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Archon Dominator Wickedhell3[2TNC] Wickedhell3
VS BR 81

KDR: 2.19

Score: 69.6m

Last Seen: Jan 12th, 2020 9:04 PM
- OFFLINE - 5.1 hour(s)

Prestige 1, Battle Rank 81 - Vanu Sovereignty on Cobalt - Outfit Member of The New NewConglomerate[2TNC] The New NewConglomerate
VS outfit on Cobalt

Members: 8
Level Progress (to 82): 75%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Eridani SX5 Sirius SX12 Lumine Edge NS-7 PDW VX6-7 Flare VE6 SVA-88
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,494,494 MLG Score: 1994
Fun Score: N/A
Cheeseburgers Flipped: 999TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.862%20.438%63146118686,3772.49594-0.308

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.833%1.857A++-0.1C+-1.376D**HEAD + (~5.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.576B+9.70.321C*21.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.666%2.14%513122951410722520.479031203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.898%-0.709D-0.575B+-0.04

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
152.60.037C+46.80.103C+105.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.672%2.228%142712252,648233416701.13453158%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.973%-0.52D-0.195C0.625

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.7-0.24C17-0.362C-30.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.486%2.196%1561112211,86717356351.07608294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.429%0.485B+-0.57D-0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.30.706B++14.70.635B+20.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.332%72.374%156712256,3603035172.09555

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.439%1.567A+0.35C**0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.528B+2.10.334C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.913%10.459%156612267,0562518282.80222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.585%1.597A+-0.835D--0.769

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.63B+30.391B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The New NewConglomerate[2TNC] The New NewConglomerate
VS outfit on Cobalt

Members: 8
69.6m240.9%541 (32.5k)455 (27.3k)2.18755134,28561,3862.3460681 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1232542329.54%19.701%58202:3040

8% Combat Medic17% Engineer22% Heavy Assault30% Infiltrator18% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 7th, 2012 11:18 AMJan 30th, 2017 4:48 PMJan 17th, 2020 6:52 PM (1d) (PST)Jan 12th, 2020 6:08 PM (6d) (PST)Jan 12th, 2020 5:04 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7822685140.8770.4010.1732.2260.0471994

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,93916,09430,845532410134327,280

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2553.1h/106.4d 9,730 26,456 29,180 341.1k 3,298 10,091 7,270 119.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C**
Kills:11,366
Deaths:4,034
KDR:2.818
Accuracy:28.294% C**
HSR:26.192% D
Flare VE6
B*
Kills:3,524
Deaths:1,963
KDR:1.795
Accuracy:27.950% B*
HSR:18.360% D-
SVA-88
B*
Kills:3,437
Deaths:1,463
KDR:2.349
Accuracy:28.158% B*
HSR:21.909% C--
VX29 Polaris
B**
Kills:2,267
Deaths:1,079
KDR:2.101
Accuracy:29.690% B**
HSR:15.395% D--
NS-15M1
B**
Kills:1,705
Deaths:827
KDR:2.062
Accuracy:28.076% B**
HSR:17.595% D
Orion VS54
A+
Kills:1,489
Deaths:702
KDR:2.121
Accuracy:28.907% A+
HSR:21.222% C--
Ursa
B+
Kills:938
Deaths:477
KDR:1.966
Accuracy:25.314% B+
HSR:18.337% D-
VE-H Maw
A
Kills:537
Deaths:182
KDR:2.951
Accuracy:32.259% A
HSR:28.305% C*
Pulsar LSW
B*
Kills:278
Deaths:122
KDR:2.279
Accuracy:28.470% B*
HSR:23.022% C+
Kills:25,541
Deaths (as Heavy Assault):10,849
Deaths (to Heavy Assaults):17,211
KDR:2.35423
Kill Difference:14,692
Playtime:573.537 hours
Usage:22%
Score:16.295m
Score/min:474
Accuracy (listed only):28.569%
HSR (listed only):21.149%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
A++
Kills:9,644
Deaths:3,317
KDR:2.907
Accuracy:35.581% A++
HSR:23.735% B+
Sirius SX12
A++
Kills:8,002
Deaths:3,881
KDR:2.062
Accuracy:33.128% A++
HSR:15.096% C--
NS-7 PDW
A++
Kills:4,047
Deaths:1,781
KDR:2.272
Accuracy:33.614% A++
HSR:18.508% C++
VX6-7
B**
Kills:3,759
Deaths:2,161
KDR:1.739
Accuracy:29.602% B**
HSR:15.909% D-
Eclipse VE3A
B
Kills:2,839
Deaths:1,361
KDR:2.086
Accuracy:28.714% B
HSR:18.492% C
Serpent VE92
A+
Kills:2,585
Deaths:1,559
KDR:1.658
Accuracy:31.023% A+
HSR:14.971% D--
Pulsar C
B*
Kills:2,064
Deaths:1,067
KDR:1.934
Accuracy:28.717% B*
HSR:20.736% C-
NS-11C
A
Kills:1,713
Deaths:1,052
KDR:1.628
Accuracy:30.575% A
HSR:17.747% C
Solstice SF
B++
Kills:1,656
Deaths:1,354
KDR:1.223
Accuracy:28.047% B++
HSR:13.285% D
Chaos
A
Kills:1,570
Deaths:743
KDR:2.113
Accuracy:63.644% A
HSR:13.057% C--
Zenith VX-5
B+
Kills:1,547
Deaths:930
KDR:1.663
Accuracy:27.536% B+
HSR:19.263% C
VE-S Canis
A+
Kills:1,489
Deaths:398
KDR:3.741
Accuracy:36.367% A+
HSR:29.349% B**
Nova
B**
Kills:1,465
Deaths:813
KDR:1.802
Accuracy:57.560% B**
HSR:10.785% D--
Deimos VA29
B*
Kills:1,365
Deaths:846
KDR:1.613
Accuracy:70.883% B*
HSR:8.498% D**
Thanatos VE70
A++
Kills:1,360
Deaths:852
KDR:1.596
Accuracy:56.931% A++
HSR:10.809% D*
VE-C Horizon
B**
Kills:1,338
Deaths:449
KDR:2.980
Accuracy:41.964% B**
HSR:24.141% C++
MKV Suppressed
B**
Kills:1,265
Deaths:636
KDR:1.989
Accuracy:30.957% B**
HSR:16.285% C--
NS Baron G5
B**
Kills:1,216
Deaths:732
KDR:1.661
Accuracy:54.283% B**
HSR:10.115% D--
Phobos VX86
C**
Kills:1,159
Deaths:671
KDR:1.727
Accuracy:62.158% C**
HSR:7.938% D*
Solstice Burst
B++
Kills:900
Deaths:511
KDR:1.761
Accuracy:29.858% B++
HSR:19.333% D
Solstice VE3
B**
Kills:895
Deaths:470
KDR:1.904
Accuracy:28.642% B**
HSR:17.989% C
Skorpios
B**
Kills:329
Deaths:170
KDR:1.935
Accuracy:31.996% B**
HSR:18.237% C--
Pandora VX25
A++
Kills:137
Deaths:49
KDR:2.796
Accuracy:59.364% A++
HSR:14.599% C+
NS Baron G5AE
B**
Kills:72
Deaths:50
KDR:1.440
Accuracy:57.652% B**
HSR:15.278% C+
NSX Tanto
B+
Kills:52
Deaths:14
KDR:3.714
Accuracy:29.563% B+
HSR:21.154% D
Kills:52,468
Deaths (as Light Assault):25,867
Deaths (to Light Assaults):11,478
KDR:2.02838
Kill Difference:26,601
Playtime:447.631 hours
Usage:18%
Score:11.879m
Score/min:442
Accuracy (listed only):40.734%
HSR (listed only):16.612%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
A++
Kills:9,644
Deaths:3,317
KDR:2.907
Accuracy:35.581% A++
HSR:23.735% B+
Sirius SX12
A++
Kills:8,002
Deaths:3,881
KDR:2.062
Accuracy:33.128% A++
HSR:15.096% C--
NS-7 PDW
A++
Kills:4,047
Deaths:1,781
KDR:2.272
Accuracy:33.614% A++
HSR:18.508% C++
Chaos
A
Kills:1,570
Deaths:743
KDR:2.113
Accuracy:63.644% A
HSR:13.057% C--
VE-S Canis
A+
Kills:1,489
Deaths:398
KDR:3.741
Accuracy:36.367% A+
HSR:29.349% B**
H-V45
B**
Kills:1,479
Deaths:865
KDR:1.710
Accuracy:29.326% B**
HSR:14.064% D--
Nova
B**
Kills:1,465
Deaths:813
KDR:1.802
Accuracy:57.560% B**
HSR:10.785% D--
Terminus VX-9
B+
Kills:1,370
Deaths:777
KDR:1.763
Accuracy:28.419% B+
HSR:22.409% C--
Deimos VA29
B*
Kills:1,365
Deaths:846
KDR:1.613
Accuracy:70.883% B*
HSR:8.498% D**
Thanatos VE70
A++
Kills:1,360
Deaths:852
KDR:1.596
Accuracy:56.931% A++
HSR:10.809% D*
MKV Suppressed
B**
Kills:1,265
Deaths:636
KDR:1.989
Accuracy:30.957% B**
HSR:16.285% C--
NS Baron G5
B**
Kills:1,216
Deaths:732
KDR:1.661
Accuracy:54.283% B**
HSR:10.115% D--
NS-11A
B*
Kills:1,178
Deaths:603
KDR:1.954
Accuracy:28.949% B*
HSR:18.506% C--
Phobos VX86
C**
Kills:1,159
Deaths:671
KDR:1.727
Accuracy:62.158% C**
HSR:7.938% D*
Pulsar VS1
A
Kills:1,158
Deaths:529
KDR:2.189
Accuracy:29.733% A
HSR:19.257% C
CME
C*
Kills:1,151
Deaths:582
KDR:1.978
Accuracy:27.702% C*
HSR:18.853% D
Darkstar
C*
Kills:691
Deaths:296
KDR:2.334
Accuracy:27.904% C*
HSR:19.682% D
Corvus VA55
B**
Kills:443
Deaths:317
KDR:1.397
Accuracy:30.336% B**
HSR:21.896% C+
Skorpios
B**
Kills:329
Deaths:170
KDR:1.935
Accuracy:31.996% B**
HSR:18.237% C--
Equinox VE2 Burst
C+
Kills:257
Deaths:136
KDR:1.890
Accuracy:27.675% C+
HSR:21.790% D
Pandora VX25
A++
Kills:137
Deaths:49
KDR:2.796
Accuracy:59.364% A++
HSR:14.599% C+
VE-A Lacerta
B*
Kills:111
Deaths:38
KDR:2.921
Accuracy:34.500% B*
HSR:18.919% C--
NS Baron G5AE
B**
Kills:72
Deaths:50
KDR:1.440
Accuracy:57.652% B**
HSR:15.278% C+
Equinox VE2
C
Kills:69
Deaths:44
KDR:1.568
Accuracy:24.415% C
HSR:10.145% D**
Kills:41,027
Deaths (as Combat Medic):19,126
Deaths (to Combat Medics):7,919
KDR:2.14509
Kill Difference:21,901
Playtime:193.786 hours
Usage:8%
Score:5.842m
Score/min:502
Accuracy (listed only):40.545%
HSR (listed only):16.575%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
B**
Kills:3,759
Deaths:2,161
KDR:1.739
Accuracy:29.602% B**
HSR:15.909% D-
Eclipse VE3A
B
Kills:2,839
Deaths:1,361
KDR:2.086
Accuracy:28.714% B
HSR:18.492% C
Serpent VE92
A+
Kills:2,585
Deaths:1,559
KDR:1.658
Accuracy:31.023% A+
HSR:14.971% D--
Pulsar C
B*
Kills:2,064
Deaths:1,067
KDR:1.934
Accuracy:28.717% B*
HSR:20.736% C-
NS-11C
A
Kills:1,713
Deaths:1,052
KDR:1.628
Accuracy:30.575% A
HSR:17.747% C
Solstice SF
B++
Kills:1,656
Deaths:1,354
KDR:1.223
Accuracy:28.047% B++
HSR:13.285% D
Chaos
A
Kills:1,570
Deaths:743
KDR:2.113
Accuracy:63.644% A
HSR:13.057% C--
Zenith VX-5
B+
Kills:1,547
Deaths:930
KDR:1.663
Accuracy:27.536% B+
HSR:19.263% C
Nova
B**
Kills:1,465
Deaths:813
KDR:1.802
Accuracy:57.560% B**
HSR:10.785% D--
Deimos VA29
B*
Kills:1,365
Deaths:846
KDR:1.613
Accuracy:70.883% B*
HSR:8.498% D**
Thanatos VE70
A++
Kills:1,360
Deaths:852
KDR:1.596
Accuracy:56.931% A++
HSR:10.809% D*
VE-C Horizon
B**
Kills:1,338
Deaths:449
KDR:2.980
Accuracy:41.964% B**
HSR:24.141% C++
NS Baron G5
B**
Kills:1,216
Deaths:732
KDR:1.661
Accuracy:54.283% B**
HSR:10.115% D--
Phobos VX86
C**
Kills:1,159
Deaths:671
KDR:1.727
Accuracy:62.158% C**
HSR:7.938% D*
Eidolon VE33
A+
Kills:1,118
Deaths:440
KDR:2.541
Accuracy:37.517% A+
HSR:29.338% B+
Solstice Burst
B++
Kills:900
Deaths:511
KDR:1.761
Accuracy:29.858% B++
HSR:19.333% D
Solstice VE3
B**
Kills:895
Deaths:470
KDR:1.904
Accuracy:28.642% B**
HSR:17.989% C
Pandora VX25
A++
Kills:137
Deaths:49
KDR:2.796
Accuracy:59.364% A++
HSR:14.599% C+
VE-LR Obelisk
A++
Kills:116
Deaths:43
KDR:2.698
Accuracy:43.570% A++
HSR:24.138% D-
NS Baron G5AE
B**
Kills:72
Deaths:50
KDR:1.440
Accuracy:57.652% B**
HSR:15.278% C+
NSX Tanto
B+
Kills:52
Deaths:14
KDR:3.714
Accuracy:29.563% B+
HSR:21.154% D
Kills:28,926
Deaths (as Engineer):16,167
Deaths (to Engineers):11,404
KDR:1.7892
Kill Difference:12,759
Playtime:424.754 hours
Usage:17%
Score:10.648m
Score/min:418
Accuracy (listed only):42.752%
HSR (listed only):16.551%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
A++
Kills:9,644
Deaths:3,317
KDR:2.907
Accuracy:35.581% A++
HSR:23.735% B+
Sirius SX12
A++
Kills:8,002
Deaths:3,881
KDR:2.062
Accuracy:33.128% A++
HSR:15.096% C--
NS-7 PDW
A++
Kills:4,047
Deaths:1,781
KDR:2.272
Accuracy:33.614% A++
HSR:18.508% C++
Ghost
A
Kills:2,552
Deaths:841
KDR:3.034
Accuracy:47.182% A
HSR:68.535% C+
NS-30 Vandal
B*
Kills:2,380
Deaths:1,046
KDR:2.275
Accuracy:38.628% B*
HSR:22.563% C--
Beamer VS3
A
Kills:1,649
Deaths:1,146
KDR:1.439
Accuracy:35.631% A
HSR:16.919% D
VE-S Canis
A+
Kills:1,489
Deaths:398
KDR:3.741
Accuracy:36.367% A+
HSR:29.349% B**
NS-44 Commissioner
A++
Kills:1,485
Deaths:1,061
KDR:1.400
Accuracy:50.171% A++
HSR:22.222% C+
MKV Suppressed
B**
Kills:1,265
Deaths:636
KDR:1.989
Accuracy:30.957% B**
HSR:16.285% C--
Phantom VA23
B**
Kills:1,159
Deaths:453
KDR:2.559
Accuracy:41.293% B**
HSR:25.798% C-
XM98
A
Kills:1,151
Deaths:234
KDR:4.919
Accuracy:46.314% A
HSR:77.150% C**
V10
B++
Kills:1,145
Deaths:210
KDR:5.452
Accuracy:45.692% B++
HSR:73.625% C--
Parallax VX3
B**
Kills:1,080
Deaths:227
KDR:4.758
Accuracy:46.086% B**
HSR:79.907% C**
NS-357 Underboss
B++
Kills:1,009
Deaths:704
KDR:1.433
Accuracy:42.837% B++
HSR:14.371% D--
Artemis VX26
A
Kills:911
Deaths:411
KDR:2.217
Accuracy:33.975% A
HSR:21.734% C+
Nyx VX31
B*
Kills:610
Deaths:285
KDR:2.140
Accuracy:39.236% B*
HSR:26.230% C
NS-45 Pilot
A*
Kills:512
Deaths:258
KDR:1.985
Accuracy:44.444% A*
HSR:28.320% C*
Spiker
B**
Kills:468
Deaths:386
KDR:1.212
Accuracy:37.794% B**
HSR:11.966% D*
Manticore SX40
B++
Kills:332
Deaths:277
KDR:1.199
Accuracy:34.869% B++
HSR:17.470% D
Skorpios
B**
Kills:329
Deaths:170
KDR:1.935
Accuracy:31.996% B**
HSR:18.237% C--
Phaseshift VX-S
C
Kills:194
Deaths:86
KDR:2.256
Accuracy:33.839% C
HSR:67.010% C--
VA39 Spectre
A+
Kills:169
Deaths:61
KDR:2.770
Accuracy:41.452% A+
HSR:38.462% C+
NS-AM7 Archer
B+
Kills:141
Deaths:290
KDR:0.486
Accuracy:63.218% B+
HSR:23.404% B+
NS-44L Blackhand
A
Kills:89
Deaths:43
KDR:2.070
Accuracy:53.454% A
HSR:34.832% C--
NSX Daimyo
B*
Kills:69
Deaths:17
KDR:4.059
Accuracy:47.215% B*
HSR:94.203% C++
Kills:41,881
Deaths (as Infiltrator):18,219
Deaths (to Infiltrators):8,416
KDR:2.29875
Kill Difference:23,662
Playtime:771.610 hours
Usage:30%
Score:20.657m
Score/min:446
Accuracy (listed only):40.999%
HSR (listed only):35.437%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B**
Kills:690
Deaths:225
KDR:3.067
Accuracy:23.887% B**
HSR:15.652% D
Cosmos VM3
A
Kills:685
Deaths:225
KDR:3.044
Accuracy:23.807% A
HSR:16.058% D
Blueshift VM5
B+
Kills:541
Deaths:149
KDR:3.631
Accuracy:22.836% B+
HSR:17.560% D
Blueshift VM5
B*
Kills:461
Deaths:130
KDR:3.546
Accuracy:24.271% B*
HSR:20.607% C+
Comet VM2
B+
Kills:427
Deaths:211
KDR:2.024
Accuracy:48.328% B+
HSR:2.576% D-
Comet VM2
B+
Kills:370
Deaths:213
KDR:1.737
Accuracy:51.079% B+
HSR:4.324% C++
Nebula VM20
A*
Kills:344
Deaths:103
KDR:3.340
Accuracy:30.796% A*
HSR:19.477% C
Nebula VM20
A**
Kills:330
Deaths:103
KDR:3.204
Accuracy:30.562% A**
HSR:23.636% B+
NS-10 Burster
A
Kills:267
Deaths:110
KDR:2.427
Accuracy:38.688% A
HSR:3.745% D
NS-10 Burster
A
Kills:253
Deaths:112
KDR:2.259
Accuracy:38.547% A
HSR:3.953% D
Vortex VM21
B
Kills:200
Deaths:152
KDR:1.316
Accuracy:44.068% B
HSR:3% C
Vortex VM21
B
Kills:159
Deaths:153
KDR:1.039
Accuracy:44.101% B
HSR:3.145% C
Kills:4,727
Deaths (as MAX Suit):943
Deaths (to MAX Suits):4,280
KDR:5.01273
Kill Difference:3,784
Playtime:125.068 hours
Usage:5%
Score:4.327m
Score/min:577
Accuracy (listed only):35.081%
HSR (listed only):11.145%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C*
Kills:257
V. Kills:15 N/A
Deaths:83
KDR:3.096
Accuracy:42.938% C*
KPH:43.600 C+
VKPH:2.500 C-
Dual Photon Pods
B*
Kills:150
V. Kills:58 254%
Deaths:31
KDR:4.839
Accuracy:49.819% C
KPH:79 C+
VKPH:30.500 B*
Saron Laser Cannon
D
Kills:107
V. Kills:109 97%
Deaths:189
KDR:0.566
Accuracy:26.834% D-
KPH:5.100 D
VKPH:5.200 D
Kills:514 (364 + 0)
Deaths:303
KDR:1.696
VKDR:0.601
Vehicle Kills:182
Kill Difference:211
Playtime:28.795 hours
Usage:1%
Score:0.445m
Score/min:258
Piloting Accuracy:26.834%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:72
V. Kills:4 N/A
Deaths:6
KDR:12
Accuracy:39.412% C
KPH:259,200 U
VKPH:14,400 U
Kills:72 (0 + 72)
Deaths:6
KDR:12
VKDR:0.667
Vehicle Kills:4
Kill Difference:66
Playtime:0.001 hours
Usage:0%
Score:0.035m
Score/min:1,050,330
Piloting Accuracy:N/A%
Gunner Accuracy:39.412%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B++
Kills:868
V. Kills:662 131%
Deaths:189
KDR:4.593
Accuracy:56.120% C+
KPH:28.800 C
VKPH:21.900 B++
L100 Python HESH
B**
Kills:403
V. Kills:32 N/A
Deaths:31
KDR:13
Accuracy:54.235% B+
KPH:73.400 B**
VKPH:5.800 D
Skyguard
C*
Kills:260
V. Kills:219 118%
Deaths:68
KDR:3.824
Accuracy:30.448% C++
KPH:12.300 C
VKPH:10.400 C*
C75 Viper
B+
Kills:178
V. Kills:43 405%
Deaths:39
KDR:4.564
Accuracy:44.292% B+
KPH:32.400 C++
VKPH:7.800 C+
L100 Python HEAT
C**
Kills:106
V. Kills:53 196%
Deaths:20
KDR:5.300
Accuracy:56.345% B+
KPH:26.400 C
VKPH:13.200 C**
Kills:1,815 (1,815 + 0)
Deaths:347
KDR:5.231
VKDR:2.908
Vehicle Kills:1,009
Kill Difference:1,468
Playtime:66.276 hours
Usage:3%
Score:1.505m
Score/min:378
Driving Accuracy:56.345%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C*
Kills:753
V. Kills:620 121%
Deaths:173
KDR:4.353
Accuracy:56.236% B
KPH:20 D
VKPH:16.400 C*
Proton II PPA
S
Kills:448
V. Kills:38 N/A
Deaths:19
KDR:23.579
Accuracy:31.975% A
KPH:131.900 M
VKPH:11.200 S
Saron HRB
B++
Kills:245
V. Kills:152 160%
Deaths:40
KDR:6.125
Accuracy:49.350% B++
KPH:32.700 B++
VKPH:20.300 B+
E540 Halberd
A
Kills:125
V. Kills:77 160%
Deaths:24
KDR:5.208
Accuracy:57.556% A
KPH:37.900 B+
VKPH:23.400 A
Supernova VPC
C*
Kills:100
V. Kills:6 N/A
Deaths:8
KDR:12.500
Accuracy:50.820% C+
KPH:47.800 C*
VKPH:2.900 D*
Supernova PC
D
Kills:80
V. Kills:35 222%
Deaths:21
KDR:3.810
Accuracy:42.368% D
KPH:14.200 D
VKPH:6.200 D
Kills:1,751 (933 + 818)
Deaths:285
KDR:6.144
VKDR:3.256
Vehicle Kills:928
Kill Difference:1,466
Playtime:59.634 hours
Usage:2%
Score:1.784m
Score/min:499
Driving Accuracy:42.368%
Gunner Accuracy:57.556%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C**
Kills:196
V. Kills:11 N/A
Deaths:21
KDR:9.333
Accuracy:39.183% C*
KPH:100.600 C**
VKPH:5.600 C+
E540 Halberd-H
B+
Kills:134
V. Kills:74 179%
Deaths:12
KDR:11.167
Accuracy:60.467% B+
KPH:48.200 C*
VKPH:26.600 B+
Aphelion VEX-4H
B
Kills:111
V. Kills:102 108%
Deaths:33
KDR:3.364
Accuracy:38.040% D-
KPH:32.500 C-
VKPH:29.900 B
Saron HRB-H
C+
Kills:72
V. Kills:42 167%
Deaths:9
KDR:8
Accuracy:51.543% C-
KPH:37.600 C+
VKPH:22 C+
Kills:513 (0 + 513)
Deaths:75
KDR:6.840
VKDR:3.053
Vehicle Kills:229
Kill Difference:438
Playtime:10.053 hours
Usage:0%
Score:0.284m
Score/min:470
Driving Accuracy:N/A%
Gunner Accuracy:51.543%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:282
V. Kills:44 N/A
Deaths:34
KDR:8.294
Accuracy:46.985% B**
KPH:74.400 B**
VKPH:11.600 B+
M40 Fury
B+
Kills:185
V. Kills:40 451%
Deaths:27
KDR:6.852
Accuracy:41.220% B+
KPH:66.200 B+
VKPH:14.300 B+
M20 Basilisk
C++
Kills:63
V. Kills:23 263%
Deaths:23
KDR:2.739
Accuracy:39.624% C++
KPH:16.900 C
VKPH:6.200 C-
M60-G Bulldog
B+
Kills:62
V. Kills:14 413%
Deaths:18
KDR:3.444
Accuracy:41.458% B++
KPH:34.700 B+
VKPH:7.800 B+
M20 Basilisk
C++
Kills:55
V. Kills:21 250%
Deaths:8
KDR:6.875
Accuracy:37.059% C
KPH:22.500 C++
VKPH:8.600 C+
Kills:647 (0 + 647)
Deaths:110
KDR:5.882
VKDR:1.291
Vehicle Kills:142
Kill Difference:537
Playtime:14.551 hours
Usage:1%
Score:0.430m
Score/min:493
Driving Accuracy:N/A%
Gunner Accuracy:37.059%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:1,342
V. Kills:256 N/A
Deaths:617
KDR:2.175
Accuracy:49.684% C++
KPH:35.600 B+
VKPH:6.800 C++
S12 Renegade
B++
Kills:808
V. Kills:21 N/A
Deaths:232
KDR:3.483
Accuracy:46.022% B+
KPH:76.200 B++
VKPH:2 C+
M12 Kobalt-F
C+
Kills:114
V. Kills: N/A
Deaths:70
KDR:1.629
Accuracy:21.968% C+
KPH:17.700 D
VKPH:0 D*
M20 Basilisk-F
C+
Kills:79
V. Kills:41 188%
Deaths:83
KDR:0.952
Accuracy:54.313% B
KPH:12.500 C
VKPH:6.500 C+
Kills:2,343 (2,343 + 0)
Deaths:1,002
KDR:2.338
VKDR:0.317
Vehicle Kills:318
Kill Difference:1,341
Playtime:60.988 hours
Usage:2%
Score:0.780m
Score/min:213
Driving Accuracy:54.313%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 11,45811,3664,0342.818C+0.6328.294%C**26.192%D79.5C*N/A303143h9.6B++33.8B+
Eridani SX5 9,7009,6443,3172.907A++0.7235.581%A++23.735%B+81.2A++N/A258118.7h9.2B*25.9B*
Sirius SX12 8,0398,0023,8812.062B**0.1333.128%A++15.096%C--55.1B**N/A202145.2h10.9B*33B*
Lumine Edge 6,1336,09924,5510.248B1.9453.573%A*24.381%A+7.5C++N/A24811.3h1.1B*2.1B*
NS-7 PDW 4,0694,0471,7812.272A++0.0833.614%A++18.508%C++69.2A*N/A27058.5h10.8B*32B*
VX6-7 3,7843,7592,1611.739B+0.4529.602%B**15.909%D-46B+N/A19081.7h10.5B+35.5B++
Flare VE6 3,5373,5241,9631.795B+0.3927.95%B*18.36%D-60.1B+N/A24858.6h10.1B+36.3B+
SVA-88 3,4483,4371,4632.349B+0.1628.158%B*21.909%C--62.7B+N/A28254.8h10.1B++36B+
Eclipse VE3A 2,8582,8391,3612.086C*0.1028.714%B18.492%C63.4B*N/A22944.8h9.7B*33.7B++
Serpent VE92 2,5942,5851,5591.658B+0.5331.023%A+14.971%D--44.8B+N/A20257.7h11.1B+35.8B+
Ghost 2,5602,5528413.034C++0.8547.182%A68.535%C+56.1B+N/A22645.5h2B+4.2B++
NS-30 Vandal 2,3852,3801,0462.275C**0.0938.628%B*22.563%C--59.2B++N/A23340.2h4.9B++12.6B++
VX29 Polaris 2,2722,2671,0792.101B+0.0929.69%B**15.395%D--66.9B++N/A27233.9h11B+37.1B++
Pulsar C 2,0762,0641,0671.934B0.2528.717%B*20.736%C-57.3B**N/A33736h9.6B++33.5B++
NS-11C 1,7201,7131,0521.628B++0.5630.575%A17.747%C46.7B*N/A20836.7h11.4B*37.2B*
NS-15M1 1,7091,7058272.062B+0.1328.076%B**17.595%D52.1B+N/A22632.7h11.2B+39.9B+
Solstice SF 1,6811,6561,3541.223B0.9628.047%B++13.285%D25.3C**N/A9965.5h10.9C*38.9B+
Beamer VS3 1,6601,6491,1461.439B*0.7535.631%A16.919%D69A*N/A27223.9h7.2B++20.2B
Lasher X2 1,6661,6471,1651.414B+0.7740.45%A++3.097%C--59.5AN/A25927.7h16.7B++41.2B*
Chaos 1,5851,5707432.113B+0.0763.644%A13.057%C--68.3B++N/A27123h3.3B**5.1A
Zenith VX-5 1,5501,5479301.663B+0.5227.536%B+19.263%C44.7B+N/A25934.6h11.3B++41B+
VE-S Canis 1,5041,4893983.741A**1.5536.367%A+29.349%B**86.6A+N/A24217.2h8.1B**22.4B*
Orion VS54 1,4891,4897022.121B+0.0728.907%A+21.222%C--50.1B++N/A39029.7h10.1B*35.1C*
NS-44 Commissioner 1,4961,4851,0611.4B+0.7950.171%A++22.222%C+51.7B++N/A20728.7h3.5B+6.9B++
H-V45 1,4851,4798651.71C*0.4829.326%B**14.064%D--46.8B++N/A20731.6h11.7B++39.8B++
Nova 1,4681,4658131.802C*0.3957.56%B**10.785%D--54.7B++N/A19926.8h3.6B++6.3B*
C-4 2,0631,4256762.108B+0.0826.658%C++N/A101.1B45.2B**149614.1h1.1B*4.2B++
Terminus VX-9 1,3721,3707771.763C++0.4228.419%B+22.409%C--53.3B+N/A27325.7h10.6B++37.2B++
Deimos VA29 1,3671,3658461.613C**0.5770.883%B*8.498%D**59.3B+N/A27223h2B++2.8B+
Thanatos VE70 1,3631,3608521.596B*0.5956.931%A++10.809%D*59.6A++N/A25222.8h3.4B**6B**
M40 Fury-F 1,5981,3426172.175C**0.0149.684%C++N/A35.6B+6.8C++22237.7h7B++14.1B++
VE-C Horizon 1,3551,3384492.98A0.7941.964%B**24.141%C++96.3A1.2C++28213.9h11B**26.1B*
MKV Suppressed 1,2661,2656361.989A0.2030.957%B**16.285%C--58.8B**N/A23721.5h11.4B++36.7B+
NS Baron G5 1,2171,2167321.661B*0.5354.283%B**10.115%D--57.4B**N/A30721.2h4B+7.3C+
NS-11A 1,1971,1786031.954B+0.2328.949%B*18.506%C--55.8B**N/A25621.1h12.4B+42.7B++
Phobos VX86 1,1631,1596711.727B0.4662.158%C**7.938%D*44.4C+N/A14326.1h2.3B3.7B
Phantom VA23 1,1631,1594532.558C+0.3741.293%B**25.798%C-63.3B*N/A17818.3h4B++9.7B++
Pulsar VS1 1,1731,1585292.189A0.0029.733%A19.257%C54.1A+N/A29221.4h11.5B**38.8B*
CME 1,1671,1515821.978B**0.2127.702%C*18.853%D51.2B++N/A28522.5h11.9B++43.1B+
XM98 1,1561,1512344.919A++2.7346.314%A77.15%C**50.7AN/A23022.7h1.9B*4.1B**
V10 1,1461,1452105.452A3.2645.692%B++73.625%C--46.4B+N/A12524.7h2.1C**4.5B+
Eidolon VE33 1,1301,1184402.541A+0.3537.517%A+29.338%B+61.8A++N/A19918.1h6.6B*17.6B*
Parallax VX3 1,0811,0802274.758B+2.5746.086%B**79.907%C**42.9B++N/A16525.2h2B+4.4B+
NS-357 Underboss 1,0111,0097041.433B+0.7542.837%B++14.371%D--61.2B+N/A24416.5h4.3C+9.9B+
Ursa 9409384771.966B*0.2225.314%B+18.337%D-67B*N/A31514h10B+39.6B+
Sticky Grenade 9349311931N/A928.8166.758%A++N/A2327.5M++7.5D137170.4h1A1.6B**
Artemis VX26 9149114112.217B++0.0333.975%A21.734%C+59.9B**N/A24715.2h10.3B++30.4B*
Solstice Burst 9119005111.761C**0.4329.858%B++19.333%D50.3BN/A19017.9h11.5B+38.5B+
Solstice VE3 8998954701.904A++0.2828.642%B**17.989%C48.9A++N/A37918.3h10.7B**37.5B+
L100 Python AP 1,5308681894.593C+2.4156.12%C+3.802%B++28.7C21.9B++44130.2h7.5C-13.4C
S12 Renegade 8298082323.483C++1.3046.022%B+3.96%C76.2B++2C+31510.6h3.3C++7.1B+
Force-Blade 79879733,0130.024C+2.1656.62%A*N/A0.7C+N/A31162.3h2.4C++4.2B++
Supernova FPC 1,3737531734.353C2.1756.236%B2.125%C+20D16.4C*43137.7h6.2C--11.1C+
NS Decimator 1,0317008430.83C1.3666.613%B++2.286%C++27.6C--13C37825.4h5.3C7.9C++
Darkstar 6986912962.334B++0.1527.904%C*19.682%D62.8B++N/A22511h11B*39.3B++
Cosmos VM3 6966902253.067B*0.8823.887%B**15.652%D40.6B+N/A18717h14C**58.5C**
Cosmos VM3 6886852253.044B++0.8623.807%A16.058%D41B+N/A19316.7h13.7C*57.5B++
Nyx VX31 6116102852.14C++0.0539.236%B*26.23%C67B**N/A2519.1h4.3B**10.9B*
MANA Anti-Personnel Turret 5695632082.707N/A0.5224.384%UN/A5630U60U18335200.1h19.8T*81.3T*
Blueshift VM5 5465411493.631B+1.4422.836%B+17.56%D39.5C**N/A19013.7h13.6B*59.7B+
VE-H Maw 5455371822.951A+0.7632.259%A28.305%C*85.2B**1.3B++2406.3h8.4B*26.2B++
NS-45 Pilot 5135122581.984B+0.2044.444%A*28.32%C*165.2M+N/A5423.1h5.7B*12.8B**
Spiker 4734683861.212C*0.9837.794%B**11.966%D*59.2B*N/A2237.9h8B21.1B*
Blueshift VM5 4634611303.546B+1.3624.271%B*20.607%C+42.7B+N/A21510.8h14.9B+61.3B++
Proton II PPA 4864481923.579B+21.3931.975%AN/A131.8M11.2S6683.4h6.5B**20.3B**
Corvus VA55 4444433171.397B+0.7930.336%B**21.896%C+38.2B+N/A22411.6h11.5B+38.1B++
Hunter QCX 4494423921.128B++1.0643.251%C+37.557%B*20.5B++N/A8721.6h3B+6.9B+
Comet VM2 5844272112.024A0.1648.328%B+2.576%D-18.1B**6.7A24623.6h18.3B+37.9B+
Anti-Vehicle Grenade 4644171417N/A414.8166.516%A++N/A695A+78.3C60930.6h3.2A4.8A
L100 Python HESH 4354033113C++10.8154.235%B+N/A73.3B**5.8D4135.5h2.4B**4.4B**
Nemesis VSH9 6033805010.758C++1.4369.369%B**2.105%C14.3C+8.4C27926.5h8.4C+12.1B+
Comet VM2 5123702131.737B++0.4551.079%B+4.324%C++15.7B+6B+19123.5h22.7B+44.4B+
Nebula VM20 3463441033.34B++1.1530.796%A*19.477%C67.5A++N/A3675.1h14.2B++46B**
Manticore SX40 3323322771.199C**0.9934.869%B++17.47%D52.7B**N/A2036.3h7.5C**21.6B+
Nebula VM20 3333301033.204B+1.0230.562%A**23.636%B+64.7A++N/A3425.1h14.3B++46.8B**
Skorpios 3313291701.935C*0.2531.996%B**18.237%C--58.8B+N/A2235.6h9.3B*28.9B++
M40 Fury 326282348.294B6.1146.985%B**2.482%B*74.2B**11.6B+6533.8h10.9B++23.2B*
Plasma Grenade 2802791279N/A276.8157.756%A++N/A930A*3.3D71110.3h2.5A4.3B**
Pulsar LSW 2792781222.279B*0.0928.47%B*23.022%C+61.8B+N/A4474.5h10.2B*35.8B++
NS-10 Burster 5202671102.427A**0.2438.688%A3.745%D7.7B*7.2A**17334.9h130.8C*338B++
MANA Anti-Vehicle Turret 4832602041.275D0.9147.466%D-2.308%C+2600B**2230A*8353250.1h8.8C+18.4D
Skyguard 479260683.824C**1.6430.448%C++N/A12.3C10.4C*25321.1h114.6C**376.5B+
Equinox VE2 Burst 2572571361.89C*0.3027.675%C+21.79%D43.6C+N/A1635.9h12.2C**44.2C**
Light PPA 272257833.096C0.9142.938%C*1.556%B+43.6C+2.5C-2575.9h12.8C++29.7C**
Tank Mine 4252551192.143C0.0440.261%B+N/A98.1C+65.4C++18722.6h2.1C5.1B++
NS-10 Burster 4782531122.259A++0.0738.547%A3.953%D7.2B++6.4A++16535.1h141C*365.7B++
Saron HRB 397245406.125C*3.9449.35%B++2.449%B*32.7B++20.3B+6427.5h16.3B**33B**
Spear Anti-Vehicle Phalanx Turret 381232337.03C+4.8446.185%C++4.31%C*47.3B+30.4B*7034.9h7.3B+15.8B+
S1 2972163030.713C++1.4767.948%A5.556%A++28.8B10.8C7977.5h5.6B++8.2B*
Proximity Mine 209208693.014C0.8361.525%A*N/A148.6B+N/A8701.4h1.6B*2.6A+
Vortex VM21 3822001521.316C+0.8744.068%B3%C7.5C6.8C**12926.8h66.2D150.1C
Proton II PPA-H 207196219.333C+7.1539.183%C*1.531%C+103.2B5.8C+4521.9h8.6B+21.9B+
Phaseshift VX-S 195194862.256C0.0733.839%C67.01%C--25.9CN/A1087.5h3.6C10.5C+
M40 Fury 225185276.852C+4.6641.22%B+N/A66.1B+14.3B+6692.8h12.8C**30.9B+
Lancer VS22 3791833410.537C1.6570.708%B**N/A9.9C-10.6C26218.5h34.3C48.5C+
C75 Viper 221178394.564C++2.3844.292%B+N/A32.4C++7.8C+4345.5h12.3B27.8B+
VA39 Spectre 170169612.77B++0.5841.452%A+38.462%C+36.7B*N/A2674.6h4.7B++11.2B*
Vortex VM21 3121591531.039C+1.1544.101%B3.145%C5.9C-5.7C**11726.9h86D*195.1C
Dual Photon Pods 208150314.839C2.6549.819%C2%B**78.9C+30.5B*13341.9h25.7C+51.5C+
NS-AM7 Archer 1821412900.486C+1.7063.218%B+23.404%B+7.7C+2.2C7918.3h19.2C++30.4C**
Pandora VX25 138137492.796A++0.6159.364%A++14.599%C+114.2A**N/A7411.2h3.7B++6.2B*
E540 Halberd-H 2081341211.167C++8.9860.467%B+2.985%B*47.9C++26.4B+6322.8h5.4B8.9B+
E540 Halberd 202125245.208C3.0257.556%A4.8%A+37.9B+23.3A8533.3h5.7C++10B++
VE-LR Obelisk 119116432.698B++0.5143.57%A++24.138%D-61.1B**1.6A1681.9h5.3B++12.3B*
M12 Kobalt-F 114114701.629C+0.5621.968%C+12.281%B+17.8DN/A656.4h13.2C**60.2C**
Aphelion VEX-4H 213111333.364C+1.1838.04%D-N/A32.6C-30B3143.4h73.3C192.6D
VE-A Lacerta 112111382.921B*0.7334.5%B*18.919%C--100.9B**N/A2321.1h8.1A23.4B**
Saron Laser Cannon 2161071890.566C1.6226.834%D-3.738%B**5.1D5.2D16021h158.2C+589.4C
L100 Python HEAT 159106205.3C++3.1156.345%B+2.83%C**26.5C13.3C**4454h5.6B10B+
Supernova VPC 106100812.5C+10.3150.82%C+N/A47.6C*2.9D*3672.1h1.9A+3.7B**
NS-44L Blackhand 9089432.07B*0.1253.454%A34.832%C--59.3A++N/A2221.5h4B+7.5B++
Supernova PC 11580213.81C1.6242.368%D3.75%B**14.3D6.3D4985.6h4B*9.5B+
M20 Basilisk-F 12079830.952C+1.2454.313%B3.797%C+12.5C6.5C+1386.3h68.9C++126.9C++
NS Baron G5AE 7272501.44C++0.7557.652%B**15.278%C+72B**N/A3231h3.8B+6.6C++
Saron HRB-H 1147298B+5.8151.543%C-1.389%C+37.9C+22.1C+5321.9h20.7B+40.1B+
L105 Zephyr 7672612B+9.8139.412%CN/A720U40S3501100.1h3.7A+9.4B**
M60-A Bulldog 7470514C+11.8135.787%D--1.429%D25C-1.4D-2792.8h4A11.3B+
NSX Daimyo 6969174.059C**1.8747.215%B*94.203%C++57.5C*N/A2061.2h2.6C+5.5B+
Equinox VE2 6969441.568B0.6224.415%C10.145%D**27.6C+N/A2212.5h12.1C**49.5C*
M20 Basilisk 8663232.739C+0.5539.624%C++4.762%C17C6.2C-3413.7h102.7C+259.1C++
MAX Punch 63629500.065C2.1244.706%C+N/A0.5DN/A2117.8h1.8C+4.1C++
M60-G Bulldog 7662183.444C1.2641.458%B++3.226%C**34.4B+7.8B+3391.8h6.4B+15.5B++
M20 Basilisk 765586.875A++4.6937.059%C7.273%B++22.9C++8.8C+3852.4h65.1B*175.7B*
NSX Tanto 5352143.714M1.5329.563%B+21.154%D74.3A+1.4A++2150.7h7.5B**25.5B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret266293h
Spawn Beacon105011h
Nano-Armor Kit250291,83622.8h
Spitfire Auto-Turret0870.2h
Nanite Revive Grenade04720.1h
Restoration Kit315440.8h
Motion Spotter2710,6686h
Shield Recharging Field692,4731.1h
Recon Detection Device549,30810.8h
Ammunition Package161,1890.7h
Smoke Grenade01440h
Medical Kit66110,94810.3h
Anti-Infantry MANA Turret536062.5h
Medical Applicator269108,7539.9h

Check the help document for the dictionary if you want to learn more about words used here.


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