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Field Marshal Space TrollwallJackson[FedX] TrollwallJackson
TR BR 170

KDR: 3.09

Score: 71.8m

Last Seen: Apr 18th, 2019 2:30 AM
- OFFLINE - 51.9 hour(s)

Prestige 1, Battle Rank 100 (170 total) - Terran Republic on Emerald - Outfit Officer of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 35
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HESH Tomcat A2AM Pods M18 Rotary LC3 Jaguar MSW-R P525 Marauder-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $769,365 MLG Score: 615
Fun Score: N/A
Cheeseburgers Flipped: 997TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.348%19.427%37633100222,1551.8661.219

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.841%-0.341C--0.199C-1.441D**HEAD ++ (~9.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.40.219C++11.30.21C++47.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.35%0.607%534410316,095109231015.5815196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.063%-1.057D*-0.916D---0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
157.10.019C+430.183C++114.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.622%1.878%12008102714,694174087808.43998167%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.694%-0.043C+-0.443C--0.979

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.70.43B8.80.289C*12.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.223%2.813%89123101211,446167346216.8416248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.273%0.097C+-0.393C--0.589

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.10.295C*30.90.213C++52.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.703%70.718%891510302,1721426141.52314

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.952%-0.198C0.235C++0.831

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.176C++2.70.137C++5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.855%10.632%89131032950727121.30674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.458%-0.131C-0.778D--0.81

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.317C*3.60.26C*5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 35
71.8m499%459 (27.5k)400 (24k)3.0850683,02226,9114.37405170 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1035506521.516%9.451%20306:4023

58% Engineer17% Heavy Assault8% Infiltrator8% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 16th, 2013 2:29 AMDec 20th, 2017 6:50 AMApr 18th, 2019 8:38 PM (1d) (PST)Apr 18th, 2019 1:03 AM (2d) (PST)Apr 17th, 2019 10:30 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
889987910.4630.1500.0442.9970.138615

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,3375,85247,4852893180824,020

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2990.7h/124.6d 34,688 7,846 33,186 537.8k 1,992 6,183 24,765 159.5m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D--
Kills:1,385
Deaths:1,301
KDR:1.065
Accuracy:18.123% D*
HSR:14.152% D--
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
T5 AMC
F
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F
HSR:8.182% F--
MG-C1 Kindred
B
Kills:87
Deaths:26
KDR:3.346
Accuracy:24.070% D-
HSR:28.736% B
Kills:4,185
Deaths (as Engineer):3,317
Deaths (to Engineers):7,180
KDR:1.26168
Kill Difference:868
Playtime:1,735.933 hours
Usage:58%
Score:46.509m
Score/min:447
Accuracy (listed only):29.417%
HSR (listed only):14.782%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D-
Kills:1,362
Deaths:747
KDR:1.823
Accuracy:17.291% D--
HSR:17.768% D-
TMG-50
D--
Kills:1,282
Deaths:1,336
KDR:0.960
Accuracy:14.447% D*
HSR:16.615% D--
NS-15M AE
C+
Kills:1,218
Deaths:476
KDR:2.559
Accuracy:19.951% D--
HSR:26.929% C+
NS-15MP
C
Kills:1,164
Deaths:374
KDR:3.112
Accuracy:20.908% D*
HSR:27.148% C
T9A "Butcher"
C--
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:18.500% D*
HSR:23.883% C--
T9 CARV
D--
Kills:1,163
Deaths:875
KDR:1.329
Accuracy:13.889% D--
HSR:14.961% D*
NS-15M2
C
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:21.898% C
HSR:17.947% D--
T32 Bull
D
Kills:1,157
Deaths:594
KDR:1.948
Accuracy:19.192% D-
HSR:18.237% D
T7 Mini-Chaingun
D-
Kills:184
Deaths:70
KDR:2.629
Accuracy:8.091% F-
HSR:9.783% D-
T7 Mini-Chaingun AE
B++
Kills:101
Deaths:66
KDR:1.530
Accuracy:9.654% F-
HSR:17.822% B++
Kills:9,954
Deaths (as Heavy Assault):5,430
Deaths (to Heavy Assaults):6,761
KDR:1.83315
Kill Difference:4,524
Playtime:497.509 hours
Usage:17%
Score:10.623m
Score/min:356
Accuracy (listed only):16.382%
HSR (listed only):19.109%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D--
Kills:1,385
Deaths:1,301
KDR:1.065
Accuracy:18.123% D*
HSR:14.152% D--
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:276
Deaths:75
KDR:3.680
Accuracy:22.474% D
HSR:13.768% D-
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
T5 AMC
F
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F
HSR:8.182% F--
MG-C1 Kindred
B
Kills:87
Deaths:26
KDR:3.346
Accuracy:24.070% D-
HSR:28.736% B
Kills:6,957
Deaths (as Light Assault):4,531
Deaths (to Light Assaults):4,284
KDR:1.53542
Kill Difference:2,426
Playtime:234.781 hours
Usage:8%
Score:3.771m
Score/min:268
Accuracy (listed only):27.552%
HSR (listed only):14.636%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
RAMS .50M
C++
Kills:962
Deaths:125
KDR:7.696
Accuracy:38.744% C+
HSR:79.002% C++
HSR-1
B+
Kills:877
Deaths:261
KDR:3.360
Accuracy:36.004% C*
HSR:32.155% B+
NS-44 Commissioner AE
D
Kills:602
Deaths:419
KDR:1.437
Accuracy:35.792% D
HSR:18.439% D
TSAR-42
B+
Kills:477
Deaths:107
KDR:4.458
Accuracy:41.087% B+
HSR:65.618% C
M77-B
C*
Kills:460
Deaths:193
KDR:2.383
Accuracy:34.492% C
HSR:77.391% C*
NS-44 Commissioner
D--
Kills:391
Deaths:702
KDR:0.557
Accuracy:22.304% F
HSR:15.345% D--
TX1 Repeater
D
Kills:352
Deaths:372
KDR:0.946
Accuracy:17.547% D*
HSR:17.330% D
NS-61 Emissary
B++
Kills:330
Deaths:335
KDR:0.985
Accuracy:17.764% F
HSR:20.303% B++
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:276
Deaths:75
KDR:3.680
Accuracy:22.474% D
HSR:13.768% D-
NS-45 Pilot
D**
Kills:243
Deaths:170
KDR:1.429
Accuracy:14.351% F**
HSR:14.403% D**
NS-AM7G Archer
C--
Kills:241
Deaths:462
KDR:0.522
Accuracy:49.674% D*
HSR:12.033% C--
TRAP-M1
C--
Kills:185
Deaths:120
KDR:1.542
Accuracy:26.475% C--
HSR:15.135% D*
NSX Tomoe
A++
Kills:164
Deaths:42
KDR:3.905
Accuracy:24.787% D-
HSR:54.878% A++
TX2 Emperor
D-
Kills:144
Deaths:123
KDR:1.171
Accuracy:22.651% D-
HSR:14.583% D-
TS2 Inquisitor
C*
Kills:141
Deaths:88
KDR:1.602
Accuracy:22.198% D-
HSR:20.567% C*
NS-61 "Ravenous" Emissary
B++
Kills:136
Deaths:157
KDR:0.866
Accuracy:17.415% F-
HSR:23.529% B++
NSX Daimyo
C
Kills:88
Deaths:23
KDR:3.826
Accuracy:39.617% C
HSR:89.773% D*
T4 AMP
D
Kills:73
Deaths:79
KDR:0.924
Accuracy:6.033% T-
HSR:15.069% D
Kills:8,638
Deaths (as Infiltrator):4,992
Deaths (to Infiltrators):3,704
KDR:1.73037
Kill Difference:3,646
Playtime:242.555 hours
Usage:8%
Score:4.340m
Score/min:298
Accuracy (listed only):26.683%
HSR (listed only):30.609%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D--
HSR:15.299% D-
NS-11P
B*
Kills:1,159
Deaths:429
KDR:2.702
Accuracy:23.575% C++
HSR:24.504% B*
TORQ-9
D*
Kills:1,159
Deaths:848
KDR:1.367
Accuracy:19.001% D*
HSR:15.617% D*
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
TAR
C--
Kills:482
Deaths:218
KDR:2.211
Accuracy:19.637% D-
HSR:17.635% C--
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:276
Deaths:75
KDR:3.680
Accuracy:22.474% D
HSR:13.768% D-
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
Cycler TRV
C+
Kills:165
Deaths:64
KDR:2.578
Accuracy:22.275% C+
HSR:15.152% D
T1 Cycler
D--
Kills:165
Deaths:301
KDR:0.548
Accuracy:14.315% F
HSR:14.545% D--
T1S Cycler
C++
Kills:91
Deaths:20
KDR:4.550
Accuracy:24.338% C++
HSR:9.890% D**
Kills:7,201
Deaths (as Combat Medic):3,891
Deaths (to Combat Medics):2,056
KDR:1.85068
Kill Difference:3,310
Playtime:158.856 hours
Usage:5%
Score:3.554m
Score/min:373
Accuracy (listed only):27.499%
HSR (listed only):14.564%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:855
Deaths:179
KDR:4.777
Accuracy:17.861% C**
HSR:24.912% B*
MRC3 Mercy
A
Kills:821
Deaths:179
KDR:4.587
Accuracy:17.762% C*
HSR:27.040% A
M2 Mutilator
B*
Kills:598
Deaths:224
KDR:2.670
Accuracy:13.156% C
HSR:22.074% B*
M2 Mutilator
B+
Kills:595
Deaths:224
KDR:2.656
Accuracy:13.370% C
HSR:20.336% B+
M3 Pounder HEG
B+
Kills:440
Deaths:297
KDR:1.481
Accuracy:42.306% B+
HSR:1.818% D-
M3 Pounder HEG
B++
Kills:354
Deaths:206
KDR:1.718
Accuracy:47.042% B++
HSR:2.542% C
M6 Onslaught
B*
Kills:147
Deaths:17
KDR:8.647
Accuracy:20.944% B*
HSR:23.810% B*
MR1 Fracture
C
Kills:142
Deaths:145
KDR:0.979
Accuracy:33.804% C
HSR:0.704% D**
MR1 Fracture
C
Kills:141
Deaths:131
KDR:1.076
Accuracy:34.403% C
HSR:1.418% D--
M6 Onslaught
A*
Kills:121
Deaths:17
KDR:7.118
Accuracy:21.119% B*
HSR:29.752% A*
NS-10 Burster
B+
Kills:102
Deaths:25
KDR:4.080
Accuracy:30.952% B+
HSR:0% F
NS-10 Burster
C**
Kills:78
Deaths:21
KDR:3.714
Accuracy:30.591% C**
HSR:1.282% D*
NS-20 Gorgon
A
Kills:78
Deaths:63
KDR:1.238
Accuracy:24.854% C+
HSR:25.641% A
NS-20 Gorgon
C+
Kills:77
Deaths:63
KDR:1.222
Accuracy:24.828% C+
HSR:14.286% D-
M1 Heavy Cycler
B*
Kills:73
Deaths:81
KDR:0.901
Accuracy:9.564% D--
HSR:21.918% B*
Kills:4,622
Deaths (as MAX Suit):936
Deaths (to MAX Suits):1,191
KDR:4.93803
Kill Difference:3,686
Playtime:124.894 hours
Usage:4%
Score:3.040m
Score/min:406
Accuracy (listed only):25.504%
HSR (listed only):14.502%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,821
V. Kills:229 N/A
Deaths:304
KDR:9.280
Accuracy:23.591% D--
KPH:53.800 B
VKPH:4.400 B+
Tomcat A2AM Pods
A*
Kills:1,738
V. Kills:930 187%
Deaths:49
KDR:35.469
Accuracy:78.031% C--
KPH:148.400 A*
VKPH:79.400 B**
M18 Rotary
B+
Kills:1,594
V. Kills:933 171%
Deaths:400
KDR:3.985
Accuracy:27.814% D
KPH:20.300 B+
VKPH:11.900 C*
M18 Needler
B+
Kills:1,175
V. Kills:735 160%
Deaths:315
KDR:3.730
Accuracy:28.011% D
KPH:17.800 B+
VKPH:11.100 C**
M18 Locust
B++
Kills:1,076
V. Kills:623 172%
Deaths:166
KDR:6.482
Accuracy:27.577% D
KPH:28.400 B++
VKPH:16.500 C**
Hellfire Rocket Pods
B+
Kills:505
V. Kills:85 N/A
Deaths:35
KDR:14.429
Accuracy:46.311% C+
KPH:100.400 B+
VKPH:16.900 C**
Hornet Missiles
B++
Kills:449
V. Kills:276 162%
Deaths:22
KDR:20.409
Accuracy:52.599% D--
KPH:91 B+
VKPH:56 B++
Coyote Missiles
B+
Kills:265
V. Kills:169 156%
Deaths:31
KDR:8.548
Accuracy:45.638% D*
KPH:48.800 C+
VKPH:31.100 B+
M202 Wyrm
D
Kills:95
V. Kills:48 194%
Deaths:4
KDR:23.750
Accuracy:41.491% F
KPH:76.300 D-
VKPH:38.500 D
Kills:9,718 (6,666 + 0)
Deaths:1,326
KDR:7.329
VKDR:3.038
Vehicle Kills:4,028
Kill Difference:8,392
Playtime:263.165 hours
Usage:9%
Score:4.522m
Score/min:286
Piloting Accuracy:27.577%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:588
V. Kills:495 119%
Deaths:62
KDR:9.484
Accuracy:41.394% C++
KPH:39.500 C**
VKPH:33.300 B++
Dual-75 Duster
B*
Kills:428
V. Kills:33 N/A
Deaths:12
KDR:35.667
Accuracy:45.808% B*
KPH:99.600 B*
VKPH:7.700 B+
AP30 Shredder
A
Kills:273
V. Kills:196 139%
Deaths:21
KDR:13
Accuracy:40.209% B**
KPH:40.300 B*
VKPH:28.900 A
CAS30 Tank Buster
B
Kills:180
V. Kills:149 120%
Deaths:77
KDR:2.338
Accuracy:42.730% C
KPH:10.200 B
VKPH:8.500 C*
L105 Zephyr
B**
Kills:133
V. Kills:15 N/A
Deaths:5
KDR:26.600
Accuracy:46.366% B+
KPH:74 B**
VKPH:8.300 C+
L105 Zephyr PX
B**
Kills:93
V. Kills:33 274%
Deaths:5
KDR:18.600
Accuracy:56.313% B++
KPH:59.900 D
VKPH:21.300 B**
L-30R Vektor
C+
Kills:84
V. Kills:40 205%
Deaths:19
KDR:4.421
Accuracy:35.375% C
KPH:9.400 C+
VKPH:4.500 C
Kills:1,779 (264 + 1,515)
Deaths:201
KDR:8.851
VKDR:4.781
Vehicle Kills:961
Kill Difference:1,578
Playtime:55.892 hours
Usage:2%
Score:1.214m
Score/min:362
Piloting Accuracy:35.375%
Gunner Accuracy:56.313%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:776
V. Kills:531 146%
Deaths:113
KDR:6.867
Accuracy:53.333% C
KPH:30.300 C++
VKPH:20.700 B+
L100 Python HESH
B++
Kills:464
V. Kills:42 N/A
Deaths:17
KDR:27.294
Accuracy:52.310% B+
KPH:68.900 B++
VKPH:6.200 C--
C75 Viper
B+
Kills:420
V. Kills:143 292%
Deaths:39
KDR:10.769
Accuracy:33.813% C-
KPH:28.300 C+
VKPH:9.600 B+
L100 Python HEAT
D-
Kills:310
V. Kills:129 238%
Deaths:81
KDR:3.827
Accuracy:43.565% D-
KPH:15.900 D--
VKPH:6.600 D--
Skyguard
C-
Kills:245
V. Kills:176 138%
Deaths:82
KDR:2.988
Accuracy:23.860% D
KPH:10.300 C--
VKPH:7.400 C-
Kills:2,215 (2,215 + 0)
Deaths:332
KDR:6.672
VKDR:3.075
Vehicle Kills:1,021
Kill Difference:1,883
Playtime:90.499 hours
Usage:3%
Score:1.360m
Score/min:250
Driving Accuracy:23.860%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:9,381
V. Kills:6,787 138%
Deaths:889
KDR:10.552
Accuracy:56.980% A
KPH:42 B**
VKPH:30.400 A*
P2-120 HESH
A+
Kills:1,967
V. Kills:429 457%
Deaths:50
KDR:39.340
Accuracy:46.385% B+
KPH:77.700 A
VKPH:16.900 A+
E540 Halberd
A**
Kills:1,332
V. Kills:846 157%
Deaths:84
KDR:15.857
Accuracy:52.483% A+
KPH:36.100 B**
VKPH:23 A**
P2-120 HEAT
A++
Kills:1,131
V. Kills:543 208%
Deaths:161
KDR:7.025
Accuracy:53.171% B**
KPH:35.500 B*
VKPH:17 A++
MR11 Gatekeeper
A++
Kills:1,128
V. Kills:828 136%
Deaths:91
KDR:12.396
Accuracy:48.928% A
KPH:34.500 A++
VKPH:25.300 A+
G30 Vulcan
A
Kills:575
V. Kills:394 146%
Deaths:68
KDR:8.456
Accuracy:37.687% B**
KPH:36.400 A
VKPH:25 A
P525 Marauder
A*
Kills:329
V. Kills:32 N/A
Deaths:14
KDR:23.500
Accuracy:26.424% B*
KPH:95.500 B*
VKPH:9.300 A*
M12 Kobalt
A*
Kills:104
V. Kills:23 433%
Deaths:2
KDR:52
Accuracy:13.660% C+
KPH:64.700 C**
VKPH:14.300 A*
M20 Basilisk
B+
Kills:99
V. Kills:42 230%
Deaths:18
KDR:5.500
Accuracy:31.301% B+
KPH:20.500 B+
VKPH:8.700 B+
G30 Walker
A*
Kills:99
V. Kills:87 113%
Deaths:19
KDR:5.211
Accuracy:31.398% A
KPH:37.700 A*
VKPH:33.100 A*
Kills:16,145 (12,479 + 3,666)
Deaths:1,396
KDR:11.565
VKDR:7.171
Vehicle Kills:10,011
Kill Difference:14,749
Playtime:378.184 hours
Usage:13%
Score:11.007m
Score/min:485
Driving Accuracy:53.171%
Gunner Accuracy:31.398%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,335
V. Kills:69 N/A
Deaths:80
KDR:16.688
Accuracy:35.612% C++
KPH:146.300 B**
VKPH:7.600 C**
MR11 Gatekeeper-H
A++
Kills:797
V. Kills:807 99%
Deaths:95
KDR:8.389
Accuracy:59.287% B++
KPH:47.400 A
VKPH:48 A++
G20 Vulcan-H
B*
Kills:604
V. Kills:380 159%
Deaths:81
KDR:7.457
Accuracy:47.316% C+
KPH:55.800 B++
VKPH:35.100 B*
M40 Fury-H
A+
Kills:492
V. Kills:239 205%
Deaths:26
KDR:18.923
Accuracy:57.538% A
KPH:76.900 C+
VKPH:37.300 A+
E540 Halberd-H
B**
Kills:289
V. Kills:160 180%
Deaths:23
KDR:12.565
Accuracy:61.637% B+
KPH:57.100 B++
VKPH:31.600 B**
Kills:3,517 (0 + 3,517)
Deaths:305
KDR:11.531
VKDR:5.426
Vehicle Kills:1,655
Kill Difference:3,212
Playtime:48.211 hours
Usage:2%
Score:1.950m
Score/min:674
Driving Accuracy:N/A%
Gunner Accuracy:61.637%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,315
V. Kills:288 455%
Deaths:106
KDR:12.406
Accuracy:41.047% B++
KPH:62.900 B*
VKPH:13.800 B**
M40 Fury
B**
Kills:1,128
V. Kills:276 407%
Deaths:78
KDR:14.462
Accuracy:42.070% B++
KPH:68.200 B+
VKPH:16.700 B**
M12 Kobalt
A+
Kills:548
V. Kills:46 N/A
Deaths:10
KDR:54.800
Accuracy:16.655% C+
KPH:85.700 B++
VKPH:7.200 A+
M20 Basilisk
A+
Kills:484
V. Kills:269 179%
Deaths:63
KDR:7.683
Accuracy:42.917% B+
KPH:23.900 C**
VKPH:13.300 A+
M60-G Bulldog
A
Kills:403
V. Kills:61 N/A
Deaths:29
KDR:13.897
Accuracy:49.530% B**
KPH:64.700 A
VKPH:9.800 C**
M60-G Bulldog
A+
Kills:307
V. Kills:50 N/A
Deaths:36
KDR:8.528
Accuracy:48.046% A+
KPH:46.600 B**
VKPH:7.600 B+
M20 Basilisk
B**
Kills:253
V. Kills:172 146%
Deaths:27
KDR:9.370
Accuracy:42.398% B+
KPH:22 C++
VKPH:14.900 B**
M12 Kobalt
B+
Kills:197
V. Kills:12 N/A
Deaths:5
KDR:39.400
Accuracy:15.407% C
KPH:79.200 C**
VKPH:4.800 B+
G30 Walker
B*
Kills:155
V. Kills:104 148%
Deaths:19
KDR:8.158
Accuracy:31.485% C**
KPH:18.800 B
VKPH:12.600 B*
G30 Walker
B++
Kills:145
V. Kills:126 114%
Deaths:13
KDR:11.154
Accuracy:32.579% B+
KPH:15.100 C+
VKPH:13.100 B++
G40-F Ranger
C--
Kills:56
V. Kills:40 137%
Deaths:8
KDR:7
Accuracy:26.006% D
KPH:13 C--
VKPH:9.300 C--
Kills:4,991 (0 + 4,991)
Deaths:394
KDR:12.668
VKDR:3.665
Vehicle Kills:1,444
Kill Difference:4,597
Playtime:113.058 hours
Usage:4%
Score:2.776m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:26.006%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:420
V. Kills:18 N/A
Deaths:88
KDR:4.773
Accuracy:39.551% C
KPH:65.400 B+
VKPH:2.800 B++
M40 Fury-F
A*
Kills:147
V. Kills:78 186%
Deaths:56
KDR:2.625
Accuracy:57.099% B++
KPH:30.200 B+
VKPH:16 A*
M20 Basilisk-F
C+
Kills:95
V. Kills:28 328%
Deaths:46
KDR:2.065
Accuracy:40.048% D
KPH:19.700 C+
VKPH:5.800 C+
Kills:662 (662 + 0)
Deaths:190
KDR:3.484
VKDR:0.653
Vehicle Kills:124
Kill Difference:472
Playtime:16.104 hours
Usage:1%
Score:0.167m
Score/min:173
Driving Accuracy:40.048%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B++
Kills:465
V. Kills:267 174%
Deaths:43
KDR:10.814
Accuracy:40.042% C+
KPH:36.900 B++
VKPH:21.200 B++
CAS 14-E
C+
Kills:125
V. Kills:8 N/A
Deaths:7
KDR:17.857
Accuracy:26.143% D*
KPH:70.700 C+
VKPH:4.500 D
VLG Missile Launcher
M
Kills:82
V. Kills:17 456%
Deaths:
KDR:
Accuracy:64.250% A++
KPH:100.400 M
VKPH:20.800 C*
Pelter Rocket Pod
C+
Kills:80
V. Kills:44 178%
Deaths:7
KDR:11.429
Accuracy:44.899% C-
KPH:35.700 D
VKPH:19.600 C+
Kills:752 (0 + 752)
Deaths:57
KDR:13.193
VKDR:5.895
Vehicle Kills:336
Kill Difference:695
Playtime:17.436 hours
Usage:1%
Score:0.427m
Score/min:409
Piloting Accuracy:N/A%
Gunner Accuracy:44.899%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 16,1689,38188910.552B+7.4756.98%A2.036%D42B**30.4A*532223.2h7.3C++12.8B++
M14 Banshee 3,0502,8213049.28B+6.1923.591%D--N/A53.8B4.4B+20052.4h17.5B+74.1C**
P2-120 HESH 2,3961,9675039.34A++36.2546.385%B+N/A77.7A17A+38125.3h4.2B+9.1B++
Tomcat A2AM Pods 2,6681,7384935.469S32.3878.031%C--N/A148.5A*79.5B**124611.7h6.4B**8.1B**
M18 Rotary 2,5271,5944003.985B**0.9027.814%DN/A20.3B+11.9C*19878.6h66.6B*239.5B++
LC3 Jaguar 1,4021,3851,3011.065C+2.0218.123%D*14.152%D--12.3DN/A62112.2h13.2C++72.6C
MSW-R 1,3691,3627471.823C+1.2617.291%D--17.768%D-36.8C+N/A23437h11.7B67.8C+
P525 Marauder-H 1,4041,3358016.688C**13.6035.612%C++N/A146.7B**7.6C**6359.1h5.7B+16B+
E540 Halberd 2,1781,3328415.857B**12.7752.483%A+1.577%D-36.1B**22.9A**50436.9h5.4B+10.4B*
M40 Fury 1,6031,31510612.406B++9.3241.047%B++1.369%C-62.9B*13.8B**43920.9h11.8B+28.8B++
TMG-50 1,2931,2821,3360.96C+2.1314.447%D*16.615%D--18.9DN/A7867.7h11.8C++81.6C
NS-15M AE 1,2291,2184762.559C**0.5319.951%D--26.929%C+44.6C+N/A12527.3h10.3B+51.7C+
M18 Needler 1,9101,1753153.73B++0.6428.011%DN/A17.8B+11.2C**21865.9h82.6B++294.9B++
SMG-46AE Armistice 1,1851,1704562.566B**0.5225.02%D--15.299%D-36.6C-N/A9832h12.7C++50.8C+
NS-15MP 1,1721,1643743.112B+0.0320.908%D*27.148%C48.7C-N/A14023.9h10.1B+48.3C
NS-11CP 1,1801,1645152.26B+0.8323.195%D*20.962%C32.5C--N/A9435.8h11.1B+47.7C+
T9A "Butcher" 1,1831,1644682.487B0.6018.5%D*23.883%C--41.9C-N/A23127.8h10.6B+57.5C
T9 CARV 1,1711,1638751.329C++1.7613.889%D--14.961%D*25.8C+N/A19045h12.3B+88.4C+
NS-11P 1,1821,1594292.702A+0.3823.575%C++24.504%B*44.1B*N/A10926.3h11.9B*50.5B+
TORQ-9 1,1691,1598481.367C++1.7219.001%D*15.617%D*23.8C-N/A11348.7h15.6C+81.9C--
NS-15M2 1,1661,1594242.733B++0.3521.898%C17.947%D--61.3B++N/A39918.9h10.8B++49.4C**
T32 Bull 1,1681,1575941.948B+1.1419.192%D-18.237%D41.2C++N/A26028.1h11.6B+60.5C+
P2-120 HEAT 1,6741,1311617.025C**3.9453.171%B**2.653%C35.5B*17A++35531.9h7.6C++14.4B++
M40 Fury 1,4041,1287814.462B*11.3842.07%B++1.152%D68.4B+16.7B**51116.5h11.8B27.9B++
MR11 Gatekeeper 1,9561,1289112.396A*9.3148.928%A1.152%D34.5A++25.3A+44232.7h37.9B*77.4B**
M18 Locust 1,6991,0761666.482A*3.4027.577%DN/A28.4B++16.4C**22637.9h65.1B+236.1B+
SMG-46 Armistice 1,0451,0394062.559A+0.5326.167%C++17.709%C*39.7B+N/A18926.2h11.5B*44.1B+
M40 Fury 1,2641,0399810.602C7.5249.276%C+N/A59C--12.8D25117.6h10.7B+21.7B+
RAMS .50M 9649621257.696A4.6138.744%C+79.002%C++48.1AN/A21320h1.9B++4.9B+
HSR-1 8858772613.36B++0.2736.004%C*32.155%B+46.6C**N/A12218.8h4.7B++13.2B+
MRC3 Mercy 8748551794.777A1.6917.861%C**24.912%B*43.2B**1B*12919.8h15.7B**87.9B++
C-4 1,2258283482.379B++0.7116.445%FN/A51.1D24.5C67016.2h1.4C**8.3D
MRC3 Mercy 8388211794.587B**1.5017.762%C*27.04%A42.1B**N/A13219.5h16B**90.3B++
MR11 Gatekeeper-H 1,604797958.389B**5.3059.287%B++N/A47.4A48A++72416.8h46.6B++78.6B*
L100 Python AP 1,3077761136.867B+3.7853.333%C2.448%C+30.3C++20.7B+36425.6h5.5B10.4B
Tank Mine 1,1147021434.909A1.8266.729%A**N/A82.6C-48.5C-11338.5h3.1F-4.6B**
NS Decimator 1,2956796151.104C++1.9856.168%D1.473%D18.7D--16.9C++32236.4h6.7D--11.9D*
G20 Vulcan-H 984604817.457B**4.3747.316%C+2.152%C--55.9B++35.2B*75510.8h78.8B++166.5B++
NS-44 Commissioner AE 6116024191.437C++1.6535.792%D18.439%D23.6D-N/A7125.5h3.6C+10.1C+
M2 Mutilator 6105982242.67B++0.4213.156%C22.074%B*28.3C**N/A12821.1h14.4B*109.6B+
M2 Mutilator 6015952242.656B++0.4313.37%C20.336%B+28.2C*N/A12121.1h14.6B**108.9B+
C150 Dalton 1,083588629.484B6.4041.394%C++N/A39.5C**33.2B++47514.9h2.8B**6.8B**
G30 Vulcan 969575688.456B*5.3737.687%B**1.217%D*36.4A24.9A44115.8h91.4C**242.4B++
M12 Kobalt 5945481054.8M++51.7116.655%C+17.153%C85.6B++7.2A+3166.4h16.1B+96.7B
Hellfire Rocket Pods 5905053514.429B**11.3446.311%C+N/A101B+17C**8235h18.3C**39.5B
M40 Fury-H 7314922618.923B++15.8457.538%AN/A76.9C+37.3A+5006.4h13.3D23.2C++
M20 Basilisk 753484637.683A*4.6042.917%B+4.545%C--23.8C**13.3A+42520.3h100.7C+234.7B
TAR 4884822182.211B+0.8719.637%D-17.635%C--40.2B+N/A29612h12.6B64.3C+
TSAR-42 4804771074.458B+1.3741.087%B+65.618%C49.2B+N/A2309.7h1.9B*4.7B++
TRS-12 Uppercut 4794731922.464B**0.6244.44%D--10.148%D-41.9C++N/A13111.3h2.2B++4.9C++
M20 Wyvern 7324654310.814A7.7340.042%C+N/A36.9B++21.2B++45512.6h52.9B*132.2B*
L100 Python HESH 5064641727.294A+24.2152.31%B+2.155%B+69.3B++6.3C-2846.7h2.2B**4.2B**
M77-B 4604601932.383C**0.7034.492%C77.391%C*22.1CN/A10520.8h2.7C7.8C+
Hornet Missiles 7254492220.409M17.3252.599%D--N/A91.6B+56.3B++9334.9h8.3B+15.8B+
T2 Striker 8004482192.046M**1.0439.991%D*N/A14.4B+11.3C+25831.2h28.7B**71.8B+
M3 Pounder HEG 5504402971.481C++1.6042.306%B+1.818%D-17.4C++4.3B++14825.3h16C**37.9B+
Dual-75 Duster 4614281235.667A++32.5845.808%B*N/A99.5B*7.7B+3634.3h5.1B+11.2B++
C75 Viper 5634203910.769A7.6833.813%C-1.19%C28.4C+9.7B+21914.8h10.4B+30.6B+
S12 Renegade 438420884.773B++1.6939.551%C2.381%D65.6B+2.8B++1666.4h3.6C+9C+
M60-A Bulldog 4404151331.923C*28.8455.154%B*N/A51.9B++3.1C2438h5.1B++9.3B*
M60-G Bulldog 4644032913.897A*10.8149.53%B**2.978%C+65A+9.8C**4846.2h5.5B++11.1B*
NS-44 Commissioner 3933917020.557C2.5322.304%F15.345%D--15.7DN/A8524.9h3.8C*17.1D
Claymore 381381458.467C**5.3837.065%B+N/A136.1C+N/A6772.8h1.2C++3.2B+
M60-A Bulldog 4223582514.32B*11.2345.046%B**N/A47.1B++8.4B2577.6h5.4B12.1B++
M3 Pounder HEG 4403542061.718C++1.3747.042%B++2.542%C21.2C**5.1B*17416.7h17.9C++38B+
TX1 Repeater 3553523720.946C**2.1417.547%D*17.33%D19.1CN/A11618.4h10.7B++60.9C++
M12 Kobalt 352331655.167B*52.0820.91%C+20.846%B++114.1C++7.2B+2542.9h15.8B75.5B
NS-61 Emissary 3323303350.985C**2.1017.764%F20.303%B++14.4DN/A4522.9h14C++79D
P525 Marauder 3613291423.5B+20.4126.424%B*3.04%B**96.8B*9.4A*2773.4h5.7B+21.6B++
L100 Python HEAT 439310813.827C+0.7443.565%D-1.613%D15.9D--6.6D--16419.5h5.1B11.7C*
M60-G Bulldog 357307368.528B**5.4448.046%A+3.257%C*46.5B**7.6B+3656.6h6.4B+13.3B**
TS4 Haymaker 3033024140.729C2.3635.973%C--11.258%D15.9DN/A5219h5.5D15.4C-
E540 Halberd-H 4492892312.565B++9.4861.637%B+N/A56.7B++31.4B**6285.1h6.8C+11.1C++
PDW-16 Hailstorm 2872872771.036C++2.0519.757%D10.453%D--17.8C--N/A10116.1h12.6B+63.8C*
MG-S1 Jackal 281276753.68A*0.5922.474%D13.768%D-37.3C*N/A907.4h9.7B43.1B
AP30 Shredder 4692732113C++9.9140.209%B**N/A40.1B*28.8A6636.8h90.6C++225.4B+
Coyote Missiles 434265318.548A++5.4645.638%D*N/A49.1C+31.3B+4575.4h25.9B**56.7B++
NS Baron G5AE 2592581481.743B1.3443.477%C17.054%B35.3CN/A1567.3h4.4C++10.1C+
M20 Basilisk 425253279.37M+6.2842.398%B+5.534%C+22C++15B**39011.5h108.9C+256.8C*
Frag Grenade 2472461246N/A242.9139.262%DN/A410C1.7D*22760.6h3.6B9.1C++
Skyguard 421245822.988C++0.1023.86%D2.449%C**10.3C--7.4C-20923.8h134.9C+565.6C
NS-45 Pilot 2482431701.429C*1.6614.351%F**14.403%D**10.8D--N/A2922.5h8.3C58.2F*
NS-AM7G Archer 3922414620.522C+2.5649.674%D*12.033%C--3.2D2C-3176.1h17.1B+34.4C*
TRAC-5 2322314540.509C2.5816.193%D--11.688%D*7.2DN/A9132.2h17.6C+108.8C-
Auraxium Chainblade 2312048,7880.023C3.063.453%F-3.431%D0.3CN/A1775.3h2.3C+68T*
M12 Kobalt 209197539.4A36.3115.407%C20.812%B+78.8C**4.8B+4242.5h16.7B108.2C*
M20 Drake 3761941711.412B*8.3340.055%C-N/A16.2C15.2C++33712h109.4C++273.2C++
M20 Drake 381190267.308C++4.2237.414%B**N/A14B14A27213.6h115C*307.5B+
TRAP-M1 1941851201.542C+1.5426.475%C--15.135%D*28.5C1.4A**1516.5h9.3C++35.1C+
T7 Mini-Chaingun 187184702.629A++0.468.091%F-9.783%D-20DN/A2049.2h17C+210.5D--
CAS30 Tank Buster 329180772.338B+0.7542.73%CN/A10.2B8.5C*24817.6h54.3C*127C++
FA1 Barrage 179175434.07M**0.9844.534%B+10.857%D-33B+N/A1875.3h4.1B++9.2B++
Cycler TRV 168165642.578A0.5122.275%C+15.152%D58.9A+1.1A++8042.8h12.5B+56C**
T1 Cycler 1661653010.548C2.5414.315%F14.545%D--9.5D-N/A9817.3h15.5C+108.1D--
NSX Tomoe 165164423.905B**0.8224.787%D-54.878%A++48.2B+N/A2103.4h12.3B+49.5C++
MANA Anti-Personnel Turret 1611601361.176N/A1.9115.488%UN/A1600U10U4533100.1h24.9T*160.6T*
G30 Walker 259155198.158A+5.0731.485%C**3.871%C18.7B12.5B*2948.3h181.6B576.9B+
M40 Fury-F 225147562.625B++0.4657.099%B++N/A30B+15.9A*2344.9h11.5C++20.1B+
M6 Onslaught 152147178.647M*5.5620.944%B*23.81%B*70A**2.4S2312.1h12.3A++58.8B**
G30 Walker 2711451311.154A**8.0732.579%B+3.448%C-15.1C+13.1B++3569.6h228.1C+700C**
TX2 Emperor 1441441231.171C**1.9122.651%D-14.583%D-27.2C+N/A1435.3h7.3B*32.1C*
MR1 Fracture 2661421450.979B+2.1133.804%CN/A7.8C+6.8B**12318.2h58.5C+173.1C+
TS2 Inquisitor 143141881.602B+1.4822.198%D-20.567%C*21.7DN/A816.5h9.5B+42.8C+
MR1 Fracture 2631411311.076B+2.0134.403%C1.418%D--8.8C+7.6A14516.1h53.9C+156.7C++
NS-61 "Ravenous" Emissary 1371361570.866C+2.2217.415%F-23.529%B++9.5DN/A2814.3h13.4C*77.2D
L105 Zephyr 148133526.6A+23.5146.366%B+N/A73.9B**8.3C+4851.8h5.2B++11.2B++
ML-7 2211283980.322D2.7645.554%D*1.563%D-9.9D*7.2D27912.9h10.4D**22.8F-
CAS 14-E 133125717.857C+14.7726.143%D*N/A69.4C+4.4D2721.8h25B+95.7C+
M6 Onslaught 121121177.118A**4.0321.119%B*29.752%A*57.6A++N/A2062.1h14.8B**69.9B*
M20 Basilisk 211117274.333D1.2561.791%B**4.274%C+19.5D--15.7D4216h162.6D263.1C+
Xiphos Anti-Personnel Phalanx Tower 1201161116A112.919.165%F-N/A290B+10C*11150.4h2.4B+26.6B+
Heartstring 1341101140.965C+2.1213.706%F-6.364%D**9.4D2.1C+5311.7h5.5C+40.1F-
T5 AMC 1101102240.491C--2.5914.746%F8.182%F--8.1D-N/A8813.5h15.2C+103D-
Chainblade 1151096,8830.016C+3.0736.831%B++N/A0.3C-N/A2383.9h3.2C8.7B
Rocklet Rifle 2251051370.766C++2.3235.349%F-N/A13D*14.8D-2158.1h26.9B*76.1C+
M12 Kobalt 127104252S48.9113.66%C+14.423%C+65C**14.4A*1681.6h16.2B+118.8B+
Orbital Strike Uplink 1171021102N/A98.91469.231%UN/A1020U150U103180.1h0.6T*0.1T*
NS-10 Burster 171102254.08S0.9930.952%B+N/A8.4A++5.7A++14412.1h107.3B**346.8B**
T7 Mini-Chaingun AE 102101661.53C++1.569.654%F-17.822%B++17.7D--N/A585.7h16.3C168.6D*
M60-A Bulldog 120101425.25C++22.1652.523%B+N/A29.7C5.6B1673.4h7.3D13.9C+
M20 Basilisk 14199185.5A*2.4131.301%B+N/A20.6B+8.8B+1764.8h62.2B**198.6B*
G30 Walker 18699195.211B++2.1331.398%A3.03%B+38.1A**33.5A*6592.6h155.7B++496B*
The Slasher 99972900.334S2.7532.882%C+13.402%C*6.5B+N/A1915h2.5C7.6C++
M20 Basilisk-F 12395462.065A1.0240.048%D2.105%C19.8C+5.8C+1204.8h38.8B+97B+
M202 Wyrm 14395423.75C*20.6641.491%F3.158%C+79.2D40D4211.2h35.1F*84.6T*
Anti-Vehicle Grenade 13894194N/A90.9144.854%DN/A470B+220A81720.2h3.8B**8.4B++
L105 Zephyr PX 12693518.6C+15.5156.313%B++N/A58.1D20.6B**7081.6h5.4C+9.6B
T1S Cycler 9491204.55M**1.4624.338%C++9.89%D**43.3B*1.4A++2512.1h6.7A*27.4A
NSX Daimyo 8888233.826C*0.7439.617%C89.773%D*48.9C+N/A1061.8h2.8C7.1C+
Hexedge 96872,6670.033C++3.0514.945%D*11.494%B+0.6CN/A4140.4h2.9D19.7D--
MG-C1 Kindred 9087263.346B+0.2624.07%D-28.736%B37.8C--1.3C972.3h11C+45.7C
Spear Anti-Vehicle Phalanx Turret 16287136.692C+3.6140.385%C3.448%C26.4D22.7C*7153.3h11.8C-29.3C--
L-30R Vektor 12484194.421A++1.3435.375%CN/A9.3C4.4C879h54.8B+154.9B+
VLG Missile Launcher 9982182S78.9164.25%A++N/A102.5M21.3C*4000.8h4.8B*7.4B**
Pelter Rocket Pod 12480711.429C+8.3444.899%C-N/A36.4D20C+2592.2h21.4C*47.7C++
NS-10 Burster 13078213.714M*0.6330.591%C**1.282%D*6.7B*4.5B++12911.6h134.4B++439.3B++
NS-20 Gorgon 8778631.238C++1.8524.854%C+25.641%A12.4C--1.4C+566.3h63.9C257.1C+
NS-20 Gorgon 8777631.222C++1.8624.828%C+14.286%D-12.2D1.6C*546.3h64.5C259.8C+
T4 AMP 7773790.924C+2.166.033%T-15.069%D6.6D--N/A2511.1h13.8B228.9T*
NSX Masamune 13673511.431B*1.6545.622%D**N/A18.7D16.2C*3003.9h12.2C++26.8C+
M1 Heavy Cycler 7373810.901C2.189.564%D--21.918%B*9.9D--N/A717.4h17.5B182.8C
A30 Walker 12071183.944C+0.8628.749%C**N/A10C+6.9D1797.1h186.7C*649.4B+
ASP-30 Grounder 126661600.413C--2.6759.721%CN/A6.1D--5.5D21710.9h14.2F--23.8F--
MANA Anti-Vehicle Turret 11857640.891C2.1945.161%D-7.018%A19D20.3C7583h13C28.8D
G40-F Ranger 965687B+3.9126.006%DN/A13C--9.3C--2794.3h133.1C++511.9C+
Ripper 62561,1990.047C3.048.671%F16.071%C+0.7C-N/A480.4h1.9D21.6C+
MAX Punch 60559360.059C3.0310.728%F--N/A0.5C-N/A2101.5h2.5C+23.2F--
Auraxium Slasher 62548100.067B+3.024.334%F-11.111%C**0.8CN/A270.9h2.2C++51.3T-
Aspis Anti-Aircraft Phalanx Turret 10551114.636B+1.5522.335%C--1.961%C+9.1C9.6C3395.6h180.2C--806.9C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit249354,04725h
Motion Spotter345,4383.4h
Restoration Kit71990.4h
Spawn Beacon481,2572h
Anti-Vehicle MANA Turret106871.2h
Turret AI Module21950.9h
Structure Shield Module11040.4h
Repair Module02030.6h
Cortium Silo0600.2h
Skywall Shield Emitter2850.3h
AE Nano-Armor Kit7271,289,301160.6h
Nanite Revive Grenade04450.1h
Medical Applicator288175,36911.6h
Welding Device16,7460.7h
Spear Anti-Vehicle Tower0590.3h
Spitfire Auto-Turret222,2423.7h
Rampart Wall21181h
AE Medical Applicator3133,5313h
Xiphos Anti-Personnel Tower0770.4h
Hoplon Anti-Aircraft Phalanx Tower0960.4h
Ammunition Package282,6472.4h
Medical Kit7214,66016.2h
Anti-Infantry MANA Turret104061h
G40-F Ranger0520h
Orbital Strike Target Designator9610.6h
Hardlight Barrier1760.2h
MG-H1 Watchman05790.3h
Flail Targeting Dart31921.3h
Nano-Repair Grenade04160.1h
Recon Detection Device442,6804.3h
Shield Recharging Field02120.1h
Lumifiber Rampart Wall2920.8h
WLT-Howler Mining Laser2523,7379.2h

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