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General Space TrollwallJackson[FedX] TrollwallJackson
TR BR 99

KDR: 3.02

Score: 70.6m

Last Seen: Feb 13th, 2019 3:18 AM
- OFFLINE - 92.2 hour(s)

Prestige 1, Battle Rank 99 - Terran Republic on Emerald - Outfit Officer of Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 48
Level Progress (to 100): 78%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP M14 Banshee P2-120 HESH Tomcat A2AM Pods M18 Rotary LC3 Jaguar P525 Marauder-H E540 Halberd
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $750,600 MLG Score: 600
Fun Score: N/A
Cheeseburgers Flipped: 923TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.338%19.422%3763398922,0881.87251.145

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.837%-0.338C--0.193C-1.445D**HEAD ++ (~9.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.40.219C++11.30.209C++47.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.37%0.617%516410185,833108229945.39094195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.058%-1.056D*-0.918D---0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
159.40.005C+43.60.172C++115.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.377%1.941%11618101414,221173185648.21548166%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.686%-0.05C+-0.435C--0.98

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.20.425B90.284C*13.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.215%2.832%8852399911,334166846126.79496246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.258%0.099C+-0.389C-0.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.80.292C*31.20.208C++52.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.705%70.718%885510172,1721418141.53066

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.955%-0.199C0.235C++0.828

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.175C++2.70.136C++5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.855%10.632%88531019950721121.31761

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.458%-0.13C-0.775D--0.809

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.316C*3.60.259C*5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Federal Express[FedX] Federal Express
TR outfit on Emerald

Members: 48
70.6m502.1%458 (27.5k)399 (23.9k)3.0171680,51926,6874.2884699 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022480621.459%9.424%20206:3722

58% Engineer17% Heavy Assault8% Infiltrator8% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 16th, 2013 2:29 AMDec 20th, 2017 6:50 AMFeb 16th, 2019 11:36 AM (6h) (PST)Feb 12th, 2019 11:22 PM (4d) (PST)Feb 12th, 2019 11:18 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
881967850.4560.1510.0432.9750.137600

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,8375,77547,0622793179823,962

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2945.3h/122.7d 33,927 7,588 32,460 525.8k 1,923 6,130 24,205 155.6m

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
D--
Kills:1,372
Deaths:1,296
KDR:1.059
Accuracy:18.100% D*
HSR:14.213% D--
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D*
HSR:10.148% D-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
T5 AMC
F
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F
HSR:8.182% F--
Kills:4,085
Deaths (as Engineer):3,286
Deaths (to Engineers):7,144
KDR:1.24315
Kill Difference:799
Playtime:1,706.055 hours
Usage:58%
Score:45.622m
Score/min:446
Accuracy (listed only):30.082%
HSR (listed only):13.045%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D-
Kills:1,328
Deaths:735
KDR:1.807
Accuracy:17.184% D--
HSR:17.545% D-
TMG-50
D--
Kills:1,277
Deaths:1,333
KDR:0.958
Accuracy:14.432% D*
HSR:16.601% D--
NS-15M AE
C+
Kills:1,218
Deaths:476
KDR:2.559
Accuracy:19.951% D--
HSR:26.929% C+
T9A "Butcher"
C-
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:18.500% D*
HSR:23.883% C-
NS-15MP
C
Kills:1,164
Deaths:374
KDR:3.112
Accuracy:20.908% D*
HSR:27.148% C
T9 CARV
D--
Kills:1,163
Deaths:875
KDR:1.329
Accuracy:13.889% D--
HSR:14.961% D*
NS-15M2
C
Kills:1,159
Deaths:424
KDR:2.733
Accuracy:21.898% C
HSR:17.947% D--
T32 Bull
D
Kills:1,157
Deaths:594
KDR:1.948
Accuracy:19.192% D-
HSR:18.237% D
T7 Mini-Chaingun
D-
Kills:184
Deaths:70
KDR:2.629
Accuracy:8.155% F-
HSR:9.783% D-
T7 Mini-Chaingun AE
B++
Kills:101
Deaths:66
KDR:1.530
Accuracy:9.654% F-
HSR:17.822% B++
Kills:9,915
Deaths (as Heavy Assault):5,415
Deaths (to Heavy Assaults):6,699
KDR:1.83102
Kill Difference:4,500
Playtime:495.224 hours
Usage:17%
Score:10.585m
Score/min:356
Accuracy (listed only):16.376%
HSR (listed only):19.086%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
D--
Kills:1,372
Deaths:1,296
KDR:1.059
Accuracy:18.100% D*
HSR:14.213% D--
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D-
NS-11CP
C
Kills:1,164
Deaths:515
KDR:2.260
Accuracy:23.195% D*
HSR:20.962% C
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D*
HSR:10.148% D-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
MG-S1 Jackal
D
Kills:268
Deaths:74
KDR:3.622
Accuracy:22.371% D
HSR:13.433% D--
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
TRAC-5
D--
Kills:231
Deaths:454
KDR:0.509
Accuracy:16.193% D--
HSR:11.688% D*
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
T5 AMC
F
Kills:110
Deaths:224
KDR:0.491
Accuracy:14.746% F
HSR:8.182% F--
Kills:6,849
Deaths (as Light Assault):4,499
Deaths (to Light Assaults):4,257
KDR:1.52234
Kill Difference:2,350
Playtime:231.585 hours
Usage:8%
Score:3.721m
Score/min:268
Accuracy (listed only):27.831%
HSR (listed only):13.438%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D-
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
RAMS .50M
C++
Kills:962
Deaths:125
KDR:7.696
Accuracy:38.744% C+
HSR:79.002% C++
HSR-1
B+
Kills:877
Deaths:261
KDR:3.360
Accuracy:36.004% C++
HSR:32.155% B+
NS-44 Commissioner AE
D
Kills:602
Deaths:417
KDR:1.444
Accuracy:35.808% D
HSR:18.439% D
TSAR-42
B+
Kills:477
Deaths:107
KDR:4.458
Accuracy:41.116% B+
HSR:65.618% C
M77-B
C*
Kills:460
Deaths:193
KDR:2.383
Accuracy:34.492% C
HSR:77.391% C*
NS-44 Commissioner
D--
Kills:391
Deaths:702
KDR:0.557
Accuracy:22.304% F
HSR:15.345% D--
TX1 Repeater
D
Kills:352
Deaths:372
KDR:0.946
Accuracy:17.547% D*
HSR:17.330% D
NS-61 Emissary
B++
Kills:330
Deaths:335
KDR:0.985
Accuracy:17.764% F
HSR:20.303% B++
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
MG-S1 Jackal
D
Kills:268
Deaths:74
KDR:3.622
Accuracy:22.371% D
HSR:13.433% D--
NS-45 Pilot
D*
Kills:239
Deaths:166
KDR:1.440
Accuracy:14.283% F**
HSR:14.644% D*
NS-AM7G Archer
D
Kills:238
Deaths:458
KDR:0.520
Accuracy:49.573% D*
HSR:11.765% D
TRAP-M1
D
Kills:185
Deaths:120
KDR:1.542
Accuracy:26.475% D
HSR:15.135% D*
NSX Tomoe
A++
Kills:164
Deaths:42
KDR:3.905
Accuracy:24.787% D-
HSR:54.878% A++
TX2 Emperor
D-
Kills:144
Deaths:123
KDR:1.171
Accuracy:22.651% D-
HSR:14.583% D-
TS2 Inquisitor
C++
Kills:141
Deaths:88
KDR:1.602
Accuracy:22.198% D-
HSR:20.567% C++
NS-61 "Ravenous" Emissary
B+
Kills:136
Deaths:157
KDR:0.866
Accuracy:17.415% F-
HSR:23.529% B+
NSX Daimyo
C
Kills:88
Deaths:23
KDR:3.826
Accuracy:39.617% C
HSR:89.773% D*
T4 AMP
D
Kills:73
Deaths:79
KDR:0.924
Accuracy:6.050% T*
HSR:15.069% D
Kills:8,623
Deaths (as Infiltrator):4,981
Deaths (to Infiltrators):3,686
KDR:1.73118
Kill Difference:3,642
Playtime:242.376 hours
Usage:8%
Score:4.336m
Score/min:298
Accuracy (listed only):26.673%
HSR (listed only):30.591%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
D-
Kills:1,170
Deaths:456
KDR:2.566
Accuracy:25.020% D-
HSR:15.299% D-
TORQ-9
D*
Kills:1,159
Deaths:848
KDR:1.367
Accuracy:19.001% D*
HSR:15.617% D*
NS-11P
B*
Kills:1,159
Deaths:429
KDR:2.702
Accuracy:23.575% C++
HSR:24.504% B*
SMG-46 Armistice
C*
Kills:1,039
Deaths:406
KDR:2.559
Accuracy:26.167% C++
HSR:17.709% C*
TAR
C--
Kills:482
Deaths:218
KDR:2.211
Accuracy:19.637% D
HSR:17.635% C--
TRS-12 Uppercut
D-
Kills:473
Deaths:192
KDR:2.464
Accuracy:44.440% D*
HSR:10.148% D-
TS4 Haymaker
C--
Kills:302
Deaths:414
KDR:0.729
Accuracy:35.973% C--
HSR:11.258% D
PDW-16 Hailstorm
D-
Kills:287
Deaths:277
KDR:1.036
Accuracy:19.757% D-
HSR:10.453% D--
MG-S1 Jackal
D
Kills:268
Deaths:74
KDR:3.622
Accuracy:22.371% D
HSR:13.433% D--
NS Baron G5AE
B
Kills:258
Deaths:148
KDR:1.743
Accuracy:43.477% C
HSR:17.054% B
FA1 Barrage
B+
Kills:175
Deaths:43
KDR:4.070
Accuracy:44.534% B+
HSR:10.857% D-
Cycler TRV
C+
Kills:165
Deaths:64
KDR:2.578
Accuracy:22.275% C+
HSR:15.152% D
T1 Cycler
D--
Kills:165
Deaths:301
KDR:0.548
Accuracy:14.315% F
HSR:14.545% D--
T1S Cycler
C+
Kills:79
Deaths:16
KDR:4.938
Accuracy:23.692% C+
HSR:8.861% F
Kills:7,181
Deaths (as Combat Medic):3,886
Deaths (to Combat Medics):2,041
KDR:1.84792
Kill Difference:3,295
Playtime:158.368 hours
Usage:5%
Score:3.540m
Score/min:373
Accuracy (listed only):27.445%
HSR (listed only):14.466%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:676
Deaths:162
KDR:4.173
Accuracy:17.813% C**
HSR:25.444% B**
MRC3 Mercy
A
Kills:666
Deaths:162
KDR:4.111
Accuracy:17.744% C*
HSR:27.177% A
M2 Mutilator
C*
Kills:460
Deaths:211
KDR:2.180
Accuracy:13.141% C
HSR:19.565% C*
M2 Mutilator
B
Kills:439
Deaths:211
KDR:2.081
Accuracy:12.914% C-
HSR:20.046% B
M3 Pounder HEG
B+
Kills:390
Deaths:289
KDR:1.349
Accuracy:42.001% B+
HSR:1.795% D-
M3 Pounder HEG
B++
Kills:318
Deaths:198
KDR:1.606
Accuracy:46.935% B++
HSR:2.516% C-
MR1 Fracture
C
Kills:142
Deaths:145
KDR:0.979
Accuracy:33.806% C
HSR:0.704% D**
MR1 Fracture
C+
Kills:141
Deaths:131
KDR:1.076
Accuracy:34.400% C+
HSR:1.418% D*
NS-10 Burster
B+
Kills:102
Deaths:25
KDR:4.080
Accuracy:30.952% B+
HSR:0% F
NS-20 Gorgon
B**
Kills:78
Deaths:63
KDR:1.238
Accuracy:24.854% C+
HSR:25.641% B**
NS-10 Burster
C**
Kills:78
Deaths:21
KDR:3.714
Accuracy:30.591% C**
HSR:1.282% D*
NS-20 Gorgon
C+
Kills:77
Deaths:63
KDR:1.222
Accuracy:24.828% C+
HSR:14.286% D
M1 Heavy Cycler
B*
Kills:73
Deaths:81
KDR:0.901
Accuracy:9.564% D--
HSR:21.918% B*
M6 Onslaught
B**
Kills:62
Deaths:11
KDR:5.636
Accuracy:21.244% B**
HSR:16.129% D
M6 Onslaught
B*
Kills:51
Deaths:11
KDR:4.636
Accuracy:21.462% B*
HSR:21.569% B+
Kills:3,753
Deaths (as MAX Suit):892
Deaths (to MAX Suits):1,177
KDR:4.2074
Kill Difference:2,861
Playtime:115.575 hours
Usage:4%
Score:2.771m
Score/min:400
Accuracy (listed only):25.483%
HSR (listed only):13.299%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B
Kills:2,669
V. Kills:219 N/A
Deaths:301
KDR:8.867
Accuracy:23.553% D*
KPH:52.500 C**
VKPH:4.300 B
Tomcat A2AM Pods
A*
Kills:1,695
V. Kills:911 186%
Deaths:49
KDR:34.592
Accuracy:78.090% C-
KPH:146.600 A*
VKPH:78.800 B**
M18 Rotary
B+
Kills:1,548
V. Kills:908 170%
Deaths:394
KDR:3.929
Accuracy:27.780% D
KPH:19.900 B+
VKPH:11.700 C*
M18 Needler
B+
Kills:1,112
V. Kills:702 158%
Deaths:303
KDR:3.670
Accuracy:28.073% D
KPH:17.500 B+
VKPH:11 C*
M18 Locust
B+
Kills:959
V. Kills:563 170%
Deaths:147
KDR:6.524
Accuracy:27.152% D
KPH:27.100 B+
VKPH:15.900 C*
Hellfire Rocket Pods
B
Kills:504
V. Kills:84 N/A
Deaths:35
KDR:14.400
Accuracy:46.274% C+
KPH:100.200 B
VKPH:16.700 C**
Hornet Missiles
B++
Kills:449
V. Kills:276 162%
Deaths:22
KDR:20.409
Accuracy:52.599% D--
KPH:91 B+
VKPH:56 B++
Coyote Missiles
B
Kills:254
V. Kills:163 155%
Deaths:30
KDR:8.467
Accuracy:45.875% D*
KPH:47.200 C+
VKPH:30.300 B
Kills:9,190 (6,288 + 0)
Deaths:1,281
KDR:7.174
VKDR:2.987
Vehicle Kills:3,826
Kill Difference:7,909
Playtime:254.319 hours
Usage:9%
Score:4.344m
Score/min:285
Piloting Accuracy:27.152%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:588
V. Kills:495 119%
Deaths:62
KDR:9.484
Accuracy:41.394% C++
KPH:39.500 B
VKPH:33.300 B++
Dual-75 Duster
B*
Kills:422
V. Kills:32 N/A
Deaths:11
KDR:38.364
Accuracy:45.764% B*
KPH:101.200 B*
VKPH:7.700 B++
AP30 Shredder
A
Kills:273
V. Kills:196 139%
Deaths:21
KDR:13
Accuracy:40.209% B**
KPH:40.300 B*
VKPH:28.900 A
CAS30 Tank Buster
B+
Kills:180
V. Kills:149 120%
Deaths:77
KDR:2.338
Accuracy:42.730% C
KPH:10.200 B+
VKPH:8.500 C*
L105 Zephyr
B*
Kills:133
V. Kills:15 N/A
Deaths:5
KDR:26.600
Accuracy:46.366% B+
KPH:74 B*
VKPH:8.300 C+
L105 Zephyr PX
A
Kills:93
V. Kills:33 274%
Deaths:5
KDR:18.600
Accuracy:56.313% B*
KPH:59.900 C--
VKPH:21.300 A
Kills:1,689 (180 + 1,509)
Deaths:181
KDR:9.331
VKDR:5.083
Vehicle Kills:920
Kill Difference:1,508
Playtime:46.781 hours
Usage:2%
Score:1.147m
Score/min:409
Piloting Accuracy:42.730%
Gunner Accuracy:56.313%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:697
V. Kills:495 141%
Deaths:110
KDR:6.336
Accuracy:53.220% C
KPH:27.900 C+
VKPH:19.800 B
L100 Python HESH
B+
Kills:445
V. Kills:41 N/A
Deaths:17
KDR:26.177
Accuracy:51.776% B
KPH:67.700 B+
VKPH:6.200 C--
C75 Viper
C**
Kills:397
V. Kills:131 301%
Deaths:39
KDR:10.180
Accuracy:33.355% C--
KPH:27.400 C+
VKPH:9 C**
L100 Python HEAT
D-
Kills:310
V. Kills:129 238%
Deaths:81
KDR:3.827
Accuracy:43.565% D-
KPH:15.900 D--
VKPH:6.600 D--
Skyguard
C-
Kills:245
V. Kills:176 138%
Deaths:82
KDR:2.988
Accuracy:23.860% D-
KPH:10.300 C-
VKPH:7.400 C-
Kills:2,094 (2,094 + 0)
Deaths:329
KDR:6.365
VKDR:2.954
Vehicle Kills:972
Kill Difference:1,765
Playtime:89.362 hours
Usage:3%
Score:1.324m
Score/min:247
Driving Accuracy:23.860%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:9,029
V. Kills:6,620 136%
Deaths:876
KDR:10.307
Accuracy:56.791% B**
KPH:41.300 B**
VKPH:30.300 A*
P2-120 HESH
A+
Kills:1,967
V. Kills:429 457%
Deaths:50
KDR:39.340
Accuracy:46.385% B+
KPH:77.700 A
VKPH:16.900 A+
E540 Halberd
A*
Kills:1,332
V. Kills:846 157%
Deaths:84
KDR:15.857
Accuracy:52.483% A+
KPH:36.100 B**
VKPH:23 A*
P2-120 HEAT
A++
Kills:1,131
V. Kills:543 208%
Deaths:161
KDR:7.025
Accuracy:53.171% A
KPH:35.500 B*
VKPH:17 A++
MR11 Gatekeeper
A++
Kills:1,089
V. Kills:809 134%
Deaths:89
KDR:12.236
Accuracy:49.201% A
KPH:34.300 A++
VKPH:25.500 A
G30 Vulcan
A+
Kills:575
V. Kills:394 146%
Deaths:68
KDR:8.456
Accuracy:37.687% B**
KPH:36.400 A+
VKPH:25 A+
P525 Marauder
A**
Kills:329
V. Kills:32 N/A
Deaths:14
KDR:23.500
Accuracy:26.424% B*
KPH:95.500 B*
VKPH:9.300 A**
M12 Kobalt
A++
Kills:104
V. Kills:23 433%
Deaths:2
KDR:52
Accuracy:13.660% C+
KPH:64.700 C++
VKPH:14.300 A++
G30 Walker
A**
Kills:99
V. Kills:87 113%
Deaths:19
KDR:5.211
Accuracy:31.398% A+
KPH:37.700 A*
VKPH:33.100 A**
M20 Basilisk
B+
Kills:99
V. Kills:42 230%
Deaths:18
KDR:5.500
Accuracy:31.301% B+
KPH:20.500 B+
VKPH:8.700 B+
Kills:15,754 (12,127 + 3,627)
Deaths:1,381
KDR:11.408
VKDR:7.114
Vehicle Kills:9,825
Kill Difference:14,373
Playtime:372.594 hours
Usage:13%
Score:10.816m
Score/min:484
Driving Accuracy:53.171%
Gunner Accuracy:31.301%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,335
V. Kills:69 N/A
Deaths:80
KDR:16.688
Accuracy:35.612% C++
KPH:146.300 B*
VKPH:7.600 C*
MR11 Gatekeeper-H
A++
Kills:797
V. Kills:807 99%
Deaths:95
KDR:8.389
Accuracy:59.287% B++
KPH:47.400 A
VKPH:48 A++
G20 Vulcan-H
B*
Kills:604
V. Kills:380 159%
Deaths:81
KDR:7.457
Accuracy:47.316% C+
KPH:55.800 B++
VKPH:35.100 B*
M40 Fury-H
A++
Kills:492
V. Kills:239 205%
Deaths:26
KDR:18.923
Accuracy:57.538% A+
KPH:76.900 C
VKPH:37.300 A++
E540 Halberd-H
B**
Kills:289
V. Kills:160 180%
Deaths:23
KDR:12.565
Accuracy:61.637% B+
KPH:57.100 B++
VKPH:31.600 B**
Kills:3,517 (0 + 3,517)
Deaths:305
KDR:11.531
VKDR:5.426
Vehicle Kills:1,655
Kill Difference:3,212
Playtime:48.211 hours
Usage:2%
Score:1.946m
Score/min:673
Driving Accuracy:N/A%
Gunner Accuracy:61.637%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,315
V. Kills:288 455%
Deaths:106
KDR:12.406
Accuracy:41.047% B++
KPH:62.900 B*
VKPH:13.800 B**
M40 Fury
B**
Kills:1,128
V. Kills:276 407%
Deaths:78
KDR:14.462
Accuracy:42.070% B++
KPH:68.200 B+
VKPH:16.700 B**
M12 Kobalt
A+
Kills:538
V. Kills:46 N/A
Deaths:10
KDR:53.800
Accuracy:16.627% C+
KPH:84.400 B+
VKPH:7.200 A+
M20 Basilisk
A
Kills:484
V. Kills:269 179%
Deaths:63
KDR:7.683
Accuracy:42.917% B+
KPH:23.900 C**
VKPH:13.300 A
M60-G Bulldog
A
Kills:403
V. Kills:61 N/A
Deaths:29
KDR:13.897
Accuracy:49.530% B**
KPH:64.700 A
VKPH:9.800 C**
M60-G Bulldog
A
Kills:307
V. Kills:50 N/A
Deaths:36
KDR:8.528
Accuracy:48.046% A
KPH:46.600 B*
VKPH:7.600 B
M20 Basilisk
B*
Kills:253
V. Kills:172 146%
Deaths:27
KDR:9.370
Accuracy:42.398% B+
KPH:22 C+
VKPH:14.900 B*
M12 Kobalt
B+
Kills:196
V. Kills:12 N/A
Deaths:5
KDR:39.200
Accuracy:15.416% C
KPH:78.900 C*
VKPH:4.800 B+
G30 Walker
B*
Kills:155
V. Kills:104 148%
Deaths:19
KDR:8.158
Accuracy:31.487% C**
KPH:18.800 B+
VKPH:12.600 B*
G30 Walker
C**
Kills:145
V. Kills:126 114%
Deaths:13
KDR:11.154
Accuracy:32.569% B+
KPH:15.100 C+
VKPH:13.100 C**
G40-F Ranger
C--
Kills:56
V. Kills:40 137%
Deaths:8
KDR:7
Accuracy:26.028% D
KPH:13.100 C--
VKPH:9.300 C--
Kills:4,980 (0 + 4,980)
Deaths:394
KDR:12.640
VKDR:3.665
Vehicle Kills:1,444
Kill Difference:4,586
Playtime:113.009 hours
Usage:4%
Score:2.768m
Score/min:408
Driving Accuracy:N/A%
Gunner Accuracy:26.028%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:420
V. Kills:18 N/A
Deaths:88
KDR:4.773
Accuracy:39.551% C
KPH:65.400 B+
VKPH:2.800 B++
M40 Fury-F
A**
Kills:147
V. Kills:78 186%
Deaths:56
KDR:2.625
Accuracy:57.099% B++
KPH:30.200 B
VKPH:16 A**
M20 Basilisk-F
C+
Kills:95
V. Kills:28 328%
Deaths:46
KDR:2.065
Accuracy:40.048% D
KPH:19.700 C+
VKPH:5.800 C+
Kills:662 (662 + 0)
Deaths:190
KDR:3.484
VKDR:0.653
Vehicle Kills:124
Kill Difference:472
Playtime:16.104 hours
Usage:1%
Score:0.167m
Score/min:173
Driving Accuracy:40.048%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:447
V. Kills:257 173%
Deaths:41
KDR:10.902
Accuracy:39.636% C++
KPH:36.300 B++
VKPH:20.900 B*
CAS 14-E
C+
Kills:125
V. Kills:8 N/A
Deaths:7
KDR:17.857
Accuracy:26.143% D*
KPH:70.800 C+
VKPH:4.500 D
Pelter Rocket Pod
C+
Kills:80
V. Kills:44 178%
Deaths:7
KDR:11.429
Accuracy:44.899% D
KPH:35.700 D
VKPH:19.600 C+
Kills:652 (0 + 652)
Deaths:55
KDR:11.855
VKDR:5.618
Vehicle Kills:309
Kill Difference:597
Playtime:16.323 hours
Usage:1%
Score:0.398m
Score/min:406
Piloting Accuracy:N/A%
Gunner Accuracy:44.899%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 15,6499,02987610.307B+7.2956.791%B**2.115%D41.3B**30.3A*532218.5h7.4C++13B++
M14 Banshee 2,8882,6693018.867B5.8523.553%D*N/A52.5C**4.3B19950.8h17.7B+75C**
P2-120 HESH 2,3961,9675039.34A*36.3246.385%B+N/A77.7A17A+38125.3h4.2B+9.1B++
Tomcat A2AM Pods 2,6061,6954934.592S31.5778.09%C-N/A146.1A*78.5B**123711.6h6.4B**8.2B**
M18 Rotary 2,4561,5483943.929B**0.9127.78%DN/A19.9B+11.7C*19677.7h67.6B*243.3B++
LC3 Jaguar 1,3891,3721,2961.059C+1.9618.1%D*14.213%D--12.3DN/A62111.9h13.2C++73C
P525 Marauder-H 1,4041,3358016.688C**13.6735.612%C++N/A146.7B*7.6C*6349.1h5.7B+16B+
E540 Halberd 2,1781,3328415.857A12.8452.483%A+1.577%D--36.1B**22.9A*50136.9h5.4B+10.4B*
MSW-R 1,3351,3287351.807C+1.2117.184%D--17.545%D-36.8C+N/A23736.1h11.7C**68.2C+
M40 Fury 1,6031,31510612.406B++9.3941.047%B++1.369%C62.9B*13.8B**43920.9h11.8B+28.8B++
TMG-50 1,2881,2771,3330.958C2.0614.432%D*16.601%D--18.9DN/A7767.5h11.8C++81.8C
NS-15M AE 1,2291,2184762.559C**0.4619.951%D--26.929%C+44.6CN/A12527.3h10.3B+51.7C+
SMG-46AE Armistice 1,1851,1704562.566B**0.4525.02%D-15.299%D-36.6CN/A9832h12.7C*50.8C+
T9A "Butcher" 1,1831,1644682.487C**0.5318.5%D*23.883%C-41.9C-N/A23127.8h10.6B+57.5C
NS-11CP 1,1801,1645152.26B+0.7623.195%D*20.962%C32.5DN/A9435.8h11.1C**47.7C+
NS-15MP 1,1721,1643743.112B+0.0920.908%D*27.148%C48.7C--N/A14023.9h10.1B+48.3C
T9 CARV 1,1711,1638751.329C++1.6913.889%D--14.961%D*25.8C+N/A18945h12.3B+88.4C+
NS-15M2 1,1661,1594242.733B++0.2821.898%C17.947%D--61.3B++N/A39918.9h10.8B++49.4B
TORQ-9 1,1691,1598481.367C++1.6519.001%D*15.617%D*23.8C-N/A11348.7h15.6C+81.9C--
NS-11P 1,1821,1594292.702A0.3223.575%C++24.504%B*44.1B*N/A10926.3h11.9B*50.5B+
T32 Bull 1,1681,1575941.948B+1.0719.192%D-18.237%D41.2C++N/A26028.1h11.6B+60.5C+
P2-120 HEAT 1,6741,1311617.025C**4.0153.171%A2.653%C35.5B*17A++35531.9h7.6C++14.4B++
M40 Fury 1,4041,1287814.462B*11.4442.07%B++1.152%D68.4B+16.7B**51116.5h11.8B27.9B++
M18 Needler 1,8141,1123033.67B+0.6528.073%DN/A17.5B+11C*21863.6h84.1B++299.6B++
MR11 Gatekeeper 1,8981,0898912.236A*9.2249.201%A1.194%D34.2A++25.4A43531.8h38.2B*77.6B**
M40 Fury 1,2641,0399810.602C7.5849.276%C+N/A59D12.8D25117.6h10.7B+21.7B
SMG-46 Armistice 1,0451,0394062.559A+0.4626.167%C++17.709%C*39.7B+N/A18926.2h11.5B*44.1B+
RAMS .50M 9649621257.696A4.6838.744%C+79.002%C++48.1AN/A21320h1.9B++4.9B+
M18 Locust 1,5229591476.524A**3.5127.152%DN/A27.1B+15.9C*22035.4h66.7C**245.7B+
HSR-1 8858772613.36B*0.3436.004%C++32.155%B+46.6C*N/A12218.8h4.7B++13.2B+
C-4 1,2008103442.355B++0.6616.356%FN/A50.9D24.5C67315.9h1.4C**8.3D
MR11 Gatekeeper-H 1,604797958.389B**5.3759.287%B++N/A47.4A48A++72416.8h46.6B+78.6B*
Tank Mine 1,1086971434.874A1.8665.738%A**N/A82C-48.4C--11298.5h3F4.6B**
L100 Python AP 1,1926971106.336B+3.3253.22%C2.726%C+27.9C+19.8B35725h5.9B11.1C**
NS Decimator 1,2946786151.102C++1.9256.168%D1.475%D18.6D-16.9C++32236.4h6.7D*11.9D*
MRC3 Mercy 6916761624.173B**1.1617.813%C**25.444%B**42.3B**N/A12616h16.5B++92.5B+
MRC3 Mercy 6776661624.111B**1.0917.744%C*27.177%A42.4B**N/A12915.7h16.5B*92.8B+
G20 Vulcan-H 984604817.457B**4.4447.316%C+2.152%C--55.9B++35.2B*74910.8h78.8B++166.5B++
NS-44 Commissioner AE 6116024171.444C++1.5735.808%D18.439%D23.6D-N/A7125.5h3.6C+10C+
C150 Dalton 1,083588629.484B+6.4741.394%C++N/A39.5B33.2B++47414.9h2.8B**6.8B**
G30 Vulcan 969575688.456B**5.4437.687%B**1.217%D*36.4A+24.9A+44115.8h91.4C**242.4B++
M12 Kobalt 5845381053.8M+50.7816.627%C+17.472%C+84.1B+7.2A+3126.4h16.3B+98.2B
Hellfire Rocket Pods 5885043514.4B*11.3846.274%C+N/A100.8B+16.8C**8175h18.2C**39.4B
M40 Fury-H 7314922618.923B++15.9157.538%A+N/A76.9C37.3A++5006.4h13.3D23.2C++
M20 Basilisk 753484637.683A++4.6742.917%B+4.545%C--23.8C**13.3A42220.3h100.7C+234.7C**
TAR 4884822182.211B+0.8119.637%D17.635%C--40.2B+N/A29512h12.6C**64.3C+
TSAR-42 4804771074.458C**1.4441.116%B+65.618%C49.2B+N/A2319.7h1.9B*4.7B++
TRS-12 Uppercut 4794731922.464B**0.5544.44%D*10.148%D-41.9C++N/A13111.3h2.2B++4.9C++
M2 Mutilator 4654602112.18B+0.8413.141%C19.565%C*24.9C+N/A12018.5h15.6B++118.3C**
M77-B 4604601932.383C*0.6334.492%C77.391%C*22.1CN/A10520.8h2.7C7.8C+
Hornet Missiles 7254492220.409A*17.3952.599%D--N/A91.6B+56.3B++9304.9h8.3B+15.8B+
M20 Wyvern 7044474110.902B**7.8839.636%C++N/A36.3B++20.9B*45312.3h53B*133.8B*
L100 Python HESH 4864451726.176A23.1651.776%B2.247%B+67.4B+6.2C--2846.6h2.2B**4.2B**
T2 Striker 7944442182.037M**0.9840.017%D*N/A14.3C**11.3C+25531.1h28.9B**72.2B+
M2 Mutilator 4504392112.081C**0.9412.914%C-20.046%B23.7C+N/A12518.5h16.2B+125.4C++
Dual-75 Duster 4544221138.364A++35.3545.764%B*N/A100.5B*7.6B+3254.2h5.1B+11.1B+
S12 Renegade 438420884.773B++1.7639.551%C2.381%D65.6B+2.8B++1666.4h3.6C+9C+
M60-A Bulldog 4404151331.923C**28.9155.298%B*N/A52.5B*3.2C2467.9h5.1B++9.2B*
M60-G Bulldog 4644032913.897A*10.8849.53%B**2.978%C+65A9.8C**4846.2h5.5B++11.1B*
C75 Viper 5283973910.179A7.1633.355%C--1.259%C27.4C+9C**21714.5h10.4B+31.3B+
NS-44 Commissioner 3933917020.557C2.4622.304%F15.345%D--15.7DN/A8524.9h3.8C*17.1D
M3 Pounder HEG 4933902891.349C+1.6742.001%B+1.795%D-16C+4.2B+14824.4h16.9C++40.3C**
Claymore 380380458.444C**5.4337.043%B+N/A135.7C+N/A6772.8h1.2C++3.2B+
TX1 Repeater 3553523720.946C**2.0717.547%D*17.33%D19.1CN/A11618.4h10.7B++60.9C+
M12 Kobalt 352331655.167B**52.1520.91%C+20.846%B++114.1C++7.2C*2542.9h15.8B75.5B
NS-61 Emissary 3323303350.985C**2.0317.764%F20.303%B++14.4DN/A4522.9h14C++79D
P525 Marauder 3613291423.5C*20.4826.424%B*3.04%A96.8B*9.4A**2773.4h5.7B+21.6B++
M3 Pounder HEG 3953181981.606C+1.4146.935%B++2.516%C-20.1C++4.9B++17815.8h18.4C++39.3B
L100 Python HEAT 439310813.827C+0.8143.565%D-1.613%D15.9D--6.6D--16419.5h5.1B+11.7C*
M60-G Bulldog 357307368.528B**5.5148.046%A3.257%C++46.5B*7.6B3656.6h6.4B+13.3B*
TS4 Haymaker 3033024140.729C2.2935.973%C--11.258%D15.9D-N/A5219h5.5D15.4C-
E540 Halberd-H 4492892312.565B+9.5561.637%B+N/A56.7B++31.4B**6265.1h6.8C+11.1C++
PDW-16 Hailstorm 2872872771.036C+1.9819.757%D-10.453%D--17.8C--N/A10116.1h12.6B+63.8C*
AP30 Shredder 4692732113C**9.9840.209%B**N/A40.1B*28.8A6456.8h90.6C++225.4B+
MG-S1 Jackal 273268743.622A*0.6022.371%D13.433%D--36.7C++N/A887.3h9.8B43.6C**
NS Baron G5AE 2592581481.743B1.2743.477%C17.054%B35.3CN/A1567.3h4.4C++10.1C+
M60-A Bulldog 3122572311.174B+8.1643.29%B++N/A39.5C*8.5B++2536.5h6.1C+14B+
Coyote Missiles 417254308.467A++5.4545.875%D*N/A47C+30.2B4435.4h26.5B**57.7B++
M20 Basilisk 425253279.37M6.3542.398%B+5.534%C+22C+15B*39011.5h108.9C+256.8C*
Frag Grenade 2472461246N/A242.9839.262%DN/A410C1.7D*22610.6h3.6C**9.1C++
Skyguard 421245822.988C++0.0323.86%D-2.449%C**10.3C-7.4C-20823.8h134.9C+565.6C
NS-45 Pilot 2442391661.44C++1.5814.283%F**14.644%D*10.7D--N/A2922.4h8.3C58.4F*
NS-AM7G Archer 3892384580.52C+2.5049.573%D*11.765%D3.2D2C-3175.1h17.1B34.4C++
TRAC-5 2322314540.509C2.5116.193%D--11.688%D*7.2DN/A9032.1h17.6C108.8C--
Auraxium Chainblade 2231978,6800.023C2.993.391%F-3.553%D0.3C-N/A1764.3h2.4C70.1T*
M12 Kobalt 208196539.2A36.1815.416%C20.918%B+78.4C*4.8B+4232.5h16.7C**108.3C*
M20 Drake 3761941711.412B*8.3940.076%CN/A16.4C+15.4C++34111.8h109.3C++272.6C++
M20 Drake 381190267.308C++4.2937.417%B**N/A14B+14A27313.6h115C*307.4B+
TRAP-M1 1941851201.542C+1.4826.475%D15.135%D*28.5C-1.4M++1516.5h9.3C++35.1C+
T7 Mini-Chaingun 187184702.629A++0.398.155%F-9.783%D-20.4DN/A2069h17C+208.6D*
CAS30 Tank Buster 329180772.338B+0.6842.73%CN/A10.2B+8.5C*24817.6h54.3C*127C*
FA1 Barrage 179175434.07M**1.0544.534%B+10.857%D-33BN/A1865.3h4.1B++9.2B++
Cycler TRV 168165642.578A0.4422.275%C+15.152%D58.9A+1.1A++8032.8h12.5B56C**
T1 Cycler 1661653010.548C2.4714.315%F14.545%D--9.5D-N/A9717.3h15.5C+108.1D--
NSX Tomoe 165164423.905A+0.8924.787%D-54.878%A++48.2BN/A2103.4h12.3B+49.5C++
MANA Anti-Personnel Turret 1611601361.176N/A1.8415.488%UN/A1600U10U4494100.1h24.9T*160.6T*
G30 Walker 259155198.158A*5.1431.487%C**3.871%C18.7B+12.5B++2928.3h181.5B+576.6B+
M40 Fury-F 225147562.625B*0.3957.099%B++N/A30B15.9A**2344.9h11.5C++20.1B
G30 Walker 2711451311.154A*8.1432.569%B+3.448%C-15.1C+13.1C**3569.6h227.8C+699.4C**
TX2 Emperor 1441441231.171C**1.8522.651%D-14.583%D-27.2C+N/A1435.3h7.3B*32.1C**
MR1 Fracture 2661421450.979B+2.0433.806%CN/A7.8C+6.8B**12318.2h58.5C+173C+
TS2 Inquisitor 143141881.602B+1.4222.198%D-20.567%C++21.7DN/A816.5h9.5B+42.8C+
MR1 Fracture 2631411311.076B+1.9434.4%C+1.418%D*8.8C+7.6A14516.1h53.9C+156.7C++
NS-61 "Ravenous" Emissary 1371361570.866C+2.1517.415%F-23.529%B+9.5D-N/A2814.3h13.4C*77.2D-
L105 Zephyr 148133526.6A+23.5846.366%B+N/A73.9B*8.3C+4841.8h5.2B++11.2B++
ML-7 2211283980.322D2.7045.554%D*1.563%D-9.9D*7.2D27712.9h10.4D**22.8F-
CAS 14-E 133125717.857C+14.8426.143%D*N/A69.4C+4.4D2681.8h25B+95.7C+
M20 Basilisk 211117274.333D1.3261.791%B**4.274%C+19.5D--15.7D4216h162.6D263.1C+
Xiphos Anti-Personnel Phalanx Tower 1201161116A++112.989.165%F-N/A290B10C*11100.4h2.4B+26.6B+
T5 AMC 1101102240.491C--2.5314.746%F8.182%F--8.1D-N/A8813.5h15.2C+103D-
Heartstring 1341101140.965C+2.0514.074%F6.364%D**9.6D2.1C+5411.5h5.4C+38.7F
Chainblade 1151096,8830.016C+3.0036.831%B++N/A0.3C--N/A2383.8h3.2C8.7B
M12 Kobalt 127104252A*48.9813.66%C+14.423%C65C++14.4A*1661.6h16.2B118.8B
Rocklet Rifle 2211031360.757C++2.2635.615%F-N/A13.6D*15.5D-2247.6h25.5B**71.6C++
Orbital Strike Uplink 1171021102N/A98.98469.231%UN/A1020U150U103180.1h0.6T*0.1T*
NS-10 Burster 171102254.08S1.0630.952%B+N/A8.4A++5.7A++14412.1h107.3B**346.8B**
M60-A Bulldog 120101425.25C++22.2352.523%B+N/A29.7C5.6B1673.4h7.3D13.9C+
T7 Mini-Chaingun AE 102101661.53C++1.499.654%F-17.822%B++17.7D--N/A585.7h16.3C-168.6D**
G30 Walker 18699195.211B*2.1931.398%A+3.03%B+38.1A*33.5A**6592.6h155.7B++496B*
M20 Basilisk 14199185.5A*2.4831.301%B+N/A20.6B+8.8B++1754.8h62.2B**198.6B*
The Slasher 99972900.334S2.6832.882%C+13.402%C**6.5B++N/A1915h2.5C7.6C++
M20 Basilisk-F 12395462.065B**0.9540.048%D2.105%C19.8C+5.8C+1204.8h38.8B+97B
Anti-Vehicle Grenade 13894194N/A90.9844.854%DN/A470B+220A+81550.2h3.8B**8.4B++
L105 Zephyr PX 12693518.6C+15.5856.313%B*N/A58.1D20.6B**7081.6h5.4C+9.6B
NSX Daimyo 8888233.826C*0.8139.617%C89.773%D*48.9C+N/A1061.8h2.8C7.1C+
Spear Anti-Vehicle Phalanx Turret 16287136.692C+3.6740.385%C3.448%C26.4D22.7C++7153.3h11.8C-29.3D
Hexedge 96872,6670.033C+2.9814.945%D*11.494%B+0.6CN/A4140.3h2.9D19.7D--
Pelter Rocket Pod 12480711.429C+8.4144.899%DN/A36.4D20C+2582.2h21.4C++47.7C+
T1S Cycler 8179164.938M**1.9223.692%C+8.861%F43.9B++1.1B++2601.8h6.2A*26.1A
NS-20 Gorgon 8778631.238C+1.7824.854%C+25.641%B**12.4C--1.4C+566.3h63.9C257.1C+
NS-10 Burster 13078213.714M++0.7030.591%C**1.282%D*6.7B*4.5B++12911.6h134.4B++439.3B++
NS-20 Gorgon 8777631.222C++1.8024.828%C+14.286%D12.2C--1.6C*546.3h64.5C259.8C+
T4 AMP 7773790.924C+2.096.05%T*15.069%D6.6D--N/A2511h13.8B228.2T*
M1 Heavy Cycler 7373810.901C2.129.564%D--21.918%B*9.9D--N/A707.4h17.5B182.8C
NSX Masamune 13673511.431B*1.5945.622%D**N/A18.7D16.2C*3003.9h12.2C++26.8C+
A30 Walker 12071183.944C+0.9328.749%BN/A10C+6.9C--1787.1h186.7C*649.4B+
ASP-30 Grounder 126661600.413C--2.6059.885%CN/A6.1D--5.6D21710.8h14.2F--23.8F--
M6 Onslaught 6662115.636A++2.6221.244%B**16.129%D62A++4S2861h15.8B++74.4B++
MANA Anti-Vehicle Turret 11857640.891C2.1345.061%D-7.018%A19D20.3C7563h13C28.8D
G40-F Ranger 965687B+3.9826.028%DN/A13C--9.3C--2744.3h133.1C+511.5C
Ripper 62561,1990.047C2.978.671%D**16.071%C+0.7C-N/A480.4h1.9D21.6C
Auraxium Slasher 62548080.067C++2.954.334%F-11.111%C**0.8CN/A270.7h2.2C++51.3T*
Aspis Anti-Aircraft Phalanx Turret 10551114.636B+1.6222.335%C--1.961%C+9.1C9.6C3395.6h180.2C--806.9C
M6 Onslaught 5151114.636A1.6221.462%B*21.569%B+51AN/A2601h19C++88.5B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit249354,04725h
Motion Spotter345,4293.3h
Restoration Kit71990.4h
Anti-Vehicle MANA Turret106821.2h
Spawn Beacon481,2151.9h
Turret AI Module21940.9h
Structure Shield Module11040.4h
Repair Module02030.6h
Cortium Silo0580.2h
Skywall Shield Emitter2840.3h
AE Nano-Armor Kit7161,270,908158.3h
Nanite Revive Grenade04430.1h
Medical Applicator288175,36911.6h
Welding Device16,7460.7h
Spear Anti-Vehicle Tower0590.3h
Spitfire Auto-Turret222,2303.7h
AE Medical Applicator3133,2583h
Rampart Wall21181h
Hoplon Anti-Aircraft Phalanx Tower0940.4h
Xiphos Anti-Personnel Tower0770.4h
Ammunition Package282,6092.4h
Medical Kit7044,61616h
Anti-Infantry MANA Turret104061h
Orbital Strike Target Designator9610.6h
Lumifiber Rampart Wall2920.8h
MG-H1 Watchman05790.3h
Flail Targeting Dart31921.3h
Hardlight Barrier1690.2h
Nano-Repair Grenade03980.1h
Recon Detection Device442,6804.3h
Shield Recharging Field02120.1h
G40-F Ranger0520h
WLT-Howler Mining Laser2523,7379.2h

Check the help document for the dictionary if you want to learn more about words used here.


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