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Paragon TyciaPycia[] TyciaPycia
VS BR 213

KDR: 1.35

Score: 127.9m

Last Seen: Jan 15th, 2020 10:37 AM
- OFFLINE - 21.4 hour(s)

Prestige 1, Battle Rank 100 (213 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Pandora VX25 C-4 ARX Solstice SF Tank Mine C-4 LB00 Python AP Sirius SX12 H-V45
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $390,312 MLG Score: 312
Fun Score: N/A
Cheeseburgers Flipped: 2533TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.952%18.587%50158129162,4970.9702540.377

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.748%1.103B**-0.379C--2.03F--HEAD + (~5.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.514B+9.70.32C*26.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.245%0.712%134413453,088284151261.0869460%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.511%-0.21C-0.791D-0.491

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
192.2-0.183C67.7-0.273C124.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.536%1.937%171813417,020597727991.17431251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.271%0.048C+-0.364C-1.705

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.291C*11.30.092C+15.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.826%10.617%2981213377,064447146611.57961152%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±13.655%1.626A+1.472A+3.399

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.90.286C*46.3-0.149C39.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.083%64.197%298813419,2848108891.14504

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.866%0.621B+-0.183C0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.364C**2.50.227C++3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.626%10.674%2986134311,4764551962.52164

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.31%0.317C*-0.807D--0.226

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.469B+3.20.345C**3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
127.9m406%285 (17.1k)183 (11k)1.34716171,204127,0851.48678213 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349713328.046%14.683%41205:3089

11% Combat Medic20% Engineer12% Heavy Assault45% Infiltrator15% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 2nd, 2012 6:19 PMJun 27th, 2014 9:35 PMJan 15th, 2020 5:49 PM (209d) (PST)Jan 15th, 2020 9:28 AM (210d) (PST)Jan 15th, 2020 6:37 AM (210d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3901232670.2450.1820.0361.2240.057312

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,3827,38116,0011511273310,980

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
11650.3h/485.4d 17,744 25,137 76,800 855.9k 17,286 30,741 39,627 272.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
C-
Kills:1,265
Deaths:1,086
KDR:1.165
Accuracy:23.773% C-
HSR:16.443% D*
Betelgeuse 54-A
D
Kills:1,230
Deaths:1,131
KDR:1.088
Accuracy:26.021% D
HSR:16.667% F-
VE-H Maw
C--
Kills:1,191
Deaths:683
KDR:1.744
Accuracy:26.297% C--
HSR:21.830% D--
VX29 Polaris
D-
Kills:1,181
Deaths:1,225
KDR:0.964
Accuracy:20.434% D*
HSR:18.290% D-
Ursa
C
Kills:1,181
Deaths:1,149
KDR:1.028
Accuracy:23.295% C--
HSR:23.963% C
NSX-P Naginata
C
Kills:1,168
Deaths:628
KDR:1.860
Accuracy:22.250% D
HSR:29.366% C
Orion VS54
D
Kills:1,162
Deaths:1,039
KDR:1.118
Accuracy:21.224% D
HSR:20.310% D--
NS-15M1
D
Kills:1,161
Deaths:984
KDR:1.180
Accuracy:22.914% D
HSR:16.451% D*
NS-15 Gallows
C
Kills:1,160
Deaths:711
KDR:1.632
Accuracy:28.657% C
HSR:25.862% D--
Pulsar LSW
D-
Kills:1,158
Deaths:967
KDR:1.198
Accuracy:21.830% D-
HSR:21.157% D-
NS-15M2
D--
Kills:1,157
Deaths:931
KDR:1.243
Accuracy:22.440% D--
HSR:16.681% D**
NSX Naginata
C-
Kills:1,155
Deaths:688
KDR:1.679
Accuracy:23.415% C-
HSR:27.619% C--
Flare VE6
C
Kills:1,155
Deaths:997
KDR:1.158
Accuracy:24.586% C
HSR:19.134% D--
Kills:15,324
Deaths (as Heavy Assault):12,219
Deaths (to Heavy Assaults):32,466
KDR:1.25411
Kill Difference:3,105
Playtime:1,392.346 hours
Usage:12%
Score:16.957m
Score/min:203
Accuracy (listed only):23.626%
HSR (listed only):21.059%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
C+
Kills:5,697
Deaths:4,212
KDR:1.353
Accuracy:43.518% C+
HSR:10.567% D*
Solstice SF
B**
Kills:1,947
Deaths:2,438
KDR:0.799
Accuracy:32.074% B**
HSR:8.885% D--
VE-LR Obelisk
C*
Kills:1,203
Deaths:571
KDR:2.107
Accuracy:37.195% C*
HSR:28.096% D-
The Little Helper
B
Kills:1,187
Deaths:798
KDR:1.487
Accuracy:52.870% B
HSR:11.205% D*
Serpent VE92
D
Kills:1,180
Deaths:1,878
KDR:0.628
Accuracy:23.460% D
HSR:10.509% F-
Pulsar C
B+
Kills:1,175
Deaths:834
KDR:1.409
Accuracy:23.895% D
HSR:29.106% B+
NSX-P Tanto
C+
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:28.731% C+
HSR:21.539% D--
Eclipse VE3A
C--
Kills:1,164
Deaths:2,062
KDR:0.565
Accuracy:26.232% C--
HSR:12.457% D**
Revenant
C
Kills:1,163
Deaths:980
KDR:1.187
Accuracy:34.586% C
HSR:17.369% F
Thanatos VE70
C+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% C+
HSR:11.466% D--
Zenith VX-5
D
Kills:1,159
Deaths:1,643
KDR:0.705
Accuracy:25.063% D
HSR:15.444% D*
NSX Tanto
C++
Kills:1,159
Deaths:812
KDR:1.427
Accuracy:30.203% C++
HSR:21.053% D--
Eidolon VE33
C*
Kills:1,158
Deaths:1,209
KDR:0.958
Accuracy:32.782% C*
HSR:14.594% F
Solstice Burst
C++
Kills:1,157
Deaths:727
KDR:1.591
Accuracy:29.685% C++
HSR:25.065% C
Phobos VX86
C-
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C-
HSR:9.075% D*
Deimos VA29
C+
Kills:1,156
Deaths:1,153
KDR:1.003
Accuracy:63.809% C+
HSR:10.208% D*
VX6-7
C
Kills:1,155
Deaths:1,483
KDR:0.779
Accuracy:25.312% C
HSR:14.459% D*
Nova
C+
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C+
HSR:11.785% D
NS Baron G5
C++
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% C++
HSR:9.107% D*
Chaos
D*
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D**
HSR:11.372% D*
NS-11C
C
Kills:1,148
Deaths:1,021
KDR:1.124
Accuracy:26.001% C
HSR:15.592% D-
Solstice VE3
C++
Kills:1,146
Deaths:1,316
KDR:0.871
Accuracy:26.537% C++
HSR:19.721% C
VE-C Horizon
C-
Kills:871
Deaths:514
KDR:1.695
Accuracy:29.888% D*
HSR:23.766% C-
NS-30 Tranquility
A++
Kills:239
Deaths:67
KDR:3.567
Accuracy:32.273% D--
HSR:55.230% A++
Kills:32,010
Deaths (as Engineer):31,579
Deaths (to Engineers):23,788
KDR:1.01365
Kill Difference:431
Playtime:2,368.367 hours
Usage:20%
Score:33.446m
Score/min:235
Accuracy (listed only):36.131%
HSR (listed only):17.403%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
C+
Kills:5,697
Deaths:4,212
KDR:1.353
Accuracy:43.518% C+
HSR:10.567% D*
Solstice SF
B**
Kills:1,947
Deaths:2,438
KDR:0.799
Accuracy:32.074% B**
HSR:8.885% D--
Sirius SX12
C+
Kills:1,648
Deaths:1,632
KDR:1.010
Accuracy:26.764% C+
HSR:14.502% D
VE-S Canis
B++
Kills:1,252
Deaths:616
KDR:2.032
Accuracy:35.020% B++
HSR:25.160% C+
Skorpios
C-
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C-
HSR:15.378% D--
The Little Helper
B
Kills:1,187
Deaths:798
KDR:1.487
Accuracy:52.870% B
HSR:11.205% D*
Serpent VE92
D
Kills:1,180
Deaths:1,878
KDR:0.628
Accuracy:23.460% D
HSR:10.509% F-
Pulsar C
B+
Kills:1,175
Deaths:834
KDR:1.409
Accuracy:23.895% D
HSR:29.106% B+
NSX-P Tanto
C+
Kills:1,170
Deaths:691
KDR:1.693
Accuracy:28.731% C+
HSR:21.539% D--
Eclipse VE3A
C--
Kills:1,164
Deaths:2,062
KDR:0.565
Accuracy:26.232% C--
HSR:12.457% D**
Thanatos VE70
C+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% C+
HSR:11.466% D--
Zenith VX-5
D
Kills:1,159
Deaths:1,643
KDR:0.705
Accuracy:25.063% D
HSR:15.444% D*
NSX Tanto
C++
Kills:1,159
Deaths:812
KDR:1.427
Accuracy:30.203% C++
HSR:21.053% D--
NSX Tengu
C*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% C*
HSR:16.839% D-
MKV Suppressed
C*
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.317% C*
HSR:10.104% D**
Solstice Burst
C++
Kills:1,157
Deaths:727
KDR:1.591
Accuracy:29.685% C++
HSR:25.065% C
Phobos VX86
C-
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C-
HSR:9.075% D*
Deimos VA29
C+
Kills:1,156
Deaths:1,153
KDR:1.003
Accuracy:63.809% C+
HSR:10.208% D*
VX6-7
C
Kills:1,155
Deaths:1,483
KDR:0.779
Accuracy:25.312% C
HSR:14.459% D*
Nova
C+
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C+
HSR:11.785% D
NS Baron G5
C++
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% C++
HSR:9.107% D*
NS-7 PDW
B+
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B+
HSR:10.668% D*
Chaos
D*
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D**
HSR:11.372% D*
NS-11C
C
Kills:1,148
Deaths:1,021
KDR:1.124
Accuracy:26.001% C
HSR:15.592% D-
Eridani SX5
C+
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% C+
HSR:11.944% D*
Solstice VE3
C++
Kills:1,146
Deaths:1,316
KDR:0.871
Accuracy:26.537% C++
HSR:19.721% C
VE-C Horizon
C-
Kills:871
Deaths:514
KDR:1.695
Accuracy:29.888% D*
HSR:23.766% C-
NSX-P Tengu
C-
Kills:833
Deaths:618
KDR:1.348
Accuracy:37.174% C-
HSR:19.208% D
Kills:37,786
Deaths (as Light Assault):38,540
Deaths (to Light Assaults):21,556
KDR:0.98044
Kill Difference:754
Playtime:1,780.768 hours
Usage:15%
Score:17.160m
Score/min:161
Accuracy (listed only):35.228%
HSR (listed only):15.221%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
C+
Kills:5,697
Deaths:4,212
KDR:1.353
Accuracy:43.518% C+
HSR:10.567% D*
Sirius SX12
C+
Kills:1,648
Deaths:1,632
KDR:1.010
Accuracy:26.764% C+
HSR:14.502% D
H-V45
C
Kills:1,573
Deaths:1,805
KDR:0.871
Accuracy:25.442% C
HSR:14.749% D*
Corvus VA55
C
Kills:1,321
Deaths:1,387
KDR:0.952
Accuracy:25.534% C
HSR:24.981% C
VE-S Canis
B++
Kills:1,252
Deaths:616
KDR:2.032
Accuracy:35.020% B++
HSR:25.160% C+
Skorpios
C-
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C-
HSR:15.378% D--
The Little Helper
B
Kills:1,187
Deaths:798
KDR:1.487
Accuracy:52.870% B
HSR:11.205% D*
NSX Yumi
B*
Kills:1,167
Deaths:1,135
KDR:1.028
Accuracy:33.013% B*
HSR:8.398% F-
Terminus VX-9
D
Kills:1,161
Deaths:1,734
KDR:0.670
Accuracy:24.158% D
HSR:18.519% D*
Thanatos VE70
C+
Kills:1,160
Deaths:1,109
KDR:1.046
Accuracy:43.614% C+
HSR:11.466% D--
NSX Tengu
C*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% C*
HSR:16.839% D-
MKV Suppressed
C*
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.317% C*
HSR:10.104% D**
Equinox VE2
C--
Kills:1,157
Deaths:1,130
KDR:1.024
Accuracy:25.835% C--
HSR:15.039% D--
Phobos VX86
C-
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:58.252% C-
HSR:9.075% D*
CME
D-
Kills:1,156
Deaths:1,555
KDR:0.743
Accuracy:23.295% D--
HSR:18.166% D-
Deimos VA29
C+
Kills:1,156
Deaths:1,153
KDR:1.003
Accuracy:63.809% C+
HSR:10.208% D*
Equinox VE2 Burst
C+
Kills:1,156
Deaths:1,041
KDR:1.110
Accuracy:29.921% C+
HSR:23.616% D-
Nova
C+
Kills:1,154
Deaths:1,130
KDR:1.021
Accuracy:45.643% C+
HSR:11.785% D
Darkstar
D
Kills:1,154
Deaths:1,457
KDR:0.792
Accuracy:25.303% D
HSR:10.659% F-
NS Baron G5
C++
Kills:1,153
Deaths:1,852
KDR:0.623
Accuracy:48.892% C++
HSR:9.107% D*
NS-7 PDW
B+
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B+
HSR:10.668% D*
Chaos
D*
Kills:1,152
Deaths:1,517
KDR:0.759
Accuracy:46.628% D**
HSR:11.372% D*
NS-11P
C+
Kills:1,151
Deaths:1,091
KDR:1.055
Accuracy:27.356% C+
HSR:12.685% D**
Eridani SX5
C+
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% C+
HSR:11.944% D*
Pulsar VS1
C
Kills:1,144
Deaths:1,249
KDR:0.916
Accuracy:24.826% C
HSR:13.899% D*
NS-11A
C
Kills:1,140
Deaths:948
KDR:1.203
Accuracy:25.571% C
HSR:15.175% D*
VE-A Lacerta
C
Kills:922
Deaths:440
KDR:2.095
Accuracy:25.844% D-
HSR:23.861% C
NSX-P Tengu
C-
Kills:833
Deaths:618
KDR:1.348
Accuracy:37.174% C-
HSR:19.208% D
Kills:37,557
Deaths (as Combat Medic):38,093
Deaths (to Combat Medics):14,139
KDR:0.98593
Kill Difference:536
Playtime:1,267.979 hours
Usage:11%
Score:17.464m
Score/min:230
Accuracy (listed only):34.836%
HSR (listed only):14.583%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:1,648
Deaths:1,632
KDR:1.010
Accuracy:26.764% C+
HSR:14.502% D
VE-S Canis
B++
Kills:1,252
Deaths:616
KDR:2.032
Accuracy:35.020% B++
HSR:25.160% C+
Skorpios
C-
Kills:1,190
Deaths:1,601
KDR:0.743
Accuracy:26.869% C-
HSR:15.378% D--
Phaseshift VX-S
C++
Kills:1,168
Deaths:559
KDR:2.089
Accuracy:40.581% C++
HSR:50.171% F-
Parsec VX3-A
C+
Kills:1,166
Deaths:527
KDR:2.213
Accuracy:43.470% C+
HSR:69.983% F
V10
C
Kills:1,165
Deaths:487
KDR:2.392
Accuracy:41.738% C
HSR:72.189% D--
XM98
C
Kills:1,164
Deaths:364
KDR:3.198
Accuracy:36.066% D
HSR:73.625% C
Parallax VX3
C
Kills:1,159
Deaths:807
KDR:1.436
Accuracy:38.574% C
HSR:69.715% D*
NSX Daimyo
B+
Kills:1,159
Deaths:376
KDR:3.082
Accuracy:33.653% F
HSR:96.549% B+
Ghost
B
Kills:1,158
Deaths:868
KDR:1.334
Accuracy:44.606% B
HSR:61.140% D*
Nyx VX31
C
Kills:1,158
Deaths:1,106
KDR:1.047
Accuracy:35.038% C
HSR:17.530% D**
NSX Tengu
C*
Kills:1,158
Deaths:927
KDR:1.249
Accuracy:41.946% C*
HSR:16.839% D-
MKV Suppressed
C*
Kills:1,158
Deaths:1,477
KDR:0.784
Accuracy:29.317% C*
HSR:10.104% D**
NS CandyCannon 3000
B*
Kills:1,156
Deaths:1,138
KDR:1.016
Accuracy:43.530% B*
HSR:21.799% D--
Phantom VA23
C*
Kills:1,154
Deaths:775
KDR:1.489
Accuracy:39.757% C*
HSR:24.177% D-
NS-357 Underboss
B**
Kills:1,154
Deaths:1,047
KDR:1.102
Accuracy:50.030% B**
HSR:12.392% D**
NS-7 PDW
B+
Kills:1,153
Deaths:1,534
KDR:0.752
Accuracy:30.749% B+
HSR:10.668% D*
NS-30 Vandal
C--
Kills:1,152
Deaths:971
KDR:1.186
Accuracy:33.351% C--
HSR:17.969% D*
Spiker
B+
Kills:1,152
Deaths:1,501
KDR:0.767
Accuracy:35.208% B+
HSR:16.406% D-
Artemis VX26
C*
Kills:1,149
Deaths:875
KDR:1.313
Accuracy:30.550% C*
HSR:17.145% D--
NS-61 Emissary
C+
Kills:1,149
Deaths:1,467
KDR:0.783
Accuracy:30.073% C+
HSR:14.099% D
Eridani SX5
C+
Kills:1,147
Deaths:1,383
KDR:0.829
Accuracy:28.239% C+
HSR:11.944% D*
NSX Tomoe
C
Kills:1,146
Deaths:756
KDR:1.516
Accuracy:26.621% D--
HSR:38.918% C
VA39 Spectre
B
Kills:1,145
Deaths:978
KDR:1.171
Accuracy:37.847% B
HSR:19.651% F
Beamer VS3
A++
Kills:1,134
Deaths:1,253
KDR:0.905
Accuracy:41.739% A++
HSR:26.808% B
NS-44 Commissioner
B+
Kills:1,091
Deaths:1,009
KDR:1.081
Accuracy:44.032% B+
HSR:15.032% D*
NS-45 Pilot
D
Kills:939
Deaths:615
KDR:1.527
Accuracy:29.941% D
HSR:17.146% D**
NSX-P Tengu
C-
Kills:833
Deaths:618
KDR:1.348
Accuracy:37.174% C-
HSR:19.208% D
Cerberus
B
Kills:348
Deaths:531
KDR:0.655
Accuracy:36.594% B
HSR:17.529% D-
NS-44L Blackhand
A
Kills:248
Deaths:261
KDR:0.950
Accuracy:50.535% B*
HSR:60.887% A
Manticore SX40
C**
Kills:197
Deaths:358
KDR:0.550
Accuracy:33.423% C**
HSR:14.721% D--
The Immortal
A*
Kills:188
Deaths:63
KDR:2.984
Accuracy:52.568% A*
HSR:45.213% B**
Soldier Soaker
A+
Kills:114
Deaths:104
KDR:1.096
Accuracy:51.300% A+
HSR:6.140% D**
NS-AM8 Shortbow
B**
Kills:92
Deaths:145
KDR:0.634
Accuracy:67.351% B**
HSR:14.130% D
NS-AM7 Archer
A**
Kills:89
Deaths:223
KDR:0.399
Accuracy:77.224% A**
HSR:17.978% C+
NS-44L Showdown
D*
Kills:85
Deaths:87
KDR:0.977
Accuracy:31.226% D*
HSR:14.118% F--
Kills:33,718
Deaths (as Infiltrator):29,039
Deaths (to Infiltrators):19,968
KDR:1.16113
Kill Difference:4,679
Playtime:5,282.083 hours
Usage:45%
Score:37.608m
Score/min:119
Accuracy (listed only):39.242%
HSR (listed only):29.638%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C+
Kills:1,250
Deaths:533
KDR:2.345
Accuracy:18.536% C+
HSR:17.200% D
NS-20 Gorgon
C--
Kills:1,236
Deaths:517
KDR:2.391
Accuracy:25.618% C--
HSR:17.395% D-
NS-20 Gorgon
C
Kills:1,210
Deaths:517
KDR:2.340
Accuracy:25.534% D
HSR:19.504% C
Cosmos VM3
C
Kills:1,198
Deaths:365
KDR:3.282
Accuracy:18.936% C
HSR:17.947% C-
Blueshift VM5
D*
Kills:1,179
Deaths:472
KDR:2.498
Accuracy:15.009% D**
HSR:15.776% D*
Blueshift VM5
D**
Kills:1,170
Deaths:417
KDR:2.806
Accuracy:15.653% D**
HSR:13.590% F
Quasar VM1
C+
Kills:1,167
Deaths:415
KDR:2.812
Accuracy:20.559% C+
HSR:18.680% D
Cosmos VM3
C
Kills:1,158
Deaths:361
KDR:3.208
Accuracy:19.012% C
HSR:16.667% D
Nebula VM20
D
Kills:1,154
Deaths:548
KDR:2.106
Accuracy:18.045% D
HSR:16.811% D--
Nebula VM20
D
Kills:1,153
Deaths:564
KDR:2.044
Accuracy:18.248% D
HSR:14.571% D**
Comet VM2
B*
Kills:1,131
Deaths:926
KDR:1.221
Accuracy:55.765% B*
HSR:2.299% D--
Comet VM2
B*
Kills:1,064
Deaths:874
KDR:1.217
Accuracy:57.645% B*
HSR:2.914% D
NS-10 Burster
C+
Kills:137
Deaths:188
KDR:0.729
Accuracy:30.148% C
HSR:5.839% C+
Vortex VM21
A**
Kills:132
Deaths:183
KDR:0.721
Accuracy:63.119% A**
HSR:3.788% C*
NS-10 Burster
B+
Kills:131
Deaths:165
KDR:0.794
Accuracy:30.420% C--
HSR:6.870% B+
Vortex VM21
A*
Kills:124
Deaths:183
KDR:0.678
Accuracy:62.701% A*
HSR:8.871% A*
Kills:14,594
Deaths (as MAX Suit):3,614
Deaths (to MAX Suits):8,689
KDR:4.03818
Kill Difference:10,980
Playtime:317.215 hours
Usage:3%
Score:5.301m
Score/min:279
Accuracy (listed only):30.934%
HSR (listed only):12.420%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:1,144
V. Kills:164 N/A
Deaths:260
KDR:4.400
Accuracy:55.025% C+
KPH:67.100 C--
VKPH:9.600 D-
Light PPA
C-
Kills:1,141
V. Kills:37 N/A
Deaths:542
KDR:2.105
Accuracy:37.872% D
KPH:45.500 C-
VKPH:1.500 D--
Photon A2A Missile Pods
B+
Kills:378
V. Kills:230 164%
Deaths:79
KDR:4.785
Accuracy:81.836% B+
KPH:45.100 C
VKPH:27.400 D
V26 Maelstrom Turbo Laser
D--
Kills:309
V. Kills:1,311 24%
Deaths:1,127
KDR:0.274
Accuracy:31.689% C+
KPH:0.900 D*
VKPH:3.900 D--
M202 Wyrm
D--
Kills:76
V. Kills:29 253%
Deaths:13
KDR:5.846
Accuracy:48.320% D--
KPH:29.500 D**
VKPH:11.300 D**
Hornet Missiles
B**
Kills:67
V. Kills:1,115 6%
Deaths:115
KDR:0.583
Accuracy:93.776% M**
KPH:4.300 D**
VKPH:71.500 B**
Antares LC
M
Kills:55
V. Kills:1,195 5%
Deaths:87
KDR:0.632
Accuracy:65.219% S
KPH:2.100 D*
VKPH:45.100 M
Kills:3,170 (1,505 + 0)
Deaths:2,223
KDR:1.426
VKDR:1.836
Vehicle Kills:4,081
Kill Difference:947
Playtime:430.830 hours
Usage:4%
Score:7.466m
Score/min:289
Piloting Accuracy:65.219%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
S
Kills:494
V. Kills:981 50%
Deaths:627
KDR:0.788
Accuracy:64.175% A+
KPH:12.300 B+
VKPH:24.400 S
Kills:494 (494 + 0)
Deaths:627
KDR:0.788
VKDR:1.565
Vehicle Kills:981
Kill Difference:133
Playtime:40.261 hours
Usage:0%
Score:0.485m
Score/min:201
Piloting Accuracy:64.175%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B+
Kills:1,663
V. Kills:831 200%
Deaths:101
KDR:16.465
Accuracy:69.884% A++
KPH:52.700 C
VKPH:26.300 B+
L100 Python HESH
C+
Kills:1,197
V. Kills:151 N/A
Deaths:188
KDR:6.367
Accuracy:50.956% C+
KPH:37.200 D--
VKPH:4.700 D*
L100 Python HEAT
B**
Kills:1,169
V. Kills:398 293%
Deaths:254
KDR:4.602
Accuracy:63.104% B**
KPH:34.300 C
VKPH:11.700 C
C75 Viper
C+
Kills:1,027
V. Kills:162 N/A
Deaths:251
KDR:4.092
Accuracy:37.201% D
KPH:39.100 C+
VKPH:6.200 C-
L100 Python AP
D
Kills:783
V. Kills:604 129%
Deaths:437
KDR:1.792
Accuracy:62.842% B++
KPH:22.400 D*
VKPH:17.300 D
Skyguard
C
Kills:257
V. Kills:212 121%
Deaths:154
KDR:1.669
Accuracy:33.205% B
KPH:11.700 D
VKPH:9.700 C
Kills:6,096 (6,096 + 0)
Deaths:1,385
KDR:4.401
VKDR:1.703
Vehicle Kills:2,358
Kill Difference:4,711
Playtime:180.909 hours
Usage:2%
Score:2.175m
Score/min:200
Driving Accuracy:33.205%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
C-
Kills:1,129
V. Kills:72 N/A
Deaths:169
KDR:6.680
Accuracy:42.663% D*
KPH:44.400 C-
VKPH:2.800 D**
Supernova FPC
C
Kills:730
V. Kills:700 104%
Deaths:267
KDR:2.734
Accuracy:73.164% A**
KPH:16.700 D*
VKPH:16 C
Supernova PC
B**
Kills:728
V. Kills:500 145%
Deaths:156
KDR:4.667
Accuracy:64.116% A
KPH:23.900 C
VKPH:16.400 B**
Proton II PPA
B*
Kills:621
V. Kills:35 N/A
Deaths:30
KDR:20.700
Accuracy:22.952% D
KPH:98.300 B*
VKPH:5.500 B++
M12 Kobalt
B**
Kills:145
V. Kills:7 N/A
Deaths:
KDR:
Accuracy:17.018% C+
KPH:107.500 B**
VKPH:5.200 B
Kills:3,353 (2,587 + 766)
Deaths:622
KDR:5.391
VKDR:2.113
Vehicle Kills:1,314
Kill Difference:2,731
Playtime:107.285 hours
Usage:1%
Score:1.413m
Score/min:219
Driving Accuracy:64.116%
Gunner Accuracy:17.018%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B++
Kills:1,168
V. Kills:59 N/A
Deaths:75
KDR:15.573
Accuracy:21.885% D
KPH:161.900 C++
VKPH:8.200 B++
Proton II PPA-H
B+
Kills:1,105
V. Kills:78 N/A
Deaths:196
KDR:5.638
Accuracy:31.744% D--
KPH:128.200 B+
VKPH:9.100 B+
M60-G Bulldog-H
A++
Kills:613
V. Kills:75 N/A
Deaths:8
KDR:76.625
Accuracy:58.929% C+
KPH:186.900 A++
VKPH:22.900 C++
Aphelion VEX-4H
S
Kills:298
V. Kills:294 101%
Deaths:20
KDR:14.900
Accuracy:81.765% S
KPH:86.200 A++
VKPH:85.100 S
M40 Fury-H
M+
Kills:175
V. Kills:77 224%
Deaths:19
KDR:9.211
Accuracy:75.945% M
KPH:159.200 A
VKPH:70 M+
M20 Basilisk-H
U
Kills:169
V. Kills:160 105%
Deaths:
KDR:
Accuracy:89.043% M**
KPH:174.200 B*
VKPH:164.900 U
Kills:3,528 (0 + 3,528)
Deaths:318
KDR:11.094
VKDR:2.336
Vehicle Kills:743
Kill Difference:3,210
Playtime:24.639 hours
Usage:0%
Score:0.683m
Score/min:462
Driving Accuracy:N/A%
Gunner Accuracy:89.043%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,182
V. Kills:34 N/A
Deaths:44
KDR:26.864
Accuracy:18.755% C
KPH:144.200 A
VKPH:4.100 C++
M12 Kobalt
A
Kills:1,177
V. Kills:47 N/A
Deaths:53
KDR:22.208
Accuracy:20.485% C++
KPH:136.100 A
VKPH:5.400 B++
M40 Fury
B**
Kills:286
V. Kills:39 N/A
Deaths:37
KDR:7.730
Accuracy:47.475% B**
KPH:67.800 B+
VKPH:9.200 C
M60-G Bulldog
C+
Kills:264
V. Kills:42 N/A
Deaths:45
KDR:5.867
Accuracy:25.603% D**
KPH:38.300 C+
VKPH:6.100 C
M40 Fury
B**
Kills:217
V. Kills:40 N/A
Deaths:39
KDR:5.564
Accuracy:45.846% B*
KPH:91.300 B**
VKPH:16.800 B++
M20 Basilisk
B+
Kills:146
V. Kills:120 121%
Deaths:39
KDR:3.744
Accuracy:88.414% S
KPH:11.900 D-
VKPH:9.800 B+
M60-G Bulldog
B**
Kills:116
V. Kills:6 N/A
Deaths:7
KDR:16.571
Accuracy:44.037% C*
KPH:86.400 B**
VKPH:4.500 D
M20 Basilisk
B*
Kills:110
V. Kills:141 77%
Deaths:24
KDR:4.583
Accuracy:93.048% S
KPH:10.900 D*
VKPH:14 B*
G40-F Ranger
B+
Kills:75
V. Kills:49 150%
Deaths:6
KDR:12.500
Accuracy:38.602% B
KPH:26.900 B
VKPH:17.600 B+
G30 Walker
B+
Kills:73
V. Kills:75 96%
Deaths:25
KDR:2.920
Accuracy:24.877% D*
KPH:13.100 D
VKPH:13.500 B+
Kills:3,646 (0 + 3,646)
Deaths:319
KDR:11.429
VKDR:1.859
Vehicle Kills:593
Kill Difference:3,327
Playtime:62.394 hours
Usage:1%
Score:0.928m
Score/min:248
Driving Accuracy:N/A%
Gunner Accuracy:24.877%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C
Kills:1,112
V. Kills:62 N/A
Deaths:773
KDR:1.439
Accuracy:35.660% A++
KPH:24 D
VKPH:1.300 C
S12 Renegade
A+
Kills:1,097
V. Kills:73 N/A
Deaths:602
KDR:1.822
Accuracy:45.535% C++
KPH:58.300 C+
VKPH:3.900 A+
V30-F Starfall
D-
Kills:373
V. Kills:290 128%
Deaths:191
KDR:1.953
Accuracy:78.940% A++
KPH:12.600 D*
VKPH:9.800 D-
M40 Fury-F
C
Kills:202
V. Kills:250 80%
Deaths:247
KDR:0.818
Accuracy:74.822% A*
KPH:4.100 D*
VKPH:5.100 C
Kills:2,784 (2,784 + 0)
Deaths:1,813
KDR:1.536
VKDR:0.372
Vehicle Kills:675
Kill Difference:971
Playtime:143.873 hours
Usage:1%
Score:0.567m
Score/min:66
Driving Accuracy:74.822%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
S
Kills:1,042
V. Kills:455 229%
Deaths:4
KDR:260.500
Accuracy:79.011% S
KPH:106.600 S
VKPH:46.500 S
Hellion G20
U
Kills:128
V. Kills:122 104%
Deaths:
KDR:
Accuracy:93.153% S
KPH:134.400 S
VKPH:128.100 U
Kills:1,170 (0 + 1,170)
Deaths:4
KDR:292.500
VKDR:144.250
Vehicle Kills:577
Kill Difference:1,166
Playtime:10.731 hours
Usage:0%
Score:0.143m
Score/min:223
Piloting Accuracy:N/A%
Gunner Accuracy:93.153%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pandora VX25 5,7645,6974,2121.353C+0.0143.518%C+10.567%D*5.2D*N/A181100.9h3.6B+8.3B
C-4 ARX 3,2802,2271,4701.515C0.1729.893%B+N/A89.1D42.1C*70525h1.5D*5.2C
Solstice SF 2,0651,9472,4380.799C0.5532.074%B**8.885%D--6D-N/A20324.8h7.5B+23.4B++
Tank Mine 3,1201,7777162.482C1.1339.605%C+N/A96.1C--72.6C++117918.5h2.3D5.8C
C-4 2,9051,7401,4461.203C0.1429.929%C*N/A82.1C-55A+112421.2h1.3C+4.3C*
LB00 Python AP 2,4941,66310116.465C15.1269.884%A++N/A52.6C26.3B+28231.6h4.8D-6.9C++
Sirius SX12 1,6641,6481,6321.01C0.3426.764%C+14.502%D6D--N/A24276h12.5C+46.6C++
H-V45 1,5911,5731,8050.871C0.4825.442%C14.749%D*5.2D*N/A18300.7h11B+43.4C*
Proximity Mine 1,3781,3754602.989C-1.6439.163%DN/A188.4B*N/A6607.3h1.3A+3.2B*
Corvus VA55 1,3361,3211,3870.952C--0.4025.534%C24.981%C12.8D*N/A44103.1h10.7C*42.1C++
SVA-88 1,2781,2651,0861.165C-0.1823.773%C-16.443%D*14.6D*N/A6986.9h10.1B+42.4C++
Sticky Grenade 1,2681,25911259N/A1,257.6566.28%A+N/A2098.3A*15C+68870.6h1.1A1.7B**
VE-S Canis 1,2741,2526162.032B+0.6835.02%B++25.16%C+12.6D*N/A3599.5h8.4B24.1B+
Quasar VM1 1,2671,2505332.345C++1.0018.536%C+17.2%D26.7CN/A9046.8h12.4B+67C++
NS-20 Gorgon 1,3231,2365172.391B+1.0425.618%C--17.395%D-19.1C1.3D5764.8h22.4B+87.3B+
Plasma Grenade 1,2381,23011230N/A1,228.6561.829%A++N/A1025A++6.7C48401.2h2.2A3.6A
Betelgeuse 54-A 1,2411,2301,1311.088D0.2626.021%D16.667%F-8.7FN/A41140.6h9.1B+34.9C++
Hades VSH4 1,6611,2152,2890.531C--0.8267.645%C2.634%C++21.5C7.9C10956.5h5.3B*7.8B++
NS-20 Gorgon 1,2791,2105172.34B+0.9925.534%D19.504%C18.7C1.1D5564.8h23.1C*90.3B+
VE-LR Obelisk 1,2541,2035712.107C+0.7637.195%C*28.096%D-3.9D**N/A12309.2h6.2C+16.7C++
Cosmos VM3 1,2131,1983653.282B1.9318.936%C17.947%C-31C--N/A8838.7h10.9B*57.8B+
L100 Python HESH 1,3481,1971886.367C--5.0250.956%C+2.256%B**37.2D--4.7D*15332.2h3C++5.9C++
VE-H Maw 1,2001,1916831.744C0.4026.297%C--21.83%D--21.1D*N/A9456.4h8.9C**33.9C++
Skorpios 1,2071,1901,6010.743C--0.6026.869%C-15.378%D--8.2D*N/A24145.1h10.8C+40.3C+
The Little Helper 1,1941,1877981.487C+0.1452.87%B11.205%D*4.9D**N/A15242.8h4.1B7.8B+
M12 Kobalt 1,2161,1824426.864C++25.5218.755%C21.574%B+144.1A4.1C++3958.2h13.7B*72.9C*
VX29 Polaris 1,1921,1811,2250.964C--0.3820.434%D*18.29%D-21.3D--N/A8155.5h13.1D64.2D
Ursa 1,1921,1811,1491.028D-0.3223.295%C--23.963%C12.2D*N/A4296.8h10C++42.8C+
Serpent VE92 1,1831,1801,8780.628D0.7223.46%D10.509%F-13.4D-N/A5388.2h12.2C+52.2C+
Blueshift VM5 1,1921,1794722.498C+1.1515.009%D**15.776%D*19.9D*N/A6459.2h12.7B*84.5C
Lasher X2 1,1881,1791,7760.664D0.6828.311%C3.393%C21.1D-N/A8256h17.8C*63C++
M12 Kobalt 1,2241,1775322.208C+20.8620.485%C++17.162%C--135.3A5.4B++4218.7h14.9B+72.7B+
Pulsar C 1,1791,1758341.409C+0.0623.895%D29.106%B+27.3DN/A12443h10.3C++43.2C+
The Kraken 1,8031,1711,1131.052D0.3065.241%B1.708%C++35.1D18.9C23133.4h3.8C+5.9C++
NSX-P Tanto 1,1801,1706911.693C++0.3528.731%C+21.539%D--18.3D-N/A7363.8h10.1B35.3B+
Blueshift VM5 1,1821,1704172.806C+1.4615.653%D**13.59%F22.7D--N/A7151.5h11.5A73.6C+
L100 Python HEAT 1,5671,1692544.602C3.2563.104%B**1.198%D34.3C11.7C18134.1h6.2C-9.8C++
Phaseshift VX-S 1,1851,1685592.089D0.7440.581%C++50.171%F-17.6D--N/A4766.2h3.5D8.6C
M12 Kobalt-H 1,2271,1687515.573D14.2321.885%D20.034%C**162.2C*8.2B++4737.2h14.5C+66.3C+
NSX-P Naginata 1,1801,1686281.86C+0.5122.25%D29.366%C17.1D*N/A5368.5h10.3C++46.4C+
NSX Yumi 1,1951,1671,1351.028C-0.3233.013%B*8.398%F-25.7D-N/A6345.4h7.2A21.9B**
Quasar VM1 1,1901,1674152.812C+1.4620.559%C+18.68%D33.5DN/A9134.8h11.4B+55.6C**
Parsec VX3-A 1,1821,1665272.213D0.8743.47%C+69.983%F39.4DN/A9429.6h1.7C*4C++
V10 1,1751,1654872.392D1.0441.738%C72.189%D--29.5D-N/A10039.5h2.1C5.1C+
XM98 1,1701,1643643.198C+1.8536.066%D73.625%C18.1D-N/A5864.3h2B+5.6C++
Eclipse VE3A 1,1841,1642,0620.565D0.7826.232%C--12.457%D**12D--N/A3696.9h11.9C+45.5C
Revenant 1,1811,1639801.187D0.1634.586%C17.369%F10.6D**N/A30109.6h6.6C++19.2C++
Orion VS54 1,1631,1621,0391.118C-0.2321.224%D20.31%D--35.3C--N/A25232.9h10.1C**47.6C+
Lumine Edge 1,1611,1611,0581.097A++0.2551.667%A++19.552%B+4.3CN/A14271.8h1.1B*2.1B++
NS-15M1 1,1611,1619841.18C-0.1722.914%D16.451%D*41.5C--N/A14028h10B+43.7C++
Terminus VX-9 1,1761,1611,7340.67C0.6824.158%D18.519%D*9.8D*N/A38118.6h11.3C++46.6C+
Thanatos VE70 1,1661,1601,1091.046C+0.3043.614%C+11.466%D--27.8C-N/A11941.7h3.1B**7.1B++
NS-15 Gallows 1,1671,1607111.632C-0.2828.657%C25.862%D--50.7D-N/A21222.9h9.6B+33.3C*
Parallax VX3 1,1701,1598071.436C--0.0938.574%C69.715%D*32.7CN/A9735.4h2C++5.1C+
The Slasher 1,1611,15935,0980.033C-1.3140.989%B+6.04%C--0.9CN/A21339.6h2C**5B+
Zenith VX-5 1,1721,1591,6430.705D0.6425.063%D15.444%D*16.1D-N/A5772.1h11.7C++46.7C+
NSX Daimyo 1,1601,1593763.082C1.7333.653%F96.549%B+15.1D**N/A4476.9h2.2C**6.5C-
NSX Tanto 1,1681,1598121.427C+0.0830.203%C++21.053%D--31.3DN/A7437h9.2B*30.5B+
Icikill 1,1611,1587,2460.16A*1.1944.717%B*12.263%B4C++N/A9291.2h1.9C**4.2C**
Ghost 1,1651,1588681.334D0.0144.606%B61.14%D*34.9DN/A11833.2h2C+4.4C**
Cosmos VM3 1,1911,1583613.208B++1.8619.012%C16.667%D29.8DN/A8138.8h11.5B+60.3C+
Nyx VX31 1,1691,1581,1061.047D0.3035.038%C17.53%D**42.3CN/A12327.4h4.6B+13C**
NSX Tengu 1,1661,1589271.249C-0.1041.946%C*16.839%D-21.4D--N/A5054.1h9.9B+23.6B+
Pulsar LSW 1,1601,1589671.198C--0.1521.83%D-21.157%D-40.8DN/A17028.4h9.5B++43.4C++
MKV Suppressed 1,1611,1581,4770.784D0.5629.317%C*10.104%D**38.1CN/A12730.4h10.8B+36.8B+
Eidolon VE33 1,1651,1581,2090.958C--0.3932.782%C*14.594%F25.8C-N/A8744.8h6.4B+19.4B+
Solstice Burst 1,1761,1577271.591C0.2429.685%C++25.065%C39.5C-N/A11929.3h10.2B++34.2B+
NS-15M2 1,1601,1579311.243C0.1022.44%D--16.681%D**42.7DN/A22727.1h9.5B++42.3C++
Equinox VE2 1,1801,1571,1301.024C--0.3225.835%C--15.039%D--44C+N/A12726.3h10.8C**41.7C++
Phobos VX86 1,1591,1571,5620.741D0.6158.252%C-9.075%D*29.6D-N/A10939.1h2.1B3.6C++
Force-Blade 1,1621,15742,5350.027C+1.3243.37%B*3.63%C0.7C+N/A21607.1h1.8B+4.2B+
CME 1,1651,1561,5550.743D**0.6023.295%D--18.166%D-17.6D--N/A5365.5h13.7C58.7D
Deimos VA29 1,1571,1561,1531.003C-0.3463.809%C+10.208%D*31.9D-N/A9136.2h1.7B**2.7B+
NS CandyCannon 3000 1,3601,1561,1381.016C**0.3343.53%B*21.799%D--21.4C3.8S4354.1h2.7A++6.2B**
Equinox VE2 Burst 1,1701,1561,0411.11C-0.2429.921%C+23.616%D-21.9D*N/A6552.9h11.1C*37.1C**
NSX Naginata 1,1651,1556881.679C0.3323.415%C-27.619%C--42.8DN/A13027h10.5C++44.6C++
VX6-7 1,1691,1551,4830.779C--0.5725.312%C14.459%D*14.6D-N/A4879.3h11.9C+47.1C+
Flare VE6 1,1621,1559971.158D0.1924.586%C19.134%D--27.6D-N/A11341.9h8.7B+35.5C**
Nova 1,1611,1541,1301.021C0.3345.643%C+11.785%D24.7DN/A9546.7h3.5B+7.7B+
Phantom VA23 1,1691,1547751.489C+0.1439.757%C*24.177%D-41.8C-N/A9527.6h3.9B9.9B+
Darkstar 1,1691,1541,4570.792C--0.5625.303%D10.659%F-20.5D*N/A6356.3h12.1C+48C
NS-357 Underboss 1,1631,1541,0471.102C+0.2550.03%B**12.392%D**41.7C-N/A10827.7h3.7C*7.3B++
Nebula VM20 1,1711,1545482.106C0.7618.045%D16.811%D--30.1DN/A10838.4h13.4B+74.3C++
Nebula VM20 1,1681,1535642.044C0.7018.248%D14.571%D**28.9D-N/A10739.9h14C++76.8C+
NS Baron G5 1,1711,1531,8520.623D*0.7248.892%C++9.107%D*9.3D*N/A38124h4.5C+9.2C+
NS-7 PDW 1,1631,1531,5340.752C-0.6030.749%B+10.668%D*29.5C-N/A11039.1h11.2B+36.6B+
Chaos 1,1651,1521,5170.759D0.5946.628%D**11.372%D*28.9D-N/A10739.8h3.2B**6.9C*
NS-30 Vandal 1,1691,1529711.186C0.1633.351%C--17.969%D*45.9CN/A13625.1h5C++14.9C+
Spiker 1,1631,1521,5010.767C--0.5835.208%B+16.406%D-22.5DN/A5851.2h8.1C*23B+
M12 Kobalt 1,1841,1515321.717C--20.3720.978%D16.507%C--145.7C++4.2C3687.9h14.8B70.4C++
NS-11P 1,1731,1511,0911.055C-0.2927.356%C+12.685%D**32.7DN/A10135.2h10.9B+39.7B+
Artemis VX26 1,1691,1498751.313C0.0330.55%C*17.145%D--47.1C+N/A15024.4h10.6C**34.6B
NS-61 Emissary 1,1671,1491,4670.783C0.5630.073%C+14.099%D15.7DN/A4673h11.9C++39.7C**
NS-11C 1,1601,1481,0211.124C0.2226.001%C15.592%D-36.2CN/A15131.7h10.6B++40.7B+
Eridani SX5 1,1571,1471,3830.829D0.5228.239%C+11.944%D*18.9D-N/A6960.7h11.1C+39.2C+
NSX Tomoe 1,1611,1467561.516C0.1726.621%D--38.918%C37DN/A11231h12.4C++46.5C+
Solstice VE3 1,1761,1461,3160.871C0.4826.537%C++19.721%C9DN/A63127.6h12.3C**46.3C+
VA39 Spectre 1,1661,1459781.171C-0.1837.847%B19.651%F36.1C++N/A10831.7h4.3B+11.3B+
Pulsar VS1 1,1561,1441,2490.916C-0.4324.826%C13.899%D*26.9C-N/A11642.5h11.6B+46.8C**
Dual Photon Pods 1,3081,1442604.4D3.0555.025%C+1.136%C++66.9C--9.6D-34717.1h15.6B+28.3B+
Light PPA 1,1781,1415422.105D0.7637.872%DN/A45.5C-1.5D--15125.1h9B+23.6C**
NS-11A 1,1541,1409481.203C0.1425.571%C15.175%D*45.4C+N/A14125.1h10.7B+41.7B
Beamer VS3 1,1471,1341,2530.905C+0.4441.739%A++26.808%B24.4CN/A7346.4h8.1C*19.5B+
Comet VM2 1,5131,1319261.221C+0.1355.765%B*2.299%D--11.2C-3.8D83101.4h22.2C+39.9C++
Supernova VPC 1,2011,1291696.68D5.3342.663%D*1.24%C+44.4C-2.8D**15725.4h2.8C**6.5C
M12 Kobalt-F 1,1741,1127731.439C0.0935.66%A++11.151%B+24D1.3C6046.4h16.3C--45.8B+
MANA Anti-Personnel Turret 1,1261,1086401.731N/A0.3820.103%UN/A11080U180U23400000.1h25.8T*128.4T*
Proton II PPA-H 1,1831,1051965.638D4.2931.744%D--2.172%B++128.5B+9.1B+3108.6h9.7C++30.5C
S12 Renegade 1,1701,0976021.822C0.4745.535%C++8.113%B++58.4C+3.9A+12818.8h3.1C++6.9C*
NS-44 Commissioner 1,1251,0911,0091.081C+0.2744.032%B+15.032%D*1D*N/A41078.8h4.2D9.6C+
NSX Masamune 1,1841,0911,1660.936C+0.4151.615%D--2.383%C**39.7C*3.4D--12327.5h2.9A5.6B**
M60-G Bulldog 1,1851,0684722.723C-21.3852.072%DN/A138.7A++15.2D3917.7h5.1B+9.8B+
Comet VM2 1,5231,0648741.217C+0.1357.645%B*2.914%D11D4.7C-7896.9h24.2C++42B+
M20 Wyvern 1,4971,0424260.5U259.1579.011%S2.111%D106.3S46.4S2119.8h23.2A+29.4A++
C75 Viper 1,1891,0272514.092D2.7437.201%D1.266%C+39.2C+6.2C-19526.2h8.1B++21.9C*
Rocklet Rifle 2,0399764172.341A*0.9971.688%A*N/A59.5A++64.8M+61816.4h18.7A+26.1B++
NS-45 Pilot 9579396151.527C+0.1829.941%D17.146%D**8.5D*N/A26110.9h7.2C--24.2C-
VE-A Lacerta 9539224402.095C++0.7525.844%D-23.861%C7.6D**N/A18121.9h11.9C46.2C-
Spear Anti-Vehicle Phalanx Turret 1,5789072313.926D2.5850.693%C++4.41%B41.2C-30.5B38822h9.1C17.9C+
VE-C Horizon 8988715141.695C+0.3529.888%D*23.766%C-7.6D*N/A26114.3h12.3C**41C+
S1 1,3088531,9060.448D0.9068.389%B**2.11%C28.4C15.2C+36230h4.7B++6.8B
NSX-P Tengu 8598336181.348C0.0037.174%C-19.208%D1.3D**N/A5640.6h11.2C++30.2C++
NS-03 Thumper 8608305891.409C*0.0633.384%CN/A3FN/A10274.2h6.7C++19.9C++
L100 Python AP 1,3877834371.792D0.4462.842%B++3.065%B+22.4D*17.3D21334.9h7.1D-11.3C
Supernova FPC 1,4307302672.734D1.3973.164%A**1.918%C+16.7D*16C27043.7h11.3T*15.5F--
Supernova PC 1,2287281564.667C-3.3264.116%A3.022%B*23.9C16.4B**17230.5h7.2F11.3C-
Auraxium Force-Blade 74870525,0040.028C1.3227.453%C+8.652%C**0.1DN/A05422.9h2.3C--8.3C++
M20 Basilisk 9376982429.083B**27.7454.498%C+5.874%B+116.3A*39.8A*4776h44.6B**81.9A
Anti-Vehicle Grenade 1,2616701670N/A668.6566.391%A++N/A558.3B+492.5M**47291.2h4.2B+6.3B*
M40 Fury 729648689.529C--8.1840.092%D--N/A129.6A16.2C+3695h8.5B++21.2B+
Proton II PPA 6566213020.7C+19.3522.952%D1.61%C98.6B*5.6B++3436.3h9.1C*39.7C+
NS-R3 Swarm 1,1276207350.844C++0.5063.593%C+N/A8.3C+6.8C+8174.5h21.5B+33.8B+
M60-G Bulldog-H 688613876.625M+75.2858.929%C+N/A185.8A++22.7C++4753.3h4.5B+7.6C**
NS Annihilator 1,2585301,3240.4D*0.9576.095%D*N/A8.4D11.6B++12462.9h8.7B++11.4B+
CAS30 Tank Buster 1,4754946270.788C-0.5664.175%A+N/A12.3B+24.3S20140.3h47.5B+74B++
Auraxium Slasher 5044933,1660.156C*1.1948.103%B**15.416%B**0.9CN/A2556.4h3.1D6.4C**
Lancer VS22 7833915240.746C0.6062.276%C**N/A8.3D8.3C--10847.3h14.4C**23.1B
Photon A2A Missile Pods 608378794.785C3.4481.836%B+N/A45C27.4D3288.4h6.8B**8.3A
V30-F Starfall 6633731911.953C+0.6178.94%A++N/A12.6D*9.8D-7229.6h20.6C-26.1C++
Cerberus 3573485310.655D0.6936.594%B17.529%D-1.2D*N/A4286.4h7.1D-19.5C+
Nemesis VSH9 1,5593317900.419D0.9374.928%A2.115%C10.9C-40.5A23230.3h10.2D--13.6C
V26 Maelstrom Turbo Laser 1,6203091,1270.274D1.0731.689%C+1.295%D0.9D*3.9D--305335.7h510.2T*1609.9T*
Aphelion VEX-4H 5922982014.9B13.5581.765%SN/A85.1A++84S8093.5h115.9D141.7C+
NS Decimator 1,2562944040.728D0.6282.844%M2.721%B++22.6D*74S39413h8.8F--10.6D*
M40 Fury 325286377.73C+6.3847.475%B**1.049%D68.1B+9.3C2854.2h12.5C*26.2B+
MAX Punch 1,2232703,6140.075C1.2774.346%A+N/A0.7D2.4B+7398.7h8.4D--11.3D
M60-G Bulldog 306264455.867C+4.5225.603%D**2.273%C+38.3C+6.1C1626.9h6B+23.4C-
Skyguard 4692571541.669D0.3233.205%B3.113%A11.7D9.7C16921.9h148.2D-446.2C
NS-44L Blackhand 2592482610.95C--0.4050.535%B*60.887%A1D**N/A5246.8h4.4C8.7C*
NS-30 Tranquility 243239673.567C**2.2232.273%D--55.23%A++23.2D--N/A6310.3h5.8C++17.9C+
M40 Fury 257217395.564C4.2245.846%B*1.382%C90.4B**16.7B++3492.4h11.8C*25.8B+
MANA Anti-Vehicle Turret 4722132620.813D-0.5383.428%A+3.756%M**2130B**2590A+3740440.1h42.9T*51.4T*
M40 Fury-F 4522022470.818D0.5374.822%A*N/A4.1D*5.1C4349.1h28.6F--38.3D*
Manticore SX40 2021973580.55D0.8033.423%C**14.721%D--0.8D**N/A3237.1h8.8D26.4C+
The Immortal 190188632.984A+1.6452.568%A*45.213%B**2D*N/A294.5h7.4C*14.1B**
M40 Fury-H 252175199.211D7.8675.945%M1.143%C+159.1A70M+4781.1h17.4F-23C
M20 Basilisk-H 3291691169U167.6589.043%M**N/A169B++160U4261h63.1C+70.9B++
A30 Walker 257168628S26.6558.405%SN/A60S31.8S3002.8h50.1M+85.7A**
Aspis Anti-Aircraft Phalanx Turret 323165742.23D-0.8836.656%B**N/A17.2B+16.5B++3019.6h127.8B+348.7B+
NSX Amaterasu 1621623700.438S0.9138.871%B**25.926%B**0.2DN/A0867.9h4.4C+11.3B
M20 Basilisk 266146393.744C2.4088.414%S4.11%D11.9D-9.8B+17712.3h855.6T*967.7T*
M12 Kobalt 1521451145M+143.6517.018%C+17.931%B++111.5B**5.4B+2781.3h13.9B++81.5B+
NS-10 Burster 2471371880.729D0.6230.148%C5.839%C+4.1D--3.3D7233.7h177.6D**589.1D
A30 Walker 203134344.667U43.3269.109%UN/A74.4U38.3U3331.8h41.8M++60.5M*
Vortex VM21 2341321830.721C0.6363.119%A**3.788%C*4.3D*3.3D*5430.5h54.5D-86.3C+
NS-10 Burster 2371311650.794D0.5530.42%C--6.87%B+4.1D--3.3D-7532.3h183.1D*602D--
Hellion G20 2501281128U126.6593.153%SN/A128S122U3361h100.1C107.5A++
Vortex VM21 2251241830.678C0.6762.701%A*8.871%A*4.1D*3.3D*5130.5h59.7D-95.2C+
M60-G Bulldog 122116716.571B++15.2244.037%C*N/A89.2B**4.6D2801.3h5.7B+12.9B+
Soldier Soaker 1161141041.096C0.2551.3%A+6.14%D**2.7FN/A742.8h13.3T*26D--
M20 Basilisk 251110244.583C*3.2493.048%S2.727%D*10.9D*14B*15010.1h1103.4T*1185.9T*
Fatestealer 100100781.282U0.0737%C+21%C+8.5DN/A1811.7h2.2C+6C++
NS-AM8 Shortbow 107921450.634C**0.7167.351%B**14.13%D3D*N/A2330.8h13.9C20.6C+
NS-AM7 Archer 1,215892230.399C0.9577.224%A**17.978%C+4.8D60.5U15118.6h24.9D-32.2C+
NS-44L Showdown 8985870.977C0.3731.226%D*14.118%F--0.8FN/A2110.9h3.8C--12.3D-
Orbital Strike Uplink 14385185U83.65925.926%UN/A283.3U193.3U22020.3h2.9T*0.3T*
Hunter QCX 1,16078771.013C*0.3380.685%A*25.641%C**10.1D140.5U3017.7h24.2D*29.9C+
M202 Wyrm 10576135.846D-4.5048.32%D--5.263%A*29.2D**11.2D**1052.6h43.1C+89.3C
G40-F Ranger 12475612.5B++11.1538.602%BN/A26.8B17.5B+2362.8h77.3A200.3B**
G30 Walker 14873252.92D1.5724.877%D*N/A13D13.4B+1305.6h184C**739.6C
Hornet Missiles 1,182671150.583D-0.7693.776%M**N/A4.3D**71.5B**20315.6h284.7T*303.6T*
Antares LC 1,25055870.632D-0.7265.219%SN/A2.1D*45.1M23026.5h1021.4T*1566.1T*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,3991,274,375145.9h
Spawn Beacon281,5491.8h
Anti-Vehicle MANA Turret382,2483.5h
Turret AI Module01070.5h
Repair Module01310.4h
Structure Shield Module0710.3h
Rampart Wall0570.8h
Nanite Revive Grenade09,8612.8h
Nanite Healing Grenade0850h
Cortium Silo02080.6h
Motion Spotter11019,78112.6h
VS Patriot Flare Gun11040.3h
Restoration Kit2884,4975.6h
Deconstruction Tool212,0212.7h
Welding Device02,3650.3h
Xiphos Anti-Personnel Phalanx Tower0510h
Spitfire Auto-Turret1855,0179.3h
VS Triumph Flare Gun01730.2h
Spear Anti-Vehicle Tower1590.5h
Ammunition Package13610,6896.3h
Shield Recharging Field23111,4926.8h
Recon Detection Device41616,81942.6h
Medical Applicator3,234743,162122.2h
Medical Kit61510,00517.2h
Anti-Infantry MANA Turret1541,5263.6h
WLT-Howler Mining Laser01,9230.5h
Orbital Strike Target Designator91071.5h
Nano-Repair Grenade01,0800.3h
Snowman Soldier224500.6h
Flail Targeting Dart42861.5h
Router32282.1h

Check the help document for the dictionary if you want to learn more about words used here.


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