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Maj. General VictorMarx[RSG1] VictorMarx
TR BR 82

KDR: 1.15

Score: 108.9m

Last Seen: Jan 16th, 2019 7:00 PM
- OFFLINE - 879.8 hour(s)

Prestige 1, Battle Rank 82 - Terran Republic on Cobalt
Level Progress (to 83): 25%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS MSW-R C-4 T1S Cycler LC3 Jaguar T9 CARV TAR T1 Cycler TORQ-9
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $487,890 MLG Score: 390
Fun Score: N/A
Cheeseburgers Flipped: 724TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.364%23.355%61651971116,8911.30875-0.156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.987%1.033B**0.41B-0.822D-HEAD ++ (~10.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.30.475B+10.40.275C*28.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.148%0.935%132410182,13818845421.13422394%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.727%-0.449C---0.614D-0.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.90.262C*39.40.256C*79.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.068%2.068%87710153,434581615370.590339223%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.352%0.114C+-0.351C-0.82

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.90.329C**10.90.13C++15

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.386%6.31%471110112,09251836620.403627316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.934%-0.257C0.49B+0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.5-0C+39.6-0.003C+78.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.473%65.166%47710152,865819520.349603

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.21%0.067C+-0.129C0.263

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.181C++2.90.098C+5.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.592%11.586%47610167,4925453341.37392

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.763%0.763B++-0.586D-0.063

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.476B+3.50.279C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
108.9m268.4%423 (25.4k)359 (21.5k)1.15281179,215155,4591.2591382 (82)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022405222.744%19.086%43401:5752

30% Combat Medic19% Engineer18% Heavy Assault16% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:25 PMNov 21st, 2012 8:31 PMFeb 14th, 2019 5:25 AM (8d) (PST)Jan 16th, 2019 5:27 PM (36d) (PST)Jan 16th, 2019 3:00 PM (37d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4973361610.5900.5120.1131.6730.033390

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,83720,1729,66535317100221,517

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5059.8h/210.8d 16,528 34,205 66,947 507.9k 7,785 18,097 9,992 151m

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:6,043
Deaths:5,359
KDR:1.128
Accuracy:27.011% B++
HSR:18.584% C
LC2 Lynx
B*
Kills:3,901
Deaths:3,582
KDR:1.089
Accuracy:27.228% B*
HSR:21.302% C+
NS-11C
B++
Kills:3,593
Deaths:3,602
KDR:0.998
Accuracy:27.379% B++
HSR:18.842% C+
TRAC-5 S
B+
Kills:3,195
Deaths:3,609
KDR:0.885
Accuracy:25.207% B+
HSR:15.931% C+
HC1 Cougar
B+
Kills:2,576
Deaths:2,763
KDR:0.932
Accuracy:26.555% B+
HSR:19.643% C-
T5 AMC
C**
Kills:2,084
Deaths:2,532
KDR:0.823
Accuracy:24.940% C**
HSR:14.156% D--
TRS-12 Uppercut
C**
Kills:1,763
Deaths:1,843
KDR:0.957
Accuracy:60.880% C**
HSR:10.153% D-
MG-S1 Jackal
A++
Kills:1,498
Deaths:1,157
KDR:1.295
Accuracy:28.396% B
HSR:31.175% A++
PDW-16 Hailstorm
B+
Kills:1,476
Deaths:1,531
KDR:0.964
Accuracy:26.177% B+
HSR:13.279% C--
NS Baron G5
B++
Kills:1,429
Deaths:1,374
KDR:1.040
Accuracy:50.510% B++
HSR:10.777% D-
NSX Tanto
B*
Kills:1,337
Deaths:1,132
KDR:1.181
Accuracy:28.700% B+
HSR:30.292% B*
TAS-16 Blackjack
B+
Kills:1,323
Deaths:1,231
KDR:1.075
Accuracy:65.956% B+
HSR:10.658% D-
TRAC-Shot
C
Kills:1,283
Deaths:1,481
KDR:0.866
Accuracy:24.346% C
HSR:12.315% D*
NS-7 PDW
C++
Kills:1,259
Deaths:1,337
KDR:0.942
Accuracy:25.262% C++
HSR:11.438% D--
TRAC-5
C++
Kills:1,255
Deaths:1,655
KDR:0.758
Accuracy:22.286% C++
HSR:13.068% D--
MKV Suppressed
B+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% B+
HSR:18.072% C+
SMG-46 Armistice
C+
Kills:1,210
Deaths:1,316
KDR:0.919
Accuracy:25.858% C+
HSR:13.223% C--
FA1 Barrage
B+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.909% B+
HSR:11.194% D-
AS16 NightHawk
B+
Kills:1,203
Deaths:1,145
KDR:1.051
Accuracy:43.562% B+
HSR:11.721% D
Havoc
C++
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C++
HSR:15.047% C++
TS4 Haymaker
C**
Kills:834
Deaths:853
KDR:0.978
Accuracy:44.697% C**
HSR:11.631% C-
Shuriken
B**
Kills:806
Deaths:676
KDR:1.192
Accuracy:27.203% C+
HSR:24.938% B**
NSX-P Tanto
A**
Kills:431
Deaths:330
KDR:1.306
Accuracy:27.437% B
HSR:42.459% A**
Kills:42,113
Deaths (as Light Assault):42,114
Deaths (to Light Assaults):25,990
KDR:0.99998
Kill Difference:1
Playtime:817.523 hours
Usage:16%
Score:21.143m
Score/min:431
Accuracy (listed only):34.207%
HSR (listed only):17.387%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B*
Kills:9,707
Deaths:7,397
KDR:1.312
Accuracy:26.381% B++
HSR:29.948% B*
T9 CARV
B**
Kills:5,948
Deaths:5,035
KDR:1.181
Accuracy:24.535% B**
HSR:25.168% B
T9A "Butcher"
C+
Kills:4,497
Deaths:3,649
KDR:1.232
Accuracy:24.452% C+
HSR:24.616% C
NS-15M2
B+
Kills:3,896
Deaths:2,813
KDR:1.385
Accuracy:26.503% B+
HSR:26.155% C++
NS-15M1
B+
Kills:3,305
Deaths:2,648
KDR:1.248
Accuracy:25.228% B+
HSR:23.964% C*
TMG-50
B+
Kills:3,298
Deaths:2,884
KDR:1.144
Accuracy:23.536% B+
HSR:23.439% C+
T32 Bull
B
Kills:3,064
Deaths:2,598
KDR:1.179
Accuracy:25.405% B
HSR:23.727% C+
T9 CARV-S
C++
Kills:2,848
Deaths:3,102
KDR:0.918
Accuracy:22.192% C++
HSR:19.558% D
MG-H1 Watchman
A+
Kills:2,500
Deaths:1,413
KDR:1.769
Accuracy:27.555% B*
HSR:38.720% A+
T16 Rhino
B
Kills:2,478
Deaths:2,019
KDR:1.227
Accuracy:22.474% B
HSR:20.500% C
NSX Naginata
B++
Kills:1,829
Deaths:1,325
KDR:1.380
Accuracy:25.862% B++
HSR:32.258% B+
T7 Mini-Chaingun
B**
Kills:1,556
Deaths:1,332
KDR:1.168
Accuracy:21.838% B**
HSR:12.468% C+
Kills:44,926
Deaths (as Heavy Assault):36,215
Deaths (to Heavy Assaults):32,081
KDR:1.24054
Kill Difference:8,711
Playtime:917.339 hours
Usage:18%
Score:20.188m
Score/min:367
Accuracy (listed only):24.663%
HSR (listed only):25.043%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1S Cycler
B+
Kills:6,409
Deaths:5,844
KDR:1.097
Accuracy:27.021% B+
HSR:20.955% C+
TAR
B++
Kills:5,813
Deaths:4,386
KDR:1.325
Accuracy:26.445% B+
HSR:26.424% B++
T1 Cycler
B**
Kills:5,137
Deaths:4,187
KDR:1.227
Accuracy:27.346% B**
HSR:24.937% B+
TORQ-9
B++
Kills:4,579
Deaths:3,657
KDR:1.252
Accuracy:28.071% B++
HSR:23.193% C+
NS-11A
B+
Kills:3,906
Deaths:2,919
KDR:1.338
Accuracy:26.026% B
HSR:24.808% B+
NS-11P
B**
Kills:3,037
Deaths:2,702
KDR:1.124
Accuracy:27.592% B**
HSR:20.086% C++
SABR-13
B+
Kills:3,024
Deaths:2,855
KDR:1.059
Accuracy:29.132% B+
HSR:21.859% C--
T1B Cycler
B+
Kills:2,585
Deaths:1,949
KDR:1.326
Accuracy:29.156% B+
HSR:26.383% C+
Cycler TRV
B+
Kills:2,538
Deaths:2,226
KDR:1.140
Accuracy:26.103% B+
HSR:18.400% C
T1A Unity
C+
Kills:1,894
Deaths:1,886
KDR:1.004
Accuracy:25.203% C+
HSR:21.172% C-
TRS-12 Uppercut
C**
Kills:1,763
Deaths:1,843
KDR:0.957
Accuracy:60.880% C**
HSR:10.153% D-
MG-S1 Jackal
A++
Kills:1,498
Deaths:1,157
KDR:1.295
Accuracy:28.396% B
HSR:31.175% A++
PDW-16 Hailstorm
B+
Kills:1,476
Deaths:1,531
KDR:0.964
Accuracy:26.177% B+
HSR:13.279% C--
NS Baron G5
B++
Kills:1,429
Deaths:1,374
KDR:1.040
Accuracy:50.510% B++
HSR:10.777% D-
TAS-16 Blackjack
B+
Kills:1,323
Deaths:1,231
KDR:1.075
Accuracy:65.956% B+
HSR:10.658% D-
NS-7 PDW
C++
Kills:1,259
Deaths:1,337
KDR:0.942
Accuracy:25.262% C++
HSR:11.438% D--
MKV Suppressed
B+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% B+
HSR:18.072% C+
SMG-46 Armistice
C+
Kills:1,210
Deaths:1,316
KDR:0.919
Accuracy:25.858% C+
HSR:13.223% C--
FA1 Barrage
B+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.909% B+
HSR:11.194% D-
AS16 NightHawk
B+
Kills:1,203
Deaths:1,145
KDR:1.051
Accuracy:43.562% B+
HSR:11.721% D
Havoc
C++
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C++
HSR:15.047% C++
TS4 Haymaker
C**
Kills:834
Deaths:853
KDR:0.978
Accuracy:44.697% C**
HSR:11.631% C-
Shuriken
B**
Kills:806
Deaths:676
KDR:1.192
Accuracy:27.203% C+
HSR:24.938% B**
Kills:55,337
Deaths (as Combat Medic):48,680
Deaths (to Combat Medics):19,292
KDR:1.13675
Kill Difference:6,657
Playtime:1,519.204 hours
Usage:30%
Score:32.783m
Score/min:360
Accuracy (listed only):34.686%
HSR (listed only):18.327%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B++
Kills:6,043
Deaths:5,359
KDR:1.128
Accuracy:27.011% B++
HSR:18.584% C
LC2 Lynx
B*
Kills:3,901
Deaths:3,582
KDR:1.089
Accuracy:27.228% B*
HSR:21.302% C+
NS-11C
B++
Kills:3,593
Deaths:3,602
KDR:0.998
Accuracy:27.379% B++
HSR:18.842% C+
TRAC-5 S
B+
Kills:3,195
Deaths:3,609
KDR:0.885
Accuracy:25.207% B+
HSR:15.931% C+
HC1 Cougar
B+
Kills:2,576
Deaths:2,763
KDR:0.932
Accuracy:26.555% B+
HSR:19.643% C-
T5 AMC
C**
Kills:2,084
Deaths:2,532
KDR:0.823
Accuracy:24.940% C**
HSR:14.156% D--
AMR-66
B+
Kills:1,953
Deaths:1,954
KDR:0.999
Accuracy:30.263% B+
HSR:20.430% D
TRS-12 Uppercut
C**
Kills:1,763
Deaths:1,843
KDR:0.957
Accuracy:60.880% C**
HSR:10.153% D-
NS Baron G5
B++
Kills:1,429
Deaths:1,374
KDR:1.040
Accuracy:50.510% B++
HSR:10.777% D-
NSX Tanto
B*
Kills:1,337
Deaths:1,132
KDR:1.181
Accuracy:28.700% B+
HSR:30.292% B*
TAS-16 Blackjack
B+
Kills:1,323
Deaths:1,231
KDR:1.075
Accuracy:65.956% B+
HSR:10.658% D-
TRAC-Shot
C
Kills:1,283
Deaths:1,481
KDR:0.866
Accuracy:24.346% C
HSR:12.315% D*
TRAC-5
C++
Kills:1,255
Deaths:1,655
KDR:0.758
Accuracy:22.286% C++
HSR:13.068% D--
FA1 Barrage
B+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.909% B+
HSR:11.194% D-
AS16 NightHawk
B+
Kills:1,203
Deaths:1,145
KDR:1.051
Accuracy:43.562% B+
HSR:11.721% D
Havoc
C++
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C++
HSR:15.047% C++
TS4 Haymaker
C**
Kills:834
Deaths:853
KDR:0.978
Accuracy:44.697% C**
HSR:11.631% C-
NSX-P Tanto
A**
Kills:431
Deaths:330
KDR:1.306
Accuracy:27.437% B
HSR:42.459% A**
MG-HBR1 Dragoon
B++
Kills:375
Deaths:297
KDR:1.263
Accuracy:37.247% B++
HSR:31.733% C**
Kills:36,947
Deaths (as Engineer):36,934
Deaths (to Engineers):26,907
KDR:1.00035
Kill Difference:13
Playtime:973.479 hours
Usage:19%
Score:16.166m
Score/min:277
Accuracy (listed only):36.507%
HSR (listed only):17.891%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
A++
Kills:1,498
Deaths:1,157
KDR:1.295
Accuracy:28.396% B
HSR:31.175% A++
PDW-16 Hailstorm
B+
Kills:1,476
Deaths:1,531
KDR:0.964
Accuracy:26.177% B+
HSR:13.279% C--
NS-7 PDW
C++
Kills:1,259
Deaths:1,337
KDR:0.942
Accuracy:25.262% C++
HSR:11.438% D--
NS-44 Commissioner
C++
Kills:1,247
Deaths:1,766
KDR:0.706
Accuracy:37.359% C++
HSR:14.836% D--
TX1 Repeater
B+
Kills:1,246
Deaths:1,559
KDR:0.799
Accuracy:27.953% B+
HSR:21.910% C++
MKV Suppressed
B+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% B+
HSR:18.072% C+
SMG-46 Armistice
C+
Kills:1,210
Deaths:1,316
KDR:0.919
Accuracy:25.858% C+
HSR:13.223% C--
TX2 Emperor
B+
Kills:1,172
Deaths:1,361
KDR:0.861
Accuracy:31.256% B
HSR:24.317% B+
TSAR-42
C++
Kills:1,060
Deaths:623
KDR:1.701
Accuracy:39.347% C++
HSR:64.151% C-
RAMS .50M
C
Kills:1,000
Deaths:749
KDR:1.335
Accuracy:36.571% C
HSR:69.700% D*
TS2 Inquisitor
C*
Kills:866
Deaths:1,010
KDR:0.857
Accuracy:29.970% C*
HSR:20.439% C++
NSX Tomoe
B
Kills:835
Deaths:605
KDR:1.380
Accuracy:30.923% B
HSR:33.653% C
Shuriken
B**
Kills:806
Deaths:676
KDR:1.192
Accuracy:27.203% C+
HSR:24.938% B**
NS-357 Underboss
B+
Kills:747
Deaths:969
KDR:0.771
Accuracy:41.118% B+
HSR:14.458% D-
SOAS-20
B**
Kills:732
Deaths:535
KDR:1.368
Accuracy:31.971% B*
HSR:28.825% B**
T4 AMP
C+
Kills:512
Deaths:628
KDR:0.815
Accuracy:26.907% C+
HSR:17.773% C
NS-61 Emissary
C*
Kills:353
Deaths:401
KDR:0.880
Accuracy:29.742% C*
HSR:15.298% C+
NS-30 Vandal
C+
Kills:345
Deaths:233
KDR:1.481
Accuracy:32.444% C+
HSR:24.348% C
M77-B
B
Kills:326
Deaths:135
KDR:2.415
Accuracy:39.249% B
HSR:74.847% C+
NS-45 Pilot
B**
Kills:218
Deaths:147
KDR:1.483
Accuracy:26.804% D
HSR:33.486% B**
HSR-1
B+
Kills:179
Deaths:98
KDR:1.827
Accuracy:37.644% B+
HSR:32.402% B+
TRAP-M1
C
Kills:173
Deaths:210
KDR:0.824
Accuracy:26.970% C-
HSR:23.121% C
NSX Daimyo
C-
Kills:155
Deaths:100
KDR:1.550
Accuracy:38.766% C-
HSR:89.032% D**
Soldier Soaker
B+
Kills:133
Deaths:91
KDR:1.462
Accuracy:37.037% C**
HSR:18.045% B+
NS-44L Blackhand
C+
Kills:118
Deaths:173
KDR:0.682
Accuracy:40.861% C+
HSR:22.881% D**
NS-AM7 Archer
B++
Kills:113
Deaths:216
KDR:0.523
Accuracy:58.170% C+
HSR:23.009% B++
99SV
A
Kills:80
Deaths:71
KDR:1.127
Accuracy:38.884% A
HSR:43.750% B**
SR-7
D
Kills:71
Deaths:88
KDR:0.807
Accuracy:36.818% D
HSR:46.479% T*
Kills:19,175
Deaths (as Infiltrator):19,199
Deaths (to Infiltrators):21,573
KDR:0.99875
Kill Difference:24
Playtime:189.366 hours
Usage:4%
Score:2.910m
Score/min:256
Accuracy (listed only):33.479%
HSR (listed only):31.032%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B**
Kills:1,236
Deaths:801
KDR:1.543
Accuracy:21.583% B**
HSR:16.262% D
M6 Onslaught
B**
Kills:1,155
Deaths:809
KDR:1.428
Accuracy:22.311% B**
HSR:15.065% D--
MRC3 Mercy
B+
Kills:943
Deaths:546
KDR:1.727
Accuracy:19.333% B+
HSR:19.936% C+
MRC3 Mercy
B+
Kills:914
Deaths:546
KDR:1.674
Accuracy:18.836% B+
HSR:22.320% B
M2 Mutilator
A++
Kills:752
Deaths:445
KDR:1.690
Accuracy:21.193% A++
HSR:19.548% C*
M2 Mutilator
A+
Kills:713
Deaths:445
KDR:1.602
Accuracy:21.104% A+
HSR:19.495% C*
M1 Heavy Cycler
A+
Kills:634
Deaths:447
KDR:1.418
Accuracy:22.386% A+
HSR:17.508% C
M1 Heavy Cycler
A++
Kills:631
Deaths:439
KDR:1.437
Accuracy:22.147% A++
HSR:19.651% B+
M3 Pounder HEG
A*
Kills:77
Deaths:55
KDR:1.400
Accuracy:55.759% A*
HSR:3.896% B+
M3 Pounder HEG
A+
Kills:70
Deaths:55
KDR:1.273
Accuracy:54.574% A+
HSR:1.429% D*
NS-10 Burster
B**
Kills:57
Deaths:111
KDR:0.514
Accuracy:35.753% B**
HSR:8.772% B++
NS-20 Gorgon
B**
Kills:53
Deaths:43
KDR:1.233
Accuracy:26.316% C*
HSR:24.528% B**
Kills:7,235
Deaths (as MAX Suit):2,371
Deaths (to MAX Suits):7,834
KDR:3.05146
Kill Difference:4,864
Playtime:90.720 hours
Usage:2%
Score:3.230m
Score/min:593
Accuracy (listed only):28.441%
HSR (listed only):15.701%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B++
Kills:1,004
V. Kills:108 N/A
Deaths:124
KDR:8.097
Accuracy:51.995% B+
KPH:124 B++
VKPH:13.300 C+
M14 Banshee
C+
Kills:849
V. Kills:66 N/A
Deaths:598
KDR:1.420
Accuracy:29.061% C+
KPH:23.500 D
VKPH:1.800 D-
M18 Rotary
D
Kills:153
V. Kills:161 94%
Deaths:448
KDR:0.342
Accuracy:27.361% D
KPH:4.400 D
VKPH:4.700 D
M18 Needler
D
Kills:132
V. Kills:125 105%
Deaths:250
KDR:0.528
Accuracy:31.666% C+
KPH:6.100 D
VKPH:5.800 D
Tomcat A2AM Pods
C+
Kills:67
V. Kills:73 91%
Deaths:19
KDR:3.526
Accuracy:75.737% D-
KPH:33.400 C-
VKPH:36.400 C+
Kills:2,205 (1,134 + 0)
Deaths:1,439
KDR:1.532
VKDR:0.370
Vehicle Kills:533
Kill Difference:766
Playtime:102.391 hours
Usage:2%
Score:1.065m
Score/min:173
Piloting Accuracy:31.666%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:111
V. Kills:58 188%
Deaths:18
KDR:6.167
Accuracy:32.560% C++
KPH:18.100 D
VKPH:9.400 D*
L105 Zephyr
D-
Kills:93
V. Kills:15 N/A
Deaths:16
KDR:5.813
Accuracy:30.024% D**
KPH:25.900 D--
VKPH:4.200 D-
Dual-75 Duster
D-
Kills:87
V. Kills:6 N/A
Deaths:13
KDR:6.692
Accuracy:27.159% D*
KPH:21.400 D**
VKPH:1.500 D-
C150 Dalton
B++
Kills:62
V. Kills:27 221%
Deaths:23
KDR:2.696
Accuracy:47.968% B++
KPH:16.700 D--
VKPH:7.300 D*
Kills:353 (0 + 353)
Deaths:70
KDR:5.043
VKDR:1.514
Vehicle Kills:106
Kill Difference:283
Playtime:17.493 hours
Usage:0%
Score:0.188m
Score/min:179
Piloting Accuracy:N/A%
Gunner Accuracy:47.968%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:356
V. Kills:123 287%
Deaths:90
KDR:3.956
Accuracy:60.292% B**
KPH:35.200 C**
VKPH:12.100 C++
L100 Python AP
C**
Kills:329
V. Kills:245 134%
Deaths:142
KDR:2.317
Accuracy:64.499% B**
KPH:25.900 C
VKPH:19.300 C**
C75 Viper
B**
Kills:288
V. Kills:42 N/A
Deaths:65
KDR:4.431
Accuracy:46.830% B*
KPH:46.800 B**
VKPH:6.800 C
Skyguard
B++
Kills:117
V. Kills:81 143%
Deaths:41
KDR:2.854
Accuracy:33.847% B++
KPH:8.800 D
VKPH:6.100 D-
Kills:1,090 (1,090 + 0)
Deaths:338
KDR:3.225
VKDR:1.453
Vehicle Kills:491
Kill Difference:752
Playtime:42.267 hours
Usage:1%
Score:0.743m
Score/min:293
Driving Accuracy:33.847%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
B+
Kills:1,012
V. Kills:352 287%
Deaths:227
KDR:4.458
Accuracy:47.572% B+
KPH:16.700 D
VKPH:5.800 D--
P2-120 AP
C
Kills:890
V. Kills:642 138%
Deaths:313
KDR:2.843
Accuracy:51.915% B++
KPH:20.900 D
VKPH:15.100 C
P2-120 HESH
C+
Kills:442
V. Kills:48 N/A
Deaths:68
KDR:6.500
Accuracy:40.302% C+
KPH:42.400 C
VKPH:4.600 D-
E540 Halberd
D
Kills:136
V. Kills:79 170%
Deaths:33
KDR:4.121
Accuracy:43.731% B
KPH:17.300 D-
VKPH:10.100 D
G30 Vulcan
D
Kills:84
V. Kills:47 175%
Deaths:39
KDR:2.154
Accuracy:23.806% D
KPH:15.600 D
VKPH:8.700 D
MR11 Gatekeeper
B*
Kills:82
V. Kills:43 186%
Deaths:13
KDR:6.308
Accuracy:44.046% B+
KPH:27.700 B*
VKPH:14.500 C
Kills:2,646 (2,344 + 302)
Deaths:693
KDR:3.818
VKDR:1.747
Vehicle Kills:1,211
Kill Difference:1,953
Playtime:129.586 hours
Usage:3%
Score:2.017m
Score/min:259
Driving Accuracy:40.302%
Gunner Accuracy:44.046%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C+
Kills:121
V. Kills:81 148%
Deaths:60
KDR:2.017
Accuracy:47.103% C+
KPH:22.400 D--
VKPH:15 D--
P525 Marauder-H
C+
Kills:98
V. Kills:4 N/A
Deaths:14
KDR:7
Accuracy:33.671% C+
KPH:68.400 D
VKPH:2.800 D--
Kills:219 (0 + 219)
Deaths:74
KDR:2.959
VKDR:1.149
Vehicle Kills:85
Kill Difference:145
Playtime:6.825 hours
Usage:0%
Score:0.201m
Score/min:491
Driving Accuracy:N/A%
Gunner Accuracy:33.671%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:479
V. Kills:87 N/A
Deaths:81
KDR:5.914
Accuracy:40.968% B++
KPH:45.400 C++
VKPH:8.200 C+
M12 Kobalt
C
Kills:337
V. Kills:10 N/A
Deaths:43
KDR:7.837
Accuracy:15.847% C
KPH:49.200 C-
VKPH:1.500 D
M20 Basilisk
B+
Kills:252
V. Kills:64 388%
Deaths:100
KDR:2.520
Accuracy:42.307% B+
KPH:16.300 C
VKPH:4.100 D--
M40 Fury
C--
Kills:237
V. Kills:48 484%
Deaths:50
KDR:4.740
Accuracy:41.088% B+
KPH:40.200 C--
VKPH:8.100 C--
M12 Kobalt
D-
Kills:140
V. Kills:5 N/A
Deaths:17
KDR:8.235
Accuracy:12.236% D--
KPH:33.600 D--
VKPH:1.200 D-
M20 Basilisk
C**
Kills:132
V. Kills:45 287%
Deaths:57
KDR:2.316
Accuracy:41.474% C**
KPH:12.700 D
VKPH:4.300 D--
M60-G Bulldog
D
Kills:63
V. Kills:15 394%
Deaths:24
KDR:2.625
Accuracy:30.864% C
KPH:15.200 D-
VKPH:3.600 D
Kills:1,640 (0 + 1,640)
Deaths:372
KDR:4.409
VKDR:0.737
Vehicle Kills:274
Kill Difference:1,268
Playtime:57.489 hours
Usage:1%
Score:0.714m
Score/min:207
Driving Accuracy:N/A%
Gunner Accuracy:30.864%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:135
V. Kills:10 N/A
Deaths:28
KDR:4.821
Accuracy:29.538% D-
KPH:30.200 D--
VKPH:2.200 D*
M20 Wyvern
D
Kills:60
V. Kills:33 176%
Deaths:43
KDR:1.395
Accuracy:34.921% D
KPH:6.100 D*
VKPH:3.300 D**
Kills:195 (0 + 195)
Deaths:71
KDR:2.746
VKDR:0.606
Vehicle Kills:43
Kill Difference:124
Playtime:14.385 hours
Usage:0%
Score:0.056m
Score/min:65
Piloting Accuracy:N/A%
Gunner Accuracy:34.921%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 9,7659,7077,3971.312C+0.1626.381%B++29.948%B*47BN/A155206.4h9.7B**36.8B++
C-4 10,6548,3926,5711.277C+0.1221.594%DN/A87.4C*23.6C84996h1.2B+5.5B
T1S Cycler 6,4496,4095,8441.097C+0.0627.021%B+20.955%C+35.1C**N/A105182.8h10.6B*39.1B*
LC3 Jaguar 6,0896,0435,3591.128C+0.0227.011%B++18.584%C36.7B+N/A137164.6h10.4B++38.5B++
T9 CARV 5,9865,9485,0351.181C+0.0324.535%B**25.168%B42.6B*N/A182139.6h10.4B**42.4B*
TAR 5,8635,8134,3861.325C+0.1726.445%B+26.424%B++38.9BN/A124149.4h10.5B**39.6B*
T1 Cycler 5,1805,1374,1871.227C*0.0727.346%B**24.937%B+38.8B**N/A133132.5h10.3A37.8B**
TORQ-9 4,6104,5793,6571.252C+0.1028.071%B++23.193%C+42.2B+N/A149108.4h11.6B**41.3B*
T9A "Butcher" 4,5254,4973,6491.232C0.0824.452%C+24.616%C48.3CN/A17693.1h10B++40.7B+
NS-11A 3,9473,9062,9191.338C+0.1926.026%B24.808%B+35.3C*N/A108110.5h10.8B**41.6B++
LC2 Lynx 3,9253,9013,5821.089C+0.0627.228%B*21.302%C+38.5B+N/A155101.4h11.7B*43B++
NS-15M2 3,9193,8962,8131.385C+0.2326.503%B+26.155%C++47.5C*N/A16682h10.2B*38.4B+
NS-11C 3,6213,5933,6020.998C++0.1527.379%B++18.842%C+32.5BN/A141110.6h11.6B++42.4B++
NS-15M1 3,3193,3052,6481.248C+0.1025.228%B+23.964%C*43.3C++N/A14376.4h10.5B++41.6B+
TMG-50 3,3183,2982,8841.144C+0.0123.536%B+23.439%C+41.9B+N/A17278.8h9.2B*39B+
TRAC-5 S 3,2253,1953,6090.885C+0.2725.207%B+15.931%C+23.5C**N/A85136h11B+43.4B+
T32 Bull 3,0803,0642,5981.179C+0.0325.405%B23.727%C+41.7C++N/A15473.5h10.5B++41.1B+
NS-11P 3,0573,0372,7021.124C+0.0327.592%B**20.086%C++37.6B+N/A13680.7h11B**39.8B*
SABR-13 3,0363,0242,8551.059C0.0929.132%B+21.859%C--32.3C+N/A12393.7h9.5B*32.7B*
T9 CARV-S 2,8692,8483,1020.918C0.2322.192%C++19.558%D35.6CN/A15480.1h11.4B+51.3B
T1B Cycler 2,6002,5851,9491.326C0.1729.156%B+26.383%C+45.1C++N/A12157.3h9.9B**33.9B*
HC1 Cougar 2,5992,5762,7630.932C+0.2226.555%B+19.643%C-29.8C++N/A14786.4h9.8B*36.9B+
Cycler TRV 2,5522,5382,2261.14C+0.0126.103%B+18.4%C33.7C++N/A13475.3h10.3B**39.6B*
MG-H1 Watchman 2,5152,5001,4131.769C*0.6227.555%B*38.72%A+64.1B*N/A19539h11.4B*41.4B++
T16 Rhino 2,5032,4782,0191.227C++0.0722.474%B20.5%C31.4C+N/A12478.8h11.5B++51B+
Frag Grenade 2,2022,18412184N/A2,182.8548.611%B+N/A753.1A6.2C33572.9h2.6B**5.4B*
T5 AMC 2,0932,0842,5320.823C+0.3324.94%C**14.156%D--21C+N/A10099.3h11.5B*46.1B++
AMR-66 1,9701,9531,9540.999C++0.1530.263%B+20.43%D28.2B+N/A11669.2h6.7B**22.1B*
T1A Unity 1,9031,8941,8861.004C-0.1525.203%C+21.172%C-33.6CN/A16256.4h11.4B+45.2B
C-4 ARX 2,1441,8399361.965C+0.8122.493%D--N/A153.3B*25.4D69412h1.1B+5C+
NSX Naginata 1,8421,8291,3251.38C+0.2325.862%B++32.258%B+53.2B+N/A14834.4h9.2B*35.5B++
TRS-12 Uppercut 1,7701,7631,8430.957C0.2060.88%C**10.153%D-33.5CN/A13652.6h2.6C++4.3C**
T7 Mini-Chaingun 1,5641,5561,3321.168C*0.0221.838%B**12.468%C+48.5B*N/A27832.1h11.3B*51.9B++
MG-S1 Jackal 1,5131,4981,1571.295C++0.1428.396%B31.175%A++50.4B++N/A13729.7h9.8B34.7B+
PDW-16 Hailstorm 1,4831,4761,5310.964C+0.1926.177%B+13.279%C--33.4C**N/A15544.2h13B+49.6B+
NS Baron G5 1,4341,4291,3741.04C+0.1150.51%B++10.777%D-37.3C*N/A16138.3h4.2B+8.3C++
NSX Tanto 1,3471,3371,1321.181C++0.0328.7%B+30.292%B*42.7B+N/A11131.3h10.2B++35.6B+
TAS-16 Blackjack 1,3261,3231,2311.075C+0.0865.956%B+10.658%D-36C+N/A18636.8h2.5C++3.9C**
TRAC-Shot 1,2901,2831,4810.866C0.2924.346%C12.315%D*31.1C+N/A17141.2h10.7B+44C**
NS-7 PDW 1,2611,2591,3370.942C++0.2125.262%C++11.438%D--31.1C**N/A18240.5h13B+51.4B+
TRAC-5 1,2591,2551,6550.758C+0.3922.286%C++13.068%D--22.3C**N/A21156.2h11.7B*52.5B++
NS-44 Commissioner 1,2501,2471,7660.706C0.4537.359%C++14.836%D--40.8C**N/A19730.6h3.8C*10.1B
TX1 Repeater 1,2501,2461,5590.799C++0.3527.953%B+21.91%C++72.9A*N/A28117.1h10B*35.9B++
MKV Suppressed 1,2541,2451,4140.88C0.2727.75%B+18.072%C+33.6C++N/A11137h12.5B+44.9B+
M6 Onslaught 1,2441,2368011.543C0.3921.583%B**16.262%D45.6B*N/A24627.1h15.1B**70.1B*
SMG-46 Armistice 1,2161,2101,3160.919C+0.2325.858%C+13.223%C--32.2C++N/A15637.6h12.9B+49.9B+
FA1 Barrage 1,2081,2061,2700.95C++0.2044.909%B+11.194%D-31.4C**N/A17538.4h4.1B++9.2B++
AS16 NightHawk 1,2161,2031,1451.051C+0.1043.562%B+11.721%D37.2C*N/A19832.3h4.4C**10.2B+
TX2 Emperor 1,1771,1721,3610.861C+0.2931.256%B24.317%B+64.8A++N/A20218.1h7.1B*22.7B*
Havoc 1,1671,1639221.261C+0.1154.523%C++15.047%C++46C+N/A10825.3h4C++7.4C*
M6 Onslaught 1,1611,1558091.428C0.2822.311%B**15.065%D--42.2B++N/A22527.4h17.1B+76.6B++
NS Decimator 1,6551,1191,8220.614C--0.5472.667%A+N/A24.4D11.7C-24545.9h5.1C+7B+
The Slasher 1,1151,07568,5510.016D1.1438.556%C**13.581%C**0.6C-N/A21764.3h2.6C6.8C*
TSAR-42 1,0601,0606231.701C0.5539.347%C++64.151%C-37.6C+N/A14828.2h2.3C++5.8C**
P2-120 HEAT 1,3641,0122274.458C+3.3147.572%B+1.285%D*16.7D5.8D--13660.5h5.3B*11.2B**
Hellfire Rocket Pods 1,1121,0041248.097C++6.9451.995%B+N/A124B++13.3C+8148.1h23.3C+44.9C*
RAMS .50M 1,0011,0007491.335C-0.1836.571%C69.7%D*27.6C+N/A10736.2h2.4C+6.7C+
MRC3 Mercy 9529435461.727C+0.5719.333%B+19.936%C+39.5B*N/A13723.9h14.4A74.3B*
Tank Mine 1,5659217381.248D0.1026.652%C--N/A60.2D-42.1D96415.3h1.4B*5.4B+
MRC3 Mercy 9239145461.674C+0.5218.836%B+22.32%B38.2B++N/A14223.9h14.6A77.7B*
P2-120 AP 1,5328903132.843C--1.6951.915%B++4.045%B+20.9D15.1C40342.5h8.5C16.3C*
TS2 Inquisitor 8768661,0100.857C0.3029.97%C*20.439%C++62.8B**N/A22813.8h8.5B++28.5B+
M14 Banshee 9158495981.42C-0.2729.061%C+N/A23.5D1.8D-12136.1h26.1C++89.8C++
ML-7 1,2568481,9240.441C0.7171.389%A++1.769%D18.5C8.9C--31745.8h7.4C+10.3B+
NSX Tomoe 8368356051.38C+0.2330.923%B33.653%C43C*N/A10719.4h11.6B++37.4B++
TS4 Haymaker 8398348530.978C+0.1744.697%C**11.631%C-37.6BN/A18522.2h3.8B+8.5B+
Shuriken 8208066761.192C+0.0427.203%C+24.938%B**44.8C+N/A12718h13C++47.9C++
M2 Mutilator 7577524451.69C+0.5421.193%A++19.548%C*44.2A++N/A26517h13.7B**64.5B**
NS-357 Underboss 7517479690.771C+0.3841.118%B+14.458%D-60.7B++N/A30312.3h4.1C*9.9B+
SOAS-20 7457325351.368C+0.2231.971%B*28.825%B**46.6B+N/A14815.7h10.4B+32.6B++
M2 Mutilator 7257134451.602C+0.4521.104%A+19.495%C*41.7AN/A23017.1h14.4B**68.4B*
NSX Masamune 1,0527089490.746C+0.4173.787%A++1.554%C31.6C++15.4C++22622.4h9.1B+12.3B++
Sticky Grenade 6936881688N/A686.8549.746%CN/A764.4C5.6D36990.9h2.1C*4.3C*
Anti-Vehicle Grenade 8106671667N/A665.8551.389%C+N/A317.6C68.1C22582.1h5.7C++11.1C*
M1 Heavy Cycler 6426344471.418C+0.2722.386%A+17.508%C44AN/A19614.4h12.8B**57.3B**
M1 Heavy Cycler 6376314391.437C++0.2822.147%A++19.651%B+43.8A*N/A28514.4h12.8A57.9B**
T4 AMP 5145126280.815C+0.3426.907%C+17.773%C66.5AN/A2447.7h11.9B++44.4B+
M40 Fury 566479815.914C+4.7640.968%B++1.67%C+45.2C+8.2C+27810.6h13.1C**31.9B+
Chainblade 47045353,6410.008C-1.1435.268%B+10.596%B+0.3C--N/A11675.1h2.4B6.9B+
P2-120 HESH 490442686.5C-5.3540.302%C+N/A42.5C4.6D-20410.4h4.1B++10.2B+
NSX-P Tanto 4384313301.306B+0.1527.437%B42.459%A**48.4B**N/A1508.9h10.6B**38.7B*
M9 SKEP Launcher 7044121,1300.365C0.7977.535%AN/A11.5C8.1C16235.9h9.1C+11.7B+
MG-HBR1 Dragoon 3773752971.263C+0.1137.247%B++31.733%C**38.7B+N/A1189.7h5B*13.4B*
L100 Python HEAT 479356903.956C+2.8060.292%B**1.685%D35.2C**12.2C++25810.1h4.9B++8.1B*
NS-61 Emissary 3563534010.88C++0.2729.742%C*15.298%C+52.7A+N/A1486.7h11.8B+39.7B+
NS-30 Vandal 3463452331.481C+0.3332.444%C+24.348%C44.8C**N/A1867.7h5B+15.3B+
M12 Kobalt 347337437.837C-6.6815.847%C19.585%C**48.8C-1.4D1996.9h16.7B+105.4C**
MANA Anti-Personnel Turret 3293292091.574N/A0.4217.589%UN/A3290UN/A9538100.1h16.4T*93.2T*
Spear Anti-Vehicle Phalanx Turret 469329536.208C+5.0646.4%C**2.432%D-30.5C-13D32810.8h7.5C**16.2B+
L100 Python AP 5743291422.317C-1.1664.499%B**2.736%C+25.9C19.3C**38312.7h7.8C--12.1C++
M77-B 3263261352.415C**1.2639.249%B74.847%C+30.5C**N/A15410.7h2.2B+5.7B+
Ripper 33932324,8220.013D1.1434.284%B++12.384%D0.5C-N/A2648.1h2.2D**6.5C+
C75 Viper 330288654.431C++3.2846.83%B*N/A46.5B**6.8C4756.2h10.9B+23.3B*
M20 Basilisk 3162521002.52C+1.3742.307%B+3.571%D-16.3C4.1D--16615.5h78.7B+186B++
M40 Fury 285237504.74C3.5941.088%B+1.266%C--40.2C--8.1C--3465.9h15.1C36.8C*
NS-45 Pilot 2202181471.483C*0.3326.804%D33.486%B**68.1B+N/A2423.2h5.7B*21.2B+
HSR-1 179179981.827C+0.6737.644%B+32.402%B+52.6B+N/A1843.4h4.6B*12.1B++
TRAP-M1 1741732100.824D0.3326.97%C-23.121%C24.4DN/A967.1h8.6B31.8C*
NSX Daimyo 1551551001.55C-0.4038.766%C-89.032%D**35.2DN/A1094.4h3.3D-8.5D
M18 Rotary 3141534480.342D0.8127.361%DN/A4.4D4.7D7234.6h141.6C+517.6C+
M12 Kobalt 145140178.235C7.0812.236%D--18.571%C+33.3D--1.2D-1954.2h15B+122.6C+
Claymore 139139622.242D1.0940.316%B*N/A92.7DN/A6661.5h1.5F--3.6B
E540 Halberd 215136334.121C2.9743.731%B2.941%C17.2D-10D3977.9h7.2D16.5C+
CAS 14-E 145135284.821C-3.6729.538%D-2.963%B**30D--2.2D*884.5h32.8C+110.9C
Soldier Soaker 135133911.462B0.3137.037%C**18.045%B+60.5BN/A3402.2h5.8C*15.6B+
ASP-30 Grounder 2421324320.306D0.8568.79%B*N/A7.3D-6.1D21618h10.6D--15.3C
M20 Basilisk 177132572.316C1.1641.474%C**4.545%C-12.7D4.3D--15410.4h92.9C*223.9B+
M18 Needler 2571322500.528C0.6231.666%C+1.515%C-6.1D5.8D15721.7h129B407.5B+
G20 Vulcan-H 202121602.017C-0.8647.103%C+3.306%C**22.4D--15D--4685.4h120.3C-255.3C
NS-44L Blackhand 1191181730.682C-0.4740.861%C+22.881%D**34.7B++N/A1513.4h4.3C*10.4C**
Skyguard 198117412.854C++1.7033.847%B++2.564%B8.8D6.1D-15013.3h130.6C+385.7B+
NS-AM7 Archer 1321132160.523C++0.6358.17%C+23.009%B++13.3A2.2C1018.5h10.5B*18.1B*
AP30 Shredder 169111186.167C+5.0132.56%C++1.802%C18.2D9.5D*1796.1h93.1C+286.1C++
P525 Marauder-H 10298147D5.8533.671%C+N/A70D2.9D--5751.4h6.4C**19.1C*
L105 Zephyr 10893165.813C4.6630.024%D**N/A25.8D--4.2D-1683.6h6.7C+22.4D
Dual-75 Duster 9387136.692C--5.5427.159%D*N/A21.2D**1.5D-844.1h8.5F31.1F
G30 Vulcan 13184392.154C1.0023.806%D2.381%D15.6D8.7D3835.4h80.1B+336.6C**
MR11 Gatekeeper 12582136.308B+5.1644.046%B+N/A27.3B*14.3C3163h37.3B*84.7B**
99SV 8080711.127C0.0338.884%A43.75%B**27.6C**N/A3552.9h5.1B+13B++
M3 Pounder HEG 8277551.4C+0.2555.759%A*3.896%B+25.7B**1.7D--5173h11.9B*21.3B*
SR-7 7171880.807D-0.3536.818%D46.479%T*15.8D--N/A1004.5h3.4F9.3D*
M3 Pounder HEG 8470551.273C0.1254.574%A+1.429%D*26.9B*5.4B**4912.6h12.6B*23.1B*
Tomcat A2AM Pods 14067193.526C2.3775.737%D-N/A33.5C-36.5C+4652h10D13.2D--
MANA Anti-Vehicle Turret 121631220.516D0.6446.414%D3.175%C18.5D17.1D7933.4h11.1C+23.9C
M60-G Bulldog 7863242.625C-1.4730.864%C3.175%C++15.4D-3.7D1414.1h7.9C+25.7C+
C150 Dalton 8962232.696D1.5447.968%B++N/A16.8D--7.3D*2933.7h8.8F--18.3D--
Rocklet Rifle 11861970.629C+0.5249.301%CN/A21.8C--20.4C4772.8h44C89.1C
MAX Punch 63602,5190.024D1.1342.105%C+N/A0.6C-N/A4101.1h2.9C+7C+
M20 Wyvern 9360431.395D-0.2434.921%D5%B++6.1D*3.3D**559.9h129.8D*371.6D**
M60-A Bulldog 6758124.833C3.6841.101%C--1.724%C--9.4D--1.5D726.2h7.7C-18.8D
NS-10 Burster 94571110.514C--0.6435.753%B**8.772%B++3.9C--2.6C--7914.5h152.6C++426.8B++
NS-20 Gorgon 5453431.233C++0.0826.316%C*24.528%B**35.3A*N/A1471.5h19.2B*73.1B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter107510.7h
Restoration Kit3853,4993.5h
Spawn Beacon57323,56326.6h
Anti-Vehicle MANA Turret244212.1h
Nano-Armor Kit914730,36967.9h
Nanite Revive Grenade09,2692.6h
Medical Applicator2,127590,76463.5h
Welding Device14,7160.5h
Spitfire Auto-Turret102610.5h
Rampart Wall4800.7h
Ammunition Package1182,0631.6h
Medical Kit1,83613,13217.3h
Anti-Infantry MANA Turret366751.9h
IPC Targeting Dart1550.6h
Hardlight Barrier82760.4h
Recon Detection Device433,0894.3h
Smoke Grenade01460h

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