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Arcanus Venator Vaneu[RSVS] Vaneu
VS BR 35

KDR: 1.85

Score: 36.4m

Last Seen: Jul 19th, 2019 11:09 PM
- OFFLINE - 91.1 hour(s)

Prestige 1, Battle Rank 35 - Vanu Sovereignty on Connery - Outfit Member of The Spandex Scum[RSVS] The Spandex Scum
NS outfit on Briggs

Members: 0
Level Progress (to 36): 45%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A SVA-88 Orion VS54 H-V45 Sirius SX12 Zenith VX-5 Terminus VX-9 Flare VE6
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,263,510 MLG Score: 1010
Fun Score: N/A
Cheeseburgers Flipped: 333TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.776%23.255%64651116347,2112.32029-0.47

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.464%1.289A0.364C**-1.155D*HEAD ++ (~9.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.20.501B+10.30.277C*26.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.63%2.289%210412101,2677727181.64119176%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.896%-0.075C+0.646B+-0.367

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
184.9-0.146C67.7-0.278C117.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.712%2.679%1346120878410774040.727948194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.923%1.139B**0.076C+0.133

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.698B+6.10.509B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.873%1.715%1058120675810044270.754229177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.762%0.34C**-0.675D0.373

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
430.64B+17.10.571B+25.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.856%78.675%105412101,177146370.804511

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.718%1.334A0.753B++1.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.548B+20.384C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.371%13.515%105312112,2051777201.24085

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.273%-0.014C+-0.221C1.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.342C**3.60.261C*5.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Spandex Scum[RSVS] The Spandex Scum
NS outfit on Briggs

Members: 0
36.4m238.5%390 (23.4k)332 (19.9k)1.8503565,87635,6021.9963235 (35)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214313324.045%19.475%46803:0528

16% Combat Medic21% Engineer31% Heavy Assault9% Infiltrator20% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 8th, 2013 10:29 PMOct 20th, 2015 12:28 PMAug 11th, 2019 2:43 PM (7d) (PST)Jul 19th, 2019 7:20 PM (30d) (PST)Jul 19th, 2019 7:09 PM (30d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5792153640.6000.3240.1171.5380.0451010

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,76912,92421,8453619792319,919

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1829.2h/76.2d 5,197 12,829 16,199 168.8k 2,924 7,297 4,923 63.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:5,778
Deaths:1,801
KDR:3.208
Accuracy:28.836% B+
HSR:26.532% D
SVA-88
B*
Kills:2,415
Deaths:968
KDR:2.495
Accuracy:27.878% B*
HSR:21.656% C--
Orion VS54
B**
Kills:2,062
Deaths:901
KDR:2.289
Accuracy:26.331% B**
HSR:21.290% C--
Flare VE6
B+
Kills:1,505
Deaths:847
KDR:1.777
Accuracy:25.006% B+
HSR:23.455% C+
NS-15M1
C
Kills:1,268
Deaths:991
KDR:1.280
Accuracy:20.702% C
HSR:15.379% D--
Pulsar LSW
D
Kills:1,194
Deaths:773
KDR:1.545
Accuracy:20.097% D
HSR:18.174% D-
NS-15MP
B**
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:33.818% B**
HSR:38.707% B*
NS-15M AE
B**
Kills:1,159
Deaths:316
KDR:3.668
Accuracy:31.733% B**
HSR:37.101% B**
SVA-GG
A
Kills:1,112
Deaths:299
KDR:3.719
Accuracy:32.360% B**
HSR:39.838% A
NSX Naginata
A++
Kills:349
Deaths:79
KDR:4.418
Accuracy:30.864% A++
HSR:36.390% B**
Ursa
B+
Kills:258
Deaths:106
KDR:2.434
Accuracy:25.552% B+
HSR:15.116% D*
NS-15M2
A++
Kills:223
Deaths:56
KDR:3.982
Accuracy:33.559% A++
HSR:41.256% A++
VE-H Maw
A++
Kills:163
Deaths:50
KDR:3.260
Accuracy:35.845% A++
HSR:34.969% B**
VX29 Polaris
C++
Kills:111
Deaths:71
KDR:1.563
Accuracy:24.137% C++
HSR:10.811% F
Kills:18,757
Deaths (as Heavy Assault):7,493
Deaths (to Heavy Assaults):10,620
KDR:2.50327
Kill Difference:11,264
Playtime:568.501 hours
Usage:31%
Score:13.598m
Score/min:399
Accuracy (listed only):28.337%
HSR (listed only):27.191%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
C
Kills:1,822
Deaths:1,727
KDR:1.055
Accuracy:22.785% C
HSR:13.172% D-
Zenith VX-5
B*
Kills:1,707
Deaths:973
KDR:1.754
Accuracy:29.499% B*
HSR:14.880% D*
Pulsar C
B**
Kills:1,436
Deaths:656
KDR:2.189
Accuracy:30.178% B**
HSR:23.607% C++
Serpent VE92
C
Kills:1,428
Deaths:1,255
KDR:1.138
Accuracy:22.711% C
HSR:14.776% D-
VX6-7
B**
Kills:1,226
Deaths:711
KDR:1.724
Accuracy:29.771% B**
HSR:22.431% C*
Eclipse VE3A
A+
Kills:1,207
Deaths:473
KDR:2.552
Accuracy:33.292% A+
HSR:18.476% C
Solstice VE3
C++
Kills:1,199
Deaths:935
KDR:1.282
Accuracy:23.359% C++
HSR:16.264% D
Eridani SX5
B++
Kills:1,163
Deaths:531
KDR:2.190
Accuracy:30.140% B++
HSR:16.767% C-
NS-7 PDW
B+
Kills:1,162
Deaths:825
KDR:1.408
Accuracy:27.405% B+
HSR:20.052% B
Eridani SX5G
B++
Kills:1,159
Deaths:368
KDR:3.149
Accuracy:31.928% B++
HSR:26.488% B+
NS-11CP
A+
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:36.195% A+
HSR:27.548% B+
Pandora VX25
C
Kills:1,155
Deaths:1,027
KDR:1.125
Accuracy:36.099% C
HSR:11.602% D-
Thanatos VE70
A
Kills:782
Deaths:369
KDR:2.119
Accuracy:52.176% A
HSR:15.601% C+
NS-11C
C*
Kills:550
Deaths:546
KDR:1.007
Accuracy:25.077% C*
HSR:18.182% C+
Solstice Burst
A++
Kills:425
Deaths:145
KDR:2.931
Accuracy:35.822% A++
HSR:26.588% B
NS-7G PDW
A*
Kills:372
Deaths:136
KDR:2.735
Accuracy:34.992% A++
HSR:31.183% A*
VE-C Horizon
B
Kills:307
Deaths:116
KDR:2.647
Accuracy:36.900% B
HSR:26.059% C**
Phobos VX86
B*
Kills:268
Deaths:118
KDR:2.271
Accuracy:69.188% B*
HSR:15.672% C+
NSX Tanto
A++
Kills:257
Deaths:86
KDR:2.988
Accuracy:35.181% A++
HSR:28.405% B+
NS Baron G5
B++
Kills:244
Deaths:125
KDR:1.952
Accuracy:50.940% B++
HSR:9.836% D--
VE-S Canis
A++
Kills:226
Deaths:84
KDR:2.690
Accuracy:37.748% A++
HSR:25.664% B++
MKV Suppressed
B
Kills:210
Deaths:107
KDR:1.963
Accuracy:27.690% B
HSR:17.619% C
NSX Tengu
M
Kills:136
Deaths:56
KDR:2.429
Accuracy:54.226% M
HSR:19.853% C+
Solstice SF
B*
Kills:97
Deaths:71
KDR:1.366
Accuracy:28.329% B*
HSR:18.557% C**
Kills:19,696
Deaths (as Light Assault):11,704
Deaths (to Light Assaults):6,215
KDR:1.68284
Kill Difference:7,992
Playtime:370.275 hours
Usage:20%
Score:8.348m
Score/min:376
Accuracy (listed only):35.068%
HSR (listed only):19.970%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C
Kills:1,878
Deaths:1,630
KDR:1.152
Accuracy:22.765% C
HSR:14.324% D--
Sirius SX12
C
Kills:1,822
Deaths:1,727
KDR:1.055
Accuracy:22.785% C
HSR:13.172% D-
Terminus VX-9
B*
Kills:1,516
Deaths:819
KDR:1.851
Accuracy:29.834% B*
HSR:23.417% C
Eridani SX5
B++
Kills:1,163
Deaths:531
KDR:2.190
Accuracy:30.140% B++
HSR:16.767% C-
NS-7 PDW
B+
Kills:1,162
Deaths:825
KDR:1.408
Accuracy:27.405% B+
HSR:20.052% B
NS-11P
A++
Kills:1,160
Deaths:429
KDR:2.704
Accuracy:31.848% A++
HSR:26.638% B**
Pulsar VS1
A
Kills:1,159
Deaths:590
KDR:1.964
Accuracy:29.812% A
HSR:23.296% B
Eridani SX5G
B++
Kills:1,159
Deaths:368
KDR:3.149
Accuracy:31.928% B++
HSR:26.488% B+
Pandora VX25
C
Kills:1,155
Deaths:1,027
KDR:1.125
Accuracy:36.099% C
HSR:11.602% D-
Thanatos VE70
A
Kills:782
Deaths:369
KDR:2.119
Accuracy:52.176% A
HSR:15.601% C+
Equinox VE2 Burst
A++
Kills:394
Deaths:149
KDR:2.644
Accuracy:37.100% A++
HSR:34.518% B++
NS-7G PDW
A*
Kills:372
Deaths:136
KDR:2.735
Accuracy:34.992% A++
HSR:31.183% A*
NS-11A
B*
Kills:298
Deaths:162
KDR:1.840
Accuracy:28.931% B*
HSR:20.470% C+
Phobos VX86
B*
Kills:268
Deaths:118
KDR:2.271
Accuracy:69.188% B*
HSR:15.672% C+
NS Baron G5
B++
Kills:244
Deaths:125
KDR:1.952
Accuracy:50.940% B++
HSR:9.836% D--
VE-S Canis
A++
Kills:226
Deaths:84
KDR:2.690
Accuracy:37.748% A++
HSR:25.664% B++
MKV Suppressed
B
Kills:210
Deaths:107
KDR:1.963
Accuracy:27.690% B
HSR:17.619% C
NSX Tengu
M
Kills:136
Deaths:56
KDR:2.429
Accuracy:54.226% M
HSR:19.853% C+
Corvus VA55
D-
Kills:107
Deaths:73
KDR:1.466
Accuracy:20.246% D-
HSR:13.084% D**
Equinox VE2
C
Kills:100
Deaths:88
KDR:1.136
Accuracy:24.634% C
HSR:15% D-
Kills:15,311
Deaths (as Combat Medic):9,413
Deaths (to Combat Medics):5,259
KDR:1.62658
Kill Difference:5,898
Playtime:299.520 hours
Usage:16%
Score:5.883m
Score/min:327
Accuracy (listed only):35.024%
HSR (listed only):19.713%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Zenith VX-5
B*
Kills:1,707
Deaths:973
KDR:1.754
Accuracy:29.499% B*
HSR:14.880% D*
Pulsar C
B**
Kills:1,436
Deaths:656
KDR:2.189
Accuracy:30.178% B**
HSR:23.607% C++
Serpent VE92
C
Kills:1,428
Deaths:1,255
KDR:1.138
Accuracy:22.711% C
HSR:14.776% D-
VX6-7
B**
Kills:1,226
Deaths:711
KDR:1.724
Accuracy:29.771% B**
HSR:22.431% C*
Eclipse VE3A
A+
Kills:1,207
Deaths:473
KDR:2.552
Accuracy:33.292% A+
HSR:18.476% C
Solstice VE3
C++
Kills:1,199
Deaths:935
KDR:1.282
Accuracy:23.359% C++
HSR:16.264% D
NS-11CP
A+
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:36.195% A+
HSR:27.548% B+
Pandora VX25
C
Kills:1,155
Deaths:1,027
KDR:1.125
Accuracy:36.099% C
HSR:11.602% D-
Thanatos VE70
A
Kills:782
Deaths:369
KDR:2.119
Accuracy:52.176% A
HSR:15.601% C+
Eidolon VE33
A*
Kills:557
Deaths:219
KDR:2.543
Accuracy:39.832% A*
HSR:32.855% B**
NS-11C
C*
Kills:550
Deaths:546
KDR:1.007
Accuracy:25.077% C*
HSR:18.182% C+
Solstice Burst
A++
Kills:425
Deaths:145
KDR:2.931
Accuracy:35.822% A++
HSR:26.588% B
VE-C Horizon
B
Kills:307
Deaths:116
KDR:2.647
Accuracy:36.900% B
HSR:26.059% C**
Phobos VX86
B*
Kills:268
Deaths:118
KDR:2.271
Accuracy:69.188% B*
HSR:15.672% C+
NSX Tanto
A++
Kills:257
Deaths:86
KDR:2.988
Accuracy:35.181% A++
HSR:28.405% B+
NS Baron G5
B++
Kills:244
Deaths:125
KDR:1.952
Accuracy:50.940% B++
HSR:9.836% D--
Solstice SF
B*
Kills:97
Deaths:71
KDR:1.366
Accuracy:28.329% B*
HSR:18.557% C**
Kills:14,003
Deaths (as Engineer):8,089
Deaths (to Engineers):6,478
KDR:1.73112
Kill Difference:5,914
Playtime:381.718 hours
Usage:21%
Score:5.194m
Score/min:227
Accuracy (listed only):36.150%
HSR (listed only):20.079%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C
Kills:1,822
Deaths:1,727
KDR:1.055
Accuracy:22.785% C
HSR:13.172% D-
NS-44 Commissioner
C+
Kills:1,448
Deaths:1,881
KDR:0.770
Accuracy:35.231% C+
HSR:18.370% C--
Eridani SX5
B++
Kills:1,163
Deaths:531
KDR:2.190
Accuracy:30.140% B++
HSR:16.767% C-
NS-7 PDW
B+
Kills:1,162
Deaths:825
KDR:1.408
Accuracy:27.405% B+
HSR:20.052% B
Eridani SX5G
B++
Kills:1,159
Deaths:368
KDR:3.149
Accuracy:31.928% B++
HSR:26.488% B+
NS-44P Commissioner
B**
Kills:622
Deaths:412
KDR:1.510
Accuracy:51.553% B**
HSR:34.727% B*
Spiker
B**
Kills:612
Deaths:542
KDR:1.129
Accuracy:37.189% B**
HSR:24.183% B+
Ghost
A
Kills:607
Deaths:156
KDR:3.891
Accuracy:47.871% A
HSR:70.181% C++
NS-30 Vandal
A
Kills:527
Deaths:259
KDR:2.035
Accuracy:41.116% A
HSR:23.719% C
NS-7G PDW
A*
Kills:372
Deaths:136
KDR:2.735
Accuracy:34.992% A++
HSR:31.183% A*
NS-357 Underboss
C**
Kills:349
Deaths:362
KDR:0.964
Accuracy:38.719% C**
HSR:23.209% C*
Artemis VX26
A
Kills:309
Deaths:150
KDR:2.060
Accuracy:33.126% A
HSR:13.916% D*
Parallax VX3
B**
Kills:249
Deaths:62
KDR:4.016
Accuracy:39.757% C++
HSR:85.141% B**
VE-S Canis
A++
Kills:226
Deaths:84
KDR:2.690
Accuracy:37.748% A++
HSR:25.664% B++
MKV Suppressed
B
Kills:210
Deaths:107
KDR:1.963
Accuracy:27.690% B
HSR:17.619% C
Manticore SX40
A*
Kills:178
Deaths:107
KDR:1.664
Accuracy:37.391% A
HSR:36.517% A*
NSX Tomoe
A*
Kills:166
Deaths:45
KDR:3.689
Accuracy:38.410% A*
HSR:42.771% B+
NSX Daimyo
A
Kills:161
Deaths:26
KDR:6.192
Accuracy:50.614% A
HSR:98.137% B**
XM98
B++
Kills:160
Deaths:70
KDR:2.286
Accuracy:34.411% C-
HSR:81.250% B++
Phantom VA23
A**
Kills:160
Deaths:46
KDR:3.478
Accuracy:51.719% A**
HSR:44.375% A+
Cerberus
B+
Kills:155
Deaths:152
KDR:1.020
Accuracy:29.489% C
HSR:27.742% B+
NSX Tengu
M
Kills:136
Deaths:56
KDR:2.429
Accuracy:54.226% M
HSR:19.853% C+
NS-61 Emissary
M++
Kills:86
Deaths:51
KDR:1.686
Accuracy:39.671% A++
HSR:34.884% M++
NS-45 Pilot
A+
Kills:66
Deaths:50
KDR:1.320
Accuracy:39.626% A
HSR:39.394% A+
Kills:12,105
Deaths (as Infiltrator):8,205
Deaths (to Infiltrators):4,487
KDR:1.47532
Kill Difference:3,900
Playtime:163.404 hours
Usage:9%
Score:2.350m
Score/min:240
Accuracy (listed only):38.033%
HSR (listed only):36.221%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C*
Kills:544
Deaths:203
KDR:2.680
Accuracy:20.531% C*
HSR:15.441% D--
Blueshift VM5
B+
Kills:518
Deaths:186
KDR:2.785
Accuracy:21.912% B+
HSR:16.988% D-
Comet VM2
B*
Kills:114
Deaths:104
KDR:1.096
Accuracy:49.695% B++
HSR:6.140% B*
Comet VM2
B++
Kills:110
Deaths:93
KDR:1.183
Accuracy:52.017% B++
HSR:5.455% B+
Nebula VM20
A++
Kills:91
Deaths:20
KDR:4.550
Accuracy:26.753% A++
HSR:25.275% B*
NS-10 Burster
M++
Kills:57
Deaths:37
KDR:1.541
Accuracy:49.279% M++
HSR:10.526% B++
Kills:1,434
Deaths (as MAX Suit):321.500
Deaths (to MAX Suits):2,234
KDR:4.46034
Kill Difference:1,112.500
Playtime:41.729 hours
Usage:2%
Score:1.063m
Score/min:425
Accuracy (listed only):36.698%
HSR (listed only):13.304%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
C+
Kills:493
V. Kills:483 102%
Deaths:395
KDR:1.248
Accuracy:34.249% B+
KPH:9.500 C
VKPH:9.300 C+
Light PPA
A
Kills:429
V. Kills:21 N/A
Deaths:84
KDR:5.107
Accuracy:49.835% A
KPH:49.500 C++
VKPH:2.400 C-
Dual Photon Pods
B**
Kills:284
V. Kills:84 334%
Deaths:23
KDR:12.348
Accuracy:54.672% B
KPH:99.600 B+
VKPH:29.400 B**
Kills:1,206 (922 + 0)
Deaths:502
KDR:2.402
VKDR:1.171
Vehicle Kills:588
Kill Difference:704
Playtime:63.578 hours
Usage:3%
Score:0.864m
Score/min:226
Piloting Accuracy:49.835%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:143
V. Kills:82 172%
Deaths:32
KDR:4.469
Accuracy:55.362% A++
KPH:29.300 C
VKPH:16.800 D
CAS30 Tank Buster
C
Kills:61
V. Kills:96 63%
Deaths:96
KDR:0.635
Accuracy:55.186% B**
KPH:3.800 D
VKPH:6 C
AP30 Shredder
U
Kills:57
V. Kills:32 173%
Deaths:18
KDR:3.167
Accuracy:20.343% F-
KPH:205,200 U
VKPH:115,200 U
Kills:261 (61 + 200)
Deaths:146
KDR:1.788
VKDR:1.438
Vehicle Kills:210
Kill Difference:115
Playtime:20.889 hours
Usage:1%
Score:0.343m
Score/min:274
Piloting Accuracy:55.186%
Gunner Accuracy:20.343%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:168
V. Kills:122 137%
Deaths:19
KDR:8.842
Accuracy:64.942% B**
KPH:33.800 C*
VKPH:24.500 B**
C75 Viper
B+
Kills:137
V. Kills:33 403%
Deaths:35
KDR:3.914
Accuracy:46.006% B+
KPH:21.100 C-
VKPH:5.100 D
L100 Python HEAT
D
Kills:53
V. Kills:23 221%
Deaths:10
KDR:5.300
Accuracy:50.169% C+
KPH:18.600 D-
VKPH:8.100 D
L100 Python HESH
C-
Kills:51
V. Kills:8 N/A
Deaths:9
KDR:5.667
Accuracy:44.603% C-
KPH:16.600 D**
VKPH:2.600 D**
Kills:409 (409 + 0)
Deaths:73
KDR:5.603
VKDR:2.548
Vehicle Kills:186
Kill Difference:336
Playtime:17.413 hours
Usage:1%
Score:0.277m
Score/min:265
Driving Accuracy:44.603%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C
Kills:203
V. Kills:141 143%
Deaths:60
KDR:3.383
Accuracy:57.643% B+
KPH:19.600 D
VKPH:13.600 C
Supernova PC
C+
Kills:172
V. Kills:43 391%
Deaths:41
KDR:4.195
Accuracy:48.199% C+
KPH:19.200 C
VKPH:4.800 D--
Proton II PPA
B**
Kills:105
V. Kills:6 N/A
Deaths:8
KDR:13.125
Accuracy:30.474% B**
KPH:68.500 B+
VKPH:3.900 C++
E540 Halberd
C++
Kills:96
V. Kills:49 192%
Deaths:11
KDR:8.727
Accuracy:47.041% C+
KPH:32.400 C++
VKPH:16.500 C+
Saron HRB
C--
Kills:90
V. Kills:44 200%
Deaths:19
KDR:4.737
Accuracy:39.061% C--
KPH:16.300 D-
VKPH:7.900 D-
Kills:666 (375 + 291)
Deaths:139
KDR:4.791
VKDR:2.036
Vehicle Kills:283
Kill Difference:527
Playtime:29.342 hours
Usage:2%
Score:0.530m
Score/min:301
Driving Accuracy:48.199%
Gunner Accuracy:39.061%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:84
V. Kills:55 150%
Deaths:15
KDR:5.600
Accuracy:61.307% B+
KPH:31.800 D
VKPH:20.800 C+
Proton II PPA-H
D*
Kills:80
V. Kills:5 N/A
Deaths:8
KDR:10
Accuracy:30.516% D
KPH:37.500 D*
VKPH:2.300 D*
M40 Fury-H
D-
Kills:65
V. Kills:5 N/A
Deaths:5
KDR:13
Accuracy:35.492% D
KPH:43.500 D--
VKPH:3.300 D-
Kills:229 (0 + 229)
Deaths:28
KDR:8.179
VKDR:2.321
Vehicle Kills:65
Kill Difference:201
Playtime:6.271 hours
Usage:0%
Score:0.082m
Score/min:217
Driving Accuracy:N/A%
Gunner Accuracy:35.492%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:81
V. Kills:40 198%
Deaths:18
KDR:4.500
Accuracy:37.881% C+
KPH:12.800 D
VKPH:6.300 C
M40 Fury
A++
Kills:79
V. Kills:13 N/A
Deaths:4
KDR:19.750
Accuracy:52.090% A++
KPH:47.900 C++
VKPH:7.900 C
Kills:160 (0 + 160)
Deaths:22
KDR:7.273
VKDR:2.409
Vehicle Kills:53
Kill Difference:138
Playtime:7.953 hours
Usage:0%
Score:0.104m
Score/min:218
Driving Accuracy:N/A%
Gunner Accuracy:52.090%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 5,8175,7781,8013.208C++1.3628.836%B+26.532%D73.4C*N/A30778.7h9.9B+34.3B+
SVA-88 2,4212,4159682.495B0.6427.878%B*21.656%C--64.9B++N/A26337.2h10.1B++36.2B++
Orion VS54 2,0772,0629012.289B+0.4426.331%B**21.29%C--47.4B++N/A26143.5h10.7B++40.5C**
H-V45 1,8931,8781,6301.152C+0.7022.765%C14.324%D--22.6CN/A7683.2h12.5B+55C*
Sirius SX12 1,8351,8221,7271.055C++0.8022.785%C13.172%D-22.9CN/A8479.7h14.6C*64.3C++
Zenith VX-5 1,7221,7079731.754B+0.1029.499%B*14.88%D*35C++N/A17948.8h11.5B+39.1B+
Terminus VX-9 1,5231,5168191.851C*0.0029.834%B*23.417%C37.2C+N/A14440.8h10.8B++36.2B++
Flare VE6 1,5161,5058471.777B+0.0725.006%B+23.455%C+45.6C++N/A17833h9B++36.2B+
NS-44 Commissioner 1,4661,4481,8810.77C+1.0835.231%C+18.37%C--30.4C+N/A12147.6h3.6B10.1B
Pulsar C 1,4581,4366562.189B+0.3430.178%B**23.607%C++55.7B**N/A22425.8h10B+33B++
Serpent VE92 1,4401,4281,2551.138C++0.7122.711%C14.776%D-20.5CN/A6669.8h13.2C++58C++
NS-15M1 1,2791,2689911.28C+0.5720.702%C15.379%D--29.4CN/A10543.2h12.9C+62.1C+
Force-Blade 1,3391,25821,7040.058B**1.7946.582%AN/A1.3B++N/A5990.7h2.1B+4.4B++
VX6-7 1,2311,2267111.724B0.1329.771%B**22.431%C*40.9C**N/A17230h11.4B+38.3B++
Eclipse VE3A 1,2281,2074732.552B+0.7033.292%A+18.476%C72.3A1.3B**28016.7h9.5B**28.7B**
Solstice VE3 1,2081,1999351.282B*0.5723.359%C++16.264%D19C+N/A9963h13B+55.7C**
Pulsar LSW 1,2031,1947731.545C++0.3120.097%D18.174%D-29.3C-N/A12240.7h11.4B+56.6C++
C-4 1,6971,1885942B+0.1518.444%D*N/A100.7B+43.1B**113311.8h1.5C++8.3D
Eridani SX5 1,1691,1635312.19B**0.3430.14%B++16.767%C-46.5B+N/A21025h10.5B+34.9B+
NS-7 PDW 1,1751,1628251.408B+0.4427.405%B+20.052%B25.7C+N/A7745.3h13.1B+47.7B+
NS-15MP 1,1721,1602354.936B**3.0933.818%B**38.707%B*117.2A1.2B++2709.9h9.5B++27.9B++
NS-11P 1,1641,1604292.704A+0.8531.848%A++26.638%B**56.6A+N/A15920.5h9.9A31.1B**
Lasher X2 1,1701,1608821.315B+0.5429.689%B+1.724%D*38BN/A13730.5h15.8B*53.1B++
NS-15M AE 1,1681,1593163.668B+1.8231.733%B**37.101%B**75.8B+N/A21015.3h9.7B*30.6B++
Pulsar VS1 1,1691,1595901.964B**0.1129.812%A23.296%B44.1B**N/A17126.3h11.1B**37.2B**
Eridani SX5G 1,1701,1593683.149A+1.3031.928%B++26.488%B+83.4B*N/A21913.9h9.4B++29.5B+
NS-11CP 1,1621,1582644.386A*2.5436.195%A+27.548%B+111.3AN/A25310.4h9.5B*26.3B*
Pandora VX25 1,1671,1551,0271.125C+0.7336.099%C11.602%D-29.4CN/A8639.3h4.3C*11.8C++
SVA-GG 1,1201,1122993.719B**1.8732.36%B**39.838%A84.9B+N/A27113.1h10B+30.9B+
Thanatos VE70 7887823692.119A+0.2752.176%A15.601%C+75.2A**N/A31910.4h3.2A6.1B**
NS Decimator 1,0517146331.128C++0.7263.321%C**2.101%C+34.5C+16.3C+39520.7h5.2C8.2C+
Auraxium Force-Blade 6796668,6890.077B**1.7737.113%B+1.051%D--2.1C+N/A6316.7h1.6B**4.3B+
Anti-Vehicle Grenade 7836481648N/A646.1558.096%B*N/A540B++112.5C*38621.2h4.1B*7.1B*
NS-44P Commissioner 6316224121.51C**0.3451.553%B**34.727%B*86.4B*1.3A++2107.2h3.2B+6.2B++
Spiker 6236125421.129C++0.7237.189%B**24.183%B+50.2B+N/A19612.2h8.3C**22.2B++
Ghost 6146071563.891B+2.0447.871%A70.181%C++54.2B++N/A19511.2h1.9B++4B*
Eidolon VE33 5615572192.543A0.6939.832%A*32.855%B**49.3AN/A17111.3h6B**14.9B**
NS-11C 5575505461.007C+0.8425.077%C*18.182%C+16.7C-N/A5432.9h14C*56B
Blueshift VM5 5485442032.68C++0.8320.531%C*15.441%D--29.6CN/A11818.4h14.5B+70.6B+
NS-30 Vandal 5315272592.035C*0.1841.116%A23.719%C33.8CN/A11515.6h4.9B++11.9B*
Blueshift VM5 5185181862.785C++0.9321.912%B+16.988%D-31.2C+N/A11816.6h14.9B+67.9B+
Saron Laser Cannon 9764933951.248C+0.6034.249%B+3.043%B+9.5C9.3C+19352.1h142.6C+416.3C*
S1 8094836040.8C++1.0562.598%B+4.141%B*22.5C+15.2B33121.5h6.9C+11.1C**
Light PPA 450429845.107C*3.2649.835%AN/A49.3C++2.4C-2148.7h9.8B+19.7B+
Tank Mine 8684251173.632B+1.7831.03%C+N/A146.6B*152.8M++26912.9h1.7B+5.3B+
Solstice Burst 4274251452.931B**1.0835.822%A++26.588%B57.4B++N/A1597.4h10.6B*29.5B*
Equinox VE2 Burst 3963941492.644B+0.7937.1%A++34.518%B++67.9B++N/A2215.8h10.4B*28.1B**
NS-7G PDW 3783721362.735A++0.8834.992%A++31.183%A*71.5A++1.2M++1995.2h11.3B*32.2B*
NS-357 Underboss 3543493620.964C+0.8938.719%C**23.209%C*36.4C+N/A1269.6h3.9B+10B+
NSX Naginata 350349794.418M++2.5730.864%A++36.39%B**89.5A++N/A2173.9h8.7B**28.3B*
Artemis VX26 3093091502.06B+0.2133.126%A13.916%D*47.5B++N/A2816.5h11.7C**35.4B+
VE-C Horizon 3123071162.647B*0.8036.9%B26.059%C**83B**1.4B+1763.7h10.7B**29B*
NS-11A 3012981621.84B+0.0128.931%B*20.47%C+36.8C*N/A1408.1h12.6B+43.4B++
Dual Photon Pods 3682842312.348B*10.5054.672%B3.169%M+97.9B+29B**8772.9h19.2B+35.2B+
Phobos VX86 2692681182.271B*0.4269.188%B*15.672%C+51.5C*N/A2355.2h1.8B**2.7B++
Ursa 2582581062.434A0.5825.552%B+15.116%D*48.7BN/A2615.3h10B+39.2B+
NSX Tanto 260257862.988A*1.1435.181%A++28.405%B+98.8M1.2A+2432.6h10.4B++29.6B+
Parallax VX3 249249624.016C**2.1739.757%C++85.141%B**25.7C+N/A1209.7h2B+5B+
NS Baron G5 2462441251.952B**0.1050.94%B++9.836%D--56.7B**N/A2094.3h3.2A6.3C++
Nemesis VSH9 3862272091.086B++0.7669.217%B*3.524%B+18.6C+13C++28612.2h8.3C++12B+
VE-S Canis 228226842.69A+0.8437.748%A++25.664%B++70.6B**N/A1983.2h10.5B+27.9B++
NS-15M2 225223563.982A2.1333.559%A++41.256%A++79.6AN/A2472.8h9.8B*29.2B*
MKV Suppressed 2112101071.963A0.1127.69%B17.619%C41.2B+N/A2355.1h13B+46.9B+
Proximity Mine 2032031711.941M10.0945.665%B+N/A203A++N/A9041h1.9C++4.3B
Supernova FPC 344203603.383C1.5357.643%B+1.97%C19.7C--13.7C39410.3h6.4D11.1C+
Frag Grenade 1971951195N/A193.1544.475%C+N/A487.5C+5C-23430.4h3.4B+7.6B
NSX Masamune 236179931.925A+0.0764.004%B++2.235%C*49.7A15.8C*2693.6h7.3B++11.5B++
Manticore SX40 1791781071.664B*0.1937.391%A36.517%A*52.4B**N/A1373.4h7.2B19.3B++
Supernova PC 215172414.195C+2.3448.199%C+1.744%C19.1C4.8D--1829h3.3B**6.8B**
L100 Python AP 290168198.842B**6.9964.942%B**4.167%B*33.6C*24.4B**5165h6.3C++9.7B+
NSX Tomoe 167166453.689A+1.8438.41%A*42.771%B+110.7M++N/A2561.5h10B**25.9B**
VE-H Maw 165163503.26A+1.4135.845%A++34.969%B**81.5B**1C**2202h8.9B++24.7B*
NSX Daimyo 161161266.192B**4.3450.614%A98.137%B**67.1B+N/A1572.4h2B*4B**
XM98 160160702.286C++0.4434.411%C-81.25%B++25.8C+N/A866.2h2.1B++6B+
Phantom VA23 164160463.478B**1.6351.719%A**44.375%A+66.7B**1.7M1932.4h4.3B8.4B*
Cerberus 1561551521.02C+0.8329.489%C27.742%B+26.3CN/A1135.9h5.7B19.3C*
C150 Dalton 225143324.469C2.6255.362%A++N/A29.2C16.7D4444.9h5.8D-10.4B
Hades VSH4 175142502.84S0.9969.712%C*2.817%B44.4B+10.3C+3163.2h3.1A*4.4A*
C75 Viper 170137353.914C+2.0646.006%B+1.46%C++21.1C-5.1D1796.5h10.1B++22B*
NSX Tengu 139136562.429A0.5854.226%M19.853%C+56.7B*1.3A++1572.4h11.7B+21.6B*
Comet VM2 1781141041.096C**0.7549.695%B++6.14%B*11.8C++6.6A2189.7h20B40.3B+
VX29 Polaris 111111711.563C++0.2924.137%C++10.811%F30C-N/A2013.7h13C+53.7C*
Comet VM2 169110931.183C*0.6752.017%B++5.455%B+12.6C++6.8B**1628.7h20.7B+39.9B++
Corvus VA55 108107731.466B+0.3820.246%D-13.084%D**27.4C+N/A1613.9h11.9C*58.5C+
Proton II PPA 111105813.125C+11.2730.474%B**1.905%C+70B+4C++3351.5h6.5B**21.3B**
Spear Anti-Vehicle Phalanx Turret 177105119.545B+7.6943.823%C+3.81%C+29.2C--20C+3453.6h9.3C++21.1C++
Equinox VE2 100100881.136C+0.7124.634%C15%D-29.4C+N/A1423.4h11.1B+45.1B
Solstice SF 9997711.366B+0.4828.329%B*18.557%C**21.6C++N/A1624.5h11.3C*40B+
E540 Halberd 14596118.727C+6.8847.041%C+3.125%B+32C+16.3C+4363h4.8B*10.2B++
Sticky Grenade 9494194N/A92.1546.972%DN/A470D--N/A16680.2h3.4D--7.2D
Nebula VM20 9291204.55A2.7026.753%A++25.275%B*60.7A++N/A2911.5h12.2A45.8B**
Saron HRB 13490194.737C+2.8939.061%C--1.111%C-16.4D-8D-2375.5h14.4A36.9B*
NS-61 Emissary 8686511.686A0.1639.671%A++34.884%M++107.5SN/A2900.8h10.1B+25.4B**
E540 Halberd-H 13984155.6C3.7561.307%B+1.19%C-32.3D21.2C+3252.6h8.3D-13.5D
MANA Anti-Personnel Turret 8984302.8N/A0.9531.488%UN/A840U50U4580800.1h26.7T*84.7T*
M20 Basilisk 12181184.5B++2.6537.881%C+3.704%D-12.9D6.3C2016.3h90.5C*238.8C**
Proton II PPA-H 8580810C+8.1530.516%D1.25%C-38.1D*2.4D--1372.1h7.4B*24.3B+
M40 Fury 9279419.75A**17.9052.09%A++1.266%C--49.4C*8.1C2821.6h14C*26.9B++
Lancer VS22 203781870.417C-1.4356.971%DN/A7.2D11.6C19410.8h52.9D--92.9D*
MAX Punch 83753890.193B+1.6629.661%D--N/A2C++N/A838.1h1.9C++6.3C+
The Slasher 70677430.09B*1.7653.745%A+N/A2.2C+N/A1030.3h1.8B++3.4C++
NS-45 Pilot 6666501.32C++0.5339.626%A39.394%A+55C++N/A1771.2h7.4C++18.6B+
Damascus Edge 66652,5820.025C1.8319.091%D9.231%C*0.7CN/A389.7h1.6B*8.5C*
MANA Anti-Vehicle Turret 13465411.585C0.2744.329%C--3.077%C-650C690C+527690.1h9.9D22.2C-
M40 Fury-H 7065513C++11.1535.492%DN/A43.3D--3.3D-1391.5h6.8B+19.2C*
M60-A Bulldog 646287.75C5.9050.862%B+1.613%D20DN/A1513.1h4.8B*9.4B*
CAS30 Tank Buster 15761960.635C-1.2255.186%B**1.639%B3.8D6C13916h96D--174C
AP30 Shredder 8957183.167C1.3220.343%F-N/A570U320U7988800.1h65.9B++324.1C
NS-10 Burster 9657371.541B*0.3149.279%M++10.526%B++9A6.2A++2316.3h152.3C309.1B*
L100 Python HEAT 7653105.3C*3.4550.169%C+7.547%M**18.3D-7.9D2232.9h5.6B11.2B
L100 Python HESH 595195.667C-3.8244.603%C-1.961%B16.5D**2.6D**783.1h4.3C9.6C-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon198401.4h
Anti-Vehicle MANA Turret142532h
Nano-Armor Kit430398,24634.6h
AE Nano-Armor Kit817,0751.1h
AE Medical Applicator4021,9562.1h
Nanite Revive Grenade01,2780.4h
Medical Applicator327160,41312.6h
Motion Spotter194,0282.2h
Recon Detection Device322,7584.7h
Ammunition Package179011.3h
Shield Recharging Field2600h
Medical Kit1,2029,37022.4h
Anti-Infantry MANA Turret204091.5h

Check the help document for the dictionary if you want to learn more about words used here.


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