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Primarch Cold Blooded Voodoo3[24x7] Voodoo3
VS BR 99

KDR: 1.09

Score: 56.4m

Last Seen: Feb 13th, 2019 3:22 AM
- OFFLINE - 25.3 hour(s)

Prestige 1, Battle Rank 99 - Vanu Sovereignty on Emerald - Outfit Member of Star Crafters Unit Z[24x7] Star Crafters Unit Z
VS outfit on Emerald

Members: 109
Level Progress (to 100): 87%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NS-44 Commissioner Terminus VX-9 MKV Suppressed Orion VS54 SVA-88 H-V45 Parallax VX3 NS-61 Emissary
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $238,941 MLG Score: 191
Fun Score: N/A
Cheeseburgers Flipped: 962TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.598%19.143%4714497840,7211.24857-0.156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.731%0.686B+-0.242C-1.364D**HEAD ++ (~6.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.70.309C*12.70.11C+39

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.51%0.83%603101984317415270.483927160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.723%-0.204C-0.7D-1.748

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
321-1.019D*114-1.179D*207

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.7%2.434%157610163,574331919401.07683184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.526%0.077C+-0.107C+-0.072

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.6-0.031C+16.5-0.325C23.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.903%4.066%841110111,648254310460.647799157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.475%0.069C+-0.101C+0.283

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
178.1-0.5D65.7-0.663D112.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.461%64.555%84510174,1983815221.10039

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.007%1.113B**-0.167C0.863

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.248C++3.10.009C+4.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.475%14.678%84310191,5672172190.721123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.709%0.421B0.075C+-1.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.19C++5-0.024C+5.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Star Crafters Unit Z[24x7] Star Crafters Unit Z
VS outfit on Emerald

Members: 109
56.4m507.3%305 (18.3k)225 (13.5k)1.092571,41965,3721.3054499 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022273221.091%16.773%35403:5023

15% Combat Medic35% Engineer18% Heavy Assault28% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 3rd, 2012 12:58 AMAug 23rd, 2018 5:09 PMFeb 14th, 2019 3:51 AM (3d) (PST)Feb 12th, 2019 11:22 PM (4d) (PST)Feb 12th, 2019 11:22 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3811512300.2850.2610.0481.6140.033191

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
22,8509,05313,7971716397213,505

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4175.9h/174d 13,920 11,979 25,273 404.5k 6,311 9,747 8,321 95.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B
Kills:1,990
Deaths:1,799
KDR:1.106
Accuracy:22.627% B
HSR:22.563% C
SVA-88
C+
Kills:1,982
Deaths:1,786
KDR:1.110
Accuracy:22.830% C+
HSR:22.048% C-
Flare VE6
C
Kills:1,425
Deaths:1,414
KDR:1.008
Accuracy:20.383% C
HSR:18.597% D-
NS-15M1
C-
Kills:1,212
Deaths:1,309
KDR:0.926
Accuracy:20.223% C-
HSR:17.657% D
Pulsar LSW
C
Kills:1,186
Deaths:1,302
KDR:0.911
Accuracy:21.678% C
HSR:19.393% D
Betelgeuse 54-A
C+
Kills:1,127
Deaths:1,044
KDR:1.080
Accuracy:25.464% C+
HSR:24.845% D
Lasher X2
B+
Kills:378
Deaths:526
KDR:0.719
Accuracy:18.218% D--
HSR:4.762% B+
VX29 Polaris
D--
Kills:223
Deaths:371
KDR:0.601
Accuracy:17.598% D--
HSR:14.350% D*
NSX Naginata
C
Kills:189
Deaths:173
KDR:1.092
Accuracy:19.423% C--
HSR:25.397% C
VE-H Maw
C--
Kills:159
Deaths:131
KDR:1.214
Accuracy:22.907% C--
HSR:17.610% D--
Ursa
B
Kills:53
Deaths:66
KDR:0.803
Accuracy:15.298% D*
HSR:26.415% B
Kills:9,924
Deaths (as Heavy Assault):9,921
Deaths (to Heavy Assaults):18,773
KDR:1.0003
Kill Difference:3
Playtime:736.128 hours
Usage:18%
Score:9.469m
Score/min:214
Accuracy (listed only):20.604%
HSR (listed only):19.421%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C+
Kills:1,668
Deaths:2,153
KDR:0.775
Accuracy:23.445% C+
HSR:18.945% D
Serpent VE92
C+
Kills:1,053
Deaths:1,543
KDR:0.682
Accuracy:23.773% C+
HSR:17.094% C--
NS-11C
C
Kills:1,035
Deaths:1,693
KDR:0.611
Accuracy:22.380% C
HSR:16.425% C-
Pandora VX25
B*
Kills:858
Deaths:731
KDR:1.174
Accuracy:47.485% B*
HSR:14.452% C+
Eidolon VE33
C**
Kills:738
Deaths:659
KDR:1.120
Accuracy:29.323% C**
HSR:21.545% D
Zenith VX-5
C*
Kills:680
Deaths:1,355
KDR:0.502
Accuracy:22.313% D
HSR:22.647% C*
VX6-7
C**
Kills:416
Deaths:483
KDR:0.861
Accuracy:25.805% C**
HSR:19.712% C+
Nova
B+
Kills:413
Deaths:393
KDR:1.051
Accuracy:48.623% C**
HSR:16.949% B+
NS Baron G5
C+
Kills:376
Deaths:432
KDR:0.870
Accuracy:43.825% C+
HSR:13.032% C
NSX Tanto
C+
Kills:331
Deaths:379
KDR:0.873
Accuracy:25.708% C+
HSR:22.357% C
Solstice VE3
B
Kills:325
Deaths:462
KDR:0.703
Accuracy:24.608% B
HSR:20.923% C*
Thanatos VE70
C**
Kills:296
Deaths:427
KDR:0.693
Accuracy:42.215% C**
HSR:12.162% D-
VE-LR Obelisk
C
Kills:133
Deaths:90
KDR:1.478
Accuracy:29.571% C
HSR:24.812% D-
Solstice SF
D-
Kills:65
Deaths:123
KDR:0.528
Accuracy:19.270% D-
HSR:3.077% F--
Kills:8,387
Deaths (as Engineer):10,923
Deaths (to Engineers):14,011
KDR:0.76783
Kill Difference:2,536
Playtime:1,465.581 hours
Usage:35%
Score:20.858m
Score/min:237
Accuracy (listed only):30.596%
HSR (listed only):17.438%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MKV Suppressed
C**
Kills:2,171
Deaths:1,887
KDR:1.151
Accuracy:27.293% C**
HSR:19.853% C++
Pulsar C
C+
Kills:1,668
Deaths:2,153
KDR:0.775
Accuracy:23.445% C+
HSR:18.945% D
Sirius SX12
C*
Kills:1,194
Deaths:1,399
KDR:0.853
Accuracy:25.726% C*
HSR:14.657% C--
Eridani SX5
B+
Kills:1,166
Deaths:1,184
KDR:0.985
Accuracy:29.427% B+
HSR:15.695% D
NS-7 PDW
B
Kills:1,153
Deaths:1,390
KDR:0.829
Accuracy:26.433% B
HSR:12.749% D-
Serpent VE92
C+
Kills:1,053
Deaths:1,543
KDR:0.682
Accuracy:23.773% C+
HSR:17.094% C--
NS-11C
C
Kills:1,035
Deaths:1,693
KDR:0.611
Accuracy:22.380% C
HSR:16.425% C-
Pandora VX25
B*
Kills:858
Deaths:731
KDR:1.174
Accuracy:47.485% B*
HSR:14.452% C+
VE-S Canis
B+
Kills:680
Deaths:560
KDR:1.214
Accuracy:29.889% B+
HSR:15.735% D
Zenith VX-5
C*
Kills:680
Deaths:1,355
KDR:0.502
Accuracy:22.313% D
HSR:22.647% C*
VX6-7
C**
Kills:416
Deaths:483
KDR:0.861
Accuracy:25.805% C**
HSR:19.712% C+
Nova
B+
Kills:413
Deaths:393
KDR:1.051
Accuracy:48.623% C**
HSR:16.949% B+
NS Baron G5
C+
Kills:376
Deaths:432
KDR:0.870
Accuracy:43.825% C+
HSR:13.032% C
NSX Tanto
C+
Kills:331
Deaths:379
KDR:0.873
Accuracy:25.708% C+
HSR:22.357% C
Solstice VE3
B
Kills:325
Deaths:462
KDR:0.703
Accuracy:24.608% B
HSR:20.923% C*
Thanatos VE70
C**
Kills:296
Deaths:427
KDR:0.693
Accuracy:42.215% C**
HSR:12.162% D-
Skorpios
B++
Kills:228
Deaths:210
KDR:1.086
Accuracy:30.276% B++
HSR:17.544% C-
Solstice SF
D-
Kills:65
Deaths:123
KDR:0.528
Accuracy:19.270% D-
HSR:3.077% F--
Kills:14,108
Deaths (as Light Assault):16,804
Deaths (to Light Assaults):9,537
KDR:0.83956
Kill Difference:2,696
Playtime:70.983 hours
Usage:2%
Score:0.909m
Score/min:213
Accuracy (listed only):29.916%
HSR (listed only):16.334%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
D
Kills:2,271
Deaths:2,541
KDR:0.894
Accuracy:22.750% D
HSR:20.476% D
MKV Suppressed
C**
Kills:2,171
Deaths:1,887
KDR:1.151
Accuracy:27.293% C**
HSR:19.853% C++
H-V45
C+
Kills:1,962
Deaths:2,233
KDR:0.879
Accuracy:23.241% C+
HSR:16.004% D
NS-11A
D
Kills:1,205
Deaths:1,391
KDR:0.866
Accuracy:20.761% D
HSR:17.095% D
Sirius SX12
C*
Kills:1,194
Deaths:1,399
KDR:0.853
Accuracy:25.726% C*
HSR:14.657% C--
Corvus VA55
C
Kills:1,188
Deaths:1,266
KDR:0.938
Accuracy:21.606% C--
HSR:20.707% C
Eridani SX5
B+
Kills:1,166
Deaths:1,184
KDR:0.985
Accuracy:29.427% B+
HSR:15.695% D
Pulsar VS1
C
Kills:1,157
Deaths:1,336
KDR:0.866
Accuracy:22.368% C
HSR:17.545% C-
NS-7 PDW
B
Kills:1,153
Deaths:1,390
KDR:0.829
Accuracy:26.433% B
HSR:12.749% D-
Pandora VX25
B*
Kills:858
Deaths:731
KDR:1.174
Accuracy:47.485% B*
HSR:14.452% C+
VE-S Canis
B+
Kills:680
Deaths:560
KDR:1.214
Accuracy:29.889% B+
HSR:15.735% D
Nova
B+
Kills:413
Deaths:393
KDR:1.051
Accuracy:48.623% C**
HSR:16.949% B+
NS Baron G5
C+
Kills:376
Deaths:432
KDR:0.870
Accuracy:43.825% C+
HSR:13.032% C
Thanatos VE70
C**
Kills:296
Deaths:427
KDR:0.693
Accuracy:42.215% C**
HSR:12.162% D-
Darkstar
D--
Kills:264
Deaths:328
KDR:0.805
Accuracy:22.529% D--
HSR:11.364% F
Skorpios
B++
Kills:228
Deaths:210
KDR:1.086
Accuracy:30.276% B++
HSR:17.544% C-
CME
C
Kills:197
Deaths:235
KDR:0.838
Accuracy:21.845% D-
HSR:20.812% C
Kills:16,779
Deaths (as Combat Medic):17,943
Deaths (to Combat Medics):6,971
KDR:0.93513
Kill Difference:1,164
Playtime:621.115 hours
Usage:15%
Score:9.866m
Score/min:265
Accuracy (listed only):29.782%
HSR (listed only):16.284%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A
Kills:2,657
Deaths:2,664
KDR:0.997
Accuracy:46.931% A
HSR:17.764% D
MKV Suppressed
C**
Kills:2,171
Deaths:1,887
KDR:1.151
Accuracy:27.293% C**
HSR:19.853% C++
Parallax VX3
B*
Kills:1,882
Deaths:749
KDR:2.513
Accuracy:45.069% B*
HSR:64.772% D**
NS-61 Emissary
A+
Kills:1,807
Deaths:1,568
KDR:1.152
Accuracy:37.492% A+
HSR:17.488% C++
Sirius SX12
C*
Kills:1,194
Deaths:1,399
KDR:0.853
Accuracy:25.726% C*
HSR:14.657% C--
Eridani SX5
B+
Kills:1,166
Deaths:1,184
KDR:0.985
Accuracy:29.427% B+
HSR:15.695% D
NS-30 Vandal
C+
Kills:1,157
Deaths:697
KDR:1.660
Accuracy:32.657% C+
HSR:23.163% C
NS-7 PDW
B
Kills:1,153
Deaths:1,390
KDR:0.829
Accuracy:26.433% B
HSR:12.749% D-
V10
C++
Kills:1,043
Deaths:365
KDR:2.858
Accuracy:41.279% C++
HSR:70.662% D-
NS-357 Underboss
C++
Kills:931
Deaths:1,566
KDR:0.595
Accuracy:37.793% C++
HSR:12.352% D*
Phantom VA23
C
Kills:869
Deaths:651
KDR:1.335
Accuracy:33.367% C
HSR:21.634% D-
VE-S Canis
B+
Kills:680
Deaths:560
KDR:1.214
Accuracy:29.889% B+
HSR:15.735% D
Nyx VX31
C*
Kills:675
Deaths:374
KDR:1.805
Accuracy:35.633% C*
HSR:26.222% C
Ghost
B+
Kills:668
Deaths:292
KDR:2.288
Accuracy:42.130% B+
HSR:57.635% D--
XM98
B
Kills:526
Deaths:177
KDR:2.972
Accuracy:39.884% B
HSR:60.266% F
Artemis VX26
C-
Kills:495
Deaths:519
KDR:0.954
Accuracy:24.300% D
HSR:19.394% C-
Manticore SX40
B++
Kills:374
Deaths:553
KDR:0.676
Accuracy:34.452% B++
HSR:17.380% D
NS-44L Blackhand
A
Kills:328
Deaths:243
KDR:1.350
Accuracy:52.823% A
HSR:45.122% C*
Cerberus
B**
Kills:294
Deaths:332
KDR:0.886
Accuracy:38.515% B**
HSR:18.027% D
Beamer VS3
B+
Kills:243
Deaths:421
KDR:0.577
Accuracy:30.531% B+
HSR:17.284% D
Skorpios
B++
Kills:228
Deaths:210
KDR:1.086
Accuracy:30.276% B++
HSR:17.544% C-
NSX Tomoe
C*
Kills:130
Deaths:145
KDR:0.897
Accuracy:30.241% C*
HSR:26.154% D--
Phaseshift VX-S
D
Kills:79
Deaths:34
KDR:2.324
Accuracy:29.331% D-
HSR:65.823% D
Soldier Soaker
B++
Kills:71
Deaths:48
KDR:1.479
Accuracy:40.622% B++
HSR:15.493% C+
Kills:20,821
Deaths (as Infiltrator):18,028
Deaths (to Infiltrators):9,511
KDR:1.15493
Kill Difference:2,793
Playtime:1,155.648 hours
Usage:28%
Score:12.827m
Score/min:185
Accuracy (listed only):35.087%
HSR (listed only):28.869%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:1,071
Deaths:742
KDR:1.443
Accuracy:19.058% C+
HSR:18.768% C
Cosmos VM3
B++
Kills:608
Deaths:371
KDR:1.639
Accuracy:19.388% B++
HSR:19.901% C++
Blueshift VM5
C
Kills:482
Deaths:360
KDR:1.339
Accuracy:18.231% C
HSR:15.975% D--
Quasar VM1
C**
Kills:354
Deaths:199
KDR:1.779
Accuracy:17.003% C**
HSR:17.232% C
Nebula VM20
C+
Kills:308
Deaths:208
KDR:1.481
Accuracy:17.865% C+
HSR:20.455% C+
Cosmos VM3
B
Kills:156
Deaths:105
KDR:1.486
Accuracy:17.218% C++
HSR:21.154% B
Comet VM2
C**
Kills:153
Deaths:211
KDR:0.725
Accuracy:45.330% C**
HSR:2.614% D
Comet VM2
C+
Kills:153
Deaths:223
KDR:0.686
Accuracy:45.216% C+
HSR:3.922% C+
Nebula VM20
B**
Kills:130
Deaths:111
KDR:1.171
Accuracy:16.930% C
HSR:26.154% B**
Vortex VM21
C
Kills:83
Deaths:122
KDR:0.680
Accuracy:37.921% C
HSR:0% F-
NS-20 Gorgon
A++
Kills:71
Deaths:61
KDR:1.164
Accuracy:40.234% A++
HSR:19.718% C+
NS-20 Gorgon
A++
Kills:54
Deaths:56
KDR:0.964
Accuracy:40.307% A++
HSR:9.259% F
Kills:3,623
Deaths (as MAX Suit):1,384.500
Deaths (to MAX Suits):3,845
KDR:2.61683
Kill Difference:2,238.500
Playtime:120.521 hours
Usage:3%
Score:2.467m
Score/min:341
Accuracy (listed only):27.892%
HSR (listed only):14.596%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:463
V. Kills:64 N/A
Deaths:457
KDR:1.013
Accuracy:36.739% D
KPH:15.200 D--
VKPH:2.100 D
Hornet Missiles
D
Kills:459
V. Kills:264 173%
Deaths:384
KDR:1.195
Accuracy:55.126% D-
KPH:25.900 D
VKPH:14.900 D--
Antares LC
D--
Kills:340
V. Kills:301 113%
Deaths:767
KDR:0.443
Accuracy:36.982% B++
KPH:5.700 D--
VKPH:5 D--
Saron Laser Cannon
B+
Kills:327
V. Kills:296 110%
Deaths:1,068
KDR:0.306
Accuracy:35.595% B+
KPH:4.800 D
VKPH:4.300 D
Coyote Missiles
C*
Kills:222
V. Kills:110 200%
Deaths:145
KDR:1.531
Accuracy:55.151% C*
KPH:19.700 D
VKPH:9.800 D-
Dual Photon Pods
C+
Kills:129
V. Kills:14 N/A
Deaths:49
KDR:2.633
Accuracy:41.327% D*
KPH:67.700 C+
VKPH:7.400 D-
Photon A2A Missile Pods
D
Kills:91
V. Kills:103 88%
Deaths:85
KDR:1.071
Accuracy:82.818% B+
KPH:19.900 D-
VKPH:22.500 D
Maelstrom Turbo Laser
B+
Kills:53
V. Kills:46 113%
Deaths:254
KDR:0.209
Accuracy:33.867% B+
KPH:3.500 D-
VKPH:3 D--
Kills:2,084 (1,183 + 0)
Deaths:3,209
KDR:0.649
VKDR:0.373
Vehicle Kills:1,198
Kill Difference:1,125
Playtime:209.140 hours
Usage:5%
Score:1.463m
Score/min:117
Piloting Accuracy:33.867%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:67
V. Kills:18 353%
Deaths:18
KDR:3.722
Accuracy:37.784% D
KPH:18.800 D*
VKPH:5 D
C150 Dalton
D--
Kills:60
V. Kills:56 105%
Deaths:39
KDR:1.538
Accuracy:27.920% D--
KPH:12.200 D*
VKPH:11.400 D--
Kills:127 (0 + 127)
Deaths:57
KDR:2.228
VKDR:1.298
Vehicle Kills:74
Kill Difference:70
Playtime:8.471 hours
Usage:0%
Score:0.137m
Score/min:269
Piloting Accuracy:N/A%
Gunner Accuracy:27.920%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C
Kills:1,654
V. Kills:1,100 150%
Deaths:577
KDR:2.867
Accuracy:56.799% C+
KPH:23.400 C-
VKPH:15.600 C
L100 Python HEAT
C
Kills:870
V. Kills:382 227%
Deaths:264
KDR:3.295
Accuracy:51.576% C+
KPH:21.900 C--
VKPH:9.600 C
L100 Python HESH
C+
Kills:448
V. Kills:70 N/A
Deaths:89
KDR:5.034
Accuracy:48.329% C+
KPH:44.500 C
VKPH:6.900 C
Skyguard
A
Kills:278
V. Kills:191 145%
Deaths:115
KDR:2.417
Accuracy:37.336% A
KPH:13.500 C+
VKPH:9.300 C+
Kills:3,250 (3,250 + 0)
Deaths:1,045
KDR:3.110
VKDR:1.668
Vehicle Kills:1,743
Kill Difference:2,205
Playtime:141.006 hours
Usage:3%
Score:1.921m
Score/min:227
Driving Accuracy:37.336%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
D
Kills:383
V. Kills:229 167%
Deaths:98
KDR:3.908
Accuracy:42.517% C+
KPH:18.600 D
VKPH:11.100 D
Supernova FPC
C**
Kills:265
V. Kills:163 162%
Deaths:112
KDR:2.366
Accuracy:55.942% C**
KPH:21.400 C
VKPH:13.200 C
E540 Halberd
D
Kills:115
V. Kills:69 164%
Deaths:34
KDR:3.382
Accuracy:49.420% C*
KPH:21.100 D-
VKPH:12.600 D
Aphelion VEX-4
C++
Kills:67
V. Kills:57 116%
Deaths:16
KDR:4.188
Accuracy:34.815% C+
KPH:22.300 C
VKPH:18.900 C++
Supernova PC
C
Kills:59
V. Kills:31 184%
Deaths:39
KDR:1.513
Accuracy:48.653% C+
KPH:13.900 D
VKPH:7.300 C
Proton II PPA
D--
Kills:56
V. Kills:3 N/A
Deaths:13
KDR:4.308
Accuracy:17.420% D--
KPH:23 D*
VKPH:1.200 D*
M20 Basilisk
D
Kills:53
V. Kills:23 221%
Deaths:15
KDR:3.533
Accuracy:34.192% B+
KPH:9.800 D-
VKPH:4.300 D
Kills:998 (324 + 674)
Deaths:327
KDR:3.052
VKDR:1.758
Vehicle Kills:575
Kill Difference:671
Playtime:53.527 hours
Usage:1%
Score:1.186m
Score/min:369
Driving Accuracy:48.653%
Gunner Accuracy:34.192%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
C+
Kills:87
V. Kills:53 161%
Deaths:28
KDR:3.107
Accuracy:55.618% C+
KPH:18.500 D--
VKPH:11.300 D*
E540 Halberd-H
C-
Kills:87
V. Kills:65 132%
Deaths:39
KDR:2.231
Accuracy:61.383% B+
KPH:23.900 D--
VKPH:17.800 C-
Aphelion VEX-4H
C
Kills:81
V. Kills:47 169%
Deaths:29
KDR:2.793
Accuracy:36.738% D--
KPH:33.100 C
VKPH:19.200 D
Kills:255 (0 + 255)
Deaths:96
KDR:2.656
VKDR:1.719
Vehicle Kills:165
Kill Difference:159
Playtime:10.794 hours
Usage:0%
Score:0.236m
Score/min:365
Driving Accuracy:N/A%
Gunner Accuracy:36.738%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C-
Kills:317
V. Kills:154 205%
Deaths:91
KDR:3.484
Accuracy:40.620% C++
KPH:12.600 D
VKPH:6.100 C-
M60-G Bulldog
C
Kills:213
V. Kills:55 380%
Deaths:59
KDR:3.610
Accuracy:30.889% C-
KPH:20.100 D
VKPH:5.200 C
M20 Basilisk
C--
Kills:155
V. Kills:101 152%
Deaths:48
KDR:3.229
Accuracy:39.139% C+
KPH:10.500 D-
VKPH:6.800 C--
M40 Fury
D
Kills:119
V. Kills:28 410%
Deaths:33
KDR:3.606
Accuracy:26.787% D--
KPH:25.300 D
VKPH:6 D
M40 Fury
D
Kills:93
V. Kills:22 404%
Deaths:18
KDR:5.167
Accuracy:23.439% D**
KPH:27.700 D-
VKPH:6.600 D
M12 Kobalt
C-
Kills:88
V. Kills:2 N/A
Deaths:14
KDR:6.286
Accuracy:15.864% C-
KPH:25.700 D--
VKPH:0.600 D*
G30 Walker
D
Kills:51
V. Kills:44 113%
Deaths:24
KDR:2.125
Accuracy:29.569% C+
KPH:7.800 D--
VKPH:6.800 D
Kills:1,036 (0 + 1,036)
Deaths:287
KDR:3.610
VKDR:1.415
Vehicle Kills:406
Kill Difference:749
Playtime:68.565 hours
Usage:2%
Score:0.726m
Score/min:176
Driving Accuracy:N/A%
Gunner Accuracy:29.569%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-44 Commissioner 2,6672,6572,6640.997C++0.1046.931%A17.764%D17.2DN/A57154.2h3.9C++8.2B++
Terminus VX-9 2,3012,2712,5410.894C0.2022.75%D20.476%D17.2D-N/A80131.7h13.6C59.7C
MKV Suppressed 2,1932,1711,8871.151C++0.0627.293%C**19.853%C++22.6CN/A7496h13.4C**49.1B
Orion VS54 2,0271,9901,7991.106C+0.0122.627%B22.563%C19.6C--N/A104101.7h13.2C++58.2C++
SVA-88 2,0071,9821,7861.11C0.0222.83%C+22.048%C-20.9D-N/A10495h13.3C-58.4C+
H-V45 1,9791,9622,2330.879C0.2123.241%C+16.004%D18C--N/A79109.1h14.1C+60.8C+
Parallax VX3 1,8891,8827492.513C+1.4245.069%B*64.772%D**22.2CN/A10184.7h3.2D*7.2C
NS-61 Emissary 1,8181,8071,5681.152B+0.0637.492%A+17.488%C++15.8C--N/A49114.4h13.9C++37.1B+
Pulsar C 1,7161,6682,1530.775C0.3223.445%C+18.945%D10.1DN/A52165.4h15D63.8C+
L100 Python AP 2,7541,6545772.867C1.7756.799%C+3.386%C**23.4C-15.6C25070.6h6.7C++11.7C++
Proximity Mine 1,5111,5105202.904C1.8150.567%B**N/A102.7CN/A34514.7h1.9C++3.7B++
Sticky Grenade 1,5031,48511485N/A1,483.9154.246%C**N/A1060.7C**12.9C++45601.4h1.9B+3.5B+
Flare VE6 1,4501,4251,4141.008C0.0820.383%C18.597%D-20.4DN/A9270h12.3C60.2C+
NS-15M1 1,2331,2121,3090.926C0.1720.223%C-17.657%D16.8D-N/A6772h15.8D-78.1C
NS-11A 1,2251,2051,3910.866C0.2320.761%D17.095%D16.4DN/A5773.3h15.7C--75.6C-
Sirius SX12 1,2091,1941,3990.853C+0.2425.726%C*14.657%C--22.2CN/A9353.8h14.8C++57.6C**
Corvus VA55 1,2001,1881,2660.938C+0.1521.606%C--20.707%C18.7C-N/A5963.5h13.4C61.8C+
Pulsar LSW 1,2001,1861,3020.911C--0.1821.678%C19.393%D19.1D-N/A6862h14.7D67.8C+
MANA Anti-Vehicle Turret 1,7041,1767171.64D0.5555.993%D4.847%A11760M5280B**5389550.1h7.2B+12.9B+
Eridani SX5 1,1731,1661,1840.985C+0.1129.427%B+15.695%D23.5CN/A7949.6h12.2C++41.6B
NS-30 Vandal 1,1751,1576971.66C+0.5732.657%C+23.163%C25.7DN/A6245h7.2D-21.9C
Pulsar VS1 1,1681,1571,3360.866C+0.2322.368%C17.545%C-16.8C-N/A6768.7h14.5C*65C++
NS-7 PDW 1,1651,1531,3900.829C+0.2626.433%B12.749%D-16.4C--N/A5770.3h16.8C63.4C++
C-4 1,5351,1431,2250.933C0.1624.251%CN/A45.9D15.7D-50024.9h1.7C6.9C+
Betelgeuse 54-A 1,1551,1271,0441.08C--0.0125.464%C+24.845%D21.7D*N/A8152h12.4D-48.8C
Blueshift VM5 1,0871,0717421.443C0.3519.058%C+18.768%C26.6CN/A13640.2h15.7C++82.4C*
Serpent VE92 1,0681,0531,5430.682C0.4123.773%C+17.094%C--11.4DN/A5892.6h14.9C62.8C+
V10 1,0501,0433652.858C+1.7741.279%C++70.662%D-29.3CN/A7935.6h2.8D6.8C
NS-11C 1,0701,0351,6930.611C0.4822.38%C16.425%C-5.9D--N/A22175.4h19.4D-86.6C
NS-357 Underboss 9429311,5660.595C0.5037.793%C++12.352%D*17.7DN/A7952.7h4.8C-12.7C+
L100 Python HEAT 1,2528702643.295C2.2051.576%C+1.839%C--21.9C--9.6C17939.8h6C*11.6C**
Phantom VA23 8828696511.335C0.2433.367%C21.634%D-21.6DN/A7840.2h5.7D-17.1C
Pandora VX25 8718587311.174C++0.0847.485%B*14.452%C+43.6C**N/A12619.7h4.6C+9.7B+
Eidolon VE33 7527386591.12C++0.0329.323%C**21.545%D18.9CN/A6439h10.7C36.4C++
VE-S Canis 6916805601.214C+0.1229.889%B+15.735%D25.7C-N/A7226.5h11.1B37.1B+
Zenith VX-5 7026801,3550.502D0.5922.313%D22.647%C*6.1D--N/A27111.5h17.5D*78.3D
Nyx VX31 6856753741.805C+0.7135.633%C*26.222%C27C-N/A6725h6.3C17.7C+
Tank Mine 1,0966684011.666C-0.5733.149%C+N/A74.2D47.6C--10509h1.9C++5.7B+
Ghost 6726682922.288C+1.2042.13%B+57.635%D--24.9C--N/A11326.8h3D--7.2C
Cosmos VM3 6156083711.639C+0.5519.388%B++19.901%C++28.1C+N/A13321.6h14.6C+75.2C*
NS Decimator 7395381,0370.519D0.5759.702%C+2.23%C+19.1D-7.1D--23128.2h5.8D9.7C-
XM98 5285261772.972B+1.8839.884%B60.266%F13.7DN/A5938.4h3.5D*8.8C-
Nemesis VSH9 7185027490.67C+0.4264.835%B1.195%D17.7C++7.6C-16828.4h6.8B++10.4B++
Artemis VX26 4984955190.954C0.1424.3%D19.394%C-18.5DN/A8226.8h15.3D--62.8D
Blueshift VM5 4874823601.339C-0.2518.231%C15.975%D--24.5C--N/A12819.7h16.2C++88.6C++
Auraxium Slasher 47747616,9910.028C+1.0622.47%D6.092%C0.5C-N/A11039.2h2.2C++9.7C++
Light PPA 5274634571.013C--0.0836.739%DN/A15.2D--2.1D8030.4h26D--70.9D-
Hornet Missiles 7234593841.195D0.1055.126%D-1.961%B25.9D14.9D--26617.7h13.3C+24.1C
L100 Python HESH 518448895.034C--3.9448.329%C+N/A44.4C6.9C21510.1h3.6C+7.4C++
Lumine Edge 43643319,7210.022C1.0717.967%D-16.166%C+0.4DN/A11050h1.8D10C
VX6-7 4304164830.861C0.2325.805%C**19.712%C+7D--N/A2459.7h15.1C58.6C+
Nova 4164133931.051C0.0448.623%C**16.949%B+31.3C+N/A8913.2h5C+10.3C++
Saron HRB 612383983.908C2.8242.517%C+2.089%B+18.6D11.1D29220.6h25.6C60.2C
Lasher X2 3883785260.719C0.3718.218%D--4.762%B+20.5C-N/A10818.4h25.3D--138.7D-
NS Baron G5 3783764320.87C0.2243.825%C+13.032%C22.1C--N/A6617h5.9D-13.4C+
Manticore SX40 3763745530.676C0.4234.452%B++17.38%D11.9DN/A3531.4h9.6D27.7C++
Frag Grenade 3753671367N/A365.9144.637%C+N/A407.8C8.9C++21740.9h4C+9C++
Quasar VM1 3583541991.779C*0.6917.003%C**17.232%C20.1CN/A10917.6h11.8B**69.1B+
Spear Anti-Vehicle Phalanx Turret 535349625.629C+4.5447.586%B4.011%C+36.7C+19.6C+4129.5h7.6B+16B++
Antares LC 6413407670.443D0.6536.982%B++N/A5.7D--5D--9059.9h246.5D--666.6D
NSX Tanto 3423313790.873C0.2225.708%C+22.357%C9D-N/A2736.7h17.5C-68.3C+
NS-44L Blackhand 3323282431.35C*0.2652.823%A45.122%C*17.8CN/A6218.4h4.4C*8.3B+
Saron Laser Cannon 6233271,0680.306C-0.7935.595%B+N/A4.8D4.3D8468.2h220.7D620C-
Solstice VE3 3333254620.703C+0.3924.608%B20.923%C*5.9D-N/A7154.8h21.1D85.7C+
M20 Basilisk 471317913.484C**2.3940.62%C++3.785%D-12.6D6.1C-15625.1h136.8D336.8C
Nebula VM20 3163082081.481C0.3917.865%C+20.455%C+22DN/A8814h16.5C+92.3C*
Thanatos VE70 2982964270.693C0.4042.215%C**12.162%D-22.3CN/A15813.3h5.9D13.9C+
Cerberus 2972943320.886C+0.2138.515%B**18.027%D13.5DN/A4121.8h7.1C--18.5C**
Skyguard 4692781152.417C+1.3237.336%A1.439%C--13.5C+9.3C+24820.6h141.4C378.7B+
Supernova FPC 4282651122.366C-1.2755.942%C**1.887%C21.4C13.1C59412.4h6C+10.6C++
Darkstar 2682643280.805D0.2922.529%D--11.364%F14.7D*N/A4218h17.6F-78.3F
Beamer VS3 2462434210.577C+0.5230.531%B+17.284%D10.4DN/A5323.3h12.7D41.7C+
Skorpios 2332282101.086C0.0130.276%B++17.544%C-28.9DN/A757.9h13D43C+
VX29 Polaris 2282233710.601D0.4917.598%D--14.35%D*11.6D*N/A7319.3h21F*119.2D**
Coyote Missiles 3322221451.531C-0.4455.151%C*N/A19.6D9.7D-13911.3h57.7D104.6C
M60-G Bulldog 268213593.61C2.5230.889%C-4.695%B**20.1D5.2C18010.6h7.7C++24.8C+
CME 2001972350.838C-0.2521.845%D-20.812%C16.3DN/A9012.1h20.1F-92.2D**
NSX Naginata 1911891731.092C0.0019.423%C--25.397%C24.2DN/A707.8h11.3B58C++
VE-H Maw 1601591311.214C0.1222.907%C--17.61%D--19.6D-N/A858.1h10.8C++47.3C+
S1 1811562450.637C+0.4659.022%C*3.205%C*18.6C-3D**4208.4h5.5B++9.3B+
Cosmos VM3 1591561051.486C0.3917.218%C++21.154%B22.9C--N/A1136.8h15.9D92.4C++
M20 Basilisk 256155483.229C*2.1439.139%C+5.161%C+10.5D-6.8C--18014.8h165.8D*423.7D-
Comet VM2 2501532110.725C+0.3745.33%C**2.614%D7.1D4.5C++14521.4h43.5F-95.9D--
Comet VM2 2491532230.686C0.4145.216%C+3.922%C+7.5D4.7C+12720.3h42.1D--93.1D
Hunter QCX 1511461780.82C*0.2750.7%B+26.712%C+10.4CN/A6214h6C++11.7C**
Hades VSH4 2321413400.415C0.6864.572%C-1.418%D10.4C6.7C12813.6h10.5C-16.3D
VE-LR Obelisk 136133901.478C+0.3929.571%C24.812%D-21.8C--N/A746.1h7.6C25.6C+
Nebula VM20 1321301111.171C-0.0816.93%C26.154%B**20.3DN/A1066.4h17.3C+102C+
NSX Tomoe 1341301450.897C-0.2030.241%C*26.154%D--18.6D-N/A587h16.8C--55.5C+
Dual Photon Pods 143129492.633C--1.5441.327%D*N/A67.9C+7.4D-6531.9h22.6C++54.8C+
MANA Anti-Personnel Turret 124122681.794N/A0.7010.947%UN/A1220U20U6371300.1h28.2T*257.3T*
M40 Fury 147119333.606C-2.5126.787%D--N/A25.3D6D2674.7h18.9C70.6D--
E540 Halberd 184115343.382C-2.2949.42%C*3.478%B+20.9D--12.5D3525.5h6.3C12.7C+
M40 Fury 11593185.167C4.0723.439%D**N/A27.4D--6.5D2733.4h15.1C+64.2D--
Photon A2A Missile Pods 19491851.071D-0.0282.818%B+N/A19.8D-22.4D3484.6h13.2F-16F-
NS Annihilator 159891910.466C0.6379.303%CN/A7.2D5.6D--17712.4h12.5C+15.8C+
M12 Kobalt 9088146.286D5.1915.864%C-21.591%B*25.9D--N/A1233.4h25.6D--161.6C-
Saron HRB-H 14087283.107C2.0155.618%C+1.149%C18.5D--11.3D*3384.7h33.1D59.5C--
E540 Halberd-H 15287392.231C--1.1461.383%B+N/A24.2D--18.1C-4093.6h7.7C--12.5C
Vortex VM21 148831220.68C0.4137.921%CN/A5.6C-4.4C9614.8h65.7C173.3C+
The Slasher 83828810.093B**1.0032.47%C+19.512%B**1.6CN/A450.3h2.6C8C++
Aphelion VEX-4H 12881292.793C1.7036.738%D--1.235%D*33.8C19.6D3492.4h47B+127.9C*
Phaseshift VX-S 8079342.324C1.2329.331%D-65.823%D14.6DN/A775.4h3.8C12.9C-
NS-20 Gorgon 7371611.164C++0.0740.234%A++19.718%C+16.5C+N/A654.3h56.7C+140.8B+
Soldier Soaker 7171481.479B0.3940.622%B++15.493%C+26.3DN/A652.7h5.7B14B++
M60-A Bulldog 856997.667C6.5738.333%D-1.449%D16.4D-3.8C+1314.2h7.3C-19.1D
Aphelion VEX-4 12467164.188C+3.1034.815%C+1.493%D*22.3C19C*2073h71.8C206.2C+
L105 Zephyr 8567183.722D2.6337.784%D1.493%B*18.6D*5D1653.6h9.7D**25.6D*
Solstice SF 67651230.528C-0.5619.27%D-3.077%F--7.2D-N/A709h12.7C+65.7C+
M60-A Bulldog 7361193.211C--2.1237.591%D-1.639%D8.8D--1.7D926.9h9.3D*24.8D**
C150 Dalton 11660391.538D0.4527.92%D--N/A12.2D*11.4D--3464.9h4.9C17.6D--
Supernova PC 9059391.513C--0.4248.653%C+3.39%B*14D7.4C6724.2h5.2C*10.7C*
Proton II PPA 5956134.308D3.2217.42%D--N/A23.3D*1.3D*1472.4h15.1D*86.5F
NS-20 Gorgon 5854560.964C0.1340.307%A++9.259%F14.2C-1.1D673.8h62.7C-155.5C**
M20 Basilisk 7653153.533C**2.4434.192%B+1.887%D**9.8D-4.3D1145.4h109.7D--320.8C+
Ursa 5353660.803C-0.2915.298%D*26.415%B16.1D-N/A1673.3h15.7D*102.5D*
Maelstrom Turbo Laser 99532540.209C--0.8833.867%B+1.887%C-3.5D-3D--11115.1h223.7D**660.6D-
Lancer VS22 140522760.188D0.9060.345%C+N/A4.8D--8.1D-22110.9h81.3F-134.8F-
Force-Blade 525219,0920.003D1.099.959%FN/A0.1DN/A1995h2.8C+28D**
G30 Walker 9551242.125D1.0329.569%C+3.922%C+7.8D--6.8D1556.5h259D876C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit318781h
Motion Spotter1920h
Nano-Armor Kit1,2941,120,57991.6h
Anti-Vehicle MANA Turret422,2143.8h
Spawn Beacon487302.1h
Turret AI Module0580.5h
Nanite Revive Grenade01,2270.3h
Medical Applicator836326,61625.3h
Nanite Healing Grenade0620h
Welding Device11,1740.1h
Deconstruction Tool19630.1h
Spitfire Auto-Turret1910.2h
Rampart Wall11061.7h
Ammunition Package1813,6865h
Medical Kit461,8622.1h
Anti-Infantry MANA Turret91321h
WLT-Howler Mining Laser19720.6h
Snowman Soldier2720.1h
Recon Detection Device18915,51223.1h
Shield Recharging Field251,0410.6h

Check the help document for the dictionary if you want to learn more about words used here.


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