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Paragon Chosen VanessaRe[V] VanessaRe
VS BR 128

KDR: 2.06

Score: 34.9m

Last Seen: Jan 15th, 2020 1:31 AM
- OFFLINE - 87.7 hour(s)

Prestige 1, Battle Rank 100 (128 total) - Vanu Sovereignty on Emerald - Outfit Member of The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 80
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKER
PRIMARY WEAPONS Parsec VX3-A Sirius SX12 Auraxium Force-Blade NS-45 Pilot V10 Serpent VE92 Pulsar LSW Parallax VX3
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,374,849 MLG Score: 1099
Fun Score: N/A
Cheeseburgers Flipped: 228TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.596%20.759%57347118543,0272.30411-0.239

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.934%1.172B**-0.162C-1.583FHEAD ++ (~6.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.70.46B+110.234C++28.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.187%0.209%113112314788192350.582927203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.844A++-1.252D**-1.946

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.801B++17.30.668B+14

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.278%1.771%164512271,976148311371.33154174%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.342%-0.563D-0.449C--1.754

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.4-1.247D*29.8-1.439D**54.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.542%5.325%1166122693912105530.776033169%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.087%0.574B+0.205C++0.116

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
142.5-0.186C60.6-0.504D81.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.724%80.632%116712258,9272189334.07626

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.976%1.611A+0.867B*0.957

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.595B+1.80.424B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.686%16.273%116512271,5241459171.04384

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.765%0.278C*0.269C*0.524

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.10.23C++4.50.062C+5.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Vindicators[V] The Vindicators
VS outfit on Emerald

Members: 80
34.9m419.3%295 (17.7k)240 (14.4k)2.0649370,25534,0232.28516128 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1232456322.295%25.38%56604:1840

15% Combat Medic18% Engineer14% Heavy Assault42% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 17th, 2014 1:36 AMSep 27th, 2019 4:00 AMJan 18th, 2020 6:20 AM (5h) (PST)Jan 15th, 2020 12:38 AM (3d) (PST)Jan 14th, 2020 9:31 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4561732830.4820.2330.1222.1490.0311099

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,35610,39516,96129147129214,373

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2429.9h/101.2d 7,493 17,831 23,751 313.4k 3,184 7,599 4,481 66.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Pulsar LSW
B++
Kills:1,286
Deaths:410
KDR:3.137
Accuracy:27.416% B++
HSR:21.306% C-
Orion VS54
D
Kills:1,251
Deaths:1,024
KDR:1.222
Accuracy:17.725% D
HSR:17.186% D--
NSX Naginata
B+
Kills:1,190
Deaths:356
KDR:3.343
Accuracy:25.596% B+
HSR:23.613% D
SVA-88
B++
Kills:1,174
Deaths:442
KDR:2.656
Accuracy:27.232% B++
HSR:23.595% C
Ursa
B**
Kills:1,173
Deaths:351
KDR:3.342
Accuracy:28.844% B**
HSR:25.746% C*
VX29 Polaris
C+
Kills:1,161
Deaths:728
KDR:1.595
Accuracy:22.670% C+
HSR:17.571% D
Betelgeuse 54-A
C++
Kills:839
Deaths:279
KDR:3.007
Accuracy:27.508% C++
HSR:28.725% C
NS-15M AE
D
Kills:344
Deaths:235
KDR:1.464
Accuracy:22.628% D
HSR:15.116% D**
Kills:8,418
Deaths (as Heavy Assault):3,825
Deaths (to Heavy Assaults):9,179
KDR:2.20078
Kill Difference:4,593
Playtime:333.618 hours
Usage:14%
Score:5.027m
Score/min:251
Accuracy (listed only):24.952%
HSR (listed only):21.607%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B
Kills:1,420
Deaths:1,093
KDR:1.299
Accuracy:26.335% B
HSR:11.901% D--
Serpent VE92
C--
Kills:1,301
Deaths:1,351
KDR:0.963
Accuracy:21.425% C--
HSR:14.527% D--
VE-C Horizon
B+
Kills:1,208
Deaths:309
KDR:3.909
Accuracy:37.929% B+
HSR:25% C++
NS-7 PDW
B+
Kills:1,198
Deaths:820
KDR:1.461
Accuracy:27.727% B+
HSR:13.356% D
MKV Suppressed
B+
Kills:1,195
Deaths:680
KDR:1.757
Accuracy:28.009% B+
HSR:14.812% D
VX6-7
B*
Kills:1,184
Deaths:466
KDR:2.541
Accuracy:29.309% B*
HSR:20.186% C+
NSX Tanto
B++
Kills:1,183
Deaths:352
KDR:3.361
Accuracy:30.484% B++
HSR:24.852% C+
NSX Tengu
B+
Kills:1,183
Deaths:499
KDR:2.371
Accuracy:39.177% B+
HSR:21.217% C+
Zenith VX-5
B**
Kills:1,181
Deaths:327
KDR:3.612
Accuracy:30.222% B**
HSR:23.031% C*
Solstice VE3
B+
Kills:1,174
Deaths:616
KDR:1.906
Accuracy:26.039% B+
HSR:21.124% C*
Eridani SX5
B*
Kills:1,173
Deaths:627
KDR:1.871
Accuracy:30.840% B*
HSR:14.408% D
Skorpios
B+
Kills:599
Deaths:223
KDR:2.686
Accuracy:30.229% B+
HSR:20.701% C+
Pandora VX25
C++
Kills:482
Deaths:529
KDR:0.911
Accuracy:41.700% C++
HSR:10.788% D--
NS Baron G5AE
B
Kills:449
Deaths:275
KDR:1.633
Accuracy:49.925% B
HSR:12.695% D
VE-S Canis
B++
Kills:418
Deaths:161
KDR:2.596
Accuracy:31.153% B++
HSR:21.770% C*
Deimos VA29
B**
Kills:385
Deaths:323
KDR:1.192
Accuracy:56.679% C
HSR:22.857% B**
Eclipse VE3A
B**
Kills:297
Deaths:101
KDR:2.941
Accuracy:31.772% B**
HSR:21.549% C**
Nova
B++
Kills:285
Deaths:92
KDR:3.098
Accuracy:43.572% C+
HSR:18.246% B++
Thanatos VE70
C**
Kills:272
Deaths:190
KDR:1.432
Accuracy:41.915% C**
HSR:13.235% D
NS Baron G5
C*
Kills:192
Deaths:97
KDR:1.979
Accuracy:46.189% C*
HSR:10.938% D-
Pulsar C
B+
Kills:190
Deaths:79
KDR:2.405
Accuracy:27.415% B+
HSR:21.053% C
NS-11C
D*
Kills:160
Deaths:170
KDR:0.941
Accuracy:17.962% D*
HSR:10.625% D**
Phobos VX86
B**
Kills:100
Deaths:35
KDR:2.857
Accuracy:72.823% B**
HSR:20% B+
Kills:17,229
Deaths (as Light Assault):9,415
Deaths (to Light Assaults):5,989
KDR:1.82995
Kill Difference:7,814
Playtime:258.711 hours
Usage:11%
Score:3.588m
Score/min:231
Accuracy (listed only):35.601%
HSR (listed only):17.777%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Parsec VX3-A
B*
Kills:3,555
Deaths:429
KDR:8.287
Accuracy:47.215% B*
HSR:83.713% B++
Sirius SX12
B
Kills:1,420
Deaths:1,093
KDR:1.299
Accuracy:26.335% B
HSR:11.901% D--
NS-45 Pilot
B+
Kills:1,313
Deaths:902
KDR:1.456
Accuracy:34.080% B+
HSR:15.004% D*
V10
B++
Kills:1,310
Deaths:367
KDR:3.569
Accuracy:45.266% B+
HSR:84.275% B++
Parallax VX3
B**
Kills:1,267
Deaths:427
KDR:2.967
Accuracy:45.836% B**
HSR:85.399% B**
Ghost
B*
Kills:1,213
Deaths:476
KDR:2.548
Accuracy:44.601% B*
HSR:63.149% D
Artemis VX26
B*
Kills:1,204
Deaths:578
KDR:2.083
Accuracy:31.654% B*
HSR:19.518% C--
NS-7 PDW
B+
Kills:1,198
Deaths:820
KDR:1.461
Accuracy:27.727% B+
HSR:13.356% D
Phantom VA23
C++
Kills:1,195
Deaths:762
KDR:1.568
Accuracy:35.515% C++
HSR:18.661% D*
MKV Suppressed
B+
Kills:1,195
Deaths:680
KDR:1.757
Accuracy:28.009% B+
HSR:14.812% D
NSX Tengu
B+
Kills:1,183
Deaths:499
KDR:2.371
Accuracy:39.177% B+
HSR:21.217% C+
Eridani SX5
B*
Kills:1,173
Deaths:627
KDR:1.871
Accuracy:30.840% B*
HSR:14.408% D
NS-44 Commissioner
C**
Kills:1,172
Deaths:1,192
KDR:0.983
Accuracy:38.959% C**
HSR:16.894% D
Nyx VX31
B+
Kills:1,168
Deaths:315
KDR:3.708
Accuracy:37.076% B+
HSR:28.596% C+
NSX Tomoe
B++
Kills:1,164
Deaths:236
KDR:4.932
Accuracy:32.412% B++
HSR:37.199% C+
NS-30 Vandal
B++
Kills:1,163
Deaths:449
KDR:2.590
Accuracy:37.631% B++
HSR:24.764% C
NS-357 Underboss
B**
Kills:1,162
Deaths:725
KDR:1.603
Accuracy:45.747% B**
HSR:18.933% C-
Cerberus
B+
Kills:1,156
Deaths:949
KDR:1.218
Accuracy:35.552% B+
HSR:19.637% C-
Manticore SX40
B**
Kills:1,154
Deaths:591
KDR:1.953
Accuracy:37.838% B**
HSR:22.790% C++
XM98
A
Kills:1,154
Deaths:340
KDR:3.394
Accuracy:45.972% A
HSR:76.603% C*
Skorpios
B+
Kills:599
Deaths:223
KDR:2.686
Accuracy:30.229% B+
HSR:20.701% C+
VE-S Canis
B++
Kills:418
Deaths:161
KDR:2.596
Accuracy:31.153% B++
HSR:21.770% C*
NSX Daimyo
A+
Kills:268
Deaths:51
KDR:5.255
Accuracy:51.140% A+
HSR:92.537% C-
NS-61 Emissary
C*
Kills:168
Deaths:141
KDR:1.191
Accuracy:25.030% C-
HSR:17.857% C*
Phaseshift VX-S
B*
Kills:160
Deaths:49
KDR:3.265
Accuracy:31.987% D
HSR:86.250% B*
NS-AM7 Archer
B**
Kills:129
Deaths:135
KDR:0.956
Accuracy:67.105% B**
HSR:16.279% C+
Beamer VS3
C
Kills:92
Deaths:150
KDR:0.613
Accuracy:26.025% C
HSR:20.652% C
Spiker
C+
Kills:57
Deaths:55
KDR:1.036
Accuracy:29.840% C+
HSR:14.035% D--
NS-44L Blackhand
N/A
Kills:50
Deaths:37
KDR:1.351
Accuracy:33.753% N/A
HSR:40% N/A
Kills:28,460
Deaths (as Infiltrator):13,459
Deaths (to Infiltrators):5,986
KDR:2.11457
Kill Difference:15,001
Playtime:1,013.599 hours
Usage:42%
Score:12.102m
Score/min:199
Accuracy (listed only):37.024%
HSR (listed only):35.204%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C--
Kills:1,301
Deaths:1,351
KDR:0.963
Accuracy:21.425% C--
HSR:14.527% D--
Eidolon VE33
B+
Kills:1,213
Deaths:498
KDR:2.436
Accuracy:31.304% B+
HSR:22.836% C
VE-C Horizon
B+
Kills:1,208
Deaths:309
KDR:3.909
Accuracy:37.929% B+
HSR:25% C++
VX6-7
B*
Kills:1,184
Deaths:466
KDR:2.541
Accuracy:29.309% B*
HSR:20.186% C+
NSX Tanto
B++
Kills:1,183
Deaths:352
KDR:3.361
Accuracy:30.484% B++
HSR:24.852% C+
Zenith VX-5
B**
Kills:1,181
Deaths:327
KDR:3.612
Accuracy:30.222% B**
HSR:23.031% C*
Solstice VE3
B+
Kills:1,174
Deaths:616
KDR:1.906
Accuracy:26.039% B+
HSR:21.124% C*
VE-LR Obelisk
B*
Kills:601
Deaths:60
KDR:10.017
Accuracy:38.333% B*
HSR:35.940% B+
Pandora VX25
C++
Kills:482
Deaths:529
KDR:0.911
Accuracy:41.700% C++
HSR:10.788% D--
NS Baron G5AE
B
Kills:449
Deaths:275
KDR:1.633
Accuracy:49.925% B
HSR:12.695% D
Deimos VA29
B**
Kills:385
Deaths:323
KDR:1.192
Accuracy:56.679% C
HSR:22.857% B**
Eclipse VE3A
B**
Kills:297
Deaths:101
KDR:2.941
Accuracy:31.772% B**
HSR:21.549% C**
Nova
B++
Kills:285
Deaths:92
KDR:3.098
Accuracy:43.572% C+
HSR:18.246% B++
Thanatos VE70
C**
Kills:272
Deaths:190
KDR:1.432
Accuracy:41.915% C**
HSR:13.235% D
NS Baron G5
C*
Kills:192
Deaths:97
KDR:1.979
Accuracy:46.189% C*
HSR:10.938% D-
Pulsar C
B+
Kills:190
Deaths:79
KDR:2.405
Accuracy:27.415% B+
HSR:21.053% C
NS-11C
D*
Kills:160
Deaths:170
KDR:0.941
Accuracy:17.962% D*
HSR:10.625% D**
Phobos VX86
B**
Kills:100
Deaths:35
KDR:2.857
Accuracy:72.823% B**
HSR:20% B+
Kills:11,857
Deaths (as Engineer):5,870
Deaths (to Engineers):6,344
KDR:2.01993
Kill Difference:5,987
Playtime:425.501 hours
Usage:18%
Score:6.599m
Score/min:258
Accuracy (listed only):37.500%
HSR (listed only):19.416%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B
Kills:1,420
Deaths:1,093
KDR:1.299
Accuracy:26.335% B
HSR:11.901% D--
NS-7 PDW
B+
Kills:1,198
Deaths:820
KDR:1.461
Accuracy:27.727% B+
HSR:13.356% D
Terminus VX-9
B+
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:28.696% B+
HSR:24.541% C
MKV Suppressed
B+
Kills:1,195
Deaths:680
KDR:1.757
Accuracy:28.009% B+
HSR:14.812% D
CME
B++
Kills:1,190
Deaths:474
KDR:2.511
Accuracy:30.436% B++
HSR:22.101% C+
Pulsar VS1
B*
Kills:1,185
Deaths:540
KDR:2.194
Accuracy:28.176% B*
HSR:20.591% C+
NSX Tengu
B+
Kills:1,183
Deaths:499
KDR:2.371
Accuracy:39.177% B+
HSR:21.217% C+
NS-11A
B++
Kills:1,176
Deaths:445
KDR:2.643
Accuracy:27.878% B++
HSR:20.918% C
NSX Yumi
B+
Kills:1,176
Deaths:345
KDR:3.409
Accuracy:29.824% B+
HSR:29.167% C**
Eridani SX5
B*
Kills:1,173
Deaths:627
KDR:1.871
Accuracy:30.840% B*
HSR:14.408% D
H-V45
C+
Kills:1,162
Deaths:898
KDR:1.294
Accuracy:23.769% C+
HSR:13.683% D--
Skorpios
B+
Kills:599
Deaths:223
KDR:2.686
Accuracy:30.229% B+
HSR:20.701% C+
Pandora VX25
C++
Kills:482
Deaths:529
KDR:0.911
Accuracy:41.700% C++
HSR:10.788% D--
NS Baron G5AE
B
Kills:449
Deaths:275
KDR:1.633
Accuracy:49.925% B
HSR:12.695% D
NS-11P
D-
Kills:436
Deaths:485
KDR:0.899
Accuracy:19.406% D-
HSR:12.844% D--
VE-S Canis
B++
Kills:418
Deaths:161
KDR:2.596
Accuracy:31.153% B++
HSR:21.770% C*
Deimos VA29
B**
Kills:385
Deaths:323
KDR:1.192
Accuracy:56.679% C
HSR:22.857% B**
Nova
B++
Kills:285
Deaths:92
KDR:3.098
Accuracy:43.572% C+
HSR:18.246% B++
Thanatos VE70
C**
Kills:272
Deaths:190
KDR:1.432
Accuracy:41.915% C**
HSR:13.235% D
NS Baron G5
C*
Kills:192
Deaths:97
KDR:1.979
Accuracy:46.189% C*
HSR:10.938% D-
Corvus VA55
C+
Kills:185
Deaths:115
KDR:1.609
Accuracy:23.373% C+
HSR:10.811% F-
Darkstar
B*
Kills:117
Deaths:65
KDR:1.800
Accuracy:30.775% B*
HSR:16.239% D*
Phobos VX86
B**
Kills:100
Deaths:35
KDR:2.857
Accuracy:72.823% B**
HSR:20% B+
Kills:17,176
Deaths (as Combat Medic):9,368
Deaths (to Combat Medics):3,661
KDR:1.83348
Kill Difference:7,808
Playtime:364.753 hours
Usage:15%
Score:7.033m
Score/min:321
Accuracy (listed only):35.157%
HSR (listed only):17.296%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C++
Kills:387
Deaths:225
KDR:1.720
Accuracy:18.632% C++
HSR:19.638% C++
Cosmos VM3
B+
Kills:307
Deaths:197
KDR:1.558
Accuracy:19.107% C**
HSR:21.173% B+
NS-20 Gorgon
B
Kills:219
Deaths:85
KDR:2.576
Accuracy:30.670% B
HSR:21.918% B
NS-20 Gorgon
B+
Kills:190
Deaths:84
KDR:2.262
Accuracy:29.706% B
HSR:23.158% B+
Comet VM2
C+
Kills:51
Deaths:82
KDR:0.622
Accuracy:41.417% C+
HSR:0% F-
Kills:1,154
Deaths (as MAX Suit):336.500
Deaths (to MAX Suits):1,099
KDR:3.42942
Kill Difference:817.500
Playtime:28.581 hours
Usage:1%
Score:0.574m
Score/min:335
Accuracy (listed only):27.906%
HSR (listed only):17.177%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B*
Kills:478
V. Kills:52 N/A
Deaths:35
KDR:13.657
Accuracy:55.187% B
KPH:129.100 B*
VKPH:14 C
Saron Laser Cannon
A+
Kills:147
V. Kills:110 132%
Deaths:248
KDR:0.593
Accuracy:40.482% A+
KPH:5.200 D
VKPH:3.900 D-
Light PPA
C
Kills:84
V. Kills:4 N/A
Deaths:34
KDR:2.471
Accuracy:39.017% C
KPH:21.100 D
VKPH:1 D--
Photon A2A Missile Pods
C+
Kills:60
V. Kills:31 188%
Deaths:5
KDR:12
Accuracy:67.877% F
KPH:49.200 C+
VKPH:25.400 D
Kills:769 (231 + 0)
Deaths:322
KDR:2.388
VKDR:0.612
Vehicle Kills:197
Kill Difference:447
Playtime:37.097 hours
Usage:2%
Score:0.302m
Score/min:136
Piloting Accuracy:39.017%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:93
V. Kills:8 N/A
Deaths:16
KDR:5.813
Accuracy:37.688% C--
KPH:36.600 C
VKPH:3.100 D-
Kills:93 (0 + 93)
Deaths:16
KDR:5.813
VKDR:0.500
Vehicle Kills:8
Kill Difference:77
Playtime:2.544 hours
Usage:0%
Score:0.018m
Score/min:118
Piloting Accuracy:N/A%
Gunner Accuracy:37.688%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:854
V. Kills:480 178%
Deaths:126
KDR:6.778
Accuracy:69.352% A+
KPH:42.500 B*
VKPH:23.900 B**
Skyguard
B+
Kills:413
V. Kills:277 149%
Deaths:124
KDR:3.331
Accuracy:32.615% B+
KPH:17 B+
VKPH:11.400 B+
L100 Python HESH
A+
Kills:362
V. Kills:125 287%
Deaths:71
KDR:5.099
Accuracy:65.425% A++
KPH:39.300 C-
VKPH:13.600 A+
L100 Python HEAT
B**
Kills:167
V. Kills:66 249%
Deaths:45
KDR:3.711
Accuracy:62.361% B**
KPH:29.200 C+
VKPH:11.500 C+
C75 Viper
B
Kills:145
V. Kills:44 322%
Deaths:33
KDR:4.394
Accuracy:55.735% A+
KPH:32 C++
VKPH:9.700 B
Kills:1,941 (1,941 + 0)
Deaths:399
KDR:4.865
VKDR:2.486
Vehicle Kills:992
Kill Difference:1,542
Playtime:63.921 hours
Usage:3%
Score:0.925m
Score/min:241
Driving Accuracy:55.735%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B**
Kills:243
V. Kills:140 172%
Deaths:21
KDR:11.571
Accuracy:43.787% C+
KPH:36.300 B**
VKPH:20.900 B+
Supernova PC
B+
Kills:180
V. Kills:99 180%
Deaths:66
KDR:2.727
Accuracy:61.945% A
KPH:19.800 C
VKPH:10.900 B+
E540 Halberd
B+
Kills:106
V. Kills:44 236%
Deaths:7
KDR:15.143
Accuracy:52.099% B+
KPH:36 B+
VKPH:14.900 C+
Supernova FPC
A
Kills:86
V. Kills:46 183%
Deaths:6
KDR:14.333
Accuracy:64.750% A
KPH:31.600 B+
VKPH:16.900 C**
Kills:615 (266 + 349)
Deaths:100
KDR:6.150
VKDR:3.290
Vehicle Kills:329
Kill Difference:515
Playtime:21.453 hours
Usage:1%
Score:0.480m
Score/min:373
Driving Accuracy:64.750%
Gunner Accuracy:52.099%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C*
Kills:67
V. Kills:44 149%
Deaths:12
KDR:5.583
Accuracy:51.480% C-
KPH:39.700 C++
VKPH:26 C*
Proton II PPA-H
B
Kills:67
V. Kills:6 N/A
Deaths:4
KDR:16.750
Accuracy:36.489% C+
KPH:83.400 C+
VKPH:7.500 B
Kills:134 (0 + 134)
Deaths:16
KDR:8.375
VKDR:3.125
Vehicle Kills:50
Kill Difference:118
Playtime:2.493 hours
Usage:0%
Score:0.066m
Score/min:438
Driving Accuracy:N/A%
Gunner Accuracy:36.489%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:273
V. Kills:119 228%
Deaths:43
KDR:6.349
Accuracy:44.285% B+
KPH:21.900 C++
VKPH:9.500 B+
M12 Kobalt
B**
Kills:133
V. Kills:10 N/A
Deaths:12
KDR:11.083
Accuracy:22.090% B+
KPH:73.900 C*
VKPH:5.600 B**
M20 Basilisk
C+
Kills:130
V. Kills:65 197%
Deaths:26
KDR:5
Accuracy:45.568% B++
KPH:18.800 C
VKPH:9.400 C+
M40 Fury
D
Kills:52
V. Kills:12 400%
Deaths:10
KDR:5.200
Accuracy:35.018% C+
KPH:28 D
VKPH:6.500 D
Kills:588 (0 + 588)
Deaths:91
KDR:6.462
VKDR:2.264
Vehicle Kills:206
Kill Difference:497
Playtime:23.058 hours
Usage:1%
Score:0.284m
Score/min:205
Driving Accuracy:N/A%
Gunner Accuracy:35.018%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Parsec VX3-A 3,5683,5554298.287B++6.2247.215%B*83.713%B++29.6D-N/A91120.2h1.6B*3.3B**
Sirius SX12 1,4461,4201,0931.299C**0.7726.335%B11.901%D--28.6C+N/A7949.6h13.8B52.4B
Auraxium Force-Blade 1,3871,38217,3220.08B**1.9826.42%C6.006%C+1.2C+N/A41190.3h1.8B+6.9C**
NS-45 Pilot 1,3261,3139021.456C*0.6134.08%B+15.004%D*30.9C--N/A10242.5h7.3C++21.4B
V10 1,3151,3103673.569C**1.5045.266%B+84.275%B++28.7CN/A7245.6h1.8B++4.1B++
Serpent VE92 1,3291,3011,3510.963C+1.1021.425%C--14.527%D--18.2C-N/A5771.3h15.2C70.9C+
Pulsar LSW 1,3141,2864103.137A+1.0727.416%B++21.306%C-39.3C+N/A14032.7h12.8C+46.6B+
Parallax VX3 1,2701,2674272.967C+0.9045.836%B**85.399%B**23CN/A6855h1.9B+4.1B++
Orion VS54 1,2691,2511,0241.222C+0.8417.725%D17.186%D--27.7C+N/A13245.2h13.7C+77.5C+
Eidolon VE33 1,2231,2134982.436A0.3731.304%B+22.836%C31.8C**N/A11038.2h8B+25.4B+
Ghost 1,2191,2134762.548C+0.4844.601%B*63.149%D24.1DN/A7250.3h2.2C*5B+
VE-C Horizon 1,2351,2083093.909A++1.8437.929%B+25%C++68.6B+1.5B+17717.6h11.6B*30.7B++
Artemis VX26 1,2191,2045782.083B+0.0231.654%B*19.518%C--36.6C++N/A14132.9h11.3B+35.8B+
NS-7 PDW 1,2191,1988201.461B++0.6027.727%B+13.356%D29.9C++N/A7340.1h12.9B+46.7B+
Terminus VX-9 1,2261,1983573.356B*1.2928.696%B+24.541%C39C+N/A10430.7h12.6C+43.9B+
Phantom VA23 1,2091,1957621.568C+0.5035.515%C++18.661%D*26.6DN/A6045h4.3B12.2B
MKV Suppressed 1,2071,1956801.757B**0.3128.009%B+14.812%D38.8C**N/A12230.8h12.4B+44.3B+
NSX Naginata 1,2191,1903563.343A*1.2825.596%B+23.613%D59.2B+1.4A14220.1h10.8B+42.3B+
CME 1,2261,1904742.511A++0.4530.436%B++22.101%C+38C++1.2A11431.3h14.2C+46.6B+
Pulsar VS1 1,2221,1855402.194A0.1328.176%B*20.591%C+38.5B++1.2A+11830.8h14.3C*50.8B+
VX6-7 1,2081,1844662.541B**0.4829.309%B*20.186%C+37.7C++N/A11031.4h12.4C*42.4B+
NSX Tanto 1,2071,1833523.361A*1.3030.484%B++24.852%C+44.3B+N/A16426.7h12.4B40.6B+
NSX Tengu 1,1921,1834992.371A0.3139.177%B+21.217%C+44.1C*N/A18826.8h10.8B++27.6B+
Zenith VX-5 1,2041,1813273.612M+1.5530.222%B**23.031%C*55.7B*1.1A15821.2h12B+39.6B++
NS-11A 1,2001,1764452.643A0.5827.878%B++20.918%C36.4C++N/A14132.3h14.9C53.6C**
NSX Yumi 1,1971,1763453.409A+1.3429.824%B+29.167%C**45.4B+N/A12725.9h11.2B37.5B+
Solstice VE3 1,1961,1746161.906A++0.1626.039%B+21.124%C*36.7B**N/A14332h12.9B+49.4C**
SVA-88 1,1941,1744422.656B++0.5927.232%B++23.595%C35.8CN/A8932.8h13.2C48.3C*
Eridani SX5 1,1861,1736271.871B++0.1930.84%B*14.408%D40C++N/A11429.3h11.1B+36B+
Ursa 1,1881,1733513.342A*1.2828.844%B**25.746%C*40.7C++N/A13828.8h10.4B+35.9B+
NS-44 Commissioner 1,1851,1721,1920.983C+1.0838.959%C**16.894%D23C-N/A6450.9h3.5B+9.1B+
Nyx VX31 1,1801,1683153.708B**1.6437.076%B+28.596%C+41.9C++N/A10627.9h5.5C++14.7B+
NSX Tomoe 1,1691,1642364.932A*2.8732.412%B++37.199%C+55.7B++N/A15820.9h10.9B**33.6B*
NS-30 Vandal 1,1701,1634492.59B+0.5337.631%B++24.764%C37.3C+N/A8331.2h5.3B14.1B+
H-V45 1,1791,1628981.294C+0.7723.769%C+13.683%D--26.3CN/A8644.1h15C-63.1C+
NS-357 Underboss 1,1721,1627251.603B+0.4645.747%B**18.933%C-24.8DN/A7646.9h3.8B+8.3B++
VX29 Polaris 1,1821,1617281.595C++0.4722.67%C+17.571%D32.8CN/A9935.4h15.1D66.5C+
Cerberus 1,1671,1569491.218C*0.8535.552%B+19.637%C-25.9CN/A7144.6h6C*16.8B+
Manticore SX40 1,1601,1545911.953B**0.1137.838%B**22.79%C++21.3CN/A4954.1h6.7B+17.7B*
XM98 1,1601,1543403.394B*1.3345.972%A76.603%C*25.3C+N/A6445.7h2B*4.3B*
L100 Python AP 1,3348541266.778B4.7169.352%A+1.054%D-42.5B*23.9B**32420.1h5.5B+7.9B++
Betelgeuse 54-A 8628392793.007C+0.9427.508%C++28.725%C40.7D1.1B18720.6h12.1D44C+
VE-LR Obelisk 6146016010.017S7.9538.333%B*35.94%B+54.1B*1.2B+16111.1h4.7B**12.3B*
Skorpios 6105992232.686B++0.6230.229%B+20.701%C+44C+N/A13213.6h11.4C+37.6C**
NS Decimator 7365164161.24C*0.8267.515%B*1.163%D-30.7C13.1C27816.8h4.9C+7.3C*
Pandora VX25 4884825290.911C1.1541.7%C++10.788%D--21.6DN/A6722.3h6D*14.5C
Dual Photon Pods 5304783513.657B**11.5955.187%BN/A129.2B*14.1C5083.7h17.3B++31.3B+
MANA Anti-Personnel Turret 4814731144.149N/A2.0822.593%UN/A4730U80U12424800.1h19.2T*85.2T*
NS Baron G5AE 4544492751.633C**0.4349.925%B12.695%D25.2DN/A8317.8h5.2D10.3C+
The Slasher 4404383,6170.121A++1.9440.128%B+8.676%C1.9CN/A5225.1h1.7B++4.3C*
NS-11P 4434364850.899C1.1719.406%D-12.844%D--21.9CN/A6919.9h16.6D85.4D
VE-S Canis 4244181612.596A+0.5331.153%B++21.77%C*62.4B++N/A2246.7h10.8B+34.8B+
Spear Anti-Vehicle Phalanx Turret 6144183910.718B+8.6557.578%A1.914%D--61.5A28.8B++4496.8h7.6B+13.3B++
Skyguard 6904131243.331C++1.2732.615%B+1.937%C+16.9B+11.4B+17724.4h121.3C++372.1B+
Cosmos VM3 3923872251.72C+0.3418.632%C++19.638%C++40.3B+N/A1359.6h11.9B*64C*
Deimos VA29 3883853231.192C+0.8756.679%C22.857%B**19.8D-N/A6119.4h2.7C4.8C+
L100 Python HESH 487362715.099C--3.0365.425%A++2.486%B**39.3C-13.6A+2379.2h5D*7.7C++
NS-15M AE 3473442351.464C0.6022.628%D15.116%D**31.9DN/A9910.8h14D61.8C
Cosmos VM3 3133071971.558C0.5119.107%C**21.173%B+40.4B+N/A1477.6h13.1B+68.3B+
Eclipse VE3A 3022971012.941B+0.8831.772%B**21.549%C**46.4C*N/A1856.4h10.3B++32.3B*
Plasma Grenade 3022961296N/A293.9444.454%C+N/A422.9C8.6C+17990.7h3.6C*8.1C*
Nova 288285923.098B++1.0343.572%C+18.246%B++32C+N/A888.9h4.7C+10.9C++
Tank Mine 438282982.878C++0.8145.654%B*N/A112.8C++62.4C+11402.5h2.2C-4.9B++
M20 Basilisk 392273436.349A++4.2844.285%B+5.861%C++21.8C++9.5B+17812.5h109.7C+247.8C*
Thanatos VE70 2762721901.432B++0.6341.915%C**13.235%D29.6C++N/A1319.2h4.8C*11.4B+
NSX Daimyo 268268515.255B++3.1951.14%A+92.537%C-37.2C--N/A1067.2h2.2B+4.3B*
Saron HRB 3832432111.571A9.5143.787%C+N/A36.3B**20.9B+3616.7h20.9B47.7B+
Force-Blade 24823910,5080.023C+2.0436.498%B+1.255%D-0.4CN/A1546h2.5C++6.8B+
S1 2852232680.832C**1.2361.829%B+1.794%D25.9C++7.2D2878.6h4.7B**7.6B*
NS-20 Gorgon 233219852.576A+0.5130.67%B21.918%B34.8A++2.2B*1176.3h25.1B++81.9B*
Lasher X2 2082012130.944C+1.1221.517%D2.985%D27.5C1C+1337.3h19C**88.1C+
C-4 2881961951.005C1.0624.515%CN/A37D--17.4D-5015.3h2D-8.2D
NS Baron G5 194192971.979A0.0946.189%C*10.938%D-49.2B++N/A2013.9h4.2B+9C+
Pulsar C 195190792.405B+0.3427.415%B+21.053%C29.7C+N/A1986.4h11.2C**40.9B+
NS-20 Gorgon 205190842.262B**0.2029.706%B23.158%B+30.2B**2.4B**1026.3h28.5B+96B++
Corvus VA55 1861851151.609B*0.4623.373%C+10.811%F-28C+N/A1306.6h11.4B+48.8C**
Supernova PC 279180662.727C0.6661.945%A3.333%B*19.8C10.9B+2089.1h6.1C9.9B+
NS-61 Emissary 1681681411.191B+0.8725.03%C-17.857%C*26.3C+N/A1016.4h13.7C++54.9C++
L100 Python HEAT 233167453.711C1.6562.361%B**1.796%C-29.3C+11.6C+2225.7h6.7C+10.8B
NS-11C 1641601700.941C+1.1217.962%D*10.625%D**12.4DN/A7012.9h15.9C+88.5C--
Phaseshift VX-S 160160493.265C++1.2031.987%D86.25%B*16.5D-N/A639.7h2.4B+7.4B
Saron Laser Cannon 2571472480.593C1.4740.482%A+N/A5.2D3.9D-7528.2h222.4D-549.5C
C75 Viper 189145334.394C++2.3355.735%A+N/A32.2C++9.8B2514.5h14.8C+26.5B+
M12 Kobalt 1431331211.083C9.0222.09%B+18.797%C++73.9C*5.6B**3141.8h21.4C+96.9B
M20 Basilisk 195130265B*2.9445.568%B++3.077%D--18.8C9.4C+1966.9h129.8C-284.9C+
NS-AM7 Archer 1841291350.956B**1.1167.105%B**16.279%C+6.4C2.7C++5020.3h22.9C+34.2C++
Fatestealer 1291281870.684B++1.3840.264%B15.625%D14.7C--N/A368.7h2.1B+5.3B++
M12 Kobalt 1381281128S125.9426.005%B++21.094%B++128B+10A+4421h16.7B64.1B+
Rocklet Rifle 230128502.56M**0.5051.106%C+N/A26.7C+21.3C+3784.8h41C+80.2C+
Darkstar 120117651.8C**0.2630.775%B*16.239%D*32.5C--N/A1523.6h14.9D48.3C*
NSX Masamune 176115631.825A+0.2465.197%B++N/A23.5C12.4C+1934.9h19C--29.2C
Nemesis VSH9 182115402.875M**0.8169.275%B*N/A27.4B++16B++3514.2h8.3C++12B+
Aspis Anti-Aircraft Phalanx Turret 190110254.4B+2.3439.317%A*2.727%B+15.7B**11.4C*2117h168.2C427.9B++
E540 Halberd 150106715.143B+13.0852.099%B+N/A36.6B+15.2C+2622.9h5.4B10.3B+
Phobos VX86 101100352.857A0.7972.823%B**20%B+55.6BN/A1921.8h2.8C-3.8B
NS Annihilator 186961510.636C++1.4383.841%B*N/A7.7D7.3C-13012.4h14.1D16.8C-
L105 Zephyr 10193165.813C3.7537.688%C--2.151%A*37.2C3.2D-1182.5h6.5C*17.1C++
Beamer VS3 92921500.613C+1.4526.025%C20.652%C17.7C-N/A1055.2h10.3C+39.5C+
Supernova FPC 13286614.333B**12.2764.75%AN/A31.9B+17B10672.7h6C9.3C**
Light PPA 8884342.471C0.4139.017%CN/A21D1D--1154h20.3C52.1C
Saron HRB-H 11167125.583C++3.5251.48%C-1.493%C+39.4C++25.9C*4391.7h23.1B44.9C*
Proton II PPA-H 7367416.75B+14.6936.489%C+N/A83.8C+7.5B4340.8h8.7B+23.8B+
Lumine Edge 66662170.304B+1.7612.669%D*16.667%C++4.4C+N/A1914.9h1.1B*9C
MANA Anti-Vehicle Turret 10864531.208D0.8662.793%C++1.563%C--640C--440C-1056120.1h11.3D-18C--
Photon A2A Missile Pods 9160512A9.9467.877%FN/A50C+25.8D4891.2h8.1C**11.9C
Spiker 5857551.036C+1.0329.84%C+14.035%D--22.8C-N/A902.5h8.8C++29.6B
M40 Fury 6452105.2C+3.1435.018%C+N/A27.4D6.3D3091.9h16.8C+47.9C+
Comet VM2 6851820.622C1.4441.417%C+N/A7.7D2.6D1156.6h32.2D77.8C-
Proximity Mine 505095.556B+3.4956.78%A++N/A166.7B*N/A9760.3h2.7F--4.7C++
NS-44L Blackhand 5050371.351C*0.7133.753%D--40%C+20.8CN/A1172.4h3.2B*9.5B

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon101,3511.2h
Anti-Vehicle MANA Turret146211.1h
Nano-Armor Kit365561,96438.8h
Nanite Revive Grenade01,4390.4h
Medical Applicator892465,47034.5h
Spitfire Auto-Turret22260.2h
Motion Spotter33170.2h
Welding Device02980.1h
Deconstruction Tool03990.1h
G30 Walker01200h
Recon Detection Device17417,12924.6h
Ammunition Package1073,3731.9h
Medical Kit94311,50315.8h
Anti-Infantry MANA Turret158551.3h
The Immortal1670.5h
Hardlight Barrier112150.4h

Check the help document for the dictionary if you want to learn more about words used here.


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