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Field Marshal Horseman Warfinn[OO] Warfinn
TR BR 178

KDR: 3.36

Score: 80.7m

Last Seen: Aug 13th, 2019 10:48 PM
- OFFLINE - 165.4 hour(s)

Prestige 1, Battle Rank 100 (178 total) - Terran Republic on Emerald - Outfit Member of Recursion[OO] Recursion
TR outfit on Emerald

Members: 72
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 NS-15M1 T9A "Butcher" M14 Banshee M18 Needler T32 Bull Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,060,746 MLG Score: 3246
Fun Score: N/A
Cheeseburgers Flipped: 870TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.513%28.755%82057115794,2983.43401-0.077

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.671%1.43A1.196B**-1.303D**HEAD ++ (~14.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
350.529B+100.3C*25

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.177%1.291%13956120819,049192088649.92135215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.788%0.3C*-0.269C-0.076

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.30.29C*45.90.131C++68.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.681%2.456%536712075,700211134502.70014165%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.91%1.525A+-0.062C+1.092

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.60.544B+100.203C++7.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.967%3.589%1921312012,480189915931.30595156%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.626%0.537B+-0.211C0.706

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.10.481B+260.347C**36

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.261%83.899%1927120712,9373721503.47582

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.667%1.69A++1.091B**2.141

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.621B+1.70.455B+2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.901%16.923%192512093,3862098401.61315

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.789%1.189B**0.462B+0.26

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.638B+2.70.452B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recursion[OO] Recursion
TR outfit on Emerald

Members: 72
80.7m360.4%478 (28.7k)405 (24.3k)3.35697173,25051,6093.67667178 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12141786428.665%24.475%70203:5255

10% Combat Medic36% Engineer33% Heavy Assault8% Infiltrator10% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 27th, 2015 10:19 PMAug 1st, 2017 1:30 AMAug 18th, 2019 4:00 PM (2d) (PST)Aug 13th, 2019 7:05 PM (7d) (PST)Aug 13th, 2019 6:48 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0822208620.8700.2590.2133.5570.1173246

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
64,91713,17451,743521613213724,313

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3320.2h/138.3d 16,499 42,402 50,081 708.6k 3,013 9,410 23,366 215.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:18,263
Deaths:4,923
KDR:3.710
Accuracy:29.736% A
HSR:30.904% B*
NS-15M1
A+
Kills:5,697
Deaths:1,686
KDR:3.379
Accuracy:26.392% B++
HSR:34.545% A+
T9A "Butcher"
C**
Kills:5,443
Deaths:1,720
KDR:3.165
Accuracy:26.015% C**
HSR:30.057% C**
T32 Bull
B+
Kills:4,373
Deaths:1,261
KDR:3.468
Accuracy:26.749% B+
HSR:27.533% B+
TMG-50
B*
Kills:2,942
Deaths:1,273
KDR:2.311
Accuracy:25.702% B*
HSR:24.915% C*
T9 CARV
B**
Kills:2,746
Deaths:1,169
KDR:2.349
Accuracy:24.528% B**
HSR:23.671% C++
T9 CARV-S
C*
Kills:2,110
Deaths:970
KDR:2.175
Accuracy:23.162% C*
HSR:23.555% C+
NSX Naginata
B++
Kills:1,996
Deaths:570
KDR:3.502
Accuracy:25.542% B++
HSR:29.810% C*
MG-H1 Watchman
A+
Kills:1,619
Deaths:357
KDR:4.535
Accuracy:30.459% A+
HSR:32.983% B*
NS-15M2
A+
Kills:1,371
Deaths:281
KDR:4.879
Accuracy:30.814% A
HSR:37.929% A+
NS-15MP
C
Kills:1,279
Deaths:411
KDR:3.112
Accuracy:26.868% C
HSR:26.036% C--
NSX-P Naginata
A+
Kills:1,202
Deaths:321
KDR:3.745
Accuracy:30.414% A+
HSR:32.196% B+
MG-H1 Watchman AE
B**
Kills:1,179
Deaths:271
KDR:4.351
Accuracy:30.862% B**
HSR:34.266% B++
T16 Rhino
B+
Kills:313
Deaths:134
KDR:2.336
Accuracy:22.767% B
HSR:24.920% B+
Kills:50,533
Deaths (as Heavy Assault):15,347
Deaths (to Heavy Assaults):15,427
KDR:3.2927
Kill Difference:35,186
Playtime:1,082.308 hours
Usage:33%
Score:24.437m
Score/min:376
Accuracy (listed only):27.143%
HSR (listed only):29.523%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:3,216
Deaths:1,150
KDR:2.797
Accuracy:29.014% B**
HSR:21.766% C**
HC1 Cougar
B**
Kills:2,619
Deaths:751
KDR:3.487
Accuracy:29.758% B**
HSR:27.148% B*
T5 AMC
A+
Kills:1,850
Deaths:572
KDR:3.234
Accuracy:30.484% A+
HSR:21.189% C*
NSX Tanto
B++
Kills:1,820
Deaths:426
KDR:4.272
Accuracy:29.889% B++
HSR:29.451% B+
LC2 Lynx
B**
Kills:1,798
Deaths:732
KDR:2.456
Accuracy:29.234% B**
HSR:22.581% C++
AMR-66
B**
Kills:1,243
Deaths:539
KDR:2.306
Accuracy:33.036% B**
HSR:27.755% B+
TRAC-5
A++
Kills:1,182
Deaths:453
KDR:2.609
Accuracy:29.849% A++
HSR:22.250% B+
NSX-P Tanto
A++
Kills:1,178
Deaths:262
KDR:4.496
Accuracy:34.096% A++
HSR:37.351% A++
TAS-16 Blackjack
B**
Kills:1,173
Deaths:390
KDR:3.008
Accuracy:68.132% B++
HSR:21.824% B**
NS-11CP
C+
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:28.901% C+
HSR:20.172% C--
NS-11C
B**
Kills:1,049
Deaths:395
KDR:2.656
Accuracy:29.128% B**
HSR:21.544% B+
TRS-12 Uppercut
B**
Kills:866
Deaths:410
KDR:2.112
Accuracy:70.726% B**
HSR:15.358% C+
MG-HBR1 Dragoon
M
Kills:769
Deaths:137
KDR:5.613
Accuracy:42.252% A+
HSR:52.146% M
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
MG-C1 Kindred
A+
Kills:568
Deaths:194
KDR:2.928
Accuracy:33.975% A+
HSR:31.866% A
NS Baron G5
B*
Kills:425
Deaths:153
KDR:2.778
Accuracy:52.586% B*
HSR:15.294% C++
TRAC-5 Burst
B**
Kills:385
Deaths:137
KDR:2.810
Accuracy:29.654% B*
HSR:30.909% B**
AS16 NightHawk
B+
Kills:375
Deaths:138
KDR:2.717
Accuracy:45.205% B+
HSR:14.667% C++
TS4 Haymaker
B**
Kills:241
Deaths:104
KDR:2.317
Accuracy:54.322% B**
HSR:12.033% C
TRAC-5 S
B+
Kills:150
Deaths:71
KDR:2.113
Accuracy:25.427% B+
HSR:12.667% D
TRAC-Shot
B*
Kills:88
Deaths:18
KDR:4.889
Accuracy:28.684% B*
HSR:18.182% C+
Kills:22,886
Deaths (as Engineer):7,841
Deaths (to Engineers):9,547
KDR:2.91876
Kill Difference:15,045
Playtime:1,201.062 hours
Usage:36%
Score:30.516m
Score/min:423
Accuracy (listed only):38.215%
HSR (listed only):23.325%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:3,216
Deaths:1,150
KDR:2.797
Accuracy:29.014% B**
HSR:21.766% C**
HC1 Cougar
B**
Kills:2,619
Deaths:751
KDR:3.487
Accuracy:29.758% B**
HSR:27.148% B*
T5 AMC
A+
Kills:1,850
Deaths:572
KDR:3.234
Accuracy:30.484% A+
HSR:21.189% C*
NSX Tanto
B++
Kills:1,820
Deaths:426
KDR:4.272
Accuracy:29.889% B++
HSR:29.451% B+
LC2 Lynx
B**
Kills:1,798
Deaths:732
KDR:2.456
Accuracy:29.234% B**
HSR:22.581% C++
MG-S1 Jackal
A
Kills:1,236
Deaths:250
KDR:4.944
Accuracy:33.198% A
HSR:27.670% B**
TRAC-5
A++
Kills:1,182
Deaths:453
KDR:2.609
Accuracy:29.849% A++
HSR:22.250% B+
NSX-P Tanto
A++
Kills:1,178
Deaths:262
KDR:4.496
Accuracy:34.096% A++
HSR:37.351% A++
TAS-16 Blackjack
B**
Kills:1,173
Deaths:390
KDR:3.008
Accuracy:68.132% B++
HSR:21.824% B**
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B++
HSR:17.971% C**
NS-11CP
C+
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:28.901% C+
HSR:20.172% C--
NS-11C
B**
Kills:1,049
Deaths:395
KDR:2.656
Accuracy:29.128% B**
HSR:21.544% B+
TRS-12 Uppercut
B**
Kills:866
Deaths:410
KDR:2.112
Accuracy:70.726% B**
HSR:15.358% C+
SMG-46 Armistice
A
Kills:843
Deaths:247
KDR:3.413
Accuracy:32.865% A
HSR:23.013% B**
NS-7 PDW
B**
Kills:759
Deaths:322
KDR:2.357
Accuracy:30.727% B**
HSR:23.979% B**
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
MG-C1 Kindred
A+
Kills:568
Deaths:194
KDR:2.928
Accuracy:33.975% A+
HSR:31.866% A
NS Baron G5
B*
Kills:425
Deaths:153
KDR:2.778
Accuracy:52.586% B*
HSR:15.294% C++
TRAC-5 Burst
B**
Kills:385
Deaths:137
KDR:2.810
Accuracy:29.654% B*
HSR:30.909% B**
AS16 NightHawk
B+
Kills:375
Deaths:138
KDR:2.717
Accuracy:45.205% B+
HSR:14.667% C++
TS4 Haymaker
B**
Kills:241
Deaths:104
KDR:2.317
Accuracy:54.322% B**
HSR:12.033% C
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
TRAC-5 S
B+
Kills:150
Deaths:71
KDR:2.113
Accuracy:25.427% B+
HSR:12.667% D
TRAC-Shot
B*
Kills:88
Deaths:18
KDR:4.889
Accuracy:28.684% B*
HSR:18.182% C+
Kills:25,285
Deaths (as Light Assault):8,656
Deaths (to Light Assaults):9,249
KDR:2.9211
Kill Difference:16,629
Playtime:331.367 hours
Usage:10%
Score:7.425m
Score/min:373
Accuracy (listed only):36.568%
HSR (listed only):22.092%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:10,819
Deaths:1,453
KDR:7.446
Accuracy:51.267% A++
HSR:84.906% A++
NSX Tomoe
B+
Kills:1,322
Deaths:307
KDR:4.306
Accuracy:31.042% B+
HSR:42.587% B+
TX1 Repeater
B+
Kills:1,317
Deaths:691
KDR:1.906
Accuracy:27.276% B+
HSR:19.894% C+
MG-S1 Jackal
A
Kills:1,236
Deaths:250
KDR:4.944
Accuracy:33.198% A
HSR:27.670% B**
NS-44 Commissioner AE
B+
Kills:1,194
Deaths:617
KDR:1.935
Accuracy:45.967% B+
HSR:24.288% C+
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B++
HSR:17.971% C**
TS2 Inquisitor
B+
Kills:1,080
Deaths:339
KDR:3.186
Accuracy:27.394% C+
HSR:22.130% B+
NS-44 Commissioner
A++
Kills:1,072
Deaths:417
KDR:2.571
Accuracy:46.616% A
HSR:34.235% A++
RAMS .50M
B*
Kills:854
Deaths:149
KDR:5.732
Accuracy:44.402% B*
HSR:84.192% B++
SMG-46 Armistice
A
Kills:843
Deaths:247
KDR:3.413
Accuracy:32.865% A
HSR:23.013% B**
NS-7 PDW
B**
Kills:759
Deaths:322
KDR:2.357
Accuracy:30.727% B**
HSR:23.979% B**
NS-357 Underboss
A++
Kills:705
Deaths:297
KDR:2.374
Accuracy:46.770% A
HSR:36.738% A++
NS-44P Commissioner
B++
Kills:558
Deaths:258
KDR:2.163
Accuracy:46.804% B++
HSR:26.523% C+
T4 AMP
C++
Kills:469
Deaths:235
KDR:1.996
Accuracy:25.442% C
HSR:20.043% C++
TX2 Emperor
B**
Kills:467
Deaths:174
KDR:2.684
Accuracy:33.449% B++
HSR:27.409% B**
SR-7
A+
Kills:422
Deaths:35
KDR:12.057
Accuracy:48.613% B**
HSR:90.995% A+
NS-357P Underboss
A
Kills:327
Deaths:96
KDR:3.406
Accuracy:49.635% B**
HSR:37.615% A
NSX Daimyo
A++
Kills:317
Deaths:58
KDR:5.466
Accuracy:52.880% A++
HSR:97.476% B**
NS-AM7 Archer
B+
Kills:308
Deaths:216
KDR:1.426
Accuracy:61.049% C**
HSR:22.078% B+
SOAS-20
A*
Kills:306
Deaths:79
KDR:3.873
Accuracy:34.610% A
HSR:34.967% A*
NS-61 Emissary
B*
Kills:262
Deaths:134
KDR:1.955
Accuracy:26.588% C
HSR:21.756% B*
TRAP-M1
C*
Kills:244
Deaths:107
KDR:2.280
Accuracy:27.037% C-
HSR:27.049% C*
NS-30 Vandal
A+
Kills:239
Deaths:54
KDR:4.426
Accuracy:37.958% B*
HSR:39.749% A+
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
HSR-1
B**
Kills:210
Deaths:52
KDR:4.038
Accuracy:40.570% B*
HSR:38.571% B**
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
NS-44L Blackhand
D
Kills:185
Deaths:104
KDR:1.779
Accuracy:36.561% D
HSR:24.324% D*
M77-B
A+
Kills:183
Deaths:61
KDR:3
Accuracy:41.793% B++
HSR:89.071% A+
Soldier Soaker
B**
Kills:172
Deaths:57
KDR:3.018
Accuracy:44.052% B**
HSR:18.605% B++
99SV
B+
Kills:98
Deaths:32
KDR:3.063
Accuracy:34.815% B+
HSR:27.551% D-
Kills:27,541
Deaths (as Infiltrator):7,513
Deaths (to Infiltrators):8,258
KDR:3.66578
Kill Difference:20,028
Playtime:264.909 hours
Usage:8%
Score:6.666m
Score/min:419
Accuracy (listed only):38.319%
HSR (listed only):37.838%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A
Kills:2,159
Deaths:594
KDR:3.635
Accuracy:30.889% B**
HSR:37.332% A
TORQ-9
B+
Kills:1,973
Deaths:734
KDR:2.688
Accuracy:26.771% B+
HSR:28.231% B+
T1 Cycler
B++
Kills:1,569
Deaths:727
KDR:2.158
Accuracy:25.272% B++
HSR:20.268% C
NS-11A
A
Kills:1,455
Deaths:608
KDR:2.393
Accuracy:28.783% B*
HSR:32.028% A
SABR-13
B*
Kills:1,440
Deaths:534
KDR:2.697
Accuracy:30.329% B*
HSR:32.014% B*
MG-S1 Jackal
A
Kills:1,236
Deaths:250
KDR:4.944
Accuracy:33.198% A
HSR:27.670% B**
TAR
A+
Kills:1,216
Deaths:362
KDR:3.359
Accuracy:30.143% A
HSR:31.579% A+
NSX Yumi
B+
Kills:1,197
Deaths:262
KDR:4.569
Accuracy:29.370% B+
HSR:32.080% B+
TAS-16 Blackjack
B**
Kills:1,173
Deaths:390
KDR:3.008
Accuracy:68.132% B++
HSR:21.824% B**
PDW-16 Hailstorm
B++
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B++
HSR:17.971% C**
TAR-AE
B+
Kills:1,157
Deaths:464
KDR:2.494
Accuracy:30.233% B+
HSR:21.781% D
TRS-12 Uppercut
B**
Kills:866
Deaths:410
KDR:2.112
Accuracy:70.726% B**
HSR:15.358% C+
SMG-46 Armistice
A
Kills:843
Deaths:247
KDR:3.413
Accuracy:32.865% A
HSR:23.013% B**
NS-7 PDW
B**
Kills:759
Deaths:322
KDR:2.357
Accuracy:30.727% B**
HSR:23.979% B**
T1A Unity
B+
Kills:756
Deaths:191
KDR:3.958
Accuracy:27.025% C**
HSR:29.233% B+
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
Cycler TRV
A+
Kills:435
Deaths:105
KDR:4.143
Accuracy:30.735% A+
HSR:29.195% A
NS Baron G5
B*
Kills:425
Deaths:153
KDR:2.778
Accuracy:52.586% B*
HSR:15.294% C++
AS16 NightHawk
B+
Kills:375
Deaths:138
KDR:2.717
Accuracy:45.205% B+
HSR:14.667% C++
T1S Cycler
C++
Kills:368
Deaths:191
KDR:1.927
Accuracy:24.813% C++
HSR:21.467% C+
TS4 Haymaker
B**
Kills:241
Deaths:104
KDR:2.317
Accuracy:54.322% B**
HSR:12.033% C
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
Kills:21,947
Deaths (as Combat Medic):7,829
Deaths (to Combat Medics):4,717
KDR:2.8033
Kill Difference:14,118
Playtime:327.402 hours
Usage:10%
Score:7.881m
Score/min:401
Accuracy (listed only):36.543%
HSR (listed only):23.932%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,640
Deaths:512
KDR:3.203
Accuracy:21.119% B**
HSR:18.293% C-
MRC3 Mercy
B**
Kills:1,509
Deaths:451
KDR:3.346
Accuracy:21.513% B**
HSR:17.893% D
M3 Pounder HEG
A++
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:53.516% A++
HSR:3.738% B+
M3 Pounder HEG
A+
Kills:1,138
Deaths:464
KDR:2.453
Accuracy:55.472% A+
HSR:4.482% B**
M1 Heavy Cycler
A
Kills:555
Deaths:249
KDR:2.229
Accuracy:19.783% A
HSR:13.874% D-
M1 Heavy Cycler
B*
Kills:466
Deaths:180
KDR:2.589
Accuracy:19.476% B*
HSR:16.738% D
M6 Onslaught
A+
Kills:440
Deaths:90
KDR:4.889
Accuracy:24.539% A+
HSR:19.091% C+
M6 Onslaught
A+
Kills:399
Deaths:90
KDR:4.433
Accuracy:25.125% A+
HSR:18.045% C
M2 Mutilator
A+
Kills:358
Deaths:71
KDR:5.042
Accuracy:20.856% A+
HSR:18.994% C++
M2 Mutilator
A+
Kills:336
Deaths:70
KDR:4.800
Accuracy:20.404% A+
HSR:17.560% C
NS-20 Gorgon
B**
Kills:169
Deaths:51
KDR:3.314
Accuracy:31.663% B**
HSR:20.710% B
NS-20 Gorgon
B**
Kills:160
Deaths:53
KDR:3.019
Accuracy:31.656% B**
HSR:16.875% C
MR1 Fracture
A+
Kills:123
Deaths:143
KDR:0.860
Accuracy:50.156% A+
HSR:1.626% D--
MR1 Fracture
A+
Kills:110
Deaths:143
KDR:0.769
Accuracy:50.251% A+
HSR:0.909% D**
NS-10 Burster
A+
Kills:63
Deaths:54
KDR:1.167
Accuracy:38.430% A+
HSR:9.524% A+
NS-10 Burster
A+
Kills:62
Deaths:57
KDR:1.088
Accuracy:38.028% A+
HSR:6.452% C++
Kills:8,839
Deaths (as MAX Suit):1,575
Deaths (to MAX Suits):2,143
KDR:5.61206
Kill Difference:7,264
Playtime:109.008 hours
Usage:3%
Score:3.799m
Score/min:581
Accuracy (listed only):32.624%
HSR (listed only):12.800%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
M
Kills:5,396
V. Kills:302 N/A
Deaths:383
KDR:14.089
Accuracy:37.741% A+
KPH:123.100 M
VKPH:6.900 A++
M18 Needler
A*
Kills:4,968
V. Kills:3,807 130%
Deaths:1,094
KDR:4.541
Accuracy:37.113% B*
KPH:29.100 A++
VKPH:22.300 A*
Hellfire Rocket Pods
B*
Kills:3,788
V. Kills:836 453%
Deaths:261
KDR:14.513
Accuracy:64.105% A++
KPH:103.700 B+
VKPH:22.900 B*
M18 Rotary
A*
Kills:2,239
V. Kills:1,673 134%
Deaths:446
KDR:5.020
Accuracy:37.234% B**
KPH:34.200 A++
VKPH:25.500 A*
M18 Locust
A++
Kills:2,159
V. Kills:1,591 136%
Deaths:295
KDR:7.319
Accuracy:39.777% A
KPH:38.700 A
VKPH:28.500 A++
Hornet Missiles
B++
Kills:2,081
V. Kills:1,264 165%
Deaths:139
KDR:14.971
Accuracy:77.591% A*
KPH:93.500 B++
VKPH:56.800 B++
Coyote Missiles
A*
Kills:80
V. Kills:69 114%
Deaths:16
KDR:5
Accuracy:62.261% A
KPH:67.100 B*
VKPH:57.900 A*
M202 Wyrm
B*
Kills:67
V. Kills:33 197%
Deaths:2
KDR:33.500
Accuracy:61.202% B*
KPH:93.500 C+
VKPH:46.100 C+
Kills:20,778 (14,762 + 0)
Deaths:2,636
KDR:7.882
VKDR:3.632
Vehicle Kills:9,575
Kill Difference:18,142
Playtime:396.718 hours
Usage:12%
Score:9.187m
Score/min:386
Piloting Accuracy:39.777%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:2,258
V. Kills:2,000 113%
Deaths:620
KDR:3.642
Accuracy:56.499% B**
KPH:17.600 A++
VKPH:15.600 A++
C150 Dalton
M+
Kills:1,205
V. Kills:1,044 115%
Deaths:103
KDR:11.699
Accuracy:37.111% C
KPH:69.400 A*
VKPH:60.100 M+
L-24R Spur
C
Kills:598
V. Kills:69 N/A
Deaths:98
KDR:6.102
Accuracy:34.514% C--
KPH:21.200 C--
VKPH:2.400 C
L-30R Vektor
B
Kills:400
V. Kills:208 191%
Deaths:82
KDR:4.878
Accuracy:43.194% B
KPH:13.500 C**
VKPH:7 C+
L105 Zephyr
A++
Kills:211
V. Kills:34 N/A
Deaths:17
KDR:12.412
Accuracy:56.159% A++
KPH:73.100 B*
VKPH:11.800 B+
AP30 Shredder
B+
Kills:111
V. Kills:115 96%
Deaths:31
KDR:3.581
Accuracy:41.182% B**
KPH:23.300 C
VKPH:24.200 B+
Kills:4,783 (3,256 + 1,527)
Deaths:951
KDR:5.029
VKDR:3.649
Vehicle Kills:3,470
Kill Difference:3,832
Playtime:211.073 hours
Usage:6%
Score:2.592m
Score/min:205
Piloting Accuracy:43.194%
Gunner Accuracy:41.182%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:533
V. Kills:426 125%
Deaths:90
KDR:5.922
Accuracy:70.411% A++
KPH:38.900 B+
VKPH:31.100 A*
L100 Python HEAT
M**
Kills:263
V. Kills:94 277%
Deaths:21
KDR:12.524
Accuracy:62.028% B**
KPH:83.200 M*
VKPH:29.700 M**
C75 Viper
M
Kills:174
V. Kills:29 N/A
Deaths:17
KDR:10.235
Accuracy:46.103% B++
KPH:75.600 M
VKPH:12.600 B**
L100 Python HESH
M
Kills:157
V. Kills:21 N/A
Deaths:2
KDR:78.500
Accuracy:57.642% B**
KPH:118.500 M
VKPH:15.800 A++
Skyguard
A
Kills:52
V. Kills:39 130%
Deaths:14
KDR:3.714
Accuracy:37.308% A
KPH:19.800 B*
VKPH:14.900 A
Kills:1,179 (1,179 + 0)
Deaths:144
KDR:8.188
VKDR:4.229
Vehicle Kills:609
Kill Difference:1,035
Playtime:23.098 hours
Usage:1%
Score:0.663m
Score/min:479
Driving Accuracy:37.308%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:2,454
V. Kills:2,067 119%
Deaths:251
KDR:9.777
Accuracy:64.179% A*
KPH:42.900 B**
VKPH:36.100 M++
P2-120 HESH
A*
Kills:1,227
V. Kills:184 N/A
Deaths:37
KDR:33.162
Accuracy:49.767% B*
KPH:97.500 A*
VKPH:14.600 B**
P2-120 HEAT
S
Kills:997
V. Kills:590 169%
Deaths:134
KDR:7.440
Accuracy:62.413% A*
KPH:45.500 A++
VKPH:26.900 S
G30 Vulcan
B**
Kills:62
V. Kills:25 238%
Deaths:7
KDR:8.857
Accuracy:31.757% C**
KPH:32 B**
VKPH:12.900 C+
E540 Halberd
A
Kills:60
V. Kills:22 261%
Deaths:5
KDR:12
Accuracy:51.825% A
KPH:40.100 A
VKPH:14.700 B
Kills:4,800 (4,678 + 122)
Deaths:434
KDR:11.060
VKDR:6.654
Vehicle Kills:2,888
Kill Difference:4,366
Playtime:95.104 hours
Usage:3%
Score:2.321m
Score/min:407
Driving Accuracy:62.413%
Gunner Accuracy:51.825%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C+
Kills:144
V. Kills:1 N/A
Deaths:9
KDR:16
Accuracy:19.935% C
KPH:109 C+
VKPH:0.800 D**
P525 Marauder-H
B++
Kills:140
V. Kills:8 N/A
Deaths:8
KDR:17.500
Accuracy:41.554% B++
KPH:106.100 C++
VKPH:6.100 C+
G20 Vulcan-H
D--
Kills:86
V. Kills:71 119%
Deaths:37
KDR:2.324
Accuracy:49.997% C**
KPH:18.900 D*
VKPH:15.600 D--
Kills:370 (0 + 370)
Deaths:54
KDR:6.852
VKDR:1.481
Vehicle Kills:80
Kill Difference:316
Playtime:7.199 hours
Usage:0%
Score:0.199m
Score/min:461
Driving Accuracy:N/A%
Gunner Accuracy:49.997%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:139
V. Kills:38 356%
Deaths:24
KDR:5.792
Accuracy:51.159% A+
KPH:32.900 B**
VKPH:9 C**
M12 Kobalt
B++
Kills:132
V. Kills:6 N/A
Deaths:11
KDR:12
Accuracy:20.672% B++
KPH:68.800 C*
VKPH:3.100 C+
M40 Fury
A+
Kills:128
V. Kills:25 N/A
Deaths:11
KDR:11.636
Accuracy:48.173% A+
KPH:58.900 B+
VKPH:11.500 B+
M60-G Bulldog
A++
Kills:90
V. Kills:21 409%
Deaths:16
KDR:5.625
Accuracy:56.807% A*
KPH:52.600 A
VKPH:12.300 A++
M40 Fury
B*
Kills:71
V. Kills:20 338%
Deaths:14
KDR:5.071
Accuracy:45.608% B**
KPH:56.500 C++
VKPH:15.900 B*
M20 Basilisk
B**
Kills:56
V. Kills:26 207%
Deaths:12
KDR:4.667
Accuracy:54.229% A++
KPH:29.200 B++
VKPH:13.600 B**
Kills:616 (0 + 616)
Deaths:88
KDR:7
VKDR:1.545
Vehicle Kills:136
Kill Difference:528
Playtime:13.203 hours
Usage:0%
Score:0.271m
Score/min:343
Driving Accuracy:N/A%
Gunner Accuracy:54.229%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:61
V. Kills:2 N/A
Deaths:4
KDR:15.250
Accuracy:36.269% C**
KPH:51.800 C-
VKPH:1.700 D*
M20 Wyvern
B+
Kills:55
V. Kills:27 196%
Deaths:12
KDR:4.583
Accuracy:42.712% B+
KPH:17 C--
VKPH:8.300 D
Kills:116 (0 + 116)
Deaths:16
KDR:7.250
VKDR:1.813
Vehicle Kills:29
Kill Difference:100
Playtime:4.418 hours
Usage:0%
Score:0.056m
Score/min:210
Piloting Accuracy:N/A%
Gunner Accuracy:42.712%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 18,44318,2634,9233.71B++0.3529.736%A30.904%B*74.5AN/A205245h9.8B*32.9B*
TSAR-42 10,86510,8191,4537.446B*4.0951.267%A++84.906%A++92.2A**N/A255117.4h1.6A3A
NS-15M1 5,7555,6971,6863.379A+0.0226.392%B++34.545%A+66.6B**N/A17085.5h10.3B*39.2B++
T9A "Butcher" 5,5145,4431,7203.165B++0.1926.015%C**30.057%C**70B+N/A20977.8h10.2B+39.3B+
M14 Banshee 5,6985,39638314.089B*10.7337.741%A+N/A123.2M6.9A++39843.8h17B+45.1B++
M18 Needler 8,7754,9681,0944.541B*1.1837.113%B*1.751%C29.1A++22.3A*305170.9h85.8B++231.1B*
T32 Bull 4,4164,3731,2613.468A++0.1126.749%B+27.533%B+66.4B**N/A19565.9h10.3B*38.5B+
Hellfire Rocket Pods 4,6243,78826114.513B*11.1664.105%A++N/A103.8B+22.9B*50436.5h18.7C*29.2B+
LC3 Jaguar 3,2593,2161,1502.797B**0.5629.014%B**21.766%C**43.4B+N/A13874.1h11.2B+38.5B++
TMG-50 2,9662,9421,2732.311B**1.0525.702%B*24.915%C*58.3B**N/A18350.5h9.8B++38.1B++
T9 CARV 2,7742,7461,1692.349B*1.0124.528%B**23.671%C++63.9A++N/A25243h10.6B**43.3B++
HC1 Cougar 2,6482,6197513.487A*0.1329.758%B**27.148%B*50.3B**N/A14252.1h9.6B*32.4B++
P2-120 AP 4,5212,4542519.777B+6.4264.179%A*3.382%C++42.9B**36.1M++41057.2h10.4D*16.2C++
CAS30 Tank Buster 4,2582,2586203.642A0.2956.499%B**1.284%C+17.6A++15.6A++168128.2h40.9B++72.4B++
M18 Rotary 3,9122,2394465.02A+1.6637.234%B**1.697%C34.2A++25.5A*38065.5h76.7B++206B*
T1B Cycler 2,1762,1595943.635B**0.2830.889%B**37.332%A78.8AN/A18827.4h9.8B**31.6B**
M18 Locust 3,7502,1592957.319A*3.9639.777%AN/A38.7A28.5A++37755.8h87.8C**220.7B++
T9 CARV-S 2,1322,1109702.175B++1.1823.162%C*23.555%C+59.1B++N/A14935.7h11B+47.7B+
Hornet Missiles 3,3452,08113914.971A11.6177.591%A*N/A93.3B++56.7B++78322.3h9.7C**12.5B++
NSX Naginata 2,0151,9965703.502A*0.1525.542%B++29.81%C*72.6B**N/A23627.5h9.9B++38.7B+
TORQ-9 1,9941,9737342.688B**0.6726.771%B+28.231%B+48.7B++N/A14340.5h12.5B*46.8B++
T5 AMC 1,8711,8505723.234A**0.1230.484%A+21.189%C*52.6A++N/A16835.2h11.1B**36.3B*
NSX Tanto 1,8381,8204264.272M*0.9229.889%B++29.451%B+70.8A+N/A19925.7h10.9B+36.3B+
LC2 Lynx 1,8171,7987322.456B**0.9029.234%B**22.581%C++45.4B*N/A15339.6h11.8B*40.5B*
MRC3 Mercy 1,6691,6405123.203B+0.1521.119%B**18.293%C-60.1A*1.1B**18527.3h16.1B*76.2B*
MG-H1 Watchman 1,6381,6193574.535A++1.1830.459%A+32.983%B*92.5A++1.1B+27817.5h11.7B*38.5B++
T1 Cycler 1,5791,5697272.158B**1.2025.272%B++20.268%C45AN/A19134.9h11.4B**45B*
MRC3 Mercy 1,5341,5094513.346B+0.0121.513%B**17.893%D59.9A*1B*17625.2h17B++79.1B++
NS-11A 1,4731,4556082.393B++0.9628.783%B*32.028%A58AN/A15325.1h11.2B*38.8B*
SABR-13 1,4561,4405342.697B+0.6630.329%B*32.014%B*53.9B**N/A17126.7h9.7B*32B*
C-4 1,9821,3976342.203B+1.1524.678%C+N/A98.4B+41.2B*92914.2h1.4C*5.8C++
T7 Mini-Chaingun 1,3931,3766971.974B**1.3820.058%B+10.392%D52.3B**N/A17226.3h11.3B*56.3B++
NS Decimator 2,0171,3756911.99B**1.3769.763%B**2.836%B+48.1B*22.4B++39628.6h4.5C*6.5B+
NS-15M2 1,3951,3712814.879A++1.5230.814%A37.929%A+94.6A++1.7A*28814.5h9.7B*31.6B*
NSX Tomoe 1,3291,3223074.306A++0.9531.042%B+42.587%B+68.1AN/A21119.4h11.5B*37B++
TX1 Repeater 1,3251,3176911.906A+1.4527.276%B+19.894%C+36.8B+N/A12535.8h9.9B*36.3B++
M3 Pounder HEG 1,6691,3114722.778B*0.5853.516%A++3.738%B+36.3A*9.9S20236.1h15.1B28.2B++
NS-15MP 1,2911,2794113.112B0.2426.868%C26.036%C--66.6C+N/A16019.2h11.3C+41.9C+
T7 Mini-Chaingun AE 1,2821,2765032.537B**0.8221.34%C**13.793%C+77.8B**N/A19216.4h10.6B++49.5B+
AMR-66 1,2601,2435392.306A+1.0533.036%B**27.755%B+25.5C**N/A8048.8h7.3B*22.1B*
MG-S1 Jackal 1,2501,2362504.944M*1.5933.198%A27.67%B**85.2A*1B*21214.5h8.4B+25.4B*
P2-120 HESH 1,4111,2273733.162A+29.8149.767%B*1.222%B+97.4A*14.6B**38712.6h4.9C++9.8B+
TAR 1,2341,2163623.359A0.0030.143%A31.579%A+65.4A+1A21018.6h10.3B**34.1B**
C150 Dalton 2,2491,20510311.699B++8.3437.111%CN/A69.3A*60M+76317.4h3.7B+10B+
NSX-P Naginata 1,2191,2023213.745A++0.3930.414%A+32.196%B+106.4A*1.5B+43011.3h9.7B*31.8B*
NSX Yumi 1,2081,1972624.569A*1.2129.37%B+32.08%B+64AN/A16418.7h9.6B*32.8B++
NS-44 Commissioner AE 1,1991,1946171.935B+1.4245.967%B+24.288%C+67.1B+N/A17317.8h3.1B+6.8B+
TRAC-5 1,1981,1824532.609A*0.7529.849%A++22.25%B+33.4B**N/A19135.4h11.7B++39B*
MG-H1 Watchman AE 1,1951,1792714.351A++0.9930.862%B**34.266%B++91.4B**1.2C+24912.9h11.3B++36.8B++
NSX-P Tanto 1,1961,1782624.496M**1.1434.096%A++37.351%A++95.8M++1.5A++48112.3h10.5B*30.7B**
TAS-16 Blackjack 1,1841,1733903.008A+0.3568.132%B++21.824%B**75.7A+N/A26115.5h1.9B**2.9B++
PDW-16 Hailstorm 1,1771,1635122.271A+1.0927.518%B++17.971%C**58.4A++N/A17119.9h12.6B+45.8B+
NS-11CP 1,1671,1604382.648B*0.7128.901%C+20.172%C--44.8CN/A10225.9h11.4C**39.4C**
TAR-AE 1,1731,1574642.494B++0.8630.233%B+21.781%D61.9B+N/A25618.7h11.6C*38.4B+
M3 Pounder HEG 1,4411,1384642.453B+0.9055.472%A+4.482%B**31.9A+8.5M+16635.7h17.7C*31.8B+
TS2 Inquisitor 1,0901,0803393.186A++0.1727.394%C+22.13%B+52.7B+N/A14720.5h7.9B++29B+
NSX Masamune 1,2921,0723253.298M*0.0661.507%B+2.332%C**69.2A**14.2C++33215.5h5.5B*9B*
NS-44 Commissioner 1,0771,0724172.571A+0.7946.616%A34.235%A++72.4A+N/A24114.8h2.7B**5.8B**
NS-11C 1,0611,0493952.656A++0.7029.128%B**21.544%B+48.8B**N/A16521.5h11.6B++39.9B++
P2-120 HEAT 1,5879971347.44C**4.0862.413%A*2.608%C45.5A++26.9S37321.9h10.2D--16.3B+
TRS-12 Uppercut 8768664102.112B*1.2470.726%B**15.358%C+65.6B**N/A24213.2h2.1B*3B++
RAMS .50M 8578541495.732B*2.3844.402%B*84.192%B++73.6M+N/A21611.6h1.6B**3.7B*
SMG-46 Armistice 8498432473.413A*0.0632.865%A23.013%B**63.9A++N/A24613.2h11.4B*34.8B*
MG-HBR1 Dragoon 7747691375.613S2.2642.252%A+52.146%M97.3M**N/A2687.9h4.1A9.6B**
NS-7 PDW 7697593222.357A++1.0030.727%B**23.979%B**60.7A++N/A23812.5h12B++38.9B++
T1A Unity 7627561913.958M*0.6027.025%C**29.233%B+51.1B+N/A12614.8h10B**36.8B*
FA1 Barrage 7417313711.97B*1.3948.168%B*13.68%C57.1A++N/A24912.8h3.7B**7.6B*
NS-357 Underboss 7077052972.374A+0.9846.77%A36.738%A++82AN/A2728.6h3.1B**6.7B**
T2 Striker 1,3276625931.116A2.2463.481%AN/A22.3B**22.4A31629.7h44.1C++69.4B+
L-24R Spur 667598986.102C+2.7534.514%C--1.505%C--21.2C--2.4C7128.2h27.3C++79C++
MG-C1 Kindred 5815681942.928B**0.4333.975%A+31.866%A63.8B++1.5B*1748.9h9.5B++27.9B*
NS-44P Commissioner 5615582582.163B*1.1946.804%B++26.523%C+85.8B*N/A3116.5h2.8B++6B++
Ripper 58655627,0690.021C-3.3411.079%D*8.813%D--0.4C-N/A11377.3h1.6C+14.9C+
M1 Heavy Cycler 5615552492.229B++1.1319.783%A13.874%D-50.5M+N/A19311h13.7B**69.5B*
L100 Python AP 959533905.922C*2.5770.411%A++1.876%C-38.9B+31.1A*40513.7h9.2D--13C
Frag Grenade 5215171517N/A513.6447.734%B+N/A574.4B+4.4D27090.9h3.1B++6.5B++
ML-7 8045083671.384B**1.9767.632%A2.953%C++38.5A22.4A57313.2h6.1B+9B*
T4 AMP 4714692351.996B**1.3625.442%C20.043%C++36.9C*N/A11012.7h11.7B*45.8B+
MANA Anti-Personnel Turret 472467935.022N/A1.6724.207%UN/A4670U50U9894400.1h15.6T*64.5T*
TX2 Emperor 4704671742.684A++0.6733.449%B++27.409%B**45.3B*N/A14910.3h6.2A18.5B++
M1 Heavy Cycler 4764661802.589B+0.7719.476%B*16.738%D54.2A++1.2B**1758.6h12.7B**65B*
M6 Onslaught 445440904.889A+1.5324.539%A+19.091%C+75.9M+N/A2415.8h16.7B+68.1B++
Cycler TRV 4364351054.143M0.7930.735%A+29.195%A69A++N/A2346.3h10.4B**33.9B**
NS Baron G5 4294251532.778A*0.5852.586%B*15.294%C++59AN/A1887.2h4B+7.6C++
SR-7 4224223512.057M+8.7048.613%B**90.995%A+124.1SN/A3393.4h1.5A3.1B**
L-30R Vektor 608400824.878A++1.5243.194%B1.5%C-13.5C**7C+7629.6h56.1B+129.8B+
M6 Onslaught 404399904.433B**1.0825.125%A+18.045%C68.8A**N/A2215.8h18.8C++75B++
TRAC-5 Burst 3873851372.81B+0.5529.654%B*30.909%B**57.5B++N/A2106.7h10.8B++36.6B++
AS16 NightHawk 3833751382.717A0.6445.205%B+14.667%C++67A+1.4A*2385.6h3.8B++8.3B++
T1S Cycler 3743681911.927B*1.4324.813%C++21.467%C+44.9B*N/A1448.2h10.3B**41.4B++
M2 Mutilator 363358715.042A**1.6920.856%A+18.994%C++68.8M**1A2255.2h12.1A+57.8B**
M2 Mutilator 341336704.8A*1.4420.404%A+17.56%C65.9M**1B**2265.1h12.6A61.5B**
T7-P Mini-Chaingun 3353291112.964B*0.3922.162%C10.942%D-113.4B**2.1B**3302.9h9.7B+43.8B+
NS-357P Underboss 331327963.406A+0.0549.635%B**37.615%A130.8A1.6B*3492.5h3.1B*6.3B*
NSX Daimyo 317317585.466B++2.1152.88%A++97.476%B**88.1AN/A3003.6h2.1B++3.9B**
T16 Rhino 3163131342.336B**1.0222.767%B24.92%B+54B**N/A2375.8h11.3B++49.5B+
NS-AM7 Archer 4013082161.426A*1.9361.049%C**22.078%B+8.8B+2.7C++6535h10.7B*17.5B*
SOAS-20 307306793.873A++0.5234.61%A34.967%A*80.5A**N/A2403.8h9.8B*28.3B**
Claymore 276276397.077C++3.7231.178%C+N/A162.4B+N/A5321.7h1.2C++3.8C*
L100 Python HEAT 3572632112.524A9.1762.028%B**N/A82.2M*29.4M**6013.2h4.8B7.8B*
NS-61 Emissary 2642621341.955A++1.4026.588%C21.756%B*36.4B+N/A1357.2h12.2B45.8B
Spear Anti-Vehicle Phalanx Turret 3752501615.625A+12.2761.936%A++7.6%A++80.6M40.3A++8093.1h6.5B+10.5B**
TRAP-M1 2442441072.28B+1.0827.037%C-27.049%C*42.8C**N/A1265.7h8.8C**32.6C++
TS4 Haymaker 2422411042.317B**1.0454.322%B**12.033%C86.1M++N/A3332.8h3.4B*6.2B**
NS-30 Vandal 241239544.426A++1.0737.958%B*39.749%A+66.4AN/A2733.6h4.3B**11.3B*
MKV Suppressed 226225942.394A++0.9629.966%B*32.444%A*43.3B+N/A1805.2h10.9B*36.3B++
L105 Zephyr 2452111712.412C++9.0656.159%A++N/A72.8B*11.7B+4602.9h5.1B++9.1B**
HSR-1 210210524.038A0.6840.57%B*38.571%B**77.8A+N/A2432.7h3.9A9.5B**
Tank Mine 288204504.08B*0.7266.18%A**N/A127.5B+52.5C17631.6h2.9F4.4B**
NSX Amaterasu 2052011,9160.105B**3.2519.827%C--33.831%A*2.1CN/A596.3h3.7C+18.4C*
Anti-Vehicle Grenade 2781871187N/A183.6452.04%C++N/A267.1C--130B+23510.7h7.2D13.9C
SMG-46AE Armistice 188185662.803B**0.5532.707%B+17.297%D66.1C**1.1B**4012.8h11.3B+34.5B+
NS-44L Blackhand 1871851041.779B+1.5836.561%D24.324%D*28.9C*N/A1056.4h4.5C++12.2C+
M77-B 183183613B++0.3641.793%B++89.071%A+48.2A+N/A2433.8h1.8B**4.3B*
Ripper AE 1811792,9150.061C3.3037.037%B+11.173%D-1.5DN/A5115.9h1.3C++3.6B+
C75 Viper 2031741710.235A6.8846.103%B++1.149%C75.7M12.6B**6532.3h9.7B+21B*
Soldier Soaker 173172573.018A++0.3444.052%B**18.605%B++101.2A++N/A4301.7h5.5B12.5B*
NS-20 Gorgon 179169513.314A*0.0431.663%B**20.71%B30.2A1.8B1285.6h42.6C++134.5B+
NS-20 Gorgon 173160533.019A+0.3431.656%B**16.875%C28.1A2.3B**1115.7h45.2C++142.9B+
Auraxium Chainblade 1671605,9940.027C+3.3322.439%D8.125%C*0.5C-N/A1328.6h1.7B*7.7C*
L100 Python HESH 178157278.5S75.1457.642%B**N/A120.8M+16.2A*6171.3h2.5B*4.4B**
Rocklet Rifle 334155742.095A*1.2655.569%BN/A22.5C-25.9C++4476.9h46.2D83.1C+
TRAC-5 S 152150712.113A+1.2425.427%B+12.667%D34.9B**N/A1794.3h12.8C+50.4B
M12 Kobalt-H 145144916C+12.6419.935%C16.667%C+110.8C+N/A2601.3h12.3B+61.6B+
P525 Marauder-H 148140817.5B14.1441.554%B++N/A107.7C++6.2C+4341.3h6.6C**15.8B+
M20 Basilisk 177139245.792B**2.4451.159%A+7.194%B+33.1B**9C**3534.2h85.8B167.6B*
M12 Kobalt 1381321112C+8.6420.672%B++21.97%B*69.5C*3.2C+2171.9h15B++72.6B+
M40 Fury 1531281111.636B+8.2848.173%A+1.563%C+58.2B+11.4B+3702.2h13.2C*27.4B++
MAX Punch 1271251,5750.079C+3.2840.928%C+N/A1.2C+N/A3107.3h1.6C++3.8C**
MR1 Fracture 2531231430.86C++2.5050.156%A+1.626%D--11.6B+12.3M**17610.6h70.7D141C++
AP30 Shredder 226111313.581C0.2241.182%B**3.604%B**23.1C24B+5954.8h135.2D-328.4C+
Auraxium Slasher 1111101,6330.067C++3.2939.556%B++10%C++1.5C+N/A473.7h1.9B+4.9B+
MR1 Fracture 2321101430.769C++2.5950.251%A+N/A10.4B+11.5M**15610.6h79.2D--157.6C++
M20 Basilisk 1511051010.5C*7.1455.985%B+5.714%B+35C15.3D2523h92B+164.3B+
M12 Kobalt 10299911D7.6425.508%B++16.162%C82.5C-2.5C-2731.2h18.9C+74.1B
99SV 9998323.063B*0.2934.815%B+27.551%D-51.6A++N/A4441.9h4.2B**12.2B*
M60-G Bulldog 11190165.625C**2.2756.807%A*4.444%B*52.9A12.4A++2951.7h7.8C+13.7B*
TRAC-Shot 8888184.889M1.5328.684%B*18.182%C+51.8B*N/A2731.7h9.1B*31.7B*
The Slasher 88861,5530.055C++3.305.487%F--13.954%B1.2CN/A474.5h2.2C++40.3D--
G20 Vulcan-H 15786372.324C1.0349.997%C**5.814%A*18.7D*15.4D--5264.6h165.8F-331.6D*
Coyote Missiles 14980165B++1.6462.261%AN/A66.7B*57.5A*10271.2h55.8D89.6C+
M40 Fury 9171145.071C1.7145.608%B**N/A54.6C++15.4B++3811.3h14.1C+30.9B+
Sticky Grenade 7170170N/A66.6445.509%D-N/A700D10C29090.1h3.3D--7.2D-
M202 Wyrm 10067233.5M++30.1461.202%B*2.985%C*95.7C+47.1C+8340.7h59.7C--97.6C+
MANA Anti-Vehicle Turret 13264361.778C++1.5860%B+1.563%D--37.6C*40B*7591.7h11.3C+18.8C++
NS-10 Burster 10963541.167C++2.1938.43%A+9.524%A+7.5B**5.5A1238.4h161.9C++421.4B++
NS-10 Burster 11562571.088C++2.2738.028%A+6.452%C++7.2B**6.2A*1378.6h164.8C+433.3B+
G30 Vulcan 876278.857B*5.5031.757%C**1.613%D--32.6B**13.2C+4771.9h85B+267.8B+
CAS 14-E 6361415.25C+11.8936.269%C**1.639%C+50.8C-1.7D*1991.2h26.4B+72.8B+
E540 Halberd 8260512B*8.6451.825%A1.667%D-40A14.7B8701.5h5.9C++11.4B++
Aspis Anti-Aircraft Phalanx Turret 1145869.667A*6.3138.581%A*N/A30.5M**29.5S7401.9h98.4A+254.9B**
NS-03 Thumper 5757411.39B*1.9741.906%B**N/A23.8CN/A502.4h11.3D26.9C++
M20 Basilisk 8256124.667B++1.3154.229%A++1.786%D**29.5B++13.7B**4301.9h103.5C+190.9B++
M60-A Bulldog 5956228M24.6458.091%A*5.357%S93.3M++5C9790.6h5B++8.6B**
Spear Anti-Vehicle Phalanx Tower 9455227.5C++24.1465.63%A+1.818%D-68.8B**48.8A6470.8h8.1B12.3B*
M60-A Bulldog 6455155B+51.6463.817%A++N/A50B+8.2B**2601.1h5.8C++9.1B++
M20 Wyvern 8255124.583C+1.2342.712%B+1.818%D-17.2C--8.4D2143.2h84.2C+197.2C*
Skyguard 9152143.714B+0.3637.308%A3.846%A+20B*15A4892.6h139.4C373.7B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret13320.6h
Nano-Armor Kit4277,6574.1h
Spawn Beacon315,0147.2h
Decoy Grenade0980h
Restoration Kit2523,6985.6h
NS-TMC-01 "His Regards"0580h
AE Nano-Armor Kit5441,071,808110.7h
AE Medical Applicator389229,40817h
Nanite Revive Grenade01,0550.3h
Nanite Healing Grenade04250.1h
Medical Applicator17963,1484.7h
Spitfire Auto-Turret26810.7h
TR Patriot Flare Gun72760.3h
Motion Spotter84,8273.4h
Rampart Wall0530.4h
Welding Device09810.1h
Shield Recharging Field241,9160.8h
Recon Detection Device245,2306.9h
Ammunition Package182,8332.2h
Medical Kit3,75930,31471.4h
Anti-Infantry MANA Turret75720.7h
Nano-Repair Grenade05820.2h
M20 Drake01160.3h
Xiphos Anti-Personnel Phalanx Turret01000h
WLT-Howler Mining Laser36,8171.5h

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