Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 10 (19,097)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Field Marshal Dreadnaught Tureddu90[FYGA] Tureddu90
TR BR 168

KDR: 2.28

Score: 69.6m

Last Seen: Sep 21st, 2019 9:07 PM
- OFFLINE - 21.6 hour(s)

Prestige 1, Battle Rank 100 (168 total) - Terran Republic on Miller - Outfit Member of Casa Bomber[FYGA] Casa Bomber
TR outfit on Miller

Members: 20
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS NS-15M2 TSAR-42 T9A "Butcher" NS-11C T32 Bull TMG-50 C-4 ARX E540 Halberd-H
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Tureddu90



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,615,041 MLG Score: 1291
Fun Score: N/A
Cheeseburgers Flipped: 533TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.321%23.951%58338117686,0122.36115-0.077

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.115%0.586B+0.454B+-1.656F-HEAD ++ (~11.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.20.348C**11.70.178C++36.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.659%0.459%141312112,835194610621.45609267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.764%-1.022D*-1.044D*-0.081

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
177.3-0.099C+490.075C+128.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.373%1.533%71412102,153407010370.528863207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.793%-0.282C-0.262C-0.414

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.30.482B+6.70.392B10.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.981%4.558%3531312017,042279025892.52311272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.912%0.339C**0.053C+0.045

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.60.329C**310.199C++46.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.266%74.103%3535120926,37447521405.54892

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.643%0.343C**0.453B+-0.154

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.407B2.20.313C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.865%15.088%353512096,5552547672.57261

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.669%1.771A++0.091C+-0.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.614B+3.20.342C**1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Casa Bomber[FYGA] Casa Bomber
TR outfit on Miller

Members: 20
69.6m204.3%300 (18k)236 (14.2k)2.28405163,97471,7912.48662168 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12141034820.758%26.58%55204:0754

29% Engineer30% Heavy Assault21% Infiltrator14% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 10th, 2014 4:07 PMAug 6th, 2017 9:25 AMSep 22nd, 2019 8:54 AM (5h) (PST)Sep 21st, 2019 6:33 PM (19h) (PST)Sep 21st, 2019 5:07 PM (21h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4771403370.5550.2430.1481.2100.0371291

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,6048,38620,2183315973214,140

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4920.5h/205d 14,543 43,584 49,322 357.3k 4,853 15,348 10,920 140.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C**
Kills:22,709
Deaths:8,856
KDR:2.564
Accuracy:24.318% C++
HSR:27.747% C**
T9A "Butcher"
C--
Kills:9,330
Deaths:4,212
KDR:2.215
Accuracy:20.667% D-
HSR:23.741% C--
T32 Bull
C+
Kills:4,203
Deaths:1,859
KDR:2.261
Accuracy:22.689% C+
HSR:21.532% C
TMG-50
C+
Kills:3,926
Deaths:2,707
KDR:1.450
Accuracy:18.235% D
HSR:23.816% C+
MSW-R
C++
Kills:2,894
Deaths:1,334
KDR:2.169
Accuracy:23.521% C++
HSR:23.808% C+
T9 CARV-S
C-
Kills:1,332
Deaths:734
KDR:1.815
Accuracy:19.863% C-
HSR:20.496% D
T9 CARV
B+
Kills:1,219
Deaths:936
KDR:1.302
Accuracy:19.247% C+
HSR:27.153% B+
T16 Rhino
B**
Kills:439
Deaths:188
KDR:2.335
Accuracy:26.754% B**
HSR:29.385% B**
Kills:46,052
Deaths (as Heavy Assault):20,826
Deaths (to Heavy Assaults):20,145
KDR:2.21127
Kill Difference:25,226
Playtime:1,488.582 hours
Usage:30%
Score:20.593m
Score/min:231
Accuracy (listed only):21.912%
HSR (listed only):24.710%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:6,188
Deaths:3,375
KDR:1.833
Accuracy:27.309% B++
HSR:23.675% B*
TRS-12 Uppercut
B**
Kills:2,794
Deaths:1,502
KDR:1.860
Accuracy:71.738% B**
HSR:15.891% C++
TRAC-Shot
B+
Kills:2,737
Deaths:1,407
KDR:1.945
Accuracy:26.306% C*
HSR:20.607% B+
TRAC-5 S
B+
Kills:2,449
Deaths:1,680
KDR:1.458
Accuracy:25.412% B+
HSR:17.354% C++
LC3 Jaguar
A+
Kills:1,696
Deaths:1,171
KDR:1.448
Accuracy:28.708% B**
HSR:27.948% A+
HC1 Cougar
C*
Kills:1,505
Deaths:821
KDR:1.833
Accuracy:23.131% C
HSR:23.588% C*
T5 AMC
C+
Kills:1,407
Deaths:994
KDR:1.415
Accuracy:22.822% C+
HSR:17.342% C--
TAS-16 Blackjack
A
Kills:1,262
Deaths:598
KDR:2.110
Accuracy:75.458% A
HSR:15.848% C++
TRAC-5
C+
Kills:1,215
Deaths:807
KDR:1.506
Accuracy:20.805% C+
HSR:16.214% C--
TRAC-5 Burst
C*
Kills:1,193
Deaths:679
KDR:1.757
Accuracy:26.476% C*
HSR:24.644% C++
NS Baron G5
C
Kills:1,175
Deaths:668
KDR:1.759
Accuracy:40.077% C
HSR:13.192% C
SMG-46 Armistice
A
Kills:1,174
Deaths:597
KDR:1.967
Accuracy:32.654% A
HSR:13.799% C-
NS-7 PDW
B++
Kills:1,172
Deaths:696
KDR:1.684
Accuracy:26.832% B+
HSR:21.928% B++
TS4 Haymaker
A
Kills:1,172
Deaths:701
KDR:1.672
Accuracy:57.157% A
HSR:15.188% B+
FA1 Barrage
A+
Kills:1,169
Deaths:604
KDR:1.935
Accuracy:55.372% A+
HSR:12.404% D
MKV Suppressed
B
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:25.258% C+
HSR:21.552% B
PDW-16 Hailstorm
C+
Kills:1,151
Deaths:605
KDR:1.902
Accuracy:23.302% C+
HSR:15.204% C+
The Little Helper
B**
Kills:353
Deaths:195
KDR:1.810
Accuracy:57.509% B**
HSR:12.748% D
Shuriken
B**
Kills:328
Deaths:179
KDR:1.832
Accuracy:31.642% B**
HSR:19.207% C++
Havoc
B+
Kills:158
Deaths:74
KDR:2.135
Accuracy:57.882% B+
HSR:13.924% C+
Kills:31,458
Deaths (as Light Assault):18,226
Deaths (to Light Assaults):12,344
KDR:1.726
Kill Difference:13,232
Playtime:675.903 hours
Usage:14%
Score:9.038m
Score/min:223
Accuracy (listed only):37.793%
HSR (listed only):18.113%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:20,749
Deaths:3,724
KDR:5.572
Accuracy:38.350% C+
HSR:73.594% B+
Bighorn .50M
D
Kills:2,147
Deaths:248
KDR:8.657
Accuracy:32.276% F-
HSR:75.128% D
NS-30 Vandal
C
Kills:1,353
Deaths:398
KDR:3.400
Accuracy:31.412% C
HSR:23.208% C-
SMG-46 Armistice
A
Kills:1,174
Deaths:597
KDR:1.967
Accuracy:32.654% A
HSR:13.799% C-
NS-7 PDW
B++
Kills:1,172
Deaths:696
KDR:1.684
Accuracy:26.832% B+
HSR:21.928% B++
SOAS-20
B**
Kills:1,170
Deaths:505
KDR:2.317
Accuracy:30.989% B+
HSR:27.692% B**
TX2 Emperor
A
Kills:1,170
Deaths:762
KDR:1.535
Accuracy:37.454% A
HSR:17.607% C
NS-357 Underboss
A++
Kills:1,167
Deaths:593
KDR:1.968
Accuracy:50.639% A++
HSR:14.225% D-
HSR-1
C+
Kills:1,165
Deaths:364
KDR:3.201
Accuracy:34.818% C+
HSR:24.635% C-
TS2 Inquisitor
B**
Kills:1,162
Deaths:640
KDR:1.816
Accuracy:34.815% B**
HSR:21.170% C*
SR-7
C+
Kills:1,161
Deaths:221
KDR:5.253
Accuracy:38.969% C
HSR:77.692% C+
MKV Suppressed
B
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:25.258% C+
HSR:21.552% B
KSR-35
C
Kills:1,159
Deaths:379
KDR:3.058
Accuracy:29.534% D-
HSR:26.143% C
M77-B
C++
Kills:1,159
Deaths:518
KDR:2.237
Accuracy:32.039% D
HSR:76.445% C++
RAMS .50M
C
Kills:1,158
Deaths:192
KDR:6.031
Accuracy:36.327% C
HSR:75.389% C-
TX1 Repeater
B*
Kills:1,157
Deaths:1,110
KDR:1.042
Accuracy:29.506% B*
HSR:19.706% C
NS-44 Commissioner
C++
Kills:1,157
Deaths:1,018
KDR:1.137
Accuracy:37.481% C++
HSR:13.915% D*
PDW-16 Hailstorm
C+
Kills:1,151
Deaths:605
KDR:1.902
Accuracy:23.302% C+
HSR:15.204% C+
The President
C+
Kills:628
Deaths:456
KDR:1.377
Accuracy:32.350% C+
HSR:18.790% D
Shuriken
B**
Kills:328
Deaths:179
KDR:1.832
Accuracy:31.642% B**
HSR:19.207% C++
NS-AM7 Archer
B
Kills:185
Deaths:425
KDR:0.435
Accuracy:61.251% B
HSR:15.135% C
Kills:42,832
Deaths (as Infiltrator):14,503
Deaths (to Infiltrators):12,129
KDR:2.95332
Kill Difference:28,329
Playtime:1,030.724 hours
Usage:21%
Score:13.928m
Score/min:225
Accuracy (listed only):34.662%
HSR (listed only):32.960%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:6,188
Deaths:3,375
KDR:1.833
Accuracy:27.309% B++
HSR:23.675% B*
TRS-12 Uppercut
B**
Kills:2,794
Deaths:1,502
KDR:1.860
Accuracy:71.738% B**
HSR:15.891% C++
TRAC-Shot
B+
Kills:2,737
Deaths:1,407
KDR:1.945
Accuracy:26.306% C*
HSR:20.607% B+
TRAC-5 S
B+
Kills:2,449
Deaths:1,680
KDR:1.458
Accuracy:25.412% B+
HSR:17.354% C++
LC3 Jaguar
A+
Kills:1,696
Deaths:1,171
KDR:1.448
Accuracy:28.708% B**
HSR:27.948% A+
HC1 Cougar
C*
Kills:1,505
Deaths:821
KDR:1.833
Accuracy:23.131% C
HSR:23.588% C*
T5 AMC
C+
Kills:1,407
Deaths:994
KDR:1.415
Accuracy:22.822% C+
HSR:17.342% C--
TAS-16 Blackjack
A
Kills:1,262
Deaths:598
KDR:2.110
Accuracy:75.458% A
HSR:15.848% C++
TRAC-5
C+
Kills:1,215
Deaths:807
KDR:1.506
Accuracy:20.805% C+
HSR:16.214% C--
TRAC-5 Burst
C*
Kills:1,193
Deaths:679
KDR:1.757
Accuracy:26.476% C*
HSR:24.644% C++
NS Baron G5
C
Kills:1,175
Deaths:668
KDR:1.759
Accuracy:40.077% C
HSR:13.192% C
TS4 Haymaker
A
Kills:1,172
Deaths:701
KDR:1.672
Accuracy:57.157% A
HSR:15.188% B+
DMR-99
C+
Kills:1,170
Deaths:758
KDR:1.544
Accuracy:33.008% C
HSR:29.744% C+
FA1 Barrage
A+
Kills:1,169
Deaths:604
KDR:1.935
Accuracy:55.372% A+
HSR:12.404% D
AMR-66
B++
Kills:1,165
Deaths:443
KDR:2.630
Accuracy:30.908% B++
HSR:29.356% B++
The Little Helper
B**
Kills:353
Deaths:195
KDR:1.810
Accuracy:57.509% B**
HSR:12.748% D
Havoc
B+
Kills:158
Deaths:74
KDR:2.135
Accuracy:57.882% B+
HSR:13.924% C+
Kills:28,808
Deaths (as Engineer):16,477
Deaths (to Engineers):13,389
KDR:1.74838
Kill Difference:12,331
Playtime:1,419.782 hours
Usage:29%
Score:21.413m
Score/min:251
Accuracy (listed only):40.005%
HSR (listed only):19.392%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
B**
Kills:2,794
Deaths:1,502
KDR:1.860
Accuracy:71.738% B**
HSR:15.891% C++
TAS-16 Blackjack
A
Kills:1,262
Deaths:598
KDR:2.110
Accuracy:75.458% A
HSR:15.848% C++
NS Baron G5
C
Kills:1,175
Deaths:668
KDR:1.759
Accuracy:40.077% C
HSR:13.192% C
SMG-46 Armistice
A
Kills:1,174
Deaths:597
KDR:1.967
Accuracy:32.654% A
HSR:13.799% C-
NS-7 PDW
B++
Kills:1,172
Deaths:696
KDR:1.684
Accuracy:26.832% B+
HSR:21.928% B++
TS4 Haymaker
A
Kills:1,172
Deaths:701
KDR:1.672
Accuracy:57.157% A
HSR:15.188% B+
TAR
C+
Kills:1,171
Deaths:657
KDR:1.782
Accuracy:23.392% C+
HSR:17.079% D
SABR-13
C**
Kills:1,170
Deaths:453
KDR:2.583
Accuracy:27.341% C**
HSR:26.410% C++
NS-11A
B+
Kills:1,170
Deaths:519
KDR:2.254
Accuracy:26.272% B+
HSR:24.359% B
FA1 Barrage
A+
Kills:1,169
Deaths:604
KDR:1.935
Accuracy:55.372% A+
HSR:12.404% D
T1S Cycler
B+
Kills:1,165
Deaths:497
KDR:2.344
Accuracy:25.031% C*
HSR:24.120% B+
T1 Cycler
B**
Kills:1,162
Deaths:571
KDR:2.035
Accuracy:25.095% B+
HSR:28.658% B**
MKV Suppressed
B
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:25.258% C+
HSR:21.552% B
PDW-16 Hailstorm
C+
Kills:1,151
Deaths:605
KDR:1.902
Accuracy:23.302% C+
HSR:15.204% C+
T1A Unity
B+
Kills:553
Deaths:283
KDR:1.954
Accuracy:28.139% B+
HSR:22.604% C
The Little Helper
B**
Kills:353
Deaths:195
KDR:1.810
Accuracy:57.509% B**
HSR:12.748% D
Shuriken
B**
Kills:328
Deaths:179
KDR:1.832
Accuracy:31.642% B**
HSR:19.207% C++
Havoc
B+
Kills:158
Deaths:74
KDR:2.135
Accuracy:57.882% B+
HSR:13.924% C+
Kills:19,459
Deaths (as Combat Medic):10,272
Deaths (to Combat Medics):6,129
KDR:1.89437
Kill Difference:9,187
Playtime:229.936 hours
Usage:5%
Score:3.564m
Score/min:258
Accuracy (listed only):39.453%
HSR (listed only):18.562%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B
Kills:268
Deaths:110
KDR:2.436
Accuracy:18.489% B
HSR:20.522% C+
MRC3 Mercy
B++
Kills:268
Deaths:106
KDR:2.528
Accuracy:18.611% B+
HSR:24.254% B++
MR1 Fracture
C**
Kills:202
Deaths:157
KDR:1.287
Accuracy:39.155% C**
HSR:0.495% F
MR1 Fracture
B+
Kills:167
Deaths:157
KDR:1.064
Accuracy:40.384% B+
HSR:0.599% D**
M3 Pounder HEG
M*
Kills:140
Deaths:101
KDR:1.386
Accuracy:34.308% C--
HSR:7.857% M*
NS-10 Burster
B**
Kills:119
Deaths:52
KDR:2.288
Accuracy:35.928% B**
HSR:2.521% D-
M1 Heavy Cycler
C-
Kills:106
Deaths:95
KDR:1.116
Accuracy:12.534% C-
HSR:10.377% D**
M3 Pounder HEG
D
Kills:105
Deaths:62
KDR:1.694
Accuracy:33.518% D
HSR:0.952% D**
NS-10 Burster
B**
Kills:103
Deaths:105
KDR:0.981
Accuracy:34.803% B**
HSR:5.825% C+
M2 Mutilator
B++
Kills:83
Deaths:41
KDR:2.024
Accuracy:17.230% B++
HSR:15.663% D
M2 Mutilator
C**
Kills:75
Deaths:34
KDR:2.206
Accuracy:16.106% C**
HSR:14.667% D-
Kills:1,636
Deaths (as MAX Suit):510
Deaths (to MAX Suits):3,065
KDR:3.20784
Kill Difference:1,126
Playtime:66.763 hours
Usage:1%
Score:1.039m
Score/min:259
Accuracy (listed only):27.370%
HSR (listed only):9.430%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C+
Kills:1,139
V. Kills:659 173%
Deaths:721
KDR:1.580
Accuracy:24.961% D*
KPH:12 C+
VKPH:6.900 C
Hellfire Rocket Pods
C+
Kills:1,113
V. Kills:211 N/A
Deaths:141
KDR:7.894
Accuracy:46.798% C+
KPH:53.900 C
VKPH:10.200 C
M14 Banshee
C+
Kills:583
V. Kills:41 N/A
Deaths:152
KDR:3.836
Accuracy:29.470% C+
KPH:41.500 C+
VKPH:2.900 C
M18 Rotary
C-
Kills:244
V. Kills:142 171%
Deaths:215
KDR:1.135
Accuracy:25.549% D--
KPH:8.700 C-
VKPH:5.100 D
M18 Locust
D--
Kills:86
V. Kills:89 96%
Deaths:133
KDR:0.647
Accuracy:24.616% D*
KPH:3.300 D--
VKPH:3.400 D*
Hornet Missiles
D
Kills:54
V. Kills:37 142%
Deaths:14
KDR:3.857
Accuracy:56.667% C-
KPH:26.900 D
VKPH:18.400 D
Kills:3,219 (2,052 + 0)
Deaths:1,376
KDR:2.339
VKDR:0.857
Vehicle Kills:1,179
Kill Difference:1,843
Playtime:185.820 hours
Usage:4%
Score:1.577m
Score/min:141
Piloting Accuracy:24.616%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
D
Kills:165
V. Kills:106 154%
Deaths:43
KDR:3.837
Accuracy:28.821% D*
KPH:21.100 D
VKPH:13.600 D-
Kills:165 (0 + 165)
Deaths:43
KDR:3.837
VKDR:2.465
Vehicle Kills:106
Kill Difference:122
Playtime:7.818 hours
Usage:0%
Score:0.082m
Score/min:176
Piloting Accuracy:N/A%
Gunner Accuracy:28.821%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D
Kills:828
V. Kills:536 154%
Deaths:157
KDR:5.274
Accuracy:44.146% D**
KPH:23 D
VKPH:14.900 D
C75 Viper
C
Kills:241
V. Kills:61 389%
Deaths:100
KDR:2.410
Accuracy:30.701% D-
KPH:22.800 C
VKPH:5.800 C--
Kills:1,069 (1,069 + 0)
Deaths:257
KDR:4.160
VKDR:2.323
Vehicle Kills:597
Kill Difference:812
Playtime:46.571 hours
Usage:1%
Score:0.556m
Score/min:199
Driving Accuracy:30.701%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:968
V. Kills:376 257%
Deaths:44
KDR:22
Accuracy:39.266% D
KPH:39.100 B++
VKPH:15.200 C
E540 Halberd
B*
Kills:251
V. Kills:85 292%
Deaths:26
KDR:9.654
Accuracy:39.275% C
KPH:35.700 B*
VKPH:12.100 C+
G30 Vulcan
C+
Kills:118
V. Kills:73 159%
Deaths:34
KDR:3.471
Accuracy:26.525% C
KPH:21.100 C+
VKPH:13.100 C+
P2-120 HEAT
D
Kills:116
V. Kills:53 215%
Deaths:32
KDR:3.625
Accuracy:39.186% C
KPH:16.800 D
VKPH:7.700 D
MR11 Gatekeeper
C**
Kills:92
V. Kills:68 133%
Deaths:18
KDR:5.111
Accuracy:38.578% C+
KPH:25.200 C**
VKPH:18.600 C**
Kills:1,545 (1,084 + 461)
Deaths:154
KDR:10.032
VKDR:4.253
Vehicle Kills:655
Kill Difference:1,391
Playtime:47.928 hours
Usage:1%
Score:0.956m
Score/min:332
Driving Accuracy:39.186%
Gunner Accuracy:38.578%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:2,925
V. Kills:1,010 289%
Deaths:195
KDR:15
Accuracy:53.742% C-
KPH:76.500 A++
VKPH:26.400 B+
G20 Vulcan-H
A+
Kills:1,818
V. Kills:840 216%
Deaths:276
KDR:6.587
Accuracy:46.950% C+
KPH:77.100 A+
VKPH:35.600 B*
P525 Marauder-H
B**
Kills:697
V. Kills:63 N/A
Deaths:42
KDR:16.595
Accuracy:43.049% B*
KPH:118.100 B
VKPH:10.700 B**
M12 Kobalt-H
C**
Kills:206
V. Kills:8 N/A
Deaths:21
KDR:9.810
Accuracy:22.849% C*
KPH:132.500 C**
VKPH:5.100 C+
MR11 Gatekeeper-H
B+
Kills:113
V. Kills:61 182%
Deaths:33
KDR:3.424
Accuracy:52.636% C+
KPH:39.900 B+
VKPH:21.500 D
Kills:5,759 (0 + 5,759)
Deaths:567
KDR:10.157
VKDR:3.496
Vehicle Kills:1,982
Kill Difference:5,192
Playtime:72.098 hours
Usage:1%
Score:1.760m
Score/min:407
Driving Accuracy:N/A%
Gunner Accuracy:52.636%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:454
V. Kills:11 N/A
Deaths:21
KDR:21.619
Accuracy:19.949% B+
KPH:86.300 B++
VKPH:2.100 D
M40 Fury
C++
Kills:336
V. Kills:96 346%
Deaths:44
KDR:7.636
Accuracy:32.264% C
KPH:34.300 C-
VKPH:9.800 C++
M20 Basilisk
C+
Kills:264
V. Kills:89 293%
Deaths:70
KDR:3.771
Accuracy:36.552% C
KPH:18.700 C+
VKPH:6.300 C-
M12 Kobalt
B*
Kills:214
V. Kills:4 N/A
Deaths:7
KDR:30.571
Accuracy:21.804% B*
KPH:78 C*
VKPH:1.500 D
M20 Basilisk
C+
Kills:131
V. Kills:48 267%
Deaths:29
KDR:4.517
Accuracy:37.151% C+
KPH:21.200 C+
VKPH:7.800 C
M60-G Bulldog
C++
Kills:108
V. Kills:31 338%
Deaths:22
KDR:4.909
Accuracy:35.656% C++
KPH:21.800 C-
VKPH:6.300 C++
M60-G Bulldog
B++
Kills:55
V. Kills:16 324%
Deaths:9
KDR:6.111
Accuracy:43.441% B+
KPH:40.300 C+
VKPH:11.700 B++
M40 Fury
C+
Kills:52
V. Kills:14 347%
Deaths:8
KDR:6.500
Accuracy:32.505% C
KPH:37.900 D
VKPH:10.200 C+
Kills:1,614 (0 + 1,614)
Deaths:210
KDR:7.686
VKDR:1.471
Vehicle Kills:309
Kill Difference:1,404
Playtime:45.798 hours
Usage:1%
Score:0.545m
Score/min:198
Driving Accuracy:N/A%
Gunner Accuracy:32.505%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:411
V. Kills:25 N/A
Deaths:217
KDR:1.894
Accuracy:40.356% C+
KPH:43.100 C+
VKPH:2.600 B+
Kills:411 (411 + 0)
Deaths:217
KDR:1.894
VKDR:0.115
Vehicle Kills:25
Kill Difference:194
Playtime:9.539 hours
Usage:0%
Score:0.058m
Score/min:101
Driving Accuracy:40.356%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M2 22,97122,7098,8562.564B+0.2824.318%C++27.747%C**44C+N/A109516h11.9C**49B
TSAR-42 20,86820,7493,7245.572B+3.2938.35%C+73.594%B+47.6B+N/A126436.3h2.1B+5.6B
T9A "Butcher" 9,4299,3304,2122.215C*0.0720.667%D-23.741%C--43.2C-N/A118216.2h12.3C-59.7C--
NS-11C 6,2756,1883,3751.833B**0.4527.309%B++23.675%B*32.3C**N/A96191.5h13B+47.8B+
T32 Bull 4,2474,2031,8592.261B++0.0222.689%C+21.532%C41.2C+N/A110102.1h12.8C+56.3C++
TMG-50 3,9733,9262,7071.45C**0.8318.235%D23.816%C+24.9CN/A70157.5h12C+66C+
C-4 ARX 3,6842,9751,5601.907C+0.3829.517%B++N/A94.1C-22.4D47331.6h1.2C++4.1B+
E540 Halberd-H 3,9352,92519515B**12.7253.742%C-N/A76.6A++26.4B+32638.2h4.6B++8.5B++
MSW-R 2,9482,8941,3342.169C++0.1223.521%C++23.808%C+39.2C+N/A15373.8h11.9C*50.8C**
TRS-12 Uppercut 2,8302,7941,5021.86B+0.4271.738%B**15.891%C++53.8B+N/A13551.9h2.4B+3.4B+
TRAC-Shot 2,7622,7371,4071.945B+0.3426.306%C*20.607%B+33.5C+N/A7681.6h11.6C++44.2C*
TRAC-5 S 2,4832,4491,6801.458B++0.8325.412%B+17.354%C++22.1C++N/A65110.7h13.4C+52.8C**
C-4 2,9122,1821,5841.378C+0.9123.401%C-N/A52D17.4D-38742h1.3B+5.7C*
Bighorn .50M 2,1582,1472488.657B**6.3732.276%F-75.128%D37.7DN/A8657h2.4F-7.3F--
G20 Vulcan-H 2,6581,8182766.587B++4.3046.95%C+2.53%C+77A+35.6B*53923.6h73.4B*156.3B*
LC3 Jaguar 1,7331,6961,1711.448C++0.8428.708%B**27.948%A+20.3CN/A7183.4h13.8C+48.2B+
HC1 Cougar 1,5271,5058211.833B++0.4523.131%C23.588%C*29.9C++N/A9250.3h12.8C+55.3C++
Frag Grenade 1,5161,47911479N/A1,476.7243.973%C+N/A410.8C10.3C**15493.6h3.9C++8.8C++
T5 AMC 1,4221,4079941.415B+0.8722.822%C+17.342%C--23.5C+N/A8159.8h14.4C*63.1C*
NS-30 Vandal 1,3611,3533983.399B**1.1131.412%C23.208%C-36.5C+N/A9437.1h5.7C++18.1C++
T9 CARV-S 1,3481,3327341.815B0.4719.863%C-20.496%D27.1DN/A8849.2h14.1C70.9C+
TAS-16 Blackjack 1,2701,2625982.11B++0.1775.458%A15.848%C++56.1B++N/A14622.5h2.3B+3B++
Sticky Grenade 1,2641,22611226N/A1,223.7249.21%CN/A681.1D21.1B++23741.8h2.6C5.3C+
T9 CARV 1,2311,2199361.302C++0.9819.247%C+27.153%B+26.4C+N/A16546.2h13.3C**68.9C**
TRAC-5 1,2231,2158071.506B*0.7820.805%C+16.214%C--23.6C**N/A14351.5h14.6C*70.3C*
TRAC-5 Burst 1,2171,1936791.757C+0.5326.476%C*24.644%C++29.8CN/A7740h12.5C*47.1B
MANA Anti-Personnel Turret 1,2081,1834292.758N/A0.4722.345%UN/A11830U250U23667900.1h16.9T*75.5T*
NS Baron G5 1,1901,1756681.759B*0.5340.077%C13.192%C56.8B**N/A13020.7h3.6B**8.9C+
SMG-46 Armistice 1,1881,1745971.966B*0.3232.654%A13.799%C-42.8B++N/A12427.4h13B+39.9B++
NS-7 PDW 1,1851,1726961.684B*0.6026.832%B+21.928%B++35.7B+N/A9932.8h15.4C+57.6C**
TS4 Haymaker 1,1831,1727011.672B+0.6157.157%A15.188%B+52.6B**N/A11422.3h4.5C++7.9B++
TAR 1,1851,1716571.782C**0.5023.392%C+17.079%D30.7C+N/A10738.1h13.5C+57.6C++
T7 Mini-Chaingun 1,1861,1705092.299A+0.0119.095%B+15.556%B+49.8B*N/A15823.5h13.3B+69.9B+
SABR-13 1,1811,1704532.583B+0.3027.341%C**26.41%C++45.7B+N/A11225.6h10.4B++38.2B+
NS-11A 1,1781,1705192.254B++0.0326.272%B+24.359%B41.8B+N/A11028h12.8B+48.7B+
DMR-99 1,1911,1707581.544C0.7433.008%C29.744%C+32.1DN/A11836.5h7.6C23.1C
SOAS-20 1,1791,1705052.317B++0.0330.989%B+27.692%B**50B*N/A13123.4h12C++38.9B+
TX2 Emperor 1,1811,1707621.535B+0.7537.454%A17.607%C50.2B**N/A16323.3h8.2B+21.9B+
FA1 Barrage 1,1791,1696041.935B*0.3555.372%A+12.404%D50.2AN/A18723.3h4.5B+8.2B++
NS-357 Underboss 1,1761,1675931.968B**0.3250.639%A++14.225%D-44.5C++N/A10326.2h4.3C+8.6B++
HSR-1 1,1721,1653643.201B++0.9234.818%C+24.635%C-47.2C*N/A10724.7h5.7C+16.4C++
AMR-66 1,1731,1654432.63A++0.3530.908%B++29.356%B++34.2B*N/A9934.1h7.5B++24.4B++
T1S Cycler 1,1741,1654972.344A0.0625.031%C*24.12%B+38.1B+N/A9230.6h13.3C+53.1C*
T1 Cycler 1,1691,1625712.035B**0.2525.095%B+28.658%B**38.6B*N/A17530.1h12.2B*48.6B++
TS2 Inquisitor 1,1651,1626401.816B+0.4734.815%B**21.17%C*38.2C+N/A13930.4h9.1B+26.1B++
SR-7 1,1651,1612215.253B+2.9738.969%C77.692%C+45.9B+N/A12825.3h2B+5B
MKV Suppressed 1,1621,1608731.329B0.9625.258%C+21.552%B28.4C+N/A8540.9h14C*55.5C*
KSR-35 1,1671,1593793.058B+0.7729.534%D-26.143%C30.2C--N/A7938.4h5.2C--17.6C--
M77-B 1,1621,1595182.237C++0.0532.039%D76.445%C++24.9C+N/A8746.6h2.7C8.5C
RAMS .50M 1,1611,1581926.031B*3.7536.327%C75.389%C-36.6B+N/A12531.6h2.1C**5.8C++
TX1 Repeater 1,1631,1571,1101.042B1.2429.506%B*19.706%C32.6C*N/A10435.5h11.9B+40.4B++
NS-44 Commissioner 1,1701,1571,0181.137C++1.1537.481%C++13.915%D*26.9CN/A8743h4.1C+10.9C*
PDW-16 Hailstorm 1,1611,1516051.902B**0.3823.302%C+15.204%C+31.8C*N/A8836.2h13.8B+59.4C**
M18 Needler 1,7981,1397211.58C+0.7024.961%D*N/A12C+6.9C16594.9h88.2B++353.3B+
Hellfire Rocket Pods 1,3241,1131417.894C++5.6146.798%C+N/A53.8C10.2C21120.7h21.9C++46.9C*
Tank Mine 1,6871,0803273.303B1.0228.696%CN/A92.3C51.9C76311.7h2C+6.8C
P2-120 AP 1,3449684422A*19.7239.266%DN/A39.2B++15.2C36324.7h4.5B**11.5B++
Auraxium Chainblade 99992346,2940.02C2.2644.552%B**8.776%C**0.3DN/A12689.8h2.5C-5.5B
ML-7 1,2309171,0360.885C**1.4050.775%D2.835%C+20.9C7.1D19543.9h6.5C*12.9C+
L100 Python AP 1,3648281575.274C++2.9944.146%D**2.295%C+23D14.9D19636h6.7C+15.1D
ASP-30 Grounder 1,2228046681.204B*1.0858.972%C--3.234%C*19.7C*10.2C+16640.9h7.4B12.6C*
P525 Marauder-H 7606974216.595C**14.3143.049%B*N/A118.1B10.7B**4275.9h9.8D-22.7C+
NS Decimator 9756633691.797B*0.4951.495%D*1.659%C26.4D12.4C-22625.1h5.3C10.3D
The President 6326284561.377C+0.9132.35%C+18.79%D38.3DN/A9816.4h10.7C*33.1B+
M14 Banshee 6245831523.836C+1.5529.47%C+N/A41.6C+2.9C14214h24.3C++82.6C*
T1A Unity 5635532831.954B*0.3328.139%B+22.604%C45.3C++N/A13012.2h11.6B+41.1B+
M12 Kobalt 4654542121.619B+19.3319.949%B+24.67%A+85.7B++2.1D3035.3h16.4B+82.4B+
T16 Rhino 4404391882.335B**0.0526.754%B**29.385%B**49.3B++N/A3218.9h11.2B++41.7B++
S12 Renegade 4364112171.894C0.3940.356%C+10.219%A43.3C+2.6B+1019.5h2.9B+7.3B
Anti-Vehicle Grenade 4373601360N/A357.7235.82%FN/A211.8D45.3D10731.7h6.3C+17.5D-
The Little Helper 3603531951.81B+0.4757.509%B**12.748%D44.7C+N/A1087.9h4.4B7.6B+
M9 SKEP Launcher 5333384300.786B+1.5056.151%F1.479%D15.9C+9.2C+13621.2h8.6C++15.3C
M40 Fury 432336447.636C++5.3532.264%C2.381%B++34.3C-9.8C++1759.8h17.7C-54.8C
Shuriken 3313281791.832B+0.4531.642%B**19.207%C++37.3CN/A1058.8h12.2B+38.6B++
MRC3 Mercy 2732681102.436C++0.1518.489%B20.522%C+25.8C+N/A10110.4h16.3B*87.9B+
MRC3 Mercy 2732681062.528C*0.2418.611%B+24.254%B++26.8C+N/A10710h15.8B*84.9B++
M20 Basilisk 353264703.771C*1.4936.552%C9.091%A18.7C+6.3C-14914.1h98.6C+269.6C+
E540 Halberd 336251269.654B+7.3739.275%C1.594%D-35.9B*12.1C+3207h4.5B**11.4B++
M18 Rotary 3862442151.135C+1.1525.549%D--N/A8.7C-5.1D7628h111.4B435.8C++
C75 Viper 3022411002.41C0.1330.701%D-2.075%B++22.7C5.8C--21010.6h14C+45.7C
M12 Kobalt 218214730.571B++28.2921.804%B*21.963%B++79.3C*1.5D3202.7h17.5C++80.3B+
NS-TMC-01 "His Regards" 2242116,8180.031C*2.2541.565%A17.536%A+0.5CN/A1442.7h2.7C6.6B+
M12 Kobalt-H 214206219.81C-7.5322.849%C*20.874%B++128.8C*5C+3761.6h10.9B*47.8B*
MR1 Fracture 3052021571.287B++1.0039.155%C**N/A8.9C+4.6C7222.6h55.5C+141.9C++
NS-AM7 Archer 2671854250.435C+1.8561.251%B15.135%C3.3D-1.5D2655.7h17.3B28.2B+
MR1 Fracture 2681671571.064B+1.2240.384%B+N/A7.5C+4.5C+6822.4h71.9D178.1C+
C150 Dalton 271165433.837C-1.5528.821%D*N/A21.2D13.6D-1767.8h3.4B++11.8C++
Havoc 160158742.135B++0.1557.882%B+13.924%C+45.1CN/A1053.5h4.7D-8.1C+
M3 Pounder HEG 1521401011.386C+0.9034.308%C--7.857%M*15.7C+1.3D*1678.9h14.4B+42C*
M20 Basilisk 179131294.517B+2.2337.151%C+12.214%A**21.1C+7.7C2006.2h90.6C**243.8C**
Spear Anti-Vehicle Phalanx Turret 184120158C*5.7252.714%B*1.667%D*57.1B**30.5B**6992.1h7B+13.4B*
NS-10 Burster 200119522.288A0.0035.928%B**2.521%D-7B*4.8B*7617h144.3B+401.5B++
G30 Vulcan 191118343.471C+1.1926.525%C2.542%C--21.1C+13C+2235.6h93.2C*351.4C*
P2-120 HEAT 169116323.625C1.3439.186%C2.586%C16.8D7.7D3496.9h9C--23.1C--
Rocklet Rifle 1931131091.037B+1.2541.015%D**N/A19.5D13.8D--3785.8h39.9C+97.3D
MR11 Gatekeeper-H 174113333.424C1.1452.636%C+N/A40.4B++21.8D3742.8h38.4B**73B*
M60-G Bulldog 139108224.909C++2.6235.656%C++3.704%B+21.6C-6.2C+1275h9.2C-25.9C+
M1 Heavy Cycler 108106951.116C+1.1712.534%C-10.377%D**16.3C-N/A1546.5h19.9C158.4C+
M3 Pounder HEG 115105621.694C++0.5933.518%DN/A20.2C++1.9D*1945.2h15B+44.7C*
NS-10 Burster 1751031050.981C+1.3034.803%B**5.825%C+5.2C+3.6C++6019.8h172.3C495.2B
Fatestealer 100100561.786U0.5033.183%C34%A24.4C+N/A554.1h2.2B+6.7C++
MR11 Gatekeeper 16092185.111C*2.8338.578%C+3.261%B**24.9C**18.4C*2853.7h41.9B++108.7B+
T2 Striker 176891500.593C++1.6939.767%D*N/A7.8C--7.6C-14811.4h55.2D138.8D--
M18 Locust 175861330.647C--1.6424.616%D*2.326%B+3.3D--3.4D*5026.2h221.1C898.2D-
M2 Mutilator 8483412.024C**0.2617.23%B++15.663%D19.8DN/A1484.2h17.3C++100.2B+
Nightshade 8982821U1.2851.629%C-24.39%A+15.5M++1.3B++455.3h3.9B+7.5B++
Claymore 7575272.778D0.4932.404%C++N/A93.8DN/A5680.8h1.2C++3.8C**
M2 Mutilator 7675342.206B+0.0816.106%C**14.667%D-19.7DN/A1383.8h15.8B+98.3B+
Chainblade 776510,4100.006C--2.2819.092%D-12.308%B*0.1DN/A1589h3.2C16.6C
M60-G Bulldog 715596.111C*3.8343.441%B+N/A39.3C+11.4B++3481.4h9.1C--20.9C++
Hornet Missiles 9154143.857C+1.5756.667%C-N/A27D18.5D4262h12.6C+22.2C
M40 Fury 665286.5C+4.2232.505%C1.923%C++37.1D10C+3201.4h17.6D54.2D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1094,72610.1h
Anti-Vehicle MANA Turret71250.5h
Nano-Armor Kit1,1861,695,280140.7h
Nanite Revive Grenade07250.2h
Medical Applicator586305,47724.4h
Motion Spotter5316,6448.3h
Welding Device31,7580.3h
Shield Recharging Field442,1063.7h
Recon Detection Device221,4893.9h
Ammunition Package1555,1937.2h
Medical Kit1,01615,42846.9h
Anti-Infantry MANA Turret712,4514.1h
M20 Drake0630h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.67s
Server spent 3.14s on queries, 2.47s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.