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Field Marshal Space TrollwallJackson[FedX] TrollwallJackson
TR BR 172

KDR: 3.18

Score: 73.9m

Last Seen: Jun 21st, 2019 11:54 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (172 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HESH Tomcat A2AM Pods M18 Rotary MSW-R LC3 Jaguar P525 Marauder-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $781,875 MLG Score: 625
Fun Score: N/A
Cheeseburgers Flipped: 1026TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.354%19.509%37833117722,2511.864511.314

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.84%-0.347C--0.205C-1.425D**HEAD ++ (~9.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.30.218C++11.30.21C++47

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.79%0.615%596512056,825111333556.13207203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.075%-1.056D*-0.893D---0.315

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
152.50.04C+42.40.201C++110.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.92%1.791%12498120215,468177391168.71928170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.662%-0.013C+-0.484D0.952

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
210.449B8.60.307C*12.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.179%2.865%88523118711,485168946296.79988248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.266%0.095C+-0.402C--0.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.20.303C*30.90.222C++52.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.761%70.884%885512052,2051432141.5398

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.941%-0.187C0.249C++0.823

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.181C++2.70.141C++5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.756%10.672%885412061,012732131.38063

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.036%-0.7D--0.773D-0.979

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.20.161C++3.70.247C++7.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
73.9m498.4%461 (27.7k)404 (24.2k)3.1788186,36527,1694.49453172 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1210534321.615%9.329%20206:4524

59% Engineer17% Heavy Assault8% Infiltrator8% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 16th, 2013 2:29 AMDec 20th, 2017 6:50 AMJun 22nd, 2019 12:44 AM (3d) (PST)Jun 22nd, 2019 1:25 AM (3d) (PST)Jun 21st, 2019 7:54 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
901988030.4720.1480.0443.0490.140625

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,0365,85248,1842893183824,217

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3050.9h/127.1d 35,747 8,057 34,162 558.1k 2,052 6,249 25,608 164.9m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D--
Kills:1,385
Deaths:1,301
KDR:1.065
Accuracy:18.123% D*
HSR:14.152% D--
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D*
HSR:10.148% D-
TS4 Haymaker
D
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% D
HSR:11.258% D
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
MG-C1 Kindred
B
Kills:126
Deaths:48
KDR:2.625
Accuracy:21.137% D--
HSR:25.397% B
T5 AMC
F-
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F-
HSR:8.182% F--
AS16 NightHawk
D-
Kills:62
Deaths:24
KDR:2.583
Accuracy:10.523% F**
HSR:11.290% D-
TAS-16 Blackjack
N/A
Kills:50
Deaths:31
KDR:1.613
Accuracy:21.287% N/A
HSR:16% N/A
Kills:4,336
Deaths (as Engineer):3,394
Deaths (to Engineers):7,262
KDR:1.27755
Kill Difference:942
Playtime:1,785.042 hours
Usage:59%
Score:48.092m
Score/min:449
Accuracy (listed only):26.694%
HSR (listed only):14.272%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D
Kills:1,424
Deaths:760
KDR:1.874
Accuracy:17.496% D--
HSR:18.680% D
TMG-50
D--
Kills:1,282
Deaths:1,336
KDR:0.960
Accuracy:14.447% D*
HSR:16.615% D--
NS-15M AE
C+
Kills:1,218
Deaths:476
KDR:2.559
Accuracy:19.951% D--
HSR:26.929% C+
NS-15MP
C
Kills:1,164
Deaths:374
KDR:3.112
Accuracy:20.908% D**
HSR:27.148% C
T9A "Butcher"
C--
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:18.500% D*
HSR:23.883% C--
T9 CARV
D--
Kills:1,163
Deaths:875
KDR:1.329
Accuracy:13.889% D--
HSR:14.961% D*
NS-15M2
C
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:21.898% C
HSR:17.947% D--
T32 Bull
D
Kills:1,157
Deaths:594
KDR:1.948
Accuracy:19.192% D-
HSR:18.237% D
Kills:9,731
Deaths (as Heavy Assault):5,307
Deaths (to Heavy Assaults):6,804
KDR:1.83362
Kill Difference:4,424
Playtime:504.013 hours
Usage:17%
Score:10.859m
Score/min:359
Accuracy (listed only):18.285%
HSR (listed only):20.550%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D--
Kills:1,385
Deaths:1,301
KDR:1.065
Accuracy:18.123% D*
HSR:14.152% D--
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C
SMG-46 Armistice
C**
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C**
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D*
HSR:10.148% D-
TS4 Haymaker
D
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% D
HSR:11.258% D
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:277
Deaths:75
KDR:3.693
Accuracy:22.355% D
HSR:13.718% D-
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
MG-C1 Kindred
B
Kills:126
Deaths:48
KDR:2.625
Accuracy:21.137% D--
HSR:25.397% B
T5 AMC
F-
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F-
HSR:8.182% F--
AS16 NightHawk
D-
Kills:62
Deaths:24
KDR:2.583
Accuracy:10.523% F**
HSR:11.290% D-
TAS-16 Blackjack
N/A
Kills:50
Deaths:31
KDR:1.613
Accuracy:21.287% N/A
HSR:16% N/A
Kills:7,109
Deaths (as Light Assault):4,608
Deaths (to Light Assaults):4,322
KDR:1.54275
Kill Difference:2,501
Playtime:235.378 hours
Usage:8%
Score:3.777m
Score/min:267
Accuracy (listed only):25.795%
HSR (listed only):14.278%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
SMG-46 Armistice
C**
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C**
RAMS .50M
C++
Kills:987
Deaths:128
KDR:7.711
Accuracy:38.873% C+
HSR:79.230% C++
HSR-1
B+
Kills:877
Deaths:261
KDR:3.360
Accuracy:36.004% C*
HSR:32.155% B+
NS-44 Commissioner AE
D
Kills:602
Deaths:419
KDR:1.437
Accuracy:35.774% D
HSR:18.439% D
TSAR-42
B
Kills:485
Deaths:109
KDR:4.450
Accuracy:40.763% B
HSR:65.567% C
M77-B
C*
Kills:460
Deaths:193
KDR:2.383
Accuracy:34.492% C
HSR:77.391% C*
NS-44 Commissioner
D--
Kills:391
Deaths:702
KDR:0.557
Accuracy:22.304% F
HSR:15.345% D--
TX1 Repeater
D
Kills:352
Deaths:372
KDR:0.946
Accuracy:17.547% D*
HSR:17.330% D
NS-61 Emissary
B++
Kills:330
Deaths:335
KDR:0.985
Accuracy:17.764% F
HSR:20.303% B++
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:277
Deaths:75
KDR:3.693
Accuracy:22.355% D
HSR:13.718% D-
NS-45 Pilot
D*
Kills:245
Deaths:171
KDR:1.433
Accuracy:14.281% F*
HSR:15.102% D*
NS-AM7G Archer
D
Kills:244
Deaths:467
KDR:0.522
Accuracy:49.689% D*
HSR:12.295% D
TRAP-M1
D
Kills:185
Deaths:120
KDR:1.542
Accuracy:26.475% D
HSR:15.135% D**
NSX Tomoe
A++
Kills:164
Deaths:42
KDR:3.905
Accuracy:24.787% D-
HSR:54.878% A++
TS2 Inquisitor
B+
Kills:152
Deaths:88
KDR:1.727
Accuracy:21.411% D--
HSR:22.368% B+
TX2 Emperor
D-
Kills:144
Deaths:123
KDR:1.171
Accuracy:22.651% D-
HSR:14.583% D-
NS-61 "Ravenous" Emissary
B++
Kills:136
Deaths:157
KDR:0.866
Accuracy:17.415% F-
HSR:23.529% B++
NSX Daimyo
C
Kills:88
Deaths:25
KDR:3.520
Accuracy:39.809% C
HSR:89.773% D*
T4 AMP
D-
Kills:74
Deaths:79
KDR:0.937
Accuracy:6.003% T*
HSR:14.865% D-
Kills:8,689
Deaths (as Infiltrator):5,005
Deaths (to Infiltrators):3,717
KDR:1.73606
Kill Difference:3,684
Playtime:244.093 hours
Usage:8%
Score:4.357m
Score/min:298
Accuracy (listed only):26.635%
HSR (listed only):30.737%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
NS-11P
B*
Kills:1,159
Deaths:429
KDR:2.702
Accuracy:23.575% C++
HSR:24.504% B*
TORQ-9
D*
Kills:1,159
Deaths:848
KDR:1.367
Accuracy:19.001% D*
HSR:15.617% D*
SMG-46 Armistice
C**
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C**
TAR
C
Kills:498
Deaths:218
KDR:2.284
Accuracy:19.681% D
HSR:18.072% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D*
HSR:10.148% D-
TS4 Haymaker
D
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% D
HSR:11.258% D
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:277
Deaths:75
KDR:3.693
Accuracy:22.355% D
HSR:13.718% D-
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
T1 Cycler
D--
Kills:165
Deaths:301
KDR:0.548
Accuracy:14.315% F
HSR:14.545% D--
Cycler TRV
C+
Kills:165
Deaths:64
KDR:2.578
Accuracy:22.275% C+
HSR:15.152% D
T1S Cycler
D
Kills:160
Deaths:34
KDR:4.706
Accuracy:21.104% D
HSR:13.125% D*
AS16 NightHawk
D-
Kills:62
Deaths:24
KDR:2.583
Accuracy:10.523% F**
HSR:11.290% D-
TAS-16 Blackjack
N/A
Kills:50
Deaths:31
KDR:1.613
Accuracy:21.287% N/A
HSR:16% N/A
Kills:7,399
Deaths (as Combat Medic):3,960
Deaths (to Combat Medics):2,074
KDR:1.86843
Kill Difference:3,439
Playtime:161.996 hours
Usage:5%
Score:3.611m
Score/min:371
Accuracy (listed only):25.843%
HSR (listed only):14.675%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B++
Kills:1,029
Deaths:204
KDR:5.044
Accuracy:18.249% B+
HSR:24.101% B++
MRC3 Mercy
B**
Kills:966
Deaths:204
KDR:4.735
Accuracy:18.062% C**
HSR:26.191% B**
M2 Mutilator
B+
Kills:613
Deaths:224
KDR:2.737
Accuracy:13.283% C
HSR:20.555% B+
M2 Mutilator
B*
Kills:607
Deaths:224
KDR:2.710
Accuracy:13.070% C
HSR:22.241% B*
M3 Pounder HEG
B+
Kills:452
Deaths:300
KDR:1.507
Accuracy:42.624% B+
HSR:1.991% D
M3 Pounder HEG
B++
Kills:367
Deaths:209
KDR:1.756
Accuracy:47.430% B++
HSR:2.452% C-
M6 Onslaught
A
Kills:188
Deaths:27
KDR:6.963
Accuracy:23.058% A
HSR:23.936% B*
M6 Onslaught
A*
Kills:161
Deaths:27
KDR:5.963
Accuracy:23.048% A
HSR:29.814% A*
MR1 Fracture
C
Kills:143
Deaths:145
KDR:0.986
Accuracy:33.921% C
HSR:0.699% D**
MR1 Fracture
C
Kills:141
Deaths:131
KDR:1.076
Accuracy:34.536% C
HSR:1.418% D*
NS-10 Burster
B+
Kills:102
Deaths:25
KDR:4.080
Accuracy:30.952% B+
HSR:0% F
NS-10 Burster
C*
Kills:78
Deaths:21
KDR:3.714
Accuracy:30.591% C*
HSR:1.282% D*
NS-20 Gorgon
A
Kills:78
Deaths:63
KDR:1.238
Accuracy:24.854% C+
HSR:25.641% A
NS-20 Gorgon
C+
Kills:77
Deaths:63
KDR:1.222
Accuracy:24.828% C+
HSR:14.286% D-
M1 Heavy Cycler
B*
Kills:73
Deaths:81
KDR:0.901
Accuracy:9.564% D*
HSR:21.918% B*
Kills:5,075
Deaths (as MAX Suit):974
Deaths (to MAX Suits):1,209
KDR:5.21047
Kill Difference:4,101
Playtime:128.459 hours
Usage:4%
Score:3.186m
Score/min:413
Accuracy (listed only):25.871%
HSR (listed only):14.435%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,988
V. Kills:239 N/A
Deaths:310
KDR:9.639
Accuracy:23.748% D--
KPH:55 B+
VKPH:4.400 B+
Tomcat A2AM Pods
A**
Kills:1,851
V. Kills:976 189%
Deaths:50
KDR:37.020
Accuracy:76.819% C-
KPH:152.800 A**
VKPH:80.600 A
M18 Rotary
B++
Kills:1,822
V. Kills:1,049 174%
Deaths:425
KDR:4.287
Accuracy:27.811% D
KPH:21.600 B++
VKPH:12.500 B+
M18 Needler
B++
Kills:1,257
V. Kills:778 161%
Deaths:325
KDR:3.868
Accuracy:28.049% D
KPH:18.400 B++
VKPH:11.400 B+
M18 Locust
B++
Kills:1,119
V. Kills:643 174%
Deaths:170
KDR:6.582
Accuracy:27.777% D
KPH:28.800 B++
VKPH:16.600 B
Hellfire Rocket Pods
B+
Kills:505
V. Kills:85 N/A
Deaths:35
KDR:14.429
Accuracy:46.319% C+
KPH:100.400 B+
VKPH:16.900 C**
Hornet Missiles
B*
Kills:481
V. Kills:293 164%
Deaths:26
KDR:18.500
Accuracy:52.861% D-
KPH:92 B+
VKPH:56 B*
Coyote Missiles
B+
Kills:275
V. Kills:174 157%
Deaths:33
KDR:8.333
Accuracy:45.642% D*
KPH:48.900 C*
VKPH:30.900 B+
M202 Wyrm
C+
Kills:134
V. Kills:68 194%
Deaths:5
KDR:26.800
Accuracy:41.728% D**
KPH:94.600 C+
VKPH:48 C+
Kills:10,432 (7,186 + 0)
Deaths:1,379
KDR:7.565
VKDR:3.122
Vehicle Kills:4,305
Kill Difference:9,053
Playtime:274.984 hours
Usage:9%
Score:4.802m
Score/min:291
Piloting Accuracy:27.777%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:596
V. Kills:499 119%
Deaths:63
KDR:9.460
Accuracy:41.065% C+
KPH:39.800 B
VKPH:33.300 B++
Dual-75 Duster
B**
Kills:468
V. Kills:35 N/A
Deaths:13
KDR:36
Accuracy:46.464% B**
KPH:100.500 B**
VKPH:7.500 B+
L-24R Spur
A++
Kills:332
V. Kills:18 N/A
Deaths:5
KDR:66.400
Accuracy:31.669% D
KPH:67.500 A++
VKPH:3.700 C+
AP30 Shredder
A
Kills:273
V. Kills:196 139%
Deaths:21
KDR:13
Accuracy:40.196% B**
KPH:40.200 B++
VKPH:28.800 A
CAS30 Tank Buster
B**
Kills:253
V. Kills:185 136%
Deaths:81
KDR:3.123
Accuracy:43.045% C
KPH:12.800 B**
VKPH:9.300 B+
L105 Zephyr
B*
Kills:133
V. Kills:15 N/A
Deaths:5
KDR:26.600
Accuracy:46.366% B+
KPH:74 B*
VKPH:8.300 C+
L105 Zephyr PX
A
Kills:93
V. Kills:33 274%
Deaths:5
KDR:18.600
Accuracy:56.313% B*
KPH:59.900 D
VKPH:21.300 A
L-30R Vektor
C
Kills:91
V. Kills:43 207%
Deaths:20
KDR:4.550
Accuracy:36.297% C
KPH:8.400 C
VKPH:4 C-
Kills:2,239 (676 + 1,563)
Deaths:213
KDR:10.512
VKDR:4.808
Vehicle Kills:1,024
Kill Difference:2,026
Playtime:65.343 hours
Usage:2%
Score:1.310m
Score/min:334
Piloting Accuracy:36.297%
Gunner Accuracy:56.313%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:852
V. Kills:569 149%
Deaths:114
KDR:7.474
Accuracy:53.824% C
KPH:31.800 C++
VKPH:21.200 B+
L100 Python HESH
B++
Kills:477
V. Kills:43 N/A
Deaths:17
KDR:28.059
Accuracy:52.545% B+
KPH:69.500 B++
VKPH:6.300 C-
C75 Viper
B+
Kills:451
V. Kills:158 284%
Deaths:41
KDR:11
Accuracy:34.892% C
KPH:28.800 C+
VKPH:10.100 B+
L100 Python HEAT
D-
Kills:310
V. Kills:129 238%
Deaths:81
KDR:3.827
Accuracy:43.565% D-
KPH:15.900 D--
VKPH:6.600 D--
Skyguard
C--
Kills:245
V. Kills:176 138%
Deaths:82
KDR:2.988
Accuracy:23.860% D-
KPH:10.300 C--
VKPH:7.400 C--
Kills:2,335 (2,335 + 0)
Deaths:335
KDR:6.970
VKDR:3.209
Vehicle Kills:1,075
Kill Difference:2,000
Playtime:92.652 hours
Usage:3%
Score:1.406m
Score/min:253
Driving Accuracy:23.860%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:9,935
V. Kills:7,043 141%
Deaths:913
KDR:10.882
Accuracy:57.070% A
KPH:43.300 B**
VKPH:30.700 A*
P2-120 HESH
A+
Kills:2,067
V. Kills:455 453%
Deaths:51
KDR:40.529
Accuracy:46.801% B+
KPH:78.300 A
VKPH:17.200 A+
E540 Halberd
A**
Kills:1,332
V. Kills:846 157%
Deaths:84
KDR:15.857
Accuracy:52.483% A+
KPH:36.100 B**
VKPH:23 A**
MR11 Gatekeeper
A
Kills:1,163
V. Kills:843 138%
Deaths:91
KDR:12.780
Accuracy:48.832% B**
KPH:34.700 A
VKPH:25.100 B**
P2-120 HEAT
A++
Kills:1,131
V. Kills:543 208%
Deaths:161
KDR:7.025
Accuracy:53.171% A
KPH:35.500 B*
VKPH:17 A++
G30 Vulcan
A+
Kills:575
V. Kills:394 146%
Deaths:68
KDR:8.456
Accuracy:37.687% B**
KPH:36.400 A+
VKPH:25 A+
P525 Marauder
A*
Kills:329
V. Kills:32 N/A
Deaths:14
KDR:23.500
Accuracy:26.424% B*
KPH:95.500 B*
VKPH:9.300 A*
M12 Kobalt
A*
Kills:104
V. Kills:23 433%
Deaths:2
KDR:52
Accuracy:13.660% C+
KPH:64.700 C**
VKPH:14.300 A*
G30 Walker
A*
Kills:99
V. Kills:87 113%
Deaths:19
KDR:5.211
Accuracy:31.398% A
KPH:37.700 A++
VKPH:33.100 A*
M20 Basilisk
B
Kills:99
V. Kills:42 230%
Deaths:18
KDR:5.500
Accuracy:31.301% B
KPH:20.500 B
VKPH:8.700 C*
Kills:16,834 (13,133 + 3,701)
Deaths:1,421
KDR:11.847
VKDR:7.254
Vehicle Kills:10,308
Kill Difference:15,413
Playtime:386.547 hours
Usage:13%
Score:11.458m
Score/min:494
Driving Accuracy:53.171%
Gunner Accuracy:31.301%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,335
V. Kills:69 N/A
Deaths:80
KDR:16.688
Accuracy:35.612% C++
KPH:146.300 B**
VKPH:7.600 C**
MR11 Gatekeeper-H
A++
Kills:797
V. Kills:807 99%
Deaths:95
KDR:8.389
Accuracy:59.287% B++
KPH:47.400 B**
VKPH:48 A++
G20 Vulcan-H
B++
Kills:608
V. Kills:381 159%
Deaths:82
KDR:7.415
Accuracy:47.027% C+
KPH:55 B+
VKPH:34.500 B++
M40 Fury-H
A++
Kills:492
V. Kills:239 205%
Deaths:26
KDR:18.923
Accuracy:57.538% A+
KPH:76.900 C
VKPH:37.300 A++
E540 Halberd-H
B**
Kills:289
V. Kills:160 180%
Deaths:23
KDR:12.565
Accuracy:61.637% B+
KPH:57.100 B++
VKPH:31.600 B**
Kills:3,521 (0 + 3,521)
Deaths:306
KDR:11.507
VKDR:5.412
Vehicle Kills:1,656
Kill Difference:3,215
Playtime:48.441 hours
Usage:2%
Score:1.957m
Score/min:673
Driving Accuracy:N/A%
Gunner Accuracy:61.637%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,315
V. Kills:288 455%
Deaths:106
KDR:12.406
Accuracy:41.047% B++
KPH:62.900 B++
VKPH:13.800 B**
M40 Fury
B**
Kills:1,128
V. Kills:276 407%
Deaths:78
KDR:14.462
Accuracy:42.070% B++
KPH:68.200 B+
VKPH:16.700 B**
M12 Kobalt
A++
Kills:564
V. Kills:46 N/A
Deaths:10
KDR:56.400
Accuracy:16.901% C+
KPH:86.700 B++
VKPH:7.100 A++
M20 Basilisk
A+
Kills:484
V. Kills:269 179%
Deaths:63
KDR:7.683
Accuracy:42.899% B+
KPH:23.800 C**
VKPH:13.300 A+
M60-G Bulldog
A
Kills:403
V. Kills:61 N/A
Deaths:30
KDR:13.433
Accuracy:49.565% A
KPH:64.600 B**
VKPH:9.800 B
M60-G Bulldog
A+
Kills:313
V. Kills:50 N/A
Deaths:36
KDR:8.694
Accuracy:48.254% A+
KPH:46.900 B**
VKPH:7.500 B
M20 Basilisk
A
Kills:253
V. Kills:172 146%
Deaths:27
KDR:9.370
Accuracy:42.398% B+
KPH:22 C+
VKPH:14.900 A
M12 Kobalt
B+
Kills:199
V. Kills:12 N/A
Deaths:5
KDR:39.800
Accuracy:15.355% C
KPH:77.600 C*
VKPH:4.700 B+
G30 Walker
B++
Kills:155
V. Kills:104 148%
Deaths:19
KDR:8.158
Accuracy:31.438% C*
KPH:18.700 C**
VKPH:12.600 B++
G30 Walker
B+
Kills:145
V. Kills:126 114%
Deaths:13
KDR:11.154
Accuracy:32.579% B+
KPH:15.100 C+
VKPH:13.100 B+
G40-F Ranger
C--
Kills:56
V. Kills:40 137%
Deaths:8
KDR:7
Accuracy:26.001% D
KPH:13 D
VKPH:9.300 C--
Kills:5,015 (0 + 5,015)
Deaths:395
KDR:12.696
VKDR:3.656
Vehicle Kills:1,444
Kill Difference:4,620
Playtime:113.390 hours
Usage:4%
Score:2.789m
Score/min:410
Driving Accuracy:N/A%
Gunner Accuracy:26.001%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:420
V. Kills:18 N/A
Deaths:88
KDR:4.773
Accuracy:39.551% C
KPH:65.400 B+
VKPH:2.800 B++
M40 Fury-F
A**
Kills:147
V. Kills:78 186%
Deaths:56
KDR:2.625
Accuracy:57.099% B*
KPH:30.200 B
VKPH:16 A**
M20 Basilisk-F
C*
Kills:95
V. Kills:28 328%
Deaths:46
KDR:2.065
Accuracy:40.048% D
KPH:19.700 C+
VKPH:5.800 C*
Kills:662 (662 + 0)
Deaths:190
KDR:3.484
VKDR:0.653
Vehicle Kills:124
Kill Difference:472
Playtime:16.104 hours
Usage:1%
Score:0.167m
Score/min:173
Driving Accuracy:40.048%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:465
V. Kills:267 174%
Deaths:43
KDR:10.814
Accuracy:40.042% C++
KPH:36.900 B*
VKPH:21.200 B*
VLG Missile Launcher
A+
Kills:416
V. Kills:97 424%
Deaths:13
KDR:32
Accuracy:63.097% B**
KPH:105.100 A+
VKPH:24.500 C+
CAS 14-E
C+
Kills:125
V. Kills:8 N/A
Deaths:7
KDR:17.857
Accuracy:26.143% D*
KPH:70.700 C+
VKPH:4.500 D
Pelter Rocket Pod
C+
Kills:80
V. Kills:44 178%
Deaths:7
KDR:11.429
Accuracy:44.899% C-
KPH:35.700 D
VKPH:19.600 C+
Kills:1,086 (0 + 1,086)
Deaths:70
KDR:15.514
VKDR:5.943
Vehicle Kills:416
Kill Difference:1,016
Playtime:20.577 hours
Usage:1%
Score:0.553m
Score/min:448
Piloting Accuracy:N/A%
Gunner Accuracy:44.899%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 16,9789,93591310.882B+7.7057.07%A1.933%D43.3B**30.7A*543229.6h7.1C++12.4B++
M14 Banshee 3,2272,9883109.639B+6.4623.748%D--N/A55B+4.4B+20454.3h17.4B+73.1B
P2-120 HESH 2,5222,0675140.529A*37.3546.801%B+N/A78.3A17.2A+38326.4h4.2B+8.9B++
Tomcat A2AM Pods 2,8271,8515037.02S33.8476.819%C-N/A153A**80.7A126012.1h6.2B**8.1B**
M18 Rotary 2,8711,8224254.287A1.1127.811%DN/A21.6B++12.5B+20484.2h63.4B*227.9B*
MSW-R 1,4311,4247601.874C+1.3017.496%D--18.68%D37.3C+N/A23138.2h11.6B66.5C+
LC3 Jaguar 1,4021,3851,3011.065C+2.1118.123%D*14.152%D--12.3DN/A62112.2h13.2C++72.6C
P525 Marauder-H 1,4041,3358016.688C*13.5135.612%C++N/A146.7B**7.6C**6359.1h5.7B+16B+
E540 Halberd 2,1781,3328415.857A12.6852.483%A+1.577%D--36.1B**22.9A**50636.9h5.4B+10.4B*
M40 Fury 1,6031,31510612.406B++9.2341.047%B++1.369%C62.9B++13.8B**43920.9h11.8B+28.8B++
TMG-50 1,2931,2821,3360.96C2.2214.447%D*16.615%D--18.9DN/A7867.7h11.8C++81.6C-
M18 Needler 2,0351,2573253.868B++0.6928.049%DN/A18.4B++11.4B+22268.2h80.4B*286.6B++
NS-15M AE 1,2291,2184762.559C**0.6219.951%D--26.929%C+44.6CN/A12627.3h10.3B+51.7C+
SMG-46AE Armistice 1,1851,1704562.566B++0.6125.02%D--15.299%D-36.6C-N/A9832h12.7C*50.8C+
NS-11CP 1,1801,1645152.26B+0.9223.195%D*20.962%C32.5DN/A9435.8h11.1C**47.7C+
NS-15MP 1,1721,1643743.112B+0.0720.908%D**27.148%C48.7C--N/A14023.9h10.1B+48.3C
T9A "Butcher" 1,1831,1644682.487B0.6918.5%D*23.883%C--41.9C--N/A23227.8h10.6B+57.5C-
MR11 Gatekeeper 2,0061,1639112.78A*9.6048.832%B**1.118%D34.6B**25.1B**46133.6h37.7B*77.1B**
T9 CARV 1,1711,1638751.329C++1.8513.889%D--14.961%D*25.8C+N/A19145h12.3B+88.4C+
NS-11P 1,1821,1594292.702A0.4823.575%C++24.504%B*44.1B*N/A10926.3h11.9B*50.5B+
TORQ-9 1,1691,1598481.367C++1.8119.001%D*15.617%D*23.8C-N/A11348.7h15.6C+81.9C--
NS-15M2 1,1661,1594242.733B++0.4521.898%C17.947%D--61.3B++N/A40018.9h10.8B+49.4B
T32 Bull 1,1681,1575941.948B+1.2319.192%D-18.237%D41.2C++N/A26028.1h11.6B+60.5C+
P2-120 HEAT 1,6741,1311617.025C*3.8553.171%A2.653%C35.5B*17A++35631.9h7.6C+14.4B+
M40 Fury 1,4041,1287814.462B*11.2842.07%B++1.152%D68.4B+16.7B**51116.5h11.8B27.9B+
M18 Locust 1,7621,1191706.582A*3.4027.777%DN/A28.8B++16.6B22938.8h64.9B+233.8B++
SMG-46 Armistice 1,0451,0394062.559A+0.6226.167%C++17.709%C**39.7B+N/A18926.2h11.5B*44.1B+
M40 Fury 1,2641,0399810.602C7.4249.276%C+N/A59D12.8D25117.6h10.7B+21.7B+
MRC3 Mercy 1,0511,0292045.044A1.8718.249%B+24.101%B++47A+1B*13621.9h15.2B**83.3B++
RAMS .50M 9899871287.711A4.5338.873%C+79.23%C++48.4AN/A21220.4h1.9B++4.9B+
MRC3 Mercy 9849662044.735B**1.5618.062%C**26.191%B**44.5AN/A13721.7h15.8B**87.5B++
HSR-1 8858772613.36B++0.1836.004%C*32.155%B+46.6C*N/A12218.8h4.7B++13.2B+
C-4 1,2558523532.414B++0.7616.575%FN/A51.6D24.4C66916.5h1.3B+8.1D
L100 Python AP 1,4218521147.474B+4.3053.824%C2.23%C31.8C++21.2B+36526.8h5.3B9.9B+
MR11 Gatekeeper-H 1,604797958.389B*5.2159.287%B++N/A47.4B**48A++72416.8h46.6B++78.6B*
Tank Mine 1,1467281445.056A1.8867.373%A**N/A85.6C49.2C-11438.5h3F-4.5B**
NS Decimator 1,2966806151.106C++2.0756.168%D1.471%D18.7D--16.9C++32336.4h6.7D*11.9D*
M2 Mutilator 6196132242.737B++0.4413.283%C20.555%B+28.4C*N/A12121.6h14.4B*108.4B
G20 Vulcan-H 989608827.415B**4.2447.027%C+2.138%C--55.3B+34.6B++74811h79.1B++168.1B++
M2 Mutilator 6196072242.71B++0.4713.07%C22.241%B*28.2C*N/A12821.5h14.5B*110.7B
NS-44 Commissioner AE 6116024191.437C*1.7435.774%D18.439%D23.6D-N/A7125.5h3.6C+10.1C+
C150 Dalton 1,095596639.46B6.2841.065%C+N/A39.7B33.3B++48015h2.8B**6.9B**
G30 Vulcan 969575688.456B*5.2837.687%B**1.217%D*36.4A+24.9A+44115.8h91.4C*242.4B++
M12 Kobalt 6105641056.4M+53.2216.901%C+17.908%C+86.8B++7.1A++3216.5h16.3B+96.5B
Hellfire Rocket Pods 5905053514.429B*11.2546.319%C+N/A101B+17C**8345h18.3C**39.6B
TAR 5044982182.284B+0.8919.681%D18.072%C41.2B+N/A29612.1h12.4B+63C+
M40 Fury-H 7314922618.923B+15.7457.538%A+N/A76.9C37.3A++5006.4h13.3D23.2C+
TSAR-42 4884851094.45C**1.2740.763%B65.567%C48.5B+N/A22410h1.9B*4.8B+
M20 Basilisk 753484637.683A++4.5042.899%B+4.545%C--23.8C**13.3A+42620.3h100.8C+234.9C**
Hornet Missiles 7744812618.5A++15.3252.861%D-N/A92.5B++56.3B*9195.2h8.1B++15.4B+
L100 Python HESH 5204771728.059A+24.8852.545%B+2.096%B+69.1B++6.2C-2856.9h2.2A4.2B**
TRS-12 Uppercut 4794731922.464B**0.7144.44%D*10.148%D-41.9C++N/A13111.3h2.2B++4.9C++
T2 Striker 8364712212.131M**1.0540.056%D*N/A14.8B+11.5C++27331.8h28B**69.9B+
Dual-75 Duster 5034681336A+32.8246.464%B**N/A99.6B**7.4B+3664.7h5.1B+11B++
M20 Wyvern 7324654310.814B**7.6440.042%C++N/A36.9B*21.2B*45512.6h52.9B*132.2B*
M77-B 4604601932.383C*0.8034.492%C77.391%C*22.1CN/A10620.8h2.7C7.8C+
M3 Pounder HEG 5634523001.507C++1.6742.624%B+1.991%D17.8C++4.4B++15025.4h15.9C*37.3B
C75 Viper 6094514111A7.8234.892%C1.109%C-28.9C+10.1B+22115.6h10.6B+30.3B+
S12 Renegade 438420884.773B*1.5939.551%C2.381%D65.6B+2.8B++1666.4h3.6C9C+
VLG Missile Launcher 5134161332B**28.8263.097%B**N/A104A+24.3C+6064h4.1B*6.5B*
M60-A Bulldog 4404151331.923C**28.7455.053%B*N/A51.2B++3.1C2438.1h5.1B+9.3B*
M60-G Bulldog 4644033013.433A+10.2549.565%A2.978%C+65B**9.8B4866.2h5.5B++11.1B++
NS-44 Commissioner 3933917020.557C2.6222.304%F15.345%D--15.7DN/A8624.9h3.8C*17.1D
Claymore 381381458.467B5.2937.003%B+N/A136.1C+N/A6762.8h1.2C++3.2B+
M3 Pounder HEG 4533672091.756C++1.4247.43%B++2.452%C-21.8B5.1B++17716.8h17.6C++37.1B+
M60-A Bulldog 4263612613.885B*10.7145.168%B*N/A47.5B+8.6B+2707.6h5.4B12B++
TX1 Repeater 3553523720.946C**2.2317.547%D*17.33%D19.1C-N/A11618.4h10.7B++60.9C++
L-24R Spur 350332566.4U63.2231.669%D1.205%D67.8A++3.7C+1534.9h19.6C++61.9C**
M12 Kobalt 352331655.167B**51.9920.91%C+20.846%B++114.1C++7.2C*2542.9h15.8B75.5B
NS-61 Emissary 3323303350.985C**2.1917.764%F20.303%B++14.4DN/A4522.9h14C++79D
P525 Marauder 3613291423.5B+20.3226.424%B*3.04%A96.8B*9.4A*2773.4h5.7B+21.6B++
M60-G Bulldog 363313368.694B*5.5248.254%A+3.195%C++46.7B**7.5B3656.7h6.4B+13.2B*
L100 Python HEAT 439310813.827C+0.6543.565%D-1.613%D15.9D--6.6D--16519.5h5.1C**11.7C++
TS4 Haymaker 3033024140.729C2.4535.973%D11.258%D15.9D-N/A5219h5.5D15.4D
E540 Halberd-H 4492892312.565B+9.3961.637%B+N/A56.7B++31.4B**6315.1h6.8C+11.1C++
PDW-16 Hailstorm 2872872771.036C+2.1419.757%D10.453%D--17.8C--N/A10216.1h12.6B++63.8C*
MG-S1 Jackal 282277753.693A**0.5122.355%D13.718%D-36.4C++N/A897.6h9.7B+43.5B
Coyote Missiles 449275338.333A+5.1545.642%D*N/A49.1C*31.1B+4575.6h25.7B**56.4B++
AP30 Shredder 4692732113C*9.8240.196%B**N/A40.1B++28.8A6776.8h90.8C+225.9B+
NS Baron G5AE 2592581481.743B1.4443.477%C17.054%B35.3CN/A1577.3h4.4C+10.1C+
CAS30 Tank Buster 438253813.123B**0.0643.045%CN/A12.8B**9.3B+23919.8h45.6B+106B+
M20 Basilisk 425253279.37M6.1942.398%B+5.534%C+22C+15A39011.5h108.9C+256.8C*
Frag Grenade 2472461246N/A242.8239.262%DN/A410C1.7D*22950.6h3.6C**9.1C++
Skyguard 421245822.988C++0.1923.86%D-2.449%C*10.3C--7.4C--21023.8h134.9C+565.6C--
NS-45 Pilot 2502451711.433C++1.7514.281%F*15.102%D*10.7D--N/A2922.8h8.4C58.5F*
NS-AM7G Archer 3952444670.522C+2.6649.689%D*12.295%D3.2D2C3177.4h17B34.3C+
TRAC-5 2322314540.509C2.6716.193%D--11.688%D*7.1D-N/A9132.4h17.6C108.8D
Auraxium Chainblade 2372088,8840.023C3.163.498%F-3.365%D0.3C-N/A1792.2h2.4C67.2T*
M12 Kobalt 211199539.8A+36.6215.355%C20.603%B76.5C++4.6B+4202.6h16.7C**108.7C++
T7 Mini-Chaingun 203199722.764A*0.417.983%F-9.548%D-20.1DN/A2029.9h17C+212.7D*
M20 Drake 3761941711.412B8.2340.035%CN/A16.2C-15.2C+33612h109.4C++273.3C+
M20 Drake 381190267.308C++4.1337.391%B**N/A13.8B13.8B**26913.8h115.2C*308B+
M6 Onslaught 194188276.963A**3.7823.058%A23.936%B*81.7M*2.6S2522.3h13.2A+57.2B**
TRAP-M1 1941851201.542C+1.6426.475%D15.135%D**28.5C-1.4M1526.5h9.3C++35.1C+
FA1 Barrage 179175434.07M0.8944.534%B+10.857%D-33BN/A1905.3h4.1B++9.2B++
MANA Anti-Personnel Turret 1691681361.235N/A1.9415.624%UN/A1680U10U4703300.1h24.7T*158.1T*
T1 Cycler 1661653010.548C2.6314.315%F14.545%D--9.5D--N/A10017.3h15.5C+108.1D*
Cycler TRV 168165642.578A0.6022.275%C+15.152%D58.9A+1.1A++8052.8h12.5B+56C**
NSX Tomoe 165164423.905B**0.7324.787%D-54.878%A++48.2B+N/A2113.4h12.3B+49.5C++
M6 Onslaught 161161275.963A++2.7823.048%A29.814%A*70A**N/A2292.3h15B**65.1B*
T1S Cycler 163160344.706M**1.5321.104%D13.125%D*40B+N/A1854h7.1A*33.5B**
G30 Walker 259155198.158A++4.9831.438%C*3.871%C+18.7C**12.5B++2958.3h181.8B+578.2B+
TS2 Inquisitor 154152881.727B+1.4521.411%D--22.368%B+22.4DN/A836.8h9.2B+43.2C+
M40 Fury-F 225147562.625B*0.5557.099%B*N/A30B15.9A**2354.9h11.5C+20.1C**
G30 Walker 2711451311.154A*7.9832.579%B+3.448%C15.1C+13.1B+3569.6h228.1C700C*
TX2 Emperor 1441441231.171C**2.0122.651%D-14.583%D-27.2C+N/A1435.3h7.3B*32.1C*
MR1 Fracture 2671431450.986B+2.1933.921%CN/A7.8C+6.8B**12318.3h58.4C+172.2C+
MR1 Fracture 2631411311.076B+2.1034.536%C1.418%D*8.7C+7.5A14416.2h54.2C+157.1C+
NS-61 "Ravenous" Emissary 1371361570.866C+2.3117.415%F-23.529%B++9.5D-N/A2814.3h13.4C**77.2D-
M202 Wyrm 202134526.8A**23.6241.728%D**2.239%C95.7C+48.6C++6281.4h36.5B+87.5C+
L105 Zephyr 148133526.6A+23.4246.366%B+N/A73.9B*8.3C+4871.8h5.2B+11.2B++
ML-7 2211283980.322D2.8645.554%D*1.563%D9.9D*7.2D-28312.9h10.4D**22.8F-
MG-C1 Kindred 130126482.625B*0.5521.137%D--25.397%B22.9DN/A695.5h10.4B+49.3C+
CAS 14-E 133125717.857C+14.6826.143%D*N/A69.4C+4.4D2771.8h25B+95.7C++
M20 Basilisk 211117274.333D1.1561.791%B**4.274%C+19.5D--15.7D4236h162.6D263.1C+
Xiphos Anti-Personnel Phalanx Tower 1201161116A112.829.165%F-N/A290B10C*11150.4h2.4B+26.6B+
Heartstring 1351111170.949C+2.2312.487%F-6.306%F9D-2C+5112.3h5.6C+44.7F--
T5 AMC 1101102240.491C--2.6914.746%F-8.182%F--8.1D-N/A8813.5h15.2C+103D-
Chainblade 1151096,8830.016C+3.1636.831%B+N/A0.3C--N/A2384.1h3.2C8.7B
Rocklet Rifle 2291071380.775C++2.4035.26%F-N/A13D*14.9D-2208.2h26.5B*75.2C+
M12 Kobalt 127104252A**48.8213.66%C+14.423%C+65C**14.4A*1681.6h16.2B+118.8B+
NS-10 Burster 171102254.08S0.9030.952%B+N/A8.4A+5.7A++14412.1h107.3B**346.8B*
Orbital Strike Uplink 1171021102N/A98.82469.231%UN/A1020U150U103180.1h0.6T*0.1T*
T7 Mini-Chaingun AE 102101661.53C++1.659.654%F-17.822%B++17.7D*N/A595.7h16.3C--168.6F
M60-A Bulldog 120101425.25C++22.0752.523%B+N/A29.7C5.6B+1683.4h7.3D-13.9C+
G30 Walker 18699195.211B++2.0331.398%A3.03%B+38.1A++33.5A*6612.6h155.7B++496B*
M20 Basilisk 14199185.5A++2.3231.301%BN/A20.6B+8.8C*1774.8h62.2B*198.6B*
The Slasher 99972900.334S2.8432.882%C+13.402%C**6.5B+N/A1915h2.5C7.6C+
M20 Basilisk-F 12395462.065B**1.1140.048%D2.105%C19.8C+5.8C*1204.8h38.8B+97B
Anti-Vehicle Grenade 13894194N/A90.8244.854%DN/A470B+220A++81950.2h3.8B**8.4B+
L105 Zephyr PX 12693518.6C+15.4256.313%B*N/A58.1D20.6A7081.6h5.4C9.6C**
L-30R Vektor 13491204.55A+1.3736.297%CN/A8.3C3.9C-8010.9h62.1B171.1B
NSX Daimyo 8888253.52C++0.3439.809%C89.773%D*46.3C+N/A1051.9h2.8C7.1C+
Hexedge 96872,6670.033C+3.1514.945%D*11.494%B+0.6CN/A4140.5h2.9D19.7D*
Spear Anti-Vehicle Phalanx Turret 16287136.692C+3.5140.385%C3.448%C26.4D22.7C++7193.3h11.8C--29.3D
Pelter Rocket Pod 12480711.429C+8.2544.899%C-N/A36.4D20C++2592.2h21.4C++47.7C+
NS-10 Burster 13078213.714M++0.5430.591%C*1.282%D*6.7B*4.5B++13011.6h134.4B++439.3B++
NS-20 Gorgon 8778631.238C+1.9424.854%C+25.641%A12.4D1.4C+566.3h63.9C257.1C+
NS-20 Gorgon 8777631.222C++1.9624.828%C+14.286%D-12.2D1.6C++546.3h64.5C259.8C
T4 AMP 7874790.937C+2.246.003%T*14.865%D-6.5D--N/A2411.3h13.8B229.4T*
NSX Masamune 13673511.431B*1.7545.599%D**N/A18.3D15.8C*3014h12.2C*26.8C+
M1 Heavy Cycler 7373810.901C2.289.564%D*21.918%B*9.9D*N/A747.4h17.5C**182.8C
A30 Walker 12071183.944C+0.7728.749%BN/A10C+6.9C--1807.1h186.7C++649.4B+
ASP-30 Grounder 126661600.413C--2.7759.734%CN/A6.1D*5.5D21710.9h14.3F*23.9F*
AS16 NightHawk 6262242.583A0.6010.523%F**11.29%D-9.5D*N/A646.5h4.6C++44.1T*
MAX Punch 63589740.06C3.1211.18%F--N/A0.6C-N/A2104.5h2.5C+22.4F--
MANA Anti-Vehicle Turret 11857640.891C2.2945.161%D-7.018%A19D20.3C7613h13C--28.8D-
Ripper 62561,1990.047C3.138.671%D**16.071%C+0.7C-N/A480.4h1.9D21.6C
G40-F Ranger 965687B+3.8226.001%DN/A13D9.3C--2814.3h133.1C+512.1C
Auraxium Slasher 62548180.066C++3.114.119%F-11.111%C**0.7CN/A272.4h2.2C++53.9T*
Aspis Anti-Aircraft Phalanx Turret 10551114.636B+1.4622.395%D1.961%C+9.1C9.6C3395.6h180.9D807.9C
TAS-16 Blackjack 5250311.613B+1.5721.287%T-16%C++14.3D--N/A803.5h2.6C+12.1F**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret116921.2h
NSX-P Tengu01600h
Spawn Beacon481,3252h
Nano-Armor Kit249354,04725h
Skywall Shield Emitter2870.3h
Structure Shield Module11040.4h
Cortium Silo0610.2h
Repair Module02050.6h
Turret AI Module21970.9h
AE Medical Applicator3135,6163.1h
AE Nano-Armor Kit7321,312,215163.7h
Nanite Revive Grenade04590.1h
Medical Applicator288175,36911.6h
Spitfire Auto-Turret222,2623.8h
Restoration Kit71990.4h
Motion Spotter345,4813.4h
Hoplon Anti-Aircraft Phalanx Tower0980.5h
Xiphos Anti-Personnel Tower0770.4h
Rampart Wall21181h
Spear Anti-Vehicle Tower0600.4h
Welding Device16,8630.7h
Shield Recharging Field02120.1h
Recon Detection Device442,6804.3h
G40-F Ranger0520h
Ammunition Package282,6892.5h
Medical Kit7274,69616.3h
Anti-Infantry MANA Turret104091h
Flail Targeting Dart31921.3h
Nano-Repair Grenade04300.1h
MG-H1 Watchman05790.3h
WLT-Howler Mining Laser2524,1269.5h
Lumifiber Rampart Wall2920.8h
Orbital Strike Target Designator9610.6h
Hardlight Barrier2830.3h

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