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Deputy Wenz[RSNC] Wenz
NC BR 188

KDR: 5.99

Score: 92.9m

Last Seen: Oct 19th, 2018 5:11 AM
- OFFLINE - 1336.1 hour(s)

Battle Rank 120 (188 total) - New Conglomerate on Briggs
PRIMARY CLASSESCLOAKERLIGHT ASSAULT
PRIMARY WEAPONS M30 Mustang AH Breaker Rocket Pods Vortek Rotary GD-7F Bouncing Betty SAS-R CAS30 Tank Buster AF-4 Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,473,227 MLG Score: 1977
Fun Score: N/A
Cheeseburgers Flipped: 2176TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.342%21.005%6794497854,0793.993721.997

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.748%2.214A*0.062C+-0.657DHEAD + (~4.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.50.58B+10.20.287C*21.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.391%1.857%51966101632,74010231286532.0039254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.87%0.94B*0.225C++0.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.30.712B++21.50.594B+24.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.336%4.164%1010810145,57191315506.09519359%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.03%0.633B+0.975B*0.671

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.90.692B+5.60.551B+6.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.505%5.823%250421100113,568806310516.8337437%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.125%0.592B+0.38C**0.553

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.80.578B+21.10.46B+28.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.206%70.432%25048101410,5181523396.90158

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.88%1.824A++0.215C++0.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.487B+2.40.249C++2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.973%13.18%2504510173,8241359302.81383

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.433%0.8B++-0.261C0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+3.40.296C*3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
92.9m225.8%416 (25k)343 (20.6k)5.99048161,64126,9836.56176188 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-NC10221234636.339%14.755%53610:0087

15% Engineer10% Heavy Assault30% Infiltrator34% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 3rd, 2013 6:05 AMAug 28th, 2016 11:46 AMNov 18th, 2018 5:05 AM (25d) (PST)Oct 19th, 2018 2:21 AM (56d) (PST)Oct 19th, 2018 1:11 AM (56d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
753866670.5970.1000.0881.5630.0951977

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,1865,13440,052366594620,609

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4509.8h/187.9d 15,415 23,850 42,499 422.9k 6,737 12,968 25,692 203.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
A+
Kills:1,282
Deaths:251
KDR:5.108
Accuracy:28.908% A+
HSR:18.409% D
EM1
A++
Kills:1,187
Deaths:286
KDR:4.150
Accuracy:31.454% A++
HSR:24.347% B+
NC6A GODSAW
B*
Kills:1,177
Deaths:241
KDR:4.884
Accuracy:33.285% B*
HSR:23.450% C-
LA1 Anchor
A+
Kills:1,173
Deaths:277
KDR:4.235
Accuracy:31.994% A+
HSR:18.500% D-
NC05 Jackhammer
A
Kills:1,169
Deaths:319
KDR:3.665
Accuracy:53.812% A
HSR:13.259% C
NC6 Gauss SAW
A++
Kills:1,163
Deaths:312
KDR:3.728
Accuracy:29.092% A++
HSR:17.541% D--
NS-15M1
A+
Kills:1,162
Deaths:254
KDR:4.575
Accuracy:29.851% A+
HSR:28.313% B*
NC6S Gauss SAW S
A++
Kills:1,160
Deaths:315
KDR:3.683
Accuracy:32.448% A++
HSR:22.931% C+
GD-22S
A++
Kills:1,160
Deaths:272
KDR:4.265
Accuracy:31.899% A++
HSR:16.121% D*
NSX Naginata
B**
Kills:321
Deaths:76
KDR:4.224
Accuracy:27.888% B**
HSR:29.595% C*
Kills:10,954
Deaths (as Heavy Assault):2,603
Deaths (to Heavy Assaults):7,417
KDR:4.20822
Kill Difference:8,351
Playtime:465.174 hours
Usage:10%
Score:9.793m
Score/min:351
Accuracy (listed only):33.063%
HSR (listed only):21.246%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A
Kills:4,044
Deaths:1,667
KDR:2.426
Accuracy:30.779% A
HSR:16.691% D
AF-4 Cyclone
A+
Kills:2,033
Deaths:538
KDR:3.779
Accuracy:32.610% A+
HSR:15.937% C
AC-X11
A
Kills:1,932
Deaths:401
KDR:4.818
Accuracy:31.573% A
HSR:20.238% C
AF-19 Mercenary
A+
Kills:1,789
Deaths:395
KDR:4.529
Accuracy:29.910% A+
HSR:17.887% D
Blitz GD-10
B*
Kills:1,440
Deaths:552
KDR:2.609
Accuracy:28.668% B*
HSR:14.444% C
Gauss Compact Burst
B*
Kills:1,202
Deaths:257
KDR:4.677
Accuracy:31.056% B*
HSR:22.047% C-
Tempest
B++
Kills:1,201
Deaths:330
KDR:3.639
Accuracy:29.360% B++
HSR:25.063% B+
NSX-P Tanto
A+
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:33.507% A+
HSR:27.956% B+
NS-7 PDW
A
Kills:1,181
Deaths:418
KDR:2.825
Accuracy:31.178% A
HSR:19.644% B
MGR-S1 Gladius
A
Kills:1,175
Deaths:326
KDR:3.604
Accuracy:33.389% A
HSR:21.702% C+
NSX Tengu
A
Kills:1,172
Deaths:264
KDR:4.439
Accuracy:45.739% A
HSR:23.123% B
NSX Tanto
A
Kills:1,172
Deaths:192
KDR:6.104
Accuracy:32.396% A
HSR:22.184% C-
Razor GD-23
B**
Kills:1,164
Deaths:266
KDR:4.376
Accuracy:29.257% B**
HSR:15.979% D-
Gauss Compact S
B**
Kills:1,162
Deaths:239
KDR:4.862
Accuracy:28.999% B**
HSR:16.781% C
19A Fortuna
A
Kills:1,161
Deaths:307
KDR:3.782
Accuracy:31.596% A
HSR:17.313% D
MKV Suppressed
A
Kills:1,161
Deaths:290
KDR:4.003
Accuracy:32.832% A
HSR:24.806% B*
Mauler S6
B*
Kills:1,161
Deaths:304
KDR:3.819
Accuracy:47.951% B*
HSR:13.092% C-
NS Baron G5
C**
Kills:1,160
Deaths:301
KDR:3.854
Accuracy:46.347% C**
HSR:14.914% C++
AF-57 Piston
B+
Kills:1,160
Deaths:400
KDR:2.900
Accuracy:45.734% B+
HSR:12.672% C
NS-11C
A++
Kills:1,160
Deaths:213
KDR:5.446
Accuracy:32.689% A++
HSR:22.241% B+
AF-4A Bandit
B**
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:30.384% B**
HSR:20.086% C
NC12 Sweeper
A+
Kills:759
Deaths:179
KDR:4.240
Accuracy:57.784% A+
HSR:15.415% B+
LA39 Bruiser
A
Kills:437
Deaths:184
KDR:2.375
Accuracy:74.157% A
HSR:10.984% D
GD-66 Claw
B**
Kills:307
Deaths:122
KDR:2.516
Accuracy:70.538% B**
HSR:13.029% C
Kills:31,477
Deaths (as Light Assault):8,625
Deaths (to Light Assaults):6,228
KDR:3.64951
Kill Difference:22,852
Playtime:1,540.099 hours
Usage:34%
Score:36.356m
Score/min:393
Accuracy (listed only):38.268%
HSR (listed only):18.510%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A
Kills:4,044
Deaths:1,667
KDR:2.426
Accuracy:30.779% A
HSR:16.691% D
AC-X11
A
Kills:1,932
Deaths:401
KDR:4.818
Accuracy:31.573% A
HSR:20.238% C
AF-19 Mercenary
A+
Kills:1,789
Deaths:395
KDR:4.529
Accuracy:29.910% A+
HSR:17.887% D
Gauss Compact Burst
B*
Kills:1,202
Deaths:257
KDR:4.677
Accuracy:31.056% B*
HSR:22.047% C-
NSX-P Tanto
A+
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:33.507% A+
HSR:27.956% B+
NSX Tanto
A
Kills:1,172
Deaths:192
KDR:6.104
Accuracy:32.396% A
HSR:22.184% C-
Razor GD-23
B**
Kills:1,164
Deaths:266
KDR:4.376
Accuracy:29.257% B**
HSR:15.979% D-
Gauss Compact S
B**
Kills:1,162
Deaths:239
KDR:4.862
Accuracy:28.999% B**
HSR:16.781% C
GD Guardian
B*
Kills:1,162
Deaths:125
KDR:9.296
Accuracy:38.183% B*
HSR:29.088% C+
19A Fortuna
A
Kills:1,161
Deaths:307
KDR:3.782
Accuracy:31.596% A
HSR:17.313% D
Mauler S6
B*
Kills:1,161
Deaths:304
KDR:3.819
Accuracy:47.951% B*
HSR:13.092% C-
NS Baron G5
C**
Kills:1,160
Deaths:301
KDR:3.854
Accuracy:46.347% C**
HSR:14.914% C++
AF-57 Piston
B+
Kills:1,160
Deaths:400
KDR:2.900
Accuracy:45.734% B+
HSR:12.672% C
NS-11C
A++
Kills:1,160
Deaths:213
KDR:5.446
Accuracy:32.689% A++
HSR:22.241% B+
Warden
A+
Kills:1,160
Deaths:256
KDR:4.531
Accuracy:36.049% A+
HSR:21.293% C-
AF-4A Bandit
B**
Kills:1,160
Deaths:227
KDR:5.110
Accuracy:30.384% B**
HSR:20.086% C
NC12 Sweeper
A+
Kills:759
Deaths:179
KDR:4.240
Accuracy:57.784% A+
HSR:15.415% B+
MGR-M1 Bishop
B**
Kills:516
Deaths:96
KDR:5.375
Accuracy:39.521% B**
HSR:37.209% B*
LA39 Bruiser
A
Kills:437
Deaths:184
KDR:2.375
Accuracy:74.157% A
HSR:10.984% D
GD-66 Claw
B**
Kills:307
Deaths:122
KDR:2.516
Accuracy:70.538% B**
HSR:13.029% C
Kills:24,952
Deaths (as Engineer):6,384
Deaths (to Engineers):5,157
KDR:3.90852
Kill Difference:18,568
Playtime:661.299 hours
Usage:15%
Score:12.791m
Score/min:322
Accuracy (listed only):39.921%
HSR (listed only):19.355%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A
Kills:2,382
Deaths:308
KDR:7.734
Accuracy:46.739% A
HSR:67.716% C+
AF-4 Cyclone
A+
Kills:2,033
Deaths:538
KDR:3.779
Accuracy:32.610% A+
HSR:15.937% C
Blitz GD-10
B*
Kills:1,440
Deaths:552
KDR:2.609
Accuracy:28.668% B*
HSR:14.444% C
Tempest
B++
Kills:1,201
Deaths:330
KDR:3.639
Accuracy:29.360% B++
HSR:25.063% B+
NS-7 PDW
A
Kills:1,181
Deaths:418
KDR:2.825
Accuracy:31.178% A
HSR:19.644% B
NS-30 Vandal
A+
Kills:1,177
Deaths:178
KDR:6.612
Accuracy:41.563% A+
HSR:26.593% C+
MGR-S1 Gladius
A
Kills:1,175
Deaths:326
KDR:3.604
Accuracy:33.389% A
HSR:21.702% C+
EM4 Longshot
A
Kills:1,173
Deaths:81
KDR:14.482
Accuracy:47.325% A
HSR:76.982% C+
NSX Tengu
A
Kills:1,172
Deaths:264
KDR:4.439
Accuracy:45.739% A
HSR:23.123% B
LA3 Desperado
A++
Kills:1,163
Deaths:554
KDR:2.099
Accuracy:38.648% A++
HSR:18.659% C+
AF-6 Shadow
A
Kills:1,163
Deaths:222
KDR:5.239
Accuracy:42.314% A
HSR:28.461% C*
NSX Daimyo
B++
Kills:1,161
Deaths:112
KDR:10.366
Accuracy:45.538% B++
HSR:90.870% D-
MKV Suppressed
A
Kills:1,161
Deaths:290
KDR:4.003
Accuracy:32.832% A
HSR:24.806% B*
Gauss SPR
A+
Kills:1,161
Deaths:168
KDR:6.911
Accuracy:41.774% A+
HSR:32.730% C+
Impetus
A
Kills:1,161
Deaths:220
KDR:5.277
Accuracy:41.779% A
HSR:30.749% C**
AF-8 RailJack
A*
Kills:1,161
Deaths:124
KDR:9.363
Accuracy:51.640% A*
HSR:69.854% C--
NSX Tomoe
B**
Kills:1,160
Deaths:168
KDR:6.905
Accuracy:34.089% B**
HSR:34.310% C
The Moonshot
A
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:50.513% A
HSR:78.190% C
NS-357 Underboss
A++
Kills:1,160
Deaths:400
KDR:2.900
Accuracy:50.069% A++
HSR:18.448% C
NC4 Mag-Shot
B**
Kills:1,160
Deaths:629
KDR:1.844
Accuracy:34.707% B**
HSR:13.966% D-
NS-44 Commissioner
A++
Kills:1,160
Deaths:468
KDR:2.479
Accuracy:50.478% A++
HSR:18.190% C--
LA80
B**
Kills:1,160
Deaths:99
KDR:11.717
Accuracy:48.945% B**
HSR:75.776% C
AF-18 Stalker
A
Kills:1,160
Deaths:316
KDR:3.671
Accuracy:34.351% A
HSR:17.586% C-
LA8 Rebel
A
Kills:1,160
Deaths:591
KDR:1.963
Accuracy:39.892% A
HSR:13.879% D--
NC08 Mag-Scatter
A
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:66.481% A
HSR:17.759% B+
NC14 Bolt Driver
M+
Kills:1,160
Deaths:97
KDR:11.959
Accuracy:53.679% M+
HSR:74.138% C+
NS-61 Emissary
A+
Kills:1,158
Deaths:355
KDR:3.262
Accuracy:37.626% A+
HSR:20.207% B++
NS-44L Blackhand
B++
Kills:185
Deaths:94
KDR:1.968
Accuracy:47.246% B++
HSR:27.027% D--
Soldier Soaker
C+
Kills:111
Deaths:40
KDR:2.775
Accuracy:33.167% C+
HSR:7.207% D*
NS CandyCannon 3000
C**
Kills:65
Deaths:40
KDR:1.625
Accuracy:39.327% C**
HSR:21.539% D-
Kills:34,184
Deaths (as Infiltrator):8,589
Deaths (to Infiltrators):3,876
KDR:3.97997
Kill Difference:25,595
Playtime:1,369.083 hours
Usage:30%
Score:24.266m
Score/min:295
Accuracy (listed only):41.722%
HSR (listed only):34.185%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A+
Kills:2,033
Deaths:538
KDR:3.779
Accuracy:32.610% A+
HSR:15.937% C
Blitz GD-10
B*
Kills:1,440
Deaths:552
KDR:2.609
Accuracy:28.668% B*
HSR:14.444% C
Tempest
B++
Kills:1,201
Deaths:330
KDR:3.639
Accuracy:29.360% B++
HSR:25.063% B+
NS-7 PDW
A
Kills:1,181
Deaths:418
KDR:2.825
Accuracy:31.178% A
HSR:19.644% B
MGR-S1 Gladius
A
Kills:1,175
Deaths:326
KDR:3.604
Accuracy:33.389% A
HSR:21.702% C+
NSX Tengu
A
Kills:1,172
Deaths:264
KDR:4.439
Accuracy:45.739% A
HSR:23.123% B
Carnage AR
B**
Kills:1,171
Deaths:476
KDR:2.460
Accuracy:29.793% B**
HSR:22.033% C**
MKV Suppressed
A
Kills:1,161
Deaths:290
KDR:4.003
Accuracy:32.832% A
HSR:24.806% B*
Reaper DMR
A+
Kills:1,161
Deaths:379
KDR:3.063
Accuracy:33.500% A+
HSR:17.140% D--
Mauler S6
B*
Kills:1,161
Deaths:304
KDR:3.819
Accuracy:47.951% B*
HSR:13.092% C-
NS Baron G5
C**
Kills:1,160
Deaths:301
KDR:3.854
Accuracy:46.347% C**
HSR:14.914% C++
NC1 Gauss Rifle
A*
Kills:1,160
Deaths:414
KDR:2.802
Accuracy:33.648% A*
HSR:20.862% C+
AF-57 Piston
B+
Kills:1,160
Deaths:400
KDR:2.900
Accuracy:45.734% B+
HSR:12.672% C
GR-22
A++
Kills:838
Deaths:198
KDR:4.232
Accuracy:32.413% A++
HSR:24.344% B++
NC12 Sweeper
A+
Kills:759
Deaths:179
KDR:4.240
Accuracy:57.784% A+
HSR:15.415% B+
LA39 Bruiser
A
Kills:437
Deaths:184
KDR:2.375
Accuracy:74.157% A
HSR:10.984% D
GD-66 Claw
B**
Kills:307
Deaths:122
KDR:2.516
Accuracy:70.538% B**
HSR:13.029% C
Gauss Rifle S
A++
Kills:171
Deaths:62
KDR:2.758
Accuracy:33.460% A++
HSR:17.544% C-
Kills:18,848
Deaths (as Combat Medic):5,737
Deaths (to Combat Medics):2,575
KDR:3.28534
Kill Difference:13,111
Playtime:188.862 hours
Usage:4%
Score:3.821m
Score/min:337
Accuracy (listed only):41.061%
HSR (listed only):18.153%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
D--
Kills:1,413
Deaths:179
KDR:7.894
Accuracy:25.496% D--
HSR:11.607% D*
AF-34 Mattock
D-
Kills:1,391
Deaths:193
KDR:7.207
Accuracy:27.859% D-
HSR:13.084% D--
NCM1 Scattercannon
C--
Kills:1,224
Deaths:172
KDR:7.116
Accuracy:31.728% D
HSR:13.317% C--
AF-41 Hacksaw
C+
Kills:1,212
Deaths:162
KDR:7.481
Accuracy:27.751% C
HSR:14.521% C+
NCM1 Scattercannon
C
Kills:1,179
Deaths:160
KDR:7.369
Accuracy:32.159% C
HSR:12.977% D
AF-23 Grinder
C++
Kills:1,164
Deaths:210
KDR:5.543
Accuracy:32.579% C--
HSR:16.667% C++
AF-41 Hacksaw
B+
Kills:1,160
Deaths:159
KDR:7.296
Accuracy:34.150% C*
HSR:16.810% B+
AF-23 Grinder
D
Kills:1,160
Deaths:174
KDR:6.667
Accuracy:26.113% D--
HSR:12.586% D
NCM2 Falcon
A*
Kills:1,160
Deaths:198
KDR:5.859
Accuracy:50.038% B**
HSR:9.655% A*
NCM2 Falcon
B**
Kills:491
Deaths:139
KDR:3.532
Accuracy:53.293% B**
HSR:5.295% C**
NS-10 Burster
A*
Kills:209
Deaths:58
KDR:3.603
Accuracy:42.573% A*
HSR:9.569% B**
NS-10 Burster
A++
Kills:190
Deaths:58
KDR:3.276
Accuracy:42.540% A++
HSR:4.737% C
Kills:11,953
Deaths (as MAX Suit):931
Deaths (to MAX Suits):1,099
KDR:12.83888
Kill Difference:11,022
Playtime:272.569 hours
Usage:6%
Score:5.916m
Score/min:362
Accuracy (listed only):35.523%
HSR (listed only):11.736%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A*
Kills:12,346
V. Kills:1,946 N/A
Deaths:722
KDR:17.100
Accuracy:70.718% A++
KPH:78.800 B**
VKPH:12.400 A*
Breaker Rocket Pods
A++
Kills:10,000
V. Kills:1,254 N/A
Deaths:218
KDR:45.872
Accuracy:64.307% A++
KPH:107 B
VKPH:13.400 C+
Vortek Rotary
B**
Kills:6,814
V. Kills:5,313 128%
Deaths:793
KDR:8.593
Accuracy:39.321% A+
KPH:23.600 B++
VKPH:18.400 B**
M20 Kestrel
C+
Kills:1,179
V. Kills:978 120%
Deaths:223
KDR:5.287
Accuracy:41.269% A++
KPH:15.800 C
VKPH:13.100 C+
M20 Mustang
A+
Kills:1,167
V. Kills:600 194%
Deaths:97
KDR:12.031
Accuracy:39.447% A+
KPH:30.100 A+
VKPH:15.500 B*
Tomcat A2AM Pods
B+
Kills:1,160
V. Kills:1,248 93%
Deaths:43
KDR:26.977
Accuracy:67.235% F
KPH:55.400 C+
VKPH:59.600 B+
Hornet Missiles
M**
Kills:1,160
V. Kills:232 498%
Deaths:14
KDR:82.857
Accuracy:73.396% A++
KPH:228.500 M**
VKPH:45.700 C*
Coyote Missiles
S
Kills:1,160
V. Kills:499 232%
Deaths:24
KDR:48.333
Accuracy:59.302% B*
KPH:214.900 S
VKPH:92.400 S
Kills:34,986 (21,506 + 0)
Deaths:2,134
KDR:16.395
VKDR:5.656
Vehicle Kills:12,070
Kill Difference:32,852
Playtime:683.109 hours
Usage:15%
Score:16.661m
Score/min:407
Piloting Accuracy:39.447%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M+
Kills:2,276
V. Kills:2,361 96%
Deaths:438
KDR:5.196
Accuracy:61.237% A++
KPH:19.400 A*
VKPH:20.100 M+
L105 Zephyr
M**
Kills:1,672
V. Kills:163 N/A
Deaths:26
KDR:64.308
Accuracy:60.696% A*
KPH:165.200 M**
VKPH:16.100 A
AP30 Shredder
S
Kills:1,422
V. Kills:823 173%
Deaths:41
KDR:34.683
Accuracy:36.081% B*
KPH:125.300 S
VKPH:72.500 S
C150 Dalton
S
Kills:1,206
V. Kills:284 423%
Deaths:21
KDR:57.429
Accuracy:65.380% A*
KPH:132.300 S
VKPH:31.100 B+
L-30R Vektor
B*
Kills:137
V. Kills:143 95%
Deaths:43
KDR:3.186
Accuracy:44.987% B+
KPH:10.400 C+
VKPH:10.900 B*
Dual-75 Duster
A**
Kills:51
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:39.810% C*
KPH:172.400 A**
VKPH:13.500 A**
Kills:6,764 (2,413 + 4,351)
Deaths:569
KDR:11.888
VKDR:6.640
Vehicle Kills:3,778
Kill Difference:6,195
Playtime:161.492 hours
Usage:4%
Score:4.331m
Score/min:447
Piloting Accuracy:44.987%
Gunner Accuracy:39.810%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
M**
Kills:930
V. Kills:193 479%
Deaths:41
KDR:22.683
Accuracy:64.118% A+
KPH:87.200 M**
VKPH:18.100 A+
L100 Python HESH
B**
Kills:381
V. Kills:49 N/A
Deaths:11
KDR:34.636
Accuracy:56.929% B**
KPH:59.100 C**
VKPH:7.600 C+
C75 Viper
S
Kills:271
V. Kills:48 N/A
Deaths:8
KDR:33.875
Accuracy:44.147% B++
KPH:122.900 S
VKPH:21.800 M**
L100 Python AP
A*
Kills:175
V. Kills:92 188%
Deaths:14
KDR:12.500
Accuracy:68.077% A+
KPH:58.600 A*
VKPH:30.800 A*
Skyguard
B**
Kills:102
V. Kills:79 128%
Deaths:14
KDR:7.286
Accuracy:39.028% A++
KPH:16.700 B
VKPH:12.900 B**
Kills:1,859 (1,859 + 0)
Deaths:88
KDR:21.125
VKDR:5.239
Vehicle Kills:461
Kill Difference:1,771
Playtime:28.413 hours
Usage:1%
Score:1.021m
Score/min:599
Driving Accuracy:39.028%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:1,289
V. Kills:707 182%
Deaths:123
KDR:10.480
Accuracy:62.991% A+
KPH:50.400 M+
VKPH:27.700 M+
Titan-150 HEAT
M**
Kills:1,249
V. Kills:276 451%
Deaths:43
KDR:29.047
Accuracy:51.952% B+
KPH:54 M**
VKPH:11.900 B*
Titan-150 HESH
A+
Kills:1,174
V. Kills:106 N/A
Deaths:53
KDR:22.151
Accuracy:57.746% B**
KPH:67.600 A+
VKPH:6.100 C-
Enforcer ML85
M+
Kills:406
V. Kills:225 180%
Deaths:35
KDR:11.600
Accuracy:50.622% B**
KPH:48.600 M+
VKPH:26.900 A+
E540 Halberd
A++
Kills:195
V. Kills:85 227%
Deaths:19
KDR:10.263
Accuracy:53.060% B**
KPH:46.600 A++
VKPH:20.300 B**
C85 Canister
A*
Kills:172
V. Kills:12 N/A
Deaths:6
KDR:28.667
Accuracy:57.756% A*
KPH:105.400 B*
VKPH:7.400 B+
M20 Basilisk
A
Kills:89
V. Kills:23 371%
Deaths:3
KDR:29.667
Accuracy:37.914% B**
KPH:37.600 A
VKPH:9.700 B++
M12 Kobalt
B**
Kills:71
V. Kills:1 N/A
Deaths:2
KDR:35.500
Accuracy:18.470% B**
KPH:85.400 B++
VKPH:1.200 D
Kills:4,645 (3,712 + 933)
Deaths:284
KDR:16.356
VKDR:5.053
Vehicle Kills:1,435
Kill Difference:4,361
Playtime:83.452 hours
Usage:2%
Score:2.375m
Score/min:474
Driving Accuracy:57.746%
Gunner Accuracy:18.470%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:213
V. Kills:11 N/A
Deaths:12
KDR:17.750
Accuracy:52.522% C**
KPH:118.800 C*
VKPH:6.100 C
M40 Fury-H
M++
Kills:110
V. Kills:3 N/A
Deaths:1
KDR:110
Accuracy:40.672% C+
KPH:219.500 M++
VKPH:6 D
E540 Halberd-H
B+
Kills:68
V. Kills:24 272%
Deaths:6
KDR:11.333
Accuracy:60.676% B+
KPH:34.100 C
VKPH:12 D--
Kills:391 (0 + 391)
Deaths:19
KDR:20.579
VKDR:2
Vehicle Kills:38
Kill Difference:372
Playtime:4.290 hours
Usage:0%
Score:0.135m
Score/min:525
Driving Accuracy:N/A%
Gunner Accuracy:60.676%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,301
V. Kills:29 N/A
Deaths:19
KDR:68.474
Accuracy:26.003% A++
KPH:98.200 B**
VKPH:2.200 C+
M40 Fury
A*
Kills:1,248
V. Kills:242 N/A
Deaths:56
KDR:22.286
Accuracy:55.010% A*
KPH:104.300 A*
VKPH:20.200 A*
M40 Fury
A**
Kills:1,182
V. Kills:211 N/A
Deaths:54
KDR:21.889
Accuracy:51.721% A++
KPH:119.500 A**
VKPH:21.300 A++
M12 Kobalt
M
Kills:1,171
V. Kills:33 N/A
Deaths:26
KDR:45.039
Accuracy:29.614% M
KPH:150.900 A**
VKPH:4.300 B**
M20 Basilisk
A*
Kills:931
V. Kills:275 337%
Deaths:71
KDR:13.113
Accuracy:53.304% A++
KPH:45.600 A*
VKPH:13.500 A+
M60-G Bulldog
A*
Kills:468
V. Kills:46 N/A
Deaths:22
KDR:21.273
Accuracy:54.816% A*
KPH:67.100 A*
VKPH:6.600 C++
M20 Basilisk
A++
Kills:368
V. Kills:122 299%
Deaths:30
KDR:12.267
Accuracy:51.941% A+
KPH:41.600 A++
VKPH:13.800 B*
M60-G Bulldog
A+
Kills:281
V. Kills:33 N/A
Deaths:15
KDR:18.733
Accuracy:52.739% A+
KPH:66.400 A
VKPH:7.800 C+
G30 Walker
A**
Kills:226
V. Kills:153 147%
Deaths:17
KDR:13.294
Accuracy:42.507% A*
KPH:32.700 A**
VKPH:22.100 A**
G30 Walker
M+
Kills:124
V. Kills:115 107%
Deaths:10
KDR:12.400
Accuracy:44.847% A*
KPH:34.600 A*
VKPH:32.100 M+
Kills:7,300 (0 + 7,300)
Deaths:320
KDR:22.813
VKDR:3.934
Vehicle Kills:1,259
Kill Difference:6,980
Playtime:93.828 hours
Usage:2%
Score:2.276m
Score/min:404
Driving Accuracy:N/A%
Gunner Accuracy:44.847%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:71
V. Kills:9 N/A
Deaths:
KDR:
Accuracy:43.174% A++
KPH:129.200 A+
VKPH:16.400 M++
Kills:71 (0 + 71)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:9
Kill Difference:71
Playtime:0.550 hours
Usage:0%
Score:0.011m
Score/min:323
Piloting Accuracy:N/A%
Gunner Accuracy:43.174%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 14,29212,34672217.1A+11.1170.718%A++1.093%C78.8B**12.4A*361156.7h6.8B+9.6B++
Breaker Rocket Pods 11,25410,00021845.872S39.8864.307%A++1.26%C**107B13.4C+55593.5h8.7B**13.5B*
Vortek Rotary 12,1276,8147938.593A**2.6039.321%A+3.904%B**23.6B++18.4B**320288.2h53.6B++136.2B*
GD-7F 4,1254,0441,6672.426A3.5630.779%A16.691%D10.7D-N/A41377.5h14.4C+46.9B+
Bouncing Betty 2,7572,75712621.881S15.8950.016%B++N/A133.8C*N/A51420.6h1.7B++3.5B*
SAS-R 2,3912,3823087.734A++1.7446.739%A67.716%C+52.2B++N/A15645.6h2.1B+4.6B++
CAS30 Tank Buster 4,6372,2764385.196M**0.7961.237%A++N/A19.4A*20.1M+334117.4h42.4C*69.2B+
AF-4 Cyclone 2,0442,0335383.779A*2.2132.61%A+15.937%C38.1C**N/A14653.3h10.7C*32.8B+
AC-X11 1,9491,9324014.818S1.1731.573%A20.238%C29.7C++N/A10565h9.8C**31.1B+
AF-19 Mercenary 1,8011,7893954.529S1.4629.91%A+17.887%D31.4B*N/A17057h10.2B*34.1B*
L105 Zephyr 1,8351,6722664.308S58.3260.696%A*N/A165.5M**16.1A67110.1h3.7A6.2A
Blitz GD-10 1,4511,4405522.609A+3.3828.668%B*14.444%C11.9D-N/A55120.8h14.6C**50.9B+
AP30 Shredder 2,2451,4224134.683S28.6936.081%B*3.727%A125.8S72.8S132411.3h37B**102.6A
AF-34 Mattock 1,4151,4131797.894A1.9025.496%D--11.607%D*30.1DN/A11546.9h5.2B+20.4C
AF-34 Mattock 1,3941,3911937.207A1.2227.859%D-13.084%D--27.4DN/A10150.7h6.4C++22.9C
Tank Mine 2,0861,3669913.798S7.8126.827%C--N/A107.6C++56.7C+113712.7h1.3B**5B*
M12 Kobalt 1,3301,3011968.474S62.4826.003%A++15.142%D98.6B**2.2C+37813.2h13.6B**52.3B*
Titan-150 AP 1,9961,28912310.48B*4.4962.991%A+7.137%A*50.4M+27.6M+58325.6h3.9B6.2B*
EM6 1,2931,2822515.108A*0.8828.908%A+18.409%D36.9C+N/A17034.7h11.7C+40.5B+
Titan-150 HEAT 1,5251,2494329.047S23.0651.952%B+3.363%C*54.1M**11.9B*42823.1h2.6A+4.9A+
M40 Fury 1,4901,2485622.286M++16.3055.01%A*2.163%B+104A*20.2A*46712h11.8B21.4B*
NCM1 Scattercannon 1,2271,2241727.116M1.1331.728%D13.317%C--34.9B*N/A15435.1h5.1B**16.2B+
AF-41 Hacksaw 1,2181,2121627.481A++1.4927.751%C14.521%C+39.4B+N/A15530.8h4.4B**15.8B++
C150 Dalton 1,4901,2062157.429S51.4465.38%A*N/A132.5S31.2B+9519.1h3.3B++5A+
Gauss Compact Burst 1,2101,2022574.677A1.3131.056%B*22.047%C-47.9BN/A16225.1h11.3C++36.3C**
Tempest 1,2101,2013303.639A**2.3529.36%B++25.063%B+51.5C*N/A11823.3h9.6C**32.7B+
EM1 1,1981,1872864.15M++1.8431.454%A++24.347%B+51.4B+N/A19723.1h10.4B+32.9B*
NSX-P Tanto 1,2041,1842534.68S1.3133.507%A+27.956%B+64A++1.1B+13718.5h12.5B+37.4B*
M40 Fury 1,3931,1825421.889M15.9051.721%A++1.861%C++119.4A**21.3A++5049.9h10.8B+21B*
NS-7 PDW 1,1971,1814182.825A*3.1731.178%A19.644%B22CN/A8653.7h13.9B44.5B+
NCM1 Scattercannon 1,1851,1791607.369A*1.3832.159%C12.977%D44.5B+N/A16426.5h4.1B**12.7B++
M20 Kestrel 2,1571,1792235.287A0.7041.269%A++2.884%B*15.8C13.1C+32274.5h77.1B+186.7B++
NS-30 Vandal 1,1881,1771786.612M+0.6241.563%A+26.593%C+59.7B**N/A13919.7h4.6B*11.1B*
NC6A GODSAW 1,1841,1772414.884B**1.1133.285%B*23.45%C-64.3C*N/A21318.3h7.4C*22.4B++
MGR-S1 Gladius 1,1901,1753263.604A+2.3933.389%A21.702%C+54.1B++N/A15121.7h10.3C++30.7B+
C-4 1,5951,1753143.742A++2.2524.727%C+N/A109.8B++39.3B++115910.7h1.4C*5.5C**
Titan-150 HESH 1,2801,1745322.151A16.1657.746%B**2.215%C**67.5A+6.1C-33117.4h2.2B**3.9B**
EM4 Longshot 1,1751,1738114.481M**8.4947.325%A76.982%C+52.8AN/A20122.2h2B+4.3B++
LA1 Anchor 1,1831,1732774.235B*1.7631.994%A+18.5%D-50.1C*N/A23023.4h9.4B+29.2B++
NSX Tengu 1,1851,1722644.439M++1.5545.739%A23.123%B71.9A+N/A20116.3h11.6B+25.4B++
NSX Tanto 1,1881,1721926.104S0.1132.396%A22.184%C-60.7AN/A15019.3h13.3C*41.1B
Carnage AR 1,1821,1714762.46B*3.5329.793%B**22.033%C**30.2C+N/A10438.8h13.7C+46B+
M12 Kobalt 1,2041,1712645.038M**39.0529.614%M20.922%B+150.1A**4.2B**4907.8h13.7B*46.4B*
NC05 Jackhammer 1,1731,1693193.665A*2.3353.812%A13.259%C34.7CN/A17133.7h4.2B++7.8B+
M20 Mustang 1,7671,1679712.031M**6.0439.447%A+5.313%A*30.1A+15.5B*41238.8h51.4B*130.2B**
Shrike 1,3611,1662694.335S1.6667.62%A3.859%B+44.5A++7.4D38326.2h3.6A+5.3A+
Razor GD-23 1,1721,1642664.376M**1.6129.257%B**15.979%D-20.2C+N/A12057.6h12.1C**41.5B+
AF-23 Grinder 1,1681,1642105.543B**0.4532.579%C--16.667%C++40B+N/A17029.1h4.8B**14.8B+
LA3 Desperado 1,1741,1635542.099A3.8938.648%A++18.659%C+21.9C--N/A6353.2h9C++23.2C*
AF-6 Shadow 1,1691,1632225.239A*0.7542.314%A28.461%C*47.9C**N/A11924.3h5.1B+12.1B++
NC6 Gauss SAW 1,1711,1633123.728A**2.2629.092%A++17.541%D--31.7C++N/A25036.7h9.2B+31.8B++
NS-15M1 1,1771,1622544.575A**1.4229.851%A+28.313%B*51.6B+N/A14922.5h10.3B*34.4B*
Gauss Compact S 1,1701,1622394.862S1.1328.999%B**16.781%C29.3B++N/A14239.6h12.5C43.1C**
GD Guardian 1,1691,1621259.296S3.3138.183%B*29.088%C+88A+N/A18813.2h6.2B+16.3B*
NSX Daimyo 1,1631,16111210.366A*4.3845.538%B++90.87%D-79B**N/A18014.7h3C--6.5C++
19A Fortuna 1,1671,1613073.782A*2.2131.596%A17.313%D44.5B+N/A10326.1h9.5C**30B++
MKV Suppressed 1,1721,1612904.003M**1.9932.832%A24.806%B*45.7B++N/A13125.4h12.1B+36.7B+
Gauss SPR 1,1661,1611686.911M**0.9241.774%A+32.73%C+55A+N/A12721.1h3.8A9.2B**
Reaper DMR 1,1691,1613793.063B+2.9333.5%A+17.14%D--32C+N/A14036.3h9.8C++29.3B++
Impetus 1,1681,1612205.277A*0.7141.779%A30.749%C**55.3B++N/A12821h3.8B*9.1B*
AF-8 RailJack 1,1651,1611249.363M+3.3751.64%A*69.854%C--47.2A++N/A13724.6h2.3C*4.4B*
Mauler S6 1,1691,1613043.819M*2.1747.951%B*13.092%C-56.9A+N/A22320.4h3.4B**7.1B**
NSX Tomoe 1,1651,1601686.905M0.9134.089%B**34.31%C80.6A++N/A17714.4h12.4B+36.3B++
The Moonshot 1,1621,1607315.89A**9.9050.513%A78.19%C75.3B**N/A16415.4h1.9C+3.7B++
NS Baron G5 1,1701,1603013.854M**2.1446.347%C**14.914%C++50.4B*N/A14123h3.7B*8.1C+
NS-357 Underboss 1,1671,1604002.9A*3.0950.069%A++18.448%C43.6C*N/A11326.6h3.8B+7.5B++
NC1 Gauss Rifle 1,1791,1604142.802A+3.1933.648%A*20.862%C+40.1B**N/A18328.9h11.5B+34.3B**
AF-57 Piston 1,1661,1604002.9A++3.0945.734%B+12.672%C25.2C-N/A11146h4.1B+9B+
Tomcat A2AM Pods 2,4081,1604326.977S20.9967.235%FN/A55.5C+59.7B++113720.9h4.5A++6.6A++
Hornet Missiles 1,3921,1601482.857U76.8773.396%A++2.759%B**227.5M**45.5C*11665.1h4.9A+6.7A+
Coyote Missiles 1,6591,1602448.333U42.3459.302%B*N/A214.8S92.4S13525.4h15.4A+25.9A+
NC4 Mag-Shot 1,1731,1606291.844A+4.1534.707%B**13.966%D-10.3DN/A47112.3h8.4C++24.1C*
NS-44 Commissioner 1,1661,1604682.479A+3.5150.478%A++18.19%C--39.7C**N/A12029.2h3.7C**7.4B++
NC6S Gauss SAW S 1,1741,1603153.683A*2.3132.448%A++22.931%C+48.5C++N/A17923.9h10.4C**31.9B+
GD-22S 1,1631,1602724.265A++1.7331.899%A++16.121%D*51.3B++N/A23822.6h9.9B+31.2B*
LA80 1,1661,1609911.717M5.7348.945%B**75.776%C46.6BN/A12024.9h2B4.2B++
AF-18 Stalker 1,1671,1603163.671A*2.3234.351%A17.586%C-39.2BN/A13829.6h12.7C++36.9B+
LA8 Rebel 1,1801,1605911.963A4.0339.892%A13.879%D--20.7CN/A7256h6.1C**15.3C++
AF-41 Hacksaw 1,1671,1601597.296A++1.3134.15%C*16.81%B+50.9AN/A20222.8h4.8B**14B**
NS-11C 1,1731,1602135.446S0.5432.689%A++22.241%B+53.7A+N/A18321.6h12B++36.7B*
NC08 Mag-Scatter 1,1781,1605342.172B+3.8266.481%A17.759%B+39.5BN/A10129.4h4C*6B++
Warden 1,1701,1602564.531M**1.4636.049%A+21.293%C-49.8A++N/A18923.3h6.4B**17.7B**
AF-4A Bandit 1,1691,1602275.11M*0.8830.384%B**20.086%C50.9B++N/A17822.8h12.5C-41C**
NC14 Bolt Driver 1,1691,1609711.959S5.9753.679%M+74.138%C+46A++N/A15225.2h2.1B*4B**
AF-23 Grinder 1,1681,1601746.667A++0.6826.113%D--12.586%D44.8B**N/A20925.9h3.9A+15B+
NCM2 Falcon 1,3901,1601985.859S0.1350.038%B**9.655%A*31.3A*6.2B++19337.1h5.1A10.2B**
NS-61 Emissary 1,1681,1583553.262M**2.7337.626%A+20.207%B++42.4B*N/A11127.3h11.8B+31.4B++
MANA Anti-Vehicle Turret 1,4211,1101308.538S2.5566.485%U4.144%C*5550B*1555B+324440.2h5B**7.5A++
MAX Punch 2,0471,0749411.141S4.8591.686%M+N/A4B+3.6A8269.8h35.8F-39.1F-
M20 Basilisk 1,2069317113.113S7.1253.304%A++7.841%B++45.6A*13.5A+30820.4h62.8B+117.8B**
L100 Python HEAT 1,1239304122.683M*16.6964.118%A+4.731%A86.9M**18A+56410.7h3.1A+4.8A+
Mag-Cutter 97490121,5100.042B++5.9511.149%D**N/A0.3CN/A12766.9h1.9B++16.8C
GR-22 8458381984.232A*1.7632.413%A++24.344%B++46.8B++N/A16817.9h13C**40.2B*
NC12 Sweeper 7677591794.24M++1.7557.784%A+15.415%B+75.1A++N/A22310.1h3.6B*6.3B**
M60-A Bulldog 8587542332.783S26.7956.737%A**1.194%C-101.9M*14.1A*3467.4h4.3B**7.7A
Frag Grenade 6075991599N/A593.0144.042%CN/A460.8C+6.2C20421.3h3.5B8C**
MGR-M1 Bishop 528516965.375A*0.6239.521%B**37.209%B*79.4A**1.8A**2076.5h5B*12.5B*
NCM2 Falcon 6414911393.532M++2.4653.293%B**5.295%C**16.8B*5.1C++13629.3h11.4B+21.4B*
M60-G Bulldog 5144682221.273S15.2854.816%A*2.564%C66.9A*6.6C++4077h4.6B**8.3B**
M60-A Bulldog 473443949.222B**43.2362.362%A++2.032%C+65.1B**4.4C*3366.8h4.1B*6.5B**
LA39 Bruiser 4434371842.375B**3.6274.157%A10.984%D40.5C+N/A17310.8h2.1B++2.9B++
Enforcer ML85 6314063511.6A+5.6150.622%B**2.956%B+48.3M+26.8A+6318.4h8.6B**17A
Hawk GD-68 6313851702.265M*3.7366.229%B+3.896%B+11.8C7.5C23432.7h8.5C+12.9C++
L100 Python HESH 4303811134.636A*28.6556.929%B**2.625%B**59.5C**7.7C+3146.4h2.8B+4.9B*
NS Decimator 439371983.786M*2.2063.584%B+2.156%C+40.8B+7.5D-3839.1h3.9B++6.1B++
M20 Basilisk 4903683012.267S6.2851.941%A+8.967%B**41.3A++13.7B*3548.9h66.5C**128B*
Spear Anti-Vehicle Phalanx Turret 478364940.444S34.4553.093%B**9.89%M++86.7M+27.1B+7634.2h4.7B*8.9B**
NSX Naginata 325321764.224M1.7727.888%B**29.595%C*62.9B*N/A1655.1h10.3B+36.9B++
GD-66 Claw 3093071222.516B**3.4770.538%B**13.029%C38.4C+N/A1588h2.1B++3B++
M60-A Bulldog 330303560.6A+54.6163.117%A++2.31%C+57.2B*5.1B+3755.3h4.3B**6.8B**
Anti-Vehicle Grenade 3462981298N/A292.0155.113%B+N/A596B**96C+45470.5h3.6B**6.6B**
The Slasher 2962909020.322S5.6741.756%B+11.035%C+2.6C+N/A7110h1.9B+4.5B
M60-G Bulldog 3142811518.733M12.7452.739%A+1.423%D--66.9A7.9C+4194.2h4.9B*9.2B**
C75 Viper 319271833.875S27.8844.147%B++1.107%C-123.2S21.8M**13102.2h4.4A+10.1A+
M20 Drake 302242460.5S54.5140.855%C+8.264%B**73.3B**18.2B+3543.3h28.7A++70.3A
G30 Walker 3792261713.294S7.3042.507%A*4.867%C**32.8A**22.2A**4136.9h167.9B++395.1B**
C85 Canister-H 2242131217.75C**11.7652.522%C**15.024%B**118.3C*6.1C4941.8h5.2B+10B+
NS-10 Burster 363209583.603M**2.3942.573%A*9.569%B**2.1D**1.5D*45100.1h144.9C**340.4B*
E540 Halberd 2801951910.263B+4.2753.06%B**4.103%B+46.4A++20.2B**5054.2h4.2A7.9A
NS-10 Burster 326190583.276M++2.7142.54%A++4.737%C1.9D**1.4F44100.2h159.3C++374.5B*
NS-44L Blackhand 185185941.968B++4.0247.246%B++27.027%D--39.4B*N/A1294.7h3.3B*7B++
L100 Python AP 2671751412.5A++6.5168.077%A+6.857%A*58.3A*30.7A*8063h4.9B++7.2B**
C85 Canister 184172628.667B*22.6857.756%A*10.465%D107.5B*7.5B+3011.6h7.9C++13.7B++
Gauss Rifle S 172171622.758A+3.2333.46%A++17.544%C-29.5C++N/A1605.8h12.4C37B+
C-4 ARX 207156266A*0.0129.086%B++N/A195A+63.8A++8830.8h1.3C+4.6C*
AF-22 Crow 212145492.959S3.0371.365%B+6.897%M+25.9C**12C+3585.6h6.6B++9.2B*
L-30R Vektor 280137433.186C**2.8044.987%B+2.19%C+10.4C+10.8B*17413.2h76.4C++169.9B
G30 Walker 2391241012.4M**6.4144.847%A*3.226%C-34.4A*31.9M+4573.6h185.4B+413.3B**
Hyena Missile Launcher 201115912.778U6.7946.723%A*N/A38.3A++28.7M4223h35.8B76.6B**
Soldier Soaker 112111402.775A+3.2233.167%C+7.207%D*85.4AN/A2981.3h4.8B*14.4B++
M40 Fury-H 1131101110S104.0140.672%C+N/A220M++6D9860.5h3A+7.3A+
Skyguard 181102147.286A*1.3039.028%A++2.941%B++16.7B13B**6006.1h142.8C365.9B+
Sticky Grenade 9292192N/A86.0150.832%CN/A460D--N/A19410.2h3.7D*7.2D
Aspis Anti-Aircraft Phalanx Turret 18492713.143S7.1541.328%A**2.174%C++27.9M+27.9M++9033.3h109B**263.8B**
M20 Basilisk 11289329.667U23.6837.914%B**7.865%B*37.1A9.6B++3552.4h45.4A119.8B**
A30 Walker 16278233.391C++2.6032.313%A++N/A8C+8.6C+2019.8h231.2C--715.5B+
CAS 14-E 8071171M65.0143.174%A++1.408%C-142A++18M**3220.5h31.5C+73B+
M12 Kobalt 7271235.5A+29.5118.47%B**14.085%C+88.8B*1.3C-3880.8h13.4B**72.4B**
E540 Halberd-H 9268611.333B++5.3460.676%B+2.941%B+34C12D--4342h5.8C*9.6B+
NS CandyCannon 3000 7265401.625A4.3739.327%C**21.539%D-34.2C++3.7S981.9h5.2C+13.3C*
Dual-75 Duster 5551151S45.0139.81%C*N/A170A*13.3A*5480.3h5.7C++14.4C**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter21748,334170.4h
Anti-Vehicle MANA Turret71,5473.5h
Nano-Armor Kit195404,58568.7h
Spawn Beacon554,7415.2h
Nanite Revive Grenade01,3530.4h
Medical Kit1,24811,084143.3h
Medical Applicator11181,82720.4h
Deconstruction Tool0920h
G30 Walker0540.1h
Ammunition Package442,8753.9h
Anti-Infantry MANA Turret64072.1h
Snowman Soldier0740.1h
Hardlight Barrier159690.8h
Recon Detection Device122,4095.6h
Smoke Grenade0610h
Shield Recharging Field252,6671.9h

Check the help document for the dictionary if you want to learn more about words used here.


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