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Executor Hater UnicornKisses[NMM] UnicornKisses
NC BR 187

KDR: 3

Score: 90.9m

Last Seen: Dec 15th, 2018 4:43 PM
- OFFLINE - 9.7 hour(s)

Prestige 1, Battle Rank 100 (187 total) - New Conglomerate on Emerald - Outfit Leader of No Mercy for the Masses[NMM] No Mercy for the Masses
NC outfit on Emerald

Members: 7
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NC6A GODSAW Titan-150 AP MGR-L1 Promise CAS 14-E Frag Grenade L105 Zephyr C85 Canister-H E540 Halberd
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,087,119 MLG Score: 869
Fun Score: N/A
Cheeseburgers Flipped: 803TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.038%24.055%5545896460,2652.754590.245

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.009%0.392B0.534B+-0.848D--HEAD ++ (~12.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.40.354C**11.10.219C++37.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.33%1.307%414510174,896142123323.44304210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.2%-0.328C--0.279C-0.273

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
138.70.137C++47.60.099C+91.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.651%3.381%506810149,347204634564.5662270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.803%-0.898D--0.474B+0.562

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.80.384C**7.50.399B16.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.266%4.758%79719100312,275179249226.84607249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.051%-0.266C0.107C+0.919

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
580.508B+19.30.507B+38.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.729%73.477%797710157,3032877262.53753

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.365%0.102C+0.415B-0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.21C++2.80.124C+5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.111%12.032%797410181,9781506271.31341

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.184%0.811B++-0.491D0.397

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.466B+3.60.257C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
No Mercy for the Masses[NMM] No Mercy for the Masses
NC outfit on Emerald

Members: 7
90.9m503.6%366 (22k)323 (19.4k)2.99933130,49543,5083.5163187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022986819.087%18.238%34806:2764

7% Combat Medic46% Engineer14% Heavy Assault20% Infiltrator10% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 3rd, 2014 11:58 PMJul 10th, 2016 2:43 AMDec 15th, 2018 2:23 PM (1d) (PST)Dec 15th, 2018 2:40 PM (1d) (PST)Dec 15th, 2018 12:43 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
592994930.4640.1550.0852.6800.068869

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,5415,92229,6192895161419,388

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4687.6h/195.3d 22,492 23,799 51,016 753.7k 3,307 13,880 19,158 166.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:2,938
Deaths:1,012
KDR:2.903
Accuracy:25.730% C-
HSR:24.268% C
MGR-L1 Promise
B
Kills:1,810
Deaths:613
KDR:2.953
Accuracy:23.711% C+
HSR:27.238% B
LA1 Anchor
C
Kills:1,322
Deaths:557
KDR:2.373
Accuracy:21.202% D
HSR:22.769% C
NC6S Gauss SAW S
B+
Kills:1,208
Deaths:457
KDR:2.643
Accuracy:23.040% C+
HSR:26.656% B+
NS-15M AE
C+
Kills:1,182
Deaths:508
KDR:2.327
Accuracy:18.024% D**
HSR:26.988% C+
NC6 Gauss SAW
C
Kills:1,179
Deaths:543
KDR:2.171
Accuracy:17.056% C--
HSR:21.120% C
NS-15M2
C**
Kills:1,171
Deaths:405
KDR:2.891
Accuracy:21.415% C
HSR:27.498% C**
EM6
C+
Kills:1,162
Deaths:497
KDR:2.338
Accuracy:21.728% C+
HSR:19.707% D
NC05 Jackhammer AE
C
Kills:1,160
Deaths:501
KDR:2.315
Accuracy:45.638% C
HSR:11.293% D-
EM1
B
Kills:1,156
Deaths:436
KDR:2.651
Accuracy:17.705% D
HSR:23.875% B
NC05 Jackhammer
C**
Kills:1,156
Deaths:556
KDR:2.079
Accuracy:46.036% C**
HSR:10.294% D--
NSX Naginata
C*
Kills:1,154
Deaths:488
KDR:2.365
Accuracy:20.214% C
HSR:29.463% C*
GD-22S
C+
Kills:1,153
Deaths:490
KDR:2.353
Accuracy:22.217% C+
HSR:23.677% C+
NS-15MP
C--
Kills:1,135
Deaths:446
KDR:2.545
Accuracy:17.675% F-
HSR:24.229% C--
NC05-P Jackhammer
D
Kills:366
Deaths:140
KDR:2.614
Accuracy:45.007% D
HSR:9.836% D**
Kills:19,252
Deaths (as Heavy Assault):7,649
Deaths (to Heavy Assaults):11,075
KDR:2.51693
Kill Difference:11,603
Playtime:669.851 hours
Usage:14%
Score:11.246m
Score/min:280
Accuracy (listed only):25.760%
HSR (listed only):21.927%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-4A Bandit
D
Kills:1,204
Deaths:753
KDR:1.599
Accuracy:21.494% D-
HSR:17.774% D
NSX-P Tanto
C*
Kills:1,196
Deaths:367
KDR:3.259
Accuracy:26.459% C*
HSR:24.498% C+
Warden
B+
Kills:1,184
Deaths:420
KDR:2.819
Accuracy:24.162% C-
HSR:27.534% B+
MGR-M1 Bishop
B**
Kills:1,182
Deaths:190
KDR:6.221
Accuracy:36.597% B+
HSR:39.509% B**
NSX Tanto
C+
Kills:1,179
Deaths:504
KDR:2.339
Accuracy:24.001% C
HSR:24.003% C+
19A Fortuna
C
Kills:1,175
Deaths:598
KDR:1.965
Accuracy:24.108% D
HSR:18.979% C
GD-7F
B*
Kills:1,167
Deaths:371
KDR:3.146
Accuracy:25.675% C**
HSR:24.422% B*
GD-66 Claw
B+
Kills:1,162
Deaths:674
KDR:1.724
Accuracy:64.252% B+
HSR:11.446% C--
AC-X11
C
Kills:1,156
Deaths:767
KDR:1.507
Accuracy:22.733% C
HSR:19.983% C
NS-11CP
C-
Kills:1,155
Deaths:767
KDR:1.506
Accuracy:20.582% F
HSR:20.173% C-
NS-11C
C++
Kills:1,150
Deaths:668
KDR:1.722
Accuracy:22.072% C
HSR:19.478% C++
AF-19 Mercenary
B
Kills:1,146
Deaths:819
KDR:1.399
Accuracy:23.803% B
HSR:22.339% C*
Razor GD-23
B
Kills:1,135
Deaths:529
KDR:2.146
Accuracy:25.975% B
HSR:19.648% C+
NS Baron G5
C*
Kills:1,039
Deaths:624
KDR:1.665
Accuracy:34.091% D-
HSR:15.496% C*
AF-4A Bandit AE
C
Kills:882
Deaths:372
KDR:2.371
Accuracy:24.790% C
HSR:22.336% C-
Mauler S6
C*
Kills:628
Deaths:381
KDR:1.648
Accuracy:42.400% C*
HSR:12.261% D
GD Guardian
A+
Kills:510
Deaths:134
KDR:3.806
Accuracy:29.949% D-
HSR:41.177% A+
Gauss Compact Burst
C+
Kills:494
Deaths:121
KDR:4.083
Accuracy:25.877% C+
HSR:24.089% C+
NS Baron G5B
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:32.594% D*
HSR:15.487% C++
LA39 Bruiser
C+
Kills:115
Deaths:61
KDR:1.885
Accuracy:59.612% C+
HSR:11.304% D
Gauss Compact S
B+
Kills:105
Deaths:60
KDR:1.750
Accuracy:26.279% B+
HSR:20.952% B+
AF-57 Piston
A++
Kills:73
Deaths:33
KDR:2.212
Accuracy:39.344% C+
HSR:20.548% A++
Kills:19,263
Deaths (as Engineer):9,375
Deaths (to Engineers):9,077
KDR:2.05472
Kill Difference:9,888
Playtime:2,152.232 hours
Usage:46%
Score:45.475m
Score/min:352
Accuracy (listed only):30.766%
HSR (listed only):21.520%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
C+
Kills:1,377
Deaths:658
KDR:2.093
Accuracy:24.754% C+
HSR:15.614% C-
Blitz GD-10
C
Kills:1,277
Deaths:739
KDR:1.728
Accuracy:21.861% C-
HSR:14.879% C
AF-4A Bandit
D
Kills:1,204
Deaths:753
KDR:1.599
Accuracy:21.494% D-
HSR:17.774% D
NSX-P Tanto
C*
Kills:1,196
Deaths:367
KDR:3.259
Accuracy:26.459% C*
HSR:24.498% C+
MGR-S1 Gladius
C**
Kills:1,189
Deaths:301
KDR:3.950
Accuracy:28.034% C**
HSR:24.222% C**
NSX Tanto
C+
Kills:1,179
Deaths:504
KDR:2.339
Accuracy:24.001% C
HSR:24.003% C+
NSX Tengu
B+
Kills:1,179
Deaths:434
KDR:2.717
Accuracy:39.683% B+
HSR:18.575% C
19A Fortuna
C
Kills:1,175
Deaths:598
KDR:1.965
Accuracy:24.108% D
HSR:18.979% C
GD-7F
B*
Kills:1,167
Deaths:371
KDR:3.146
Accuracy:25.675% C**
HSR:24.422% B*
GD-66 Claw
B+
Kills:1,162
Deaths:674
KDR:1.724
Accuracy:64.252% B+
HSR:11.446% C--
NS-7 PDW
C-
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:20.244% D-
HSR:14.840% C-
MKV Suppressed
C*
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:24.866% C+
HSR:20.639% C*
AC-X11
C
Kills:1,156
Deaths:767
KDR:1.507
Accuracy:22.733% C
HSR:19.983% C
NS-11CP
C-
Kills:1,155
Deaths:767
KDR:1.506
Accuracy:20.582% F
HSR:20.173% C-
NS-11C
C++
Kills:1,150
Deaths:668
KDR:1.722
Accuracy:22.072% C
HSR:19.478% C++
AF-19 Mercenary
B
Kills:1,146
Deaths:819
KDR:1.399
Accuracy:23.803% B
HSR:22.339% C*
Razor GD-23
B
Kills:1,135
Deaths:529
KDR:2.146
Accuracy:25.975% B
HSR:19.648% C+
NS Baron G5
C*
Kills:1,039
Deaths:624
KDR:1.665
Accuracy:34.091% D-
HSR:15.496% C*
AF-4AE Cyclone
C**
Kills:924
Deaths:351
KDR:2.632
Accuracy:29.934% C**
HSR:21.753% C
AF-4A Bandit AE
C
Kills:882
Deaths:372
KDR:2.371
Accuracy:24.790% C
HSR:22.336% C-
Tempest
C+
Kills:649
Deaths:250
KDR:2.596
Accuracy:25.304% C
HSR:21.109% C+
Mauler S6
C*
Kills:628
Deaths:381
KDR:1.648
Accuracy:42.400% C*
HSR:12.261% D
Gauss Compact Burst
C+
Kills:494
Deaths:121
KDR:4.083
Accuracy:25.877% C+
HSR:24.089% C+
NS Baron G5B
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:32.594% D*
HSR:15.487% C++
PS1-AV Suppressor
C
Kills:190
Deaths:93
KDR:2.043
Accuracy:27.031% C
HSR:19.474% C-
LA39 Bruiser
C+
Kills:115
Deaths:61
KDR:1.885
Accuracy:59.612% C+
HSR:11.304% D
Gauss Compact S
B+
Kills:105
Deaths:60
KDR:1.750
Accuracy:26.279% B+
HSR:20.952% B+
AF-57 Piston
A++
Kills:73
Deaths:33
KDR:2.212
Accuracy:39.344% C+
HSR:20.548% A++
Kills:25,489
Deaths (as Light Assault):12,613
Deaths (to Light Assaults):8,133
KDR:2.02085
Kill Difference:12,876
Playtime:489.702 hours
Usage:10%
Score:8.204m
Score/min:279
Accuracy (listed only):29.566%
HSR (listed only):19.154%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C+
Kills:1,377
Deaths:658
KDR:2.093
Accuracy:24.754% C+
HSR:15.614% C-
NSX Daimyo
C+
Kills:1,350
Deaths:156
KDR:8.654
Accuracy:39.428% C
HSR:93.704% C+
Blitz GD-10
C
Kills:1,277
Deaths:739
KDR:1.728
Accuracy:21.861% C-
HSR:14.879% C
MGR-S1 Gladius
C**
Kills:1,189
Deaths:301
KDR:3.950
Accuracy:28.034% C**
HSR:24.222% C**
AF-8 RailJack
C
Kills:1,184
Deaths:250
KDR:4.736
Accuracy:34.605% C
HSR:72.635% C
NSX Tengu
B+
Kills:1,179
Deaths:434
KDR:2.717
Accuracy:39.683% B+
HSR:18.575% C
NS-44 Commissioner AE
C+
Kills:1,168
Deaths:552
KDR:2.116
Accuracy:41.366% C+
HSR:23.031% C
NS-44 Commissioner
C*
Kills:1,167
Deaths:711
KDR:1.641
Accuracy:35.359% C+
HSR:23.479% C*
NS-357 Underboss
B+
Kills:1,167
Deaths:642
KDR:1.818
Accuracy:38.968% B+
HSR:23.051% C**
Impetus
A
Kills:1,165
Deaths:203
KDR:5.739
Accuracy:30.363% D
HSR:37.854% A
NSX Tomoe
C**
Kills:1,165
Deaths:341
KDR:3.416
Accuracy:24.428% D--
HSR:39.828% C**
NS-30 Vandal
A
Kills:1,164
Deaths:275
KDR:4.233
Accuracy:26.296% D--
HSR:36.340% A
Gauss SPR
B+
Kills:1,164
Deaths:173
KDR:6.728
Accuracy:32.606% C+
HSR:39.175% B+
SAS-R
B+
Kills:1,163
Deaths:148
KDR:7.858
Accuracy:39.643% C++
HSR:73.345% B+
EM4 Longshot
C*
Kills:1,163
Deaths:133
KDR:8.744
Accuracy:34.312% D
HSR:79.708% C*
LA3 Desperado
B+
Kills:1,162
Deaths:627
KDR:1.853
Accuracy:28.118% C+
HSR:23.322% B+
AF-18 Stalker
C**
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:25.986% C
HSR:22.500% C**
LA8 Rebel
B
Kills:1,160
Deaths:591
KDR:1.963
Accuracy:30.765% C+
HSR:23.966% B
NS-7 PDW
C-
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:20.244% D-
HSR:14.840% C-
MKV Suppressed
C*
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:24.866% C+
HSR:20.639% C*
AF-6 Shadow
C++
Kills:1,158
Deaths:323
KDR:3.585
Accuracy:25.800% D**
HSR:27.548% C++
NC14 Bolt Driver
B
Kills:1,134
Deaths:162
KDR:7
Accuracy:37.111% C**
HSR:77.601% B
AF-4AE Cyclone
C**
Kills:924
Deaths:351
KDR:2.632
Accuracy:29.934% C**
HSR:21.753% C
Tempest
C+
Kills:649
Deaths:250
KDR:2.596
Accuracy:25.304% C
HSR:21.109% C+
AF-18 Stalker AE
C++
Kills:501
Deaths:145
KDR:3.455
Accuracy:28.918% C--
HSR:28.343% C++
AM7-XOXO
C*
Kills:237
Deaths:75
KDR:3.160
Accuracy:64.052% C*
HSR:20.253% C+
PS1-AV Suppressor
C
Kills:190
Deaths:93
KDR:2.043
Accuracy:27.031% C
HSR:19.474% C-
NS-AM7 Archer
B+
Kills:170
Deaths:134
KDR:1.269
Accuracy:50.403% D--
HSR:22.353% B+
The Moonshot
B**
Kills:145
Deaths:14
KDR:10.357
Accuracy:38.044% D
HSR:86.207% B**
NS-61 Emissary
B**
Kills:134
Deaths:112
KDR:1.196
Accuracy:18.018% D**
HSR:22.388% B**
NS-44L Blackhand
C+
Kills:87
Deaths:55
KDR:1.582
Accuracy:28.502% D**
HSR:41.379% C+
NC08 Mag-Scatter
D
Kills:51
Deaths:46
KDR:1.109
Accuracy:33.568% F-
HSR:11.765% D
Kills:29,221
Deaths (as Infiltrator):10,231
Deaths (to Infiltrators):7,283
KDR:2.85612
Kill Difference:18,990
Playtime:958.448 hours
Usage:20%
Score:15.765m
Score/min:274
Accuracy (listed only):32.137%
HSR (listed only):35.027%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:1,377
Deaths:658
KDR:2.093
Accuracy:24.754% C+
HSR:15.614% C-
Blitz GD-10
C
Kills:1,277
Deaths:739
KDR:1.728
Accuracy:21.861% C-
HSR:14.879% C
NC9 A-Tross
D
Kills:1,241
Deaths:841
KDR:1.476
Accuracy:18.528% D**
HSR:20.387% D
MGR-S1 Gladius
C**
Kills:1,189
Deaths:301
KDR:3.950
Accuracy:28.034% C**
HSR:24.222% C**
NSX Tengu
B+
Kills:1,179
Deaths:434
KDR:2.717
Accuracy:39.683% B+
HSR:18.575% C
NS-11A
B+
Kills:1,171
Deaths:392
KDR:2.987
Accuracy:23.016% C
HSR:25.192% B+
GD-66 Claw
B+
Kills:1,162
Deaths:674
KDR:1.724
Accuracy:64.252% B+
HSR:11.446% C--
Reaper DMR
D
Kills:1,161
Deaths:492
KDR:2.360
Accuracy:21.777% D
HSR:20.241% D
NS-7 PDW
C-
Kills:1,159
Deaths:687
KDR:1.687
Accuracy:20.244% D-
HSR:14.840% C-
MKV Suppressed
C*
Kills:1,158
Deaths:469
KDR:2.469
Accuracy:24.866% C+
HSR:20.639% C*
NC1 Gauss Rifle
C*
Kills:1,158
Deaths:496
KDR:2.335
Accuracy:20.124% C--
HSR:22.366% C*
GR-22
C+
Kills:1,153
Deaths:674
KDR:1.711
Accuracy:19.734% D-
HSR:19.167% C+
NS Baron G5
C*
Kills:1,039
Deaths:624
KDR:1.665
Accuracy:34.091% D-
HSR:15.496% C*
AF-4AE Cyclone
C**
Kills:924
Deaths:351
KDR:2.632
Accuracy:29.934% C**
HSR:21.753% C
Tempest
C+
Kills:649
Deaths:250
KDR:2.596
Accuracy:25.304% C
HSR:21.109% C+
Mauler S6
C*
Kills:628
Deaths:381
KDR:1.648
Accuracy:42.400% C*
HSR:12.261% D
Gauss Prime
B
Kills:583
Deaths:257
KDR:2.268
Accuracy:23.874% D
HSR:26.072% B
Carnage AR
C*
Kills:382
Deaths:161
KDR:2.373
Accuracy:22.682% C
HSR:21.728% C*
NSX Yumi
C
Kills:248
Deaths:120
KDR:2.067
Accuracy:22.214% D-
HSR:21.774% C
NS-11A "Heatwave"
C+
Kills:232
Deaths:86
KDR:2.698
Accuracy:26.079% C+
HSR:23.707% C
NS Baron G5B
C++
Kills:226
Deaths:162
KDR:1.395
Accuracy:32.594% D*
HSR:15.487% C++
PS1-AV Suppressor
C
Kills:190
Deaths:93
KDR:2.043
Accuracy:27.031% C
HSR:19.474% C-
LA39 Bruiser
C+
Kills:115
Deaths:61
KDR:1.885
Accuracy:59.612% C+
HSR:11.304% D
AF-57 Piston
A++
Kills:73
Deaths:33
KDR:2.212
Accuracy:39.344% C+
HSR:20.548% A++
Kills:19,674
Deaths (as Combat Medic):9,436
Deaths (to Combat Medics):3,887
KDR:2.08499
Kill Difference:10,238
Playtime:317.223 hours
Usage:7%
Score:7.205m
Score/min:379
Accuracy (listed only):29.668%
HSR (listed only):19.095%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C
Kills:1,249
Deaths:329
KDR:3.796
Accuracy:27.910% D
HSR:14.171% C
NCM1 Scattercannon
B+
Kills:1,171
Deaths:323
KDR:3.625
Accuracy:26.072% D--
HSR:17.336% B+
NCM3 Raven
B+
Kills:255
Deaths:137
KDR:1.861
Accuracy:35.784% C--
HSR:3.529% B+
NCM2 Falcon
B+
Kills:246
Deaths:92
KDR:2.674
Accuracy:44.786% B+
HSR:5.285% C++
NCM3 Raven
C
Kills:196
Deaths:137
KDR:1.431
Accuracy:37.193% C
HSR:2.041% D
NS-10 Burster
C*
Kills:154
Deaths:59
KDR:2.610
Accuracy:30.826% C*
HSR:0.649% D**
NS-10 Burster
C++
Kills:136
Deaths:59
KDR:2.305
Accuracy:30.961% C++
HSR:2.206% D--
NCM2 Falcon
B++
Kills:128
Deaths:85
KDR:1.506
Accuracy:49.317% B++
HSR:2.344% D--
AF-34 Mattock
C
Kills:122
Deaths:25
KDR:4.880
Accuracy:21.147% D**
HSR:14.754% C
AF-34 Mattock
C+
Kills:94
Deaths:19
KDR:4.947
Accuracy:25.012% D*
HSR:17.021% C+
NS-20 Gorgon
B+
Kills:63
Deaths:21
KDR:3
Accuracy:26.900% B+
HSR:12.698% D*
AF-41 Hacksaw
C--
Kills:60
Deaths:24
KDR:2.500
Accuracy:27.150% C--
HSR:13.333% C--
Kills:3,874
Deaths (as MAX Suit):655
Deaths (to MAX Suits):1,749
KDR:5.9145
Kill Difference:3,219
Playtime:100.536 hours
Usage:2%
Score:2.987m
Score/min:495
Accuracy (listed only):31.922%
HSR (listed only):8.781%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B
Kills:1,249
V. Kills:130 N/A
Deaths:93
KDR:13.430
Accuracy:51.992% B
KPH:78.100 C+
VKPH:8.100 D
M30 Mustang AH
C--
Kills:1,078
V. Kills:117 N/A
Deaths:269
KDR:4.007
Accuracy:51.385% D
KPH:30 C--
VKPH:3.300 C--
Vortek Rotary
C++
Kills:971
V. Kills:614 158%
Deaths:363
KDR:2.675
Accuracy:30.806% C+
KPH:15.900 C++
VKPH:10.100 C+
M20 Mustang
C++
Kills:905
V. Kills:593 152%
Deaths:404
KDR:2.240
Accuracy:31.058% C++
KPH:13.800 C+
VKPH:9 C+
M20 Kestrel
B
Kills:253
V. Kills:142 177%
Deaths:58
KDR:4.362
Accuracy:28.667% C+
KPH:24.500 B
VKPH:13.700 C+
Hornet Missiles
D-
Kills:106
V. Kills:83 126%
Deaths:34
KDR:3.118
Accuracy:56.532% C
KPH:21.500 D--
VKPH:16.800 D-
Kills:4,562 (3,207 + 0)
Deaths:1,221
KDR:3.736
VKDR:1.375
Vehicle Kills:1,679
Kill Difference:3,341
Playtime:193.897 hours
Usage:4%
Score:2.321m
Score/min:200
Piloting Accuracy:28.667%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C**
Kills:1,523
V. Kills:174 N/A
Deaths:135
KDR:11.282
Accuracy:44.416% C**
KPH:58.100 C**
VKPH:6.600 C
C150 Dalton
C**
Kills:1,075
V. Kills:760 141%
Deaths:142
KDR:7.570
Accuracy:31.586% D
KPH:36.100 C**
VKPH:25.500 C*
CAS30 Tank Buster
C+
Kills:693
V. Kills:828 84%
Deaths:591
KDR:1.173
Accuracy:42.755% C+
KPH:5.200 C--
VKPH:6.200 C+
AP30 Shredder
B**
Kills:651
V. Kills:750 87%
Deaths:163
KDR:3.994
Accuracy:32.500% B
KPH:23.800 C
VKPH:27.500 B**
Kills:3,942 (693 + 3,249)
Deaths:1,031
KDR:3.823
VKDR:2.436
Vehicle Kills:2,512
Kill Difference:2,911
Playtime:216.407 hours
Usage:5%
Score:2.856m
Score/min:220
Piloting Accuracy:42.755%
Gunner Accuracy:32.500%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:1,222
V. Kills:151 N/A
Deaths:40
KDR:30.550
Accuracy:45.732% C
KPH:55.600 C++
VKPH:6.900 C
C75 Viper
B+
Kills:1,069
V. Kills:136 N/A
Deaths:73
KDR:14.644
Accuracy:29.298% D--
KPH:40.500 B+
VKPH:5.200 D
L100 Python AP
B++
Kills:1,027
V. Kills:375 273%
Deaths:37
KDR:27.757
Accuracy:45.019% D*
KPH:38.600 B++
VKPH:14.100 D
L100 Python HEAT
B
Kills:1,025
V. Kills:316 323%
Deaths:49
KDR:20.918
Accuracy:50.333% C+
KPH:36.100 B
VKPH:11.100 C+
Skyguard
B+
Kills:309
V. Kills:213 144%
Deaths:21
KDR:14.714
Accuracy:23.736% D-
KPH:16 C**
VKPH:11.100 B+
Kills:4,652 (4,652 + 0)
Deaths:220
KDR:21.145
VKDR:5.414
Vehicle Kills:1,191
Kill Difference:4,432
Playtime:122.674 hours
Usage:3%
Score:1.750m
Score/min:238
Driving Accuracy:23.736%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:2,442
V. Kills:1,599 153%
Deaths:212
KDR:11.519
Accuracy:42.556% D--
KPH:24.500 C++
VKPH:16 C**
E540 Halberd
A+
Kills:1,403
V. Kills:845 166%
Deaths:148
KDR:9.480
Accuracy:51.483% B*
KPH:37.200 B*
VKPH:22.400 A+
Titan-150 HESH
B
Kills:1,390
V. Kills:237 N/A
Deaths:49
KDR:28.367
Accuracy:47.872% C+
KPH:46.300 B
VKPH:7.900 C+
Titan-150 HEAT
B*
Kills:863
V. Kills:429 201%
Deaths:75
KDR:11.507
Accuracy:47.106% C+
KPH:24.700 B+
VKPH:12.300 B*
Enforcer ML85
B+
Kills:706
V. Kills:569 124%
Deaths:99
KDR:7.131
Accuracy:41.907% C++
KPH:24.200 C++
VKPH:19.500 B+
M12 Kobalt
C++
Kills:78
V. Kills:2 N/A
Deaths:2
KDR:39
Accuracy:11.899% D
KPH:62.500 C++
VKPH:1.600 C
Kills:6,882 (4,695 + 2,187)
Deaths:585
KDR:11.764
VKDR:6.292
Vehicle Kills:3,681
Kill Difference:6,297
Playtime:232.857 hours
Usage:5%
Score:4.686m
Score/min:335
Driving Accuracy:47.106%
Gunner Accuracy:11.899%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:1,499
V. Kills:84 N/A
Deaths:105
KDR:14.276
Accuracy:46.184% C
KPH:127.900 B+
VKPH:7.200 C+
Enforcer ML65-H
C**
Kills:683
V. Kills:558 122%
Deaths:116
KDR:5.888
Accuracy:56.975% C+
KPH:38.600 C**
VKPH:31.500 C*
M96 Mjolnir-H
C*
Kills:546
V. Kills:393 139%
Deaths:90
KDR:6.067
Accuracy:51.874% C**
KPH:47.700 C+
VKPH:34.400 C*
E540 Halberd-H
B+
Kills:540
V. Kills:316 170%
Deaths:79
KDR:6.835
Accuracy:57.555% C++
KPH:42.700 C++
VKPH:25 B+
M12 Kobalt-H
C
Kills:530
V. Kills:15 N/A
Deaths:24
KDR:22.083
Accuracy:19.197% D
KPH:97 C
VKPH:2.700 D
M60-G Bulldog-H
C
Kills:441
V. Kills:53 N/A
Deaths:65
KDR:6.785
Accuracy:56.257% B**
KPH:62.700 C
VKPH:7.500 C
M40 Fury-H
D
Kills:74
V. Kills:8 N/A
Deaths:9
KDR:8.222
Accuracy:30.838% D--
KPH:50.200 D-
VKPH:5.400 D
G40-F Ranger
C+
Kills:65
V. Kills:35 181%
Deaths:5
KDR:13
Accuracy:28.499% D
KPH:33.500 C+
VKPH:18 C
Kills:4,378 (0 + 4,378)
Deaths:493
KDR:8.880
VKDR:2.966
Vehicle Kills:1,462
Kill Difference:3,885
Playtime:69.399 hours
Usage:1%
Score:1.670m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:28.499%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:668
V. Kills:91 N/A
Deaths:46
KDR:14.522
Accuracy:32.526% C
KPH:60 B+
VKPH:8.200 C+
M40 Fury
B
Kills:574
V. Kills:106 N/A
Deaths:40
KDR:14.350
Accuracy:33.772% C
KPH:62.700 B
VKPH:11.600 C++
M20 Basilisk
B**
Kills:477
V. Kills:163 291%
Deaths:48
KDR:9.938
Accuracy:42.328% B+
KPH:32.700 B**
VKPH:11.200 B**
M12 Kobalt
C++
Kills:465
V. Kills:10 N/A
Deaths:9
KDR:51.667
Accuracy:15.002% D
KPH:72.600 C++
VKPH:1.600 D
M20 Basilisk
A+
Kills:384
V. Kills:117 325%
Deaths:26
KDR:14.769
Accuracy:40.267% C**
KPH:39.500 A+
VKPH:12 B+
M12 Kobalt
B++
Kills:357
V. Kills:13 N/A
Deaths:14
KDR:25.500
Accuracy:16.660% C+
KPH:82.900 B++
VKPH:3 B
G30 Walker
B+
Kills:73
V. Kills:57 126%
Deaths:4
KDR:18.250
Accuracy:29.765% C++
KPH:16 C++
VKPH:12.500 B+
Kills:2,998 (0 + 2,998)
Deaths:187
KDR:16.032
VKDR:2.979
Vehicle Kills:557
Kill Difference:2,811
Playtime:59.893 hours
Usage:1%
Score:1.329m
Score/min:370
Driving Accuracy:N/A%
Gunner Accuracy:29.765%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C*
Kills:233
V. Kills:30 N/A
Deaths:120
KDR:1.942
Accuracy:26.866% B++
KPH:10.500 D
VKPH:1.400 C*
S12 Renegade
D
Kills:212
V. Kills:12 N/A
Deaths:48
KDR:4.417
Accuracy:53.518% A
KPH:19.900 D
VKPH:1.100 D
M20 Basilisk-F
B**
Kills:181
V. Kills:114 157%
Deaths:72
KDR:2.514
Accuracy:61.125% B**
KPH:16.700 C+
VKPH:10.500 B**
Kills:626 (626 + 0)
Deaths:240
KDR:2.608
VKDR:0.650
Vehicle Kills:156
Kill Difference:386
Playtime:43.643 hours
Usage:1%
Score:0.326m
Score/min:124
Driving Accuracy:61.125%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,698
V. Kills:130 N/A
Deaths:58
KDR:29.276
Accuracy:39.259% B**
KPH:117.600 B**
VKPH:9 B**
M20 Wyvern
A
Kills:281
V. Kills:142 197%
Deaths:22
KDR:12.773
Accuracy:40.933% B+
KPH:46.100 A
VKPH:23.300 B**
Kills:1,979 (0 + 1,979)
Deaths:80
KDR:24.738
VKDR:3.400
Vehicle Kills:272
Kill Difference:1,899
Playtime:20.538 hours
Usage:0%
Score:0.601m
Score/min:488
Piloting Accuracy:N/A%
Gunner Accuracy:40.933%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 3,0042,9381,0122.903C**0.1025.73%C-24.268%C43.7C-1C++14667.3h11C+42.8C
Titan-150 AP 4,0412,44221211.519B**8.5242.556%D--3.604%B+24.5C++16C**36599.7h4.3C*10C++
MGR-L1 Promise 1,8391,8106132.953A0.0523.711%C+27.238%B52.8B+N/A18034.3h13.8C**58.3C**
CAS 14-E 1,8281,6985829.276B++26.2839.259%B**1.178%D117.9B**9B**53514.4h24B+61B*
Frag Grenade 1,6711,65411654N/A1,651.0049.535%B+N/A533.5C*5.5C21573.1h3.4B+6.8B+
L105 Zephyr 1,6971,52313511.281C++8.2844.416%C**N/A58.1C**6.6C27326.2h5.3B+11.8B+
C85 Canister-H 1,5831,49910514.276C++11.2846.184%C13.009%B+128.1B+7.2C+41311.7h4.8B++10.4B+
E540 Halberd 2,2481,4031489.48B+6.4851.483%B*2.352%C-37.2B*22.4A+43037.7h5.7C++11B+
Titan-150 HESH 1,6271,3904928.367A++25.3747.872%C+4.101%A++46.3B7.9C+19330h3C**6.3B+
AF-4 Cyclone 1,3911,3776582.093B++0.9124.754%C+15.614%C-32C+N/A14843h11.3C++45.8C++
NSX Daimyo 1,3511,3501568.654A++5.6539.428%C93.704%C+49.6C+N/A17427.2h2.9C7.4C
LA1 Anchor 1,3411,3225572.373C++0.6321.202%D22.769%C35.3CN/A21437.5h11.4C-54C
Blitz GD-10 1,2871,2777391.728B+1.2721.861%C-14.879%C29.8C++N/A16142.9h15.2C++69.5C++
NCM1 Scattercannon 1,2741,2493293.796B+0.8027.91%D14.171%C38C*N/A17732.9h5.9C++21.3C
Breaker Rocket Pods 1,3791,2499313.43B*10.4351.992%B1.041%C+78.1C+8.1D33116h10.8B*20.7B++
NC9 A-Tross 1,2511,2418411.476C*1.5218.528%D**20.387%D26.2C-N/A12347.4h10.9C-58.6D-
Tank Mine 1,9991,2302155.721A++2.7225.195%DN/A129.5B+80.9B++14269.5h1.8C**7.3C-
L100 Python HESH 1,3731,2224030.55A++27.5545.732%C3.11%A+55.5C++6.9C26822h3B6.6C*
NC6S Gauss SAW S 1,2261,2084572.643B**0.3623.04%C+26.656%B+40.7C+N/A12329.7h10.7C++46.6C*
AF-4A Bandit 1,2201,2047531.599C**1.4021.494%D-17.774%D24.5C-N/A10849.2h11.5C+53.4C
NSX-P Tanto 1,2131,1963673.259A**0.2626.459%C*24.498%C+41.8B*N/A13028.6h13.3B+50.1B+
MGR-S1 Gladius 1,1981,1893013.95A++0.9528.034%C**24.222%C**51.9B+N/A15122.9h9.4B+33.4B+
AF-8 RailJack 1,1841,1842504.736B*1.7434.605%C72.635%C27.9BN/A11242.4h2.2B6.5C*
Warden 1,2041,1844202.819A++0.1824.162%C-27.534%B+24.2C*N/A8348.9h9.9C+40.8C+
NS-15M AE 1,1871,1825082.327C*0.6718.024%D**26.988%C+31.9DN/A8337h13.6D75.5D-
MGR-M1 Bishop 1,1961,1821906.221M3.2236.597%B+39.509%B**65.3A++N/A21018.1h4.4A11.9B**
NSX Tanto 1,2011,1795042.339B**0.6624.001%C24.003%C+27.2C+N/A8343.3h14.1C++58.8C+
Bouncing Betty 1,1801,1791358.733A++5.7333.557%D*N/A119.1C+N/A4089.9h1.8B5.3C-
NSX Tengu 1,2111,1794342.717A+0.2839.683%B+18.575%C37.3C++1B**10031.6h13C*32.8B
NC6 Gauss SAW 1,1871,1795432.171B**0.8317.056%C--21.12%C29.9C++N/A22839.4h9.3B+54.4C*
19A Fortuna 1,2081,1755981.965B+1.0324.108%D18.979%C24.3C-N/A8748.3h11.9D49.2D
NS-11A 1,1851,1713922.987A+0.0123.016%C25.192%B+40.4B+N/A10629h14.8C64.1C+
NCM1 Scattercannon 1,1871,1713233.625B*0.6326.072%D--17.336%B+35.6B**N/A18032.9h6B*22.8C++
NS-15M2 1,1851,1714052.891B++0.1121.415%C27.498%C**44.2C++N/A18526.5h13.6C+63.6C+
NS-44 Commissioner AE 1,1701,1685522.116B*0.8841.366%C+23.031%C22D-N/A5753.2h3.3C**7.9B
NS-44 Commissioner 1,1761,1677111.641B++1.3635.359%C+23.479%C*27.2CN/A9842.9h3.5B+10B
GD-7F 1,1781,1673713.146A*0.1525.675%C**24.422%B*41.4B++N/A16428.2h12B+46.9B+
NS-357 Underboss 1,1771,1676421.818B*1.1838.968%B+23.051%C**31.7CN/A11136.8h3.8B+9.8B+
Impetus 1,1741,1652035.739M2.7430.363%D37.854%A53B++N/A18722h4.6C++15.3C+
NSX Tomoe 1,1791,1653413.416B*0.4224.428%D--39.828%C**37.2C+N/A10731.3h15.7C64.1C-
NS-30 Vandal 1,1711,1642754.233A+1.2326.296%D--36.34%A38.3C+N/A12430.4h5.9C+22.4C
Gauss SPR 1,1751,1641736.728M**3.7332.606%C+39.175%B+51.3AN/A17422.7h4.9B+14.9B+
SAS-R 1,1681,1631487.858A++4.8639.643%C++73.345%B+53.8B*N/A21921.6h2.2C*5.5B
EM4 Longshot 1,1691,1631338.744A++5.7434.312%D79.708%C*32.9C++N/A10835.4h2.2C++6.4C+
GD-66 Claw 1,1771,1626741.724B1.2864.252%B+11.446%C--35.3C+N/A11632.9h2.9C4.6C++
LA3 Desperado 1,1721,1626271.853B**1.1528.118%C+23.322%B+24.4CN/A25947.7h8.1B+28.9C++
EM6 1,1841,1624972.338B+0.6621.728%C+19.707%D42.7C++N/A17027.2h11.4C+52.6C++
Reaper DMR 1,1731,1614922.36B0.6421.777%D20.241%D32C+N/A11836.3h11.2D51.5C--
AF-18 Stalker 1,1671,1603813.045A++0.0525.986%C22.5%C**41.6B+N/A13527.9h12C**46C*
NC05 Jackhammer AE 1,1721,1605012.315B+0.6845.638%C11.293%D-42.6C-N/A10327.2h5C11C+
MANA Anti-Personnel Turret 1,1741,1602384.874N/A1.8716.182%UN/A11600U140U21762700.1h19.4T*119.9T*
LA8 Rebel 1,1701,1605911.963A1.0430.765%C+23.966%B21.6CN/A6653.7h5.8B+18.7C++
NS-7 PDW 1,1631,1596871.687B*1.3120.244%D-14.84%C-24.3C+N/A9047.6h14.1C**69.7C+
MKV Suppressed 1,1721,1584692.469A++0.5324.866%C+20.639%C*34.4C++N/A9833.7h13.3C**53.4C*
AF-6 Shadow 1,1711,1583233.585B**0.5925.8%D**27.548%C++35.7CN/A10932.4h7D-27D*
NC1 Gauss Rifle 1,1661,1584962.335B**0.6620.124%C--22.366%C*31.5B+N/A15836.8h12B+59.6C++
Hunter QCX 1,1821,1574682.472A**0.5343.174%C+40.622%B**18.6B+N/A6162.1h2.9B+6.8B+
AC-X11 1,1741,1567671.507B+1.4922.733%C19.983%C15DN/A6677.2h10.6C+46.8C+
EM1 1,1701,1564362.651A+0.3517.705%D23.875%B34.2C+N/A12333.8h13.3C+74.9C+
NC05 Jackhammer 1,1751,1565562.079B++0.9246.036%C**10.294%D--37.9C+N/A13530.5h5.1C+11.1C*
NS-11CP 1,1691,1557671.506C+1.4920.582%F20.173%C-14.6D--N/A3478.9h13.1C+63.7D
NSX Naginata 1,1671,1544882.365B*0.6320.214%C29.463%C*32.1CN/A10535.9h13.3C+65.8C+
GR-22 1,1651,1536741.711B1.2919.734%D-19.167%C+29.1C+N/A12639.6h15C-76.2D
GD-22S 1,1781,1534902.353B+0.6522.217%C+23.677%C+38.7C++N/A16529.8h10.9C*49.2C*
NS-11C 1,1631,1506681.722B*1.2822.072%C19.478%C++19.5CN/A9159.1h15.6C+70.9C+
AF-19 Mercenary 1,1701,1468191.399B++1.6023.803%B22.339%C*14.5CN/A12579.1h15.3C64.4C++
NS-15MP 1,1481,1354462.545C*0.4517.675%F-24.229%C--36.9DN/A8330.8h13.7D*77.4F
Razor GD-23 1,1731,1355292.146A0.8525.975%B19.648%C+22C+N/A8151.7h13.3C+51.4C*
NC14 Bolt Driver 1,1361,1341627M+4.0037.111%C**77.601%B38.3B**N/A17129.6h2.3B+6.2B+
C-4 1,6461,1234582.452B*0.5524.01%CN/A60.7C-28.3C+71718.5h1.4C**5.6C**
M30 Mustang AH 1,1951,0782694.007C+1.0151.385%D1.67%B+30C--3.3C--16835.9h7.4B+14.4C**
C150 Dalton 1,8351,0751427.57C**4.5731.586%DN/A36.1C**25.5C*47429.8h2.8B**9B++
C75 Viper 1,2051,0697314.644A++11.6429.298%D--1.31%C+40.5B+5.2D21926.4h9.3B++31.6B
NS Baron G5 1,0531,0396241.665B++1.3334.091%D-15.496%C*25.8CN/A8940.3h5.3C15.4C+
L100 Python AP 1,4021,0273727.757S24.7645.019%D*4.187%B++38.6B++14.1D25126.6h4.5B*10B+
L100 Python HEAT 1,3411,0254920.918M++17.9250.333%C+3.512%B+36.1B11.1C+20828.4h5.8C+11.4C++
Vortek Rotary 1,5859713632.675B+0.3230.806%C+1.236%D15.9C++10.1C+17760.9h69.7B226.3B
AF-4AE Cyclone 9429243512.632B*0.3729.934%C**21.753%C58.5C++1.1A17115.8h9.4C*31.5C**
NS Decimator 1,3079094701.934B**1.0755.306%D2.53%C*28.5C12.5C25931.9h5.5C10C--
M20 Mustang 1,4989054042.24C*0.7631.058%C++1.878%C+13.8C+9C+19365.8h101.7C**327.5B
AF-4A Bandit AE 9018823722.371B++0.6324.79%C22.336%C-25.9C-N/A8334h11.6C+46.6C+
Titan-150 HEAT 1,2928637511.507A8.5147.106%C+4.403%B*24.7B+12.3B*26235h4.5B+9.6B+
C-4 ARX 9957542692.803B+0.2024.422%C--N/A85.7D27.4C-5408.8h1.2C++4.8C++
Enforcer ML85 1,275706997.131B+4.1341.907%C++N/A24.2C++19.5B+35029.2h12.3C*29.3B
CAS30 Tank Buster 1,5216935911.173C++1.8342.755%C+N/A5.2C--6.2C+108133.1h74.9C175.2C
Enforcer ML65-H 1,2416831165.888B+2.8956.975%C+1.757%C+38.6C**31.5C*38117.7h14.3B25.1B+
M40 Fury 7596684614.522A+11.5232.526%C1.048%D60.2B+8.2C+41111.1h10.6B+32.6B+
AP30 Shredder 1,4016511633.994C0.9932.5%B1.382%D23.8C27.5B**43727.3h105.5C-324.8C+
Tempest 6606492502.596A0.4025.304%C21.109%C+38.4CN/A14416.9h10C+39.7C+
Mauler S6 6356283811.648B++1.3542.4%C*12.261%D36.3B+N/A18017.3h4.8C*11.3B+
M12 Kobalt 6616252624.038C+21.0421.462%C+17.76%C+85.6C4.9C*3297.3h19.9C+92.7C+
The Slasher 59258716,6670.035C2.9626.925%D7.325%C-0.4C--N/A11313.8h2.2C++8.3C+
Gauss Prime 5895832572.268B+0.7323.874%D26.072%B35.8CN/A13016.3h12.4D52D
M40 Fury 6805744014.35A11.3533.772%C1.568%C62.4B11.5C++4509.2h11.1B+32.7B
M96 Mjolnir-H 939546906.067B++3.0751.874%C**N/A47.9C+34.5C*52611.4h35.9C*69.3B+
E540 Halberd-H 856540796.835C+3.8457.555%C++N/A42.9C++25.1B+38912.6h6.3C+10.9C*
M12 Kobalt-H 5455302422.083C*19.0819.197%D16.226%C+96.4C2.7D4915.5h16.9C+87.9C+
GD Guardian 5165101343.806B**0.8129.949%D-41.177%A+27.6DN/A9418.5h7.9C-26.5D
AF-18 Stalker AE 5085011453.455B*0.4628.918%C--28.343%C++56.9C*N/A1648.8h12.1C+41.8C+
Gauss Compact Burst 5014941214.083B**1.0825.877%C+24.089%C+53.7B+N/A1689.2h11.4C++44C++
M20 Basilisk 640477489.938M**6.9442.328%B+5.031%C32.7B**11.2B**31914.6h76.4C**180.5B++
M12 Kobalt 475465951.667S48.6715.002%D19.785%C*72.7C++1.6D3096.4h15.4B+102.8C*
Spear Anti-Vehicle Phalanx Turret 6314481334.462S31.4649.104%B++4.911%B+62.2A+25.4B+6737.2h6B++12.2B*
M60-G Bulldog-H 494441656.785C3.7956.257%B**N/A63C7.6C+2087h5.8C+10.2B+
Blackheart 4344302511.713B+1.2946.22%C++40.93%B++12.6DN/A3634.1h3C*6.5B+
MANA Anti-Vehicle Turret 1,264404785.179S2.1874.432%S6.188%A*4040B8600S7152280.1h15.5T*20.8T*
M20 Basilisk 5013842614.769S11.7740.267%C**6.51%C*39.6A+12.1B+3729.7h67.5C*167.6B++
Carnage AR 3913821612.373B*0.6322.682%C21.728%C*32.9C++N/A15311.6h14.9C65.5C+
NC05-P Jackhammer 3723661402.614C*0.3945.007%D9.836%D**29D*N/A8512.6h5.8D**12.9D*
M12 Kobalt 3703571425.5A22.5016.66%C+16.527%C83B++3B4064.3h16.4B+98.5B
NS "Jackpot" Decimator 4673111003.11B++0.1151.361%F-N/A34.9D17.5C+1838.9h3.2B++6.1C+
Skyguard 5223092114.714S11.7123.736%D-N/A16C**11B+25519.3h89.9B*378.8B+
M60-A Bulldog 3262881915.158C+12.1652.891%B*1.389%D48.8B+6.4B**2715.9h6C+11.4B+
M20 Wyvern 4232812212.773B**9.7740.933%B+1.779%D-46.1A23.3B**3786.1h63.1B+154.1B++
NCM3 Raven 3872551371.861A1.1435.784%C--3.529%B+13.7B*7.1C**18418.6h20.3B*56.8B+
Carver 2542542,3300.109C+2.8931.586%B+15.748%C+1.4C-N/A6183.5h1.9D5.9C++
M20 Kestrel 395253584.362B**1.3628.667%C+N/A24.6B13.8C+21910.3h67.5B+235.5B+
NSX Yumi 2552481202.067B+0.9322.214%D-21.774%C27.9CN/A788.9h14.3D64.1D
NCM2 Falcon 291246922.674A0.3344.786%B+5.285%C++18.4B+3.4D12513.4h10.8C++24.2B
AM7-XOXO 329237753.16A*0.1664.052%C*20.253%C+18.4C++7.1C+7112.9h12.3C++19.2C*
M12 Kobalt-F 2632331201.942C++1.0626.866%B++11.159%C++10.5D1.4C*8322.2h22.8C--85C++
NS-11A "Heatwave" 236232862.698B*0.3026.079%C+23.707%C41.4C++N/A1195.6h14C+53.8C++
NS Baron G5B 2292261621.395C++1.6032.594%D*15.487%C++22.8C--N/A829.9h4.9C15.2D
S12 Renegade 224212484.417C*1.4253.518%A2.83%D19.8D1.1D14610.7h5F9.4C+
Heartstring 2011981511.311C**1.6947.561%B29.798%C++11.4DN/A3017.3h3.2C*6.6B+
Hawk GD-68 3221971711.152B**1.8561.533%C+1.523%D11.8C7.5C21016.7h9C14.6C
NCM3 Raven 2981961371.431B*1.5737.193%C2.041%D10.5C**5.5C15318.6h27.5C**74C*
Shrike 2711951721.134B*1.8750.998%D4.103%B++20.7C8.1D4589.4h7.2C14.1C
PS1-AV Suppressor 193190932.043C++0.9627.031%C19.474%C-48.7C++N/A1313.9h13.2C+48.9C+
Rocklet Rifle 353181722.514M*0.4952.149%C+N/A32.9B+31.3B+5225.5h37.6C++72.1C++
M20 Basilisk-F 295181722.514A0.4961.125%B**3.867%C+16.8C+10.6B**18910.8h77.9C+127.4C*
M20 Drake 3431781710.471B**7.4738.444%B+4.494%C++14.7C+13.6B++23012.1h104.9B+272.9B++
Sticky Grenade 1731721172N/A169.0045.549%D-N/A430D*2.5D--21740.4h3.3D-7.3D
M60-A Bulldog 180171919C++16.0054.096%B*3.509%B**55.2B++2.9C1943.1h5.6C++10.3B+
NS-AM7 Archer 2101701341.269A*1.7350.403%D--22.353%B+8.2C**1.9C-7320.8h14.3B+28.5B+
NS-10 Burster 275154592.61M0.3930.826%C*N/A6.1B4.8B++12325.1h165.6C+537.4C++
M60-A Bulldog 177148453.289C0.2936.577%C*N/A31.5C+6.2C++3544.7h5.7C+15.6C**
The Moonshot 1461451410.357B**7.3638.044%D86.207%B**45.3CN/A1913.2h1.9C+5.1C-
NS Annihilator 3141431071.336A++1.6678.859%C-N/A6.8D-8.1C16521.1h13.8D17.5D
Hyena Missile Launcher 250137771.779B+1.2236.073%B+N/A14.6C+12C*2469.4h39.2C+108.8B
NS-10 Burster 245136592.305A++0.6930.961%C++2.206%D--5.4C++4.3B+10225.1h188.4D608.5C+
NS-61 Emissary 1361341121.196B+1.8018.018%D**22.388%B**15.1DN/A728.9h13.2C*73.4C-
NCM2 Falcon 166128851.506B++1.4949.317%B++2.344%D--9.9C2.9D-9412.9h21.7D-44C+
Mag-Cutter 1311256,9200.018C+2.9824.121%C8%C*0.2C--N/A1558.6h3.6D14.8C+
AF-34 Mattock 126122254.88B+1.8821.147%D**14.754%C46.9B1.5A*3232.6h4B**18.7C+
LA39 Bruiser 117115611.885B+1.1159.612%C+11.304%D26.7C--N/A1864.3h2.7C4.5C+
NSX Masamune 221115761.513B*1.4951.944%D2.609%B+20.9D19.3B+1855.5h15.1C29.1C
Anti-Vehicle Grenade 1401091109N/A106.0042.305%D--N/A218D62C-19210.5h6.3C+15C
Hornet Missiles 189106343.118C0.1256.532%C2.83%B**21.6D--16.9D-3304.9h13.8C--24.5C--
Gauss Compact S 109105601.75B*1.2526.279%B+20.952%B+17.2C+N/A1556.1h8.3B*31.5B++
AF-34 Mattock 9694194.947B++1.9525.012%D*17.021%C+42.7C++N/A3272.2h5.4B++21.5C
A30 Walker 19991233.957C*0.9628.277%B*N/A8.8C+10.5B+32010.3h240.5D850.3C+
NS-44L Blackhand 8787551.582B+1.4228.502%D**41.379%C+16.1C-N/A725.4h4.7C+16.7D
M12 Kobalt 8078239A++36.0011.899%D11.539%D65C*1.7C+3011.2h17.7C*149C+
M40 Fury 9374612.333C+9.3349.839%C+1.351%C+61.7C15.8C3641.2h14.7C++29.4C++
M40 Fury-H 827498.222C5.2230.838%D--N/A49.3D-5.3D2171.5h9.3C30.1D--
G30 Walker 13073418.25S15.2529.765%C++5.479%B+15.9C++12.4B+3144.6h241.3C810.8C++
AF-57 Piston 7673332.212B**0.7939.344%C+20.548%A++27C1.1B+2132.7h5.6D14.2C+
Auraxium Mag-Cutter 72715,9550.012C-2.997.79%F4.225%C0.2DN/A1398.4h2C**25.5D*
G40-F Ranger 10065513B+10.0028.499%DN/A34.2C+18.4C4401.9h64C**224.7C+
M20 Basilisk 11164416B**13.0054.835%C**10.938%A*35.6C26.1B+7831.8h144.6C263.7C+
NS-20 Gorgon 7463213A*0.0026.9%B+12.698%D*20.3B+3.5M*1313.1h43.1C++160.2C**
AF-41 Hacksaw 6160242.5C++0.5027.15%C--13.333%C--33.3C++N/A3061.8h7.7C28.5C
Aspis Anti-Aircraft Phalanx Turret 10053413.25S10.2528.955%B+N/A14.7B+13.1B4173.6h125.1B+431.9B+
NC08 Mag-Scatter 5351461.109C+1.8933.568%F-11.765%D13.8D-N/A573.7h4.7C-13.9D*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3815,1818.7h
Restoration Kit1561,9151.8h
Anti-Vehicle MANA Turret131,4572.3h
Nano-Armor Kit425753,87555.3h
Decoy Grenade0760h
Spawn Beacon241,9892.4h
Cortium Silo01430.2h
AE Nano-Armor Kit7681,762,007119h
Medical Applicator307212,59015h
Medical Kit68712,03412.4h
Nanite Revive Grenade01,3000.4h
Nanite Healing Grenade01040h
AE Medical Applicator147134,3669.1h
Spitfire Auto-Turret343,6614.6h
Hardlight Dagger24611529.4h
Deconstruction Tool01,9760.1h
Hoplon Anti-Aircraft Phalanx Tower0710h
Shield Recharging Field10215,1735.3h
Ammunition Package479,9893.6h
Anti-Infantry MANA Turret201,6023h
Snowman Soldier11010.1h
Nano-Repair Grenade01,3510.4h
Hardlight Barrier91850.4h
Recon Detection Device231,6723.7h
Smoke Grenade02460.1h
WLT-Howler Mining Laser517,1434.1h

Check the help document for the dictionary if you want to learn more about words used here.


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