Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 9 (18,901)players online:
TamakiLive (11)  ShadowGamerTim (6)  GelosTheStrimmer (5)  Government_CheeseBurger (3)  Zelnara (2)  LadySabotage (2) 29
stats.dasanfall.com
Executor WarmetaL[PONO] WarmetaL
NC BR 215

KDR: 1.9

Score: 131m

Last Seen: Jun 16th, 2019 6:09 PM
- OFFLINE - 4.4 hour(s)

Prestige 1, Battle Rank 100 (215 total) - New Conglomerate on Cobalt - Outfit Member of PONOS TROOP[PONO] PONOS TROOP
NC outfit on Cobalt

Members: 35
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 ARX E540 Halberd-H C85 Canister-H EM6 Breaker Rocket Pods Enforcer ML65-H M40 Fury-H Tank Mine
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:WarmetaL



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $113,841 MLG Score: 91
Fun Score: N/A
Cheeseburgers Flipped: 331TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.959%17.86%39228118221,9710.794871.103

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.032%0.146C++-0.455D-1.623FHEAD ++ (~6.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.90.193C++13.20.077C+46.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.771%2.099%2635120511,530472547632.44021242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.339%-0.695D0.466B+-0.221

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.20.224C++38.50.273C*86.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.361%3.719%62412064,6521039831270.447351149%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.165%-0.154C0.739B++0.251

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.20.631B+5.60.552B+8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.622%4.162%56523118744,23110042156134.4046283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.92%0.034C+-0.053C+0.44

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.749B++10.80.725B++18.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.75%66.931%565312071,137310150.366538

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.717%-0.341C--0.013C+-0.867

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.08C+30.064C+6.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.69%14.921%565612045,89115891083.70736

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.551%-0.898D--0.064C+-0.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.1-0.142C4.60.048C+10.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PONOS TROOP[PONO] PONOS TROOP
NC outfit on Cobalt

Members: 35
131m357.5%286 (17.2k)251 (15.1k)1.89785167,52388,2702.36724215 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1210696211.747%5.075%6005:5527

82% Engineer9% Heavy Assault6% Infiltrator1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 28th, 2012 7:37 PMJul 6th, 2014 2:06 PMJun 17th, 2019 5:46 AM (14h) (PST)Jun 16th, 2019 5:13 PM (1d) (PST)Jun 16th, 2019 2:09 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
492644280.3210.1690.0161.4560.08691

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,5443,81525,7291910187515,084

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8685.2h/361.9d 41,433 8,501 68,510 758.7k 4,711 20,450 44,725 256.6m

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:1,680
Deaths:1,517
KDR:1.107
Accuracy:24.343% C+
HSR:15.833% D
GD-66 Claw
B+
Kills:1,380
Deaths:1,677
KDR:0.823
Accuracy:37.074% F-
HSR:17.246% B+
AF-57 Piston
C
Kills:1,207
Deaths:1,686
KDR:0.716
Accuracy:26.274% D**
HSR:12.925% C
NS Baron G5
C-
Kills:1,169
Deaths:1,730
KDR:0.676
Accuracy:37.960% D
HSR:12.575% C-
Mauler S6
C
Kills:1,148
Deaths:1,580
KDR:0.727
Accuracy:25.772% F
HSR:13.676% C
NC12 Sweeper
C+
Kills:1,143
Deaths:1,582
KDR:0.723
Accuracy:31.869% D--
HSR:12.773% C+
The Brawler
B+
Kills:559
Deaths:698
KDR:0.801
Accuracy:43.170% F
HSR:16.100% B+
NSX Tanto
C+
Kills:507
Deaths:545
KDR:0.930
Accuracy:26.070% C+
HSR:15.976% D**
LA39 Bruiser
B**
Kills:454
Deaths:689
KDR:0.659
Accuracy:39.179% F-
HSR:20.264% B**
AF-19 Mercenary
A
Kills:261
Deaths:597
KDR:0.437
Accuracy:29.138% A
HSR:18.391% C--
NS-11C
C+
Kills:112
Deaths:148
KDR:0.757
Accuracy:23.121% C+
HSR:16.071% D
Razor GD-23
C
Kills:56
Deaths:103
KDR:0.544
Accuracy:22.222% C
HSR:14.286% D*
MGR-M1 Bishop
D
Kills:51
Deaths:40
KDR:1.275
Accuracy:28.809% D
HSR:21.569% D--
Kills:9,727
Deaths (as Engineer):12,592
Deaths (to Engineers):32,663
KDR:0.77247
Kill Difference:2,865
Playtime:7,156.906 hours
Usage:82%
Score:115.323m
Score/min:269
Accuracy (listed only):30.385%
HSR (listed only):15.976%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
C--
Kills:8,275
Deaths:7,941
KDR:1.042
Accuracy:19.044% C--
HSR:18.465% D
NC6 Gauss SAW
D
Kills:1,732
Deaths:2,424
KDR:0.715
Accuracy:16.986% D
HSR:19.977% D
MGR-L1 Promise
B*
Kills:959
Deaths:650
KDR:1.475
Accuracy:28.354% B*
HSR:15.850% D*
GD-22S
B
Kills:257
Deaths:212
KDR:1.212
Accuracy:23.992% C*
HSR:26.070% B
LA1 Anchor
D-
Kills:91
Deaths:93
KDR:0.978
Accuracy:20.080% D-
HSR:18.681% D-
NC05 Jackhammer
C+
Kills:78
Deaths:62
KDR:1.258
Accuracy:39.962% D
HSR:14.103% C+
Kills:11,392
Deaths (as Heavy Assault):11,382
Deaths (to Heavy Assaults):17,448
KDR:1.00088
Kill Difference:10
Playtime:786.321 hours
Usage:9%
Score:8.921m
Score/min:189
Accuracy (listed only):24.736%
HSR (listed only):18.858%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C++
Kills:2,140
Deaths:2,525
KDR:0.848
Accuracy:23.141% C
HSR:16.822% C++
GD-7F
C+
Kills:1,680
Deaths:1,517
KDR:1.107
Accuracy:24.343% C+
HSR:15.833% D
GD-66 Claw
B+
Kills:1,380
Deaths:1,677
KDR:0.823
Accuracy:37.074% F-
HSR:17.246% B+
AF-57 Piston
C
Kills:1,207
Deaths:1,686
KDR:0.716
Accuracy:26.274% D**
HSR:12.925% C
NS Baron G5
C-
Kills:1,169
Deaths:1,730
KDR:0.676
Accuracy:37.960% D
HSR:12.575% C-
Mauler S6
C
Kills:1,148
Deaths:1,580
KDR:0.727
Accuracy:25.772% F
HSR:13.676% C
NC12 Sweeper
C+
Kills:1,143
Deaths:1,582
KDR:0.723
Accuracy:31.869% D--
HSR:12.773% C+
MGR-S1 Gladius
D
Kills:799
Deaths:680
KDR:1.175
Accuracy:22.991% D
HSR:15.645% D-
NS-7 PDW
C+
Kills:632
Deaths:696
KDR:0.908
Accuracy:23.390% C
HSR:17.247% C+
The Brawler
B+
Kills:559
Deaths:698
KDR:0.801
Accuracy:43.170% F
HSR:16.100% B+
NSX Tanto
C+
Kills:507
Deaths:545
KDR:0.930
Accuracy:26.070% C+
HSR:15.976% D**
LA39 Bruiser
B**
Kills:454
Deaths:689
KDR:0.659
Accuracy:39.179% F-
HSR:20.264% B**
AF-19 Mercenary
A
Kills:261
Deaths:597
KDR:0.437
Accuracy:29.138% A
HSR:18.391% C--
NS-11C
C+
Kills:112
Deaths:148
KDR:0.757
Accuracy:23.121% C+
HSR:16.071% D
MKV Suppressed
C+
Kills:99
Deaths:140
KDR:0.707
Accuracy:20.978% D--
HSR:19.192% C+
Razor GD-23
C
Kills:56
Deaths:103
KDR:0.544
Accuracy:22.222% C
HSR:14.286% D*
Kills:13,346
Deaths (as Light Assault):16,593
Deaths (to Light Assaults):11,387
KDR:0.80432
Kill Difference:3,247
Playtime:116.309 hours
Usage:1%
Score:1.051m
Score/min:151
Accuracy (listed only):28.543%
HSR (listed only):15.939%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C++
Kills:2,140
Deaths:2,525
KDR:0.848
Accuracy:23.141% C
HSR:16.822% C++
MGR-S1 Gladius
D
Kills:799
Deaths:680
KDR:1.175
Accuracy:22.991% D
HSR:15.645% D-
NS-7 PDW
C+
Kills:632
Deaths:696
KDR:0.908
Accuracy:23.390% C
HSR:17.247% C+
EM4 Longshot
C--
Kills:586
Deaths:231
KDR:2.537
Accuracy:32.213% D*
HSR:74.403% C--
LA3 Desperado
C
Kills:513
Deaths:770
KDR:0.666
Accuracy:26.430% C
HSR:17.154% C
NS-44 Commissioner
B++
Kills:471
Deaths:486
KDR:0.969
Accuracy:41.727% B++
HSR:22.081% C+
NC14 Bolt Driver
C
Kills:418
Deaths:412
KDR:1.015
Accuracy:32.795% C
HSR:61.483% D**
NS-61 Emissary
A+
Kills:137
Deaths:140
KDR:0.979
Accuracy:37.775% A+
HSR:13.869% C-
SAS-R
D
Kills:133
Deaths:77
KDR:1.727
Accuracy:34.938% D
HSR:51.128% F
NS-357 Underboss
B
Kills:128
Deaths:125
KDR:1.024
Accuracy:39.044% B
HSR:21.094% C+
Soldier Soaker
B**
Kills:119
Deaths:84
KDR:1.417
Accuracy:44.197% B**
HSR:11.765% D
MKV Suppressed
C+
Kills:99
Deaths:140
KDR:0.707
Accuracy:20.978% D--
HSR:19.192% C+
NC4 Mag-Shot
A++
Kills:92
Deaths:259
KDR:0.355
Accuracy:23.554% C--
HSR:30.435% A++
NS-45 Pilot
B+
Kills:84
Deaths:83
KDR:1.012
Accuracy:34.973% B+
HSR:15.476% D*
NS-AM7 Archer
D
Kills:73
Deaths:97
KDR:0.753
Accuracy:53.369% D
HSR:4.110% D**
Kills:6,424
Deaths (as Infiltrator):6,805
Deaths (to Infiltrators):9,912
KDR:0.94401
Kill Difference:381
Playtime:557.250 hours
Usage:6%
Score:5.042m
Score/min:151
Accuracy (listed only):32.768%
HSR (listed only):26.127%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C
Kills:6,759
V. Kills:1,603 421%
Deaths:1,666
KDR:4.057
Accuracy:46.201% C
KPH:52.300 C
VKPH:12.400 C
Vortek Rotary
C
Kills:2,445
V. Kills:1,792 136%
Deaths:2,764
KDR:0.885
Accuracy:27.402% D
KPH:10.600 C
VKPH:7.800 C
M30 Mustang AH
C**
Kills:1,169
V. Kills:213 N/A
Deaths:457
KDR:2.558
Accuracy:49.502% D-
KPH:32.400 C-
VKPH:5.900 C**
M20 Mustang
C
Kills:911
V. Kills:752 121%
Deaths:1,093
KDR:0.833
Accuracy:26.393% D
KPH:9.800 C
VKPH:8.100 C
M20 Kestrel
D
Kills:295
V. Kills:308 95%
Deaths:390
KDR:0.756
Accuracy:24.459% D-
KPH:7.600 D
VKPH:7.900 D
Tomcat A2AM Pods
C--
Kills:158
V. Kills:164 96%
Deaths:53
KDR:2.981
Accuracy:65.477% F-
KPH:26 D
VKPH:27 C--
Hornet Missiles
D
Kills:128
V. Kills:56 225%
Deaths:50
KDR:2.560
Accuracy:49.915% D*
KPH:33 D
VKPH:14.400 D-
Kills:11,865 (4,820 + 0)
Deaths:6,473
KDR:1.833
VKDR:0.755
Vehicle Kills:4,888
Kill Difference:5,392
Playtime:537.780 hours
Usage:6%
Score:5.370m
Score/min:166
Piloting Accuracy:24.459%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C--
Kills:944
V. Kills:676 139%
Deaths:275
KDR:3.433
Accuracy:29.327% D--
KPH:23.800 C--
VKPH:17 C--
L105 Zephyr
C
Kills:422
V. Kills:68 N/A
Deaths:73
KDR:5.781
Accuracy:37.746% D
KPH:43.600 C
VKPH:7 C
CAS30 Tank Buster
D--
Kills:246
V. Kills:238 103%
Deaths:804
KDR:0.306
Accuracy:33.660% D--
KPH:2.400 D--
VKPH:2.400 D--
AP30 Shredder
D
Kills:184
V. Kills:134 136%
Deaths:66
KDR:2.788
Accuracy:19.057% D**
KPH:17.300 D
VKPH:12.600 D
Kills:1,796 (246 + 1,550)
Deaths:1,218
KDR:1.475
VKDR:0.916
Vehicle Kills:1,116
Kill Difference:578
Playtime:160.380 hours
Usage:2%
Score:1.591m
Score/min:165
Piloting Accuracy:33.660%
Gunner Accuracy:19.057%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D
Kills:397
V. Kills:232 170%
Deaths:69
KDR:5.754
Accuracy:45.917% D--
KPH:23.400 D
VKPH:13.700 D
C75 Viper
C+
Kills:228
V. Kills:35 N/A
Deaths:55
KDR:4.145
Accuracy:26.612% D*
KPH:29.100 C+
VKPH:4.500 D
LB00 Python AP
D
Kills:52
V. Kills:22 226%
Deaths:2
KDR:26
Accuracy:47.423% D-
KPH:38.500 D-
VKPH:16.300 D
Kills:677 (677 + 0)
Deaths:126
KDR:5.373
VKDR:2.294
Vehicle Kills:289
Kill Difference:551
Playtime:26.151 hours
Usage:0%
Score:0.829m
Score/min:528
Driving Accuracy:47.423%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C+
Kills:3,421
V. Kills:2,556 134%
Deaths:752
KDR:4.549
Accuracy:41.597% D--
KPH:19.900 C-
VKPH:14.900 C+
E540 Halberd
B++
Kills:3,348
V. Kills:1,896 176%
Deaths:381
KDR:8.787
Accuracy:43.460% C+
KPH:31.800 C*
VKPH:18 B++
Enforcer ML85
C**
Kills:1,203
V. Kills:869 138%
Deaths:192
KDR:6.266
Accuracy:38.918% C
KPH:25.700 C**
VKPH:18.500 C**
Titan-150 HEAT
C+
Kills:606
V. Kills:265 228%
Deaths:181
KDR:3.348
Accuracy:36.090% D*
KPH:20.700 C+
VKPH:9 C+
C85 Canister
C
Kills:124
V. Kills:4 N/A
Deaths:12
KDR:10.333
Accuracy:35.513% C
KPH:57.700 C
VKPH:1.900 D--
Kills:8,702 (4,027 + 4,675)
Deaths:1,518
KDR:5.733
VKDR:3.682
Vehicle Kills:5,590
Kill Difference:7,184
Playtime:355.015 hours
Usage:4%
Score:6.699m
Score/min:315
Driving Accuracy:36.090%
Gunner Accuracy:35.513%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A*
Kills:11,042
V. Kills:4,174 264%
Deaths:710
KDR:15.552
Accuracy:55.510% C+
KPH:80.700 A*
VKPH:30.500 A
C85 Canister-H
A*
Kills:10,759
V. Kills:1,028 N/A
Deaths:543
KDR:19.814
Accuracy:55.038% B+
KPH:175.700 A
VKPH:16.800 A*
Enforcer ML65-H
B+
Kills:5,839
V. Kills:4,261 137%
Deaths:984
KDR:5.934
Accuracy:53.542% C-
KPH:40.800 B+
VKPH:29.800 C++
M40 Fury-H
B*
Kills:5,162
V. Kills:1,136 454%
Deaths:427
KDR:12.089
Accuracy:40.095% C+
KPH:96.100 C**
VKPH:21.200 B*
M96 Mjolnir-H
C*
Kills:1,805
V. Kills:1,375 131%
Deaths:398
KDR:4.535
Accuracy:47.229% C
KPH:44.800 C+
VKPH:34.200 C*
M60-G Bulldog-H
B++
Kills:733
V. Kills:114 N/A
Deaths:58
KDR:12.638
Accuracy:43.801% C+
KPH:84.300 B+
VKPH:13.100 B++
G40-F Ranger
B+
Kills:480
V. Kills:306 156%
Deaths:41
KDR:11.707
Accuracy:36.124% B
KPH:40.600 C**
VKPH:25.900 B+
M12 Kobalt-H
C+
Kills:396
V. Kills:19 N/A
Deaths:22
KDR:18
Accuracy:20.133% C
KPH:84.500 C--
VKPH:4.100 C+
G30 Walker
C*
Kills:104
V. Kills:99 104%
Deaths:26
KDR:4
Accuracy:33.868% C
KPH:17.700 D
VKPH:16.800 C*
Kills:36,320 (0 + 36,320)
Deaths:3,209
KDR:11.318
VKDR:3.899
Vehicle Kills:12,512
Kill Difference:33,111
Playtime:466.138 hours
Usage:5%
Score:12.343m
Score/min:441
Driving Accuracy:N/A%
Gunner Accuracy:33.868%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:756
V. Kills:133 N/A
Deaths:74
KDR:10.216
Accuracy:27.476% D-
KPH:40.200 C
VKPH:7.100 C
M12 Kobalt
C
Kills:657
V. Kills:39 N/A
Deaths:46
KDR:14.283
Accuracy:14.271% D
KPH:35.500 D--
VKPH:2.100 C
M40 Fury
C
Kills:547
V. Kills:115 472%
Deaths:61
KDR:8.967
Accuracy:27.391% D--
KPH:44.300 C
VKPH:9.300 C
M20 Basilisk
C+
Kills:359
V. Kills:148 241%
Deaths:56
KDR:6.411
Accuracy:31.037% D-
KPH:17.400 C
VKPH:7.200 C+
M12 Kobalt
C+
Kills:281
V. Kills:19 N/A
Deaths:20
KDR:14.050
Accuracy:13.673% D-
KPH:33.700 D-
VKPH:2.300 C+
M60-G Bulldog
C**
Kills:230
V. Kills:48 469%
Deaths:18
KDR:12.778
Accuracy:34.477% C
KPH:45.400 C**
VKPH:9.500 C**
M20 Basilisk
C+
Kills:175
V. Kills:87 199%
Deaths:48
KDR:3.646
Accuracy:30.205% D-
KPH:17.200 C
VKPH:8.600 C+
M60-G Bulldog
C+
Kills:125
V. Kills:25 481%
Deaths:17
KDR:7.353
Accuracy:29.160% D
KPH:27.200 C+
VKPH:5.400 C+
Kills:3,130 (0 + 3,130)
Deaths:340
KDR:9.206
VKDR:1.806
Vehicle Kills:614
Kill Difference:2,790
Playtime:98.452 hours
Usage:1%
Score:1.333m
Score/min:226
Driving Accuracy:N/A%
Gunner Accuracy:29.160%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D
Kills:75
V. Kills:6 N/A
Deaths:11
KDR:6.818
Accuracy:24.242% D**
KPH:47.600 D
VKPH:3.800 D
VLG Missile Launcher
C+
Kills:68
V. Kills:8 N/A
Deaths:1
KDR:68
Accuracy:54.401% C+
KPH:60.700 C+
VKPH:7.100 F
Kills:143 (0 + 143)
Deaths:12
KDR:11.917
VKDR:1.167
Vehicle Kills:14
Kill Difference:131
Playtime:2.698 hours
Usage:0%
Score:0.043m
Score/min:268
Piloting Accuracy:N/A%
Gunner Accuracy:54.401%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 21,77914,6194,8333.025B+1.1318.445%F--N/A30.5F14.9D*209480h1.1B+5.8D
E540 Halberd-H 15,21611,04271015.552B**13.6555.51%C+N/A80.7A*30.5A495136.8h4.8B++8.6B++
C85 Canister-H 11,78710,75954319.814B+17.9255.038%B+11.051%C+175.5A16.8A*55461.3h6.9C++12.6C**
EM6 8,3708,2757,9411.042C0.8619.044%C--18.465%D27.6C--N/A73300.1h11.4C+59.9C+
Breaker Rocket Pods 8,3626,7591,6664.057C2.1646.201%C1.065%C+52.3C12.4C265129.3h16C++34.7C++
Enforcer ML65-H 10,1005,8399845.934B+4.0453.542%C-1.935%C+40.8B+29.8C++353143h13.4B+25B+
M40 Fury-H 6,2985,16242712.089C+10.1940.095%C+N/A96.1C**21.2B*44353.7h10.3C--25.6C-
Tank Mine 6,7864,1086056.79A*4.8935.751%C++N/A92.9C60.6C+87944.2h2.1C5.9C**
Titan-150 AP 5,9773,4217524.549C+2.6541.597%D--3.829%B+19.9C-14.9C+351171.5h5.4C12.9D-
E540 Halberd 5,2443,3483818.787C*6.8943.46%C+2.599%C31.8C*18B++275105.2h5.7C++13.2C++
Vortek Rotary 4,2372,4452,7640.885C1.0127.402%D4.581%A+10.6C7.8C117230.2h83C++302.9C+
Blitz GD-10 2,1742,1402,5250.848C+1.0523.141%C16.822%C++9.1D--N/A29235.9h17C73.4C+
Bouncing Betty 1,9731,9713156.257B*4.3638.248%DN/A70.6D*N/A19227.9h2.1C--5.5D
Shrike 3,0801,8374,3230.425C-1.4757.242%C++2.885%C++15.8D10.7C177115.9h6.8C+11.9C++
Xiphos Anti-Personnel Phalanx Tower 1,8701,8232911.5U909.6040.939%AN/A424B*10.9B+11754.3h11.9B+29B+
M96 Mjolnir-H 3,1801,8053984.535C*2.6447.229%CN/A44.8C+34.1C*47340.3h32.9B+69.7B+
NC6 Gauss SAW 1,7531,7322,4240.715C1.1816.986%D19.977%D19.4C--N/A8589.1h10.3C++60.5C+
GD-7F 1,7321,6801,5171.107C+0.7924.343%C+15.833%D12DN/A46139.5h15.3C62.8C+
C-4 2,4121,5031,3461.117C+0.7819.753%D--N/A41.5D-25.1C60536.2h1.7C8.8D-
GD-66 Claw 1,3831,3801,6770.823C1.0737.074%F-17.246%B+14.5D--N/A4295h3.1D8.4D*
AF-57 Piston 1,2351,2071,6860.716C-1.1826.274%D**12.925%C9D*N/A26134.1h5.5C--20.9D-
Enforcer ML85 2,0721,2031926.266C**4.3738.918%C1.912%C+25.7C**18.5C**29646.9h12.5C++32C++
Carnage AR 1,2131,1851,0661.112C+0.7922.899%C18.228%C17.8DN/A6266.6h15.2C--66.2C
NC9 A-Tross 1,2231,1839641.227C+0.6724.128%C16.822%D*13.7D--N/A4386.3h10C+41.3C++
M30 Mustang AH 1,3821,1694572.558C0.6649.502%D-1.625%B+32.4C-5.9C**17336.1h8.5C*17.1C++
NS Baron G5 1,1901,1691,7300.676C--1.2237.96%D12.575%C-10D*N/A28116.6h6D--15.8C+
Orbital Strike Uplink 1,7911,15811158N/A1,156.10899.559%UN/A399.3U218.3U34342.9h1.8T*0.2T*
Mauler S6 1,1731,1481,5800.727C+1.1725.772%F13.676%C9.1D--N/A28126.4h5C++19.5D
NC12 Sweeper 1,1691,1431,5820.723C1.1731.869%D--12.773%C+10.3D--N/A26110.6h5.1C16D
MGR-L1 Promise 9909596501.475C++0.4228.354%B*15.85%D*18.1D-N/A7752.9h21D*73.9C+
Hunter QCX 1,4549519231.03B+0.8767.999%A++1.052%F14.1C+7.5B*10367.3h13D19.2C+
C150 Dalton 1,6209442753.433C1.5429.327%D--N/A23.8C--17C--33839.7h4.7C+16D
M20 Mustang 1,6639111,0930.833C1.0626.393%D3.952%A9.8C8.1C14693.4h111.3C++421.6C+
Anti-Vehicle Grenade 1,2588761876N/A874.100.023%T*N/A336.9C146.9B++24792.6h0M9.9B
Spear Anti-Vehicle Phalanx Turret 1,4208481704.988C3.0942.211%C+3.774%C+29.5C--19.9C+32728.7h11.9D-28.2C--
MGR-S1 Gladius 8267996801.175C+0.7222.991%D15.645%D-9.4D--N/A3184.9h13.1D57.1C-
M40 Fury 8897567410.216B++8.3227.476%D-1.455%C40.2C7.1C25718.8h12.3C**44.8C+
M60-G Bulldog-H 8477335812.638C*10.7443.801%C+N/A84.3B+13.1B++3228.7h5.8C+13.3C+
M12 Kobalt 6966574614.283C++12.3914.271%D13.851%D--35.5D--2.1C13118.5h25.7D--180.2D
The Slasher 64664614,5120.045C+1.8525.32%D19.814%B**0.4C-N/A11549.1h2.8D10.9C+
NS-7 PDW 6416326960.908C+0.9923.39%C17.247%C+9.9D-N/A4863.9h16.7C71.5C+
Titan-150 HEAT 8716061813.348C1.4536.09%D*2.97%C+20.7C+9C+28029.3h4.2B+11.6C+
EM4 Longshot 5865862312.537C+0.6432.213%D*74.403%C--16.5D-N/A5435.6h2.7D-8.4D--
Spear Anti-Vehicle Phalanx Tower 915576964M++62.1049.353%C+3.125%C35.1C20.7C25116.4h8.3C*16.8C**
The Brawler 5745596980.801C-1.1043.17%F16.1%B+7.8F-N/A2471.3h5.7F*13.2F*
M40 Fury 662547618.967B7.0727.391%D--N/A44.5C9.3C31812.3h11.8C**43C+
LA3 Desperado 5155137700.666C1.2326.43%C17.154%C12.1D-N/A3642.4h8.5B32.1C*
NSX Tanto 5235075450.93C+0.9726.07%C+15.976%D**10.9D-N/A3346.4h18.2D70C+
G40-F Ranger 7864804111.707C**9.8136.124%BN/A40.7B25.9B+41411.8h77.9C215.7C++
MANA Anti-Vehicle Turret 8414793691.298C0.6052.043%D-N/A4790U3620S3136010.1h10.7C*20.6C
NS-44 Commissioner 4734714860.969C+0.9341.727%B++22.081%C+10.8D-N/A4943.5h4.6C--10.9C*
LA39 Bruiser 4654546890.659C--1.2439.179%F-20.264%B**7.7D**N/A3359.1h3.4D**8.7F-
L105 Zephyr 490422735.781C3.8837.746%DN/A43.5C7C3529.7h6.6C+17.6C+
M40 Fury 6224182616.077B+14.1863.308%A+N/A66.3C32.4B*4386.3h31.1F49.2D*
NC14 Bolt Driver 4224184121.015C-0.8832.795%C61.483%D**11.5D-N/A7136.5h3.4D-10.2D
L100 Python AP 629397695.754C*3.8645.917%D--5.29%A+23.4D13.6D49117h7C15.3D-
M12 Kobalt-H 4153962218C*16.1020.133%C14.899%C84.3C--4C+2854.7h19.3C95.8C
M60-A Bulldog 4583611712.111D0.2121.288%FN/A16.9D-4.5C-15821.4h7.1D--33.6F-
M20 Basilisk 507359566.411A++4.5131.037%D-5.292%C17.3C7.1C+20120.7h90C++289.9C+
M20 Kestrel 6032953900.756C1.1424.459%D-1.356%C7.6D7.9D11638.8h146.3C-598.1D
M12 Kobalt 3002812014.05C++12.1513.673%D-15.658%D33.9D-2.3C+2368.3h24.1D176.5C--
Sticky Grenade 2762721272N/A270.1037.778%FN/A302.2D**4.4D-9120.9h3.8D*10.1D**
AF-19 Mercenary 2662615970.437C--1.4629.138%A18.391%C--3.8D--N/A6069.4h23.6F-81C
GD-22S 2572572121.212C+0.6923.992%C*26.07%B34.3C+N/A2447.5h10.4B+43.5B+
Spear Anti-Vehicle Phalanx Turret 411251383.667S81.7760.409%B*1.195%D**30.2C19.3C+1838.3h14.2C23.6C++
CAS30 Tank Buster 4842468040.306D1.5933.66%D--1.22%C+2.5D--2.4D--58100.4h87.9C-261D--
M60-G Bulldog 2782301812.778A++10.8834.477%C2.609%C45.1C**9.4C**2975.1h5.9B+17B+
Frag Grenade 2302281228N/A226.1043.533%CN/A570B+5C--27700.4h3.6C**8.3C*
C75 Viper 263228554.145C+2.2526.612%D*1.316%C+29.2C+4.5D6197.8h10.6B+39.7C+
NCM2 Falcon 3072203990.551C1.3533.856%D3.182%D7.4D2.9D7029.8h11.6C+34.2C+
MANA Anti-Personnel Turret 2212172490.871N/A1.0313.355%UN/A2170U40U5351600.1h34.5T*258.2T*
Mag-Cutter 21321337,0080.006C--1.8918.597%D-N/A0.1DN/A02331.1h3.2C17.4C+
NC15 Phoenix 5022084740.439D1.4652.286%C+N/A9.1D12.8C++25122.9h11.3C21.6C
NCM1 Scattercannon 2082072450.845C-1.0520.267%F14.976%C+10D--N/A3820.7h8.9C44.1D**
GR-22 2071992250.884C1.0120.561%D14.07%D10.5D--N/A5018.9h14.3C+69.3C
Hoplon Anti-Aircraft Phalanx Tower 3321921192U190.1026.354%C+N/A56.5C41.2C--3603.4h46.8C*177.7C*
AP30 Shredder 318184662.788C-0.8919.057%D**1.63%C17.4D12.6D36210.6h75.5C*396.3D
M20 Basilisk 262175483.646B+1.7530.205%D-6.286%C++17.2C8.5C+24910.2h84.6B280.2C+
Aspis Anti-Aircraft Phalanx Turret 362168901.867D0.0321.2%D2.381%C**8.1D9.4C20120.7h161.3C761.1C
NS Decimator 2861633120.522D1.3841.623%F--N/A9.8F7.4D--19916.7h7.3F17.5T
Tomcat A2AM Pods 322158532.981C1.0865.477%F-N/A25.9D26.9C--4076.1h7.1B+10.8C+
NS-61 Emissary 1381371400.979C**0.9237.775%A+13.869%C-10.6D-N/A5312.9h17.1C45.1B+
Blackheart 2141351420.951C+0.9574.21%A*N/A27.6C++16.1B**2664.9h12.9F17.3C-
SAS-R 134133771.727C0.1734.938%D51.128%F22.9DN/A1955.8h2.9D--8.4D
M12 Kobalt 137133622.167C+20.2720.432%C19.549%B70D2.1D-3381.9h14.8B+72.4B+
Gauss Rifle Burst 1321291330.97C0.9322.464%D--17.054%D*23.5DN/A665.5h13.4D59.8D-
Hornet Missiles 184128502.56C-0.6649.915%D*3.125%A32.8D14.4D-3963.9h9.2B+18.5C*
NS-357 Underboss 1291281251.024C++0.8739.044%B21.094%C+10.8D--N/A5611.9h4.9D12.6C++
M60-G Bulldog 150125177.353B*5.4629.16%D3.2%C*27.2C+5.4C+1934.6h7C*23.9C+
C85 Canister 1281241210.333C8.4435.513%C9.677%D--59C1.9D--1912.1h10.3C--28.9C-
G40-F Ranger 187124341.333S39.4440.459%B++N/A53.9B+27.4C++4632.3h56B++138.5B*
Soldier Soaker 119119841.417C*0.4844.197%B**11.765%D23.3D-N/A655.1h6.2C+14B++
NCM2 Falcon 1581152080.553C-1.3434.371%D2.609%D-7.8D2.9D-8514.8h15.3C++44.4C+
NS-11C 1171121480.757C1.1423.121%C+16.071%D6D--N/A6218.6h18.7D-81C
G30 Walker 203104264C+2.1033.868%CN/A17.6D16.8C*2725.9h228.2D-673.7D
Fatestealer 1001001470.68A+1.2231.322%C--28%B+16.4C-N/A326.1h2.4C+7.8C
MKV Suppressed 102991400.707C-1.1920.978%D--19.192%C+6.1D*N/A4016.1h17.9D85.1D
M60-G Bulldog 11393811.625C+9.7353.061%BN/A66.4C14.3C++1941.4h4.5B*8.4B++
NC4 Mag-Shot 93922590.355C--1.5423.554%C--30.435%A++5.6D--N/A6016.4h9.7C41C+
LA1 Anchor 9291930.978C-0.9220.08%D-18.681%D-23.3D-N/A2913.9h11.6D57.7C--
NS-45 Pilot 8584831.012C+0.8934.973%B+15.476%D*12.7D--N/A396.6h9.2D26.4C+
Rocklet Rifle 14479860.919B+0.9850.84%C+N/A14.1D--11.6D*5385.6h29.9B++58.8B+
NC05 Jackhammer 8078621.258C+0.6439.962%D14.103%C+16.6D--N/A1474.7h5.4C13.4C+
CAS 14-E 8175116.818C4.9224.242%D**2.667%B++46.9D3.8D2691.6h29.2C++120.5C--
NS-AM7 Archer 11073970.753B++1.1453.369%D4.11%D**3.9D2C-7118.8h33.8D-63.4D*
M60-A Bulldog 7771107.1C5.2035.668%D--N/A17.8D1.5D1354h7D19.7D-
VLG Missile Launcher 7668168S66.1054.401%C+2.941%B+61.8C+7.3F2651.1h4.5C**8.4B+
NS-11P 6967920.728C1.1721.338%C13.433%D-16DN/A764.2h15.1C70.7C+
Reaper DMR 6059521.135C+0.7620.787%D--22.034%C21.1DN/A1972.8h8.5B++40.9C+
Razor GD-23 56561030.544C-1.3522.222%C14.286%D*2.5D*N/A5022.5h19.4F87.4D
LB00 Python AP 7452226A+24.1047.423%D-1.923%A*40D16.9D4681.3h3.5B+7.5C++
MGR-M1 Bishop 5251401.275C+0.6228.809%D21.569%D--18.2DN/A1102.8h7.5C26C

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01830.1h
Spawn Beacon685,16919.1h
Anti-Vehicle MANA Turret262,2685.3h
Medical Kit6965.9h
Nano-Armor Kit5,0997,499,889616.6h
Medical Applicator24571,1478.9h
Pummeler Rocket Pods01050h
Rampart Wall153887.7h
Sunderer Garage23165.7h
Bunker01472.4h
Repair Module121,97116h
Turret AI Module141,38512.4h
Structure Shield Module19728.2h
Skywall Shield Emitter106374h
Cortium Silo45658.1h
Xiphos Anti-Personnel Tower36998h
Blast Wall56438.9h
Restoration Kit861,50212.9h
Motion Spotter182,06010.3h
Reinforcements Module02612.5h
Welding Device1055,1629.1h
Deconstruction Tool1871,33824.6h
Spear Anti-Vehicle Tower35084.4h
Hoplon Anti-Aircraft Phalanx Tower25435.2h
Spitfire Auto-Turret36027,53434h
Faction Banner11941.8h
Recon Detection Device1125,08015.3h
Shield Recharging Field11140.1h
Ammunition Package21713,03733.8h
Anti-Infantry MANA Turret533122.8h
Pain Spire21902.1h
Routing Spire0600.6h
Flail Targeting Dart31921.7h
Snowman Soldier101990.4h
Nano-Repair Grenade02,9960.8h
Hardlight Barrier131,0924h
Router23611.2h
Solid Wall51973h
Light Vehicle Terminal13974.7h
Pillbox14889.4h
Elysium Spawn Tube04904.6h
Spear Anti-Vehicle Turret44374.7h
Vehicle Ammo Dispenser01801.4h
Orbital Strike Target Designator14057813.9h
IPC Targeting Dart113703.6h
Vehicle Gate772316h
Light Air Terminal01972.4h
WLT-Howler Mining Laser1041,041,003165.2h
Infantry Tower73529.3h
Alarm Module01911.4h
Glaive IPC0590.7h
Lumifiber Rampart Wall131,11123.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.42s
Server spent 3.28s on queries, 2.86s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.