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Field Marshal Space TrollwallJackson[FedX] TrollwallJackson
TR BR 176

KDR: 3.36

Score: 77.9m

Last Seen: Oct 11th, 2019 1:31 AM
- OFFLINE - 14 hour(s)

Prestige 1, Battle Rank 100 (176 total) - Terran Republic on Emerald - Outfit Officer of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 43
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP M14 Banshee M18 Rotary P2-120 HESH Tomcat A2AM Pods M18 Needler MSW-R LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $801,891 MLG Score: 641
Fun Score: N/A
Cheeseburgers Flipped: 1122TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.367%19.564%37933118322,3521.849871.513

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.835%-0.35C--0.205C-1.421D**HEAD ++ (~9.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.20.217C++11.30.21C++47

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.47%0.606%731512118,417114840017.33188210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.04%-1.008D*-0.899D---0.308

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
147.20.055C+41.90.201C++105.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.462%1.665%13368120816,759182097329.20824172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.686%-0.006C+-0.496D0.959

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
200.456B+8.30.314C*11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.22%2.868%89423119311,820172247676.86013248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.27%0.091C+-0.391C--0.57

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.40.304C*310.225C++52.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.761%70.884%894512112,2051440141.53019

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.941%-0.185C0.247C++0.825

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.183C++2.70.142C++5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.958%10.877%894512111,140743171.53226

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.719%-0.729D--0.782D-0.991

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.152C++3.60.247C++7.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 43
77.9m493.2%463 (27.8k)407 (24.4k)3.3630293,29727,7424.74587176 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1216585721.953%8.997%19806:5426

59% Engineer16% Heavy Assault8% Infiltrator7% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 16th, 2013 2:29 AMDec 20th, 2017 6:50 AMOct 12th, 2019 12:41 PM (2d) (PST)Oct 11th, 2019 1:50 AM (3d) (PST)Oct 10th, 2019 9:31 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
926988280.4870.1450.0443.1130.144641

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,5465,88949,6572993187924,406

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3193.8h/133.1d 38,363 8,394 36,730 596.5k 2,176 6,363 27,652 177.4m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D*
Kills:1,385
Deaths:1,301
KDR:1.065
Accuracy:18.123% D*
HSR:14.152% D*
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D*
HSR:10.148% D-
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D
HSR:11.184% D
NS Baron G5AE
C**
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% C**
MG-C1 Kindred
D
Kills:245
Deaths:168
KDR:1.458
Accuracy:21.267% D--
HSR:19.184% D
TRAC-5
D*
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D*
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
AS16 NightHawk
D-
Kills:114
Deaths:41
KDR:2.780
Accuracy:13.282% F*
HSR:11.404% D-
T5 AMC
F-
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F-
HSR:8.182% F--
TAS-16 Blackjack
C
Kills:74
Deaths:44
KDR:1.682
Accuracy:25.139% F**
HSR:13.514% C
Kills:4,533
Deaths (as Engineer):3,544
Deaths (to Engineers):7,416
KDR:1.27906
Kill Difference:989
Playtime:1,893.023 hours
Usage:59%
Score:51.287m
Score/min:452
Accuracy (listed only):27.308%
HSR (listed only):13.484%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D
Kills:1,479
Deaths:784
KDR:1.886
Accuracy:17.640% D--
HSR:19.473% D
TMG-50
D--
Kills:1,282
Deaths:1,336
KDR:0.960
Accuracy:14.447% D*
HSR:16.615% D--
NS-15M AE
C+
Kills:1,218
Deaths:476
KDR:2.559
Accuracy:19.951% D--
HSR:26.929% C+
NS-15MP
C
Kills:1,164
Deaths:374
KDR:3.112
Accuracy:20.908% D**
HSR:27.148% C
T9A "Butcher"
C--
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:18.500% D*
HSR:23.883% C--
T9 CARV
D--
Kills:1,163
Deaths:875
KDR:1.329
Accuracy:13.889% D--
HSR:14.961% D*
NS-15M2
C
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:21.898% C
HSR:17.947% D--
T32 Bull
D-
Kills:1,157
Deaths:594
KDR:1.948
Accuracy:19.192% D-
HSR:18.237% D-
Kills:9,786
Deaths (as Heavy Assault):5,331
Deaths (to Heavy Assaults):6,920
KDR:1.83568
Kill Difference:4,455
Playtime:520.286 hours
Usage:16%
Score:11.274m
Score/min:361
Accuracy (listed only):18.303%
HSR (listed only):20.649%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D*
Kills:1,385
Deaths:1,301
KDR:1.065
Accuracy:18.123% D*
HSR:14.152% D*
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D*
HSR:10.148% D-
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D
HSR:11.184% D
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
MG-S1 Jackal
D
Kills:283
Deaths:82
KDR:3.451
Accuracy:22.344% D
HSR:13.428% D--
NS Baron G5AE
C**
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% C**
MG-C1 Kindred
D
Kills:245
Deaths:168
KDR:1.458
Accuracy:21.267% D--
HSR:19.184% D
TRAC-5
D*
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D*
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
AS16 NightHawk
D-
Kills:114
Deaths:41
KDR:2.780
Accuracy:13.282% F*
HSR:11.404% D-
T5 AMC
F-
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F-
HSR:8.182% F--
TAS-16 Blackjack
C
Kills:74
Deaths:44
KDR:1.682
Accuracy:25.139% F**
HSR:13.514% C
Kills:7,312
Deaths (as Light Assault):4,765
Deaths (to Light Assaults):4,374
KDR:1.53452
Kill Difference:2,547
Playtime:237.538 hours
Usage:7%
Score:3.799m
Score/min:267
Accuracy (listed only):26.245%
HSR (listed only):13.681%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
RAMS .50M
C++
Kills:987
Deaths:128
KDR:7.711
Accuracy:38.873% C+
HSR:79.230% C++
HSR-1
B+
Kills:877
Deaths:261
KDR:3.360
Accuracy:36.004% C*
HSR:32.155% B+
NS-44 Commissioner AE
D
Kills:604
Deaths:419
KDR:1.442
Accuracy:35.781% D
HSR:18.378% D
TSAR-42
B
Kills:485
Deaths:109
KDR:4.450
Accuracy:40.763% B
HSR:65.567% C
M77-B
C*
Kills:460
Deaths:193
KDR:2.383
Accuracy:34.492% C
HSR:77.391% C*
NS-44 Commissioner
D--
Kills:391
Deaths:702
KDR:0.557
Accuracy:22.304% F
HSR:15.345% D--
TX1 Repeater
D
Kills:352
Deaths:372
KDR:0.946
Accuracy:17.547% D*
HSR:17.330% D
NS-61 Emissary
B++
Kills:330
Deaths:335
KDR:0.985
Accuracy:17.764% F
HSR:20.303% B++
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
MG-S1 Jackal
D
Kills:283
Deaths:82
KDR:3.451
Accuracy:22.344% D
HSR:13.428% D--
NS-45 Pilot
D*
Kills:252
Deaths:173
KDR:1.457
Accuracy:14.450% F*
HSR:15.079% D*
NS-AM7G Archer
C
Kills:247
Deaths:470
KDR:0.526
Accuracy:49.633% D*
HSR:12.146% C
TRAP-M1
C--
Kills:185
Deaths:120
KDR:1.542
Accuracy:26.475% C--
HSR:15.135% D**
NSX Tomoe
A++
Kills:164
Deaths:42
KDR:3.905
Accuracy:24.787% D-
HSR:54.878% A++
TS2 Inquisitor
B+
Kills:152
Deaths:88
KDR:1.727
Accuracy:21.411% D--
HSR:22.368% B+
TX2 Emperor
D-
Kills:144
Deaths:123
KDR:1.171
Accuracy:22.651% D-
HSR:14.583% D-
NS-61 "Ravenous" Emissary
B++
Kills:136
Deaths:157
KDR:0.866
Accuracy:17.415% F-
HSR:23.529% B++
NSX Daimyo
C
Kills:88
Deaths:25
KDR:3.520
Accuracy:39.809% C
HSR:89.773% D*
T4 AMP
D-
Kills:74
Deaths:79
KDR:0.937
Accuracy:5.965% T*
HSR:14.865% D-
Kills:8,707
Deaths (as Infiltrator):5,017
Deaths (to Infiltrators):3,752
KDR:1.7355
Kill Difference:3,690
Playtime:245.788 hours
Usage:8%
Score:4.370m
Score/min:296
Accuracy (listed only):26.639%
HSR (listed only):30.712%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
TORQ-9
D*
Kills:1,159
Deaths:848
KDR:1.367
Accuracy:19.001% D*
HSR:15.617% D*
NS-11P
B++
Kills:1,159
Deaths:431
KDR:2.689
Accuracy:23.567% C++
HSR:24.504% B++
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
TAR
C
Kills:526
Deaths:230
KDR:2.287
Accuracy:19.850% D
HSR:18.821% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D*
HSR:10.148% D-
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D
HSR:11.184% D
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
MG-S1 Jackal
D
Kills:283
Deaths:82
KDR:3.451
Accuracy:22.344% D
HSR:13.428% D--
NS Baron G5AE
C**
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% C**
T1S Cycler
D
Kills:190
Deaths:54
KDR:3.519
Accuracy:21.369% D
HSR:12.632% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
T1 Cycler
D--
Kills:165
Deaths:301
KDR:0.548
Accuracy:14.315% F
HSR:14.545% D--
Cycler TRV
C+
Kills:165
Deaths:64
KDR:2.578
Accuracy:22.275% C+
HSR:15.152% D
AS16 NightHawk
D-
Kills:114
Deaths:41
KDR:2.780
Accuracy:13.282% F*
HSR:11.404% D-
TAS-16 Blackjack
C
Kills:74
Deaths:44
KDR:1.682
Accuracy:25.139% F**
HSR:13.514% C
Kills:7,541
Deaths (as Combat Medic):4,031
Deaths (to Combat Medics):2,100
KDR:1.87075
Kill Difference:3,510
Playtime:165.143 hours
Usage:5%
Score:3.646m
Score/min:368
Accuracy (listed only):26.283%
HSR (listed only):14.520%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:1,363
Deaths:237
KDR:5.751
Accuracy:18.219% B
HSR:23.478% B+
MRC3 Mercy
B*
Kills:1,264
Deaths:237
KDR:5.333
Accuracy:18.132% C**
HSR:24.842% B*
M2 Mutilator
B+
Kills:613
Deaths:224
KDR:2.737
Accuracy:13.283% C
HSR:20.555% B+
M2 Mutilator
B++
Kills:607
Deaths:224
KDR:2.710
Accuracy:13.070% C
HSR:22.241% B++
M3 Pounder HEG
B+
Kills:478
Deaths:301
KDR:1.588
Accuracy:42.924% B+
HSR:1.883% D-
M3 Pounder HEG
B++
Kills:382
Deaths:210
KDR:1.819
Accuracy:47.554% B++
HSR:2.618% C
M6 Onslaught
A
Kills:268
Deaths:37
KDR:7.243
Accuracy:22.795% A
HSR:24.627% B**
M1 Heavy Cycler
C*
Kills:258
Deaths:115
KDR:2.243
Accuracy:15.168% C*
HSR:17.830% C+
M6 Onslaught
A
Kills:235
Deaths:37
KDR:6.351
Accuracy:22.664% B**
HSR:26.383% A
M1 Heavy Cycler
A*
Kills:173
Deaths:34
KDR:5.088
Accuracy:21.655% A
HSR:28.902% A*
MR1 Fracture
C
Kills:143
Deaths:145
KDR:0.986
Accuracy:33.921% C
HSR:0.699% D**
MR1 Fracture
C
Kills:141
Deaths:131
KDR:1.076
Accuracy:34.536% C
HSR:1.418% D*
NS-10 Burster
B+
Kills:104
Deaths:25
KDR:4.160
Accuracy:30.898% B+
HSR:0% F
NS-10 Burster
C*
Kills:78
Deaths:21
KDR:3.714
Accuracy:30.532% C*
HSR:1.282% D*
NS-20 Gorgon
A
Kills:78
Deaths:63
KDR:1.238
Accuracy:24.854% C+
HSR:25.641% A
NS-20 Gorgon
C+
Kills:77
Deaths:63
KDR:1.222
Accuracy:24.828% C+
HSR:14.286% D-
Kills:6,262
Deaths (as MAX Suit):1,052
Deaths (to MAX Suits):1,233
KDR:5.95247
Kill Difference:5,210
Playtime:140.457 hours
Usage:4%
Score:3.570m
Score/min:424
Accuracy (listed only):25.940%
HSR (listed only):14.793%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:3,585
V. Kills:272 N/A
Deaths:316
KDR:11.345
Accuracy:24.408% D--
KPH:57.700 B+
VKPH:4.400 B+
M18 Rotary
B*
Kills:2,341
V. Kills:1,304 179%
Deaths:442
KDR:5.296
Accuracy:28.380% C--
KPH:24.100 B*
VKPH:13.400 B+
Tomcat A2AM Pods
M
Kills:2,106
V. Kills:1,088 193%
Deaths:52
KDR:40.500
Accuracy:75.178% D
KPH:162.700 M
VKPH:84.100 A+
M18 Needler
B*
Kills:1,668
V. Kills:991 168%
Deaths:338
KDR:4.935
Accuracy:29.065% D
KPH:21.200 B*
VKPH:12.600 B+
M18 Locust
B++
Kills:1,139
V. Kills:654 174%
Deaths:170
KDR:6.700
Accuracy:27.882% D
KPH:29 B++
VKPH:16.600 B
Hornet Missiles
B*
Kills:669
V. Kills:403 166%
Deaths:29
KDR:23.069
Accuracy:54.266% D
KPH:95.800 B++
VKPH:57.700 B*
Hellfire Rocket Pods
B
Kills:536
V. Kills:86 N/A
Deaths:35
KDR:15.314
Accuracy:46.568% C+
KPH:97.900 B
VKPH:15.700 C++
Coyote Missiles
C**
Kills:362
V. Kills:211 171%
Deaths:35
KDR:10.343
Accuracy:44.435% D*
KPH:47.400 C*
VKPH:27.600 C**
M202 Wyrm
C++
Kills:198
V. Kills:105 187%
Deaths:5
KDR:39.600
Accuracy:44.769% D*
KPH:91.900 C+
VKPH:48.700 C++
Kills:12,604 (8,733 + 0)
Deaths:1,422
KDR:8.864
VKDR:3.596
Vehicle Kills:5,114
Kill Difference:11,182
Playtime:312.142 hours
Usage:10%
Score:5.634m
Score/min:301
Piloting Accuracy:27.882%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:605
V. Kills:504 120%
Deaths:63
KDR:9.603
Accuracy:41.583% C++
KPH:40 B
VKPH:33.300 B++
Dual-75 Duster
B**
Kills:582
V. Kills:41 N/A
Deaths:13
KDR:44.769
Accuracy:46.690% B**
KPH:102.800 B**
VKPH:7.200 B++
L-24R Spur
A
Kills:353
V. Kills:19 N/A
Deaths:6
KDR:58.833
Accuracy:31.763% D-
KPH:61 A
VKPH:3.300 C+
AP30 Shredder
B**
Kills:340
V. Kills:236 143%
Deaths:21
KDR:16.191
Accuracy:39.692% B*
KPH:42.600 B*
VKPH:29.600 B**
CAS30 Tank Buster
B**
Kills:287
V. Kills:202 141%
Deaths:82
KDR:3.500
Accuracy:44.087% C
KPH:13.500 B**
VKPH:9.500 B+
L105 Zephyr
B++
Kills:160
V. Kills:25 N/A
Deaths:5
KDR:32
Accuracy:46.182% B+
KPH:69.400 B++
VKPH:10.800 B+
L105 Zephyr PX
A+
Kills:123
V. Kills:46 262%
Deaths:5
KDR:24.600
Accuracy:57.515% B*
KPH:65.800 C-
VKPH:24.600 A+
L-30R Vektor
C
Kills:121
V. Kills:58 205%
Deaths:22
KDR:5.500
Accuracy:35.623% C
KPH:8.600 C
VKPH:4.100 C
Kills:2,571 (761 + 1,810)
Deaths:217
KDR:11.848
VKDR:5.212
Vehicle Kills:1,131
Kill Difference:2,354
Playtime:74.126 hours
Usage:2%
Score:1.438m
Score/min:323
Piloting Accuracy:35.623%
Gunner Accuracy:57.515%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:953
V. Kills:619 154%
Deaths:116
KDR:8.216
Accuracy:55.192% C+
KPH:33.800 C++
VKPH:22 B++
C75 Viper
B+
Kills:489
V. Kills:177 275%
Deaths:41
KDR:11.927
Accuracy:36.012% C
KPH:29.600 C+
VKPH:10.700 B+
L100 Python HESH
B++
Kills:483
V. Kills:43 N/A
Deaths:17
KDR:28.412
Accuracy:52.901% B+
KPH:69.500 B++
VKPH:6.200 C--
L100 Python HEAT
D
Kills:419
V. Kills:187 223%
Deaths:81
KDR:5.173
Accuracy:47.681% C-
KPH:19.300 D-
VKPH:8.600 D
Skyguard
C--
Kills:245
V. Kills:176 138%
Deaths:82
KDR:2.988
Accuracy:23.797% D-
KPH:10.300 C--
VKPH:7.400 C--
Kills:2,589 (2,589 + 0)
Deaths:337
KDR:7.682
VKDR:3.567
Vehicle Kills:1,202
Kill Difference:2,252
Playtime:97.145 hours
Usage:3%
Score:1.517m
Score/min:260
Driving Accuracy:23.797%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:10,881
V. Kills:7,504 145%
Deaths:917
KDR:11.866
Accuracy:57.340% A
KPH:44.500 B**
VKPH:30.700 A*
P2-120 HESH
A+
Kills:2,158
V. Kills:483 446%
Deaths:51
KDR:42.314
Accuracy:46.884% B+
KPH:75.700 B**
VKPH:16.900 A+
E540 Halberd
A++
Kills:1,346
V. Kills:852 158%
Deaths:84
KDR:16.024
Accuracy:52.528% A+
KPH:36.100 B*
VKPH:22.900 A++
MR11 Gatekeeper
A
Kills:1,252
V. Kills:892 140%
Deaths:92
KDR:13.609
Accuracy:49.142% A
KPH:35.300 B**
VKPH:25.100 B**
P2-120 HEAT
A++
Kills:1,131
V. Kills:543 208%
Deaths:161
KDR:7.025
Accuracy:53.171% B**
KPH:35.500 B*
VKPH:17 A++
G30 Vulcan
A+
Kills:575
V. Kills:394 146%
Deaths:68
KDR:8.456
Accuracy:37.687% B*
KPH:36.400 A
VKPH:25 A+
P525 Marauder
A*
Kills:329
V. Kills:32 N/A
Deaths:14
KDR:23.500
Accuracy:26.413% B*
KPH:95.100 B*
VKPH:9.300 A*
M12 Kobalt
A++
Kills:104
V. Kills:23 433%
Deaths:2
KDR:52
Accuracy:13.660% C+
KPH:64.700 C*
VKPH:14.300 A++
G30 Walker
A*
Kills:99
V. Kills:87 113%
Deaths:19
KDR:5.211
Accuracy:31.398% A
KPH:37.700 A++
VKPH:33.100 A*
M20 Basilisk
B++
Kills:99
V. Kills:42 230%
Deaths:18
KDR:5.500
Accuracy:31.301% B
KPH:20.500 B+
VKPH:8.700 B++
Kills:17,974 (14,170 + 3,804)
Deaths:1,426
KDR:12.604
VKDR:7.610
Vehicle Kills:10,852
Kill Difference:16,548
Playtime:405.792 hours
Usage:13%
Score:12.038m
Score/min:494
Driving Accuracy:53.171%
Gunner Accuracy:31.301%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,342
V. Kills:69 N/A
Deaths:83
KDR:16.169
Accuracy:35.755% C+
KPH:146.200 B**
VKPH:7.500 C*
MR11 Gatekeeper-H
A++
Kills:797
V. Kills:807 99%
Deaths:96
KDR:8.302
Accuracy:59.299% B++
KPH:47.400 A
VKPH:48 A++
G20 Vulcan-H
B++
Kills:640
V. Kills:395 162%
Deaths:83
KDR:7.711
Accuracy:47.546% C+
KPH:56.700 B+
VKPH:35 B++
M40 Fury-H
A++
Kills:523
V. Kills:252 207%
Deaths:28
KDR:18.679
Accuracy:57.682% A+
KPH:77.800 C
VKPH:37.500 A++
E540 Halberd-H
B**
Kills:289
V. Kills:160 180%
Deaths:23
KDR:12.565
Accuracy:61.637% B+
KPH:57.100 B++
VKPH:31.600 B**
Kills:3,591 (0 + 3,591)
Deaths:313
KDR:11.473
VKDR:5.377
Vehicle Kills:1,683
Kill Difference:3,278
Playtime:49.058 hours
Usage:2%
Score:1.994m
Score/min:678
Driving Accuracy:N/A%
Gunner Accuracy:61.637%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,315
V. Kills:288 455%
Deaths:106
KDR:12.406
Accuracy:41.047% B++
KPH:62.900 B*
VKPH:13.800 B**
M40 Fury
B*
Kills:1,128
V. Kills:276 407%
Deaths:78
KDR:14.462
Accuracy:42.070% B++
KPH:68.200 B+
VKPH:16.700 B*
M12 Kobalt
A++
Kills:590
V. Kills:51 N/A
Deaths:10
KDR:59
Accuracy:17.037% C+
KPH:82.900 B+
VKPH:7.200 A++
M20 Basilisk
A+
Kills:490
V. Kills:270 181%
Deaths:63
KDR:7.778
Accuracy:42.775% B+
KPH:24 C**
VKPH:13.200 A+
M60-G Bulldog
A
Kills:403
V. Kills:61 N/A
Deaths:30
KDR:13.433
Accuracy:49.565% A
KPH:64.600 A
VKPH:9.800 B
M60-G Bulldog
A+
Kills:313
V. Kills:50 N/A
Deaths:36
KDR:8.694
Accuracy:48.297% A+
KPH:46.500 B**
VKPH:7.400 B
M20 Basilisk
A
Kills:253
V. Kills:172 146%
Deaths:27
KDR:9.370
Accuracy:42.338% B
KPH:21.900 C+
VKPH:14.900 A
M12 Kobalt
A++
Kills:240
V. Kills:23 N/A
Deaths:5
KDR:48
Accuracy:15.432% C
KPH:88.100 B+
VKPH:8.400 A++
G30 Walker
B+
Kills:157
V. Kills:105 148%
Deaths:19
KDR:8.263
Accuracy:31.679% C**
KPH:18.300 C++
VKPH:12.300 B+
G30 Walker
B+
Kills:151
V. Kills:128 117%
Deaths:13
KDR:11.615
Accuracy:32.684% B+
KPH:15.600 C+
VKPH:13.200 B+
G40-F Ranger
C-
Kills:60
V. Kills:44 133%
Deaths:8
KDR:7.500
Accuracy:25.762% D
KPH:13 D
VKPH:9.500 C-
Kills:5,100 (0 + 5,100)
Deaths:395
KDR:12.911
VKDR:3.716
Vehicle Kills:1,468
Kill Difference:4,705
Playtime:115.103 hours
Usage:4%
Score:2.821m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:25.762%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:420
V. Kills:18 N/A
Deaths:88
KDR:4.773
Accuracy:39.551% C
KPH:65.400 B+
VKPH:2.800 B++
M40 Fury-F
A**
Kills:147
V. Kills:78 186%
Deaths:56
KDR:2.625
Accuracy:57.099% B++
KPH:30.200 B+
VKPH:16 A**
M20 Basilisk-F
C+
Kills:95
V. Kills:28 328%
Deaths:46
KDR:2.065
Accuracy:40.048% D
KPH:19.700 C+
VKPH:5.800 C+
Kills:662 (662 + 0)
Deaths:190
KDR:3.484
VKDR:0.653
Vehicle Kills:124
Kill Difference:472
Playtime:16.104 hours
Usage:1%
Score:0.168m
Score/min:173
Driving Accuracy:40.048%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A++
Kills:1,013
V. Kills:278 363%
Deaths:24
KDR:42.208
Accuracy:64.173% A
KPH:106.100 A++
VKPH:29.100 B+
M20 Wyvern
B*
Kills:465
V. Kills:267 174%
Deaths:43
KDR:10.814
Accuracy:40.042% C++
KPH:36.800 B*
VKPH:21.100 B*
CAS 14-E
B+
Kills:175
V. Kills:8 N/A
Deaths:7
KDR:25
Accuracy:26.843% D*
KPH:89.500 B+
VKPH:4.100 D
Pelter Rocket Pod
C+
Kills:80
V. Kills:44 178%
Deaths:7
KDR:11.429
Accuracy:44.899% C--
KPH:35.700 D
VKPH:19.600 C+
Kills:1,733 (0 + 1,733)
Deaths:81
KDR:21.395
VKDR:7.370
Vehicle Kills:597
Kill Difference:1,652
Playtime:26.373 hours
Usage:1%
Score:0.741m
Score/min:468
Piloting Accuracy:N/A%
Gunner Accuracy:44.899%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 18,38510,88191711.866B++8.5057.34%A1.783%D44.5B**30.7A*541244.4h6.9C++12B++
M14 Banshee 3,8573,58531611.345B+7.9824.408%D--N/A57.7B+4.4B+21362.1h17.4B+71.1B
M18 Rotary 3,6452,3414425.296A++1.9328.38%C--N/A24.1B*13.4B+21797h61.2B*215.7B*
P2-120 HESH 2,6412,1585142.314A*38.9546.884%B+N/A75.7B**16.9A+37528.5h4.2B+8.9B++
Tomcat A2AM Pods 3,1942,1065240.5U37.1475.178%DN/A163.3M84.3A+129212.9h6A8A
M18 Needler 2,6591,6683384.935B**1.5729.065%DN/A21.2B*12.6B+23478.6h74.8B*257.3B*
MSW-R 1,4861,4797841.886C+1.4817.64%D--19.473%D37.3C+N/A22939.7h11.6C**65.8C+
LC3 Jaguar 1,4021,3851,3011.065C+2.3018.123%D*14.152%D*12.3DN/A62112.2h13.2C++72.6C
MRC3 Mercy 1,3951,3632375.751A+2.3918.219%B23.478%B+49.2A+1.2B**13827.7h14.8B**81B++
E540 Halberd 2,1981,3468416.024A12.6652.528%A+1.56%D-36.2B*22.9A++50637.2h5.5B10.4B*
P525 Marauder-H 1,4111,3428316.169C*12.8135.755%C+N/A145.9B**7.5C*6349.2h5.7B+16B+
M40 Fury 1,6031,31510612.406B++9.0441.047%B++1.369%C62.9B*13.8B**43920.9h11.8B+28.8B++
TMG-50 1,2931,2821,3360.96C2.4014.447%D*16.615%D--18.9DN/A7867.7h11.8C++81.6C-
MRC3 Mercy 1,2891,2642375.333A1.9718.132%C**24.842%B*46AN/A13627.5h15.6B**86B++
MR11 Gatekeeper 2,1441,2529213.609A*10.2549.142%A1.038%D-35.3B**25.1B**47135.5h37.3B**75.9B**
NS-15M AE 1,2291,2184762.559C*0.8019.951%D--26.929%C+44.6CN/A12627.3h10.3B+51.7C+
SMG-46AE Armistice 1,1851,1704562.566B**0.8025.02%D--15.299%D-36.6C-N/A9832h12.7C++50.8C+
NS-11CP 1,1801,1645152.26B+1.1023.195%D*20.962%C32.5DN/A9435.8h11.1B+47.7C+
NS-15MP 1,1721,1643743.112B0.2520.908%D**27.148%C48.7C--N/A14023.9h10.1B+48.3C
T9A "Butcher" 1,1831,1644682.487B0.8818.5%D*23.883%C--41.9C--N/A23327.8h10.6B+57.5C-
T9 CARV 1,1711,1638751.329C++2.0313.889%D--14.961%D*25.8C+N/A19245h12.3B+88.4C+
NS-15M2 1,1661,1594242.733B++0.6321.898%C17.947%D--61.3B+N/A40018.9h10.8B+49.4B
TORQ-9 1,1691,1598481.367C++2.0019.001%D*15.617%D*23.8C-N/A11348.7h15.6C+81.9C--
NS-11P 1,1821,1594312.689A+0.6723.567%C++24.504%B++43.9B*N/A10826.4h11.9B*50.5B+
T32 Bull 1,1681,1575941.948B+1.4219.192%D-18.237%D-41.2C+N/A26128.1h11.6B+60.5C+
M18 Locust 1,7931,1391706.7A++3.3427.882%DN/A29B++16.6B23339.3h65.3B+234B+
P2-120 HEAT 1,6741,1311617.025C*3.6653.171%B**2.653%C35.5B*17A++35731.9h7.6C+14.4B+
M40 Fury 1,4041,1287814.462B**11.1042.07%B++1.152%D68.4B+16.7B*51116.5h11.8B27.9B++
SMG-46 Armistice 1,0451,0394062.559A+0.8026.167%C++17.709%C*39.7B+N/A19026.2h11.5B*44.1B+
M40 Fury 1,2641,0399810.602C7.2449.276%C+N/A59D12.8D25117.6h10.7B+21.7B+
VLG Missile Launcher 1,2911,0132442.208A+38.8464.173%AN/A106.6A++29.3B+5659.5h4.1B*6.3B*
RAMS .50M 9899871287.711A4.3538.873%C+79.23%C++48.4AN/A21320.4h1.9B++4.9B+
C-4 1,3909563872.47B++0.8916.856%FN/A52.5D23.8C64618.2h1.4C*8D
L100 Python AP 1,5729531168.216B++4.8555.192%C+1.994%C33.8C++22B++37628.2h5.2B9.4B+
HSR-1 8858772613.36B*0.0036.004%C*32.155%B+46.6C*N/A12218.8h4.7B++13.2B+
MR11 Gatekeeper-H 1,604797968.302B*4.9459.299%B++N/A47.4A48A++72516.8h46.6B++78.6B*
Tank Mine 1,2067771485.25A1.8968.695%MN/A90.3C49.9C-11668.6h2.9F4.3B**
NS Decimator 1,2986826151.109C++2.2556.168%D1.466%D18.7D--16.9C++32636.4h6.6D*11.8D*
Hornet Missiles 1,0726692923.069A**19.7154.266%DN/A95.6B++57.6B*8787h8.2B+15.1B+
G20 Vulcan-H 1,035640837.711B**4.3547.546%C+2.188%C-56.6B+35B++76011.3h79B++166.1B++
M2 Mutilator 6196132242.737B*0.6313.283%C20.555%B+28.4C*N/A12121.6h14.4B**108.4B
M2 Mutilator 6196072242.71B++0.6513.07%C22.241%B++28.2C*N/A12821.5h14.5B*110.7B
C150 Dalton 1,109605639.603B+6.2441.583%C++N/A40.1B33.4B++49115.1h2.9B**7B**
NS-44 Commissioner AE 6136044191.442C*1.9235.781%D18.378%D23.6DN/A7125.6h3.6C+10.1C+
M12 Kobalt 6415901059M+55.6417.037%C+17.627%C+83.1B+7.2A++3037.1h16.6B+97.5B
Dual-75 Duster 6235821344.769M+41.4146.69%B**N/A102.1B**7.2B++3755.7h5.1B+10.9B*
G30 Vulcan 969575688.456B*5.0937.687%B*1.217%D*36.4A24.9A+44315.8h91.4C**242.4B++
Hellfire Rocket Pods 6225363515.314B**11.9546.568%C+N/A97.5B15.6C++8055.5h18C**38.7B
TAR 5325262302.287B+1.0819.85%D18.821%C39.8BN/A27713.2h12.4B62.4C+
M40 Fury-H 7755232818.679B+15.3257.682%A+N/A78.1C37.6A++5076.7h13.3D23C++
T2 Striker 8835022302.183M**1.1839.975%D*N/A14.9C*11.3C+27733.7h27.6B**69.1B+
M20 Basilisk 760490637.778A++4.4142.775%B+4.49%D24C**13.2A+42920.4h99.9C+233.6C**
C75 Viper 6664894111.927A+8.5636.012%C1.022%D29.6C+10.7B+22516.5h10.7B+29.7B+
TSAR-42 4884851094.45C**1.0940.763%B65.567%C48.5B+N/A22510h1.9B*4.8B+
L100 Python HESH 5264831728.412A+25.0552.901%B+2.07%B+70B++6.2C--2876.9h2.2A4.2B**
M3 Pounder HEG 5974783011.588C++1.7842.924%B+1.883%D-18.1C++4.5B++15326.4h15.8C**36.8B+
TRS-12 Uppercut 4794731922.464B**0.9044.401%D*10.148%D-41.5C++N/A13211.4h2.2B++4.9C++
M20 Wyvern 7324654310.814B**7.4540.042%C++N/A36.9B*21.2B*45512.6h52.9B*132.2B**
M77-B 4604601932.383C**0.9834.492%C77.391%C*22.1CN/A10620.8h2.7C7.8C+
M60-A Bulldog 4984282715.852B**12.4945.661%B**N/A49.8B++8.1C**2848.6h5.3B+11.7B++
S12 Renegade 438420884.773B*1.4139.551%C2.381%D65.6B+2.8B++1666.4h3.6C+9C+
L100 Python HEAT 606419815.173C+1.8147.681%C-1.193%D-19.3D-8.6D18121.7h5.1C**10.7C**
M60-A Bulldog 4404151331.923C*28.5654.908%B*N/A51.2B++3.1C2428.1h5.1B++9.3B*
M60-G Bulldog 4644033013.433A*10.0749.565%A2.978%C+65A9.8B4886.2h5.5B++11.1B*
NS-44 Commissioner 3933917020.557C2.8122.304%F15.345%D--15.7DN/A8724.9h3.8C*17.1D
Claymore 383383458.511B5.1536.958%B+N/A132.1C+N/A6712.9h1.2C++3.2B+
M3 Pounder HEG 4763822101.819C++1.5447.554%B++2.618%C21.5B5.3B*17417.8h17.9C++37.6B+
Coyote Missiles 5733623510.343A**6.9844.435%D*N/A47.6C*27.8C**4397.6h24.8B**55.9B++
L-24R Spur 372353658.833S55.4731.763%D-1.133%D60.9A3.3C+1445.8h19.9C++62.6C*
TX1 Repeater 3553523720.946C**2.4217.547%D*17.33%D19C-N/A11618.5h10.7B++60.9C++
AP30 Shredder 5763402116.19B12.8339.692%B*N/A42.5B*29.5B**6468h88.8C+223.7B+
M12 Kobalt 352331655.167B**51.8020.899%C+20.846%B++110.3C++7C*2483h15.8B75.5B
NS-61 Emissary 3323303350.985C**2.3817.764%F20.303%B++14.4DN/A4522.9h14C++79D
P525 Marauder 3613291423.5B+20.1426.413%B*3.04%B**94B*9.1A*2763.5h5.7B+21.6B++
M60-G Bulldog 363313368.694B**5.3348.297%A+3.195%C++46.7B**7.5B+3626.7h6.4B+13.2B*
TS4 Haymaker 3053044140.734C2.6336.027%D11.184%D16D-N/A5219h5.5D15.3D
E540 Halberd-H 4492892312.565B++9.2061.637%B+N/A56.7B++31.4B**6415.1h6.8C+11.1C++
PDW-16 Hailstorm 2872872771.036C++2.3319.757%D-10.453%D--17.8C--N/A10216.1h12.6B+63.8C*
CAS30 Tank Buster 489287823.5B**0.1444.087%CN/A13.5B**9.5B+23321.3h44.2B+100.2B+
MG-S1 Jackal 289283823.451A*0.0922.344%D13.428%D--35.4C++N/A878h9.7B43.3C**
M6 Onslaught 275268377.243M3.8822.795%A24.627%B**81.2M++2.1M2423.3h13.8A60.5B*
M1 Heavy Cycler 2642581152.243B++1.1215.168%C*17.83%C+26.1B+N/A1099.9h14.6B**96.5B+
NS Baron G5AE 2592581481.743B1.6243.477%C17.054%C**35.3CN/A1577.3h4.4C+10.1C+
M20 Basilisk 425253279.37M6.0142.338%B5.534%C+21.8C+14.8A39111.6h109C+257.5C*
NS-45 Pilot 2572521731.457C*1.9114.45%F*15.079%D*10.9D--N/A3023.2h8.4C57.9F*
NS-AM7G Archer 3992474700.526C+2.8449.633%D*12.146%C3.2D1.9C-3078h17B+34.2C**
Frag Grenade 2472461246N/A242.6439.262%DN/A410C1.7D*23190.6h3.6C**9.1C++
Skyguard 421245822.988C++0.3823.797%D-2.449%B10.3C--7.4C--21223.9h135.1C+567.6C--
MG-C1 Kindred 2552451681.458C++1.9121.267%D--19.184%D15.9D-N/A4915.4h10.9C**51.4C+
M12 Kobalt 263240548A+44.6415.432%C18.333%C+88.9B+8.5A++4262.7h15B+97.4C**
M6 Onslaught 235235376.351A*2.9922.664%B**26.383%A71.2MN/A2233.3h15.3B**67.3B*
TRAC-5 2322314540.509C2.8516.193%D*11.688%D*7.1DN/A9232.7h17.6C108.8D
Auraxium Chainblade 2402109,3720.022C3.343.471%F-3.333%D0.3DN/A1829.8h2.4C68.2T*
T7 Mini-Chaingun 203199732.726A*0.647.917%F-9.548%D-19.7DN/A20210.1h17C+214.5D*
M202 Wyrm 303198539.6M**36.2444.769%D*1.515%D90C+47.7C++6502.2h39.2B87.6C++
M20 Drake 3761941711.412B8.0540.036%CN/A15.9C--14.9C+33812.2h109.5C++273.5C+
M20 Drake 384192277.111C++3.7537.364%B**N/A13.7A13.7A26914h114.1B*305.2B*
T1S Cycler 193190543.519M0.1621.369%D12.632%D*38.8B+N/A1644.9h7.6A++35.4B*
TRAP-M1 1941851201.542C+1.8226.475%C--15.135%D**28C-1.4A**1516.6h9.3C++35.1C+
FA1 Barrage 179175434.07M0.7144.534%B+10.857%D-33C**N/A1925.3h4.1B++9.2B++
CAS 14-E 183175725B+21.6426.843%D*N/A87.5B+4D3192h21.6B*80.4B
M1 Heavy Cycler 177173345.088A**1.7221.655%A28.902%A*66.5M1.5A++2202.6h14.7B+67.9B*
MANA Anti-Personnel Turret 1691681361.235N/A2.1315.624%UN/A1680U10U4794000.1h24.7T*158.1T*
T1 Cycler 1661653010.548C2.8214.315%F14.545%D--9.5D--N/A10217.3h15.5C+108.1D*
Cycler TRV 168165642.578A0.7922.275%C+15.152%D58.9A1.1A++8072.8h12.5B+56C**
NSX Tomoe 165164423.905A+0.5424.787%D-54.878%A++48.2B+N/A2123.4h12.3B+49.5C++
L105 Zephyr 185160532A++28.6446.182%B+1.25%B++69.6B++10.9B+4492.3h5.4B+11.8B+
G30 Walker 262157198.263A++4.9031.679%C**3.822%C18.3C++12.2B+2908.6h187.5C*591.9B+
TS2 Inquisitor 154152881.727B+1.6421.411%D--22.368%B+22DN/A836.9h9.2B+43.2C+
G30 Walker 2791511311.615A*8.2532.684%B+3.311%C-15.6C+13.2B+3649.7h221.6C+677.9C*
M40 Fury-F 225147562.625B*0.7457.099%B++N/A30B+15.9A**2354.9h11.5C++20.1B
TX2 Emperor 1441441231.171C**2.1922.651%D-14.583%D-27.2C+N/A1435.3h7.3B*32.1C*
MR1 Fracture 2671431450.986B+2.3833.921%CN/A7.7C+6.7B**12218.5h58.4C+172.2C+
MR1 Fracture 2631411311.076B+2.2934.536%C1.418%D*8.6C+7.4B**14316.4h54.2C+157.1C+
NS-61 "Ravenous" Emissary 1371361570.866C+2.5017.415%F-23.529%B++9.5DN/A2814.3h13.4C*77.2D-
ML-7 2231293990.323D3.0446.261%D*1.55%D9.9D*7.2D28613h10.6F22.9F-
T7 Mini-Chaingun AE 124123761.618C*1.759.88%F-17.073%B+18.6D*N/A736.6h16.8D170.3F
L105 Zephyr PX 169123524.6B21.2457.515%B*N/A64.7C--24.2A+6721.9h5.4C9.4B
Heartstring 1501211201.008C+2.3613.04%F-5.785%F9.2D-2.2C+5213.2h5.8C+44.4F--
L-30R Vektor 179121225.5A*2.1435.623%CN/A8.6C4.1C8414.1h55.9B+156.9B+
M20 Basilisk 211117274.333D0.9761.791%B**4.274%C+19.5D--15.7D4236h162.6D263.1C+
Xiphos Anti-Personnel Phalanx Tower 1201161116B**112.647.924%F-N/A290C**10C**9820.4h2.4B+30.9B+
Rocklet Rifle 2431151630.706C+2.6635.731%F-N/A13.4D*14.9D-2248.6h27.2B*76.1C+
AS16 NightHawk 117114412.78A0.5813.282%F*11.404%D-14.4D-N/A707.9h3.9B+29.6F--
T5 AMC 1101102240.491C--2.8714.746%F-8.182%F--8.1D-N/A8813.5h15.2C+103D-
Chainblade 1151096,8850.016C+3.3536.831%B++N/A0.3C--N/A2384.6h3.2C8.7B
NS-10 Burster 174104254.16S0.8030.898%B+N/A8.5A+5.7A++14412.2h105.6B**341.9B*
M12 Kobalt 127104252A*48.6413.66%C+14.423%C+65C*14.4A*1681.6h16.2B+118.8B+
Orbital Strike Uplink 1171021102N/A98.64435.714%UN/A1020U150U102790.1h0.6T*0.1T*
M60-A Bulldog 120101425.25C++21.8952.523%B+N/A29.7C5.6B+1693.4h7.3D13.9C+
G30 Walker 18699195.211B++1.8531.398%A3.03%B+38.1A++33.5A*6622.6h155.7B+496B*
M20 Basilisk 14199185.5A*2.1431.301%BN/A20.6B+8.8B++1784.8h62.2B**198.6B*
The Slasher 99972900.334S3.0332.882%C+13.402%C**6.5B*N/A1915h2.5C7.6C++
M20 Basilisk-F 12395462.065B**1.3040.048%D2.105%C19.8C+5.8C+1204.8h38.8B+97B+
Anti-Vehicle Grenade 13894194N/A90.6444.924%DN/A470B+220A82290.2h3.8B**8.4B++
NSX Daimyo 8888253.52C++0.1639.809%C89.773%D*46.3C+N/A1101.9h2.8C7.1C+
Spear Anti-Vehicle Phalanx Turret 16287136.692C+3.3340.385%C3.448%C26.4D22.7C++7273.3h11.8D29.3D
Hexedge 96872,6670.033C+3.3314.945%D*11.494%B+0.6CN/A4140.5h2.9D19.7D-
Pelter Rocket Pod 12480711.429C+8.0744.899%C--N/A36.4D20C+2592.2h21.4C++47.7C+
NS-10 Burster 13078213.714M++0.3530.532%C*1.282%D*6.7B++4.4B+13011.7h134.8B++441.6B+
NS-20 Gorgon 8778631.238C+2.1324.854%C+25.641%A12.4D1.4C+566.3h63.9C-257.1C+
NS-20 Gorgon 8777631.222C+2.1424.828%C+14.286%D-12.2D1.6C++546.3h64.5C259.8C+
T4 AMP 7874790.937C+2.435.965%T*14.865%D-6.3D--N/A2411.7h13.8B+230.9T*
TAS-16 Blackjack 7774441.682B+1.6825.139%F**13.514%C17.2D-N/A844.3h2.4C**9.7F-
NSX Masamune 13673511.431B*1.9345.394%D**N/A18.3D15.8C*3014h12.2C*26.9C+
A30 Walker 12071183.944C+0.5828.874%B+N/A9.9C+6.8C--1817.2h188.5C++652.7B+
ASP-30 Grounder 126661600.413C--2.9559.696%CN/A6.1D-5.5C--21710.9h14.3F*23.9F*
MAX Punch 71651,0520.062C3.3011.422%F--N/A0.6C-N/A2115.1h2.4C+20.9F-
MANA Anti-Vehicle Turret 12863660.955C2.4146.938%D6.349%B**20.3D21C7733.1h12.7C27D
G40-F Ranger 1046087.5B+4.1425.762%DN/A13D9.6C-2804.6h132.2C++513C
Ripper 62561,1990.047C3.328.671%D**16.071%C+0.7C-N/A480.5h1.9D21.6C+
Auraxium Slasher 62548210.066C+3.304.066%F-11.111%C**0.7CN/A272.9h2.2C++54.6T*
Aspis Anti-Aircraft Phalanx Turret 10551114.636B1.2722.372%D1.961%C+8.9C-9.5C3405.7h180.9D808.8C-
NS "Jackpot" Decimator 7551133.923A+0.5654.12%D**5.882%M**19.6D**9.2D*1342.6h4.8D-8.8D*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret117201.3h
NSX-P Tengu01600h
Nano-Armor Kit249354,04725.1h
Spawn Beacon491,4952.1h
Skywall Shield Emitter2940.3h
Structure Shield Module11060.4h
Cortium Silo0730.2h
Repair Module02140.7h
Turret AI Module22140.9h
AE Medical Applicator3437,0223.2h
AE Nano-Armor Kit8761,362,577172.2h
Nanite Revive Grenade04750.1h
Medical Applicator288175,36911.6h
Spitfire Auto-Turret222,3283.9h
Restoration Kit71990.4h
Motion Spotter345,5113.4h
Hoplon Anti-Aircraft Phalanx Tower01080.5h
Xiphos Anti-Personnel Tower0820.4h
Rampart Wall21181h
Spear Anti-Vehicle Tower0680.4h
Welding Device19,5220.9h
Shield Recharging Field02120.1h
Recon Detection Device442,6804.3h
Ammunition Package282,7392.6h
G40-F Ranger0520h
Medical Kit7354,74916.5h
Anti-Infantry MANA Turret104091h
Flail Targeting Dart32071.3h
Nano-Repair Grenade04670.1h
MG-H1 Watchman05790.3h
Lumifiber Rampart Wall2990.8h
WLT-Howler Mining Laser2527,05513h
Orbital Strike Target Designator10650.6h
Hardlight Barrier21100.3h
Elysium Spawn Tube0500.2h

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