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Castellan Grouchy WertmullahVS[LevG] WertmullahVS
VS BR 65

KDR: 3.98

Score: 12.7m

Last Seen: Jun 20th, 2019 5:53 PM
- OFFLINE - 4.6 hour(s)

Prestige 1, Battle Rank 65 - Vanu Sovereignty on Cobalt
Level Progress (to 66): 78%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost Light PPA VE-S Canis Eridani SX5G Orion VS54 H-V45 AE NS-11CP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $10,184,391 MLG Score: 8141
Fun Score: N/A
Cheeseburgers Flipped: 18TIME WITH MEDKIT: 12%MEDKIT per DEATH: 0.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.535%34.145%111126118423,5234.99427-1.013

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.048%2.206A*2.034A*-0.888D--HEAD ++ (~17.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.30.66B+8.20.423B17.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.431%1.653%1962112091,4521406410.29792234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.79A++0.079C+-1.964

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.70.915B*7.40.86B*6.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.385%82.69%0212081,86643434.28966

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.654%2.059A*0.955B*-1.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.30.662B+1.60.489B+1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.556%24.638%02120813846110.299349

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.053%1.168B**1.987A++1

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.609B+2.90.411B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
12.7m365.1%778 (46.7k)626 (37.6k)3.9811232,0448,0494.1275965 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1210288732.374%31.488%101902:3115

6% Combat Medic68% Heavy Assault8% Infiltrator13% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 3rd, 2017 6:01 PMJun 18th, 2019 10:25 PMJun 21st, 2019 5:55 AM (4d) (PST)Jun 20th, 2019 3:37 PM (4d) (PST)Jun 20th, 2019 1:53 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0482937551.5830.3980.4995.9420.0448141

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
62,90817,56845,340952430357337,540

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
337.3h/14.1d 1,179 10,090 7,975 120.3k 480 1,361 896 21.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:5,626
Deaths:1,235
KDR:4.555
Accuracy:31.129% B**
HSR:36.509% B++
Orion VS54
A++
Kills:1,211
Deaths:280
KDR:4.325
Accuracy:30.089% A++
HSR:37.572% A++
Pulsar LSW
A*
Kills:1,167
Deaths:223
KDR:5.233
Accuracy:33.101% A++
HSR:40.446% A*
SVA-88
A++
Kills:1,166
Deaths:250
KDR:4.664
Accuracy:33.229% A++
HSR:36.707% A+
NS-15M AE
B**
Kills:1,163
Deaths:212
KDR:5.486
Accuracy:30.667% B**
HSR:34.222% B*
Flare VE6
A++
Kills:1,162
Deaths:196
KDR:5.929
Accuracy:32.887% A++
HSR:36.231% A++
NS-15M2
A++
Kills:1,162
Deaths:232
KDR:5.009
Accuracy:32.749% A++
HSR:37.436% A+
VE-H Maw
A++
Kills:663
Deaths:117
KDR:5.667
Accuracy:34.235% A++
HSR:32.127% B++
NSX Naginata
A*
Kills:161
Deaths:37
KDR:4.351
Accuracy:33.286% A*
HSR:42.236% A++
Ursa
A*
Kills:140
Deaths:29
KDR:4.828
Accuracy:34.227% A*
HSR:30% B*
Kills:13,621
Deaths (as Heavy Assault):2,811
Deaths (to Heavy Assaults):2,279
KDR:4.84561
Kill Difference:10,810
Playtime:228.107 hours
Usage:68%
Score:8.030m
Score/min:587
Accuracy (listed only):32.560%
HSR (listed only):36.348%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
M
Kills:1,253
Deaths:175
KDR:7.160
Accuracy:38.231% A++
HSR:42.219% M
Eridani SX5G
A
Kills:1,228
Deaths:271
KDR:4.531
Accuracy:30.967% B+
HSR:31.108% A
NS-11CP
B++
Kills:1,172
Deaths:208
KDR:5.635
Accuracy:32.526% B++
HSR:26.280% B+
Eridani SX5-AE
B++
Kills:1,168
Deaths:215
KDR:5.433
Accuracy:31.505% B+
HSR:32.277% B++
Pulsar C
A*
Kills:963
Deaths:171
KDR:5.632
Accuracy:35.793% A*
HSR:27.207% B++
VE-C Horizon
B*
Kills:751
Deaths:136
KDR:5.522
Accuracy:39.614% B*
HSR:24.501% C++
Solstice VE3
A**
Kills:545
Deaths:109
KDR:5
Accuracy:36.045% A**
HSR:23.303% B+
Serpent VE92
A++
Kills:529
Deaths:120
KDR:4.408
Accuracy:32.223% A++
HSR:21.550% C**
NSX Tanto
A++
Kills:164
Deaths:48
KDR:3.417
Accuracy:34.510% A+
HSR:37.195% A++
NSX Tengu
A**
Kills:161
Deaths:42
KDR:3.833
Accuracy:44.816% A
HSR:36.646% A**
VX6-7
A*
Kills:127
Deaths:30
KDR:4.233
Accuracy:35.425% A*
HSR:30.709% A++
Pandora VX25
B**
Kills:85
Deaths:22
KDR:3.864
Accuracy:51.134% B**
HSR:17.647% B+
Phobos VX86
M++
Kills:53
Deaths:24
KDR:2.208
Accuracy:73.913% A
HSR:35.849% M++
Kills:8,199
Deaths (as Light Assault):1,571
Deaths (to Light Assaults):1,753
KDR:5.21897
Kill Difference:6,628
Playtime:44.014 hours
Usage:13%
Score:2.585m
Score/min:979
Accuracy (listed only):39.746%
HSR (listed only):29.730%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
M
Kills:1,253
Deaths:175
KDR:7.160
Accuracy:38.231% A++
HSR:42.219% M
Eridani SX5G
A
Kills:1,228
Deaths:271
KDR:4.531
Accuracy:30.967% B+
HSR:31.108% A
H-V45 AE
B+
Kills:1,173
Deaths:278
KDR:4.219
Accuracy:30.935% B+
HSR:32.140% B+
Eridani SX5-AE
B++
Kills:1,168
Deaths:215
KDR:5.433
Accuracy:31.505% B+
HSR:32.277% B++
H-V45
A++
Kills:306
Deaths:85
KDR:3.600
Accuracy:33.442% A++
HSR:30.392% A
NSX Tengu
A**
Kills:161
Deaths:42
KDR:3.833
Accuracy:44.816% A
HSR:36.646% A**
Pandora VX25
B**
Kills:85
Deaths:22
KDR:3.864
Accuracy:51.134% B**
HSR:17.647% B+
Phobos VX86
M++
Kills:53
Deaths:24
KDR:2.208
Accuracy:73.913% A
HSR:35.849% M++
Kills:5,427
Deaths (as Combat Medic):1,112
Deaths (to Combat Medics):950
KDR:4.8804
Kill Difference:4,315
Playtime:21.103 hours
Usage:6%
Score:0.653m
Score/min:516
Accuracy (listed only):41.868%
HSR (listed only):32.285%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
B++
Kills:1,172
Deaths:208
KDR:5.635
Accuracy:32.526% B++
HSR:26.280% B+
Pulsar C
A*
Kills:963
Deaths:171
KDR:5.632
Accuracy:35.793% A*
HSR:27.207% B++
VE-C Horizon
B*
Kills:751
Deaths:136
KDR:5.522
Accuracy:39.614% B*
HSR:24.501% C++
Solstice VE3
A**
Kills:545
Deaths:109
KDR:5
Accuracy:36.045% A**
HSR:23.303% B+
Serpent VE92
A++
Kills:529
Deaths:120
KDR:4.408
Accuracy:32.223% A++
HSR:21.550% C**
NSX Tanto
A++
Kills:164
Deaths:48
KDR:3.417
Accuracy:34.510% A+
HSR:37.195% A++
VX6-7
A*
Kills:127
Deaths:30
KDR:4.233
Accuracy:35.425% A*
HSR:30.709% A++
Pandora VX25
B**
Kills:85
Deaths:22
KDR:3.864
Accuracy:51.134% B**
HSR:17.647% B+
Phobos VX86
M++
Kills:53
Deaths:24
KDR:2.208
Accuracy:73.913% A
HSR:35.849% M++
Kills:4,389
Deaths (as Engineer):868
Deaths (to Engineers):968
KDR:5.05645
Kill Difference:3,521
Playtime:14.354 hours
Usage:4%
Score:0.386m
Score/min:448
Accuracy (listed only):41.242%
HSR (listed only):27.138%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A+
Kills:1,695
Deaths:234
KDR:7.244
Accuracy:48.810% A+
HSR:81.180% A
VE-S Canis
M
Kills:1,253
Deaths:175
KDR:7.160
Accuracy:38.231% A++
HSR:42.219% M
Eridani SX5G
A
Kills:1,228
Deaths:271
KDR:4.531
Accuracy:30.967% B+
HSR:31.108% A
Eridani SX5-AE
B++
Kills:1,168
Deaths:215
KDR:5.433
Accuracy:31.505% B+
HSR:32.277% B++
NS-44 Commissioner AE
B**
Kills:385
Deaths:221
KDR:1.742
Accuracy:50% B**
HSR:27.013% C++
NS-357 Underboss
A++
Kills:379
Deaths:229
KDR:1.655
Accuracy:49.638% A++
HSR:32.454% A+
NS-45 Pilot
B**
Kills:240
Deaths:141
KDR:1.702
Accuracy:38.546% B**
HSR:30% B+
NSX Daimyo
A*
Kills:171
Deaths:20
KDR:8.550
Accuracy:56.317% A*
HSR:97.661% B**
NSX Tengu
A**
Kills:161
Deaths:42
KDR:3.833
Accuracy:44.816% A
HSR:36.646% A**
NS-44P Commissioner
A
Kills:160
Deaths:81
KDR:1.975
Accuracy:53.233% A
HSR:33.750% B*
Spiker
B*
Kills:110
Deaths:67
KDR:1.642
Accuracy:35.551% B*
HSR:21.818% C++
Kills:6,950
Deaths (as Infiltrator):1,696
Deaths (to Infiltrators):1,036
KDR:4.09788
Kill Difference:5,254
Playtime:26.405 hours
Usage:8%
Score:0.908m
Score/min:573
Accuracy (listed only):43.419%
HSR (listed only):42.375%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A**
Kills:95
Deaths:10
KDR:9.500
Accuracy:31.454% A**
HSR:25.263% B++
Blueshift VM5
M
Kills:77
Deaths:10
KDR:7.700
Accuracy:31.801% M
HSR:31.169% A++
Kills:172
Deaths (as MAX Suit):10
Deaths (to MAX Suits):316
KDR:17.2
Kill Difference:162
Playtime:2.259 hours
Usage:1%
Score:0.100m
Score/min:738
Accuracy (listed only):31.628%
HSR (listed only):28.216%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
M**
Kills:1,452
V. Kills:29 N/A
Deaths:121
KDR:12
Accuracy:54.431% A++
KPH:161.800 M**
VKPH:3.200 C+
Saron Laser Cannon
N/A
Kills:50
V. Kills:35 139%
Deaths:13
KDR:3.846
Accuracy:35.438% N/A
KPH:36 N/A
VKPH:25.200 N/A
Kills:1,502 (1,502 + 0)
Deaths:134
KDR:11.209
VKDR:0.478
Vehicle Kills:64
Kill Difference:1,368
Playtime:10.359 hours
Usage:3%
Score:0.256m
Score/min:411
Piloting Accuracy:35.438%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
A++
Kills:124
V. Kills:86 143%
Deaths:10
KDR:12.400
Accuracy:63.242% A*
KPH:39.800 B++
VKPH:27.600 A++
Saron HRB
A**
Kills:69
V. Kills:37 182%
Deaths:6
KDR:11.500
Accuracy:64.112% A**
KPH:36 B**
VKPH:19.300 B+
Kills:193 (0 + 193)
Deaths:16
KDR:12.063
VKDR:7.688
Vehicle Kills:123
Kill Difference:177
Playtime:5.034 hours
Usage:1%
Score:0.087m
Score/min:290
Driving Accuracy:N/A%
Gunner Accuracy:64.112%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
S
Kills:113
V. Kills:4 N/A
Deaths:3
KDR:37.667
Accuracy:62.273% M+
KPH:484.900 S
VKPH:17.200 M++
Kills:113 (0 + 113)
Deaths:3
KDR:37.667
VKDR:1.333
Vehicle Kills:4
Kill Difference:110
Playtime:0.233 hours
Usage:0%
Score:0.016m
Score/min:1,156
Driving Accuracy:N/A%
Gunner Accuracy:62.273%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M+
Kills:78
V. Kills:1 N/A
Deaths:26
KDR:3
Accuracy:53.598% A
KPH:142.200 M+
VKPH:1.800 C+
Kills:78 (78 + 0)
Deaths:26
KDR:3
VKDR:0.038
Vehicle Kills:1
Kill Difference:52
Playtime:0.549 hours
Usage:0%
Score:0.011m
Score/min:320
Driving Accuracy:53.598%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 5,6735,6261,2354.555B+0.5731.129%B**36.509%B++142.8A*1.2B*44339.4h8.5A27.4B**
Ghost 1,6981,6952347.244A+3.2648.81%A+81.18%A110.1M++N/A36715.4h1.6A3.3B**
Light PPA 1,4811,45212112B*8.0254.431%A++1.653%B+161.3M**3.2C+4289h7.4B++13.7B++
VE-S Canis 1,2561,2531757.16S3.1838.231%A++42.219%M156.6M**N/A4058h7.2A18.8B**
Eridani SX5G 1,2331,2282714.531M0.5530.967%B+31.108%A122.8A*N/A30610h8.2B**26.5B++
Orion VS54 1,2181,2112804.325A++0.3430.089%A++37.572%A++100.9M+N/A37312h8A+26.7B+
H-V45 AE 1,1861,1732784.219A++0.2430.935%B+32.14%B+109.6A++1.2B*29810.7h9.3B**30.1B*
NS-11CP 1,1841,1722085.635M++1.6532.526%B++26.28%B+123.4A++1.3B**3109.5h9.4B++29B++
Lasher X2 1,1781,1693463.379M*0.6048.753%M++2.737%D121.8SN/A3859.6h10.7A++21.8A
Eridani SX5-AE 1,1761,1682155.433M**1.4531.505%B+32.277%B++139A*1B*4018.4h8B*25.3B++
Pulsar LSW 1,1741,1672235.233M++1.2533.101%A++40.446%A*124.1M+N/A3659.4h8.5A25.6B**
SVA-88 1,1721,1662504.664A0.6833.229%A++36.707%A+111A*N/A38510.5h8.7A26.3B**
NS-15M AE 1,1641,1632125.486A++1.5030.667%B**34.222%B*127.8A*N/A3229.1h8.5A27.7B*
Flare VE6 1,1641,1621965.929S1.9532.887%A++36.231%A++121M+N/A3459.6h7.1A21.6B**
NS-15M2 1,1661,1622325.009A++1.0332.749%A++37.436%A+110.7A**N/A37410.5h9B**27.4B**
Pulsar C 9779631715.632M++1.6535.793%A*27.207%B++137.6S2S13967h8.2B**23B**
VE-C Horizon 7547511365.522M1.5439.614%B*24.501%C++183.2SN/A5074.1h9.1A23B**
VE-H Maw 6656631175.667M*1.6934.235%A++32.127%B++135.3MN/A3794.9h7.6B**22.1B*
NS "Jackpot" Decimator 7905631813.11B*0.8775.277%A+1.954%C++75.1B*30.3B4447.5h3.6C*4.8B++
Solstice VE3 5535451095S1.0236.045%A**23.303%B+151.4S2.2S4553.6h9.7B**26.9B++
Serpent VE92 5365291204.408M++0.4332.223%A++21.55%C**126S1.7M*4034.2h9.8B*30.5B*
Frag Grenade 4694591459N/A455.0262.943%A*N/A918A*20A*29460.5h2.6B**4.1B**
NS-44 Commissioner AE 3893852211.742B+2.2450%B**27.013%C++87.5B**N/A2764.4h2.9B++5.8B*
NS-357 Underboss 3823792291.655B++2.3349.638%A++32.454%A+130.7M++1B**4592.9h3.3B**6.6B**
S1 509354893.978S0.0074.325%A*2.825%C+66.8M++29.2A*4965.3h4.9B*6.6B**
H-V45 309306853.6A0.3833.442%A++30.392%A105.5M*1A+3202.9h10.4B**31B**
NS-45 Pilot 2422401411.702B2.2838.546%B**30%B+150M+1.3A4201.6h5.4B**14B**
NS Campion 2252197,4350.029C3.9517.179%D--11.416%C++0.7CN/A2292.5h1.9B++11.1C+
NSX Daimyo 171171208.55A++4.5756.317%A*97.661%B**190SN/A10120.9h1.5A+2.7A
NSX Tanto 168164483.417A*0.5634.51%A+37.195%A++136.7M**3.3S6411.2h10.4B++30.1B+
NSX Tengu 162161423.833M0.1544.816%A36.646%A**134.2M*N/A3591.2h8.2B**18.4B*
NSX Naginata 162161374.351M+0.3733.286%A*42.236%A++178.9S1.1B*9690.9h8.7B**26B*
NS-44P Commissioner 161160811.975B++2.0153.233%A33.75%B*145.5A*N/A6791.1h2.9B++5.4B*
Ursa 140140294.828M**0.8534.227%A*30%B*200SN/A4780.7h7.1A+20.8B**
VX6-7 128127304.233A*0.2535.425%A*30.709%A++141.1S1.1A+5060.9h10.4B+29.4B*
E540 Halberd 2101241012.4B8.4263.242%A*N/A40B*27.7A++3003.1h6.4C10B++
Proton II PPA-H 117113337.667A*33.6962.273%M+N/A565U20M**11480.2h4.8A+7.8A
Spiker 112110671.642B++2.3435.551%B*21.818%C++122.2M*2.2A*3260.9h6.4B++17.9B**
Blueshift VM5 9595109.5M+5.5231.454%A**25.263%B++73.1A**N/A2921.3h13.4B*42.6B**
Pandora VX25 8685223.864M*0.1251.134%B**17.647%B+121.4M*1.4A++4240.7h3.4B*6.7B*
S12 Renegade 7978263C+0.9853.598%AN/A156M*2C+3200.5h2.8B++5.2B*
Blueshift VM5 7777107.7A*3.7231.801%M31.169%A++59.2A+N/A2611.3h16.7C52.6B++
NS Decimator 10676145.429S1.4576.323%A++1.316%D84.4M*33.3A*8880.9h3.6B*4.7B**
Saron HRB 10669611.5A7.5264.112%A**N/A36.3B**19.5B+2721.9h25.2C39.3B++
Phobos VX86 5353242.208B++1.7773.913%A35.849%M++132.5M*N/A5010.4h1.9B**2.6B*
Saron Laser Cannon 8550133.846B++0.1435.438%B+N/A35.7A*25A**3051.4h78.1B++220.5B*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2330,5502.9h
Spawn Beacon57820.4h
Nanite Revive Grenade0690h
Medical Applicator43,8090.2h
AE Medical Applicator3717,0241.2h
Motion Spotter41,1090.5h
Ammunition Package0630h
Medical Kit1,2026,94840.5h

Check the help document for the dictionary if you want to learn more about words used here.


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