Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 12 (19,054)players online:
Faber0ne (26)  AlexWhite (14)  Sekerus (10)  MarauderLive (5)  UrsuakNC (4)  gratgaisdead (3) 62
stats.dasanfall.com
Vangsta[8AT] Vangsta
VS BR 161

KDR: 2.25

Score: 63m

Last Seen: Aug 23rd, 2019 5:56 AM
- OFFLINE - 14.9 hour(s)

Battle Rank 120 (161 total) - Vanu Sovereignty on Connery - Outfit Leader of BECAUSE IM BATMAN[8AT] BECAUSE IM BATMAN
VS outfit on Connery

Members: 2
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Supernova VPC Sirius SX12 Lasher X2 Betelgeuse 54-A L100 Python AP Dual Photon Pods Supernova FPC Phaseshift VX-S
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Vangsta



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $995,796 MLG Score: 796
Fun Score: N/A
Cheeseburgers Flipped: 956TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.658%18.384%49033118132,8871.405970.844

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.453%1.054B**-0.375C--1.147D*HEAD + (~5.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.10.42B11.50.196C++31.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.645%1.623%502512095,854157723043.71211254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.662%0.137C++0.031C+-0.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.20.38C**38.70.27C*61.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.699%1.347%8818120619,371359451335.38832377%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.73%0.655B+-0.758D-1.133

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.727B++5.40.599B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.827%2.755%2371711974,901281520781.74103236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.155%0.238C++-0.412C--0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
103.40.134C++40.1-0.006C+63.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.137%59.096%237712079,5322504593.80519

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.947%0.923B*-0.531D0.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.391B2.50.221C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.836%14.251%237412103,2841610462.03849

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.023%0.594B+-0.073C+0.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.456B+3.50.282C*3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BECAUSE IM BATMAN[8AT] BECAUSE IM BATMAN
VS outfit on Connery

Members: 2
63m232.1%384 (23k)344 (20.6k)2.25026114,23250,7642.6895161 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214704821.243%12.532%26603:3737

48% Engineer16% Heavy Assault18% Infiltrator10% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 6th, 2012 1:05 AMDec 7th, 2016 12:37 AMAug 23rd, 2019 5:05 AM (11h) (PST)Aug 23rd, 2019 3:06 AM (13h) (PST)Aug 23rd, 2019 1:56 AM (14h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8791427370.6230.2770.0781.7030.111796

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,7568,52444,23237175102720,616

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3055.3h/127.3d 22,298 14,315 40,507 312.1k 3,577 8,729 20,261 161.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:2,833
Deaths:1,424
KDR:1.989
Accuracy:25.602% C+
HSR:20.402% D*
SVA-88
C+
Kills:1,859
Deaths:958
KDR:1.941
Accuracy:23.540% C+
HSR:20.441% D
Orion VS54
B++
Kills:1,760
Deaths:963
KDR:1.828
Accuracy:24.174% B++
HSR:17.216% D--
Flare VE6
D
Kills:1,702
Deaths:1,191
KDR:1.429
Accuracy:18.622% D
HSR:19.859% D
VX29 Polaris
D-
Kills:1,669
Deaths:1,216
KDR:1.373
Accuracy:18.836% D-
HSR:16.717% D-
Pulsar LSW
C
Kills:1,332
Deaths:828
KDR:1.609
Accuracy:21.471% C
HSR:19.820% D
NSX Naginata
C+
Kills:60
Deaths:18
KDR:3.333
Accuracy:22.380% C+
HSR:21.667% D-
Kills:11,215
Deaths (as Heavy Assault):6,598
Deaths (to Heavy Assaults):13,300
KDR:1.69976
Kill Difference:4,617
Playtime:488.556 hours
Usage:16%
Score:9.946m
Score/min:339
Accuracy (listed only):22.089%
HSR (listed only):19.446%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
B++
Kills:1,515
Deaths:1,076
KDR:1.408
Accuracy:47.240% B++
HSR:13.399% C-
Serpent VE92
A
Kills:1,458
Deaths:935
KDR:1.559
Accuracy:29.723% A
HSR:19.273% C+
Pulsar C
B*
Kills:1,298
Deaths:749
KDR:1.733
Accuracy:29.056% B*
HSR:23.035% C+
Solstice SF
B**
Kills:1,262
Deaths:956
KDR:1.320
Accuracy:29.316% B**
HSR:16.323% C+
Solstice VE3
B+
Kills:1,224
Deaths:830
KDR:1.475
Accuracy:25.803% B+
HSR:17.239% C-
Zenith VX-5
B+
Kills:1,197
Deaths:674
KDR:1.776
Accuracy:27.758% B+
HSR:21.470% C+
Thanatos VE70
B+
Kills:938
Deaths:684
KDR:1.371
Accuracy:45.775% B+
HSR:15.778% C+
Deimos VA29
B+
Kills:548
Deaths:351
KDR:1.561
Accuracy:67.687% B+
HSR:14.234% C-
Eidolon VE33
B**
Kills:530
Deaths:347
KDR:1.527
Accuracy:34.265% B**
HSR:19.623% D-
NS-11C
B*
Kills:496
Deaths:284
KDR:1.746
Accuracy:28.362% B*
HSR:17.742% C
NSX Tanto
C*
Kills:476
Deaths:269
KDR:1.770
Accuracy:27.559% C*
HSR:21.849% C--
VE-C Horizon
B*
Kills:341
Deaths:253
KDR:1.348
Accuracy:40.625% B*
HSR:14.956% D*
Phobos VX86
C
Kills:283
Deaths:226
KDR:1.252
Accuracy:55.426% C
HSR:13.781% C-
Eclipse VE3A
C++
Kills:260
Deaths:166
KDR:1.566
Accuracy:27.253% C++
HSR:16.923% D
VE-LR Obelisk
C++
Kills:119
Deaths:94
KDR:1.266
Accuracy:32.783% C++
HSR:31.092% C+
Kills:11,945
Deaths (as Engineer):7,894
Deaths (to Engineers):12,941
KDR:1.51317
Kill Difference:4,051
Playtime:1,475.201 hours
Usage:48%
Score:31.942m
Score/min:361
Accuracy (listed only):36.575%
HSR (listed only):18.448%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Sirius SX12
B**
Kills:4,655
Deaths:2,880
KDR:1.616
Accuracy:29.664% B**
HSR:16.004% C
VE-S Canis
C*
Kills:1,897
Deaths:1,028
KDR:1.845
Accuracy:28.468% C*
HSR:14.497% D
Pandora VX25
B++
Kills:1,515
Deaths:1,076
KDR:1.408
Accuracy:47.240% B++
HSR:13.399% C-
Serpent VE92
A
Kills:1,458
Deaths:935
KDR:1.559
Accuracy:29.723% A
HSR:19.273% C+
Pulsar C
B*
Kills:1,298
Deaths:749
KDR:1.733
Accuracy:29.056% B*
HSR:23.035% C+
Solstice SF
B**
Kills:1,262
Deaths:956
KDR:1.320
Accuracy:29.316% B**
HSR:16.323% C+
Solstice VE3
B+
Kills:1,224
Deaths:830
KDR:1.475
Accuracy:25.803% B+
HSR:17.239% C-
Zenith VX-5
B+
Kills:1,197
Deaths:674
KDR:1.776
Accuracy:27.758% B+
HSR:21.470% C+
Thanatos VE70
B+
Kills:938
Deaths:684
KDR:1.371
Accuracy:45.775% B+
HSR:15.778% C+
Deimos VA29
B+
Kills:548
Deaths:351
KDR:1.561
Accuracy:67.687% B+
HSR:14.234% C-
NS-11C
B*
Kills:496
Deaths:284
KDR:1.746
Accuracy:28.362% B*
HSR:17.742% C
NSX Tanto
C*
Kills:476
Deaths:269
KDR:1.770
Accuracy:27.559% C*
HSR:21.849% C--
MKV Suppressed
B+
Kills:455
Deaths:258
KDR:1.764
Accuracy:28.408% B+
HSR:15.385% D
VE-C Horizon
B*
Kills:341
Deaths:253
KDR:1.348
Accuracy:40.625% B*
HSR:14.956% D*
NSX Tengu
B+
Kills:286
Deaths:215
KDR:1.330
Accuracy:40.234% B+
HSR:16.084% D
Phobos VX86
C
Kills:283
Deaths:226
KDR:1.252
Accuracy:55.426% C
HSR:13.781% C-
Eclipse VE3A
C++
Kills:260
Deaths:166
KDR:1.566
Accuracy:27.253% C++
HSR:16.923% D
Kills:18,589
Deaths (as Light Assault):11,834
Deaths (to Light Assaults):7,690
KDR:1.57081
Kill Difference:6,755
Playtime:318.928 hours
Usage:10%
Score:6.822m
Score/min:356
Accuracy (listed only):35.786%
HSR (listed only):16.940%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
B**
Kills:4,655
Deaths:2,880
KDR:1.616
Accuracy:29.664% B**
HSR:16.004% C
Phaseshift VX-S
B+
Kills:2,141
Deaths:637
KDR:3.361
Accuracy:39.142% B+
HSR:68.146% C-
Parsec VX3-A
C+
Kills:1,899
Deaths:449
KDR:4.229
Accuracy:42.386% C+
HSR:69.826% D**
VE-S Canis
C*
Kills:1,897
Deaths:1,028
KDR:1.845
Accuracy:28.468% C*
HSR:14.497% D
Spiker
B++
Kills:1,716
Deaths:1,554
KDR:1.104
Accuracy:34.961% B++
HSR:18.298% C
VA39 Spectre
B**
Kills:1,456
Deaths:570
KDR:2.554
Accuracy:38.423% B**
HSR:30.975% D
NS-30 Vandal
B+
Kills:1,319
Deaths:611
KDR:2.159
Accuracy:36.103% B+
HSR:18.575% D--
Ghost
C*
Kills:1,313
Deaths:552
KDR:2.379
Accuracy:40.419% C*
HSR:48.058% F-
Parallax VX3
B**
Kills:1,299
Deaths:390
KDR:3.331
Accuracy:46.393% B**
HSR:65.820% D**
XM98
A++
Kills:1,159
Deaths:417
KDR:2.779
Accuracy:48.654% A++
HSR:57.722% F-
Artemis VX26
B++
Kills:990
Deaths:680
KDR:1.456
Accuracy:30.618% B++
HSR:17.172% D-
Beamer VS3
B**
Kills:678
Deaths:631
KDR:1.074
Accuracy:33.835% B**
HSR:20.059% C
NS-61 Emissary
C++
Kills:671
Deaths:646
KDR:1.039
Accuracy:25.591% C
HSR:17.139% C++
MKV Suppressed
B+
Kills:455
Deaths:258
KDR:1.764
Accuracy:28.408% B+
HSR:15.385% D
NS-AM7 Archer
C--
Kills:453
Deaths:838
KDR:0.541
Accuracy:54.976% C--
HSR:11.038% D
NS-45 Pilot
C++
Kills:318
Deaths:241
KDR:1.320
Accuracy:32.289% C++
HSR:22.013% C--
NSX Tengu
B+
Kills:286
Deaths:215
KDR:1.330
Accuracy:40.234% B+
HSR:16.084% D
NSX Tomoe
B**
Kills:265
Deaths:203
KDR:1.305
Accuracy:33.750% B**
HSR:24.528% D*
NSX Daimyo
B+
Kills:265
Deaths:86
KDR:3.081
Accuracy:45.157% B+
HSR:91.321% D
Manticore SX40
B++
Kills:180
Deaths:148
KDR:1.216
Accuracy:33.550% B++
HSR:18.333% C-
NS-44L Blackhand
C*
Kills:167
Deaths:145
KDR:1.152
Accuracy:43.260% C*
HSR:27.545% D--
Soldier Soaker
B+
Kills:96
Deaths:73
KDR:1.315
Accuracy:39.346% B+
HSR:11.458% C--
Ectoblaster
A++
Kills:80
Deaths:64
KDR:1.250
Accuracy:55.116% A++
HSR:7.500% C
NS Patriot Flare Gun
U
Kills:53
Deaths:284
KDR:0.187
Accuracy:2.461% D*
HSR:0% U
Kills:23,811
Deaths (as Infiltrator):13,600
Deaths (to Infiltrators):7,456
KDR:1.75081
Kill Difference:10,211
Playtime:554.747 hours
Usage:18%
Score:9.494m
Score/min:285
Accuracy (listed only):36.800%
HSR (listed only):29.479%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
B**
Kills:4,655
Deaths:2,880
KDR:1.616
Accuracy:29.664% B**
HSR:16.004% C
VE-S Canis
C*
Kills:1,897
Deaths:1,028
KDR:1.845
Accuracy:28.468% C*
HSR:14.497% D
Pandora VX25
B++
Kills:1,515
Deaths:1,076
KDR:1.408
Accuracy:47.240% B++
HSR:13.399% C-
Thanatos VE70
B+
Kills:938
Deaths:684
KDR:1.371
Accuracy:45.775% B+
HSR:15.778% C+
Deimos VA29
B+
Kills:548
Deaths:351
KDR:1.561
Accuracy:67.687% B+
HSR:14.234% C-
MKV Suppressed
B+
Kills:455
Deaths:258
KDR:1.764
Accuracy:28.408% B+
HSR:15.385% D
NSX Tengu
B+
Kills:286
Deaths:215
KDR:1.330
Accuracy:40.234% B+
HSR:16.084% D
Phobos VX86
C
Kills:283
Deaths:226
KDR:1.252
Accuracy:55.426% C
HSR:13.781% C-
NSX Yumi
C++
Kills:248
Deaths:185
KDR:1.341
Accuracy:27.073% C++
HSR:12.097% D**
Corvus VA55
C+
Kills:248
Deaths:205
KDR:1.210
Accuracy:24.449% C+
HSR:16.532% D--
Pulsar VS1
B+
Kills:230
Deaths:134
KDR:1.716
Accuracy:25.864% B+
HSR:15.652% D
Terminus VX-9
B
Kills:124
Deaths:93
KDR:1.333
Accuracy:27.356% B
HSR:20.161% D-
Kills:11,427
Deaths (as Combat Medic):7,335
Deaths (to Combat Medics):4,490
KDR:1.55787
Kill Difference:4,092
Playtime:91.883 hours
Usage:3%
Score:2.073m
Score/min:376
Accuracy (listed only):37.304%
HSR (listed only):15.300%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Vortex VM21
B**
Kills:808
Deaths:205
KDR:3.941
Accuracy:40.796% C+
HSR:6.188% B**
Cosmos VM3
C**
Kills:656
Deaths:214
KDR:3.065
Accuracy:14.373% D
HSR:20.427% C**
Vortex VM21
C++
Kills:577
Deaths:209
KDR:2.761
Accuracy:42.620% C++
HSR:4.159% C++
Cosmos VM3
B++
Kills:436
Deaths:133
KDR:3.278
Accuracy:15.905% C
HSR:22.248% B++
Quasar VM1
C++
Kills:410
Deaths:128
KDR:3.203
Accuracy:13.656% C--
HSR:19.512% C++
Comet VM2
A
Kills:397
Deaths:269
KDR:1.476
Accuracy:54.428% A
HSR:4.282% C+
Comet VM2
B**
Kills:353
Deaths:234
KDR:1.509
Accuracy:55.922% B**
HSR:4.249% C+
Nebula VM20
C-
Kills:296
Deaths:109
KDR:2.716
Accuracy:15.201% D
HSR:18.581% C-
Nebula VM20
C++
Kills:236
Deaths:103
KDR:2.291
Accuracy:15.141% D
HSR:20.763% C++
Blueshift VM5
C+
Kills:203
Deaths:58
KDR:3.500
Accuracy:19.204% C+
HSR:21.182% C+
Blueshift VM5
C+
Kills:194
Deaths:53
KDR:3.660
Accuracy:19.113% C+
HSR:20.103% C+
NS-10 Burster
C++
Kills:87
Deaths:49
KDR:1.776
Accuracy:29.424% C++
HSR:6.897% C+
NS-10 Burster
C+
Kills:72
Deaths:41
KDR:1.756
Accuracy:28.152% C
HSR:5.556% C+
Kills:4,725
Deaths (as MAX Suit):902.500
Deaths (to MAX Suits):2,449
KDR:5.23546
Kill Difference:3,822.500
Playtime:119.757 hours
Usage:4%
Score:2.711m
Score/min:377
Accuracy (listed only):27.995%
HSR (listed only):13.396%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B++
Kills:2,224
V. Kills:467 475%
Deaths:333
KDR:6.679
Accuracy:57.801% B++
KPH:79.100 C+
VKPH:16.600 C+
Light PPA
A
Kills:1,507
V. Kills:190 N/A
Deaths:295
KDR:5.108
Accuracy:41.025% C+
KPH:51 C++
VKPH:6.400 A
Maelstrom Turbo Laser
B*
Kills:860
V. Kills:420 204%
Deaths:355
KDR:2.423
Accuracy:34.310% B+
KPH:27.100 B*
VKPH:13.200 B
Saron Laser Cannon
B+
Kills:799
V. Kills:641 124%
Deaths:562
KDR:1.422
Accuracy:35.968% B++
KPH:14.700 C++
VKPH:11.800 B+
Hornet Missiles
C**
Kills:243
V. Kills:153 158%
Deaths:69
KDR:3.522
Accuracy:64.384% C**
KPH:41.200 C
VKPH:25.900 C-
Antares LC
B**
Kills:240
V. Kills:132 180%
Deaths:74
KDR:3.243
Accuracy:30.765% C+
KPH:33.500 B**
VKPH:18.400 B+
Photon A2A Missile Pods
C+
Kills:213
V. Kills:180 118%
Deaths:39
KDR:5.462
Accuracy:79.937% C++
KPH:49.300 C+
VKPH:41.700 C+
Coyote Missiles
C*
Kills:118
V. Kills:34 337%
Deaths:26
KDR:4.538
Accuracy:55.308% C*
KPH:38.600 C+
VKPH:11.100 D
Kills:6,204 (3,406 + 0)
Deaths:1,753
KDR:3.539
VKDR:1.265
Vehicle Kills:2,217
Kill Difference:4,451
Playtime:164.001 hours
Usage:5%
Score:2.799m
Score/min:284
Piloting Accuracy:30.765%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:464
V. Kills:383 121%
Deaths:257
KDR:1.805
Accuracy:43.795% C+
KPH:10.600 B+
VKPH:8.800 B
AP30 Shredder
U
Kills:122
V. Kills:79 153%
Deaths:3
KDR:40.667
Accuracy:37.789% B+
KPH:439,200 U
VKPH:284,400 U
L105 Zephyr
A
Kills:96
V. Kills:6 N/A
Deaths:7
KDR:13.714
Accuracy:43.952% C++
KPH:76.400 A
VKPH:4.800 C--
Kills:682 (464 + 218)
Deaths:267
KDR:2.554
VKDR:1.753
Vehicle Kills:468
Kill Difference:415
Playtime:45.011 hours
Usage:1%
Score:0.447m
Score/min:165
Piloting Accuracy:43.795%
Gunner Accuracy:43.952%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:2,313
V. Kills:1,044 221%
Deaths:245
KDR:9.441
Accuracy:60.874% B+
KPH:59.600 A*
VKPH:26.900 A+
C75 Viper
A+
Kills:1,378
V. Kills:264 N/A
Deaths:192
KDR:7.177
Accuracy:42.702% C**
KPH:55.800 A+
VKPH:10.700 B+
L100 Python HESH
A*
Kills:1,257
V. Kills:233 N/A
Deaths:87
KDR:14.448
Accuracy:58.903% B**
KPH:89.900 A++
VKPH:16.700 A*
L100 Python HEAT
A**
Kills:1,228
V. Kills:440 278%
Deaths:151
KDR:8.132
Accuracy:68.346% A++
KPH:63.900 A**
VKPH:22.900 A*
Skyguard
A+
Kills:383
V. Kills:212 180%
Deaths:64
KDR:5.984
Accuracy:32.895% B+
KPH:25 A+
VKPH:13.800 A
Kills:6,559 (6,559 + 0)
Deaths:739
KDR:8.876
VKDR:2.968
Vehicle Kills:2,193
Kill Difference:5,820
Playtime:112.047 hours
Usage:4%
Score:2.327m
Score/min:346
Driving Accuracy:32.895%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A+
Kills:9,610
V. Kills:1,341 N/A
Deaths:671
KDR:14.322
Accuracy:59.530% B**
KPH:73.300 A+
VKPH:10.200 B+
Supernova FPC
A+
Kills:2,219
V. Kills:1,322 168%
Deaths:326
KDR:6.807
Accuracy:57.371% B+
KPH:38 B**
VKPH:22.700 A+
Supernova PC
A*
Kills:983
V. Kills:277 354%
Deaths:108
KDR:9.102
Accuracy:60.055% B**
KPH:47.300 A*
VKPH:13.300 A
Saron HRB
A**
Kills:775
V. Kills:421 184%
Deaths:75
KDR:10.333
Accuracy:54.278% A
KPH:50.500 A**
VKPH:27.500 A+
Proton II PPA
M**
Kills:593
V. Kills:51 N/A
Deaths:15
KDR:39.533
Accuracy:30.951% B**
KPH:133.800 M
VKPH:11.500 M**
E540 Halberd
M
Kills:368
V. Kills:234 157%
Deaths:19
KDR:19.368
Accuracy:55.428% B**
KPH:51.600 A++
VKPH:32.800 M
Aphelion VEX-4
A++
Kills:189
V. Kills:93 201%
Deaths:21
KDR:9
Accuracy:33.125% C+
KPH:45.200 A++
VKPH:22.200 B++
Kills:14,737 (12,812 + 1,925)
Deaths:1,235
KDR:11.933
VKDR:3.028
Vehicle Kills:3,739
Kill Difference:13,502
Playtime:241.248 hours
Usage:8%
Score:4.779m
Score/min:330
Driving Accuracy:60.055%
Gunner Accuracy:33.125%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A+
Kills:531
V. Kills:295 179%
Deaths:51
KDR:10.412
Accuracy:41.891% C-
KPH:69.200 A+
VKPH:38.500 B**
Saron HRB-H
B+
Kills:490
V. Kills:281 174%
Deaths:43
KDR:11.395
Accuracy:58.768% B
KPH:45.600 B+
VKPH:26.100 C*
G30 Walker
B
Kills:387
V. Kills:169 228%
Deaths:47
KDR:8.234
Accuracy:36.550% C*
KPH:41.300 C*
VKPH:18 B
E540 Halberd-H
A+
Kills:347
V. Kills:254 136%
Deaths:41
KDR:8.463
Accuracy:67.714% A
KPH:46.500 C++
VKPH:34 A+
Proton II PPA-H
C**
Kills:174
V. Kills:13 N/A
Deaths:11
KDR:15.818
Accuracy:40.480% B
KPH:98 C*
VKPH:7.300 C**
M12 Kobalt-H
C*
Kills:107
V. Kills:3 N/A
Deaths:3
KDR:35.667
Accuracy:23.898% C*
KPH:139.900 C*
VKPH:3.900 C
Kills:2,036 (0 + 2,036)
Deaths:196
KDR:10.388
VKDR:5.179
Vehicle Kills:1,015
Kill Difference:1,840
Playtime:37.802 hours
Usage:1%
Score:0.907m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:23.898%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
M**
Kills:405
V. Kills:67 N/A
Deaths:33
KDR:12.273
Accuracy:45.055% B**
KPH:90.700 M**
VKPH:15 A**
M20 Basilisk
M
Kills:281
V. Kills:90 309%
Deaths:28
KDR:10.036
Accuracy:43.295% B+
KPH:52.100 M
VKPH:16.700 A**
G30 Walker
M**
Kills:260
V. Kills:182 142%
Deaths:34
KDR:7.647
Accuracy:35.908% B**
KPH:42 M*
VKPH:29.400 M**
M40 Fury
A
Kills:221
V. Kills:32 N/A
Deaths:28
KDR:7.893
Accuracy:46.654% B**
KPH:78.800 A
VKPH:11.400 B+
M60-G Bulldog
A+
Kills:132
V. Kills:12 N/A
Deaths:18
KDR:7.333
Accuracy:44.482% B++
KPH:69.200 A+
VKPH:6.300 C
G30 Walker
B**
Kills:93
V. Kills:49 186%
Deaths:7
KDR:13.286
Accuracy:35.445% B+
KPH:28.400 B**
VKPH:15 B**
M20 Basilisk
A+
Kills:76
V. Kills:44 169%
Deaths:9
KDR:8.444
Accuracy:34.790% C-
KPH:29.600 B++
VKPH:17.100 A+
M12 Kobalt
M+
Kills:70
V. Kills:9 N/A
Deaths:2
KDR:35
Accuracy:20.059% C**
KPH:79.600 B+
VKPH:10.200 M+
Kills:1,538 (0 + 1,538)
Deaths:159
KDR:9.673
VKDR:3.050
Vehicle Kills:485
Kill Difference:1,379
Playtime:27.487 hours
Usage:1%
Score:0.606m
Score/min:368
Driving Accuracy:N/A%
Gunner Accuracy:20.059%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:1,159
V. Kills:363 318%
Deaths:763
KDR:1.519
Accuracy:63.957% A
KPH:49.200 A+
VKPH:15.400 A*
S12 Renegade
M+
Kills:931
V. Kills:48 N/A
Deaths:337
KDR:2.763
Accuracy:51.458% B**
KPH:105.700 A++
VKPH:5.500 M+
M20 Basilisk-F
C*
Kills:590
V. Kills:252 233%
Deaths:640
KDR:0.922
Accuracy:50.877% C++
KPH:19 C*
VKPH:8.100 C++
V30-F Starfall
A*
Kills:219
V. Kills:108 201%
Deaths:137
KDR:1.599
Accuracy:63.522% C++
KPH:51.600 A*
VKPH:25.400 A+
Kills:2,899 (2,899 + 0)
Deaths:1,877
KDR:1.544
VKDR:0.411
Vehicle Kills:771
Kill Difference:1,022
Playtime:67.687 hours
Usage:2%
Score:0.721m
Score/min:177
Driving Accuracy:63.522%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:1,435
V. Kills:111 N/A
Deaths:35
KDR:41
Accuracy:35.082% C*
KPH:82 B
VKPH:6.300 C+
VLG Missile Launcher
A
Kills:1,005
V. Kills:175 N/A
Deaths:15
KDR:67
Accuracy:66.872% A
KPH:106.100 A
VKPH:18.500 C
Kills:2,440 (0 + 2,440)
Deaths:50
KDR:48.800
VKDR:5.720
Vehicle Kills:286
Kill Difference:2,390
Playtime:26.976 hours
Usage:1%
Score:0.489m
Score/min:302
Piloting Accuracy:N/A%
Gunner Accuracy:66.872%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 10,9519,61067114.322C*12.0759.53%B**1.093%C-73.4A+10.2B+232131h2.8B+4.7B++
Sirius SX12 4,7194,6552,8801.616B+0.6329.664%B**16.004%C46.2B*N/A125100.7h13.6B+46B+
Lasher X2 2,9082,8391,8871.505B*0.7529.704%B+2.712%D51.7B**1.3B+14354.9h18.1B+61B+
Betelgeuse 54-A 2,8952,8331,4241.989C0.2625.602%C+20.402%D*65.4C+1.4B**18943.3h10.8C+42C++
L100 Python AP 3,3572,3132459.441B**7.1960.874%B+1.297%D59.6A*26.9A+39638.8h4.2B*6.8B*
Dual Photon Pods 2,6912,2243336.679C++4.4357.801%B++1.169%C+79.1C+16.6C+40428.1h15.1B*26.1B*
Supernova FPC 3,5412,2193266.807C++4.5657.371%B+3.064%B+38.1B**22.7A+38858.3h4.5B+7.9B++
Phaseshift VX-S 2,1502,1416373.361C*1.1139.142%B+68.146%C-40.9B++N/A10252.3h2.6B+6.7B+
Parsec VX3-A 1,9111,8994494.229C+1.9842.386%C+69.826%D**49.8C++N/A12538.1h1.9C+4.4C++
VE-S Canis 1,9341,8971,0281.845B++0.4128.468%C*14.497%D56.5B+1.1B*14733.6h11.5C**40.3C**
SVA-88 1,8961,8599581.941C++0.3123.54%C+20.441%D64.3B++1.3A++21328.9h11.1B47.2C**
Tank Mine 2,9111,7714224.197B*1.9535.963%C*N/A116.5C*75B+107015.2h1.9C+5.4B+
Orion VS54 1,7861,7609631.828C**0.4224.174%B++17.216%D--49.9B++N/A23135.3h11.9B+49.3C*
Spiker 1,7471,7161,5541.104C++1.1534.961%B++18.298%C41.1C*N/A10941.8h10C+28.6B
Flare VE6 1,7281,7021,1911.429C++0.8218.622%D19.859%D45.5C++N/A13437.4h10.1B54.3C+
VX29 Polaris 1,7021,6691,2161.373C+0.8818.836%D-16.717%D-49.1C*1B**15234h13C+69C
Proximity Mine 1,6401,6363594.557C**2.3142.95%C++N/A117.7C+N/A30313.9h2.1C--4.8C+
C-4 2,4671,5641,2311.271C+0.9827.204%C**N/A73.4C+42.4B**80721.3h1.5C++5.5C**
Pandora VX25 1,5431,5151,0761.408C*0.8447.24%B++13.399%C-52.1B+1B++15329.1h4B+8.5B+
Light PPA 1,6971,5072955.108C*2.8641.025%C+N/A51.1C++6.4A20229.5h14.8C+36.2C++
Serpent VE92 1,4881,4589351.559B+0.6929.723%A19.273%C+56.3B**1.2A++15825.9h11.3B+38.2B++
VA39 Spectre 1,4631,4565702.554B*0.3038.423%B**30.975%D39.2B**N/A13837.1h4.3B**11.2B*
CAS 14-E 1,5461,4353541A*38.7535.082%C*1.672%C+82B6.3C+25117.5h24.2B+68.9B++
C75 Viper 1,6421,3781927.177B++4.9342.702%C**N/A55.8A+10.7B+26424.7h8.3B**19.4B*
Pulsar LSW 1,3481,3328281.609C++0.6421.471%C19.82%D54.1B+N/A18424.6h11.3B+52.7C*
NS-30 Vandal 1,3381,3196112.159C**0.0936.103%B+18.575%D--66.6A1A16619.8h4.9B++13.7B+
Ghost 1,3261,3135522.379C+0.1340.419%C*48.058%F-46.2C**N/A14228.4h2.2C*5.6C**
C-4 ARX 1,7471,3006102.131C++0.1229.071%B++N/A138.3B+47.6B++8089.4h1.2C++4.2B+
Parallax VX3 1,3111,2993903.331C++1.0846.393%B**65.82%D**49.8AN/A13226.1h1.8B*3.8B*
Pulsar C 1,3351,2987491.733C**0.5229.056%B*23.035%C+58.5A1.7M*18522.2h10.2B+35.2B+
Solstice SF 1,3051,2629561.32B0.9329.316%B**16.323%C+34.7B*1.2A+8936.4h12.5C+42.6B+
L100 Python HESH 1,4901,2578714.448B12.2058.903%B**N/A89.8A++16.6A*37414h2.9B4.9B*
L100 Python HEAT 1,6681,2281518.132B*5.8868.346%A++1.466%D64A**22.9A*37719.2h6.5C+9.5B++
Solstice VE3 1,2411,2248301.475B**0.7825.803%B+17.239%C-24.9BN/A12549.2h13.4B+52B
Zenith VX-5 1,2231,1976741.776B+0.4727.758%B+21.47%C+50.7B++1.1A12223.6h11.6B+41.8B+
M40 Fury-F 1,5221,1597631.519C+0.7363.957%AN/A49.1A+15.4A*21823.6h11.5C++17.9B+
XM98 1,1641,1594172.779B+0.5348.654%A++57.722%F-46.2B**N/A11125.1h2B*4.1B**
Lumine Edge 1,1571,13818,7380.061C+2.1923.3%C15.202%C+1.5C-N/A4737.1h1.5C+6.6C++
Lancer VS22 2,2761,1309971.133B+1.1261.955%C++N/A18.8B19.1B+27260h11.9B++19.2B+
VLG Missile Launcher 1,1801,0051567S64.7566.872%A1.493%C+105.8A18.4C-3969.5h4.1B+6.1B*
Artemis VX26 9959906801.456C++0.7930.618%B++17.172%D-41.6B+N/A12023.8h11B+35.8B+
Supernova PC 1,2609831089.102B+6.8560.055%B**1.628%C--47.3A*13.3A33920.8h4B*6.7B**
Thanatos VE70 9459386841.371B+0.8845.775%B+15.778%C+46.4B*N/A15520.2h3.7B*8B*
S12 Renegade 9799313372.763C+0.5151.458%B**4.404%C105.8A++5.5M+2538.8h4.1D7.9C*
Maelstrom Turbo Laser 1,2808603552.423B0.1734.31%B+3.721%B*27.1B*13.2B22431.7h66.9B++195B++
Vortex VM21 1,2098082053.941A*1.6940.796%C+6.188%B**19.7A++9.8A13341h13.8B**33.9B++
Saron Laser Cannon 1,4407995621.422C+0.8335.968%B++2.378%C++14.7C++11.8B+23354.2h120.3C**334.5B+
Saron HRB 1,1967757510.333B**8.0854.278%A1.161%C-50.7A**27.5A+65815.3h16.8B*31B**
Hunter QCX 1,0187671,1310.678C+1.5754.229%B++6.258%D*19.4B+6.3B++10039.6h9.3C+17.2C++
Beamer VS3 6926786311.074B+1.1833.835%B**20.059%C32.6C**N/A10820.8h10.7C+31.5C++
NS-61 Emissary 6926716461.039B1.2125.591%C17.139%C++38.1B+1.2B**11717.6h15.5C+60.4C+
Cosmos VM3 6716562143.065B++0.8114.373%D20.427%C**36.9BN/A11217.8h12.7B+88.4C++
Proton II PPA 6445931539.533A++37.2830.951%B**N/A134.8M11.6S6314.4h8.7B+28.2B*
M20 Basilisk-F 8425906400.922C+1.3350.877%C++1.525%D19C*8.1C++10631.1h70C++137.7C++
Vortex VM21 8655772092.761A+0.5142.62%C++4.159%C++14A7B*9441.3h20.8B**48.7B++
Deimos VA29 5565483511.561C**0.6967.687%B+14.234%C-55.9B+N/A1589.8h2.3C*3.3B+
Frag Grenade 5455381538N/A535.7548.719%B+N/A672.5B*8.8C+24150.8h2.8B*5.7B*
Aphelion VEX-4H 8265315110.412B+8.1641.891%C-4.896%B**69A+38.3B**5377.7h43.1B++102.9B+
Eidolon VE33 5445303471.527B+0.7234.265%B**19.623%D-35.8B++N/A11914.8h7.6B+22.3B++
Spear Anti-Vehicle Phalanx Turret 8765284811B+8.7557.751%A4.735%B+46.3B+30.5B*50611.4h10.7C18.5B
Auraxium Slasher 5415228,8360.059C+2.1922.096%D11.303%B1.4C+N/A3385.8h2.2C++10.1C+
S1 7745066080.832C*1.4259.55%C**2.372%C27.1C++14.3C*35118.7h5.5B++9.3B+
NS-11C 4984962841.746B*0.5028.362%B*17.742%C51.7AN/A1759.6h12.9B+45.3B+
Saron HRB-H 7714904311.395A9.1458.768%B1.429%C+45.4B+26C*38810.8h26.2C+44.6C*
NSX Tanto 4874762691.77B++0.4827.559%C*21.849%C--54.7B*1.3A++1448.7h12.7C**46.1C*
CAS30 Tank Buster 8474642571.805B+0.4543.795%C+1.509%C**10.6B+8.7B10943.8h36.5B*83.3B++
MKV Suppressed 4614552581.764B*0.4928.408%B+15.385%D46B++N/A1489.9h13.2B46.4B+
NS-AM7 Archer 6514538380.541C++1.7154.976%C--11.038%D4.8C--2.1C3595h16B+29B+
Cosmos VM3 4444361333.278B**1.0315.905%C22.248%B++38.2B+N/A14311.4h12.7B+80C++
Quasar VM1 4134101283.203B**0.9513.656%C--19.512%C++23.7C+N/A10617.3h12.7B++92.7C*
M60-G Bulldog 4724053312.273A**10.0245.055%B**2.469%C90M**14.9A*3734.5h5.5B*12.2B**
Nemesis VSH9 6594034970.811C**1.4457.997%D1.985%C15.3C+9.7C+20626.4h6.8B++11.7B+
Comet VM2 5943972691.476B++0.7754.428%A4.282%C+13.8B+6.8A13528.8h22.6C++41.5B+
G30 Walker 556387478.234C**5.9836.55%C*5.426%B**41.2C*18B2579.4h157C++429.6C*
Skyguard 595383645.984B**3.7332.895%B+2.35%B25A+13.9A28915.3h81B**246.2B**
E540 Halberd 6023681919.368B**17.1255.428%B**2.989%B+51.8A++33M6657.1h5.8C++10.4B+
Comet VM2 5493532341.509B+0.7455.922%B**4.249%C+14.4B+8A++14524.5h23.8B+42.5B++
E540 Halberd-H 601347418.463C+6.2167.714%A2.017%C++46.3C++33.9A+4667.5h10F14.8D-
VE-C Horizon 3473412531.348C+0.9040.625%B*14.956%D*42.6C+N/A1128h19.2D47.2C++
NS-45 Pilot 3313182411.32C++0.9332.289%C++22.013%C--40.8C1.7A++1187.8h9.7D--29.9C
Nebula VM20 3022961092.716C**0.4715.201%D18.581%C-42.3B+N/A1387h13.7B*90C*
NSX Tengu 2912862151.33C++0.9240.234%B+16.084%D46.9B+N/A1206.1h15.2C37.9C++
Phobos VX86 2862832261.252C+1.0055.426%C13.781%C-53.4C**N/A1505.3h2.7C4.9C+
Orbital Strike Uplink 3722831283U280.75695.238%UN/A471.7U148.3U19910.6h1T*0.1T*
M20 Basilisk 3712812810.036M*7.7943.295%B+4.982%C52M16.7A**4555.4h63.2B++146B**
Force-Blade 3282769,1170.03C*2.2229.905%C+9.058%B0.8C++N/A3354.1h4.6D**15.3C
NSX Tomoe 2662652031.305C+0.9533.75%B**24.528%D*51B+N/A1745.2h15C+44.4B
NSX Daimyo 266265863.081C+0.8345.157%B+91.321%D39C-N/A1196.8h2.4C**5.3B+
Eclipse VE3A 2832601661.566C++0.6827.253%C++16.923%D53.1B+4.7S1594.9h9.7B*35.4B++
G30 Walker 442260347.647A++5.4035.908%B**3.077%C-41.9M*29.4M**3356.2h128.8A358.6A
M40 Fury 3292521418B+15.7554.928%B*1.587%C++132.6B**40.5A*6111.9h13.4C*24.4B+
NSX Yumi 2592481851.341C+0.9127.073%C++12.097%D**43.5B1.9B+1225.7h14C-51.8C+
Corvus VA55 2512482051.21C++1.0424.449%C+16.532%D--34C**N/A1357.3h10.9B+44.6B+
M20 Basilisk 3392471615.438A*13.1960.899%B*4.049%C65B**24.2B+4173.8h125.4C+205.9C**
Hornet Missiles 396243693.522C1.2764.384%C**1.235%C41.2C25.9C-5675.9h10C*15.6B
Antares LC 372240743.243B**0.9930.765%C+N/A33.3B**18.3B+3467.2h79.2B+257.5B+
Nebula VM20 2422361032.291C++0.0415.141%D20.763%C++37.5C*1B++1216.3h16.3C++107.3C+
Rocklet Rifle 4762313100.745C++1.5159.172%B++N/A28.5C+30.2B+4668.1h34.4B58.1B+
Pulsar VS1 2342301341.716B*0.5325.864%B+15.652%D34.3B+N/A2636.7h13.8B53.2B+
M40 Fury 253221287.893B5.6446.654%B**1.357%C-78.9A11.4B+3692.8h13B27.8B++
V30-F Starfall 3272191371.599C+0.6563.522%C++2.283%A*52.1A*25.7A+3174.2h15.2C**23.9B+
Photon A2A Missile Pods 393213395.462C++3.2179.937%C++N/A49.5C+41.9C+6674.3h7.1B++8.9B*
The Slasher 2132131,3550.157A*2.0935.57%C++6.103%D3.1C+N/A769.2h1.8B++5.1C++
MAX Punch 2172079060.228B*2.0217.727%F-N/A2C++N/A5104.2h2.1C++12.1D
Blueshift VM5 205203583.5B+1.2519.204%C+21.182%C+29.9CN/A1086.8h16.1C++83.8C++
Blueshift VM5 201194533.66B+1.4119.113%C+20.103%C+30.8C+1.1B*1136.3h15.8C++82.8C*
Aphelion VEX-4 282189219B**6.7533.125%C+5.291%B++45A++22.1B++4674.2h31.3B**94.6B**
Manticore SX40 1831801481.216C**1.0333.55%B++18.333%C-45B++N/A1184h8.3C+24.8B
Proton II PPA-H 1871741115.818B13.5740.48%B2.299%B+96.7C*7.2C*3231.8h9.9C*24.4B+
NS-44L Blackhand 1711671451.152C+1.1043.26%C*27.545%D--39.8B*1A*1294.2h3.9B+8.9B+
Spear Anti-Vehicle Phalanx Tower 268151437.75A35.5060.062%B**1.325%D*65.7B**50.9A+5542.3h7.6B+12.7B*
Sticky Grenade 1491491149N/A146.7541.253%D*N/A496.7D--N/A16930.3h2.8C-6.8D
Hades VSH4 2331391880.739B1.5165.069%C2.878%B19C+12.9C+2157.3h7.5B+11.6B+
M60-G Bulldog 144132187.333B++5.0844.482%B++N/A69.5A+6.3C2601.9h5.9B+13.3B++
MANA Anti-Personnel Turret 144128542.37N/A0.1227.989%UN/A1280U160U4114700.1h35.1T*125.5T*
Terminus VX-9 130124931.333C+0.9227.356%B20.161%D-36.5C+1.8M2043.4h14.2D51.8C+
Aspis Anti-Aircraft Phalanx Turret 261122186.778A4.5331.212%B*N/A17.7A20.1A++3336.9h126.3B++404.6B++
AP30 Shredder 201122340.667M**38.4237.789%B+1.639%C1220U790U11222700.1h116C--307C+
VE-LR Obelisk 120119941.266C0.9832.783%C++31.092%C+32.2C+N/A1403.7h7.2C+21.9C++
Coyote Missiles 152118264.538B++2.2955.308%C*N/A38.1C+11D2883.1h20.2A36.6B**
M12 Kobalt-H 110107335.667A33.4223.898%C*14.019%D133.8C++3.8C-4780.8h15.1C++63.2C**
MANA Anti-Vehicle Turret 182100551.818C+0.4356.494%C+N/A1000C++820C++294810.1h10.4D18.5C+
NS-03 Thumper 102991180.839C*1.4140.155%B++N/A28.3C+N/A633.5h8.9C+22.1B
Soldier Soaker 9696731.315C*0.9439.346%B+11.458%C--60BN/A1421.6h6.3C+15.9B+
L105 Zephyr 10296713.714B++11.4643.952%C++N/A73.8B**4.6D6221.3h5.4B++12.2B++
G30 Walker 14293713.286M11.0435.445%B+4.301%C++28.2B**14.8B**2903.3h180.3B+508.6B++
NS-10 Burster 14287491.776A0.4729.424%C++6.897%C+5.9C++3.7C++10514.8h141.3C+480.3C++
Auraxium Force-Blade 88802,9360.027C+2.2214.936%D*13.75%B**0.7C+N/A2109.2h2.8D--18.7D
Ectoblaster 8180641.25B**1.0055.116%A++7.5%C33.3C*N/A1062.4h20.9C+37.9B+
Xiphos Anti-Personnel Phalanx Tower 8077419.25D-17.0037.84%B*2.597%B++128.3C-5D3690.6h39.5C--104.5C+
M20 Basilisk 1207698.444M+6.1934.79%C-5.263%C+29.2B++16.9A+4092.6h84.3B+242.4B+
Anti-Vehicle Grenade 9273173N/A70.7546.469%C--N/A243.3D63.3C18840.3h7.3D15.7D
NS-10 Burster 12172411.756B*0.4928.152%C5.556%C+7.8B*5.3B**1209.2h99.6B**353.7B*
NS Decimator 10371561.268C**0.9866.667%B++1.408%D44.4B+20B+12561.6h3.7B++5.6B*
M12 Kobalt 7970235A*32.7520.059%C**15.714%C--77.8B10M+4280.9h21.6C107.5C*
NS Annihilator 9963371.703M0.5578.503%DN/A15.4B**8.8C++4354.1h9.2B*11.7B*
NSX Naginata 6160183.333A++1.0822.38%C+21.667%D-37.5C+N/A2171.6h13.7C61.1C++
M12 Kobalt 6059159A+56.7522.205%C+13.559%D-118C*2D--4170.5h16.9C*75.9B
NS-R3 Swarm 11359610.967B**1.2858.663%D*N/A9.7B+8.9B+1656.1h21.9B++37.3B+
NS Patriot Flare Gun 55532840.187C--2.062.461%D*N/A3.4D-N/A915.7h6.9D*281.3T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret14930.9h
Spawn Beacon121,6861.7h
Pummeler Rocket Pods1600h
Nano-Armor Kit1,6252,384,371199.2h
Skywall Shield Emitter0900.5h
Structure Shield Module01320.6h
Repair Module01230.5h
Turret AI Module01851h
Cortium Silo2890.6h
Nanite Revive Grenade09140.3h
Nanite Healing Grenade0520h
Medical Applicator551150,46914.3h
Spitfire Auto-Turret543,7915.3h
Motion Spotter7510,94310.3h
Hoplon Anti-Aircraft Phalanx Tower0890.5h
Xiphos Anti-Personnel Tower01020.6h
Rampart Wall102242.1h
Spear Anti-Vehicle Tower21150.8h
Deconstruction Tool03,2790.6h
Welding Device17880.2h
Recon Detection Device533,7239.6h
Shield Recharging Field11700.1h
Ammunition Package1055,6464.6h
Smoke Grenade03390.1h
Medical Kit685331.1h
Anti-Infantry MANA Turret185601.3h
Pain Spire2660.5h
Flail Targeting Dart92542.3h
Snowman Soldier3770.1h
Router1780.4h
Nano-Repair Grenade04880.1h
WLT-Howler Mining Laser28430.4h
L-24R Spur0870.5h
Orbital Strike Target Designator211492.2h
Hardlight Barrier92100.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.49s
Server spent 2.35s on queries, 1.86s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.