Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (18,264)players online:
EternityAria (10)  rocoryua (6)  LoneWandererX3 (4)  Devil2U (3)  Bleydbr (3)  ari_ess (2) 28
stats.dasanfall.com
Maj. General Space TrollwallJackson[FedX] TrollwallJackson
TR BR 83

KDR: 2.91

Score: 67m

Last Seen: Oct 13th, 2018 2:20 AM
- OFFLINE - 197.6 hour(s)

Prestige 1, Battle Rank 83 - Terran Republic on Emerald - Outfit Officer of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 40
Level Progress (to 84): 84%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HESH Tomcat A2AM Pods M18 Rotary P525 Marauder-H LC3 Jaguar E540 Halberd
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:TrollwallJackson



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $723,078 MLG Score: 578
Fun Score: N/A
Cheeseburgers Flipped: 842TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.317%19.292%3733398021,6781.860291.054

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.844%-0.329C--0.194C-1.488FHEAD ++ (~9.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.70.217C++11.30.205C++47.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.451%0.662%466410095,137105926784.8508192%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.164%-1.054D*-0.878D---0.288

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
166.1-0.04C+45.60.133C++120.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.081%1.984%11318100513,757170683568.06389165%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.646%-0.071C+-0.439C--0.974

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.415B9.10.276C*13.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.096%2.858%8812399011,197165045356.78606247%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.27%0.092C+-0.402C--0.637

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.40.297C*30.60.213C++51.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.281%69.727%881410092,0151389141.45068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.126%-0.268C0.168C++0.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.155C++2.80.127C++5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.902%10.665%88131010947703111.34708

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.514%-0.118C+-0.758D--0.785

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.318C*3.60.259C*5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 40
67m490.7%451 (27.1k)392 (23.5k)2.9140876,37826,2104.1408683 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1013452021.359%9.39%20106:3222

57% Engineer17% Heavy Assault8% Infiltrator8% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 16th, 2013 2:29 AMDec 20th, 2017 6:50 AMOct 18th, 2018 9:30 PM (2d) (PST)Oct 13th, 2018 12:02 AM (8d) (PST)Oct 12th, 2018 10:20 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
872947780.4470.1530.0422.8600.136578

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,3025,64546,6572793172823,527

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2847.5h/118.6d 32,154 7,172 30,526 488.6k 1,845 6,013 23,193 148.9m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D--
Kills:1,335
Deaths:1,276
KDR:1.046
Accuracy:18.105% D--
HSR:14.082% D--
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D--
HSR:20.962% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TS4 Haymaker
D
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% D
HSR:11.258% D
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:172
Deaths:42
KDR:4.095
Accuracy:44.905% B+
HSR:11.047% D-
T5 AMC
F
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F
HSR:8.182% F--
Kills:4,045
Deaths (as Engineer):3,265
Deaths (to Engineers):7,049
KDR:1.2389
Kill Difference:780
Playtime:1,634.512 hours
Usage:57%
Score:42.654m
Score/min:435
Accuracy (listed only):30.129%
HSR (listed only):13.053%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D--
Kills:1,250
Deaths:713
KDR:1.753
Accuracy:17.076% D--
HSR:16.640% D--
TMG-50
D*
Kills:1,183
Deaths:1,300
KDR:0.910
Accuracy:14.163% D*
HSR:15.469% D*
NS-15MP
C
Kills:1,164
Deaths:374
KDR:3.112
Accuracy:20.908% D*
HSR:27.148% C
T9A "Butcher"
C-
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:18.500% D*
HSR:23.883% C-
T9 CARV
D--
Kills:1,163
Deaths:875
KDR:1.329
Accuracy:13.889% D--
HSR:14.961% D*
NS-15M AE
C++
Kills:1,160
Deaths:461
KDR:2.516
Accuracy:19.859% D--
HSR:26.983% C++
NS-15M2
C
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:21.898% C
HSR:17.947% D-
T32 Bull
D
Kills:1,157
Deaths:594
KDR:1.948
Accuracy:19.192% D
HSR:18.237% D-
T7 Mini-Chaingun
D-
Kills:184
Deaths:70
KDR:2.629
Accuracy:8.155% F-
HSR:9.783% D-
T7 Mini-Chaingun AE
B++
Kills:101
Deaths:66
KDR:1.530
Accuracy:9.654% F-
HSR:17.822% B++
Kills:9,685
Deaths (as Heavy Assault):5,345
Deaths (to Heavy Assaults):6,575
KDR:1.81197
Kill Difference:4,340
Playtime:488.143 hours
Usage:17%
Score:10.476m
Score/min:358
Accuracy (listed only):16.329%
HSR (listed only):18.887%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D--
Kills:1,335
Deaths:1,276
KDR:1.046
Accuracy:18.105% D--
HSR:14.082% D--
SMG-46AE Armistice
D
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D--
HSR:20.962% C
SMG-46 Armistice
C**
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C**
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TS4 Haymaker
D
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% D
HSR:11.258% D
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
MG-S1 Jackal
D
Kills:245
Deaths:68
KDR:3.603
Accuracy:22.355% D
HSR:13.061% D--
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:172
Deaths:42
KDR:4.095
Accuracy:44.905% B+
HSR:11.047% D-
T5 AMC
F
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F
HSR:8.182% F--
Kills:6,786
Deaths (as Light Assault):4,472
Deaths (to Light Assaults):4,217
KDR:1.51744
Kill Difference:2,314
Playtime:229.787 hours
Usage:8%
Score:3.707m
Score/min:269
Accuracy (listed only):27.861%
HSR (listed only):13.412%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D
SMG-46 Armistice
C**
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C**
RAMS .50M
C++
Kills:952
Deaths:125
KDR:7.616
Accuracy:38.800% C++
HSR:78.782% C+
HSR-1
B+
Kills:852
Deaths:256
KDR:3.328
Accuracy:35.774% C*
HSR:32.394% B+
NS-44 Commissioner AE
D
Kills:584
Deaths:409
KDR:1.428
Accuracy:35.927% D
HSR:18.493% D
M77-B
C*
Kills:460
Deaths:193
KDR:2.383
Accuracy:34.492% C
HSR:77.391% C*
TSAR-42
B
Kills:418
Deaths:100
KDR:4.180
Accuracy:40.471% B
HSR:64.833% C
NS-44 Commissioner
D-
Kills:391
Deaths:702
KDR:0.557
Accuracy:22.304% D**
HSR:15.345% D-
TX1 Repeater
D
Kills:352
Deaths:372
KDR:0.946
Accuracy:17.547% D*
HSR:17.330% D
NS-61 Emissary
B++
Kills:330
Deaths:335
KDR:0.985
Accuracy:17.764% F
HSR:20.303% B++
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
MG-S1 Jackal
D
Kills:245
Deaths:68
KDR:3.603
Accuracy:22.355% D
HSR:13.061% D--
NS-45 Pilot
D*
Kills:236
Deaths:163
KDR:1.448
Accuracy:14.723% F*
HSR:14.831% D*
NS-AM7G Archer
D
Kills:233
Deaths:448
KDR:0.520
Accuracy:49.758% D*
HSR:12.017% D
TRAP-M1
C--
Kills:185
Deaths:120
KDR:1.542
Accuracy:26.475% C--
HSR:15.135% D*
NSX Tomoe
A++
Kills:164
Deaths:42
KDR:3.905
Accuracy:24.787% D-
HSR:54.878% A++
TX2 Emperor
D
Kills:144
Deaths:123
KDR:1.171
Accuracy:22.651% D-
HSR:14.583% D
TS2 Inquisitor
C**
Kills:138
Deaths:88
KDR:1.568
Accuracy:22.776% D
HSR:21.015% C**
NS-61 "Ravenous" Emissary
B+
Kills:136
Deaths:157
KDR:0.866
Accuracy:17.415% F-
HSR:23.529% B+
T4 AMP
D
Kills:73
Deaths:79
KDR:0.924
Accuracy:6.128% T-
HSR:15.069% D
Kills:8,389
Deaths (as Infiltrator):4,919
Deaths (to Infiltrators):3,637
KDR:1.70543
Kill Difference:3,470
Playtime:237.998 hours
Usage:8%
Score:4.279m
Score/min:300
Accuracy (listed only):26.054%
HSR (listed only):27.623%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
D
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D
NS-11P
B**
Kills:1,159
Deaths:429
KDR:2.702
Accuracy:23.575% C*
HSR:24.504% B**
TORQ-9
D--
Kills:1,159
Deaths:848
KDR:1.367
Accuracy:19.001% D--
HSR:15.617% D*
SMG-46 Armistice
C**
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C**
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D--
HSR:10.148% D-
TAR
D
Kills:416
Deaths:191
KDR:2.178
Accuracy:19.182% D
HSR:15.865% D
TS4 Haymaker
D
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% D
HSR:11.258% D
PDW-16 Hailstorm
D
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D
HSR:10.453% D--
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
MG-S1 Jackal
D
Kills:245
Deaths:68
KDR:3.603
Accuracy:22.355% D
HSR:13.061% D--
FA1 Barrage
B+
Kills:172
Deaths:42
KDR:4.095
Accuracy:44.905% B+
HSR:11.047% D-
Cycler TRV
C+
Kills:165
Deaths:64
KDR:2.578
Accuracy:22.275% C+
HSR:15.152% D
T1 Cycler
D--
Kills:165
Deaths:301
KDR:0.548
Accuracy:14.315% F
HSR:14.545% D--
Kills:7,010
Deaths (as Combat Medic):3,836
Deaths (to Combat Medics):2,013
KDR:1.82742
Kill Difference:3,174
Playtime:152.321 hours
Usage:5%
Score:3.397m
Score/min:372
Accuracy (listed only):27.726%
HSR (listed only):14.747%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C**
Kills:460
Deaths:211
KDR:2.180
Accuracy:13.141% C
HSR:19.565% C**
M2 Mutilator
B
Kills:439
Deaths:211
KDR:2.081
Accuracy:12.914% C
HSR:20.046% B
MRC3 Mercy
B+
Kills:398
Deaths:104
KDR:3.827
Accuracy:17.833% B+
HSR:23.116% B+
MRC3 Mercy
A
Kills:396
Deaths:104
KDR:3.808
Accuracy:17.687% C**
HSR:26.768% A
M3 Pounder HEG
B+
Kills:335
Deaths:278
KDR:1.205
Accuracy:40.999% B+
HSR:1.493% D*
M3 Pounder HEG
B++
Kills:260
Deaths:187
KDR:1.390
Accuracy:46.301% B++
HSR:3.077% C+
MR1 Fracture
C+
Kills:140
Deaths:131
KDR:1.069
Accuracy:34.338% C+
HSR:1.429% D*
MR1 Fracture
C
Kills:139
Deaths:145
KDR:0.959
Accuracy:33.735% C
HSR:0.719% D**
NS-10 Burster
B+
Kills:102
Deaths:25
KDR:4.080
Accuracy:30.953% B+
HSR:0% F
NS-20 Gorgon
A
Kills:78
Deaths:63
KDR:1.238
Accuracy:24.854% C+
HSR:25.641% A
NS-10 Burster
B
Kills:78
Deaths:21
KDR:3.714
Accuracy:30.585% B
HSR:1.282% D*
NS-20 Gorgon
C++
Kills:77
Deaths:63
KDR:1.222
Accuracy:24.828% C++
HSR:14.286% D-
M1 Heavy Cycler
B*
Kills:73
Deaths:81
KDR:0.901
Accuracy:9.564% D--
HSR:21.918% B*
Kills:2,975
Deaths (as MAX Suit):812
Deaths (to MAX Suits):1,140
KDR:3.66379
Kill Difference:2,163
Playtime:105.508 hours
Usage:4%
Score:2.480m
Score/min:392
Accuracy (listed only):25.979%
HSR (listed only):12.257%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C**
Kills:2,240
V. Kills:186 N/A
Deaths:279
KDR:8.029
Accuracy:23.470% D--
KPH:51 C**
VKPH:4.200 C**
Tomcat A2AM Pods
A*
Kills:1,440
V. Kills:786 183%
Deaths:46
KDR:31.304
Accuracy:78.394% C
KPH:134.200 A*
VKPH:73.300 B**
M18 Rotary
B+
Kills:1,434
V. Kills:848 169%
Deaths:378
KDR:3.794
Accuracy:27.797% D
KPH:19.100 B+
VKPH:11.300 C*
M18 Needler
B+
Kills:988
V. Kills:630 157%
Deaths:290
KDR:3.407
Accuracy:28.066% D
KPH:16.400 B+
VKPH:10.500 C*
M18 Locust
B+
Kills:659
V. Kills:405 162%
Deaths:120
KDR:5.492
Accuracy:26.668% D
KPH:25.500 B+
VKPH:15.700 C*
Hellfire Rocket Pods
B+
Kills:475
V. Kills:71 N/A
Deaths:35
KDR:13.571
Accuracy:46.666% C+
KPH:104 B+
VKPH:15.500 C++
Hornet Missiles
B*
Kills:428
V. Kills:262 163%
Deaths:21
KDR:20.381
Accuracy:52.818% D-
KPH:92 B++
VKPH:56.300 B*
Coyote Missiles
B+
Kills:218
V. Kills:146 148%
Deaths:23
KDR:9.478
Accuracy:47.354% D
KPH:49.200 C+
VKPH:33 B+
Kills:7,882 (5,321 + 0)
Deaths:1,192
KDR:6.612
VKDR:2.797
Vehicle Kills:3,334
Kill Difference:6,690
Playtime:229.317 hours
Usage:8%
Score:3.784m
Score/min:275
Piloting Accuracy:26.668%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:588
V. Kills:495 119%
Deaths:62
KDR:9.484
Accuracy:41.394% C++
KPH:39.500 B+
VKPH:33.300 B++
Dual-75 Duster
B++
Kills:265
V. Kills:24 N/A
Deaths:9
KDR:29.444
Accuracy:44.319% B++
KPH:87.600 B+
VKPH:7.900 B+
CAS30 Tank Buster
B
Kills:180
V. Kills:149 120%
Deaths:77
KDR:2.338
Accuracy:42.730% C
KPH:10.200 B
VKPH:8.500 C*
AP30 Shredder
B*
Kills:178
V. Kills:129 137%
Deaths:19
KDR:9.368
Accuracy:39.289% B**
KPH:34.500 B+
VKPH:25 B*
L105 Zephyr
B*
Kills:133
V. Kills:15 N/A
Deaths:5
KDR:26.600
Accuracy:46.366% B+
KPH:74 B*
VKPH:8.300 C+
L105 Zephyr PX
A*
Kills:93
V. Kills:33 274%
Deaths:5
KDR:18.600
Accuracy:56.313% B*
KPH:59.900 D
VKPH:21.300 A*
Kills:1,437 (180 + 1,257)
Deaths:177
KDR:8.119
VKDR:4.774
Vehicle Kills:845
Kill Difference:1,260
Playtime:44.025 hours
Usage:2%
Score:1.024m
Score/min:388
Piloting Accuracy:42.730%
Gunner Accuracy:56.313%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:636
V. Kills:468 136%
Deaths:108
KDR:5.889
Accuracy:53.023% C
KPH:25.900 C
VKPH:19.100 C*
L100 Python HESH
B++
Kills:445
V. Kills:41 N/A
Deaths:17
KDR:26.177
Accuracy:51.776% B+
KPH:67.700 B++
VKPH:6.200 C-
C75 Viper
C**
Kills:390
V. Kills:125 310%
Deaths:39
KDR:10
Accuracy:33.298% C--
KPH:27.400 C+
VKPH:8.800 C**
L100 Python HEAT
D
Kills:310
V. Kills:129 238%
Deaths:81
KDR:3.827
Accuracy:43.565% D
KPH:15.900 D--
VKPH:6.600 D--
Skyguard
C-
Kills:245
V. Kills:176 138%
Deaths:82
KDR:2.988
Accuracy:23.854% D
KPH:10.300 C-
VKPH:7.400 C-
Kills:2,026 (2,026 + 0)
Deaths:327
KDR:6.196
VKDR:2.872
Vehicle Kills:939
Kill Difference:1,699
Playtime:88.591 hours
Usage:3%
Score:1.295m
Score/min:244
Driving Accuracy:23.854%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:8,677
V. Kills:6,461 134%
Deaths:864
KDR:10.043
Accuracy:56.583% A
KPH:40.900 B**
VKPH:30.500 A*
P2-120 HESH
A+
Kills:1,958
V. Kills:427 457%
Deaths:49
KDR:39.959
Accuracy:46.326% B++
KPH:77.500 A
VKPH:16.900 A+
E540 Halberd
A**
Kills:1,331
V. Kills:845 157%
Deaths:83
KDR:16.036
Accuracy:52.438% A+
KPH:36.200 A
VKPH:23 A**
P2-120 HEAT
A++
Kills:1,096
V. Kills:529 207%
Deaths:159
KDR:6.893
Accuracy:52.772% A
KPH:34.900 B*
VKPH:16.900 A++
MR11 Gatekeeper
A++
Kills:907
V. Kills:716 126%
Deaths:85
KDR:10.671
Accuracy:48.261% A
KPH:32.600 A++
VKPH:25.800 A
G30 Vulcan
A++
Kills:575
V. Kills:394 146%
Deaths:68
KDR:8.456
Accuracy:37.687% B**
KPH:36.400 A+
VKPH:25 A++
P525 Marauder
A**
Kills:329
V. Kills:32 N/A
Deaths:14
KDR:23.500
Accuracy:26.424% B**
KPH:95.500 B**
VKPH:9.300 A**
M12 Kobalt
A*
Kills:103
V. Kills:23 429%
Deaths:2
KDR:51.500
Accuracy:13.466% C+
KPH:64.200 C++
VKPH:14.300 A*
M20 Basilisk
B++
Kills:99
V. Kills:42 230%
Deaths:18
KDR:5.500
Accuracy:31.301% B+
KPH:20.500 B+
VKPH:8.700 B++
G30 Walker
A*
Kills:99
V. Kills:87 113%
Deaths:19
KDR:5.211
Accuracy:31.398% A
KPH:37.700 A*
VKPH:33.100 A*
Kills:15,174 (11,731 + 3,443)
Deaths:1,361
KDR:11.149
VKDR:7.021
Vehicle Kills:9,556
Kill Difference:13,813
Playtime:361.591 hours
Usage:13%
Score:10.432m
Score/min:481
Driving Accuracy:52.772%
Gunner Accuracy:31.398%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:1,335
V. Kills:69 N/A
Deaths:80
KDR:16.688
Accuracy:35.612% C++
KPH:146.300 B**
VKPH:7.600 C**
MR11 Gatekeeper-H
A++
Kills:797
V. Kills:807 99%
Deaths:95
KDR:8.389
Accuracy:59.287% B*
KPH:47.400 A
VKPH:48 A++
G20 Vulcan-H
B*
Kills:604
V. Kills:380 159%
Deaths:81
KDR:7.457
Accuracy:47.316% C+
KPH:55.800 B++
VKPH:35.100 B*
M40 Fury-H
A++
Kills:492
V. Kills:239 205%
Deaths:26
KDR:18.923
Accuracy:57.538% A+
KPH:76.900 C
VKPH:37.300 A++
E540 Halberd-H
B**
Kills:289
V. Kills:160 180%
Deaths:23
KDR:12.565
Accuracy:61.637% B+
KPH:57.100 B+
VKPH:31.600 B**
Kills:3,517 (0 + 3,517)
Deaths:305
KDR:11.531
VKDR:5.426
Vehicle Kills:1,655
Kill Difference:3,212
Playtime:48.211 hours
Usage:2%
Score:1.938m
Score/min:670
Driving Accuracy:N/A%
Gunner Accuracy:61.637%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,315
V. Kills:288 455%
Deaths:106
KDR:12.406
Accuracy:41.047% B++
KPH:62.900 B++
VKPH:13.800 B*
M40 Fury
B**
Kills:1,128
V. Kills:276 407%
Deaths:78
KDR:14.462
Accuracy:42.070% B++
KPH:68.200 B+
VKPH:16.700 B**
M12 Kobalt
A+
Kills:530
V. Kills:46 N/A
Deaths:9
KDR:58.889
Accuracy:16.421% C+
KPH:83.400 B++
VKPH:7.200 A+
M20 Basilisk
A+
Kills:472
V. Kills:268 175%
Deaths:63
KDR:7.492
Accuracy:43.027% B+
KPH:23.400 B
VKPH:13.300 A+
M60-G Bulldog
A
Kills:403
V. Kills:61 N/A
Deaths:29
KDR:13.897
Accuracy:49.530% B**
KPH:64.700 A
VKPH:9.800 C**
M60-G Bulldog
A
Kills:307
V. Kills:50 N/A
Deaths:36
KDR:8.528
Accuracy:48.046% A
KPH:46.600 B**
VKPH:7.600 B
M20 Basilisk
B*
Kills:252
V. Kills:171 147%
Deaths:27
KDR:9.333
Accuracy:42.354% B+
KPH:22 C++
VKPH:14.900 B*
M12 Kobalt
B+
Kills:196
V. Kills:12 N/A
Deaths:5
KDR:39.200
Accuracy:15.463% C
KPH:79.600 C**
VKPH:4.900 B+
G30 Walker
B++
Kills:155
V. Kills:104 148%
Deaths:19
KDR:8.158
Accuracy:31.498% C**
KPH:18.800 C**
VKPH:12.600 B++
G30 Walker
B+
Kills:145
V. Kills:126 114%
Deaths:13
KDR:11.154
Accuracy:32.492% B+
KPH:15.200 C+
VKPH:13.200 B+
G40-F Ranger
C
Kills:55
V. Kills:39 138%
Deaths:7
KDR:7.857
Accuracy:25.863% D
KPH:13 C
VKPH:9.200 C-
Kills:4,958 (0 + 4,958)
Deaths:392
KDR:12.648
VKDR:3.676
Vehicle Kills:1,441
Kill Difference:4,566
Playtime:112.671 hours
Usage:4%
Score:2.749m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:25.863%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:420
V. Kills:18 N/A
Deaths:88
KDR:4.773
Accuracy:39.551% C
KPH:65.400 B+
VKPH:2.800 B+
M40 Fury-F
A*
Kills:147
V. Kills:78 186%
Deaths:56
KDR:2.625
Accuracy:57.099% B++
KPH:30.200 B+
VKPH:16 A*
M20 Basilisk-F
C+
Kills:95
V. Kills:28 328%
Deaths:46
KDR:2.065
Accuracy:40.048% D
KPH:19.700 C+
VKPH:5.800 C+
Kills:662 (662 + 0)
Deaths:190
KDR:3.484
VKDR:0.653
Vehicle Kills:124
Kill Difference:472
Playtime:16.104 hours
Usage:1%
Score:0.167m
Score/min:173
Driving Accuracy:40.048%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:399
V. Kills:239 166%
Deaths:38
KDR:10.500
Accuracy:39.673% C+
KPH:35.400 B++
VKPH:21.200 B*
CAS 14-E
C+
Kills:125
V. Kills:8 N/A
Deaths:7
KDR:17.857
Accuracy:26.143% D*
KPH:70.800 C+
VKPH:4.500 C--
Pelter Rocket Pod
C+
Kills:80
V. Kills:44 178%
Deaths:7
KDR:11.429
Accuracy:44.899% C--
KPH:35.700 D
VKPH:19.600 C+
Kills:604 (0 + 604)
Deaths:52
KDR:11.615
VKDR:5.596
Vehicle Kills:291
Kill Difference:552
Playtime:15.265 hours
Usage:1%
Score:0.380m
Score/min:415
Piloting Accuracy:N/A%
Gunner Accuracy:44.899%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 15,1388,67786410.043B++7.1356.583%A2.178%D40.9B**30.5A*529212.1h7.4C++13.2B++
M14 Banshee 2,4262,2402798.029B5.1123.47%D--N/A51C**4.2C**20243.9h17.4B+74.2B
P2-120 HESH 2,3851,9584939.959A+37.0446.326%B++N/A77.4A16.9A+37925.3h4.2B+9.1B*
Tomcat A2AM Pods 2,2261,4404631.304S28.3978.394%CN/A134.6A*73.5B**112410.7h6.5B*8.3B*
M18 Rotary 2,2821,4343783.794B**0.8827.797%DN/A19.1B+11.3C*18975h69.3B*249.3B++
P525 Marauder-H 1,4041,3358016.688C*13.7735.612%C++N/A146.7B**7.6C**6349.1h5.7B+16B+
LC3 Jaguar 1,3521,3351,2761.046C+1.8718.105%D--14.082%D--12.5DN/A63106.9h13.3C++73.2C
E540 Halberd 2,1761,3318316.036A+13.1252.438%A+1.578%D--36.2A23A**49936.8h5.4B+10.4B**
M40 Fury 1,6031,31510612.406B++9.4941.047%B++1.369%C-62.9B++13.8B*43920.9h11.8B+28.8B++
MSW-R 1,2561,2507131.753C+1.1617.076%D--16.64%D--36.2C+N/A24134.5h11.9C*69.4C+
TMG-50 1,1931,1831,3000.91C2.0014.163%D*15.469%D*18.1DN/A7665.4h12.1C+85.3C--
SMG-46AE Armistice 1,1851,1704562.566B**0.3525.02%D-15.299%D36.6CN/A9832h12.7C*50.8C+
NS-15MP 1,1721,1643743.112B+0.2020.908%D*27.148%C48.7C-N/A14023.9h10.1B+48.3C
T9A "Butcher" 1,1831,1644682.487C**0.4318.5%D*23.883%C-41.9C-N/A23027.8h10.6B+57.5C
NS-11CP 1,1801,1645152.26B+0.6523.195%D--20.962%C32.5C--N/A9435.8h11.1C**47.7C+
T9 CARV 1,1711,1638751.329C++1.5913.889%D--14.961%D*25.8C+N/A18845h12.3B+88.4C+
NS-15M AE 1,1691,1604612.516C**0.4019.859%D--26.983%C++43.9CN/A12426.4h10.4B+52.2C+
NS-15M2 1,1661,1594242.733B+0.1821.898%C17.947%D-61.3B++N/A39818.9h10.8B++49.4B
NS-11P 1,1821,1594292.702A+0.2123.575%C*24.504%B**44.1B**N/A10926.3h11.9B*50.5B+
TORQ-9 1,1691,1598481.367C++1.5519.001%D--15.617%D*23.8C-N/A11248.7h15.6C+81.9C--
T32 Bull 1,1681,1575941.948B+0.9719.192%D18.237%D-41.2C++N/A25928.1h11.6B+60.5C+
M40 Fury 1,4041,1287814.462B*11.5542.07%B++1.152%D68.4B+16.7B**51116.5h11.8B27.9B++
P2-120 HEAT 1,6251,0961596.893C*3.9852.772%A2.737%C34.9B*16.8A++34831.4h7.6C++14.5B++
SMG-46 Armistice 1,0451,0394062.559A+0.3626.167%C++17.709%C**39.7B+N/A18926.2h11.5B*44.1B+
M40 Fury 1,2641,0399810.602C7.6949.276%C+N/A59D12.8D25117.6h10.7B+21.7B
M18 Needler 1,6189882903.407B+0.4928.066%DN/A16.4B+10.5C*20560.2h88.5B++315.3B++
RAMS .50M 9549521257.616A4.7038.8%C++78.782%C+48.3AN/A21419.7h1.9B++4.9B+
MR11 Gatekeeper 1,6239078510.671A++7.7648.261%A1.433%D32.6A++25.8A43727.8h38.1B*79B**
HSR-1 8588522563.328B++0.4135.774%C*32.394%B+45.8C*N/A12118.6h4.7B++13.2B+
MR11 Gatekeeper-H 1,604797958.389B**5.4759.287%B*N/A47.4A48A++72316.8h46.6B++78.6B*
C-4 1,1007233392.133B+0.7816.672%FN/A46.6D24.3C64415.5h1.5C++8.8C
NS Decimator 1,2946786151.102C++1.8156.168%C--1.475%D18.6D-16.9C++32136.4h6.7D--11.9D--
M18 Locust 1,0646591205.492A*2.5826.668%DN/A25.5B+15.7C*20725.8h70.7C**265.1B+
Tank Mine 1,0656571394.727B**1.8165.318%A**N/A78.2C--48.6C--10888.4h3.1F-4.8B*
L100 Python AP 1,1046361085.889B+2.9753.023%C2.83%C+26C19.1C*35024.5h6.2C**11.7C*
G20 Vulcan-H 984604817.457B**4.5447.316%C+2.152%C-55.9B++35.2B*74410.8h78.8B++166.5B++
C150 Dalton 1,083588629.484B+6.5741.394%C++N/A39.5B+33.2B++47214.9h2.8B**6.8B**
NS-44 Commissioner AE 5935844091.428C++1.4935.927%D18.493%D23.5DN/A7224.9h3.6C+10.1C+
G30 Vulcan 969575688.456B**5.5437.687%B**1.217%D*36.4A+24.9A++44015.8h91.4C**242.4B++
M12 Kobalt 576530958.889M++55.9716.421%C+17.547%C+82.8B++7.2A+3076.4h16.2B+98.8B+
M40 Fury-H 7314922618.923B*16.0157.538%A+N/A76.9C37.3A++4996.4h13.3D23.2C++
Hellfire Rocket Pods 5464753513.571B*10.6646.666%C+N/A103.3B+15.4C++8434.6h17.7B++37.9B+
TRS-12 Uppercut 4794731922.464A0.4544.44%D--10.148%D-41.9C*N/A13111.3h2.2B++4.9C++
M20 Basilisk 740472637.492A++4.5843.027%B+4.661%C--23.5B13.3A+41620.1h102.8C+239C**
M2 Mutilator 4654602112.18B+0.7313.141%C19.565%C**24.9C+N/A12018.5h15.6B+118.3C**
M77-B 4604601932.383C*0.5334.492%C77.391%C*22.1CN/A10520.8h2.7C7.8C+
L100 Python HESH 4864451726.176A23.2651.776%B+2.247%B+67.4B++6.2C-2826.6h2.2A4.2B**
T2 Striker 7944442182.037M**0.8840.05%D*N/A14.4C++11.3C+24930.9h28.8B**71.9B+
M2 Mutilator 4504392112.081C**0.8312.914%C20.046%B23.7C+N/A12418.5h16.2B125.4C++
Hornet Missiles 6904282120.381A*17.4752.818%D-N/A91.1B++55.7B*9364.7h8.2B++15.5B+
S12 Renegade 438420884.773B++1.8639.551%C2.381%D65.6B+2.8B+1666.4h3.6C9C+
TSAR-42 4214181004.18C**1.2740.471%B64.833%C48B+N/A2388.7h1.9B*4.7B++
TAR 4214161912.178B+0.7419.182%D15.865%D40.4B+N/A32010.3h12.6C**65.9C+
M60-A Bulldog 4404151331.923B29.0155.468%B**N/A52.5B*3.2C2497.9h5.1B+9.2B*
M60-G Bulldog 4644032913.897A++10.9849.53%B**2.978%C++65A9.8C**4836.2h5.5B++11.1B*
M20 Wyvern 6383993810.5B**7.5939.673%C+N/A35.3B++21.2B*46911.3h54.9B+138.3B*
MRC3 Mercy 4063981043.827B*0.9117.833%B+23.116%B+42.3B**N/A1309.4h16.6B++93.2B+
MRC3 Mercy 4043961043.808B*0.8917.687%C**26.768%A43.5AN/A1359.1h16.5B*93.1B+
NS-44 Commissioner 3933917020.557C2.3622.304%D**15.345%D-15.7DN/A8524.9h3.8C*17.1D
C75 Viper 5153903910B**7.0933.298%C--1.282%C27.5C+8.8C**21614.2h10.4B+31.2B+
Claymore 376376458.356C**5.4437.237%B+N/A134.3C+N/A6812.8h1.2C++3.2B+
TX1 Repeater 3553523720.946C**1.9717.547%D*17.33%D19.2CN/A11618.3h10.7B++60.9C+
M3 Pounder HEG 4333352781.205C+1.7140.999%B+1.493%D*14.7C4.3B+14822.8h17.1C+41.6C**
NS-61 Emissary 3323303350.985C**1.9317.764%F20.303%B++14.4DN/A4522.9h14C++79D
P525 Marauder 3613291423.5C**20.5926.424%B**3.04%B**96.8B**9.4M2773.4h5.7B+21.6B*
L100 Python HEAT 439310813.827C+0.9143.565%D1.613%D15.9D--6.6D--16219.5h5.1B+11.7C*
M60-G Bulldog 357307368.528B*5.6148.046%A3.257%C++46.5B**7.6B3656.6h6.4B+13.3B*
TS4 Haymaker 3033024140.729C2.1935.973%D11.258%D15.9DN/A5219h5.5D15.4C-
M12 Kobalt 313297649.5B*46.5920.549%C+21.212%B*114.2C*6.2C*2562.6h16.2C**78.8C**
E540 Halberd-H 4492892312.565B++9.6561.637%B+N/A56.7B+31.4B**6155.1h6.8C+11.1C++
PDW-16 Hailstorm 2872872771.036C+1.8819.757%D10.453%D--17.8C--N/A10116.1h12.6B+63.8C*
Dual-75 Duster 289265929.444A26.5344.319%B++N/A88.3B+8B+3093h5.5C++12.3B+
M3 Pounder HEG 3302601871.39C+1.5246.301%B++3.077%C+18.3C+4.9B++18214.2h19.1C+41.3C**
NS Baron G5AE 2592581481.743B+1.1743.477%C17.054%B35.3C+N/A1567.3h4.4C++10.1C+
M20 Basilisk 423252279.333M6.4242.354%B+5.556%C+21.9C++14.9B*39011.5h108.7C+256.7C**
Frag Grenade 2472461246N/A243.0939.262%DN/A410C1.7D--22300.6h3.6C**9.1C+
Skyguard 421245822.988C*0.0723.854%D2.449%C*10.3C-7.4C-20723.8h134.7C+564.9C
MG-S1 Jackal 250245683.603A*0.6922.355%D13.061%D--36.6C++N/A886.7h9.9B44.3C**
M60-A Bulldog 2882382310.348B+7.4343.058%B++N/A38.4C*8.1B+2436.2h6.2C+14.3B+
NS-45 Pilot 2412361631.448C*1.4714.723%F*14.831%D*10.9D--N/A3021.6h8.3C56.7F--
NS-AM7G Archer 3812334480.52C+2.3949.758%D*12.017%D3.2D-2.1C3272h17.2C**34.5C++
TRAC-5 2322314540.509C2.4116.193%D--11.688%D*7.2DN/A9031.9h17.6C108.8C--
Coyote Missiles 364218239.478A*6.5647.354%DN/A49.5C+33.2B+4694.4h27.8B*58.6B++
M12 Kobalt 208196539.2A++36.2915.463%C20.918%B+78.4C**4.8B+4252.5h16.7C**108C*
M20 Drake 3751931711.353B*8.4440.102%CN/A16.4C+15.4C*34211.8h109.8C*273.8C*
Auraxium Chainblade 2181928,4790.023C2.893.389%F-3.646%D0.3C-N/A1736h2.4C70.7T*
M20 Drake 381190267.308B+4.3937.418%B**N/A14A14A++27313.6h114.9C**307.1B+
TRAP-M1 1941851201.542C+1.3726.475%C--15.135%D*28.5C-1.4M++1526.5h9.3C++35.1C+
T7 Mini-Chaingun 187184702.629A++0.298.155%F-9.783%D-20.4DN/A2059h17C+208.6D*
CAS30 Tank Buster 329180772.338B+0.5842.73%CN/A10.2B8.5C*24817.6h54.3C*127C*
AP30 Shredder 307178199.368C++6.4539.289%B**N/A34.2B+24.8B*5405.2h81.6C**207.7B++
FA1 Barrage 175172424.095M1.1844.905%B+11.047%D-33.7B+N/A1875.1h4.1B++9.1B++
Cycler TRV 168165642.578A0.3422.275%C+15.152%D58.9A+1.1A*8022.8h12.5B+56B
T1 Cycler 1661653010.548C2.3714.315%F14.545%D--9.5D-N/A9517.3h15.5C+108.1D--
NSX Tomoe 165164423.905A++0.9924.787%D-54.878%A++48.2B+N/A2103.4h12.3B+49.5C++
MANA Anti-Personnel Turret 1611601361.176N/A1.7415.488%UN/A1600U10U4474800.1h24.9T*160.6T*
G30 Walker 259155198.158A*5.2431.498%C**3.871%C18.7C**12.5B+2928.3h181.3B+575.6B+
M40 Fury-F 225147562.625B*0.2957.099%B++N/A30B+15.9A*2334.9h11.5C++20.1B+
G30 Walker 2711451311.154A*8.2432.492%B+3.448%C15.3C+13.3B+3569.5h226.2C+696.1C**
TX2 Emperor 1441441231.171C**1.7422.651%D-14.583%D27.2C+N/A1425.3h7.3B*32.1C+
MR1 Fracture 2611401311.069B+1.8534.338%C+1.429%D*8.7C+7.5A14316.1h54C+157.2C++
MR1 Fracture 2611391450.959B+1.9633.735%CN/A7.6C+6.7B**12118.2h59.4C+176.1C+
TS2 Inquisitor 140138881.568B+1.3522.776%D21.015%C**21.6DN/A826.4h9.6B+42C++
NS-61 "Ravenous" Emissary 1371361570.866C+2.0517.415%F-23.529%B+9.5D-N/A2814.3h13.4C++77.2D-
L105 Zephyr 148133526.6A+23.6946.366%B+N/A73.9B*8.3C+4791.8h5.2B++11.2B++
ML-7 2211283980.322D2.5945.554%D*1.563%D9.9D--7.2D27312.9h10.4F22.8F-
CAS 14-E 133125717.857C+14.9426.143%D*N/A69.4C+4.4C--2661.8h25B+95.7C+
M20 Basilisk 211117274.333D1.4261.791%B**4.274%C+19.5D--15.7D4216h162.6D263.1C+
Xiphos Anti-Personnel Phalanx Tower 1201161116B**113.099.165%F-N/A290C**10C*11100.4h2.4B+26.6B+
T5 AMC 1101102240.491C--2.4214.746%F8.182%F--8.1D-N/A8713.5h15.2C+103D-
Chainblade 1151096,8830.016C+2.9036.831%B++N/A0.3C-N/A2383.5h3.2C8.7C**
Heartstring 1311081071.009C+1.9125.032%D--6.481%D**11D2.3C+629.8h5.5C+21.8D
M12 Kobalt 126103251.5A++48.5913.466%C+14.563%C+64.4C++14.4A*1601.6h16B+119B+
NS-10 Burster 171102254.08S1.1730.953%B+N/A8.4A++5.7A++14312.1h107.3B**346.5B**
Orbital Strike Uplink 1171021102N/A99.09469.231%UN/A1020U150U102960.1h0.6T*0.1T*
Rocklet Rifle 2191021360.75C++2.1635.772%F-N/A13.6D*15.6D-2227.5h25.6B**71.6C++
T7 Mini-Chaingun AE 102101661.53C++1.389.654%F-17.822%B++17.7D--N/A585.7h16.3C--168.6D**
M60-A Bulldog 120101425.25C++22.3452.523%B+N/A29.7C5.6B+1673.4h7.3D13.9C+
M20 Basilisk 14199185.5A**2.5931.301%B+N/A20.6B+8.8B++1754.8h62.2B*198.6B*
G30 Walker 18699195.211B++2.3031.398%A3.03%B+38.1A*33.5A*6592.6h155.7B++496B*
The Slasher 99972900.334S2.5832.882%C+13.402%C++6.5C*N/A1915h2.5C7.6C++
M20 Basilisk-F 12395462.065B++0.8540.048%D2.105%C19.8C+5.8C+1204.8h38.8B+97B
Anti-Vehicle Grenade 13894194N/A91.0944.854%DN/A470B+220A++81520.2h3.8B**8.4B++
L105 Zephyr PX 12693518.6C+15.6956.313%B*N/A58.1D20.6A*7081.6h5.4C9.6C**
Spear Anti-Vehicle Phalanx Turret 16287136.692C+3.7840.41%C3.448%C26.4D22.7C++7183.3h11.8C-29.2D
Hexedge 96872,6670.033C++2.8814.945%D--11.494%C**0.6CN/A4140.2h2.9D19.7C
Pelter Rocket Pod 12480711.429C+8.5144.899%C--N/A36.4D20C+2572.2h21.4C++47.7C+
NS-20 Gorgon 8778631.238C+1.6824.854%C+25.641%A12.4C-1.4C+566.3h63.9C257.1C+
NS-10 Burster 13078213.714M*0.8030.585%B1.282%D*6.7B*4.5B++12911.6h134.2B++438.9B++
NS-20 Gorgon 8777631.222C+1.6924.828%C++14.286%D-12.2C--1.6C*546.3h64.5C259.8C+
T4 AMP 7773790.924C+1.996.128%T-15.069%D6.7D--N/A2510.9h13.8B225.3T*
M1 Heavy Cycler 7373810.901C2.019.564%D--21.918%B*9.9D--N/A707.4h17.5C**182.8C
NSX Masamune 13673511.431B++1.4845.646%D**N/A18.7D16.2C*3013.9h12.2C++26.7C+
A30 Walker 12071183.944C+1.0328.749%BN/A10C+6.9C-1777.1h186.7C**649.4B+
ASP-30 Grounder 126661580.418C--2.5060.207%CN/A6.2D5.6D21610.7h14.1F--23.5F--
MANA Anti-Vehicle Turret 11656640.875C2.0444.96%D-7.143%B**18.7D20C7523h13.1C29.2D-
Ripper 62561,1990.047C2.878.671%D**16.071%C+0.7C-N/A480.3h1.9D21.6D*
G40-F Ranger 945577.857B*4.9425.863%DN/A13.1C9.3C-2634.2h130.9C*506.2C+
Auraxium Slasher 60527400.07C++2.844.33%F-9.615%C+0.8CN/A262.7h2.2C*50.2F-

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter345,2783.3h
Restoration Kit71990.4h
Anti-Vehicle MANA Turret106791.2h
Spawn Beacon481,1271.9h
Nano-Armor Kit249354,04725h
Turret AI Module21890.8h
Structure Shield Module11040.4h
Repair Module02030.6h
Cortium Silo0560.2h
AE Nano-Armor Kit6991,205,336152.2h
Skywall Shield Emitter2840.3h
Medical Applicator288175,36911.6h
Nanite Revive Grenade04200.1h
Welding Device16,6800.7h
Spear Anti-Vehicle Tower0590.3h
Spitfire Auto-Turret222,1953.7h
AE Medical Applicator2527,2032.6h
Hoplon Anti-Aircraft Phalanx Tower0930.4h
Rampart Wall21171h
Xiphos Anti-Personnel Tower0770.4h
Ammunition Package282,5392.4h
Medical Kit6914,49815.6h
Anti-Infantry MANA Turret104061h
Orbital Strike Target Designator9610.6h
Lumifiber Rampart Wall2850.7h
MG-H1 Watchman05790.3h
Flail Targeting Dart11451h
Nano-Repair Grenade03380.1h
Hardlight Barrier1630.2h
WLT-Howler Mining Laser2523,7379.2h
Shield Recharging Field02120.1h
Recon Detection Device442,6804.3h
G40-F Ranger0520h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.54s
Server spent 2.33s on queries, 1.79s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.