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Executor Hater UnicornKisses[NMM] UnicornKisses
NC BR 187

KDR: 3

Score: 91.7m

Last Seen: Feb 10th, 2019 6:42 PM
- OFFLINE - 198.7 hour(s)

Prestige 1, Battle Rank 100 (187 total) - New Conglomerate on Emerald - Outfit Leader of No Mercy for the Masses[NMM] No Mercy for the Masses
NC outfit on Emerald

Members: 4
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP MGR-L1 Promise CAS 14-E Frag Grenade L105 Zephyr C85 Canister-H E540 Halberd
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,095,876 MLG Score: 876
Fun Score: N/A
Cheeseburgers Flipped: 826TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.111%24.028%5555996361,4912.764010.239

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.026%0.398B0.515B+-0.853D--HEAD ++ (~12.47)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.30.355C**11.20.219C++37.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.334%1.312%417510174,954142823453.46676211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.185%-0.325C-0.269C-0.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.60.145C++47.20.108C+90.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.652%3.378%504810149,354205734604.54519270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.803%-0.9D--0.488B+0.559

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.80.385C**7.50.399B16.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.266%4.742%79519100312,357181049646.82707249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.013%-0.268C0.095C+0.889

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.10.509B+19.30.509B+38.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.723%73.569%795710157,3702913262.52917

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.325%0.104C+0.421B-0.41

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.213C++2.80.127C++5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.096%12.026%795410181,9791541271.28423

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.199%0.805B++-0.498D0.402

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.465B+3.60.257C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
No Mercy for the Masses[NMM] No Mercy for the Masses
NC outfit on Emerald

Members: 4
91.7m502.8%366 (22k)323 (19.4k)3.00318132,38644,0823.51862187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC10221001319.158%18.254%35006:2765

7% Combat Medic46% Engineer14% Heavy Assault20% Infiltrator11% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 3rd, 2014 11:58 PMJul 10th, 2016 2:43 AMFeb 17th, 2019 11:12 AM (1d) (PST)Feb 10th, 2019 3:55 PM (8d) (PST)Feb 10th, 2019 2:42 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
593994940.4660.1550.0852.6840.068876

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,5795,95929,6202895161419,362

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4737.3h/197.4d 22,722 24,166 51,616 762.8k 3,352 14,094 19,318 168.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:2,970
Deaths:1,026
KDR:2.895
Accuracy:25.738% C--
HSR:24.242% C
MGR-L1 Promise
B
Kills:1,820
Deaths:618
KDR:2.945
Accuracy:23.708% C+
HSR:27.253% B
LA1 Anchor
C
Kills:1,367
Deaths:576
KDR:2.373
Accuracy:21.387% D
HSR:22.677% C
NS-15M AE
C+
Kills:1,209
Deaths:515
KDR:2.348
Accuracy:18.107% D**
HSR:26.799% C+
NC6S Gauss SAW S
B+
Kills:1,208
Deaths:457
KDR:2.643
Accuracy:23.040% C+
HSR:26.656% B+
NC6 Gauss SAW
C
Kills:1,179
Deaths:543
KDR:2.171
Accuracy:17.052% D
HSR:21.120% C
NS-15M2
C*
Kills:1,171
Deaths:405
KDR:2.891
Accuracy:21.415% C-
HSR:27.498% C*
EM6
C+
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:21.728% C+
HSR:19.707% D
NC05 Jackhammer AE
C
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:45.638% C
HSR:11.293% D--
GD-22S
C+
Kills:1,159
Deaths:494
KDR:2.346
Accuracy:22.240% C+
HSR:23.555% C+
NC05 Jackhammer
C*
Kills:1,156
Deaths:556
KDR:2.079
Accuracy:46.036% C*
HSR:10.294% D--
EM1
B
Kills:1,156
Deaths:436
KDR:2.651
Accuracy:17.705% D
HSR:23.875% B
NSX Naginata
C*
Kills:1,154
Deaths:488
KDR:2.365
Accuracy:20.214% C
HSR:29.463% C*
NS-15MP
D
Kills:1,145
Deaths:450
KDR:2.544
Accuracy:17.743% F-
HSR:24.192% D
NC05-P Jackhammer
D-
Kills:395
Deaths:149
KDR:2.651
Accuracy:45.077% D-
HSR:10.127% D**
Kills:19,411
Deaths (as Heavy Assault):7,711
Deaths (to Heavy Assaults):11,243
KDR:2.51731
Kill Difference:11,700
Playtime:673.118 hours
Usage:14%
Score:11.307m
Score/min:280
Accuracy (listed only):25.789%
HSR (listed only):21.917%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C+
Kills:1,377
Deaths:658
KDR:2.093
Accuracy:24.754% C+
HSR:15.614% C-
Blitz GD-10
C
Kills:1,277
Deaths:739
KDR:1.728
Accuracy:21.861% C-
HSR:14.879% C
MGR-S1 Gladius
C**
Kills:1,214
Deaths:310
KDR:3.916
Accuracy:28.022% C*
HSR:23.970% C**
AF-4A Bandit
D-
Kills:1,204
Deaths:753
KDR:1.599
Accuracy:21.494% D-
HSR:17.774% D-
NSX-P Tanto
C++
Kills:1,196
Deaths:367
KDR:3.259
Accuracy:26.459% C++
HSR:24.498% C+
AF-4A Bandit AE
C
Kills:1,183
Deaths:440
KDR:2.689
Accuracy:24.995% C-
HSR:23.246% C
NSX Tengu
B+
Kills:1,179
Deaths:434
KDR:2.717
Accuracy:39.683% B+
HSR:18.575% C
NSX Tanto
C+
Kills:1,179
Deaths:504
KDR:2.339
Accuracy:24.001% C-
HSR:24.003% C+
19A Fortuna
C
Kills:1,175
Deaths:598
KDR:1.965
Accuracy:24.107% D
HSR:18.979% C
GD-7F
B*
Kills:1,167
Deaths:371
KDR:3.146
Accuracy:25.675% C**
HSR:24.422% B*
GD-66 Claw
B+
Kills:1,162
Deaths:674
KDR:1.724
Accuracy:64.252% B+
HSR:11.446% C--
NS-7 PDW
C--
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:20.244% D-
HSR:14.840% C--
MKV Suppressed
C*
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:24.866% C+
HSR:20.639% C*
AC-X11
C
Kills:1,156
Deaths:767
KDR:1.507
Accuracy:22.733% C-
HSR:19.983% C
NS-11CP
C--
Kills:1,155
Deaths:767
KDR:1.506
Accuracy:20.582% F
HSR:20.173% C--
NS-11C
C++
Kills:1,150
Deaths:668
KDR:1.722
Accuracy:22.072% C
HSR:19.478% C++
AF-19 Mercenary
B
Kills:1,146
Deaths:819
KDR:1.399
Accuracy:23.803% B
HSR:22.339% C*
Razor GD-23
B
Kills:1,135
Deaths:529
KDR:2.146
Accuracy:25.975% B
HSR:19.648% C+
NS Baron G5
C**
Kills:1,105
Deaths:670
KDR:1.649
Accuracy:34.886% D-
HSR:15.747% C**
AF-4AE Cyclone
C+
Kills:1,033
Deaths:404
KDR:2.557
Accuracy:29.421% C+
HSR:21.781% C-
Tempest
C+
Kills:810
Deaths:303
KDR:2.673
Accuracy:25.614% C
HSR:20.864% C+
Mauler S6
C*
Kills:628
Deaths:381
KDR:1.648
Accuracy:42.400% C*
HSR:12.261% D
Gauss Compact Burst
C+
Kills:536
Deaths:134
KDR:4
Accuracy:26.093% C+
HSR:23.134% C
NS Baron G5B
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:32.594% D*
HSR:15.487% C++
PS1-AV Suppressor
C--
Kills:192
Deaths:94
KDR:2.043
Accuracy:26.718% D
HSR:19.792% C--
Gauss Compact S
B+
Kills:118
Deaths:68
KDR:1.735
Accuracy:26.331% B+
HSR:19.492% C*
LA39 Bruiser
C+
Kills:115
Deaths:61
KDR:1.885
Accuracy:59.612% C+
HSR:11.304% D
AF-57 Piston
A++
Kills:74
Deaths:34
KDR:2.176
Accuracy:39.255% C+
HSR:20.270% A++
Kills:26,209
Deaths (as Light Assault):12,865
Deaths (to Light Assaults):8,261
KDR:2.03723
Kill Difference:13,344
Playtime:501.984 hours
Usage:11%
Score:8.393m
Score/min:279
Accuracy (listed only):29.589%
HSR (listed only):19.094%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
D-
Kills:1,204
Deaths:753
KDR:1.599
Accuracy:21.494% D-
HSR:17.774% D-
NSX-P Tanto
C++
Kills:1,196
Deaths:367
KDR:3.259
Accuracy:26.459% C++
HSR:24.498% C+
Warden
B+
Kills:1,184
Deaths:420
KDR:2.819
Accuracy:24.162% C-
HSR:27.534% B+
AF-4A Bandit AE
C
Kills:1,183
Deaths:440
KDR:2.689
Accuracy:24.995% C-
HSR:23.246% C
MGR-M1 Bishop
B**
Kills:1,182
Deaths:190
KDR:6.221
Accuracy:36.597% B+
HSR:39.509% B**
NSX Tanto
C+
Kills:1,179
Deaths:504
KDR:2.339
Accuracy:24.001% C-
HSR:24.003% C+
19A Fortuna
C
Kills:1,175
Deaths:598
KDR:1.965
Accuracy:24.107% D
HSR:18.979% C
GD-7F
B*
Kills:1,167
Deaths:371
KDR:3.146
Accuracy:25.675% C**
HSR:24.422% B*
GD-66 Claw
B+
Kills:1,162
Deaths:674
KDR:1.724
Accuracy:64.252% B+
HSR:11.446% C--
AC-X11
C
Kills:1,156
Deaths:767
KDR:1.507
Accuracy:22.733% C-
HSR:19.983% C
NS-11CP
C--
Kills:1,155
Deaths:767
KDR:1.506
Accuracy:20.582% F
HSR:20.173% C--
NS-11C
C++
Kills:1,150
Deaths:668
KDR:1.722
Accuracy:22.072% C
HSR:19.478% C++
AF-19 Mercenary
B
Kills:1,146
Deaths:819
KDR:1.399
Accuracy:23.803% B
HSR:22.339% C*
Razor GD-23
B
Kills:1,135
Deaths:529
KDR:2.146
Accuracy:25.975% B
HSR:19.648% C+
NS Baron G5
C**
Kills:1,105
Deaths:670
KDR:1.649
Accuracy:34.886% D-
HSR:15.747% C**
Mauler S6
C*
Kills:628
Deaths:381
KDR:1.648
Accuracy:42.400% C*
HSR:12.261% D
Gauss Compact Burst
C+
Kills:536
Deaths:134
KDR:4
Accuracy:26.093% C+
HSR:23.134% C
GD Guardian
A
Kills:511
Deaths:134
KDR:3.813
Accuracy:29.930% D--
HSR:41.096% A
NS Baron G5B
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:32.594% D*
HSR:15.487% C++
Gauss Compact S
B+
Kills:118
Deaths:68
KDR:1.735
Accuracy:26.331% B+
HSR:19.492% C*
LA39 Bruiser
C+
Kills:115
Deaths:61
KDR:1.885
Accuracy:59.612% C+
HSR:11.304% D
AF-57 Piston
A++
Kills:74
Deaths:34
KDR:2.176
Accuracy:39.255% C+
HSR:20.270% A++
Kills:19,687
Deaths (as Engineer):9,511
Deaths (to Engineers):9,145
KDR:2.06992
Kill Difference:10,176
Playtime:2,165.244 hours
Usage:46%
Score:45.693m
Score/min:352
Accuracy (listed only):30.818%
HSR (listed only):21.446%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C+
Kills:1,377
Deaths:658
KDR:2.093
Accuracy:24.754% C+
HSR:15.614% C-
NSX Daimyo
C+
Kills:1,350
Deaths:156
KDR:8.654
Accuracy:39.428% C
HSR:93.704% C+
Blitz GD-10
C
Kills:1,277
Deaths:739
KDR:1.728
Accuracy:21.861% C-
HSR:14.879% C
MGR-S1 Gladius
C**
Kills:1,214
Deaths:310
KDR:3.916
Accuracy:28.022% C*
HSR:23.970% C**
AF-8 RailJack
C
Kills:1,184
Deaths:250
KDR:4.736
Accuracy:34.605% C
HSR:72.635% C
NSX Tengu
B+
Kills:1,179
Deaths:434
KDR:2.717
Accuracy:39.683% B+
HSR:18.575% C
SAS-R
B+
Kills:1,177
Deaths:157
KDR:7.497
Accuracy:39.559% C++
HSR:73.237% B+
NS-44 Commissioner
C*
Kills:1,169
Deaths:713
KDR:1.640
Accuracy:35.422% C+
HSR:23.524% C*
NS-44 Commissioner AE
C+
Kills:1,168
Deaths:552
KDR:2.116
Accuracy:41.366% C+
HSR:23.031% C
LA3 Desperado
B+
Kills:1,168
Deaths:629
KDR:1.857
Accuracy:28.149% C+
HSR:23.288% B+
NS-357 Underboss
C**
Kills:1,168
Deaths:642
KDR:1.819
Accuracy:38.978% C**
HSR:23.116% C*
NSX Tomoe
C**
Kills:1,165
Deaths:341
KDR:3.416
Accuracy:24.428% D--
HSR:39.828% C**
Impetus
A
Kills:1,165
Deaths:203
KDR:5.739
Accuracy:30.363% D
HSR:37.854% A
Gauss SPR
B+
Kills:1,164
Deaths:173
KDR:6.728
Accuracy:32.606% C+
HSR:39.175% B+
NS-30 Vandal
A
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:26.296% D--
HSR:36.340% A
EM4 Longshot
C++
Kills:1,163
Deaths:133
KDR:8.744
Accuracy:34.312% D-
HSR:79.708% C++
AF-18 Stalker
C**
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:25.986% C
HSR:22.500% C**
LA8 Rebel
B
Kills:1,160
Deaths:591
KDR:1.963
Accuracy:30.765% C+
HSR:23.966% B
NS-7 PDW
C--
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:20.244% D-
HSR:14.840% C--
MKV Suppressed
C*
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:24.866% C+
HSR:20.639% C*
AF-6 Shadow
C+
Kills:1,158
Deaths:323
KDR:3.585
Accuracy:25.800% D**
HSR:27.548% C+
NC14 Bolt Driver
B+
Kills:1,134
Deaths:162
KDR:7
Accuracy:37.111% C**
HSR:77.601% B+
AF-4AE Cyclone
C+
Kills:1,033
Deaths:404
KDR:2.557
Accuracy:29.421% C+
HSR:21.781% C-
Tempest
C+
Kills:810
Deaths:303
KDR:2.673
Accuracy:25.614% C
HSR:20.864% C+
AF-18 Stalker AE
C+
Kills:634
Deaths:187
KDR:3.390
Accuracy:28.824% D
HSR:27.287% C+
AM7-XOXO
C++
Kills:243
Deaths:76
KDR:3.197
Accuracy:63.415% C++
HSR:20.165% C+
The Moonshot
B**
Kills:198
Deaths:21
KDR:9.429
Accuracy:37.106% D--
HSR:86.869% B**
PS1-AV Suppressor
C--
Kills:192
Deaths:94
KDR:2.043
Accuracy:26.718% D
HSR:19.792% C--
NS-AM7 Archer
B+
Kills:170
Deaths:134
KDR:1.269
Accuracy:50.403% D*
HSR:22.353% B+
NS-61 Emissary
B**
Kills:134
Deaths:112
KDR:1.196
Accuracy:18.018% F
HSR:22.388% B**
NS-61 "Ravenous" Emissary
B+
Kills:126
Deaths:48
KDR:2.625
Accuracy:33.468% B+
HSR:23.810% B+
NS-44L Blackhand
C+
Kills:87
Deaths:55
KDR:1.582
Accuracy:28.502% D**
HSR:41.379% C+
NC08 Mag-Scatter
C
Kills:78
Deaths:55
KDR:1.418
Accuracy:36.782% D**
HSR:14.103% C
Kills:29,886
Deaths (as Infiltrator):10,467
Deaths (to Infiltrators):7,366
KDR:2.85526
Kill Difference:19,419
Playtime:969.869 hours
Usage:20%
Score:15.921m
Score/min:274
Accuracy (listed only):32.208%
HSR (listed only):34.738%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:1,377
Deaths:658
KDR:2.093
Accuracy:24.754% C+
HSR:15.614% C-
Blitz GD-10
C
Kills:1,277
Deaths:739
KDR:1.728
Accuracy:21.861% C-
HSR:14.879% C
NC9 A-Tross
D
Kills:1,249
Deaths:844
KDR:1.480
Accuracy:18.563% D**
HSR:20.336% D
MGR-S1 Gladius
C**
Kills:1,214
Deaths:310
KDR:3.916
Accuracy:28.022% C*
HSR:23.970% C**
NSX Tengu
B+
Kills:1,179
Deaths:434
KDR:2.717
Accuracy:39.683% B+
HSR:18.575% C
NS-11A
B+
Kills:1,171
Deaths:392
KDR:2.987
Accuracy:23.016% C
HSR:25.192% B+
GD-66 Claw
B+
Kills:1,162
Deaths:674
KDR:1.724
Accuracy:64.252% B+
HSR:11.446% C--
Reaper DMR
D
Kills:1,161
Deaths:492
KDR:2.360
Accuracy:21.777% D
HSR:20.241% D
NS-7 PDW
C--
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:20.244% D-
HSR:14.840% C--
MKV Suppressed
C*
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:24.866% C+
HSR:20.639% C*
NC1 Gauss Rifle
C*
Kills:1,158
Deaths:496
KDR:2.335
Accuracy:20.124% D
HSR:22.366% C*
GR-22
C+
Kills:1,153
Deaths:674
KDR:1.711
Accuracy:19.734% D--
HSR:19.167% C+
NS Baron G5
C**
Kills:1,105
Deaths:670
KDR:1.649
Accuracy:34.886% D-
HSR:15.747% C**
AF-4AE Cyclone
C+
Kills:1,033
Deaths:404
KDR:2.557
Accuracy:29.421% C+
HSR:21.781% C-
Tempest
C+
Kills:810
Deaths:303
KDR:2.673
Accuracy:25.614% C
HSR:20.864% C+
Mauler S6
C*
Kills:628
Deaths:381
KDR:1.648
Accuracy:42.400% C*
HSR:12.261% D
Gauss Prime
C**
Kills:628
Deaths:269
KDR:2.335
Accuracy:24.034% D
HSR:25.319% C**
Carnage AR
C++
Kills:395
Deaths:173
KDR:2.283
Accuracy:22.759% C
HSR:21.772% C++
NS-11A "Heatwave"
C+
Kills:353
Deaths:131
KDR:2.695
Accuracy:26.820% C+
HSR:25.213% C+
NSX Yumi
C-
Kills:248
Deaths:120
KDR:2.067
Accuracy:22.214% D-
HSR:21.774% C-
NS Baron G5B
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:32.594% D*
HSR:15.487% C++
PS1-AV Suppressor
C--
Kills:192
Deaths:94
KDR:2.043
Accuracy:26.718% D
HSR:19.792% C--
LA39 Bruiser
C+
Kills:115
Deaths:61
KDR:1.885
Accuracy:59.612% C+
HSR:11.304% D
AF-57 Piston
A++
Kills:74
Deaths:34
KDR:2.176
Accuracy:39.255% C+
HSR:20.270% A++
Kills:20,225
Deaths (as Combat Medic):9,671
Deaths (to Combat Medics):3,962
KDR:2.0913
Kill Difference:10,554
Playtime:323.790 hours
Usage:7%
Score:7.347m
Score/min:378
Accuracy (listed only):29.718%
HSR (listed only):19.119%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C
Kills:1,249
Deaths:329
KDR:3.796
Accuracy:27.910% D
HSR:14.171% C
NCM1 Scattercannon
B+
Kills:1,171
Deaths:323
KDR:3.625
Accuracy:26.072% D--
HSR:17.336% B+
NCM2 Falcon
B++
Kills:267
Deaths:94
KDR:2.840
Accuracy:45.084% B++
HSR:4.869% C+
NCM3 Raven
B+
Kills:263
Deaths:137
KDR:1.920
Accuracy:36.489% C
HSR:3.422% B+
NCM3 Raven
C+
Kills:201
Deaths:137
KDR:1.467
Accuracy:37.839% C+
HSR:1.990% D
NS-10 Burster
C*
Kills:166
Deaths:62
KDR:2.677
Accuracy:30.949% C*
HSR:0.602% D**
NS-10 Burster
C*
Kills:151
Deaths:62
KDR:2.435
Accuracy:31.082% C*
HSR:1.987% D--
NCM2 Falcon
B*
Kills:137
Deaths:87
KDR:1.575
Accuracy:49.435% B*
HSR:2.920% D-
AF-34 Mattock
C
Kills:122
Deaths:25
KDR:4.880
Accuracy:21.012% D**
HSR:14.754% C
AF-41 Hacksaw
C
Kills:113
Deaths:32
KDR:3.531
Accuracy:28.219% C
HSR:13.274% C--
AF-34 Mattock
C+
Kills:94
Deaths:19
KDR:4.947
Accuracy:24.708% D*
HSR:17.021% C+
NS-20 Gorgon
B+
Kills:63
Deaths:21
KDR:3
Accuracy:26.900% B+
HSR:12.698% D*
AF-41 Hacksaw
C
Kills:62
Deaths:13
KDR:4.769
Accuracy:28.149% C
HSR:8.065% F-
Kills:4,059
Deaths (as MAX Suit):670.500
Deaths (to MAX Suits):1,760
KDR:6.05369
Kill Difference:3,388.500
Playtime:103.504 hours
Usage:2%
Score:3.062m
Score/min:493
Accuracy (listed only):31.834%
HSR (listed only):8.701%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B
Kills:1,301
V. Kills:139 N/A
Deaths:94
KDR:13.840
Accuracy:51.878% B
KPH:78.400 C+
VKPH:8.400 D
M30 Mustang AH
C--
Kills:1,078
V. Kills:117 N/A
Deaths:269
KDR:4.007
Accuracy:51.353% D
KPH:29.800 C--
VKPH:3.200 C--
Vortek Rotary
C++
Kills:971
V. Kills:614 158%
Deaths:363
KDR:2.675
Accuracy:30.806% C+
KPH:15.900 C++
VKPH:10.100 C+
M20 Mustang
C+
Kills:911
V. Kills:597 152%
Deaths:406
KDR:2.244
Accuracy:31.040% C+
KPH:13.800 C+
VKPH:9 C+
M20 Kestrel
C**
Kills:270
V. Kills:153 175%
Deaths:62
KDR:4.355
Accuracy:28.442% C
KPH:23.900 C**
VKPH:13.500 C+
Hornet Missiles
D-
Kills:111
V. Kills:86 128%
Deaths:34
KDR:3.265
Accuracy:55.838% C-
KPH:22.500 D-
VKPH:17.400 D-
Kills:4,642 (3,230 + 0)
Deaths:1,228
KDR:3.780
VKDR:1.389
Vehicle Kills:1,706
Kill Difference:3,414
Playtime:196.064 hours
Usage:4%
Score:2.348m
Score/min:200
Piloting Accuracy:28.442%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C**
Kills:1,523
V. Kills:174 N/A
Deaths:135
KDR:11.282
Accuracy:44.416% C**
KPH:58.100 C*
VKPH:6.600 C
C150 Dalton
C*
Kills:1,077
V. Kills:761 141%
Deaths:142
KDR:7.585
Accuracy:31.365% D
KPH:35.900 C*
VKPH:25.400 C++
CAS30 Tank Buster
C+
Kills:693
V. Kills:828 84%
Deaths:591
KDR:1.173
Accuracy:42.755% C+
KPH:5.200 C--
VKPH:6.200 C+
AP30 Shredder
B**
Kills:662
V. Kills:759 87%
Deaths:163
KDR:4.061
Accuracy:32.412% B
KPH:23.900 C
VKPH:27.400 B**
Kills:3,955 (693 + 3,262)
Deaths:1,031
KDR:3.836
VKDR:2.446
Vehicle Kills:2,522
Kill Difference:2,924
Playtime:216.962 hours
Usage:5%
Score:2.863m
Score/min:220
Piloting Accuracy:42.755%
Gunner Accuracy:32.412%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:1,222
V. Kills:151 N/A
Deaths:40
KDR:30.550
Accuracy:45.732% C
KPH:55.600 C++
VKPH:6.900 C
C75 Viper
B+
Kills:1,069
V. Kills:136 N/A
Deaths:73
KDR:14.644
Accuracy:29.298% D-
KPH:40.500 B+
VKPH:5.200 D
L100 Python AP
B++
Kills:1,027
V. Kills:375 273%
Deaths:37
KDR:27.757
Accuracy:45.019% D*
KPH:38.600 B++
VKPH:14.100 D
L100 Python HEAT
B+
Kills:1,025
V. Kills:316 323%
Deaths:49
KDR:20.918
Accuracy:50.333% C+
KPH:36.100 B+
VKPH:11.100 C+
Skyguard
B+
Kills:309
V. Kills:213 144%
Deaths:21
KDR:14.714
Accuracy:23.736% D-
KPH:16 C**
VKPH:11.100 B+
Kills:4,652 (4,652 + 0)
Deaths:220
KDR:21.145
VKDR:5.414
Vehicle Kills:1,191
Kill Difference:4,432
Playtime:122.674 hours
Usage:3%
Score:1.752m
Score/min:238
Driving Accuracy:23.736%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B
Kills:2,449
V. Kills:1,603 153%
Deaths:213
KDR:11.498
Accuracy:42.551% D-
KPH:24.500 C++
VKPH:16.100 B
E540 Halberd
A+
Kills:1,403
V. Kills:845 166%
Deaths:148
KDR:9.480
Accuracy:51.483% B*
KPH:37.200 B*
VKPH:22.400 A+
Titan-150 HESH
B
Kills:1,390
V. Kills:237 N/A
Deaths:49
KDR:28.367
Accuracy:47.872% C++
KPH:46.300 B
VKPH:7.900 C+
Titan-150 HEAT
B*
Kills:863
V. Kills:429 201%
Deaths:75
KDR:11.507
Accuracy:47.106% C+
KPH:24.700 B
VKPH:12.300 B*
Enforcer ML85
B+
Kills:722
V. Kills:579 124%
Deaths:101
KDR:7.149
Accuracy:42.053% C++
KPH:24.300 C++
VKPH:19.500 B+
M12 Kobalt
C++
Kills:78
V. Kills:2 N/A
Deaths:2
KDR:39
Accuracy:11.899% D
KPH:62.500 C++
VKPH:1.600 C
Kills:6,905 (4,702 + 2,203)
Deaths:588
KDR:11.743
VKDR:6.284
Vehicle Kills:3,695
Kill Difference:6,317
Playtime:233.458 hours
Usage:5%
Score:4.705m
Score/min:336
Driving Accuracy:47.106%
Gunner Accuracy:11.899%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:1,503
V. Kills:84 N/A
Deaths:105
KDR:14.314
Accuracy:46.236% C
KPH:128.100 B+
VKPH:7.200 C+
Enforcer ML65-H
C**
Kills:683
V. Kills:558 122%
Deaths:116
KDR:5.888
Accuracy:56.975% C+
KPH:38.600 C**
VKPH:31.500 C*
E540 Halberd-H
B
Kills:583
V. Kills:336 173%
Deaths:84
KDR:6.940
Accuracy:56.607% C+
KPH:41.700 C+
VKPH:24 B
M96 Mjolnir-H
C++
Kills:558
V. Kills:397 140%
Deaths:91
KDR:6.132
Accuracy:51.561% C*
KPH:47.300 C+
VKPH:33.600 C++
M12 Kobalt-H
C
Kills:530
V. Kills:15 N/A
Deaths:24
KDR:22.083
Accuracy:19.193% C--
KPH:96.300 C
VKPH:2.700 D
M60-G Bulldog-H
B*
Kills:441
V. Kills:53 N/A
Deaths:65
KDR:6.785
Accuracy:56.257% B*
KPH:62.700 C
VKPH:7.500 C
M40 Fury-H
D
Kills:76
V. Kills:8 N/A
Deaths:9
KDR:8.444
Accuracy:31.062% D--
KPH:50.900 D
VKPH:5.400 D
G40-F Ranger
C+
Kills:66
V. Kills:35 183%
Deaths:5
KDR:13.200
Accuracy:28.498% D-
KPH:33.500 C+
VKPH:17.800 C
Kills:4,440 (0 + 4,440)
Deaths:499
KDR:8.898
VKDR:2.978
Vehicle Kills:1,486
Kill Difference:3,941
Playtime:71.232 hours
Usage:2%
Score:1.698m
Score/min:397
Driving Accuracy:N/A%
Gunner Accuracy:28.498%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:668
V. Kills:91 N/A
Deaths:46
KDR:14.522
Accuracy:32.522% C
KPH:59.900 B+
VKPH:8.200 C+
M40 Fury
B
Kills:574
V. Kills:106 N/A
Deaths:40
KDR:14.350
Accuracy:33.766% C+
KPH:62.700 B
VKPH:11.600 C++
M20 Basilisk
B**
Kills:478
V. Kills:163 291%
Deaths:50
KDR:9.560
Accuracy:42.414% B+
KPH:32.700 B**
VKPH:11.200 B**
M12 Kobalt
C++
Kills:469
V. Kills:11 N/A
Deaths:9
KDR:52.111
Accuracy:15.139% D
KPH:72.600 C++
VKPH:1.700 D
M20 Basilisk
A++
Kills:384
V. Kills:117 325%
Deaths:26
KDR:14.769
Accuracy:40.267% C**
KPH:39.500 A++
VKPH:12 B++
M12 Kobalt
B+
Kills:358
V. Kills:13 N/A
Deaths:15
KDR:23.867
Accuracy:16.667% C
KPH:82.900 B+
VKPH:3 B
G30 Walker
B
Kills:73
V. Kills:57 126%
Deaths:4
KDR:18.250
Accuracy:29.775% C++
KPH:15.800 C+
VKPH:12.300 B
Kills:3,004 (0 + 3,004)
Deaths:190
KDR:15.811
VKDR:2.937
Vehicle Kills:558
Kill Difference:2,814
Playtime:60.036 hours
Usage:1%
Score:1.332m
Score/min:370
Driving Accuracy:N/A%
Gunner Accuracy:29.775%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C**
Kills:234
V. Kills:31 N/A
Deaths:121
KDR:1.934
Accuracy:26.845% B++
KPH:10.500 D
VKPH:1.400 C**
S12 Renegade
C-
Kills:212
V. Kills:12 N/A
Deaths:48
KDR:4.417
Accuracy:53.518% A
KPH:19.900 D--
VKPH:1.100 C-
M20 Basilisk-F
B*
Kills:181
V. Kills:114 157%
Deaths:72
KDR:2.514
Accuracy:61.125% B*
KPH:16.700 C+
VKPH:10.500 B*
Kills:627 (627 + 0)
Deaths:241
KDR:2.602
VKDR:0.651
Vehicle Kills:157
Kill Difference:386
Playtime:43.724 hours
Usage:1%
Score:0.326m
Score/min:124
Driving Accuracy:61.125%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:1,699
V. Kills:130 N/A
Deaths:58
KDR:29.293
Accuracy:39.254% B**
KPH:117.700 A
VKPH:9 B**
M20 Wyvern
A+
Kills:281
V. Kills:142 197%
Deaths:22
KDR:12.773
Accuracy:40.897% B+
KPH:45.800 A+
VKPH:23.100 B**
Kills:1,980 (0 + 1,980)
Deaths:80
KDR:24.750
VKDR:3.400
Vehicle Kills:272
Kill Difference:1,900
Playtime:20.579 hours
Usage:0%
Score:0.602m
Score/min:487
Piloting Accuracy:N/A%
Gunner Accuracy:40.897%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 3,0362,9701,0262.895B0.1125.738%C--24.242%C43.5C-1B14668.2h11C+42.8C
Titan-150 AP 4,0522,44921311.498B*8.4942.551%D-3.593%B+24.5C++16.1B36699.8h4.3B+10C++
MGR-L1 Promise 1,8491,8206182.945A0.0623.708%C+27.253%B52.9B+N/A18034.4h13.8B58.2C**
CAS 14-E 1,8291,6995829.293B++26.2939.254%B**1.177%D118A9B**53514.4h24B+61B++
Frag Grenade 1,6841,66711667N/A1,664.0049.557%B+N/A537.7C**5.5C21563.1h3.4B+6.8B+
L105 Zephyr 1,6971,52313511.281C++8.2844.416%C**N/A58.1C*6.6C27326.2h5.3B+11.8B+
C85 Canister-H 1,5871,50310514.314C++11.3146.236%C13.041%B+128.5B+7.2C+41411.7h4.8B++10.4B+
E540 Halberd 2,2481,4031489.48C**6.4851.483%B*2.352%C-37.2B*22.4A+43037.7h5.7C++11B+
Titan-150 HESH 1,6271,3904928.367A++25.3647.872%C++4.101%A++46.3B7.9C+19330h3B+6.3B+
AF-4 Cyclone 1,3911,3776582.093B++0.9124.754%C+15.614%C-32C+N/A14843h11.3C++45.8C++
LA1 Anchor 1,3871,3675762.373C++0.6321.387%D22.677%C35.6CN/A21138.4h11.5C--53.7C
NSX Daimyo 1,3511,3501568.654A++5.6539.428%C93.704%C+49.6C+N/A17427.2h2.9C7.4C
Breaker Rocket Pods 1,4401,3019413.84B**10.8451.878%B1.076%C+78.4C+8.4D33216.6h10.7B*20.6B++
Blitz GD-10 1,2871,2777391.728B*1.2821.861%C-14.879%C29.8C++N/A16142.9h15.2C++69.5C++
NCM1 Scattercannon 1,2741,2493293.796B+0.7927.91%D14.171%C38C*N/A17732.9h5.9C++21.3C
NC9 A-Tross 1,2591,2498441.48C*1.5218.563%D**20.336%D26.3C-N/A12347.5h10.8C58.4D-
Tank Mine 2,0101,2382155.758A++2.7525.183%DN/A130.3B+81.3B++14269.5h1.8C**7.3C-
L100 Python HESH 1,3731,2224030.55A++27.5545.732%C3.11%A+55.5C++6.9C26822h3B+6.6C*
MGR-S1 Gladius 1,2241,2143103.916A++0.9128.022%C*23.97%C**52.3B+N/A15423.2h9.4B+33.4B
NS-15M AE 1,2141,2095152.348C++0.6618.107%D**26.799%C+31.8DN/A8338h13.6D75.1D-
NC6S Gauss SAW S 1,2261,2084572.643B**0.3623.04%C+26.656%B+40.7C+N/A12329.7h10.7C*46.6C*
AF-4A Bandit 1,2201,2047531.599C*1.4021.494%D-17.774%D-24.5C-N/A10849.2h11.5C+53.4C
NSX-P Tanto 1,2131,1963673.259A**0.2626.459%C++24.498%C+41.8B++N/A13028.6h13.3B+50.1B+
Warden 1,2041,1844202.819A++0.1824.162%C-27.534%B+24.2C*N/A8448.9h9.9C++40.8C+
AF-8 RailJack 1,1841,1842504.736B*1.7334.605%C72.635%C27.9BN/A11342.4h2.2B+6.5C*
Bouncing Betty 1,1841,1831368.699A+5.7033.525%D*N/A118.3C+N/A40910h1.8B+5.3C
AF-4A Bandit AE 1,2081,1834402.689B*0.3124.995%C-23.246%C28.9CN/A9041h11.5C+46.2C+
MGR-M1 Bishop 1,1961,1821906.221A**3.2236.597%B+39.509%B**65.3A++N/A21118.1h4.4A11.9B*
NSX Tengu 1,2111,1794342.717A+0.2939.683%B+18.575%C37.3C+1B**10131.6h13C*32.8B
NC6 Gauss SAW 1,1871,1795432.171B**0.8317.052%D21.12%C29.7C+N/A22739.7h9.3B+54.4C*
NSX Tanto 1,2011,1795042.339A0.6624.001%C-24.003%C+27.2C+N/A8443.3h14.1C++58.8C+
SAS-R 1,1821,1771577.497A++4.4939.559%C++73.237%B+53.3B++N/A21522.1h2.2C*5.6C**
19A Fortuna 1,2081,1755981.965B+1.0424.107%D18.979%C24.2C--N/A8648.6h11.9D49.2D
NS-11A 1,1851,1713922.987B**0.0223.016%C25.192%B+40.4B+N/A10629h14.8C+64.1C+
NCM1 Scattercannon 1,1871,1713233.625B*0.6226.072%D--17.336%B+35.6B**N/A18032.9h6B*22.8C++
NS-15M2 1,1851,1714052.891B++0.1121.415%C-27.498%C*44.2C++N/A18526.5h13.6C+63.6C+
NS-44 Commissioner 1,1781,1697131.64B++1.3635.422%C+23.524%C*27.2CN/A9943h3.6B10B
NS-44 Commissioner AE 1,1701,1685522.116B++0.8941.366%C+23.031%C22D-N/A5753.2h3.3C**7.9C**
LA3 Desperado 1,1781,1686291.857A1.1528.149%C+23.288%B+24.5CN/A25947.7h8.1B+28.8B+
NS-357 Underboss 1,1781,1686421.819B*1.1838.978%C**23.116%C*31.7CN/A11136.8h3.8B+9.8B+
GD-7F 1,1781,1673713.146A++0.1425.675%C**24.422%B*41.4B+N/A16528.2h12B+46.9B+
NSX Tomoe 1,1791,1653413.416A0.4124.428%D--39.828%C**37.2C+N/A10731.3h15.7C64.1C-
Impetus 1,1741,1652035.739M2.7430.363%D37.854%A53B+N/A18722h4.6C*15.3C+
Gauss SPR 1,1751,1641736.728M**3.7232.606%C+39.175%B+51.3AN/A17422.7h4.9B+14.9B+
NS-30 Vandal 1,1711,1642754.233A+1.2326.296%D--36.34%A38.3C+N/A12430.4h5.9C+22.4C
EM4 Longshot 1,1691,1631338.744A++5.7434.312%D-79.708%C++32.9C++N/A10835.4h2.2C++6.4C+
GD-66 Claw 1,1771,1626741.724B1.2864.252%B+11.446%C--35.3C+N/A11632.9h2.9C4.6C++
EM6 1,1841,1624972.338B+0.6721.728%C+19.707%D42.7C++N/A17127.2h11.4C++52.6C++
Reaper DMR 1,1731,1614922.36B0.6421.777%D20.241%D32C+N/A11836.3h11.2D51.5C--
AF-18 Stalker 1,1671,1603813.045A+0.0425.986%C22.5%C**41.6B+N/A13527.9h12B46C*
LA8 Rebel 1,1701,1605911.963A1.0430.765%C+23.966%B21.6CN/A6653.7h5.8B+18.7B+
MANA Anti-Personnel Turret 1,1741,1602384.874N/A1.8716.182%UN/A11600U140U21796700.1h19.4T*119.9T*
NC05 Jackhammer AE 1,1721,1605012.315B+0.6945.638%C11.293%D--42.6C--N/A10327.2h5C11C+
NS-7 PDW 1,1631,1596871.687B**1.3220.244%D-14.84%C--24.3C+N/A9047.6h14.1C**69.7C+
GD-22S 1,1841,1594942.346B+0.6622.24%C+23.555%C+38.5C++N/A16530.1h10.9C*49.1C*
MKV Suppressed 1,1721,1584692.469A++0.5324.866%C+20.639%C*34.4C++N/A9933.7h13.3C**53.4C*
AF-6 Shadow 1,1711,1583233.585B**0.5825.8%D**27.548%C+35.7CN/A10932.4h7D-27D*
NC1 Gauss Rifle 1,1661,1584962.335B**0.6720.124%D22.366%C*31.5B+N/A15936.8h12B+59.6C++
Hunter QCX 1,1821,1574712.456A**0.5543.059%C+40.622%B**18.6B+N/A6162.1h2.9B+6.8B+
NC05 Jackhammer 1,1751,1565562.079B++0.9246.036%C*10.294%D--37.9C+N/A13530.5h5.1C+11.1C*
AC-X11 1,1741,1567671.507B+1.5022.733%C-19.983%C15DN/A6777.2h10.6C++46.8C+
EM1 1,1701,1564362.651A+0.3517.705%D23.875%B34.2C+N/A12333.8h13.3C+74.9C+
NS-11CP 1,1691,1557671.506C+1.5020.582%F20.173%C--14.6D--N/A3478.9h13.1C63.7D-
NSX Naginata 1,1671,1544882.365B**0.6420.214%C29.463%C*32.1CN/A10635.9h13.3C+65.8C+
GR-22 1,1651,1536741.711B+1.2919.734%D--19.167%C+29.1C+N/A12639.6h15C-76.2D
NS-11C 1,1631,1506681.722B*1.2822.072%C19.478%C++19.5CN/A9159.1h15.6C+70.9C+
AF-19 Mercenary 1,1701,1468191.399B++1.6023.803%B22.339%C*14.5CN/A12679.2h15.3C64.4C++
NS-15MP 1,1581,1454502.544C++0.4617.743%F-24.192%D36.8D-N/A8331.1h13.7D*77.4F
Razor GD-23 1,1731,1355292.146A0.8625.975%B19.648%C+22C+N/A8251.7h13.3C+51.4C*
NC14 Bolt Driver 1,1361,1341627M+4.0037.111%C**77.601%B+38.3B**N/A17129.6h2.3B+6.2B+
C-4 1,6461,1234582.452B++0.5524.026%CN/A60.7C28.3C+71818.5h1.4C**5.6C**
NS Baron G5 1,1211,1056701.649B++1.3534.886%D-15.747%C**26.2CN/A8942.2h5.3C15.1C+
M30 Mustang AH 1,1951,0782694.007C+1.0051.353%D1.67%B+29.8C--3.2C--16736.2h7.4B14.5C**
C150 Dalton 1,8381,0771427.585C*4.5831.365%DN/A35.9C*25.4C++47230h2.8B**9B++
C75 Viper 1,2051,0697314.644A*11.6429.298%D-1.31%C+40.5B+5.2D22026.4h9.3B*31.6B
AF-4AE Cyclone 1,0551,0334042.557B*0.4529.421%C+21.781%C-59.7C+1.3B**17017.3h9.5C++32.2C++
L100 Python AP 1,4021,0273727.757S24.7545.019%D*4.187%B*38.6B++14.1D25226.6h4.5B*10B+
L100 Python HEAT 1,3411,0254920.918A**17.9150.333%C+3.512%B+36.1B+11.1C+20828.4h5.8C++11.4C*
Vortek Rotary 1,5859713632.675B0.3330.806%C+1.236%D15.9C++10.1C+17760.9h69.7B226.3B
M20 Mustang 1,5089114062.244C*0.7631.04%C+1.866%C+13.8C+9C+19466.1h101.6C**327.3B
NS Decimator 1,3089104701.936B**1.0755.306%D2.527%C*28.5C12.5C26131.9h5.5C10C--
Titan-150 HEAT 1,2928637511.507A8.5047.106%C+4.403%B*24.7B12.3B*26235h4.5B+9.6B+
Tempest 8278103032.673A0.3325.614%C20.864%C+41.3C+N/A14119.6h9.9C++38.5C+
C-4 ARX 1,0067632772.755B+0.2524.516%C--N/A85.7C--27.3C-5368.9h1.2C++4.8C++
Enforcer ML85 1,3017221017.149B+4.1542.053%C++N/A24.3C++19.5B+34729.7h12.2C**29.1B+
CAS30 Tank Buster 1,5216935911.173C+1.8342.755%C+N/A5.2C--6.2C+108133.1h74.9C175.2C
Enforcer ML65-H 1,2416831165.888B+2.8856.975%C+1.757%C+38.6C**31.5C*38217.7h14.3B25.1B+
M40 Fury 7596684614.522A++11.5232.522%C1.048%D59.6B+8.1C+41111.2h10.6B+32.6B+
AP30 Shredder 1,4216621634.061C1.0632.412%B1.36%D23.9C27.4B**43427.7h105.6C-325.9C+
AF-18 Stalker AE 6416341873.39B*0.3928.824%D27.287%C+54.2C++N/A14711.7h12.3C+42.7C
Mauler S6 6356283811.648B++1.3642.4%C*12.261%D36.3B+N/A18017.3h4.8C**11.3B+
Gauss Prime 6346282692.335B+0.6724.034%D25.319%C**36.9CN/A13617h12.2D50.9D
M12 Kobalt 6616252624.038C+21.0321.462%C+17.76%C+85.6C4.9C++3297.3h19.9C+92.7C+
The Slasher 59258716,9140.035C2.9726.875%D7.325%C-0.4DN/A11328.8h2.2C++8.3C+
E540 Halberd-H 919583846.94C+3.9456.607%C+N/A41.6C+24B37514h6.3C+11.1C++
M40 Fury 6805744014.35A11.3533.766%C+1.568%C62.4B11.5C++4509.2h11.1B+32.8B+
M96 Mjolnir-H 955558916.132B++3.1351.561%C*N/A47.3C+33.6C++51611.8h36.1C++70B
Gauss Compact Burst 5435361344B*1.0026.093%C+23.134%C52B+N/A16710.3h11.4C++43.8C++
M12 Kobalt-H 5455302422.083C**19.0819.193%C--16.226%C+96.4C2.7D4895.5h16.9C+88.2C+
GD Guardian 5175111343.813B*0.8129.93%D--41.096%A27.6DN/A9418.5h8C--26.7D
M20 Basilisk 641478509.56M*6.5642.414%B+5.021%C32.7B**11.2B**32014.6h76.5B+180.5B++
M12 Kobalt 480469952.111S49.1115.139%D19.829%C*72.2C++1.7D3106.5h15.5B+102.3C*
Spear Anti-Vehicle Phalanx Turret 6354501334.615S31.6149.21%B++4.889%B+62.5A+25.7B+6767.2h6B++12.2B*
M60-G Bulldog-H 494441656.785C3.7856.257%B*N/A63C7.6C2087h5.8C+10.2B+
Blackheart 4344302511.713B++1.2946.22%C++40.93%B+12.6DN/A3634.1h3C*6.5B
MANA Anti-Vehicle Turret 1,264404795.114M++2.1174.426%BN/A4040C+8600M*7152280.1h15.5T*20.8C*
NC05-P Jackhammer 4033951492.651C*0.3545.077%D-10.127%D**30.4D*N/A8813h5.7D**12.7D*
Carnage AR 4053951732.283B++0.7222.759%C21.772%C++32.6C++N/A15112.1h14.9C65.4C
M20 Basilisk 5013842614.769S11.7740.267%C**6.51%C**39.6A++12.1B++3729.7h67.5B*167.6B*
M12 Kobalt 3713581523.867B**20.8616.667%C16.481%C-83.3B+3B4074.3h16.4B+98.2B
NS-11A "Heatwave" 3573531312.695B*0.3126.82%C+25.213%C+38.4C+N/A1019.2h14.4C+53.6C++
NS "Jackpot" Decimator 4833221043.096B*0.0951.383%F-1.242%C--34.3D17.1C1819.4h3.2B+6.3C+
Skyguard 5223092114.714S11.7123.736%D-N/A16C**11B+25519.3h89.9B*378.8B+
M60-A Bulldog 3262881915.158C+12.1552.891%B*1.389%D48.8B+6.4B**2715.9h6C+11.4B+
M20 Wyvern 4232812212.773B**9.7740.897%B+1.779%D-46.1A+23.3B**3756.1h63.1B+154.3B++
M20 Kestrel 423270624.355B*1.3528.442%CN/A23.9C**13.5C+20911.3h67.4B+237B+
NCM2 Falcon 317267942.84A++0.1645.084%B++4.869%C+19.3B*3.6C12713.8h10.4C**23.1B+
NCM3 Raven 3992631371.92A+1.0836.489%C3.422%B+13.8B**7.2B18319h20.8B*56.9B+
Carver 2542542,3300.109C+2.8931.586%B+15.748%C+1.4C-N/A6183.5h1.9D5.9C*
NSX Yumi 2552481202.067B+0.9422.214%D-21.774%C-27.9CN/A788.9h14.3C--64.1D
AM7-XOXO 336243763.197A++0.1963.415%C++20.165%C+17.9C++6.8C+6913.6h12.5C++19.7C++
M12 Kobalt-F 2652341211.934C++1.0726.845%B++11.111%C+10.5D1.4C**8222.2h22.8C--84.9C++
NS Baron G5B 2292261621.395C++1.6132.594%D*15.487%C++22.8DN/A829.9h4.9C15.2D
S12 Renegade 224212484.417C**1.4153.518%A2.83%D19.8D--1.1C-14610.7h5D**9.4C+
NCM3 Raven 3052011371.467B**1.5437.839%C+1.99%D10.6B+5.5C+15319h28.2C**74.6C*
Hawk GD-68 3282011731.162B*1.8461.515%C+1.493%D12C7.6C-21116.8h8.9C14.4C+
Heartstring 2011981511.311C*1.6947.561%B29.798%C++11.4DN/A3017.3h3.2C*6.6B+
The Moonshot 199198219.429B**6.4337.106%D--86.869%B**48.3CN/A1934.1h1.9C+5.1C--
Shrike 2711951721.134B*1.8750.998%D4.103%B*20.7C8.1D4609.4h7.2C+14.1C
Rocklet Rifle 377194752.587M**0.4252.309%C+N/A32.9B+31B+5235.9h38C++72.6C++
PS1-AV Suppressor 195192942.043C++0.9626.718%D19.792%C--48C+N/A1294h13.3C+49.7C+
M20 Basilisk-F 295181722.514A0.4961.125%B*3.867%C+16.8C+10.6B*18910.8h77.9C+127.4C**
M20 Drake 3431781710.471C**7.4738.427%C++4.494%C++14.7C+13.6C+22912.1h105B+273.3B++
Sticky Grenade 1741731173N/A170.0045.735%DN/A432.5D--2.5D--21620.4h3.3D-7.3D
M60-A Bulldog 180171919C++16.0054.096%B*3.509%B**55.2B*2.9C1943.1h5.6C*10.3B+
NS-AM7 Archer 2101701341.269A*1.7350.403%D*22.353%B+8.2C**1.9C-7320.8h14.3B+28.5B+
NS-10 Burster 293166622.677M0.3330.949%C*N/A6.3B+4.8B*12026.5h166.2C+537.1C*
NS-10 Burster 268151622.435A*0.5731.082%C*1.987%D--5.7C**4.4B+10226.6h183.5C590.3C++
M60-A Bulldog 177148453.289C0.2936.577%C*N/A31.5C+6.2C+3544.7h5.7C+15.6B
NS Annihilator 3141431071.336A++1.6778.859%C-N/A6.8D8.1C+16621.1h13.8D17.5D
NCM2 Falcon 175137871.575B*1.4349.435%B*2.92%D-10.4C+2.9D9313.2h21.1D42.6C+
Hyena Missile Launcher 250137771.779B1.2236.073%BN/A14.6C12C++2469.4h39.2C+108.8C**
NS-61 Emissary 1361341121.196B+1.8118.018%F22.388%B**15.1DN/A728.9h13.2C*73.4C-
NS-61 "Ravenous" Emissary 127126482.625A+0.3833.468%B+23.81%B+26.3CN/A924.8h9.9B*29.5B++
Mag-Cutter 1311256,9260.018C+2.9924.121%C8%C*0.2C-N/A1559.2h3.6D14.8C+
AF-34 Mattock 126122254.88B+1.8821.012%D**14.754%C46.9C**1.5A*3202.6h4A19C+
Gauss Compact S 122118681.735B**1.2726.331%B+19.492%C*17.4C+N/A1476.8h8.7B++33B+
NSX Masamune 221115761.513B**1.4951.944%D2.609%B+20.9D19.3B+1855.5h15.1C+29.1C
LA39 Bruiser 117115611.885B++1.1259.612%C+11.304%D26.7DN/A1884.3h2.7C4.5C+
AF-41 Hacksaw 115113323.531B+0.5328.219%C13.274%C--45.2B*N/A2822.5h6.7C*23.6C++
Hornet Missiles 197111343.265C0.2655.838%C-2.703%B**22.7D-17.6D-3364.9h13.4C-24.1C-
Anti-Vehicle Grenade 1411101110N/A107.0042.433%D--N/A220D62C-19020.5h6.4C15C
AF-34 Mattock 9694194.947B++1.9424.708%D*17.021%C+42.7C++N/A3242.2h5.4B++21.8C
A30 Walker 19991233.957C*0.9528.277%B*N/A8.8C+10.5B+32010.3h240.5D850.3C+
NS-44L Blackhand 8787551.582B+1.4228.502%D**41.379%C+16.1C-N/A725.4h4.7C+16.7D
M12 Kobalt 8078239A++36.0011.899%D11.539%D65C++1.7C+3011.2h17.7C*149C+
NC08 Mag-Scatter 8078551.418B+1.5936.782%D**14.103%C15.6DN/A535h4.1C++11.2D
M40 Fury-H 847698.444C5.4431.062%D--N/A50.7D5.3D2171.5h9.4C30.1D-
M40 Fury 9374612.333C++9.3349.839%C++1.351%C+61.7C15.8C3641.2h14.7C++29.4C++
AF-57 Piston 7774342.176B**0.8339.255%C+20.27%A++27.4C1.1A++2142.7h5.6D14.1C+
G30 Walker 13073418.25S15.2529.775%C++5.479%B*15.9C++12.4B3124.6h241.9C812.4C++
Auraxium Mag-Cutter 72716,1150.012C-2.997.688%F4.225%C0.2C--N/A1410.1h2C**25.8D*
G40-F Ranger 10166513.2B+10.2028.498%D-N/A33C+17.5C-4402h64.4B226.1C+
M20 Basilisk 11164416B**13.0054.835%B10.938%A**35.6C26.1B++7851.8h144.6C263.7C+
NS-20 Gorgon 7463213A*0.0026.9%B+12.698%D*20.3B+3.5M*1323.1h43.1C+160.2C**
AF-41 Hacksaw 6462134.769B*1.7728.149%C8.065%F-41.3B++1.3A**2831.5h8.4D30C-
Aspis Anti-Aircraft Phalanx Turret 10455413.75S10.7529.215%B+N/A14.9B++13.2B+4113.7h124.3B++425.5B++
MAX Punch 329506880.073C+2.9386.139%M+N/A0.5C-2.8A799.6h39.4T*45.7T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3915,5628.9h
Restoration Kit1571,9771.8h
Nano-Armor Kit425754,92455.3h
Decoy Grenade0760h
Anti-Vehicle MANA Turret131,4592.3h
Spawn Beacon242,0212.4h
Cortium Silo01430.2h
AE Nano-Armor Kit7711,771,200119.6h
Medical Applicator309216,45915.2h
Medical Kit69612,23412.5h
Nanite Revive Grenade01,4140.4h
Nanite Healing Grenade01040h
AE Medical Applicator148135,6809.1h
Spitfire Auto-Turret363,7794.7h
Hardlight Dagger24611529.4h
Deconstruction Tool01,9760.1h
Hoplon Anti-Aircraft Phalanx Tower0710h
Shield Recharging Field10415,6515.5h
Ammunition Package4710,1023.7h
Anti-Infantry MANA Turret201,6023h
Snowman Soldier22120.2h
Nano-Repair Grenade01,3890.4h
Hardlight Barrier91850.4h
Recon Detection Device231,6723.7h
Smoke Grenade02460.1h
WLT-Howler Mining Laser517,1434.1h

Check the help document for the dictionary if you want to learn more about words used here.


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