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Harbinger AGD Patriarch Vindicore[V] Vindicore
VS BR 91

KDR: 2.23

Score: 80.4m

Last Seen: Aug 5th, 2020 8:33 PM
- OFFLINE - 100 minute(s)

Prestige 1, Battle Rank 91 - Vanu Sovereignty on Emerald
Level Progress (to 92): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS SVA-GG Supernova-R PC C-4 Solstice SF L100 Python AP L100 Python HESH Betelgeuse 54-A Supernova PC
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,788,930 MLG Score: 1430
Fun Score: N/A
Cheeseburgers Flipped: 955TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.504%20.77%55048130154,4621.831210.395

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.005%1.016B**-0.051C+-1.502FHEAD ++ (~7.52)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.20.43B11.20.216C++31

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.471%0.868%198413451,61310685251.50889307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.299%0.026C+-0.647D0.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.70.411B35.80.326C**59.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.888%2.213%10419134012,198200538316.08379318%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.972%0.76B++-0.185C0.149

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.682B+60.521B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.087%5.659%3871813315,743166413113.44925438%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.229%-0.382C-0.274C*0.139

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.20.558B+17.10.576B+36.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.039%67.961%387613436,1553016282.04078

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.249%1.518A+0.059C+-0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.412B2.60.176C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.269%18.971%387513445,9092104822.80713

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.359%1.194B**0.809B++0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.548B+3.30.312C*2.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
80.4m390.7%565 (33.9k)498 (29.9k)2.22629120,44754,1022.5483491 (91)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349451426.508%16.688%44202:5966

9% Combat Medic23% Engineer32% Heavy Assault13% Infiltrator18% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 6:31 PMNov 20th, 2012 6:34 PMAug 6th, 2020 12:01 AM (116d) (PST)Aug 5th, 2020 5:27 PM (116d) (PST)Aug 5th, 2020 4:33 PM (116d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8292315980.7460.3350.1243.2130.0761430

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,76313,85235,91145207193529,880

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2690.9h/112.1d 17,423 20,100 34,288 518.8k 4,795 9,164 12,330 133.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-GG
C--
Kills:7,373
Deaths:4,098
KDR:1.799
Accuracy:27.342% C--
HSR:26.746% D
Betelgeuse 54-A
F
Kills:1,416
Deaths:776
KDR:1.825
Accuracy:21.431% F
HSR:18.503% F-
Orion VS54
C
Kills:1,236
Deaths:598
KDR:2.067
Accuracy:23.139% C
HSR:16.748% D**
NSX-P Naginata
D
Kills:1,228
Deaths:1,197
KDR:1.026
Accuracy:23.587% D
HSR:21.987% D*
Flare VE6
C+
Kills:1,216
Deaths:517
KDR:2.352
Accuracy:24.940% C+
HSR:18.668% D*
NSX Naginata
B
Kills:1,196
Deaths:750
KDR:1.595
Accuracy:27.462% B
HSR:24.833% D-
NS-15M2
D
Kills:1,194
Deaths:682
KDR:1.751
Accuracy:24.380% D
HSR:22.194% D--
VX29 Polaris
C-
Kills:1,180
Deaths:566
KDR:2.085
Accuracy:24.109% C-
HSR:14.153% D**
SVA-88
D**
Kills:1,172
Deaths:452
KDR:2.593
Accuracy:18.074% F
HSR:15.273% D**
NS-15M AE
D*
Kills:1,170
Deaths:567
KDR:2.063
Accuracy:23.096% D*
HSR:19.658% D*
Ursa
C+
Kills:1,165
Deaths:558
KDR:2.088
Accuracy:25.978% C+
HSR:16.481% D*
Pulsar LSW
C+
Kills:1,165
Deaths:600
KDR:1.942
Accuracy:25.343% C+
HSR:18.541% D*
NS-15MP
D-
Kills:1,160
Deaths:587
KDR:1.976
Accuracy:25.949% D-
HSR:22.069% D*
NS-15M1
C+
Kills:1,146
Deaths:440
KDR:2.605
Accuracy:25.639% C+
HSR:16.230% D*
Kills:23,017
Deaths (as Heavy Assault):12,388
Deaths (to Heavy Assaults):16,333
KDR:1.85801
Kill Difference:10,629
Playtime:868.488 hours
Usage:32%
Score:26.716m
Score/min:513
Accuracy (listed only):24.319%
HSR (listed only):19.435%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
D
Kills:2,062
Deaths:1,157
KDR:1.782
Accuracy:23.269% D
HSR:12.027% D
Nova
B
Kills:1,220
Deaths:1,269
KDR:0.961
Accuracy:51.695% B
HSR:17.869% C**
Revenant
C
Kills:1,203
Deaths:782
KDR:1.538
Accuracy:34.109% C
HSR:23.940% D--
Deimos VA29
B++
Kills:1,192
Deaths:826
KDR:1.443
Accuracy:72.954% B++
HSR:20.554% C**
Eclipse VE3A
C
Kills:1,189
Deaths:936
KDR:1.270
Accuracy:27.372% C
HSR:18.671% C-
VE-LR Obelisk
B+
Kills:1,182
Deaths:536
KDR:2.205
Accuracy:38.983% B+
HSR:31.218% C-
Thanatos VE70
A
Kills:1,179
Deaths:1,056
KDR:1.116
Accuracy:55.901% A
HSR:19.338% B+
Pulsar C
D-
Kills:1,177
Deaths:160
KDR:7.356
Accuracy:23.032% D-
HSR:18.097% D*
NSX Tanto
B
Kills:1,168
Deaths:785
KDR:1.488
Accuracy:31.287% B
HSR:28.168% C+
VX6-7
C+
Kills:1,167
Deaths:651
KDR:1.793
Accuracy:26.397% C+
HSR:17.309% D-
Solstice VE3
B+
Kills:1,164
Deaths:554
KDR:2.101
Accuracy:28.990% B+
HSR:14.691% D--
Phobos VX86
B++
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:71.037% B++
HSR:16.968% C+
NS Baron G5AE
C
Kills:1,159
Deaths:934
KDR:1.241
Accuracy:48.183% C
HSR:13.891% C--
Eidolon VE33
C
Kills:1,159
Deaths:680
KDR:1.704
Accuracy:29.545% C
HSR:20.276% D-
Pandora VX25
B*
Kills:1,157
Deaths:698
KDR:1.658
Accuracy:50.767% B+
HSR:20.138% B*
Serpent VE92
C-
Kills:1,157
Deaths:596
KDR:1.941
Accuracy:24.589% C-
HSR:15.039% D*
NS-11C
C++
Kills:547
Deaths:408
KDR:1.341
Accuracy:27.845% C++
HSR:15.539% D-
NSX-P Tanto
C+
Kills:133
Deaths:97
KDR:1.371
Accuracy:28.525% C+
HSR:22.556% D-
Kills:20,376
Deaths (as Engineer):12,755
Deaths (to Engineers):10,040
KDR:1.59749
Kill Difference:7,621
Playtime:608.694 hours
Usage:23%
Score:19.221m
Score/min:526
Accuracy (listed only):38.582%
HSR (listed only):19.238%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
D
Kills:2,062
Deaths:1,157
KDR:1.782
Accuracy:23.269% D
HSR:12.027% D
Nova
B
Kills:1,220
Deaths:1,269
KDR:0.961
Accuracy:51.695% B
HSR:17.869% C**
Deimos VA29
B++
Kills:1,192
Deaths:826
KDR:1.443
Accuracy:72.954% B++
HSR:20.554% C**
Eclipse VE3A
C
Kills:1,189
Deaths:936
KDR:1.270
Accuracy:27.372% C
HSR:18.671% C-
NSX Tengu
C+
Kills:1,179
Deaths:896
KDR:1.316
Accuracy:39.407% C+
HSR:21.713% C
Thanatos VE70
A
Kills:1,179
Deaths:1,056
KDR:1.116
Accuracy:55.901% A
HSR:19.338% B+
Pulsar C
D-
Kills:1,177
Deaths:160
KDR:7.356
Accuracy:23.032% D-
HSR:18.097% D*
NSX Tanto
B
Kills:1,168
Deaths:785
KDR:1.488
Accuracy:31.287% B
HSR:28.168% C+
VX6-7
C+
Kills:1,167
Deaths:651
KDR:1.793
Accuracy:26.397% C+
HSR:17.309% D-
Solstice VE3
B+
Kills:1,164
Deaths:554
KDR:2.101
Accuracy:28.990% B+
HSR:14.691% D--
Phobos VX86
B++
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:71.037% B++
HSR:16.968% C+
MKV Suppressed
D
Kills:1,160
Deaths:930
KDR:1.247
Accuracy:24.769% D
HSR:17.328% D
Sirius SX12
C-
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:24.746% C-
HSR:12.155% D--
NS Baron G5AE
C
Kills:1,159
Deaths:934
KDR:1.241
Accuracy:48.183% C
HSR:13.891% C--
Eridani SX5
D
Kills:1,158
Deaths:853
KDR:1.358
Accuracy:26.008% D
HSR:17.012% D
Pandora VX25
B*
Kills:1,157
Deaths:698
KDR:1.658
Accuracy:50.767% B+
HSR:20.138% B*
Serpent VE92
C-
Kills:1,157
Deaths:596
KDR:1.941
Accuracy:24.589% C-
HSR:15.039% D*
NS-7 PDW
D
Kills:1,154
Deaths:828
KDR:1.394
Accuracy:24.952% D
HSR:11.958% D--
Skorpios
B
Kills:853
Deaths:611
KDR:1.396
Accuracy:30.185% B
HSR:17.820% D
NS-11C
C++
Kills:547
Deaths:408
KDR:1.341
Accuracy:27.845% C++
HSR:15.539% D-
NSX-P Tengu
D
Kills:396
Deaths:527
KDR:0.751
Accuracy:35.457% D
HSR:16.414% D--
VE-S Canis
A*
Kills:143
Deaths:60
KDR:2.383
Accuracy:42.979% A*
HSR:44.056% A++
NSX-P Tanto
C+
Kills:133
Deaths:97
KDR:1.371
Accuracy:28.525% C+
HSR:22.556% D-
Kills:24,035
Deaths (as Light Assault):16,068
Deaths (to Light Assaults):9,389
KDR:1.49583
Kill Difference:7,967
Playtime:473.102 hours
Usage:18%
Score:11.306m
Score/min:398
Accuracy (listed only):36.537%
HSR (listed only):18.666%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Nova
B
Kills:1,220
Deaths:1,269
KDR:0.961
Accuracy:51.695% B
HSR:17.869% C**
Deimos VA29
B++
Kills:1,192
Deaths:826
KDR:1.443
Accuracy:72.954% B++
HSR:20.554% C**
NSX Tengu
C+
Kills:1,179
Deaths:896
KDR:1.316
Accuracy:39.407% C+
HSR:21.713% C
Thanatos VE70
A
Kills:1,179
Deaths:1,056
KDR:1.116
Accuracy:55.901% A
HSR:19.338% B+
H-V45
C--
Kills:1,165
Deaths:745
KDR:1.564
Accuracy:24.486% C--
HSR:15.365% D*
Pulsar VS1
B
Kills:1,162
Deaths:580
KDR:2.003
Accuracy:28.173% B
HSR:14.974% D--
Corvus VA55
C+
Kills:1,161
Deaths:543
KDR:2.138
Accuracy:27.555% C+
HSR:17.830% D--
Phobos VX86
B++
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:71.037% B++
HSR:16.968% C+
MKV Suppressed
D
Kills:1,160
Deaths:930
KDR:1.247
Accuracy:24.769% D
HSR:17.328% D
Sirius SX12
C-
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:24.746% C-
HSR:12.155% D--
NS Baron G5AE
C
Kills:1,159
Deaths:934
KDR:1.241
Accuracy:48.183% C
HSR:13.891% C--
Eridani SX5
D
Kills:1,158
Deaths:853
KDR:1.358
Accuracy:26.008% D
HSR:17.012% D
Pandora VX25
B*
Kills:1,157
Deaths:698
KDR:1.658
Accuracy:50.767% B+
HSR:20.138% B*
CME
D
Kills:1,157
Deaths:614
KDR:1.884
Accuracy:24.331% D-
HSR:19.533% D
NS-11A
D-
Kills:1,157
Deaths:612
KDR:1.891
Accuracy:23.170% D-
HSR:16.595% D--
NS-11P
D
Kills:1,156
Deaths:640
KDR:1.806
Accuracy:24.558% D
HSR:21.107% D
NS-7 PDW
D
Kills:1,154
Deaths:828
KDR:1.394
Accuracy:24.952% D
HSR:11.958% D--
Skorpios
B
Kills:853
Deaths:611
KDR:1.396
Accuracy:30.185% B
HSR:17.820% D
NSX-P Tengu
D
Kills:396
Deaths:527
KDR:0.751
Accuracy:35.457% D
HSR:16.414% D--
PSA-02 Diamondback
C*
Kills:377
Deaths:289
KDR:1.305
Accuracy:30.898% C*
HSR:23.607% D-
VE-S Canis
A*
Kills:143
Deaths:60
KDR:2.383
Accuracy:42.979% A*
HSR:44.056% A++
Darkstar
A++
Kills:110
Deaths:90
KDR:1.222
Accuracy:28.140% C+
HSR:41.818% A++
Kills:21,716
Deaths (as Combat Medic):14,837
Deaths (to Combat Medics):6,372
KDR:1.46364
Kill Difference:6,879
Playtime:252.356 hours
Usage:9%
Score:9.062m
Score/min:598
Accuracy (listed only):36.834%
HSR (listed only):19.911%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tengu
C+
Kills:1,179
Deaths:896
KDR:1.316
Accuracy:39.407% C+
HSR:21.713% C
Ghost
B+
Kills:1,176
Deaths:663
KDR:1.774
Accuracy:46.181% B+
HSR:53.827% F--
NSX Tomoe
C++
Kills:1,166
Deaths:624
KDR:1.869
Accuracy:29.753% C
HSR:43.911% C++
NSX Daimyo
C+
Kills:1,164
Deaths:433
KDR:2.688
Accuracy:43.089% C+
HSR:93.471% C+
NS-30 Vandal
C+
Kills:1,162
Deaths:476
KDR:2.441
Accuracy:35.968% C+
HSR:22.720% D
V10
B++
Kills:1,161
Deaths:308
KDR:3.769
Accuracy:48.249% B++
HSR:76.917% C-
MKV Suppressed
D
Kills:1,160
Deaths:930
KDR:1.247
Accuracy:24.769% D
HSR:17.328% D
Parallax VX3
B*
Kills:1,160
Deaths:230
KDR:5.043
Accuracy:46.334% B*
HSR:76.983% C
NS-44G Commissioner
D-
Kills:1,160
Deaths:1,231
KDR:0.942
Accuracy:40.278% D-
HSR:20.431% D--
Sirius SX12
C-
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:24.746% C-
HSR:12.155% D--
Phantom VA23
C++
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:39.096% C++
HSR:24.935% D-
Eridani SX5
D
Kills:1,158
Deaths:853
KDR:1.358
Accuracy:26.008% D
HSR:17.012% D
VA39 Spectre
A
Kills:1,157
Deaths:404
KDR:2.864
Accuracy:44.133% A
HSR:36.387% C
Artemis VX26
B++
Kills:1,156
Deaths:549
KDR:2.106
Accuracy:32.939% B++
HSR:20.242% D
NS-7 PDW
D
Kills:1,154
Deaths:828
KDR:1.394
Accuracy:24.952% D
HSR:11.958% D--
Nyx VX31
C*
Kills:1,145
Deaths:436
KDR:2.626
Accuracy:37.990% C*
HSR:22.358% D--
Skorpios
B
Kills:853
Deaths:611
KDR:1.396
Accuracy:30.185% B
HSR:17.820% D
NS-61 Emissary
B+
Kills:628
Deaths:634
KDR:0.991
Accuracy:33.190% B+
HSR:17.038% C
Beamer VS3-FB
C+
Kills:511
Deaths:468
KDR:1.092
Accuracy:34.251% C+
HSR:22.114% D
NSX-P Tengu
D
Kills:396
Deaths:527
KDR:0.751
Accuracy:35.457% D
HSR:16.414% D--
Parsec VX3-A
C--
Kills:337
Deaths:87
KDR:3.874
Accuracy:41.377% C--
HSR:75.668% D
NS-357 Underboss
C
Kills:328
Deaths:438
KDR:0.749
Accuracy:38.856% C
HSR:22.256% C
NS-44L Blackhand
C+
Kills:206
Deaths:159
KDR:1.296
Accuracy:43.986% C+
HSR:36.408% D
VE-S Canis
A*
Kills:143
Deaths:60
KDR:2.383
Accuracy:42.979% A*
HSR:44.056% A++
NS-AM7 Archer
B**
Kills:110
Deaths:193
KDR:0.570
Accuracy:66.216% B**
HSR:16.364% C
Manticore SX40
N/A
Kills:50
Deaths:47
KDR:1.064
Accuracy:25.145% N/A
HSR:18% N/A
Kills:22,139
Deaths (as Infiltrator):13,184
Deaths (to Infiltrators):7,348
KDR:1.67923
Kill Difference:8,955
Playtime:352.635 hours
Usage:13%
Score:8.948m
Score/min:423
Accuracy (listed only):37.521%
HSR (listed only):33.019%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C
Kills:1,217
Deaths:427
KDR:2.850
Accuracy:20.188% C
HSR:21.857% C
Quasar VM1
D
Kills:1,178
Deaths:404
KDR:2.916
Accuracy:17.999% D
HSR:19.610% D
Blueshift VM5
C+
Kills:1,164
Deaths:452
KDR:2.575
Accuracy:20.524% C-
HSR:23.883% C+
Quasar VM1
C+
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:18.324% C+
HSR:19.052% C
Cosmos VM3
B+
Kills:1,070
Deaths:432
KDR:2.477
Accuracy:21.282% C*
HSR:21.963% B+
Cosmos VM3
C*
Kills:948
Deaths:400
KDR:2.370
Accuracy:21.889% C*
HSR:21.097% C*
Comet VM2
B*
Kills:387
Deaths:258
KDR:1.500
Accuracy:54.755% B*
HSR:4.651% C*
Comet VM2
B++
Kills:352
Deaths:257
KDR:1.370
Accuracy:56.115% B++
HSR:3.977% C
NS-10 Burster
A+
Kills:266
Deaths:185
KDR:1.438
Accuracy:42.399% A+
HSR:9.399% B*
NS-10 Burster
A
Kills:240
Deaths:185
KDR:1.297
Accuracy:42.355% A
HSR:6.250% C*
Kills:7,982
Deaths (as MAX Suit):1,706
Deaths (to MAX Suits):2,748
KDR:4.67878
Kill Difference:6,276
Playtime:119.551 hours
Usage:4%
Score:5.151m
Score/min:718
Accuracy (listed only):31.583%
HSR (listed only):15.174%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A*
Kills:1,071
V. Kills:217 491%
Deaths:46
KDR:23.283
Accuracy:59.800% B+
KPH:242 A++
VKPH:49 A*
V26 Maelstrom Turbo Laser
D
Kills:260
V. Kills:204 127%
Deaths:394
KDR:0.660
Accuracy:30.363% C
KPH:8.900 D
VKPH:7 D
Light PPA
C**
Kills:206
V. Kills:14 N/A
Deaths:45
KDR:4.578
Accuracy:51.710% A
KPH:70 C++
VKPH:4.800 C**
Saron Laser Cannon
D-
Kills:76
V. Kills:66 113%
Deaths:138
KDR:0.551
Accuracy:31.943% C+
KPH:5.800 D-
VKPH:5 D-
Kills:1,613 (542 + 0)
Deaths:623
KDR:2.589
VKDR:0.804
Vehicle Kills:501
Kill Difference:990
Playtime:49.749 hours
Usage:2%
Score:1.068m
Score/min:358
Piloting Accuracy:31.943%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:395
V. Kills:181 217%
Deaths:35
KDR:11.286
Accuracy:47.368% B**
KPH:1,422,000 U
VKPH:651,600 U
L105 Zephyr
U
Kills:264
V. Kills:29 N/A
Deaths:12
KDR:22
Accuracy:38.871% D
KPH:950,400 U
VKPH:104,400 U
AP30 Shredder
U
Kills:118
V. Kills:63 184%
Deaths:28
KDR:4.214
Accuracy:22.263% F--
KPH:424,800 U
VKPH:226,800 U
Kills:777 (0 + 777)
Deaths:75
KDR:10.360
VKDR:3.640
Vehicle Kills:273
Kill Difference:702
Playtime:0.001 hours
Usage:0%
Score:0.497m
Score/min:7,451,985
Piloting Accuracy:N/A%
Gunner Accuracy:22.263%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:2,057
V. Kills:1,234 167%
Deaths:209
KDR:9.842
Accuracy:56.706% C+
KPH:48.700 B+
VKPH:29.200 B**
L100 Python HESH
B**
Kills:1,586
V. Kills:197 N/A
Deaths:93
KDR:17.054
Accuracy:57.785% B++
KPH:97.300 B**
VKPH:12.100 B++
C75 Viper
A
Kills:1,197
V. Kills:142 N/A
Deaths:62
KDR:19.306
Accuracy:41.845% C+
KPH:79 A
VKPH:9.400 C+
L100 Python HEAT
A++
Kills:982
V. Kills:272 360%
Deaths:62
KDR:15.839
Accuracy:61.904% B*
KPH:76.700 A++
VKPH:21.200 A
Skyguard
A*
Kills:225
V. Kills:162 138%
Deaths:40
KDR:5.625
Accuracy:39.873% A+
KPH:27.400 A
VKPH:19.700 A*
Kills:6,047 (6,047 + 0)
Deaths:466
KDR:12.976
VKDR:4.307
Vehicle Kills:2,007
Kill Difference:5,581
Playtime:94.678 hours
Usage:4%
Score:3.244m
Score/min:571
Driving Accuracy:39.873%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova-R PC
B**
Kills:2,694
V. Kills:888 303%
Deaths:187
KDR:14.406
Accuracy:61.840% B**
KPH:51.500 B*
VKPH:17 B**
Supernova PC
A*
Kills:1,371
V. Kills:262 N/A
Deaths:63
KDR:21.762
Accuracy:53.941% C**
KPH:61.200 A*
VKPH:11.700 C*
Supernova VPC
B+
Kills:1,171
V. Kills:112 N/A
Deaths:53
KDR:22.094
Accuracy:57.427% B+
KPH:60.500 C**
VKPH:5.800 D
Supernova FPC
A+
Kills:915
V. Kills:562 163%
Deaths:96
KDR:9.531
Accuracy:53.282% C
KPH:41.800 B+
VKPH:25.700 A+
Saron HRB
C++
Kills:598
V. Kills:388 154%
Deaths:56
KDR:10.679
Accuracy:46.742% C+
KPH:32.200 C++
VKPH:20.900 C++
Proton II PPA
B++
Kills:457
V. Kills:22 N/A
Deaths:24
KDR:19.042
Accuracy:30.878% B++
KPH:78.500 C**
VKPH:3.800 C+
E540 Halberd
C+
Kills:128
V. Kills:58 217%
Deaths:18
KDR:7.111
Accuracy:49.304% C
KPH:35.700 C+
VKPH:16.200 C
Aphelion VEX-4
C++
Kills:92
V. Kills:64 142%
Deaths:20
KDR:4.600
Accuracy:45.496% A+
KPH:26.500 C
VKPH:18.400 C++
Kills:7,426 (6,151 + 1,275)
Deaths:517
KDR:14.364
VKDR:4.557
Vehicle Kills:2,356
Kill Difference:6,909
Playtime:147.399 hours
Usage:5%
Score:4.423m
Score/min:500
Driving Accuracy:53.282%
Gunner Accuracy:45.496%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C++
Kills:287
V. Kills:17 N/A
Deaths:12
KDR:23.917
Accuracy:38.698% D
KPH:106.100 C++
VKPH:6.300 D
Proton II PPA-H
C+
Kills:272
V. Kills:22 N/A
Deaths:16
KDR:17
Accuracy:42.132% C*
KPH:80.900 C--
VKPH:6.500 C+
E540 Halberd-H
C--
Kills:144
V. Kills:63 225%
Deaths:15
KDR:9.600
Accuracy:55.133% D
KPH:43.900 C--
VKPH:19.200 D
Saron HRB-H
C+
Kills:85
V. Kills:44 189%
Deaths:13
KDR:6.538
Accuracy:52.378% D
KPH:41.700 C+
VKPH:21.600 C--
Aphelion VEX-4H
B+
Kills:58
V. Kills:26 215%
Deaths:13
KDR:4.462
Accuracy:51.236% B+
KPH:44.200 C
VKPH:19.800 D-
Kills:846 (0 + 846)
Deaths:69
KDR:12.261
VKDR:2.493
Vehicle Kills:172
Kill Difference:777
Playtime:12.706 hours
Usage:0%
Score:0.404m
Score/min:530
Driving Accuracy:N/A%
Gunner Accuracy:51.236%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:894
V. Kills:36 N/A
Deaths:58
KDR:15.414
Accuracy:19.460% C
KPH:84.800 C+
VKPH:3.400 C+
M40 Fury
B
Kills:557
V. Kills:67 N/A
Deaths:37
KDR:15.054
Accuracy:35.917% C
KPH:64.100 B
VKPH:7.700 C--
M20 Basilisk
B+
Kills:379
V. Kills:105 358%
Deaths:40
KDR:9.475
Accuracy:42.142% C+
KPH:32.800 B+
VKPH:9.100 C*
M60-G Bulldog
B+
Kills:323
V. Kills:26 N/A
Deaths:24
KDR:13.458
Accuracy:44.015% B+
KPH:50.500 B+
VKPH:4.100 D
M12 Kobalt
B++
Kills:296
V. Kills:17 N/A
Deaths:19
KDR:15.579
Accuracy:20.832% C*
KPH:92.100 C*
VKPH:5.300 B++
M40 Fury
C+
Kills:286
V. Kills:40 N/A
Deaths:25
KDR:11.440
Accuracy:34.414% C--
KPH:63.300 C+
VKPH:8.900 D
M60-G Bulldog
C++
Kills:243
V. Kills:37 N/A
Deaths:27
KDR:9
Accuracy:43.378% C++
KPH:50.800 C+
VKPH:7.700 C
M20 Basilisk
B+
Kills:210
V. Kills:45 457%
Deaths:28
KDR:7.500
Accuracy:38.567% C
KPH:32 B+
VKPH:6.900 D
Kills:3,188 (0 + 3,188)
Deaths:258
KDR:12.357
VKDR:1.446
Vehicle Kills:373
Kill Difference:2,930
Playtime:56.267 hours
Usage:2%
Score:1.230m
Score/min:364
Driving Accuracy:N/A%
Gunner Accuracy:38.567%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:183
V. Kills:22 N/A
Deaths:14
KDR:13.071
Accuracy:35.063% C+
KPH:60.500 C--
VKPH:7.300 C*
M20 Wyvern
D
Kills:79
V. Kills:37 208%
Deaths:28
KDR:2.821
Accuracy:32.448% D-
KPH:16.500 D
VKPH:7.700 D-
Kills:262 (0 + 262)
Deaths:42
KDR:6.238
VKDR:1.405
Vehicle Kills:59
Kill Difference:220
Playtime:7.807 hours
Usage:0%
Score:0.093m
Score/min:199
Piloting Accuracy:N/A%
Gunner Accuracy:32.448%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SVA-GG 7,4717,3734,0981.799C-0.4327.342%C--26.746%D53.2DN/A138138.7h11.6D--42.4D
Supernova-R PC 3,5822,69418714.406C+12.1861.84%B**1.93%D--51.5B*17B**30952.3h4.5D*7.2D*
C-4 3,7972,4301,0232.375C**0.1524.091%DN/A120.3C*67.7A*178820.2h1.3C+5.6C
Solstice SF 2,1042,0621,1571.782B+0.4423.269%D12.027%D28.2C+N/A15473h9.6C++41.4C++
L100 Python AP 3,2912,0572099.842C+7.6256.706%C+2.868%B+48.7B+29.2B**56142.2h5.1C++9.1C+
L100 Python HESH 1,7831,5869317.054C+14.8357.785%B++1.072%C97.3B**12.1B++52716.3h2.7B+4.8B++
Betelgeuse 54-A 1,4261,4167761.825C-0.4021.431%F18.503%F-49.9D-N/A32428.4h11.4D53.1D*
Supernova PC 1,6331,3716321.762A+19.5453.941%C**3.063%B*61.2A*11.7C*54122.4h2.8A5.1A
Proximity Mine 1,3621,3612236.103B+3.8842.716%CN/A200.1B**N/A6456.8h2C-4.6C+
Orion VS54 1,2421,2365982.067C+0.1623.139%C16.748%D**41.6CN/A38529.7h11.9C+51.6C+
NSX-P Naginata 1,2701,2281,1971.026D1.2023.587%D21.987%D*40.9D1.4C+11230h16.7D--70.8D-
Nova 1,2541,2201,2690.961C-1.2751.695%B17.869%C**34.8C1B+11635.1h4.4C+8.5C**
Blueshift VM5 1,2341,2174272.85C+0.6220.188%C21.857%C54.1B+N/A31022.5h12B**59.6B+
Flare VE6 1,2191,2165172.352C*0.1324.94%C+18.668%D*53.8CN/A29322.6h8.9B35.8C*
Revenant 1,2471,2037821.538C--0.6934.109%C23.94%D--42.4D1.5A14028.4h8.2D-24.1D
C75 Viper 1,3391,1976219.306A*17.0841.845%C+1.003%C78.8A9.3C+56015.2h6.6B**15.7B+
NSX Naginata 1,2221,1967501.595C0.6327.462%B24.833%D-46.9C--1C+13825.5h11.3C+41.1C*
NS-15M2 1,2101,1946821.751C0.4824.38%D22.194%D--49.1C-N/A35124.3h13.5D-55.3C--
Deimos VA29 1,2021,1928261.443C+0.7872.954%B++20.554%C**47.7C-N/A15325h2B+2.8B+
Eclipse VE3A 1,2081,1899361.27C+0.9627.372%C18.671%C-39.2CN/A13530.3h12.8C--46.7C
Sticky Grenade 1,2181,18611186N/A1,183.7750.759%C-N/A847.1C--22.9B++29331.4h2.1C+4.2C+
VE-LR Obelisk 1,2151,1825362.205C+0.0238.983%B+31.218%C-39.7C1.1C+9229.8h6C+15.5C**
VX29 Polaris 1,1831,1805662.085C+0.1424.109%C-14.153%D**50CN/A27523.6h11.2C+46.3C+
NSX Tengu 1,1991,1798961.316C0.9139.407%C+21.713%C37.7DN/A9631.3h13.2C-33.5C+
Thanatos VE70 1,2071,1791,0561.116C+1.1155.901%A19.338%B+58.4B+1.4A+22420.2h4.2C++7.6B+
Quasar VM1 1,1811,1784042.916C+0.6917.999%D19.61%D42.8C+N/A21027.5h10.3B++57C**
Pulsar C 1,1801,1771607.356A+5.1323.032%D-18.097%D*30.8C-N/A23138.2h9.8B42.4C+
Ghost 1,1871,1766631.774D0.4546.181%B+53.827%F--38.3DN/A14330.7h2.5D--5.3C+
Lasher X2 1,1761,1726421.826B0.4038.304%B*2.218%D--55.3C++N/A31121.2h14.4B**37.5B*
SVA-88 1,1771,1724522.593C*0.3718.074%F15.273%D**24.6D--N/A18047.6h12.9D-71.5D*
Supernova VPC 1,2831,1715322.094C*19.8757.427%B+1.452%C++60.4C*5.8D36419.4h2.5B++4.3B++
NS-15M AE 1,1841,1705672.063C0.1623.096%D*19.658%D*54.9C--N/A36521.3h12D52D
NSX Tanto 1,1901,1687851.488C+0.7431.287%B28.168%C+38.2C-N/A10530.6h14.5D46.3C+
Plasma Grenade 1,1761,16711167N/A1,164.7743.837%D-N/A614.2C+4.7C--23001.9h3C*6.9C+
VX6-7 1,1711,1676511.793C+0.4326.397%C+17.309%D-35.6CN/A17432.8h11.5C++43.7C++
NSX Tomoe 1,1881,1666241.869C+0.3629.753%C43.911%C++43.7C-N/A11126.7h14.7D49.4C
Ursa 1,1701,1655582.088B0.1425.978%C+16.481%D*58.5C+N/A32819.9h9.4B36.2C**
Pulsar LSW 1,1701,1656001.942C+0.2825.343%C+18.541%D*47C-N/A25624.8h11.4C+45C+
H-V45 1,1681,1657451.564C+0.6624.486%C--15.365%D*40.3CN/A24028.9h12.9C52.9C
Solstice VE3 1,1711,1645542.101B**0.1328.99%B+14.691%D--39.6C*N/A26129.4h12.6C*43.5C+
Blueshift VM5 1,1841,1644522.575C+0.3520.524%C-23.883%C+48.7C*N/A27723.9h13.6B+66.3C*
NSX Daimyo 1,1681,1644332.688C0.4643.089%C+93.471%C+47.1DN/A14124.7h2.6C6C+
NS-30 Vandal 1,1741,1624762.441C+0.2135.968%C+22.72%D53.3C+N/A14921.8h5.1C++14.1C++
Force-Blade 1,1641,16221,6670.054B++2.1754.516%A++2.41%D1.2C++N/A6951h1.8B+3.2B++
Pulsar VS1 1,1671,1625802.003B++0.2228.173%B14.974%D--40.1C+N/A22229h14.3C-50.6C++
V10 1,1621,1613083.769C1.5448.249%B++76.917%C-38.8C--N/A17029.9h2.2C-4.5C*
Corvus VA55 1,1691,1615432.138B+0.0927.555%C+17.83%D--40.7C+N/A19228.5h11.4C+41.3C++
Phobos VX86 1,1621,1616301.843C*0.3871.037%B++16.968%C+63.4C+N/A27318.3h1.9B++2.7B+
NS-15MP 1,1751,1605871.976C0.2525.949%D-22.069%D*57.7DN/A28220.1h11.9D--45.7D
MKV Suppressed 1,1761,1609301.247C0.9824.769%D17.328%D36.5CN/A21931.8h14.8C-59.6C-
Quasar VM1 1,1621,1604122.816B+0.5918.324%C+19.052%C41.6B+N/A23327.9h10.9B*59.4C++
Parallax VX3 1,1631,1602305.043C++2.8246.334%B*76.983%C55.2B++N/A33221h1.8B+4B+
NS-44G Commissioner 1,1631,1601,2310.942D1.2840.278%D-20.431%D--43.3D-N/A15426.8h4F--10D--
Sirius SX12 1,1641,1606061.914C**0.3124.746%C-12.155%D--38.4CN/A21330.2h14C+56.7C+
NS Baron G5AE 1,1761,1599341.241C0.9948.183%C13.891%C--39.6DN/A10429.3h4.1C+8.5C+
Phantom VA23 1,1661,1594932.351C+0.1239.096%C++24.935%D-54.2C+N/A14121.4h4.3C+11.1C++
Eidolon VE33 1,1661,1596801.704C+0.5229.545%C20.276%D-27.7CN/A14341.9h8.4C+28.4C+
Eridani SX5 1,1711,1588531.358C+0.8726.008%D17.012%D37C-N/A11731.3h12.5D48.1C-
Pandora VX25 1,1651,1576981.658C++0.5750.767%B+20.138%B*58.1C+N/A22919.9h4.1C+8B+
CME 1,1671,1576141.884B**0.3424.331%D-19.533%D42.2C+N/A24827.4h14.1D58D
NS-11A 1,1631,1576121.891C++0.3423.17%D-16.595%D--41.3CN/A20228h13.2C57C-
VA39 Spectre 1,1651,1574042.864C*0.6444.133%A36.387%C49.7B++N/A16823.3h4.3B+9.7B++
Serpent VE92 1,1591,1575961.941C**0.2924.589%C-15.039%D*37.6CN/A22230.8h11C**44.7C++
Artemis VX26 1,1661,1565492.106C++0.1232.939%B++20.242%D51.4C++N/A14422.5h13D39.4C++
NS-11P 1,1691,1566401.806C++0.4224.558%D21.107%D48.4C+N/A27523.9h13.2C53.9C
NS-7 PDW 1,1671,1548281.394C+0.8324.952%D11.958%D--31.4CN/A19136.8h14.4C57.7C
NS-15M1 1,1461,1464402.605C*0.3825.639%C+16.23%D*56.5C+N/A28720.3h10.7C**41.8C*
Nyx VX31 1,1591,1454362.626C+0.4037.99%C*22.358%D--55.3C+N/A19320.7h5.1C++13.3C**
Dual Photon Pods 1,2881,0714623.283A*21.0659.8%B+N/A243.4A++49.3A*19204.4h18.3C*30.6B
Cosmos VM3 1,0901,0704322.477C+0.2521.282%C*21.963%B+56B++1B+18119.1h10.8B*50.8B+
NS Decimator 1,5119888821.12C1.1164.162%C*2.227%C*32.3D17.1C57330.6h5.1C--7.9C
L100 Python HEAT 1,2549826215.839B+13.6161.904%B*2.546%C*76.7A++21.3A67312.8h4.2B++6.7C**
Cosmos VM3 9759484002.37C++0.1421.889%C*21.097%C*54.8B+1.6B**17017.3h11.6B+52.9C++
Supernova FPC 1,477915969.531C+7.3053.282%C3.825%A41.8B+25.7A+89721.9h4.3C*8.1C*
M12 Kobalt 9308945815.414C13.1919.46%C19.351%C+85.1C+3.4C+38410.5h16.3B83.8C++
S1 1,3628567951.077C+1.1567.558%B*1.752%D32.9C+19.5C*44426h6.2C+9.2C++
Skorpios 8618536111.396C0.8330.185%B17.82%D45.6CN/A13718.7h11.6C38.6C+
C-4 ARX 9157042442.885C**0.6627.42%C+N/A180.5B++54.1B*10173.9h1.1C*3.9C*
Tank Mine 1,0556591484.453B+2.2340.713%C++N/A149.8B90B++21404.4h2.5D--6C
NS-61 Emissary 6336286340.991C+1.2433.19%B+17.038%C73.9B**N/A2408.5h11.3C*34.2B+
Saron HRB 9865985610.679B++8.4546.742%C+1.505%C++32.2C++20.9C++68818.6h19.7C*42.1C**
M60-A Bulldog 6055692028.45C*26.2255.59%B++1.757%C-59.3B+3.8C3099.6h4.7B++8.5B++
M40 Fury 6245573715.054B*12.8335.917%CN/A64B7.7C--3688.7h9.3B++26B+
NS-11C 5575474081.341C+0.8927.845%C++15.539%D-27.1C-N/A17720.2h12.9C+46.4C*
NS AutoBlade 54054022,3950.024D2.2041.166%C+N/A0.7DN/A2770.3h1.7B*4.2B+
M60-A Bulldog 5495131632.063C**29.8454.196%B+1.559%D57C**4C2809h4.5B++8.4B+
Beamer VS3-FB 5175114681.092C1.1334.251%C+22.114%D61.6C++N/A2148.3h7.8C++22.7C**
Proton II PPA 4794572419.042C+16.8230.878%B++1.313%D78.8C**3.8C+4255.8h8.5B+27.6B++
Spear Anti-Vehicle Phalanx Turret 5964542418.917B**16.6956.189%B++4.846%B+69.8B++21.8C-6996.5h5.3B**9.5B+
Lancer VS22 9454253401.25C+0.9866.564%B*N/A15.3C18.8C*43427.7h22.4C+33.6C+
NSX-P Tengu 4183965270.751D1.4835.457%D16.414%D--30.9D1.7B+9812.8h17D-47.9D-
C150 Dalton 5763953511.286B9.0647.368%B**1.013%B+3950U1810U27508800.1h4.5D-9.5C+
Comet VM2 5503872581.5B0.7354.755%B*4.651%C*19.5B+8.2A+26819.8h18.2C**33.3C**
M20 Basilisk 484379409.475A*7.2542.142%C+6.332%C++32.7B+9.1C*28011.6h59.8B+141.8B+
PSA-02 Diamondback 3843772891.304C-0.9230.898%C*23.607%D-46.5C-N/A1758.1h16F-51.6D
Comet VM2 4923522571.37C+0.8656.115%B++3.977%C17.8B7.1B*21019.8h20.4B36.4B+
Lasher X2-P 3483402821.206C-1.0241.111%B2.941%C+50D--1.2D--1236.8h13.4B++32.5B++
Parsec VX3-A 338337873.874C-1.6541.377%C--75.668%D48.1C-N/A1207h2D--4.9D-
NS-357 Underboss 3383284380.749C1.4838.856%C22.256%C32.5D1B++14110.1h6.6T*16.9D**
M60-G Bulldog 3493232413.458A++11.2344.015%B+3.406%B+50.5B+4.1D3996.4h5.2B*11.8B++
Nemesis VSH9 5663162911.086C++1.1469.901%B+1.266%D-13.2C10.4C30524h9.2D13.1C
M12 Kobalt 3132961915.579C13.3520.832%C*15.203%D-92.5C*5.3B++3723.2h15.8B76.1B+
M40 Fury-H 3042871223.917B+21.6938.698%D1.394%B106.3C++6.3D5132.7h4.9B**12.6B**
M40 Fury 3262862511.44C+9.2134.414%C--1.399%C63.6C+8.9D3994.5h10.4B+30.3C**
Proton II PPA-H 2942721617C++14.7742.132%C*N/A80C--6.5C+4293.4h10.3C+24.6C++
NS-10 Burster 4442661851.438C++0.7942.399%A+9.399%B*10.2B**6.8A++19026.1h113B+266.6B++
L105 Zephyr 2932641222A+19.7738.871%DN/A2640U290U11220300.1h5B++12.8B
V26 Maelstrom Turbo Laser 4642603940.66C--1.5730.363%CN/A8.9D7D16729.3h97.2C+320.1C+
M60-G Bulldog 280243279C+6.7743.378%C++4.527%A++50.6C+7.7C5274.8h6.6C+15.1C*
NS-10 Burster 4062401851.297C+0.9342.355%A6.25%C*9.2B++6.4A18426.1h125.5B296.3B*
Skyguard 387225405.625C+3.4039.873%A+4.889%M++27.4A19.8A**5718.2h103.8C**260.3B*
M20 Basilisk 255210287.5A+5.2738.567%C7.143%B+31.8B+6.8D2976.6h57.4B**148.8B*
MANA Anti-Vehicle Turret 3552091231.699D0.5361.569%D3.349%M+2090B*1460C**1339080.1h7.4C+12C+
NS-44L Blackhand 2102061591.296C0.9343.986%C+36.408%D34.9C+N/A1095.9h5D-11.4C-
Light PPA 220206454.578C2.3551.71%A1.942%A71C++4.8C**3932.9h9.2B+17.7B+
CAS 14-E 2051831413.071C10.8435.063%C+N/A61C--7.3C*2973h34.2C--97.4C+
Anti-Vehicle Grenade 2001821182N/A179.7753.787%C++N/A606.7B*60C--46810.3h3.8B*7.1B++
MAX Punch 1691691,7110.099C2.1355%B+N/A1.5C+N/A7110.9h1.7C**3.1B+
M12 Kobalt 161155277.5C*75.2716.985%F15.484%D86.1D3.3D3531.8h14.8B87.4C-
E540 Halberd-H 207144159.6C7.3755.133%D1.389%C+43.6C--19.1D5583.3h5.6C+10.2C
VE-S Canis 145143602.383B++0.1642.979%A*44.056%A++59.6C+N/A3172.4h11.9C27.8B+
NSX-P Tanto 141133971.371C+0.8628.525%C+22.556%D-36.9C2.2B**1183.6h15.1C52.8C+
E540 Halberd 186128187.111C--4.8849.304%C4.688%A*35.6C+16.1C4963.6h5.5C+11.2C+
AP30 Shredder 181118284.214C--1.9922.263%F--N/A1180U630U10950800.1h64.1B+287.7D
The Slasher 1171173,7320.031C-2.2041.856%B+2.564%D--0.9CN/A3126.2h1.9B+4.5B+
NS-AM7 Archer 1431101930.57C+1.6666.216%B**16.364%C7.9C+2.4C+7313.9h15.1C*22.9B
Darkstar 114110901.222C1.0028.14%C+41.818%A++44C-1.6B*1902.5h13.5D47.9C
Rocklet Rifle 184105671.567B**0.6653.759%C++N/A52.5A39.5B**6782h20.7A38.5B+
Hunter QCX 1021011370.737C+1.4944.028%C+20.792%C+18C+N/A1055.6h4.4B10B
Aphelion VEX-4 15692204.6C2.3745.496%A+6.522%A26.3C18.3C++4883.5h71.9D158.1C++
Saron HRB-H 12985136.538C+4.3152.378%D2.353%B**42.5C+22C-7372h17.9B++34.1B+
M20 Wyvern 11679282.821C-0.5932.448%D-1.266%D*16.5D7.7D-1384.8h79.3C+244.4C
Saron Laser Cannon 142761380.551C--1.6831.943%C+1.316%C5.8D-5D-24913.1h145.7C456.2C
M60-A Bulldog 7571417.75B15.5244.804%B1.408%C+71B++4D--5871h3.7A8.3B*
MANA Anti-Personnel Turret 6463282.25N/A0.0215.104%UN/A630U10U5513600.1h20.6T*136.6T*
Aphelion VEX-4H 8458134.462C2.2451.236%B+3.448%C++44.6C20D-4291.3h57.2C+111.6C++
Aspis Anti-Aircraft Phalanx Turret 1135887.25B**5.0243.033%A*1.724%C+18.1B++17.2B++5343.2h144.5C+335.8B+
A30 Walker 10556163.5C+1.2726.762%C+N/A6.8D6D1418.2h185.9C694.6C+
Manticore SX40 5050471.064C+1.1625.145%D--18%D38.5C+N/A2361.3h8.7C--34.4D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit295402,19323.2h
Nanite Revive Grenade01,2390.3h
Spawn Beacon357,1764.5h
Anti-Vehicle MANA Turret145301.4h
Motion Spotter74,3881.5h
Deconstruction Tool02960h
Spitfire Auto-Turret512,0011.9h
Shield Recharging Field802,3131.4h
Smoke Grenade02000.1h
Recon Detection Device344,4547.1h
Ammunition Package732,3521.2h
Medical Applicator232107,5618.6h
Anti-Infantry MANA Turret11080.2h
Reserve Hardlight Barrier50661.1h
Hardlight Barrier469571.1h

Check the help document for the dictionary if you want to learn more about words used here.


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