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Primarch TyciaPycia[] TyciaPycia
VS BR 99

KDR: 1.28

Score: 109.9m

Last Seen: Jan 20th, 2019 11:09 PM
- OFFLINE - 6.2 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Miller
Level Progress (to 100): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Pandora VX25 C-4 ARX Solstice SF Tank Mine C-4 Sirius SX12 H-V45 Proximity Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $422,838 MLG Score: 338
Fun Score: N/A
Cheeseburgers Flipped: 2533TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.871%18.41%49557115760,3000.9887030.288

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.214%1.113B**-0.373C--2.411F*HEAD + (~4.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.509B+9.80.312C*26.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.619%0.659%127412102,581268250330.96234151%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.695%0.029C+-0.859D--0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.2-0.178C71.5-0.35C-118.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.487%1.971%176812066,900569027261.21265253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.249%0.049C+-0.38C-1.713

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
270.3C*11.20.105C+15.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
57.159%11.341%2561112035,458426044641.28122122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±14.564%1.938A++1.7A++3.804

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.80.181C++55.9-0.401C--41.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.548%58.724%256812067,3367360770.996604

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.243%0.836B++-0.543D-0.471

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.37C**2.50.206C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.588%10.623%2566120810,6094246812.498

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.327%0.336C**-0.792D--0.21

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.479B+3.10.355C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
109.9m314.1%274 (16.4k)217 (13k)1.27663153,201120,0041.4006999 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214595528.077%14.262%40004:1477

12% Combat Medic23% Engineer16% Heavy Assault29% Infiltrator16% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 2nd, 2012 6:19 PMJun 27th, 2014 9:35 PMJan 20th, 2019 7:13 PM (179d) (PST)Jan 20th, 2019 8:39 PM (179d) (PST)Jan 20th, 2019 7:09 PM (179d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4811533280.3020.2360.0431.1760.073338

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,8529,15019,7021814371412,991

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8462h/352.6d 14,887 21,850 64,228 597k 14,277 23,080 36,910 244.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
C++
Kills:1,217
Deaths:1,053
KDR:1.156
Accuracy:24.029% C++
HSR:16.516% D*
VE-H Maw
C++
Kills:1,191
Deaths:683
KDR:1.744
Accuracy:26.297% C++
HSR:21.830% C--
Betelgeuse 54-A
C+
Kills:1,184
Deaths:1,108
KDR:1.069
Accuracy:26.389% C+
HSR:16.470% F-
VX29 Polaris
D
Kills:1,181
Deaths:1,225
KDR:0.964
Accuracy:20.434% D
HSR:18.290% D
Ursa
C++
Kills:1,181
Deaths:1,149
KDR:1.028
Accuracy:23.295% C++
HSR:23.963% C+
Orion VS54
C++
Kills:1,162
Deaths:1,038
KDR:1.119
Accuracy:21.251% C++
HSR:20.310% D
NS-15M1
C++
Kills:1,161
Deaths:984
KDR:1.180
Accuracy:22.914% C++
HSR:16.451% D-
NS-15 Gallows
C++
Kills:1,160
Deaths:711
KDR:1.632
Accuracy:28.675% C++
HSR:25.862% D
Pulsar LSW
C
Kills:1,158
Deaths:967
KDR:1.198
Accuracy:21.835% C
HSR:21.157% C-
NS-15M2
C
Kills:1,157
Deaths:931
KDR:1.243
Accuracy:22.440% C
HSR:16.681% D*
Flare VE6
B
Kills:1,155
Deaths:997
KDR:1.158
Accuracy:24.586% B
HSR:19.134% D
NSX Naginata
C*
Kills:1,155
Deaths:688
KDR:1.679
Accuracy:23.415% C*
HSR:27.619% C+
NSX-P Naginata
C+
Kills:784
Deaths:417
KDR:1.880
Accuracy:22.675% C+
HSR:29.082% C+
Kills:14,846
Deaths (as Heavy Assault):11,951
Deaths (to Heavy Assaults):32,466
KDR:1.24224
Kill Difference:2,895
Playtime:1,392.346 hours
Usage:16%
Score:16.957m
Score/min:203
Accuracy (listed only):23.710%
HSR (listed only):21.028%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C**
Kills:4,836
Deaths:3,779
KDR:1.280
Accuracy:43.099% C**
HSR:10.443% D*
Solstice SF
A+
Kills:1,931
Deaths:2,345
KDR:0.823
Accuracy:31.990% A+
HSR:8.907% D*
Serpent VE92
C+
Kills:1,180
Deaths:1,878
KDR:0.628
Accuracy:23.460% C+
HSR:10.509% F
Pulsar C
B**
Kills:1,171
Deaths:829
KDR:1.413
Accuracy:23.908% C+
HSR:29.120% B**
NSX-P Tanto
B+
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:28.731% B+
HSR:21.539% D
Eclipse VE3A
C+
Kills:1,163
Deaths:2,062
KDR:0.564
Accuracy:26.235% C+
HSR:12.468% D**
Revenant
C*
Kills:1,163
Deaths:980
KDR:1.187
Accuracy:34.586% C*
HSR:17.369% D**
Thanatos VE70
B+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% B+
HSR:11.466% D--
Zenith VX-5
C+
Kills:1,159
Deaths:1,643
KDR:0.705
Accuracy:25.063% C+
HSR:15.444% D--
NSX Tanto
B++
Kills:1,159
Deaths:812
KDR:1.427
Accuracy:30.203% B++
HSR:21.053% D
Eidolon VE33
B*
Kills:1,158
Deaths:1,209
KDR:0.958
Accuracy:32.782% B*
HSR:14.594% D**
Phobos VX86
C+
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C+
HSR:9.075% D*
Solstice Burst
B+
Kills:1,157
Deaths:727
KDR:1.591
Accuracy:29.685% B+
HSR:25.065% C++
VX6-7
C++
Kills:1,155
Deaths:1,483
KDR:0.779
Accuracy:25.312% C++
HSR:14.459% D*
Nova
C+
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C+
HSR:11.785% D
NS Baron G5
B+
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% B+
HSR:9.107% D*
Chaos
D-
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D-
HSR:11.372% D-
Deimos VA29
C*
Kills:1,150
Deaths:1,151
KDR:0.999
Accuracy:63.704% C*
HSR:10.174% D--
NS-11C
B+
Kills:1,148
Deaths:1,021
KDR:1.124
Accuracy:26.001% B+
HSR:15.592% D
Solstice VE3
B++
Kills:1,146
Deaths:1,316
KDR:0.871
Accuracy:26.537% B++
HSR:19.721% C+
The Little Helper
B+
Kills:853
Deaths:527
KDR:1.619
Accuracy:51.967% B+
HSR:10.668% D--
VE-LR Obelisk
A+
Kills:260
Deaths:189
KDR:1.376
Accuracy:41.019% A+
HSR:20.769% D*
Kills:28,735
Deaths (as Engineer):29,812
Deaths (to Engineers):22,689
KDR:0.96387
Kill Difference:1,077
Playtime:1,974.906 hours
Usage:23%
Score:30.452m
Score/min:257
Accuracy (listed only):36.696%
HSR (listed only):15.032%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C**
Kills:4,836
Deaths:3,779
KDR:1.280
Accuracy:43.099% C**
HSR:10.443% D*
Sirius SX12
B+
Kills:1,607
Deaths:1,603
KDR:1.003
Accuracy:26.820% B+
HSR:14.188% D
H-V45
C**
Kills:1,467
Deaths:1,701
KDR:0.862
Accuracy:25.401% C**
HSR:14.383% D--
Corvus VA55
C*
Kills:1,299
Deaths:1,367
KDR:0.950
Accuracy:25.484% C*
HSR:24.634% C*
VE-S Canis
A
Kills:1,251
Deaths:616
KDR:2.031
Accuracy:35.081% A
HSR:25.180% B+
Skorpios
C+
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C+
HSR:15.378% D-
NSX Yumi
A
Kills:1,167
Deaths:1,135
KDR:1.028
Accuracy:33.013% A
HSR:8.398% F-
Terminus VX-9
C
Kills:1,161
Deaths:1,734
KDR:0.670
Accuracy:24.158% C
HSR:18.519% D--
Thanatos VE70
B+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% B+
HSR:11.466% D--
MKV Suppressed
B++
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.321% B++
HSR:10.104% D**
NSX Tengu
B*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% B*
HSR:16.839% D
Equinox VE2
C+
Kills:1,157
Deaths:1,130
KDR:1.024
Accuracy:25.835% C+
HSR:15.039% D-
Phobos VX86
C+
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C+
HSR:9.075% D*
Equinox VE2 Burst
B+
Kills:1,156
Deaths:1,041
KDR:1.110
Accuracy:29.921% B+
HSR:23.616% C--
CME
D
Kills:1,156
Deaths:1,555
KDR:0.743
Accuracy:23.295% D
HSR:18.166% D
Darkstar
C
Kills:1,154
Deaths:1,457
KDR:0.792
Accuracy:25.303% C
HSR:10.659% F-
Nova
C+
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C+
HSR:11.785% D
NS Baron G5
B+
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% B+
HSR:9.107% D*
NS-7 PDW
B**
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B**
HSR:10.668% D*
Chaos
D-
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D-
HSR:11.372% D-
NS-11P
B*
Kills:1,151
Deaths:1,091
KDR:1.055
Accuracy:27.392% B*
HSR:12.685% D--
Deimos VA29
C*
Kills:1,150
Deaths:1,151
KDR:0.999
Accuracy:63.704% C*
HSR:10.174% D--
Eridani SX5
B
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% B
HSR:11.944% D*
Pulsar VS1
C**
Kills:1,144
Deaths:1,249
KDR:0.916
Accuracy:24.826% C**
HSR:13.899% D--
NS-11A
C*
Kills:1,140
Deaths:948
KDR:1.203
Accuracy:25.571% C*
HSR:15.175% D-
The Little Helper
B+
Kills:853
Deaths:527
KDR:1.619
Accuracy:51.967% B+
HSR:10.668% D--
Kills:34,431
Deaths (as Combat Medic):36,176
Deaths (to Combat Medics):13,452
KDR:0.95176
Kill Difference:1,745
Playtime:978.125 hours
Usage:12%
Score:16.292m
Score/min:278
Accuracy (listed only):35.039%
HSR (listed only):13.983%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C**
Kills:4,836
Deaths:3,779
KDR:1.280
Accuracy:43.099% C**
HSR:10.443% D*
Solstice SF
A+
Kills:1,931
Deaths:2,345
KDR:0.823
Accuracy:31.990% A+
HSR:8.907% D*
Sirius SX12
B+
Kills:1,607
Deaths:1,603
KDR:1.003
Accuracy:26.820% B+
HSR:14.188% D
VE-S Canis
A
Kills:1,251
Deaths:616
KDR:2.031
Accuracy:35.081% A
HSR:25.180% B+
Skorpios
C+
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C+
HSR:15.378% D-
Serpent VE92
C+
Kills:1,180
Deaths:1,878
KDR:0.628
Accuracy:23.460% C+
HSR:10.509% F
Pulsar C
B**
Kills:1,171
Deaths:829
KDR:1.413
Accuracy:23.908% C+
HSR:29.120% B**
NSX-P Tanto
B+
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:28.731% B+
HSR:21.539% D
Eclipse VE3A
C+
Kills:1,163
Deaths:2,062
KDR:0.564
Accuracy:26.235% C+
HSR:12.468% D**
Thanatos VE70
B+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% B+
HSR:11.466% D--
Zenith VX-5
C+
Kills:1,159
Deaths:1,643
KDR:0.705
Accuracy:25.063% C+
HSR:15.444% D--
NSX Tanto
B++
Kills:1,159
Deaths:812
KDR:1.427
Accuracy:30.203% B++
HSR:21.053% D
MKV Suppressed
B++
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.321% B++
HSR:10.104% D**
NSX Tengu
B*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% B*
HSR:16.839% D
Phobos VX86
C+
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C+
HSR:9.075% D*
Solstice Burst
B+
Kills:1,157
Deaths:727
KDR:1.591
Accuracy:29.685% B+
HSR:25.065% C++
VX6-7
C++
Kills:1,155
Deaths:1,483
KDR:0.779
Accuracy:25.312% C++
HSR:14.459% D*
Nova
C+
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C+
HSR:11.785% D
NS Baron G5
B+
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% B+
HSR:9.107% D*
NS-7 PDW
B**
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B**
HSR:10.668% D*
Chaos
D-
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D-
HSR:11.372% D-
Deimos VA29
C*
Kills:1,150
Deaths:1,151
KDR:0.999
Accuracy:63.704% C*
HSR:10.174% D--
NS-11C
B+
Kills:1,148
Deaths:1,021
KDR:1.124
Accuracy:26.001% B+
HSR:15.592% D
Eridani SX5
B
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% B
HSR:11.944% D*
Solstice VE3
B++
Kills:1,146
Deaths:1,316
KDR:0.871
Accuracy:26.537% B++
HSR:19.721% C+
The Little Helper
B+
Kills:853
Deaths:527
KDR:1.619
Accuracy:51.967% B+
HSR:10.668% D--
Kills:34,818
Deaths (as Light Assault):36,575
Deaths (to Light Assaults):20,298
KDR:0.95196
Kill Difference:1,757
Playtime:1,335.025 hours
Usage:16%
Score:15.385m
Score/min:192
Accuracy (listed only):35.306%
HSR (listed only):14.703%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B+
Kills:1,607
Deaths:1,603
KDR:1.003
Accuracy:26.820% B+
HSR:14.188% D
VE-S Canis
A
Kills:1,251
Deaths:616
KDR:2.031
Accuracy:35.081% A
HSR:25.180% B+
Skorpios
C+
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C+
HSR:15.378% D-
V10
C*
Kills:1,165
Deaths:487
KDR:2.392
Accuracy:41.738% C*
HSR:72.189% D
Parsec VX3-A
C*
Kills:1,163
Deaths:526
KDR:2.211
Accuracy:43.580% C*
HSR:69.991% D**
Parallax VX3
C+
Kills:1,159
Deaths:807
KDR:1.436
Accuracy:38.574% C+
HSR:69.715% D--
MKV Suppressed
B++
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.321% B++
HSR:10.104% D**
NSX Tengu
B*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% B*
HSR:16.839% D
Ghost
B*
Kills:1,157
Deaths:867
KDR:1.334
Accuracy:44.597% B*
HSR:61.106% D
Nyx VX31
C++
Kills:1,157
Deaths:1,106
KDR:1.046
Accuracy:35.032% C++
HSR:17.459% D*
NS CandyCannon 3000
B++
Kills:1,156
Deaths:1,138
KDR:1.016
Accuracy:43.530% B++
HSR:21.799% D
NS-357 Underboss
A++
Kills:1,154
Deaths:1,047
KDR:1.102
Accuracy:50.030% A++
HSR:12.392% D*
Phantom VA23
B++
Kills:1,154
Deaths:775
KDR:1.489
Accuracy:39.757% B++
HSR:24.177% D
NS-7 PDW
B**
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B**
HSR:10.668% D*
Spiker
B*
Kills:1,152
Deaths:1,501
KDR:0.767
Accuracy:35.208% B*
HSR:16.406% D
NS-30 Vandal
C+
Kills:1,151
Deaths:971
KDR:1.185
Accuracy:33.328% C+
HSR:17.898% D--
NS-61 Emissary
C**
Kills:1,149
Deaths:1,467
KDR:0.783
Accuracy:30.073% C**
HSR:14.099% C-
Artemis VX26
B++
Kills:1,149
Deaths:875
KDR:1.313
Accuracy:30.550% B++
HSR:17.145% D-
Eridani SX5
B
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% B
HSR:11.944% D*
NSX Tomoe
C*
Kills:1,146
Deaths:756
KDR:1.516
Accuracy:26.651% C--
HSR:38.918% C*
VA39 Spectre
B**
Kills:1,145
Deaths:978
KDR:1.171
Accuracy:37.847% B**
HSR:19.651% F
Beamer VS3
A*
Kills:1,134
Deaths:1,253
KDR:0.905
Accuracy:41.739% A*
HSR:26.808% B+
NS-44 Commissioner
B**
Kills:753
Deaths:709
KDR:1.062
Accuracy:45.346% B**
HSR:14.475% D--
Phaseshift VX-S
B*
Kills:715
Deaths:477
KDR:1.499
Accuracy:42.178% B*
HSR:38.881% F--
XM98
C*
Kills:612
Deaths:233
KDR:2.627
Accuracy:38.574% C*
HSR:69.935% C--
NS-45 Pilot
C++
Kills:538
Deaths:379
KDR:1.420
Accuracy:31.744% C++
HSR:18.402% D-
Cerberus
B*
Kills:295
Deaths:444
KDR:0.664
Accuracy:37.316% B*
HSR:17.627% D
NSX Daimyo
C+
Kills:220
Deaths:110
KDR:2
Accuracy:40.796% C+
HSR:94.091% C+
Manticore SX40
B+
Kills:187
Deaths:305
KDR:0.613
Accuracy:32.972% B+
HSR:14.439% D--
The Immortal
M*
Kills:174
Deaths:51
KDR:3.412
Accuracy:56.055% M*
HSR:46.552% A*
NS-44L Blackhand
M
Kills:166
Deaths:103
KDR:1.612
Accuracy:63.134% A**
HSR:75.904% M
NS-AM7 Archer
A**
Kills:89
Deaths:222
KDR:0.401
Accuracy:77.540% A**
HSR:17.978% C++
NS-44L Showdown
N/A
Kills:50
Deaths:43
KDR:1.163
Accuracy:29.647% N/A
HSR:12% N/A
Kills:29,754
Deaths (as Infiltrator):26,771
Deaths (to Infiltrators):18,467
KDR:1.11143
Kill Difference:2,983
Playtime:2,431.815 hours
Usage:29%
Score:25.546m
Score/min:175
Accuracy (listed only):38.987%
HSR (listed only):31.040%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B+
Kills:1,229
Deaths:524
KDR:2.345
Accuracy:18.572% B+
HSR:17.250% C
Cosmos VM3
B+
Kills:1,198
Deaths:365
KDR:3.282
Accuracy:18.936% B+
HSR:17.947% C
Blueshift VM5
D--
Kills:1,179
Deaths:472
KDR:2.498
Accuracy:15.011% D--
HSR:15.776% D--
Blueshift VM5
D-
Kills:1,170
Deaths:417
KDR:2.806
Accuracy:15.656% D-
HSR:13.590% D**
Cosmos VM3
B
Kills:1,158
Deaths:361
KDR:3.208
Accuracy:19.012% B
HSR:16.667% D
Nebula VM20
C+
Kills:1,154
Deaths:548
KDR:2.106
Accuracy:18.051% C+
HSR:16.811% D-
Nebula VM20
C+
Kills:1,153
Deaths:564
KDR:2.044
Accuracy:18.255% C+
HSR:14.571% D*
Quasar VM1
B+
Kills:1,149
Deaths:406
KDR:2.830
Accuracy:20.625% B+
HSR:18.625% C-
Comet VM2
B*
Kills:710
Deaths:709
KDR:1.001
Accuracy:50.755% B*
HSR:2.254% D--
Comet VM2
B++
Kills:694
Deaths:657
KDR:1.056
Accuracy:52.497% B++
HSR:3.602% C
NS-20 Gorgon
C++
Kills:329
Deaths:128
KDR:2.570
Accuracy:25.105% C
HSR:20.365% C++
NS-20 Gorgon
C+
Kills:298
Deaths:128
KDR:2.328
Accuracy:24.853% C
HSR:19.799% C+
NS-10 Burster
C+
Kills:124
Deaths:184
KDR:0.674
Accuracy:29.300% C+
HSR:6.452% C+
NS-10 Burster
C**
Kills:118
Deaths:161
KDR:0.733
Accuracy:29.533% C+
HSR:6.780% C**
Vortex VM21
M*
Kills:98
Deaths:172
KDR:0.570
Accuracy:63.114% A**
HSR:11.225% M*
Vortex VM21
M
Kills:97
Deaths:172
KDR:0.564
Accuracy:63.500% M
HSR:4.124% C**
Kills:11,858
Deaths (as MAX Suit):2,984
Deaths (to MAX Suits):8,689
KDR:3.97386
Kill Difference:8,874
Playtime:317.215 hours
Usage:4%
Score:5.301m
Score/min:279
Accuracy (listed only):30.173%
HSR (listed only):12.865%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C+
Kills:1,139
V. Kills:37 N/A
Deaths:541
KDR:2.105
Accuracy:37.922% C
KPH:45.900 C+
VKPH:1.500 D-
Dual Photon Pods
C+
Kills:713
V. Kills:141 N/A
Deaths:208
KDR:3.428
Accuracy:51.583% C+
KPH:54.700 C
VKPH:10.800 D
Photon A2A Missile Pods
B+
Kills:345
V. Kills:210 164%
Deaths:75
KDR:4.600
Accuracy:82.461% B+
KPH:44.900 C+
VKPH:27.300 C-
Maelstrom Turbo Laser
D-
Kills:237
V. Kills:1,266 19%
Deaths:1,110
KDR:0.214
Accuracy:34.409% B+
KPH:0.900 D*
VKPH:4.700 D-
Hornet Missiles
B**
Kills:67
V. Kills:1,115 6%
Deaths:115
KDR:0.583
Accuracy:93.976% M**
KPH:4.300 D--
VKPH:71.500 B**
Kills:2,501 (1,376 + 0)
Deaths:2,049
KDR:1.221
VKDR:1.351
Vehicle Kills:2,769
Kill Difference:452
Playtime:329.513 hours
Usage:4%
Score:5.864m
Score/min:297
Piloting Accuracy:34.409%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M**
Kills:492
V. Kills:979 50%
Deaths:627
KDR:0.785
Accuracy:63.611% A++
KPH:12.200 B*
VKPH:24.400 M**
Kills:492 (492 + 0)
Deaths:627
KDR:0.785
VKDR:1.561
Vehicle Kills:979
Kill Difference:135
Playtime:40.185 hours
Usage:0%
Score:0.482m
Score/min:200
Piloting Accuracy:63.611%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:1,196
V. Kills:151 N/A
Deaths:188
KDR:6.362
Accuracy:50.909% C*
KPH:37.200 D
VKPH:4.700 D--
L100 Python HEAT
B**
Kills:1,158
V. Kills:390 296%
Deaths:254
KDR:4.559
Accuracy:62.572% B**
KPH:34.300 C**
VKPH:11.600 C+
C75 Viper
B+
Kills:1,027
V. Kills:162 N/A
Deaths:251
KDR:4.092
Accuracy:37.201% C
KPH:39.100 B+
VKPH:6.200 C-
L100 Python AP
C+
Kills:783
V. Kills:604 129%
Deaths:437
KDR:1.792
Accuracy:62.842% B++
KPH:22.400 D
VKPH:17.300 C+
LB00 Python AP
B+
Kills:761
V. Kills:386 197%
Deaths:56
KDR:13.589
Accuracy:71.277% A+
KPH:51.100 C+
VKPH:25.900 B+
Skyguard
C+
Kills:247
V. Kills:206 119%
Deaths:153
KDR:1.614
Accuracy:33.191% B+
KPH:11.400 C-
VKPH:9.500 C+
Kills:5,172 (5,172 + 0)
Deaths:1,339
KDR:3.863
VKDR:1.418
Vehicle Kills:1,899
Kill Difference:3,833
Playtime:163.534 hours
Usage:2%
Score:1.808m
Score/min:184
Driving Accuracy:33.191%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C++
Kills:1,129
V. Kills:72 N/A
Deaths:169
KDR:6.680
Accuracy:42.663% D-
KPH:44.400 C++
VKPH:2.800 D*
Supernova PC
A**
Kills:728
V. Kills:500 145%
Deaths:156
KDR:4.667
Accuracy:64.116% A++
KPH:23.900 C++
VKPH:16.400 A**
Supernova FPC
B
Kills:632
V. Kills:641 98%
Deaths:261
KDR:2.421
Accuracy:73.175% A**
KPH:16.500 D-
VKPH:16.800 B
Proton II PPA
A+
Kills:549
V. Kills:27 N/A
Deaths:28
KDR:19.607
Accuracy:21.395% C-
KPH:102.900 A+
VKPH:5.100 B++
Kills:3,038 (2,489 + 549)
Deaths:614
KDR:4.948
VKDR:2.020
Vehicle Kills:1,240
Kill Difference:2,424
Playtime:99.461 hours
Usage:1%
Score:1.283m
Score/min:215
Driving Accuracy:73.175%
Gunner Accuracy:21.395%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,105
V. Kills:78 N/A
Deaths:196
KDR:5.638
Accuracy:31.715% D
KPH:128.300 B*
VKPH:9.100 B*
M12 Kobalt-H
B**
Kills:1,029
V. Kills:55 N/A
Deaths:65
KDR:15.831
Accuracy:21.225% C
KPH:154.600 B+
VKPH:8.300 B**
M20 Basilisk-H
U
Kills:169
V. Kills:160 105%
Deaths:
KDR:
Accuracy:89.469% M**
KPH:176.100 M++
VKPH:166.800 U
M40 Fury-H
S
Kills:153
V. Kills:69 219%
Deaths:14
KDR:10.929
Accuracy:76.207% M*
KPH:164.900 A++
VKPH:74.400 S
Aphelion VEX-4H
S
Kills:142
V. Kills:172 82%
Deaths:10
KDR:14.200
Accuracy:81.077% S
KPH:84.300 A**
VKPH:102.100 S
M60-G Bulldog-H
A*
Kills:112
V. Kills:17 N/A
Deaths:6
KDR:18.667
Accuracy:53.917% B+
KPH:151 A*
VKPH:22.900 A++
Kills:2,710 (0 + 2,710)
Deaths:291
KDR:9.313
VKDR:1.893
Vehicle Kills:551
Kill Difference:2,419
Playtime:19.581 hours
Usage:0%
Score:0.464m
Score/min:395
Driving Accuracy:N/A%
Gunner Accuracy:53.917%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:1,166
V. Kills:33 N/A
Deaths:44
KDR:26.500
Accuracy:18.774% C++
KPH:144.900 A*
VKPH:4.100 B
M12 Kobalt
A++
Kills:572
V. Kills:22 N/A
Deaths:37
KDR:15.460
Accuracy:20.746% B+
KPH:137.400 A++
VKPH:5.300 B*
M40 Fury
B**
Kills:271
V. Kills:31 N/A
Deaths:37
KDR:7.324
Accuracy:43.919% B*
KPH:68.600 B**
VKPH:7.800 C
M40 Fury
A++
Kills:217
V. Kills:40 N/A
Deaths:39
KDR:5.564
Accuracy:43.196% B++
KPH:93.900 A++
VKPH:17.300 B**
M60-G Bulldog
C**
Kills:214
V. Kills:34 N/A
Deaths:43
KDR:4.977
Accuracy:22.592% D*
KPH:33.300 C**
VKPH:5.300 C
M60-G Bulldog
A*
Kills:115
V. Kills:6 N/A
Deaths:7
KDR:16.429
Accuracy:43.976% B++
KPH:85.900 A*
VKPH:4.500 D
M20 Basilisk
B+
Kills:101
V. Kills:107 94%
Deaths:36
KDR:2.806
Accuracy:89.633% S
KPH:8.600 D--
VKPH:9.100 B+
M20 Basilisk
B*
Kills:81
V. Kills:128 63%
Deaths:20
KDR:4.050
Accuracy:94.476% S
KPH:8.400 D*
VKPH:13.300 B*
G30 Walker
B++
Kills:69
V. Kills:71 96%
Deaths:24
KDR:2.875
Accuracy:24.483% D
KPH:12.500 C
VKPH:12.900 B++
G40-F Ranger
A
Kills:51
V. Kills:34 146%
Deaths:5
KDR:10.200
Accuracy:41.034% A
KPH:30 A
VKPH:20 A
Kills:2,857 (0 + 2,857)
Deaths:292
KDR:9.784
VKDR:1.733
Vehicle Kills:506
Kill Difference:2,565
Playtime:54.766 hours
Usage:1%
Score:0.726m
Score/min:221
Driving Accuracy:N/A%
Gunner Accuracy:41.034%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C+
Kills:1,112
V. Kills:62 N/A
Deaths:773
KDR:1.439
Accuracy:35.660% A++
KPH:24 C
VKPH:1.300 C+
S12 Renegade
A+
Kills:1,097
V. Kills:73 N/A
Deaths:602
KDR:1.822
Accuracy:45.535% B+
KPH:58.300 C**
VKPH:3.900 A+
V30-F Starfall
B+
Kills:341
V. Kills:263 129%
Deaths:172
KDR:1.983
Accuracy:77.378% A++
KPH:24.300 C+
VKPH:18.800 B+
M40 Fury-F
C+
Kills:175
V. Kills:227 77%
Deaths:228
KDR:0.768
Accuracy:73.689% A*
KPH:4.600 D*
VKPH:6 C+
Kills:2,725 (2,725 + 0)
Deaths:1,775
KDR:1.535
VKDR:0.352
Vehicle Kills:625
Kill Difference:950
Playtime:117.315 hours
Usage:1%
Score:0.532m
Score/min:76
Driving Accuracy:73.689%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
S
Kills:970
V. Kills:411 235%
Deaths:4
KDR:242.500
Accuracy:73.942% S
KPH:112.500 S
VKPH:47.700 S
Hellion G20
U
Kills:120
V. Kills:115 103%
Deaths:
KDR:
Accuracy:93.465% S
KPH:134.400 S
VKPH:128.800 U
Kills:1,090 (0 + 1,090)
Deaths:4
KDR:272.500
VKDR:131.500
Vehicle Kills:526
Kill Difference:1,086
Playtime:9.514 hours
Usage:0%
Score:0.109m
Score/min:191
Piloting Accuracy:N/A%
Gunner Accuracy:93.465%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 4,8884,8363,7791.28C+0.0043.099%C**10.443%D*7.1D*N/A23680.2h3.6B++8.4B+
C-4 ARX 3,1262,1181,4221.489C0.2129.632%B*N/A90.9C--43.3B+72323.3h1.5D5.1C+
Solstice SF 2,0451,9312,3450.823C+0.4531.99%A+8.907%D*6.8D-N/A22285.9h7.4B++23.3B**
Tank Mine 3,0521,7207132.412C+1.1437.452%C**N/A94.5C73.2B117618.2h2.2C-5.8C**
C-4 2,8591,7001,4461.176C+0.1029.128%B+N/A80.2C+54.7A++108221.2h1.3B+4.4B++
Sirius SX12 1,6221,6071,6031.002C+0.2726.82%B+14.188%D7.4D--N/A29217.7h12.5B++46.8B+
H-V45 1,4851,4671,7010.862C0.4125.401%C**14.383%D--10.7D--N/A36136.8h11.1B*43.8B+
Proximity Mine 1,3611,3584602.952C1.6839.324%CN/A191.3A+N/A6607.1h1.3A++3.2B**
Corvus VA55 1,3121,2991,3670.95C+0.3325.484%C*24.634%C*13D-N/A4499.7h10.7B++42.1B+
VE-S Canis 1,2731,2516162.031B*0.7535.081%A25.18%B+12.6D-N/A3399.3h8.4B**24B++
Sticky Grenade 1,2471,23911239N/A1,237.7266.335%A++N/A2065A*13.3C+68400.6h1.1B**1.7B**
Quasar VM1 1,2461,2295242.345B+1.0718.572%B+17.25%C27.3BN/A8945.1h12.5B*67.1B+
SVA-88 1,2291,2171,0531.156C0.1224.029%C++16.516%D*36.5CN/A17433.3h10B++41.8B+
Frag Grenade 1,2231,21611216N/A1,214.7261.725%A*N/A1013.3A**5.8C45721.2h2.2A+3.6A
Hades VSH4 1,6611,2152,2890.531C+0.7567.645%C+2.634%C++21.5C+7.9C10856.5h5.3A7.8A
Cosmos VM3 1,2131,1983653.282B++2.0118.936%B+17.947%C31C+N/A8638.7h10.9B**57.8B++
L100 Python HESH 1,3471,1961886.362C5.0950.909%C*2.258%B++37.1D4.7D--14732.2h3B+5.9B+
VE-H Maw 1,2001,1916831.744C*0.4726.297%C++21.83%C--21.3D-N/A9055.9h8.9B++33.9B+
Skorpios 1,2071,1901,6010.743C--0.5326.869%C+15.378%D-8.2D**N/A24145.1h10.8C**40.3C*
Betelgeuse 54-A 1,1941,1841,1081.069C--0.2126.389%C+16.47%F-21.6D*N/A9354.9h9.1B*34.4B+
VX29 Polaris 1,1921,1811,2250.964C0.3120.434%D18.29%D21.4DN/A8055.3h13.1C+64.2C+
Ursa 1,1921,1811,1491.028C0.2523.295%C++23.963%C+12.2D--N/A4196.8h10B+42.8B+
Serpent VE92 1,1831,1801,8780.628C0.6523.46%C+10.509%F13.4DN/A5188.2h12.2B52.2C**
Blueshift VM5 1,1921,1794722.498C++1.2215.011%D--15.776%D--19.9D-N/A6259.2h12.7B*84.5C++
Lasher X2 1,1801,1721,7740.661C0.6228.467%B3.413%C21C--N/A7855.8h17.8B+62.7B+
Pulsar C 1,1751,1718291.413C++0.1423.908%C+29.12%B**33.8C*N/A14934.6h10.3B+43.2B
Blueshift VM5 1,1821,1704172.806C++1.5315.656%D-13.59%D**22.7DN/A6951.5h11.5A73.6B+
NSX-P Tanto 1,1801,1706911.693B*0.4228.731%B+21.539%D18.3C-N/A7163.8h10.1B**35.3B*
NSX Yumi 1,1951,1671,1351.028C0.2533.013%A8.398%F-25.7C-N/A6245.4h7.2A++21.9A
M12 Kobalt 1,1991,1664426.5A+25.2218.774%C++21.612%B*145.8A*4.1B3918h13.7B**72.9B+
V10 1,1751,1654872.392C1.1241.738%C*72.189%D29.5CN/A9939.5h2.1B5.1B
Parsec VX3-A 1,1791,1635262.211D0.9343.58%C*69.991%D**39.8CN/A9429.2h1.7B+4B+
Eclipse VE3A 1,1831,1632,0620.564C0.7126.235%C+12.468%D**12D--N/A3596.9h11.9C*45.5C*
Revenant 1,1811,1639801.187C0.0934.586%C*17.369%D**10.6D*N/A30109.6h6.6B+19.2B+
Orion VS54 1,1631,1621,0381.119C+0.1621.251%C++20.31%D35.4C++N/A23232.8h10.1B*47.6C*
Lumine Edge 1,1611,1611,0581.097M**0.1851.667%A*19.552%B+4.3C+N/A14271.7h1.1B++2.1B++
Terminus VX-9 1,1761,1611,7340.67C0.6124.158%C18.519%D--9.8D*N/A37118.5h11.3B+46.6C**
NS-15M1 1,1611,1619841.18C+0.1022.914%C++16.451%D-41.5C++N/A13828h10B*43.7B+
NS-15 Gallows 1,1671,1607111.632C0.3628.675%C++25.862%D50.7C-N/A21122.9h9.6B++33.3B+
Thanatos VE70 1,1661,1601,1091.046C*0.2343.614%B+11.466%D--27.8C+N/A11641.7h3.1A7.1B**
Zenith VX-5 1,1721,1591,6430.705C--0.5725.063%C+15.444%D--16.1DN/A5672.1h11.7B+46.7B
NSX Tanto 1,1681,1598121.427B0.1530.203%B++21.053%D31.3C+N/A7337h9.2B*30.5B+
Parallax VX3 1,1701,1598071.436C-0.1638.574%C+69.715%D--32.7C**N/A9635.4h2B+5.1B+
The Slasher 1,1611,15935,0980.033C1.2440.989%B+6.04%D0.9CN/A21338.9h2B+5C++
L100 Python HEAT 1,5481,1582544.559C+3.2862.572%B**1.209%D-34.4C**11.6C+17633.7h6C++9.6B+
Eidolon VE33 1,1651,1581,2090.958C+0.3232.782%B*14.594%D**25.9C++N/A8544.7h6.4B**19.4B*
Icikill 1,1611,1587,2460.16A*1.1244.726%B**12.263%C**4C+N/A9291.2h1.9B+4.2B+
MKV Suppressed 1,1611,1581,4770.784C0.4929.321%B++10.104%D**38.1C**N/A12630.4h10.8B*36.8B+
NSX Tengu 1,1661,1589271.249C++0.0341.946%B*16.839%D21.4DN/A4954.1h9.9B*23.6B++
Pulsar LSW 1,1601,1589671.198C0.0821.835%C21.157%C-40.9C+N/A16428.3h9.5B**43.4B+
Cosmos VM3 1,1911,1583613.208B**1.9319.012%B16.667%D29.8C+N/A8038.8h11.5B*60.3C**
Equinox VE2 1,1801,1571,1301.024C+0.2525.835%C+15.039%D-44B++N/A12626.3h10.8B++41.7B+
Phobos VX86 1,1591,1571,5620.741C-0.5458.252%C+9.075%D*29.6C--N/A10839.1h2.1B+3.6B+
Solstice Burst 1,1761,1577271.591C++0.3129.685%B+25.065%C++39.5C+N/A11729.3h10.2B*34.2B++
Ghost 1,1641,1578671.334C0.0644.597%B*61.106%D35C+N/A11133.1h2B+4.4B++
Force-Blade 1,1621,15742,5350.027C++1.2543.388%B**3.63%C-0.7C+N/A21605.2h1.8B++4.2B++
Nyx VX31 1,1681,1571,1061.046C0.2335.032%C++17.459%D*42.7C++N/A12327.1h4.6B+13B+
NS-15M2 1,1601,1579311.243C+0.0322.44%C16.681%D*42.7C+N/A22027.1h9.5B**42.3B+
Equinox VE2 Burst 1,1701,1561,0411.11C0.1729.921%B+23.616%C--21.9D-N/A6552.9h11.1B+37.1B+
NS CandyCannon 3000 1,3601,1561,1381.016B+0.2643.53%B++21.799%D21.4C+3.8S4354.1h2.7A6.2B**
CME 1,1651,1561,5550.743D0.5323.295%D18.166%D17.7DN/A5365.3h13.7C++58.7C+
Flare VE6 1,1621,1559971.158C0.1224.586%B19.134%D27.6C-N/A11041.9h8.7B*35.5B+
VX6-7 1,1691,1551,4830.779C0.5025.312%C++14.459%D*14.6DN/A4779.3h11.9B47.1B
NSX Naginata 1,1651,1556881.679B0.4023.415%C*27.619%C+42.8C+N/A12727h10.5B+44.6B+
Darkstar 1,1691,1541,4570.792D0.4825.303%C10.659%F-20.5D--N/A6356.3h12.1B+48C++
Nebula VM20 1,1711,1545482.106C+0.8318.051%C+16.811%D-30.1C+N/A10638.4h13.4B*74.2B+
Nova 1,1611,1541,1301.021C0.2645.643%C+11.785%D24.7C-N/A9446.7h3.5B++7.7B+
NS-357 Underboss 1,1631,1541,0471.102C++0.1750.03%A++12.392%D*41.7C+N/A10627.7h3.7B+7.3B*
Phantom VA23 1,1691,1547751.489C+0.2139.757%B++24.177%D41.8C++N/A9327.6h3.9B++9.9B++
NS Baron G5 1,1711,1531,8520.623D0.6548.892%B+9.107%D*9.3D*N/A37124h4.5C*9.2C+
Nebula VM20 1,1681,1535642.044C+0.7718.255%C+14.571%D*28.9CN/A10639.9h14B++76.7B+
NS-7 PDW 1,1631,1531,5340.752C+0.5230.749%B**10.668%D*29.5C++N/A10939.1h11.2B**36.6B*
Chaos 1,1651,1521,5170.759C--0.5246.628%D-11.372%D-28.9D-N/A10739.8h3.2A6.9B+
Spiker 1,1631,1521,5010.767C0.5135.208%B*16.406%D22.5C-N/A5751.2h8.1C**23B++
NS-11P 1,1731,1511,0911.055C+0.2227.392%B*12.685%D--32.7C*N/A9935.2h10.9B**39.7B*
M12 Kobalt 1,1841,1515321.717C20.4420.978%C+16.507%C145.7B++4.2C3667.9h14.8B+70.4B+
NS-30 Vandal 1,1681,1519711.185C0.0933.328%C+17.898%D--47BN/A13624.5h5B+14.9B+
Deimos VA29 1,1511,1501,1510.999C0.2863.704%C*10.174%D--31.9C-N/A8936.1h1.7B**2.7B+
Quasar VM1 1,1721,1494062.83B+1.5520.625%B+18.625%C-34.8C++N/A9333h11.4B*55.4B++
NS-61 Emissary 1,1671,1491,4670.783C+0.4930.073%C**14.099%C-15.7C--N/A4573h11.9B+39.7B+
Artemis VX26 1,1691,1498751.313C+0.0430.55%B++17.145%D-47.1B++N/A14824.4h10.6B++34.6B++
NS-11C 1,1601,1481,0211.124C++0.1526.001%B+15.592%D36.2B+N/A14731.7h10.6B**40.7B++
Eridani SX5 1,1571,1471,3830.829C0.4528.239%B11.944%D*18.9DN/A6860.7h11.1B+39.2B+
NSX Tomoe 1,1611,1467561.516C+0.2426.651%C--38.918%C*37C+N/A11131h12.4B+46.4C**
Solstice VE3 1,1761,1461,3160.871C++0.4126.537%B++19.721%C+9DN/A60127.2h12.3B+46.3B+
VA39 Spectre 1,1661,1459781.171C+0.1137.847%B**19.651%F37.3B**N/A10630.7h4.3B**11.3B*
Pulsar VS1 1,1561,1441,2490.916C+0.3624.826%C**13.899%D--27.2C++N/A11042.1h11.6B**46.8B++
NS-11A 1,1541,1409481.203C+0.0725.571%C*15.175%D-45.4B++N/A13725.1h10.7B**41.7B++
Light PPA 1,1761,1395412.105C0.8337.922%CN/A45.9C+1.5D-15024.8h8.9B+23.6B+
Beamer VS3 1,1471,1341,2530.905C*0.3741.739%A*26.808%B+24.4C+N/A7146.4h8.1B+19.5B
Supernova VPC 1,2011,1291696.68C-5.4042.663%D-1.24%C44.4C++2.8D*14925.4h2.8B+6.5C++
M12 Kobalt-F 1,1741,1127731.439C+0.1635.66%A++11.151%C*24C1.3C+6046.4h16.3C+45.8B+
MANA Anti-Personnel Turret 1,1241,1066401.728N/A0.4520.096%UN/A11060U180U22868600.1h25.8T*128.5T*
Proton II PPA-H 1,1831,1051965.638C-4.3631.715%D2.172%B+128.5B*9.1B*3018.6h9.7C**30.5C++
S12 Renegade 1,1701,0976021.822C0.5545.535%B+8.113%B*58.4C**3.9A+12718.8h3.1B+6.9B+
NSX Masamune 1,1841,0911,1660.936C++0.3451.615%D2.383%B39.7B++3.4D--12227.5h2.9B**5.6B**
M12 Kobalt-H 1,0841,0296515.831C+14.5521.225%C19.825%B+153.6B+8.2B**4146.7h14.5C*68.5C++
C75 Viper 1,1891,0272514.092C+2.8237.201%C1.266%C+39.2B+6.2C-18726.2h8.1B**21.9B*
The Kraken 1,5661,0121,0350.978D0.3065.472%B+1.779%C++33.7C-18.5C+22130h4C++6.1B+
M20 Wyvern 1,3819704242.5U241.2273.942%S1.856%D-112.8S47.8S1818.6h13.7A++18.5A*
Spear Anti-Vehicle Phalanx Turret 1,5438842283.877C--2.6050.294%B+4.525%C**40.7C++30.4B*37621.7h9.1C++18.1B
The Little Helper 8558535271.619C*0.3451.967%B+10.668%D--5.2FN/A14163.5h4.2B+8B+
S1 1,3088531,9060.448C-0.8368.389%A2.11%C28.4C*15.2B34230h4.7B**6.8B**
NSX-P Naginata 7937844171.88B+0.6022.675%C+29.082%C+16.2D--N/A4248.3h10.7B++47B+
L100 Python AP 1,3877834371.792D0.5262.842%B++3.065%C**22.4D17.3C+20234.9h7.1C11.3C++
LB00 Python AP 1,1477615613.589C*12.3171.277%A+N/A51.1C+25.9B+26914.9h5.2D-7.3C++
NS-44 Commissioner 7797537091.062C++0.2145.346%B**14.475%D--11.5D-N/A5065.5h4.2C+9.3B+
Supernova PC 1,2287281564.667C+3.3964.116%A++3.022%B+23.9C++16.4A**16630.5h7.2D--11.3C++
Rocklet Rifle 1,5667263492.08M0.8072.487%A*N/A57.2A*66.1M**57812.7h19.5A+26.9A
Phaseshift VX-S 7237154771.499C--0.2242.178%B*38.881%F--33.7C**N/A7921.2h4D9.4C+
Dual Photon Pods 8547132083.428C2.1551.583%C+1.543%B+54.8C10.8D33213h18.3B+35.6B+
Comet VM2 9607107091.001C++0.2850.755%B*2.254%D--10.1C+3.6C8070h19.9B39.3B+
Comet VM2 9666946571.056C++0.2252.497%B++3.602%C10.6C+4.2C-7765.5h20.5B+39B++
Anti-Vehicle Grenade 1,2586681668N/A666.7266.43%A++N/A556.7B*491.7S47121.2h4.2B*6.3B**
Supernova FPC 1,2736322612.421C--1.1473.175%A**2.215%C+16.5D-16.8B28038.2h12T*16.5D**
M40 Fury 699630689.265C7.9937.027%D*N/A131.3B**14.4C3524.8h7.4B++19.9B+
XM98 6156122332.627B1.3538.574%C*69.935%C--21.9CN/A7128h2.1B++5.4B+
M12 Kobalt 5945723715.459C++14.1820.746%B+19.231%C*136.2A++5.2B++4744.2h14.2B*68.2B++
Proton II PPA 5765492819.607B18.3321.395%C-1.821%C103.6A++5.1B++3415.3h8.6B+40.4C*
Auraxium Force-Blade 54954318,4640.029C+1.2525.991%C8.287%C++0.2C+N/A12359.3h2B7.6C*
NS-45 Pilot 5515383791.42C++0.1431.744%C++18.402%D-10.7D--N/A2850.4h7.3C++23.1C*
NS Annihilator 1,2585301,3240.4C--0.8876.095%D*N/A8.4C-11.6B**12162.9h8.7B**11.4B*
Auraxium Slasher 5044933,1660.156B+1.1248.119%A15.416%B*0.9CN/A2556.4h3.1D--6.4B
CAS30 Tank Buster 1,4714926270.785C0.4963.611%A++N/A12.2B*24.4M**20040.2h46.3B+72.8B*
NS-R3 Swarm 7513946070.649C**0.6362.802%CN/A8.7C++7.9C**8545.1h21B*33.4B*
Photon A2A Missile Pods 555345754.6C+3.3282.461%B+N/A44.8C+27.3C-3177.7h6.7B*8.1A
V30-F Starfall 6043411721.983C**0.7177.378%A++N/A24.4C+18.8B+12814h18C+23.3B+
Nemesis VSH9 1,5593317900.419C--0.8674.928%A++2.115%C10.9C40.5A+22630.3h10.2D13.6C+
NS-20 Gorgon 3423291282.57A1.2925.105%C20.365%C++22.5B+N/A6014.6h20.6B**81.9B*
NS-20 Gorgon 3152981282.328B**1.0524.853%C19.799%C+20.4C++1.2C--5414.6h22.4B*90B*
Cerberus 3032954440.664C0.6137.316%B*17.627%D3.2D*N/A1193h7.3D19.6C++
M40 Fury 302271377.324C*6.0543.919%B*1.107%D69.5B**7.9C2763.9h10.6B++24.2B*
VE-LR Obelisk 2752601891.376C+0.1041.019%A+20.769%D*1.9D**N/A5140h6.4C**15.5B++
MAX Punch 1,2112582,9840.086C+1.1974.809%A++N/A0.8C3.1A++9309.9h8.7D11.7C-
M60-G Bulldog 2702532112.048B+10.7747.254%C+1.186%D115A++7.7D3142.2h5.5B*11.6B**
NS Decimator 1,1842483790.654C-0.6285.413%M++3.226%B*23.4D88.3S41010.6h9.6T11.3D--
Skyguard 4532471531.614D0.3433.191%B+3.239%B**11.4C-9.5C+16121.6h148.8C--448.4C+
Maelstrom Turbo Laser 1,5032371,1100.214D1.0634.409%B+N/A0.9D*4.7D-314268.4h584.9T*1699.8T*
M20 Basilisk 400223731.857S30.5871.634%A*2.691%D-123.9M**98.3S7061.8h74.1B*103.4B**
NSX Daimyo 2212201102C0.7240.796%C+94.091%C+21.8D--N/A5310.1h2.2B+5.5B+
M40 Fury 257217395.564C4.2943.196%B++1.382%C-94.3A++17.4B**3482.3h10.5B+24.3B++
M60-G Bulldog 248214434.977C*3.7022.592%D*2.804%C+33.4C**5.3C1466.4h5.8B++25.8C+
Manticore SX40 1911873050.613C0.6632.972%B+14.439%D--1D**N/A4179.5h8.6C26.2C*
M40 Fury-F 4021752280.768C0.5173.689%A*N/A4.6D*6C+4938.1h25.1F34.1C--
The Immortal 176174513.412A*2.1456.055%M*46.552%A*4.7D*N/A537.4h7.4B+13.3A+
M20 Basilisk-H 3291691169U167.7289.469%M**N/A169M+160U3811h63C++70.4B**
A30 Walker 257168628U26.7259.12%SN/A62.2U33S3052.7h49.9M+84.5A*
NS-44L Blackhand 1771661031.612B0.3463.134%A**75.904%M1.6D*N/A7103.2h4.2C**6.7B++
NSX Amaterasu 1611612350.685U0.5938.875%B*26.087%B**18.3A++N/A378.8h3.7C+9.6B+
M40 Fury-H 2221531410.929C+9.6576.207%M*1.307%C+170A++76.7S4660.9h16.1F21.1C+
Lancer VS22 3441534310.355C--0.9258.182%C--1.307%C+8.2D10.2C--16018.7h22.2C*38.2C++
Aspis Anti-Aircraft Phalanx Turret 294149682.191C-0.9136.217%A++N/A17.1A16.7B**3028.7h128B++353.6B*
Aphelion VEX-4H 3141421014.2B*12.9281.077%SN/A83.5A*101.2S7781.7h107.4D**132.4C++
A30 Walker 202133344.333U43.0672.987%SN/A78.2U40.6U3471.7h41.8A*57.3A*
MANA Anti-Vehicle Turret 3421262480.508D--0.7784.996%A4.762%B*1260C+2160B*2958800.1h62.9T*74T*
NS-10 Burster 2251241840.674C-0.6029.3%C+6.452%C+3.9D3.2C7231.5h180.6D-616.5C-
Hellion G20 2351201120U118.7293.465%SN/A133.3S127.8U2850.9h98.7C+105.6A
NS-10 Burster 2151181610.733C--0.5429.533%C+6.78%C**3.9D3.2C-7430.2h186.6D-631.8C-
M60-G Bulldog 121115716.429M++15.1543.976%B++N/A88.5A**4.6D2741.3h5.7B+13B++
M60-G Bulldog-H 129112618.667B*17.3953.917%B+N/A160A*24.3A++3700.7h5.2B+9.7B+
M20 Basilisk 208101362.806C+1.5389.633%S2.97%D*8.6D--9.1B+13711.7h1212.9T*1353.2T*
Vortex VM21 182981720.57C0.7163.114%A**11.225%M*3.6D--3.1D-4627.2h69.4D110C**
Vortex VM21 180971720.564C--0.7163.5%M4.124%C**3.6D--3.1D*4727.2h67.9D107C++
NS-AM7 Archer 1,215892220.401C0.8877.54%A**17.978%C++4.8C--60.5U14418.6h24.9C32.1C**
M20 Basilisk 20981204.05B+2.7794.476%S2.469%D*8.4D*13.3B*1069.6h1474.1T*1560.3T*
Hunter QCX 1,16078771.013B+0.2680.824%A*25.641%C+10.1C140.5U2957.7h24.2F29.9C
G30 Walker 14069242.875C1.6024.483%DN/A12.5C12.9B++1245.5h189.5B+774.2C++
Hornet Missiles 1,182671150.583D-0.6993.976%M**N/A4.3D--71.5B**19915.6h284.5T*302.7T*
Orbital Strike Uplink 11066166U64.721100%UN/A330U220U26510.2h2.7T*0.2T*
G40-F Ranger 8551510.2A*8.9241.034%AN/A30A20A2701.7h80.6B**196.5B**
NS-44L Showdown 5350431.163C++0.1129.647%D*12%F-1.3D**N/A338.4h3.7C+12.5C-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret341,9642.9h
Spawn Beacon271,4441.7h
Nano-Armor Kit1,2931,136,310133.1h
Structure Shield Module0700.3h
Cortium Silo01860.5h
Repair Module01150.4h
Turret AI Module0910.4h
Nanite Revive Grenade08,6222.4h
Nanite Healing Grenade0850h
Spitfire Auto-Turret1282,9194.4h
VS Patriot Flare Gun11040.3h
Restoration Kit2393,8333.9h
Motion Spotter10115,0179h
Xiphos Anti-Personnel Phalanx Tower0510h
Rampart Wall0570.8h
Spear Anti-Vehicle Tower1570.5h
VS Triumph Flare Gun01610.2h
Deconstruction Tool212,0212.7h
Welding Device02,1110.2h
Ammunition Package1227,1344.5h
Recon Detection Device39414,45932.9h
Shield Recharging Field20210,3165.4h
Medical Kit4167,5359.5h
Medical Applicator3,004671,817106.1h
Anti-Infantry MANA Turret1541,5243.6h
Nano-Repair Grenade09250.3h
Router32282.1h
Snowman Soldier142780.3h
WLT-Howler Mining Laser01,9230.4h
Orbital Strike Target Designator8780.9h

Check the help document for the dictionary if you want to learn more about words used here.


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