Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 15 (18,743)players online:
Aeflic (39)  Faber0ne (9)  carlitoox2 (6)  DizzySlo (5)  nicigee (4)  wh1t3tig3r (4) 67
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (19 days). The data shown below may not be accurate.

Champion Ultramax[TINT] Ultramax
NC BR 145

KDR: 2.42

Score: 47.7m

Last Seen: Apr 5th, 2019 9:25 AM
- OFFLINE - 41 hour(s)

Battle Rank 120 (145 total) - New Conglomerate on Connery - Outfit Leader of Blue Cheese[TINT] Blue Cheese
NC outfit on Connery

Members: 0
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Blitz GD-10 AF-4 Cyclone SAS-R NS-15MB Bouncing Betty S12 Renegade LA1 Anchor Gauss Compact Burst
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Ultramax



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,496,196 MLG Score: 1196
Fun Score: N/A
Cheeseburgers Flipped: 372TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.762%24.05%7164299353,9262.46846-0.049

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.637%1.689A++0.51B+-1.289D**HEAD ++ (~9.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.10.571B+9.60.331C**22.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.014%0.696%252410312,728132712252.05422223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.683%-0.251C-0.831D-0.546

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.90.498B+28.30.466B+52.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.777%4.072%263510303,119156622961.99043136%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.348%-0.306C0.945B*0.339

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.10.273C*10.60.153C++17.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.827%6.149%3361510204,228153215822.75979267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.618%-0.125C+0.44B0.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.90.639B+150.623B+28

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.201%77.849%336510306,9841836343.80392

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.633%2.13A*0.702B++-0.937

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.625B+1.80.427B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.001%12.351%336310322,0081688151.18887

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.58%0.38C**-0.437C--0.525

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.472B+3.20.34C**3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Blue Cheese[TINT] Blue Cheese
NC outfit on Connery

Members: 0
47.7m209.7%306 (18.4k)241 (14.5k)2.4193196,27439,7942.58665145 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC10351034026.385%20.694%54604:5925

20% Engineer12% Heavy Assault45% Infiltrator17% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 29th, 2014 6:00 AMFeb 6th, 2018 11:15 AMApr 20th, 2019 7:46 AM (4d) (PST)Apr 5th, 2019 6:19 AM (19d) (PST)Apr 5th, 2019 5:25 AM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4641083560.4860.2010.1011.1110.0441196

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,8546,47821,3762912667314,447

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3302.5h/137.6d 6,659 19,923 28,069 220.2k 3,019 9,024 8,748 92m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MB
A
Kills:3,221
Deaths:593
KDR:5.432
Accuracy:34.895% A
HSR:30.860% C+
LA1 Anchor
A*
Kills:2,481
Deaths:521
KDR:4.762
Accuracy:35.938% A*
HSR:29.101% B+
NC6 Gauss SAW
A
Kills:2,383
Deaths:808
KDR:2.949
Accuracy:26.890% A
HSR:29.333% B**
GD-22S
A
Kills:1,422
Deaths:532
KDR:2.673
Accuracy:30.083% A
HSR:27.145% B+
NS-15M2
B*
Kills:1,158
Deaths:409
KDR:2.831
Accuracy:28.492% B*
HSR:27.893% C**
MGR-L1 Promise
M+
Kills:946
Deaths:166
KDR:5.699
Accuracy:39.338% M+
HSR:27.061% C**
EM6
A
Kills:746
Deaths:252
KDR:2.960
Accuracy:29.367% A
HSR:27.748% B+
NC05 Jackhammer
C++
Kills:618
Deaths:510
KDR:1.212
Accuracy:41.691% C
HSR:15.372% C++
EM1
B+
Kills:506
Deaths:265
KDR:1.909
Accuracy:24.031% B+
HSR:25.099% B+
NC6A GODSAW
A*
Kills:315
Deaths:86
KDR:3.663
Accuracy:43.424% A*
HSR:29.524% B
NC6S Gauss SAW S
C+
Kills:190
Deaths:128
KDR:1.484
Accuracy:22.806% C+
HSR:21.053% C
Kills:13,986
Deaths (as Heavy Assault):4,270
Deaths (to Heavy Assaults):11,359
KDR:3.27541
Kill Difference:9,716
Playtime:395.990 hours
Usage:12%
Score:6.439m
Score/min:271
Accuracy (listed only):32.450%
HSR (listed only):26.381%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
B**
Kills:12,231
Deaths:6,304
KDR:1.940
Accuracy:29.454% B**
HSR:18.658% B
AF-4 Cyclone
A
Kills:4,567
Deaths:1,991
KDR:2.294
Accuracy:31.982% A
HSR:21.765% B+
Gauss Compact Burst
B*
Kills:2,439
Deaths:743
KDR:3.283
Accuracy:31.202% B*
HSR:23.411% C
Razor GD-23
C++
Kills:2,082
Deaths:1,843
KDR:1.130
Accuracy:24.129% C+
HSR:20.797% C++
Tempest
C+
Kills:1,933
Deaths:1,138
KDR:1.699
Accuracy:26.250% C+
HSR:20.021% C+
NS-11C
B*
Kills:1,541
Deaths:725
KDR:2.126
Accuracy:28.649% B*
HSR:19.792% C++
AF-4A Bandit
B
Kills:1,231
Deaths:737
KDR:1.670
Accuracy:26.445% C*
HSR:24.777% B
NS-7 PDW
B
Kills:1,204
Deaths:941
KDR:1.279
Accuracy:26.555% B
HSR:18.605% C++
MKV Suppressed
B+
Kills:1,177
Deaths:837
KDR:1.406
Accuracy:28.695% B+
HSR:19.711% C++
AC-X11
B+
Kills:1,158
Deaths:817
KDR:1.417
Accuracy:26.639% B
HSR:24.007% B+
GD-66 Claw
B+
Kills:869
Deaths:586
KDR:1.483
Accuracy:64.226% B+
HSR:11.162% D
Mauler S6
C+
Kills:804
Deaths:620
KDR:1.297
Accuracy:39.720% C+
HSR:13.060% C-
19A Fortuna
B++
Kills:671
Deaths:310
KDR:2.165
Accuracy:29.400% B++
HSR:21.461% C++
NS Baron G5
B+
Kills:613
Deaths:475
KDR:1.291
Accuracy:49.278% B+
HSR:13.703% C+
GD-7F
B*
Kills:509
Deaths:212
KDR:2.401
Accuracy:29.099% B*
HSR:23.969% B++
AF-19 Mercenary
B**
Kills:418
Deaths:194
KDR:2.155
Accuracy:27.614% B**
HSR:27.273% B**
AF-57 Piston
B
Kills:335
Deaths:179
KDR:1.872
Accuracy:43.656% B
HSR:13.731% C+
Gauss Compact S
C**
Kills:288
Deaths:263
KDR:1.095
Accuracy:24.880% C**
HSR:20.139% C**
NSX Tanto
A+
Kills:262
Deaths:78
KDR:3.359
Accuracy:33.791% A+
HSR:25.573% C++
MGR-S1 Gladius
M+
Kills:129
Deaths:24
KDR:5.375
Accuracy:42.022% M+
HSR:27.907% B*
Kills:34,461
Deaths (as Light Assault):19,017
Deaths (to Light Assaults):7,917
KDR:1.81212
Kill Difference:15,444
Playtime:569.295 hours
Usage:17%
Score:6.816m
Score/min:200
Accuracy (listed only):33.184%
HSR (listed only):20.476%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact Burst
B*
Kills:2,439
Deaths:743
KDR:3.283
Accuracy:31.202% B*
HSR:23.411% C
Razor GD-23
C++
Kills:2,082
Deaths:1,843
KDR:1.130
Accuracy:24.129% C+
HSR:20.797% C++
NS-11C
B*
Kills:1,541
Deaths:725
KDR:2.126
Accuracy:28.649% B*
HSR:19.792% C++
AF-4A Bandit
B
Kills:1,231
Deaths:737
KDR:1.670
Accuracy:26.445% C*
HSR:24.777% B
AC-X11
B+
Kills:1,158
Deaths:817
KDR:1.417
Accuracy:26.639% B
HSR:24.007% B+
GD-66 Claw
B+
Kills:869
Deaths:586
KDR:1.483
Accuracy:64.226% B+
HSR:11.162% D
Mauler S6
C+
Kills:804
Deaths:620
KDR:1.297
Accuracy:39.720% C+
HSR:13.060% C-
19A Fortuna
B++
Kills:671
Deaths:310
KDR:2.165
Accuracy:29.400% B++
HSR:21.461% C++
NS Baron G5
B+
Kills:613
Deaths:475
KDR:1.291
Accuracy:49.278% B+
HSR:13.703% C+
GD-7F
B*
Kills:509
Deaths:212
KDR:2.401
Accuracy:29.099% B*
HSR:23.969% B++
AF-19 Mercenary
B**
Kills:418
Deaths:194
KDR:2.155
Accuracy:27.614% B**
HSR:27.273% B**
Warden
B+
Kills:343
Deaths:380
KDR:0.903
Accuracy:22.687% D
HSR:28.280% B+
AF-57 Piston
B
Kills:335
Deaths:179
KDR:1.872
Accuracy:43.656% B
HSR:13.731% C+
Gauss Compact S
C**
Kills:288
Deaths:263
KDR:1.095
Accuracy:24.880% C**
HSR:20.139% C**
NSX Tanto
A+
Kills:262
Deaths:78
KDR:3.359
Accuracy:33.791% A+
HSR:25.573% C++
Kills:13,563
Deaths (as Engineer):8,162
Deaths (to Engineers):8,243
KDR:1.66173
Kill Difference:5,401
Playtime:674.683 hours
Usage:20%
Score:10.360m
Score/min:256
Accuracy (listed only):33.428%
HSR (listed only):20.742%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B**
Kills:12,231
Deaths:6,304
KDR:1.940
Accuracy:29.454% B**
HSR:18.658% B
AF-4 Cyclone
A
Kills:4,567
Deaths:1,991
KDR:2.294
Accuracy:31.982% A
HSR:21.765% B+
SAS-R
A+
Kills:3,690
Deaths:1,098
KDR:3.361
Accuracy:49.074% A+
HSR:76.450% B*
Tempest
C+
Kills:1,933
Deaths:1,138
KDR:1.699
Accuracy:26.250% C+
HSR:20.021% C+
EM4 Longshot
A+
Kills:1,751
Deaths:196
KDR:8.934
Accuracy:48.996% A+
HSR:79.212% C++
NS-30 Vandal
B++
Kills:1,292
Deaths:567
KDR:2.279
Accuracy:36.360% B+
HSR:31.734% B++
NS-7 PDW
B
Kills:1,204
Deaths:941
KDR:1.279
Accuracy:26.555% B
HSR:18.605% C++
MKV Suppressed
B+
Kills:1,177
Deaths:837
KDR:1.406
Accuracy:28.695% B+
HSR:19.711% C++
NS-44 Commissioner
A++
Kills:1,075
Deaths:706
KDR:1.523
Accuracy:45.702% B**
HSR:35.814% A++
NS-357 Underboss
A*
Kills:845
Deaths:780
KDR:1.083
Accuracy:37.942% C++
HSR:38.462% A*
AF-18 Stalker
B**
Kills:807
Deaths:326
KDR:2.475
Accuracy:32.548% B**
HSR:25.155% B++
AF-8 RailJack
A*
Kills:787
Deaths:145
KDR:5.428
Accuracy:50.957% A*
HSR:80.178% B+
NS-44P Commissioner
A+
Kills:784
Deaths:395
KDR:1.985
Accuracy:55.672% A+
HSR:27.424% C++
LA3 Desperado
A*
Kills:662
Deaths:507
KDR:1.306
Accuracy:32.256% B+
HSR:31.722% A*
NC14 Bolt Driver
A++
Kills:633
Deaths:166
KDR:3.813
Accuracy:48.156% A++
HSR:78.989% B+
NS-44L Blackhand
B++
Kills:387
Deaths:243
KDR:1.593
Accuracy:48.261% B++
HSR:51.163% B++
LA8 Rebel
B*
Kills:292
Deaths:279
KDR:1.047
Accuracy:32.306% C*
HSR:28.082% B*
NC4 Mag-Shot
C+
Kills:191
Deaths:227
KDR:0.841
Accuracy:26.542% C+
HSR:17.278% C
MGR-S1 Gladius
M+
Kills:129
Deaths:24
KDR:5.375
Accuracy:42.022% M+
HSR:27.907% B*
LA80
A+
Kills:123
Deaths:17
KDR:7.235
Accuracy:50.960% A+
HSR:79.675% C*
Impetus
B++
Kills:111
Deaths:36
KDR:3.083
Accuracy:35.461% C*
HSR:33.333% B++
Kills:34,671
Deaths (as Infiltrator):16,923
Deaths (to Infiltrators):5,839
KDR:2.04875
Kill Difference:17,748
Playtime:1,481.573 hours
Usage:45%
Score:20.914m
Score/min:235
Accuracy (listed only):38.864%
HSR (listed only):40.064%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B**
Kills:12,231
Deaths:6,304
KDR:1.940
Accuracy:29.454% B**
HSR:18.658% B
AF-4 Cyclone
A
Kills:4,567
Deaths:1,991
KDR:2.294
Accuracy:31.982% A
HSR:21.765% B+
Tempest
C+
Kills:1,933
Deaths:1,138
KDR:1.699
Accuracy:26.250% C+
HSR:20.021% C+
NS-7 PDW
B
Kills:1,204
Deaths:941
KDR:1.279
Accuracy:26.555% B
HSR:18.605% C++
MKV Suppressed
B+
Kills:1,177
Deaths:837
KDR:1.406
Accuracy:28.695% B+
HSR:19.711% C++
GD-66 Claw
B+
Kills:869
Deaths:586
KDR:1.483
Accuracy:64.226% B+
HSR:11.162% D
Mauler S6
C+
Kills:804
Deaths:620
KDR:1.297
Accuracy:39.720% C+
HSR:13.060% C-
NS-11P
C*
Kills:736
Deaths:636
KDR:1.157
Accuracy:24.091% C*
HSR:15.625% D
GR-22
A++
Kills:716
Deaths:177
KDR:4.045
Accuracy:34.094% A++
HSR:19.553% C+
NS Baron G5
B+
Kills:613
Deaths:475
KDR:1.291
Accuracy:49.278% B+
HSR:13.703% C+
AF-57 Piston
B
Kills:335
Deaths:179
KDR:1.872
Accuracy:43.656% B
HSR:13.731% C+
NC1 Gauss Rifle
A+
Kills:319
Deaths:125
KDR:2.552
Accuracy:30.240% A+
HSR:24.765% B+
Carnage AR
C++
Kills:311
Deaths:227
KDR:1.370
Accuracy:25.594% C++
HSR:20.579% C+
MGR-S1 Gladius
M+
Kills:129
Deaths:24
KDR:5.375
Accuracy:42.022% M+
HSR:27.907% B*
NC9 A-Tross
M++
Kills:84
Deaths:21
KDR:4
Accuracy:41.641% M++
HSR:29.762% B*
Reaper DMR
B+
Kills:51
Deaths:19
KDR:2.684
Accuracy:28.446% B+
HSR:19.608% D
Kills:26,079
Deaths (as Combat Medic):14,300
Deaths (to Combat Medics):4,070
KDR:1.82371
Kill Difference:11,779
Playtime:129.443 hours
Usage:4%
Score:2.559m
Score/min:329
Accuracy (listed only):35.371%
HSR (listed only):19.263%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:320
Deaths:182
KDR:1.758
Accuracy:40.964% B+
HSR:17.188% B+
NCM1 Scattercannon
B
Kills:277
Deaths:134
KDR:2.067
Accuracy:39.148% B
HSR:14.440% C
AF-23 Grinder
A+
Kills:180
Deaths:35
KDR:5.143
Accuracy:46.874% A+
HSR:12.778% D
AF-23 Grinder
A
Kills:151
Deaths:35
KDR:4.314
Accuracy:51.477% A
HSR:20.530% B**
NCM2 Falcon
D--
Kills:124
Deaths:155
KDR:0.800
Accuracy:29.834% D--
HSR:2.419% D--
NCM2 Falcon
D-
Kills:61
Deaths:130
KDR:0.469
Accuracy:32.746% D-
HSR:1.639% D*
Kills:1,113
Deaths (as MAX Suit):335.500
Deaths (to MAX Suits):1,672
KDR:3.31744
Kill Difference:777.500
Playtime:46.593 hours
Usage:1%
Score:0.622m
Score/min:222
Accuracy (listed only):40.174%
HSR (listed only):11.499%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:1,040
V. Kills:168 N/A
Deaths:68
KDR:15.294
Accuracy:57.331% B**
KPH:133.400 B+
VKPH:21.600 B+
M30 Mustang AH
B+
Kills:847
V. Kills:74 N/A
Deaths:178
KDR:4.758
Accuracy:59.866% B+
KPH:41.200 C+
VKPH:3.600 C
M20 Mustang
C+
Kills:426
V. Kills:377 113%
Deaths:377
KDR:1.130
Accuracy:30.611% C+
KPH:10.100 C
VKPH:9 C+
Vortek Rotary
C**
Kills:415
V. Kills:451 92%
Deaths:272
KDR:1.526
Accuracy:33.654% B+
KPH:11.700 C
VKPH:12.700 C**
Hornet Missiles
C+
Kills:54
V. Kills:36 146%
Deaths:7
KDR:7.714
Accuracy:56.592% C
KPH:55.900 C+
VKPH:37.300 C+
Kills:2,782 (1,688 + 0)
Deaths:902
KDR:3.084
VKDR:1.226
Vehicle Kills:1,106
Kill Difference:1,880
Playtime:106.898 hours
Usage:3%
Score:1.142m
Score/min:178
Piloting Accuracy:33.654%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:767
V. Kills:109 N/A
Deaths:87
KDR:8.816
Accuracy:50.998% B**
KPH:71.500 B++
VKPH:10.200 C**
C150 Dalton
B++
Kills:193
V. Kills:223 86%
Deaths:57
KDR:3.386
Accuracy:29.433% D-
KPH:28.600 C
VKPH:33.100 B++
CAS30 Tank Buster
C
Kills:138
V. Kills:154 89%
Deaths:199
KDR:0.693
Accuracy:49.366% B+
KPH:5.100 D
VKPH:5.700 C
AP30 Shredder
C+
Kills:52
V. Kills:49 104%
Deaths:9
KDR:5.778
Accuracy:31.461% C++
KPH:19.200 D
VKPH:18.100 C+
Kills:1,150 (138 + 1,012)
Deaths:352
KDR:3.267
VKDR:1.520
Vehicle Kills:535
Kill Difference:798
Playtime:47.247 hours
Usage:1%
Score:0.749m
Score/min:264
Piloting Accuracy:49.366%
Gunner Accuracy:31.461%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B
Kills:408
V. Kills:383 106%
Deaths:97
KDR:4.206
Accuracy:53.739% C+
KPH:21.200 D
VKPH:19.900 B
L100 Python HEAT
B
Kills:330
V. Kills:112 292%
Deaths:43
KDR:7.674
Accuracy:51.663% C++
KPH:35.700 B
VKPH:12.100 C++
L100 Python HESH
B++
Kills:263
V. Kills:38 N/A
Deaths:21
KDR:12.524
Accuracy:52.918% B+
KPH:69.900 B++
VKPH:10.100 B+
Skyguard
B
Kills:122
V. Kills:136 89%
Deaths:47
KDR:2.596
Accuracy:32.851% B+
KPH:9.700 D
VKPH:10.800 B
Kills:1,123 (1,123 + 0)
Deaths:208
KDR:5.399
VKDR:3.216
Vehicle Kills:669
Kill Difference:915
Playtime:44.905 hours
Usage:1%
Score:0.696m
Score/min:258
Driving Accuracy:32.851%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:1,996
V. Kills:1,599 125%
Deaths:335
KDR:5.958
Accuracy:45.973% D
KPH:22.500 C+
VKPH:18 B++
Enforcer ML85
B+
Kills:255
V. Kills:199 128%
Deaths:54
KDR:4.722
Accuracy:43.091% C*
KPH:25.700 B
VKPH:20.100 B+
E540 Halberd
C*
Kills:179
V. Kills:115 154%
Deaths:25
KDR:7.160
Accuracy:45.441% C++
KPH:24.700 C-
VKPH:15.800 C*
Kills:2,430 (1,996 + 434)
Deaths:414
KDR:5.870
VKDR:4.621
Vehicle Kills:1,913
Kill Difference:2,016
Playtime:105.973 hours
Usage:3%
Score:1.750m
Score/min:275
Driving Accuracy:45.973%
Gunner Accuracy:45.441%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:1,157
V. Kills:116 N/A
Deaths:67
KDR:17.269
Accuracy:45.754% C--
KPH:94.100 C+
VKPH:9.400 C**
E540 Halberd-H
B+
Kills:315
V. Kills:153 205%
Deaths:41
KDR:7.683
Accuracy:58.675% B
KPH:50.600 B+
VKPH:24.600 B+
Enforcer ML65-H
C++
Kills:217
V. Kills:228 95%
Deaths:47
KDR:4.617
Accuracy:66.512% B**
KPH:28.500 C
VKPH:29.900 C++
M12 Kobalt-H
C+
Kills:194
V. Kills:9 N/A
Deaths:8
KDR:24.250
Accuracy:21.194% C+
KPH:92.900 C
VKPH:4.300 C+
M96 Mjolnir-H
C
Kills:56
V. Kills:57 97%
Deaths:22
KDR:2.545
Accuracy:53.735% B+
KPH:27.100 D--
VKPH:27.600 C
Kills:1,939 (0 + 1,939)
Deaths:185
KDR:10.481
VKDR:3.043
Vehicle Kills:563
Kill Difference:1,754
Playtime:30.306 hours
Usage:1%
Score:0.663m
Score/min:365
Driving Accuracy:N/A%
Gunner Accuracy:53.735%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:565
V. Kills:141 398%
Deaths:54
KDR:10.463
Accuracy:45.667% B**
KPH:58.600 B+
VKPH:14.600 B**
M40 Fury
B
Kills:213
V. Kills:47 444%
Deaths:16
KDR:13.313
Accuracy:42.085% B++
KPH:59.900 C**
VKPH:13.200 B
M20 Basilisk
D-
Kills:70
V. Kills:32 212%
Deaths:29
KDR:2.414
Accuracy:33.107% D
KPH:9.600 D--
VKPH:4.400 D-
M60-G Bulldog
C+
Kills:67
V. Kills:15 419%
Deaths:15
KDR:4.467
Accuracy:38.583% B+
KPH:26.700 C+
VKPH:6 C+
M12 Kobalt
C
Kills:52
V. Kills:3 N/A
Deaths:12
KDR:4.333
Accuracy:16.770% C
KPH:33.800 D-
VKPH:2 C
Kills:967 (0 + 967)
Deaths:126
KDR:7.675
VKDR:1.889
Vehicle Kills:238
Kill Difference:841
Playtime:24.502 hours
Usage:1%
Score:0.501m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:16.770%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:2,841
V. Kills:62 N/A
Deaths:915
KDR:3.105
Accuracy:46.660% B+
KPH:69.800 B+
VKPH:1.500 C
M40 Fury-F
B++
Kills:1,500
V. Kills:392 382%
Deaths:812
KDR:1.847
Accuracy:54.570% B+
KPH:35.400 B++
VKPH:9.200 B++
M12 Kobalt-F
C**
Kills:448
V. Kills:12 N/A
Deaths:255
KDR:1.757
Accuracy:23.715% C**
KPH:22.400 C+
VKPH:0.600 D
Kills:4,789 (4,789 + 0)
Deaths:1,982
KDR:2.416
VKDR:0.235
Vehicle Kills:466
Kill Difference:2,807
Playtime:103.141 hours
Usage:3%
Score:1.016m
Score/min:164
Driving Accuracy:23.715%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:70
V. Kills:4 N/A
Deaths:8
KDR:8.750
Accuracy:29.925% D
KPH:52.500 C-
VKPH:3 D--
M20 Wyvern
C**
Kills:51
V. Kills:53 94%
Deaths:21
KDR:2.429
Accuracy:37.039% C+
KPH:15.700 D
VKPH:16.300 C**
Kills:121 (0 + 121)
Deaths:29
KDR:4.172
VKDR:1.966
Vehicle Kills:57
Kill Difference:92
Playtime:4.583 hours
Usage:0%
Score:0.050m
Score/min:183
Piloting Accuracy:N/A%
Gunner Accuracy:37.039%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Blitz GD-10 12,28212,2316,3041.94B**0.4829.454%B**18.658%B36.2B+N/A97337.9h11B**37.4B++
AF-4 Cyclone 4,5784,5671,9912.294B*0.1331.982%A21.765%B+37.9C*N/A109120.5h8.7B*27.1B++
SAS-R 3,7123,6901,0983.361C**0.9449.074%A+76.45%B*27C--N/A80136.8h1.8B*3.8B*
NS-15MB 3,2483,2215935.432M3.0134.895%A30.86%C+79.3B+N/A20040.6h10.1B+29B+
Bouncing Betty 3,0403,03929010.479A*8.0646.028%C**N/A155.8B++N/A45619.5h1.8B+3.8B++
S12 Renegade 2,9032,8419153.105C++0.6946.66%B+2.288%D-69.8B+1.5C18540.7h3.1B6.6B+
LA1 Anchor 2,5082,4815214.762B*2.3435.938%A*29.101%B+80AN/A24631h8.7B++24.3B*
Gauss Compact Burst 2,4512,4397433.283B++0.8631.202%B*23.411%C59.3B*N/A14741.1h9.9B+31.6B+
NC6 Gauss SAW 2,4032,3838082.949A++0.5326.89%A29.333%B**51.1B**N/A16446.6h7.8B*29B++
Auraxium Mag-Cutter 2,2162,20821,5150.103A+2.3235.764%B+N/A1.6B+N/A41355h1.6B*4.5B+
Razor GD-23 2,0952,0821,8431.13C*1.2924.129%C+20.797%C++12.2DN/A37170.3h11.8B+48.8C**
Titan-150 AP 3,5951,9963355.958C++3.5445.973%D4.509%B**22.5C+18B++25088.8h4.2B+9.2C**
C-4 2,7361,9816163.216A0.8029.676%B++N/A105.4B+40.2B++88318.8h1.4C**4.6B+
Tempest 1,9421,9331,1381.699C*0.7226.25%C+20.021%C+22.7D--N/A8385.2h9.1B+34.6B
EM4 Longshot 1,7591,7511968.934A++6.5148.996%A+79.212%C++33.4C++N/A10752.4h1.7B*3.6B*
NS-11C 1,5561,5417252.126A0.2928.649%B*19.792%C++33.1B+N/A9146.6h11.1B*38.9B++
M40 Fury-F 1,8921,5008121.847B+0.5754.57%B+N/A35.4B++9.2B++19242.4h7B++12.8B*
GD-22S 1,4431,4225322.673B++0.2530.083%A27.145%B+47.4B+N/A15730h9.1B*30.3B*
NS-30 Vandal 1,2981,2925672.279B+0.1436.36%B+31.734%B++24.5DN/A7452.7h4.4B**12.1B*
AF-4A Bandit 1,2531,2317371.67B0.7526.445%C*24.777%B20.8DN/A6759.2h9.2B++34.7B+
NS-7 PDW 1,2111,2049411.279B+1.1426.555%B18.605%C++20.5CN/A7858.6h12.4B++46.8B+
MKV Suppressed 1,1851,1778371.406B+1.0128.695%B+19.711%C++25CN/A10447.1h11.2B*39B+
AC-X11 1,1631,1588171.417B+1.0026.639%B24.007%B+17.2C-N/A4867.3h8.6B++32.3B+
NS-15M2 1,1681,1584092.831B*0.4128.492%B*27.893%C**46.3C++N/A14025h10.5B++36.9B++
C85 Canister-H 1,2731,1576717.269B+14.8545.754%C--13.57%B++94.1C+9.4C**29912.3h6.3C**13.7C*
NS-44 Commissioner 1,0891,0757061.523B+0.9045.702%B**35.814%A++23.1CN/A7946.6h3.2B++7.1B*
Breaker Rocket Pods 1,2081,0406815.294B**12.8757.331%B**N/A133.3B+21.5B+5077.8h9.7B**17B*
MGR-L1 Promise 9599461665.699M**3.2839.338%M+27.061%C**80.9A+1.1B+22711.7h12.5B+31.8B*
GD-66 Claw 8768695861.483C**0.9464.226%B+11.162%D28.9C-N/A10730.1h2.3B+3.6B+
M30 Mustang AH 9218471784.758C+2.3459.866%B+1.181%C+41.1C3.6C14920.6h6.1B+10.2B+
NS-357 Underboss 8528457801.083C++1.3437.942%C++38.462%A*12.9D-N/A3965.4h3.6B++9.5B+
AF-18 Stalker 8078073262.475B**0.0632.548%B**25.155%B++45.3B++N/A11317.8h10.5B*32.4B++
Mauler S6 8108046201.297B1.1239.72%C+13.06%C-20.1CN/A7440h3.9B*9.8B+
AF-8 RailJack 7887871455.428B**3.0150.957%A*80.178%B+21.4C+N/A7836.8h1.8B**3.5B**
NS-44P Commissioner 7857843951.985B+0.4355.672%A+27.424%C++82.5B++N/A2239.5h2.8B++5.1B*
L105 Zephyr 876767878.816C+6.4050.998%B**N/A71.7B++10.2C**48810.7h5.1B++10.1B*
EM6 7537462522.96B*0.5429.367%A27.748%B+49.1B+N/A15115.2h9.2B++31.3B++
NS-11P 7397366361.157C+1.2624.091%C*15.625%D19C-N/A7638.7h12.4B++51.6B+
GR-22 7297161774.045A*1.6334.094%A++19.553%C+57.7B**1A19012.4h10.4B**30.6B**
19A Fortuna 6746713102.165B++0.2529.4%B++21.461%C++30.5CN/A7922h9.3B+31.7B+
LA3 Desperado 6626625071.306B+1.1132.256%B+31.722%A*17.5DN/A5637.9h7B**21.8B*
Shrike 9896564621.42A+1.0056.496%C+2.134%C24.2C+12.3C+21027.1h5.2B*9.3B++
NC14 Bolt Driver 6366331663.813B**1.3948.156%A++78.989%B+24.3C++N/A8826.1h1.9B**4B**
NC05 Jackhammer 6216185101.212C+1.2141.691%C15.372%C++20.3D-N/A6930.5h5.3C+12.6C+
NS Baron G5 6206134751.291C**1.1349.278%B+13.703%C+19.2DN/A6632h4.2B+8.5C++
Tank Mine 9715841264.635B**2.2240.873%B+N/A119.2C**79B+14874.9h2C+5B*
M40 Fury 7065655410.463B*8.0445.667%B**1.947%C*58.9B+14.7B**4439.6h13.1C*28.7B++
GD-7F 5185092122.401A+0.0229.099%B*23.969%B++28.8C+N/A12617.7h10.5B*36.2B++
EM1 5135062651.909B++0.5124.031%B+25.099%B+28CN/A10118.1h11.5C*47.9B+
Carver 4854835,0540.096C+2.3213.834%D*10.766%D1.1C-N/A3432h1.1B++8.3C+
M12 Kobalt-F 4604482551.757C++0.6623.715%C**4.018%D--22.4C+N/A6420h11.9B+50.3B+
M20 Mustang 8034263771.13C+1.2930.611%C+N/A10.1C9C+13742.1h81.3B+265.5B+
AF-19 Mercenary 4214181942.155A++0.2627.614%B**27.273%B**31.4B*N/A23413.3h9.4B**34.1B++
Vortek Rotary 8664152721.526C+0.8933.654%B+N/A11.7C12.7C**15735.5h65.9B+195.9B+
L100 Python AP 791408974.206C+1.7953.739%C+3.922%B++21.1D19.8B29219.3h6.7C+12.5C+
NS-44L Blackhand 3873872431.593B+0.8348.261%B++51.163%B++17.8CN/A7721.7h3.3B*6.8B++
Hunter QCX 4063864170.926B1.4925%D*57.254%A*7.6DN/A2750.9h3.7B14.6C*
Warden 3433433800.903C+1.5222.687%D28.28%B+7.7DN/A2344.8h9.7C++42.8C+
AF-57 Piston 3373351791.872B++0.5543.656%B13.731%C+36.4C++N/A1099.2h4B+9.1B+
L100 Python HEAT 442330437.674B5.2551.663%C++4.545%A35.9B12.2C++2679.2h4.5B++8.7B++
NCM1 Scattercannon 3253201821.758C++0.6640.964%B+17.188%B+20.1CN/A8115.9h6.6B+16.1B+
NC1 Gauss Rifle 3233191252.552A0.1330.24%A+24.765%B+37.5B*N/A2148.5h9.9B**32.9B**
E540 Halberd-H 468315417.683C++5.2658.675%B1.587%C50.8B+24.7B+4196.2h5.4B+9.2B+
NC6A GODSAW 317315863.663B++1.2443.424%A*29.524%B61.8C++N/A2605.1h13.1C30.1C**
Carnage AR 3123112271.37C++1.0525.594%C++20.579%C+23.6CN/A13313.2h12.9C**50.5B
LA8 Rebel 2922922791.047C*1.3732.306%C*28.082%B*12.3DN/A3723.7h4.9B*15.1B++
Gauss Compact S 2992882631.095C**1.3224.88%C**20.139%C**10.5DN/A4727.5h9.2B+36.8B+
NCM1 Scattercannon 2782771342.067C+0.3539.148%B14.44%C26.1DN/A9010.6h6C++15.4B+
L100 Python HESH 3012632112.524C*10.1052.918%B+1.141%C-69.2B++10B+2403.8h3.1C**5.8B+
NSX Tanto 266262783.359A*0.9433.791%A+25.573%C++40.3BN/A996.5h10.5B++31.2B++
Enforcer ML85 454255544.722C+2.3043.091%C*4.314%A++25.8B20.1B+5009.9h10.4B*24.2B*
Frag Grenade 2252231223N/A220.5837.035%D*N/A247.8D--2.2D--10670.9h5.4D*14.5D*
Sticky Grenade 2222221222N/A219.5850.141%CN/A740C-N/A27470.3h2.4C+4.8C++
Enforcer ML65-H 445217474.617C++2.2066.512%B**2.304%B28.6C30C++4647.6h15.2C**22.8B+
M40 Fury 2602131613.313B**10.8942.085%B++2.347%B++59.2C**13.1B5963.6h12.3C**29.3B+
M12 Kobalt-H 203194824.25A21.8321.194%C+18.041%C*92.4C4.3C+2752.1h19.4C91.5C
C150 Dalton 416193573.386C0.9729.433%D-N/A28.8C33.3B++5116.7h3.8B+13C+
NC4 Mag-Shot 1911912270.841C*1.5826.542%C+17.278%C7.6D-N/A3825.1h7.3B+27.6C**
NC6S Gauss SAW S 1911901281.484C++0.9422.806%C+21.053%C22.9DN/A968.3h10.9C++47.9C++
AF-23 Grinder 182180355.143B**2.7246.874%A+12.778%D50AN/A1753.6h5.4B++11.5B**
E540 Halberd 294179257.16C+4.7445.441%C++2.235%C-24.5C-15.8C*2737.3h5.1B+11.2B+
Spear Anti-Vehicle Phalanx Turret 301166820.75A*18.3348.898%B+2.41%D-36.1C+29.3B++4634.6h8.7C++17.8B+
AF-23 Grinder 151151354.314B++1.8951.477%A20.53%B**41.9B+N/A1743.6h7C+13.7B++
CAS30 Tank Buster 2921381990.693C1.7349.366%B+N/A5.1D5.7C11527.1h60.4C+122.3C*
MGR-S1 Gladius 132129245.375M2.9642.022%M+27.907%B*39.1C++N/A1543.3h8.4B+20B*
Mag-Cutter 1271256,0770.021C+2.4029.993%C++2.4%D0.2C-N/A1535.4h3.6D12.1C++
NCM2 Falcon 2071241550.8C+1.6229.834%D--2.419%D--6.3D-4.2C+6119.7h12.3C+41.3C
LA80 123123177.235A4.8250.96%A+79.675%C*49.2B+N/A1372.5h1.9B+3.8B*
Skyguard 258122472.596C+0.1832.851%B+2.459%B9.7D10.8B20612.6h161.2D-490.6C+
Impetus 113111363.083B++0.6635.461%C*33.333%B++30.8CN/A973.6h4.1B++11.4B+
Anti-Vehicle Grenade 12187187N/A84.5842.454%D--N/A217.5D85C+17450.4h6C+14.2C
NC9 A-Tross 8484214A**1.5841.641%M++29.762%B*35C+N/A1572.4h8.1B*19.4A
MANA Anti-Vehicle Turret 14583372.243U0.1854.152%U2.41%T*830U620U4517750.1h7.4T*13.6T*
M60-A Bulldog 8679126.583C4.1650.059%B+2.532%C*29.3C+2.6C1732.7h5.3B10.7B+
Hawk GD-68 13574741B*1.4267.868%B++1.351%D-10.4D8.6C2397.1h8.9C+13.1C++
CAS 14-E 747088.75C6.3329.925%D4.286%A*53.8C3.1D-1581.3h38.1D127.4D
M20 Basilisk 10270292.414C+0.0133.107%D4.286%D9.6D--4.4D-1457.3h138.2D*417.3D--
M60-G Bulldog 8267154.467C++2.0538.583%B+5.97%A*26.8C+6C+2412.5h6.9C**17.9B+
M60-A Bulldog 7065213.095C0.6842.448%B*4.615%M++31C2.4D--1562.1h5.9C+14B+
NCM2 Falcon 135611300.469C--1.9532.746%D-1.639%D*3.4D*4.2C4717.7h26.2D*80D*
NC15 Phoenix 12161501.22C++1.2052.709%C+N/A11.5C11.3C+2675.3h5.9A11.2A
A30 Walker 117601140.526D--1.8927.543%B*6.667%S8D7.6D1387.5h226.5D--822.4C+
M96 Mjolnir-H 11356222.545C0.1353.735%B+1.786%A26.7D--27.1C3142.1h39.2C++72.9B
Hornet Missiles 905477.714B+5.2956.592%C1.852%C*54C+36C+7141h11.7C+20.6C+
AP30 Shredder 1015295.778C+3.3631.461%C++1.923%C+19.3D18.1C+2532.7h83.3C++264.9C*
M12 Kobalt 5552124.333D1.9116.77%C15.385%D34.7D-2C1971.5h23.4C-139.3C+
Reaper DMR 5151192.684B+0.2628.446%B+19.608%D46.4B+N/A3801.1h8.3B*29B++
Hardlight Dagger 51511,9930.026C+2.3934.232%B+N/A0.4C+N/A2117h2.5C7.3C*
M20 Wyvern 10451212.429C0.0137.039%C+N/A15.5D16.1C**1933.3h136.2F367.8D*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10335,11321.9h
Restoration Kit516011.6h
NC Patriot Flare Gun0670.1h
Nano-Armor Kit333434,93253.7h
Anti-Vehicle MANA Turret104050.8h
Spawn Beacon602,1022.7h
Nanite Revive Grenade01,2190.3h
Medical Kit4473,7288.5h
Medical Applicator29790,5579.1h
Spitfire Auto-Turret0850.1h
Recon Detection Device1099,44121.6h
Ammunition Package311,5252h
Anti-Infantry MANA Turret101721h
WLT-Howler Mining Laser42,5080.6h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.43s
Server spent 3.14s on queries, 2.70s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.