Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 107hvisitors: 1 | 11 (19,920)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (22 days). The data shown below may not be accurate.

Field Marshal Colonel VictorMarx[RSG1] VictorMarx
TR BR 212

KDR: 1.18

Score: 125.5m

Last Seen: Jul 20th, 2020 7:07 PM
- OFFLINE - 57.2 hour(s)

Prestige 1, Battle Rank 100 (212 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS MSW-R C-4 T1S Cycler T9 CARV T1 Cycler TAR LC3 Jaguar NS-11A
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:VictorMarx



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $600,480 MLG Score: 480
Fun Score: N/A
Cheeseburgers Flipped: 724TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.471%25.111%665531296140,1661.33269-0.156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.915%1.01B**0.602B+-0.729D-HEAD ++ (~11.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.20.471B+10.40.273C*28.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.959%0.901%123413452,22020775571.06834398%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.771%-0.452D-0.616D-0.075

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.60.269C*39.10.265C*79.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.002%1.984%85713423,629624816040.580733226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.244%0.093C+-0.333C-0.749

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.336C**10.70.14C++14.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.178%6.583%471113382,30957207120.403601324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.982%-0.281C0.498B+0.43

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.80.037C+38.40.045C+77.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.691%66.575%47713423,255967220.336504

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.184%0.109C+-0.03C+0.255

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.207C++2.80.119C+5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.847%11.621%47613437,8656528401.20463

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.808%0.747B++-0.623D-0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.48B+3.50.286C*3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
125.5m273%437 (26.2k)365 (21.9k)1.177213,864181,7031.28036212 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1349525023.083%20.801%48001:5360

31% Combat Medic18% Engineer16% Heavy Assault15% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:25 PMNov 21st, 2012 8:31 PMJul 21st, 2020 10:38 AM (22d) (PST)Jul 20th, 2020 5:52 PM (22d) (PST)Jul 20th, 2020 3:07 PM (22d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5133761370.6230.5290.1301.7900.033480

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
30,79922,5538,24637328107221,926

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5723.4h/238.5d 18,782 44,485 82,683 614.6k 9,041 20,626 11,256 176.3m

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C+
Kills:6,391
Deaths:5,649
KDR:1.131
Accuracy:27.022% C+
HSR:19.387% D
LC2 Lynx
C++
Kills:4,303
Deaths:3,934
KDR:1.094
Accuracy:27.186% C++
HSR:22.496% C
NS-11C
C++
Kills:4,219
Deaths:4,079
KDR:1.034
Accuracy:27.414% C++
HSR:21.261% C+
TRAC-5 S
C+
Kills:3,195
Deaths:3,609
KDR:0.885
Accuracy:25.207% C+
HSR:15.931% C
HC1 Cougar
C
Kills:2,734
Deaths:2,921
KDR:0.936
Accuracy:26.441% C
HSR:20.519% D
T5 AMC
C
Kills:2,149
Deaths:2,584
KDR:0.832
Accuracy:25.017% C
HSR:14.658% D*
TRS-12 Uppercut
C+
Kills:2,097
Deaths:2,181
KDR:0.961
Accuracy:60.873% C+
HSR:10.634% D-
NS Baron G5
C**
Kills:1,717
Deaths:1,578
KDR:1.088
Accuracy:50.070% C**
HSR:12.813% D
PDW-16 Hailstorm
C+
Kills:1,524
Deaths:1,589
KDR:0.959
Accuracy:26.048% C+
HSR:13.845% D
MG-S1 Jackal
B*
Kills:1,509
Deaths:1,173
KDR:1.286
Accuracy:28.349% C
HSR:31.146% B*
TRAC-5
C
Kills:1,353
Deaths:1,740
KDR:0.778
Accuracy:22.461% C
HSR:14.412% D--
TAS-16 Blackjack
C++
Kills:1,346
Deaths:1,256
KDR:1.072
Accuracy:66.164% C++
HSR:10.624% D--
NSX Tanto
C*
Kills:1,337
Deaths:1,132
KDR:1.181
Accuracy:28.700% C+
HSR:30.292% C*
NS-7 PDW
C--
Kills:1,289
Deaths:1,368
KDR:0.942
Accuracy:25.291% C--
HSR:12.102% D--
TRAC-Shot
D
Kills:1,283
Deaths:1,481
KDR:0.866
Accuracy:24.346% D
HSR:12.315% D*
MKV Suppressed
C+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% C+
HSR:18.072% C--
SMG-46 Armistice
D
Kills:1,214
Deaths:1,324
KDR:0.917
Accuracy:25.845% D
HSR:13.344% D-
AS16 NightHawk
C+
Kills:1,211
Deaths:1,155
KDR:1.048
Accuracy:43.415% C+
HSR:11.643% D
FA1 Barrage
C+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.888% C+
HSR:11.194% D-
Shuriken
B++
Kills:1,178
Deaths:920
KDR:1.280
Accuracy:27.313% D
HSR:26.571% B++
NSX-P Tanto
B**
Kills:1,178
Deaths:950
KDR:1.240
Accuracy:28.705% C+
HSR:37.861% B**
Havoc
C+
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C
HSR:15.047% C+
TS4 Haymaker
C+
Kills:842
Deaths:862
KDR:0.977
Accuracy:44.695% C+
HSR:11.520% C--
MG-C1 Kindred
B++
Kills:801
Deaths:679
KDR:1.180
Accuracy:27.865% C
HSR:31.336% B++
NSX Tengu
C+
Kills:615
Deaths:510
KDR:1.206
Accuracy:37.863% C
HSR:23.089% C+
NS-66 Punisher
C**
Kills:575
Deaths:508
KDR:1.132
Accuracy:25.561% D
HSR:32.174% C**
Kills:47,674
Deaths (as Light Assault):46,788
Deaths (to Light Assaults):30,118
KDR:1.01894
Kill Difference:886
Playtime:856.243 hours
Usage:15%
Score:21.984m
Score/min:428
Accuracy (listed only):33.808%
HSR (listed only):19.011%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1S Cycler
C++
Kills:7,851
Deaths:6,949
KDR:1.130
Accuracy:27.205% C++
HSR:23.564% C+
T1 Cycler
B
Kills:6,994
Deaths:5,653
KDR:1.237
Accuracy:27.251% B
HSR:27.524% C**
TAR
C*
Kills:6,617
Deaths:5,082
KDR:1.302
Accuracy:26.542% C+
HSR:27.308% C*
NS-11A
C++
Kills:5,334
Deaths:4,116
KDR:1.296
Accuracy:26.612% C+
HSR:26.772% C++
TORQ-9
C++
Kills:5,114
Deaths:4,114
KDR:1.243
Accuracy:28.030% C++
HSR:24.482% C
Cycler TRV
C+
Kills:4,083
Deaths:3,393
KDR:1.203
Accuracy:26.364% C+
HSR:24.075% C+
SABR-13
C++
Kills:3,823
Deaths:3,436
KDR:1.113
Accuracy:29.304% C++
HSR:25.347% C-
NS-11P
C++
Kills:3,133
Deaths:2,785
KDR:1.125
Accuracy:27.678% C++
HSR:20.428% D
T1B Cycler
C++
Kills:3,039
Deaths:2,302
KDR:1.320
Accuracy:29.079% C++
HSR:27.608% C
TRS-12 Uppercut
C+
Kills:2,097
Deaths:2,181
KDR:0.961
Accuracy:60.873% C+
HSR:10.634% D-
T1A Unity
D
Kills:1,936
Deaths:1,927
KDR:1.005
Accuracy:25.219% D
HSR:21.539% D
NS Baron G5
C**
Kills:1,717
Deaths:1,578
KDR:1.088
Accuracy:50.070% C**
HSR:12.813% D
PDW-16 Hailstorm
C+
Kills:1,524
Deaths:1,589
KDR:0.959
Accuracy:26.048% C+
HSR:13.845% D
MG-S1 Jackal
B*
Kills:1,509
Deaths:1,173
KDR:1.286
Accuracy:28.349% C
HSR:31.146% B*
PSA-02 Diamondback
C+
Kills:1,497
Deaths:1,149
KDR:1.303
Accuracy:27.926% C
HSR:29.993% C+
TAS-16 Blackjack
C++
Kills:1,346
Deaths:1,256
KDR:1.072
Accuracy:66.164% C++
HSR:10.624% D--
NS-7 PDW
C--
Kills:1,289
Deaths:1,368
KDR:0.942
Accuracy:25.291% C--
HSR:12.102% D--
MKV Suppressed
C+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% C+
HSR:18.072% C--
SMG-46 Armistice
D
Kills:1,214
Deaths:1,324
KDR:0.917
Accuracy:25.845% D
HSR:13.344% D-
AS16 NightHawk
C+
Kills:1,211
Deaths:1,155
KDR:1.048
Accuracy:43.415% C+
HSR:11.643% D
FA1 Barrage
C+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.888% C+
HSR:11.194% D-
Shuriken
B++
Kills:1,178
Deaths:920
KDR:1.280
Accuracy:27.313% D
HSR:26.571% B++
Havoc
C+
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C
HSR:15.047% C+
TS4 Haymaker
C+
Kills:842
Deaths:862
KDR:0.977
Accuracy:44.695% C+
HSR:11.520% C--
NSX Tengu
C+
Kills:615
Deaths:510
KDR:1.206
Accuracy:37.863% C
HSR:23.089% C+
NS-66 Punisher
C**
Kills:575
Deaths:508
KDR:1.132
Accuracy:25.561% D
HSR:32.174% C**
MG-A1 Arbalest
C+
Kills:216
Deaths:183
KDR:1.180
Accuracy:26.892% C+
HSR:28.241% C
NSX Yumi
C+
Kills:63
Deaths:58
KDR:1.086
Accuracy:27.294% C
HSR:28.571% C+
Kills:68,431
Deaths (as Combat Medic):59,177
Deaths (to Combat Medics):23,075
KDR:1.15638
Kill Difference:9,254
Playtime:1,762.392 hours
Usage:31%
Score:39.647m
Score/min:375
Accuracy (listed only):33.716%
HSR (listed only):21.045%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C+
Kills:6,391
Deaths:5,649
KDR:1.131
Accuracy:27.022% C+
HSR:19.387% D
LC2 Lynx
C++
Kills:4,303
Deaths:3,934
KDR:1.094
Accuracy:27.186% C++
HSR:22.496% C
NS-11C
C++
Kills:4,219
Deaths:4,079
KDR:1.034
Accuracy:27.414% C++
HSR:21.261% C+
TRAC-5 S
C+
Kills:3,195
Deaths:3,609
KDR:0.885
Accuracy:25.207% C+
HSR:15.931% C
HC1 Cougar
C
Kills:2,734
Deaths:2,921
KDR:0.936
Accuracy:26.441% C
HSR:20.519% D
AMR-66
C+
Kills:2,199
Deaths:2,166
KDR:1.015
Accuracy:30.424% C+
HSR:21.828% D
T5 AMC
C
Kills:2,149
Deaths:2,584
KDR:0.832
Accuracy:25.017% C
HSR:14.658% D*
TRS-12 Uppercut
C+
Kills:2,097
Deaths:2,181
KDR:0.961
Accuracy:60.873% C+
HSR:10.634% D-
NS Baron G5
C**
Kills:1,717
Deaths:1,578
KDR:1.088
Accuracy:50.070% C**
HSR:12.813% D
TRAC-5
C
Kills:1,353
Deaths:1,740
KDR:0.778
Accuracy:22.461% C
HSR:14.412% D--
TAS-16 Blackjack
C++
Kills:1,346
Deaths:1,256
KDR:1.072
Accuracy:66.164% C++
HSR:10.624% D--
NSX Tanto
C*
Kills:1,337
Deaths:1,132
KDR:1.181
Accuracy:28.700% C+
HSR:30.292% C*
TRAC-Shot
D
Kills:1,283
Deaths:1,481
KDR:0.866
Accuracy:24.346% D
HSR:12.315% D*
AS16 NightHawk
C+
Kills:1,211
Deaths:1,155
KDR:1.048
Accuracy:43.415% C+
HSR:11.643% D
FA1 Barrage
C+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.888% C+
HSR:11.194% D-
NSX-P Tanto
B**
Kills:1,178
Deaths:950
KDR:1.240
Accuracy:28.705% C+
HSR:37.861% B**
Havoc
C+
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C
HSR:15.047% C+
TS4 Haymaker
C+
Kills:842
Deaths:862
KDR:0.977
Accuracy:44.695% C+
HSR:11.520% C--
MG-C1 Kindred
B++
Kills:801
Deaths:679
KDR:1.180
Accuracy:27.865% C
HSR:31.336% B++
MG-HBR1 Dragoon
C++
Kills:394
Deaths:313
KDR:1.259
Accuracy:37.084% C++
HSR:31.980% C+
Kills:41,118
Deaths (as Engineer):40,461
Deaths (to Engineers):29,910
KDR:1.01624
Kill Difference:657
Playtime:1,053.457 hours
Usage:18%
Score:18.096m
Score/min:286
Accuracy (listed only):36.125%
HSR (listed only):18.888%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C**
Kills:15,034
Deaths:11,123
KDR:1.352
Accuracy:26.354% C+
HSR:31.735% C**
T9 CARV
C**
Kills:7,241
Deaths:5,958
KDR:1.215
Accuracy:24.741% C**
HSR:27.565% C++
T9A "Butcher"
D
Kills:4,815
Deaths:3,882
KDR:1.240
Accuracy:24.405% D
HSR:25.109% D-
NS-15M2
C
Kills:4,436
Deaths:3,185
KDR:1.393
Accuracy:26.576% C
HSR:26.691% C-
NS-15M1
C+
Kills:3,972
Deaths:3,089
KDR:1.286
Accuracy:25.529% C+
HSR:25.529% C+
TMG-50
C+
Kills:3,875
Deaths:3,299
KDR:1.175
Accuracy:23.982% C+
HSR:24.852% C
T32 Bull
C
Kills:3,662
Deaths:3,036
KDR:1.206
Accuracy:25.761% C
HSR:25.014% C
MG-H1 Watchman
B++
Kills:3,129
Deaths:1,951
KDR:1.604
Accuracy:27.063% C+
HSR:36.977% B++
T9 CARV-S
D
Kills:2,866
Deaths:3,112
KDR:0.921
Accuracy:22.223% D
HSR:19.679% D--
T16 Rhino
C
Kills:2,833
Deaths:2,331
KDR:1.215
Accuracy:22.808% C
HSR:22.520% C
NSX Naginata
C++
Kills:2,544
Deaths:1,954
KDR:1.302
Accuracy:25.563% C+
HSR:32.704% C++
Kills:54,407
Deaths (as Heavy Assault):42,920
Deaths (to Heavy Assaults):32,081
KDR:1.26764
Kill Difference:11,487
Playtime:917.339 hours
Usage:16%
Score:20.188m
Score/min:367
Accuracy (listed only):25.000%
HSR (listed only):27.125%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
C+
Kills:1,524
Deaths:1,589
KDR:0.959
Accuracy:26.048% C+
HSR:13.845% D
MG-S1 Jackal
B*
Kills:1,509
Deaths:1,173
KDR:1.286
Accuracy:28.349% C
HSR:31.146% B*
NS-7 PDW
C--
Kills:1,289
Deaths:1,368
KDR:0.942
Accuracy:25.291% C--
HSR:12.102% D--
NS-44 Commissioner
C
Kills:1,247
Deaths:1,766
KDR:0.706
Accuracy:37.359% C
HSR:14.836% D*
TX1 Repeater
C**
Kills:1,246
Deaths:1,560
KDR:0.799
Accuracy:27.946% C**
HSR:21.910% C+
MKV Suppressed
C+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% C+
HSR:18.072% C--
SMG-46 Armistice
D
Kills:1,214
Deaths:1,324
KDR:0.917
Accuracy:25.845% D
HSR:13.344% D-
TS2 Inquisitor
C+
Kills:1,180
Deaths:1,357
KDR:0.870
Accuracy:29.485% C
HSR:21.695% C+
Shuriken
B++
Kills:1,178
Deaths:920
KDR:1.280
Accuracy:27.313% D
HSR:26.571% B++
TX2 Emperor
C++
Kills:1,173
Deaths:1,361
KDR:0.862
Accuracy:31.255% C++
HSR:24.297% C++
NS-357 Underboss
C+
Kills:1,167
Deaths:1,458
KDR:0.800
Accuracy:40.317% C+
HSR:19.537% D
RAMS .50M
D
Kills:1,160
Deaths:840
KDR:1.381
Accuracy:36.981% D
HSR:71.638% D*
TSAR-42
C--
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:39.115% C--
HSR:64.569% D-
NSX Tomoe
C+
Kills:839
Deaths:615
KDR:1.364
Accuracy:30.968% C+
HSR:33.611% D
SOAS-20
B+
Kills:756
Deaths:550
KDR:1.375
Accuracy:31.732% C*
HSR:28.704% B+
NSX Tengu
C+
Kills:615
Deaths:510
KDR:1.206
Accuracy:37.863% C
HSR:23.089% C+
NS-66 Punisher
C**
Kills:575
Deaths:508
KDR:1.132
Accuracy:25.561% D
HSR:32.174% C**
T4 AMP
C-
Kills:525
Deaths:641
KDR:0.819
Accuracy:26.701% C-
HSR:17.905% D
NS-45 Pilot
C+
Kills:515
Deaths:439
KDR:1.173
Accuracy:27.295% D--
HSR:29.903% C+
M77-B
C
Kills:431
Deaths:196
KDR:2.199
Accuracy:38.284% C
HSR:74.478% C-
NS-30 Vandal
C--
Kills:354
Deaths:246
KDR:1.439
Accuracy:32.454% D
HSR:24.859% C--
NS-61 Emissary
C+
Kills:353
Deaths:401
KDR:0.880
Accuracy:29.742% C+
HSR:15.298% D
HSR-1
B+
Kills:281
Deaths:160
KDR:1.756
Accuracy:37.065% C+
HSR:34.164% B+
NS-44L Blackhand
C--
Kills:280
Deaths:382
KDR:0.733
Accuracy:40.278% C--
HSR:28.571% D*
TRAP-M1
C--
Kills:179
Deaths:219
KDR:0.817
Accuracy:27.072% D
HSR:24.022% C--
NSX Daimyo
D
Kills:174
Deaths:115
KDR:1.513
Accuracy:39.632% D
HSR:89.081% D*
Soldier Soaker
B++
Kills:133
Deaths:92
KDR:1.446
Accuracy:37.032% C+
HSR:18.045% B++
NS-AM7 Archer
C**
Kills:116
Deaths:223
KDR:0.520
Accuracy:58.230% C+
HSR:23.276% C**
KSR-35
C+
Kills:92
Deaths:64
KDR:1.438
Accuracy:35.539% C-
HSR:31.522% C+
99SV
B*
Kills:80
Deaths:71
KDR:1.127
Accuracy:38.884% B++
HSR:43.750% B*
SR-7
D--
Kills:71
Deaths:88
KDR:0.807
Accuracy:36.818% D--
HSR:46.479% T*
Kills:22,661
Deaths (as Infiltrator):22,329
Deaths (to Infiltrators):25,269
KDR:1.01487
Kill Difference:332
Playtime:209.444 hours
Usage:4%
Score:3.233m
Score/min:257
Accuracy (listed only):33.361%
HSR (listed only):31.371%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B
Kills:1,236
Deaths:801
KDR:1.543
Accuracy:21.583% B
HSR:16.262% D--
M6 Onslaught
B+
Kills:1,155
Deaths:809
KDR:1.428
Accuracy:22.311% B+
HSR:15.065% D**
MRC3 Mercy
C+
Kills:1,091
Deaths:636
KDR:1.715
Accuracy:19.813% C+
HSR:20.807% C
MRC3 Mercy
C+
Kills:1,073
Deaths:636
KDR:1.687
Accuracy:19.349% C+
HSR:23.113% C+
M1 Heavy Cycler
B+
Kills:1,031
Deaths:680
KDR:1.516
Accuracy:22.303% B+
HSR:20.078% C+
M1 Heavy Cycler
B**
Kills:1,029
Deaths:672
KDR:1.531
Accuracy:22.031% B**
HSR:21.380% B+
M2 Mutilator
B*
Kills:775
Deaths:457
KDR:1.696
Accuracy:21.171% B*
HSR:20% C++
M2 Mutilator
B++
Kills:737
Deaths:457
KDR:1.613
Accuracy:21.066% B++
HSR:19.946% C+
M3 Pounder HEG
A
Kills:81
Deaths:57
KDR:1.421
Accuracy:54.767% A
HSR:3.704% B+
M3 Pounder HEG
B*
Kills:78
Deaths:57
KDR:1.368
Accuracy:53.656% B*
HSR:1.282% D*
NS-10 Burster
B**
Kills:59
Deaths:112
KDR:0.527
Accuracy:35.779% B++
HSR:8.475% B**
NS-20 Gorgon
B*
Kills:55
Deaths:45
KDR:1.222
Accuracy:26.645% C
HSR:25.455% B*
NS-20 Gorgon
B++
Kills:52
Deaths:45
KDR:1.156
Accuracy:25.521% C
HSR:25% B++
Kills:8,452
Deaths (as MAX Suit):2,732
Deaths (to MAX Suits):7,834
KDR:3.0937
Kill Difference:5,720
Playtime:90.720 hours
Usage:2%
Score:3.230m
Score/min:593
Accuracy (listed only):28.153%
HSR (listed only):16.967%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:1,020
V. Kills:111 N/A
Deaths:124
KDR:8.226
Accuracy:52.041% C+
KPH:125.400 C++
VKPH:13.600 C
M14 Banshee
D-
Kills:902
V. Kills:69 N/A
Deaths:604
KDR:1.493
Accuracy:28.771% C--
KPH:24.400 D--
VKPH:1.900 D-
M18 Rotary
D--
Kills:154
V. Kills:162 94%
Deaths:448
KDR:0.344
Accuracy:27.386% D--
KPH:4.400 D--
VKPH:4.700 D--
M18 Needler
D
Kills:144
V. Kills:133 107%
Deaths:261
KDR:0.552
Accuracy:31.454% C
KPH:6.500 D-
VKPH:6 D
Tomcat A2AM Pods
C
Kills:67
V. Kills:73 91%
Deaths:19
KDR:3.526
Accuracy:75.703% C-
KPH:33.300 D
VKPH:36.300 C
Kills:2,287 (1,200 + 0)
Deaths:1,456
KDR:1.571
VKDR:0.376
Vehicle Kills:548
Kill Difference:831
Playtime:104.081 hours
Usage:2%
Score:1.106m
Score/min:177
Piloting Accuracy:31.454%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C+
Kills:119
V. Kills:62 189%
Deaths:18
KDR:6.611
Accuracy:32.511% C+
KPH:17.200 D--
VKPH:9 D**
L105 Zephyr
D--
Kills:93
V. Kills:15 N/A
Deaths:16
KDR:5.813
Accuracy:30.232% F
KPH:25.600 D*
VKPH:4.100 D--
Dual-75 Duster
D--
Kills:89
V. Kills:7 N/A
Deaths:13
KDR:6.846
Accuracy:27.292% F
KPH:21.300 F
VKPH:1.700 D--
C150 Dalton
B++
Kills:65
V. Kills:29 217%
Deaths:23
KDR:2.826
Accuracy:47.426% B++
KPH:16.100 D*
VKPH:7.200 D*
Kills:366 (0 + 366)
Deaths:70
KDR:5.229
VKDR:1.614
Vehicle Kills:113
Kill Difference:296
Playtime:18.750 hours
Usage:0%
Score:0.198m
Score/min:176
Piloting Accuracy:N/A%
Gunner Accuracy:47.426%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:426
V. Kills:282 151%
Deaths:152
KDR:2.803
Accuracy:63.992% B*
KPH:29.700 D
VKPH:19.700 C
L100 Python HEAT
B+
Kills:397
V. Kills:132 298%
Deaths:98
KDR:4.051
Accuracy:59.427% B+
KPH:36.500 C
VKPH:12.100 C--
C75 Viper
B+
Kills:288
V. Kills:42 N/A
Deaths:65
KDR:4.431
Accuracy:46.830% B+
KPH:46.800 C*
VKPH:6.800 D
Skyguard
B
Kills:129
V. Kills:87 147%
Deaths:42
KDR:3.071
Accuracy:33.675% B
KPH:9.300 D-
VKPH:6.300 D--
Kills:1,240 (1,240 + 0)
Deaths:357
KDR:3.473
VKDR:1.521
Vehicle Kills:543
Kill Difference:883
Playtime:45.281 hours
Usage:1%
Score:0.803m
Score/min:296
Driving Accuracy:33.675%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
B
Kills:1,012
V. Kills:352 287%
Deaths:227
KDR:4.458
Accuracy:47.572% B
KPH:16.700 D--
VKPH:5.800 D*
P2-120 AP
D-
Kills:935
V. Kills:657 142%
Deaths:316
KDR:2.959
Accuracy:52.054% B+
KPH:21.600 D*
VKPH:15.200 D-
P2-120 HESH
D
Kills:442
V. Kills:48 N/A
Deaths:68
KDR:6.500
Accuracy:40.302% D
KPH:42.400 D
VKPH:4.600 D*
E540 Halberd
D--
Kills:181
V. Kills:96 187%
Deaths:33
KDR:5.485
Accuracy:45.768% C++
KPH:19.600 D--
VKPH:10.400 D--
MR11 Gatekeeper
C**
Kills:92
V. Kills:47 192%
Deaths:14
KDR:6.571
Accuracy:43.371% C+
KPH:28.600 C**
VKPH:14.600 C-
G30 Vulcan
D-
Kills:84
V. Kills:47 175%
Deaths:39
KDR:2.154
Accuracy:23.858% D--
KPH:15.600 D-
VKPH:8.700 D--
Kills:2,746 (2,389 + 357)
Deaths:697
KDR:3.940
VKDR:1.789
Vehicle Kills:1,247
Kill Difference:2,049
Playtime:132.015 hours
Usage:2%
Score:2.094m
Score/min:264
Driving Accuracy:40.302%
Gunner Accuracy:23.858%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D*
Kills:127
V. Kills:84 149%
Deaths:61
KDR:2.082
Accuracy:47.009% C-
KPH:23 D*
VKPH:15.200 D*
P525 Marauder-H
D
Kills:99
V. Kills:4 N/A
Deaths:14
KDR:7.071
Accuracy:34.087% D
KPH:68.700 D--
VKPH:2.800 D*
Kills:226 (0 + 226)
Deaths:75
KDR:3.013
VKDR:1.173
Vehicle Kills:88
Kill Difference:151
Playtime:6.958 hours
Usage:0%
Score:0.213m
Score/min:511
Driving Accuracy:N/A%
Gunner Accuracy:34.087%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:482
V. Kills:87 N/A
Deaths:81
KDR:5.951
Accuracy:40.979% C**
KPH:45 C
VKPH:8.100 C-
M12 Kobalt
D
Kills:402
V. Kills:12 N/A
Deaths:45
KDR:8.933
Accuracy:16.074% D-
KPH:51.500 D
VKPH:1.500 D--
M20 Basilisk
C+
Kills:292
V. Kills:73 395%
Deaths:103
KDR:2.835
Accuracy:41.788% C+
KPH:17.400 D
VKPH:4.300 D*
M40 Fury
D
Kills:239
V. Kills:49 478%
Deaths:50
KDR:4.780
Accuracy:40.819% C++
KPH:40.200 D-
VKPH:8.300 D
M12 Kobalt
D--
Kills:167
V. Kills:6 N/A
Deaths:17
KDR:9.824
Accuracy:12.414% D**
KPH:36.900 D*
VKPH:1.300 D--
M20 Basilisk
C+
Kills:153
V. Kills:49 306%
Deaths:58
KDR:2.638
Accuracy:42.032% C+
KPH:13.800 D-
VKPH:4.400 D*
M60-G Bulldog
D
Kills:63
V. Kills:15 394%
Deaths:24
KDR:2.625
Accuracy:30.680% D-
KPH:15.100 D*
VKPH:3.600 D
Kills:1,798 (0 + 1,798)
Deaths:378
KDR:4.757
VKDR:0.770
Vehicle Kills:291
Kill Difference:1,420
Playtime:61.008 hours
Usage:1%
Score:0.761m
Score/min:208
Driving Accuracy:N/A%
Gunner Accuracy:30.680%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D--
Kills:201
V. Kills:16 N/A
Deaths:32
KDR:6.281
Accuracy:29.746% D-
KPH:35 D--
VKPH:2.800 D--
M20 Wyvern
D
Kills:64
V. Kills:35 178%
Deaths:43
KDR:1.488
Accuracy:35.456% D
KPH:6.300 F
VKPH:3.500 F-
Kills:265 (0 + 265)
Deaths:75
KDR:3.533
VKDR:0.680
Vehicle Kills:51
Kill Difference:190
Playtime:15.872 hours
Usage:0%
Score:0.068m
Score/min:72
Piloting Accuracy:N/A%
Gunner Accuracy:35.456%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 15,18915,03411,1231.352C0.1826.354%C+31.735%C**52.1CN/A174288.4h9.9B+37.4B
C-4 10,8498,5666,6401.29C0.1121.741%D-N/A88.4C23.6C-85696.9h1.2C**5.4C+
T1S Cycler 7,9187,8516,9491.13C0.0527.205%C++23.564%C+37.5C+N/A113209.4h10.6B+39B
T9 CARV 7,2977,2415,9581.215C0.0424.741%C**27.565%C++45.3C+N/A185159.9h10.4B+42.2B
T1 Cycler 7,0746,9945,6531.237C+0.0627.251%B27.524%C**41.8C++N/A142167.4h10.4B*38.3B+
TAR 6,6836,6175,0821.302C+0.1326.542%C+27.308%C*40.3CN/A129164h10.5B++39.7B+
LC3 Jaguar 6,4426,3915,6491.131C0.0527.022%C+19.387%D37.4CN/A139171h10.5C++38.7C**
NS-11A 5,4065,3344,1161.296C0.1226.612%C+26.772%C++38.1CN/A117140h11B+41.3B
TORQ-9 5,1565,1144,1141.243C0.0728.03%C++24.482%C43.6C+N/A153117.4h11.7B++41.9B+
T9A "Butcher" 4,8454,8153,8821.24C--0.0624.405%D25.109%D-49.2DN/A18197.9h9.9B+40.7C+
NS-15M2 4,4724,4363,1851.393C0.2226.576%C26.691%C-48.7C--N/A17091.1h10.2B+38.5C*
LC2 Lynx 4,3324,3033,9341.094C0.0827.186%C++22.496%C40.1C+N/A161107.4h11.7B+43.1B+
NS-11C 4,2604,2194,0791.034C0.1427.414%C++21.261%C+34.1CN/A142123.6h11.5B+42.1B+
Cycler TRV 4,1274,0833,3931.203C0.0326.364%C+24.075%C+39.8CN/A141102.6h10.4B+39.3B+
NS-15M1 3,9993,9723,0891.286C0.1125.529%C+25.529%C+45.8C-N/A14786.7h10.6C**41.7C*
TMG-50 3,9083,8753,2991.175C0.0023.982%C+24.852%C43.9CN/A17988.2h9.3C*38.9C**
SABR-13 3,8493,8233,4361.113C0.0629.304%C++25.347%C-35.6C--N/A130107.3h9.6B+32.6B+
T32 Bull 3,6903,6623,0361.206C0.0325.761%C25.014%C44.2CN/A16682.8h10.5B+40.8C*
TRAC-5 S 3,2253,1953,6090.885C0.2925.207%C+15.931%C23.5CN/A86136h11C*43.4C*
NS-11P 3,1543,1332,7851.125C0.0527.678%C++20.428%D37.9C-N/A13882.7h11B+39.8B+
MG-H1 Watchman 3,1573,1291,9511.604C+0.4327.063%C+36.977%B++63.6C+N/A20049.2h11.8B+43.5B
T1B Cycler 3,0643,0392,3021.32C0.1429.079%C++27.608%C46.1C-N/A12565.9h10.1B++34.6B+
T9 CARV-S 2,8872,8663,1120.921C-0.2622.223%D19.679%D--35.7DN/A15680.3h11.4C+51.2C+
T16 Rhino 2,8592,8332,3311.215C0.0422.808%C22.52%C33.3DN/A13085h11.4C**50C*
HC1 Cougar 2,7602,7342,9210.936C-0.2426.441%C20.519%D30.1C--N/A14990.9h9.8B+37.1C**
C-4 ARX 2,9932,5821,4041.839C0.6623.526%DN/A153.7C**24.5D68016.8h1.1C*4.8C+
NSX Naginata 2,5692,5441,9541.302C--0.1325.563%C+32.704%C++53.2CN/A15147.8h9.6B+37.4B
Frag Grenade 2,2682,24612246N/A2,244.8248.768%C++N/A748.7B+7.3D34883h2.6B*5.4B+
AMR-66 2,2222,1992,1661.015C0.1630.424%C+21.828%D29.7CN/A12174.1h6.8B+22.3B+
T5 AMC 2,1582,1492,5840.832C-0.3525.017%C14.658%D*21.4C--N/A103100.5h11.5B++45.9B
TRS-12 Uppercut 2,1102,0972,1810.961C0.2260.873%C+10.634%D-36.8DN/A14757h2.6C4.3C+
T1A Unity 1,9461,9361,9271.005C-0.1725.219%D21.539%D33.9DN/A16357.1h11.4C*45.1C+
NS Baron G5 1,7271,7171,5781.088C0.0950.07%C**12.813%D39CN/A16444h4.2C++8.4C+
T7 Mini-Chaingun 1,6091,6011,3681.17C0.0121.981%B12.305%D49C+N/A28532.7h11.4B+52.1B+
PDW-16 Hailstorm 1,5321,5241,5890.959C0.2226.048%C+13.845%D33.6CN/A15645.3h13C*49.9C++
MG-S1 Jackal 1,5241,5091,1731.286C0.1128.349%C31.146%B*50C+N/A14530.2h9.8B34.7C*
PSA-02 Diamondback 1,5271,4971,1491.303C-0.1327.926%C29.993%C+59.2C+1.2C15725.3h12.1C+43.2C+
TRAC-5 1,3601,3531,7400.778C-0.4022.461%C14.412%D--23CN/A22058.8h11.8B52.4C*
TAS-16 Blackjack 1,3491,3461,2561.072C0.1166.164%C++10.624%D--36.1DN/A19337.3h2.6C--3.9C+
NSX Tanto 1,3471,3371,1321.181C-0.0028.7%C+30.292%C*42.7CN/A11531.3h10.2B+35.6B+
NS-7 PDW 1,2911,2891,3680.942C0.2425.291%C--12.102%D--31.4CN/A18541.1h13C++51.2C+
TRAC-Shot 1,2901,2831,4810.866C0.3124.346%D12.315%D*31.1C--N/A17241.2h10.7C++44C+
NS-44 Commissioner 1,2501,2471,7660.706C0.4737.359%C14.836%D*40.8CN/A20530.6h3.8C10.1C+
TX1 Repeater 1,2501,2461,5600.799C+0.3827.946%C**21.91%C+71.6B**N/A28717.4h10B++35.9B+
MKV Suppressed 1,2541,2451,4140.88D0.3027.75%C+18.072%C--33.6C--N/A11337h12.5C++44.9C++
M6 Onslaught 1,2441,2368011.543C--0.3721.583%B16.262%D--45.6C++N/A24827.1h15.1B++70.1B+
SMG-46 Armistice 1,2201,2141,3240.917C-0.2625.845%D13.344%D-32.2C-N/A16337.7h12.9C++49.9C+
AS16 NightHawk 1,2241,2111,1551.048C0.1343.415%C+11.643%D37.4C-N/A20632.4h4.4C+10.2C+
The Slasher 1,2541,21174,2710.016D-1.1637.128%C*13.46%B+0.6C-N/A21893.7h2.5C--6.9C++
FA1 Barrage 1,2081,2061,2700.95C0.2344.888%C+11.194%D-31.4CN/A17938.4h4.1B+9.2C**
TS2 Inquisitor 1,1931,1801,3570.87C0.3129.485%C21.695%C+67B+N/A23017.6h8.7B+29.5C**
Shuriken 1,1971,1789201.28C-0.1027.313%D26.571%B++45.7CN/A12325.8h12.9C+47.4C
NSX-P Tanto 1,1971,1789501.24C0.0628.705%C+37.861%B**52.1C+N/A15022.6h11C*38.4B
TX2 Emperor 1,1781,1731,3610.862C0.3231.255%C++24.297%C++64.5B++N/A20418.2h7.1B++22.7B+
NS-357 Underboss 1,1761,1671,4580.8C0.3840.317%C+19.537%D65.6C++N/A30017.8h3.9C+9.7C++
Havoc 1,1671,1639221.261C+0.0854.523%C15.047%C+46C-N/A10925.3h4C++7.4C+
RAMS .50M 1,1611,1608401.381D0.2036.981%D71.638%D*29C--N/A10940h2.4D6.5D
TSAR-42 1,1601,1606791.708C--0.5339.115%C--64.569%D-38.4DN/A16330.2h2.3C--5.8C
M6 Onslaught 1,1611,1558091.428C--0.2522.311%B+15.065%D**42.2C+N/A22627.4h17.1C++76.6B
NS Decimator 1,6571,1211,8220.615D0.5672.667%AN/A24.4D--11.7D25445.9h5.1C--7C+
MRC3 Mercy 1,1041,0916361.715C0.5419.813%C+20.807%C41C+N/A14526.6h14.8B**74.5B+
MRC3 Mercy 1,0871,0736361.687C0.5119.349%C+23.113%C+40.3C+N/A15126.6h14.8B*76.5B+
NSX Masamune 1,5371,0471,3370.783C0.3974.647%A++1.433%D31.6C14.8C+22433.1h8.7B+11.7B+
M1 Heavy Cycler 1,0471,0316801.516C--0.3422.303%B+20.078%C+49.6B+N/A20320.8h13.2B++59.4B+
M1 Heavy Cycler 1,0371,0296721.531C+0.3522.031%B**21.38%B+49.2A+N/A26920.9h13.2B**60.1B*
Hellfire Rocket Pods 1,1311,0201248.226C7.0552.041%C+N/A125.9C++13.7C8278.1h23.3C+44.7C+
P2-120 HEAT 1,3641,0122274.458C--3.2847.572%B1.285%D--16.7D--5.8D*13760.5h5.3B+11.2B++
Tank Mine 1,6189607441.29D--0.1127.289%DN/A62.3D--42.7D-97315.4h1.4B*5.3C++
P2-120 AP 1,5929353162.959D-1.7852.054%B+3.85%B++21.6D*15.2D-41343.3h8.3D-15.9C
M14 Banshee 9719026041.493C--0.3228.771%C--N/A24.4D--1.9D-12537h25.8C-89.6C-
ML-7 1,2568481,9240.441D0.7471.389%A+1.769%D18.5D8.9D32145.8h7.4C10.3C++
TS4 Haymaker 8478428620.977C0.2044.695%C+11.52%C--37.1CN/A18422.7h3.8B+8.6C**
NSX Tomoe 8408396151.364C0.1930.968%C+33.611%D43C-N/A11119.5h11.6B37.4C**
Sticky Grenade 8098021802N/A800.8249.015%DN/A802C--7D33981h2.2C+4.5C+
MG-C1 Kindred 8208016791.18C0.0027.865%C31.336%B++55.2C+1.3C+17614.5h9.7B34.9C*
Chainblade 82480173,4730.011C-1.1733.403%C*10.237%B*0.4C-N/A22090.1h2.2C**6.6B+
Anti-Vehicle Grenade 9507851785N/A783.8250.369%CN/A314C--66C-20622.5h5.6C+11.2C+
M2 Mutilator 7807754571.696C0.5221.171%B*20%C++44.5B++N/A26617.4h13.6B++64.3B++
SOAS-20 7697565501.375C0.2031.732%C*28.704%B+47C+N/A15116.1h10.4C*32.8B+
M2 Mutilator 7497374571.613C0.4421.066%B++19.946%C+42.4B+N/A23217.4h14.3B++68.1B+
NSX Tengu 6216155101.206C-0.0337.863%C23.089%C+51.3C+N/A15912h10.6C**28C*
NS-66 Punisher 5845755081.132C0.0525.561%D32.174%C**58.7C+N/A1849.8h10.7C*42C++
T4 AMP 5275256410.819C0.3626.701%C-17.905%D64.8B+N/A2408.1h11.9B+44.6C*
NS-45 Pilot 5215154391.173C0.0027.295%D--29.903%C+67.8CN/A2397.6h6.1C*22.3C
M40 Fury 569482815.951C4.7740.979%C**1.66%C++45C8.1C-27510.7h13.2C+32.3C*
P2-120 HESH 490442686.5D5.3240.302%DN/A42.5D4.6D*20610.4h4.1C**10.2C++
M77-B 4314311962.199C1.0238.284%C74.478%C-32.9CN/A15513.1h2.3C+5.9C+
L100 Python AP 7084261522.803C--1.6363.992%B*2.113%C+29.8D19.7C37714.3h6.9C--10.7C
M9 SKEP Launcher 7084141,1320.366D0.8177.383%B**N/A11.5C8.1C16236.1h9.1C11.8C+
M12 Kobalt 414402458.933D7.7616.074%D-18.657%C+51.5D1.5D--2087.8h16.5C++102.8C+
L100 Python HEAT 529397984.051D2.8759.427%B+1.511%C-36.4C12.1C--26210.9h4.9C**8.2B+
MG-HBR1 Dragoon 3973943131.259C-0.0837.084%C++31.98%C+38.6CN/A13810.2h5B+13.6B+
NS-30 Vandal 3553542461.439C0.2632.454%D24.859%C--44.8CN/A1987.9h5C++15.4C+
NS-61 Emissary 3563534010.88C0.3029.742%C+15.298%D51.9B+N/A1536.8h11.8C++39.7C**
Spear Anti-Vehicle Phalanx Turret 477334536.302C5.1346.368%C2.395%D30.6D-13.1D*33110.9h7.5C*16.2C*
Ripper 34532924,9540.013C--1.1634.366%B+12.766%C--0.5C-N/A2652.2h2.2F-6.5C++
MANA Anti-Personnel Turret 3293292091.574N/A0.4017.589%UN/A3290UN/A9980700.1h16.4T*93.2T*
M20 Basilisk 3652921032.835C--1.6641.788%C+4.452%D17.4D4.3D*16616.8h74.2B+177.6B
C75 Viper 330288654.431C3.2546.83%B+N/A46.5C*6.8D4886.2h10.9C+23.3C**
HSR-1 2822811601.756C0.5837.065%C+34.164%B+58.5C+N/A1874.8h4.5B+12.3B
NS-44L Blackhand 2832803820.733D0.4440.278%C--28.571%D*46.7C*N/A1716h3.6C**9C++
M40 Fury 288239504.78C-3.6040.819%C++1.255%C-40.5D-8.3D3465.9h15.1C37C+
MG-A1 Arbalest 2192161831.18C0.0026.892%C+28.241%C58.4C*N/A1663.7h13.1B48.6C**
CAS 14-E 217201326.281D5.1029.746%D-1.99%B+35.3D--2.8D--995.7h30.9C+103.7C
E540 Halberd 277181335.485C--4.3145.768%C++2.21%C19.7D--10.4D--3689.2h7D**15.2D
TRAP-M1 1801792190.817D--0.3627.072%D24.022%C--24.2D--N/A1037.4h8.6C++31.9C+
NSX Daimyo 1741741151.513D0.3439.632%D89.081%D*35.5D--N/A1164.9h3.3D**8.4D*
M12 Kobalt 173167179.824C--8.6512.414%D**19.162%C+37.1D*1.3D--2124.5h14.1B+113.3C-
M18 Rotary 3161544480.344D0.8327.386%D--N/A4.4D--4.7D--7334.7h142.2C519.3D
M20 Basilisk 202153582.638D1.4642.032%C+4.575%C--13.8D-4.4D*15611.1h88.3C++210.1C*
M18 Needler 2771442610.552D0.6331.454%C1.389%C+6.5D-6D16222.3h124.6C+396.1C+
Claymore 139139622.242D1.0740.909%B*N/A92.7D--N/A6831.5h1.5F--3.6C*
Soldier Soaker 135133921.446C+0.2737.032%C+18.045%B++60.5C+N/A3542.2h5.8C*15.7C**
ASP-30 Grounder 2421324320.306D0.8768.79%B+N/A7.3D6.1C21818h10.6D*15.3D
Skyguard 216129423.071C1.8933.675%B3.101%B*9.3D-6.3D--15213.9h123.6C+367.1C++
G20 Vulcan-H 211127612.082D0.9147.009%C-3.15%C**23.1D*15.3D--4855.5h116.9D248.8D
AP30 Shredder 181119186.611C5.4332.511%C+1.681%C17.2D--9D**1676.9h94C289.1C
NS-AM7 Archer 1351162230.52C+0.6658.23%C+23.276%C**13.2B+2.2C1028.8h10.9B+18.7B+
P525 Marauder-H 10399147.071D5.8934.087%DN/A70.7D--2.9D*6081.4h6.5C*19.2C+
L105 Zephyr 10893165.813D4.6430.232%FN/A25.8D*4.2D--1683.6h6.9C22.8D--
MR11 Gatekeeper 13992146.571C5.3943.371%C+N/A28.8C**14.7C-3373.2h35.4B+81.6B+
KSR-35 9292641.438C-0.2635.539%C-31.522%C+38.3DN/A2122.4h4.3C+12C+
Dual-75 Duster 9689136.846D5.6727.292%FN/A21.2F1.7D--864.2h8.5F-31.2F**
G30 Vulcan 13184392.154C0.9823.858%D--2.381%D15.6D-8.7D--3895.4h80.8C*338.6C+
M3 Pounder HEG 8681571.421C0.2454.767%A3.704%B+20.3C1.3D**4064h12.2B+22.3B++
99SV 8080711.127D0.0538.884%B++43.75%B*25.8C-N/A3793.1h5.1C+13C**
Rocklet Rifle 149781140.684C0.4949.818%C-N/A21.7D-19.7D4833.6h42.1D84.5D
M3 Pounder HEG 9478571.368C0.1953.656%B*1.282%D*22.3C+4.6C++3823.5h12.2B*22.8B++
SR-7 7171880.807D-0.3736.818%D--46.479%T*15.8D*N/A1054.5h3.4F**9.3F--
Tomcat A2AM Pods 14067193.526D2.3575.703%C-N/A33.5D36.5C4722h10D13.3D--
C150 Dalton 9465232.826D--1.6547.426%B++N/A16.3D*7.3D*2944h8.6F*18.2F-
M20 Wyvern 9964431.488D--0.3135.456%D4.688%C**6.3F3.5F-5610.1h126.9D**358F
MAX Punch 67642,8600.022D1.1640.798%CN/A0.6DN/A3110.9h2.9C7C
NSX Yumi 6463581.086C-0.0927.294%C28.571%C+45C+N/A3531.4h9.2B+33.6B
MANA Anti-Vehicle Turret 121631220.516D0.6646.332%D--3.175%C18.5D--17.1D-7963.4h11.1C+24C-
M60-G Bulldog 7863242.625D1.4530.68%D-3.175%B+15D*3.6D1424.2h8D26.1D
NS-10 Burster 97591120.527D0.6535.779%B++8.475%B**4D-2.6D--8114.6h149.2C++416.9B+
M60-A Bulldog 6859124.917C3.7441.108%D-1.695%D9.1D*1.4D-716.5h7.8D*19D--
NS-20 Gorgon 5655451.222C0.0426.645%C25.455%B*34.4B**N/A1551.6h20.9B+78.5B++
T2 Striker 96531080.491D0.6947.85%C--N/A9.1C-7.4C5055.8h25.8B*54B++
NS-20 Gorgon 5652451.156C0.0225.521%C25%B++40A+3.1A*1851.3h21.9B85.8B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit979754,71870h
Medical Applicator2,364675,89571.7h
Nanite Revive Grenade012,8023.6h
Anti-Vehicle MANA Turret274262.1h
Spawn Beacon63127,76530.4h
Hardlight Canopy1730.1h
Rampart Wall5830.7h
Welding Device15,2060.5h
Motion Spotter107510.7h
Spitfire Auto-Turret102610.5h
Restoration Kit1,12811,42111.3h
Ammunition Package1472,7121.9h
Recon Detection Device473,7165.2h
Smoke Grenade01460h
Medical Kit2,10915,25219.8h
Anti-Infantry MANA Turret366751.9h
IPC Targeting Dart1550.6h
Hardlight Barrier235741h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.05s
Server spent 2.97s on queries, 2.92s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.