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Field Marshal Horseman Warfinn[OO] Warfinn
TR BR 175

KDR: 3.35

Score: 77.5m

Last Seen: Apr 24th, 2019 5:04 AM
- OFFLINE - 16.8 hour(s)

Prestige 1, Battle Rank 100 (175 total) - Terran Republic on Emerald - Outfit Member of Recursion[OO] Recursion
TR outfit on Emerald

Members: 57
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 M14 Banshee T9A "Butcher" NS-15M1 M18 Needler T32 Bull Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,979,431 MLG Score: 3181
Fun Score: N/A
Cheeseburgers Flipped: 848TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.43%28.471%8095797891,4793.46761-0.117

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.694%1.422A1.171B**-1.332D**HEAD ++ (~14.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.20.529B+100.3C*25.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.144%1.317%13826102918,675189887959.8393212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.797%0.288C*-0.246C-0.072

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.20.283C*46.20.124C+69

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.638%2.53%528710285,533207633992.66394163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.933%1.54A+-0.031C+1.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.90.537B+10.10.189C++7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.074%3.563%1951310222,470186915911.32086155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.613%0.577B+-0.3C0.702

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
620.479B+26.10.337C**35.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.192%83.709%1957102812,6333597473.51112

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.724%1.677A++1.086B**2.177

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.619B+1.70.454B+2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.518%16.93%195510302,9771996371.49148

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.246%1.081B**0.473B+0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.613B+2.80.428B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recursion[OO] Recursion
TR outfit on Emerald

Members: 57
77.5m358.8%469 (28.1k)398 (23.9k)3.35026167,02749,8553.67542175 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10351728628.619%24.3%69503:5452

10% Combat Medic37% Engineer32% Heavy Assault8% Infiltrator10% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 27th, 2015 10:19 PMAug 1st, 2017 1:30 AMApr 24th, 2019 1:32 AM (15h) (PST)Apr 24th, 2019 2:06 AM (15h) (PST)Apr 24th, 2019 1:04 AM (16h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0812158660.8580.2560.2083.5030.1183181

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
64,86612,87351,993511513210723,878

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3245.6h/135.2d 16,211 40,587 48,392 682.1k 2,894 9,237 23,045 210.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:18,055
Deaths:4,845
KDR:3.727
Accuracy:29.709% A
HSR:30.878% B*
T9A "Butcher"
C**
Kills:5,062
Deaths:1,613
KDR:3.138
Accuracy:25.716% C**
HSR:29.672% C**
NS-15M1
A+
Kills:5,053
Deaths:1,500
KDR:3.369
Accuracy:25.998% B++
HSR:33.287% A+
T32 Bull
B+
Kills:4,359
Deaths:1,257
KDR:3.468
Accuracy:26.730% B+
HSR:27.506% B+
TMG-50
B*
Kills:2,942
Deaths:1,273
KDR:2.311
Accuracy:25.702% B*
HSR:24.915% C*
T9 CARV
B**
Kills:2,746
Deaths:1,169
KDR:2.349
Accuracy:24.528% B**
HSR:23.671% C++
T9 CARV-S
C*
Kills:2,106
Deaths:969
KDR:2.173
Accuracy:23.173% C*
HSR:23.552% C+
NSX Naginata
B+
Kills:1,688
Deaths:484
KDR:3.488
Accuracy:24.740% B+
HSR:29.858% C**
MG-H1 Watchman
A+
Kills:1,459
Deaths:310
KDR:4.706
Accuracy:30.795% A+
HSR:32.420% B*
T7 Mini-Chaingun
B+
Kills:1,376
Deaths:697
KDR:1.974
Accuracy:20.058% B+
HSR:10.392% D
NS-15M2
A+
Kills:1,336
Deaths:275
KDR:4.858
Accuracy:30.765% A
HSR:37.949% A+
NS-15MP
C+
Kills:1,279
Deaths:411
KDR:3.112
Accuracy:26.868% C+
HSR:26.036% C-
T7 Mini-Chaingun AE
C**
Kills:1,276
Deaths:503
KDR:2.537
Accuracy:21.340% C**
HSR:13.793% C+
MG-H1 Watchman AE
B**
Kills:1,179
Deaths:271
KDR:4.351
Accuracy:30.862% B**
HSR:34.266% B++
NSX-P Naginata
A+
Kills:368
Deaths:98
KDR:3.755
Accuracy:30.402% A+
HSR:37.500% B**
T16 Rhino
B+
Kills:313
Deaths:134
KDR:2.336
Accuracy:22.767% B
HSR:24.920% B+
T7-P Mini-Chaingun
C
Kills:258
Deaths:87
KDR:2.966
Accuracy:22.610% C
HSR:10.078% D*
Kills:50,855
Deaths (as Heavy Assault):15,896
Deaths (to Heavy Assaults):14,803
KDR:3.19923
Kill Difference:34,959
Playtime:1,045.503 hours
Usage:32%
Score:22.964m
Score/min:366
Accuracy (listed only):26.045%
HSR (listed only):26.511%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:3,190
Deaths:1,143
KDR:2.791
Accuracy:28.963% B**
HSR:21.661% C**
HC1 Cougar
B**
Kills:2,616
Deaths:749
KDR:3.493
Accuracy:29.764% B**
HSR:27.102% B*
T5 AMC
A+
Kills:1,850
Deaths:572
KDR:3.234
Accuracy:30.484% A+
HSR:21.189% C*
LC2 Lynx
B**
Kills:1,798
Deaths:732
KDR:2.456
Accuracy:29.234% B**
HSR:22.581% C*
NSX Tanto
B++
Kills:1,672
Deaths:394
KDR:4.244
Accuracy:29.681% B++
HSR:28.529% B+
AMR-66
B**
Kills:1,243
Deaths:539
KDR:2.306
Accuracy:33.036% B**
HSR:27.755% B+
TRAC-5
A++
Kills:1,182
Deaths:453
KDR:2.609
Accuracy:29.849% A++
HSR:22.250% B+
NS-11CP
C+
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:28.901% C+
HSR:20.172% C-
TAS-16 Blackjack
A
Kills:1,056
Deaths:350
KDR:3.017
Accuracy:67.244% B+
HSR:22.254% A
NS-11C
B**
Kills:1,011
Deaths:388
KDR:2.606
Accuracy:29.008% B**
HSR:21.365% B+
MG-HBR1 Dragoon
A**
Kills:741
Deaths:130
KDR:5.700
Accuracy:42.213% A
HSR:52.227% A**
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
NSX-P Tanto
A++
Kills:642
Deaths:121
KDR:5.306
Accuracy:34.857% A++
HSR:35.358% A+
TRS-12 Uppercut
B*
Kills:583
Deaths:319
KDR:1.828
Accuracy:67.580% B*
HSR:14.580% C+
MG-C1 Kindred
A
Kills:455
Deaths:152
KDR:2.993
Accuracy:33.530% B**
HSR:33.846% A
NS Baron G5
B*
Kills:424
Deaths:153
KDR:2.771
Accuracy:52.751% B*
HSR:15.330% C++
TRAC-5 Burst
B**
Kills:385
Deaths:137
KDR:2.810
Accuracy:29.654% B*
HSR:30.909% B**
AS16 NightHawk
B+
Kills:366
Deaths:137
KDR:2.672
Accuracy:45.190% B+
HSR:15.027% C*
TS4 Haymaker
B**
Kills:241
Deaths:104
KDR:2.317
Accuracy:54.322% B**
HSR:12.033% C
TRAC-5 S
B+
Kills:150
Deaths:71
KDR:2.113
Accuracy:25.427% B+
HSR:12.667% D
TRAC-Shot
B++
Kills:88
Deaths:18
KDR:4.889
Accuracy:28.684% B++
HSR:18.182% C+
Kills:21,584
Deaths (as Engineer):7,471
Deaths (to Engineers):9,314
KDR:2.88904
Kill Difference:14,113
Playtime:1,186.094 hours
Usage:37%
Score:29.923m
Score/min:420
Accuracy (listed only):38.026%
HSR (listed only):23.271%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:3,190
Deaths:1,143
KDR:2.791
Accuracy:28.963% B**
HSR:21.661% C**
HC1 Cougar
B**
Kills:2,616
Deaths:749
KDR:3.493
Accuracy:29.764% B**
HSR:27.102% B*
T5 AMC
A+
Kills:1,850
Deaths:572
KDR:3.234
Accuracy:30.484% A+
HSR:21.189% C*
LC2 Lynx
B**
Kills:1,798
Deaths:732
KDR:2.456
Accuracy:29.234% B**
HSR:22.581% C*
NSX Tanto
B++
Kills:1,672
Deaths:394
KDR:4.244
Accuracy:29.681% B++
HSR:28.529% B+
MG-S1 Jackal
A
Kills:1,234
Deaths:249
KDR:4.956
Accuracy:33.186% A
HSR:27.634% B**
TRAC-5
A++
Kills:1,182
Deaths:453
KDR:2.609
Accuracy:29.849% A++
HSR:22.250% B+
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B++
HSR:17.971% B
NS-11CP
C+
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:28.901% C+
HSR:20.172% C-
TAS-16 Blackjack
A
Kills:1,056
Deaths:350
KDR:3.017
Accuracy:67.244% B+
HSR:22.254% A
NS-11C
B**
Kills:1,011
Deaths:388
KDR:2.606
Accuracy:29.008% B**
HSR:21.365% B+
SMG-46 Armistice
A
Kills:843
Deaths:247
KDR:3.413
Accuracy:32.865% A
HSR:23.013% B**
NS-7 PDW
B**
Kills:759
Deaths:322
KDR:2.357
Accuracy:30.727% B**
HSR:23.979% B**
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
NSX-P Tanto
A++
Kills:642
Deaths:121
KDR:5.306
Accuracy:34.857% A++
HSR:35.358% A+
TRS-12 Uppercut
B*
Kills:583
Deaths:319
KDR:1.828
Accuracy:67.580% B*
HSR:14.580% C+
MG-C1 Kindred
A
Kills:455
Deaths:152
KDR:2.993
Accuracy:33.530% B**
HSR:33.846% A
NS Baron G5
B*
Kills:424
Deaths:153
KDR:2.771
Accuracy:52.751% B*
HSR:15.330% C++
TRAC-5 Burst
B**
Kills:385
Deaths:137
KDR:2.810
Accuracy:29.654% B*
HSR:30.909% B**
AS16 NightHawk
B+
Kills:366
Deaths:137
KDR:2.672
Accuracy:45.190% B+
HSR:15.027% C*
TS4 Haymaker
B**
Kills:241
Deaths:104
KDR:2.317
Accuracy:54.322% B**
HSR:12.033% C
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
TRAC-5 S
B+
Kills:150
Deaths:71
KDR:2.113
Accuracy:25.427% B+
HSR:12.667% D
TRAC-Shot
B++
Kills:88
Deaths:18
KDR:4.889
Accuracy:28.684% B++
HSR:18.182% C+
Kills:24,009
Deaths (as Light Assault):8,292
Deaths (to Light Assaults):8,914
KDR:2.89544
Kill Difference:15,717
Playtime:326.635 hours
Usage:10%
Score:7.177m
Score/min:366
Accuracy (listed only):36.410%
HSR (listed only):22.042%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:10,609
Deaths:1,405
KDR:7.551
Accuracy:51.332% A++
HSR:84.815% A++
NSX Tomoe
B+
Kills:1,322
Deaths:307
KDR:4.306
Accuracy:31.042% B+
HSR:42.587% B+
TX1 Repeater
B+
Kills:1,308
Deaths:682
KDR:1.918
Accuracy:27.191% B+
HSR:19.572% C
MG-S1 Jackal
A
Kills:1,234
Deaths:249
KDR:4.956
Accuracy:33.186% A
HSR:27.634% B**
NS-44 Commissioner AE
B+
Kills:1,194
Deaths:617
KDR:1.935
Accuracy:45.967% B+
HSR:24.288% C+
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B++
HSR:17.971% B
TS2 Inquisitor
B+
Kills:1,066
Deaths:332
KDR:3.211
Accuracy:27.288% C+
HSR:22.045% B+
NS-44 Commissioner
A+
Kills:1,032
Deaths:397
KDR:2.600
Accuracy:46.519% A
HSR:33.527% A+
RAMS .50M
B*
Kills:848
Deaths:148
KDR:5.730
Accuracy:44.366% B*
HSR:84.080% B++
SMG-46 Armistice
A
Kills:843
Deaths:247
KDR:3.413
Accuracy:32.865% A
HSR:23.013% B**
NS-7 PDW
B**
Kills:759
Deaths:322
KDR:2.357
Accuracy:30.727% B**
HSR:23.979% B**
NS-357 Underboss
A++
Kills:631
Deaths:259
KDR:2.436
Accuracy:47.337% A
HSR:36.767% A++
NS-44P Commissioner
B+
Kills:558
Deaths:258
KDR:2.163
Accuracy:46.804% B+
HSR:26.523% C+
T4 AMP
C++
Kills:469
Deaths:235
KDR:1.996
Accuracy:25.442% C
HSR:20.043% C++
TX2 Emperor
B**
Kills:464
Deaths:174
KDR:2.667
Accuracy:33.449% B++
HSR:27.586% B**
SR-7
A+
Kills:422
Deaths:35
KDR:12.057
Accuracy:48.613% B**
HSR:90.995% A+
NS-357P Underboss
A
Kills:318
Deaths:92
KDR:3.457
Accuracy:49.700% B**
HSR:38.050% A
SOAS-20
A*
Kills:306
Deaths:79
KDR:3.873
Accuracy:34.610% A
HSR:34.967% A*
NS-AM7 Archer
B++
Kills:299
Deaths:213
KDR:1.404
Accuracy:60.963% C**
HSR:22.743% B++
NS-61 Emissary
B**
Kills:257
Deaths:129
KDR:1.992
Accuracy:26.485% C
HSR:21.790% B**
TRAP-M1
C*
Kills:244
Deaths:107
KDR:2.280
Accuracy:27.037% C-
HSR:27.049% C*
NS-30 Vandal
A++
Kills:239
Deaths:54
KDR:4.426
Accuracy:37.958% B*
HSR:39.749% A++
NSX Daimyo
A++
Kills:229
Deaths:35
KDR:6.543
Accuracy:53.470% A++
HSR:97.817% B**
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
HSR-1
A
Kills:210
Deaths:52
KDR:4.038
Accuracy:40.570% B*
HSR:38.571% A
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
M77-B
A+
Kills:183
Deaths:61
KDR:3
Accuracy:41.793% B++
HSR:89.071% A+
NS-44L Blackhand
D
Kills:178
Deaths:103
KDR:1.728
Accuracy:36.429% D
HSR:23.596% D*
Soldier Soaker
A+
Kills:108
Deaths:32
KDR:3.375
Accuracy:45.343% A
HSR:25% A+
99SV
B+
Kills:98
Deaths:32
KDR:3.063
Accuracy:34.815% B+
HSR:27.551% D-
Kills:27,001
Deaths (as Infiltrator):7,328
Deaths (to Infiltrators):8,028
KDR:3.68463
Kill Difference:19,673
Playtime:261.090 hours
Usage:8%
Score:6.520m
Score/min:416
Accuracy (listed only):38.383%
HSR (listed only):38.037%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A
Kills:2,123
Deaths:587
KDR:3.617
Accuracy:30.913% B**
HSR:37.259% A
TORQ-9
B++
Kills:1,961
Deaths:731
KDR:2.683
Accuracy:26.760% B+
HSR:28.251% B++
T1 Cycler
B++
Kills:1,569
Deaths:727
KDR:2.158
Accuracy:25.274% B++
HSR:20.268% C+
SABR-13
B*
Kills:1,437
Deaths:531
KDR:2.706
Accuracy:30.338% B*
HSR:32.081% B*
NS-11A
A+
Kills:1,404
Deaths:581
KDR:2.417
Accuracy:28.579% B*
HSR:31.980% A+
MG-S1 Jackal
A
Kills:1,234
Deaths:249
KDR:4.956
Accuracy:33.186% A
HSR:27.634% B**
TAR
A
Kills:1,209
Deaths:359
KDR:3.368
Accuracy:30.112% A
HSR:31.679% A
NSX Yumi
B+
Kills:1,197
Deaths:262
KDR:4.569
Accuracy:29.423% B+
HSR:32.080% B+
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B++
HSR:17.971% B
TAR-AE
B+
Kills:1,157
Deaths:464
KDR:2.494
Accuracy:30.233% B+
HSR:21.781% D
TAS-16 Blackjack
A
Kills:1,056
Deaths:350
KDR:3.017
Accuracy:67.244% B+
HSR:22.254% A
SMG-46 Armistice
A
Kills:843
Deaths:247
KDR:3.413
Accuracy:32.865% A
HSR:23.013% B**
NS-7 PDW
B**
Kills:759
Deaths:322
KDR:2.357
Accuracy:30.727% B**
HSR:23.979% B**
T1A Unity
B++
Kills:756
Deaths:188
KDR:4.021
Accuracy:27.030% C**
HSR:29.233% B++
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
TRS-12 Uppercut
B*
Kills:583
Deaths:319
KDR:1.828
Accuracy:67.580% B*
HSR:14.580% C+
Cycler TRV
A+
Kills:430
Deaths:104
KDR:4.135
Accuracy:30.633% A+
HSR:29.070% A
NS Baron G5
B*
Kills:424
Deaths:153
KDR:2.771
Accuracy:52.751% B*
HSR:15.330% C++
T1S Cycler
C++
Kills:368
Deaths:191
KDR:1.927
Accuracy:24.813% C++
HSR:21.467% C++
AS16 NightHawk
B+
Kills:366
Deaths:137
KDR:2.672
Accuracy:45.190% B+
HSR:15.027% C*
TS4 Haymaker
B**
Kills:241
Deaths:104
KDR:2.317
Accuracy:54.322% B**
HSR:12.033% C
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
Kills:21,421
Deaths (as Combat Medic):7,649
Deaths (to Combat Medics):4,530
KDR:2.8005
Kill Difference:13,772
Playtime:318.842 hours
Usage:10%
Score:7.268m
Score/min:380
Accuracy (listed only):36.362%
HSR (listed only):23.930%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,525
Deaths:496
KDR:3.075
Accuracy:21.022% B**
HSR:18.623% C
MRC3 Mercy
B**
Kills:1,368
Deaths:435
KDR:3.145
Accuracy:21.397% B**
HSR:17.983% C--
M3 Pounder HEG
A++
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:53.516% A++
HSR:3.738% B+
M3 Pounder HEG
A+
Kills:1,138
Deaths:464
KDR:2.453
Accuracy:55.472% A+
HSR:4.482% B*
M1 Heavy Cycler
A
Kills:540
Deaths:245
KDR:2.204
Accuracy:19.802% A
HSR:14.259% D
M1 Heavy Cycler
B*
Kills:446
Deaths:176
KDR:2.534
Accuracy:19.391% B*
HSR:17.040% C-
M6 Onslaught
A+
Kills:389
Deaths:76
KDR:5.118
Accuracy:24.404% A+
HSR:19.794% C+
M6 Onslaught
A+
Kills:337
Deaths:76
KDR:4.434
Accuracy:25.010% A+
HSR:17.211% C--
M2 Mutilator
A+
Kills:335
Deaths:71
KDR:4.718
Accuracy:20.837% A+
HSR:20% C**
M2 Mutilator
A+
Kills:325
Deaths:70
KDR:4.643
Accuracy:20.248% A+
HSR:17.539% C
NS-20 Gorgon
B*
Kills:167
Deaths:50
KDR:3.340
Accuracy:32.077% B*
HSR:19.761% C++
NS-20 Gorgon
B*
Kills:155
Deaths:52
KDR:2.981
Accuracy:32.082% B*
HSR:16.774% C
MR1 Fracture
A+
Kills:123
Deaths:143
KDR:0.860
Accuracy:50.156% A+
HSR:1.626% D--
MR1 Fracture
A+
Kills:110
Deaths:143
KDR:0.769
Accuracy:50.251% A+
HSR:0.909% D**
NS-10 Burster
A+
Kills:63
Deaths:54
KDR:1.167
Accuracy:38.430% A+
HSR:9.524% A+
NS-10 Burster
A+
Kills:62
Deaths:57
KDR:1.088
Accuracy:38.028% A+
HSR:6.452% C++
Kills:8,394
Deaths (as MAX Suit):1,540
Deaths (to MAX Suits):2,090
KDR:5.45065
Kill Difference:6,854
Playtime:106.209 hours
Usage:3%
Score:3.646m
Score/min:572
Accuracy (listed only):32.633%
HSR (listed only):12.857%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A**
Kills:5,132
V. Kills:292 N/A
Deaths:368
KDR:13.946
Accuracy:37.889% A+
KPH:122.100 A**
VKPH:6.900 A+
M18 Needler
A*
Kills:4,915
V. Kills:3,776 130%
Deaths:1,086
KDR:4.526
Accuracy:37.016% B*
KPH:28.900 A++
VKPH:22.200 A*
Hellfire Rocket Pods
B*
Kills:3,785
V. Kills:835 453%
Deaths:261
KDR:14.502
Accuracy:64.138% A++
KPH:103.600 B+
VKPH:22.800 B*
M18 Rotary
A*
Kills:2,220
V. Kills:1,660 134%
Deaths:445
KDR:4.989
Accuracy:37.175% B*
KPH:34 A+
VKPH:25.400 A*
M18 Locust
A+
Kills:2,095
V. Kills:1,559 134%
Deaths:288
KDR:7.274
Accuracy:39.706% B**
KPH:38.200 A
VKPH:28.400 A+
Hornet Missiles
B++
Kills:2,065
V. Kills:1,251 165%
Deaths:137
KDR:15.073
Accuracy:77.555% A*
KPH:93.400 B+
VKPH:56.600 B++
Coyote Missiles
A++
Kills:80
V. Kills:69 114%
Deaths:16
KDR:5
Accuracy:62.261% A
KPH:67.100 C++
VKPH:57.900 A++
Kills:20,292 (14,362 + 0)
Deaths:2,601
KDR:7.802
VKDR:3.630
Vehicle Kills:9,442
Kill Difference:17,691
Playtime:391.926 hours
Usage:12%
Score:8.997m
Score/min:383
Piloting Accuracy:39.706%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:2,227
V. Kills:1,987 112%
Deaths:612
KDR:3.639
Accuracy:56.524% B**
KPH:17.600 A++
VKPH:15.700 A++
C150 Dalton
M
Kills:1,205
V. Kills:1,044 115%
Deaths:103
KDR:11.699
Accuracy:37.118% C
KPH:69.400 A++
VKPH:60.100 M
L-24R Spur
C
Kills:550
V. Kills:65 N/A
Deaths:95
KDR:5.789
Accuracy:34.135% D
KPH:20.400 D
VKPH:2.400 C
L-30R Vektor
C**
Kills:396
V. Kills:207 190%
Deaths:82
KDR:4.829
Accuracy:43.161% C**
KPH:13.400 C*
VKPH:7 C+
L105 Zephyr
A++
Kills:211
V. Kills:34 N/A
Deaths:17
KDR:12.412
Accuracy:56.159% A++
KPH:73.100 B*
VKPH:11.800 B+
AP30 Shredder
B++
Kills:111
V. Kills:115 96%
Deaths:31
KDR:3.581
Accuracy:41.182% B**
KPH:23.300 C
VKPH:24.200 B++
Kills:4,700 (3,173 + 1,527)
Deaths:940
KDR:5
VKDR:3.672
Vehicle Kills:3,452
Kill Difference:3,760
Playtime:207.778 hours
Usage:6%
Score:2.569m
Score/min:206
Piloting Accuracy:43.161%
Gunner Accuracy:41.182%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:533
V. Kills:426 125%
Deaths:90
KDR:5.922
Accuracy:70.411% A++
KPH:38.900 B++
VKPH:31.100 A*
C75 Viper
M
Kills:172
V. Kills:27 N/A
Deaths:17
KDR:10.118
Accuracy:46.088% B++
KPH:75.800 M
VKPH:11.900 B*
L100 Python HESH
M
Kills:151
V. Kills:20 N/A
Deaths:1
KDR:151
Accuracy:57.895% B**
KPH:117.400 M
VKPH:15.500 A++
L100 Python HEAT
M
Kills:125
V. Kills:53 231%
Deaths:17
KDR:7.353
Accuracy:62.552% B**
KPH:57.600 A++
VKPH:24.400 M
Skyguard
A+
Kills:52
V. Kills:39 130%
Deaths:14
KDR:3.714
Accuracy:37.308% A
KPH:19.800 B*
VKPH:14.900 A+
Kills:1,033 (1,033 + 0)
Deaths:139
KDR:7.432
VKDR:4.065
Vehicle Kills:565
Kill Difference:894
Playtime:22.038 hours
Usage:1%
Score:0.602m
Score/min:455
Driving Accuracy:37.308%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:2,443
V. Kills:2,062 118%
Deaths:251
KDR:9.733
Accuracy:64.200% A++
KPH:42.800 B**
VKPH:36.100 M++
P2-120 HESH
A*
Kills:1,227
V. Kills:184 N/A
Deaths:37
KDR:33.162
Accuracy:49.767% B*
KPH:97.500 A*
VKPH:14.600 B**
P2-120 HEAT
M**
Kills:981
V. Kills:588 167%
Deaths:134
KDR:7.321
Accuracy:62.356% A*
KPH:45 A++
VKPH:26.900 M**
G30 Vulcan
B*
Kills:62
V. Kills:25 238%
Deaths:7
KDR:8.857
Accuracy:31.757% C**
KPH:32 B*
VKPH:12.900 C+
E540 Halberd
A+
Kills:60
V. Kills:22 261%
Deaths:5
KDR:12
Accuracy:51.825% A
KPH:40.100 A+
VKPH:14.700 B+
Kills:4,773 (4,651 + 122)
Deaths:434
KDR:10.998
VKDR:6.638
Vehicle Kills:2,881
Kill Difference:4,339
Playtime:94.950 hours
Usage:3%
Score:2.302m
Score/min:404
Driving Accuracy:62.356%
Gunner Accuracy:51.825%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C+
Kills:144
V. Kills:1 N/A
Deaths:9
KDR:16
Accuracy:19.935% C
KPH:109.400 C+
VKPH:0.800 D**
P525 Marauder-H
B*
Kills:140
V. Kills:8 N/A
Deaths:8
KDR:17.500
Accuracy:41.554% B*
KPH:106.100 C++
VKPH:6.100 C+
G20 Vulcan-H
D--
Kills:86
V. Kills:71 119%
Deaths:37
KDR:2.324
Accuracy:49.997% C**
KPH:18.900 D*
VKPH:15.600 D--
Kills:370 (0 + 370)
Deaths:54
KDR:6.852
VKDR:1.481
Vehicle Kills:80
Kill Difference:316
Playtime:7.195 hours
Usage:0%
Score:0.196m
Score/min:453
Driving Accuracy:N/A%
Gunner Accuracy:49.997%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:139
V. Kills:38 356%
Deaths:24
KDR:5.792
Accuracy:51.125% A+
KPH:33 B**
VKPH:9 C**
M40 Fury
A+
Kills:128
V. Kills:25 N/A
Deaths:11
KDR:11.636
Accuracy:48.173% A+
KPH:58.900 B++
VKPH:11.500 B+
M12 Kobalt
B++
Kills:122
V. Kills:5 N/A
Deaths:11
KDR:11.091
Accuracy:20.840% B++
KPH:75.600 B+
VKPH:3.100 C+
M60-G Bulldog
A++
Kills:90
V. Kills:21 409%
Deaths:16
KDR:5.625
Accuracy:56.807% A*
KPH:52.600 A
VKPH:12.300 A++
M40 Fury
B*
Kills:71
V. Kills:20 338%
Deaths:14
KDR:5.071
Accuracy:45.500% B**
KPH:56.600 C++
VKPH:15.900 B*
M20 Basilisk
B*
Kills:56
V. Kills:26 207%
Deaths:12
KDR:4.667
Accuracy:54.229% A++
KPH:29.200 B++
VKPH:13.600 B*
Kills:606 (0 + 606)
Deaths:88
KDR:6.886
VKDR:1.534
Vehicle Kills:135
Kill Difference:518
Playtime:12.880 hours
Usage:0%
Score:0.266m
Score/min:345
Driving Accuracy:N/A%
Gunner Accuracy:54.229%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:61
V. Kills:2 N/A
Deaths:4
KDR:15.250
Accuracy:36.269% C**
KPH:52.200 C-
VKPH:1.700 D**
M20 Wyvern
B+
Kills:55
V. Kills:27 196%
Deaths:12
KDR:4.583
Accuracy:42.712% B+
KPH:17 D
VKPH:8.300 D
Kills:116 (0 + 116)
Deaths:16
KDR:7.250
VKDR:1.813
Vehicle Kills:29
Kill Difference:100
Playtime:4.403 hours
Usage:0%
Score:0.056m
Score/min:211
Piloting Accuracy:N/A%
Gunner Accuracy:42.712%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 18,23218,0554,8453.727B++0.3829.709%A30.878%B*74.4A+N/A203242.7h9.8B**33B*
TSAR-42 10,65210,6091,4057.551A+4.2051.332%A++84.815%A++91.7A*N/A253115.7h1.6A3B**
M14 Banshee 5,4245,13236813.946B++10.6037.889%A+N/A122.2A**7A++39242h17.1B+45B+
T9A "Butcher" 5,1255,0621,6133.138B++0.2125.716%C**29.672%C**68.1B+N/A19974.3h10.3B+40B+
NS-15M1 5,1035,0531,5003.369A+0.0225.998%B++33.287%A+63.3B*N/A15779.8h10.5B++40.2B+
M18 Needler 8,6914,9151,0864.526B**1.1837.016%B*1.77%C+28.9A++22.2A*303169.9h85.7B++231.6B*
T32 Bull 4,4024,3591,2573.468A++0.1226.73%B+27.506%B+66.3B**N/A19465.7h10.3B*38.6B+
Hellfire Rocket Pods 4,6203,78526114.502B**11.1564.138%A++N/A103.7B+22.9B**50236.5h18.7C*29.2B+
LC3 Jaguar 3,2323,1901,1432.791B**0.5628.963%B**21.661%C**43.4B++N/A13773.5h11.2B+38.6B++
TMG-50 2,9662,9421,2732.311B**1.0425.702%B*24.915%C*58.3B**N/A18250.5h9.8B++38.1B+
T9 CARV 2,7742,7461,1692.349B++1.0024.528%B**23.671%C++64A++N/A24742.9h10.6B**43.3B++
HC1 Cougar 2,6452,6167493.493A**0.1429.764%B**27.102%B*50.3B**N/A14252h9.6B*32.4B++
P2-120 AP 4,5052,4432519.733B+6.3864.2%A++3.397%C++42.8B**36.1M++40757.1h10.5D*16.3C++
CAS30 Tank Buster 4,2142,2276123.639A0.2956.524%B**1.302%C+17.6A++15.7A++169126.3h40.9B++72.3B++
M18 Rotary 3,8802,2204454.989A+1.6437.175%B*1.712%C34A+25.5A*37965.2h76.8B++206.6B*
T1B Cycler 2,1392,1235873.617B**0.2730.913%B**37.259%A78.6A+N/A18727h9.8B**31.7B*
T9 CARV-S 2,1282,1069692.173B+1.1823.173%C*23.552%C+59.3B++N/A14835.5h11.1B+47.7B+
M18 Locust 3,6542,0952887.274M3.9239.706%B**N/A38.2A28.4A+37154.9h88.6C**223.1B++
Hornet Missiles 3,3162,06513715.073A+11.7277.555%A*N/A93.4B+56.6B++78022.1h9.7C**12.4B++
TORQ-9 1,9821,9617312.683B**0.6726.76%B+28.251%B++48.5B*N/A14240.4h12.5B*46.8B++
T5 AMC 1,8711,8505723.234A*0.1230.484%A+21.189%C*52.6A++N/A16735.2h11.1B**36.3B*
LC2 Lynx 1,8171,7987322.456A0.8929.234%B**22.581%C*45.4B*N/A15139.6h11.8B*40.5B*
NSX Naginata 1,7021,6884843.488A*0.1424.74%B+29.858%C**70AN/A22224.1h9.9B++39.9B+
NSX Tanto 1,6881,6723944.244M*0.8929.681%B++28.529%B+68.5A+N/A16124.4h10.9B+36.7B+
T1 Cycler 1,5791,5697272.158B**1.1925.274%B++20.268%C+45.1AN/A18834.8h11.4B**45B*
MRC3 Mercy 1,5501,5254963.075B+0.2821.022%B**18.623%C58.2A*1B++18026.2h16B*75.9B*
MG-H1 Watchman 1,4731,4593104.706A*1.3630.795%A+32.42%B*92.3A++N/A26715.8h11.9B*38.8B*
SABR-13 1,4531,4375312.706B+0.6430.338%B*32.081%B*54B**N/A17126.6h9.7B*32B*
NS-11A 1,4211,4045812.417B**0.9328.579%B*31.98%A+58.3AN/A14824.1h11.1B**38.9B*
C-4 1,9631,3786272.198B+1.1524.607%C+N/A97B+41.2B*91714.2h1.4C**5.8C*
T7 Mini-Chaingun 1,3931,3766971.974B**1.3820.058%B+10.392%D52.3B**N/A17026.3h11.3B*56.3B+
MRC3 Mercy 1,3911,3684353.145B+0.2121.397%B**17.983%C--56.5A*1B*16824.2h17.2B++80.6B++
NS-15M2 1,3571,3362754.858A*1.5130.765%A37.949%A+94.1A++1.5A*28214.2h9.7B*31.7B*
NSX Tomoe 1,3291,3223074.306A++0.9631.042%B+42.587%B+68.1AN/A21119.4h11.5B*37B++
M3 Pounder HEG 1,6691,3114722.778B*0.5753.516%A++3.738%B+36.3A*9.9S20236.1h15.1B+28.2B++
TX1 Repeater 1,3161,3086821.918A+1.4327.191%B+19.572%C36.7B+N/A12435.6h9.8B*36.2B++
NS Decimator 1,9011,2906641.943B**1.4169.86%B**2.946%B+47.1B*22.3B++38327.4h4.6C++6.6B+
NS-15MP 1,2911,2794113.112B+0.2426.868%C+26.036%C-66.6C+N/A15919.2h11.3C+41.9C+
T7 Mini-Chaingun AE 1,2821,2765032.537B**0.8121.34%C**13.793%C+77.8AN/A19216.4h10.6B++49.5B+
AMR-66 1,2601,2435392.306A++1.0433.036%B**27.755%B+25.5BN/A7948.8h7.3B*22.1B*
MG-S1 Jackal 1,2481,2342494.956M**1.6133.186%A27.634%B**85.7A*1B*21114.4h8.4B+25.4B*
P2-120 HESH 1,4111,2273733.162B**29.8149.767%B*1.222%B+97.4A*14.6B**38512.6h4.9C++9.8B+
TAR 1,2271,2093593.368A0.0230.112%A31.679%A65.7A++1A20918.4h10.3B**34.1B**
C150 Dalton 2,2491,20510311.699B++8.3537.118%CN/A69.3A++60M75717.4h3.7B+10B+
NSX Yumi 1,2081,1972624.569A*1.2229.423%B+32.08%B+64.4B**N/A16318.6h9.6B*32.8B*
NS-44 Commissioner AE 1,1991,1946171.935B+1.4245.967%B+24.288%C+67.1B+N/A17317.8h3.1B+6.8B+
TRAC-5 1,1981,1824532.609M0.7429.849%A++22.25%B+33.4B**N/A18635.4h11.7B*39B*
MG-H1 Watchman AE 1,1951,1792714.351A++1.0030.862%B**34.266%B++91.4A1.2C++24812.9h11.3B*36.8B++
PDW-16 Hailstorm 1,1771,1635122.271A+1.0827.518%B++17.971%B58.4A++N/A17019.9h12.6B++45.8B+
NS-11CP 1,1671,1604382.648B*0.7028.901%C+20.172%C-44.8C+N/A10225.9h11.4C**39.4C**
TAR-AE 1,1731,1574642.494B+0.8630.233%B+21.781%D61.9B+N/A25618.7h11.6C*38.4B+
M3 Pounder HEG 1,4411,1384642.453B+0.9055.472%A+4.482%B*31.9A+8.5M16635.7h17.7C*31.8B+
NSX Masamune 1,2921,0723253.298M**0.0561.507%B+2.332%C**69.2A**14.2C+33115.5h5.5B**9B*
TS2 Inquisitor 1,0761,0663323.211A++0.1427.288%C+22.045%B+52.8B++N/A14420.2h7.9B*29B+
TAS-16 Blackjack 1,0651,0563503.017A+0.3367.244%B+22.254%A71.8AN/A23614.7h2B*3B+
NS-44 Commissioner 1,0371,0323972.599A++0.7546.519%A33.527%A+73.7A+N/A24314h2.7B**5.8B**
NS-11C 1,0221,0113882.606A++0.7429.008%B**21.365%B+47.7B**N/A15921.2h11.7B++40.5B++
P2-120 HEAT 1,5699811347.321B3.9762.356%A*2.65%C45A++27M**37121.8h10.3D-16.5B+
RAMS .50M 8518481485.73B++2.3844.366%B*84.08%B++73.7M++N/A21311.5h1.6B**3.7B*
SMG-46 Armistice 8498432473.413A*0.0632.865%A23.013%B**63.9A++N/A24213.2h11.4B**34.8B*
NS-7 PDW 7697593222.357A*0.9930.727%B**23.979%B**60.7A++N/A23612.5h12B++38.9B++
T1A Unity 7627561884.021M*0.6727.03%C**29.233%B++51.4B+N/A12414.7h9.9A36.7B*
MG-HBR1 Dragoon 7437411305.7M**2.3542.213%A52.227%A**96.2M**N/A2617.7h4.1A9.7B**
FA1 Barrage 7417313711.97A1.3848.168%B*13.68%C57.1A++N/A24612.8h3.7B**7.6B*
T2 Striker 1,2986435831.103A+2.2563.47%AN/A22A+22.4A*31329.2h44.6C++70.2B+
NSX-P Tanto 6556421215.306S1.9634.857%A++35.358%A+89.2M+1.8A2827.2h10.8B*30.9B**
NS-357 Underboss 6336312592.436A+0.9147.337%A36.767%A++87.6A+N/A2817.2h3.1B**6.6B**
TRS-12 Uppercut 5925833191.828B+1.5267.58%B*14.58%C+51.1B+N/A18211.4h2.2B++3.3B++
NS-44P Commissioner 5615582582.163B++1.1946.804%B+26.523%C+85.8B++N/A3106.5h2.8B++6B++
L-24R Spur 615550955.789C2.4434.135%D1.455%C--20.4D2.4C7026.9h28C++82C++
M1 Heavy Cycler 5465402452.204B++1.1519.802%A14.259%D50M++N/A19210.8h13.8B**69.8B*
Ripper 56353326,7030.02C-3.3310.806%D*8.818%D--0.4C-N/A11365.1h1.7C15.4C+
L100 Python AP 959533905.922B2.5770.411%A++1.876%C-38.9B++31.1A*40313.7h9.2D-13C+
ML-7 8045083671.384A1.9767.632%A2.953%C++38.5A+22.4A+56813.2h6.1B+9B*
Frag Grenade 4984951495N/A491.6547.306%BN/A550C**3.3D-25750.9h3.1B++6.6B++
T4 AMP 4714692351.996A1.3525.442%C20.043%C++36.9C*N/A11012.7h11.7B*45.8B+
TX2 Emperor 4674641742.667A++0.6833.449%B++27.586%B**45.5B*N/A14810.2h6.2A18.6B++
MANA Anti-Personnel Turret 462457885.193N/A1.8424.259%UN/A4570U50U9446900.1h15.5T*63.9T*
MG-C1 Kindred 4674551522.993B**0.3633.53%B**33.846%A60.7B+1.6B1547.5h9.5B+28.4B*
M1 Heavy Cycler 4564461762.534B+0.8219.391%B*17.04%C-53.7A++1.2A1748.3h12.8B**66.1B*
Cycler TRV 4314301044.135M0.7830.633%A+29.07%A69.4A*N/A2326.2h10.4B**34B**
NS Baron G5 4284241532.771A*0.5852.751%B*15.33%C++59.7AN/A1847.1h4B+7.6C++
SR-7 4224223512.057M8.7148.613%B**90.995%A+124.1SN/A3363.4h1.5B**3.1B**
L-30R Vektor 603396824.829B**1.4843.161%C**1.515%C-13.4C*7C+7629.5h56.4B+130.7B+
M6 Onslaught 393389765.118A+1.7724.404%A+19.794%C+77.8M+N/A2495h15.6B*63.8B*
TRAC-5 Burst 3873851372.81B+0.5429.654%B*30.909%B**57.5B++N/A2096.7h10.8B++36.6B++
NSX-P Naginata 380368983.755A++0.4030.402%A+37.5%B**99.5A*3.2M++2783.7h10.2B++33.6B*
T1S Cycler 3743681911.927B*1.4224.813%C++21.467%C++44.9B*N/A1418.2h10.3B*41.4B++
AS16 NightHawk 3743661372.672A0.6845.19%B+15.027%C*66.5A+1.5A**2265.5h3.8B++8.4B+
M6 Onslaught 341337764.434B**1.0825.01%A+17.211%C--68.8A**N/A2194.9h18.4C*73.5B++
M2 Mutilator 339335714.718A*1.3720.837%A+20%C**67M**N/A2115h12.1A+58.1B**
M2 Mutilator 330325704.643A*1.2920.248%A+17.539%C65M**1A2215h12.1A+59.9B**
NS-357P Underboss 322318923.457A+0.1149.7%B**38.05%A127.2A+1.6B*3442.5h3.1B*6.3B*
T16 Rhino 3163131342.336B**1.0122.767%B24.92%B+54B**N/A2315.8h11.3B++49.5B+
SOAS-20 307306793.873A++0.5234.61%A34.967%A*80.5A**N/A2373.8h9.8B++28.3B**
NS-AM7 Archer 3882992131.404A*1.9560.963%C**22.743%B++8.8B+2.6C+6434h10.7B*17.5B*
Claymore 275275377.432C++4.0831.141%C+N/A161.8B+N/A5311.7h1.2C++3.8C*
T7-P Mini-Chaingun 264258872.966B++0.3822.61%C10.078%D*103.2B*2.4A2552.5h9.8B+43.5B
NS-61 Emissary 2592571291.992A++1.3626.485%C21.79%B**36.2B+N/A1347.1h12.1B45.9B
Spear Anti-Vehicle Phalanx Turret 3752501615.625A+12.2761.921%A++7.6%A++80.6M40.3A++8073.1h6.5B+10.5B**
TRAP-M1 2442441072.28B+1.0727.037%C-27.049%C*42.8C**N/A1265.7h8.8C**32.6C++
TS4 Haymaker 2422411042.317B**1.0354.322%B**12.033%C86.1M++N/A3332.8h3.4B*6.2B**
NS-30 Vandal 241239544.426A++1.0837.958%B*39.749%A++66.4AN/A2703.6h4.3B**11.3B*
NSX Daimyo 229229356.543B**3.1953.47%A++97.817%B**84.8AN/A2622.7h2.1B++3.8B**
MKV Suppressed 226225942.394A++0.9629.966%B*32.444%A*43.3B+N/A1755.2h10.9B*36.3B++
L105 Zephyr 2452111712.412C*9.0656.159%A++N/A72.8B*11.7B+4592.9h5.1B++9.1B*
HSR-1 210210524.038A0.6940.57%B*38.571%A77.8A+N/A2432.7h3.9A9.5B**
NSX Amaterasu 2052011,9020.106A+3.2419.896%C--33.831%A++2.1CN/A595.7h3.6C*18.2C**
Tank Mine 279196464.261B*0.9167.326%A**N/A122.5B51.9C17621.6h3F4.4B**
SMG-46AE Armistice 188185662.803B**0.5532.707%B+17.297%D66.1B+1.1A4012.8h11.3B+34.5B+
Anti-Vehicle Grenade 2721831183N/A179.6552.316%C++N/A261.4C--127.1B23410.7h7.3D13.9C+
M77-B 183183613B++0.3541.793%B++89.071%A+48.2A+N/A2373.8h1.8B**4.3B*
NS-44L Blackhand 1801781031.728B+1.6236.429%D23.596%D*28.3C*N/A1026.3h4.5C++12.5C+
C75 Viper 1991721710.118B**6.7746.088%B++1.163%C74.8M11.7B*6522.3h9.7B+21B**
NS-20 Gorgon 177167503.34A*0.0132.077%B*19.761%C++32.7A+2B*1385.1h42.2C++131.4B+
Ripper AE 1591581,8530.085C3.2740%B++12.025%D*1.9C--N/A684.9h1.3C+3.3B+
Auraxium Chainblade 1631565,8480.027C+3.3222.25%D8.333%C*0.5CN/A1321h1.7B*7.8C*
NS-20 Gorgon 168155522.981A+0.3732.082%B*16.774%C29.8A+2.5A+1185.2h45.7C*142.5B+
Rocklet Rifle 330153722.125A**1.2355.617%C**N/A22.8C26.4C++4486.7h45.2C--81.3C+
L100 Python HESH 1711511151U147.6557.895%B**N/A116.2M15.4A++6141.3h2.5B*4.4B**
TRAC-5 S 152150712.113A++1.2425.427%B+12.667%D34.9B**N/A1764.3h12.8C++50.4B
M12 Kobalt-H 145144916C+12.6519.935%C16.667%C+110.8C+N/A2611.3h12.3B++61.6B+
P525 Marauder-H 148140817.5C**14.1541.554%B*N/A107.7C++6.2C+4311.3h6.6C*15.8B+
M20 Basilisk 177139245.792A2.4451.125%A+7.194%B+33.1B**9C**3484.2h85.6B167.5B*
M40 Fury 1531281111.636B+8.2948.173%A+1.563%C+58.2B+11.4B+3702.2h13.2C**27.4B++
MAX Punch 1271251,5400.081C+3.2740.764%CN/A1.2C+N/A3104.6h1.5C++3.8C**
L100 Python HEAT 178125177.353B+4.0062.552%B**1.6%D56.8A++24.1M4542.2h6C++9.6B+
MR1 Fracture 2531231430.86C++2.4950.156%A+1.626%D--11.6B++12.3M**17610.6h70.7D141C*
M12 Kobalt 1271221111.091C+7.7420.84%B++22.951%B**76.3B+3.1C+2401.6h15.1B++72.4B+
AP30 Shredder 226111313.581C+0.2341.182%B**3.604%B**23.1C24B++5954.8h135.2D328.4C+
MR1 Fracture 2321101430.769C++2.5850.251%A+N/A10.4B++11.5M**15610.6h79.2D-157.6C++
Auraxium Slasher 1091081,5580.069B++3.2839.479%B++10.185%C++1.5C+N/A471.2h2B+5B+
Soldier Soaker 108108323.375A*0.0245.343%A25%A+135MN/A6250.8h5.5B+12B*
M20 Basilisk 1511051010.5C*7.1555.985%B+5.714%B+35C15.3D2513h92B+164.3B+
99SV 9998323.063B*0.2934.815%B+27.551%D-51.6A++N/A4211.9h4.2B**12.2B*
M60-G Bulldog 11190165.625C**2.2756.807%A*4.444%B*52.9A12.4A++2951.7h7.8C+13.7B*
TRAC-Shot 8888184.889M**1.5428.684%B++18.182%C+51.8B*N/A2731.7h9.1B*31.7B*
G20 Vulcan-H 15786372.324C1.0349.997%C**5.814%A++18.7D*15.4D--5144.6h165.8F331.6D--
The Slasher 88861,5530.055C++3.305.487%F--13.954%C**1.2CN/A474.5h2.2C++40.3T-
Coyote Missiles 14980165B++1.6562.261%AN/A66.7C++57.5A++10271.2h55.8D89.6C+
M12 Kobalt 807798.556D5.2127.637%B**10.39%F77C--3D1931h21.1C76.2B
M40 Fury 9171145.071C1.7245.5%B**N/A54.6C++15.4B*3811.3h14C+30.8B+
Sticky Grenade 7170170N/A66.6545.4%D-N/A700C--10C28210.1h3.2D-7.1D
MANA Anti-Vehicle Turret 13264361.778C**1.5760%B+1.563%D--37.6C*40B++7591.7h11.3C+18.8C++
NS-10 Burster 10963541.167C++2.1838.43%A+9.524%A+7.5A5.5A+1218.4h161.9C++421.4B++
NS-10 Burster 11562571.088C*2.2638.028%A+6.452%C++7.2B**6.2A*1368.6h164.8C+433.3B++
G30 Vulcan 876278.857B**5.5131.757%C**1.613%D--32.6B**13.2C+4651.9h85B+267.8B+
CAS 14-E 6361415.25C+11.9036.269%C**1.639%C+50.8C-1.7D**2011.2h26.4B+72.8B+
E540 Halberd 8260512B*8.6551.825%A1.667%D-40A+14.7B+8561.5h5.9C++11.4B++
Aspis Anti-Aircraft Phalanx Turret 1145869.667A*6.3238.581%A*N/A30.5M**29.5M**7401.9h98.4A+254.9B**
M20 Basilisk 8256124.667B++1.3254.229%A++1.786%D**29.5B++13.7B*4151.9h103.5C+190.9B++
M60-A Bulldog 5956228A*24.6558.091%A*5.357%S93.3M+5C9280.6h5B+8.6B**
Spear Anti-Vehicle Phalanx Tower 9455227.5C**24.1565.63%A++1.818%D-68.8B**48.8B*6470.8h8.1B12.3B*
M60-A Bulldog 6455155B+51.6563.817%A++N/A50B+8.2B**2611.1h5.8C*9.1B*
M20 Wyvern 8255124.583C+1.2342.712%B+1.818%D-17.2C--8.4D2143.2h84.2C+197.2C*
Skyguard 9152143.714B+0.3637.308%A3.846%A+20B**15A+4792.6h139.4C+373.7B+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator17963,1484.7h
Nano-Armor Kit4277,6574.1h
Decoy Grenade0980h
Spawn Beacon284,8036.9h
Nanite Revive Grenade01,0380.3h
Nanite Healing Grenade04070.1h
Anti-Vehicle MANA Turret13320.6h
AE Medical Applicator377222,83316.4h
AE Nano-Armor Kit5311,059,618108.9h
Rampart Wall0530.4h
NS-TMC-01 "His Regards"0580h
Spitfire Auto-Turret26730.7h
TR Patriot Flare Gun72760.3h
Motion Spotter74,7633.3h
Restoration Kit2233,3635.3h
Welding Device09810.1h
Ammunition Package182,7932.2h
Shield Recharging Field241,9160.8h
Medical Kit3,64229,18370.1h
Anti-Infantry MANA Turret75570.7h
Nano-Repair Grenade05390.1h
Recon Detection Device245,1766.8h
M20 Drake01160.3h
WLT-Howler Mining Laser36,8171.4h
Xiphos Anti-Personnel Phalanx Turret01000h

Check the help document for the dictionary if you want to learn more about words used here.


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