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Praetor Centurion Tronzako[BYBY] Tronzako
VS BR 85

KDR: 4.58

Score: 15.6m

Last Seen: Jul 17th, 2019 5:43 PM
- OFFLINE - 37 hour(s)

Prestige 1, Battle Rank 85 - Vanu Sovereignty on Miller - Outfit Member of Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 14
Level Progress (to 86): 91%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A SVA-88 Orion VS54 NS-15MG NSX Naginata VX29 Polaris SVA-GG Flare VE6
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $11,216,466 MLG Score: 8966
Fun Score: N/A
Cheeseburgers Flipped: 21TIME WITH MEDKIT: 10.8%MEDKIT per DEATH: 0.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.381%36.866%108330118433,0606.39706-1.816

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.227%1.595A+2.412A**-0.978D--HEAD ++ (~22.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
310.583B+9.10.362C**21.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.075%1.756%560212129681871395.14894691%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.321%-0.662D0.154C++-0.227

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.90.616B+19.20.637B+42.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.477%80.763%0312112,28252154.37165

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.107%0.821B++0.878B*-0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.514B+1.90.389C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 14
15.6m331.7%731 (43.9k)636 (38.2k)4.5812440,2058,7764.6843785 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214456229.108%35.605%103602:4713

73% Heavy Assault10% Infiltrator12% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 30th, 2014 11:23 AMOct 30th, 2018 8:48 AMJul 17th, 2019 9:37 PM (1d) (PST)Jul 17th, 2019 1:53 PM (1d) (PST)Jul 17th, 2019 1:43 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0852838021.6430.3590.5855.6060.0478966

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,07716,99348,084992235336338,160

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
407.8h/17d 905 14,315 10,347 137.2k 416 1,764 1,150 26.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:13,596
Deaths:2,294
KDR:5.927
Accuracy:30.287% B*
HSR:40.630% A
SVA-88
B+
Kills:1,761
Deaths:246
KDR:7.159
Accuracy:25.987% B+
HSR:28.507% B+
Orion VS54
B*
Kills:1,197
Deaths:312
KDR:3.837
Accuracy:24.868% B*
HSR:24.060% C+
NS-15MG
A++
Kills:1,184
Deaths:158
KDR:7.494
Accuracy:31.576% B**
HSR:45.946% A++
NSX Naginata
A++
Kills:1,178
Deaths:205
KDR:5.746
Accuracy:30.798% A++
HSR:41.087% A++
VX29 Polaris
A*
Kills:1,178
Deaths:246
KDR:4.789
Accuracy:31.546% A+
HSR:40.238% A*
SVA-GG
A
Kills:1,176
Deaths:223
KDR:5.274
Accuracy:31.606% B**
HSR:39.796% A
Flare VE6
A*
Kills:1,176
Deaths:207
KDR:5.681
Accuracy:31.399% A+
HSR:40.051% A*
NS-15MB
A*
Kills:1,175
Deaths:181
KDR:6.492
Accuracy:28.654% B+
HSR:51.660% A*
NS-15M2
C*
Kills:1,168
Deaths:115
KDR:10.157
Accuracy:25.230% C*
HSR:24.743% C+
NS-15M1
B+
Kills:1,165
Deaths:165
KDR:7.061
Accuracy:25.324% B+
HSR:26.695% B+
Pulsar LSW
B+
Kills:1,160
Deaths:129
KDR:8.992
Accuracy:23.938% C++
HSR:29.052% B+
NS-15MP
B**
Kills:744
Deaths:82
KDR:9.073
Accuracy:33.487% B**
HSR:40.591% B**
Ursa
M**
Kills:224
Deaths:30
KDR:7.467
Accuracy:35.249% A*
HSR:49.107% M**
NSX-P Naginata
A*
Kills:123
Deaths:26
KDR:4.731
Accuracy:33.908% A*
HSR:34.146% B++
VE-H Maw
M
Kills:56
Deaths:8
KDR:7
Accuracy:33.867% A+
HSR:50% M
Kills:28,261
Deaths (as Heavy Assault):4,627
Deaths (to Heavy Assaults):2,710
KDR:6.10785
Kill Difference:23,634
Playtime:297.919 hours
Usage:73%
Score:11.963m
Score/min:669
Accuracy (listed only):29.858%
HSR (listed only):37.894%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5G
C**
Kills:696
Deaths:260
KDR:2.677
Accuracy:29.579% C**
HSR:18.391% C
VX6-7
B**
Kills:464
Deaths:100
KDR:4.640
Accuracy:29.355% B**
HSR:20.043% C+
MKV-B Suppressed
B**
Kills:237
Deaths:90
KDR:2.633
Accuracy:28.727% B+
HSR:27.004% B**
Solstice VE3
B**
Kills:208
Deaths:97
KDR:2.144
Accuracy:28.513% B**
HSR:16.827% C--
NS-11C
C**
Kills:164
Deaths:66
KDR:2.485
Accuracy:25.531% C**
HSR:20.732% C**
Pulsar C
M*
Kills:70
Deaths:23
KDR:3.043
Accuracy:32.468% A+
HSR:42.857% M*
Kills:1,839
Deaths (as Light Assault):636
Deaths (to Light Assaults):1,834
KDR:2.89151
Kill Difference:1,203
Playtime:50.682 hours
Usage:12%
Score:1.249m
Score/min:411
Accuracy (listed only):29.029%
HSR (listed only):24.309%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
C**
Kills:696
Deaths:260
KDR:2.677
Accuracy:29.579% C**
HSR:18.391% C
NS-11A "Heatwave"
A++
Kills:459
Deaths:98
KDR:4.684
Accuracy:34.651% A+
HSR:38.344% A++
Pulsar VS1
M
Kills:383
Deaths:95
KDR:4.032
Accuracy:34.783% A*
HSR:39.687% M
MKV-B Suppressed
B**
Kills:237
Deaths:90
KDR:2.633
Accuracy:28.727% B+
HSR:27.004% B**
H-V45 AE
B+
Kills:108
Deaths:28
KDR:3.857
Accuracy:30.551% B+
HSR:31.482% B+
Kills:1,883
Deaths (as Combat Medic):571
Deaths (to Combat Medics):1,137
KDR:3.29772
Kill Difference:1,312
Playtime:11.741 hours
Usage:3%
Score:0.644m
Score/min:914
Accuracy (listed only):31.658%
HSR (listed only):30.981%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
B**
Kills:464
Deaths:100
KDR:4.640
Accuracy:29.355% B**
HSR:20.043% C+
Solstice VE3
B**
Kills:208
Deaths:97
KDR:2.144
Accuracy:28.513% B**
HSR:16.827% C--
NS-11C
C**
Kills:164
Deaths:66
KDR:2.485
Accuracy:25.531% C**
HSR:20.732% C**
Pulsar C
M*
Kills:70
Deaths:23
KDR:3.043
Accuracy:32.468% A+
HSR:42.857% M*
Kills:906
Deaths (as Engineer):286
Deaths (to Engineers):1,127
KDR:3.16783
Kill Difference:620
Playtime:4.758 hours
Usage:1%
Score:0.100m
Score/min:351
Accuracy (listed only):28.967%
HSR (listed only):25.115%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:1,169
Deaths:496
KDR:2.357
Accuracy:45.442% B**
HSR:32.849% A+
Ghost
B*
Kills:992
Deaths:132
KDR:7.515
Accuracy:39.224% C+
HSR:77.218% B*
XM98
B+
Kills:726
Deaths:85
KDR:8.541
Accuracy:39.912% B+
HSR:74.105% C+
Eridani SX5G
C**
Kills:696
Deaths:260
KDR:2.677
Accuracy:29.579% C**
HSR:18.391% C
NSX Daimyo
B+
Kills:564
Deaths:102
KDR:5.529
Accuracy:43.358% C**
HSR:95.567% B+
NS-357 Underboss
A
Kills:503
Deaths:191
KDR:2.634
Accuracy:44.857% B**
HSR:32.008% A
MKV-B Suppressed
B**
Kills:237
Deaths:90
KDR:2.633
Accuracy:28.727% B+
HSR:27.004% B**
NS-45 Pilot
A+
Kills:170
Deaths:82
KDR:2.073
Accuracy:34.808% B+
HSR:39.412% A+
NS-44P Commissioner
A
Kills:159
Deaths:53
KDR:3
Accuracy:50.461% B**
HSR:38.994% A
Cerberus
B++
Kills:70
Deaths:31
KDR:2.258
Accuracy:33.746% C**
HSR:30% B++
Beamer VS3
D*
Kills:62
Deaths:38
KDR:1.632
Accuracy:19.927% D*
HSR:12.903% D*
Kills:5,348
Deaths (as Infiltrator):1,560
Deaths (to Infiltrators):1,216
KDR:3.42821
Kill Difference:3,788
Playtime:40.728 hours
Usage:10%
Score:1.510m
Score/min:618
Accuracy (listed only):37.277%
HSR (listed only):43.495%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Kills:0
Deaths (as MAX Suit):0
Deaths (to MAX Suits):404
KDR:0
Kill Difference:UNR
Playtime:2.633 hours
Usage:1%
Score:0.096m
Score/min:605
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:740
V. Kills:34 N/A
Deaths:86
KDR:8.605
Accuracy:42.012% C++
KPH:66.400 B++
VKPH:3.100 C+
Saron Laser Cannon
A
Kills:228
V. Kills:105 215%
Deaths:49
KDR:4.653
Accuracy:26.961% D-
KPH:28 A
VKPH:12.900 B+
Kills:968 (968 + 0)
Deaths:135
KDR:7.170
VKDR:1.030
Vehicle Kills:139
Kill Difference:833
Playtime:19.294 hours
Usage:5%
Score:0.283m
Score/min:244
Piloting Accuracy:26.961%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:64
V. Kills: N/A
Deaths:
KDR:
Accuracy:22.330% B++
KPH:175.700 M++
VKPH:0 D**
Kills:64 (0 + 64)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:64
Playtime:0.364 hours
Usage:0%
Score:0.019m
Score/min:859
Driving Accuracy:N/A%
Gunner Accuracy:22.330%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 13,72813,5962,2945.927B*1.3530.287%B*40.63%A155.4A**1.5A54287.5h9.2B*30.5B*
SVA-88 1,7751,7612467.159M2.5825.987%B+28.507%B+110.1A*N/A31516h10B++38.6B+
Orion VS54 1,1991,1973123.837A+0.7424.868%B*24.06%C+80.9A*N/A35014.8h10B*40.3C**
NS-15MG 1,2061,1841587.494S2.9131.576%B**45.946%A++176.7M++3.3S4166.7h9.3B++29.5B+
NSX Naginata 1,1961,1782055.746S1.1630.798%A++41.087%A++170.7S2.6M**5476.9h9B*29.4B*
VX29 Polaris 1,1961,1782464.789M+0.2131.546%A+40.238%A*149.1M**2.3M**3327.9h9.6B**30.5B*
SVA-GG 1,1921,1762235.274A*0.6931.606%B**39.796%A145.2A++2A*3758.1h9.6B+30.5B+
Flare VE6 1,1931,1762075.681S1.1031.399%A+40.051%A*152.7M**2.2S8557.7h8.4B*26.6B*
NS-15MB 1,1861,1751816.492S1.9128.654%B+51.66%A*119.9A++1.1B++2579.8h9.8B++34.1B+
NS-44 Commissioner 1,1751,1694962.357A2.2245.442%B**32.849%A+146.1SN/A5168h2.9B**6.3B**
NS-15M2 1,1741,16811510.157S5.5825.23%C*24.743%C+99A*N/A27811.8h10.5B++41.7B+
NS-15M1 1,1671,1651657.061S2.4825.324%B+26.695%B+95.5A*N/A26012.2h10.4B*41B+
Pulsar LSW 1,1611,1601298.992S4.4123.938%C++29.052%B+106.4A*N/A30010.9h9.4B**39.2B++
Ghost 9949921327.515A++2.9339.224%C+77.218%B*100.2MN/A2659.9h1.8B*4.6B+
NS Decimator 1,2108712253.871M*0.7162.589%C*2.067%C+84.6M++32.9A*63110.3h3B**4.8B**
NS-15MP 746744829.073M+4.4933.487%B**40.591%B**232.5SN/A10043.2h8.7B**26B*
Light PPA 774740868.605B+4.0242.012%C++N/A66.7B++3.1C+25911.1h9.3B+22.1B+
XM98 726726858.541M**3.9639.912%B+74.105%C+81.6M*N/A2958.9h2B*5B++
Eridani SX5G 6986962602.677B**1.9029.579%C**18.391%C73.3B++N/A3499.5h10.4B35.3B
NSX Daimyo 5655641025.529B++0.9543.358%C**95.567%B+131.2M+N/A4974.3h2.1B++4.8B++
Frag Grenade 5625491549N/A544.4255.876%AN/A610B+14.4B++24780.9h3.2B+5.8B++
NS-357 Underboss 5125031912.634A++1.9544.857%B**32.008%A139.7M*2.5S6113.6h3.3B**7.4B*
VX6-7 4694641004.64A**0.0629.355%B**20.043%C+91A*1B**2895.1h10.5B++35.7B++
NS-11A "Heatwave" 462459984.684A*0.1034.651%A+38.344%A++176.5S1.2B+8202.6h9.4A27.1B**
Pulsar VS1 385383954.032M*0.5534.783%A*39.687%M103.5SN/A4973.7h9.6A+27.6A
S1 5163781462.589M*1.9954.559%C3.439%B+51.8A*18.9B*4197.3h3.9A7.2B**
Force-Blade 3292815,0860.055B**4.5334.5%B5.338%C1.1B+N/A4259.4h2.3B6.6B+
MKV-B Suppressed 241237902.633A*1.9528.727%B+27.004%B**64.1B**1.1A++1633.7h13.2B+45.8B+
C-4 271237465.152M0.5735.511%A++N/A139.4A20D10631.7h0.9B**2.5A
Saron Laser Cannon 333228494.653B*0.0726.961%D-4.825%A++27.8A12.8B+2248.2h51.5B**191B**
Ursa 231224307.467S2.8935.249%A*49.107%M**186.7S5.8U19111.2h8.5B**24B**
Solstice VE3 209208972.144A*2.4428.513%B**16.827%C--42.4AN/A3264.9h11.3B*39.6B+
NS-45 Pilot 170170822.073B++2.5134.808%B+39.412%A+188.9M**N/A7330.9h5.2B**15B*
Lasher X2 167166423.952S0.6329.382%B+1.807%D*75.5A*N/A2642.2h15.4B**52.3B++
NS-11C 165164662.485A++2.1025.531%C**20.732%C**52.9AN/A2383.1h11.7B++45.7B+
NS-44P Commissioner 159159533A++1.5850.461%B**38.994%A265SN/A10940.6h2.4B**4.8B**
The Slasher 1421302,9100.045C+4.5461.697%A*3.846%D-1.4CN/A594.5h2.1C**3.4C++
NSX-P Naginata 123123264.731M0.1533.908%A*34.146%B++153.8M**N/A10610.8h10.1B*29.7B**
H-V45 AE 110108283.857A++0.7230.551%B+31.482%B+135M2.5M*3910.8h8.5A27.7B*
NS "Heatwave" Decimator 136101147.214S2.6368.229%B++3.96%A**126.3M**43.8A**7590.8h2.6A+3.8A
Sticky Grenade 9998198N/A93.4274.336%MN/A980C++10C116550.1h0.9A1.2B**
Pulsar C 7070233.043B**1.5432.468%A+42.857%M*100M++N/A9090.7h8.6B**26.4B*
Cerberus 7070312.258A2.3233.746%C**30%B++116.7MN/A5110.6h4.7B*13.8B++
M12 Kobalt 6464164S59.4222.33%B++21.875%B*160MN/A8540.4h10.8A+48.6B*
Beamer VS3 6262381.632B**2.9519.927%D*12.903%D*68.9A*N/A4460.9h7B*35.2C++
VE-H Maw 565687S2.4233.867%A+50%M186.7SN/A13160.3h7.6B**22.3B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon33900.5h
Medical Applicator157,8640.5h
AE Medical Applicator65,1440.3h
AE Nano-Armor Kit03,3900.2h
Restoration Kit233270.3h
Nanite Healing Grenade0710h
Ammunition Package1670h
Nano-Armor Kit58,8810.6h
Medical Kit1,2127,77743.8h
Recon Detection Device112,1782.9h

Check the help document for the dictionary if you want to learn more about words used here.


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