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Colonel Space USSRIVIagic[RMIS] USSRIVIagic
TR BR 71

KDR: 8.27

Score: 80.4m

Last Seen: Feb 16th, 2020 6:15 PM
- OFFLINE - 2478 hour(s)

Prestige 1, Battle Rank 71 - Terran Republic on Cobalt
Level Progress (to 72): 79%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS P2-120 AP Bighorn .50M NSX Daimyo M14 Banshee NS-11C T9A "Butcher" LC2 Lynx M3 Pounder HEG
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,671,685 MLG Score: 2935
Fun Score: N/A
Cheeseburgers Flipped: 913TIME WITH MEDKIT: 1.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.021%23.288%69944130557,2235.644412.621

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.686%1.698A++0.328C**-1.276D**HEAD ++ (~8.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.50.562B+9.70.317C*22.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.689%1.751%1887413458,626523246216.4933350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.587%-0.481D0.172C++0.516

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
950.415B31.10.416B63.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.338%3.381%44496134316,061635715425.2532224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.702%0.901B*0.569B+0.493

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.733B++5.20.586B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.519%9.059%19431913307,981525206315.2019387%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.995%0.027C+1.097B**0.435

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.20.242C++33.30.173C++57.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.186%71.778%19438134121,1548967923.5831

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.187%1.39A0.304C*1.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.421B2.50.203C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.16%15.521%1943513444,613968194.76058

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.416%1.598A+0.137C++0.134

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.63B+30.388C**1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
80.4m220.8%485 (29.1k)453 (27.2k)8.26541149,10818,0409.3355371 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491435424.207%22.12%53509:4860

37% Engineer14% Heavy Assault25% Infiltrator18% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 16th, 2014 2:02 PMMar 6th, 2015 5:39 PMMar 17th, 2020 7:42 PM (140d) (PST)Feb 16th, 2020 2:15 PM (170d) (PST)Feb 16th, 2020 2:15 PM (170d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,051859660.8400.1020.1862.1030.1122935

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
63,0845,09557,98950611126727,170

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2958h/123.3d 19,305 32,983 57,510 373.3k 4,777 12,246 19,919 186.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C+
Kills:3,264
Deaths:401
KDR:8.140
Accuracy:26.513% C+
HSR:25.919% D
MSW-R
B*
Kills:2,217
Deaths:340
KDR:6.521
Accuracy:27.849% B*
HSR:23.906% D
NS-15M2
C+
Kills:1,766
Deaths:266
KDR:6.639
Accuracy:27.941% C+
HSR:26.161% D
T16 Rhino
B*
Kills:1,613
Deaths:284
KDR:5.680
Accuracy:29.006% B*
HSR:20.149% D
T32 Bull
C**
Kills:1,421
Deaths:236
KDR:6.021
Accuracy:28.253% C**
HSR:25.968% C
T9 CARV
B++
Kills:1,254
Deaths:198
KDR:6.333
Accuracy:26.734% B++
HSR:23.206% C-
TMG-50
B+
Kills:1,242
Deaths:147
KDR:8.449
Accuracy:27.882% B+
HSR:23.994% C--
T9 CARV-S
B+
Kills:1,160
Deaths:151
KDR:7.682
Accuracy:27.573% B+
HSR:27.672% C+
NSX Naginata
C++
Kills:1,012
Deaths:187
KDR:5.412
Accuracy:26.665% C++
HSR:31.225% C+
Kills:14,949
Deaths (as Heavy Assault):2,210
Deaths (to Heavy Assaults):4,885
KDR:6.76425
Kill Difference:12,739
Playtime:407.781 hours
Usage:14%
Score:11.085m
Score/min:453
Accuracy (listed only):27.602%
HSR (listed only):25.356%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B
Kills:3,680
Deaths:680
KDR:5.412
Accuracy:29.033% B
HSR:21.386% C+
LC2 Lynx
B+
Kills:3,024
Deaths:713
KDR:4.241
Accuracy:28.552% B
HSR:28.142% B+
T5 AMC
B**
Kills:2,226
Deaths:577
KDR:3.858
Accuracy:30.870% B**
HSR:24.169% B
MKV Suppressed
B+
Kills:2,047
Deaths:354
KDR:5.782
Accuracy:31.328% B+
HSR:21.495% C+
HC1 Cougar
C**
Kills:1,358
Deaths:284
KDR:4.782
Accuracy:28.961% C**
HSR:26.510% C++
LC3 Jaguar
C++
Kills:1,289
Deaths:259
KDR:4.977
Accuracy:27.353% C++
HSR:22.033% C+
NS-7 PDW
B+
Kills:1,286
Deaths:231
KDR:5.567
Accuracy:29.984% B+
HSR:21.540% C++
NSX Tanto
C+
Kills:1,276
Deaths:205
KDR:6.224
Accuracy:29.994% C+
HSR:26.881% C
PDW-16 Hailstorm
B++
Kills:1,261
Deaths:228
KDR:5.531
Accuracy:30.983% B++
HSR:19.588% C++
SMG-46 Armistice
B+
Kills:1,261
Deaths:190
KDR:6.637
Accuracy:30.815% B+
HSR:17.526% C
TRAC-5 Burst
C+
Kills:1,200
Deaths:230
KDR:5.217
Accuracy:28.479% C+
HSR:25.750% C+
Shuriken
C+
Kills:1,200
Deaths:220
KDR:5.455
Accuracy:28.248% C-
HSR:20.083% C+
FA1 Barrage
B**
Kills:1,165
Deaths:231
KDR:5.043
Accuracy:55.990% B**
HSR:13.820% C-
TAS-16 Blackjack
A
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:80.100% A
HSR:13.047% C--
TRAC-5 S
B*
Kills:1,163
Deaths:226
KDR:5.146
Accuracy:29.522% B*
HSR:21.840% B+
TRAC-Shot
C*
Kills:1,163
Deaths:312
KDR:3.728
Accuracy:27.504% C*
HSR:18.831% C+
TS4 Haymaker
A
Kills:1,162
Deaths:249
KDR:4.667
Accuracy:59.469% A
HSR:15.405% C**
TRAC-5
B
Kills:1,158
Deaths:368
KDR:3.147
Accuracy:26.399% B
HSR:19.085% C
NSX Tengu
B+
Kills:1,148
Deaths:332
KDR:3.458
Accuracy:44.034% B+
HSR:21.603% C
MG-S1 Jackal
C+
Kills:889
Deaths:259
KDR:3.432
Accuracy:29.453% C+
HSR:20.472% C-
AS16 NightHawk
A
Kills:653
Deaths:182
KDR:3.588
Accuracy:55.257% A
HSR:18.683% B*
TRS-12 Uppercut
B*
Kills:468
Deaths:179
KDR:2.615
Accuracy:71.046% B*
HSR:21.795% B*
NSX-P Tanto
C++
Kills:299
Deaths:75
KDR:3.987
Accuracy:29.653% C++
HSR:25.753% C-
Kills:31,541
Deaths (as Light Assault):6,861
Deaths (to Light Assaults):4,447
KDR:4.59714
Kill Difference:24,680
Playtime:522.078 hours
Usage:18%
Score:14.140m
Score/min:451
Accuracy (listed only):37.523%
HSR (listed only):21.106%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B
Kills:3,680
Deaths:680
KDR:5.412
Accuracy:29.033% B
HSR:21.386% C+
LC2 Lynx
B+
Kills:3,024
Deaths:713
KDR:4.241
Accuracy:28.552% B
HSR:28.142% B+
T5 AMC
B**
Kills:2,226
Deaths:577
KDR:3.858
Accuracy:30.870% B**
HSR:24.169% B
HC1 Cougar
C**
Kills:1,358
Deaths:284
KDR:4.782
Accuracy:28.961% C**
HSR:26.510% C++
LC3 Jaguar
C++
Kills:1,289
Deaths:259
KDR:4.977
Accuracy:27.353% C++
HSR:22.033% C+
NSX Tanto
C+
Kills:1,276
Deaths:205
KDR:6.224
Accuracy:29.994% C+
HSR:26.881% C
TRAC-5 Burst
C+
Kills:1,200
Deaths:230
KDR:5.217
Accuracy:28.479% C+
HSR:25.750% C+
FA1 Barrage
B**
Kills:1,165
Deaths:231
KDR:5.043
Accuracy:55.990% B**
HSR:13.820% C-
TAS-16 Blackjack
A
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:80.100% A
HSR:13.047% C--
TRAC-5 S
B*
Kills:1,163
Deaths:226
KDR:5.146
Accuracy:29.522% B*
HSR:21.840% B+
TRAC-Shot
C*
Kills:1,163
Deaths:312
KDR:3.728
Accuracy:27.504% C*
HSR:18.831% C+
TS4 Haymaker
A
Kills:1,162
Deaths:249
KDR:4.667
Accuracy:59.469% A
HSR:15.405% C**
AMR-66
A
Kills:1,161
Deaths:186
KDR:6.242
Accuracy:39.657% A
HSR:24.376% C
TRAC-5
B
Kills:1,158
Deaths:368
KDR:3.147
Accuracy:26.399% B
HSR:19.085% C
MG-HBR1 Dragoon
A+
Kills:1,123
Deaths:116
KDR:9.681
Accuracy:46.216% A+
HSR:23.063% D--
AS16 NightHawk
A
Kills:653
Deaths:182
KDR:3.588
Accuracy:55.257% A
HSR:18.683% B*
TRS-12 Uppercut
B*
Kills:468
Deaths:179
KDR:2.615
Accuracy:71.046% B*
HSR:21.795% B*
DMR-99
C+
Kills:429
Deaths:48
KDR:8.938
Accuracy:34.242% C+
HSR:26.807% C--
NSX-P Tanto
C++
Kills:299
Deaths:75
KDR:3.987
Accuracy:29.653% C++
HSR:25.753% C-
Kills:25,162
Deaths (as Engineer):5,397
Deaths (to Engineers):2,884
KDR:4.66222
Kill Difference:19,765
Playtime:1,091.645 hours
Usage:37%
Score:29.339m
Score/min:448
Accuracy (listed only):39.910%
HSR (listed only):21.967%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
B**
Kills:7,177
Deaths:353
KDR:20.331
Accuracy:51.649% B**
HSR:68.288% F
NSX Daimyo
C
Kills:6,706
Deaths:449
KDR:14.935
Accuracy:43.131% C
HSR:93.230% C
MKV Suppressed
B+
Kills:2,047
Deaths:354
KDR:5.782
Accuracy:31.328% B+
HSR:21.495% C+
NS-44 Commissioner
B+
Kills:1,893
Deaths:535
KDR:3.538
Accuracy:45.807% B+
HSR:20.708% C--
NS-357 Underboss
B*
Kills:1,852
Deaths:645
KDR:2.871
Accuracy:47.451% B*
HSR:22.300% C
RAMS .50M
A+
Kills:1,397
Deaths:72
KDR:19.403
Accuracy:51.731% A+
HSR:70.365% D*
NS-30 Vandal
C*
Kills:1,367
Deaths:178
KDR:7.680
Accuracy:38.239% C*
HSR:18.727% D*
NS-7 PDW
B+
Kills:1,286
Deaths:231
KDR:5.567
Accuracy:29.984% B+
HSR:21.540% C++
SOAS-20
C++
Kills:1,266
Deaths:218
KDR:5.807
Accuracy:31.256% C++
HSR:23.855% C+
PDW-16 Hailstorm
B++
Kills:1,261
Deaths:228
KDR:5.531
Accuracy:30.983% B++
HSR:19.588% C++
SMG-46 Armistice
B+
Kills:1,261
Deaths:190
KDR:6.637
Accuracy:30.815% B+
HSR:17.526% C
Shuriken
C+
Kills:1,200
Deaths:220
KDR:5.455
Accuracy:28.248% C-
HSR:20.083% C+
TRAP-M1
B+
Kills:1,191
Deaths:188
KDR:6.335
Accuracy:34.520% B+
HSR:23.426% D
TX1 Repeater
B**
Kills:1,189
Deaths:433
KDR:2.746
Accuracy:31.814% B**
HSR:20.606% C
TSAR-42
A
Kills:1,178
Deaths:62
KDR:19
Accuracy:49.979% A
HSR:61.036% D-
99SV
A
Kills:1,178
Deaths:115
KDR:10.244
Accuracy:42.499% A
HSR:31.749% C-
M77-B
B*
Kills:1,166
Deaths:47
KDR:24.809
Accuracy:46.450% B*
HSR:70.669% D-
SR-7
A+
Kills:1,161
Deaths:71
KDR:16.352
Accuracy:53.414% A+
HSR:73.385% D
KSR-35
C++
Kills:1,158
Deaths:150
KDR:7.720
Accuracy:38.704% C++
HSR:22.971% D--
HSR-1
C++
Kills:1,155
Deaths:142
KDR:8.134
Accuracy:39.297% C++
HSR:23.117% D-
TX2 Emperor
B+
Kills:1,153
Deaths:238
KDR:4.845
Accuracy:34.086% B+
HSR:19.601% C
NSX Tengu
B+
Kills:1,148
Deaths:332
KDR:3.458
Accuracy:44.034% B+
HSR:21.603% C
MG-S1 Jackal
C+
Kills:889
Deaths:259
KDR:3.432
Accuracy:29.453% C+
HSR:20.472% C-
NS-61 Emissary
B+
Kills:547
Deaths:127
KDR:4.307
Accuracy:34.883% B+
HSR:18.464% C+
NSX Tomoe
C++
Kills:428
Deaths:77
KDR:5.558
Accuracy:31.908% C++
HSR:38.318% C
NS-AM7 Archer
B+
Kills:364
Deaths:83
KDR:4.386
Accuracy:63.052% B+
HSR:20.879% C++
Soldier Soaker
B*
Kills:182
Deaths:61
KDR:2.984
Accuracy:34.917% C
HSR:19.780% B*
NS-44L Blackhand
C
Kills:173
Deaths:36
KDR:4.806
Accuracy:43.252% C
HSR:35.260% D
Kills:42,973
Deaths (as Infiltrator):6,094
Deaths (to Infiltrators):2,801
KDR:7.05169
Kill Difference:36,879
Playtime:736.561 hours
Usage:25%
Score:19.669m
Score/min:445
Accuracy (listed only):39.746%
HSR (listed only):33.537%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MKV Suppressed
B+
Kills:2,047
Deaths:354
KDR:5.782
Accuracy:31.328% B+
HSR:21.495% C+
NS-7 PDW
B+
Kills:1,286
Deaths:231
KDR:5.567
Accuracy:29.984% B+
HSR:21.540% C++
PDW-16 Hailstorm
B++
Kills:1,261
Deaths:228
KDR:5.531
Accuracy:30.983% B++
HSR:19.588% C++
SMG-46 Armistice
B+
Kills:1,261
Deaths:190
KDR:6.637
Accuracy:30.815% B+
HSR:17.526% C
Shuriken
C+
Kills:1,200
Deaths:220
KDR:5.455
Accuracy:28.248% C-
HSR:20.083% C+
FA1 Barrage
B**
Kills:1,165
Deaths:231
KDR:5.043
Accuracy:55.990% B**
HSR:13.820% C-
TAS-16 Blackjack
A
Kills:1,165
Deaths:277
KDR:4.206
Accuracy:80.100% A
HSR:13.047% C--
TS4 Haymaker
A
Kills:1,162
Deaths:249
KDR:4.667
Accuracy:59.469% A
HSR:15.405% C**
T1 Cycler
B+
Kills:1,156
Deaths:279
KDR:4.143
Accuracy:27.406% B+
HSR:19.291% D
NSX Tengu
B+
Kills:1,148
Deaths:332
KDR:3.458
Accuracy:44.034% B+
HSR:21.603% C
MG-S1 Jackal
C+
Kills:889
Deaths:259
KDR:3.432
Accuracy:29.453% C+
HSR:20.472% C-
NS-11P
B+
Kills:678
Deaths:160
KDR:4.238
Accuracy:29.840% B+
HSR:26.844% C++
AS16 NightHawk
A
Kills:653
Deaths:182
KDR:3.588
Accuracy:55.257% A
HSR:18.683% B*
TRS-12 Uppercut
B*
Kills:468
Deaths:179
KDR:2.615
Accuracy:71.046% B*
HSR:21.795% B*
TAR
C+
Kills:456
Deaths:120
KDR:3.800
Accuracy:25.650% C+
HSR:23.026% C
TORQ-9
B+
Kills:109
Deaths:41
KDR:2.659
Accuracy:28.853% B+
HSR:32.110% B+
Kills:16,104
Deaths (as Combat Medic):3,532
Deaths (to Combat Medics):1,768
KDR:4.55946
Kill Difference:12,572
Playtime:91.335 hours
Usage:3%
Score:2.809m
Score/min:513
Accuracy (listed only):41.153%
HSR (listed only):20.395%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B**
Kills:2,387
Deaths:165
KDR:14.467
Accuracy:48.175% B+
HSR:4.650% B**
M3 Pounder HEG
A*
Kills:2,354
Deaths:161
KDR:14.621
Accuracy:52.626% B*
HSR:5.777% A*
M2 Mutilator
A++
Kills:1,308
Deaths:122
KDR:10.721
Accuracy:24.675% A++
HSR:23.777% B*
M2 Mutilator
A++
Kills:1,208
Deaths:113
KDR:10.690
Accuracy:25.572% A++
HSR:23.179% B+
M1 Heavy Cycler
A
Kills:397
Deaths:46
KDR:8.630
Accuracy:22.927% A
HSR:20.907% B+
M1 Heavy Cycler
B+
Kills:268
Deaths:31
KDR:8.645
Accuracy:22.264% B+
HSR:17.164% D-
NS-10 Burster
B+
Kills:126
Deaths:14
KDR:9
Accuracy:31.715% C++
HSR:7.143% B+
NS-10 Burster
C+
Kills:118
Deaths:12
KDR:9.833
Accuracy:31.978% C+
HSR:3.390% D
MR1 Fracture
B**
Kills:84
Deaths:10
KDR:8.400
Accuracy:52.081% B**
HSR:0% F-
MR1 Fracture
B**
Kills:61
Deaths:10
KDR:6.100
Accuracy:52.602% B**
HSR:4.918% B+
Kills:8,311
Deaths (as MAX Suit):342
Deaths (to MAX Suits):624
KDR:24.30117
Kill Difference:7,969
Playtime:114.312 hours
Usage:4%
Score:3.328m
Score/min:485
Accuracy (listed only):36.462%
HSR (listed only):11.090%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:5,261
V. Kills:424 N/A
Deaths:194
KDR:27.119
Accuracy:34.882% B++
KPH:92.300 B++
VKPH:7.400 A
Hellfire Rocket Pods
S
Kills:1,622
V. Kills:168 N/A
Deaths:17
KDR:95.412
Accuracy:61.654% B**
KPH:456 S
VKPH:47.200 M+
Hornet Missiles
A+
Kills:1,226
V. Kills:520 235%
Deaths:18
KDR:68.111
Accuracy:72.635% A+
KPH:161.200 A+
VKPH:68.400 B+
M18 Needler
C*
Kills:1,050
V. Kills:910 115%
Deaths:133
KDR:7.895
Accuracy:29.910% C-
KPH:15.900 C+
VKPH:13.800 C*
M18 Rotary
C+
Kills:693
V. Kills:525 132%
Deaths:116
KDR:5.974
Accuracy:30.170% C--
KPH:18.800 C+
VKPH:14.200 C+
Tomcat A2AM Pods
A*
Kills:196
V. Kills:214 91%
Deaths:3
KDR:65.333
Accuracy:85.938% A
KPH:93.800 B++
VKPH:102.500 A*
Coyote Missiles
C+
Kills:76
V. Kills:29 253%
Deaths:3
KDR:25.333
Accuracy:53.403% C
KPH:52.900 C+
VKPH:20.200 C-
Kills:10,124 (7,004 + 0)
Deaths:484
KDR:20.917
VKDR:5.764
Vehicle Kills:2,790
Kill Difference:9,640
Playtime:174.539 hours
Usage:6%
Score:3.896m
Score/min:372
Piloting Accuracy:30.170%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:166
V. Kills:86 191%
Deaths:6
KDR:27.667
Accuracy:57.041% A++
KPH:45.100 C+
VKPH:23.400 C
L105 Zephyr
B+
Kills:138
V. Kills:25 N/A
Deaths:5
KDR:27.600
Accuracy:50.392% B++
KPH:70.100 B
VKPH:12.700 B+
CAS30 Tank Buster
C++
Kills:131
V. Kills:179 73%
Deaths:53
KDR:2.472
Accuracy:46.667% C
KPH:5.800 D
VKPH:7.900 C++
AP30 Shredder
B**
Kills:128
V. Kills:40 312%
Deaths:2
KDR:64
Accuracy:27.494% D
KPH:52.100 B**
VKPH:16.300 D
Kills:563 (131 + 432)
Deaths:66
KDR:8.530
VKDR:5
Vehicle Kills:330
Kill Difference:497
Playtime:30.832 hours
Usage:1%
Score:0.443m
Score/min:239
Piloting Accuracy:46.667%
Gunner Accuracy:27.494%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:1,287
V. Kills:694 185%
Deaths:34
KDR:37.853
Accuracy:69.233% A+
KPH:54.400 B*
VKPH:29.300 A
L100 Python HESH
A
Kills:620
V. Kills:63 N/A
Deaths:9
KDR:68.889
Accuracy:60.172% B*
KPH:107.300 A
VKPH:10.900 C++
L100 Python HEAT
B**
Kills:452
V. Kills:134 335%
Deaths:17
KDR:26.588
Accuracy:64.559% B**
KPH:55 B++
VKPH:16.300 C**
C75 Viper
B**
Kills:297
V. Kills:74 396%
Deaths:11
KDR:27
Accuracy:51.956% B**
KPH:64.700 B**
VKPH:16.100 B**
Skyguard
B*
Kills:166
V. Kills:116 142%
Deaths:9
KDR:18.444
Accuracy:37.839% B*
KPH:21.300 B+
VKPH:14.900 B*
Kills:2,822 (2,822 + 0)
Deaths:80
KDR:35.275
VKDR:13.513
Vehicle Kills:1,081
Kill Difference:2,742
Playtime:50.032 hours
Usage:2%
Score:1.162m
Score/min:387
Driving Accuracy:37.839%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:10,010
V. Kills:5,256 190%
Deaths:204
KDR:49.069
Accuracy:48.988% C++
KPH:61.500 A+
VKPH:32.300 A+
P2-120 HEAT
A++
Kills:2,089
V. Kills:517 403%
Deaths:50
KDR:41.780
Accuracy:48.287% B+
KPH:63.400 A++
VKPH:15.700 B++
P2-120 HESH
B++
Kills:1,603
V. Kills:300 N/A
Deaths:12
KDR:133.583
Accuracy:47.679% C*
KPH:84.400 B++
VKPH:15.800 B++
E540 Halberd
A*
Kills:890
V. Kills:538 165%
Deaths:41
KDR:21.707
Accuracy:50.011% B++
KPH:38.800 B++
VKPH:23.400 A*
MR11 Gatekeeper
B*
Kills:379
V. Kills:304 124%
Deaths:13
KDR:29.154
Accuracy:50.084% B++
KPH:33.800 B*
VKPH:27.100 B++
M20 Basilisk
A*
Kills:120
V. Kills:28 414%
Deaths:8
KDR:15
Accuracy:32.651% B+
KPH:41.800 A*
VKPH:9.800 C**
G30 Vulcan
B++
Kills:104
V. Kills:57 179%
Deaths:9
KDR:11.556
Accuracy:36.583% B+
KPH:35 B++
VKPH:19.200 B+
P525 Marauder
B
Kills:75
V. Kills:4 N/A
Deaths:3
KDR:25
Accuracy:26.473% B
KPH:77.900 C+
VKPH:4.200 C+
Kills:15,270 (13,702 + 1,568)
Deaths:340
KDR:44.912
VKDR:20.600
Vehicle Kills:7,004
Kill Difference:14,930
Playtime:255.613 hours
Usage:9%
Score:6.835m
Score/min:446
Driving Accuracy:47.679%
Gunner Accuracy:26.473%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M
Kills:1,190
V. Kills:42 N/A
Deaths:17
KDR:70
Accuracy:40.692% B
KPH:261.100 M
VKPH:9.200 B+
G20 Vulcan-H
B*
Kills:269
V. Kills:172 155%
Deaths:10
KDR:26.900
Accuracy:67.254% A**
KPH:62.200 B+
VKPH:39.800 B*
MR11 Gatekeeper-H
A
Kills:111
V. Kills:85 129%
Deaths:4
KDR:27.750
Accuracy:65.927% A
KPH:41.600 C++
VKPH:31.800 C+
M12 Kobalt-H
C
Kills:83
V. Kills:1 N/A
Deaths:
KDR:
Accuracy:21.445% C
KPH:127.600 C
VKPH:1.500 D*
Kills:1,653 (0 + 1,653)
Deaths:31
KDR:53.323
VKDR:9.677
Vehicle Kills:300
Kill Difference:1,622
Playtime:12.204 hours
Usage:0%
Score:0.536m
Score/min:733
Driving Accuracy:N/A%
Gunner Accuracy:21.445%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:1,349
V. Kills:48 N/A
Deaths:16
KDR:84.313
Accuracy:22.567% B+
KPH:108.800 B++
VKPH:3.900 C++
M20 Basilisk
A++
Kills:1,034
V. Kills:285 362%
Deaths:26
KDR:39.769
Accuracy:42.572% C++
KPH:45.300 A++
VKPH:12.500 B**
M12 Kobalt
B*
Kills:649
V. Kills:32 N/A
Deaths:5
KDR:129.800
Accuracy:22.282% B++
KPH:118 B*
VKPH:5.800 B+
M20 Basilisk
B*
Kills:558
V. Kills:166 334%
Deaths:13
KDR:42.923
Accuracy:42.294% C+
KPH:36.600 B*
VKPH:10.900 C++
G30 Walker
B+
Kills:398
V. Kills:259 153%
Deaths:11
KDR:36.182
Accuracy:31.251% C
KPH:22.900 B+
VKPH:14.900 B
M40 Fury
B++
Kills:352
V. Kills:37 N/A
Deaths:9
KDR:39.111
Accuracy:42.885% B+
KPH:72.500 B++
VKPH:7.600 D
M60-G Bulldog
B**
Kills:208
V. Kills:38 N/A
Deaths:2
KDR:104
Accuracy:54.511% B**
KPH:81.700 B*
VKPH:14.900 C**
M40 Fury
B+
Kills:168
V. Kills:27 N/A
Deaths:9
KDR:18.667
Accuracy:43.253% B+
KPH:73.900 B+
VKPH:11.900 C+
G30 Walker
B+
Kills:140
V. Kills:61 226%
Deaths:2
KDR:70
Accuracy:30.615% C
KPH:27 B+
VKPH:11.800 C+
M60-G Bulldog
C++
Kills:95
V. Kills:16 N/A
Deaths:2
KDR:47.500
Accuracy:39.053% C+
KPH:43.500 C++
VKPH:7.300 C+
Kills:4,951 (0 + 4,951)
Deaths:95
KDR:52.116
VKDR:10.200
Vehicle Kills:969
Kill Difference:4,856
Playtime:90.368 hours
Usage:3%
Score:1.487m
Score/min:274
Driving Accuracy:N/A%
Gunner Accuracy:39.053%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 15,26610,01020449.069S40.8048.988%C++3.956%B*61.5A+32.3A+480162.7h5.6B11.4B+
Bighorn .50M 7,2197,17735320.331M12.0751.649%B**68.288%F78.2B++N/A18591.8h1.9C3.7B+
NSX Daimyo 6,7096,70644914.935M6.6743.131%C93.23%C84.4C*N/A22579.5h2.4C+5.6C+
M14 Banshee 5,6855,26119427.119A18.8534.882%B++1.007%C*92.3B++7.4A31857h15.7B+45.1B+
NS-11C 3,7193,6806805.412M+2.8529.033%B21.386%C+44.4C+N/A12882.8h10.9B+37.4B+
T9A "Butcher" 3,2953,2644018.14M++0.1326.513%C+25.919%D78.7C+N/A23041.5h9.9B+37.2C**
LC2 Lynx 3,0663,0247134.241A**4.0228.552%B28.142%B+45.3C+N/A14966.7h12.8C*44.8B
M3 Pounder HEG 2,6462,38716514.467S6.2048.175%B+4.65%B**39.9A+4.3C**14959.8h8.8A18.3B*
M3 Pounder HEG 2,6072,35416114.621S6.3652.626%B*5.777%A*40.1A++4.3C+14458.7h9.7A18.3B**
T5 AMC 2,2762,2265773.858M*4.4130.87%B**24.169%B33C+N/A10267.4h12.7C**41.2B+
MSW-R 2,2412,2173406.521B**1.7427.849%B*23.906%D77B+N/A29728.8h9.1B*32.7B+
P2-120 HEAT 2,6062,0895041.78S33.5148.287%B+3.542%B+63.5A*15.7B++35332.9h4.8B*9.9B*
MKV Suppressed 2,0602,0473545.782M**2.4831.328%B+21.495%C+57.7C**N/A14235.5h11.6C**37.1B+
C-4 2,6211,97816511.988S3.7233.106%B++N/A201.8A+65.6A*14089.8h1.2C**3.6B+
NS-44 Commissioner 1,9181,8935353.538A++4.7345.807%B+20.708%C--42.3CN/A13044.7h3.8C8.3C*
NS-357 Underboss 1,8961,8526452.871A5.3947.451%B*22.3%C70.2C*1.7A++20126.4h5D**10.5C+
NS-15M2 1,7741,7662666.639A+1.6327.941%C+26.161%D85.7BN/A22120.6h9.2B++32.9B+
Hellfire Rocket Pods 1,7901,6221795.412S87.1561.654%B**1.603%A+450.6M**46.7M+18463.6h12.5C++20.3C**
M12 Kobalt 1,6521,6158201.875M**193.6123.581%C*22.601%B*181.5B*4.2C-4258.9h11.7B*49.8B++
T16 Rhino 1,6281,6132845.68A**2.5929.006%B*20.149%D58.4C*N/A21127.6h10.5B++36.1B++
P2-120 HESH 1,9031,60312133.583S125.3247.679%C*1.123%B++84.4B++15.8B++33419h4.5C+9.5C++
T32 Bull 1,4261,4212366.021A*2.2428.253%C**25.968%C77.7B+N/A22818.3h9.6B*34.1B+
RAMS .50M 1,4041,3977219.403M+11.1451.731%A+70.365%D*65.3AN/A18521.4h2C++3.8B+
NS-30 Vandal 1,3841,3671787.68B**0.5938.239%C*18.727%D*57.7C+N/A17123.7h4.8B12.5B+
HC1 Cougar 1,3721,3582844.782M*3.4828.961%C**26.51%C++56.8C*N/A20623.9h9.4B+32.5B+
M12 Kobalt 1,3971,3491684.313M76.0522.567%B+23.054%B*108.8B++3.9C++33812.4h13.6B++60.4B+
M2 Mutilator 1,3161,30812210.721M++2.4624.675%A++23.777%B*50.9B**N/A16725.7h12.2B**49.6B*
LC3 Jaguar 1,3101,2892594.977A++3.2927.353%C++22.033%C+42.5C+N/A16730.3h10.9C++40C**
L100 Python AP 1,9811,2873437.853A++29.5969.233%A+2.331%C++54.3B*29.3A38223.7h4.9B+7B++
NS-7 PDW 1,3051,2862315.567M2.7029.984%B+21.54%C++55.9BN/A19223h11.6B+38.5B+
NSX Tanto 1,2881,2762056.224S2.0429.994%C+26.881%C64.8C*N/A15619.7h10.1B+33.7B+
SOAS-20 1,2721,2662185.807M++2.4631.256%C++23.855%C+42.6C+N/A15229.7h10.6C++34B+
PDW-16 Hailstorm 1,2741,2612285.531S2.7330.983%B++19.588%C++65.7B++N/A20419.2h11.3B+36.5B+
SMG-46 Armistice 1,2671,2611906.637S1.6330.815%B+17.526%C68.9B*N/A19818.3h11.4B++37.1B+
T9 CARV 1,2641,2541986.333A++1.9326.734%B++23.206%C-57C*N/A33322h9.8B++36.6B+
TMG-50 1,2541,2421478.449S0.1827.882%B+23.994%C--73.9B+N/A28916.8h8.4B+30B+
Hornet Missiles 1,7461,2261868.111M*59.8572.635%A+1.468%C++161.3A+68.4B+11097.6h7.3B*10.1B**
M2 Mutilator 1,2121,20811310.69S2.4225.572%A++23.179%B+51.2B**N/A16623.6h12.8A49.9B++
TRAC-5 Burst 1,2151,2002305.217A*3.0528.479%C+25.75%C+70.2C**N/A19417.1h10.6B+37.1B
Shuriken 1,2151,2002205.455A*2.8128.248%C-20.083%C+52.2CN/A14023h11.8B+41.7C++
TRAP-M1 1,1991,1911886.335U1.9334.52%B+23.426%D61.4BN/A14019.4h7.7C**22.4B+
P525 Marauder-H 1,2321,1901770M+61.7340.692%BN/A258.7M9.1B+6894.6h4.7B*11.6B*
TX1 Repeater 1,2091,1894332.746A*5.5231.814%B**20.606%C52.6B+N/A17822.6h10.9B+34.3B+
TSAR-42 1,1861,1786219M**10.7349.979%A61.036%D-66.9C**N/A25617.6h2.1C+4.1B+
99SV 1,1821,17811510.243M++1.9842.499%A31.749%C-63.3B**N/A20618.6h3.9B*9.2B*
M77-B 1,1691,1664724.809S16.5446.45%B*70.669%D-48.8B+N/A15923.9h2.3C+5B+
FA1 Barrage 1,1671,1652315.043B**3.2255.99%B**13.82%C-56.8B+N/A19820.5h3.3B**5.9B*
TAS-16 Blackjack 1,1681,1652774.206A++4.0680.1%A13.047%C--68.1C*N/A20017.1h2.1B2.6B+
TRAC-5 S 1,1691,1632265.146M*3.1229.522%B*21.84%B+59.3A+N/A16519.6h9.8B+33.2B+
TRAC-Shot 1,1731,1633123.728A4.5427.504%C*18.831%C+39.4C+N/A10829.5h10.5C*38.2B
TS4 Haymaker 1,1651,1622494.667M*3.6059.469%A15.405%C**63.8B*N/A18418.2h3.4B++5.6B*
AMR-66 1,1721,1611866.242S2.0239.657%A24.376%C61.4B*N/A16418.9h6B*15.2B*
SR-7 1,1651,1617116.352M**8.0953.414%A+73.385%D77.4B**N/A17115h1.9C**3.6B+
T9 CARV-S 1,1671,1601517.682A*0.5827.573%B+27.672%C+75.3B+N/A26715.4h9.6B++35B+
TRAC-5 1,1711,1583683.147M**5.1226.399%B19.085%C21.2CN/A11654.5h11.4B+43.1B
KSR-35 1,1661,1581507.72A+0.5538.704%C++22.971%D--66.6C*N/A14617.4h3.8B+9.8B+
T1 Cycler 1,1671,1562794.143A4.1227.406%B+19.291%D40.3C+N/A17428.7h10.9B++39.8B+
HSR-1 1,1711,1551428.134A++0.1339.297%C++23.117%D-64.9C++N/A39717.8h5.2C+13.2C++
TX2 Emperor 1,1731,1532384.845M++3.4234.086%B+19.601%C79A1.4B**20614.6h8C*23.5B+
NSX Tengu 1,1671,1483323.458A*4.8144.034%B+21.603%C59.5C+1C++14719.3h12.6C+28.5C++
MG-HBR1 Dragoon 1,1441,1231169.681S1.4246.216%A+23.063%D--69.8B*1.3B15916.1h7.3C-15.8C**
M18 Needler 1,9601,0501337.895B*0.3729.91%C-3.905%A++15.9C+13.8C*30865.9h100.3C**335.3C*
M20 Basilisk 1,3191,0342639.769S31.5042.572%C++9.865%A+45.4A++12.5B**24322.8h51A119.8B*
Claymore 1,0141,0132050.65S42.3842.862%B**N/A247.1A+N/A7724.1h1.2C+2.8B++
NSX Naginata 1,0201,0121875.412A++2.8526.665%C++31.225%C+64.9C+N/A19115.6h10.1C**37.8B
Spear Anti-Vehicle Phalanx Turret 1,7469732342.304M**34.0464.392%A+2.98%C--61.6B+48.9A++45815.8h9.4C-14.7B
E540 Halberd 1,4288904121.707A13.4450.011%B++3.596%B38.9B++23.5A*42322.9h5.3C++10.7B+
MG-S1 Jackal 9168892593.432B**4.8329.453%C+20.472%C-56.6C+1.7B**15415.7h10.7C+36.5C++
ASP-30 Grounder 1,3378591436.007S2.2669.329%B+3.725%B+29.6B16.5C++28729h6.1B+8.8B++
Tank Mine 1,1537661940.316U32.0550.133%B++N/A255.3A*129A*24163h2.5D--4.9C**
ML-7 1,1137101275.591S2.6767.023%B*2.676%C+43.6B**24.7B**49616.3h6C++9B++
M18 Rotary 1,2186931165.974B++2.2930.17%C--4.473%A++18.8C+14.2C+20736.9h85.7B+284.1B
NS-11P 6786781604.238A++4.0329.84%B+26.844%C++45.8C+N/A14414.8h11.2B+37.4B+
M20 Basilisk 839660882.5S74.2349.844%C10%A*89.2A24.2C++4367.4h53.1B**106.5B*
AS16 NightHawk 6576531823.588A4.6855.257%A18.683%B*67.3B+N/A1879.7h3.7B+6.7B*
M12 Kobalt 6816495129.8M*121.5322.282%B++19.569%C++118B*5.8B+3575.5h12.6B*56.3B*
L100 Python HESH 683620968.889M++60.6260.172%B*1.613%C++106.9A10.9C++4005.8h2.6B+4.3B++
MANA Anti-Vehicle Turret 9845695610.161M**1.9064.787%B*3.163%C61.2B**44.6B++6369.3h7.7C**11.9B+
M20 Basilisk 7245581342.923S34.6642.294%C+8.065%B*36.7B*10.9C++23315.2h56.4B**133.3B**
NS-61 Emissary 5555471274.307S3.9634.883%B+18.464%C+76B**1.1B++2097.2h13C++37.2B
T7 Mini-Chaingun 548542856.376S1.8925.849%B**15.683%C++72.3B+N/A3177.5h10B**38.7B*
The Slasher 54753311,4590.047C+8.2257.635%A+1.313%D*0.4C--N/A11227.1h2C**3.5B+
Frag Grenade 5265191519N/A510.7350.772%B+N/A648.8C++8.8C--25520.8h3B5.9B+
Aspis Anti-Aircraft Phalanx Turret 9874843414.235S5.9731.581%C++N/A14.6C+15.2C*26533.1h142C+449.5C*
TRS-12 Uppercut 4754681792.615B**5.6571.046%B*21.795%B*59.2C+N/A2087.9h2.4C+3.4C**
TAR 4584561203.8B*4.4725.65%C+23.026%C37.7CN/A16412.1h11B+42.8C**
L100 Python HEAT 5864521726.588M+18.3264.559%B**3.319%B+55.1B++16.3C**3708.2h4B*6.2B**
DMR-99 433429488.938A*0.6734.242%C+26.807%C--61.3C++N/A1577h6.8C+19.8C+
NSX Tomoe 432428775.558B*2.7131.908%C++38.318%C50.4CN/A1588.5h13C+40.8C++
M60-A Bulldog 4534183139.333B**131.0761.255%B**2.392%C+82A6.9B+3135.1h4.3B*7B**
G30 Walker 6573981136.182S27.9231.251%C6.533%A22.9B+14.9B24617.4h151.8B**485.8B++
M1 Heavy Cycler 402397468.63S0.3622.927%A20.907%B+46.2AN/A1708.6h12.5A54.6B**
MR11 Gatekeeper 6833791329.154A*20.8950.084%B++1.847%C+33.8B*27.1B++46311.2h45C++89.8B+
NS-AM7 Archer 479364834.386S3.8863.052%B+20.879%C++13.6B+4.3B*9426.8h21.7C--34.5C
Orbital Strike Uplink 5223601360N/A351.731058.97%UN/A1800U810U63460.2h1.1T*0.1T*
M40 Fury 389352939.111M++30.8542.885%B+1.989%B++71.8B++7.6D3544.9h8.2B*19.2B*
M60-A Bulldog 3843431034.3C+26.0359.076%B*2.624%C++50.4C++6B2126.8h5.3C*9B+
Sticky Grenade 3153141314N/A305.7355.938%B+N/A1570A5D-44680.2h1.6B+2.9B+
Rocklet Rifle 612312654.8S3.4755.184%C++N/A43.9B*42.3B**4777.1h38.1C69.1C+
Xiphos Anti-Personnel Phalanx Tower 3073021302S293.7337.307%B+N/A755A+12.5B25200.4h5.8B+15.4B+
NSX-P Tanto 306299753.987A**4.2829.653%C++25.753%C-66.4B+1.6B+1814.5h11.5C*38.7B
C75 Viper 3712971127A*18.7351.956%B**N/A64.6B**16.1B**5364.6h9.3C++17.9B+
G20 Vulcan-H 4412691026.9A++18.6367.254%A**5.576%A*62.6B+40B*9084.3h142.6D*212.1C
M1 Heavy Cycler 270268318.645S0.3822.264%B+17.164%D-53.6B++N/A1525h12.5B*56.1B+
T2 Striker 522250544.63S3.6455.822%C**1.2%B+17.1C++18.6B**31914.6h57.6D**103.3D-
MAX Punch 2292173420.635S7.6370.224%A++N/A2C*N/A6111h1.9C++2.7B++
M60-G Bulldog 2462082104U95.7354.511%B**2.885%B+83.2B*15.2C**3542.5h6.2C+11.3B+
Tomcat A2AM Pods 410196365.333S57.0785.938%AN/A93.3B++101.9A*15222.1h7.3B+8.5B**
Soldier Soaker 187182612.984A5.2834.917%C19.78%B*65C+1.8C++2402.8h6.1C+17.5C+
NS-44L Blackhand 174173364.806A+3.4643.252%C35.26%D46.8C*N/A1443.7h3.3B+7.5B
M40 Fury 195168918.667B++10.4043.253%B+2.381%B**73B+11.7C+4492.3h9.8B+22.8B++
Skyguard 282166918.444S10.1837.839%B*N/A21.3B+14.9B*3257.8h108C++285.5B+
C150 Dalton 252166627.667A*19.4057.041%A++1.205%B**44.9C+23.2C5163.7h4.8D8.4B
Anti-Vehicle Grenade 1851621162N/A153.7354.129%C++N/A405C+57.5D26290.4h4.5B+8.2B+
M40 Fury 1761521152S143.7354.184%B++1.316%C+116.9C++18.5C3881.3h14.4C+26.7C+
G30 Walker 201140270U61.7330.615%C7.143%B**26.9B+11.7C+2025.2h121.5A+396.7B*
L105 Zephyr 163138527.6B++19.3350.392%B++N/A69B12.5B+5092h5.1B+10.2B+
MANA Anti-Personnel Turret 142137168.563N/A0.3034.577%UN/A1370U50U4640200.1h35.1T*101.5T*
CAS30 Tank Buster 310131532.472C*5.7946.667%CN/A5.8D7.9C++12922.7h74.5D159.6C--
AP30 Shredder 168128264A55.7327.494%D4.688%A**51.2B**16D6262.5h43.7B**158.8B*
NS-10 Burster 218126149S0.7331.715%C++7.143%B+7.8B*5.7A13216.2h151.6C++478C*
M20 Basilisk 148120815A**6.7332.651%B+9.167%A++41.4A*9.7C**3982.9h51.7B**158.4B*
NS-10 Burster 199118129.833S1.5731.978%C+3.39%D7.5B++5.1B*12815.8h158.8C++496.6C*
Chainblade 1321172,2370.052B++8.2163.801%A**3.419%C-0.4C-N/A2299.3h3.6D5.7B+
MR11 Gatekeeper-H 196111427.75S19.4865.927%A3.604%M41.1C++31.5C+6122.7h69.3D-105.2C
TORQ-9 111109412.659C*5.6128.853%B+32.11%B+38.9CN/A3752.8h16.2D--56.2C+
G30 Vulcan 161104911.556B*3.2936.583%B+5.769%A34.7B+19B+4693h88.3C++241.2B+
Fatestealer 1011011320.765S7.5053.509%A23.762%C**10.1DN/A2410h2.4C--4.5B++
M60-G Bulldog 11195247.5M*39.2339.053%C+1.053%D--43.2C++7.3C+2622.2h4.2A10.7B*
Hunter QCX 11293402.325A*5.9478.523%A++6.452%D*15.2C+3.1C+1046.1h15C-19.1C++
NS Decimator 15391194.789A*3.4862.27%C+3.297%A41.4C28.2B++8882.2h6.3D*10.2D*
Spear Anti-Vehicle Phalanx Tower 17288188A+79.7358.713%B3.409%C+35.2D33.6C+4632.5h11.7D-20C
M60-A Bulldog 10888244A*35.7345.092%B+1.136%C+38.3C8.7C+3172.3h6.2C--13.7C*
MR1 Fracture 13384108.4S0.1352.081%B**N/A20A+11.7M2454.2h44.4C+85.2B+
M12 Kobalt-H 8483183A++74.7321.445%C18.072%C+118.6C1.4D**3620.7h16.5C77C
Coyote Missiles 10576325.333M**17.0753.403%CN/A54.3C++20.7C4961.4h21.6B**40.4B*
P525 Marauder 7975325C+16.7326.473%B1.333%C-75C4C3631h4.4B**16.5B*
Hoplon Anti-Aircraft Phalanx Tower 13467167B**58.7327.02%C5.97%S74.4D74.4C--7600.9h43.1C++159.4C++
NS Annihilator 13566233U24.7379.853%CN/A15.7B++16.4A*4604.2h9.8B12.3B
MR1 Fracture 8761106.1S2.1752.602%B**4.918%B+14.5B*6.2C**1894.2h61.8D117.5C++
NS-R3 Swarm 12854262.077A*6.1965.753%B+N/A7.3C10A1227.4h40.9F62.1D**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3361,790,94983.1h
Spawn Beacon83,4422.2h
Anti-Vehicle MANA Turret41,6421.4h
Repair Module25721.7h
Turret AI Module04131.4h
Skywall Shield Emitter12771.2h
Structure Shield Module02620.8h
Bunker1530.8h
Rampart Wall15895h
Sunderer Garage0770.9h
Nanite Revive Grenade06070.2h
Medical Applicator134266,47417.1h
Blast Wall01000.7h
Cortium Silo02270.9h
Motion Spotter9058,60048.1h
Restoration Kit111130.8h
Welding Device08,9790.4h
Xiphos Anti-Personnel Tower12241.2h
Hoplon Anti-Aircraft Phalanx Tower02651.3h
Spear Anti-Vehicle Tower11571h
Spitfire Auto-Turret84,1083.1h
Recon Detection Device01,5492.5h
Shield Recharging Field156,7552h
Medical Kit4985,14736.7h
Ammunition Package97,2963h
Anti-Infantry MANA Turret29000.9h
Spear Anti-Vehicle Turret1550.5h
Elysium Spawn Tube0980.6h
Vehicle Gate11010.9h
IPC Targeting Dart0690.3h
Infantry Tower1570.8h
WLT-Howler Mining Laser16400.3h
Orbital Strike Target Designator71441.3h
Flail Targeting Dart2850.4h

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