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Lt. General Cold Blooded TrollwallJackson[FedX] TrollwallJackson
TR BR 92

KDR: 2.94

Score: 68.5m

Last Seen: Dec 11th, 2018 2:40 AM
- OFFLINE - 10.8 hour(s)

Prestige 1, Battle Rank 92 - Terran Republic on Emerald - Outfit Officer of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 41
Level Progress (to 93): 76%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HESH Tomcat A2AM Pods M18 Rotary LC3 Jaguar P525 Marauder-H E540 Halberd
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $729,333 MLG Score: 583
Fun Score: N/A
Cheeseburgers Flipped: 877TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.331%19.359%3743398921,8761.868311.068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.85%-0.335C--0.193C-1.469FHEAD ++ (~9.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.50.217C++11.30.206C++47.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.454%0.668%475410185,240106027084.93874193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.147%-1.051D*-0.86D---0.287

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
164-0.03C+450.141C++118.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.169%1.97%11378101413,855171283998.08815165%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.659%-0.068C+-0.429C--0.971

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.415B9.10.276C*13.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.105%2.856%8802399911,205165345406.77449247%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.271%0.09C+-0.378C-0.613

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.50.3C*30.60.218C++51.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.405%70.174%880510172,0721395141.4853

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.775%-0.265C0.168C++0.957

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.156C++2.80.129C++5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.855%10.632%88031019950707121.34181

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.458%-0.125C-0.77D--0.807

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.317C*3.60.259C*5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 41
68.5m501.2%457 (27.4k)398 (23.9k)2.9360677,36826,3514.1709692 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022459921.276%9.446%20106:3222

57% Engineer17% Heavy Assault8% Infiltrator8% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 16th, 2013 2:29 AMDec 20th, 2017 6:50 AMDec 10th, 2018 10:32 PM (9h) (PST)Dec 10th, 2018 10:41 PM (9h) (PST)Dec 10th, 2018 10:40 PM (9h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
875967790.4500.1530.0422.9340.136583

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,5075,73446,7732793176823,890

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2868.6h/119.5d 32,541 7,308 31,432 505k 1,872 6,042 23,383 150.6m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D--
Kills:1,348
Deaths:1,281
KDR:1.052
Accuracy:18.047% D*
HSR:14.095% D--
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D--
HSR:20.962% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
NS Baron G5AE
B+
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B+
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
T5 AMC
F
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F
HSR:8.182% F--
Kills:4,061
Deaths (as Engineer):3,271
Deaths (to Engineers):7,072
KDR:1.24152
Kill Difference:790
Playtime:1,649.426 hours
Usage:57%
Score:43.968m
Score/min:444
Accuracy (listed only):30.076%
HSR (listed only):13.031%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D-
Kills:1,300
Deaths:730
KDR:1.781
Accuracy:17.108% D--
HSR:17.231% D-
NS-15M AE
C++
Kills:1,202
Deaths:471
KDR:2.552
Accuracy:19.983% D--
HSR:26.955% C++
TMG-50
D*
Kills:1,183
Deaths:1,300
KDR:0.910
Accuracy:14.163% D*
HSR:15.469% D*
NS-15MP
C+
Kills:1,164
Deaths:374
KDR:3.112
Accuracy:20.908% D*
HSR:27.148% C+
T9A "Butcher"
C-
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:18.500% D*
HSR:23.883% C-
T9 CARV
D--
Kills:1,163
Deaths:875
KDR:1.329
Accuracy:13.889% D--
HSR:14.961% D*
NS-15M2
C
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:21.898% C
HSR:17.947% D--
T32 Bull
D
Kills:1,157
Deaths:594
KDR:1.948
Accuracy:19.192% D
HSR:18.237% D
T7 Mini-Chaingun
D-
Kills:184
Deaths:70
KDR:2.629
Accuracy:8.155% F-
HSR:9.783% D-
T7 Mini-Chaingun AE
B++
Kills:101
Deaths:66
KDR:1.530
Accuracy:9.654% F-
HSR:17.822% B++
Kills:9,777
Deaths (as Heavy Assault):5,372
Deaths (to Heavy Assaults):6,623
KDR:1.81999
Kill Difference:4,405
Playtime:490.789 hours
Usage:17%
Score:10.513m
Score/min:357
Accuracy (listed only):16.345%
HSR (listed only):18.944%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D--
Kills:1,348
Deaths:1,281
KDR:1.052
Accuracy:18.047% D*
HSR:14.095% D--
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D-
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D--
HSR:20.962% C
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:259
Deaths:70
KDR:3.700
Accuracy:22.433% D
HSR:13.127% D--
NS Baron G5AE
B+
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B+
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
T5 AMC
F
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F
HSR:8.182% F--
Kills:6,816
Deaths (as Light Assault):4,480
Deaths (to Light Assaults):4,227
KDR:1.52143
Kill Difference:2,336
Playtime:229.974 hours
Usage:8%
Score:3.712m
Score/min:269
Accuracy (listed only):27.832%
HSR (listed only):13.403%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D-
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
RAMS .50M
C++
Kills:953
Deaths:125
KDR:7.624
Accuracy:38.796% C++
HSR:78.804% C+
HSR-1
B+
Kills:873
Deaths:260
KDR:3.358
Accuracy:35.961% C*
HSR:32.188% B+
NS-44 Commissioner AE
D
Kills:590
Deaths:414
KDR:1.425
Accuracy:35.799% D
HSR:18.475% D
M77-B
C*
Kills:460
Deaths:193
KDR:2.383
Accuracy:34.492% C
HSR:77.391% C*
TSAR-42
B
Kills:422
Deaths:100
KDR:4.220
Accuracy:40.403% B
HSR:65.166% C
NS-44 Commissioner
D-
Kills:391
Deaths:702
KDR:0.557
Accuracy:22.304% F
HSR:15.345% D-
TX1 Repeater
D
Kills:352
Deaths:372
KDR:0.946
Accuracy:17.547% D*
HSR:17.330% D
NS-61 Emissary
B++
Kills:330
Deaths:335
KDR:0.985
Accuracy:17.764% F
HSR:20.303% B++
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:259
Deaths:70
KDR:3.700
Accuracy:22.433% D
HSR:13.127% D--
NS-45 Pilot
D*
Kills:237
Deaths:165
KDR:1.436
Accuracy:14.707% F*
HSR:14.768% D*
NS-AM7G Archer
D
Kills:235
Deaths:448
KDR:0.525
Accuracy:49.826% D*
HSR:11.915% D
TRAP-M1
C--
Kills:185
Deaths:120
KDR:1.542
Accuracy:26.475% C--
HSR:15.135% D*
NSX Tomoe
A++
Kills:164
Deaths:42
KDR:3.905
Accuracy:24.787% D-
HSR:54.878% A++
TX2 Emperor
D
Kills:144
Deaths:123
KDR:1.171
Accuracy:22.651% D
HSR:14.583% D-
TS2 Inquisitor
C*
Kills:138
Deaths:88
KDR:1.568
Accuracy:22.745% D
HSR:21.015% C*
NS-61 "Ravenous" Emissary
B+
Kills:136
Deaths:157
KDR:0.866
Accuracy:17.415% F-
HSR:23.529% B+
T4 AMP
D
Kills:73
Deaths:79
KDR:0.924
Accuracy:6.101% T-
HSR:15.069% D
NSX Daimyo
C--
Kills:52
Deaths:14
KDR:3.714
Accuracy:37.931% C--
HSR:84.615% F**
Kills:8,490
Deaths (as Infiltrator):4,946
Deaths (to Infiltrators):3,652
KDR:1.71654
Kill Difference:3,544
Playtime:239.301 hours
Usage:8%
Score:4.296m
Score/min:299
Accuracy (listed only):26.623%
HSR (listed only):30.338%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D-
TORQ-9
D--
Kills:1,159
Deaths:848
KDR:1.367
Accuracy:19.001% D--
HSR:15.617% D*
NS-11P
B*
Kills:1,159
Deaths:429
KDR:2.702
Accuracy:23.575% C*
HSR:24.504% B*
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TAR
C-
Kills:465
Deaths:206
KDR:2.257
Accuracy:19.589% D
HSR:17.634% C-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:259
Deaths:70
KDR:3.700
Accuracy:22.433% D
HSR:13.127% D--
NS Baron G5AE
B+
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B+
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
Cycler TRV
C+
Kills:165
Deaths:64
KDR:2.578
Accuracy:22.275% C+
HSR:15.152% D
T1 Cycler
D--
Kills:165
Deaths:301
KDR:0.548
Accuracy:14.315% F
HSR:14.545% D--
Kills:7,076
Deaths (as Combat Medic):3,854
Deaths (to Combat Medics):2,020
KDR:1.83601
Kill Difference:3,222
Playtime:154.056 hours
Usage:5%
Score:3.439m
Score/min:372
Accuracy (listed only):27.735%
HSR (listed only):14.874%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B++
Kills:493
Deaths:129
KDR:3.822
Accuracy:18.307% B+
HSR:24.138% B++
MRC3 Mercy
A+
Kills:488
Deaths:129
KDR:3.783
Accuracy:18.132% B
HSR:27.869% A+
M2 Mutilator
C*
Kills:460
Deaths:211
KDR:2.180
Accuracy:13.141% C
HSR:19.565% C*
M2 Mutilator
B
Kills:439
Deaths:211
KDR:2.081
Accuracy:12.914% C
HSR:20.046% B
M3 Pounder HEG
B+
Kills:390
Deaths:288
KDR:1.354
Accuracy:42.001% B+
HSR:1.795% D-
M3 Pounder HEG
B*
Kills:317
Deaths:197
KDR:1.609
Accuracy:46.934% B*
HSR:2.524% C-
MR1 Fracture
C
Kills:140
Deaths:131
KDR:1.069
Accuracy:34.338% C
HSR:1.429% D--
MR1 Fracture
C
Kills:139
Deaths:145
KDR:0.959
Accuracy:33.735% C
HSR:0.719% D**
NS-10 Burster
B+
Kills:102
Deaths:25
KDR:4.080
Accuracy:30.952% B+
HSR:0% F
NS-10 Burster
C**
Kills:78
Deaths:21
KDR:3.714
Accuracy:30.591% C**
HSR:1.282% D*
NS-20 Gorgon
B**
Kills:78
Deaths:63
KDR:1.238
Accuracy:24.854% C+
HSR:25.641% B**
NS-20 Gorgon
C+
Kills:77
Deaths:63
KDR:1.222
Accuracy:24.828% C+
HSR:14.286% D-
M1 Heavy Cycler
B*
Kills:73
Deaths:81
KDR:0.901
Accuracy:9.564% D--
HSR:21.918% B*
Kills:3,274
Deaths (as MAX Suit):847
Deaths (to MAX Suits):1,156
KDR:3.86541
Kill Difference:2,427
Playtime:109.858 hours
Usage:4%
Score:2.603m
Score/min:395
Accuracy (listed only):26.176%
HSR (listed only):12.401%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,340
V. Kills:194 N/A
Deaths:283
KDR:8.269
Accuracy:23.596% D--
KPH:52.300 B
VKPH:4.300 B+
Tomcat A2AM Pods
A*
Kills:1,476
V. Kills:806 183%
Deaths:46
KDR:32.087
Accuracy:78.265% C
KPH:135 A*
VKPH:73.700 B**
M18 Rotary
B+
Kills:1,434
V. Kills:848 169%
Deaths:378
KDR:3.794
Accuracy:27.797% D
KPH:19.100 B+
VKPH:11.300 C*
M18 Needler
B+
Kills:991
V. Kills:632 157%
Deaths:290
KDR:3.417
Accuracy:28.077% D
KPH:16.400 B+
VKPH:10.500 C*
M18 Locust
B+
Kills:740
V. Kills:449 164%
Deaths:128
KDR:5.781
Accuracy:26.944% D
KPH:26.100 B+
VKPH:15.800 C*
Hellfire Rocket Pods
B+
Kills:475
V. Kills:71 N/A
Deaths:35
KDR:13.571
Accuracy:46.666% C+
KPH:104 B+
VKPH:15.500 C++
Hornet Missiles
B*
Kills:433
V. Kills:266 162%
Deaths:21
KDR:20.619
Accuracy:52.967% D-
KPH:90.600 B+
VKPH:55.600 B*
Coyote Missiles
B+
Kills:218
V. Kills:146 148%
Deaths:23
KDR:9.478
Accuracy:47.375% D-
KPH:49.200 C+
VKPH:33 B+
Kills:8,107 (5,505 + 0)
Deaths:1,204
KDR:6.733
VKDR:2.834
Vehicle Kills:3,412
Kill Difference:6,903
Playtime:233.062 hours
Usage:8%
Score:3.892m
Score/min:278
Piloting Accuracy:26.944%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B*
Kills:588
V. Kills:495 119%
Deaths:62
KDR:9.484
Accuracy:41.394% C++
KPH:39.500 B+
VKPH:33.300 B*
Dual-75 Duster
B++
Kills:273
V. Kills:24 N/A
Deaths:9
KDR:30.333
Accuracy:44.448% B++
KPH:86.600 B+
VKPH:7.600 B+
AP30 Shredder
B*
Kills:184
V. Kills:132 138%
Deaths:19
KDR:9.684
Accuracy:39.427% B**
KPH:35.200 B+
VKPH:25.300 B*
CAS30 Tank Buster
B
Kills:180
V. Kills:149 120%
Deaths:77
KDR:2.338
Accuracy:42.730% C
KPH:10.200 B
VKPH:8.500 C**
L105 Zephyr
B*
Kills:133
V. Kills:15 N/A
Deaths:5
KDR:26.600
Accuracy:46.366% B+
KPH:74 B*
VKPH:8.300 C+
L105 Zephyr PX
A*
Kills:93
V. Kills:33 274%
Deaths:5
KDR:18.600
Accuracy:56.313% B*
KPH:59.900 D
VKPH:21.300 A*
Kills:1,451 (180 + 1,271)
Deaths:177
KDR:8.198
VKDR:4.791
Vehicle Kills:848
Kill Difference:1,274
Playtime:44.211 hours
Usage:2%
Score:1.030m
Score/min:388
Piloting Accuracy:42.730%
Gunner Accuracy:56.313%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C**
Kills:641
V. Kills:470 136%
Deaths:108
KDR:5.935
Accuracy:53.058% C
KPH:26 C
VKPH:19.100 C**
L100 Python HESH
B++
Kills:445
V. Kills:41 N/A
Deaths:17
KDR:26.177
Accuracy:51.776% B+
KPH:67.700 B++
VKPH:6.200 C-
C75 Viper
C**
Kills:393
V. Kills:127 307%
Deaths:39
KDR:10.077
Accuracy:33.257% C--
KPH:27.500 C+
VKPH:8.900 C**
L100 Python HEAT
D
Kills:310
V. Kills:129 238%
Deaths:81
KDR:3.827
Accuracy:43.565% D
KPH:15.900 D--
VKPH:6.600 D--
Skyguard
C-
Kills:245
V. Kills:176 138%
Deaths:82
KDR:2.988
Accuracy:23.854% D
KPH:10.300 C-
VKPH:7.400 C-
Kills:2,034 (2,034 + 0)
Deaths:327
KDR:6.220
VKDR:2.884
Vehicle Kills:943
Kill Difference:1,707
Playtime:88.735 hours
Usage:3%
Score:1.300m
Score/min:244
Driving Accuracy:23.854%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:8,758
V. Kills:6,498 135%
Deaths:867
KDR:10.102
Accuracy:56.685% A
KPH:40.900 B**
VKPH:30.400 A*
P2-120 HESH
A+
Kills:1,967
V. Kills:429 457%
Deaths:50
KDR:39.340
Accuracy:46.385% B+
KPH:77.700 A
VKPH:16.900 A+
E540 Halberd
A**
Kills:1,331
V. Kills:845 157%
Deaths:84
KDR:15.845
Accuracy:52.418% A+
KPH:36.100 B**
VKPH:22.900 A**
P2-120 HEAT
A++
Kills:1,096
V. Kills:529 207%
Deaths:159
KDR:6.893
Accuracy:52.772% A
KPH:34.900 B*
VKPH:16.900 A++
MR11 Gatekeeper
A++
Kills:970
V. Kills:747 130%
Deaths:87
KDR:11.149
Accuracy:48.773% A
KPH:33.500 A++
VKPH:25.800 A+
G30 Vulcan
A++
Kills:575
V. Kills:394 146%
Deaths:68
KDR:8.456
Accuracy:37.687% B**
KPH:36.400 A+
VKPH:25 A++
P525 Marauder
M
Kills:329
V. Kills:32 N/A
Deaths:14
KDR:23.500
Accuracy:26.424% B**
KPH:95.500 B*
VKPH:9.300 M
M12 Kobalt
A*
Kills:103
V. Kills:23 429%
Deaths:2
KDR:51.500
Accuracy:13.466% C+
KPH:64.200 C*
VKPH:14.300 A*
M20 Basilisk
B+
Kills:99
V. Kills:42 230%
Deaths:18
KDR:5.500
Accuracy:31.301% B+
KPH:20.500 B+
VKPH:8.700 C*
G30 Walker
A**
Kills:99
V. Kills:87 113%
Deaths:19
KDR:5.211
Accuracy:31.398% A
KPH:37.700 A*
VKPH:33.100 A**
Kills:15,327 (11,821 + 3,506)
Deaths:1,368
KDR:11.204
VKDR:7.037
Vehicle Kills:9,626
Kill Difference:13,959
Playtime:364.733 hours
Usage:13%
Score:10.533m
Score/min:481
Driving Accuracy:52.772%
Gunner Accuracy:31.398%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,335
V. Kills:69 N/A
Deaths:80
KDR:16.688
Accuracy:35.612% C++
KPH:146.300 B**
VKPH:7.600 C**
MR11 Gatekeeper-H
A++
Kills:797
V. Kills:807 99%
Deaths:95
KDR:8.389
Accuracy:59.287% B*
KPH:47.400 A
VKPH:48 A++
G20 Vulcan-H
B*
Kills:604
V. Kills:380 159%
Deaths:81
KDR:7.457
Accuracy:47.316% C+
KPH:55.800 B++
VKPH:35.100 B*
M40 Fury-H
A++
Kills:492
V. Kills:239 205%
Deaths:26
KDR:18.923
Accuracy:57.538% A+
KPH:76.900 C
VKPH:37.300 A++
E540 Halberd-H
B**
Kills:289
V. Kills:160 180%
Deaths:23
KDR:12.565
Accuracy:61.637% B+
KPH:57.100 B++
VKPH:31.600 B**
Kills:3,517 (0 + 3,517)
Deaths:305
KDR:11.531
VKDR:5.426
Vehicle Kills:1,655
Kill Difference:3,212
Playtime:48.211 hours
Usage:2%
Score:1.939m
Score/min:670
Driving Accuracy:N/A%
Gunner Accuracy:61.637%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,315
V. Kills:288 455%
Deaths:106
KDR:12.406
Accuracy:41.047% B++
KPH:62.900 B*
VKPH:13.800 B**
M40 Fury
B**
Kills:1,128
V. Kills:276 407%
Deaths:78
KDR:14.462
Accuracy:42.070% B++
KPH:68.200 B+
VKPH:16.700 B**
M12 Kobalt
A
Kills:531
V. Kills:46 N/A
Deaths:9
KDR:59
Accuracy:16.426% C+
KPH:83.600 B++
VKPH:7.200 A
M20 Basilisk
A+
Kills:473
V. Kills:269 175%
Deaths:63
KDR:7.508
Accuracy:43.028% B+
KPH:23.500 C**
VKPH:13.400 A+
M60-G Bulldog
A
Kills:403
V. Kills:61 N/A
Deaths:29
KDR:13.897
Accuracy:49.530% B**
KPH:64.700 A
VKPH:9.800 C**
M60-G Bulldog
A
Kills:307
V. Kills:50 N/A
Deaths:36
KDR:8.528
Accuracy:48.046% A
KPH:46.600 B*
VKPH:7.600 B+
M20 Basilisk
B*
Kills:252
V. Kills:171 147%
Deaths:27
KDR:9.333
Accuracy:42.354% B+
KPH:22 C+
VKPH:14.900 B*
M12 Kobalt
B+
Kills:196
V. Kills:12 N/A
Deaths:5
KDR:39.200
Accuracy:15.416% C
KPH:78.900 C**
VKPH:4.800 B+
G30 Walker
B++
Kills:155
V. Kills:104 148%
Deaths:19
KDR:8.158
Accuracy:31.487% B
KPH:18.800 B
VKPH:12.600 B++
G30 Walker
B++
Kills:145
V. Kills:126 114%
Deaths:13
KDR:11.154
Accuracy:32.569% B+
KPH:15.100 C+
VKPH:13.100 B++
G40-F Ranger
C-
Kills:56
V. Kills:40 137%
Deaths:7
KDR:8
Accuracy:25.916% D
KPH:13.200 C-
VKPH:9.400 C-
Kills:4,961 (0 + 4,961)
Deaths:392
KDR:12.656
VKDR:3.681
Vehicle Kills:1,443
Kill Difference:4,569
Playtime:112.789 hours
Usage:4%
Score:2.755m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:25.916%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:420
V. Kills:18 N/A
Deaths:88
KDR:4.773
Accuracy:39.551% C
KPH:65.400 B+
VKPH:2.800 B+
M40 Fury-F
A*
Kills:147
V. Kills:78 186%
Deaths:56
KDR:2.625
Accuracy:57.099% B++
KPH:30.200 B+
VKPH:16 A*
M20 Basilisk-F
C+
Kills:95
V. Kills:28 328%
Deaths:46
KDR:2.065
Accuracy:40.048% C--
KPH:19.700 C+
VKPH:5.800 C+
Kills:662 (662 + 0)
Deaths:190
KDR:3.484
VKDR:0.653
Vehicle Kills:124
Kill Difference:472
Playtime:16.104 hours
Usage:1%
Score:0.167m
Score/min:173
Driving Accuracy:40.048%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:400
V. Kills:239 167%
Deaths:38
KDR:10.526
Accuracy:39.671% C++
KPH:35.500 B++
VKPH:21.200 B*
CAS 14-E
C+
Kills:125
V. Kills:8 N/A
Deaths:7
KDR:17.857
Accuracy:26.143% D*
KPH:70.800 C+
VKPH:4.500 D
Pelter Rocket Pod
C+
Kills:80
V. Kills:44 178%
Deaths:7
KDR:11.429
Accuracy:44.899% C--
KPH:35.700 D
VKPH:19.600 C+
Kills:605 (0 + 605)
Deaths:52
KDR:11.635
VKDR:5.596
Vehicle Kills:291
Kill Difference:553
Playtime:15.270 hours
Usage:1%
Score:0.380m
Score/min:415
Piloting Accuracy:N/A%
Gunner Accuracy:44.899%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 15,2568,75886710.101B++7.1656.685%A2.158%D40.9B**30.4A*529213.9h7.5C++13.1B++
M14 Banshee 2,5342,3402838.269B+5.3323.596%D--N/A52.3B4.3B+20444.7h17.3B+73.4B
P2-120 HESH 2,3961,9675039.34A*36.4046.385%B+N/A77.7A17A+38025.3h4.2B+9.1B*
Tomcat A2AM Pods 2,2821,4764632.087S29.1578.265%CN/A135.4A*73.9B**114810.9h6.6B*8.4B*
M18 Rotary 2,2821,4343783.794B**0.8627.797%DN/A19.1B+11.3C*18975h69.3B*249.3B++
LC3 Jaguar 1,3651,3481,2811.052C+1.8818.047%D*14.095%D--12.5DN/A63107.7h13.2C++73.2C
P525 Marauder-H 1,4041,3358016.688C*13.7535.612%C++N/A146.7B**7.6C**6349.1h5.7B+16B+
E540 Halberd 2,1761,3318415.845A12.9152.418%A+1.578%D--36.2A23A**49936.8h5.4B+10.4B**
M40 Fury 1,6031,31510612.406B++9.4741.047%B++1.369%C-62.9B*13.8B**43920.9h11.8B+28.8B++
MSW-R 1,3061,3007301.781C+1.1617.108%D--17.231%D-36.3C+N/A23735.8h11.8C**68.9C+
NS-15M AE 1,2121,2024712.552C**0.3819.983%D--26.955%C++44.7CN/A12526.9h10.3B+51.7C+
TMG-50 1,1931,1831,3000.91C2.0314.163%D*15.469%D*18.1DN/A7665.4h12.1C+85.3C--
SMG-46AE Armistice 1,1851,1704562.566B**0.3725.02%D-15.299%D-36.6CN/A9832h12.7C*50.8C+
NS-15MP 1,1721,1643743.112B+0.1820.908%D*27.148%C+48.7C-N/A14023.9h10.1B+48.3C
NS-11CP 1,1801,1645152.26B+0.6823.195%D--20.962%C32.5C--N/A9435.8h11.1C**47.7C+
T9A "Butcher" 1,1831,1644682.487B+0.4518.5%D*23.883%C-41.9C-N/A23027.8h10.6B+57.5C
T9 CARV 1,1711,1638751.329C*1.6113.889%D--14.961%D*25.8C+N/A18945h12.3B+88.4C+
TORQ-9 1,1691,1598481.367C++1.5719.001%D--15.617%D*23.8C-N/A11348.7h15.6C+81.9C--
NS-15M2 1,1661,1594242.733B+0.2021.898%C17.947%D--61.3B++N/A39818.9h10.8B++49.4B
NS-11P 1,1821,1594292.702A+0.2323.575%C*24.504%B*44.1B**N/A10926.3h11.9B*50.5B+
T32 Bull 1,1681,1575941.948B+0.9919.192%D18.237%D41.2C++N/A26028.1h11.6B+60.5C+
M40 Fury 1,4041,1287814.462B*11.5342.07%B++1.152%D68.4B+16.7B**51116.5h11.8B27.9B++
P2-120 HEAT 1,6251,0961596.893C*3.9652.772%A2.737%C34.9B*16.8A++34831.4h7.6C++14.5B++
M40 Fury 1,2641,0399810.602C7.6749.276%C+N/A59D12.8D25117.6h10.7B21.7B
SMG-46 Armistice 1,0451,0394062.559A+0.3826.167%C++17.709%C*39.7B+N/A18926.2h11.5B*44.1B+
M18 Needler 1,6239912903.417B+0.4828.077%DN/A16.4B+10.5C*20860.3h88.3B++314.6B++
MR11 Gatekeeper 1,7179708711.149A*8.2148.773%A1.34%D33.4A++25.8A+43729h37.8B**77.6B**
RAMS .50M 9559531257.624A4.6938.796%C++78.804%C+48.1AN/A21319.8h1.9B+4.9B+
HSR-1 8818732603.358B++0.4235.961%C*32.188%B+46.4C*N/A12118.8h4.7B++13.2B+
MR11 Gatekeeper-H 1,604797958.389B*5.4559.287%B*N/A47.4A48A++72316.8h46.6B++78.6B*
M18 Locust 1,1897401285.781A*2.8426.944%DN/A26.1B+15.8C*21628.4h70.5C**261.5B+
C-4 1,1097303392.153B+0.7816.714%FN/A47.1D24.5C64715.5h1.5C++8.8D
NS Decimator 1,2946786151.102C++1.8356.168%D1.475%D18.6D-16.9C++32136.4h6.7D--11.9D*
Tank Mine 1,0666581394.734B**1.8065.646%A**N/A78.3C--48.6C-10888.4h3.2F-4.8B*
L100 Python AP 1,1116411085.935B+3.0053.058%C2.808%C+26.1C19.1C**35024.6h6.2C**11.7C*
G20 Vulcan-H 984604817.457B**4.5247.316%C+2.152%C--55.9B++35.2B*74510.8h78.8B++166.5B++
NS-44 Commissioner AE 5995904141.425C++1.5135.799%D18.475%D23.6DN/A7225h3.6C+10.1C+
C150 Dalton 1,083588629.484B+6.5541.394%C++N/A39.5B+33.2B++47214.9h2.8B**6.8B**
G30 Vulcan 969575688.456B**5.5237.687%B**1.217%D*36.4A+24.9A++44015.8h91.4C**242.4B++
M12 Kobalt 577531959M++56.0616.426%C+17.514%C+83B++7.2A3086.4h16.2B+98.6B
MRC3 Mercy 5044931293.822B*0.8918.307%B+24.138%B++41.4B**N/A13011.9h16.7B++91.1B++
M40 Fury-H 7314922618.923B++15.9957.538%A+N/A76.9C37.3A++4996.4h13.3D23.2C++
MRC3 Mercy 4984881293.783B*0.8518.132%B27.869%A+42.1B**N/A13711.6h16.5B*91.2B+
Hellfire Rocket Pods 5464753513.571B*10.6346.666%C+N/A103.3B+15.4C++8464.6h17.7B+37.9B+
M20 Basilisk 742473637.508A++4.5743.028%B+4.651%C--23.5C**13.4A+41920.1h102.7C+238.6C**
TRS-12 Uppercut 4794731922.464B**0.4744.44%D--10.148%D-41.9C++N/A13111.3h2.2B++4.9C++
TAR 4714652062.257B+0.6819.589%D17.634%C-41.2B+N/A30511.3h12.7C**64.7C+
M77-B 4604601932.383C*0.5534.492%C77.391%C*22.1CN/A10520.8h2.7C7.8C+
M2 Mutilator 4654602112.18B+0.7613.141%C19.565%C*24.9C+N/A12018.5h15.6B+118.3C**
L100 Python HESH 4864451726.176A23.2451.776%B+2.247%B+67.4B++6.2C-2836.6h2.2A4.2B**
T2 Striker 7944442182.037M**0.9040.048%D*N/A14.3C++11.3C+24931h28.8B*72B+
M2 Mutilator 4504392112.081C**0.8612.914%C20.046%B23.7C+N/A12518.5h16.2B125.4C++
Hornet Missiles 6994332120.619A*17.6852.967%D-N/A90.2B+55.4B*9254.8h8.2B+15.6B+
TSAR-42 4254221004.22C**1.2840.403%B65.166%C48B+N/A2378.8h1.9B*4.7B++
S12 Renegade 438420884.773B++1.8439.551%C2.381%D65.6B+2.8B+1666.4h3.6C9C+
M60-A Bulldog 4404151331.923B28.9955.37%B*N/A52.5B*3.2C2487.9h5.1B+9.2B*
M60-G Bulldog 4644032913.897A++10.9649.53%B**2.978%C+65A9.8C**4836.2h5.5B++11.1B*
M20 Wyvern 6394003810.526B**7.5939.671%C++N/A35.4B++21.2B*46911.3h54.7B++138B*
C75 Viper 5203933910.077B**7.1433.257%C--1.272%C27.5C+8.9C**21714.3h10.4B+31.2B+
NS-44 Commissioner 3933917020.557C2.3822.304%F15.345%D-15.7DN/A8524.9h3.8C*17.1D
M3 Pounder HEG 4933902881.354C+1.5842.001%B+1.795%D-16C+4.2B+14724.4h16.9C++40.3B
Claymore 376376458.356C**5.4237.237%B+N/A134.3C+N/A6812.8h1.2C++3.2B+
TX1 Repeater 3553523720.946C**1.9917.547%D*17.33%D19.2CN/A11618.3h10.7B++60.9C+
NS-61 Emissary 3323303350.985C**1.9517.764%F20.303%B++14.4DN/A4522.9h14C++79D
P525 Marauder 3613291423.5C**20.5626.424%B**3.04%B**96.8B**9.4M2773.4h5.7B+21.6B++
M3 Pounder HEG 3943171971.609C+1.3346.934%B*2.524%C-20.1C++4.9B++17815.8h18.5C++39.4B
L100 Python HEAT 439310813.827C+0.8943.565%D1.613%D15.9D--6.6D--16319.5h5.1B+11.7C*
M60-G Bulldog 357307368.528B*5.5948.046%A3.257%C++46.5B*7.6B+3656.6h6.4B+13.3B*
TS4 Haymaker 3033024140.729C2.2135.973%C--11.258%D15.9D-N/A5219h5.5D15.4C-
M12 Kobalt 313297649.5B*46.5620.549%C+21.212%B++114.2C**6.2C++2562.6h16.2C**78.8C**
E540 Halberd-H 4492892312.565B++9.6361.637%B+N/A56.7B+31.4B**6165.1h6.8C+11.1C++
PDW-16 Hailstorm 2872872771.036C+1.9019.757%D10.453%D--17.8C--N/A10116.1h12.6B+63.8C*
Dual-75 Duster 297273930.333A+27.4044.448%B++N/A85.3B+7.5B+3133.2h5.5C*12.4B+
MG-S1 Jackal 264259703.7A*0.7622.433%D13.127%D--37C*N/A897h9.7B43.2B
NS Baron G5AE 2592581481.743B+1.1943.477%C17.054%B+35.3CN/A1567.3h4.4C++10.1C+
M20 Basilisk 423252279.333M6.4042.354%B+5.556%C+21.9C+14.9B*39011.5h108.7C+256.7C*
Frag Grenade 2472461246N/A243.0639.262%DN/A410C1.7D--22380.6h3.6C*9.1C+
Skyguard 421245822.988C*0.0523.854%D2.449%C*10.3C-7.4C-20723.8h134.7C+564.9C
M60-A Bulldog 2882382310.348B+7.4143.058%B++N/A38.4C*8.1B+2446.2h6.2C+14.3B+
NS-45 Pilot 2422371651.436C++1.5014.707%F*14.768%D*10.8D--N/A2921.9h8.4C56.9F*
NS-AM7G Archer 3852354480.525C+2.4149.826%D*11.915%D3.2D-2.1C3272.4h17.1C**34.3C++
TRAC-5 2322314540.509C2.4316.193%D--11.688%D*7.2DN/A9032h17.6C108.8C--
Coyote Missiles 364218239.478A*6.5447.375%D-N/A49.5C+33.2B+4734.4h27.8B*58.7B++
M12 Kobalt 208196539.2A+36.2615.416%C20.918%B+78.4C**4.8B+4212.5h16.7C**108.3C*
Auraxium Chainblade 2201948,5280.023C2.913.412%F-3.608%D0.3C-N/A1742.5h2.4C70.1T*
M20 Drake 3751931711.353B+8.4240.102%CN/A16.4C15.4C++34311.8h109.8C*273.8C*
M20 Drake 381190267.308C++4.3737.418%B**N/A14B+14A27313.6h114.9C*307.1B+
TRAP-M1 1941851201.542C+1.3926.475%C--15.135%D*28.5C1.4M++1526.5h9.3C++35.1C+
AP30 Shredder 316184199.684C++6.7539.427%B**N/A35.4B+25.4B*5425.2h80.9C**205.1B+
T7 Mini-Chaingun 187184702.629A++0.318.155%F-9.783%D-20.4DN/A2069h17C+208.6D*
CAS30 Tank Buster 329180772.338B++0.6042.73%CN/A10.2B8.5C**24817.6h54.3C++127C++
FA1 Barrage 179175434.07M1.1344.534%B+10.857%D-33BN/A1855.3h4.1B++9.2B++
Cycler TRV 168165642.578A0.3622.275%C+15.152%D58.9A+1.1A*8022.8h12.5B+56C**
T1 Cycler 1661653010.548C2.3914.315%F14.545%D--9.5D-N/A9617.3h15.5C+108.1D--
NSX Tomoe 165164423.905B**0.9724.787%D-54.878%A++48.2B+N/A2103.4h12.3B+49.5C++
MANA Anti-Personnel Turret 1611601361.176N/A1.7615.488%UN/A1600U10U4489700.1h24.9T*160.6T*
G30 Walker 259155198.158A*5.2231.487%B3.871%C+18.7B12.5B++2928.3h181.5B+576.6B+
M40 Fury-F 225147562.625B*0.3157.099%B++N/A30B+15.9A*2344.9h11.5C++20.1B+
G30 Walker 2711451311.154A++8.2232.569%B+3.448%C15.1C+13.1B++3559.6h227.8C699.4C**
TX2 Emperor 1441441231.171C**1.7722.651%D14.583%D-27.2C+N/A1435.3h7.3B*32.1C+
MR1 Fracture 2611401311.069B+1.8734.338%C1.429%D--8.7C+7.5A14416.1h54C+157.2C++
MR1 Fracture 2611391450.959B+1.9833.735%CN/A7.6C+6.7B**12118.2h59.4C+176.1C+
TS2 Inquisitor 140138881.568B1.3722.745%D21.015%C*21.6DN/A826.4h9.6B42.1C+
NS-61 "Ravenous" Emissary 1371361570.866C+2.0717.415%F-23.529%B+9.5D-N/A2814.3h13.4C*77.2D
L105 Zephyr 148133526.6A23.6646.366%B+N/A73.9B*8.3C+4811.8h5.2B+11.2B++
ML-7 2211283980.322D2.6145.554%D*1.563%D9.9D*7.2D27412.9h10.4F22.8F-
CAS 14-E 133125717.857C+14.9226.143%D*N/A69.4C+4.4D2661.8h25B+95.7C+
M20 Basilisk 211117274.333D1.4061.791%B**4.274%C+19.5D--15.7D4216h162.6D263.1C+
Xiphos Anti-Personnel Phalanx Tower 1201161116B**113.069.165%F-N/A290C**10C++11100.4h2.4B+26.6B+
T5 AMC 1101102240.491C--2.4514.746%F8.182%F--8.1D-N/A8713.5h15.2C+103D-
Chainblade 1151096,8830.016C+2.9236.831%B++N/A0.3C-N/A2383.6h3.2C8.7C+
Heartstring 1311081081C+1.9420.308%D*6.481%D**10.5D2.2C+5910.3h5.5C+27D-
M12 Kobalt 126103251.5A**48.5613.466%C+14.563%C+64.4C*14.4A*1601.6h16B+119B+
Rocklet Rifle 2191021360.75C++2.1935.772%F-N/A13.6D*15.6D2237.5h25.6B**71.6C++
Orbital Strike Uplink 1171021102N/A99.06469.231%UN/A1020U150U102960.1h0.6T*0.1T*
NS-10 Burster 171102254.08S1.1430.952%B+N/A8.4A++5.7A++14312.1h107.3B**346.8B**
M60-A Bulldog 120101425.25C++22.3152.523%B+N/A29.7C5.6B+1673.4h7.3D13.9C+
T7 Mini-Chaingun AE 102101661.53C++1.419.654%F-17.822%B++17.7D--N/A585.7h16.3C-168.6D**
M20 Basilisk 14199185.5A*2.5631.301%B+N/A20.6B+8.8C*1754.8h62.2B*198.6B*
G30 Walker 18699195.211B**2.2731.398%A3.03%B+38.1A*33.5A**6592.6h155.7B++496B++
The Slasher 99972900.334S2.6032.882%C+13.402%C++6.5BN/A1915h2.5C+7.6C++
M20 Basilisk-F 12395462.065B*0.8740.048%C--2.105%C19.8C+5.8C+1204.8h38.8B+97B+
Anti-Vehicle Grenade 13894194N/A91.0644.854%DN/A470B+220A++81520.2h3.8B**8.4B++
L105 Zephyr PX 12693518.6C++15.6656.313%B*N/A58.1D20.6A*7081.6h5.4C9.6C**
Hexedge 96872,6670.033C++2.9014.945%D--11.494%C**0.6CN/A4140.3h2.9D19.7D
Spear Anti-Vehicle Phalanx Turret 16287136.692C+3.7640.457%C3.448%C26.4D22.7C++7173.3h11.8D29.2D
Pelter Rocket Pod 12480711.429C+8.4944.899%C--N/A36.4D20C+2572.2h21.4C++47.7C+
NS-10 Burster 13078213.714M*0.7830.591%C**1.282%D*6.7B*4.5B++12911.6h134.4B++439.3B++
NS-20 Gorgon 8778631.238C+1.7024.854%C+25.641%B**12.4C--1.4C+566.3h63.9C257.1C+
NS-20 Gorgon 8777631.222C+1.7124.828%C+14.286%D-12.2C--1.6C*546.3h64.5C259.8C
NSX Masamune 13673511.431B++1.5145.646%D**N/A18.7D16.2C*3013.9h12.2C++26.7C+
T4 AMP 7773790.924C+2.016.101%T-15.069%D6.7D--N/A2510.9h13.8B226.3T*
M1 Heavy Cycler 7373810.901C2.049.564%D--21.918%B*9.9D--N/A707.4h17.5C**182.8C
A30 Walker 12071183.944C++1.0128.749%B+N/A10C+6.9C-1787.1h186.7B649.4B+
ASP-30 Grounder 126661580.418C--2.5260.207%CN/A6.2D5.6C--21610.7h14.1F--23.5F--
Ripper 62561,1990.047C2.898.671%D**16.071%C+0.7C-N/A480.3h1.9D21.6D--
MANA Anti-Vehicle Turret 11656640.875C2.0644.96%D-7.143%A+18.7D20C-7523h13.1C29.2D-
G40-F Ranger 965678B*5.0625.916%DN/A13.3C-9.5C-2684.2h129.5C++499.7C+
Auraxium Slasher 60527780.067C++2.874.295%F-9.615%C+0.8CN/A267.6h2.3C+52.4F--
NSX Daimyo 5252143.714C*0.7837.931%C--84.615%F**43.3CN/A1081.2h3.2D8.4D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter345,3243.3h
Restoration Kit71990.4h
Nano-Armor Kit249354,04725h
Anti-Vehicle MANA Turret106791.2h
Spawn Beacon481,1491.9h
Turret AI Module21890.8h
Structure Shield Module11040.4h
Repair Module02030.6h
Cortium Silo0560.2h
Skywall Shield Emitter2840.3h
AE Nano-Armor Kit7061,254,686155.3h
Nanite Revive Grenade04240.1h
Medical Applicator288175,36911.6h
Welding Device16,6800.7h
Spear Anti-Vehicle Tower0590.3h
Spitfire Auto-Turret222,2053.7h
AE Medical Applicator2929,5762.7h
Rampart Wall21171h
Hoplon Anti-Aircraft Phalanx Tower0930.4h
Xiphos Anti-Personnel Tower0770.4h
Ammunition Package282,5692.4h
Medical Kit6944,53715.8h
Anti-Infantry MANA Turret104061h
Orbital Strike Target Designator9610.6h
Lumifiber Rampart Wall2920.8h
MG-H1 Watchman05790.3h
Flail Targeting Dart11451h
Hardlight Barrier1690.2h
Nano-Repair Grenade03760.1h
Recon Detection Device442,6804.3h
Shield Recharging Field02120.1h
G40-F Ranger0520h
WLT-Howler Mining Laser2523,7379.2h

Check the help document for the dictionary if you want to learn more about words used here.


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