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Paragon Surfer WOLFmingyun[clcI] WOLFmingyun
VS BR 144

KDR: 1.61

Score: 47.1m

Last Seen: Aug 21st, 2019 3:52 AM
- OFFLINE - 19.9 hour(s)

Prestige 1, Battle Rank 100 (144 total) - Vanu Sovereignty on Connery - Outfit Member of cici[clcI] cici
VS outfit on Connery

Members: 27
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTMEDICENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A C-4 ARX C-4 Saron HRB Tank Mine VE-C Horizon L100 Python HESH Lasher X2
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $893,214 MLG Score: 714
Fun Score: N/A
Cheeseburgers Flipped: 620TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.716%24.654%58539117542,3701.379280.235

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±5.951%0.496B+0.584B+-2.943THEAD ++ (~12.8)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.10.381C**10.90.234C++35.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.972%0.943%14112131067951140.13316692%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.627D-0.596D-1.977

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
131.90.196C++40.80.231C++91

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.893%2.233%334512094,882229915522.12353314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.607%0.374C**-0.207C-0.02

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.667B+5.80.539B+7.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.993%5.206%202812062,689158415761.69653171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.533%-0.179C0.16C++0.667

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
86.70.277C*29.50.258C*57.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.929%18.521%202612085,08624238302.09819

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±12.606%1.361A0.767B++2.471

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.696B+2.30.522B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
cici[clcI] cici
VS outfit on Connery

Members: 27
47.1m337.1%388 (23.3k)314 (18.8k)1.6146287,58254,2431.79935144 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214372122.381%16.181%36202:4651

19% Combat Medic20% Engineer29% Heavy Assault9% Infiltrator20% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 1:52 PMApr 17th, 2019 3:27 PMAug 21st, 2019 2:59 AM (1d) (PST)Aug 20th, 2019 11:53 PM (1d) (PST)Aug 20th, 2019 11:52 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5872343530.5840.3620.0942.2510.084714

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,22014,02321,19735226135518,846

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2500h/104.2d 10,020 14,172 26,871 337.7k 5,022 6,151 12,590 88.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:2,391
Deaths:1,633
KDR:1.464
Accuracy:22.676% D-
HSR:26.014% D
VE-H Maw AE
B+
Kills:1,279
Deaths:635
KDR:2.014
Accuracy:31.015% B+
HSR:18.999% D--
NS-15 Gallows
D--
Kills:1,231
Deaths:886
KDR:1.389
Accuracy:22.531% D*
HSR:23.071% D--
NSX-P Naginata
B++
Kills:1,188
Deaths:691
KDR:1.719
Accuracy:26.010% B++
HSR:22.643% D-
NSX Naginata
B+
Kills:1,176
Deaths:772
KDR:1.523
Accuracy:22.101% C+
HSR:31.633% B+
VE-H Maw
B
Kills:1,173
Deaths:711
KDR:1.650
Accuracy:27.544% B
HSR:17.391% D--
NS-15M AE
C
Kills:1,172
Deaths:801
KDR:1.463
Accuracy:24.453% C
HSR:21.331% D
Orion VS54
D
Kills:1,162
Deaths:923
KDR:1.259
Accuracy:17.973% D
HSR:18.589% D-
Pulsar LSW
D
Kills:1,162
Deaths:968
KDR:1.200
Accuracy:19.093% D
HSR:17.384% D-
Ursa
C
Kills:1,160
Deaths:1,104
KDR:1.051
Accuracy:20.825% C
HSR:17.414% D--
Flare VE6
D
Kills:1,159
Deaths:1,239
KDR:0.935
Accuracy:18.242% D
HSR:17.601% D--
SVA-88
D-
Kills:1,153
Deaths:1,096
KDR:1.052
Accuracy:18.973% D-
HSR:19.428% D-
Kills:15,406
Deaths (as Heavy Assault):11,459
Deaths (to Heavy Assaults):18,271
KDR:1.34445
Kill Difference:3,947
Playtime:722.404 hours
Usage:29%
Score:13.352m
Score/min:308
Accuracy (listed only):22.620%
HSR (listed only):20.958%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VE-C Horizon
B*
Kills:1,491
Deaths:1,002
KDR:1.488
Accuracy:40.468% B*
HSR:13.682% D*
NSX-P Tanto
B*
Kills:1,202
Deaths:905
KDR:1.328
Accuracy:30.102% B*
HSR:18.802% D--
NS-11CP
C
Kills:1,191
Deaths:684
KDR:1.741
Accuracy:27.105% C
HSR:21.411% C
The Little Helper
C*
Kills:1,187
Deaths:800
KDR:1.484
Accuracy:50.015% C*
HSR:9.183% D*
NSX Tanto
C
Kills:1,175
Deaths:1,132
KDR:1.038
Accuracy:24.847% C
HSR:22.894% C
Zenith VX-5AE
C-
Kills:1,173
Deaths:954
KDR:1.230
Accuracy:21.604% D*
HSR:22.080% C-
Thanatos VE70
M++
Kills:1,160
Deaths:159
KDR:7.296
Accuracy:70.294% M++
HSR:6.638% F-
Zenith VX-5
D
Kills:1,159
Deaths:1,129
KDR:1.027
Accuracy:21.752% D
HSR:17.601% D
Solstice SF
B+
Kills:1,157
Deaths:1,262
KDR:0.917
Accuracy:22.206% C
HSR:19.188% B+
Pulsar C
D-
Kills:1,155
Deaths:1,451
KDR:0.796
Accuracy:20.160% D-
HSR:16.710% D*
Nova
C--
Kills:1,154
Deaths:1,063
KDR:1.086
Accuracy:38.738% C--
HSR:10.745% D--
Serpent VE92
C
Kills:1,152
Deaths:1,177
KDR:0.979
Accuracy:22.520% C
HSR:18.663% C
NS Baron G5AE
C+
Kills:1,146
Deaths:952
KDR:1.204
Accuracy:40.338% D
HSR:15.620% C+
Pandora VX25
S
Kills:1,017
Deaths:25
KDR:40.680
Accuracy:95.272% S
HSR:2.262% T-
Phobos VX86
S
Kills:909
Deaths:29
KDR:31.345
Accuracy:89.977% M
HSR:64.797% S
Solstice VE3
B**
Kills:815
Deaths:226
KDR:3.606
Accuracy:28.676% B**
HSR:23.190% B+
Deimos VA29
A**
Kills:771
Deaths:40
KDR:19.275
Accuracy:89.796% A**
HSR:15.435% C
Eclipse VE3A
C+
Kills:461
Deaths:576
KDR:0.800
Accuracy:26.985% C+
HSR:16.920% D
VE-LR Obelisk
C+
Kills:106
Deaths:122
KDR:0.869
Accuracy:31.106% C+
HSR:15.094% F-
Chaos
C--
Kills:75
Deaths:81
KDR:0.926
Accuracy:42.118% D**
HSR:13.333% C--
Kills:19,656
Deaths (as Engineer):13,769
Deaths (to Engineers):8,980
KDR:1.42755
Kill Difference:5,887
Playtime:491.844 hours
Usage:20%
Score:11.644m
Score/min:395
Accuracy (listed only):41.704%
HSR (listed only):18.212%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-C Horizon
B*
Kills:1,491
Deaths:1,002
KDR:1.488
Accuracy:40.468% B*
HSR:13.682% D*
VE-S Canis
C+
Kills:1,275
Deaths:1,167
KDR:1.093
Accuracy:24.701% C
HSR:20.078% C+
NSX-P Tanto
B*
Kills:1,202
Deaths:905
KDR:1.328
Accuracy:30.102% B*
HSR:18.802% D--
NS-11CP
C
Kills:1,191
Deaths:684
KDR:1.741
Accuracy:27.105% C
HSR:21.411% C
The Little Helper
C*
Kills:1,187
Deaths:800
KDR:1.484
Accuracy:50.015% C*
HSR:9.183% D*
NSX Tengu
C+
Kills:1,178
Deaths:966
KDR:1.219
Accuracy:35.526% C+
HSR:16.044% D
NSX Tanto
C
Kills:1,175
Deaths:1,132
KDR:1.038
Accuracy:24.847% C
HSR:22.894% C
Zenith VX-5AE
C-
Kills:1,173
Deaths:954
KDR:1.230
Accuracy:21.604% D*
HSR:22.080% C-
Thanatos VE70
M++
Kills:1,160
Deaths:159
KDR:7.296
Accuracy:70.294% M++
HSR:6.638% F-
Zenith VX-5
D
Kills:1,159
Deaths:1,129
KDR:1.027
Accuracy:21.752% D
HSR:17.601% D
Solstice SF
B+
Kills:1,157
Deaths:1,262
KDR:0.917
Accuracy:22.206% C
HSR:19.188% B+
Pulsar C
D-
Kills:1,155
Deaths:1,451
KDR:0.796
Accuracy:20.160% D-
HSR:16.710% D*
Eridani SX5
S
Kills:1,155
Deaths:8
KDR:144.375
Accuracy:72.027% S
HSR:53.507% S
Sirius SX12
S
Kills:1,155
Deaths:31
KDR:37.258
Accuracy:62.491% S
HSR:73.766% S
Nova
C--
Kills:1,154
Deaths:1,063
KDR:1.086
Accuracy:38.738% C--
HSR:10.745% D--
Serpent VE92
C
Kills:1,152
Deaths:1,177
KDR:0.979
Accuracy:22.520% C
HSR:18.663% C
NS-7 PDW
S
Kills:1,151
Deaths:17
KDR:67.706
Accuracy:63.331% S
HSR:69.244% S
MKV Suppressed
B++
Kills:1,149
Deaths:1,029
KDR:1.117
Accuracy:29.216% B++
HSR:17.232% C
NS Baron G5AE
C+
Kills:1,146
Deaths:952
KDR:1.204
Accuracy:40.338% D
HSR:15.620% C+
Pandora VX25
S
Kills:1,017
Deaths:25
KDR:40.680
Accuracy:95.272% S
HSR:2.262% T-
Phobos VX86
S
Kills:909
Deaths:29
KDR:31.345
Accuracy:89.977% M
HSR:64.797% S
Solstice VE3
B**
Kills:815
Deaths:226
KDR:3.606
Accuracy:28.676% B**
HSR:23.190% B+
Deimos VA29
A**
Kills:771
Deaths:40
KDR:19.275
Accuracy:89.796% A**
HSR:15.435% C
Eclipse VE3A
C+
Kills:461
Deaths:576
KDR:0.800
Accuracy:26.985% C+
HSR:16.920% D
Skorpios
D-
Kills:234
Deaths:302
KDR:0.775
Accuracy:22.190% D**
HSR:15.812% D-
Chaos
C--
Kills:75
Deaths:81
KDR:0.926
Accuracy:42.118% D**
HSR:13.333% C--
Kills:26,847
Deaths (as Light Assault):17,167
Deaths (to Light Assaults):8,647
KDR:1.56387
Kill Difference:9,680
Playtime:507.166 hours
Usage:20%
Score:8.559m
Score/min:281
Accuracy (listed only):42.787%
HSR (listed only):23.648%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
C+
Kills:1,275
Deaths:1,167
KDR:1.093
Accuracy:24.701% C
HSR:20.078% C+
Darkstar
D
Kills:1,254
Deaths:1,088
KDR:1.153
Accuracy:23.580% D
HSR:20.175% D
H-V45
C+
Kills:1,224
Deaths:1,074
KDR:1.140
Accuracy:23.252% C+
HSR:14.951% D-
The Little Helper
C*
Kills:1,187
Deaths:800
KDR:1.484
Accuracy:50.015% C*
HSR:9.183% D*
NS-11A "Heatwave"
C+
Kills:1,186
Deaths:964
KDR:1.230
Accuracy:21.624% D--
HSR:24.283% C+
NS-11P
B++
Kills:1,179
Deaths:747
KDR:1.578
Accuracy:26.243% B++
HSR:20.950% C*
NSX Tengu
C+
Kills:1,178
Deaths:966
KDR:1.219
Accuracy:35.526% C+
HSR:16.044% D
CME
C
Kills:1,173
Deaths:1,327
KDR:0.884
Accuracy:22.269% D
HSR:20.460% C
NSX Yumi
C
Kills:1,172
Deaths:969
KDR:1.209
Accuracy:20.879% D*
HSR:23.635% C
Corvus VA55
C+
Kills:1,162
Deaths:1,239
KDR:0.938
Accuracy:21.407% D
HSR:23.150% C+
Thanatos VE70
M++
Kills:1,160
Deaths:159
KDR:7.296
Accuracy:70.294% M++
HSR:6.638% F-
Eridani SX5
S
Kills:1,155
Deaths:8
KDR:144.375
Accuracy:72.027% S
HSR:53.507% S
Sirius SX12
S
Kills:1,155
Deaths:31
KDR:37.258
Accuracy:62.491% S
HSR:73.766% S
Pulsar VS1
C++
Kills:1,155
Deaths:1,199
KDR:0.963
Accuracy:24.191% C++
HSR:21.558% C++
Nova
C--
Kills:1,154
Deaths:1,063
KDR:1.086
Accuracy:38.738% C--
HSR:10.745% D--
NS-7 PDW
S
Kills:1,151
Deaths:17
KDR:67.706
Accuracy:63.331% S
HSR:69.244% S
MKV Suppressed
B++
Kills:1,149
Deaths:1,029
KDR:1.117
Accuracy:29.216% B++
HSR:17.232% C
NS Baron G5AE
C+
Kills:1,146
Deaths:952
KDR:1.204
Accuracy:40.338% D
HSR:15.620% C+
Terminus VX-9
D
Kills:1,144
Deaths:1,181
KDR:0.969
Accuracy:22.256% D
HSR:21.504% D
Pandora VX25
S
Kills:1,017
Deaths:25
KDR:40.680
Accuracy:95.272% S
HSR:2.262% T-
Phobos VX86
S
Kills:909
Deaths:29
KDR:31.345
Accuracy:89.977% M
HSR:64.797% S
Deimos VA29
A**
Kills:771
Deaths:40
KDR:19.275
Accuracy:89.796% A**
HSR:15.435% C
Skorpios
D-
Kills:234
Deaths:302
KDR:0.775
Accuracy:22.190% D**
HSR:15.812% D-
Chaos
C--
Kills:75
Deaths:81
KDR:0.926
Accuracy:42.118% D**
HSR:13.333% C--
Kills:25,365
Deaths (as Combat Medic):16,457
Deaths (to Combat Medics):4,970
KDR:1.54129
Kill Difference:8,908
Playtime:474.909 hours
Usage:19%
Score:8.075m
Score/min:283
Accuracy (listed only):42.989%
HSR (listed only):24.765%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
C+
Kills:1,275
Deaths:1,167
KDR:1.093
Accuracy:24.701% C
HSR:20.078% C+
NSX Tengu
C+
Kills:1,178
Deaths:966
KDR:1.219
Accuracy:35.526% C+
HSR:16.044% D
Artemis VX26 AE
C-
Kills:1,173
Deaths:886
KDR:1.324
Accuracy:25.743% D--
HSR:24.893% C-
NSX Tomoe
D
Kills:1,172
Deaths:1,154
KDR:1.016
Accuracy:23.726% D*
HSR:29.437% D
Eridani SX5
S
Kills:1,155
Deaths:8
KDR:144.375
Accuracy:72.027% S
HSR:53.507% S
Sirius SX12
S
Kills:1,155
Deaths:31
KDR:37.258
Accuracy:62.491% S
HSR:73.766% S
NS-7 PDW
S
Kills:1,151
Deaths:17
KDR:67.706
Accuracy:63.331% S
HSR:69.244% S
MKV Suppressed
B++
Kills:1,149
Deaths:1,029
KDR:1.117
Accuracy:29.216% B++
HSR:17.232% C
NS-61 Emissary
C+
Kills:412
Deaths:479
KDR:0.860
Accuracy:26.400% C
HSR:15.534% C+
NS-44 Commissioner
D-
Kills:317
Deaths:526
KDR:0.603
Accuracy:29% D-
HSR:16.088% D-
Skorpios
D-
Kills:234
Deaths:302
KDR:0.775
Accuracy:22.190% D**
HSR:15.812% D-
Soldier Soaker
C*
Kills:134
Deaths:136
KDR:0.985
Accuracy:35.431% C*
HSR:7.463% D*
Kills:10,505
Deaths (as Infiltrator):6,701
Deaths (to Infiltrators):7,624
KDR:1.56768
Kill Difference:3,804
Playtime:219.744 hours
Usage:9%
Score:3.447m
Score/min:261
Accuracy (listed only):37.482%
HSR (listed only):29.925%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C**
Kills:1,207
Deaths:738
KDR:1.636
Accuracy:18.636% C**
HSR:15.824% D
Blueshift VM5
C+
Kills:1,156
Deaths:738
KDR:1.566
Accuracy:19.571% C+
HSR:16.955% D
Quasar VM1
B++
Kills:574
Deaths:291
KDR:1.973
Accuracy:19.081% B++
HSR:16.376% C--
Nebula VM20
B++
Kills:531
Deaths:250
KDR:2.124
Accuracy:18.015% C+
HSR:24.294% B++
NS-10 Burster
A*
Kills:188
Deaths:200
KDR:0.940
Accuracy:30.657% C++
HSR:13.298% A*
NS-10 Burster
B++
Kills:184
Deaths:239
KDR:0.770
Accuracy:30.255% C*
HSR:10.326% B++
NS-20 "Heatwave" Gorgon
D
Kills:137
Deaths:88
KDR:1.557
Accuracy:24.874% D
HSR:18.248% D
NS-20 "Heatwave" Gorgon
C*
Kills:118
Deaths:88
KDR:1.341
Accuracy:25.249% D
HSR:23.729% C*
Kills:4,095
Deaths (as MAX Suit):1,316
Deaths (to MAX Suits):2,299
KDR:3.1117
Kill Difference:2,779
Playtime:77.621 hours
Usage:3%
Score:2.038m
Score/min:438
Accuracy (listed only):23.292%
HSR (listed only):17.381%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
C+
Kills:106
V. Kills:98 107%
Deaths:109
KDR:0.972
Accuracy:30.972% C+
KPH:9.200 C
VKPH:8.500 C+
Kills:106 (106 + 0)
Deaths:109
KDR:0.972
VKDR:0.899
Vehicle Kills:98
Kill Difference:3
Playtime:11.481 hours
Usage:0%
Score:0.078m
Score/min:114
Piloting Accuracy:30.972%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:72
V. Kills:9 N/A
Deaths:8
KDR:9
Accuracy:47.794% B+
KPH:54.900 B
VKPH:6.900 C
Kills:72 (0 + 72)
Deaths:8
KDR:9
VKDR:1.125
Vehicle Kills:9
Kill Difference:64
Playtime:1.312 hours
Usage:0%
Score:0.021m
Score/min:270
Piloting Accuracy:N/A%
Gunner Accuracy:47.794%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:1,468
V. Kills:222 N/A
Deaths:225
KDR:6.524
Accuracy:51.256% C**
KPH:52.500 C++
VKPH:7.900 C+
C75 Viper
B+
Kills:1,182
V. Kills:226 N/A
Deaths:247
KDR:4.785
Accuracy:36.621% C
KPH:38.500 B+
VKPH:7.400 C+
L100 Python HEAT
B+
Kills:1,085
V. Kills:298 363%
Deaths:249
KDR:4.357
Accuracy:53.619% C*
KPH:35.800 B+
VKPH:9.800 C
L100 Python AP
C+
Kills:871
V. Kills:577 151%
Deaths:253
KDR:3.443
Accuracy:54.276% C
KPH:27.700 C
VKPH:18.300 C+
LB00 Python AP
A+
Kills:576
V. Kills:333 172%
Deaths:82
KDR:7.024
Accuracy:73.737% A++
KPH:55.300 C++
VKPH:32 A+
Kills:5,182 (5,182 + 0)
Deaths:1,056
KDR:4.907
VKDR:1.568
Vehicle Kills:1,656
Kill Difference:4,126
Playtime:130.871 hours
Usage:5%
Score:1.898m
Score/min:242
Driving Accuracy:73.737%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:1,566
V. Kills:1,159 135%
Deaths:410
KDR:3.820
Accuracy:39.806% C-
KPH:19.200 D
VKPH:14.200 C+
Supernova FPC
C
Kills:276
V. Kills:189 145%
Deaths:100
KDR:2.760
Accuracy:49.846% C-
KPH:19.800 C--
VKPH:13.500 C
E540 Halberd
C
Kills:70
V. Kills:49 140%
Deaths:17
KDR:4.118
Accuracy:45.880% C
KPH:21.400 D--
VKPH:15 C
Proton II PPA
N/A
Kills:50
V. Kills:2 N/A
Deaths:8
KDR:6.250
Accuracy:17.277% N/A
KPH:36.300 N/A
VKPH:1.500 N/A
Kills:1,962 (276 + 1,686)
Deaths:535
KDR:3.667
VKDR:2.615
Vehicle Kills:1,399
Kill Difference:1,427
Playtime:100.167 hours
Usage:4%
Score:2.653m
Score/min:441
Driving Accuracy:49.846%
Gunner Accuracy:17.277%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
D*
Kills:61
V. Kills:59 102%
Deaths:38
KDR:1.605
Accuracy:42.642% C
KPH:14.200 D**
VKPH:13.700 D*
Kills:61 (0 + 61)
Deaths:38
KDR:1.605
VKDR:1.553
Vehicle Kills:59
Kill Difference:23
Playtime:4.296 hours
Usage:0%
Score:0.052m
Score/min:202
Driving Accuracy:N/A%
Gunner Accuracy:42.642%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:501
V. Kills:21 N/A
Deaths:37
KDR:13.541
Accuracy:18.064% C+
KPH:53.900 C
VKPH:2.300 C-
M20 Basilisk
C
Kills:230
V. Kills:79 288%
Deaths:57
KDR:4.035
Accuracy:36.090% C
KPH:11.800 D
VKPH:4.100 D--
M40 Fury
D--
Kills:104
V. Kills:20 N/A
Deaths:31
KDR:3.355
Accuracy:24.931% D*
KPH:18.600 D--
VKPH:3.600 D*
M20 Basilisk
D
Kills:85
V. Kills:43 193%
Deaths:30
KDR:2.833
Accuracy:42.443% B
KPH:11.600 D-
VKPH:5.900 D
M12 Kobalt
C
Kills:61
V. Kills:4 N/A
Deaths:6
KDR:10.167
Accuracy:13.520% D-
KPH:37.900 D-
VKPH:2.500 C
M40 Fury
D*
Kills:59
V. Kills:9 N/A
Deaths:16
KDR:3.688
Accuracy:26.376% D*
KPH:22 D*
VKPH:3.400 D*
Kills:1,040 (0 + 1,040)
Deaths:177
KDR:5.876
VKDR:0.994
Vehicle Kills:176
Kill Difference:863
Playtime:45.898 hours
Usage:2%
Score:0.390m
Score/min:142
Driving Accuracy:N/A%
Gunner Accuracy:26.376%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:264
V. Kills:11 N/A
Deaths:152
KDR:1.737
Accuracy:30.907% D*
KPH:35 C--
VKPH:1.500 C
Kills:264 (264 + 0)
Deaths:152
KDR:1.737
VKDR:0.072
Vehicle Kills:11
Kill Difference:112
Playtime:7.533 hours
Usage:0%
Score:0.034m
Score/min:75
Driving Accuracy:30.907%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 2,4112,3911,6331.464C0.1522.676%D-26.014%D37.6D-N/A12363.6h10.6C++46.6C
C-4 ARX 2,1271,7691,1471.542C0.0722.293%D*N/A146.2B+29.6C58912.1h1.1B+5.1C+
C-4 2,2951,6111,3361.206C+0.4120.422%D--N/A91.5C*38.9B++73417.6h1.4C*7C
Saron HRB 2,7251,5664103.82C2.2139.806%C-N/A19.2D14.2C+28881.6h22.4C++56.3C+
Tank Mine 2,4021,5344003.835B++2.2223.759%DN/A132.2B+74.8B+120211.6h1.6B+6.9C
VE-C Horizon 1,5181,4911,0021.488C++0.1340.468%B*13.682%D*37.6CN/A19439.7h14.2B+35.2B+
L100 Python HESH 1,6901,4682256.524C4.9151.256%C**1.703%C++52.6C++8C+18227.9h3.4C++6.6B
Lasher X2 1,4681,4513424.243S2.6336.005%A10.2%M*63.9A++N/A10522.7h9.4A*26A
Proximity Mine 1,3261,3185292.491C-0.8843.747%C*N/A148.1B+N/A4868.9h1.8B4.1B+
VE-H Maw AE 1,3081,2796352.014C+0.4031.015%B+18.999%D--49.6C1.1C+12225.8h10.2C++32.7B
VE-S Canis 1,2821,2751,1671.093C+0.5224.701%C20.078%C+36.8C+N/A13034.6h8.6B**34.7B+
Frag Grenade 1,2731,26211262N/A1,260.3948.173%BN/A467.4C+4.1C--16642.7h3.7C++7.7B
Darkstar 1,2831,2541,0881.153C0.4623.58%D20.175%D28.8DN/A6143.6h12.3C**52.3C+
NS-15 Gallows 1,2461,2318861.389C-0.2322.531%D*23.071%D--37.3D-N/A8133h11C+48.7D
H-V45 1,2401,2241,0741.14C+0.4723.252%C+14.951%D-24.5CN/A6649.9h12.1B+52.2B
Cosmos VM3 1,2131,2077381.636C+0.0218.636%C**15.824%D38B+N/A12931.8h11.1B**59.6C**
NSX-P Tanto 1,2441,2029051.328B+0.2930.102%B*18.802%D--35.2B1.2B**12034.1h12.5B+41.4B++
NS "Heatwave" Decimator 1,8911,1937121.676C++0.0674.899%A+1.341%C51.2C++30B+22723.3h4.5C6B
NS-11CP 1,2171,1916841.741C++0.1327.105%C21.411%C46.3C1B+13225.7h11B+40.4C*
NSX-P Naginata 1,2161,1886911.719C**0.1026.01%B++22.643%D-41.7C+1C+9428.5h10.1B*38.9B++
The Little Helper 1,2111,1878001.484C++0.1350.015%C*9.183%D*40.4C+N/A9329.4h4.2B+8.4B+
NS-11A "Heatwave" 1,2101,1869641.23C+0.3821.624%D--24.283%C+31CN/A6438.2h13C**60.3C+
C75 Viper 1,4081,1822474.785C*3.1736.621%CN/A38.5B+7.4C+25230.7h9.5B*25.9B+
NS-11P 1,2131,1797471.578B+0.0426.243%B++20.95%C*48.7B**1.4M+14724.2h11.9B*45.3B++
NSX Tengu 1,1891,1789661.219C++0.4035.526%C+16.044%D37.4C+N/A9331.5h9.6B*26.9B+
NSX Naginata 1,1901,1767721.523C*0.0922.101%C+31.633%B+46.9C++N/A13525.1h9.9B++44.9B+
NSX Tanto 1,2011,1751,1321.038C+0.5824.847%C22.894%C23.1CN/A8950.8h12.5B50.3C++
Artemis VX26 AE 1,1851,1738861.324C0.2925.743%D--24.893%C-37CN/A12431.7h10.5B+40.8C+
Zenith VX-5AE 1,1891,1739541.23C+0.3821.604%D*22.08%C-32.9CN/A7335.6h11.2B+51.8C+
VE-H Maw 1,1831,1737111.65C++0.0427.544%B17.391%D--35.1C-N/A11833.4h10.4C**37.8B
CME 1,1891,1731,3270.884C-0.7322.269%D20.46%C24.6C-N/A5447.6h13.3C*59.7C+
NSX Yumi 1,1951,1729691.209C+0.4120.879%D*23.635%C30.4CN/A8138.6h13.8C66.1D
NS-15M AE 1,1891,1728011.463C0.1524.453%C21.331%D36.5C--N/A8532.1h12.3C+50.3C+
NSX Tomoe 1,1921,1721,1541.016C0.6023.726%D*29.437%D30CN/A6639.1h16.9D71.2D
Corvus VA55 1,1751,1621,2390.938C+0.6821.407%D23.15%C+26.5C+N/A8543.8h11.1B+51.8C++
Orion VS54 1,1641,1629231.259C+0.3617.973%D18.589%D-27.6C+N/A18042.1h10.4B*57.9C++
Pulsar LSW 1,1631,1629681.2C0.4119.093%D17.384%D-32.3CN/A16336h10.3B++54.1C*
Thanatos VE70 1,1611,1601597.296S5.6870.294%M++6.638%F-77.9A**N/A26614.9h2.5A++3.6A+
Ursa 1,1621,1601,1041.051C0.5620.825%C17.414%D--29.7CN/A13439h8.8B*42.1B+
Zenith VX-5 1,1751,1591,1291.027C+0.5921.752%D17.601%D28.1CN/A10141.2h11.6B+53.1C++
Flare VE6 1,1681,1591,2390.935C-0.6818.242%D17.601%D--24.5DN/A10447.4h9.8B+53.6C+
Solstice SF 1,1811,1571,2620.917C+0.7022.206%C19.188%B+25C**N/A6346.3h12.3C++55.2C++
Blueshift VM5 1,1721,1567381.566C0.0519.571%C+16.955%D36.4C++N/A13431.8h13.1B*66.7B+
Pulsar C 1,1721,1551,4510.796C0.8220.16%D-16.71%D*23.2CN/A6649.8h10.2B+50.7C++
Eridani SX5 1,1611,1558144.375U142.7672.027%S53.507%S126.9M**N/A1259.1h6.6A+9.1A
Sirius SX12 1,1601,1553137.258U35.6462.491%S73.766%S114.4SN/A18010.1h6.8A++10.9A
Pulsar VS1 1,1711,1551,1990.963C+0.6524.191%C++21.558%C++26.6C++N/A11143.5h12.1B*50B+
Nova 1,1641,1541,0631.086C+0.5338.738%C--10.745%D--35.1C+N/A7432.9h3.6B++9.2B
SVA-88 1,1611,1531,0961.052C0.5618.973%D-19.428%D-27.4DN/A16342.1h10.9B+57.4C+
Serpent VE92 1,1771,1521,1770.979C+0.6422.52%C18.663%C29.8C+N/A11938.7h12.6C*56.1C++
NS-7 PDW 1,1611,1511767.706U66.0963.331%S69.244%S88.5M++N/A15713h6.2A*9.8A+
MKV Suppressed 1,1641,1491,0291.117C++0.5029.216%B++17.232%C15.3DN/A5174.9h12.7B+43.3B+
NS Baron G5AE 1,1751,1469521.204C+0.4140.338%D15.62%C+32.4CN/A8235.4h4B+9.9C+
Terminus VX-9 1,1571,1441,1810.969C0.6522.256%D21.504%D28.8C-N/A7339.7h11.8C**52.9C+
L100 Python HEAT 1,3831,0852494.357C+2.7453.619%C*2.396%C+35.8B+9.8C26730.3h4.3B**8.1B*
Pandora VX25 1,1671,0172540.68U39.0795.272%S2.262%T-111.8M16.5U1739.1h2.2A++2.3A+
Phobos VX86 1,1739092931.345U29.7389.977%M64.797%S87.4A+25.4U21010.4h1.3A++1.4A
L100 Python AP 1,4488712533.443C1.8354.276%C4.937%A27.7C18.3C+21731.5h6.7C+12.3C+
Solstice VE3 1,1718152263.606S1.9928.676%B**23.19%B+35.9B**15.7U21322.7h7.7A+26.7B++
S1 1,3168061,1970.673C+0.9464.239%B*2.854%C+26.6C++16.8B+37630.3h5.8B+9B++
Deimos VA29 1,1767714019.275U17.6689.796%A**15.435%C81.2A42.6U2839.5h1.3A++1.5B**
The Kraken 1,0807687181.07C--0.5465.568%B+1.302%D38.4C+15.6C+17420h4.6C7C+
NS Annihilator 1,268642857.553U5.9494.994%M**N/A47.6S46.4U26613.5h3.5M+3.7M+
Hades VSH4 1,1786172952.092M++0.4874.275%B*N/A50.2B++45.6B*23612.3h2.4A*3.3A*
NS Decimator 1,167590873.75U72.1496.537%SN/A96.7M**94.6S6026.1h1.1A*1.2A*
NS-R3 Swarm 1,1615824145.5U143.8994.065%SN/A98.6U98.1U6675.9h2.2M++2.3M++
LB00 Python AP 909576827.024C-5.4173.737%A++N/A55.4C++32A+37210.4h4.8C-6.5B+
Quasar VM1 5845742911.973B0.3619.081%B++16.376%C--43.8A++N/A16613.1h10.8A56.8B+
Nebula VM20 5405312502.124C+0.5118.015%C+24.294%B++46.2B*N/A14011.5h12.2B**67.7B++
Spear Anti-Vehicle Phalanx Turret 732513598.695C**7.0851.109%B++1.754%D*43.5B18.6C29011.8h7.7B+15B+
M12 Kobalt 5225013713.541C++11.9318.064%C+18.962%C*53.9C2.3C-1789.3h15.6B++86.5B+
Eclipse VE3A 4694615760.8C0.8126.985%C+16.92%D15.7D-N/A6129.4h13.5C50C+
NS-61 Emissary 4134124790.86C++0.7526.4%C15.534%C+27.5C++N/A8415h8.5B*32.2B++
Rocklet Rifle 7003932251.747A*0.1355.523%C**N/A41.4B**32.3B++5059.5h32.4B+58.4B+
Anti-Vehicle Grenade 4563471347N/A345.3951.874%C++N/A266.9C--83.8C+23191.3h6.6C12.8C+
NS-44 Commissioner 3203175260.603C1.0129%D-16.088%D-29.6C+N/A12310.7h2.7B**9.5B+
Supernova FPC 4652761002.76C-1.1549.846%C-2.536%C++19.7C--13.5C137214h5.3C++10.6C+
S12 Renegade 2752641521.737C0.1230.907%D*4.167%C35.2C--1.5C757.5h3.4C++11C-
Skorpios 2362343020.775C-0.8422.19%D**15.812%D-15.4D*N/A4615.2h11.3C+51D
M20 Basilisk 309230574.035B+2.4236.09%C6.087%C++11.9D4.1D--10419.4h95C++263.1C++
NS-10 Burster 2781882000.94C+0.6730.657%C++13.298%A*8.2B**3.9C++9023h90.9A296.3B**
NS-10 Burster 2731842390.77C0.8430.255%C*10.326%B++7.5B++3.6C+8124.6h96.7B*319.5B*
MANA Anti-Vehicle Turret 2391521540.987D0.6346.754%D3.289%C+1520B*870C++911490.1h8.2C**17.5C+
Auraxium Slasher 15213821,5330.006C1.6123.607%C--14.493%B++0.2C--N/A1846.2h2.6C10.9C+
NS-20 "Heatwave" Gorgon 144137881.557C+0.0624.874%D18.248%D23.6C-1.2D1135.8h25.2B101.1C++
Soldier Soaker 1341341360.985C+0.6335.431%C*7.463%D*36.2C-N/A3193.7h5.8C*16.4B+
The Slasher 12011914,6810.008D-1.6113.544%D**18.487%B*0.2C-N/A1517.2h2.3C+17C
NS-20 "Heatwave" Gorgon 124118881.341C0.2725.249%D23.729%C*20.3D1D-885.8h29.2C++115.7C+
VE-LR Obelisk 1091061220.869C-0.7531.106%C+15.094%F-20.8DN/A985.1h7C+22.4C++
Saron Laser Cannon 2041061090.972C+0.6430.972%C+N/A9.2C8.5C+11411.5h40.8B**131.9B**
MANA Anti-Personnel Turret 105104591.763N/A0.1524.797%UN/A1040U10U4304600.1h20.6T*82.9T*
M40 Fury 124104313.355C--1.7424.931%D*1.923%C*18.6D--3.6D*1535.6h13.8C*55.4C
Fatestealer 1001003270.306T*1.3123.084%D**12%D*12.2DN/A278.2h2.4C+10.4D*
M20 Basilisk 12885302.833C+1.2242.443%B5.882%C++11.6D-5.9D1547.3h132.7D312.6C+
Spear Anti-Vehicle Phalanx Tower 10982182S80.3933.81%F3.659%C+54.7B+18C--3091.5h5.5B**16.2B+
Chaos 7575810.926C0.6942.118%D**13.333%C--30DN/A1192.5h4.7D11.1D*
L105 Zephyr 817289C++7.3947.794%B+1.389%B++55.4B6.9C2691.3h6.3C**13.2B+
E540 Halberd 11970174.118C-2.5045.88%C2.857%C**21.2D--14.8C4283.3h5.3B+11.6C**
Sticky Grenade 6461161N/A59.3950.658%CN/A610D30A++26570.1h3.8D**7.5D-
Aphelion VEX-4H 12061381.605C0.0142.642%C1.639%D-14.2D**13.7D*2024.3h85.8D201.2D-
M12 Kobalt 6561610.167C8.5513.52%D-14.754%D38.1D-2.5C2411.6h15.5B++115C++
Damascus Edge 67605,0360.012D1.6041.117%B**36.667%M**0.3CN/A5174.8h2.7D6.6B+
M40 Fury 6859163.688C--2.0726.376%D*N/A21.9D*3.3D*1732.7h14.9C+56.7D
Aspis Anti-Aircraft Phalanx Turret 955477.714A+6.1025.748%C+1.852%C+11.5C++8.7C-1664.7h108.7B**422.3B++
Proton II PPA 525086.25C--4.6417.277%D--4%A++35.7D1.4D*1441.4h10.8C+62.3D

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon153,1081.4h
Anti-Vehicle MANA Turret105990.8h
Nano-Armor Kit309421,86829.7h
Nanite Revive Grenade01,0150.3h
Medical Applicator610235,97920.1h
VS Patriot Flare Gun0620.1h
Spitfire Auto-Turret231,0701.2h
Motion Spotter465,4563.3h
Deconstruction Tool19580.3h
Shield Recharging Field63410.1h
Smoke Grenade01210h
Ammunition Package684,2972.2h
Medical Kit2824,8244.1h
Anti-Infantry MANA Turret101580.3h
Nano-Repair Grenade03020.1h
Snowman Soldier112120.2h

Check the help document for the dictionary if you want to learn more about words used here.


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