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Space USSRIVIagic[RMIS] USSRIVIagic
TR BR 172

KDR: 8.59

Score: 74.3m

Last Seen: May 21st, 2018 7:50 PM
- OFFLINE - 805.2 hour(s)

Battle Rank 120 (172 total) - Terran Republic on Cobalt
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS P2-120 AP Bighorn .50M NSX Daimyo M14 Banshee NS-11C T9A "Butcher" LC2 Lynx M3 Pounder HEG
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,576,609 MLG Score: 2859
Fun Score: N/A
Cheeseburgers Flipped: 868TIME WITH MEDKIT: 1.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.46%23.153%6823995852,2185.95622.638

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.7%1.683A++0.445B-0.773D-HEAD ++ (~8.42)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.562B+9.70.318C*23.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.643%1.775%190349938,393503240916.6528348%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.603%-0.524D0.12C+0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
950.399B310.406B64

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.745%3.593%4494699114,972579670025.8138223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.578%0.889B*0.54B+0.484

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.728B++5.20.583B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.716%9.093%1843189797,203475185515.1642388%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.966%-0.118C+1.305A0.54

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.50.24C++30.40.199C++57.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.403%70.058%1843898919,7057727925.5246

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.169%1.384A0.188C++0.975

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.404B2.60.183C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.68%14.515%184359923,920855114.57944

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.516%1.709A++0.049C+0.193

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.64B+2.90.393B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
74.3m219.2%492 (29.5k)458 (27.5k)8.59399136,18915,8479.70304172 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR9971316023.669%21.926%51910:1258

37% Engineer15% Heavy Assault24% Infiltrator17% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 16th, 2014 2:02 PMMar 6th, 2015 5:39 PMJun 19th, 2018 6:49 AM (5d) (PST)May 21st, 2018 9:26 PM (33d) (PST)May 21st, 2018 3:50 PM (34d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,042849580.8400.0980.1842.0900.1142859

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,5095,01257,49750611125727,498

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2702.1h/112.6d 17,575 29,861 52,292 338.9k 4,427 11,294 18,417 168.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B+
Kills:3,264
Deaths:401
KDR:8.140
Accuracy:26.513% B+
HSR:25.919% C+
MSW-R
A
Kills:2,152
Deaths:316
KDR:6.810
Accuracy:27.850% A
HSR:23.978% C++
NS-15M2
B*
Kills:1,766
Deaths:266
KDR:6.639
Accuracy:27.941% B*
HSR:26.161% C*
T16 Rhino
A++
Kills:1,613
Deaths:284
KDR:5.680
Accuracy:29.006% A++
HSR:20.149% C
T32 Bull
B**
Kills:1,421
Deaths:236
KDR:6.021
Accuracy:28.253% B**
HSR:25.968% B
T9 CARV
A++
Kills:1,252
Deaths:198
KDR:6.323
Accuracy:26.782% A++
HSR:23.243% C++
TMG-50
A
Kills:1,242
Deaths:147
KDR:8.449
Accuracy:27.882% A
HSR:23.994% C++
T9 CARV-S
A
Kills:1,160
Deaths:151
KDR:7.682
Accuracy:27.573% A
HSR:27.672% B+
NSX Naginata
B**
Kills:989
Deaths:182
KDR:5.434
Accuracy:26.753% B**
HSR:31.042% B+
T7 Mini-Chaingun
A++
Kills:542
Deaths:85
KDR:6.376
Accuracy:25.849% A++
HSR:15.683% B++
Kills:15,401
Deaths (as Heavy Assault):2,266
Deaths (to Heavy Assaults):4,299
KDR:6.79656
Kill Difference:13,135
Playtime:396.008 hours
Usage:15%
Score:10.830m
Score/min:456
Accuracy (listed only):27.440%
HSR (listed only):24.381%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B**
Kills:3,677
Deaths:680
KDR:5.407
Accuracy:29.046% B**
HSR:21.403% B+
LC2 Lynx
A
Kills:2,540
Deaths:575
KDR:4.417
Accuracy:27.604% B**
HSR:27.953% A
MKV Suppressed
B**
Kills:2,035
Deaths:351
KDR:5.798
Accuracy:30.984% B**
HSR:21.573% B+
T5 AMC
A+
Kills:1,948
Deaths:485
KDR:4.017
Accuracy:30.666% A+
HSR:24.230% B*
HC1 Cougar
B**
Kills:1,331
Deaths:265
KDR:5.023
Accuracy:28.930% B**
HSR:26.221% B*
LC3 Jaguar
B*
Kills:1,289
Deaths:259
KDR:4.977
Accuracy:27.363% B*
HSR:22.033% B+
NS-7 PDW
B**
Kills:1,286
Deaths:230
KDR:5.591
Accuracy:29.982% B**
HSR:21.540% B++
NSX Tanto
B++
Kills:1,266
Deaths:204
KDR:6.206
Accuracy:30.097% B++
HSR:26.777% C**
SMG-46 Armistice
B**
Kills:1,252
Deaths:188
KDR:6.660
Accuracy:30.917% B**
HSR:17.492% B
PDW-16 Hailstorm
A
Kills:1,244
Deaths:217
KDR:5.733
Accuracy:31.002% A
HSR:19.695% B++
Shuriken
B+
Kills:1,200
Deaths:220
KDR:5.455
Accuracy:28.248% C*
HSR:20.083% B+
TRAC-5 Burst
B++
Kills:1,190
Deaths:226
KDR:5.265
Accuracy:28.467% B++
HSR:25.714% B+
TAS-16 Blackjack
A++
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:80.100% A++
HSR:13.047% C
FA1 Barrage
A++
Kills:1,165
Deaths:231
KDR:5.043
Accuracy:55.990% A++
HSR:13.820% C
TRAC-Shot
B+
Kills:1,163
Deaths:312
KDR:3.728
Accuracy:27.504% B+
HSR:18.831% C++
TRAC-5 S
A+
Kills:1,163
Deaths:226
KDR:5.146
Accuracy:29.522% A+
HSR:21.840% B**
TS4 Haymaker
A++
Kills:1,162
Deaths:249
KDR:4.667
Accuracy:59.469% A++
HSR:15.405% B+
TRAC-5
B**
Kills:1,158
Deaths:368
KDR:3.147
Accuracy:26.399% B**
HSR:19.085% C++
NSX Tengu
A+
Kills:449
Deaths:85
KDR:5.282
Accuracy:46.160% A+
HSR:19.599% C+
AS16 NightHawk
A++
Kills:269
Deaths:58
KDR:4.638
Accuracy:57.110% A++
HSR:17.100% B++
TRS-12 Uppercut
A+
Kills:159
Deaths:58
KDR:2.741
Accuracy:74.246% A+
HSR:19.497% B*
NSX-P Tanto
B++
Kills:153
Deaths:36
KDR:4.250
Accuracy:28.799% B++
HSR:22.876% C
Kills:28,264
Deaths (as Light Assault):5,800
Deaths (to Light Assaults):3,915
KDR:4.8731
Kill Difference:22,464
Playtime:471.827 hours
Usage:17%
Score:12.915m
Score/min:456
Accuracy (listed only):38.118%
HSR (listed only):20.719%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B**
Kills:3,677
Deaths:680
KDR:5.407
Accuracy:29.046% B**
HSR:21.403% B+
LC2 Lynx
A
Kills:2,540
Deaths:575
KDR:4.417
Accuracy:27.604% B**
HSR:27.953% A
T5 AMC
A+
Kills:1,948
Deaths:485
KDR:4.017
Accuracy:30.666% A+
HSR:24.230% B*
HC1 Cougar
B**
Kills:1,331
Deaths:265
KDR:5.023
Accuracy:28.930% B**
HSR:26.221% B*
LC3 Jaguar
B*
Kills:1,289
Deaths:259
KDR:4.977
Accuracy:27.363% B*
HSR:22.033% B+
NSX Tanto
B++
Kills:1,266
Deaths:204
KDR:6.206
Accuracy:30.097% B++
HSR:26.777% C**
TRAC-5 Burst
B++
Kills:1,190
Deaths:226
KDR:5.265
Accuracy:28.467% B++
HSR:25.714% B+
TAS-16 Blackjack
A++
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:80.100% A++
HSR:13.047% C
FA1 Barrage
A++
Kills:1,165
Deaths:231
KDR:5.043
Accuracy:55.990% A++
HSR:13.820% C
TRAC-Shot
B+
Kills:1,163
Deaths:312
KDR:3.728
Accuracy:27.504% B+
HSR:18.831% C++
TRAC-5 S
A+
Kills:1,163
Deaths:226
KDR:5.146
Accuracy:29.522% A+
HSR:21.840% B**
TS4 Haymaker
A++
Kills:1,162
Deaths:249
KDR:4.667
Accuracy:59.469% A++
HSR:15.405% B+
AMR-66
A*
Kills:1,160
Deaths:186
KDR:6.237
Accuracy:39.651% A*
HSR:24.397% C+
TRAC-5
B**
Kills:1,158
Deaths:368
KDR:3.147
Accuracy:26.399% B**
HSR:19.085% C++
DMR-99
B+
Kills:340
Deaths:34
KDR:10
Accuracy:35.938% B+
HSR:25% C--
AS16 NightHawk
A++
Kills:269
Deaths:58
KDR:4.638
Accuracy:57.110% A++
HSR:17.100% B++
TRS-12 Uppercut
A+
Kills:159
Deaths:58
KDR:2.741
Accuracy:74.246% A+
HSR:19.497% B*
NSX-P Tanto
B++
Kills:153
Deaths:36
KDR:4.250
Accuracy:28.799% B++
HSR:22.876% C
Kills:22,298
Deaths (as Engineer):4,729
Deaths (to Engineers):2,612
KDR:4.71516
Kill Difference:17,569
Playtime:986.451 hours
Usage:37%
Score:26.776m
Score/min:452
Accuracy (listed only):39.828%
HSR (listed only):21.402%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
A+
Kills:7,169
Deaths:352
KDR:20.367
Accuracy:51.680% A+
HSR:68.252% F
NSX Daimyo
B
Kills:5,265
Deaths:332
KDR:15.858
Accuracy:43.659% B
HSR:92.707% C
MKV Suppressed
B**
Kills:2,035
Deaths:351
KDR:5.798
Accuracy:30.984% B**
HSR:21.573% B+
NS-44 Commissioner
A
Kills:1,642
Deaths:449
KDR:3.657
Accuracy:45.787% A
HSR:19.306% C
RAMS .50M
A*
Kills:1,397
Deaths:72
KDR:19.403
Accuracy:51.731% A*
HSR:70.365% D--
NS-30 Vandal
B*
Kills:1,367
Deaths:178
KDR:7.680
Accuracy:38.239% B*
HSR:18.727% D-
NS-7 PDW
B**
Kills:1,286
Deaths:230
KDR:5.591
Accuracy:29.982% B**
HSR:21.540% B++
SOAS-20
B++
Kills:1,266
Deaths:218
KDR:5.807
Accuracy:31.256% B++
HSR:23.855% B+
SMG-46 Armistice
B**
Kills:1,252
Deaths:188
KDR:6.660
Accuracy:30.917% B**
HSR:17.492% B
PDW-16 Hailstorm
A
Kills:1,244
Deaths:217
KDR:5.733
Accuracy:31.002% A
HSR:19.695% B++
Shuriken
B+
Kills:1,200
Deaths:220
KDR:5.455
Accuracy:28.248% C*
HSR:20.083% B+
TRAP-M1
B**
Kills:1,191
Deaths:188
KDR:6.335
Accuracy:34.520% B**
HSR:23.426% C
TX1 Repeater
A
Kills:1,188
Deaths:433
KDR:2.744
Accuracy:31.819% A
HSR:20.539% C+
TSAR-42
A++
Kills:1,178
Deaths:62
KDR:19
Accuracy:49.979% A++
HSR:61.036% D
99SV
A++
Kills:1,178
Deaths:115
KDR:10.244
Accuracy:42.499% A++
HSR:31.749% C-
M77-B
A+
Kills:1,166
Deaths:47
KDR:24.809
Accuracy:46.450% A+
HSR:70.669% D
SR-7
A++
Kills:1,161
Deaths:71
KDR:16.352
Accuracy:53.414% A++
HSR:73.385% D
KSR-35
B+
Kills:1,158
Deaths:150
KDR:7.720
Accuracy:38.704% B+
HSR:22.971% D
HSR-1
B*
Kills:1,155
Deaths:142
KDR:8.134
Accuracy:39.297% B*
HSR:23.117% D
TX2 Emperor
B*
Kills:1,153
Deaths:238
KDR:4.845
Accuracy:34.086% B*
HSR:19.601% C+
NS-357 Underboss
A++
Kills:1,040
Deaths:332
KDR:3.133
Accuracy:49.598% A++
HSR:21.731% C*
NS-61 Emissary
B**
Kills:482
Deaths:100
KDR:4.820
Accuracy:35% B**
HSR:17.842% C**
NSX Tengu
A+
Kills:449
Deaths:85
KDR:5.282
Accuracy:46.160% A+
HSR:19.599% C+
NSX Tomoe
B++
Kills:386
Deaths:61
KDR:6.328
Accuracy:32.324% B++
HSR:37.306% C++
NS-AM7 Archer
B++
Kills:293
Deaths:70
KDR:4.186
Accuracy:60.225% B
HSR:24.232% B++
Kills:38,301
Deaths (as Infiltrator):4,901
Deaths (to Infiltrators):2,416
KDR:7.81494
Kill Difference:33,400
Playtime:655.247 hours
Usage:24%
Score:17.917m
Score/min:456
Accuracy (listed only):40.302%
HSR (listed only):34.432%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
B**
Kills:2,035
Deaths:351
KDR:5.798
Accuracy:30.984% B**
HSR:21.573% B+
NS-7 PDW
B**
Kills:1,286
Deaths:230
KDR:5.591
Accuracy:29.982% B**
HSR:21.540% B++
SMG-46 Armistice
B**
Kills:1,252
Deaths:188
KDR:6.660
Accuracy:30.917% B**
HSR:17.492% B
PDW-16 Hailstorm
A
Kills:1,244
Deaths:217
KDR:5.733
Accuracy:31.002% A
HSR:19.695% B++
Shuriken
B+
Kills:1,200
Deaths:220
KDR:5.455
Accuracy:28.248% C*
HSR:20.083% B+
TAS-16 Blackjack
A++
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:80.100% A++
HSR:13.047% C
FA1 Barrage
A++
Kills:1,165
Deaths:231
KDR:5.043
Accuracy:55.990% A++
HSR:13.820% C
TS4 Haymaker
A++
Kills:1,162
Deaths:249
KDR:4.667
Accuracy:59.469% A++
HSR:15.405% B+
T1 Cycler
A
Kills:1,156
Deaths:279
KDR:4.143
Accuracy:27.409% A
HSR:19.291% C
NS-11P
A+
Kills:678
Deaths:160
KDR:4.238
Accuracy:29.840% A+
HSR:26.844% A
TAR
B+
Kills:456
Deaths:120
KDR:3.800
Accuracy:25.650% B+
HSR:23.026% B+
NSX Tengu
A+
Kills:449
Deaths:85
KDR:5.282
Accuracy:46.160% A+
HSR:19.599% C+
AS16 NightHawk
A++
Kills:269
Deaths:58
KDR:4.638
Accuracy:57.110% A++
HSR:17.100% B++
TRS-12 Uppercut
A+
Kills:159
Deaths:58
KDR:2.741
Accuracy:74.246% A+
HSR:19.497% B*
Kills:13,676
Deaths (as Combat Medic):2,723
Deaths (to Combat Medics):1,528
KDR:5.0224
Kill Difference:10,953
Playtime:87.943 hours
Usage:3%
Score:2.693m
Score/min:510
Accuracy (listed only):43.365%
HSR (listed only):19.144%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A
Kills:2,360
Deaths:163
KDR:14.479
Accuracy:48.128% A
HSR:4.661% B**
M3 Pounder HEG
A++
Kills:2,320
Deaths:159
KDR:14.591
Accuracy:52.617% A+
HSR:5.690% A++
M2 Mutilator
M
Kills:1,308
Deaths:122
KDR:10.721
Accuracy:24.675% M
HSR:23.777% A
M2 Mutilator
M
Kills:1,208
Deaths:113
KDR:10.690
Accuracy:25.572% M
HSR:23.179% B**
M1 Heavy Cycler
A**
Kills:308
Deaths:33
KDR:9.333
Accuracy:24.296% A**
HSR:22.078% B**
M1 Heavy Cycler
A*
Kills:167
Deaths:18
KDR:9.278
Accuracy:24.280% A*
HSR:15.569% D
NS-10 Burster
B+
Kills:118
Deaths:14
KDR:8.429
Accuracy:31.490% B+
HSR:7.627% B
NS-10 Burster
B+
Kills:113
Deaths:12
KDR:9.417
Accuracy:31.682% B+
HSR:3.540% D
Kills:7,902
Deaths (as MAX Suit):317
Deaths (to MAX Suits):585
KDR:24.92744
Kill Difference:7,585
Playtime:108.726 hours
Usage:4%
Score:3.170m
Score/min:486
Accuracy (listed only):32.843%
HSR (listed only):13.265%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,078
V. Kills:406 N/A
Deaths:186
KDR:27.301
Accuracy:34.892% B**
KPH:92.600 A++
VKPH:7.400 A++
Hellfire Rocket Pods
S
Kills:1,622
V. Kills:168 N/A
Deaths:17
KDR:95.412
Accuracy:61.654% A++
KPH:456 S
VKPH:47.200 M**
Hornet Missiles
A*
Kills:1,207
V. Kills:508 237%
Deaths:18
KDR:67.056
Accuracy:72.785% A+
KPH:160.200 A*
VKPH:67.400 A
M18 Needler
B++
Kills:1,000
V. Kills:882 113%
Deaths:129
KDR:7.752
Accuracy:29.753% C-
KPH:15.900 B+
VKPH:14.100 B++
M18 Rotary
B++
Kills:693
V. Kills:525 132%
Deaths:115
KDR:6.026
Accuracy:30.157% C
KPH:18.800 B+
VKPH:14.200 B++
Tomcat A2AM Pods
A++
Kills:179
V. Kills:207 86%
Deaths:3
KDR:59.667
Accuracy:86.009% B**
KPH:85.700 B**
VKPH:99.100 A++
Coyote Missiles
B+
Kills:76
V. Kills:29 253%
Deaths:3
KDR:25.333
Accuracy:53.651% C+
KPH:52.900 B+
VKPH:20.200 C
Kills:9,855 (6,771 + 0)
Deaths:471
KDR:20.924
VKDR:5.786
Vehicle Kills:2,725
Kill Difference:9,384
Playtime:169.112 hours
Usage:6%
Score:3.781m
Score/min:373
Piloting Accuracy:30.157%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:152
V. Kills:78 192%
Deaths:6
KDR:25.333
Accuracy:60.870% A++
KPH:45.600 B*
VKPH:23.400 C+
L105 Zephyr
B**
Kills:132
V. Kills:23 N/A
Deaths:4
KDR:33
Accuracy:50.817% B**
KPH:71.100 B++
VKPH:12.400 B**
CAS30 Tank Buster
C++
Kills:131
V. Kills:179 73%
Deaths:53
KDR:2.472
Accuracy:46.667% C++
KPH:5.800 C
VKPH:7.900 C++
AP30 Shredder
A+
Kills:80
V. Kills:19 400%
Deaths:
KDR:
Accuracy:22.869% D--
KPH:51.800 A+
VKPH:12.300 D
Kills:495 (131 + 364)
Deaths:63
KDR:7.857
VKDR:4.746
Vehicle Kills:299
Kill Difference:432
Playtime:29.458 hours
Usage:1%
Score:0.406m
Score/min:230
Piloting Accuracy:46.667%
Gunner Accuracy:22.869%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:897
V. Kills:527 170%
Deaths:26
KDR:34.500
Accuracy:68.474% A+
KPH:50.900 A*
VKPH:29.900 A*
L100 Python HESH
A**
Kills:584
V. Kills:60 N/A
Deaths:7
KDR:83.429
Accuracy:59.784% A
KPH:111 A**
VKPH:11.400 B**
L100 Python HEAT
A++
Kills:399
V. Kills:108 366%
Deaths:16
KDR:24.938
Accuracy:63.823% A+
KPH:53.800 A++
VKPH:14.600 B*
C75 Viper
A**
Kills:256
V. Kills:55 457%
Deaths:11
KDR:23.273
Accuracy:49.911% A
KPH:69.100 A**
VKPH:14.900 A*
Skyguard
A+
Kills:101
V. Kills:79 126%
Deaths:6
KDR:16.833
Accuracy:39.176% A++
KPH:18.200 B**
VKPH:14.200 A+
Kills:2,237 (2,237 + 0)
Deaths:66
KDR:33.894
VKDR:12.561
Vehicle Kills:829
Kill Difference:2,171
Playtime:39.547 hours
Usage:1%
Score:0.955m
Score/min:402
Driving Accuracy:39.176%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M+
Kills:9,446
V. Kills:5,066 186%
Deaths:198
KDR:47.707
Accuracy:48.731% B+
KPH:61 M+
VKPH:32.700 A**
P2-120 HEAT
M*
Kills:2,089
V. Kills:517 403%
Deaths:50
KDR:41.780
Accuracy:48.291% B++
KPH:63.500 M*
VKPH:15.700 A+
P2-120 HESH
A+
Kills:1,557
V. Kills:288 N/A
Deaths:11
KDR:141.546
Accuracy:47.295% B*
KPH:83.700 A+
VKPH:15.500 A
E540 Halberd
A**
Kills:848
V. Kills:523 162%
Deaths:39
KDR:21.744
Accuracy:49.896% A
KPH:38.400 A+
VKPH:23.700 A**
MR11 Gatekeeper
A++
Kills:344
V. Kills:290 118%
Deaths:13
KDR:26.462
Accuracy:50.005% A+
KPH:33 A++
VKPH:27.800 A++
M20 Basilisk
M+
Kills:116
V. Kills:28 400%
Deaths:8
KDR:14.500
Accuracy:30.998% B+
KPH:41.600 M+
VKPH:10.100 B+
G30 Vulcan
A+
Kills:104
V. Kills:57 179%
Deaths:9
KDR:11.556
Accuracy:36.602% B**
KPH:35.200 A+
VKPH:19.300 B+
P525 Marauder
B**
Kills:75
V. Kills:4 N/A
Deaths:3
KDR:25
Accuracy:26.473% B**
KPH:78.100 B+
VKPH:4.200 C*
Kills:14,579 (13,092 + 1,487)
Deaths:331
KDR:44.045
VKDR:20.462
Vehicle Kills:6,773
Kill Difference:14,248
Playtime:245.486 hours
Usage:9%
Score:6.573m
Score/min:446
Driving Accuracy:47.295%
Gunner Accuracy:26.473%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M*
Kills:1,175
V. Kills:42 N/A
Deaths:16
KDR:73.438
Accuracy:40.732% B*
KPH:262.600 M*
VKPH:9.400 B*
G20 Vulcan-H
B**
Kills:159
V. Kills:123 128%
Deaths:9
KDR:17.667
Accuracy:62.357% A++
KPH:50.500 B+
VKPH:39 B**
MR11 Gatekeeper-H
A+
Kills:111
V. Kills:85 129%
Deaths:4
KDR:27.750
Accuracy:65.326% A+
KPH:42.100 B**
VKPH:32.200 C**
Kills:1,445 (0 + 1,445)
Deaths:29
KDR:49.828
VKDR:8.621
Vehicle Kills:250
Kill Difference:1,416
Playtime:10.266 hours
Usage:0%
Score:0.447m
Score/min:725
Driving Accuracy:N/A%
Gunner Accuracy:65.326%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:1,289
V. Kills:48 N/A
Deaths:16
KDR:80.563
Accuracy:22.545% B**
KPH:107.800 A+
VKPH:4 B
M20 Basilisk
A*
Kills:890
V. Kills:250 355%
Deaths:26
KDR:34.231
Accuracy:40.951% B+
KPH:44 A*
VKPH:12.400 A
M12 Kobalt
A
Kills:499
V. Kills:17 N/A
Deaths:4
KDR:124.750
Accuracy:21.904% B**
KPH:117 A
VKPH:4 C*
M20 Basilisk
A
Kills:487
V. Kills:147 329%
Deaths:13
KDR:37.462
Accuracy:39.167% C++
KPH:35.100 A
VKPH:10.600 C**
G30 Walker
B**
Kills:393
V. Kills:257 152%
Deaths:11
KDR:35.727
Accuracy:31.212% C**
KPH:23 B**
VKPH:15 B*
M40 Fury
A
Kills:352
V. Kills:37 N/A
Deaths:9
KDR:39.111
Accuracy:42.421% B*
KPH:73.200 A
VKPH:7.700 C
M60-G Bulldog
A*
Kills:208
V. Kills:38 N/A
Deaths:2
KDR:104
Accuracy:54.522% A++
KPH:81.900 A*
VKPH:15 A
M40 Fury
B*
Kills:168
V. Kills:27 N/A
Deaths:9
KDR:18.667
Accuracy:43.344% B*
KPH:74.200 B*
VKPH:11.900 C*
G30 Walker
A
Kills:106
V. Kills:52 200%
Deaths:2
KDR:53
Accuracy:27.911% C+
KPH:24.900 A
VKPH:12.200 B+
M60-G Bulldog
B++
Kills:94
V. Kills:16 N/A
Deaths:2
KDR:47
Accuracy:39.178% B+
KPH:43.500 B++
VKPH:7.400 C*
Kills:4,486 (0 + 4,486)
Deaths:94
KDR:47.723
VKDR:9.457
Vehicle Kills:889
Kill Difference:4,392
Playtime:83.434 hours
Usage:3%
Score:1.371m
Score/min:274
Driving Accuracy:N/A%
Gunner Accuracy:39.178%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 14,5129,44619847.707S39.1148.731%B+4.16%C*61M+32.7A**484154.8h5.7B*11.6B**
Bighorn .50M 7,2117,16935220.366S11.7751.68%A+68.252%F78.3A+N/A18591.6h1.9C+3.7B++
NSX Daimyo 5,2685,26533215.858S7.2643.659%B92.707%C84.8AN/A22562.1h2.5C++5.7B
M14 Banshee 5,4845,07818627.301M18.7134.892%B**1.024%C92.7A++7.4A++31954.8h15.7B+45B++
NS-11C 3,7163,6776805.407S3.1929.046%B**21.403%B+44.4B**N/A12882.8h10.9B*37.4B*
T9A "Butcher" 3,2953,2644018.14M*0.4526.513%B+25.919%C+78.7B*N/A22941.5h9.9B*37.2B++
LC2 Lynx 2,5742,5405754.417M+4.1827.604%B**27.953%A43.6B**N/A14458.2h12.3B++44.4B*
M3 Pounder HEG 2,6162,36016314.479S5.8948.128%A4.661%B**40.1M4.3B+14958.9h8.7A18.1B**
M3 Pounder HEG 2,5662,32015914.591S6.0052.617%A+5.69%A++40.2A**4.3C**14357.7h9.6A18.2B**
MSW-R 2,1752,1523166.81A*1.7827.85%A23.978%C++78A++N/A29627.6h9.1A32.6B*
P2-120 HEAT 2,6062,0895041.78S33.1948.291%B++3.542%C*63.5M*15.7A+35032.9h4.8B**9.9A
MKV Suppressed 2,0472,0353515.798S2.8030.984%B**21.573%B+58.1AN/A14235h11.4B++36.9B+
T5 AMC 1,9891,9484854.016M++4.5830.666%A+24.23%B*34.2B*N/A10757h12.5B++40.8B*
C-4 2,5331,90515911.981S3.3932.946%A+N/A200.5M+66.1A**13859.5h1.2B++3.6B*
NS-15M2 1,7741,7662666.639M+1.9527.941%B*26.161%C*85.7A++N/A21820.6h9.2B**32.9B*
NS-44 Commissioner 1,6631,6424493.657M4.9445.787%A19.306%C43.1B+N/A13538.1h3.8C*8.2B++
Hellfire Rocket Pods 1,7901,6221795.412U86.8261.654%A++1.603%B*450.6S46.7M**18373.6h12.5B**20.3B**
T16 Rhino 1,6281,6132845.68S2.9129.006%A++20.149%C58.4AN/A21027.6h10.5B**36.1B*
P2-120 HESH 1,8451,55711141.545S132.9547.295%B*1.092%C++83.7A+15.5A33018.6h4.5B9.6B++
T32 Bull 1,4261,4212366.021M**2.5728.253%B**25.968%B77.7A++N/A22518.3h9.6B**34.1B*
RAMS .50M 1,4041,3977219.403S10.8151.731%A*70.365%D--65.3A**N/A18321.4h2B+3.8B*
M12 Kobalt 1,4081,3747196.286S187.6923.219%B+22.707%B**178.4A4.4C+4157.7h11.7B**50.4B*
NS-30 Vandal 1,3841,3671787.68M*0.9138.239%B*18.727%D-57.7B**N/A17023.7h4.8B++12.5B++
HC1 Cougar 1,3441,3312655.023S3.5728.93%B**26.221%B*59.4A++N/A21322.4h9.3B*32.1B++
M2 Mutilator 1,3161,30812210.721S2.1324.675%M23.777%A50.9A**N/A16725.7h12.2A+49.6A
M12 Kobalt 1,3371,2891680.563S71.9722.545%B**23.119%B**107.4A+4B33912h13.8B*61.2B*
LC3 Jaguar 1,3101,2892594.977A**3.6227.363%B*22.033%B+42.5B++N/A16530.3h10.9B+40B++
NS-7 PDW 1,3051,2862305.591S3.0029.982%B**21.54%B++55.9A++N/A19023h11.6B++38.5B++
SOAS-20 1,2721,2662185.807M+2.7931.256%B++23.855%B+42.6B+N/A15129.7h10.6B+34B++
NSX Tanto 1,2781,2662046.206S2.3930.097%B++26.777%C**64.6AN/A15519.6h10.1B**33.6B++
SMG-46 Armistice 1,2581,2521886.66S1.9330.917%B**17.492%B69.2A*N/A19718.1h11.4B*36.9B++
T9 CARV 1,2621,2521986.323M**2.2726.782%A++23.243%C++56.9A++N/A32322h9.8A36.5B**
PDW-16 Hailstorm 1,2571,2442175.733S2.8631.002%A19.695%B++66.2A*N/A20418.8h11.2B*36.2B*
TMG-50 1,2541,2421478.449S0.1427.882%A23.994%C++73.9A++N/A28716.8h8.4B**30B*
M2 Mutilator 1,2121,20811310.69S2.1025.572%M23.179%B**51.2A*N/A16523.6h12.8A49.9B**
Hornet Missiles 1,7151,2071867.056S58.4672.785%A+1.491%C+160.9A*67.7A+10847.5h7.3B**10B**
Shuriken 1,2151,2002205.455M**3.1428.248%C*20.083%B+52.2B+N/A13923h11.8B+41.7B+
TRAP-M1 1,1991,1911886.335S2.2634.52%B**23.426%C61.4B**N/A13919.4h7.7B++22.4B++
TRAC-5 Burst 1,2051,1902265.265A*3.3328.467%B++25.714%B+71.3AN/A19616.7h10.5B*37B++
TX1 Repeater 1,2081,1884332.744M5.8531.819%A20.539%C+52.6A+N/A17622.6h10.9B++34.3C**
TSAR-42 1,1861,1786219M**10.4149.979%A++61.036%D66.9A+N/A25017.6h2.1B+4.1B*
99SV 1,1821,17811510.243S1.6542.499%A++31.749%C-63.3M+N/A20418.6h3.9A9.2B**
P525 Marauder-H 1,2171,1751673.438S64.8440.732%B*N/A261.1M*9.3B*6874.5h4.7B*11.6B**
M77-B 1,1691,1664724.809U16.2246.45%A+70.669%D48.8A+N/A15723.9h2.3B5B++
TAS-16 Blackjack 1,1681,1652774.206M4.3980.1%A++13.047%C68.1AN/A19517.1h2.1B++2.6B*
FA1 Barrage 1,1671,1652315.043S3.5555.99%A++13.82%C56.8A++N/A19620.5h3.3B**5.9B**
TRAC-Shot 1,1731,1633123.728A*4.8727.504%B+18.831%C++39.4C**N/A10729.5h10.5B+38.2B+
TRAC-5 S 1,1691,1632265.146S3.4529.522%A+21.84%B**59.3M+N/A16319.6h9.8B++33.2B*
TS4 Haymaker 1,1651,1622494.667M++3.9359.469%A++15.405%B+63.8A++N/A18318.2h3.4B*5.6B**
SR-7 1,1651,1617116.352S7.7653.414%A++73.385%D77.4A*N/A17015h1.9B+3.6B*
AMR-66 1,1711,1601866.237S2.3639.651%A*24.397%C+61.7M++N/A16118.8h6A15.2B**
T9 CARV-S 1,1671,1601517.682S0.9127.573%A27.672%B+75.3A+N/A26515.4h9.6B**35B*
KSR-35 1,1661,1581507.72A**0.8738.704%B+22.971%D66.6B**N/A14617.4h3.8B*9.8B++
TRAC-5 1,1711,1583683.147M++5.4526.399%B**19.085%C++21.3C**N/A11254.3h11.4B*43.1B*
T1 Cycler 1,1671,1562794.143M+4.4527.409%A19.291%C40.3B**N/A16928.7h10.9B**39.8B**
HSR-1 1,1711,1551428.134M+0.4639.297%B*23.117%D64.9B**N/A39617.8h5.2C**13.2B+
TX2 Emperor 1,1731,1532384.845S3.7534.086%B*19.601%C+79A**1.4A20514.6h8B+23.5C++
NS-357 Underboss 1,0671,0403323.133A**5.4649.598%A++21.731%C*77A+2M**23413.5h5.1D10.3B+
M18 Needler 1,8821,0001297.752A*0.8429.753%C-4%B**15.9B+14.1B++31062.7h101B++339.6B++
Claymore 9949932049.65S41.0643.902%B**N/A254.6A++N/A7973.9h1.2C+2.7B*
NSX Naginata 9969891825.434M**3.1626.753%B**31.042%B+65.9B**N/A19315h10B++37.4B++
L100 Python AP 1,4248972634.5S25.9168.474%A+3.233%C+51A*29.9A*39017.6h4.9B++7.2B**
M20 Basilisk 1,1408902634.231U25.6440.951%B+10.899%A++44.1A*12.4A23820.2h49.7B*121.3B**
ASP-30 Grounder 1,3378591436.007S2.5969.329%B**3.725%B29.6B++16.5B*28629h6.1B*8.8B**
E540 Halberd 1,3718483921.744A*13.1549.896%A3.774%C+38.4A+23.7A**42422.1h5.4B+10.8B*
Spear Anti-Vehicle Phalanx Turret 1,5608462336.783S28.1963.974%A*3.31%C--59.6A50.3M46714.2h9.6C+15B+
Tank Mine 1,1107331938.579U29.9946.979%B**N/A244.3M++125.7A*24003h2.4D5B*
ML-7 1,1137101275.591S3.0066.988%A2.676%C+43.8A++24.9A*48616.2h6B8.9B++
M18 Rotary 1,2186931156.026A*2.5730.157%C4.473%A18.8B+14.2B++20636.9h85.4B++283.3B++
NS-11P 6786781604.238M+4.3629.84%A+26.844%A45.8B**N/A14414.8h11.2B**37.4B**
L100 Python HESH 644584783.429S74.8459.784%A1.712%C+110.2A**11.3B**4095.3h2.5B*4.1B**
MANA Anti-Vehicle Turret 9745635510.236S1.6464.399%B**3.197%C61.2A++44.7A6389.2h7.6B+11.8B*
T7 Mini-Chaingun 548542856.376S2.2225.849%A++15.683%B++72.3A*N/A3127.5h10B**38.7B*
M12 Kobalt 5164994124.75S116.1621.904%B**18.838%C++116A4C*3484.3h12.1B**55.1B*
M20 Basilisk 6344871337.462U28.8739.167%C++8.214%B*35A10.6C**23213.9h51.9B**132.5B**
NS-61 Emissary 4904821004.82S3.7735%B**17.842%C**86.1M++1.4A*2375.6h12.9C**36.9B+
TAR 4584561203.8A++4.7925.65%B+23.026%B+37.7BN/A15812.1h11B*42.8B++
NSX Tengu 454449855.282M**3.3146.16%A+19.599%C+59.9B**N/A1477.5h11.2B+24.2B++
Aspis Anti-Aircraft Phalanx Turret 9234433014.767S6.1730.657%B*N/A14.2B++15.4B*27031.1h141.9B462.9B+
The Slasher 4544419,5880.046C+8.5557.756%A++1.361%D--0.4CN/A11085.5h2B+3.5B+
Frag Grenade 4244191419N/A410.4150.281%B++N/A598.6B+7.1C+26640.7h3B++5.9B++
M60-A Bulldog 4534183139.333M130.7461.255%A+2.392%C+82A*6.9B*3135.1h4.3B++7B**
L100 Python HEAT 5073991624.938S16.3463.823%A+3.759%B+53.9A++14.6B*3657.4h3.8B++6B**
M20 Basilisk 531397579.4U70.8150.652%C+9.824%A*79.4A++26.8B+4485h63.3B**124.9B**
G30 Walker 6503931135.727U27.1331.212%C**6.361%B*23B**15B*24617.1h151.5B**485.5B*
NSX Tomoe 389386616.328M2.2732.324%B++37.306%C++50.1B+N/A1597.7h13.1B40.4B+
M40 Fury 389352939.111M**30.5242.421%B*1.989%C*73.3A7.7C3564.8h8B**18.9B**
MR11 Gatekeeper 6343441326.462S17.8750.005%A+1.744%C33.1A++27.9A++46710.4h44.6B+89.3B**
M60-A Bulldog 3843431034.3C**25.7159.076%A2.624%C++50.4B+6B+2126.8h5.3B+9B*
DMR-99 3433403410S1.4135.938%B+25%C--63B*N/A1685.4h6.8C++19B+
Sticky Grenade 3113111311N/A302.4155.913%B+N/A1555AN/A45320.2h1.6B++2.8B+
M1 Heavy Cycler 312308339.333S0.7424.296%A**22.078%B**46.7MN/A1786.6h11.7A+48B**
NS-AM7 Archer 374293704.186S4.4160.225%B24.232%B++13.8A+3.8B+9521.3h18.6C*30.9B
Xiphos Anti-Personnel Phalanx Tower 2842801280S271.4137.394%B*N/A933.3M++13.3B++25360.3h5.8B+15.5B+
AS16 NightHawk 271269584.638M*3.9657.11%A++17.1%B++64A+N/A1994.2h3.6B*6.4B**
C75 Viper 3112561123.273M**14.6849.911%AN/A69.2A**14.9A*5683.7h8.8B++17.6B**
MAX Punch 2232113230.653S7.9470.475%A++N/A2C++N/A6105.4h1.9C++2.7C**
T2 Striker 454208444.727U3.8756.02%B+1.442%C++15.8B+18.6A+31413.2h62.6D-111.7C
M60-G Bulldog 2462082104U95.4154.522%A++2.885%C+83.2A*15.2A3542.5h6.1B+11.3B*
Tomcat A2AM Pods 386179359.667U51.0786.009%B**N/A85.2B**98.6A++14822.1h7.5B+8.7B*
Rocklet Rifle 373178335.394S3.2053.466%C++N/A42.4B**46.4A++4974.2h38C+71C++
M40 Fury 195168918.667A+10.0743.344%B*2.381%B+73B*11.7C++4512.3h9.8B++22.7B*
M1 Heavy Cycler 169167189.278S0.6824.28%A*15.569%D53.9A*N/A1543.1h11.9A49.1B**
Anti-Vehicle Grenade 1851621162N/A153.4154.129%C**N/A405C++57.5C--26210.4h4.5B+8.2B++
G20 Vulcan-H 282159917.667S9.0762.357%A++7.547%M+49.7B+38.4B**8813.2h133.8D214.6C**
TRS-12 Uppercut 160159582.741A5.8574.246%A+19.497%B*58.9B**N/A2602.7h2.3B+3.1B++
NSX-P Tanto 155153364.25M**4.3428.799%B++22.876%C61.2A++N/A1702.5h11.7B++40.6B*
C150 Dalton 230152625.333M16.7460.87%A++1.316%B+46.1B*23.6C+5353.3h4.9C+8B*
MANA Anti-Personnel Turret 142137168.563N/A0.0334.577%UN/A1370U50U4529500.1h35.1T*101.5T*
L105 Zephyr 155132433A++24.4150.817%B**N/A69.5B++12.1B*5221.9h4.9B++9.7B*
CAS30 Tank Buster 310131532.472B++6.1246.667%C++N/A5.8C7.9C++12822.7h74.5D159.6C+
NS-10 Burster 205118148.429U0.1631.49%B+7.627%B7.5A+5.5A+12915.7h154.6C++491B+
M20 Basilisk 144116814.5S5.9130.998%B+9.483%A++41.4M+10B+3922.8h48.8A157.5B**
NS-10 Burster 191113129.417U0.8231.682%B+3.54%D7.4A+5.1B**12515.3h157.9C**498.3B+
MR11 Gatekeeper-H 196111427.75S19.1665.326%A+3.604%A++42.7B**32.7B6032.6h67.5C+103.3B+
M40 Fury 1231081108S99.4152.696%B1.852%B+135B**18.8C+4340.8h11.6C**22C**
G30 Walker 158106253U44.4127.911%C+7.547%A+24.7A12.1B+2044.3h113.5A406.6B**
G30 Vulcan 161104911.556A++2.9636.602%B**5.769%B**34.7A+19B+4313h88.2B241.1B++
Chainblade 1181032,1790.047B++8.5566.389%M++N/A0.4CN/A2290.2h3.9D5.8B+
Skyguard 180101616.833S8.2439.176%A++N/A18.4B**14.4A+3735.5h129.7C*331B*
M60-G Bulldog 11094247S38.4139.178%B+1.064%D*42.7B++7.3C*2612.2h4.2A10.6B**
M60-A Bulldog 10888244S35.4145.092%B**1.136%C-38.3C*8.7B++3162.3h6.2C+13.7B+
AP30 Shredder 9980180S71.4122.869%D--1.25%D53.3A+12.7D7181.5h27.2B**118.9B**
NS Decimator 13277145.5S3.0961.86%C*3.896%B**45.3B*32.4A++10111.7h6D9.6C
Coyote Missiles 10576325.333S16.7453.651%C+N/A54.3B+20.7C+4881.4h21.2A39.5B**
P525 Marauder 7975325B++16.4126.473%B**1.333%D75B4C++3591h4.4B**16.5B**
Spear Anti-Vehicle Phalanx Tower 15274174M++65.4159.024%A4.054%C+33.6C35.5A4792.2h11.9C20.2C*
Hunter QCX 8373332.212A*6.3876.291%A*8.219%D*14.9C++2C+1044.9h12.3C-16.2C++
NS Annihilator 12460230U21.4180.174%C+N/A16.7A+17.8M++4913.6h9.2B*11.5B*
Hoplon Anti-Aircraft Phalanx Tower 12459159S50.4128.196%C++6.78%M+84.3C+92.9C++9060.7h40.8C*144.6C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter8253,61440.4h
Blast Wall0900.7h
Restoration Kit9940.7h
Nano-Armor Kit3201,645,61976.4h
Anti-Vehicle MANA Turret41,6251.4h
Nanite Revive Grenade05790.2h
Medical Applicator126251,91016.2h
Spawn Beacon83,1361.9h
Sunderer Garage0710.8h
Rampart Wall15134.6h
Bunker1520.8h
Structure Shield Module02440.8h
Cortium Silo01700.7h
Skywall Shield Emitter12331.1h
Repair Module15021.5h
Turret AI Module03591.2h
Spitfire Auto-Turret63,0082.3h
Xiphos Anti-Personnel Tower11961.2h
Hoplon Anti-Aircraft Phalanx Tower02341.2h
Spear Anti-Vehicle Tower11360.9h
Deconstruction Tool08,5930.4h
Ammunition Package96,4232.7h
Shield Recharging Field146,4101.9h
Medical Kit4965,07536.6h
Anti-Infantry MANA Turret29000.9h
Elysium Spawn Tube0590.4h
IPC Targeting Dart0670.3h
Infantry Tower1520.7h
WLT-Howler Mining Laser02460.1h
Recon Detection Device01,5492.4h

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