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Lt. General Bounty Hunter VITOXXX[L0B0] VITOXXX
TR BR 89

KDR: 2.39

Score: 141m

Last Seen: Feb 16th, 2019 4:28 AM
- OFFLINE - 20 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Emerald - Outfit Officer of LoboSolitario[L0B0] LoboSolitario
TR outfit on Emerald

Members: 10
Level Progress (to 90): 61%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS MSW-R LC3 Jaguar P2-120 AP CAS30 Tank Buster P2-120 HEAT Claymore S12 Renegade The Kraken
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,100,880 MLG Score: 880
Fun Score: N/A
Cheeseburgers Flipped: 1705TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.661%21.873%5394997362,4391.639590.751

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.271%0.7B+0.185C++-2.487F*HEAD ++ (~9.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.10.437B10.40.273C*31.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.358%1.645%448510179,785278256063.51725175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.574%-0.12C+0.024C+0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
133.60.17C++48.60.084C+85

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.606%3.19%3738101413,761472548262.91177285%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.905%-0.418C--0.367C**1.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.428B8.10.354C**14

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.795%3.37%4202499813,886414250853.35168273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.581%-0.034C+-0.251C0.721

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
620.475B+22.20.435B39.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.278%66.381%420610169,3403617382.58154

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.956%1.237B**-0.049C+0.825

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.411B2.50.209C++3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.549%12.666%420610166,5692973542.20881

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.982%0.585B+-0.365C-0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.519B+3.10.366C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
LoboSolitario[L0B0] LoboSolitario
TR outfit on Emerald

Members: 10
141m300.7%541 (32.5k)481 (28.9k)2.39031188,39278,8152.6465689 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10221704121.046%13.847%29103:4383

6% Combat Medic39% Engineer22% Heavy Assault19% Infiltrator9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 14th, 2014 11:50 PMSep 20th, 2015 10:50 PMFeb 16th, 2019 3:23 AM (15h) (PST)Feb 16th, 2019 12:32 AM (18h) (PST)Feb 16th, 2019 12:28 AM (18h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8741697050.6420.2690.0892.2480.106880

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,43010,15842,27239165135628,832

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4891.3h/203.8d 20,197 26,086 61,996 659.7k 3,361 12,897 31,008 256.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B*
Kills:11,038
Deaths:3,253
KDR:3.393
Accuracy:27.314% B*
HSR:24.035% C+
T9A "Butcher"
C
Kills:2,029
Deaths:508
KDR:3.994
Accuracy:20.220% D-
HSR:25.530% C
T9 CARV
C++
Kills:1,187
Deaths:1,914
KDR:0.620
Accuracy:14.041% D--
HSR:23.842% C++
NSX-P Naginata
B+
Kills:1,181
Deaths:420
KDR:2.812
Accuracy:25.574% B+
HSR:26.588% C-
T32 Bull
C+
Kills:1,172
Deaths:529
KDR:2.216
Accuracy:23.172% C+
HSR:21.331% C
NSX Naginata
A+
Kills:1,170
Deaths:222
KDR:5.270
Accuracy:29.721% A+
HSR:30.086% C**
T16 Rhino
B
Kills:1,163
Deaths:417
KDR:2.789
Accuracy:22.678% B
HSR:20.120% C
NS-15M AE
D
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:21.057% D-
HSR:20.690% D
T7 Mini-Chaingun
B+
Kills:1,156
Deaths:600
KDR:1.927
Accuracy:18.527% C**
HSR:15.052% B+
T9 CARV-S
C++
Kills:1,135
Deaths:326
KDR:3.482
Accuracy:22.498% C++
HSR:21.057% C-
NS-15 Gallows
C+
Kills:456
Deaths:133
KDR:3.429
Accuracy:27.981% C+
HSR:22.149% D--
MG-H1 Watchman
B+
Kills:77
Deaths:43
KDR:1.791
Accuracy:24.995% B+
HSR:25.974% C+
TMG-50
C+
Kills:52
Deaths:24
KDR:2.167
Accuracy:18.143% D
HSR:23.077% C+
Kills:22,976
Deaths (as Heavy Assault):9,040
Deaths (to Heavy Assaults):20,240
KDR:2.54159
Kill Difference:13,936
Playtime:1,081.218 hours
Usage:22%
Score:26.691m
Score/min:411
Accuracy (listed only):22.763%
HSR (listed only):23.041%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B++
Kills:3,374
Deaths:1,924
KDR:1.754
Accuracy:24.290% C++
HSR:23.563% B++
AS16 NightHawk
C*
Kills:1,986
Deaths:1,135
KDR:1.750
Accuracy:41.721% C*
HSR:12.739% C
TRS-12 Uppercut
B*
Kills:1,867
Deaths:836
KDR:2.233
Accuracy:67.836% B*
HSR:12.212% D
TRAC-Shot
C++
Kills:1,330
Deaths:1,138
KDR:1.169
Accuracy:21.510% D--
HSR:18.421% C++
TRAC-5
C*
Kills:1,251
Deaths:2,754
KDR:0.454
Accuracy:16.607% D--
HSR:19.904% C*
TRAC-5 S
B
Kills:1,197
Deaths:1,541
KDR:0.777
Accuracy:21.501% C
HSR:18.379% B
NSX-P Tanto
B**
Kills:1,188
Deaths:363
KDR:3.273
Accuracy:31.182% B**
HSR:24.158% C+
FA1 Barrage
B*
Kills:1,179
Deaths:447
KDR:2.638
Accuracy:48.007% B*
HSR:13.401% C
The Little Helper
C++
Kills:1,170
Deaths:531
KDR:2.203
Accuracy:49.330% C++
HSR:11.197% D
NS Baron G5
B+
Kills:1,162
Deaths:483
KDR:2.406
Accuracy:49.689% B+
HSR:15.835% C**
TS4 Haymaker
B**
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:52.007% B**
HSR:13.103% C+
NS Baron G5AE
B+
Kills:1,159
Deaths:845
KDR:1.372
Accuracy:52.606% B+
HSR:13.632% C
NS-11C
C+
Kills:1,157
Deaths:1,073
KDR:1.078
Accuracy:23.991% C+
HSR:18.842% C+
NSX Tanto
A
Kills:1,156
Deaths:325
KDR:3.557
Accuracy:33.256% A
HSR:23.097% C
LC2 Lynx
C*
Kills:1,150
Deaths:1,091
KDR:1.054
Accuracy:21.996% C
HSR:22.522% C*
T5 AMC
B+
Kills:287
Deaths:394
KDR:0.728
Accuracy:24.553% C*
HSR:22.648% B+
Havoc
C--
Kills:211
Deaths:77
KDR:2.740
Accuracy:47.274% D-
HSR:12.322% C--
AMR-66
B+
Kills:175
Deaths:87
KDR:2.011
Accuracy:30.181% B+
HSR:17.714% D--
TAS-16 Blackjack
C*
Kills:166
Deaths:98
KDR:1.694
Accuracy:62.520% C*
HSR:9.036% D*
Kills:22,325
Deaths (as Engineer):15,517
Deaths (to Engineers):20,413
KDR:1.43874
Kill Difference:6,808
Playtime:1,905.202 hours
Usage:39%
Score:60.539m
Score/min:530
Accuracy (listed only):37.898%
HSR (listed only):16.986%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:3,374
Deaths:1,924
KDR:1.754
Accuracy:24.290% C++
HSR:23.563% B++
AS16 NightHawk
C*
Kills:1,986
Deaths:1,135
KDR:1.750
Accuracy:41.721% C*
HSR:12.739% C
MKV Suppressed
B++
Kills:1,965
Deaths:846
KDR:2.323
Accuracy:27.694% B
HSR:23.919% B++
TRS-12 Uppercut
B*
Kills:1,867
Deaths:836
KDR:2.233
Accuracy:67.836% B*
HSR:12.212% D
Shuriken
C*
Kills:1,589
Deaths:683
KDR:2.327
Accuracy:28.519% C*
HSR:18.502% C+
TRAC-Shot
C++
Kills:1,330
Deaths:1,138
KDR:1.169
Accuracy:21.510% D--
HSR:18.421% C++
TRAC-5
C*
Kills:1,251
Deaths:2,754
KDR:0.454
Accuracy:16.607% D--
HSR:19.904% C*
NS-7 PDW
B*
Kills:1,215
Deaths:776
KDR:1.566
Accuracy:24.151% C+
HSR:23.128% B*
PDW-16 Hailstorm
B+
Kills:1,208
Deaths:1,730
KDR:0.698
Accuracy:22.220% C
HSR:19.619% B+
TRAC-5 S
B
Kills:1,197
Deaths:1,541
KDR:0.777
Accuracy:21.501% C
HSR:18.379% B
NSX-P Tanto
B**
Kills:1,188
Deaths:363
KDR:3.273
Accuracy:31.182% B**
HSR:24.158% C+
FA1 Barrage
B*
Kills:1,179
Deaths:447
KDR:2.638
Accuracy:48.007% B*
HSR:13.401% C
The Little Helper
C++
Kills:1,170
Deaths:531
KDR:2.203
Accuracy:49.330% C++
HSR:11.197% D
NS Baron G5
B+
Kills:1,162
Deaths:483
KDR:2.406
Accuracy:49.689% B+
HSR:15.835% C**
TS4 Haymaker
B**
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:52.007% B**
HSR:13.103% C+
NS Baron G5AE
B+
Kills:1,159
Deaths:845
KDR:1.372
Accuracy:52.606% B+
HSR:13.632% C
SMG-46 Armistice
C+
Kills:1,158
Deaths:951
KDR:1.218
Accuracy:25.379% C+
HSR:16.580% C+
NS-11C
C+
Kills:1,157
Deaths:1,073
KDR:1.078
Accuracy:23.991% C+
HSR:18.842% C+
NSX Tanto
A
Kills:1,156
Deaths:325
KDR:3.557
Accuracy:33.256% A
HSR:23.097% C
SMG-46G Armistice
C++
Kills:1,156
Deaths:764
KDR:1.513
Accuracy:27.766% C++
HSR:17.474% C++
NSX Tengu
B**
Kills:1,152
Deaths:287
KDR:4.014
Accuracy:43.894% B**
HSR:20.920% C+
LC2 Lynx
C*
Kills:1,150
Deaths:1,091
KDR:1.054
Accuracy:21.996% C
HSR:22.522% C*
PS1-AV Suppressor
C++
Kills:401
Deaths:153
KDR:2.621
Accuracy:29.973% C++
HSR:19.451% C--
T5 AMC
B+
Kills:287
Deaths:394
KDR:0.728
Accuracy:24.553% C*
HSR:22.648% B+
Havoc
C--
Kills:211
Deaths:77
KDR:2.740
Accuracy:47.274% D-
HSR:12.322% C--
TAS-16 Blackjack
C*
Kills:166
Deaths:98
KDR:1.694
Accuracy:62.520% C*
HSR:9.036% D*
MG-S1 Jackal
C+
Kills:58
Deaths:10
KDR:5.800
Accuracy:25.404% C+
HSR:6.897% F-
Kills:32,052
Deaths (as Light Assault):21,630
Deaths (to Light Assaults):14,815
KDR:1.48183
Kill Difference:10,422
Playtime:460.943 hours
Usage:9%
Score:11.929m
Score/min:431
Accuracy (listed only):34.995%
HSR (listed only):17.463%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
M77-B
B*
Kills:2,401
Deaths:1,330
KDR:1.805
Accuracy:42.140% B*
HSR:70.596% D
NS-44G Commissioner
A
Kills:2,237
Deaths:1,034
KDR:2.163
Accuracy:52.056% A
HSR:21.055% C
NS-44 Commissioner
B++
Kills:2,130
Deaths:2,552
KDR:0.835
Accuracy:41.793% B++
HSR:20.094% C
TSAR-42
A++
Kills:2,056
Deaths:485
KDR:4.239
Accuracy:49.865% A++
HSR:64.640% C
MKV Suppressed
B++
Kills:1,965
Deaths:846
KDR:2.323
Accuracy:27.694% B
HSR:23.919% B++
RAMS .50M
A++
Kills:1,858
Deaths:389
KDR:4.776
Accuracy:49.732% A++
HSR:75.780% C
Shuriken
C*
Kills:1,589
Deaths:683
KDR:2.327
Accuracy:28.519% C*
HSR:18.502% C+
NS-44B Commissioner
B**
Kills:1,266
Deaths:758
KDR:1.670
Accuracy:50.405% B**
HSR:23.460% C+
NS-30G Vandal
C*
Kills:1,229
Deaths:286
KDR:4.297
Accuracy:36.584% C*
HSR:19.040% D--
NS-7 PDW
B*
Kills:1,215
Deaths:776
KDR:1.566
Accuracy:24.151% C+
HSR:23.128% B*
PDW-16 Hailstorm
B+
Kills:1,208
Deaths:1,730
KDR:0.698
Accuracy:22.220% C
HSR:19.619% B+
SOAS-20
C+
Kills:1,190
Deaths:549
KDR:2.168
Accuracy:26.015% C-
HSR:19.748% C+
NS-30 Vandal
C**
Kills:1,161
Deaths:427
KDR:2.719
Accuracy:34.594% C**
HSR:20.844% D
99SV
B+
Kills:1,160
Deaths:499
KDR:2.325
Accuracy:34.892% B+
HSR:33.104% C
SR-7
B**
Kills:1,160
Deaths:242
KDR:4.793
Accuracy:49.024% B**
HSR:79.224% C++
NSX Tomoe
B**
Kills:1,160
Deaths:312
KDR:3.718
Accuracy:34.905% B**
HSR:26.897% D--
SMG-46 Armistice
C+
Kills:1,158
Deaths:951
KDR:1.218
Accuracy:25.379% C+
HSR:16.580% C+
NS-30B Vandal
C+
Kills:1,158
Deaths:283
KDR:4.092
Accuracy:33.485% C+
HSR:17.789% D--
TX1 Repeater
B*
Kills:1,157
Deaths:976
KDR:1.185
Accuracy:29.910% B*
HSR:21.608% C++
SMG-46G Armistice
C++
Kills:1,156
Deaths:764
KDR:1.513
Accuracy:27.766% C++
HSR:17.474% C++
NSX Tengu
B**
Kills:1,152
Deaths:287
KDR:4.014
Accuracy:43.894% B**
HSR:20.920% C+
Bighorn .50M
B+
Kills:705
Deaths:96
KDR:7.344
Accuracy:46.763% B+
HSR:65.957% F-
PS1-AV Suppressor
C++
Kills:401
Deaths:153
KDR:2.621
Accuracy:29.973% C++
HSR:19.451% C--
NS-357 Underboss
B*
Kills:258
Deaths:181
KDR:1.425
Accuracy:43.185% B*
HSR:13.566% D--
NS-44L Blackhand
B**
Kills:218
Deaths:87
KDR:2.506
Accuracy:51.416% B**
HSR:30.734% D-
NS-AM7 Archer
B+
Kills:187
Deaths:151
KDR:1.238
Accuracy:62.596% B+
HSR:18.717% C++
NS-44 Commissioner AE
A++
Kills:138
Deaths:86
KDR:1.605
Accuracy:54.434% A++
HSR:16.667% D--
NS CandyCannon 3000
D
Kills:114
Deaths:281
KDR:0.406
Accuracy:28.155% D
HSR:8.772% D**
Soldier Soaker
A
Kills:110
Deaths:62
KDR:1.774
Accuracy:46.345% A
HSR:12.727% C
MG-S1 Jackal
C+
Kills:58
Deaths:10
KDR:5.800
Accuracy:25.404% C+
HSR:6.897% F-
Kills:32,955
Deaths (as Infiltrator):17,266
Deaths (to Infiltrators):10,324
KDR:1.90866
Kill Difference:15,689
Playtime:934.881 hours
Usage:19%
Score:21.889m
Score/min:390
Accuracy (listed only):38.443%
HSR (listed only):28.250%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C*
Kills:1,986
Deaths:1,135
KDR:1.750
Accuracy:41.721% C*
HSR:12.739% C
MKV Suppressed
B++
Kills:1,965
Deaths:846
KDR:2.323
Accuracy:27.694% B
HSR:23.919% B++
TRS-12 Uppercut
B*
Kills:1,867
Deaths:836
KDR:2.233
Accuracy:67.836% B*
HSR:12.212% D
Shuriken
C*
Kills:1,589
Deaths:683
KDR:2.327
Accuracy:28.519% C*
HSR:18.502% C+
Cycler TRV
C++
Kills:1,340
Deaths:920
KDR:1.457
Accuracy:20.349% C--
HSR:20.373% C++
TAR
C+
Kills:1,246
Deaths:699
KDR:1.783
Accuracy:22.760% C+
HSR:19.583% C
NS-7 PDW
B*
Kills:1,215
Deaths:776
KDR:1.566
Accuracy:24.151% C+
HSR:23.128% B*
PDW-16 Hailstorm
B+
Kills:1,208
Deaths:1,730
KDR:0.698
Accuracy:22.220% C
HSR:19.619% B+
FA1 Barrage
B*
Kills:1,179
Deaths:447
KDR:2.638
Accuracy:48.007% B*
HSR:13.401% C
The Little Helper
C++
Kills:1,170
Deaths:531
KDR:2.203
Accuracy:49.330% C++
HSR:11.197% D
NS-11A
C
Kills:1,164
Deaths:786
KDR:1.481
Accuracy:22.718% C
HSR:18.900% C
NS Baron G5
B+
Kills:1,162
Deaths:483
KDR:2.406
Accuracy:49.689% B+
HSR:15.835% C**
TS4 Haymaker
B**
Kills:1,160
Deaths:375
KDR:3.093
Accuracy:52.007% B**
HSR:13.103% C+
NS Baron G5AE
B+
Kills:1,159
Deaths:845
KDR:1.372
Accuracy:52.606% B+
HSR:13.632% C
NSX Yumi
B*
Kills:1,158
Deaths:435
KDR:2.662
Accuracy:30.966% B*
HSR:25.302% C+
SMG-46 Armistice
C+
Kills:1,158
Deaths:951
KDR:1.218
Accuracy:25.379% C+
HSR:16.580% C+
SMG-46G Armistice
C++
Kills:1,156
Deaths:764
KDR:1.513
Accuracy:27.766% C++
HSR:17.474% C++
T1 Cycler
C+
Kills:1,156
Deaths:892
KDR:1.296
Accuracy:19.997% C-
HSR:20.761% C+
NS-11P
C+
Kills:1,154
Deaths:908
KDR:1.271
Accuracy:21.126% C
HSR:18.458% C+
NSX Tengu
B**
Kills:1,152
Deaths:287
KDR:4.014
Accuracy:43.894% B**
HSR:20.920% C+
TORQ-9
C
Kills:1,135
Deaths:490
KDR:2.316
Accuracy:23.434% C
HSR:20.705% C
PS1-AV Suppressor
C++
Kills:401
Deaths:153
KDR:2.621
Accuracy:29.973% C++
HSR:19.451% C--
Havoc
C--
Kills:211
Deaths:77
KDR:2.740
Accuracy:47.274% D-
HSR:12.322% C--
TAS-16 Blackjack
C*
Kills:166
Deaths:98
KDR:1.694
Accuracy:62.520% C*
HSR:9.036% D*
T1A Unity
D
Kills:140
Deaths:77
KDR:1.818
Accuracy:16.835% F--
HSR:20% D
MG-S1 Jackal
C+
Kills:58
Deaths:10
KDR:5.800
Accuracy:25.404% C+
HSR:6.897% F-
Kills:28,455
Deaths (as Combat Medic):16,234
Deaths (to Combat Medics):7,169
KDR:1.7528
Kill Difference:12,221
Playtime:278.696 hours
Usage:6%
Score:11.036m
Score/min:660
Accuracy (listed only):34.776%
HSR (listed only):17.079%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:2,258
Deaths:986
KDR:2.290
Accuracy:43.743% B+
HSR:4.074% B+
MRC3 Mercy
B++
Kills:2,128
Deaths:479
KDR:4.443
Accuracy:19.855% B++
HSR:18.327% C
M3 Pounder HEG
B++
Kills:2,109
Deaths:865
KDR:2.438
Accuracy:47.235% B++
HSR:3.035% C+
MRC3 Mercy
B++
Kills:2,057
Deaths:458
KDR:4.491
Accuracy:20.487% B++
HSR:20.661% C+
M2 Mutilator
B**
Kills:400
Deaths:126
KDR:3.175
Accuracy:19.030% B**
HSR:16% D
M2 Mutilator
B**
Kills:347
Deaths:128
KDR:2.711
Accuracy:19.010% B**
HSR:17.003% C
M1 Heavy Cycler
C++
Kills:161
Deaths:160
KDR:1.006
Accuracy:10.315% D-
HSR:18.012% C++
NS-10 Burster
B++
Kills:160
Deaths:124
KDR:1.290
Accuracy:33.728% B++
HSR:3.750% C--
NS-10 Burster
B++
Kills:146
Deaths:146
KDR:1
Accuracy:32.945% B++
HSR:5.479% C+
MR1 Fracture
B++
Kills:56
Deaths:100
KDR:0.560
Accuracy:31.524% D
HSR:5.357% B++
MR1 Fracture
C-
Kills:52
Deaths:98
KDR:0.531
Accuracy:32.178% C-
HSR:0% F
Kills:9,874
Deaths (as MAX Suit):1,835
Deaths (to MAX Suits):4,736
KDR:5.38093
Kill Difference:8,039
Playtime:213.497 hours
Usage:4%
Score:8.940m
Score/min:698
Accuracy (listed only):28.186%
HSR (listed only):10.154%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
B++
Kills:2,270
V. Kills:1,856 122%
Deaths:1,105
KDR:2.054
Accuracy:31.494% C+
KPH:16.900 B+
VKPH:13.800 B++
Hellfire Rocket Pods
B++
Kills:2,237
V. Kills:285 N/A
Deaths:259
KDR:8.637
Accuracy:53.928% B++
KPH:115.300 B+
VKPH:14.700 C++
M14 Banshee
B**
Kills:2,014
V. Kills:172 N/A
Deaths:299
KDR:6.736
Accuracy:28.243% C
KPH:68.800 B++
VKPH:5.900 B**
Hornet Missiles
B**
Kills:1,159
V. Kills:457 253%
Deaths:93
KDR:12.462
Accuracy:68.484% B**
KPH:95.300 B+
VKPH:37.600 C+
Coyote Missiles
C+
Kills:608
V. Kills:305 199%
Deaths:117
KDR:5.197
Accuracy:59.191% B++
KPH:47.200 C+
VKPH:23.700 C+
Tomcat A2AM Pods
C+
Kills:254
V. Kills:294 86%
Deaths:82
KDR:3.098
Accuracy:83.516% B+
KPH:32.900 C--
VKPH:38.100 C+
M18 Locust
C
Kills:182
V. Kills:141 128%
Deaths:214
KDR:0.850
Accuracy:30.573% C
KPH:11.900 C--
VKPH:9.200 C--
M18 Rotary
D
Kills:80
V. Kills:61 129%
Deaths:235
KDR:0.340
Accuracy:24.744% D*
KPH:6.700 D
VKPH:5.100 D
Kills:8,804 (4,546 + 0)
Deaths:2,404
KDR:3.662
VKDR:1.485
Vehicle Kills:3,571
Kill Difference:6,400
Playtime:243.390 hours
Usage:5%
Score:5.330m
Score/min:365
Piloting Accuracy:24.744%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:3,184
V. Kills:2,938 108%
Deaths:1,334
KDR:2.387
Accuracy:49.208% B
KPH:13.500 B**
VKPH:12.500 B**
L105 Zephyr
B**
Kills:1,398
V. Kills:189 N/A
Deaths:110
KDR:12.709
Accuracy:47.160% B+
KPH:78.800 B**
VKPH:10.700 B+
C150 Dalton
M**
Kills:1,336
V. Kills:1,668 80%
Deaths:234
KDR:5.709
Accuracy:37.998% C
KPH:62.300 A++
VKPH:77.800 M**
AP30 Shredder
C**
Kills:134
V. Kills:177 75%
Deaths:60
KDR:2.233
Accuracy:27.436% C--
KPH:15.700 D-
VKPH:20.800 C**
Kills:6,052 (3,184 + 2,868)
Deaths:1,738
KDR:3.482
VKDR:2.861
Vehicle Kills:4,972
Kill Difference:4,314
Playtime:283.148 hours
Usage:6%
Score:6.376m
Score/min:375
Piloting Accuracy:49.208%
Gunner Accuracy:27.436%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:2,137
V. Kills:189 N/A
Deaths:91
KDR:23.484
Accuracy:53.595% B+
KPH:98.900 A++
VKPH:8.700 C++
L100 Python AP
A*
Kills:1,568
V. Kills:1,126 139%
Deaths:173
KDR:9.064
Accuracy:62.715% B*
KPH:43.600 B**
VKPH:31.300 A*
LB00 Python AP
A*
Kills:1,179
V. Kills:415 283%
Deaths:50
KDR:23.580
Accuracy:64.574% B+
KPH:79.100 A*
VKPH:27.800 B*
C75 Viper
B+
Kills:1,111
V. Kills:188 N/A
Deaths:169
KDR:6.574
Accuracy:32.852% D
KPH:38.500 B+
VKPH:6.500 C
L100 Python HEAT
A*
Kills:931
V. Kills:331 280%
Deaths:101
KDR:9.218
Accuracy:64.933% A+
KPH:62.500 A*
VKPH:22.200 A*
Skyguard
C*
Kills:235
V. Kills:189 124%
Deaths:98
KDR:2.398
Accuracy:32.064% B+
KPH:12.500 C+
VKPH:10 C*
Kills:7,161 (7,161 + 0)
Deaths:682
KDR:10.500
VKDR:3.575
Vehicle Kills:2,438
Kill Difference:6,479
Playtime:135.099 hours
Usage:3%
Score:4.246m
Score/min:524
Driving Accuracy:32.064%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:3,219
V. Kills:1,941 166%
Deaths:360
KDR:8.942
Accuracy:40.969% C--
KPH:47.900 A+
VKPH:28.900 A++
P2-120 HEAT
A++
Kills:2,782
V. Kills:684 406%
Deaths:372
KDR:7.479
Accuracy:32.147% D--
KPH:44.800 A++
VKPH:11 C**
P2-120 HESH
A++
Kills:1,778
V. Kills:178 N/A
Deaths:60
KDR:29.633
Accuracy:37.591% C-
KPH:90.400 A++
VKPH:9.100 C++
E540 Halberd
A
Kills:905
V. Kills:405 223%
Deaths:122
KDR:7.418
Accuracy:41.254% C++
KPH:36.900 A
VKPH:16.500 B*
P525 Marauder
B**
Kills:732
V. Kills:33 N/A
Deaths:20
KDR:36.600
Accuracy:24.515% B+
KPH:103.400 B**
VKPH:4.700 B+
G30 Vulcan
B+
Kills:268
V. Kills:152 175%
Deaths:66
KDR:4.061
Accuracy:22.484% D
KPH:26 B+
VKPH:14.700 C++
M20 Basilisk
C
Kills:79
V. Kills:35 219%
Deaths:51
KDR:1.549
Accuracy:23.540% D
KPH:13 C-
VKPH:5.800 C
Kills:9,763 (7,779 + 1,984)
Deaths:1,051
KDR:9.289
VKDR:3.262
Vehicle Kills:3,428
Kill Difference:8,712
Playtime:196.920 hours
Usage:4%
Score:5.764m
Score/min:488
Driving Accuracy:37.591%
Gunner Accuracy:23.540%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M
Kills:2,363
V. Kills:198 N/A
Deaths:125
KDR:18.904
Accuracy:33.827% C+
KPH:198.700 A*
VKPH:16.600 M
G20 Vulcan-H
A
Kills:1,397
V. Kills:1,029 136%
Deaths:390
KDR:3.582
Accuracy:49.056% C*
KPH:56.400 B++
VKPH:41.500 A
E540 Halberd-H
M+
Kills:1,072
V. Kills:513 209%
Deaths:99
KDR:10.828
Accuracy:69.144% A+
KPH:97.700 M+
VKPH:46.800 M+
M40 Fury-H
A
Kills:201
V. Kills:36 N/A
Deaths:14
KDR:14.357
Accuracy:55.348% A
KPH:141.200 A
VKPH:25.300 B++
MR11 Gatekeeper-H
A*
Kills:128
V. Kills:130 98%
Deaths:17
KDR:7.529
Accuracy:67.400% A++
KPH:53.100 A++
VKPH:53.900 A*
M60-G Bulldog-H
A
Kills:109
V. Kills:15 N/A
Deaths:23
KDR:4.739
Accuracy:52.186% B*
KPH:107.800 B*
VKPH:14.800 A
M12 Kobalt-H
A++
Kills:61
V. Kills:1 N/A
Deaths:3
KDR:20.333
Accuracy:23.018% C**
KPH:228.800 A++
VKPH:3.800 C-
Kills:5,331 (0 + 5,331)
Deaths:671
KDR:7.945
VKDR:2.864
Vehicle Kills:1,922
Kill Difference:4,660
Playtime:52.767 hours
Usage:1%
Score:2.752m
Score/min:869
Driving Accuracy:N/A%
Gunner Accuracy:23.018%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:799
V. Kills:19 N/A
Deaths:33
KDR:24.212
Accuracy:20.220% B+
KPH:124.300 A++
VKPH:3 C+
M12 Kobalt
A+
Kills:749
V. Kills:31 N/A
Deaths:36
KDR:20.806
Accuracy:19.737% B+
KPH:123.700 A+
VKPH:5.100 B+
M40 Fury
A*
Kills:590
V. Kills:114 N/A
Deaths:32
KDR:18.438
Accuracy:45.245% B**
KPH:96.200 A*
VKPH:18.600 A*
M40 Fury
M++
Kills:535
V. Kills:92 N/A
Deaths:26
KDR:20.577
Accuracy:46.315% A
KPH:129.500 M++
VKPH:22.300 A*
M60-G Bulldog
C*
Kills:216
V. Kills:34 N/A
Deaths:50
KDR:4.320
Accuracy:30.432% C-
KPH:33.300 C*
VKPH:5.200 C
M20 Basilisk
B+
Kills:178
V. Kills:84 209%
Deaths:50
KDR:3.560
Accuracy:38.032% C+
KPH:21.100 C++
VKPH:9.900 B+
M20 Basilisk
B+
Kills:112
V. Kills:51 215%
Deaths:27
KDR:4.148
Accuracy:39.384% C++
KPH:28.900 B+
VKPH:13.200 B+
M60-G Bulldog
B+
Kills:86
V. Kills:11 N/A
Deaths:22
KDR:3.909
Accuracy:38.833% C++
KPH:47.900 B+
VKPH:6.100 C-
G30 Walker
A++
Kills:68
V. Kills:33 200%
Deaths:7
KDR:9.714
Accuracy:30.303% C*
KPH:32.500 A++
VKPH:15.800 B+
Kills:3,333 (0 + 3,333)
Deaths:283
KDR:11.777
VKDR:1.657
Vehicle Kills:469
Kill Difference:3,050
Playtime:45.436 hours
Usage:1%
Score:1.588m
Score/min:583
Driving Accuracy:N/A%
Gunner Accuracy:30.303%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:2,646
V. Kills:91 N/A
Deaths:785
KDR:3.371
Accuracy:42.066% C+
KPH:85 B**
VKPH:2.900 B*
M40 Fury-F
C*
Kills:1,650
V. Kills:409 402%
Deaths:1,432
KDR:1.152
Accuracy:46.984% C
KPH:27.100 C*
VKPH:6.700 C++
M12 Kobalt-F
A++
Kills:1,154
V. Kills:27 N/A
Deaths:359
KDR:3.214
Accuracy:26.896% B++
KPH:73.200 A++
VKPH:1.700 B+
Kills:5,450 (5,450 + 0)
Deaths:2,576
KDR:2.116
VKDR:0.205
Vehicle Kills:527
Kill Difference:2,874
Playtime:107.732 hours
Usage:2%
Score:1.840m
Score/min:285
Driving Accuracy:26.896%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
A*
Kills:963
V. Kills:417 230%
Deaths:46
KDR:20.935
Accuracy:34.867% D
KPH:54.700 A*
VKPH:23.700 B**
Pelter Rocket Pod
C+
Kills:81
V. Kills:26 300%
Deaths:2
KDR:40.500
Accuracy:22.755% T-
KPH:58.600 C+
VKPH:18.800 C+
Kills:1,044 (0 + 1,044)
Deaths:48
KDR:21.750
VKDR:9.229
Vehicle Kills:443
Kill Difference:996
Playtime:18.971 hours
Usage:0%
Score:0.352m
Score/min:309
Piloting Accuracy:N/A%
Gunner Accuracy:22.755%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 11,12411,0383,2533.393B+1.0027.314%B*24.035%C+55.3B++N/A191199.5h10.1B*37.2B++
LC3 Jaguar 3,4493,3741,9241.754C**0.6424.29%C++23.563%B++32.2C++N/A135104.9h11.7B+48.1B+
P2-120 AP 5,1603,2193608.942B+6.5540.969%C--5.685%A47.9A+28.9A++74267.2h6.4B+15.6C**
CAS30 Tank Buster 6,1223,1841,3342.387B+0.0049.208%B1.476%C*13.5B**12.5B**242235.5h49.3B+100.3B+
P2-120 HEAT 3,4662,7823727.478B5.0932.147%D--4.421%B*44.8A++11C**28362.1h5.1B**15.8B+
Claymore 2,7792,7784815.775C+3.3847.213%A+N/A213.7AN/A80213h1.1B*2.3B**
S12 Renegade 2,7372,6467853.371C**0.9842.066%C+6.727%C**85.1B**2.9B*38231.1h3B7.1B+
The Kraken 3,5112,6031,0002.603B++0.2151.783%D*2.766%B**36.1C12.6C20772.1h3.8C**7.3C+
M77-B 2,4052,4011,3301.805C+0.5942.14%B*70.596%D26.2C+N/A8391.8h2.6C+6.1B
C-4 ARX 3,3932,3661,1891.99C+0.4021.955%D*N/A92.8C40.3B132525.5h1.3C+6.1D
P525 Marauder-H 2,5612,36312518.904B+16.5133.827%C+N/A198.6A*16.6M77511.9h5.2B++15.4B+
M18 Needler 4,1262,2701,1052.054C++0.3431.494%C+2.687%B16.9B+13.8B++282134.7h103.3B+328.1B+
M3 Pounder HEG 2,4882,2589862.29B+0.1043.743%B+4.074%B+21.8B+2.2D208103.4h11.5B*26.3B++
NS-44G Commissioner 2,2552,2371,0342.163B*0.2352.056%A21.055%C55.8C+N/A14740.1h3.2B6.2B+
Hellfire Rocket Pods 2,5222,2372598.637C*6.2553.928%B++1.207%C*115.3B+14.7C++67419.4h15.5B+28.8B+
Tank Mine 4,1632,2337632.927C*0.5433.678%C+N/A133.7B+115.6A++251016.7h1.7B+5.1B++
Sticky Grenade 2,2372,22412224N/A2,221.6157.881%B++N/A1588.6A+9.3C78821.4h1.2B**2.1B*
L100 Python HESH 2,3262,1379123.484B**21.0953.595%B+1.451%C+98.9A++8.8C*55821.6h2.3B**4.2B**
NS-44 Commissioner 2,1602,1302,5520.835C+1.5641.793%B++20.094%C28CN/A12776h3.9C++9.4B+
MRC3 Mercy 2,1632,1284794.443B**2.0519.855%B++18.327%C35.8B+N/A14659.4h14.5A72.9B*
M3 Pounder HEG 2,3682,1098652.438B+0.0547.235%B++3.035%C+22.1B2.7D20395.5h13.2B*28B++
MRC3 Mercy 2,0802,0574584.491B**2.1020.487%B++20.661%C+35.6B+N/A13857.8h15.1B**73.6B*
TSAR-42 2,0762,0564854.239C**1.8549.865%A++64.64%C57B*N/A28336.1h2.2C**4.3B++
T9A "Butcher" 2,0462,0295083.994B**1.6020.22%D-25.53%C50.3C+N/A14640.3h9.6B**47.3C++
M14 Banshee 2,1862,0142996.736C++4.3528.243%C1.092%C+68.7B++5.9B**37629.3h18.7B+66.2B+
AS16 NightHawk 2,0051,9861,1351.75B+0.6441.721%C*12.739%C49.2B++N/A18440.4h3.9B+9.4B+
MANA Anti-Vehicle Turret 2,9881,9739362.108B+0.2859.718%B+3.244%C59.1A+30.4C*63333.4h6.5B++10.9B**
MKV Suppressed 1,9961,9658462.323A+0.0727.694%B23.919%B++53.8B**N/A27936.5h11.5B+41.5B+
TRS-12 Uppercut 1,8831,8678362.233B**0.1667.836%B*12.212%D74.7A+N/A23425h1.9B**2.8B*
RAMS .50M 1,8611,8583894.776B+2.3949.732%A++75.78%C53.5A++N/A24134.7h2B+4B++
P2-120 HESH 1,9561,7786029.633A27.2437.591%C-1.181%C**90.3A++9C+53819.7h3.8B*10.2B+
M40 Fury-F 2,0591,6501,4321.152C+1.2446.984%CN/A27.1C*6.7C++21160.8h7.7B+16.4B+
Shuriken 1,6051,5896832.327B**0.0628.519%C*18.502%C+47.3C++N/A17533.6h11.7B+41.2B+
L100 Python AP 2,6941,5681739.064B**6.6762.715%B*2.551%C+43.6B**31.3A*76036h5.3B++8.5B*
C-4 1,9791,4041,3981.004C1.3922.885%C-N/A64.1C26.3C+85221.9h1.5C++6.7C+
L105 Zephyr 1,5871,39811012.709C*10.3247.16%B+N/A79B**10.7B+62017.7h5.3B+11.3B+
G20 Vulcan-H 2,4261,3973903.582C+1.1949.056%C*3.364%C**56.3B++41.5A85124.8h104.5C+213C*
MAX Punch 1,3771,3591,8370.74S1.6551.643%B+N/A6.6A++N/A46206.7h1.5C++2.9B+
Cycler TRV 1,3621,3409201.457C*0.9320.349%C--20.373%C++37.6BN/A17635.6h12.2B+59.9C++
C150 Dalton 3,0041,3362345.709C+3.3237.998%CN/A62.4A++77.9S154221.4h4.1B10.8B
TRAC-Shot 1,3571,3301,1381.169C+1.2221.51%D--18.421%C++18DN/A7574h12.2C+56.5C-
NS-44B Commissioner 1,2721,2667581.67B**0.7250.405%B**23.46%C+43.8C+N/A19728.9h3.1B+6.1B++
TRAC-5 1,2791,2512,7540.454C-1.9416.607%D--19.904%C*9DN/A63139.6h16.7C+100.8C
TAR 1,2601,2466991.783C**0.6122.76%C+19.583%C53.9B**N/A26123.1h11.5B++50.7B+
NS-30G Vandal 1,2421,2292864.297M++1.9136.584%C*19.04%D--59.7B+N/A12020.6h4.7B+12.8B+
NS-7 PDW 1,2311,2157761.566B*0.8224.151%C+23.128%B*47.3B**N/A26925.7h12.3B++51B+
PDW-16 Hailstorm 1,2141,2081,7300.698C1.6922.22%C19.619%B+26.3C+N/A10146h14.9C++66.9C++
TRAC-5 S 1,2091,1971,5410.777C+1.6121.501%C18.379%B19.7C+N/A9360.9h13.3C+62C+
SOAS-20 1,1991,1905492.168B+0.2226.015%C-19.748%C+53.4B*N/A25422.3h10.9B41.8C**
Hunter QCX 1,2031,1891,0271.158B++1.2348.705%B33.474%B+21.2B+N/A7656.1h3B+6.1B+
NSX-P Tanto 1,2231,1883633.273A**0.8831.182%B**24.158%C+56A+1.7A14721.2h11.8B++37.8B*
T9 CARV 1,2241,1871,9140.62C1.7714.041%D--23.842%C++16DN/A12474.2h14.5C++103.3C
NSX-P Naginata 1,1991,1814202.812B*0.4225.574%B+26.588%C-57.6B+N/A16420.5h10.6B++41.5B+
LB00 Python AP 1,5941,1795023.58B**21.1964.574%B+N/A79.1A*27.9B*33914.9h3.6B**5.6A
FA1 Barrage 1,1871,1794472.638A*0.2548.007%B*13.401%C65.9A*N/A39217.9h3.5B**7.2B*
The Slasher 1,2101,17714,4510.081B++2.3130.04%C7.901%C2.4C+N/A12483h1.9B+6.3C*
T32 Bull 1,1831,1725292.216B++0.1723.172%C+21.331%C49.5B+N/A25023.7h10.9B+47.2B+
NSX Naginata 1,1801,1702225.27M**2.8829.721%A+30.086%C**68B**N/A33617.2h8.8B*29.6B*
The Little Helper 1,1831,1705312.203B++0.1949.33%C++11.197%D65.4B**N/A20217.9h3.9B++7.8B+
NS-11A 1,1831,1647861.481C++0.9122.718%C18.9%C49.3B*N/A37423.6h13B57.2C*
T16 Rhino 1,1761,1634172.789A++0.4022.678%B20.12%C56.5B**N/A30020.6h10.8B*47.6B+
NS Baron G5 1,1671,1624832.406A++0.0249.689%B+15.835%C**62.5A+N/A26918.6h3.5B**7.1C++
NS-30 Vandal 1,1691,1614272.719B++0.3334.594%C**20.844%D56.1B*N/A27420.7h4.5B*12.9B++
99SV 1,1661,1604992.325B+0.0734.892%B+33.104%C37.9B**N/A19730.6h4.6B++13.2B++
SR-7 1,1621,1602424.793B+2.4049.024%B**79.224%C++56.3B**N/A18120.6h2B+4.1B+
NS-15M AE 1,1761,1606511.782C+0.6121.057%D-20.69%D48.5C+N/A30623.9h11.3C*53.6C+
NSX Tomoe 1,1651,1603123.718A+1.3334.905%B**26.897%D--65.5B**N/A18217.7h12B++34.3B++
TS4 Haymaker 1,1651,1603753.093A++0.7052.007%B**13.103%C+61.4A++N/A14618.9h3.2B**6.1B**
NS Baron G5AE 1,1801,1598451.372C+1.0252.606%B+13.632%C64.4B++1.2A++38718h3.9B+7.4C+
Hornet Missiles 1,6161,1599312.462B**10.0768.484%B**2.071%B+95B+37.5C+66912.2h6.9B*10.1B**
NSX Yumi 1,1741,1584352.662B*0.2730.966%B*25.302%C+55.9B*N/A17120.7h10.4B++33.6B++
SMG-46 Armistice 1,1701,1589511.218C*1.1725.379%C+16.58%C+40.5B+N/A24428.6h13.1B+51.6B
NS-30B Vandal 1,1711,1582834.092A+1.7033.485%C+17.789%D--57.3C**N/A11920.2h4.6B++13.8B+
NS-11C 1,1971,1571,0731.078C++1.3123.991%C+18.842%C+26.7C+N/A18543.4h13B+54.4B
TX1 Repeater 1,1641,1579761.185B+1.2129.91%B*21.608%C++39.9B+N/A11829h12.3B+41.1B+
NSX Tanto 1,1731,1563253.557A**1.1733.256%A23.097%C82A*1.2A+18014.1h10.4B++31.4B+
T7 Mini-Chaingun 1,1741,1566001.927B**0.4618.527%C**15.052%B+54B**N/A34921.4h10.4B**56.3B++
SMG-46G Armistice 1,1751,1567641.513C++0.8827.766%C++17.474%C++60.5B+1A++29719.1h13.2C++47.7C*
T1 Cycler 1,1721,1568921.296C**1.0919.997%C-20.761%C+37.1B*N/A34431.2h12.2B*60.9B+
M12 Kobalt-F 1,1811,1543593.214B+0.8226.896%B++16.811%B**73A++1.7B+37715.8h10.2B++38B*
NS-11P 1,1691,1549081.271C++1.1221.126%C18.458%C+44.9B*N/A23025.7h12.6B+59.9C**
NSX Tengu 1,1711,1522874.014M1.6243.894%B**20.92%C+70.7A1.2A+15716.3h9.6B*21.9B++
LC2 Lynx 1,1761,1501,0911.054C+1.3421.996%C22.522%C*28.2C++N/A17240.8h13.9B+63.2C**
T9 CARV-S 1,1431,1353263.482A1.0922.498%C++21.057%C-57B++N/A34619.9h9.9B*43.9B+
TORQ-9 1,1511,1354902.316B*0.0723.434%C20.705%C56.8B**N/A29720h12.6B*53.7B+
C75 Viper 1,2991,1111696.574B+4.1832.852%D1.44%C+38.4B+6.5C33428.9h9B++27.3B+
E540 Halberd-H 1,5851,0729910.828B+8.4469.144%A+N/A97.5M46.6M110311h5.4B+7.8B*
NS Decimator-G 1,2491,0353562.907A0.5268.315%B+3.961%B*58.5B+12.1D43417.7h2.7B*4B*
ML-7 1,3591,0331,8000.574C+1.8257.982%C*2.42%C26.5C**8.4D34739h4.9B**8.5B*
Auraxium Slasher 1,0831,01926,9630.038C+2.3520.4%D1.963%D--0.8CN/A31312.5h2.4C+11.8C+
NS Decimator-B 1,2171,0084292.35B+0.0465.779%C*3.869%B**60.4C*12.5C--38116.7h3B*4.6B++
ASP-30 Grounder 1,2159814172.353M+0.0470.292%B**4.485%B*46.5M11.1C++52821.1h3.4A*4.8A*
NS Decimator 1,2439791,0360.945C+1.4569.388%B**6.231%M++44.3B+11.9C-62322.1h3.6B*5.2B**
M20 Wyvern 1,3809634620.935M++18.5434.867%D6.646%A+54.7A*23.7B**30617.6h45.6B**130.7B*
L100 Python HEAT 1,2629311019.218B*6.8364.933%A+2.363%C+62.5A*22.2A*76214.9h4.3B**6.7B**
E540 Halberd 1,3109051227.418C++5.0341.254%C++3.094%C+36.9A16.5B*38824.5h4.8B*11.6B++
M12 Kobalt 9408991089.9A*87.5121.844%C+17.13%C+152.4B*6.9C++3185.9h14.2B+65B+
M60-A Bulldog 9968751751.471B++49.0862.194%A+2.629%C++99.4M13.8M++5248.8h5.5B+8.8B*
M60-A Bulldog 9838692239.5B37.1160.623%A2.762%C*94.5A*12.4A*4349.2h5.4B+8.9B*
Frag Grenade 8238151815N/A812.6148.413%B+N/A509.4C++5C--29001.6h3.4B+7.1B+
M12 Kobalt 8187993324.212B++21.8220.22%B+14.769%D124.8A++3C+7066.4h13.5B**66.8B++
M12 Kobalt 7807493620.806B18.4219.737%B+18.425%C+122.8A+5.1B+6166.1h14.6B++73.8B++
P525 Marauder 7657322036.6B++34.2124.515%B+1.776%C+103.1B**4.6B4167.1h5B*20.3B*
Bighorn .50M 708705967.344B++4.9546.763%B+65.957%F-55.5C**N/A17712.7h2.1D4.4C++
M40 Fury 8166682823.857B**21.4753.096%B+N/A106B+23.5B+3606.3h12C**22.6B
Chainblade 70360918,2800.033B2.3639.247%B*N/A0.8C**N/A3752.4h2.6C*6.5B+
Coyote Missiles 9136081175.197B+2.8159.191%B++N/A47.1C+23.6C+45912.9h46.3C+78.3C++
M40 Fury 7045903218.438A16.0545.245%B**1.525%C96.7A*18.7A*8146.1h11.6B+25.6B*
Anti-Vehicle Grenade 6665541554N/A551.6157.787%B++N/A503.6B+101.8C++64981.1h4.1B*7.1B*
Spear Anti-Vehicle Phalanx Turret 884549816.778C+4.3950.828%B++3.097%D61A37.2A+8779h7B13.9B++
T2 Striker 1,1655466680.817B++1.5753.459%C++6.777%S9.9C11.2C+17955.4h44.1C++82.5C*
M40 Fury 6275352620.577A+18.1946.315%A2.243%B+130.5M++22.4A*11594.1h10.9B+23.5B*
NS-15 Gallows 4594561333.429C**1.0427.981%C+22.149%D--51.8CN/A1698.8h10.6C++38C++
M60-A Bulldog 470436538.226C*5.8443.108%B++2.523%B**58.9A4.6C--4237.4h4.7B*10.8B*
Orbital Strike Uplink 5794271427N/A424.61932.609%UN/A1423.3U506.7U61190.3h1T*0.1T*
PS1-AV Suppressor 4164011532.621B+0.2329.973%C++19.451%C--71.6B*2.7M++2765.6h12.8C++42.7C*
M2 Mutilator 4034001263.175B**0.7819.03%B**16%D39.6AN/A20310.1h12.2A+63.9B**
M2 Mutilator 3503471282.711B++0.3219.01%B**17.003%C33.4B++N/A17110.4h14.3B**75.3B*
Ripper 3293223,3430.096C++2.2910.258%D**13.975%C1.4CN/A5224.4h1.3B+12.8C+
T5 AMC 2992873940.728C1.6624.553%C*22.648%B+19.5C+N/A25614.7h12.6B+51.4B+
G30 Vulcan 420268664.061C++1.6722.484%D3.358%C+26B+14.8C++46110.3h81B+360.1C++
NS-357 Underboss 2652581811.425B+0.9743.185%B*13.566%D--41.6C++1.1A2186.2h3.6B++8.4B++
Tomcat A2AM Pods 548254823.098C-0.7183.516%B+N/A33C--38.2C+8667.7h9.6C11.5C
Skyguard 424235982.398C+0.0132.064%B+1.277%D12.5C+10.1C*28118.8h181.9D-567.4C
NS-44L Blackhand 222218872.506A0.1251.416%B**30.734%D-58.9A*1.1M2063.7h4.2C**8.1B+
M60-G Bulldog 250216504.32C+1.9330.432%C-3.241%C++33.2C++5.2C3036.5h6.1B+20.2B+
Havoc 212211772.74B**0.3547.274%D-12.322%C--75.4B**N/A2172.8h3.1A+6.6B+
Xiphos Anti-Personnel Phalanx Tower 2122091209M**206.6131.627%C**N/A1045M**15B**25080.2h4.4B+14B+
M20 Basilisk 316207729.571M*27.1856.235%B+2.415%D--62.7B*33A4893.3h96.9B+172.4B+
M40 Fury-H 2372011414.357C**11.9755.348%AN/A143.6A25.7B++8071.4h10.3C+18.6B+
NSX Masamune 223196712.761M0.3760.548%C**1.02%D-85.2M*11.7C+3012.3h2.6A4.3B**
NS Annihilator 3931872330.803B+1.5980.205%C+N/A11C*12.1A39617h10.9B+13.6B
NS-AM7 Archer 2281871511.238A++1.1562.596%B+18.717%C++10.4B++2.3C+9818h10.9B*17.4B*
M18 Locust 3231822140.85C--1.5430.573%C1.648%C+11.9C--9.2C--20115.3h161.1C+527C+
M20 Basilisk 262178503.56C*1.1738.032%C+6.742%B21.2C++10B+3328.4h79.5B+208.9B+
AMR-66 178175872.011A+0.3830.181%B+17.714%D--47.3A++N/A4303.7h6.9B*22.7B*
TAS-16 Blackjack 171166981.694B+0.7062.52%C*9.036%D*47.4B1.4A++5513.5h2.3B+3.7B
Aspis Anti-Aircraft Phalanx Turret 328162413.951C++1.5633.471%A3.086%B+20.8A++21.3A*5717.8h124.4B*371.8B*
M1 Heavy Cycler 1621611601.006C+1.3810.315%D-18.012%C++16.8CN/A1719.6h20.8C-201.2C-
NS-10 Burster 2971601241.29C**1.1033.728%B++3.75%C--6.8B*5.8A++22723.6h177.9C+527.4B
NS-10 Burster 2681461461C++1.3932.945%B++5.479%C+6B+5B**21024.3h194D588.9C++
T1A Unity 140140771.818B+0.5716.835%F--20%D29.2DN/A1204.8h11.3B+67.3D*
NS-44 Commissioner AE 142138861.605C**0.7954.434%A++16.667%D--31.4DN/A844.4h3.9C7.1B+
AP30 Shredder 311134602.233C0.1627.436%C--N/A15.8D-20.8C**6068.5h96.5C+351.7C
MR11 Gatekeeper-H 258128177.529B++5.1467.4%A++2.344%B++53.3A++54.2A*6572.4h52.2B+77.4B*
Rocklet Rifle 219119971.227B*1.1651.544%C+N/A18.9D15.9D2266.3h40.7C+78.9C+
NS CandyCannon 3000 1151142810.406C1.9828.155%D8.772%D**10.8C--N/A3110.6h5.5C19.5C
M20 Basilisk 163112274.148B+1.7639.384%C++5.357%C+28.7B+13.1B+4613.9h94.1C*238.9B
Soldier Soaker 110110621.774B++0.6246.345%A12.727%C47.8C+N/A1072.3h6.3C+13.6B++
M60-G Bulldog-H 124109234.739D2.3552.186%B*N/A109B*15A5031h5B+9.7B+
Spear Anti-Vehicle Phalanx Tower 200108336B++33.6157.683%B*2.778%D54B++46A++4502h8.3B+14.5B++
A30 Walker 20697234.217C+1.8325.326%CN/A10.4C+11.7C*1989.3h205.7C+812.1C+
Hyena Missile Launcher 13496382.526B++0.1429.005%DN/A33.1B**13.1C*4132.9h19.5A+67.3B*
MANA Anti-Personnel Turret 92891340.664N/A1.737.593%UN/A890U30U5258300.1h34.4T*453.2T*
M60-G Bulldog 9786223.909C1.5238.833%C++3.488%C**47.8B+6.1C-4391.8h6.7B17.3B+
Pelter Rocket Pod 10781240.5A++38.1122.755%T-1.235%C++57.9C+18.6C+3431.4h11A48.1C+
M18 Rotary 141802350.34D2.0524.744%D*5%A++6.7D5.1D24611.9h140.9C++569.5C
M20 Basilisk 11479511.549D0.8423.54%D5.063%C+13C-5.7C1376.1h107.2D455.4D
MG-H1 Watchman 8077431.791C**0.6024.995%B+25.974%C+35C+1.4A1052.2h15.9C+63.6C**
NSX Amaterasu 75731,2370.059C**2.335.958%D**9.589%C--1.1CN/A465h3.2C++53.3C--
G30 Walker 1016879.714A++7.3230.303%C*5.882%B++32.4A++15.7B+5112.1h99.4A++327.9A
A30 Walker 11462630.984C1.4116.776%D--3.226%B++11.7C9.8C3365.3h115.1B+686.4C++
M12 Kobalt-H 6261320.333C++17.9423.018%C**9.836%D**203.3A+3.3D7920.3h13.2B+57.5B+
MG-S1 Jackal 6558105.8S3.4125.404%C+6.897%F-52.7B++6.4U1651.1h14.6C57.6C+
MR1 Fracture 121561000.56C1.8331.524%D5.357%B++4.8D-5.6B+15111.6h77.1D-244.5D
MR1 Fracture 11752980.531C1.8632.178%C-N/A4.6D--5.8B+13211.2h76.4D--237.4D
TMG-50 5352242.167B**0.2218.143%D23.077%C+37.1C++N/A11811.4h9B*49.5B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter9120,09012.5h
Medical Applicator1,384453,54439.7h
Nano-Armor Kit1,7352,936,834241.3h
T1B Cycler0870.1h
Anti-Vehicle MANA Turret706,1846.6h
Spawn Beacon294,4504.8h
Structure Shield Module12220.6h
Xiphos Anti-Personnel Tower01910.7h
Bunker0740.7h
Sunderer Garage0920.8h
Skywall Shield Emitter02010.7h
Rampart Wall14292.7h
Hoplon Anti-Aircraft Phalanx Tower02130.8h
Turret AI Module03721.1h
Repair Module13340.8h
Blast Wall0890.5h
T7 Mini-Chaingun AE02160h
AE Medical Applicator19520.1h
Nanite Revive Grenade02,4770.7h
Welding Device29,0680.7h
Spear Anti-Vehicle Tower01790.7h
Cortium Silo12470.8h
Spitfire Auto-Turret232,4372.4h
Router21320.3h
Ammunition Package1226,3844.8h
Medical Kit3,65520,93246.6h
The President03570.1h
Anti-Infantry MANA Turret421801.3h
Orbital Strike Target Designator17981.1h
IPC Targeting Dart1750.3h
Vehicle Gate0700.6h
Elysium Spawn Tube1510.2h
Snowman Soldier8580.1h
Pain Spire0690.3h
Routing Spire0570.1h
Flail Targeting Dart41020.8h
Nano-Repair Grenade03650.1h
Recon Detection Device1214,4118.4h
Smoke Grenade03240.1h
Shield Recharging Field198920.7h
WLT-Howler Mining Laser1214,55512.8h

Check the help document for the dictionary if you want to learn more about words used here.


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