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Paragon Vuzz13[SOV] Vuzz13
VS BR 169

KDR: 1.9

Score: 70.6m

Last Seen: Mar 27th, 2020 7:09 PM
- OFFLINE - 306.5 hour(s)

Prestige 1, Battle Rank 100 (169 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Supernova FPC E540 Halberd Orion VS54 C150 Dalton L100 Python HEAT Skyguard Saron HRB Corvus VA55
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $167,634 MLG Score: 134
Fun Score: N/A
Cheeseburgers Flipped: 3711TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.509%19.141%37319132817,1831.25570.646

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.781%-0.338C--0.295C-1.345D**HEAD ++ (~9.39)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.3-0.125C+16.2-0.139C67

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.078%1.415%8776134135,1344356157048.06381224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.788%-0.965D---0.703D-0.534

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.90.041C+11.50.081C+25.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.6%1.269%44914133313,556334069884.05747194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.099%-0.427C---0.786D-0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.90.494B+19.20.522B+41.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.378%58.333%44931344720241110.298631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.71%-0.239C-0.56D-0.11

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.5-0.259C4.2-0.308C8.3

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70.6m293.8%203 (12.2k)174 (10.4k)1.9014583,58243,9573.0609169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1347229917.059%6.224%10609:1619

14% Combat Medic56% Engineer19% Heavy Assault7% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 6th, 2013 7:02 AMOct 26th, 2019 9:41 AMApr 8th, 2020 8:52 PM (93d) (PST)Mar 27th, 2020 3:11 PM (106d) (PST)Mar 27th, 2020 3:09 PM (106d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
542754670.2060.1080.0130.8000.066134

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,5004,50227,998126148410,420

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6771.6h/282.2d 50,966 5,202 35,361 325k 9,284 13,207 27,013 220.1m

EngineerCLASS DETAILS: Engineer
NS-11C
C
Kills:612
Deaths:1,466
KDR:0.417
Accuracy:19.012% D*
HSR:17.974% C
Pulsar C
C
Kills:438
Deaths:901
KDR:0.486
Accuracy:19.611% D*
HSR:21.918% C
VE-LR Obelisk
C
Kills:389
Deaths:387
KDR:1.005
Accuracy:30.977% C
HSR:21.851% D*
Solstice VE3
D
Kills:346
Deaths:610
KDR:0.567
Accuracy:19.896% D
HSR:13.584% D*
Solstice Burst
D**
Kills:158
Deaths:254
KDR:0.622
Accuracy:21.226% D**
HSR:8.228% F--
Zenith VX-5
C--
Kills:149
Deaths:315
KDR:0.473
Accuracy:18.396% F
HSR:19.463% C--
VE-C Horizon
D*
Kills:132
Deaths:726
KDR:0.182
Accuracy:26.420% D*
HSR:14.394% D**
NS Baron G5
N/A
Kills:50
Deaths:115
KDR:0.435
Accuracy:18.619% N/A
HSR:14% N/A
Kills:2,274
Deaths (as Engineer):4,774
Deaths (to Engineers):12,932
KDR:0.47633
Kill Difference:2,500
Playtime:3,787.211 hours
Usage:56%
Score:44.592m
Score/min:196
Accuracy (listed only):21.770%
HSR (listed only):16.426%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
D-
Kills:4,483
Deaths:2,578
KDR:1.739
Accuracy:17.693% D-
HSR:17.778% D--
Pulsar LSW
D--
Kills:1,476
Deaths:1,338
KDR:1.103
Accuracy:19.040% D--
HSR:18.631% D--
NS-15M1
C--
Kills:1,289
Deaths:1,276
KDR:1.010
Accuracy:19.304% D-
HSR:19.860% C--
Flare VE6
D-
Kills:1,229
Deaths:1,225
KDR:1.003
Accuracy:18.496% D--
HSR:19.365% D-
VX29 Polaris
D
Kills:1,161
Deaths:1,241
KDR:0.936
Accuracy:18.848% D--
HSR:19.897% D
VE-H Maw
D
Kills:51
Deaths:56
KDR:0.911
Accuracy:16.419% F-
HSR:21.569% D
Kills:9,689
Deaths (as Heavy Assault):7,714
Deaths (to Heavy Assaults):9,655
KDR:1.25603
Kill Difference:1,975
Playtime:1,316.843 hours
Usage:19%
Score:10.215m
Score/min:129
Accuracy (listed only):18.300%
HSR (listed only):19.517%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C
Kills:612
Deaths:1,466
KDR:0.417
Accuracy:19.012% D*
HSR:17.974% C
Pulsar C
C
Kills:438
Deaths:901
KDR:0.486
Accuracy:19.611% D*
HSR:21.918% C
Solstice VE3
D
Kills:346
Deaths:610
KDR:0.567
Accuracy:19.896% D
HSR:13.584% D*
Solstice Burst
D**
Kills:158
Deaths:254
KDR:0.622
Accuracy:21.226% D**
HSR:8.228% F--
Zenith VX-5
C--
Kills:149
Deaths:315
KDR:0.473
Accuracy:18.396% F
HSR:19.463% C--
VE-C Horizon
D*
Kills:132
Deaths:726
KDR:0.182
Accuracy:26.420% D*
HSR:14.394% D**
NS Baron G5
N/A
Kills:50
Deaths:115
KDR:0.435
Accuracy:18.619% N/A
HSR:14% N/A
Kills:1,885
Deaths (as Light Assault):4,387
Deaths (to Light Assaults):6,037
KDR:0.42968
Kill Difference:2,502
Playtime:135.870 hours
Usage:2%
Score:0.341m
Score/min:42
Accuracy (listed only):20.454%
HSR (listed only):15.651%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
XM98
C
Kills:415
Deaths:124
KDR:3.347
Accuracy:36.511% C
HSR:64.096% D**
NS-AM7 Archer
D
Kills:245
Deaths:638
KDR:0.384
Accuracy:50.357% D*
HSR:11.837% D
Ghost
D*
Kills:204
Deaths:166
KDR:1.229
Accuracy:31.837% D*
HSR:56.863% D**
Beamer VS3
D-
Kills:103
Deaths:366
KDR:0.281
Accuracy:22.287% D-
HSR:15.534% D--
VA39 Spectre
C+
Kills:101
Deaths:75
KDR:1.347
Accuracy:29.850% C--
HSR:37.624% C+
Soldier Soaker
C++
Kills:87
Deaths:197
KDR:0.442
Accuracy:23.618% D*
HSR:14.943% C++
Kills:1,155
Deaths (as Infiltrator):1,566
Deaths (to Infiltrators):6,124
KDR:0.73755
Kill Difference:411
Playtime:98.446 hours
Usage:1%
Score:0.490m
Score/min:83
Accuracy (listed only):32.410%
HSR (listed only):33.483%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Corvus VA55
C++
Kills:1,647
Deaths:2,805
KDR:0.587
Accuracy:20.892% D-
HSR:24.833% C++
H-V45
C
Kills:1,388
Deaths:2,506
KDR:0.554
Accuracy:20.067% D--
HSR:20.677% C
NS-11P
C--
Kills:1,197
Deaths:1,721
KDR:0.696
Accuracy:20.424% D-
HSR:18.964% C--
Pulsar VS1
C-
Kills:664
Deaths:734
KDR:0.905
Accuracy:22.288% C-
HSR:15.663% D-
Terminus VX-9
D*
Kills:158
Deaths:274
KDR:0.577
Accuracy:17.795% F-
HSR:18.354% D*
NS Baron G5
N/A
Kills:50
Deaths:115
KDR:0.435
Accuracy:18.619% N/A
HSR:14% N/A
Kills:5,104
Deaths (as Combat Medic):8,155
Deaths (to Combat Medics):3,192
KDR:0.62587
Kill Difference:3,051
Playtime:955.441 hours
Usage:14%
Score:10.088m
Score/min:176
Accuracy (listed only):20.014%
HSR (listed only):18.749%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
D
Kills:1,463
Deaths:972
KDR:1.505
Accuracy:13.182% D--
HSR:16.473% D
Cosmos VM3
D
Kills:1,449
Deaths:977
KDR:1.483
Accuracy:13.454% D--
HSR:16.287% D
Comet VM2
D-
Kills:1,348
Deaths:1,372
KDR:0.983
Accuracy:36.132% D-
HSR:2.596% D-
Comet VM2
C-
Kills:1,315
Deaths:1,346
KDR:0.977
Accuracy:37.260% D--
HSR:3.346% C-
NS-10 Burster
C+
Kills:370
Deaths:277
KDR:1.336
Accuracy:29.849% C+
HSR:5.676% C
NS-10 Burster
C
Kills:344
Deaths:277
KDR:1.242
Accuracy:29.813% C
HSR:3.779% D
Nebula VM20
B**
Kills:111
Deaths:50
KDR:2.220
Accuracy:13.905% D*
HSR:27.027% B**
Nebula VM20
A++
Kills:87
Deaths:50
KDR:1.740
Accuracy:14.121% D*
HSR:31.035% A++
Kills:6,487
Deaths (as MAX Suit):2,660.500
Deaths (to MAX Suits):2,137
KDR:2.43826
Kill Difference:3,826.500
Playtime:464.714 hours
Usage:7%
Score:4.835m
Score/min:173
Accuracy (listed only):23.464%
HSR (listed only):13.277%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:2,628
V. Kills:1,658 158%
Deaths:426
KDR:6.169
Accuracy:39.495% C++
KPH:30.200 C--
VKPH:19 D
L105 Zephyr
C+
Kills:493
V. Kills:180 272%
Deaths:120
KDR:4.108
Accuracy:37.365% D-
KPH:25.100 D--
VKPH:9.200 C+
AP30 Shredder
C
Kills:450
V. Kills:302 149%
Deaths:146
KDR:3.082
Accuracy:33.007% C
KPH:18.400 D-
VKPH:12.400 D--
Dual-75 Duster
C
Kills:53
V. Kills:5 N/A
Deaths:9
KDR:5.889
Accuracy:31.188% D--
KPH:28.700 D*
VKPH:2.700 C
Kills:3,624 (0 + 3,624)
Deaths:701
KDR:5.170
VKDR:3.060
Vehicle Kills:2,145
Kill Difference:2,923
Playtime:132.987 hours
Usage:2%
Score:2.392m
Score/min:300
Piloting Accuracy:N/A%
Gunner Accuracy:31.188%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D
Kills:2,410
V. Kills:473 N/A
Deaths:404
KDR:5.965
Accuracy:40.958% D*
KPH:24.900 D
VKPH:4.900 D**
Skyguard
D
Kills:2,348
V. Kills:1,560 150%
Deaths:708
KDR:3.316
Accuracy:26.337% D
KPH:8 D--
VKPH:5.300 D**
L100 Python HESH
D-
Kills:1,113
V. Kills:154 N/A
Deaths:157
KDR:7.089
Accuracy:41.944% D--
KPH:34.800 D-
VKPH:4.800 D-
C75 Viper
D
Kills:566
V. Kills:132 426%
Deaths:94
KDR:6.021
Accuracy:25.789% D**
KPH:18.200 D
VKPH:4.200 D-
Kills:6,437 (6,437 + 0)
Deaths:1,363
KDR:4.723
VKDR:1.701
Vehicle Kills:2,319
Kill Difference:5,074
Playtime:451.789 hours
Usage:7%
Score:2.839m
Score/min:105
Driving Accuracy:25.789%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C+
Kills:27,758
V. Kills:13,082 212%
Deaths:3,196
KDR:8.685
Accuracy:46.903% D-
KPH:25.900 C+
VKPH:12.200 D
E540 Halberd
C
Kills:6,485
V. Kills:2,751 236%
Deaths:832
KDR:7.794
Accuracy:47.018% C
KPH:28.500 C-
VKPH:12.100 D-
Saron HRB
D
Kills:1,755
V. Kills:1,059 166%
Deaths:544
KDR:3.226
Accuracy:40.012% D
KPH:17.700 D
VKPH:10.700 D
Supernova PC
C
Kills:939
V. Kills:297 315%
Deaths:207
KDR:4.536
Accuracy:46.358% C-
KPH:20.900 C
VKPH:6.600 D
Proton II PPA
D
Kills:120
V. Kills:4 N/A
Deaths:19
KDR:6.316
Accuracy:20.651% D
KPH:28.300 D--
VKPH:0.900 F
Kills:37,057 (28,697 + 8,360)
Deaths:4,798
KDR:7.723
VKDR:3.583
Vehicle Kills:17,193
Kill Difference:32,259
Playtime:1,448.511 hours
Usage:21%
Score:15.694m
Score/min:181
Driving Accuracy:46.358%
Gunner Accuracy:20.651%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:545
V. Kills:233 233%
Deaths:129
KDR:4.225
Accuracy:53.812% D
KPH:41 C
VKPH:17.500 D
Proton II PPA-H
D
Kills:195
V. Kills:14 N/A
Deaths:35
KDR:5.571
Accuracy:29.820% D--
KPH:52.900 D-
VKPH:3.800 D
Saron HRB-H
D-
Kills:148
V. Kills:96 153%
Deaths:81
KDR:1.827
Accuracy:47.922% D--
KPH:23.500 D-
VKPH:15.200 D-
Aphelion VEX-4H
D
Kills:141
V. Kills:81 172%
Deaths:53
KDR:2.660
Accuracy:41.532% D
KPH:27.700 D-
VKPH:15.900 D--
M12 Kobalt-H
D
Kills:116
V. Kills:6 N/A
Deaths:15
KDR:7.733
Accuracy:16.949% D**
KPH:64.200 D--
VKPH:3.300 D
G40-F Ranger
D
Kills:55
V. Kills:29 183%
Deaths:9
KDR:6.111
Accuracy:31.565% D
KPH:27.100 D
VKPH:14.300 D-
Kills:1,200 (0 + 1,200)
Deaths:322
KDR:3.727
VKDR:1.425
Vehicle Kills:459
Kill Difference:878
Playtime:32.198 hours
Usage:0%
Score:0.674m
Score/min:349
Driving Accuracy:N/A%
Gunner Accuracy:31.565%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
D
Kills:342
V. Kills:99 342%
Deaths:84
KDR:4.071
Accuracy:30.564% D--
KPH:12.900 D
VKPH:3.700 D--
M12 Kobalt
D-
Kills:200
V. Kills:11 N/A
Deaths:18
KDR:11.111
Accuracy:13.634% D--
KPH:25.300 D*
VKPH:1.400 D-
G40-F Ranger
D
Kills:192
V. Kills:111 171%
Deaths:40
KDR:4.800
Accuracy:27.616% D-
KPH:13.800 D
VKPH:8 D
M12 Kobalt
D
Kills:119
V. Kills:6 N/A
Deaths:9
KDR:13.222
Accuracy:15.476% D
KPH:39.900 D--
VKPH:2 D
M20 Basilisk
D*
Kills:81
V. Kills:34 231%
Deaths:39
KDR:2.077
Accuracy:26.891% D**
KPH:6.900 D*
VKPH:2.900 D*
Kills:934 (0 + 934)
Deaths:190
KDR:4.916
VKDR:1.374
Vehicle Kills:261
Kill Difference:744
Playtime:62.987 hours
Usage:1%
Score:0.489m
Score/min:129
Driving Accuracy:N/A%
Gunner Accuracy:26.891%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova FPC 40,84027,7583,1968.685C+6.7846.903%D-1.034%D25.9C+12.2D1701073h4.5B9.6C+
E540 Halberd 9,2366,4858327.794C5.8947.018%CN/A28.5C-12.1D-212227.4h5.5C+11.8C+
Orion VS54 4,5074,4832,5781.739C+0.1617.693%D-17.778%D--13.8D-N/A52324.3h14.7D82.9C+
C150 Dalton 4,2862,6284266.169C4.2739.495%C++N/A30.2C--19D32387.1h3.4C*8.5B+
L100 Python HEAT 2,8832,4104045.965C+4.0640.958%D*3.776%B*24.9D4.9D**11796.7h4B*9.7C**
Skyguard 3,9082,3487083.316C+1.4126.337%D1.704%C+8D--5.3D**85292.1h107.4C**407.8C++
Saron HRB 2,8141,7555443.226C--1.3240.012%DN/A17.7D10.7D21399h27.5D--68.8D--
Corvus VA55 1,6801,6472,8050.587D1.3120.892%D-24.833%C++7.8D*N/A20210.7h16.6F-79.6D**
S1 2,0501,6011,4331.117B+0.7851.872%D3.31%C**18.7D5.2D*13985.7h5B++9.5B
Pulsar LSW 1,4831,4761,3381.103C--0.8019.04%D--18.631%D--13.7D*N/A45107.8h14.9D*78D
Cosmos VM3 1,4891,4639721.505C0.4013.182%D--16.473%D14.6D*N/A43100.4h16.5D--125D--
Cosmos VM3 1,4921,4499771.483C0.4213.454%D--16.287%D14.4D*N/A42100.5h17D126.6C
H-V45 1,4251,3882,5060.554C-1.3520.067%D--20.677%C6.5D*N/A18212.7h20.1F*100F-
Comet VM2 1,8251,3481,3720.983C+0.9236.132%D-2.596%D-5.6D--2D*34240.1h22.5C+62.4C
Comet VM2 1,7701,3151,3460.977C0.9237.26%D--3.346%C-5.6D*1.9F30236.7h25.3C++67.9C
NS-15M1 1,3081,2891,2761.01C-0.8919.304%D-19.86%C--12.4D--N/A39104.3h15.2D--78.7D
Flare VE6 1,2431,2291,2251.003D0.9018.496%D--19.365%D-11D*N/A40111.6h13.3D--71.7D-
NS-11P 1,2211,1971,7210.696C--1.2120.424%D-18.964%C--7.7D*N/A25156.4h17.8D**87.1D--
VX29 Polaris 1,1751,1611,2410.936C--0.9718.848%D--19.897%D11.8D*N/A3198.6h15.1D--80.1D-
L100 Python HESH 1,2671,1131577.089C-5.1941.944%D--2.336%B++34.8D-4.8D-18832h3.6C+8.5C
Supernova PC 1,2369392074.536C2.6346.358%C-5.005%A*20.9C6.6D20744.9h5.2C+11.3C+
Tank Mine 9556841943.526C**1.6237.067%C++N/A57.5D--22.8D**48611.9h2.8D**7.6D--
Plasma Grenade 6816751675N/A673.1042.614%DN/A562.5C+5D19891.2h3.1B7.2C++
Pulsar VS1 6716647340.905C+1.0022.288%C-15.663%D-11.1D-N/A4859.9h16.8D-75.3C-
Hyena Missile Launcher 1,0406217070.878D-1.0234.671%C+N/A7.1D4.8D6387.3h48.1D--138.7D
NS-11C 6366121,4660.417D1.4819.012%D*17.974%C1.4D*N/A5425.9h25.1F*131.8F-
C75 Viper 698566946.021C++4.1225.789%D**1.06%C18.2D4.2D-16431.1h13.5C+52.3D-
E540 Halberd-H 7785451294.225C--2.3253.812%DN/A41C17.5D38113.3h5.1B+9.4C*
L105 Zephyr 6734931204.108D2.2137.365%D-N/A25.2D--9.2C+20619.6h9.4D**25.1D*
AP30 Shredder 7524501463.082C-1.1833.007%C1.111%D18.4D-12.4D--29824.4h102C309.1C
Pulsar C 4554389010.486C-1.4219.611%D*21.918%C1.9D*N/A8226.1h19.3F--98.3F-
XM98 4154151243.347B+1.4536.511%C64.096%D**12.7D-N/A5032.6h3.6F-10D*
VE-LR Obelisk 4023893871.005C--0.9030.977%C21.851%D*10.2D--N/A3138.3h9.3D**30D
NS-10 Burster 5923702771.336C*0.5729.849%C+5.676%C4D-2.4D--4293.6h133C++445.5C++
Solstice VE3 3563466100.567C-1.3319.896%D13.584%D*1.9D--N/A17178.4h18.7D94.1C
NS-10 Burster 5643442771.242C+0.6629.813%C3.779%D3.7D--2.3D*4193.7h143.7C+481.9C+
M20 Basilisk 441342844.071C*2.1730.564%D--5.263%C12.9D3.7D--12226.5h92.9C+303.9C
A30 Walker 5173141921.635C--0.2726.292%BN/A9.2D-5.9D--8034.3h190.8D*725.8D
C-4 3152661381.928C*0.0334.996%AN/A42.9D-7.9D**8446.2h1.5C+4.2B+
NS Annihilator 5632664780.556C1.3577.616%D-N/A4.5D**5.1D*9358.7h12.8C16.5C-
M60-A Bulldog 3452581242.081D0.1837.141%C+N/A16.8D-5.6C-11515.4h7.6F20.5D
NS-AM7 Archer 3352456380.384C1.5250.357%D*11.837%D1.1D*N/A8217.4h21.6C+42.8C-
Ghost 2052041661.229D0.6731.837%D*56.863%D**10.1D*N/A5520.2h3.3F-10.5F-
M12 Kobalt 2112001811.111C9.2113.634%D--14.5%D-25.3D*1.4D-1237.9h22.3D163.9C--
Spear Anti-Vehicle Phalanx Turret 275198287.071C+5.1732.366%D**3.03%C-18.5D*7.2D**28110.7h8.7C+27C-
Proton II PPA-H 209195355.571D3.6729.82%D--1.026%D52.7D-3.8D2353.7h14D--47D*
G40-F Ranger 303192404.8C2.9027.616%D-N/A13.8D8D13413.9h105.2B+381C+
NS Decimator 1971602320.69C--1.2150.706%D**2.5%B15.7D*3.6D**23210.2h5.6D11.1D*
Terminus VX-9 1621582740.577C-1.3217.795%F-18.354%D*10.4D*N/A4015.2h19T106.7T
Solstice Burst 1611582540.622D1.2821.226%D**8.228%F--4.3D*N/A1436.8h16.7D--78.5D*
Zenith VX-5 1561493150.473D-1.4318.396%F19.463%C--1.7D*N/A789.3h25T*136T*
Saron HRB-H 244148811.827D0.0747.922%D--N/A23.5D-15.2D-3276.3h28C58.4D
Aphelion VEX-4H 222141532.66C0.7641.532%D3.546%C++27.6D-15.9D--4775.1h57.2C+137.7C+
VE-C Horizon 1411327260.182D1.7226.42%D*14.394%D**0.8D*N/A3158.2h43.8T*165.7T*
Proton II PPA 124120196.316C--4.4120.651%DN/A28.6D--1D**1234.2h13.8D*66.8D*
M12 Kobalt 125119913.222C11.3215.476%D20.168%C**39.7D--2D1933h21.6D139.4C--
M12 Kobalt-H 122116157.733D-5.8316.949%D**12.931%D-64.4D--3.3D1771.8h21.4D*126.2F-
Nebula VM20 118111502.22C+0.3213.905%D*27.027%B**15D*N/A637.4h22.7F-162.9F
MANA Anti-Vehicle Turret 2111101730.636D1.2751.238%D2.727%C+1100D1010C**3624680.1h17.1T*33.4T*
Beamer VS3 1081033660.281D1.6222.287%D-15.534%D--3.8D--N/A2527h12.2D-54.7D-
VA39 Spectre 101101751.347C+0.5529.85%C--37.624%C+7.3D--N/A6513.8h8.1D*27.1D-
Soldier Soaker 87871970.442D1.4623.618%D*14.943%C++7.3D*N/A1912h8.1D**34.5F-
Nebula VM20 9387501.74C0.1614.121%D*31.035%A++12.1D**N/A537.2h29.6F--209.8F*
M20 Basilisk 11581392.077D0.1826.891%D**1.235%F6.9D*2.9D*13011.7h121.1C-450.4D**
Nemesis VSH9 114731030.709C+1.1946.608%F--1.37%D6.5D3.7D23211.2h8.7C18.6D**
Lasher X2 65611070.57D1.3315.53%F1.639%D*8.5D*N/A1227.2h27.4F176.7F--
G40-F Ranger 845596.111D4.2131.565%DN/A27.5D14.5D-2422h60.1B+190.5C*
Dual-75 Duster 585395.889D3.9931.188%D--N/A29.4D*2.8C2101.8h9.5F-30.5F-
VE-H Maw 5251560.911D0.9916.419%F-21.569%D5D**N/A3210.1h13.9D*84.4F-
NS Baron G5 50501150.435D--1.4718.619%F*14%C+4.1D**N/A2212.1h6D*32.4D--

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,7592,187,753326.2h
Spawn Beacon311,2253.1h
Anti-Vehicle MANA Turret357864.3h
Nanite Revive Grenade07,2872h
Medical Applicator1,710534,90982.4h
Auraxium Force-Blade1,727197259.5h
G40-F Ranger0560h
Shield Recharging Field522,6522.5h
Recon Detection Device174262.9h
Ammunition Package655,0397.6h
Medical Kit1772,4057.4h
Snowman Soldier151720.4h
VE-S Canis01170.1h
Nano-Repair Grenade04,3951.2h

Check the help document for the dictionary if you want to learn more about words used here.


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