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General VictorMarx[RSG1] VictorMarx
TR BR 99

KDR: 1.16

Score: 113.8m

Last Seen: Jun 22nd, 2019 4:34 PM
- OFFLINE - 45.4 hour(s)

Prestige 1, Battle Rank 99 - Terran Republic on Cobalt - Outfit Leader of 3rd Republican Shock Guard[RSG1] 3rd Republican Shock Guard
TR outfit on Cobalt

Members: 33
Level Progress (to 100): 29%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS MSW-R C-4 T1S Cycler T9 CARV LC3 Jaguar TAR T1 Cycler TORQ-9
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $521,667 MLG Score: 417
Fun Score: N/A
Cheeseburgers Flipped: 724TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.475%23.922%633521158123,7661.32004-0.158

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.936%1.039B**0.466B+-0.773D-HEAD ++ (~10.68)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.10.476B+10.40.275C*28.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.067%0.926%128412062,15919545461.10491395%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.736%-0.449C---0.614D-0.094

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.60.261C*39.60.255C*80.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.189%2.01%87712033,532596315630.592319226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.312%0.119C+-0.36C-0.796

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.40.341C**10.70.143C++14.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.399%6.605%471111992,16553516770.404522319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.985%-0.256C0.53B+0.465

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.30.011C+39.20.009C+78.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.641%65.928%47712033,067855720.35842

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.212%0.096C+-0.076C+0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.194C++2.80.107C+5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.739%11.549%47612047,6465762361.32674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.792%0.764B++-0.604D-0.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.478B+3.50.282C*3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
3rd Republican Shock Guard[RSG1] 3rd Republican Shock Guard
TR outfit on Cobalt

Members: 33
113.8m272.4%428 (25.7k)359 (21.5k)1.16193188,997162,6581.2668299 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1210438022.87%19.711%45101:5755

31% Combat Medic19% Engineer17% Heavy Assault16% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:25 PMNov 21st, 2012 8:31 PMJun 24th, 2019 1:55 AM (7h) (PST)Jun 22nd, 2019 1:51 PM (2d) (PST)Jun 22nd, 2019 12:34 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4963481480.5960.5130.1171.7110.032417

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,74220,9048,83836317103221,535

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5286h/220.2d 17,062 37,254 71,798 542.7k 8,209 18,807 10,233 157.2m

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:6,078
Deaths:5,396
KDR:1.126
Accuracy:27.027% B++
HSR:18.690% C
LC2 Lynx
B*
Kills:4,050
Deaths:3,700
KDR:1.095
Accuracy:27.213% B*
HSR:21.753% C++
NS-11C
B++
Kills:3,934
Deaths:3,817
KDR:1.031
Accuracy:27.518% B++
HSR:20.183% C*
TRAC-5 S
B+
Kills:3,195
Deaths:3,609
KDR:0.885
Accuracy:25.207% B+
HSR:15.931% C+
HC1 Cougar
B+
Kills:2,637
Deaths:2,823
KDR:0.934
Accuracy:26.523% B+
HSR:20.174% C
T5 AMC
B
Kills:2,149
Deaths:2,583
KDR:0.832
Accuracy:25.015% B
HSR:14.658% D--
TRS-12 Uppercut
C**
Kills:1,906
Deaths:1,954
KDR:0.975
Accuracy:61.200% C**
HSR:10.178% D-
NS Baron G5
B+
Kills:1,536
Deaths:1,437
KDR:1.069
Accuracy:50.396% B+
HSR:11.849% D
MG-S1 Jackal
A++
Kills:1,498
Deaths:1,157
KDR:1.295
Accuracy:28.396% B+
HSR:31.175% A++
PDW-16 Hailstorm
B+
Kills:1,476
Deaths:1,531
KDR:0.964
Accuracy:26.177% B+
HSR:13.279% C-
NSX Tanto
B++
Kills:1,337
Deaths:1,132
KDR:1.181
Accuracy:28.700% B+
HSR:30.292% B++
TAS-16 Blackjack
B+
Kills:1,326
Deaths:1,235
KDR:1.074
Accuracy:65.964% B+
HSR:10.634% D-
TRAC-Shot
C
Kills:1,283
Deaths:1,481
KDR:0.866
Accuracy:24.346% C
HSR:12.315% D*
NS-7 PDW
C++
Kills:1,277
Deaths:1,349
KDR:0.947
Accuracy:25.266% C++
HSR:11.746% D--
TRAC-5
C++
Kills:1,255
Deaths:1,655
KDR:0.758
Accuracy:22.286% C++
HSR:13.068% D--
MKV Suppressed
B+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% B+
HSR:18.072% C
SMG-46 Armistice
C++
Kills:1,210
Deaths:1,316
KDR:0.919
Accuracy:25.858% C++
HSR:13.223% C--
FA1 Barrage
B+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.909% B+
HSR:11.194% D-
AS16 NightHawk
B
Kills:1,203
Deaths:1,145
KDR:1.051
Accuracy:43.562% B
HSR:11.721% D
Shuriken
A
Kills:1,175
Deaths:895
KDR:1.313
Accuracy:27.363% C+
HSR:26.553% A
Havoc
C*
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C++
HSR:15.047% C*
TS4 Haymaker
C*
Kills:842
Deaths:858
KDR:0.981
Accuracy:44.705% C*
HSR:11.520% C--
NSX-P Tanto
A*
Kills:838
Deaths:618
KDR:1.356
Accuracy:28.523% B+
HSR:40.334% A*
MG-C1 Kindred
A
Kills:430
Deaths:301
KDR:1.429
Accuracy:29.666% B++
HSR:31.861% A
NSX Tengu
B+
Kills:314
Deaths:252
KDR:1.246
Accuracy:39.722% B+
HSR:24.841% B+
Kills:44,563
Deaths (as Light Assault):43,850
Deaths (to Light Assaults):27,192
KDR:1.01626
Kill Difference:713
Playtime:826.434 hours
Usage:16%
Score:21.337m
Score/min:430
Accuracy (listed only):34.313%
HSR (listed only):18.412%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1S Cycler
B++
Kills:7,072
Deaths:6,324
KDR:1.118
Accuracy:27.240% B++
HSR:22.540% C**
TAR
B*
Kills:5,864
Deaths:4,446
KDR:1.319
Accuracy:26.468% B++
HSR:26.467% B*
T1 Cycler
B**
Kills:5,616
Deaths:4,510
KDR:1.245
Accuracy:27.445% B**
HSR:25.801% B+
TORQ-9
B*
Kills:4,822
Deaths:3,835
KDR:1.257
Accuracy:28.145% B*
HSR:23.642% C+
NS-11A
B+
Kills:4,574
Deaths:3,405
KDR:1.343
Accuracy:26.514% B+
HSR:25.754% B+
Cycler TRV
B*
Kills:3,470
Deaths:2,861
KDR:1.213
Accuracy:26.475% B*
HSR:22.795% B+
SABR-13
B++
Kills:3,281
Deaths:3,009
KDR:1.090
Accuracy:29.336% B++
HSR:23.133% C
NS-11P
B**
Kills:3,094
Deaths:2,745
KDR:1.127
Accuracy:27.719% B**
HSR:20.200% C++
T1B Cycler
B++
Kills:2,932
Deaths:2,214
KDR:1.324
Accuracy:29.163% B++
HSR:27.626% C++
T1A Unity
C+
Kills:1,924
Deaths:1,907
KDR:1.009
Accuracy:25.218% C+
HSR:21.414% C-
TRS-12 Uppercut
C**
Kills:1,906
Deaths:1,954
KDR:0.975
Accuracy:61.200% C**
HSR:10.178% D-
NS Baron G5
B+
Kills:1,536
Deaths:1,437
KDR:1.069
Accuracy:50.396% B+
HSR:11.849% D
MG-S1 Jackal
A++
Kills:1,498
Deaths:1,157
KDR:1.295
Accuracy:28.396% B+
HSR:31.175% A++
PDW-16 Hailstorm
B+
Kills:1,476
Deaths:1,531
KDR:0.964
Accuracy:26.177% B+
HSR:13.279% C-
TAS-16 Blackjack
B+
Kills:1,326
Deaths:1,235
KDR:1.074
Accuracy:65.964% B+
HSR:10.634% D-
NS-7 PDW
C++
Kills:1,277
Deaths:1,349
KDR:0.947
Accuracy:25.266% C++
HSR:11.746% D--
MKV Suppressed
B+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% B+
HSR:18.072% C
SMG-46 Armistice
C++
Kills:1,210
Deaths:1,316
KDR:0.919
Accuracy:25.858% C++
HSR:13.223% C--
FA1 Barrage
B+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.909% B+
HSR:11.194% D-
AS16 NightHawk
B
Kills:1,203
Deaths:1,145
KDR:1.051
Accuracy:43.562% B
HSR:11.721% D
Shuriken
A
Kills:1,175
Deaths:895
KDR:1.313
Accuracy:27.363% C+
HSR:26.553% A
Havoc
C*
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C++
HSR:15.047% C*
TS4 Haymaker
C*
Kills:842
Deaths:858
KDR:0.981
Accuracy:44.705% C*
HSR:11.520% C--
NSX Tengu
B+
Kills:314
Deaths:252
KDR:1.246
Accuracy:39.722% B+
HSR:24.841% B+
NSX Yumi
C**
Kills:63
Deaths:58
KDR:1.086
Accuracy:27.555% C*
HSR:28.571% C**
Kills:60,089
Deaths (as Combat Medic):52,049
Deaths (to Combat Medics):20,258
KDR:1.15447
Kill Difference:8,040
Playtime:1,629.416 hours
Usage:31%
Score:36.110m
Score/min:369
Accuracy (listed only):34.683%
HSR (listed only):19.559%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B*
Kills:9,991
Deaths:7,581
KDR:1.318
Accuracy:26.400% B*
HSR:30.107% B*
T9 CARV
B**
Kills:6,123
Deaths:5,183
KDR:1.181
Accuracy:24.550% B**
HSR:25.510% B+
T9A "Butcher"
C+
Kills:4,591
Deaths:3,713
KDR:1.236
Accuracy:24.467% C+
HSR:24.744% C
NS-15M2
B+
Kills:3,993
Deaths:2,875
KDR:1.389
Accuracy:26.563% B+
HSR:26.321% C++
NS-15M1
B+
Kills:3,522
Deaths:2,761
KDR:1.276
Accuracy:25.404% B+
HSR:24.560% C**
TMG-50
B+
Kills:3,485
Deaths:2,982
KDR:1.169
Accuracy:23.732% B+
HSR:23.673% C++
T32 Bull
B+
Kills:3,199
Deaths:2,694
KDR:1.187
Accuracy:25.508% B+
HSR:24.101% C+
T9 CARV-S
C++
Kills:2,866
Deaths:3,112
KDR:0.921
Accuracy:22.223% C++
HSR:19.679% D
MG-H1 Watchman
A++
Kills:2,650
Deaths:1,505
KDR:1.761
Accuracy:27.535% B*
HSR:38.453% A++
T16 Rhino
B+
Kills:2,627
Deaths:2,122
KDR:1.238
Accuracy:22.759% B+
HSR:21.546% C+
NSX Naginata
B++
Kills:2,050
Deaths:1,512
KDR:1.356
Accuracy:25.869% B++
HSR:32.195% B+
Kills:45,097
Deaths (as Heavy Assault):36,040
Deaths (to Heavy Assaults):32,081
KDR:1.2513
Kill Difference:9,057
Playtime:917.339 hours
Usage:17%
Score:20.188m
Score/min:367
Accuracy (listed only):25.001%
HSR (listed only):26.444%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B++
Kills:6,078
Deaths:5,396
KDR:1.126
Accuracy:27.027% B++
HSR:18.690% C
LC2 Lynx
B*
Kills:4,050
Deaths:3,700
KDR:1.095
Accuracy:27.213% B*
HSR:21.753% C++
NS-11C
B++
Kills:3,934
Deaths:3,817
KDR:1.031
Accuracy:27.518% B++
HSR:20.183% C*
TRAC-5 S
B+
Kills:3,195
Deaths:3,609
KDR:0.885
Accuracy:25.207% B+
HSR:15.931% C+
HC1 Cougar
B+
Kills:2,637
Deaths:2,823
KDR:0.934
Accuracy:26.523% B+
HSR:20.174% C
T5 AMC
B
Kills:2,149
Deaths:2,583
KDR:0.832
Accuracy:25.015% B
HSR:14.658% D--
AMR-66
B+
Kills:2,099
Deaths:2,080
KDR:1.009
Accuracy:30.391% B+
HSR:21.248% C--
TRS-12 Uppercut
C**
Kills:1,906
Deaths:1,954
KDR:0.975
Accuracy:61.200% C**
HSR:10.178% D-
NS Baron G5
B+
Kills:1,536
Deaths:1,437
KDR:1.069
Accuracy:50.396% B+
HSR:11.849% D
NSX Tanto
B++
Kills:1,337
Deaths:1,132
KDR:1.181
Accuracy:28.700% B+
HSR:30.292% B++
TAS-16 Blackjack
B+
Kills:1,326
Deaths:1,235
KDR:1.074
Accuracy:65.964% B+
HSR:10.634% D-
TRAC-Shot
C
Kills:1,283
Deaths:1,481
KDR:0.866
Accuracy:24.346% C
HSR:12.315% D*
TRAC-5
C++
Kills:1,255
Deaths:1,655
KDR:0.758
Accuracy:22.286% C++
HSR:13.068% D--
FA1 Barrage
B+
Kills:1,206
Deaths:1,270
KDR:0.950
Accuracy:44.909% B+
HSR:11.194% D-
AS16 NightHawk
B
Kills:1,203
Deaths:1,145
KDR:1.051
Accuracy:43.562% B
HSR:11.721% D
Havoc
C*
Kills:1,163
Deaths:922
KDR:1.261
Accuracy:54.523% C++
HSR:15.047% C*
TS4 Haymaker
C*
Kills:842
Deaths:858
KDR:0.981
Accuracy:44.705% C*
HSR:11.520% C--
NSX-P Tanto
A*
Kills:838
Deaths:618
KDR:1.356
Accuracy:28.523% B+
HSR:40.334% A*
MG-C1 Kindred
A
Kills:430
Deaths:301
KDR:1.429
Accuracy:29.666% B++
HSR:31.861% A
MG-HBR1 Dragoon
B++
Kills:394
Deaths:310
KDR:1.271
Accuracy:37.181% B++
HSR:31.980% C**
Kills:38,861
Deaths (as Engineer):38,326
Deaths (to Engineers):27,746
KDR:1.01396
Kill Difference:535
Playtime:988.507 hours
Usage:19%
Score:16.530m
Score/min:279
Accuracy (listed only):36.243%
HSR (listed only):18.731%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
A++
Kills:1,498
Deaths:1,157
KDR:1.295
Accuracy:28.396% B+
HSR:31.175% A++
PDW-16 Hailstorm
B+
Kills:1,476
Deaths:1,531
KDR:0.964
Accuracy:26.177% B+
HSR:13.279% C-
NS-7 PDW
C++
Kills:1,277
Deaths:1,349
KDR:0.947
Accuracy:25.266% C++
HSR:11.746% D--
NS-44 Commissioner
C++
Kills:1,247
Deaths:1,766
KDR:0.706
Accuracy:37.359% C++
HSR:14.836% D--
TX1 Repeater
B+
Kills:1,246
Deaths:1,559
KDR:0.799
Accuracy:27.946% B+
HSR:21.910% C++
MKV Suppressed
B+
Kills:1,245
Deaths:1,414
KDR:0.880
Accuracy:27.750% B+
HSR:18.072% C
SMG-46 Armistice
C++
Kills:1,210
Deaths:1,316
KDR:0.919
Accuracy:25.858% C++
HSR:13.223% C--
Shuriken
A
Kills:1,175
Deaths:895
KDR:1.313
Accuracy:27.363% C+
HSR:26.553% A
TX2 Emperor
B+
Kills:1,173
Deaths:1,361
KDR:0.862
Accuracy:31.255% B+
HSR:24.297% B+
TSAR-42
C++
Kills:1,160
Deaths:679
KDR:1.708
Accuracy:39.115% C++
HSR:64.569% C
RAMS .50M
C
Kills:1,074
Deaths:786
KDR:1.366
Accuracy:36.942% C
HSR:70.764% D--
TS2 Inquisitor
C*
Kills:969
Deaths:1,105
KDR:0.877
Accuracy:29.908% C*
HSR:20.227% C++
NSX Tomoe
B+
Kills:839
Deaths:615
KDR:1.364
Accuracy:30.968% B+
HSR:33.611% C
NS-357 Underboss
B+
Kills:820
Deaths:1,036
KDR:0.792
Accuracy:41.027% B+
HSR:14.878% D-
SOAS-20
A
Kills:755
Deaths:549
KDR:1.375
Accuracy:31.783% B*
HSR:28.742% A
T4 AMP
C+
Kills:521
Deaths:636
KDR:0.819
Accuracy:26.776% C+
HSR:18.042% C
NS-30 Vandal
C+
Kills:354
Deaths:246
KDR:1.439
Accuracy:32.454% C+
HSR:24.859% C
NS-61 Emissary
C**
Kills:353
Deaths:401
KDR:0.880
Accuracy:29.742% C**
HSR:15.298% C
M77-B
B
Kills:342
Deaths:145
KDR:2.359
Accuracy:39.313% B
HSR:75.439% C+
NSX Tengu
B+
Kills:314
Deaths:252
KDR:1.246
Accuracy:39.722% B+
HSR:24.841% B+
NS-45 Pilot
B++
Kills:268
Deaths:185
KDR:1.449
Accuracy:27.630% D
HSR:32.090% B++
NS-44L Blackhand
C+
Kills:242
Deaths:314
KDR:0.771
Accuracy:40.785% C+
HSR:28.099% D--
HSR-1
B++
Kills:192
Deaths:108
KDR:1.778
Accuracy:37.733% B+
HSR:33.333% B++
TRAP-M1
C+
Kills:179
Deaths:219
KDR:0.817
Accuracy:27.072% C-
HSR:24.022% C+
NSX Daimyo
C
Kills:161
Deaths:102
KDR:1.578
Accuracy:39.410% C
HSR:89.441% D*
Soldier Soaker
B+
Kills:133
Deaths:91
KDR:1.462
Accuracy:37.037% C**
HSR:18.045% B+
NS-AM7 Archer
B++
Kills:115
Deaths:220
KDR:0.523
Accuracy:58.093% C+
HSR:23.478% B++
99SV
A
Kills:80
Deaths:71
KDR:1.127
Accuracy:38.884% A
HSR:43.750% B*
SR-7
D
Kills:71
Deaths:88
KDR:0.807
Accuracy:36.818% D
HSR:46.479% T*
Kills:20,489
Deaths (as Infiltrator):20,196
Deaths (to Infiltrators):22,561
KDR:1.01451
Kill Difference:293
Playtime:198.084 hours
Usage:4%
Score:3.045m
Score/min:256
Accuracy (listed only):33.744%
HSR (listed only):31.210%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B**
Kills:1,236
Deaths:801
KDR:1.543
Accuracy:21.583% B**
HSR:16.262% D
M6 Onslaught
B**
Kills:1,155
Deaths:809
KDR:1.428
Accuracy:22.311% B**
HSR:15.065% D--
MRC3 Mercy
B+
Kills:943
Deaths:546
KDR:1.727
Accuracy:19.333% B+
HSR:19.936% C+
MRC3 Mercy
B+
Kills:914
Deaths:546
KDR:1.674
Accuracy:18.836% B+
HSR:22.320% B
M2 Mutilator
A++
Kills:752
Deaths:445
KDR:1.690
Accuracy:21.193% A++
HSR:19.548% C*
M2 Mutilator
A+
Kills:713
Deaths:445
KDR:1.602
Accuracy:21.104% A+
HSR:19.495% C*
M1 Heavy Cycler
A+
Kills:709
Deaths:483
KDR:1.468
Accuracy:22.408% A+
HSR:17.207% C
M1 Heavy Cycler
A++
Kills:708
Deaths:475
KDR:1.491
Accuracy:22.216% A++
HSR:19.915% B+
M3 Pounder HEG
A*
Kills:77
Deaths:55
KDR:1.400
Accuracy:55.759% A*
HSR:3.896% B+
M3 Pounder HEG
A+
Kills:70
Deaths:55
KDR:1.273
Accuracy:54.574% A+
HSR:1.429% D*
NS-10 Burster
B**
Kills:57
Deaths:111
KDR:0.514
Accuracy:35.753% B**
HSR:8.772% B++
NS-20 Gorgon
B**
Kills:53
Deaths:43
KDR:1.233
Accuracy:26.316% C*
HSR:24.528% B**
Kills:7,387
Deaths (as MAX Suit):2,407
Deaths (to MAX Suits):7,834
KDR:3.06897
Kill Difference:4,980
Playtime:90.720 hours
Usage:2%
Score:3.230m
Score/min:593
Accuracy (listed only):28.449%
HSR (listed only):15.698%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B*
Kills:1,006
V. Kills:108 N/A
Deaths:124
KDR:8.113
Accuracy:51.983% B+
KPH:124.300 B*
VKPH:13.300 C+
M14 Banshee
C+
Kills:862
V. Kills:67 N/A
Deaths:601
KDR:1.434
Accuracy:28.960% C+
KPH:23.700 D
VKPH:1.800 D
M18 Rotary
D
Kills:153
V. Kills:161 94%
Deaths:448
KDR:0.342
Accuracy:27.361% D
KPH:4.400 D
VKPH:4.700 D
M18 Needler
C--
Kills:138
V. Kills:128 107%
Deaths:261
KDR:0.529
Accuracy:31.596% C+
KPH:6.200 D
VKPH:5.800 C--
Tomcat A2AM Pods
C
Kills:67
V. Kills:73 91%
Deaths:19
KDR:3.526
Accuracy:75.737% D
KPH:33.400 C--
VKPH:36.400 C
Kills:2,226 (1,153 + 0)
Deaths:1,453
KDR:1.532
VKDR:0.370
Vehicle Kills:537
Kill Difference:773
Playtime:103.214 hours
Usage:2%
Score:1.075m
Score/min:174
Piloting Accuracy:31.596%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:118
V. Kills:62 187%
Deaths:18
KDR:6.556
Accuracy:32.504% C++
KPH:17.700 D
VKPH:9.300 D*
L105 Zephyr
D-
Kills:93
V. Kills:15 N/A
Deaths:16
KDR:5.813
Accuracy:30.024% D**
KPH:25.900 D--
VKPH:4.200 D-
Dual-75 Duster
D--
Kills:87
V. Kills:6 N/A
Deaths:13
KDR:6.692
Accuracy:27.159% D*
KPH:21.400 F
VKPH:1.500 D--
C150 Dalton
B+
Kills:62
V. Kills:27 221%
Deaths:23
KDR:2.696
Accuracy:47.968% B+
KPH:16.700 D--
VKPH:7.300 D*
Kills:360 (0 + 360)
Deaths:70
KDR:5.143
VKDR:1.571
Vehicle Kills:110
Kill Difference:290
Playtime:18.015 hours
Usage:0%
Score:0.191m
Score/min:177
Piloting Accuracy:N/A%
Gunner Accuracy:47.968%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:387
V. Kills:129 298%
Deaths:98
KDR:3.949
Accuracy:60.137% B**
KPH:36.900 B+
VKPH:12.300 C++
L100 Python AP
C*
Kills:369
V. Kills:257 143%
Deaths:149
KDR:2.477
Accuracy:64.224% B**
KPH:27.700 C
VKPH:19.300 C*
C75 Viper
B**
Kills:288
V. Kills:42 N/A
Deaths:65
KDR:4.431
Accuracy:46.830% B*
KPH:46.800 B**
VKPH:6.800 C
Skyguard
B++
Kills:117
V. Kills:81 143%
Deaths:42
KDR:2.786
Accuracy:33.840% B++
KPH:8.800 D
VKPH:6.100 D-
Kills:1,161 (1,161 + 0)
Deaths:354
KDR:3.280
VKDR:1.438
Vehicle Kills:509
Kill Difference:807
Playtime:43.245 hours
Usage:1%
Score:0.768m
Score/min:296
Driving Accuracy:33.840%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
B+
Kills:1,012
V. Kills:352 287%
Deaths:227
KDR:4.458
Accuracy:47.572% B+
KPH:16.700 D
VKPH:5.800 D--
P2-120 AP
C
Kills:917
V. Kills:650 141%
Deaths:316
KDR:2.902
Accuracy:52.132% B++
KPH:21.400 D
VKPH:15.200 C
P2-120 HESH
C+
Kills:442
V. Kills:48 N/A
Deaths:68
KDR:6.500
Accuracy:40.302% C+
KPH:42.400 C
VKPH:4.600 D
E540 Halberd
D
Kills:144
V. Kills:82 173%
Deaths:33
KDR:4.364
Accuracy:44.541% B+
KPH:17.100 D--
VKPH:9.800 D
G30 Vulcan
D
Kills:84
V. Kills:47 175%
Deaths:39
KDR:2.154
Accuracy:23.806% D
KPH:15.600 D
VKPH:8.700 D
MR11 Gatekeeper
B+
Kills:82
V. Kills:43 186%
Deaths:13
KDR:6.308
Accuracy:44.046% B+
KPH:27.700 B+
VKPH:14.500 C
Kills:2,681 (2,371 + 310)
Deaths:696
KDR:3.852
VKDR:1.756
Vehicle Kills:1,222
Kill Difference:1,985
Playtime:130.488 hours
Usage:2%
Score:2.037m
Score/min:260
Driving Accuracy:40.302%
Gunner Accuracy:44.046%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C+
Kills:121
V. Kills:81 148%
Deaths:61
KDR:1.984
Accuracy:47.221% C+
KPH:22.400 D--
VKPH:15 D--
P525 Marauder-H
C+
Kills:98
V. Kills:4 N/A
Deaths:14
KDR:7
Accuracy:33.671% C+
KPH:68.400 D
VKPH:2.800 D--
Kills:219 (0 + 219)
Deaths:75
KDR:2.920
VKDR:1.133
Vehicle Kills:85
Kill Difference:144
Playtime:6.841 hours
Usage:0%
Score:0.203m
Score/min:496
Driving Accuracy:N/A%
Gunner Accuracy:33.671%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:482
V. Kills:87 N/A
Deaths:81
KDR:5.951
Accuracy:40.939% B++
KPH:45.300 C+
VKPH:8.200 C+
M12 Kobalt
C
Kills:367
V. Kills:11 N/A
Deaths:45
KDR:8.156
Accuracy:15.854% C
KPH:51.700 C
VKPH:1.600 D
M20 Basilisk
B+
Kills:266
V. Kills:69 380%
Deaths:101
KDR:2.634
Accuracy:42.399% B+
KPH:16.800 C
VKPH:4.400 D-
M40 Fury
C--
Kills:237
V. Kills:48 484%
Deaths:50
KDR:4.740
Accuracy:41.088% B+
KPH:40.200 D
VKPH:8.100 C--
M12 Kobalt
D-
Kills:148
V. Kills:5 N/A
Deaths:17
KDR:8.706
Accuracy:12.274% D--
KPH:34.400 D--
VKPH:1.200 D-
M20 Basilisk
B
Kills:135
V. Kills:45 293%
Deaths:58
KDR:2.328
Accuracy:41.803% B
KPH:12.800 D-
VKPH:4.300 D*
M60-G Bulldog
D
Kills:63
V. Kills:15 394%
Deaths:24
KDR:2.625
Accuracy:30.864% C
KPH:15.200 D-
VKPH:3.600 D
Kills:1,698 (0 + 1,698)
Deaths:376
KDR:4.516
VKDR:0.745
Vehicle Kills:280
Kill Difference:1,322
Playtime:58.376 hours
Usage:1%
Score:0.728m
Score/min:208
Driving Accuracy:N/A%
Gunner Accuracy:30.864%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:168
V. Kills:13 N/A
Deaths:32
KDR:5.250
Accuracy:30.442% D
KPH:34.400 D-
VKPH:2.700 D--
M20 Wyvern
C--
Kills:64
V. Kills:35 178%
Deaths:43
KDR:1.488
Accuracy:35.484% C--
KPH:6.400 D*
VKPH:3.500 D**
Kills:232 (0 + 232)
Deaths:75
KDR:3.093
VKDR:0.640
Vehicle Kills:48
Kill Difference:157
Playtime:14.900 hours
Usage:0%
Score:0.062m
Score/min:69
Piloting Accuracy:N/A%
Gunner Accuracy:35.484%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 10,0529,9917,5811.318C+0.1626.4%B*30.107%B*47.3B+N/A158211.4h9.7B**36.8B++
C-4 10,6688,4036,5721.279C+0.1221.609%DN/A87.5C++23.6C85196h1.2B+5.5C**
T1S Cycler 7,1237,0726,3241.118C+0.0427.24%B++22.54%C**36.5B+N/A109194h10.5B*38.7B*
T9 CARV 6,1626,1235,1831.181C+0.0224.55%B**25.51%B+43B*N/A183142.5h10.4B**42.4B*
LC3 Jaguar 6,1246,0785,3961.126C+0.0427.027%B++18.69%C36.7BN/A137165.8h10.4B++38.5B++
TAR 5,9155,8644,4461.319C+0.1626.468%B++26.467%B*39B+N/A124150.5h10.5B**39.6B*
T1 Cycler 5,6635,6164,5101.245C*0.0827.445%B**25.801%B+40B**N/A138140.3h10.3A37.6B**
TORQ-9 4,8584,8223,8351.257C+0.1028.145%B*23.642%C+42.9B+N/A151112.5h11.7B**41.5B*
T9A "Butcher" 4,6204,5913,7131.236C0.0724.467%C+24.744%C48.6CN/A17994.4h10B++40.7B+
NS-11A 4,6254,5743,4051.343C++0.1826.514%B+25.754%B+36.9C**N/A115123.8h10.9B**41.1B++
LC2 Lynx 4,0764,0503,7001.095C+0.0727.213%B*21.753%C++39.2B+N/A159103.4h11.7B*42.9B*
NS-15M2 4,0163,9932,8751.389C+0.2326.563%B+26.321%C++48C*N/A16883.2h10.2B++38.3B++
NS-11C 3,9673,9343,8171.031C++0.1327.518%B++20.183%C*33.6BN/A143117.2h11.5B++41.9B++
NS-15M1 3,5373,5222,7611.276C+0.1125.404%B+24.56%C**44.3C++N/A14479.5h10.4B*41.1B+
TMG-50 3,5073,4852,9821.169C+0.0123.732%B+23.673%C++42.8B+N/A17581.5h9.2B*38.6B++
Cycler TRV 3,5013,4702,8611.213C+0.0526.475%B*22.795%B+37.9B+N/A13991.5h10.3B**38.9B*
SABR-13 3,2963,2813,0091.09C+0.0729.336%B++23.133%C33.3C+N/A12598.5h9.5B**32.4B*
T32 Bull 3,2203,1992,6941.187C+0.0325.508%B+24.101%C+42.5C++N/A15875.3h10.5B++41B+
TRAC-5 S 3,2253,1953,6090.885C+0.2825.207%B+15.931%C+23.5C**N/A85136h11B43.4B+
NS-11P 3,1153,0942,7451.127C+0.0327.719%B**20.2%C++37.9B+N/A13681.7h11B**39.8B*
T1B Cycler 2,9542,9322,2141.324C0.1629.163%B++27.626%C++45.7C++N/A12364.2h10B**34.2B*
T9 CARV-S 2,8872,8663,1120.921C0.2422.223%C++19.679%D35.7CN/A15580.3h11.4B51.2C**
MG-H1 Watchman 2,6662,6501,5051.761C**0.6027.535%B*38.453%A++63.9B*N/A19541.5h11.5B*41.6B++
HC1 Cougar 2,6612,6372,8230.934C+0.2326.523%B+20.174%C29.9C++N/A14888.1h9.8B*36.9B++
T16 Rhino 2,6532,6272,1221.238C++0.0822.759%B+21.546%C+32.5C+N/A12780.8h11.4B++50B+
Frag Grenade 2,2022,18412184N/A2,182.8448.611%B+N/A753.1B**6.2C33912.9h2.6B**5.4B*
T5 AMC 2,1582,1492,5830.832C+0.3325.015%B14.658%D--21.4C+N/A102100.5h11.5B*45.9B++
AMR-66 2,1162,0992,0801.009C++0.1530.391%B+21.248%C--29.3B+N/A11971.7h6.7B**22.1B*
NSX Naginata 2,0652,0501,5121.356C+0.1925.869%B++32.195%B+53.2B+N/A15038.5h9.3B*36B++
C-4 ARX 2,3412,0091,0631.89C+0.7322.837%D--N/A149.9B++24.8D67613.4h1.1B+5C+
T1A Unity 1,9341,9241,9071.009C-0.1525.218%C+21.414%C-33.8C-N/A16256.9h11.4B+45.1C**
TRS-12 Uppercut 1,9151,9061,9540.975C0.1961.2%C**10.178%D-35.1C+N/A14254.3h2.6C++4.3C**
T7 Mini-Chaingun 1,5951,5871,3561.17C*0.0121.982%B**12.413%C+48.8B*N/A28032.5h11.4B*51.9B++
NS Baron G5 1,5411,5361,4371.069C+0.0950.396%B+11.849%D38.3C*N/A16240.1h4.2B+8.3C+
MG-S1 Jackal 1,5131,4981,1571.295C*0.1328.396%B+31.175%A++50.4B++N/A14029.7h9.8B34.7B+
PDW-16 Hailstorm 1,4831,4761,5310.964C+0.2026.177%B+13.279%C-33.4BN/A15544.2h13B+49.6B+
NSX Tanto 1,3471,3371,1321.181C++0.0228.7%B+30.292%B++42.7B+N/A11231.3h10.2B++35.6B+
TAS-16 Blackjack 1,3291,3261,2351.074C+0.0965.964%B+10.634%D-35.9C+N/A18836.9h2.5C++3.9C**
TRAC-Shot 1,2901,2831,4810.866C0.3024.346%C12.315%D*31.1C+N/A17141.2h10.7C**44C*
NS-7 PDW 1,2791,2771,3490.947C+0.2125.266%C++11.746%D--31.3C*N/A18240.8h12.9B+51.2B+
TRAC-5 1,2591,2551,6550.758C+0.4022.286%C++13.068%D--22.3C**N/A21456.2h11.7B*52.5B+
NS-44 Commissioner 1,2501,2471,7660.706C0.4637.359%C++14.836%D--40.8C**N/A20030.6h3.8C*10.1B
TX1 Repeater 1,2501,2461,5590.799C++0.3627.946%B+21.91%C++72.4A*N/A28417.2h10B*35.9B++
MKV Suppressed 1,2541,2451,4140.88C0.2827.75%B+18.072%C33.6C++N/A11237h12.5B+44.9B+
M6 Onslaught 1,2441,2368011.543C0.3821.583%B**16.262%D45.6B*N/A24627.1h15.1B**70.1B*
SMG-46 Armistice 1,2161,2101,3160.919C+0.2425.858%C++13.223%C--32.2C++N/A15937.6h12.9B+49.9B+
FA1 Barrage 1,2081,2061,2700.95C+0.2144.909%B+11.194%D-31.4C*N/A17638.4h4.1B++9.2B++
AS16 NightHawk 1,2161,2031,1451.051C+0.1143.562%B11.721%D37.2C*N/A20032.3h4.4C*10.2B+
The Slasher 1,2361,19471,5230.017D1.1438.583%C**13.484%C**0.7CN/A21836.7h2.6C6.6C+
Shuriken 1,1941,1758951.313C+0.1527.363%C+26.553%A47.4C++N/A12624.8h12.9C++47.3C++
TX2 Emperor 1,1781,1731,3610.862C+0.3031.255%B+24.297%B+64.8A++N/A20318.1h7.1B**22.7B+
Havoc 1,1671,1639221.261C+0.1054.523%C++15.047%C*46C+N/A10925.3h4C++7.4C*
TSAR-42 1,1601,1606791.708C0.5539.115%C++64.569%C38.4C++N/A15130.2h2.3C++5.8C**
M6 Onslaught 1,1611,1558091.428C0.2722.311%B**15.065%D--42.2B++N/A22527.4h17.1B+76.6B++
NS Decimator 1,6551,1191,8220.614C--0.5572.667%A+N/A24.4D11.7C--24745.9h5.1C+7B+
RAMS .50M 1,0751,0747861.366C--0.2036.942%C70.764%D--28.2C+N/A10638.1h2.4C+6.5C+
P2-120 HEAT 1,3641,0122274.458C+3.3047.572%B+1.285%D--16.7D5.8D--13660.5h5.3B*11.2B**
Hellfire Rocket Pods 1,1141,0061248.113C++6.9551.983%B+N/A124.2B*13.3C+8188.1h23.3C+44.8C*
TS2 Inquisitor 9799691,1050.877C0.2829.908%C*20.227%C++64.2B**N/A23015.1h8.6B+28.6B+
MRC3 Mercy 9529435461.727C+0.5719.333%B+19.936%C+39.5B*N/A13923.9h14.4A74.3B*
Tank Mine 1,5769287411.252D0.0926.902%C--N/A60.7D-42.4D96515.3h1.5B++5.4B+
P2-120 AP 1,5679173162.902C-1.7452.132%B++3.926%C**21.4D15.2C40542.9h8.4C-16.1C++
MRC3 Mercy 9239145461.674C+0.5118.836%B+22.32%B38.2B*N/A14423.9h14.6A77.7B*
M14 Banshee 9298626011.434C0.2728.96%C+N/A23.7D1.8D12136.4h26.1C++90C++
ML-7 1,2568481,9240.441C0.7271.389%A++1.769%D18.5C-8.9C--31845.8h7.4C+10.3B+
TS4 Haymaker 8478428580.981C+0.1844.705%C*11.52%C--37.1BN/A18322.7h3.8B+8.6B+
NSX Tomoe 8408396151.364C+0.2030.968%B+33.611%C43C*N/A10819.5h11.6B++37.4B++
NSX-P Tanto 8528386181.356B+0.1928.523%B+40.334%A*53AN/A15615.8h10.6B**37B*
NS-357 Underboss 8248201,0360.792C+0.3741.027%B+14.878%D-63.1B*N/A31113h4C**9.8B+
NSX Masamune 1,1477791,0320.755C+0.4173.921%A++1.412%C-32.2C++15.2C++22724.2h8.8B+11.9B++
SOAS-20 7687555491.375C+0.2131.783%B*28.742%A47.2B++N/A14916h10.4B++32.6B++
M2 Mutilator 7577524451.69C+0.5321.193%A++19.548%C*44.2A++N/A26617h13.7B**64.5B**
Sticky Grenade 7247191719N/A717.8449.838%CN/A798.9C5.6D36740.9h2.1C*4.3C++
M2 Mutilator 7257134451.602C+0.4421.104%A+19.495%C*41.7AN/A23117.1h14.4B*68.4B*
M1 Heavy Cycler 7197094831.468C+0.3122.408%A+17.207%C45.4AN/A19615.6h12.9B**57.4B**
M1 Heavy Cycler 7157084751.491C++0.3322.216%A++19.915%B+45.1A**N/A27815.7h12.9A57.9B**
Anti-Vehicle Grenade 8126691669N/A667.8451.267%C+N/A318.6C68.1C22532.1h5.7C++11.1C*
Chainblade 58556857,6190.01C1.1535.583%B+10.035%B+0.3C--N/A11763.2h2.3B+6.6B+
T4 AMP 5235216360.819C+0.3426.776%C+18.042%C65.1AN/A2408h11.9B++44.4B+
M40 Fury 569482815.951C+4.7940.939%B++1.66%C+45.5C+8.2C+27610.6h13.1C*32B+
P2-120 HESH 490442686.5C-5.3440.302%C+N/A42.5C4.6D20410.4h4.1B+10.2B+
MG-C1 Kindred 4404303011.429C++0.2729.666%B++31.861%A63.2B*1.5B++1666.8h9.2B++31B++
M9 SKEP Launcher 7044121,1300.365C0.8077.535%AN/A11.5C-8.1C16235.9h9.1C+11.7B+
MG-HBR1 Dragoon 3973943101.271C+0.1137.181%B++31.98%C**38.6B+N/A12210.2h5B*13.4B*
L100 Python HEAT 516387983.949C+2.7960.137%B**1.55%D36.9B+12.3C++26310.5h4.8B+7.9B*
L100 Python AP 6263691492.477C-1.3264.224%B**2.439%C+27.7C19.3C*38313.3h7.2C11.3C++
M12 Kobalt 378367458.156C6.9915.854%C18.801%C++51.7C1.5D-2037.1h15.9B+100.2C**
NS-30 Vandal 3553542461.439C+0.2832.454%C+24.859%C44.8C**N/A1867.9h5B+15.4B+
NS-61 Emissary 3563534010.88C++0.2829.742%C**15.298%C52.7AN/A1516.7h11.8B+39.7B+
M77-B 3423421452.359C*1.2039.313%B75.439%C+30.5BN/A15511.2h2.2B+5.7B+
Spear Anti-Vehicle Phalanx Turret 471330536.226C+5.0646.415%C**2.424%D-30.6C--13.1D32910.8h7.5C*16.2B+
Ripper 34532924,9540.013C--1.1534.366%B++12.766%C--0.5C-N/A2652.2h2.2D*6.5C+
MANA Anti-Personnel Turret 3293292091.574N/A0.4117.589%UN/A3290UN/A9651300.1h16.4T*93.2T*
NSX Tengu 3163142521.246C++0.0839.722%B+24.841%B+51.5B+N/A1766.1h10.8B++27.3B+
C75 Viper 330288654.431C++3.2746.83%B*N/A46.5B**6.8C4796.2h10.9B+23.3B*
NS-45 Pilot 2712681851.449C++0.2927.63%D32.09%B++72.4B++N/A2523.7h5.8B*21.1B+
M20 Basilisk 3352661012.634C+1.4742.399%B+4.511%D16.8C4.4D-16715.8h76.8B+181.1B++
NS-44L Blackhand 2442423140.771C0.3940.785%C+28.099%D--46.5B**N/A1645.2h3.7B+9.1B+
M40 Fury 285237504.74C3.5841.088%B+1.266%D40.2D8.1C--3465.9h15.1C36.8C*
HSR-1 1921921081.778C+0.6237.733%B+33.333%B++50.5B+N/A1763.8h4.5B*12B++
TRAP-M1 1801792190.817D0.3427.072%C-24.022%C+24.2DN/A957.4h8.6B31.9C++
CAS 14-E 181168325.25C-4.0930.442%D2.381%B+34.3D-2.7D--944.9h30.3C++99.6C+
NSX Daimyo 1611611021.578C-0.4239.41%C89.441%D*35DN/A1114.6h3.3D-8.4D
M18 Rotary 3141534480.342C--0.8227.361%DN/A4.4D4.7D7234.6h141.6C+517.6C+
M12 Kobalt 153148178.706C7.5412.274%D--20.946%B+34.4D--1.2D-1984.3h14.6B++119.2C+
E540 Halberd 226144334.364C3.2044.541%B+2.778%C17.1D--9.8D3768.4h7.5D--16.7C
Claymore 139139622.242D1.0840.514%B*N/A92.7D-N/A6681.5h1.5F--3.6B
M18 Needler 2661382610.529C0.6331.596%C+1.449%C--6.2D5.8C--15622.1h129B408.4B
M20 Basilisk 180135582.328C1.1741.803%B4.444%C--12.9D4.3D*15510.5h92.8C*222B+
Soldier Soaker 135133911.462C**0.3037.037%C**18.045%B+60.5B+N/A3402.2h5.8C**15.6B+
ASP-30 Grounder 2421324320.306D0.8668.79%B*N/A7.3D--6.1D21618h10.6D--15.3C-
G20 Vulcan-H 202121611.984C-0.8247.221%C+3.306%C**22.4D--15D--4705.4h120.9C-256.1C
AP30 Shredder 180118186.556C+5.3932.504%C++1.695%C-17.6D9.3D*1716.7h93.6C+288C++
Skyguard 198117422.786C+1.6233.84%B++2.564%B8.8D6.1D-15013.3h130.6C+385.8B+
NS-AM7 Archer 1341152200.523C++0.6458.093%C+23.478%B++13.4A+2.2C1028.6h10.5B*18.1B*
P525 Marauder-H 10298147C--5.8433.671%C+N/A70D2.9D--5901.4h6.4C**19.1C*
L105 Zephyr 10893165.813C-4.6530.024%D**N/A25.8D--4.2D-1683.6h6.7C+22.4D-
Dual-75 Duster 9387136.692C-5.5327.159%D*N/A21.2F1.5D--844.1h8.5F31.1F-
G30 Vulcan 13184392.154C0.9923.806%D2.381%D15.6D8.7D3895.4h80.1B+336.6C*
MR11 Gatekeeper 12582136.308B+5.1544.046%B+N/A27.3B+14.3C3193h37.3B*84.7B**
99SV 8080711.127C0.0338.884%A43.75%B*27.6C**N/A3622.9h5.1B+13B++
M3 Pounder HEG 8277551.4C+0.2455.759%A*3.896%B+25.7B**1.7D--5203h11.9B*21.3B*
SR-7 7171880.807D0.3536.818%D46.479%T*15.8D--N/A1004.5h3.4F-9.3D*
M3 Pounder HEG 8470551.273C0.1154.574%A+1.429%D*26.9B*5.4B**4922.6h12.6B*23.1B*
Tomcat A2AM Pods 14067193.526C2.3675.737%DN/A33.5C--36.5C+4662h10D13.2D-
Rocklet Rifle 129671050.638C+0.5249.156%C-N/A20.9D19.4C-4663.2h42.2C85.8C
M20 Wyvern 9964431.488D-0.3335.484%C--4.688%B+6.4D*3.5D**5610h125.5D**353.6D**
MANA Anti-Vehicle Turret 121631220.516D0.6546.414%D3.175%C18.5D-17.1D7933.4h11.1C+23.9C-
NSX Yumi 6463581.086C+0.0827.555%C*28.571%C**45B+N/A3361.4h9.2B**33.2B++
M60-G Bulldog 7863242.625C-1.4630.864%C3.175%C++15.4D-3.7D1414.1h7.9C+25.7C+
C150 Dalton 8962232.696D1.5347.968%B+N/A16.8D--7.3D*2983.7h8.8F--18.3D*
MAX Punch 63602,5550.023D1.1442.105%C+N/A0.6C-N/A4102.3h2.9C+7C+
M60-A Bulldog 6758124.833C3.6741.058%D1.724%C--9.1D--1.4D-716.4h7.8D*18.9D-
NS-10 Burster 94571110.514D0.6535.753%B**8.772%B++3.9D2.6D7914.5h152.6C++426.8B++
NS-20 Gorgon 5453431.233C+0.0726.316%C*24.528%B**35.3A++N/A1481.5h19.2B**73.1B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon58925,04027.7h
Anti-Vehicle MANA Turret244222.1h
Nano-Armor Kit927735,01668.2h
Nanite Revive Grenade010,8293h
Medical Applicator2,242628,09867h
Spitfire Auto-Turret102610.5h
Restoration Kit6636,1616.4h
Motion Spotter107510.7h
Rampart Wall5830.7h
Welding Device15,2060.5h
Smoke Grenade01460h
Recon Detection Device443,3654.6h
Ammunition Package1242,1741.7h
Medical Kit1,87213,39217.6h
Anti-Infantry MANA Turret366751.9h
Hardlight Barrier103410.5h
IPC Targeting Dart1550.6h

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