Online: daguest  
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Field Marshal Space Vinkitin[BRTD] Vinkitin
TR BR 138

KDR: 2.02

Score: 42.6m

Last Seen: May 30th, 2020 7:55 AM
- OFFLINE - 82.2 hour(s)

Prestige 1, Battle Rank 100 (138 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS M14 Banshee Hellfire Rocket Pods C-4 M18 Needler M18 Rotary Bighorn .50M MSW-R Hornet Missiles
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,976,129 MLG Score: 2379
Fun Score: N/A
Cheeseburgers Flipped: 319TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.532%24.354%76851129845,2541.778220.243

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.104%1.99A++0.488B+-0.863D--HEAD ++ (~8.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.60.573B+100.3C*21.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.003%0.984%13374134512,402149435038.3012354%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.935%0.929B*-0.54D-0.347

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.60.516B+36.10.321C*42.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.662%1.425%193613432,66726438801.0087303%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.8%1.32A-0.695D0.067

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.775B++4.70.621B+3.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.201%2.809%139713421,70920285770.842287296%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.115%1.014B**-0.414C--0.094

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.40.456B+30.90.233C++34.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.983%70.935%139913409,4654000312.36566

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.128%0.907B*0.25C*0.98

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.363C**2.60.187C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
70.616%15.206%139313462,4991406291.77738

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.26%2.376A*0.075C+-0.242

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.774B++2.10.57B+0.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
42.6m295.3%564 (33.8k)425 (25.5k)2.0212699,74349,3472.22064138 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349629429.788%20.424%60802:0254

9% Combat Medic34% Engineer22% Heavy Assault20% Infiltrator13% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 14th, 2015 6:50 PMMay 13th, 2020 9:53 PMMay 30th, 2020 9:22 AM (122d) (PST)May 30th, 2020 4:22 AM (122d) (PST)May 30th, 2020 3:55 AM (122d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9922927000.9950.4920.2033.2490.1062379

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,51717,50042,017603012195625,481

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1671.4h/69.6d 9,839 20,371 25,443 325.9k 2,015 4,340 10,597 99.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:1,511
Deaths:715
KDR:2.113
Accuracy:29.401% B+
HSR:26.075% C
T9A "Butcher"
B+
Kills:1,383
Deaths:555
KDR:2.492
Accuracy:29.664% B+
HSR:29.140% C
NS-15 Gallows
B++
Kills:1,312
Deaths:599
KDR:2.190
Accuracy:33.656% B++
HSR:24.695% D*
TMG-50
B+
Kills:1,259
Deaths:879
KDR:1.432
Accuracy:28.673% B+
HSR:24.940% C
T16 Rhino
A+
Kills:1,223
Deaths:558
KDR:2.192
Accuracy:32.656% A+
HSR:19.787% D
NS-15M2
A+
Kills:1,185
Deaths:338
KDR:3.506
Accuracy:34.930% A+
HSR:30.886% C+
NSX Naginata
C++
Kills:1,166
Deaths:701
KDR:1.663
Accuracy:26.577% C++
HSR:20.926% D*
T9 CARV
B+
Kills:1,162
Deaths:682
KDR:1.704
Accuracy:26.598% B+
HSR:26.936% C+
NS-15M1
B
Kills:1,158
Deaths:718
KDR:1.613
Accuracy:27.903% B
HSR:21.503% D
NS-15MP
B
Kills:1,151
Deaths:631
KDR:1.824
Accuracy:31.303% B
HSR:23.110% D--
MG-H1 Watchman
C+
Kills:295
Deaths:142
KDR:2.077
Accuracy:26.882% C+
HSR:20.339% D*
Kills:12,805
Deaths (as Heavy Assault):6,518
Deaths (to Heavy Assaults):12,950
KDR:1.96456
Kill Difference:6,287
Playtime:360.009 hours
Usage:22%
Score:9.333m
Score/min:432
Accuracy (listed only):29.840%
HSR (listed only):24.394%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MG-C1 Kindred
B+
Kills:1,305
Deaths:680
KDR:1.919
Accuracy:31.390% B+
HSR:21.839% C--
MG-HBR1 Dragoon
C*
Kills:1,288
Deaths:479
KDR:2.689
Accuracy:35.991% C+
HSR:35.248% C*
TRAC-5 Burst
B+
Kills:1,244
Deaths:655
KDR:1.899
Accuracy:31.090% B+
HSR:24.598% C
LC2 Lynx
C+
Kills:1,191
Deaths:1,166
KDR:1.021
Accuracy:26.539% C+
HSR:16.793% D--
HC1 Cougar
B
Kills:1,180
Deaths:1,041
KDR:1.134
Accuracy:29.428% B
HSR:23.898% C
TRS-12 Uppercut
B**
Kills:1,178
Deaths:568
KDR:2.074
Accuracy:74.522% B**
HSR:14.771% C
TAS-16 Blackjack
B+
Kills:1,168
Deaths:695
KDR:1.681
Accuracy:70.698% B+
HSR:15.069% C+
NS-11CP
C+
Kills:1,164
Deaths:935
KDR:1.245
Accuracy:30.270% C+
HSR:20.275% D-
NSX Tanto
C++
Kills:1,158
Deaths:997
KDR:1.161
Accuracy:30.173% C++
HSR:25.734% C
TRAC-5
B*
Kills:1,156
Deaths:867
KDR:1.333
Accuracy:28.987% B*
HSR:18.685% C
NS Baron G5
B*
Kills:992
Deaths:624
KDR:1.590
Accuracy:55.220% B*
HSR:13.609% C
TRAC-5 S
A
Kills:440
Deaths:386
KDR:1.140
Accuracy:33.109% A
HSR:17.955% C++
AMR-66
C++
Kills:338
Deaths:277
KDR:1.220
Accuracy:31.089% C++
HSR:23.373% C-
LC2 Lynx AE
B*
Kills:227
Deaths:86
KDR:2.640
Accuracy:33.619% B*
HSR:25.110% D
FA1 Barrage
A
Kills:153
Deaths:101
KDR:1.515
Accuracy:58.228% A
HSR:19.608% B*
LC3 Jaguar
C
Kills:82
Deaths:50
KDR:1.640
Accuracy:25.258% C
HSR:20.732% C
NSX-P Tanto
C*
Kills:71
Deaths:41
KDR:1.732
Accuracy:30.432% C*
HSR:23.944% D
Kills:14,335
Deaths (as Engineer):9,648
Deaths (to Engineers):9,429
KDR:1.4858
Kill Difference:4,687
Playtime:563.053 hours
Usage:34%
Score:14.392m
Score/min:426
Accuracy (listed only):38.591%
HSR (listed only):21.249%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MG-C1 Kindred
B+
Kills:1,305
Deaths:680
KDR:1.919
Accuracy:31.390% B+
HSR:21.839% C--
TRAC-5 Burst
B+
Kills:1,244
Deaths:655
KDR:1.899
Accuracy:31.090% B+
HSR:24.598% C
LC2 Lynx
C+
Kills:1,191
Deaths:1,166
KDR:1.021
Accuracy:26.539% C+
HSR:16.793% D--
SMG-46 Armistice
B++
Kills:1,183
Deaths:937
KDR:1.263
Accuracy:31.590% B++
HSR:14.708% D
HC1 Cougar
B
Kills:1,180
Deaths:1,041
KDR:1.134
Accuracy:29.428% B
HSR:23.898% C
TRS-12 Uppercut
B**
Kills:1,178
Deaths:568
KDR:2.074
Accuracy:74.522% B**
HSR:14.771% C
TAS-16 Blackjack
B+
Kills:1,168
Deaths:695
KDR:1.681
Accuracy:70.698% B+
HSR:15.069% C+
PDW-16 Hailstorm
B**
Kills:1,165
Deaths:604
KDR:1.929
Accuracy:31.941% B**
HSR:21.717% B
NS-11CP
C+
Kills:1,164
Deaths:935
KDR:1.245
Accuracy:30.270% C+
HSR:20.275% D-
NSX Tengu
B*
Kills:1,164
Deaths:480
KDR:2.425
Accuracy:46.067% B*
HSR:16.495% D--
MKV Suppressed
B**
Kills:1,161
Deaths:621
KDR:1.870
Accuracy:33.103% B**
HSR:25.581% B+
NS-7 PDW
B**
Kills:1,159
Deaths:766
KDR:1.513
Accuracy:33.448% B**
HSR:24.073% B+
NSX Tanto
C++
Kills:1,158
Deaths:997
KDR:1.161
Accuracy:30.173% C++
HSR:25.734% C
TRAC-5
B*
Kills:1,156
Deaths:867
KDR:1.333
Accuracy:28.987% B*
HSR:18.685% C
NS Baron G5
B*
Kills:992
Deaths:624
KDR:1.590
Accuracy:55.220% B*
HSR:13.609% C
SMG-46AE Armistice
B+
Kills:446
Deaths:269
KDR:1.658
Accuracy:34.456% B+
HSR:17.937% D--
TRAC-5 S
A
Kills:440
Deaths:386
KDR:1.140
Accuracy:33.109% A
HSR:17.955% C++
LC2 Lynx AE
B*
Kills:227
Deaths:86
KDR:2.640
Accuracy:33.619% B*
HSR:25.110% D
FA1 Barrage
A
Kills:153
Deaths:101
KDR:1.515
Accuracy:58.228% A
HSR:19.608% B*
MG-S1 Jackal
C
Kills:146
Deaths:81
KDR:1.802
Accuracy:27.688% C
HSR:13.014% D*
LC3 Jaguar
C
Kills:82
Deaths:50
KDR:1.640
Accuracy:25.258% C
HSR:20.732% C
NSX-P Tanto
C*
Kills:71
Deaths:41
KDR:1.732
Accuracy:30.432% C*
HSR:23.944% D
Kills:19,133
Deaths (as Light Assault):12,650
Deaths (to Light Assaults):7,361
KDR:1.51249
Kill Difference:6,483
Playtime:220.165 hours
Usage:13%
Score:4.970m
Score/min:376
Accuracy (listed only):37.602%
HSR (listed only):19.825%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
A
Kills:1,652
Deaths:449
KDR:3.679
Accuracy:51.412% A
HSR:76.332% C-
TSAR-42
C++
Kills:1,313
Deaths:563
KDR:2.332
Accuracy:41.952% C+
HSR:73.724% C++
NSX Daimyo
B
Kills:1,261
Deaths:333
KDR:3.787
Accuracy:46.368% B
HSR:95.559% B
NS-44 Commissioner AE
C+
Kills:1,194
Deaths:1,262
KDR:0.946
Accuracy:44.134% C+
HSR:25.042% C-
SOAS-20
B*
Kills:1,184
Deaths:383
KDR:3.091
Accuracy:35.344% B*
HSR:24.409% C++
SMG-46 Armistice
B++
Kills:1,183
Deaths:937
KDR:1.263
Accuracy:31.590% B++
HSR:14.708% D
RAMS .50M
A++
Kills:1,183
Deaths:276
KDR:4.286
Accuracy:53.503% A++
HSR:72.950% D--
NS-44 Commissioner
B*
Kills:1,172
Deaths:1,284
KDR:0.913
Accuracy:47.308% B*
HSR:26.621% C++
NS-357 Underboss
B**
Kills:1,169
Deaths:963
KDR:1.214
Accuracy:48.454% B**
HSR:28.486% C**
PDW-16 Hailstorm
B**
Kills:1,165
Deaths:604
KDR:1.929
Accuracy:31.941% B**
HSR:21.717% B
NS-30 Vandal
B++
Kills:1,164
Deaths:514
KDR:2.265
Accuracy:41.133% B++
HSR:24.141% D
NSX Tengu
B*
Kills:1,164
Deaths:480
KDR:2.425
Accuracy:46.067% B*
HSR:16.495% D--
M77-B
B**
Kills:1,163
Deaths:365
KDR:3.186
Accuracy:46.701% B**
HSR:74.807% C-
TS2 Inquisitor
B
Kills:1,162
Deaths:993
KDR:1.170
Accuracy:33.123% B
HSR:20.052% C
TRAP-M1
C**
Kills:1,162
Deaths:635
KDR:1.830
Accuracy:33.753% C**
HSR:26.506% C+
MKV Suppressed
B**
Kills:1,161
Deaths:621
KDR:1.870
Accuracy:33.103% B**
HSR:25.581% B+
SR-7
B+
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:46.853% B+
HSR:74.569% D
NS-7 PDW
B**
Kills:1,159
Deaths:766
KDR:1.513
Accuracy:33.448% B**
HSR:24.073% B+
HSR-1
B+
Kills:1,157
Deaths:358
KDR:3.232
Accuracy:41.467% B+
HSR:27.658% C
NSX Tomoe
C+
Kills:1,152
Deaths:556
KDR:2.072
Accuracy:31.295% C+
HSR:40.625% C+
TX1 Repeater
A++
Kills:899
Deaths:669
KDR:1.344
Accuracy:37.094% A++
HSR:28.810% B*
NS-45 Pilot
B**
Kills:866
Deaths:527
KDR:1.643
Accuracy:40.699% B**
HSR:21.363% D--
RAMS-AE .50M
C--
Kills:481
Deaths:243
KDR:1.979
Accuracy:41.219% C--
HSR:70.062% F-
SMG-46AE Armistice
B+
Kills:446
Deaths:269
KDR:1.658
Accuracy:34.456% B+
HSR:17.937% D--
NS-AM7 Archer
C
Kills:187
Deaths:606
KDR:0.309
Accuracy:56.278% C
HSR:17.112% C
NS-357P Underboss
D*
Kills:182
Deaths:259
KDR:0.703
Accuracy:37.449% D*
HSR:16.484% D*
TX1-FB Repeater
C+
Kills:157
Deaths:165
KDR:0.952
Accuracy:30.520% C+
HSR:26.115% C
MG-S1 Jackal
C
Kills:146
Deaths:81
KDR:1.802
Accuracy:27.688% C
HSR:13.014% D*
NS-61 "Ravenous" Emissary
C
Kills:104
Deaths:133
KDR:0.782
Accuracy:31.570% C
HSR:9.615% F-
99SV
B+
Kills:90
Deaths:40
KDR:2.250
Accuracy:38.361% B+
HSR:41.111% B+
TX2 Emperor
C-
Kills:67
Deaths:73
KDR:0.918
Accuracy:27.343% C--
HSR:19.403% C-
NS-44L "Ravenous" Blackhand
D
Kills:51
Deaths:40
KDR:1.275
Accuracy:40.759% D*
HSR:41.177% D
Kills:27,756
Deaths (as Infiltrator):15,771
Deaths (to Infiltrators):9,603
KDR:1.75994
Kill Difference:11,985
Playtime:334.126 hours
Usage:20%
Score:8.055m
Score/min:402
Accuracy (listed only):39.450%
HSR (listed only):35.508%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A+
Kills:1,219
Deaths:700
KDR:1.741
Accuracy:33.895% A+
HSR:21.247% C
SMG-46 Armistice
B++
Kills:1,183
Deaths:937
KDR:1.263
Accuracy:31.590% B++
HSR:14.708% D
TRS-12 Uppercut
B**
Kills:1,178
Deaths:568
KDR:2.074
Accuracy:74.522% B**
HSR:14.771% C
T1B Cycler
A+
Kills:1,176
Deaths:479
KDR:2.455
Accuracy:35.369% A+
HSR:25.850% D
TAS-16 Blackjack
B+
Kills:1,168
Deaths:695
KDR:1.681
Accuracy:70.698% B+
HSR:15.069% C+
PDW-16 Hailstorm
B**
Kills:1,165
Deaths:604
KDR:1.929
Accuracy:31.941% B**
HSR:21.717% B
T1 Cycler
B*
Kills:1,165
Deaths:727
KDR:1.602
Accuracy:29.837% B*
HSR:27.382% C**
NSX Tengu
B*
Kills:1,164
Deaths:480
KDR:2.425
Accuracy:46.067% B*
HSR:16.495% D--
NS-11A
C**
Kills:1,163
Deaths:681
KDR:1.708
Accuracy:28.959% C**
HSR:22.184% C-
MKV Suppressed
B**
Kills:1,161
Deaths:621
KDR:1.870
Accuracy:33.103% B**
HSR:25.581% B+
NS-7 PDW
B**
Kills:1,159
Deaths:766
KDR:1.513
Accuracy:33.448% B**
HSR:24.073% B+
TORQ-9
B*
Kills:1,156
Deaths:718
KDR:1.610
Accuracy:31.625% B*
HSR:21.280% D
NS Baron G5
B*
Kills:992
Deaths:624
KDR:1.590
Accuracy:55.220% B*
HSR:13.609% C
SMG-46AE Armistice
B+
Kills:446
Deaths:269
KDR:1.658
Accuracy:34.456% B+
HSR:17.937% D--
NSX Yumi
B
Kills:278
Deaths:210
KDR:1.324
Accuracy:30.632% B
HSR:20.863% D-
FA1 Barrage
A
Kills:153
Deaths:101
KDR:1.515
Accuracy:58.228% A
HSR:19.608% B*
MG-S1 Jackal
C
Kills:146
Deaths:81
KDR:1.802
Accuracy:27.688% C
HSR:13.014% D*
SABR-13
C
Kills:66
Deaths:75
KDR:0.880
Accuracy:26.797% C
HSR:18.182% D*
Kills:16,138
Deaths (as Combat Medic):9,336
Deaths (to Combat Medics):4,479
KDR:1.72858
Kill Difference:6,802
Playtime:145.836 hours
Usage:9%
Score:4.699m
Score/min:537
Accuracy (listed only):39.671%
HSR (listed only):19.643%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B*
Kills:530
Deaths:165
KDR:3.212
Accuracy:24.414% B*
HSR:23.774% C**
M6 Onslaught
B*
Kills:503
Deaths:165
KDR:3.048
Accuracy:24.276% B*
HSR:22.266% C+
MRC3 Mercy
C-
Kills:416
Deaths:257
KDR:1.619
Accuracy:17.648% C-
HSR:19.712% D
MRC3 Mercy
C+
Kills:416
Deaths:258
KDR:1.612
Accuracy:17.962% C-
HSR:23.317% C+
M3 Pounder HEG
A+
Kills:182
Deaths:127
KDR:1.433
Accuracy:57.051% A+
HSR:3.297% C++
M3 Pounder HEG
A++
Kills:177
Deaths:103
KDR:1.718
Accuracy:62.403% A++
HSR:1.130% D**
MR1 Fracture
B*
Kills:89
Deaths:90
KDR:0.989
Accuracy:49.233% B*
HSR:2.247% D
NS-20 Gorgon
C+
Kills:78
Deaths:45
KDR:1.733
Accuracy:22.021% D
HSR:20.513% C+
NS-20 Gorgon
B**
Kills:75
Deaths:45
KDR:1.667
Accuracy:21.603% D
HSR:28% B**
MR1 Fracture
B*
Kills:62
Deaths:90
KDR:0.689
Accuracy:49.536% B*
HSR:1.613% D--
Kills:2,528
Deaths (as MAX Suit):672.500
Deaths (to MAX Suits):1,885
KDR:3.75911
Kill Difference:1,855.500
Playtime:39.932 hours
Usage:2%
Score:1.138m
Score/min:475
Accuracy (listed only):34.615%
HSR (listed only):14.587%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:5,404
V. Kills:301 N/A
Deaths:757
KDR:7.139
Accuracy:40.131% A++
KPH:109.500 B**
VKPH:6.100 B++
Hellfire Rocket Pods
A
Kills:2,806
V. Kills:377 N/A
Deaths:244
KDR:11.500
Accuracy:62.891% A
KPH:177.600 B++
VKPH:23.900 B+
M18 Needler
A**
Kills:2,513
V. Kills:1,427 176%
Deaths:529
KDR:4.750
Accuracy:44.688% A++
KPH:53.700 A**
VKPH:30.500 A*
M18 Rotary
B++
Kills:1,679
V. Kills:1,202 140%
Deaths:817
KDR:2.055
Accuracy:47.499% A*
KPH:31.200 B+
VKPH:22.300 B++
Hornet Missiles
C++
Kills:1,461
V. Kills:997 146%
Deaths:349
KDR:4.186
Accuracy:70.737% B**
KPH:76 C+
VKPH:51.900 C++
M18 Locust
A++
Kills:683
V. Kills:453 150%
Deaths:227
KDR:3.009
Accuracy:40.450% B*
KPH:55.800 A
VKPH:37 A++
Coyote Missiles
A
Kills:476
V. Kills:169 280%
Deaths:73
KDR:6.521
Accuracy:63.773% B**
KPH:114.200 A
VKPH:40.600 B+
Tomcat A2AM Pods
A
Kills:148
V. Kills:72 203%
Deaths:8
KDR:18.500
Accuracy:87.665% A
KPH:61.500 C+
VKPH:29.900 D
Kills:15,170 (10,279 + 0)
Deaths:3,004
KDR:5.050
VKDR:1.664
Vehicle Kills:4,998
Kill Difference:12,166
Playtime:203.875 hours
Usage:12%
Score:5.420m
Score/min:443
Piloting Accuracy:40.450%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:144
V. Kills:123 116%
Deaths:110
KDR:1.309
Accuracy:54.539% B
KPH:15.100 B*
VKPH:12.900 B**
L-24R Spur
C+
Kills:52
V. Kills:4 N/A
Deaths:4
KDR:13
Accuracy:39.478% C+
KPH:30.600 C-
VKPH:2.400 C+
Kills:196 (196 + 0)
Deaths:114
KDR:1.719
VKDR:1.114
Vehicle Kills:127
Kill Difference:82
Playtime:11.228 hours
Usage:1%
Score:0.106m
Score/min:157
Piloting Accuracy:39.478%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M+
Kills:570
V. Kills:211 269%
Deaths:60
KDR:9.500
Accuracy:65.406% B**
KPH:91.800 M+
VKPH:34 A++
L100 Python HEAT
A++
Kills:143
V. Kills:41 340%
Deaths:27
KDR:5.296
Accuracy:59.115% B+
KPH:77 A++
VKPH:22.100 B**
C75 Viper
C++
Kills:57
V. Kills:11 N/A
Deaths:15
KDR:3.800
Accuracy:42.500% C+
KPH:46.100 C++
VKPH:8.900 C
L100 Python HESH
A++
Kills:56
V. Kills:12 431%
Deaths:3
KDR:18.667
Accuracy:60.678% B*
KPH:91.700 B++
VKPH:19.700 A++
Kills:826 (826 + 0)
Deaths:105
KDR:7.867
VKDR:2.619
Vehicle Kills:275
Kill Difference:721
Playtime:9.916 hours
Usage:1%
Score:0.340m
Score/min:571
Driving Accuracy:60.678%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:1,043
V. Kills:367 283%
Deaths:116
KDR:8.991
Accuracy:52.510% B+
KPH:68.300 A++
VKPH:24 B+
P2-120 HESH
A+
Kills:629
V. Kills:139 449%
Deaths:33
KDR:19.061
Accuracy:53.920% B*
KPH:92.300 B**
VKPH:20.400 A+
P2-120 HEAT
A
Kills:225
V. Kills:67 331%
Deaths:24
KDR:9.375
Accuracy:55.411% B**
KPH:54 A
VKPH:16.100 B++
E540 Halberd
A++
Kills:91
V. Kills:51 175%
Deaths:7
KDR:13
Accuracy:45.862% C++
KPH:39.500 B++
VKPH:22.200 A++
MR11 Gatekeeper
C++
Kills:64
V. Kills:35 178%
Deaths:15
KDR:4.267
Accuracy:34.509% D*
KPH:27.700 C++
VKPH:15.200 C
Kills:2,052 (1,897 + 155)
Deaths:195
KDR:10.523
VKDR:3.379
Vehicle Kills:659
Kill Difference:1,857
Playtime:30.861 hours
Usage:2%
Score:0.917m
Score/min:495
Driving Accuracy:55.411%
Gunner Accuracy:34.509%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A**
Kills:919
V. Kills:54 N/A
Deaths:52
KDR:17.673
Accuracy:49.258% A
KPH:252.600 A**
VKPH:14.800 A*
G20 Vulcan-H
B+
Kills:309
V. Kills:210 146%
Deaths:69
KDR:4.478
Accuracy:52.910% B
KPH:55.900 C++
VKPH:38 B+
E540 Halberd-H
A*
Kills:178
V. Kills:46 379%
Deaths:9
KDR:19.778
Accuracy:58.540% C+
KPH:107.600 A*
VKPH:27.800 C*
Halberd-H SE
B**
Kills:77
V. Kills:31 241%
Deaths:
KDR:
Accuracy:72.471% A++
KPH:103.900 B++
VKPH:41.800 B**
MR11 Gatekeeper-H
A+
Kills:56
V. Kills:27 200%
Deaths:8
KDR:7
Accuracy:61.853% B++
KPH:62.400 A+
VKPH:30.100 C+
Kills:1,539 (0 + 1,539)
Deaths:138
KDR:11.152
VKDR:2.667
Vehicle Kills:368
Kill Difference:1,401
Playtime:12.455 hours
Usage:1%
Score:0.491m
Score/min:658
Driving Accuracy:N/A%
Gunner Accuracy:61.853%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:137
V. Kills:35 381%
Deaths:14
KDR:9.786
Accuracy:46.255% B*
KPH:69.200 B+
VKPH:17.700 A++
M12 Kobalt
B+
Kills:116
V. Kills:4 N/A
Deaths:1
KDR:116
Accuracy:21.601% B
KPH:98.700 B+
VKPH:3.400 C+
M20 Basilisk
B
Kills:81
V. Kills:31 253%
Deaths:12
KDR:6.750
Accuracy:44.620% B
KPH:25.500 C+
VKPH:9.800 B
M20 Basilisk
B+
Kills:56
V. Kills:22 243%
Deaths:8
KDR:7
Accuracy:47.181% B+
KPH:33 B+
VKPH:13 B+
Kills:390 (0 + 390)
Deaths:35
KDR:11.143
VKDR:2.629
Vehicle Kills:92
Kill Difference:355
Playtime:8.025 hours
Usage:0%
Score:0.175m
Score/min:364
Driving Accuracy:N/A%
Gunner Accuracy:47.181%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:862
V. Kills:19 N/A
Deaths:315
KDR:2.737
Accuracy:48.870% B+
KPH:99.600 B**
VKPH:2.200 C++
M40 Fury-F
C+
Kills:106
V. Kills:25 408%
Deaths:129
KDR:0.822
Accuracy:45.459% D
KPH:28.200 C+
VKPH:6.600 C
Kills:968 (968 + 0)
Deaths:444
KDR:2.180
VKDR:0.099
Vehicle Kills:44
Kill Difference:524
Playtime:12.420 hours
Usage:1%
Score:0.137m
Score/min:184
Driving Accuracy:45.459%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 5,7055,4047577.139C+5.1240.131%A++N/A109.6B**6.1B++36649.3h13.8B+34.3B++
Hellfire Rocket Pods 3,1832,80624411.5C+9.4862.891%AN/A177.6B++23.9B+77715.8h13.4C++21.3C**
C-4 3,1802,5591,1592.208C*0.1930.782%BN/A143B+34.7C*92217.9h0.9B**3B++
M18 Needler 3,9402,5135294.75C++2.7344.688%A++N/A53.7A**30.5A*44946.8h63.8B+142.7B++
M18 Rotary 2,8811,6798172.055C0.0347.499%A*2.025%C++31.2B+22.3B++30753.9h104.9C++220.7B+
Bighorn .50M 1,6641,6524493.679C1.6651.412%A76.332%C-93.3A+N/A25517.7h1.8C++3.4B*
MSW-R 1,5231,5117152.113C+0.0929.401%B+26.075%C81.2B+N/A28818.6h10.3B35B+
Hornet Missiles 2,4581,4613494.186C-2.1670.737%B**1.506%C*76.1C+51.9C++65719.2h9.6C++13.5B
T9A "Butcher" 1,4121,3835552.492C++0.4729.664%B+29.14%C94.1B+2B**27314.7h10.7C+36.2B
TSAR-42 1,3141,3135632.332C0.3141.952%C+73.724%C++63.4C++N/A24320.7h1.9B4.5C**
NS-15 Gallows 1,3251,3125992.19C0.1733.656%B++24.695%D*98.6C++1D27813.3h10.7C+31.8B
MG-C1 Kindred 1,3181,3056801.919B+0.1031.39%B+21.839%C--89.4B++N/A23414.6h8.9B+28.2B+
MG-HBR1 Dragoon 1,3031,2884792.689B++0.6735.991%C+35.248%C*80.5B**N/A23816h5B+13.8B+
NSX Daimyo 1,2611,2613333.787C+1.7746.368%B95.559%B86.4BN/A29314.6h2.1B+4.4B+
TMG-50 1,2731,2598791.432C0.5928.673%B+24.94%C56C+N/A18622.5h10.1C++35.1B+
TRAC-5 Burst 1,2701,2446551.899C+0.1231.09%B+24.598%C76.3B+1.6B+18716.3h10.5B+33.9B+
T16 Rhino 1,2291,2235582.192B0.1732.656%A+19.787%D86.7B*N/A20214.1h11.3B34.7B++
Cycler TRV 1,2331,2197001.741C+0.2833.895%A+21.247%C70.9B++N/A26017.2h10.5B+31B*
T7 Mini-Chaingun 1,2201,2067691.568C*0.4525.063%B*10.779%D-83.2B*1C+34514.5h12B48B++
NS-44 Commissioner AE 1,2011,1941,2620.946C1.0844.134%C+25.042%C-47.2C--N/A12425.3h3.5C8C+
LC2 Lynx 1,2191,1911,1661.021C1.0026.539%C+16.793%D--32.7CN/A10436.4h14.1C+53.3C++
NS-15M2 1,2081,1853383.506C*1.4834.93%A+30.886%C+104.9B++2B**39711.3h10B+28.6B++
SOAS-20 1,2011,1843833.091B**1.0735.344%B*24.409%C++91.8A+1.3A+31112.9h10.2C*28.8B++
SMG-46 Armistice 1,1941,1839371.263C+0.7631.59%B++14.708%D55.8C**N/A15821.2h12.3B38.8B+
RAMS .50M 1,1881,1832764.286C+2.2653.503%A++72.95%D--93.9A**N/A22912.6h1.7B++3.2B*
HC1 Cougar 1,2131,1801,0411.134C0.8929.428%B23.898%C26DN/A7245.4h11.8C39.9C++
TRS-12 Uppercut 1,1961,1785682.074B+0.0574.522%B**14.771%C102.4B**1.6B++27011.5h2B++2.7B+
T1B Cycler 1,1921,1764792.455C++0.4335.369%A+25.85%D85.2B++1.2B22013.8h11.3C*32B++
NS-44 Commissioner 1,1801,1721,2840.913C1.1147.308%B*26.621%C++68.1B+N/A22217.2h3.2B6.9B+
NS-357 Underboss 1,1741,1699631.214C+0.8148.454%B**28.486%C**75.9BN/A24515.4h3.4B+6.9B++
TAS-16 Blackjack 1,1771,1686951.681C++0.3470.698%B+15.069%C+89.2B*N/A25613.1h1.9B++2.7B+
NSX Naginata 1,1801,1667011.663C0.3626.577%C++20.926%D*81B1C+24714.4h10.5C++39.4C**
PDW-16 Hailstorm 1,1701,1656041.929B0.0931.941%B**21.717%B82.6AN/A23714.1h11.1B++34.8B++
T1 Cycler 1,1761,1657271.602C++0.4229.837%B*27.382%C**72.4AN/A47716.1h11.5B+38.4B+
NS-30 Vandal 1,1731,1645142.265C+0.2441.133%B++24.141%D84.3B++N/A22413.8h4.8C**11.8B+
NS-11CP 1,1821,1649351.245D0.7830.27%C+20.275%D-41.4DN/A11128.1h12.3C--40.6C+
NSX Tengu 1,1711,1644802.425B*0.4046.067%B*16.495%D--90.2B*N/A22712.9h10B+21.7B+
T7 Mini-Chaingun AE 1,1831,1637701.51C0.5121.825%C+11.178%D--76.5C**1.3C++17615.2h12.4C++56.7C*
M77-B 1,1661,1633653.186C*1.1646.701%B**74.807%C-77.5A++N/A19715h1.9B+4B*
NS-11A 1,1791,1636811.708C+0.3128.959%C**22.184%C-61.9BN/A19518.8h12.2C++42.2C**
TS2 Inquisitor 1,1671,1629931.17C+0.8533.123%B20.052%C59C++N/A18519.7h9.1C**27.6B
T9 CARV 1,1741,1626821.704C+0.3226.598%B+26.936%C+69.6B+N/A27116.7h11.4C*42.9B
TRAP-M1 1,1681,1626351.83C++0.1933.753%C**26.506%C+63.8B+N/A16918.2h7.7B22.9B+
MKV Suppressed 1,1671,1616211.87C**0.1533.103%B**25.581%B+81.8B**N/A30214.2h10.7B+32.3B++
SR-7 1,1621,1603243.58C+1.5646.853%B+74.569%D81.7B**N/A23414.2h1.8B+3.8B+
NS-7 PDW 1,1681,1597661.513C+0.5133.448%B**24.073%B+71.5B*N/A19916.2h11.7B+34.9B+
NSX Tanto 1,1661,1589971.161C-0.8630.173%C++25.734%C31.1DN/A10437.2h12.3C+40.8C*
NS-15M1 1,1701,1587181.613C0.4127.903%B21.503%D66.2C++N/A14317.5h11.4C+40.9C**
HSR-1 1,1611,1573583.232C*1.2141.467%B+27.658%C84.5B++N/A26413.7h4.8C**11.5B+
TORQ-9 1,1661,1567181.61C+0.4131.625%B*21.28%D70.5B++N/A22516.4h13.2C++41.8B+
TRAC-5 1,1671,1568671.333C*0.6928.987%B*18.685%C43.8B+N/A20926.4h11.2B+38.8B+
NSX Tomoe 1,1561,1525562.072C+0.0531.295%C+40.625%C+81.7B++N/A22914.1h12.2C++39.1C*
NS-15MP 1,1671,1516311.824C0.2031.303%B23.11%D--80.5C+1.1C+18314.3h10.8C34.5C++
P2-120 AP 1,4101,0431168.991C+6.9752.51%B+2.109%C68.2A++24B+53115.3h5B+9.5B++
NS Baron G5 1,0149926241.59B+0.4355.22%B*13.609%C66.6B++1.5A++18014.9h4.2C++7.7C++
P525 Marauder-H 9739195217.673C+15.6549.258%AN/A255.3M15A*7683.6h6.7C++13.6B+
TX1 Repeater 9088996691.344B+0.6837.094%A++28.81%B*92.7A++N/A2869.7h10.3B++27.7B*
NS Decimator 1,2788916511.369C+0.6567.75%B++N/A40.7C17.7C29021.9h3.9C++5.8B
NS-45 Pilot 8698665271.643C+0.3840.699%B**21.363%D--90.2C++N/A2199.6h6.2C++15.1B+
S12 Renegade 8818623152.737C+0.7248.87%B+4.408%C+99.1B**2.2C++2118.7h2.6B+5.4B+
Auraxium Chainblade 71570022,3280.031C+1.9924.335%C--2.714%D1.2C+N/A4573h2C++8.3C++
M18 Locust 1,1366832273.009C0.9940.45%B*N/A56A37.1A++49412.2h75.3C++186.1B
P2-120 HESH 7686293319.061C+17.0453.92%B*N/A92.5B**20.4A+3966.8h4.1C**7.7B+
MANA Anti-Personnel Turret 6045862042.873N/A0.8525.867%UN/A5860U180U9093700.1h16.5T*63.6T*
L100 Python AP 781570609.5C+7.4865.406%B**N/A91.9M+34A++5246.2h3.9B+6B++
T2 Striker 9955606840.819C+1.2059.878%B++N/A25.5B19.8C*26222h29.4B+49.1B*
Frag Grenade 5515431543N/A540.9855.495%B**N/A603.3C+8.9C--24760.9h3.2C++5.7B+
M6 Onslaught 5385301653.212C**1.1924.414%B*23.774%C**76.8A++1.2B++2596.9h17.7C+72.3B+
M6 Onslaught 5165031653.048C++1.0324.276%B*22.266%C+72.9A+1.9A2476.9h18.6C76.6B
RAMS-AE .50M 4824812431.979D-0.0441.219%C--70.062%F-54.7CN/A1338.8h2D4.9D
Coyote Missiles 645476736.521C*4.5063.773%B**N/A113.3A40.2B+6434.2h17.5A+27.5A
Ripper 4734733851.229S0.7942.486%B**24.736%B**42.2A++N/A11111.2h1.1B*2.6B+
SMG-46AE Armistice 4524462691.658C0.3634.456%B+17.937%D--81.1C+1.1C++2815.5h11.3C**32.8B+
TRAC-5 S 4574403861.14C+0.8833.109%A17.955%C++35.2C**1.4B**12312.5h10.3B+31B+
MRC3 Mercy 4254162571.619C0.4017.648%C-19.712%D35.6CN/A12411.7h19C107.8C+
MRC3 Mercy 4254162581.612C0.4117.962%C-23.317%C+35.6CN/A11811.7h19.2C106.7C+
Auraxium Slasher 37636914,2560.026C+2.0012.417%D*6.775%C1CN/A2384h1.9C**15.5C
Rocklet Rifle 7103614750.76C1.2654.961%C++N/A26.5C-25.7C+33913.6h34.5C+62.8C++
AMR-66 3453382771.22C+0.8031.089%C++23.373%C-24C-N/A9014.1h8.5C+27.4C++
G20 Vulcan-H 519309694.478C2.4652.91%B3.236%B56.2C++38.2B+6145.5h86.7C*163.8B+
Tank Mine 4463051591.918D0.1039.606%C+N/A82.4D38.1D--8003.7h1.6B+4B*
MG-H1 Watchman 3002951422.077C+0.0626.882%C+20.339%D*95.2B++1.6B3983.1h12B+44.7C**
NSX Masamune 3432812950.953C+1.0760.858%C++2.491%B42.6B+9.4C--1816.6h5.5B*9B*
NSX Yumi 2832782101.324C0.7030.632%B20.863%D-63.2B+1.1C+1654.4h10.6C++34.6C**
LC2 Lynx AE 233227862.64B+0.6233.619%B*25.11%D94.6B++2.5A+3212.4h11.4B+34B+
Claymore 225225822.744D0.7232.01%C+N/A93.8D--N/A2772.4h1.1B*3.6C*
P2-120 HEAT 292225249.375C++7.3555.411%B**2.222%C-53.6A16B++5134.2h4.9B++8.9B**
Spear Anti-Vehicle Phalanx Turret 261195238.478C+6.4644.591%C-2.051%D--75B**25.4C+5392.6h5.7B*12.8B+
NS-AM7 Archer 2561876060.309C-1.7156.278%C17.112%C7.1C2.6C+5026.2h16.1C++28.6C+
NS-357P Underboss 1851822590.703D1.3237.449%D*16.484%D*28.9D*N/A856.3h4.5F--12.1F-
M3 Pounder HEG 2241821271.433C0.5957.051%A+3.297%C++35.7B**8.2A*2125.1h15.5C++27.2B+
E540 Halberd-H 224178919.778B+17.7658.54%C+N/A104.7A*27.1C*5151.7h4.4B7.5B+
M3 Pounder HEG 2181771031.718C0.3062.403%A++1.13%D**40.2A+9.3M2244.4h15.8C++25.4B++
MANA Anti-Vehicle Turret 2491721631.055C-0.9758.857%C*6.977%A53.8B+24.1C-4613.2h7.2C**12.3B+
NSX Amaterasu 1601606930.231A++1.7927.507%C++8.75%D-11.3B*N/A2514.1h2.9C++10.7B
TX1-FB Repeater 1591571650.952C-1.0730.52%C+26.115%C50.6DN/A1433.1h11.9C--39.1C
FA1 Barrage 1551531011.515C++0.5158.228%A19.608%B*58.8B+N/A5192.6h3.9B+6.7B++
Tomcat A2AM Pods 220148818.5B++16.4887.665%AN/A61.7C+30D4292.4h7.2B++8.2B**
MG-S1 Jackal 147146811.802C++0.2227.688%C13.014%D*52.1C+N/A2242.8h9B+32.6C**
CAS30 Tank Buster 2671441101.309C0.7154.539%BN/A15.2B*12.9B**1719.5h39.8B+73B+
L100 Python HEAT 184143275.296C--3.2759.115%B+1.399%C--75.3A++21.6B**5301.9h5.4C+9.2C**
M40 Fury 172137149.786C+7.7646.255%B*N/A68.5B+17.5A+3382h18.4D--39.9C+
ML-7 1771211430.846C+1.1855.343%D1.653%D26.9C12.4C5274.5h6.2C++11.2C+
M12 Kobalt 1201161116M*113.9821.601%B18.104%C96.7B3.3C+3761.2h18.5C85.5C++
Chainblade 1181156,4960.018C2.0018.675%D-3.478%C-0.5CN/A2227.4h2B+10.9C+
M40 Fury-F 1311061290.822D1.2045.459%DN/A27.9C+6.6C1203.8h9.8C**21.6C++
NS-61 "Ravenous" Emissary 1041041330.782D1.2431.57%C9.615%F-35.9DN/A782.9h14.3D-45.4C
E540 Halberd 14291713B10.9845.862%C++3.297%C*39.6B++22.2A++5882.3h6C--13C+
99SV 9190402.25C+0.2338.361%B+41.111%B+37.5C+N/A3552.4h3.9B++10.2B++
The Slasher 89893510.254S1.7724.433%D16.854%B*8.1B*N/A2111h2.1C++8.4C+
MR1 Fracture 14689900.989C+1.0349.233%B*2.247%D12.5C*8B*1427.1h66.3D-134.7C+
Anti-Vehicle Grenade 10785185N/A82.9847.441%DN/A425C+110C+21730.2h4.5B+9.4C**
LC3 Jaguar 8282501.64C+0.3825.258%C20.732%C54.7C++N/A5171.5h11.7C+46.2C++
M20 Basilisk 11281126.75B4.7344.62%B6.173%C++25.3C+9.7B3363.2h114.6D-256.8C
NS-20 Gorgon 8678451.733C+0.2922.021%D20.513%C+28.9B+3A*1012.7h23.2B105.2B+
Halberd-H SE 10877177C+74.9872.471%A++N/A110B*44.3A4220.7h4C+5.5B++
NS-20 Gorgon 7675451.667C+0.3521.603%D28%B**27.8BN/A922.7h23.9C**110.8B+
Sticky Grenade 7474174N/A71.9850.592%CN/A740DN/A25680.1h2.3C+4.6C+
ASP-30 Grounder 137711640.433D1.5963.472%C2.817%C+12.9C12C+2575.5h9.9D-15.6D
NSX-P Tanto 7171411.732C*0.2930.432%C*23.944%D54.6C++N/A3991.3h11.7C++38.5B
TX2 Emperor 6967730.918C1.1027.343%C--19.403%C-27.9DN/A1122.4h8.9C+32.6C+
SABR-13 6866750.88C-1.1426.797%C18.182%D*27.5DN/A1532.4h14D*52.1D-
MR11 Gatekeeper 9964154.267C-2.2534.509%D*1.563%C27.8C*15.2C4232.3h51C147.9D
NSX Fujin 6363163N/A60.9837.931%C--52.381%C--315D--N/A7140.2h3C+7.8C+
MR1 Fracture 10862900.689C--1.3349.536%B*1.613%D--8.6C6.4B1127.2h96.5F-194.8D
C75 Viper 6857153.8C-1.7842.5%C+1.754%B++47.5C*9.2C6681.2h11.6C+27.4C++
M20 Basilisk 785687B+4.9847.181%B+7.143%B+32.9B+12.9B+4371.7h95.6C+202.7B
MR11 Gatekeeper-H 835687C4.9861.853%B++1.786%B+62.2A+30C+9300.9h47.3C++76.5B
L100 Python HESH 6856318.667C++16.6560.678%B*N/A93.3B++20A++9740.6h3.2C+5.3C**
M9 SKEP Launcher 109542080.26D-1.7669.007%C+7.407%M**9.3C-9.5C1365.8h15.8F*22.9F**
L-24R Spur 5652413C10.9839.478%C+N/A30.6C-2.4C+821.7h32.3C+81.8C+
NS-44L "Ravenous" Blackhand 5151401.275C0.7540.759%D*41.177%D23.2D-N/A522.2h4.8F**11.9F--

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret311,0911.5h
Spawn Beacon53060.4h
AE Nano-Armor Kit503621,25044.7h
Nanite Revive Grenade01480h
AE Medical Applicator549152,61114.3h
Medical Applicator6417,8711.3h
Restoration Kit2001,6213.2h
Welding Device01,6130.1h
Spitfire Auto-Turret82200.4h
Ammunition Package501,8224.7h
Recon Detection Device1287,06712.9h
Shield Recharging Field581,8810.9h
Smoke Grenade02200.1h
Nano-Armor Kit5574,7974.8h
Medical Kit4633,3325.9h
Anti-Infantry MANA Turret368671.7h
Xiphos Anti-Personnel Phalanx Turret08400h
A30 Walker01150.1h
Nano-Repair Grenade0640h
Hardlight Barrier13710.2h

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