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Vanulainen[DIG] Vanulainen
VS BR 101

KDR: 3.98

Score: 19.5m

Last Seen: Nov 14th, 2018 1:08 AM
- OFFLINE - 7.1 hour(s)

Battle Rank 104 (101 total) - Vanu Sovereignty on Miller - Outfit Member of Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 1242
Level Progress (to 105): 76%
PRIMARY CLASSESCLOAKER
PRIMARY WEAPONS Nyx VX31 L100 Python HESH L100 Python HEAT Parallax VX3 NS-30 Vandal Proximity Mine VA39 Spectre NS-7 PDW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,239,741 MLG Score: 991
Fun Score: N/A
Cheeseburgers Flipped: 2TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.993%14.777%42812100221,3312.997610.981

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.537%1.584A+-0.905D---1.979F-MIXED (~0.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.80.657B+7.50.476B+18.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.394%1.032%25843101117,637774406822.7868433%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.536%-0.842D---1.035D*0.948

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
220.417B7.10.42B14.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.603%5%101101360564470.106195125%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.884D--0.179C++-1.872

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
236.3-1.01D*62.9-0.612D173.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.718%53.828%10410106,948759249.14211

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.859%-0.051C+-0.881D---0.766

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.043C+3.3-0.031C+6.1

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dignity Of War[DIG] Dignity Of War
VS outfit on Miller

Members: 1242
19.5m179.9%197 (11.8k)171 (10.3k)3.9781651,18712,8674.48815101 (104)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1014456327.686%14.07%39008:5110

98% Infiltrator1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 13th, 2015 10:35 PMAug 9th, 2016 5:51 AMNov 14th, 2018 9:52 AM (17h) (PST)Nov 13th, 2018 9:42 PM (1d) (PST)Nov 13th, 2018 9:08 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
581555260.4510.1130.0630.8900.044991

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,8673,29431,573277453310,286

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1891.2h/78.8d 6,562 7,202 13,155 101k 1,971 5,057 4,951 65.9m

InfiltratorCLASS DETAILS: Infiltrator
Nyx VX31
C
Kills:12,964
Deaths:4,797
KDR:2.703
Accuracy:31.375% C
HSR:14.401% F
Parallax VX3
D
Kills:5,072
Deaths:744
KDR:6.817
Accuracy:35.211% D
HSR:66.010% D**
NS-30 Vandal
D-
Kills:3,586
Deaths:1,633
KDR:2.196
Accuracy:27.366% D-
HSR:16.760% D*
VA39 Spectre
B
Kills:1,614
Deaths:544
KDR:2.967
Accuracy:34.246% B
HSR:16.605% F-
NS-7 PDW
C+
Kills:1,541
Deaths:840
KDR:1.835
Accuracy:24.565% C+
HSR:13.498% D
NS-44L Blackhand
C
Kills:1,289
Deaths:801
KDR:1.609
Accuracy:39.233% C
HSR:17.300% F-
Beamer VS3
C++
Kills:1,207
Deaths:956
KDR:1.263
Accuracy:28.380% C++
HSR:12.593% D*
Ghost
D*
Kills:208
Deaths:51
KDR:4.078
Accuracy:31.494% D*
HSR:42.789% F--
NS-61 Emissary
D
Kills:188
Deaths:155
KDR:1.213
Accuracy:23.023% D
HSR:12.234% D
Eridani SX5
C-
Kills:109
Deaths:73
KDR:1.493
Accuracy:23.688% C-
HSR:11.009% D*
Cerberus
D--
Kills:94
Deaths:77
KDR:1.221
Accuracy:24.481% D--
HSR:12.766% D*
NSX Tomoe
D*
Kills:64
Deaths:37
KDR:1.730
Accuracy:21.356% F
HSR:25% D*
NS-AM7 Archer
C+
Kills:55
Deaths:36
KDR:1.528
Accuracy:51.962% D-
HSR:16.364% C+
XM98
C
Kills:54
Deaths:12
KDR:4.500
Accuracy:35.019% C
HSR:64.815% D*
Kills:28,045
Deaths (as Infiltrator):10,756
Deaths (to Infiltrators):3,094
KDR:2.60738
Kill Difference:17,289
Playtime:1,852.054 hours
Usage:98%
Score:19.134m
Score/min:172
Accuracy (listed only):30.814%
HSR (listed only):24.439%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eidolon VE33
C-
Kills:134
Deaths:85
KDR:1.576
Accuracy:24.717% C-
HSR:15.672% D**
Solstice VE3
D
Kills:100
Deaths:89
KDR:1.124
Accuracy:19.502% D
HSR:8% F-
Kills:234
Deaths (as Engineer):174
Deaths (to Engineers):2,455
KDR:1.34483
Kill Difference:60
Playtime:26.610 hours
Usage:1%
Score:0.251m
Score/min:157
Accuracy (listed only):22.109%
HSR (listed only):11.836%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B+
Kills:164
V. Kills:47 342%
Deaths:8
KDR:20.500
Accuracy:32.399% F--
KPH:77.300 C++
VKPH:22.200 B+
Saron Laser Cannon
D--
Kills:92
V. Kills:60 151%
Deaths:131
KDR:0.702
Accuracy:21.864% F
KPH:3 D--
VKPH:2 D*
Kills:256 (92 + 0)
Deaths:139
KDR:1.842
VKDR:0.770
Vehicle Kills:107
Kill Difference:117
Playtime:32.811 hours
Usage:2%
Score:0.118m
Score/min:60
Piloting Accuracy:21.864%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:12,036
V. Kills:2,212 N/A
Deaths:603
KDR:19.960
Accuracy:43.206% D
KPH:44.900 C
VKPH:8.300 C+
L100 Python HEAT
C+
Kills:5,074
V. Kills:1,514 335%
Deaths:420
KDR:12.081
Accuracy:43.520% D-
KPH:29.100 C+
VKPH:8.700 D
Skyguard
C+
Kills:527
V. Kills:300 175%
Deaths:79
KDR:6.671
Accuracy:24.189% D-
KPH:13.400 C+
VKPH:7.600 D
C75 Viper
C-
Kills:79
V. Kills:12 N/A
Deaths:9
KDR:8.778
Accuracy:26.072% D**
KPH:21.500 C-
VKPH:3.300 D*
Kills:17,716 (17,716 + 0)
Deaths:1,111
KDR:15.946
VKDR:3.635
Vehicle Kills:4,038
Kill Difference:16,605
Playtime:485.385 hours
Usage:26%
Score:3.912m
Score/min:134
Driving Accuracy:26.072%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:60
V. Kills:18 316%
Deaths:12
KDR:5
Accuracy:26.603% D*
KPH:19.800 C+
VKPH:5.900 C--
Kills:60 (0 + 60)
Deaths:12
KDR:5
VKDR:1.500
Vehicle Kills:18
Kill Difference:48
Playtime:3.036 hours
Usage:0%
Score:0.041m
Score/min:223
Driving Accuracy:N/A%
Gunner Accuracy:26.603%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:52
V. Kills:18 274%
Deaths:57
KDR:0.912
Accuracy:45.246% C
KPH:7.200 D--
VKPH:2.500 D-
M12 Kobalt-F
D-
Kills:51
V. Kills:2 N/A
Deaths:24
KDR:2.125
Accuracy:16.380% D-
KPH:10.900 D-
VKPH:0.400 D-
Kills:103 (103 + 0)
Deaths:81
KDR:1.272
VKDR:0.247
Vehicle Kills:20
Kill Difference:22
Playtime:11.908 hours
Usage:1%
Score:0.029m
Score/min:41
Driving Accuracy:16.380%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Nyx VX31 13,02712,9644,7972.703C**1.2831.375%C14.401%F24.9DN/A54521.4h6.4C20.5C
L100 Python HESH 14,24812,03660319.96B*15.9843.206%DN/A44.9C8.3C+148267.9h3.8C+8.8C
L100 Python HEAT 6,5885,07442012.081A++8.1043.52%D-2.602%C+29.1C+8.7D117174.5h5.2B+12C*
Parallax VX3 5,0875,0727446.817B**2.8435.211%D66.01%D**21.4C-N/A50237.3h2.6C-7.3C
NS-30 Vandal 3,6213,5861,6332.196C**1.7827.366%D-16.76%D*17.7D-N/A44202.4h6.8D25D
Proximity Mine 1,8921,8921999.508A++5.5332.246%D*N/A151.4B++N/A34912.5h2.3D--7.1F
VA39 Spectre 1,6221,6145442.967B**1.0134.246%B16.605%F-23.9C++N/A6067.5h5.4B+15.7B+
NS-7 PDW 1,5441,5418401.835B**2.1424.565%C+13.498%D23.1C+N/A5766.7h15.2C++61.7C*
NS-44L Blackhand 1,2981,2898011.609B2.3739.233%C17.3%F-27.6C*N/A6346.7h5C+12.7C+
Beamer VS3 1,2151,2079561.263B++2.7228.38%C++12.593%D*38.6B++N/A9931.3h9C*31.6C++
Spear Anti-Vehicle Phalanx Turret 1,0327463819.632A*15.6533.358%D*3.887%C+46.3B+17.8C22016.1h6.6B++19.9C**
Skyguard 827527796.671A*2.6924.189%D-1.898%C+13.4C+7.7C--10739.2h101.7B++420.4C**
Force-Blade 29229211,6630.025C++3.9525.71%C17.808%A+0.2CN/A11288.2h2.5C*9.6C++
Ghost 208208514.078B+0.1031.494%D*42.789%F--19.6DN/A9510.6h3.1D*9.8D*
NS-61 Emissary 1931881551.213B+2.7723.023%D12.234%D30.8C**N/A1226.1h14.7C+63.8C+
Dual Photon Pods 211164820.5A*16.5232.399%F--N/A78.1C++22.4B+4422.1h36.6D*112.9F--
Tank Mine 186153530.6U26.62212.832%UN/A306S66C++20180.5h3.1F-1.5M
Eidolon VE33 135134851.576B+2.4024.717%C-15.672%D**19.1C+N/A777h8.1B+32.9C**
C-4 1401151115U111.021007.14%UN/A1150U250U124290.1h1.2B+0.1B+
Eridani SX5 110109731.493B+2.4923.688%C-11.009%D*20.6C--N/A965.3h18.3D**77.1D
Solstice VE3 101100891.124B+2.8519.502%D8%F-18.2C+N/A2515.5h17C+87.1C+
Cerberus 10094771.221C*2.7624.481%D--12.766%D*17.1D1.1B**455.5h9.8F-40F-
Saron Laser Cannon 152921310.702C3.2821.864%FN/A3D--2D*3430.7h195.2C-892.7D*
C75 Viper 917998.778B**4.8026.072%D**N/A21.4C-3.2D*2653.7h11.3B+43.4C+
NSX Tomoe 6664371.73C++2.2521.356%F25%D*19.4D-N/A603.3h17.7D-82.8D*
M20 Basilisk 7860125B**1.0226.603%D*5%C20C+6C--2233h62.9B*236.3B
NS-AM7 Archer 7955361.528M2.4551.962%D-16.364%C+6.3C+2.8C+448.7h26C50C--
XM98 5554124.5B**0.5235.019%C64.815%D*16.4DN/A1083.3h3.5D*9.9D
Hunter QCX 7953590.898C**3.0852.079%B+1.887%F8.3C--4.1C**576.4h25.5F49D--
M40 Fury-F 7052570.912C3.0745.246%C3.846%M**7.2D--2.5D-497.2h28F-61.9F--
M12 Kobalt-F 5351242.125C++1.8516.38%D-15.686%B**10.9D-N/A294.7h25.8D*157.3D*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret44340.4h
Motion Spotter8743,78915.3h
Nano-Armor Kit1750,0602.8h
Spawn Beacon0600.1h
Medical Applicator01,0800.1h
Anti-Infantry MANA Turret0630.1h
A30 Walker0930.1h
Ammunition Package45100.2h
CAS30 Tank Buster0550.1h
Recon Detection Device02700.5h

Check the help document for the dictionary if you want to learn more about words used here.


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