*18.328%D*23.3D*N/A7026.7h3.6C10D
Hellfire Rocket Pods 6805803516.571B+12.8147.021%DN/A89.2C15.4C7526.5h18.3C+39C+
G30 Vulcan 969575688.456C*4.6937.687%B+1.217%D*36.4B++24.9A44515.8h91.4C+242.4B
C75 Viper 7515454113.293B++9.5336.814%DN/A30.8C-11.6C++23517.7h10.5C++28.4C+
M20 Wyvern 8355324312.372A+8.6139.218%C+N/A39.1B++22.3B**45313.6h50.8B+129.4B+
M40 Fury-H 7755232818.679C*14.9257.682%B**N/A78.1C-37.6A5106.7h13.3D--23C
T2 Striker 8975112382.147A*1.6240.018%D*N/A14.9C+11.3C+29334.3h27.6B++69C++
TSAR-42 5004971114.477C*0.7140.907%C64.99%D48.7CN/A22910.2h1.9B4.7C*
L100 Python HESH 5404951729.118B*25.3652.75%C++2.02%B*68.8C+6.3D2887.2h2.2B*4.2B++
M20 Basilisk 760490637.778B+4.0242.775%C++4.49%D23.9C+13.2A43820.5h99.9C233.6C+
M3 Pounder HEG 6044843041.592C2.1743.002%C+1.86%D-18.1C-4.5C**15226.8h15.8C++36.8C++
TRS-12 Uppercut 4794731922.464B*1.3044.401%D**10.148%D-41.5C-N/A13311.4h2.2B4.9C
Coyote Missiles 7374713513.457A++9.6943.419%F-N/A53.5C+30.2C+5028.8h23B**53B+
M77-B 4604601932.383C+1.3834.492%D-77.391%C+22.1DN/A10720.8h2.7D7.8D
M60-G Bulldog 5144483014.933C++11.1749.773%B++2.902%B+66.9C**9.9C4896.7h5.4B+10.8B++
M60-G Bulldog-H 5714381438U434.2470.385%A++N/A97.3C+29.6A6714.5h5.1C++7.2B++
M60-A Bulldog 5054332716.037C++12.2745.698%B+N/A50.3C++8.4C++3218.6h5.3C++11.6B+
L100 Python HEAT 624431815.321C--1.5648.123%D1.16%D19.7D*8.8D--18621.9h5.1C++10.6C+
CAS 14-E 466427761A++57.2431.911%C--N/A101.7B+9.3B*5404.2h23.3B+73.1B
S12 Renegade 438420884.773B+1.0139.551%C-2.381%D65.6C++2.8B+1686.4h3.6C9C
MG-C1 Kindred 4354193361.247C+2.5217.725%F--15.752%D*11.9D*N/A4335.1h10.7C+60.6D*
CAS30 Tank Buster 672406824.951B**1.1946.6%CN/A15.5B*10.2B+23526.2h41.3B+88.7B
Claymore 394394458.756C+4.9936.182%C**N/A131.3CN/A6413h1.2C+3.3B+
NS-44 Commissioner 3933917020.557C--3.2122.304%F-15.345%D*15.7D--N/A8724.9h3.8C17.1D*
M3 Pounder HEG 4843882131.822C+1.9447.6%C*2.835%C21.3C5.3B+17318.2h17.9C+37.6C++
M60-G Bulldog 4253703610.278C++6.5248.401%B*2.703%C++50C**7.4C+3597.4h6C**12.3B+
M12 Kobalt 386364660.667B56.9020.78%C21.154%B+117.4C+7.1B+2683.1h15.2C++73C++
AP30 Shredder 6093602117.143C+13.3839.978%B++N/A42.9B29.6B++6778.4h90.9C227.4C*
TX1 Repeater 3553523720.946C+2.8217.532%D**17.33%D-18.8DN/A11618.7h10.7B+61C
P525 Marauder 3793461424.714C+20.9527.01%B+2.89%B**96.1B9.2A2983.6h5.8B21.5B+
MG-S1 Jackal 338332923.609A0.1521.617%D**14.759%D*33.9DN/A869.8h9.6B+44.6C
NS-61 Emissary 3323303350.985C+2.7817.764%F20.303%C*14.4D-N/A4522.9h14C+79D-
TS4 Haymaker 3053044140.734D3.0336.027%D--11.184%D16D--N/A5219h5.5D**15.3D*
E540 Halberd-H 4492892312.565C+8.8061.637%C**N/A56.7C++31.4B+6875.1h6.8C11.1C
PDW-16 Hailstorm 2872872771.036C2.7319.757%D*10.453%D*17.8D-N/A10216.1h12.6B63.8C
NS-45 Pilot 2752691801.494C+2.2713.267%T-15.985%F10.7D*N/A3025.2h8.2D*62T*
M6 Onslaught 275268387.053A++3.2922.813%B+24.627%B+78.8A++2.1A+2443.4h13.9B**61B+
M12 Kobalt 288264552.8B**49.0416.056%D19.318%C+91C+8.3A+4582.9h15.3C*95.3C+
NS Baron G5AE 2592581501.72C+2.0438.762%D*17.054%C+34.4DN/A1547.5h4.4C--11.3C+
M20 Basilisk 425253279.37B**5.6142.32%C+5.534%C+21.8C14.8B*39211.6h109C-257.7C
NS-AM7G Archer 4052514810.522C+3.2449.316%D-11.952%F-3.1D-1.9B+3079.7h16.8F-34.1F
Frag Grenade 2472461246N/A242.2439.289%D*N/A410D1.7D*25020.6h3.6C9.1D
Skyguard 421245822.988C0.7723.797%D*2.449%C**10.3D-7.4D21723.9h135.1C567.6D-
M6 Onslaught 240239386.289A++2.5322.658%B+25.941%B++72.4A++N/A2273.3h15.2B++66.9B+
M202 Wyrm 358236547.2A+43.4444.832%D*1.271%C--90.8C46.9C7252.6h38.1C*85C+
M20 Drake 4402341713.765A++10.0041.133%C++N/A16.7C+14.7B**33314h109.8C+266.8C*
TRAC-5 2322314540.509D3.2516.193%D**11.688%D**6.9D-N/A9533.4h17.6D108.8D--
T1S Cycler 232227753.027A+0.7418.475%F13.656%D*33.9CN/A1376.7h7.9A+42.7C*
Auraxium Chainblade 25722310,2250.022C3.743.408%F-3.587%C--0.2CN/A1894.4h2.4C-69.2T*
M20 Drake 402204277.556C*3.7936.811%C*N/A13.9B*13.5B**27514.7h111.2B+302.1B+
T7 Mini-Chaingun 205201752.68A1.087.593%F--9.453%D*19.5D--N/A20210.3h16.9D222.7T
L105 Zephyr 233193538.6A+34.8448.7%B1.036%B+71.5B14.8B*4702.7h5.5C**11.4B+
TRAP-M1 1941851201.542C+2.2226.475%D-15.135%F28D-1.4A1506.6h9.3C+35.1C
FA1 Barrage 179175434.07A+0.3144.534%C+10.857%D--33CN/A1975.3h4.1B+9.2C**
TS2 Inquisitor 171169951.779C++1.9818.918%F-22.485%C+17.4D--N/A639.7h9C**47.7D
MANA Anti-Personnel Turret 1691681361.235N/A2.5315.624%UN/A1680U10U4896600.1h24.7T*158.1T*
G30 Walker 276166198.737C+4.9731.809%C+3.614%C18.4C12.2C*3229h188.3C+591.9C++
T1 Cycler 1661653010.548C--3.2114.236%F--14.545%D**9.5D*N/A10617.3h15.5D-108.7F-
Cycler TRV 168165642.578B+1.1822.004%D-15.152%D--56.9C**1B+8132.9h12.5C+56.7C-
NSX Tomoe 165164423.905B+0.1424.787%D**54.878%B**48.2CN/A2133.4h12.3C++49.5C
AS16 NightHawk 161157612.574C**1.1914.99%T12.739%C--13.2D*N/A7211.9h5D33.4T*
MR1 Fracture 2811541321.167C++2.6034.722%D1.299%D*9.1C-7.5B++14716.9h51.1C+147.2C+
G30 Walker 2831541311.846B*8.0832.691%C+3.247%C15.7D13.2C++3839.8h219.2C--670.4C+
L-30R Vektor 224150226.818B++3.0634.719%DN/A6.9C--3.4C6921.6h58.9C**169.7C++
MR1 Fracture 2751491461.021C++2.7434.13%DN/A7.8D6.6B+12219h57.6C168.7C
M40 Fury-F 225147562.625B+1.1457.099%C**N/A30C+15.9B+2424.9h11.5C+20.1C*
TX2 Emperor 1441441231.171C+2.5922.651%D*14.583%D--27.2DN/A1455.3h7.3B+32.1C+
NS-61 "Ravenous" Emissary 1371361570.866D2.9017.415%F--23.529%C+9.5D--N/A2814.3h13.4D77.2F-
Heartstring 1681321340.985C+2.7812.748%F--5.303%D**8.5D--2.3C5315.5h6.1C47.7F-
ML-7 2231294000.323D3.4446.081%F1.55%D-9.9D*7.2D29113h10.6D**23F--
T7 Mini-Chaingun AE 124123761.618C2.149.88%F-17.073%C*18.6D**N/A736.6h16.8D-170.3D**
L105 Zephyr PX 169123524.6C20.8457.515%C**N/A64.7D-24.2B++6731.9h5.4C9.4C++
Rocklet Rifle 2491191650.721C3.0436.156%F--N/A13.4D**14.6D--2328.9h27.6B++76.4C
Xiphos Anti-Personnel Phalanx Tower 1221181118C**114.247.748%F--N/A236C+8C8440.5h3.1B++39.5B
M20 Basilisk 211117274.333D-0.5761.789%B**4.274%C+19.5D*15.7D4276h162.6D*263.1C--
Orbital Strike Uplink 1341141114N/A110.24394.444%UN/A1140U200U71090.1h0.6T*0.2T*
T5 AMC 1101102240.491D-3.2714.746%F--8.182%F--8.1D--N/A8913.5h15.2D103F-
Chainblade 1151096,8850.016C3.7536.831%B+N/A0.3DN/A2385h3.2C--8.7C*
TAS-16 Blackjack 113109641.703C++2.0625.2%T-11.009%D-19.5D--N/A865.6h2.3C+9.2F--
NS-10 Burster 178107254.28A**0.5230.993%C+N/A8.7A5.8A14612.3h103.2A333.1B*
M12 Kobalt 127104252A++48.2413.656%D14.423%C65C14.4A*1711.6h16.2C118.8C-
M60-A Bulldog 120101425.25C+21.4952.523%C++N/A29.7C--5.6C++1713.4h7.3D-13.9C
M20 Basilisk 14199185.5B1.7431.301%C++N/A20.6C+8.8C++1814.8h62.2B++198.6B+
G30 Walker 18699195.211C+1.4531.398%B++3.03%B+38.1B++33.5A6622.6h155.7C*496B+
The Slasher 99972900.334S3.4332.882%C+13.402%B+6.5B+N/A2015h2.5C--7.6C++
Bastion Battery 13895195N/A91.2441.562%C**N/A73.1A++33.1A4711.3h9.4B+22.5B++
M20 Basilisk-F 12395462.065B++1.7040.048%D2.105%C--19.8C+5.8C+1204.8h38.8B+97B+
Anti-Vehicle Grenade 13894194N/A90.2444.924%D-N/A470C*220B**82350.2h3.8B*8.4B+
NSX Daimyo 9292253.68C+0.0839.909%D90.217%D--48.4DN/A1201.9h2.9D-7.2D
Spear Anti-Vehicle Phalanx Turret 16287136.692C2.9340.264%D-3.448%C+25.6D--22.1C7283.4h11.9D*29.6D*
Hexedge 96872,6670.033C+3.7314.945%D*11.494%B++0.6CN/A4140.6h2.9D**19.7F
Pelter Rocket Pod 12884712C--8.2445.032%C--N/A36.5D*19.1C2612.3h20.9C+46.4C+
NS-20 Gorgon 8778631.238C2.5224.854%C-25.641%B*12.4D--1.4C+566.3h63.9C257.1D
NS-10 Burster 13078213.714A++0.0530.631%C+1.282%D*6.7C**4.4C*13111.7h135.6B+442.7B+
NS-20 Gorgon 8777631.222C2.5424.828%C14.286%D--12.2D--1.6C+546.3h64.5C259.8D-
T4 AMP 7874790.937C2.835.918%T*14.865%D--6.3D*N/A2411.7h13.8C+232.7T*
A30 Walker 12574184.111C0.3529.517%C+N/A9.6D6.6D1917.7h199.1D674.6C
MAX Punch 79731,2040.061C--3.7011.723%F-N/A0.6DN/A2128.5h2.5C+21.4T*
NSX Masamune 13673511.431B+2.3345.394%FN/A18.3D--15.8C+3014h12.2C+26.9D
MANA Anti-Vehicle Turret 14271691.029C-2.7350.163%D5.634%B++22.2D-22.2D7763.2h13C25.9D
ASP-30 Grounder 128671600.419D3.3459.42%DN/A6.1D5.5C21811h14.1F*23.7F--
NS "Jackpot" Decimator 9563193.316B++0.4556.593%D**4.762%M*20.3D**10.3D-1323.1h4.9D*8.7F
G40-F Ranger 1066187.625C3.8626.027%D**N/A13D*9.6D-2924.7h135.4D-520.2D*
Ripper 65591,2010.049C3.718.2%F16.949%C+0.7C-N/A482h1.8D--22.3F-
G40-F Ranger 9057414.25C+10.4930.555%CN/A51.8C+30C+5261.1h61.9C++202.7C++
MG-HBR1 Dragoon 605696.222M**2.4640.416%B+33.929%C++56B4S2531h4.9B+12B++
M12 Kobalt-H 5756228C+24.2417.352%D*21.429%B+140C+2.5D--5660.4h10.4B**59.9C*
Halberd SE 7755155C++51.2464.879%A*1.818%B*91.7M**36.7M*10850.6h4.4C6.8B+
Auraxium Slasher 63559540.058C+3.703.397%F-10.909%B+0.6C--N/A286.1h2.2C++64.8T*
TRAC-5 S 5755163.438A*0.3219.682%D--21.818%B+25C+N/A3202.2h8.6B*43.5C*
Spear Anti-Vehicle Phalanx Tower 9152152B+48.2448.813%C-3.846%C+34.7D26C-4291.5h9.1C+18.6C+
Aspis Anti-Aircraft Phalanx Turret 10551114.636C+0.8722.426%D--1.961%C+8.9D9.5D3415.7h182.4D--813.4D--

Consumables
  Name Deaths Consumed Time Equipped
NSX-P Tengu01600h
Spawn Beacon491,7342.3h
Anti-Vehicle MANA Turret127731.4h
Nano-Armor Kit249354,04725.1h
AE Nano-Armor Kit1,3311,460,193191.1h
Turret AI Module22381h
Repair Module02300.8h
Skywall Shield Emitter21090.3h
Structure Shield Module11120.4h
Rampart Wall21181h
AE Medical Applicator3541,7923.5h
Nanite Revive Grenade05000.1h
Medical Applicator288175,36911.6h
Cortium Silo0820.3h
Xiphos Anti-Personnel Phalanx Tower01650h
Motion Spotter355,6643.6h
Restoration Kit72010.4h
Welding Device111,2571.1h
Xiphos Anti-Personnel Tower0940.5h
Hoplon Anti-Aircraft Phalanx Tower01220.5h
Spitfire Auto-Turret252,4704.1h
Spear Anti-Vehicle Tower0800.5h
Ammunition Package292,9482.8h
Shield Recharging Field02120.1h
Recon Detection Device442,6804.3h
Medical Kit7574,86816.9h
Anti-Infantry MANA Turret104091h
Elysium Spawn Tube0650.2h
Light Air Terminal0590.4h
Orbital Strike Target Designator13720.8h
Alarm Module0590.1h
Lumifiber Rampart Wall21010.9h
WLT-Howler Mining Laser2531,90918.4h
MG-H1 Watchman05790.3h
Flail Targeting Dart52881.9h
Nano-Repair Grenade05070.1h
Hardlight Barrier21430.3h
Router0780.2h

Check the help document for the dictionary if you want to learn more about words used here.


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