Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 14 (18,489)players online:
PierreKira (27)  Fisheyed (6)  diskriaa (1)  thederpedgamercrew (1)  Kittycat449 (1)  CaptainStarDreamer (1) 37
stats.dasanfall.com
General Horseman Warfinn[OO] Warfinn
TR BR 99

KDR: 3.31

Score: 72.6m

Last Seen: Feb 15th, 2019 1:11 AM
- OFFLINE - 107.3 hour(s)

Prestige 1, Battle Rank 99 - Terran Republic on Emerald - Outfit Member of Recursion[OO] Recursion
TR outfit on Emerald

Members: 43
Level Progress (to 100): 30%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R TSAR-42 M18 Needler M14 Banshee T32 Bull NS-15M1 T9A "Butcher" Hellfire Rocket Pods
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Warfinn



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,771,765 MLG Score: 3015
Fun Score: N/A
Cheeseburgers Flipped: 810TIME WITH MEDKIT: 2.3%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.157%27.67%7795796584,7443.47098-0.159

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.654%1.382A1.074B**-1.307D**HEAD ++ (~13.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.60.524B+100.298C*25.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.09%1.347%13666101617,601180785009.73507207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.872%0.281C*-0.232C-0.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.90.274C*46.80.115C+70

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
61.213%2.585%566610165,299200533142.64158160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.623%1.981A++-0.02C+0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.70.619B+90.281C*5.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.871%2.654%1931310092,336181315631.28847149%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.383%0.622B+-0.433C--0.642

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.90.476B+26.50.326C**35.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.664%83.474%1937101511,3883383403.36525

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.58%1.59A+1.069B**2.06

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.612B+1.70.451B+2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.87%17.228%193510172,7341796341.52227

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.479%1.035B**0.539B+0.172

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.609B+2.80.428B2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recursion[OO] Recursion
TR outfit on Emerald

Members: 43
72.6m363%467 (28k)397 (23.8k)3.312153,94546,4813.6416299 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10221597428.497%23.552%67103:5649

10% Combat Medic37% Engineer32% Heavy Assault8% Infiltrator10% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 27th, 2015 10:19 PMAug 1st, 2017 1:30 AMFeb 17th, 2019 5:23 AM (2d) (PST)Feb 14th, 2019 10:09 PM (4d) (PST)Feb 14th, 2019 9:11 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0822088740.8420.2540.1983.4930.1203015

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
64,92112,46552,456511512210723,825

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3047.5h/127d 15,321 36,257 44,802 638.6k 2,496 8,743 21,959 197.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:16,511
Deaths:4,418
KDR:3.737
Accuracy:29.449% A
HSR:30.107% B*
T32 Bull
B+
Kills:4,185
Deaths:1,192
KDR:3.511
Accuracy:26.551% B+
HSR:27.240% B+
NS-15M1
B**
Kills:4,098
Deaths:1,262
KDR:3.247
Accuracy:25.204% B+
HSR:31.576% B**
T9A "Butcher"
C++
Kills:4,053
Deaths:1,320
KDR:3.070
Accuracy:24.627% C+
HSR:27.757% C++
TMG-50
B*
Kills:2,921
Deaths:1,268
KDR:2.304
Accuracy:25.667% B*
HSR:24.718% C*
T9 CARV
B**
Kills:2,711
Deaths:1,162
KDR:2.333
Accuracy:24.450% B**
HSR:23.497% C++
T9 CARV-S
C++
Kills:1,814
Deaths:881
KDR:2.059
Accuracy:22.361% C++
HSR:21.334% C-
NSX Naginata
B+
Kills:1,660
Deaths:480
KDR:3.458
Accuracy:24.786% B+
HSR:29.699% C*
MG-H1 Watchman
A+
Kills:1,449
Deaths:306
KDR:4.735
Accuracy:30.874% A+
HSR:32.367% B*
T7 Mini-Chaingun
B+
Kills:1,376
Deaths:697
KDR:1.974
Accuracy:20.058% B+
HSR:10.392% D
NS-15MP
C+
Kills:1,279
Deaths:411
KDR:3.112
Accuracy:26.868% C+
HSR:26.036% C-
T7 Mini-Chaingun AE
B
Kills:1,276
Deaths:503
KDR:2.537
Accuracy:21.340% B
HSR:13.793% C+
NS-15M2
A+
Kills:1,136
Deaths:230
KDR:4.939
Accuracy:30.795% A
HSR:37.412% A+
MG-H1 Watchman AE
B**
Kills:505
Deaths:124
KDR:4.073
Accuracy:31.470% B**
HSR:32.277% B+
T16 Rhino
C*
Kills:238
Deaths:104
KDR:2.288
Accuracy:21.007% C+
HSR:23.529% C*
NSX-P Naginata
A++
Kills:199
Deaths:59
KDR:3.373
Accuracy:31.407% A++
HSR:39.699% A
T7-P Mini-Chaingun
C+
Kills:184
Deaths:58
KDR:3.172
Accuracy:23.420% C+
HSR:9.783% D*
Kills:45,595
Deaths (as Heavy Assault):14,475
Deaths (to Heavy Assaults):13,570
KDR:3.14991
Kill Difference:31,120
Playtime:965.294 hours
Usage:32%
Score:21.114m
Score/min:365
Accuracy (listed only):25.902%
HSR (listed only):25.954%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:3,110
Deaths:1,113
KDR:2.794
Accuracy:28.867% B**
HSR:21.801% B
HC1 Cougar
B**
Kills:2,542
Deaths:719
KDR:3.535
Accuracy:29.619% B**
HSR:26.711% B*
T5 AMC
A+
Kills:1,842
Deaths:567
KDR:3.249
Accuracy:30.459% A+
HSR:21.227% C**
LC2 Lynx
B**
Kills:1,732
Deaths:712
KDR:2.433
Accuracy:29.058% B**
HSR:22.171% C++
NSX Tanto
B+
Kills:1,572
Deaths:380
KDR:4.137
Accuracy:29.370% B+
HSR:28.308% B+
AMR-66
B**
Kills:1,189
Deaths:526
KDR:2.260
Accuracy:32.716% B**
HSR:27.754% B+
TRAC-5
A++
Kills:1,182
Deaths:453
KDR:2.609
Accuracy:29.849% A++
HSR:22.250% B+
NS-11CP
C+
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:28.901% C+
HSR:20.172% C--
NS-11C
B**
Kills:1,007
Deaths:387
KDR:2.602
Accuracy:28.982% B**
HSR:21.450% B+
TAS-16 Blackjack
A+
Kills:923
Deaths:307
KDR:3.007
Accuracy:65.389% B+
HSR:23.510% A+
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
MG-HBR1 Dragoon
A**
Kills:698
Deaths:125
KDR:5.584
Accuracy:42.130% A
HSR:52.436% A**
TRS-12 Uppercut
B*
Kills:575
Deaths:312
KDR:1.843
Accuracy:67.965% B*
HSR:14.435% C+
NS Baron G5
B*
Kills:393
Deaths:144
KDR:2.729
Accuracy:52.239% B*
HSR:15.776% C**
NSX-P Tanto
A++
Kills:390
Deaths:76
KDR:5.132
Accuracy:34.583% A++
HSR:35.897% A+
TRAC-5 Burst
B**
Kills:384
Deaths:137
KDR:2.803
Accuracy:29.599% B*
HSR:30.990% B**
AS16 NightHawk
B+
Kills:266
Deaths:100
KDR:2.660
Accuracy:42.384% C**
HSR:16.165% B+
TS4 Haymaker
B**
Kills:239
Deaths:102
KDR:2.343
Accuracy:54.284% B**
HSR:11.716% C-
TRAC-5 S
B+
Kills:150
Deaths:71
KDR:2.113
Accuracy:25.427% B+
HSR:12.667% D
TRAC-Shot
B*
Kills:85
Deaths:18
KDR:4.722
Accuracy:28.803% B*
HSR:16.471% C
Kills:20,170
Deaths (as Engineer):7,058
Deaths (to Engineers):8,857
KDR:2.85775
Kill Difference:13,112
Playtime:1,127.664 hours
Usage:37%
Score:28.424m
Score/min:420
Accuracy (listed only):37.940%
HSR (listed only):22.779%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:3,110
Deaths:1,113
KDR:2.794
Accuracy:28.867% B**
HSR:21.801% B
HC1 Cougar
B**
Kills:2,542
Deaths:719
KDR:3.535
Accuracy:29.619% B**
HSR:26.711% B*
T5 AMC
A+
Kills:1,842
Deaths:567
KDR:3.249
Accuracy:30.459% A+
HSR:21.227% C**
LC2 Lynx
B**
Kills:1,732
Deaths:712
KDR:2.433
Accuracy:29.058% B**
HSR:22.171% C++
NSX Tanto
B+
Kills:1,572
Deaths:380
KDR:4.137
Accuracy:29.370% B+
HSR:28.308% B+
MG-S1 Jackal
A
Kills:1,220
Deaths:242
KDR:5.041
Accuracy:33.176% A
HSR:27.705% B**
TRAC-5
A++
Kills:1,182
Deaths:453
KDR:2.609
Accuracy:29.849% A++
HSR:22.250% B+
PDW-16 Hailstorm
B+
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B+
HSR:17.971% B
NS-11CP
C+
Kills:1,160
Deaths:438
KDR:2.648
Accuracy:28.901% C+
HSR:20.172% C--
NS-11C
B**
Kills:1,007
Deaths:387
KDR:2.602
Accuracy:28.982% B**
HSR:21.450% B+
TAS-16 Blackjack
A+
Kills:923
Deaths:307
KDR:3.007
Accuracy:65.389% B+
HSR:23.510% A+
SMG-46 Armistice
A
Kills:795
Deaths:236
KDR:3.369
Accuracy:32.701% A
HSR:22.390% B**
NS-7 PDW
B**
Kills:743
Deaths:317
KDR:2.344
Accuracy:30.705% B**
HSR:23.553% B**
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
TRS-12 Uppercut
B*
Kills:575
Deaths:312
KDR:1.843
Accuracy:67.965% B*
HSR:14.435% C+
NS Baron G5
B*
Kills:393
Deaths:144
KDR:2.729
Accuracy:52.239% B*
HSR:15.776% C**
NSX-P Tanto
A++
Kills:390
Deaths:76
KDR:5.132
Accuracy:34.583% A++
HSR:35.897% A+
TRAC-5 Burst
B**
Kills:384
Deaths:137
KDR:2.803
Accuracy:29.599% B*
HSR:30.990% B**
AS16 NightHawk
B+
Kills:266
Deaths:100
KDR:2.660
Accuracy:42.384% C**
HSR:16.165% B+
TS4 Haymaker
B**
Kills:239
Deaths:102
KDR:2.343
Accuracy:54.284% B**
HSR:11.716% C-
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
TRAC-5 S
B+
Kills:150
Deaths:71
KDR:2.113
Accuracy:25.427% B+
HSR:12.667% D
TRAC-Shot
B*
Kills:85
Deaths:18
KDR:4.722
Accuracy:28.803% B*
HSR:16.471% C
Kills:22,614
Deaths (as Light Assault):7,874
Deaths (to Light Assaults):8,367
KDR:2.87198
Kill Difference:14,740
Playtime:313.344 hours
Usage:10%
Score:6.898m
Score/min:367
Accuracy (listed only):36.280%
HSR (listed only):21.532%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:9,490
Deaths:1,243
KDR:7.635
Accuracy:51.306% A++
HSR:84.837% A++
NSX Tomoe
B+
Kills:1,287
Deaths:297
KDR:4.333
Accuracy:30.891% B
HSR:42.113% B+
TX1 Repeater
B+
Kills:1,280
Deaths:667
KDR:1.919
Accuracy:27.181% B+
HSR:19.297% C
MG-S1 Jackal
A
Kills:1,220
Deaths:242
KDR:5.041
Accuracy:33.176% A
HSR:27.705% B**
NS-44 Commissioner AE
B+
Kills:1,194
Deaths:617
KDR:1.935
Accuracy:45.967% B+
HSR:24.288% C+
PDW-16 Hailstorm
B+
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B+
HSR:17.971% B
TS2 Inquisitor
C**
Kills:1,002
Deaths:301
KDR:3.329
Accuracy:26.954% C+
HSR:21.258% C**
NS-44 Commissioner
B**
Kills:865
Deaths:317
KDR:2.729
Accuracy:45.460% B**
HSR:29.942% B**
RAMS .50M
B*
Kills:836
Deaths:145
KDR:5.766
Accuracy:44.289% B*
HSR:84.091% B++
SMG-46 Armistice
A
Kills:795
Deaths:236
KDR:3.369
Accuracy:32.701% A
HSR:22.390% B**
NS-7 PDW
B**
Kills:743
Deaths:317
KDR:2.344
Accuracy:30.705% B**
HSR:23.553% B**
NS-44P Commissioner
B++
Kills:558
Deaths:258
KDR:2.163
Accuracy:46.804% B++
HSR:26.523% C++
T4 AMP
C++
Kills:469
Deaths:233
KDR:2.013
Accuracy:25.419% C
HSR:20.043% C++
TX2 Emperor
B*
Kills:441
Deaths:170
KDR:2.594
Accuracy:33.029% B+
HSR:26.531% B*
SR-7
A+
Kills:422
Deaths:35
KDR:12.057
Accuracy:48.613% B**
HSR:90.995% A+
NS-357 Underboss
A
Kills:398
Deaths:151
KDR:2.636
Accuracy:45.177% B**
HSR:31.156% A
SOAS-20
A*
Kills:306
Deaths:79
KDR:3.873
Accuracy:34.610% A
HSR:34.967% A*
NS-357P Underboss
A
Kills:272
Deaths:80
KDR:3.400
Accuracy:49.106% B*
HSR:38.603% A
NS-AM7 Archer
B++
Kills:258
Deaths:182
KDR:1.418
Accuracy:60% C*
HSR:22.868% B++
TRAP-M1
C*
Kills:244
Deaths:107
KDR:2.280
Accuracy:27.037% C-
HSR:27.049% C*
NS-30 Vandal
A++
Kills:239
Deaths:54
KDR:4.426
Accuracy:37.958% B*
HSR:39.749% A++
NS-61 Emissary
B*
Kills:232
Deaths:114
KDR:2.035
Accuracy:25.643% C
HSR:21.121% B*
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
HSR-1
B**
Kills:210
Deaths:52
KDR:4.038
Accuracy:40.570% B*
HSR:38.571% B**
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
M77-B
A+
Kills:183
Deaths:61
KDR:3
Accuracy:41.793% B++
HSR:89.071% A+
NS-44L Blackhand
D
Kills:171
Deaths:102
KDR:1.676
Accuracy:36.118% D
HSR:23.392% D*
NSX Daimyo
A+
Kills:115
Deaths:21
KDR:5.476
Accuracy:51.852% A+
HSR:97.391% B**
Soldier Soaker
A+
Kills:108
Deaths:32
KDR:3.375
Accuracy:45.343% B**
HSR:25% A+
99SV
B+
Kills:98
Deaths:32
KDR:3.063
Accuracy:34.815% B+
HSR:27.551% D-
Kills:25,009
Deaths (as Infiltrator):6,817
Deaths (to Infiltrators):7,604
KDR:3.66862
Kill Difference:18,192
Playtime:240.042 hours
Usage:8%
Score:5.998m
Score/min:416
Accuracy (listed only):38.090%
HSR (listed only):37.592%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A
Kills:1,962
Deaths:545
KDR:3.600
Accuracy:30.748% B**
HSR:37.105% A
TORQ-9
B+
Kills:1,903
Deaths:702
KDR:2.711
Accuracy:26.639% B+
HSR:27.851% B+
T1 Cycler
B++
Kills:1,553
Deaths:719
KDR:2.160
Accuracy:25.156% B++
HSR:20.090% C+
SABR-13
B++
Kills:1,303
Deaths:496
KDR:2.627
Accuracy:29.948% B++
HSR:30.391% B+
NS-11A
B**
Kills:1,235
Deaths:544
KDR:2.270
Accuracy:28.116% B++
HSR:30.202% B**
MG-S1 Jackal
A
Kills:1,220
Deaths:242
KDR:5.041
Accuracy:33.176% A
HSR:27.705% B**
NSX Yumi
B++
Kills:1,197
Deaths:262
KDR:4.569
Accuracy:29.423% B+
HSR:32.080% B++
PDW-16 Hailstorm
B+
Kills:1,163
Deaths:512
KDR:2.271
Accuracy:27.518% B+
HSR:17.971% B
TAR-AE
B+
Kills:1,157
Deaths:464
KDR:2.494
Accuracy:30.233% B+
HSR:21.781% D
TAR
A
Kills:987
Deaths:297
KDR:3.323
Accuracy:29.568% A
HSR:30.902% A
TAS-16 Blackjack
A+
Kills:923
Deaths:307
KDR:3.007
Accuracy:65.389% B+
HSR:23.510% A+
SMG-46 Armistice
A
Kills:795
Deaths:236
KDR:3.369
Accuracy:32.701% A
HSR:22.390% B**
NS-7 PDW
B**
Kills:743
Deaths:317
KDR:2.344
Accuracy:30.705% B**
HSR:23.553% B**
FA1 Barrage
B*
Kills:731
Deaths:371
KDR:1.970
Accuracy:48.168% B*
HSR:13.680% C
T1A Unity
B+
Kills:684
Deaths:174
KDR:3.931
Accuracy:26.679% C**
HSR:29.094% B+
TRS-12 Uppercut
B*
Kills:575
Deaths:312
KDR:1.843
Accuracy:67.965% B*
HSR:14.435% C+
NS Baron G5
B*
Kills:393
Deaths:144
KDR:2.729
Accuracy:52.239% B*
HSR:15.776% C**
T1S Cycler
C++
Kills:368
Deaths:191
KDR:1.927
Accuracy:24.813% C++
HSR:21.467% C++
Cycler TRV
A
Kills:302
Deaths:71
KDR:4.254
Accuracy:29.003% A
HSR:27.815% B**
AS16 NightHawk
B+
Kills:266
Deaths:100
KDR:2.660
Accuracy:42.384% C**
HSR:16.165% B+
TS4 Haymaker
B**
Kills:239
Deaths:102
KDR:2.343
Accuracy:54.284% B**
HSR:11.716% C-
MKV Suppressed
A*
Kills:225
Deaths:94
KDR:2.394
Accuracy:29.966% B*
HSR:32.444% A*
SMG-46AE Armistice
B+
Kills:185
Deaths:66
KDR:2.803
Accuracy:32.707% B+
HSR:17.297% D
Kills:20,109
Deaths (as Combat Medic):7,268
Deaths (to Combat Medics):4,188
KDR:2.76679
Kill Difference:12,841
Playtime:295.586 hours
Usage:10%
Score:6.729m
Score/min:379
Accuracy (listed only):35.979%
HSR (listed only):23.714%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,457
Deaths:488
KDR:2.986
Accuracy:20.966% B**
HSR:18.531% C
MRC3 Mercy
B**
Kills:1,297
Deaths:427
KDR:3.037
Accuracy:21.401% B**
HSR:17.502% D
M3 Pounder HEG
A++
Kills:1,218
Deaths:455
KDR:2.677
Accuracy:52.890% A++
HSR:3.612% C**
M3 Pounder HEG
A+
Kills:1,066
Deaths:447
KDR:2.385
Accuracy:54.902% A+
HSR:4.690% B**
M1 Heavy Cycler
A
Kills:534
Deaths:241
KDR:2.216
Accuracy:19.680% A
HSR:14.232% D
M1 Heavy Cycler
B*
Kills:442
Deaths:172
KDR:2.570
Accuracy:19.145% B*
HSR:16.968% C
M2 Mutilator
A+
Kills:335
Deaths:71
KDR:4.718
Accuracy:20.837% A+
HSR:20% B
M2 Mutilator
A+
Kills:325
Deaths:70
KDR:4.643
Accuracy:20.248% A+
HSR:17.539% C
M6 Onslaught
A+
Kills:232
Deaths:52
KDR:4.462
Accuracy:24.104% A+
HSR:19.828% C++
M6 Onslaught
A+
Kills:197
Deaths:52
KDR:3.788
Accuracy:24.649% A+
HSR:15.228% D--
NS-20 Gorgon
B**
Kills:167
Deaths:50
KDR:3.340
Accuracy:32.873% B**
HSR:19.761% C++
NS-20 Gorgon
B**
Kills:155
Deaths:52
KDR:2.981
Accuracy:32.836% B**
HSR:16.774% C
MR1 Fracture
A+
Kills:123
Deaths:143
KDR:0.860
Accuracy:50.156% A+
HSR:1.626% D--
MR1 Fracture
A+
Kills:110
Deaths:143
KDR:0.769
Accuracy:50.255% A+
HSR:0.909% D**
NS-10 Burster
A++
Kills:60
Deaths:50
KDR:1.200
Accuracy:38.473% A+
HSR:10% A++
NS-10 Burster
A+
Kills:54
Deaths:53
KDR:1.019
Accuracy:37.981% A+
HSR:5.556% C+
Kills:7,772
Deaths (as MAX Suit):1,483
Deaths (to MAX Suits):1,934
KDR:5.24073
Kill Difference:6,289
Playtime:101.484 hours
Usage:3%
Score:3.442m
Score/min:565
Accuracy (listed only):32.587%
HSR (listed only):12.672%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
A++
Kills:4,675
V. Kills:3,642 128%
Deaths:1,063
KDR:4.398
Accuracy:36.846% B*
KPH:28.200 A+
VKPH:22 A++
M14 Banshee
A**
Kills:4,606
V. Kills:278 N/A
Deaths:335
KDR:13.749
Accuracy:38.142% A+
KPH:121 A**
VKPH:7.300 A++
Hellfire Rocket Pods
B**
Kills:3,784
V. Kills:835 453%
Deaths:261
KDR:14.498
Accuracy:64.141% A++
KPH:103.600 B+
VKPH:22.900 B**
M18 Rotary
A*
Kills:2,102
V. Kills:1,599 131%
Deaths:433
KDR:4.855
Accuracy:37.027% B*
KPH:33 A+
VKPH:25.100 A*
Hornet Missiles
B++
Kills:2,000
V. Kills:1,203 166%
Deaths:137
KDR:14.599
Accuracy:77.493% A*
KPH:91.800 B+
VKPH:55.200 B++
M18 Locust
A+
Kills:1,850
V. Kills:1,423 130%
Deaths:268
KDR:6.903
Accuracy:39.478% B**
KPH:36.200 B**
VKPH:27.800 A+
Coyote Missiles
A*
Kills:75
V. Kills:67 110%
Deaths:16
KDR:4.688
Accuracy:62.220% B**
KPH:64.900 C++
VKPH:58 A*
Kills:19,092 (13,233 + 0)
Deaths:2,513
KDR:7.597
VKDR:3.600
Vehicle Kills:9,047
Kill Difference:16,579
Playtime:378.094 hours
Usage:12%
Score:8.665m
Score/min:382
Piloting Accuracy:39.478%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:2,211
V. Kills:1,981 112%
Deaths:609
KDR:3.631
Accuracy:56.643% B**
KPH:17.700 A++
VKPH:15.800 A++
C150 Dalton
M
Kills:1,202
V. Kills:1,043 115%
Deaths:103
KDR:11.670
Accuracy:37.053% C
KPH:69.400 A*
VKPH:60.200 M
L-24R Spur
C
Kills:403
V. Kills:58 N/A
Deaths:88
KDR:4.580
Accuracy:32.951% D
KPH:19.200 D
VKPH:2.800 C
L-30R Vektor
C++
Kills:223
V. Kills:129 172%
Deaths:46
KDR:4.848
Accuracy:41.337% C++
KPH:12 C++
VKPH:6.900 C+
L105 Zephyr
A+
Kills:211
V. Kills:34 N/A
Deaths:17
KDR:12.412
Accuracy:56.159% A+
KPH:73.200 B*
VKPH:11.800 B+
AP30 Shredder
B++
Kills:111
V. Kills:115 96%
Deaths:31
KDR:3.581
Accuracy:41.158% B**
KPH:23.400 C
VKPH:24.200 B++
Kills:4,361 (2,837 + 1,524)
Deaths:894
KDR:4.878
VKDR:3.758
Vehicle Kills:3,360
Kill Difference:3,467
Playtime:189.742 hours
Usage:6%
Score:2.460m
Score/min:216
Piloting Accuracy:41.337%
Gunner Accuracy:41.158%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:516
V. Kills:421 122%
Deaths:88
KDR:5.864
Accuracy:70.669% A++
KPH:38.200 B++
VKPH:31.200 A*
C75 Viper
M
Kills:172
V. Kills:27 N/A
Deaths:17
KDR:10.118
Accuracy:46.088% B*
KPH:75.800 M
VKPH:11.900 B**
L100 Python HESH
M
Kills:145
V. Kills:19 N/A
Deaths:1
KDR:145
Accuracy:57.410% B**
KPH:117.900 M
VKPH:15.400 A++
L100 Python HEAT
A*
Kills:87
V. Kills:39 218%
Deaths:16
KDR:5.438
Accuracy:60.944% B**
KPH:46.600 B**
VKPH:20.900 A*
Kills:920 (920 + 0)
Deaths:122
KDR:7.541
VKDR:4.148
Vehicle Kills:506
Kill Difference:798
Playtime:18.883 hours
Usage:1%
Score:0.508m
Score/min:448
Driving Accuracy:60.944%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M++
Kills:2,341
V. Kills:2,016 116%
Deaths:246
KDR:9.516
Accuracy:64.185% A*
KPH:41.800 B**
VKPH:36 M++
P2-120 HESH
A*
Kills:1,227
V. Kills:184 N/A
Deaths:37
KDR:33.162
Accuracy:49.767% B*
KPH:97.500 A*
VKPH:14.600 B**
P2-120 HEAT
S
Kills:956
V. Kills:573 167%
Deaths:132
KDR:7.242
Accuracy:61.937% A*
KPH:45 A++
VKPH:27 S
G30 Vulcan
B**
Kills:62
V. Kills:25 238%
Deaths:7
KDR:8.857
Accuracy:31.757% B
KPH:32 B**
VKPH:12.900 C+
E540 Halberd
A+
Kills:60
V. Kills:22 261%
Deaths:5
KDR:12
Accuracy:51.901% A+
KPH:40.200 A+
VKPH:14.800 B+
Kills:4,646 (4,524 + 122)
Deaths:427
KDR:10.881
VKDR:6.604
Vehicle Kills:2,820
Kill Difference:4,219
Playtime:93.216 hours
Usage:3%
Score:2.249m
Score/min:402
Driving Accuracy:61.937%
Gunner Accuracy:51.901%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
C+
Kills:93
V. Kills: N/A
Deaths:5
KDR:18.600
Accuracy:20.069% C
KPH:107.100 C+
VKPH:0 F
P525 Marauder-H
B++
Kills:93
V. Kills:3 N/A
Deaths:7
KDR:13.286
Accuracy:40.674% B++
KPH:105.500 C++
VKPH:3.400 D-
G20 Vulcan-H
D--
Kills:85
V. Kills:70 120%
Deaths:36
KDR:2.361
Accuracy:49.765% B
KPH:18.800 D*
VKPH:15.500 D--
Kills:271 (0 + 271)
Deaths:48
KDR:5.646
VKDR:1.521
Vehicle Kills:73
Kill Difference:223
Playtime:6.260 hours
Usage:0%
Score:0.178m
Score/min:473
Driving Accuracy:N/A%
Gunner Accuracy:49.765%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:128
V. Kills:25 N/A
Deaths:11
KDR:11.636
Accuracy:48.173% A+
KPH:58.900 B+
VKPH:11.500 B+
M20 Basilisk
A
Kills:122
V. Kills:35 339%
Deaths:24
KDR:5.083
Accuracy:50.423% A
KPH:30.500 B*
VKPH:8.800 C*
M60-G Bulldog
A+
Kills:90
V. Kills:21 409%
Deaths:16
KDR:5.625
Accuracy:56.571% A*
KPH:52.800 A
VKPH:12.300 A+
M40 Fury
B*
Kills:71
V. Kills:20 338%
Deaths:14
KDR:5.071
Accuracy:45.500% B**
KPH:56.600 C++
VKPH:15.900 B*
M12 Kobalt
B**
Kills:63
V. Kills:3 N/A
Deaths:9
KDR:7
Accuracy:23.080% B**
KPH:73.500 C**
VKPH:3.500 C++
M20 Basilisk
B++
Kills:56
V. Kills:26 207%
Deaths:12
KDR:4.667
Accuracy:54.171% A++
KPH:29.300 B++
VKPH:13.600 B++
Kills:530 (0 + 530)
Deaths:86
KDR:6.163
VKDR:1.512
Vehicle Kills:130
Kill Difference:444
Playtime:11.896 hours
Usage:0%
Score:0.252m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:54.171%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
N/A
Kills:50
V. Kills:24 200%
Deaths:12
KDR:4.167
Accuracy:42.441% N/A
KPH:16.600 N/A
VKPH:8 N/A
Kills:50 (0 + 50)
Deaths:12
KDR:4.167
VKDR:2
Vehicle Kills:24
Kill Difference:38
Playtime:3.013 hours
Usage:0%
Score:0.040m
Score/min:220
Piloting Accuracy:N/A%
Gunner Accuracy:42.441%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 16,65916,5114,4183.737B++0.4329.449%A30.107%B*74.3A+N/A202222.3h9.8B**33.2B*
TSAR-42 9,5289,4901,2437.635B*4.3251.306%A++84.837%A++92.2A**N/A257102.9h1.6A3A
M18 Needler 8,3174,6751,0634.398B*1.0936.846%B*1.797%C28.2A+22A++302165.8h86.9B++235.7B*
M14 Banshee 4,8844,60633513.749B*10.4438.142%A+1.042%C+120.9A**7.3A++40038.1h17.4B+45.6B+
T32 Bull 4,2224,1851,1923.511A++0.2026.551%B+27.24%B+66.3B**N/A19563.1h10.3B*38.7B++
NS-15M1 4,1354,0981,2623.247A+0.0725.204%B+31.576%B**59.7B++N/A15168.6h10.5B++41.7B+
T9A "Butcher" 4,0904,0531,3203.07B++0.2424.627%C+27.757%C++64.7C**N/A19762.6h10.3B+41.7B+
Hellfire Rocket Pods 4,6193,78426114.498B**11.1964.141%A++N/A103.7B+22.9B**50136.5h18.7C**29.1B+
LC3 Jaguar 3,1483,1101,1132.794B**0.5228.867%B**21.801%B43.1B++N/A13672.2h11.2B+38.8B++
TMG-50 2,9452,9211,2682.304B**1.0125.667%B*24.718%C*58.4B**N/A18250h9.8B++38.1B+
T9 CARV 2,7382,7111,1622.333B++0.9824.45%B**23.497%C++63.9A++N/A24442.4h10.6B**43.5B*
HC1 Cougar 2,5712,5427193.535A**0.2229.619%B**26.711%B*50B**N/A13950.8h9.6B*32.5B++
P2-120 AP 4,3572,3412469.516B+6.2064.185%A*3.545%C++41.8B**36M++40556h10.7D*16.7C++
CAS30 Tank Buster 4,1922,2116093.631A0.3256.643%B**1.312%C++17.7A++15.8A++170125.2h40.9B++72.2B++
M18 Rotary 3,7012,1024334.855A+1.5437.027%B*1.76%C-33A+25.1A*37763.7h77.8B++210.1B*
Hornet Missiles 3,2032,00013714.599A11.2977.493%A*N/A91.7B+55.2B++77221.8h9.6B12.4B++
T1B Cycler 1,9771,9625453.6B**0.2930.748%B**37.105%A78.8AN/A18624.9h9.7B**31.6B**
TORQ-9 1,9241,9037022.711B**0.6026.639%B+27.851%B+48.5B++N/A14239.2h12.5B*46.9B++
M18 Locust 3,2731,8502686.903M3.5939.478%B**N/A36.2B**27.8A+36951.1h92C*233B+
T5 AMC 1,8631,8425673.249A*0.0630.459%A+21.227%C**52.6A++N/A16635h11B**36.2B*
T9 CARV-S 1,8321,8148812.059B1.2522.361%C++21.334%C-55.8B+N/A13832.5h11.1B+49.7B+
LC2 Lynx 1,7501,7327122.433B**0.8829.058%B**22.171%C++44.9B*N/A14938.6h11.8B*40.7B*
NSX Naginata 1,6731,6604803.458A*0.1524.786%B+29.699%C*69.7B**N/A22223.8h9.8B++39.7B+
NSX Tanto 1,5851,5723804.137M++0.8329.37%B+28.308%B+68.1A+N/A16023.1h10.9B+37B+
T1 Cycler 1,5631,5537192.16B**1.1525.156%B++20.09%C+45.1AN/A18434.4h11.3B**45.1B*
MRC3 Mercy 1,4801,4574882.986B+0.3320.966%B**18.531%C57.6A*N/A17925.3h15.8B*75.5B*
MG-H1 Watchman 1,4631,4493064.735A*1.4230.874%A+32.367%B*94.1A++N/A26515.4h12B*38.7B*
T7 Mini-Chaingun 1,3931,3766971.974B**1.3420.058%B+10.392%D52.3B**N/A16926.3h11.3B*56.3B++
C-4 1,9281,3496092.215B+1.1024.429%C+N/A97.1B+41.7B*91213.9h1.4C**5.8C*
SABR-13 1,3181,3034962.627B+0.6929.948%B++30.391%B+52.3B*N/A16924.9h9.9B++33.1B*
MRC3 Mercy 1,3191,2974273.037B+0.2821.401%B**17.502%D55.9A++N/A16523.2h17.2B++80.6B++
NSX Tomoe 1,2931,2872974.333A++1.0230.891%B42.113%B+68.1AN/A21018.9h11.5B++37.1B++
TX1 Repeater 1,2881,2806671.919A+1.3927.181%B+19.297%C36.7B+N/A12334.9h9.9B*36.4B+
NS-15MP 1,2911,2794113.112B+0.2026.868%C+26.036%C-66.6C+N/A15919.2h11.3C+41.9C+
T7 Mini-Chaingun AE 1,2821,2765032.537B**0.7821.34%B13.793%C+77.8AN/A19116.4h10.6B*49.5B+
NS-11A 1,2521,2355442.27B++1.0428.116%B++30.202%B**55.6B**N/A14122.2h11.3B*40.3B*
P2-120 HESH 1,4111,2273733.162A+29.8549.767%B*1.222%B97.4A*14.6B**38412.6h4.9C++9.8B+
MG-S1 Jackal 1,2341,2202425.041M**1.7333.176%A27.705%B**86.5A*1B*20814.1h8.4B+25.3B*
M3 Pounder HEG 1,5561,2184552.677B*0.6452.89%A++3.612%C**34.9A++9.7M**19734.9h15.1B28.6B++
C150 Dalton 2,2451,20210311.67B++8.3637.053%CN/A69.5A*60.3M74517.3h3.7B+10B+
NSX Yumi 1,2081,1972624.569A*1.2629.423%B+32.08%B++64.4AN/A16418.6h9.6B*32.8B*
NS-44 Commissioner AE 1,1991,1946171.935B+1.3845.967%B+24.288%C+67.1B+N/A17317.8h3.1B+6.8B+
AMR-66 1,2051,1895262.26A++1.0532.716%B**27.754%B+25C**N/A7847.6h7.3B*22.4B*
TRAC-5 1,1981,1824532.609A**0.7029.849%A++22.25%B+33.5B**N/A18335.3h11.7B*39B*
PDW-16 Hailstorm 1,1771,1635122.271A+1.0427.518%B+17.971%B58.4A+N/A16919.9h12.6B+45.8B+
NS-11CP 1,1671,1604382.648B++0.6628.901%C+20.172%C--44.8CN/A10225.9h11.4C*39.4C*
TAR-AE 1,1731,1574642.494B++0.8230.233%B+21.781%D61.9BN/A25518.7h11.6C*38.4B+
NS Decimator 1,7161,1556251.848B**1.4669.729%B**3.117%B++45.5B++22.1B++37825.4h4.7C++6.8B+
NS-15M2 1,1541,1362304.939A++1.6330.795%A37.412%A+94.7A++1.5A*28912h9.7B**31.5B*
NSX Masamune 1,2921,0723253.298M*0.0161.507%B+2.332%C*69.2A**14.2C+32915.5h5.5B*9B*
M3 Pounder HEG 1,3491,0664472.385B+0.9354.902%A+4.69%B**30.9A8.2M16334.5h17.5C*31.9B+
NS-11C 1,0181,0073872.602A++0.7128.982%B**21.45%B+47.5B**N/A15621.2h11.8B++40.6B++
TS2 Inquisitor 1,0111,0023013.329A++0.0226.954%C+21.258%C**51.9B+N/A14319.3h8B++29.6B+
TAR 1,0029872973.323A0.0129.568%A30.902%A64.1A+1A+20515.4h10.5B**35.6B**
P2-120 HEAT 1,5299561327.242B3.9361.937%A*2.72%C45.1A++27S37221.2h10.1D-16.3B+
TAS-16 Blackjack 9309233073.007A++0.3165.389%B+23.51%A+71.6AN/A24412.9h2B*3.1B+
NS-44 Commissioner 8698653172.729A++0.5845.46%B**29.942%B**70.3A+N/A24512.3h2.7B**5.9B**
RAMS .50M 8378361455.766B++2.4544.289%B*84.091%B++73.3M+N/A21311.4h1.6B**3.7B*
SMG-46 Armistice 8007952363.369A*0.0632.701%A22.39%B**63.6A++N/A24112.5h11.3B*34.5B*
NS-7 PDW 7537433172.344A++0.9730.705%B**23.553%B**62.4A++N/A24211.9h11.8B*38.6B++
FA1 Barrage 7417313711.97A1.3448.168%B*13.68%C57.1A++N/A24312.8h3.7B**7.6B*
MG-HBR1 Dragoon 7006981255.584M**2.2742.13%A52.436%A**96.9M**N/A2587.2h4.1A9.7B**
T1A Unity 6906841743.931M++0.6226.679%C**29.094%B+50.7B+N/A12213.5h9.9A37.1B*
TRS-12 Uppercut 5845753121.843B+1.4767.965%B*14.435%C+51.3B+N/A18011.2h2.2B++3.2B++
NS-44P Commissioner 5615582582.163B*1.1546.804%B++26.523%C++85.8B*N/A3096.5h2.8B++6B++
M1 Heavy Cycler 5405342412.216B*1.1019.68%A14.232%D49.9M+N/A18910.7h13.7B**69.6B*
T2 Striker 1,1005195490.945B**2.3763.031%B**N/A19.6B**21.9A*30326.5h48.3C+76.7B
L100 Python AP 937516885.864B2.5570.669%A++1.744%D38.2B++31.2A*40113.5h9.4D*13.2C+
Ripper 54451626,1550.02C--3.2910.595%D*9.109%D--0.4C-N/A11341.3h1.7C15.8C
MG-H1 Watchman AE 5115051244.073A0.7631.47%B**32.277%B+88.6B**1.1C+2725.7h11.3B++35.9B++
ML-7 7945013661.369B**1.9467.447%A2.994%C++38A22.2A+56213.2h6.1B+9B*
Frag Grenade 4914891489N/A485.6947.26%BN/A543.3C**2.2D--25100.9h3.1B++6.6B++
T4 AMP 4714692332.013B**1.3025.419%C20.043%C++37.2C*N/A11012.6h11.6B++45.7B+
M1 Heavy Cycler 4524421722.57B++0.7419.145%B*16.968%C53.3A++1.2B**1748.3h12.6A65.6B*
TX2 Emperor 4444411702.594A++0.7233.029%B+26.531%B*44.1B++N/A14410h6.2A18.9B**
MANA Anti-Personnel Turret 434429825.232N/A1.9224.297%UN/A4290U50U8908300.1h15.8T*65T*
SR-7 4224223512.057A**8.7548.613%B**90.995%A+124.1SN/A3353.4h1.5B**3.1B**
L-24R Spur 461403884.58C--1.2732.951%D1.985%C+19.2D2.8C6421h30C*90.9C++
NS-357 Underboss 3993981512.636A++0.6845.177%B**31.156%A76.5AN/A2575.2h3.3B**7.2B*
NS Baron G5 3973931442.729A*0.5852.239%B*15.776%C**57B**N/A1796.9h4.1B+7.8C++
NSX-P Tanto 397390765.132S1.8234.583%A++35.897%A+108.3M**1.9A++3853.6h10.6B**30.6B**
TRAC-5 Burst 3863841372.803B+0.5129.599%B*30.99%B**57.3B++N/A2076.7h10.8B++36.5B++
T1S Cycler 3743681911.927B*1.3924.813%C++21.467%C++44.9B*N/A1398.2h10.3B*41.4B++
M2 Mutilator 339335714.718A*1.4120.837%A+20%B67M**N/A2095h12.1A+58.1B**
M2 Mutilator 330325704.643A*1.3320.248%A+17.539%C65M**1A2205h12.1A+59.9B**
SOAS-20 307306793.873A++0.5634.61%A34.967%A*80.5A*N/A2353.8h9.8B++28.3B**
Cycler TRV 303302714.254M0.9429.003%A27.815%B**71.9A*N/A2514.2h10.1B**34.7B**
Claymore 273273377.378C++4.0731.311%C+N/A160.6BN/A5341.7h1.2C++3.7C**
NS-357P Underboss 276272803.4A+0.0949.106%B*38.603%A123.6A1.8B**3442.2h3.1B*6.4B*
AS16 NightHawk 2732661002.66A+0.6542.384%C**16.165%B+66.5A+1.8M*2204h3.8B+9B+
NS-AM7 Archer 3342581821.418A**1.8960%C*22.868%B++8.5B2.5C+6230.5h10.9B*18.1B*
Spear Anti-Vehicle Phalanx Turret 3712471615.438A+12.1361.865%A++7.692%A++79.7A**40A++7993.1h6.6B+10.6B**
TRAP-M1 2442441072.28B+1.0327.037%C-27.049%C*43.6C**N/A1185.6h8.8C**32.6C++
NS-30 Vandal 241239544.426A++1.1137.958%B*39.749%A++66.4AN/A2693.6h4.3B**11.3B*
TS4 Haymaker 2402391022.343B**0.9754.284%B**11.716%C-88.5M++N/A3392.7h3.4B*6.3B**
T16 Rhino 2392381042.288B**1.0221.007%C+23.529%C*46.7B++N/A2305.1h11.3B++54B+
M6 Onslaught 233232524.462A1.1524.104%A+19.828%C++72.5MN/A2373.2h16.2B++67.1B*
NS-61 Emissary 2342321142.035A++1.2825.643%C21.121%B*34.6B+N/A1296.7h12.3B48C**
MKV Suppressed 226225942.394A++0.9229.966%B*32.444%A*44.1B+N/A1765.1h10.9B++36.3B++
L-30R Vektor 352223464.848A++1.5441.337%C++N/A12C++6.9C+7318.6h61.4B148.4B+
L105 Zephyr 2452111712.412C*9.1056.159%A+N/A72.8B*11.7B+4572.9h5.1B++9.1B*
HSR-1 210210524.038A0.7340.57%B*38.571%B**77.8A+N/A2422.7h3.9A9.5B**
NSX Amaterasu 2052011,9020.106A3.2119.896%C--33.831%A*2.1CN/A595.6h3.6C++18.2C**
NSX-P Naginata 205199593.373A0.0631.407%A++39.699%A99.5A*3M+3032h9.8B*31.3B*
M6 Onslaught 199197523.788B*0.4824.649%A+15.228%D--61.6A*N/A2183.2h19.4C+78.5B++
SMG-46AE Armistice 188185662.803A0.5132.707%B+17.297%D66.1B1.1B**3982.8h11.3B+34.5B+
T7-P Mini-Chaingun 188184583.172B++0.1423.42%C+9.783%D*108.2B*2.4A2631.7h9.3B+39.6B
M77-B 183183613B++0.3141.793%B++89.071%A+48.2A+N/A2353.8h1.8B**4.3B*
Anti-Vehicle Grenade 2601751175N/A171.6952.265%C++N/A250D121.4B40.7h7.4D14.1C
C75 Viper 1991721710.118A6.8146.088%B*1.163%C74.8A**11.7B**6442.3h9.7B+21B*
Tank Mine 251172424.095B*0.7869.476%MN/A122.9B+56.4C+17951.4h3.2F-4.6B**
NS-44L Blackhand 1721711021.676B+1.6436.118%D23.392%D*29C**N/A1045.9h4.6C++12.7C+
NS-20 Gorgon 177167503.34A*0.0332.873%B**19.761%C++34.1A+2B*1464.9h40.5C*123.1B+
NS-20 Gorgon 168155522.981A+0.3332.836%B**16.774%C31.6A+2.7A++1254.9h43.9C*133.7B+
TRAC-5 S 152150712.113A++1.2025.427%B+12.667%D34.9B**N/A1694.3h12.8C++50.4B
L100 Python HESH 1641451145U141.6957.41%B**N/A120.8M15.8A*6201.2h2.5B*4.4B**
Auraxium Chainblade 1391345,0600.026C+3.2923.077%D8.209%C++0.5CN/A1280h1.7B*7.6C*
Rocklet Rifle 288129651.985A*1.3354.577%C*N/A20.8D25.6C++4226.2h48.4D88.7C
M40 Fury 1531281111.636B+8.3248.173%A+1.563%C+58.2B+11.4B+3702.2h13.2C*27.4B++
MR1 Fracture 2531231430.86C++2.4550.156%A+1.626%D--11.6B++12.3M**17610.6h70.4D140.5C*
MAX Punch 1241221,4830.082C+3.2340.693%CN/A1.2C+N/A399.9h1.5C++3.8C**
M20 Basilisk 157122245.083B*1.7750.423%A7.377%B+30.5B*8.8C*3514h90.9C*180.2B++
NSX Daimyo 115115215.476B++2.1651.852%A+97.391%B**76.7B*N/A2601.5h1.9B*3.8B*
AP30 Shredder 226111313.581C0.2741.158%B**3.604%B++23.1C24B++5834.8h134.4D326.6C+
MR1 Fracture 2321101430.769C++2.5450.255%A+N/A10.4B++11.5M**15610.6h78.9D-157C++
Soldier Soaker 108108323.375A*0.0645.343%B**25%A+135M+N/A6250.8h5.5B+12B*
99SV 9998323.063B*0.2534.815%B+27.551%D-54.4A*N/A4221.8h4.2B**12.2B*
Auraxium Slasher 97961,0030.096C*3.2239.22%B++9.375%C++2C+N/A547.6h2B+5.1B+
M20 Basilisk 13896109.6C*6.2955.96%B+6.25%B++32C-14D2403h97.6B+174.3B+
M12 Kobalt-H 9393518.6C+15.2920.069%C16.129%C+103.3CN/A2660.9h13.7B+68.2C**
P525 Marauder-H 9693713.286C+9.9740.674%B++N/A103.3C+3.3D-4780.9h6.1B+15B+
Ripper AE 91915950.153C++3.1642.276%B*19.78%C+3.5DN/A1326.3h1.1B*2.7B+
M60-G Bulldog 11190165.625C**2.3156.571%A*4.444%B*52.9A12.4A+2951.7h7.7C+13.6B*
L100 Python HEAT 12687165.438C++2.1360.944%B**2.299%C+45.8B**20.5A++4401.9h6.5C+10.7B+
The Slasher 88861,5530.055C++3.265.487%F--13.954%B1.2CN/A474.5h2.2C++40.3T*
G20 Vulcan-H 15585362.361C0.9549.765%B5.882%A++18.9D*15.6D--5114.5h165.5F332.6D--
TRAC-Shot 8585184.722M+1.4128.803%B*16.471%C50B++N/A2631.7h8.8B**30.6B**
M12 Kobalt 797698.444D5.1327.595%B**10.526%F76C--3C1921h21.2C77C**
Coyote Missiles 14275164.688B+1.3862.22%B**N/A62.5C++55.8A++10331.2h57.5D92.4C+
M40 Fury 9171145.071C1.7645.5%B**N/A54.6C++15.4B*3811.3h14C+30.8B+
Sticky Grenade 6867167N/A63.6946.269%DN/A670D10C28040.1h3.2D-7D
M12 Kobalt 666397C--3.6923.08%B**19.048%C++70C*3.3C+2870.9h17.4C**75.2B+
G30 Vulcan 876278.857B**5.5531.757%B1.613%D--32.6B**13.2C+4591.9h85B+267.8B+
E540 Halberd 8260512B*8.6951.901%A+1.667%D-40A+14.7B+8051.5h5.9C++11.4B++
MANA Anti-Vehicle Turret 12660351.714C*1.6059.661%B+1.667%D--35.3C++38.8B++7531.7h11.7C+19.7C++
NS-10 Burster 10460501.2C*2.1138.473%A+10%A++7.4A5.4A1228.1h160.8C*417.9B++
Aspis Anti-Aircraft Phalanx Turret 11458511.6M+8.2937.786%A++N/A30.5M**29.5M**7481.9h94A+248.7A
M20 Basilisk 8256124.667B++1.3654.171%A++1.786%D**29.5B++13.7B++4001.9h103.1C+190.3B++
M60-A Bulldog 6455155B+51.6963.817%A++N/A50B+8.2B**2601.1h5.8C++9.1B*
NS-10 Burster 10454531.019C++2.2937.981%A+5.556%C+6.6B*6.1A*1348.2h178.6C470.2B+
Spear Anti-Vehicle Phalanx Tower 9254227C*23.6965.71%A++1.852%D--67.5A47.5A++6420.8h8.1B+12.3B*
M60-A Bulldog 5553153S49.6957.33%A*5.66%S106M**4D8780.5h4.9B++8.6B**
M20 Wyvern 7450124.167C0.8642.441%B+2%D16.7D8D-2203h85.6C+201.6C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter54,5593.1h
Restoration Kit1812,6284.5h
TR Patriot Flare Gun72760.3h
Decoy Grenade0980h
Nano-Armor Kit4277,6574.1h
Anti-Vehicle MANA Turret13300.6h
Spawn Beacon254,3206h
NS-TMC-01 "His Regards"0580h
AE Nano-Armor Kit508999,068102.4h
Medical Applicator17963,1484.7h
Nanite Revive Grenade01,0130.3h
Nanite Healing Grenade03070.1h
Spitfire Auto-Turret26200.7h
Welding Device09810.1h
Rampart Wall0500.4h
AE Medical Applicator359199,33815h
Ammunition Package152,6442.1h
Shield Recharging Field241,9160.8h
Medical Kit3,32226,67765.2h
Anti-Infantry MANA Turret75260.7h
Nano-Repair Grenade03970.1h
WLT-Howler Mining Laser25,6671.1h
Recon Detection Device194,2105.5h
M20 Drake01160.3h
Xiphos Anti-Personnel Phalanx Turret01000h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.36s
Server spent 2.51s on queries, 2.15s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.