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Field Marshal Space TrollwallJackson[FedX] TrollwallJackson
TR BR 182

KDR: 3.66

Score: 85.7m

Last Seen: May 23rd, 2020 6:58 PM
- OFFLINE - 120.5 hour(s)

Prestige 1, Battle Rank 100 (182 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP M14 Banshee M18 Rotary P2-120 HESH Tomcat A2AM Pods M18 Needler MSW-R MRC3 Mercy
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $819,405 MLG Score: 655
Fun Score: N/A
Cheeseburgers Flipped: 1208TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.372%19.725%38234131422,6921.85151.806

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.132%-0.364C--0.207C-1.594FHEAD ++ (~10.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
580.217C++11.20.212C++46.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.77%0.542%9135134310,895120047749.07161228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.201%-0.896D---0.952D---0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.90.157C++39.40.26C*97.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.478%1.436%15508134019,77518971113410.4243178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.736%0.139C++-0.689D0.981

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.533B+7.60.389C**10.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.195%2.944%89723132512,193176949966.89259244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.283%0.09C+-0.381C-0.548

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.80.312C*30.80.235C++52

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.822%70.8%897513432,2261459141.52466

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.963%-0.172C0.242C++0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.189C++2.70.146C++5.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.778%10.991%897513431,201758191.58443

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.204%-0.906D---0.745D-0.391

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.90.091C+3.70.244C++8.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
85.7m492.5%473 (28.4k)417 (25k)3.65782104,39828,5415.16843182 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1348672222.284%8.502%18907:1227

61% Engineer15% Heavy Assault7% Infiltrator7% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 16th, 2013 2:29 AMDec 20th, 2017 6:50 AMMay 25th, 2020 6:38 PM (51d) (PST)May 23rd, 2020 3:01 PM (53d) (PST)May 23rd, 2020 2:58 PM (53d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
972988740.5070.1390.0433.2400.150655

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
58,2975,85352,4443083194925,001

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3428.6h/142.9d 43,114 8,876 39,987 666.5k 2,397 6,551 30,930 199.9m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D*
Kills:1,389
Deaths:1,301
KDR:1.068
Accuracy:18.132% D*
HSR:14.255% D*
NS-11CP
C--
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C--
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D*
HSR:10.148% D-
MG-C1 Kindred
D*
Kills:389
Deaths:308
KDR:1.263
Accuracy:17.988% F-
HSR:15.938% D*
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D
HSR:11.184% D
NS Baron G5AE
C*
Kills:258
Deaths:150
KDR:1.720
Accuracy:38.762% D--
HSR:17.054% C*
TRAC-5
D*
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D*
HSR:11.688% D**
FA1 Barrage
C**
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% C**
HSR:10.857% D--
AS16 NightHawk
D
Kills:151
Deaths:57
KDR:2.649
Accuracy:15.446% F--
HSR:12.583% D
T5 AMC
F-
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F-
HSR:8.182% F--
TAS-16 Blackjack
D
Kills:98
Deaths:59
KDR:1.661
Accuracy:26.955% F**
HSR:12.245% D
MG-HBR1 Dragoon
B**
Kills:56
Deaths:9
KDR:6.222
Accuracy:40.416% B**
HSR:33.929% B+
TRAC-5 S
B*
Kills:55
Deaths:15
KDR:3.667
Accuracy:21.027% C--
HSR:21.818% B*
Kills:4,853
Deaths (as Engineer):3,741
Deaths (to Engineers):7,653
KDR:1.29725
Kill Difference:1,112
Playtime:2,093.038 hours
Usage:61%
Score:58.095m
Score/min:463
Accuracy (listed only):27.525%
HSR (listed only):15.450%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D
Kills:1,572
Deaths:808
KDR:1.946
Accuracy:17.686% D*
HSR:20.420% D
TMG-50
D*
Kills:1,282
Deaths:1,336
KDR:0.960
Accuracy:14.447% D**
HSR:16.615% D*
NS-15M AE
C
Kills:1,218
Deaths:476
KDR:2.559
Accuracy:19.951% D*
HSR:26.929% C
T9A "Butcher"
D
Kills:1,186
Deaths:478
KDR:2.481
Accuracy:18.535% D**
HSR:23.862% D
NS-15MP
D
Kills:1,164
Deaths:374
KDR:3.112
Accuracy:20.908% F
HSR:27.148% D
T9 CARV
D*
Kills:1,163
Deaths:875
KDR:1.329
Accuracy:13.889% D*
HSR:14.961% D*
NS-15M2
D
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:21.898% D
HSR:17.947% D*
T32 Bull
D-
Kills:1,157
Deaths:594
KDR:1.948
Accuracy:19.192% D--
HSR:18.237% D-
Kills:9,901
Deaths (as Heavy Assault):5,365
Deaths (to Heavy Assaults):7,062
KDR:1.84548
Kill Difference:4,536
Playtime:529.403 hours
Usage:15%
Score:11.514m
Score/min:362
Accuracy (listed only):18.313%
HSR (listed only):20.765%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D*
Kills:1,389
Deaths:1,301
KDR:1.068
Accuracy:18.132% D*
HSR:14.255% D*
SMG-46AE Armistice
D--
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D*
HSR:15.299% D--
NS-11CP
C--
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C--
SMG-46 Armistice
C++
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C+
HSR:17.709% C++
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D*
HSR:10.148% D-
MG-C1 Kindred
D*
Kills:389
Deaths:308
KDR:1.263
Accuracy:17.988% F-
HSR:15.938% D*
MG-S1 Jackal
D-
Kills:328
Deaths:91
KDR:3.604
Accuracy:22.456% D-
HSR:14.634% D--
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D
HSR:11.184% D
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
NS Baron G5AE
C*
Kills:258
Deaths:150
KDR:1.720
Accuracy:38.762% D--
HSR:17.054% C*
TRAC-5
D*
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D*
HSR:11.688% D**
FA1 Barrage
C**
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% C**
HSR:10.857% D--
AS16 NightHawk
D
Kills:151
Deaths:57
KDR:2.649
Accuracy:15.446% F--
HSR:12.583% D
T5 AMC
F-
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F-
HSR:8.182% F--
TAS-16 Blackjack
D
Kills:98
Deaths:59
KDR:1.661
Accuracy:26.955% F**
HSR:12.245% D
TRAC-5 S
B*
Kills:55
Deaths:15
KDR:3.667
Accuracy:21.027% C--
HSR:21.818% B*
Kills:7,621
Deaths (as Light Assault):4,962
Deaths (to Light Assaults):4,438
KDR:1.53587
Kill Difference:2,659
Playtime:241.175 hours
Usage:7%
Score:3.831m
Score/min:265
Accuracy (listed only):25.675%
HSR (listed only):14.063%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D--
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D*
HSR:15.299% D--
SMG-46 Armistice
C++
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C+
HSR:17.709% C++
RAMS .50M
C+
Kills:992
Deaths:129
KDR:7.690
Accuracy:38.864% C+
HSR:79.234% C+
HSR-1
B+
Kills:877
Deaths:261
KDR:3.360
Accuracy:36.004% C++
HSR:32.155% B+
NS-44 Commissioner AE
D-
Kills:619
Deaths:422
KDR:1.467
Accuracy:35.976% D-
HSR:18.417% D-
TSAR-42
C*
Kills:497
Deaths:111
KDR:4.477
Accuracy:40.907% C*
HSR:64.990% C--
M77-B
C++
Kills:460
Deaths:193
KDR:2.383
Accuracy:34.492% C--
HSR:77.391% C++
NS-44 Commissioner
D--
Kills:391
Deaths:702
KDR:0.557
Accuracy:22.304% F-
HSR:15.345% D--
TX1 Repeater
D
Kills:352
Deaths:372
KDR:0.946
Accuracy:17.532% D*
HSR:17.330% D
NS-61 Emissary
B+
Kills:330
Deaths:335
KDR:0.985
Accuracy:17.764% F
HSR:20.303% B+
MG-S1 Jackal
D-
Kills:328
Deaths:91
KDR:3.604
Accuracy:22.456% D-
HSR:14.634% D--
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
NS-45 Pilot
D**
Kills:265
Deaths:179
KDR:1.480
Accuracy:13.249% T
HSR:15.849% D**
NS-AM7G Archer
D-
Kills:251
Deaths:481
KDR:0.522
Accuracy:49.357% D*
HSR:11.952% D-
TRAP-M1
D
Kills:185
Deaths:120
KDR:1.542
Accuracy:26.475% D
HSR:15.135% D**
NSX Tomoe
A+
Kills:164
Deaths:42
KDR:3.905
Accuracy:24.787% D--
HSR:54.878% A+
TS2 Inquisitor
C*
Kills:156
Deaths:92
KDR:1.696
Accuracy:19.821% D**
HSR:22.436% C*
TX2 Emperor
D-
Kills:144
Deaths:123
KDR:1.171
Accuracy:22.651% D-
HSR:14.583% D-
NS-61 "Ravenous" Emissary
B+
Kills:136
Deaths:157
KDR:0.866
Accuracy:17.415% F-
HSR:23.529% B+
NSX Daimyo
C
Kills:92
Deaths:25
KDR:3.680
Accuracy:39.909% C
HSR:90.217% D*
T4 AMP
D-
Kills:74
Deaths:79
KDR:0.937
Accuracy:5.965% T*
HSR:14.865% D-
Kills:8,809
Deaths (as Infiltrator):5,053
Deaths (to Infiltrators):3,816
KDR:1.74332
Kill Difference:3,756
Playtime:251.169 hours
Usage:7%
Score:4.450m
Score/min:295
Accuracy (listed only):26.518%
HSR (listed only):30.796%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
D--
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D*
HSR:15.299% D--
NS-11P
C*
Kills:1,159
Deaths:431
KDR:2.689
Accuracy:23.567% C
HSR:24.504% C*
TORQ-9
D*
Kills:1,159
Deaths:848
KDR:1.367
Accuracy:19.001% D**
HSR:15.617% D*
SMG-46 Armistice
C++
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C+
HSR:17.709% C++
TAR
C
Kills:610
Deaths:253
KDR:2.411
Accuracy:20.386% D-
HSR:20.492% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.401% D*
HSR:10.148% D-
MG-S1 Jackal
D-
Kills:328
Deaths:91
KDR:3.604
Accuracy:22.456% D-
HSR:14.634% D--
TS4 Haymaker
D
Kills:304
Deaths:414
KDR:0.734
Accuracy:36.027% D
HSR:11.184% D
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
NS Baron G5AE
C*
Kills:258
Deaths:150
KDR:1.720
Accuracy:38.762% D--
HSR:17.054% C*
T1S Cycler
D*
Kills:199
Deaths:60
KDR:3.317
Accuracy:18.700% D*
HSR:13.065% D*
FA1 Barrage
C**
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% C**
HSR:10.857% D--
T1 Cycler
D*
Kills:165
Deaths:301
KDR:0.548
Accuracy:14.315% F-
HSR:14.545% D*
Cycler TRV
C
Kills:165
Deaths:64
KDR:2.578
Accuracy:22.275% C
HSR:15.152% D-
AS16 NightHawk
D
Kills:151
Deaths:57
KDR:2.649
Accuracy:15.446% F--
HSR:12.583% D
TAS-16 Blackjack
D
Kills:98
Deaths:59
KDR:1.661
Accuracy:26.955% F**
HSR:12.245% D
Kills:7,740
Deaths (as Combat Medic):4,102
Deaths (to Combat Medics):2,129
KDR:1.88688
Kill Difference:3,638
Playtime:168.542 hours
Usage:5%
Score:3.709m
Score/min:367
Accuracy (listed only):26.111%
HSR (listed only):14.721%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:1,451
Deaths:261
KDR:5.559
Accuracy:18.308% C*
HSR:23.777% B+
MRC3 Mercy
B++
Kills:1,357
Deaths:261
KDR:5.199
Accuracy:18.195% C++
HSR:25.055% B++
M1 Heavy Cycler
B**
Kills:674
Deaths:190
KDR:3.547
Accuracy:16.229% C**
HSR:23.739% B**
M1 Heavy Cycler
B**
Kills:652
Deaths:109
KDR:5.982
Accuracy:18.763% B+
HSR:25.767% B**
M2 Mutilator
B+
Kills:613
Deaths:224
KDR:2.737
Accuracy:13.283% D
HSR:20.555% B+
M2 Mutilator
B++
Kills:607
Deaths:224
KDR:2.710
Accuracy:13.070% D
HSR:22.241% B++
M3 Pounder HEG
B
Kills:484
Deaths:303
KDR:1.597
Accuracy:42.994% B
HSR:1.860% D-
M3 Pounder HEG
B+
Kills:387
Deaths:212
KDR:1.825
Accuracy:47.592% B+
HSR:2.584% C
M6 Onslaught
B*
Kills:268
Deaths:38
KDR:7.053
Accuracy:22.813% B*
HSR:24.627% B*
M6 Onslaught
B**
Kills:239
Deaths:38
KDR:6.289
Accuracy:22.658% B*
HSR:25.941% B**
MR1 Fracture
C
Kills:153
Deaths:132
KDR:1.159
Accuracy:34.688% C
HSR:1.307% D*
MR1 Fracture
C-
Kills:147
Deaths:146
KDR:1.007
Accuracy:34.091% C-
HSR:0.680% D**
NS-10 Burster
C*
Kills:104
Deaths:25
KDR:4.160
Accuracy:30.898% C*
HSR:0% F
NS-20 Gorgon
B**
Kills:78
Deaths:63
KDR:1.238
Accuracy:24.854% C+
HSR:25.641% B**
NS-10 Burster
C+
Kills:78
Deaths:21
KDR:3.714
Accuracy:30.532% C+
HSR:1.282% D*
NS-20 Gorgon
C+
Kills:77
Deaths:63
KDR:1.222
Accuracy:24.828% C+
HSR:14.286% D-
Kills:7,369
Deaths (as MAX Suit):1,155
Deaths (to MAX Suits):1,277
KDR:6.38009
Kill Difference:6,214
Playtime:151.317 hours
Usage:4%
Score:4.118m
Score/min:454
Accuracy (listed only):25.862%
HSR (listed only):14.959%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:4,944
V. Kills:345 N/A
Deaths:316
KDR:15.646
Accuracy:24.977% D--
KPH:63.900 C**
VKPH:4.500 B+
M18 Rotary
B++
Kills:2,985
V. Kills:1,630 183%
Deaths:442
KDR:6.753
Accuracy:28.501% D
KPH:26 B++
VKPH:14.200 B
Tomcat A2AM Pods
A**
Kills:2,372
V. Kills:1,204 197%
Deaths:52
KDR:45.615
Accuracy:73.256% D
KPH:169.700 A**
VKPH:86.100 B**
M18 Needler
B+
Kills:2,011
V. Kills:1,172 171%
Deaths:338
KDR:5.950
Accuracy:29.665% C-
KPH:22 B+
VKPH:12.800 C**
M18 Locust
B
Kills:1,202
V. Kills:686 175%
Deaths:170
KDR:7.071
Accuracy:27.981% D
KPH:30 B
VKPH:17.100 C++
Hornet Missiles
B++
Kills:973
V. Kills:595 163%
Deaths:29
KDR:33.552
Accuracy:58.454% C
KPH:100.600 B+
VKPH:61.500 B++
Hellfire Rocket Pods
C+
Kills:574
V. Kills:100 N/A
Deaths:35
KDR:16.400
Accuracy:46.899% C
KPH:89.600 C+
VKPH:15.600 C+
Coyote Missiles
C++
Kills:452
V. Kills:256 176%
Deaths:35
KDR:12.914
Accuracy:43.813% F
KPH:53.500 C+
VKPH:30.300 C++
M202 Wyrm
C
Kills:234
V. Kills:121 192%
Deaths:5
KDR:46.800
Accuracy:44.737% D*
KPH:90.600 C
VKPH:46.900 C
Kills:15,747 (11,142 + 0)
Deaths:1,422
KDR:11.074
VKDR:4.296
Vehicle Kills:6,109
Kill Difference:14,325
Playtime:364.822 hours
Usage:11%
Score:6.977m
Score/min:319
Piloting Accuracy:27.981%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
B**
Kills:765
V. Kills:47 N/A
Deaths:13
KDR:58.846
Accuracy:47.650% B*
KPH:107.600 B**
VKPH:6.600 C**
C150 Dalton
B+
Kills:638
V. Kills:520 122%
Deaths:63
KDR:10.127
Accuracy:41.304% C+
KPH:41.200 C++
VKPH:33.600 B+
L-24R Spur
B*
Kills:587
V. Kills:33 N/A
Deaths:6
KDR:97.833
Accuracy:33.012% D-
KPH:58.400 B*
VKPH:3.300 C**
CAS30 Tank Buster
B**
Kills:381
V. Kills:252 151%
Deaths:82
KDR:4.646
Accuracy:45.965% C+
KPH:15 B**
VKPH:9.900 B+
AP30 Shredder
A
Kills:360
V. Kills:249 144%
Deaths:21
KDR:17.143
Accuracy:39.978% B**
KPH:42.800 B++
VKPH:29.600 A
L105 Zephyr
B**
Kills:193
V. Kills:40 471%
Deaths:5
KDR:38.600
Accuracy:48.700% B+
KPH:71.300 B++
VKPH:14.800 B**
L-30R Vektor
C-
Kills:146
V. Kills:71 203%
Deaths:22
KDR:6.636
Accuracy:35.113% C-
KPH:7.200 C--
VKPH:3.500 C-
L105 Zephyr PX
B**
Kills:123
V. Kills:46 262%
Deaths:5
KDR:24.600
Accuracy:57.515% B+
KPH:65.800 D
VKPH:24.600 B**
Kills:3,193 (1,114 + 2,079)
Deaths:217
KDR:14.714
VKDR:5.797
Vehicle Kills:1,258
Kill Difference:2,976
Playtime:91.275 hours
Usage:3%
Score:1.673m
Score/min:306
Piloting Accuracy:35.113%
Gunner Accuracy:57.515%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,142
V. Kills:719 159%
Deaths:116
KDR:9.845
Accuracy:56.729% C++
KPH:36.200 C++
VKPH:22.800 B+
C75 Viper
B++
Kills:545
V. Kills:206 263%
Deaths:41
KDR:13.293
Accuracy:36.814% C
KPH:30.800 C+
VKPH:11.700 B++
L100 Python HESH
B+
Kills:495
V. Kills:45 N/A
Deaths:17
KDR:29.118
Accuracy:52.750% B
KPH:69 B+
VKPH:6.300 C--
L100 Python HEAT
D
Kills:431
V. Kills:193 222%
Deaths:81
KDR:5.321
Accuracy:48.123% C
KPH:19.700 D-
VKPH:8.800 D
Skyguard
D
Kills:245
V. Kills:176 138%
Deaths:82
KDR:2.988
Accuracy:23.797% D--
KPH:10.300 D
VKPH:7.400 D
Kills:2,858 (2,858 + 0)
Deaths:337
KDR:8.481
VKDR:3.973
Vehicle Kills:1,339
Kill Difference:2,521
Playtime:102.128 hours
Usage:3%
Score:1.668m
Score/min:272
Driving Accuracy:23.797%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:13,408
V. Kills:8,730 154%
Deaths:917
KDR:14.622
Accuracy:57.569% A
KPH:47.800 B**
VKPH:31.100 A*
P2-120 HESH
A+
Kills:2,378
V. Kills:522 455%
Deaths:51
KDR:46.627
Accuracy:47.591% B+
KPH:78.200 B**
VKPH:17.200 A+
MR11 Gatekeeper
A+
Kills:1,387
V. Kills:963 144%
Deaths:92
KDR:15.076
Accuracy:49.346% B**
KPH:36.200 A+
VKPH:25.100 B**
E540 Halberd
A*
Kills:1,346
V. Kills:852 158%
Deaths:84
KDR:16.024
Accuracy:52.541% A
KPH:36.100 B*
VKPH:22.900 A*
P2-120 HEAT
A+
Kills:1,131
V. Kills:543 208%
Deaths:161
KDR:7.025
Accuracy:53.171% A
KPH:35.500 B+
VKPH:17 A+
G30 Vulcan
A++
Kills:575
V. Kills:394 146%
Deaths:68
KDR:8.456
Accuracy:37.687% B**
KPH:36.400 A+
VKPH:25 A++
P525 Marauder
A*
Kills:346
V. Kills:33 N/A
Deaths:14
KDR:24.714
Accuracy:27.010% B++
KPH:97.100 B++
VKPH:9.300 A*
M12 Kobalt
M++
Kills:104
V. Kills:23 433%
Deaths:2
KDR:52
Accuracy:13.656% C
KPH:64.700 C+
VKPH:14.300 M++
G30 Walker
A++
Kills:99
V. Kills:87 113%
Deaths:19
KDR:5.211
Accuracy:31.398% B**
KPH:37.700 B*
VKPH:33.100 A++
M20 Basilisk
B+
Kills:99
V. Kills:42 230%
Deaths:18
KDR:5.500
Accuracy:31.301% B
KPH:20.500 C**
VKPH:8.700 B+
G40-F Ranger
C*
Kills:57
V. Kills:33 168%
Deaths:4
KDR:14.250
Accuracy:30.555% C+
KPH:49.700 C++
VKPH:28.800 C*
Halberd SE
M**
Kills:55
V. Kills:22 239%
Deaths:
KDR:
Accuracy:64.879% A**
KPH:90.100 M**
VKPH:36 M**
Kills:20,985 (16,917 + 4,068)
Deaths:1,430
KDR:14.675
VKDR:8.562
Vehicle Kills:12,244
Kill Difference:19,555
Playtime:448.667 hours
Usage:13%
Score:13.668m
Score/min:508
Driving Accuracy:53.171%
Gunner Accuracy:64.879%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,342
V. Kills:69 N/A
Deaths:83
KDR:16.169
Accuracy:35.755% C+
KPH:146.200 B*
VKPH:7.500 C++
MR11 Gatekeeper-H
A++
Kills:797
V. Kills:807 99%
Deaths:96
KDR:8.302
Accuracy:59.299% B++
KPH:47.400 B**
VKPH:48 A++
G20 Vulcan-H
B++
Kills:692
V. Kills:418 165%
Deaths:83
KDR:8.337
Accuracy:47.751% C+
KPH:58.100 B+
VKPH:35.100 B++
M40 Fury-H
A++
Kills:523
V. Kills:252 207%
Deaths:28
KDR:18.679
Accuracy:57.682% A+
KPH:77.800 C
VKPH:37.500 A++
M60-G Bulldog-H
A*
Kills:380
V. Kills:123 306%
Deaths:
KDR:
Accuracy:70.493% A++
KPH:92.700 C*
VKPH:30 A*
E540 Halberd-H
B**
Kills:289
V. Kills:160 180%
Deaths:23
KDR:12.565
Accuracy:61.637% B+
KPH:57.100 B+
VKPH:31.600 B**
M60-G Bulldog-H
U
Kills:148
V. Kills:44 329%
Deaths:
KDR:
Accuracy:73.876% U
KPH:0 U
VKPH:0 U
Kills:4,171 (0 + 4,171)
Deaths:313
KDR:13.326
VKDR:5.984
Vehicle Kills:1,873
Kill Difference:3,858
Playtime:53.771 hours
Usage:2%
Score:2.277m
Score/min:706
Driving Accuracy:N/A%
Gunner Accuracy:73.876%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,315
V. Kills:288 455%
Deaths:106
KDR:12.406
Accuracy:41.047% B+
KPH:62.900 B++
VKPH:13.800 B**
M40 Fury
B*
Kills:1,128
V. Kills:276 407%
Deaths:78
KDR:14.462
Accuracy:42.070% B++
KPH:68.200 B+
VKPH:16.700 B*
M12 Kobalt
B++
Kills:671
V. Kills:58 N/A
Deaths:10
KDR:67.100
Accuracy:16.860% C
KPH:87 B+
VKPH:7.500 B++
M20 Basilisk
A++
Kills:490
V. Kills:270 181%
Deaths:63
KDR:7.778
Accuracy:42.775% B+
KPH:24 C*
VKPH:13.200 A++
M60-G Bulldog
B**
Kills:445
V. Kills:65 N/A
Deaths:30
KDR:14.833
Accuracy:49.709% B**
KPH:66.600 B*
VKPH:9.700 C++
M60-G Bulldog
B**
Kills:370
V. Kills:55 N/A
Deaths:36
KDR:10.278
Accuracy:48.401% B**
KPH:50.300 B*
VKPH:7.500 C++
M12 Kobalt
A++
Kills:264
V. Kills:24 N/A
Deaths:5
KDR:52.800
Accuracy:16.056% C
KPH:90.500 B+
VKPH:8.200 A++
M20 Basilisk
A
Kills:253
V. Kills:172 146%
Deaths:27
KDR:9.370
Accuracy:42.320% C**
KPH:21.900 C+
VKPH:14.900 A
G30 Walker
B+
Kills:163
V. Kills:108 150%
Deaths:19
KDR:8.579
Accuracy:31.604% C++
KPH:18.300 C+
VKPH:12.100 B+
G30 Walker
B
Kills:154
V. Kills:129 118%
Deaths:13
KDR:11.846
Accuracy:32.691% C++
KPH:15.700 C
VKPH:13.200 B
G40-F Ranger
D
Kills:61
V. Kills:45 133%
Deaths:8
KDR:7.625
Accuracy:25.992% D-
KPH:13 D
VKPH:9.600 D
Kills:5,314 (0 + 5,314)
Deaths:395
KDR:13.453
VKDR:3.772
Vehicle Kills:1,490
Kill Difference:4,919
Playtime:117.457 hours
Usage:3%
Score:2.930m
Score/min:416
Driving Accuracy:N/A%
Gunner Accuracy:25.992%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:420
V. Kills:18 N/A
Deaths:88
KDR:4.773
Accuracy:39.551% C
KPH:65.400 B
VKPH:2.800 B+
M40 Fury-F
A*
Kills:147
V. Kills:78 186%
Deaths:56
KDR:2.625
Accuracy:57.099% B++
KPH:30.200 B
VKPH:16 A*
M20 Basilisk-F
C+
Kills:95
V. Kills:28 328%
Deaths:46
KDR:2.065
Accuracy:40.048% C-
KPH:19.700 C+
VKPH:5.800 C+
Kills:662 (662 + 0)
Deaths:190
KDR:3.484
VKDR:0.653
Vehicle Kills:124
Kill Difference:472
Playtime:16.104 hours
Usage:0%
Score:0.169m
Score/min:175
Driving Accuracy:40.048%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A++
Kills:1,142
V. Kills:317 359%
Deaths:24
KDR:47.583
Accuracy:64.891% A
KPH:102.500 A++
VKPH:28.500 B++
M20 Wyvern
B**
Kills:516
V. Kills:295 174%
Deaths:43
KDR:12
Accuracy:39.376% C+
KPH:39.200 B*
VKPH:22.400 B**
CAS 14-E
B++
Kills:267
V. Kills:18 N/A
Deaths:7
KDR:38.143
Accuracy:29.513% D-
KPH:98.900 B++
VKPH:6.700 C++
Pelter Rocket Pod
C+
Kills:84
V. Kills:44 187%
Deaths:7
KDR:12
Accuracy:45.032% D
KPH:36.700 D-
VKPH:19.200 C+
Kills:2,009 (0 + 2,009)
Deaths:81
KDR:24.802
VKDR:8.321
Vehicle Kills:674
Kill Difference:1,928
Playtime:29.298 hours
Usage:1%
Score:0.842m
Score/min:479
Piloting Accuracy:N/A%
Gunner Accuracy:45.032%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 22,13813,40891714.622B++10.9657.569%A1.484%D47.8B**31.1A*546280.6h6.3C*10.9B++
M14 Banshee 5,2894,94431615.646B*11.9924.977%D--N/A64C**4.5B+23377.3h17B+67.9C*
M18 Rotary 4,6152,9854426.753A++3.1028.501%DN/A26B++14.2B232114.8h57.8B*202.6B*
P2-120 HESH 2,9002,3785146.627A*42.9747.591%B+N/A78.2B**17.2A+39530.4h4.1B+8.6B+
Tomcat A2AM Pods 3,5762,3725245.615S41.9673.256%DN/A169.4A**86B**135614h5.9A8.1B**
M18 Needler 3,1832,0113385.95B*2.2929.665%C-N/A22B+12.8C**24691.5h72.9B*245.8B++
MSW-R 1,5791,5728081.946C+1.7117.686%D*20.42%D38.2CN/A23041.2h11.4C*64.5C
MRC3 Mercy 1,4851,4512615.559B**1.9018.308%C*23.777%B+49B**1.1B+14129.6h14.9B**81.3B++
LC3 Jaguar 1,4061,3891,3011.068C+2.5918.132%D*14.255%D*12.4DN/A62112.3h13.2C+72.5D
MR11 Gatekeeper 2,3501,3879215.076A11.4249.346%B**N/A36.1A+25.1B**51638.4h36.5B*73.9B**
MRC3 Mercy 1,3851,3572615.199B**1.5418.195%C++25.055%B++46.3B*1B14029.3h15.6B*85.6B+
E540 Halberd 2,1981,3468416.024B*12.3752.541%A1.56%D-36.1B*22.8A*51437.3h5.5C*10.4B*
P525 Marauder-H 1,4111,3428316.169C+12.5135.755%C+N/A145.9B*7.5C++6359.2h5.7B+16B+
M40 Fury 1,6031,31510612.406B+8.7541.047%B+1.369%C62.9B++13.8B**43920.9h11.8B28.8B+
TMG-50 1,2931,2821,3360.96C2.7014.447%D**16.615%D*18.9DN/A7867.7h11.8C+81.6D
NS-15M AE 1,2291,2184762.559C*1.1019.951%D*26.929%C44.6C--N/A12627.3h10.3B+51.7C
M18 Locust 1,8881,2021707.071A3.4127.981%DN/A30B17.1C++25640.1h64.6C**230.9B+
T9A "Butcher" 1,2051,1864782.481C**1.1818.535%D**23.862%D42.1DN/A23328.2h10.6C**57.4D
SMG-46AE Armistice 1,1851,1704562.566B*1.0925.02%D*15.299%D--36.6DN/A9832h12.7C+50.8C
NS-15MP 1,1721,1643743.112C**0.5520.908%F27.148%D48.7DN/A14123.9h10.1C**48.3D
NS-11CP 1,1801,1645152.26C**1.4023.195%D*20.962%C--32.5DN/A9435.8h11.1C++47.7C
T9 CARV 1,1711,1638751.329C+2.3313.889%D*14.961%D*25.8CN/A19345h12.3B+88.4C
NS-15M2 1,1661,1594242.733B+0.9221.898%D17.947%D*61.3C*N/A40218.9h10.8B+49.4C++
NS-11P 1,1821,1594312.689B**0.9723.567%C24.504%C*43.9C*N/A11026.4h11.9B+50.5B
TORQ-9 1,1691,1598481.367C+2.2919.001%D**15.617%D*23.8DN/A11348.7h15.6C81.9D-
T32 Bull 1,1681,1575941.948B1.7119.192%D--18.237%D-41.2C+N/A26128.1h11.6C**60.5C
VLG Missile Launcher 1,4591,1422447.583B*43.9364.891%AN/A102.9A++28.6B++55011.1h4.1B*6.3B**
L100 Python AP 1,8611,1421169.845B6.1956.729%C++1.664%C-36.3C++22.8B+39231.5h5.1B8.9B+
P2-120 HEAT 1,6741,1311617.025C++3.3753.171%A2.653%C+35.5B+17A+36031.9h7.6C+14.4B+
M40 Fury 1,4041,1287814.462B++10.8042.07%B++1.152%D68.4B+16.7B*51216.5h11.8C**27.9B+
C-4 1,5301,0594242.498B+1.1617.433%D**N/A54.3D24.2C64719.5h1.4C++7.9D
SMG-46 Armistice 1,0451,0394062.559A1.1026.167%C+17.709%C++39.7C*N/A19026.2h11.5B*44.1B+
M40 Fury 1,2641,0399810.602C6.9449.276%CN/A59D12.8D25117.6h10.7B+21.7B+
RAMS .50M 9949921297.69A4.0338.864%C+79.234%C+48.4B**N/A21320.5h1.9B+4.9B+
Hornet Missiles 1,5689732933.552S29.8958.454%CN/A100.3B+61.3B++9309.7h8.9B+15.1B
HSR-1 8858772613.36B*0.3036.004%C++32.155%B+46.6C+N/A12218.8h4.7B+13.2B+
Tank Mine 1,3088641485.838A2.1873.205%MN/A99.3C51C-12108.7h2.9F3.9B**
MR11 Gatekeeper-H 1,604797968.302B*4.6459.299%B++N/A47.4B**48A++73016.8h46.6B+78.6B+
Dual-75 Duster 8127651358.846A*55.1947.65%B*N/A107.7B**6.6C**4007.1h5.1B+10.8B++
G20 Vulcan-H 1,110692838.337B**4.6847.751%C+2.023%D58.2B++35.1B++77611.9h77.2B++161.7B++
NS Decimator 1,3026866151.115C+2.5456.168%D1.458%D18.8D*16.9C+32836.4h6.6D*11.7D**
M1 Heavy Cycler 6826741903.547A++0.1116.229%C**23.739%B**40.8A+N/A17416.5h13.6B**84B++
M12 Kobalt 7296711067.1A**63.4416.86%C17.288%C87.1B+7.5B++3377.7h15.7B+93C*
M1 Heavy Cycler 6686521095.982M+2.3218.763%B+25.767%B**70.9M1.7A+2909.2h12.6B**66.9B++
C150 Dalton 1,1586386310.127C*6.4741.304%C+N/A41.2C++33.5B+51615.5h2.9B++6.9B*
NS-44 Commissioner AE 6286194221.467C++2.1935.976%D-18.417%D-23.3D-N/A7026.6h3.6C+10C
M2 Mutilator 6196132242.737B+0.9213.283%D20.555%B+28.4C+N/A12221.6h14.4B*108.4C*
TAR 6176102532.411B+1.2520.386%D-20.492%C41.2C*N/A26614.8h12.3C*60.2C+
M2 Mutilator 6196072242.71B+0.9513.07%D22.241%B++28.2C+N/A12921.5h14.5B++110.7C*
L-24R Spur 620587697.833S94.1833.012%D-N/A58.1B*3.3C**16110.1h19B57.5C*
M60-A Bulldog 6165791344.538C**40.8857.003%B*N/A57.9B++3.7C+29210h5B+8.8B++
G30 Vulcan 969575688.456B+4.8037.687%B**1.217%D*36.4A+24.9A++44515.8h91.4C++242.4B+
Hellfire Rocket Pods 6745743516.4B*12.7446.899%CN/A89.7C+15.6C+7526.4h18.4C++39.2C*
C75 Viper 7515454113.293A+9.6436.814%CN/A30.8C+11.6B++23417.7h10.5C**28.4B
M40 Fury-H 7755232818.679B+15.0257.682%A+N/A78.1C37.6A++5106.7h13.3D-23C+
M20 Wyvern 8115164312A++8.3439.376%C+N/A39.1B*22.3B**46013.2h50.7B*128.8B*
T2 Striker 8885052352.149M++1.5140.025%D**N/A14.8C*11.2C+28834.1h27.8B*69.5B
TSAR-42 5004971114.477B0.8240.907%C*64.99%C--48.7C++N/A22810.2h1.9B++4.7B+
L100 Python HESH 5404951729.118B**25.4652.75%B2.02%B+68.8B+6.3C--2887.2h2.2B**4.2B*
M20 Basilisk 760490637.778A+4.1242.775%B+4.49%D23.9C*13.2A++43720.5h99.9C+233.6C*
M3 Pounder HEG 6044843031.597C+2.0642.994%B1.86%D-18.2C+4.5B+15326.6h15.8C++36.8C**
TRS-12 Uppercut 4794731922.464B*1.1944.401%D*10.148%D-41.5C+N/A13311.4h2.2B+4.9C+
M77-B 4604601932.383C++1.2734.492%C--77.391%C++22.1C-N/A10720.8h2.7C7.8C
Coyote Missiles 7084523512.914A++9.2643.813%FN/A53.2C+30.1C++5028.5h23.3B**53.2B+
M60-G Bulldog 5104453014.833A11.1849.709%B**2.921%C*66.4B*9.7C++4886.7h5.4B+10.8B++
M60-A Bulldog 5054332716.037B+12.3845.698%B++N/A50.3B8.4C**3188.6h5.3C++11.6B+
L100 Python HEAT 624431815.321C+1.6648.123%C1.16%D-19.7D-8.8D18521.9h5.1B10.6C*
S12 Renegade 438420884.773B+1.1239.551%C2.381%D-65.6B2.8B+1686.4h3.6C9C
Claymore 394394458.756C**5.1036.563%BN/A131.3CN/A6533h1.2C++3.2B+
NS-44 Commissioner 3933917020.557C3.1022.304%F-15.345%D--15.7DN/A8724.9h3.8C+17.1D--
MG-C1 Kindred 4033893081.263C++2.3917.988%F-15.938%D*12.5D-N/A4531.1h10.9C*60.7D
M3 Pounder HEG 4833872121.825C+1.8347.592%B+2.584%C21.5C++5.3B++17518h17.9C+37.7B
CAS30 Tank Buster 633381824.646A0.9945.965%C+N/A15.1B**10B+23025.3h41.1B+89.4B+
M60-G Bulldog-H 5033801380U376.3470.493%A++N/A92.7C*30A*6264.1h5.3C++7.5B+
M60-G Bulldog 4253703610.278B++6.6248.401%B**2.703%C+50B*7.4C++3587.4h6B+12.3B*
AP30 Shredder 6093602117.143C*13.4939.978%B**N/A42.9B++29.6A6728.4h90.9C+227.4B
M12 Kobalt 380358659.667B**56.0120.799%C+20.95%B++115.5C++7.1B+2653.1h15.1B72.8B
TX1 Repeater 3553523720.946C*2.7117.532%D*17.33%D18.8C--N/A11618.7h10.7B++61C+
P525 Marauder 3793461424.714C*21.0627.01%B++2.89%B**96.1B++9.2A*2983.6h5.8B21.5B+
NS-61 Emissary 3323303350.985C++2.6717.764%F20.303%B+14.4DN/A4522.9h14C+79D
MG-S1 Jackal 334328913.604A++0.0522.456%D-14.634%D--34.5CN/A879.5h9.7B+43C++
TS4 Haymaker 3053044140.734C-2.9236.027%D11.184%D16D-N/A5219h5.5D-15.3D
E540 Halberd-H 4492892312.565C**8.9161.637%B+N/A56.7B+31.4B**6765.1h6.8C-11.1C+
PDW-16 Hailstorm 2872872771.036C+2.6219.757%D-10.453%D--17.8DN/A10216.1h12.6B+63.8C++
M6 Onslaught 275268387.053M3.4022.813%B*24.627%B*78.8A**2.1M+2433.4h13.9B**61B++
CAS 14-E 285267738.143B++34.4929.513%D-N/A98.9B++6.7C++4642.7h22.3B++75.7B
NS-45 Pilot 2702651791.48C++2.1813.249%T15.849%D**10.7D*N/A3024.7h8.2D62.1T*
M12 Kobalt 288264552.8B**49.1416.056%C19.318%C+91B+8.3A++4572.9h15.3B+95.3C*
NS Baron G5AE 2592581501.72C*1.9438.762%D--17.054%C*34.4C-N/A1547.5h4.4C+11.3C+
M20 Basilisk 425253279.37A*5.7142.32%C**5.534%C+21.8C+14.8A39211.6h109C257.7C++
NS-AM7G Archer 4052514810.522C+3.1449.357%D*11.952%D-3.2D-1.9D3179.5h16.8C**34.1C++
Frag Grenade 2472461246N/A242.3439.289%D--N/A410C--1.7D*24240.6h3.6C+9.1C
Skyguard 421245822.988C+0.6723.797%D--2.449%C**10.3D7.4D21623.9h135.1C567.6D
M6 Onslaught 240239386.289A*2.6322.658%B*25.941%B**72.4A*N/A2273.3h15.2B*66.9B*
M202 Wyrm 355234546.8A*43.1444.737%D*1.282%D90C46.5C7142.6h38.1C**85.1C+
TRAC-5 2322314540.509C-3.1516.193%D*11.688%D**6.9DN/A9433.4h17.6C--108.8D
M20 Drake 4332291713.471C*9.8141.312%C+N/A16.8C-15C+33913.6h110.4C267.3C+
Auraxium Chainblade 2522199,9720.022C3.643.449%F-3.196%D0.2CN/A1876.1h2.4C68.8T*
M20 Drake 402204277.556C**3.9036.823%B*N/A13.9A13.5A++27514.7h111.2B302B+
T7 Mini-Chaingun 205201732.753A++0.907.904%F-9.453%D--19.7DN/A20410.2h16.9C214F
T1S Cycler 202199603.317A*0.3418.7%D*13.065%D*34.3C+N/A1455.8h7.8A++41.7B+
L105 Zephyr 233193538.6A*34.9448.7%B+1.036%B71.5B++14.8B**4692.7h5.5B+11.4B+
TRAP-M1 1941851201.542C+2.1226.475%D15.135%D**28D1.4A++1506.6h9.3C+35.1C+
FA1 Barrage 179175434.07M++0.4144.534%C**10.857%D--33C++N/A1965.3h4.1B+9.2B+
MANA Anti-Personnel Turret 1691681361.235N/A2.4215.624%UN/A1680U10U4870100.1h24.7T*158.1T*
T1 Cycler 1661653010.548C-3.1114.315%F-14.545%D*9.5D--N/A10617.3h15.5C108.1D*
Cycler TRV 168165642.578A1.0822.275%C15.152%D-58.9B**1.1B**8122.8h12.5C*56C++
NSX Tomoe 165164423.905A0.2524.787%D--54.878%A+48.2C+N/A2123.4h12.3B+49.5C+
G30 Walker 271163198.579A4.9231.604%C++3.681%C+18.3C+12.1B+3198.9h186.8C++591C**
TS2 Inquisitor 158156921.696B+1.9619.821%D**22.436%C*20D-N/A757.8h9.2B+46.5C
G30 Walker 2831541311.846A*8.1932.691%C++3.247%C-15.7C13.2B3789.8h219.2C670.4C++
MR1 Fracture 2801531321.159B+2.5034.688%C1.307%D*9.1C+7.5B**14716.9h51.3C+148C+
AS16 NightHawk 155151572.649B*1.0115.446%F--12.583%D13.6D--N/A7411.1h5C32.3T-
MR1 Fracture 2721471461.007B2.6534.091%C-N/A7.7C6.6B*12219h58.3C170.9C
M40 Fury-F 225147562.625B+1.0357.099%B++N/A30B15.9A*2384.9h11.5C+20.1C**
L-30R Vektor 217146226.636B**2.9835.113%C-N/A7.2C--3.5C-7120.3h58.9B167.8C*
TX2 Emperor 1441441231.171C*2.4922.651%D-14.583%D-27.2CN/A1445.3h7.3B++32.1C+
NS-61 "Ravenous" Emissary 1371361570.866C2.7917.415%F-23.529%B+9.5D-N/A2814.3h13.4C+77.2D*
ML-7 2231294000.323D3.3346.081%D*1.55%D-9.9D*7.2D29113h10.6F23F--
Heartstring 1611281310.977C+2.6812.812%F5.469%D**8.6D2.2C+5114.9h5.9C+46.4F
L105 Zephyr PX 169123524.6C+20.9457.515%B+N/A64.7D24.2B**6721.9h5.4C9.4C++
T7 Mini-Chaingun AE 124123761.618C+2.049.88%F-17.073%C**18.6D*N/A736.6h16.8D170.3F-
Rocklet Rifle 2491191650.721C+2.9436.153%F-N/A13.4D*14.6D-2338.9h27.5B*76C+
Xiphos Anti-Personnel Phalanx Tower 1221181118B+114.348.958%F-N/A236C+8C+9290.5h3.1B++34.2B+
M20 Basilisk 211117274.333D0.6861.789%B**4.274%C+19.5D--15.7D4256h162.6D--263.1C
Orbital Strike Uplink 1341141114N/A110.34473.333%UN/A1140U200U79160.1h0.6T*0.1T*
T5 AMC 1101102240.491D3.1714.746%F-8.182%F--8.1D-N/A8913.5h15.2C+103D--
Chainblade 1151096,8850.016C3.6436.831%B+N/A0.3DN/A2384.9h3.2C8.7C**
NS-10 Burster 174104254.16M++0.5030.898%C*N/A8.5A+5.7A+14512.2h105.6B**341.9B*
M12 Kobalt 127104252A*48.3413.656%C14.423%C+65C+14.4M++1711.6h16.2C*118.8C++
M60-A Bulldog 120101425.25C+21.5952.523%C**N/A29.7C5.6C**1713.4h7.3D--13.9C
G30 Walker 18699195.211C*1.5531.398%B**3.03%B+38.1B*33.5A++6622.6h155.7B+496B+
M20 Basilisk 14199185.5B**1.8431.301%BN/A20.6C**8.8B+1784.8h62.2B*198.6B++
TAS-16 Blackjack 10298591.661C**2.0026.955%F**12.245%D18.5D-N/A865.3h2.4C++8.7D**
The Slasher 99972900.334S3.3232.882%C+13.402%B+6.5B*N/A2015h2.5C7.6C+
M20 Basilisk-F 12395462.065B++1.5940.048%C-2.105%C--19.8C+5.8C+1204.8h38.8B+97B
Anti-Vehicle Grenade 13894194N/A90.3444.924%D-N/A470C*220A++82350.2h3.8B*8.4B+
NSX Daimyo 9292253.68C+0.0239.909%C90.217%D*48.4CN/A1131.9h2.9C--7.2C
Spear Anti-Vehicle Phalanx Turret 16287136.692C+3.0340.264%C-3.448%C25.6D-22.1C+7283.4h11.9D--29.6D-
Hexedge 96872,6670.033C+3.6214.945%D*11.494%B+0.6CN/A4140.6h2.9D19.7D--
Pelter Rocket Pod 12884712C8.3445.032%DN/A36.5D-19.1C+2612.3h20.9C+46.4C+
NS-20 Gorgon 8778631.238C+2.4224.854%C+25.641%B**12.4D1.4C566.3h63.9C257.1C
NS-10 Burster 13078213.714A*0.0630.532%C+1.282%D*6.7B+4.4B+13111.7h134.8B+441.6B+
NS-20 Gorgon 8777631.222C+2.4424.828%C+14.286%D-12.2D1.6C+546.3h64.5C259.8C
T4 AMP 7874790.937C+2.725.965%T*14.865%D-6.3D*N/A2411.7h13.8C**230.9T*
NSX Masamune 13673511.431B++2.2345.394%FN/A18.3D-15.8C++3014h12.2C++26.9C
A30 Walker 12272184C+0.3429.626%C++N/A9.6C6.7D1927.5h200.1C-675.3C+
MAX Punch 77711,1550.061C3.6012.165%F--N/A0.6DN/A2124.3h2.5C+20.5F-
MANA Anti-Vehicle Turret 13969691C2.6650.055%C5.797%B*21.6D21.9C7753.2h13.2C--26.4D
ASP-30 Grounder 128671600.419C--3.2459.42%C--N/A6.1D--5.6D21810.9h14.1F--23.7F--
Bastion Battery 10164164N/A60.3440.629%C*N/A58.2B33.6A4071.1h10.9C+26.8B
NS "Jackpot" Decimator 9362183.444B**0.2156.285%D*4.839%M++20.7D*10.3D-1353h4.8D-8.6D**
G40-F Ranger 1066187.625C+3.9725.992%D-N/A13D9.6D2904.7h133.4C+513.3C--
G40-F Ranger 9057414.25B+10.5930.555%C+N/A51.8C*30C**5241.1h61.9C**202.7C**
MG-HBR1 Dragoon 605696.222M++2.5640.416%B**33.929%B+56B**4S2421h4.9B*12B*
Ripper 62561,1990.047C3.618.671%D**16.071%C+0.7C-N/A480.7h1.9D--21.6F-
Halberd SE 7755155B++51.3464.879%A**1.818%B**91.7M**36.7M**9840.6h4.4C6.8B**
Auraxium Slasher 63559510.058C+3.603.645%F-10.909%B0.7CN/A284.5h2.2C++60.4T*
TRAC-5 S 5755153.667M++0.0121.027%C--21.818%B*27.5C**1B+3512h8.6B*40.7B+
Spear Anti-Vehicle Phalanx Tower 9152152B**48.3449.271%C+3.846%C+37.1C27.9C++4351.4h9.1C++18.5C*
Aspis Anti-Aircraft Phalanx Turret 10551114.636B0.9822.426%D1.961%C+8.9D9.5C-3415.7h182.4D813.4D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit249354,04725.1h
Spawn Beacon491,6822.3h
Anti-Vehicle MANA Turret127661.4h
NSX-P Tengu01600h
AE Nano-Armor Kit1,2181,441,509187.3h
Turret AI Module22311h
Repair Module02270.7h
Skywall Shield Emitter21050.3h
Structure Shield Module11120.4h
Rampart Wall21181h
AE Medical Applicator3438,7113.3h
Nanite Revive Grenade04890.1h
Medical Applicator288175,36911.6h
Cortium Silo0800.3h
Motion Spotter355,6363.5h
Restoration Kit71990.4h
Welding Device111,1611.1h
Xiphos Anti-Personnel Tower0910.5h
Hoplon Anti-Aircraft Phalanx Tower01180.5h
Spitfire Auto-Turret242,4454h
Spear Anti-Vehicle Tower0740.5h
Ammunition Package282,8712.7h
Shield Recharging Field02120.1h
Recon Detection Device442,6804.3h
Medical Kit7524,83616.8h
Anti-Infantry MANA Turret104091h
Elysium Spawn Tube0610.2h
Light Air Terminal0550.3h
Orbital Strike Target Designator13720.8h
Alarm Module0550.1h
Lumifiber Rampart Wall21010.9h
WLT-Howler Mining Laser2530,20516.5h
MG-H1 Watchman05790.3h
Flail Targeting Dart52581.7h
Nano-Repair Grenade04960.1h
Hardlight Barrier21370.3h
Router0680.2h

Check the help document for the dictionary if you want to learn more about words used here.


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