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Legate TyciaPycia[] TyciaPycia
VS BR 75

KDR: 1.25

Score: 102.9m

Last Seen: Oct 7th, 2018 12:32 AM
- OFFLINE - 9.4 hour(s)

Prestige 1, Battle Rank 75 - Vanu Sovereignty on Miller
Level Progress (to 76): 47%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Pandora VX25 C-4 ARX C-4 Tank Mine Solstice SF Sirius SX12 H-V45 Proximity Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $444,105 MLG Score: 355
Fun Score: N/A
Cheeseburgers Flipped: 2516TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.849%18.421%4955796559,8871.008520.242

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.171%1.139B**-0.338C--2.441F*HEAD + (~5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.60.512B+9.80.312C*26.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.754%0.731%137410182,326259848790.8949648%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.757%0.662B+-0.808D--0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
152.30.052C+66.6-0.261C85.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.73%1.965%181810146,869554927091.23788253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.259%0.086C+-0.434C--1.738

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.327C**10.90.134C++15.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
63.276%8.961%2271110114,263415843881.0250197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±14.602%2.522A**1.184B**3.913

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.30.09C+67.9-0.734D-39.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.651%58.204%227810147,1377149750.998182

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.199%0.841B*-0.59D-0.506

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.365C**2.50.199C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.56%10.639%2276101610,4524126742.5332

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.338%0.349C**-0.77D--0.2

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.481B+3.10.356C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
102.9m282.9%286 (17.2k)230 (13.8k)1.25037145,967116,7391.3685475 (75)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022553628.216%14.307%40403:5075

12% Combat Medic25% Engineer16% Heavy Assault26% Infiltrator16% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 2nd, 2012 6:19 PMJun 27th, 2014 9:35 PMOct 6th, 2018 8:30 PM (66d) (PST)Oct 6th, 2018 9:00 PM (66d) (PST)Oct 6th, 2018 8:32 PM (66d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5241683560.3260.2610.0471.1470.079355

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,41310,10921,3042016369513,804

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7453.9h/310.6d 13,795 20,884 60,818 513.1k 13,551 21,953 35,424 234.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
C*
Kills:1,217
Deaths:1,053
KDR:1.156
Accuracy:24.029% C*
HSR:16.516% D*
VE-H Maw
C*
Kills:1,191
Deaths:683
KDR:1.744
Accuracy:26.297% C*
HSR:21.830% C--
Betelgeuse 54-A
C++
Kills:1,184
Deaths:1,108
KDR:1.069
Accuracy:26.431% C++
HSR:16.470% F-
Ursa
C++
Kills:1,179
Deaths:1,148
KDR:1.027
Accuracy:23.322% C++
HSR:24.003% C+
Lasher X2
B+
Kills:1,172
Deaths:1,774
KDR:0.661
Accuracy:28.467% B+
HSR:3.413% C
Orion VS54
C++
Kills:1,162
Deaths:1,037
KDR:1.121
Accuracy:21.260% C++
HSR:20.310% D
NS-15M1
C++
Kills:1,161
Deaths:984
KDR:1.180
Accuracy:22.914% C++
HSR:16.451% D
NS-15 Gallows
C**
Kills:1,160
Deaths:711
KDR:1.632
Accuracy:28.675% C**
HSR:25.862% C--
VX29 Polaris
D
Kills:1,158
Deaths:1,204
KDR:0.962
Accuracy:20.350% D
HSR:18.221% D
Pulsar LSW
C+
Kills:1,158
Deaths:967
KDR:1.198
Accuracy:21.835% C+
HSR:21.157% C
NS-15M2
C+
Kills:1,157
Deaths:931
KDR:1.243
Accuracy:22.440% C+
HSR:16.681% D*
NSX Naginata
C**
Kills:1,155
Deaths:688
KDR:1.679
Accuracy:23.415% C**
HSR:27.619% C+
Flare VE6
B+
Kills:1,154
Deaths:997
KDR:1.157
Accuracy:24.606% B+
HSR:19.151% D
Kills:15,208
Deaths (as Heavy Assault):13,285
Deaths (to Heavy Assaults):31,716
KDR:1.14475
Kill Difference:1,923
Playtime:1,189.868 hours
Usage:16%
Score:16.135m
Score/min:226
Accuracy (listed only):24.157%
HSR (listed only):19.053%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B
Kills:4,679
Deaths:3,667
KDR:1.276
Accuracy:42.972% B
HSR:10.472% D*
Solstice SF
A+
Kills:1,540
Deaths:1,925
KDR:0.800
Accuracy:31.169% A+
HSR:10.130% D*
Serpent VE92
C+
Kills:1,180
Deaths:1,878
KDR:0.628
Accuracy:23.460% C+
HSR:10.509% F
NSX-P Tanto
B++
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:28.731% B++
HSR:21.539% C--
Pulsar C
B**
Kills:1,165
Deaths:824
KDR:1.414
Accuracy:23.890% C+
HSR:29.099% B**
Revenant
C++
Kills:1,163
Deaths:980
KDR:1.187
Accuracy:34.586% C++
HSR:17.369% D**
Thanatos VE70
B+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% B+
HSR:11.466% D-
NSX Tanto
B*
Kills:1,159
Deaths:812
KDR:1.427
Accuracy:30.203% B*
HSR:21.053% D
Zenith VX-5
C+
Kills:1,159
Deaths:1,643
KDR:0.705
Accuracy:25.063% C+
HSR:15.444% D--
Eidolon VE33
B*
Kills:1,158
Deaths:1,209
KDR:0.958
Accuracy:32.782% B*
HSR:14.594% D**
Solstice Burst
B+
Kills:1,157
Deaths:727
KDR:1.591
Accuracy:29.685% B+
HSR:25.065% C*
Eclipse VE3A
C+
Kills:1,157
Deaths:2,058
KDR:0.562
Accuracy:26.231% C+
HSR:12.532% D**
Phobos VX86
C+
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C+
HSR:9.075% D*
VX6-7
C*
Kills:1,155
Deaths:1,483
KDR:0.779
Accuracy:25.312% C*
HSR:14.459% D--
Nova
C++
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C++
HSR:11.785% D
NS Baron G5
B+
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% B+
HSR:9.107% D*
Chaos
D
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D-
HSR:11.372% D
Deimos VA29
C**
Kills:1,150
Deaths:1,151
KDR:0.999
Accuracy:63.704% C**
HSR:10.174% D--
NS-11C
B+
Kills:1,148
Deaths:1,021
KDR:1.124
Accuracy:26.001% B+
HSR:15.592% D
Solstice VE3
B++
Kills:1,146
Deaths:1,316
KDR:0.871
Accuracy:26.537% B++
HSR:19.721% C+
VE-LR Obelisk
A+
Kills:197
Deaths:148
KDR:1.331
Accuracy:42.047% A+
HSR:22.335% D*
Kills:27,259
Deaths (as Engineer):28,703
Deaths (to Engineers):22,178
KDR:0.94969
Kill Difference:1,444
Playtime:1,852.669 hours
Usage:25%
Score:29.896m
Score/min:269
Accuracy (listed only):35.971%
HSR (listed only):15.376%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
B
Kills:4,679
Deaths:3,667
KDR:1.276
Accuracy:42.972% B
HSR:10.472% D*
Sirius SX12
B+
Kills:1,460
Deaths:1,495
KDR:0.977
Accuracy:26.701% B+
HSR:13.425% D
H-V45
B
Kills:1,402
Deaths:1,650
KDR:0.850
Accuracy:25.435% B
HSR:14.337% D-
Corvus VA55
C**
Kills:1,291
Deaths:1,356
KDR:0.952
Accuracy:25.478% C**
HSR:24.710% C**
VE-S Canis
A
Kills:1,251
Deaths:616
KDR:2.031
Accuracy:35.081% A
HSR:25.180% B+
Skorpios
C+
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C+
HSR:15.378% D
NSX Yumi
A
Kills:1,167
Deaths:1,135
KDR:1.028
Accuracy:33.013% A
HSR:8.398% F
Terminus VX-9
C
Kills:1,161
Deaths:1,734
KDR:0.670
Accuracy:24.158% C
HSR:18.519% D--
Thanatos VE70
B+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% B+
HSR:11.466% D-
NSX Tengu
B*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% B*
HSR:16.839% D
MKV Suppressed
B++
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.321% B++
HSR:10.104% D**
Phobos VX86
C+
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C+
HSR:9.075% D*
Equinox VE2
C+
Kills:1,157
Deaths:1,130
KDR:1.024
Accuracy:25.835% C+
HSR:15.039% D-
Equinox VE2 Burst
B+
Kills:1,156
Deaths:1,041
KDR:1.110
Accuracy:29.921% B+
HSR:23.616% C
CME
D
Kills:1,156
Deaths:1,555
KDR:0.743
Accuracy:23.295% D
HSR:18.166% D
Darkstar
C
Kills:1,154
Deaths:1,457
KDR:0.792
Accuracy:25.303% C
HSR:10.659% F-
Nova
C++
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C++
HSR:11.785% D
NS Baron G5
B+
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% B+
HSR:9.107% D*
NS-7 PDW
B**
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B**
HSR:10.668% D*
Chaos
D
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D-
HSR:11.372% D
NS-11P
B**
Kills:1,151
Deaths:1,091
KDR:1.055
Accuracy:27.392% B**
HSR:12.685% D--
Deimos VA29
C**
Kills:1,150
Deaths:1,151
KDR:0.999
Accuracy:63.704% C**
HSR:10.174% D--
Eridani SX5
B+
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% B+
HSR:11.944% D*
Pulsar VS1
C**
Kills:1,144
Deaths:1,249
KDR:0.916
Accuracy:24.826% C**
HSR:13.899% D--
NS-11A
C**
Kills:1,140
Deaths:948
KDR:1.203
Accuracy:25.571% C**
HSR:15.175% D-
Kills:33,201
Deaths (as Combat Medic):35,367
Deaths (to Combat Medics):13,056
KDR:0.93876
Kill Difference:2,166
Playtime:904.924 hours
Usage:12%
Score:15.940m
Score/min:294
Accuracy (listed only):34.353%
HSR (listed only):14.088%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
B
Kills:4,679
Deaths:3,667
KDR:1.276
Accuracy:42.972% B
HSR:10.472% D*
Solstice SF
A+
Kills:1,540
Deaths:1,925
KDR:0.800
Accuracy:31.169% A+
HSR:10.130% D*
Sirius SX12
B+
Kills:1,460
Deaths:1,495
KDR:0.977
Accuracy:26.701% B+
HSR:13.425% D
VE-S Canis
A
Kills:1,251
Deaths:616
KDR:2.031
Accuracy:35.081% A
HSR:25.180% B+
Skorpios
C+
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C+
HSR:15.378% D
Serpent VE92
C+
Kills:1,180
Deaths:1,878
KDR:0.628
Accuracy:23.460% C+
HSR:10.509% F
NSX-P Tanto
B++
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:28.731% B++
HSR:21.539% C--
Pulsar C
B**
Kills:1,165
Deaths:824
KDR:1.414
Accuracy:23.890% C+
HSR:29.099% B**
Thanatos VE70
B+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% B+
HSR:11.466% D-
NSX Tanto
B*
Kills:1,159
Deaths:812
KDR:1.427
Accuracy:30.203% B*
HSR:21.053% D
Zenith VX-5
C+
Kills:1,159
Deaths:1,643
KDR:0.705
Accuracy:25.063% C+
HSR:15.444% D--
NSX Tengu
B*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% B*
HSR:16.839% D
MKV Suppressed
B++
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.321% B++
HSR:10.104% D**
Solstice Burst
B+
Kills:1,157
Deaths:727
KDR:1.591
Accuracy:29.685% B+
HSR:25.065% C*
Eclipse VE3A
C+
Kills:1,157
Deaths:2,058
KDR:0.562
Accuracy:26.231% C+
HSR:12.532% D**
Phobos VX86
C+
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C+
HSR:9.075% D*
VX6-7
C*
Kills:1,155
Deaths:1,483
KDR:0.779
Accuracy:25.312% C*
HSR:14.459% D--
Nova
C++
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C++
HSR:11.785% D
NS Baron G5
B+
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% B+
HSR:9.107% D*
NS-7 PDW
B**
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B**
HSR:10.668% D*
Chaos
D
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D-
HSR:11.372% D
Deimos VA29
C**
Kills:1,150
Deaths:1,151
KDR:0.999
Accuracy:63.704% C**
HSR:10.174% D--
NS-11C
B+
Kills:1,148
Deaths:1,021
KDR:1.124
Accuracy:26.001% B+
HSR:15.592% D
Eridani SX5
B+
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% B+
HSR:11.944% D*
Solstice VE3
B++
Kills:1,146
Deaths:1,316
KDR:0.871
Accuracy:26.537% B++
HSR:19.721% C+
Kills:33,258
Deaths (as Light Assault):35,399
Deaths (to Light Assaults):19,833
KDR:0.93952
Kill Difference:2,141
Playtime:1,208.963 hours
Usage:16%
Score:14.752m
Score/min:203
Accuracy (listed only):34.596%
HSR (listed only):14.885%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:1,460
Deaths:1,495
KDR:0.977
Accuracy:26.701% B+
HSR:13.425% D
VE-S Canis
A
Kills:1,251
Deaths:616
KDR:2.031
Accuracy:35.081% A
HSR:25.180% B+
Skorpios
C+
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C+
HSR:15.378% D
V10
C++
Kills:1,165
Deaths:487
KDR:2.392
Accuracy:41.738% C++
HSR:72.189% D
Parsec VX3-A
C++
Kills:1,163
Deaths:526
KDR:2.211
Accuracy:43.580% C++
HSR:69.991% D**
Parallax VX3
C+
Kills:1,159
Deaths:807
KDR:1.436
Accuracy:38.574% C+
HSR:69.715% D-
NSX Tengu
B*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% B*
HSR:16.839% D
MKV Suppressed
B++
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.321% B++
HSR:10.104% D**
Nyx VX31
C*
Kills:1,157
Deaths:1,106
KDR:1.046
Accuracy:35.032% C*
HSR:17.459% D*
Ghost
B*
Kills:1,157
Deaths:867
KDR:1.334
Accuracy:44.597% B*
HSR:61.106% D
NS-357 Underboss
A++
Kills:1,154
Deaths:1,047
KDR:1.102
Accuracy:50.030% A++
HSR:12.392% D*
Phantom VA23
B++
Kills:1,154
Deaths:775
KDR:1.489
Accuracy:39.757% B++
HSR:24.177% D
NS-7 PDW
B**
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B**
HSR:10.668% D*
Spiker
B*
Kills:1,152
Deaths:1,501
KDR:0.767
Accuracy:35.208% B*
HSR:16.406% D
NS-30 Vandal
C++
Kills:1,151
Deaths:971
KDR:1.185
Accuracy:33.328% C++
HSR:17.898% D--
NS-61 Emissary
C**
Kills:1,149
Deaths:1,467
KDR:0.783
Accuracy:30.073% C**
HSR:14.099% C-
Artemis VX26
B++
Kills:1,149
Deaths:875
KDR:1.313
Accuracy:30.550% B++
HSR:17.145% D-
Eridani SX5
B+
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% B+
HSR:11.944% D*
NSX Tomoe
C*
Kills:1,146
Deaths:756
KDR:1.516
Accuracy:26.651% C--
HSR:38.918% C*
VA39 Spectre
B*
Kills:1,145
Deaths:978
KDR:1.171
Accuracy:37.847% B*
HSR:19.651% F
Beamer VS3
A*
Kills:1,134
Deaths:1,253
KDR:0.905
Accuracy:41.739% A*
HSR:26.808% B+
NS CandyCannon 3000
B++
Kills:833
Deaths:753
KDR:1.106
Accuracy:44.954% B++
HSR:14.766% D*
Phaseshift VX-S
B*
Kills:715
Deaths:477
KDR:1.499
Accuracy:42.178% B*
HSR:38.881% F--
NS-44 Commissioner
B**
Kills:700
Deaths:661
KDR:1.059
Accuracy:44.620% B**
HSR:15.143% D--
NS-45 Pilot
C++
Kills:510
Deaths:366
KDR:1.393
Accuracy:31.734% C++
HSR:18.627% D-
XM98
C**
Kills:430
Deaths:182
KDR:2.363
Accuracy:39.332% C**
HSR:67.442% D-
Cerberus
B*
Kills:295
Deaths:444
KDR:0.664
Accuracy:37.316% B*
HSR:17.627% D
NSX Daimyo
C++
Kills:203
Deaths:100
KDR:2.030
Accuracy:41.643% C++
HSR:94.089% C++
Manticore SX40
B+
Kills:184
Deaths:285
KDR:0.646
Accuracy:32.427% B+
HSR:14.674% D-
The Immortal
M*
Kills:174
Deaths:51
KDR:3.412
Accuracy:56.055% M*
HSR:46.552% A*
NS-44L Blackhand
A**
Kills:160
Deaths:56
KDR:2.857
Accuracy:61.270% A*
HSR:77.500% A**
NS-AM7 Archer
M
Kills:87
Deaths:212
KDR:0.410
Accuracy:77.713% M
HSR:18.391% C++
Kills:28,943
Deaths (as Infiltrator):26,036
Deaths (to Infiltrators):17,928
KDR:1.11165
Kill Difference:2,907
Playtime:1,945.153 hours
Usage:26%
Score:20.888m
Score/min:179
Accuracy (listed only):39.277%
HSR (listed only):31.412%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B++
Kills:1,229
Deaths:524
KDR:2.345
Accuracy:18.572% B++
HSR:17.250% C
Cosmos VM3
B+
Kills:1,198
Deaths:365
KDR:3.282
Accuracy:18.936% B+
HSR:17.947% C
Blueshift VM5
D-
Kills:1,179
Deaths:472
KDR:2.498
Accuracy:15.011% D-
HSR:15.776% D-
Blueshift VM5
D-
Kills:1,170
Deaths:417
KDR:2.806
Accuracy:15.656% D-
HSR:13.590% D**
Cosmos VM3
B+
Kills:1,158
Deaths:361
KDR:3.208
Accuracy:19.012% B+
HSR:16.667% C--
Nebula VM20
C+
Kills:1,154
Deaths:548
KDR:2.106
Accuracy:18.051% C+
HSR:16.811% D
Nebula VM20
C+
Kills:1,153
Deaths:564
KDR:2.044
Accuracy:18.255% C+
HSR:14.571% D--
Quasar VM1
B++
Kills:1,149
Deaths:406
KDR:2.830
Accuracy:20.625% B++
HSR:18.625% C
Comet VM2
B*
Kills:701
Deaths:705
KDR:0.994
Accuracy:50.628% B*
HSR:2.282% D--
Comet VM2
B++
Kills:691
Deaths:653
KDR:1.058
Accuracy:52.376% B++
HSR:3.618% C
NS-20 Gorgon
C++
Kills:319
Deaths:124
KDR:2.573
Accuracy:25.360% C
HSR:20.063% C++
NS-20 Gorgon
C+
Kills:290
Deaths:124
KDR:2.339
Accuracy:25.103% C
HSR:19.655% C+
NS-10 Burster
C+
Kills:124
Deaths:183
KDR:0.678
Accuracy:29.262% C+
HSR:6.452% C+
NS-10 Burster
C+
Kills:117
Deaths:160
KDR:0.731
Accuracy:29.494% C+
HSR:5.983% C+
Vortex VM21
M+
Kills:98
Deaths:172
KDR:0.570
Accuracy:63.114% M
HSR:11.225% M+
Vortex VM21
M
Kills:97
Deaths:172
KDR:0.564
Accuracy:63.500% M
HSR:4.124% C++
Kills:11,827
Deaths (as MAX Suit):2,975
Deaths (to MAX Suits):8,526
KDR:3.97546
Kill Difference:8,852
Playtime:315.141 hours
Usage:4%
Score:5.281m
Score/min:279
Accuracy (listed only):30.185%
HSR (listed only):12.790%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C+
Kills:1,139
V. Kills:37 N/A
Deaths:541
KDR:2.105
Accuracy:37.922% C
KPH:45.900 C+
VKPH:1.500 D-
Dual Photon Pods
C
Kills:542
V. Kills:130 414%
Deaths:177
KDR:3.062
Accuracy:49.882% C
KPH:46.700 D
VKPH:11.200 D
Photon A2A Missile Pods
C+
Kills:186
V. Kills:118 156%
Deaths:57
KDR:3.263
Accuracy:79.601% C+
KPH:39.200 C
VKPH:24.900 D
Maelstrom Turbo Laser
C--
Kills:153
V. Kills:1,218 13%
Deaths:999
KDR:0.153
Accuracy:41.179% A++
KPH:0.900 D*
VKPH:6.900 C--
Hornet Missiles
B**
Kills:67
V. Kills:1,115 6%
Deaths:115
KDR:0.583
Accuracy:94.108% M**
KPH:4.300 D--
VKPH:71.500 B**
Kills:2,087 (1,292 + 0)
Deaths:1,889
KDR:1.105
VKDR:1.386
Vehicle Kills:2,618
Kill Difference:198
Playtime:234.412 hours
Usage:3%
Score:3.408m
Score/min:242
Piloting Accuracy:41.179%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M**
Kills:492
V. Kills:979 50%
Deaths:626
KDR:0.786
Accuracy:63.689% A++
KPH:12.300 B++
VKPH:24.400 M**
Kills:492 (492 + 0)
Deaths:626
KDR:0.786
VKDR:1.564
Vehicle Kills:979
Kill Difference:134
Playtime:40.107 hours
Usage:1%
Score:0.481m
Score/min:200
Piloting Accuracy:63.689%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:1,196
V. Kills:151 N/A
Deaths:188
KDR:6.362
Accuracy:50.909% C**
KPH:37.200 D
VKPH:4.700 D-
L100 Python HEAT
B**
Kills:1,156
V. Kills:389 296%
Deaths:253
KDR:4.569
Accuracy:62.527% B**
KPH:34.300 B
VKPH:11.500 C+
C75 Viper
B+
Kills:1,027
V. Kills:162 N/A
Deaths:251
KDR:4.092
Accuracy:37.201% C
KPH:39.100 B+
VKPH:6.200 C
L100 Python AP
C+
Kills:777
V. Kills:601 129%
Deaths:437
KDR:1.778
Accuracy:62.753% B++
KPH:22.300 C--
VKPH:17.300 C+
Skyguard
C+
Kills:224
V. Kills:193 115%
Deaths:150
KDR:1.493
Accuracy:33.034% B+
KPH:10.700 C-
VKPH:9.200 C+
Kills:4,380 (4,380 + 0)
Deaths:1,279
KDR:3.425
VKDR:1.170
Vehicle Kills:1,496
Kill Difference:3,101
Playtime:147.907 hours
Usage:2%
Score:1.534m
Score/min:173
Driving Accuracy:33.034%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C++
Kills:1,129
V. Kills:72 N/A
Deaths:169
KDR:6.680
Accuracy:42.663% D-
KPH:44.400 C++
VKPH:2.800 D*
Supernova PC
A**
Kills:728
V. Kills:500 145%
Deaths:156
KDR:4.667
Accuracy:64.116% A++
KPH:23.900 C*
VKPH:16.400 A**
Supernova FPC
B+
Kills:632
V. Kills:641 98%
Deaths:261
KDR:2.421
Accuracy:73.175% A**
KPH:16.500 D
VKPH:16.800 B+
Proton II PPA
A+
Kills:549
V. Kills:27 N/A
Deaths:28
KDR:19.607
Accuracy:21.395% C-
KPH:102.900 A+
VKPH:5.100 B++
Kills:3,038 (2,489 + 549)
Deaths:614
KDR:4.948
VKDR:2.020
Vehicle Kills:1,240
Kill Difference:2,424
Playtime:99.461 hours
Usage:1%
Score:1.271m
Score/min:213
Driving Accuracy:73.175%
Gunner Accuracy:21.395%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,105
V. Kills:78 N/A
Deaths:196
KDR:5.638
Accuracy:31.722% D
KPH:128.500 B*
VKPH:9.100 B++
M12 Kobalt-H
B*
Kills:513
V. Kills:31 N/A
Deaths:42
KDR:12.214
Accuracy:20.309% C--
KPH:131.600 C++
VKPH:8 B*
M20 Basilisk-H
U
Kills:169
V. Kills:160 105%
Deaths:
KDR:
Accuracy:89.469% M**
KPH:176.100 M**
VKPH:166.800 U
M40 Fury-H
S
Kills:153
V. Kills:69 219%
Deaths:14
KDR:10.929
Accuracy:76.207% M*
KPH:164.900 A++
VKPH:74.400 S
Aphelion VEX-4H
S
Kills:141
V. Kills:171 82%
Deaths:10
KDR:14.100
Accuracy:80.287% S
KPH:87.100 M
VKPH:105.600 S
M60-G Bulldog-H
M
Kills:63
V. Kills:7 N/A
Deaths:5
KDR:12.600
Accuracy:52.916% B++
KPH:170.300 M
VKPH:18.900 A+
Kills:2,144 (0 + 2,144)
Deaths:267
KDR:8.030
VKDR:1.933
Vehicle Kills:516
Kill Difference:1,877
Playtime:16.376 hours
Usage:0%
Score:0.364m
Score/min:371
Driving Accuracy:N/A%
Gunner Accuracy:52.916%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:779
V. Kills:25 N/A
Deaths:32
KDR:24.344
Accuracy:18.535% C++
KPH:136.300 A*
VKPH:4.400 B+
M12 Kobalt
A++
Kills:310
V. Kills:12 N/A
Deaths:30
KDR:10.333
Accuracy:22.844% B**
KPH:129.300 A++
VKPH:5 B*
M40 Fury
B*
Kills:271
V. Kills:31 N/A
Deaths:37
KDR:7.324
Accuracy:43.919% B*
KPH:68.600 B*
VKPH:7.800 C
M40 Fury
A+
Kills:217
V. Kills:40 N/A
Deaths:39
KDR:5.564
Accuracy:43.196% B++
KPH:93.900 A+
VKPH:17.300 B**
M60-G Bulldog
C++
Kills:189
V. Kills:30 N/A
Deaths:43
KDR:4.395
Accuracy:21.088% D**
KPH:30.900 C++
VKPH:4.900 C
M20 Basilisk
B
Kills:97
V. Kills:107 90%
Deaths:36
KDR:2.694
Accuracy:89.786% S
KPH:8.300 D--
VKPH:9.200 B
M20 Basilisk
B++
Kills:80
V. Kills:128 62%
Deaths:20
KDR:4
Accuracy:94.504% S
KPH:8.300 D*
VKPH:13.300 B++
M60-G Bulldog
A++
Kills:71
V. Kills:3 N/A
Deaths:7
KDR:10.143
Accuracy:39.979% C**
KPH:73.200 A++
VKPH:3.100 D-
G30 Walker
B+
Kills:69
V. Kills:71 96%
Deaths:24
KDR:2.875
Accuracy:24.483% D
KPH:12.500 C
VKPH:12.900 B+
Kills:2,083 (0 + 2,083)
Deaths:268
KDR:7.772
VKDR:1.668
Vehicle Kills:447
Kill Difference:1,815
Playtime:48.184 hours
Usage:1%
Score:0.545m
Score/min:188
Driving Accuracy:N/A%
Gunner Accuracy:24.483%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C+
Kills:1,112
V. Kills:62 N/A
Deaths:773
KDR:1.439
Accuracy:35.660% A++
KPH:24 C
VKPH:1.300 C+
S12 Renegade
A+
Kills:1,097
V. Kills:73 N/A
Deaths:602
KDR:1.822
Accuracy:45.535% B+
KPH:58.300 C*
VKPH:3.900 A+
V30-F Starfall
B++
Kills:330
V. Kills:254 129%
Deaths:133
KDR:2.481
Accuracy:78.201% A*
KPH:28.500 C+
VKPH:21.900 B++
M40 Fury-F
C+
Kills:162
V. Kills:216 75%
Deaths:216
KDR:0.750
Accuracy:72.299% A*
KPH:4.700 D--
VKPH:6.300 C+
Kills:2,701 (2,701 + 0)
Deaths:1,724
KDR:1.567
VKDR:0.351
Vehicle Kills:605
Kill Difference:977
Playtime:111.125 hours
Usage:1%
Score:0.515m
Score/min:77
Driving Accuracy:72.299%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
S
Kills:952
V. Kills:408 233%
Deaths:1
KDR:952
Accuracy:75.961% S
KPH:113 S
VKPH:48.400 S
Kills:952 (0 + 952)
Deaths:1
KDR:952
VKDR:408
Vehicle Kills:408
Kill Difference:951
Playtime:8.426 hours
Usage:0%
Score:0.089m
Score/min:177
Piloting Accuracy:N/A%
Gunner Accuracy:75.961%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 4,7244,6793,6671.276C*0.0342.972%B10.472%D*8.2D*N/A27572.5h3.6B++8.4B++
C-4 ARX 3,0042,0371,4021.453C0.2029.529%B*N/A90.1C-42.8B+72222.6h1.5D5C+
C-4 2,8461,6881,4461.167C+0.0828.915%B++N/A79.6C+54.6A++107021.2h1.3B+4.4B+
Tank Mine 2,9981,6797092.368C+1.1236.642%C*N/A93.3C+73.3B117318h2.1C5.8B
Solstice SF 1,5991,5401,9250.8C+0.4531.169%A+10.13%D*8.4DN/A29182.7h8B++25.6B**
Sirius SX12 1,4721,4601,4950.977C+0.2726.701%B+13.425%D12.2DN/A49119.4h12.7B+47.6B+
H-V45 1,4181,4021,6500.85C0.4025.435%B14.337%D-12.7D-N/A43110.7h11.2B*44.1B++
Proximity Mine 1,3551,3524582.952C1.7039.622%CN/A193.1A+N/A6657h1.2A*3.1B**
Corvus VA55 1,3041,2911,3560.952C+0.3025.478%C**24.71%C**13.2D-N/A4598.1h10.7B++42.1B+
VE-S Canis 1,2731,2516162.031B++0.7835.081%A25.18%B+12.6D-N/A3298.9h8.4B**24B*
Sticky Grenade 1,2431,23511235N/A1,233.7566.363%A++N/A2058.3A*13.3C*68780.6h1.1A1.7B**
Quasar VM1 1,2461,2295242.345B+1.0918.572%B++17.25%C27.3B+N/A8945.1h12.5B++67.1B+
SVA-88 1,2291,2171,0531.156C0.0924.029%C*16.516%D*36.5CN/A17433.3h10B++41.8B+
Hades VSH4 1,6611,2152,2890.531C+0.7267.645%C+2.634%C++21.5C*7.9C10856.5h5.3A7.8A
Frag Grenade 1,2181,21111211N/A1,209.7561.723%A*N/A1009.2A*5.8C45311.2h2.2A+3.6A
Cosmos VM3 1,2131,1983653.282B++2.0318.936%B+17.947%C31C++N/A8638.7h10.9B*57.8B++
L100 Python HESH 1,3471,1961886.362C-5.1150.909%C**2.258%B+37.1D4.7D-14432.2h3C**5.9B+
VE-H Maw 1,2001,1916831.744C++0.4926.297%C*21.83%C--21.3D-N/A9055.9h8.9B++33.9B+
Skorpios 1,2071,1901,6010.743C--0.5126.869%C+15.378%D8.2D**N/A24145.1h10.8C*40.3C*
Betelgeuse 54-A 1,1941,1841,1081.069C--0.1826.431%C++16.47%F-24.1D*N/A10249.2h9.1B**34.3B++
Serpent VE92 1,1831,1801,8780.628C0.6223.46%C+10.509%F13.4DN/A5088.2h12.2B52.2C**
Blueshift VM5 1,1921,1794722.498C++1.2515.011%D-15.776%D-19.9D-N/A6259.2h12.7B**84.5C++
Ursa 1,1901,1791,1481.027C0.2223.322%C++24.003%C+12.3D--N/A4295.9h10B+42.8B+
Lasher X2 1,1801,1721,7740.661C0.5928.467%B+3.413%C21C-N/A7855.8h17.8B+62.7B+
Blueshift VM5 1,1821,1704172.806C*1.5615.656%D-13.59%D**22.7DN/A6951.5h11.5A73.6B+
NSX-P Tanto 1,1801,1706911.693B*0.4428.731%B++21.539%C--18.3CN/A7163.8h10.1B**35.3B*
NSX Yumi 1,1951,1671,1351.028C0.2233.013%A8.398%F25.8C-N/A6245.3h7.2A+21.9A
Pulsar C 1,1691,1658241.414C++0.1623.89%C+29.099%B**33.9C**N/A14834.4h10.3B+43.2B
V10 1,1751,1654872.392C1.1441.738%C++72.189%D29.5C+N/A9939.5h2.1B5.1B
Revenant 1,1811,1639801.187C0.0634.586%C++17.369%D**10.6D*N/A30109.6h6.6B19.2B+
Parsec VX3-A 1,1791,1635262.211D0.9643.58%C++69.991%D**39.8C-N/A9429.2h1.7B+4B+
Orion VS54 1,1631,1621,0371.121C+0.1321.26%C++20.31%D35.5C*N/A22832.7h10.1B*47.6C*
NS-15M1 1,1611,1619841.18C+0.0722.914%C++16.451%D41.5C++N/A13828h10B*43.7B+
Terminus VX-9 1,1761,1611,7340.67C-0.5824.158%C18.519%D--9.8D*N/A37118.5h11.3B+46.6C**
Lumine Edge 1,1611,1611,0581.097S0.1551.667%A*19.552%B+4.3C+N/A14271.7h1.1B++2.1B++
NS-15 Gallows 1,1671,1607111.632C0.3828.675%C**25.862%C--50.7CN/A21122.9h9.6B*33.3B++
Thanatos VE70 1,1661,1601,1091.046C++0.2043.614%B+11.466%D-27.8C+N/A11641.7h3.1A7.1B*
NSX Tanto 1,1681,1598121.427C**0.1830.203%B*21.053%D34.3C++N/A7933.8h9.2B*30.5B+
The Slasher 1,1611,15935,0980.033C1.2241.003%B+6.04%D0.9C-N/A21338.6h2B+5B
Zenith VX-5 1,1721,1591,6430.705C-0.5525.063%C+15.444%D--16.1DN/A5672.1h11.7B+46.7B
Parallax VX3 1,1701,1598071.436C0.1938.574%C+69.715%D-32.7C**N/A9635.4h2B+5.1B+
NSX Tengu 1,1661,1589271.249C+0.0041.946%B*16.839%D21.4DN/A4954.1h9.9B*23.6B++
Eidolon VE33 1,1651,1581,2090.958C+0.2932.782%B*14.594%D**25.9C++N/A8444.7h6.4B**19.4B*
VX29 Polaris 1,1691,1581,2040.962C0.2920.35%D18.221%D21.9DN/A8252.8h13.2C+64.7C+
MKV Suppressed 1,1611,1581,4770.784C0.4729.321%B++10.104%D**38.1BN/A12530.4h10.8B++36.8B+
Pulsar LSW 1,1601,1589671.198C0.0521.835%C+21.157%C40.9C+N/A16328.3h9.5B**43.4B+
Icikill 1,1611,1587,2460.16A++1.0944.735%B**12.263%C++4C*N/A9291.1h1.9B+4.2B+
Cosmos VM3 1,1911,1583613.208B*1.9619.012%B+16.667%C--29.8C++N/A8038.8h11.5B*60.3B
Nyx VX31 1,1681,1571,1061.046C0.2035.032%C*17.459%D*42.7C**N/A12327.1h4.6B+13B++
Solstice Burst 1,1761,1577271.591C++0.3429.685%B+25.065%C*39.5C++N/A11729.3h10.2B**34.2B*
Force-Blade 1,1621,15742,5350.027C++1.2243.388%B**3.63%C-0.7C+N/A21604.5h1.8B++4.2B+
NS-15M2 1,1601,1579311.243C+0.0122.44%C+16.681%D*42.7C++N/A21827.1h9.5B**42.3B+
Eclipse VE3A 1,1771,1572,0580.562C0.6926.231%C+12.532%D**12D--N/A3596.8h12C++45.6C*
Ghost 1,1641,1578671.334C0.0844.597%B*61.106%D35C+N/A10933.1h2B+4.4B++
Phobos VX86 1,1591,1571,5620.741C-0.5158.252%C+9.075%D*29.6C-N/A10839.1h2.1B+3.6B+
Equinox VE2 1,1801,1571,1301.024C+0.2325.835%C+15.039%D-44B++N/A12526.3h10.8B++41.7B+
Equinox VE2 Burst 1,1701,1561,0411.11C0.1429.921%B+23.616%C21.9DN/A6552.9h11.1B++37.1B+
CME 1,1651,1561,5550.743C--0.5123.295%D18.166%D17.7DN/A5365.3h13.7C++58.7C+
L100 Python HEAT 1,5451,1562534.569C+3.3262.527%B**1.211%D--34.3B11.5C+17533.7h6C++9.6B+
VX6-7 1,1691,1551,4830.779C0.4725.312%C*14.459%D--14.6DN/A4679.3h11.9B47.1B+
NSX Naginata 1,1651,1556881.679C**0.4323.415%C**27.619%C+42.8C++N/A12727h10.5B+44.6B+
Darkstar 1,1691,1541,4570.792D0.4625.303%C10.659%F-20.5D--N/A6256.3h12.1B+48C++
NS-357 Underboss 1,1631,1541,0471.102C++0.1550.03%A++12.392%D*41.7C++N/A10627.7h3.7B+7.3B*
Nova 1,1611,1541,1301.021C0.2345.643%C++11.785%D24.7C-N/A9446.7h3.5B++7.7B+
Nebula VM20 1,1711,1545482.106C+0.8618.051%C+16.811%D30.1C+N/A10638.4h13.4B*74.2B+
Flare VE6 1,1611,1549971.157C+0.0924.606%B+19.151%D27.5C-N/A11041.9h8.7B*35.4B+
Phantom VA23 1,1691,1547751.489C+0.2439.757%B++24.177%D41.8C++N/A9327.6h3.9B++9.9B+
Nebula VM20 1,1681,1535642.044C+0.7918.255%C+14.571%D--28.9CN/A10539.9h14B++76.7B+
NS Baron G5 1,1711,1531,8520.623D0.6348.892%B+9.107%D*9.3D*N/A37124h4.5C*9.2C+
NS-7 PDW 1,1631,1531,5340.752C+0.5030.749%B**10.668%D*29.5C++N/A10839.1h11.2B*36.6B++
Chaos 1,1651,1521,5170.759D0.4946.628%D-11.372%D28.9D-N/A10739.8h3.2A6.9B+
Spiker 1,1631,1521,5010.767C0.4835.208%B*16.406%D22.5C-N/A5751.2h8.1B23B+
NS-11P 1,1731,1511,0911.055C+0.2027.392%B**12.685%D--32.7C**N/A9935.2h10.9B**39.7B*
NS-30 Vandal 1,1681,1519711.185C0.0733.328%C++17.898%D--47B+N/A13624.5h5B+14.9B+
M12 Kobalt 1,1841,1515321.717C20.4720.978%C+16.507%C+145.7B++4.2C3657.9h14.8B+70.4B+
Deimos VA29 1,1511,1501,1510.999C+0.2563.704%C**10.174%D--31.9CN/A8836.1h1.7B**2.7B++
NS-61 Emissary 1,1671,1491,4670.783C+0.4730.073%C**14.099%C-15.7C--N/A4573h11.9B+39.7B+
Quasar VM1 1,1721,1494062.83B1.5820.625%B++18.625%C34.8C*N/A9333h11.4B++55.4B++
Artemis VX26 1,1691,1498751.313C+0.0630.55%B++17.145%D-47.1B++N/A14824.4h10.6B+34.6B++
NS-11C 1,1601,1481,0211.124C*0.1326.001%B+15.592%D36.2B+N/A14731.7h10.6B**40.7B++
Eridani SX5 1,1571,1471,3830.829C0.4228.239%B+11.944%D*18.9DN/A6860.7h11.1B+39.2B+
Solstice VE3 1,1761,1461,3160.871C++0.3826.537%B++19.721%C+9DN/A59127h12.3B++46.3B+
NSX Tomoe 1,1611,1467561.516C+0.2726.651%C--38.918%C*37C+N/A11031h12.4B+46.4C**
VA39 Spectre 1,1661,1459781.171C+0.0837.847%B*19.651%F37.5B**N/A10530.5h4.3B**11.3B*
Pulsar VS1 1,1561,1441,2490.916C+0.3324.826%C**13.899%D--27.3C*N/A10841.9h11.6B**46.8B++
NS-11A 1,1541,1409481.203C+0.0525.571%C**15.175%D-45.4B++N/A13525.1h10.7B**41.7B++
Light PPA 1,1761,1395412.105C0.8537.922%CN/A45.9C+1.5D-14924.8h8.9B+23.6B+
Beamer VS3 1,1471,1341,2530.905C*0.3541.739%A*26.808%B+24.4C+N/A7046.4h8.1B+19.5C**
Supernova VPC 1,2011,1291696.68C5.4342.663%D-1.24%C44.4C++2.8D*14825.4h2.8B+6.5C*
M12 Kobalt-F 1,1741,1127731.439C+0.1935.66%A++11.151%C*24C1.3C+6046.4h16.3C+45.8B+
MANA Anti-Personnel Turret 1,1241,1066401.728N/A0.4820.096%UN/A11060U180U22740800.1h25.8T*128.5T*
Proton II PPA-H 1,1831,1051965.638C-4.3931.722%D2.172%B128.5B*9.1B++2998.6h9.7C*30.4C+
S12 Renegade 1,1701,0976021.822C0.5745.535%B+8.113%B*58.4C*3.9A+12718.8h3.1B6.9B+
NSX Masamune 1,1841,0911,1660.936C++0.3151.615%D2.383%C**39.7B+3.4D-12227.5h2.9B**5.6B**
C75 Viper 1,1891,0272514.092C+2.8437.201%C1.266%C39.2B+6.2C18626.2h8.1B**21.9B*
M20 Wyvern 1,3609521952U950.7575.961%S1.681%D-113.3S48.6S1768.4h13.6A++17.9A*
Spear Anti-Vehicle Phalanx Turret 1,5348792283.855C--2.6050.063%B+4.551%C*40.7C*30.3B*37521.6h9C++18B+
S1 1,3088531,9060.448C-0.8068.389%A2.11%C-28.4C**15.2B+33730h4.7B**6.8B**
NS CandyCannon 3000 1,0248337531.106B++0.1444.954%B++14.766%D*23.7C+5.4S4735.2h2.4B**5.3B**
The Kraken 1,2638219080.904D0.3564.776%B+1.949%C++32.3C-17.4C+22425.4h4.1C++6.3B
M12 Kobalt 8047793224.344A23.0918.535%C++21.309%B++136.7A*4.4B+3475.7h13.8B**74.7B+
L100 Python AP 1,3787774371.778D0.5362.753%B++3.089%C+22.3C--17.3C+19934.8h7.1C+11.3C**
Supernova PC 1,2287281564.667C+3.4264.116%A++3.022%B+23.9C*16.4A**16530.5h7.2D--11.3C++
Phaseshift VX-S 7237154771.499C--0.2542.178%B*38.881%F--33.9C**N/A7821.1h4C--9.4C+
Comet VM2 9457017050.994C++0.2650.628%B*2.282%D--10.2C+3.6C8068.6h19.8B39.1B+
NS-44 Commissioner 7267006611.059C++0.1944.62%B**15.143%D--11.3D-N/A4861.9h4.1C+9.1B+
Comet VM2 9616916531.058C+0.1952.376%B++3.618%C10.8C+4.2C-7864.1h20.1B++38.4B++
Anti-Vehicle Grenade 1,2526651665N/A663.7566.461%A++N/A554.2B*489.2S47111.2h4.2B*6.3B**
Supernova FPC 1,2736322612.421C-1.1773.175%A**2.215%C16.5D16.8B+27638.2h12T-16.5D*
M40 Fury 699630689.265C8.0137.027%D*N/A131.3A14.4C3524.8h7.4B+19.9B+
Proton II PPA 5765492819.607B18.3621.395%C-1.821%C103.6A+5.1B++3415.3h8.6B+40.4C*
Rocklet Rifle 1,2085433101.752A*0.5070.725%A*N/A48.9A++59.9M+53311.1h20.7A29.3A
Dual Photon Pods 6725421773.062C-1.8149.882%C2.03%B**46.7D11.2D32511.6h20.6B41.4C**
NS Annihilator 1,2585301,3240.4C--0.8576.095%D*N/A8.4C-11.6B**12062.9h8.7B**11.4B*
Auraxium Force-Blade 52452416,9270.031C+1.2225.605%C8.588%C*0.3DN/A11961.4h1.9B+7.5C*
M12 Kobalt-H 5445134212.214C10.9620.309%C--19.688%B++131.5C++7.9B*3353.9h16.1C+79.2C+
NS-45 Pilot 5215103661.393C++0.1431.734%C++18.627%D-12D--N/A3142.4h7.4C++23.5C*
CAS30 Tank Buster 1,4714926260.786C0.4663.689%A++N/A12.3B++24.4M**20040.1h46.3B+72.6B++
Auraxium Slasher 4314301,8120.237A1.0146.866%A16.977%B**3.7B+N/A8114.8h2.7C-5.7B
XM98 4314301822.363C++1.1139.332%C**67.442%D-34.4B+N/A12012.5h2.1B++5.2B++
NS-R3 Swarm 6933595880.611C**0.6462.504%C+N/A8.7C**8.1B+8741.1h21.4B*34.2B*
Nemesis VSH9 1,5593317900.419C-0.8374.928%A++2.115%C11C-40.7S22430.2h10.2D13.6C+
V30-F Starfall 5843301332.481B+1.2378.201%A*N/A28.4C+21.9B++14411.6h17.7C22.6B+
NS-20 Gorgon 3323191242.573A+1.3225.36%C20.063%C++22.8B+N/A6114h20.7B*81.8B*
M12 Kobalt 3223103010.333C9.0822.844%B**20%B+129.2A++5B*3752.4h14.7B++64.5B+
Cerberus 3032954440.664C0.5937.316%B*17.627%D3.2D*N/A1193h7.3D19.6C*
NS-20 Gorgon 3062901242.339B**1.0925.103%C19.655%C+20.7C*1.1D5514h22.5B++89.5B*
M40 Fury 302271377.324C++6.0743.919%B*1.107%D69.5B**7.9C2763.9h10.6B++24.2B*
MAX Punch 1,2102572,9750.086C+1.1674.801%A++N/A0.8C-3.1B**9307.9h8.8C11.7C
NS Decimator 1,1832473790.652C-0.6085.413%M++3.239%B++23.3D88.3S39910.6h9.7T11.3D-
M60-G Bulldog 2592422111.524C++10.2748.174%C+1.24%D-121A++8.5D3322h5.4B+11.2B*
Skyguard 4172241501.493D0.2433.034%B+3.125%B*10.7C-9.2C+15421h152.2C-460.8C++
M20 Basilisk 394218731.143S29.8972.258%A*1.835%D*128.2M**103.5S6881.7h73.2B*101.2B**
M40 Fury 257217395.564C4.3143.196%B++1.382%C-94.3A+17.4B**3482.3h10.5B+24.3B*
NSX Daimyo 2042031002.03C0.7841.643%C++94.089%C++21.1D--N/A519.6h2.1B++5.2B+
VE-LR Obelisk 2081971481.331C0.0842.047%A+22.335%D*1.9D**N/A4101.8h6.4C*15.2B++
M60-G Bulldog 219189434.395C+3.1421.088%D**3.175%C++31C++4.9C1376.1h5.7B++27.2C+
Photon A2A Missile Pods 304186573.263C2.0179.601%C+N/A39.6C25.1D2894.7h6.4B*8.1B**
Manticore SX40 1871842850.646C0.6032.427%B+14.674%D-1.3D**N/A4144.1h8.4C+26C**
The Immortal 176174513.412A*2.1656.055%M*46.552%A*4.7D*N/A537.4h7.4B+13.3A
M20 Basilisk-H 3291691169U167.7589.469%M**N/A169M*160U3611h63C++70.4B++
A30 Walker 249164627.333U26.0861.587%SN/A63.1U32.7S2982.6h49.7M++80.7A*
M40 Fury-F 3781622160.75C0.5072.299%A*N/A4.7D--6.3C+5034.3h24F33.2C-
NSX Amaterasu 1611612350.685U0.5738.875%B++26.087%B**18.3M+N/A378.8h3.7C++9.6B+
NS-44L Blackhand 168160562.857A+1.6161.27%A*77.5%A**10.5DN/A2615.2h3.1B**5B**
M40 Fury-H 2221531410.929C+9.6876.207%M*1.307%C+170A++76.7S4490.9h16.1D**21.1C+
Maelstrom Turbo Laser 1,3711539990.153C--1.1041.179%A++N/A0.9D*6.9C--253177.7h724.6T*1759.7T*
Lancer VS22 3271444250.339C--0.9158.116%C--1.389%C+8D10.2D16318h22.8C*39.1C*
Aspis Anti-Aircraft Phalanx Turret 284143682.103C--0.8536.252%A++N/A16.8A16.6B**3048.5h130.7B+360.5B*
Aphelion VEX-4H 3121411014.1B**12.8580.287%SN/A88.1M106.9S7841.6h101.5D*126.5C**
A30 Walker 200132344U42.7574.885%UN/A77.6U40U3441.7h42A**56.1A**
MANA Anti-Vehicle Turret 3421262480.508D-0.7484.993%B*4.762%B++1260C+2160B**2945860.1h62.9T*74T*
NS-10 Burster 2251241830.678C-0.5729.262%C+6.452%C+3.9D3.2C7131.4h180.2D-615.9C
NS-10 Burster 2141171600.731C--0.5229.494%C+5.983%C+3.9D3.2C-7430.1h187.8D-636.6C
Vortex VM21 182981720.57C0.6863.114%M11.225%M+3.6D--3.1D-4627.2h69.4C-110C**
M20 Basilisk 20497362.694C+1.4489.786%S3.093%D--8.4D--9.2B13411.6h1260.4T*1403.7T*
Vortex VM21 180971720.564C0.6963.5%M4.124%C++3.6D*3.1D*4727.2h67.9D107C++
NS-AM7 Archer 1,212872120.41C+0.8477.713%M18.391%C++4.9C-62.8U14717.9h24.6C+31.7C**
M20 Basilisk 20880204B++2.7594.504%S2.5%D*8.3D*13.3B++1029.6h1492.4T*1579.2T*
Hunter QCX 1,16078771.013B+0.2480.824%A**25.641%C+10.1C140.5U2937.7h24.2D**29.9C
M60-G Bulldog 7471710.143A8.8939.979%C**N/A71A+3D-2391h5.2B++13.1B++
G30 Walker 14069242.875C1.6224.483%DN/A12.5C12.9B+1245.5h189.5B+774.2C++
Hornet Missiles 1,182671150.583D-0.6794.108%M**N/A4.3D--71.5B**19715.6h284.4T*302.2T*
M60-G Bulldog-H 7063512.6B11.3552.916%B++N/A157.5A*17.5B**4170.4h3.9B*7.3B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,2711,111,013131h
VS Patriot Flare Gun11040.3h
Motion Spotter10114,8158.8h
Restoration Kit2153,5143.4h
Anti-Vehicle MANA Turret341,9622.9h
Spawn Beacon261,4081.7h
Turret AI Module0860.4h
Repair Module01040.4h
Cortium Silo01760.5h
Structure Shield Module0680.3h
Nanite Revive Grenade08,2032.3h
Nanite Healing Grenade0850h
VS Triumph Flare Gun01490.2h
Welding Device01,9880.2h
Deconstruction Tool212,0212.7h
Spear Anti-Vehicle Tower1510.5h
Spitfire Auto-Turret922,2853.5h
Rampart Wall0520.7h
Xiphos Anti-Personnel Phalanx Tower0510h
Ammunition Package1165,8784.2h
Shield Recharging Field19410,0685.1h
Medical Kit3937,0709h
Anti-Infantry MANA Turret1541,5243.6h
Medical Applicator2,903641,577102h
Snowman Soldier3990.1h
Router32282.1h
Nano-Repair Grenade07070.2h
Recon Detection Device38313,40730.3h
WLT-Howler Mining Laser01,9230.4h

Check the help document for the dictionary if you want to learn more about words used here.


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