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Maj. General A.S.P. Operative Wahelalu[lACl] Wahelalu
NC BR 87

KDR: 4.25

Score: 37.7m

Last Seen: May 23rd, 2020 6:49 PM
- OFFLINE - 16.9 hour(s)

Prestige 1, Battle Rank 87 - New Conglomerate on Emerald
Level Progress (to 88): 89%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NC6A GODSAW SAS-R NSX Daimyo NC6 Gauss SAW GD-22S EM6 Blitz GD-10 LA1 Anchor
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $12,321,099 MLG Score: 9849
Fun Score: N/A
Cheeseburgers Flipped: 165TIME WITH MEDKIT: 10.8%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.51%41.817%148549130074,5594.60184-0.349

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.686%2.76M3.113M++-1.276D**HEAD ++ (~24.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.40.724B++7.20.492B+13.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.469%5.97%211134867619110.108239558%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.398A2.244A*-1.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.901B*2.10.83B++1.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.775%17.421%8341345442669760.659702574%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.491%-0.041C+3.116M++0.24

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.30.699B+130.678B+23.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.972%83.779%836134312,8041533318.34681

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.014%2.563A**1.076B**-0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.646B+1.80.428B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
68.65%19.071%83613435,4901481173.70695

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.163%2.214A*0.828B++-0.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.709B++2.60.46B+1.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
37.7m150.7%581 (34.9k)469 (28.1k)4.25258112,92326,5544.3347187 (87)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC13491011533.586%41.295%138703:0256

13% Combat Medic36% Heavy Assault23% Infiltrator20% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 30th, 2013 12:53 AMJan 8th, 2015 5:14 AMMay 29th, 2020 7:56 PM (118d) (PST)May 23rd, 2020 3:24 PM (124d) (PST)May 23rd, 2020 2:49 PM (124d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8992666331.4030.3300.5792.1480.0229849

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,91215,98037,932842035129128,117

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1341.6h/55.9d 2,181 46,631 28,630 172.9k 935 6,516 1,787 72.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A++
Kills:6,675
Deaths:1,202
KDR:5.553
Accuracy:40.055% A
HSR:45.528% A++
NC6 Gauss SAW
A++
Kills:3,509
Deaths:717
KDR:4.894
Accuracy:31.449% B**
HSR:40.011% A++
GD-22S
A+
Kills:3,094
Deaths:750
KDR:4.125
Accuracy:31.882% B*
HSR:40.724% A+
EM6
A
Kills:2,684
Deaths:579
KDR:4.636
Accuracy:31.757% B**
HSR:40.127% A
LA1 Anchor
M+
Kills:2,522
Deaths:515
KDR:4.897
Accuracy:33.124% B**
HSR:54.758% M+
NS-15M2
A++
Kills:2,143
Deaths:458
KDR:4.679
Accuracy:36.071% A++
HSR:46.477% A++
EM1
A+
Kills:1,919
Deaths:408
KDR:4.703
Accuracy:31.549% B**
HSR:40.021% A+
MGR-L1 Promise
A*
Kills:1,167
Deaths:226
KDR:5.164
Accuracy:39.711% A*
HSR:48.415% A*
NC6S Gauss SAW S
A+
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:31.913% B*
HSR:40.948% A+
NSX Naginata
A**
Kills:1,142
Deaths:199
KDR:5.739
Accuracy:39.147% A**
HSR:52.977% A**
NSX-P Naginata
A*
Kills:204
Deaths:29
KDR:7.034
Accuracy:39.573% A*
HSR:46.078% A+
Kills:26,219
Deaths (as Heavy Assault):5,318
Deaths (to Heavy Assaults):7,790
KDR:4.93024
Kill Difference:20,901
Playtime:484.936 hours
Usage:36%
Score:13.968m
Score/min:480
Accuracy (listed only):35.112%
HSR (listed only):45.097%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
A++
Kills:2,541
Deaths:624
KDR:4.072
Accuracy:33.209% B**
HSR:34.081% A++
AC-X11
A++
Kills:2,388
Deaths:497
KDR:4.805
Accuracy:38.440% A++
HSR:31.575% B**
GD-7F
A
Kills:2,332
Deaths:575
KDR:4.056
Accuracy:34.106% A
HSR:31.818% A
AF-4 Cyclone
A*
Kills:1,901
Deaths:385
KDR:4.938
Accuracy:34.353% B**
HSR:38.980% A*
AF-19 Mercenary
A+
Kills:1,687
Deaths:462
KDR:3.652
Accuracy:34.130% A+
HSR:25.667% B
LA39 Bruiser
A
Kills:1,319
Deaths:316
KDR:4.174
Accuracy:79.342% A
HSR:18.120% B+
Gauss Compact Burst
A++
Kills:1,195
Deaths:182
KDR:6.566
Accuracy:39.202% A++
HSR:41.925% A++
NS-11C
M++
Kills:1,189
Deaths:203
KDR:5.857
Accuracy:35.849% A++
HSR:42.725% M++
19A Fortuna
A++
Kills:1,187
Deaths:306
KDR:3.879
Accuracy:31.351% B*
HSR:32.351% A++
MGR-C1 Charger
A*
Kills:1,180
Deaths:315
KDR:3.746
Accuracy:40.519% A*
HSR:36.102% B**
MGR-S1 Gladius
A+
Kills:1,174
Deaths:243
KDR:4.831
Accuracy:38.769% A+
HSR:36.286% B**
Gauss Compact S
B**
Kills:1,168
Deaths:243
KDR:4.807
Accuracy:33.199% B**
HSR:23.288% B+
Mauler S6
A*
Kills:1,167
Deaths:321
KDR:3.636
Accuracy:63.704% A*
HSR:18.166% B+
NSX Tanto
A*
Kills:1,167
Deaths:217
KDR:5.378
Accuracy:41.560% A*
HSR:46.015% A*
NS Baron G5
M
Kills:1,166
Deaths:242
KDR:4.818
Accuracy:60.266% A
HSR:29.331% M
NS-7 PDW
A+
Kills:1,166
Deaths:268
KDR:4.351
Accuracy:33.534% B**
HSR:33.791% A+
GD-66 Claw
A++
Kills:1,163
Deaths:259
KDR:4.490
Accuracy:82.401% A++
HSR:19.776% B+
MKV Suppressed
M
Kills:1,162
Deaths:230
KDR:5.052
Accuracy:32.797% B**
HSR:42.943% M
AF-57 Piston
A*
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:64.211% A*
HSR:19.449% B**
AF-4A Bandit
M+
Kills:1,161
Deaths:245
KDR:4.739
Accuracy:30.579% B+
HSR:46.856% M+
Tempest
A*
Kills:1,161
Deaths:237
KDR:4.899
Accuracy:31.554% B++
HSR:41.602% A*
Razor GD-23
A**
Kills:1,160
Deaths:237
KDR:4.895
Accuracy:36.372% A+
HSR:38.966% A**
NSX Tengu
A*
Kills:1,127
Deaths:232
KDR:4.858
Accuracy:51.852% A++
HSR:39.663% A*
The Brawler
A
Kills:510
Deaths:228
KDR:2.237
Accuracy:65.654% A
HSR:19.412% A
NC12 Sweeper
M++
Kills:169
Deaths:59
KDR:2.864
Accuracy:66.265% A*
HSR:24.260% M++
Kills:32,702
Deaths (as Light Assault):7,314
Deaths (to Light Assaults):6,328
KDR:4.47115
Kill Difference:25,388
Playtime:271.589 hours
Usage:20%
Score:8.113m
Score/min:498
Accuracy (listed only):45.329%
HSR (listed only):32.526%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
A++
Kills:2,541
Deaths:624
KDR:4.072
Accuracy:33.209% B**
HSR:34.081% A++
AF-4 Cyclone
A*
Kills:1,901
Deaths:385
KDR:4.938
Accuracy:34.353% B**
HSR:38.980% A*
Reaper DMR
A++
Kills:1,753
Deaths:393
KDR:4.461
Accuracy:37.018% A+
HSR:43.811% A++
Carnage AR
A*
Kills:1,327
Deaths:311
KDR:4.267
Accuracy:32.554% B*
HSR:43.708% A*
LA39 Bruiser
A
Kills:1,319
Deaths:316
KDR:4.174
Accuracy:79.342% A
HSR:18.120% B+
NC9 A-Tross
B**
Kills:1,189
Deaths:308
KDR:3.860
Accuracy:33.867% B**
HSR:36.585% B**
MGR-A1 Vanquisher
A*
Kills:1,176
Deaths:222
KDR:5.297
Accuracy:42.277% A*
HSR:43.112% A++
MGR-S1 Gladius
A+
Kills:1,174
Deaths:243
KDR:4.831
Accuracy:38.769% A+
HSR:36.286% B**
Mauler S6
A*
Kills:1,167
Deaths:321
KDR:3.636
Accuracy:63.704% A*
HSR:18.166% B+
NS Baron G5
M
Kills:1,166
Deaths:242
KDR:4.818
Accuracy:60.266% A
HSR:29.331% M
NS-7 PDW
A+
Kills:1,166
Deaths:268
KDR:4.351
Accuracy:33.534% B**
HSR:33.791% A+
Gauss Prime
A++
Kills:1,164
Deaths:340
KDR:3.424
Accuracy:31.821% B*
HSR:40.378% A++
NC1 Gauss Rifle
M
Kills:1,163
Deaths:372
KDR:3.126
Accuracy:32.080% B**
HSR:48.495% M
Gauss Rifle S
A*
Kills:1,163
Deaths:291
KDR:3.997
Accuracy:34.149% B**
HSR:42.992% A*
GD-66 Claw
A++
Kills:1,163
Deaths:259
KDR:4.490
Accuracy:82.401% A++
HSR:19.776% B+
GR-22
A+
Kills:1,163
Deaths:245
KDR:4.747
Accuracy:32.046% B*
HSR:37.231% A+
MKV Suppressed
M
Kills:1,162
Deaths:230
KDR:5.052
Accuracy:32.797% B**
HSR:42.943% M
AF-57 Piston
A*
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:64.211% A*
HSR:19.449% B**
Gauss Rifle Burst
A*
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:38.475% A++
HSR:49.226% A*
Tempest
A*
Kills:1,161
Deaths:237
KDR:4.899
Accuracy:31.554% B++
HSR:41.602% A*
NS-11A
A+
Kills:1,139
Deaths:254
KDR:4.484
Accuracy:31.731% B*
HSR:39.421% A+
NSX Tengu
A*
Kills:1,127
Deaths:232
KDR:4.858
Accuracy:51.852% A++
HSR:39.663% A*
The Brawler
A
Kills:510
Deaths:228
KDR:2.237
Accuracy:65.654% A
HSR:19.412% A
NS-11P
A**
Kills:436
Deaths:88
KDR:4.955
Accuracy:40.357% A**
HSR:43.119% A++
NC12 Sweeper
M++
Kills:169
Deaths:59
KDR:2.864
Accuracy:66.265% A*
HSR:24.260% M++
Kills:29,723
Deaths (as Combat Medic):6,961
Deaths (to Combat Medics):3,160
KDR:4.26993
Kill Difference:22,762
Playtime:177.756 hours
Usage:13%
Score:5.149m
Score/min:483
Accuracy (listed only):44.971%
HSR (listed only):35.358%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
A++
Kills:2,388
Deaths:497
KDR:4.805
Accuracy:38.440% A++
HSR:31.575% B**
GD-7F
A
Kills:2,332
Deaths:575
KDR:4.056
Accuracy:34.106% A
HSR:31.818% A
AF-19 Mercenary
A+
Kills:1,687
Deaths:462
KDR:3.652
Accuracy:34.130% A+
HSR:25.667% B
LA39 Bruiser
A
Kills:1,319
Deaths:316
KDR:4.174
Accuracy:79.342% A
HSR:18.120% B+
GD Guardian
A**
Kills:1,196
Deaths:234
KDR:5.111
Accuracy:44.912% A++
HSR:56.940% A**
Gauss Compact Burst
A++
Kills:1,195
Deaths:182
KDR:6.566
Accuracy:39.202% A++
HSR:41.925% A++
NS-11C
M++
Kills:1,189
Deaths:203
KDR:5.857
Accuracy:35.849% A++
HSR:42.725% M++
19A Fortuna
A++
Kills:1,187
Deaths:306
KDR:3.879
Accuracy:31.351% B*
HSR:32.351% A++
MGR-C1 Charger
A*
Kills:1,180
Deaths:315
KDR:3.746
Accuracy:40.519% A*
HSR:36.102% B**
Gauss Compact S
B**
Kills:1,168
Deaths:243
KDR:4.807
Accuracy:33.199% B**
HSR:23.288% B+
Mauler S6
A*
Kills:1,167
Deaths:321
KDR:3.636
Accuracy:63.704% A*
HSR:18.166% B+
NSX Tanto
A*
Kills:1,167
Deaths:217
KDR:5.378
Accuracy:41.560% A*
HSR:46.015% A*
NS Baron G5
M
Kills:1,166
Deaths:242
KDR:4.818
Accuracy:60.266% A
HSR:29.331% M
MGR-M1 Bishop
M
Kills:1,165
Deaths:247
KDR:4.717
Accuracy:52.944% A**
HSR:58.627% M
GD-66 Claw
A++
Kills:1,163
Deaths:259
KDR:4.490
Accuracy:82.401% A++
HSR:19.776% B+
AF-57 Piston
A*
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:64.211% A*
HSR:19.449% B**
AF-4A Bandit
M+
Kills:1,161
Deaths:245
KDR:4.739
Accuracy:30.579% B+
HSR:46.856% M+
Razor GD-23
A**
Kills:1,160
Deaths:237
KDR:4.895
Accuracy:36.372% A+
HSR:38.966% A**
Warden
A+
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:41.505% A+
HSR:38.535% A+
The Brawler
A
Kills:510
Deaths:228
KDR:2.237
Accuracy:65.654% A
HSR:19.412% A
NC12 Sweeper
M++
Kills:169
Deaths:59
KDR:2.864
Accuracy:66.265% A*
HSR:24.260% M++
Kills:25,991
Deaths (as Engineer):5,852
Deaths (to Engineers):3,777
KDR:4.44139
Kill Difference:20,139
Playtime:58.947 hours
Usage:4%
Score:1.526m
Score/min:432
Accuracy (listed only):48.405%
HSR (listed only):33.329%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A++
Kills:5,156
Deaths:871
KDR:5.920
Accuracy:51.709% A++
HSR:81.478% B**
NSX Daimyo
A
Kills:3,797
Deaths:543
KDR:6.993
Accuracy:52.435% A
HSR:97.867% B*
Blitz GD-10
A++
Kills:2,541
Deaths:624
KDR:4.072
Accuracy:33.209% B**
HSR:34.081% A++
AF-4 Cyclone
A*
Kills:1,901
Deaths:385
KDR:4.938
Accuracy:34.353% B**
HSR:38.980% A*
MGR-S1 Gladius
A+
Kills:1,174
Deaths:243
KDR:4.831
Accuracy:38.769% A+
HSR:36.286% B**
NS-7 PDW
A+
Kills:1,166
Deaths:268
KDR:4.351
Accuracy:33.534% B**
HSR:33.791% A+
NS-357 Underboss
B**
Kills:1,165
Deaths:429
KDR:2.716
Accuracy:49.670% B**
HSR:36.824% B**
MKV Suppressed
M
Kills:1,162
Deaths:230
KDR:5.052
Accuracy:32.797% B**
HSR:42.943% M
Tempest
A*
Kills:1,161
Deaths:237
KDR:4.899
Accuracy:31.554% B++
HSR:41.602% A*
NS-30 Vandal
A
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:44.904% A
HSR:39.655% B**
LA3 Desperado
A++
Kills:1,160
Deaths:343
KDR:3.382
Accuracy:37.554% B**
HSR:35.948% A++
NC14 Bolt Driver
A*
Kills:1,160
Deaths:153
KDR:7.582
Accuracy:52.623% A*
HSR:79.914% B
EM4 Longshot
A*
Kills:1,160
Deaths:110
KDR:10.546
Accuracy:55.810% A*
HSR:83.621% B+
Gauss SPR
A*
Kills:1,159
Deaths:134
KDR:8.649
Accuracy:50.169% A*
HSR:51.337% A++
NC4 Mag-Shot
A*
Kills:1,159
Deaths:409
KDR:2.834
Accuracy:41.769% A++
HSR:34.685% A*
Impetus
M
Kills:1,157
Deaths:167
KDR:6.928
Accuracy:47.423% A++
HSR:55.575% M
NS-44 Commissioner
A++
Kills:1,155
Deaths:616
KDR:1.875
Accuracy:52.974% A+
HSR:39.740% A++
NSX Tomoe
A++
Kills:1,147
Deaths:253
KDR:4.534
Accuracy:39.420% A++
HSR:46.382% B
AF-6 Shadow
A+
Kills:1,132
Deaths:210
KDR:5.390
Accuracy:45.590% A
HSR:43.463% A+
NSX Tengu
A*
Kills:1,127
Deaths:232
KDR:4.858
Accuracy:51.852% A++
HSR:39.663% A*
AF-18 Stalker
A++
Kills:1,120
Deaths:248
KDR:4.516
Accuracy:36.142% A
HSR:39.643% A++
NS-44L Blackhand
A
Kills:724
Deaths:241
KDR:3.004
Accuracy:52.408% B**
HSR:59.392% A
NS-45 Pilot
B**
Kills:715
Deaths:221
KDR:3.235
Accuracy:40.056% B**
HSR:40.979% B**
The Moonshot
B**
Kills:372
Deaths:52
KDR:7.154
Accuracy:50.492% B**
HSR:85.484% B+
NS-AM7 Archer
A*
Kills:162
Deaths:83
KDR:1.952
Accuracy:66.825% B**
HSR:45.062% A*
Kills:34,992
Deaths (as Infiltrator):7,559
Deaths (to Infiltrators):3,656
KDR:4.62918
Kill Difference:27,433
Playtime:312.770 hours
Usage:23%
Score:8.089m
Score/min:431
Accuracy (listed only):44.962%
HSR (listed only):50.576%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
C*
Kills:884
Deaths:177
KDR:4.994
Accuracy:36.560% C
HSR:16.063% C*
NCM1 Scattercannon
A
Kills:614
Deaths:125
KDR:4.912
Accuracy:56.573% A
HSR:15.961% C+
AF-34 Mattock
B+
Kills:405
Deaths:53
KDR:7.642
Accuracy:32.908% C-
HSR:20% B+
AF-34 Mattock
B+
Kills:377
Deaths:53
KDR:7.113
Accuracy:36.098% C
HSR:21.751% B+
AF-23 Grinder
A
Kills:282
Deaths:60
KDR:4.700
Accuracy:57.239% A
HSR:13.475% D--
Kills:2,562
Deaths (as MAX Suit):234
Deaths (to MAX Suits):1,216
KDR:10.94872
Kill Difference:2,328
Playtime:20.646 hours
Usage:2%
Score:0.874m
Score/min:705
Accuracy (listed only):43.876%
HSR (listed only):17.450%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:67
V. Kills:5 N/A
Deaths:5
KDR:13.400
Accuracy:55.469% B+
KPH:86.400 B++
VKPH:6.400 D-
Kills:67 (67 + 0)
Deaths:5
KDR:13.400
VKDR:1
Vehicle Kills:5
Kill Difference:62
Playtime:0.776 hours
Usage:0%
Score:0.019m
Score/min:413
Driving Accuracy:55.469%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:224
V. Kills:9 N/A
Deaths:6
KDR:37.333
Accuracy:29.135% A++
KPH:144.200 A+
VKPH:5.800 A++
M60-G Bulldog
A*
Kills:81
V. Kills:3 N/A
Deaths:2
KDR:40.500
Accuracy:55.379% A++
KPH:88.600 A*
VKPH:3.300 D
M20 Basilisk
A*
Kills:78
V. Kills:14 N/A
Deaths:4
KDR:19.500
Accuracy:45.909% B+
KPH:59 A*
VKPH:10.600 B+
M40 Fury
C+
Kills:59
V. Kills:11 N/A
Deaths:3
KDR:19.667
Accuracy:40.087% C**
KPH:53.300 C+
VKPH:9.900 C+
Kills:442 (0 + 442)
Deaths:15
KDR:29.467
VKDR:2.467
Vehicle Kills:37
Kill Difference:427
Playtime:4.898 hours
Usage:0%
Score:0.111m
Score/min:378
Driving Accuracy:N/A%
Gunner Accuracy:40.087%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:480
V. Kills:4 N/A
Deaths:103
KDR:4.660
Accuracy:63.115% A*
KPH:116 A+
VKPH:1 D
M40 Fury-F
A*
Kills:117
V. Kills:8 N/A
Deaths:30
KDR:3.900
Accuracy:45.875% C-
KPH:81.100 A*
VKPH:5.500 C-
Kills:597 (597 + 0)
Deaths:133
KDR:4.489
VKDR:0.090
Vehicle Kills:12
Kill Difference:464
Playtime:5.581 hours
Usage:0%
Score:0.085m
Score/min:253
Driving Accuracy:45.875%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 6,6986,6751,2025.553B*1.3040.055%A45.528%A++121.1B**N/A32355.1h6.4B15.9B*
SAS-R 5,1775,1568715.92B+1.6751.709%A++81.478%B**84.4B++N/A23761.1h1.7B*3.2B**
NSX Daimyo 3,7973,7975436.993B*2.7452.435%A97.867%B*113.7B**N/A31733.4h1.7B**3.2B**
NC6 Gauss SAW 3,5213,5097174.894A+0.6431.449%B**40.011%A++93.6B**N/A32837.5h6.5B**20.8B++
GD-22S 3,1043,0947504.125B*0.1331.882%B*40.724%A+90.7B*N/A27034.1h7.5B**23.6B++
EM6 2,6892,6845794.636B**0.3831.757%B**40.127%A96.5B++N/A31727.8h7.3A23B*
Blitz GD-10 2,5502,5416244.072A++0.1833.209%B**34.081%A++99.3AN/A28225.6h9.8B++29.6B+
LA1 Anchor 2,5292,5225154.897B+0.6433.124%B**54.758%M+112.6B**N/A41622.4h6.7A+20.3B**
AC-X11 2,3902,3884974.805A+0.5538.44%A++31.575%B**108.1A+N/A39822.1h6.9B**17.9B**
GD-7F 2,3362,3325754.056B**0.2034.106%A31.818%A79.3B+N/A27529.4h9.4B*27.5B*
NS-15M2 2,1482,1434584.679B+0.4336.071%A++46.477%A++107.7B*N/A38219.9h8.9B*24.7B*
EM1 1,9281,9194084.703A+0.4531.549%B**40.021%A+112.9A+N/A34517h8.3A26.4B*
AF-4 Cyclone 1,9111,9013854.938A*0.6934.353%B**38.98%A*112.5AN/A39516.9h7.7B**22.3B*
Reaper DMR 1,7571,7533934.461A++0.2137.018%A+43.811%A++86.4B**N/A20720.3h6.9B**18.6B**
AF-19 Mercenary 1,6911,6874623.652A+0.6034.13%A+25.667%B68.3B*N/A28124.7h8.5B++25B+
Frag Grenade 1,4351,41911419N/A1,414.7565.954%A*N/A1013.6A++11.4C36121.4h2.3B**3.6B**
Carnage AR 1,3311,3273114.267A+0.0132.554%B*43.708%A*96.2A+N/A32913.8h8.9A27.4B**
LA39 Bruiser 1,3231,3193164.174M+0.0879.342%A18.12%B+123.3A++N/A50010.7h1.7B**2.2B**
GD Guardian 1,2001,1962345.111B*0.8644.912%A++56.94%A**76.7C*N/A19315.6h4.9A10.9A
Gauss Compact Burst 1,1981,1951826.566A+2.3139.202%A++41.925%A++89.8B++N/A19713.3h8.4B*21.3B**
NC9 A-Tross 1,1911,1893083.86A*0.3933.867%B**36.585%B**100.8A*N/A29711.8h7A20.5B**
NS-11C 1,1931,1892035.857M+1.6035.849%A++42.725%M++123.9A*N/A3699.6h8.6A23.9B**
19A Fortuna 1,1931,1873063.879A++0.3731.351%B*32.351%A++101.5AN/A30811.7h7.5B**24B*
MGR-C1 Charger 1,1961,1803153.746A*0.5140.519%A*36.102%B**125.5A++1.7B+3079.4h9.2B*22.6B**
MGR-A1 Vanquisher 1,1841,1762225.297A+1.0442.277%A*43.112%A++133.6A++N/A3158.8h6.7B*16B*
MGR-S1 Gladius 1,1761,1742434.831B**0.5838.769%A+36.286%B**116.2B**N/A39910.1h7.5B19.3B+
Gauss Compact S 1,1711,1682434.807M**0.5533.199%B**23.288%B+118M+N/A3289.9h8.1B+24.4B++
MGR-L1 Promise 1,1701,1672265.164A**0.9139.711%A*48.415%A*115.5B**N/A37110.1h9.4B++23.7B++
Mauler S6 1,1701,1673213.636A++0.6263.704%A*18.166%B+122.8MN/A4049.5h3.3B**5.2B**
NSX Tanto 1,1731,1672175.378M**1.1341.56%A*46.015%A*121.6A++N/A4149.6h9.2B*22.2B**
NS Baron G5 1,1711,1662424.818S0.5760.266%A29.331%M119A**N/A2789.8h3.3B**5.4C++
NS-7 PDW 1,1681,1662684.351A++0.1033.534%B**33.791%A+115.4A*N/A40810.1h10B**29.9B++
NS-357 Underboss 1,1671,1654292.716B**1.5449.67%B**36.824%B**109.9B**N/A27010.6h3B**6B*
MGR-M1 Bishop 1,1701,1652474.717B**0.4652.944%A**58.627%M108.9A++N/A32210.7h3.8A7.2A
Gauss Prime 1,1641,1643403.424B**0.8331.821%B*40.378%A++76.6B*N/A23015.2h8A+25B**
NC1 Gauss Rifle 1,1701,1633723.126A*1.1332.08%B**48.495%M78.6AN/A33714.8h7.4A+23.2B**
Gauss Rifle S 1,1671,1632913.997A0.2634.149%B**42.992%A*77B**N/A17015.1h8B++23.3B++
GD-66 Claw 1,1661,1632594.49A*0.2482.401%A++19.776%B+119.9A+N/A2829.7h1.8B**2.2B**
GR-22 1,1671,1632454.747A++0.4932.046%B*37.231%A+101.1A+N/A31111.5h8.3A+25.9B**
MKV Suppressed 1,1641,1622305.052M++0.8032.797%B**42.943%M133.6MN/A4148.7h8.6B**26.3B*
AF-57 Piston 1,1651,1621886.181M**1.9364.211%A*19.449%B**133.6A++N/A3248.7h3.1B**4.9B**
Gauss Rifle Burst 1,1671,1623053.81B*0.4438.475%A++49.226%A*84.2B+N/A18913.8h8.2B*21.3B**
AF-4A Bandit 1,1641,1612454.739A++0.4930.579%B+46.856%M+96.8B**N/A27712h7.2A23.6B**
Tempest 1,1641,1612374.899M0.6531.554%B++41.602%A*102.7B**N/A29311.3h7.5B**23.8B*
NC05 Jackhammer 1,1601,1603503.314A*0.9456.346%B**15.345%C+124.7A+N/A4209.3h3.3A5.9B**
NS-30 Vandal 1,1611,1602574.514B+0.2644.904%A39.655%B**95.9B**N/A27212.1h3.9B**8.6B**
LA3 Desperado 1,1601,1603433.382A*0.8737.554%B**35.948%A++120.8A++N/A3149.6h7.2B++19.1B++
NC14 Bolt Driver 1,1611,1601537.582B**3.3352.623%A*79.914%B61.1B**N/A20019h1.8B*3.3B**
Razor GD-23 1,1621,1602374.895A**0.6436.372%A+38.966%A**109.4A++N/A61510.6h7.3B**20.2B*
Warden 1,1611,1602764.203M+0.0541.505%A+38.535%A+89.9A++N/A30312.9h5.5B*13.1B*
NC6S Gauss SAW S 1,1691,1602354.936A*0.6831.913%B*40.948%A+106.4B**N/A35310.9h7.6A23.9B*
EM4 Longshot 1,1651,16011010.545A+6.2955.81%A*83.621%B+86.6A++N/A19213.4h1.6B**2.8A
Gauss SPR 1,1631,1591348.649M4.4050.169%A*51.337%A++79.9B**N/A18114.5h3.5B**6.9B**
NC4 Mag-Shot 1,1611,1594092.834A++1.4241.769%A++34.685%A*92.7A++N/A26212.5h5.9B++14.1B**
Impetus 1,1631,1571676.928A+2.6847.423%A++55.575%M78.2B++N/A17614.8h3.3A6.9A
NS-44 Commissioner 1,1591,1556161.875B+2.3852.974%A+39.74%A++88.2B**N/A29813.1h2.5B**4.8B*
NSX Tomoe 1,1501,1472534.534B+0.2839.42%A++46.382%B104.3AN/A28411h10.5B++26.6B*
NSX Naginata 1,1491,1421995.739M++1.4939.147%A**52.977%A**139.3A++N/A3198.2h7.9B**20.3B**
NS-11A 1,1431,1392544.484A++0.2331.731%B*39.421%A+103.5A+N/A33011h8.6A27.2B**
AF-6 Shadow 1,1381,1322105.39A+1.1445.59%A43.463%A+102.9B**N/A27811h4.3B*9.4B*
NSX Tengu 1,1301,1272324.858M*0.6151.852%A++39.663%A*109.4AN/A27110.3h9.2B++17.8B++
AF-18 Stalker 1,1211,1202484.516A++0.2636.142%A39.643%A++101.8A*N/A32511h8.4A23.1B**
NS Decimator 1,5481,1092564.332A++0.0871.099%B**3.156%B**67.6B**26.8B+45316.4h3.4B+4.7B++
AF-23 Grinder 8858841774.994B++0.7436.56%C16.063%C*70.7A++N/A24212.5h4.2B**11.6B*
C-4 8667921515.245A*0.9937.938%AN/A184.2B**17.2D-11464.3h0.7A+1.9B**
NS-44L Blackhand 7347242413.004B++1.2552.408%B**59.392%A58.4B++N/A17312.4h3.6C**6.8B+
NS-45 Pilot 7187152213.235B**1.0240.056%B**40.979%B**123.3B++N/A3265.8h5B*12.6B*
Hawk GD-68 8866162043.02A*1.2375.647%A++5.195%A31.9B**14C**29019.3h6.3B+8.3B**
NCM1 Scattercannon 6156141254.912A+0.6656.573%A15.961%C+62.7A+N/A2719.8h7C++12.4B++
Bouncing Betty 5735694612.37M**8.1254.946%B++N/A203.2A1.4B*6562.8h1.7B+3.1B++
Tank Mine 7325112223.227S18.9728.332%DN/A159.7B+69.1C+11223.2h1.2B**4.1B*
The Brawler 5145102282.237B++2.0265.654%A19.412%A63.8C++N/A1838h3.6C**5.4B++
MANA Anti-Personnel Turret 5195031005.03N/A0.7828.223%UN/A5030U160U10503700.1h14T*49.6T*
S12 Renegade 4844801034.66C++0.4163.115%A*2.083%D--117.1A+1D2704.1h2.6B++4.1B**
NS-11P 441436884.955A*0.7040.357%A**43.119%A++111.8A++1.3C++3823.9h9.5B**23.5A
AF-34 Mattock 406405537.642B++3.3932.908%C-20%B+79.4AN/A2465.1h3.8B**11.6B++
AF-34 Mattock 379377537.113B+2.8636.098%C21.751%B+73.9AN/A2435.1h4.5B**12.4B++
The Moonshot 372372527.154B*2.9050.492%B**85.484%B+84.5B*N/A2414.4h1.5B**3B**
Sticky Grenade 3203151315N/A310.7571.748%A*N/A3150S50M77880.1h1.1A1.6B**
AF-23 Grinder 283282604.7B+0.4557.239%A13.475%D--80.6A**N/A2903.5h5.5B++9.5A
M12 Kobalt 233224637.333B++33.0829.135%A++26.339%A++140A+5.6A++5131.6h12.3B**42.4B**
NSX-P Naginata 213204297.034M*2.7839.573%A*46.078%A+145.7A+6.4S3991.4h8.9B+22.5B*
Mag-Cutter 21119214,0530.014C4.2434.993%BN/A0.3DN/A1696.4h2.4C+6.9B
Anti-Vehicle Grenade 1931811181N/A176.7568.922%A++N/A905A*60C--45500.2h3.3B**4.8B**
Carver 1721699,2160.018C4.2325.513%C8.876%D--0.4DN/A1434.6h1.5C6.1C++
NC12 Sweeper 169169592.864A+1.3966.265%A*24.26%M++88.9A++N/A2801.9h4.2C+6.4B*
NS-AM7 Archer 177162831.952A**2.3066.825%B**45.062%A*21A+1.9C-1277.7h6.1B**9.1B**
Shrike 181150483.125A**1.1373.026%A++5.333%A*68.2M14.1C+7192.2h3A++4.1A++
AF-22 Crow 175143562.554S1.7075.623%B**5.594%A*53A++11.9C+3512.7h4B**5.3A
M40 Fury-F 125117303.9B*0.3545.875%C-N/A83.6A*5.7C-2051.4h5.8B+12.7B++
M60-G Bulldog 8481240.5S36.2555.379%A++3.704%B**90A*3.3D3220.9h3.4A++6.2A+
M20 Basilisk 9278419.5S15.2545.909%B+17.949%S60A*10.8B+2961.3h27.4A*59.7A++
Spear Anti-Vehicle Phalanx Turret 10469417.25B**13.0062.742%A+1.449%D*86.3A43.8A+7250.8h5.6B++9B**
L100 Python HESH 7267513.4C9.1555.469%B+5.97%S83.8B++6.3D-4120.8h2.1A3.8B**
M40 Fury 7059319.667A+15.4140.087%C**1.695%C++53.6C+10C+3311.1h9.4B+23.4B++
Rocklet Rifle 9150105S0.7550.335%CN/A50A+41A5691h25.5B*50.7B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit6372,9057.4h
Spawn Beacon45340.5h
Anti-Vehicle MANA Turret01030.1h
Nanite Revive Grenade08110.2h
Nanite Healing Grenade0720h
Medical Kit2,75518,207144.5h
Medical Applicator93100,5957.8h
Motion Spotter1811,5756.1h
Restoration Kit405750.8h
Spitfire Auto-Turret0710h
Recon Detection Device38331.2h
Shield Recharging Field91,6540.5h
Ammunition Package76760.2h
Anti-Infantry MANA Turret87650.8h

Check the help document for the dictionary if you want to learn more about words used here.


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