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Ranger Maverick Wisdomcube[AOYF] Wisdomcube
NC BR 40

KDR: 3.67

Score: 159.5m

Last Seen: Jul 13th, 2018 8:04 PM
- OFFLINE - 3790.7 hour(s)

Prestige 1, Battle Rank 40 - New Conglomerate on Emerald
Level Progress (to 41): 5%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor Titan-150 AP GD-7F SAS-R AF-34 Mattock AF-34 Mattock NS Decimator Gauss Compact S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,122,947 MLG Score: 1697
Fun Score: N/A
Cheeseburgers Flipped: 1393TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.559%24.361%67144978103,5443.85941-0.189

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.059%1.277A0.581B+-0.885D--HEAD ++ (~10.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.558B+9.10.36C**24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.049%0.796%396510176,783215938403.14173177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.717%-0.147C-0.748D--0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.70.299C*40.60.231C++72

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.025%2.166%13438101420,9622568100908.16277208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.454%0.602B+-0.304C0.395

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.654B+6.30.499B+7.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.914%3.53%4171910038,243234425033.51514329%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.585%-0.206C-0.207C0.734

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.50.716B++11.40.71B++22.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.344%72.115%4177101513,0752283225.72711

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.924%1.995A++0.326C**0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.591B+1.90.386C**2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
92.206%13.218%417510172,4892369211.05065

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±12.946%4.234S-0.254C2.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.498B+6.1-0.259C0.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
159.5m273.2%626 (37.6k)552 (33.1k)3.67016216,94759,1114.2191140 (40)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022811522.101%18.854%41704:5349

35% Engineer37% Heavy Assault8% Infiltrator11% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:16 PMApr 5th, 2014 9:59 PMAug 11th, 2018 3:08 AM (129d) (PST)Jul 13th, 2018 4:34 PM (158d) (PST)Jul 13th, 2018 4:04 PM (158d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8431756680.7510.2050.1422.2760.0821697

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,59710,47240,12545128137533,148

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4813.3h/200.6d 32,449 40,904 60,158 657.4k 4,008 20,243 23,654 243.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:58,501
Deaths:16,098
KDR:3.634
Accuracy:27.253% B+
HSR:24.849% C+
NC05 Jackhammer
A*
Kills:2,469
Deaths:760
KDR:3.249
Accuracy:61.932% A*
HSR:14.338% C+
EM1
C**
Kills:2,276
Deaths:183
KDR:12.437
Accuracy:22.698% C**
HSR:18.981% C-
NS-15M AE
B++
Kills:1,701
Deaths:427
KDR:3.984
Accuracy:28.987% B++
HSR:32.863% B++
NS-15M1
B++
Kills:1,196
Deaths:343
KDR:3.487
Accuracy:26.388% B++
HSR:28.010% B++
NS-15M2
B**
Kills:1,174
Deaths:306
KDR:3.837
Accuracy:28.632% B**
HSR:30.068% B++
NSX Naginata
B**
Kills:939
Deaths:285
KDR:3.295
Accuracy:27.797% B**
HSR:34.079% B*
GD-22S
B**
Kills:252
Deaths:74
KDR:3.405
Accuracy:25.989% B+
HSR:32.143% B**
NC6 Gauss SAW
B+
Kills:180
Deaths:65
KDR:2.769
Accuracy:22.496% B+
HSR:21.667% C
EM6
B+
Kills:180
Deaths:36
KDR:5
Accuracy:23.903% B+
HSR:26.667% B+
MGR-L1 Promise
A
Kills:173
Deaths:71
KDR:2.437
Accuracy:28.568% B**
HSR:34.104% A
Kills:69,041
Deaths (as Heavy Assault):18,648
Deaths (to Heavy Assaults):17,094
KDR:3.70233
Kill Difference:50,393
Playtime:1,804.519 hours
Usage:37%
Score:47.973m
Score/min:443
Accuracy (listed only):29.513%
HSR (listed only):27.070%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B*
Kills:10,766
Deaths:3,870
KDR:2.782
Accuracy:28.260% B*
HSR:22.720% B+
Gauss Compact S
B**
Kills:3,847
Deaths:1,160
KDR:3.316
Accuracy:28.223% B**
HSR:15.649% C-
NS-11C
B+
Kills:1,940
Deaths:609
KDR:3.186
Accuracy:26.707% B+
HSR:19.175% C++
AF-19 Mercenary
B*
Kills:1,417
Deaths:380
KDR:3.729
Accuracy:26.767% B*
HSR:20.466% C+
AF-4A Bandit
C+
Kills:1,302
Deaths:389
KDR:3.347
Accuracy:25.270% C+
HSR:15.591% D*
NS Baron G5AE
B+
Kills:1,141
Deaths:336
KDR:3.396
Accuracy:52.470% B+
HSR:14.373% C+
AF-57 Piston
S
Kills:1,100
Deaths:63
KDR:17.460
Accuracy:112.392% S
HSR:13.182% C+
19A Fortuna
C+
Kills:804
Deaths:296
KDR:2.716
Accuracy:25.602% C
HSR:20.025% C+
LA39 Bruiser
A+
Kills:730
Deaths:180
KDR:4.056
Accuracy:76.818% A+
HSR:11.233% D
AC-X11
A
Kills:594
Deaths:149
KDR:3.987
Accuracy:31.493% A
HSR:24.242% B+
Razor GD-23
A
Kills:447
Deaths:94
KDR:4.755
Accuracy:31.326% A
HSR:21.700% C**
Mauler S6
B*
Kills:335
Deaths:97
KDR:3.454
Accuracy:48.011% B*
HSR:14.328% C+
NC12 Sweeper
B**
Kills:191
Deaths:45
KDR:4.244
Accuracy:53.228% B**
HSR:15.707% B+
NSX Tanto
A+
Kills:163
Deaths:60
KDR:2.717
Accuracy:27.548% C**
HSR:35.583% A+
NS Baron G5
C++
Kills:136
Deaths:42
KDR:3.238
Accuracy:44.007% C++
HSR:9.559% D--
Warden
B+
Kills:135
Deaths:47
KDR:2.872
Accuracy:30.582% B+
HSR:25.926% C**
GD-66 Claw
B++
Kills:133
Deaths:49
KDR:2.714
Accuracy:61.404% C**
HSR:18.045% B++
Kills:25,181
Deaths (as Engineer):7,866
Deaths (to Engineers):13,243
KDR:3.20125
Kill Difference:17,315
Playtime:1,702.244 hours
Usage:35%
Score:72.274m
Score/min:708
Accuracy (listed only):42.948%
HSR (listed only):18.677%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B*
Kills:10,766
Deaths:3,870
KDR:2.782
Accuracy:28.260% B*
HSR:22.720% B+
Gauss Compact S
B**
Kills:3,847
Deaths:1,160
KDR:3.316
Accuracy:28.223% B**
HSR:15.649% C-
Blitz GD-10
A
Kills:2,100
Deaths:734
KDR:2.861
Accuracy:27.185% B+
HSR:24.095% A
NS-11C
B+
Kills:1,940
Deaths:609
KDR:3.186
Accuracy:26.707% B+
HSR:19.175% C++
NS-7 PDW
A
Kills:1,494
Deaths:492
KDR:3.037
Accuracy:27.824% B+
HSR:25.167% A
AF-4 Cyclone
B+
Kills:1,463
Deaths:678
KDR:2.158
Accuracy:28.006% B+
HSR:19.549% C++
AF-19 Mercenary
B*
Kills:1,417
Deaths:380
KDR:3.729
Accuracy:26.767% B*
HSR:20.466% C+
AF-4A Bandit
C+
Kills:1,302
Deaths:389
KDR:3.347
Accuracy:25.270% C+
HSR:15.591% D*
MKV Suppressed
B**
Kills:1,179
Deaths:322
KDR:3.661
Accuracy:30.028% B*
HSR:26.463% B**
NS Baron G5AE
B+
Kills:1,141
Deaths:336
KDR:3.396
Accuracy:52.470% B+
HSR:14.373% C+
AF-57 Piston
S
Kills:1,100
Deaths:63
KDR:17.460
Accuracy:112.392% S
HSR:13.182% C+
19A Fortuna
C+
Kills:804
Deaths:296
KDR:2.716
Accuracy:25.602% C
HSR:20.025% C+
LA39 Bruiser
A+
Kills:730
Deaths:180
KDR:4.056
Accuracy:76.818% A+
HSR:11.233% D
AC-X11
A
Kills:594
Deaths:149
KDR:3.987
Accuracy:31.493% A
HSR:24.242% B+
Razor GD-23
A
Kills:447
Deaths:94
KDR:4.755
Accuracy:31.326% A
HSR:21.700% C**
Mauler S6
B*
Kills:335
Deaths:97
KDR:3.454
Accuracy:48.011% B*
HSR:14.328% C+
NC12 Sweeper
B**
Kills:191
Deaths:45
KDR:4.244
Accuracy:53.228% B**
HSR:15.707% B+
NSX Tengu
B*
Kills:167
Deaths:64
KDR:2.609
Accuracy:38.639% B
HSR:26.347% B*
NSX Tanto
A+
Kills:163
Deaths:60
KDR:2.717
Accuracy:27.548% C**
HSR:35.583% A+
NS Baron G5
C++
Kills:136
Deaths:42
KDR:3.238
Accuracy:44.007% C++
HSR:9.559% D--
GD-66 Claw
B++
Kills:133
Deaths:49
KDR:2.714
Accuracy:61.404% C**
HSR:18.045% B++
MGR-S1 Gladius
B+
Kills:131
Deaths:53
KDR:2.472
Accuracy:29.989% B+
HSR:25.191% B+
Kills:31,580
Deaths (as Light Assault):10,162
Deaths (to Light Assaults):11,939
KDR:3.10766
Kill Difference:21,418
Playtime:537.673 hours
Usage:11%
Score:14.923m
Score/min:463
Accuracy (listed only):40.054%
HSR (listed only):19.927%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
A
Kills:2,100
Deaths:734
KDR:2.861
Accuracy:27.185% B+
HSR:24.095% A
Carnage AR
B**
Kills:2,032
Deaths:638
KDR:3.185
Accuracy:29.460% B**
HSR:25.394% B++
NS-7 PDW
A
Kills:1,494
Deaths:492
KDR:3.037
Accuracy:27.824% B+
HSR:25.167% A
AF-4 Cyclone
B+
Kills:1,463
Deaths:678
KDR:2.158
Accuracy:28.006% B+
HSR:19.549% C++
NS-11P
B+
Kills:1,219
Deaths:526
KDR:2.317
Accuracy:25.283% B+
HSR:20.591% C**
MKV Suppressed
B**
Kills:1,179
Deaths:322
KDR:3.661
Accuracy:30.028% B*
HSR:26.463% B**
NC1 Gauss Rifle
B**
Kills:1,164
Deaths:417
KDR:2.791
Accuracy:28.359% B**
HSR:25.172% B++
NS Baron G5AE
B+
Kills:1,141
Deaths:336
KDR:3.396
Accuracy:52.470% B+
HSR:14.373% C+
AF-57 Piston
S
Kills:1,100
Deaths:63
KDR:17.460
Accuracy:112.392% S
HSR:13.182% C+
GR-22
B++
Kills:1,036
Deaths:332
KDR:3.120
Accuracy:27.121% B+
HSR:24.228% B++
LA39 Bruiser
A+
Kills:730
Deaths:180
KDR:4.056
Accuracy:76.818% A+
HSR:11.233% D
NS-11A
B**
Kills:665
Deaths:223
KDR:2.982
Accuracy:29.003% B**
HSR:25.113% B+
Gauss Rifle S
B++
Kills:364
Deaths:121
KDR:3.008
Accuracy:28.036% B++
HSR:20.055% C+
Mauler S6
B*
Kills:335
Deaths:97
KDR:3.454
Accuracy:48.011% B*
HSR:14.328% C+
Reaper DMR
C**
Kills:245
Deaths:70
KDR:3.500
Accuracy:27.089% C**
HSR:26.123% C**
NC12 Sweeper
B**
Kills:191
Deaths:45
KDR:4.244
Accuracy:53.228% B**
HSR:15.707% B+
NSX Tengu
B*
Kills:167
Deaths:64
KDR:2.609
Accuracy:38.639% B
HSR:26.347% B*
NS Baron G5
C++
Kills:136
Deaths:42
KDR:3.238
Accuracy:44.007% C++
HSR:9.559% D--
GD-66 Claw
B++
Kills:133
Deaths:49
KDR:2.714
Accuracy:61.404% C**
HSR:18.045% B++
MGR-S1 Gladius
B+
Kills:131
Deaths:53
KDR:2.472
Accuracy:29.989% B+
HSR:25.191% B+
NC9 A-Tross
B
Kills:104
Deaths:36
KDR:2.889
Accuracy:26.739% B
HSR:22.115% C
Kills:17,129
Deaths (as Combat Medic):5,518
Deaths (to Combat Medics):6,188
KDR:3.1042
Kill Difference:11,611
Playtime:162.452 hours
Usage:3%
Score:7.160m
Score/min:735
Accuracy (listed only):40.528%
HSR (listed only):20.573%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:5,303
Deaths:988
KDR:5.367
Accuracy:46.140% B**
HSR:66.717% C+
EM4 Longshot
A+
Kills:3,307
Deaths:445
KDR:7.431
Accuracy:49.128% A+
HSR:73.481% D
Blitz GD-10
A
Kills:2,100
Deaths:734
KDR:2.861
Accuracy:27.185% B+
HSR:24.095% A
NS-44L Blackhand
B*
Kills:1,631
Deaths:420
KDR:3.883
Accuracy:49.450% B*
HSR:42.919% C++
LA80
A*
Kills:1,625
Deaths:1
KDR:1,625
Accuracy:56.860% A*
HSR:81.169% B+
NS-7 PDW
A
Kills:1,494
Deaths:492
KDR:3.037
Accuracy:27.824% B+
HSR:25.167% A
AF-4 Cyclone
B+
Kills:1,463
Deaths:678
KDR:2.158
Accuracy:28.006% B+
HSR:19.549% C++
NS-357 Underboss
C++
Kills:1,271
Deaths:667
KDR:1.906
Accuracy:36.586% C++
HSR:12.825% D--
AF-8 RailJack
A++
Kills:1,206
Deaths:134
KDR:9
Accuracy:49.411% A++
HSR:74.212% C+
MKV Suppressed
B**
Kills:1,179
Deaths:322
KDR:3.661
Accuracy:30.028% B*
HSR:26.463% B**
NC14 Bolt Driver
A++
Kills:1,162
Deaths:122
KDR:9.525
Accuracy:48.060% A++
HSR:74.957% C++
NC4-FB Mag-Shot
B+
Kills:1,160
Deaths:385
KDR:3.013
Accuracy:36.963% B+
HSR:19.828% C+
NS-44 Commissioner
B+
Kills:979
Deaths:664
KDR:1.474
Accuracy:38.982% B+
HSR:16.445% D
NC08 Mag-Scatter
B*
Kills:434
Deaths:182
KDR:2.385
Accuracy:61.449% B*
HSR:11.982% D
LA3 Desperado
C*
Kills:379
Deaths:168
KDR:2.256
Accuracy:29.713% C*
HSR:15.567% D
The Moonshot
B
Kills:312
Deaths:39
KDR:8
Accuracy:44.780% B
HSR:74.359% D-
LA8 Rebel
C
Kills:251
Deaths:86
KDR:2.919
Accuracy:28.195% C
HSR:16.335% D
AF-18 Stalker
C++
Kills:242
Deaths:78
KDR:3.103
Accuracy:26.603% C+
HSR:21.488% C++
NC4 Mag-Shot
C+
Kills:176
Deaths:30
KDR:5.867
Accuracy:27.116% C+
HSR:13.068% D--
NSX Tengu
B*
Kills:167
Deaths:64
KDR:2.609
Accuracy:38.639% B
HSR:26.347% B*
NSX Daimyo
B**
Kills:160
Deaths:53
KDR:3.019
Accuracy:48.807% B**
HSR:90% D*
MGR-S1 Gladius
B+
Kills:131
Deaths:53
KDR:2.472
Accuracy:29.989% B+
HSR:25.191% B+
NS-61 Emissary
A++
Kills:114
Deaths:55
KDR:2.073
Accuracy:40.700% A++
HSR:17.544% C*
NS-AM7 Archer
A*
Kills:112
Deaths:95
KDR:1.179
Accuracy:53.573% D
HSR:35.714% A*
Impetus
A+
Kills:95
Deaths:24
KDR:3.958
Accuracy:34.609% C++
HSR:40% A+
AF-6 Shadow
C*
Kills:94
Deaths:25
KDR:3.760
Accuracy:31.969% C
HSR:28.723% C*
NS-45 Pilot
B**
Kills:68
Deaths:37
KDR:1.838
Accuracy:29.151% C
HSR:33.824% B**
Kills:26,615
Deaths (as Infiltrator):7,041
Deaths (to Infiltrators):6,449
KDR:3.78
Kill Difference:19,574
Playtime:396.527 hours
Usage:8%
Score:10.280m
Score/min:432
Accuracy (listed only):38.886%
HSR (listed only):37.332%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:4,569
Deaths:1,068
KDR:4.278
Accuracy:40.299% B*
HSR:14.905% C
AF-34 Mattock
B*
Kills:4,142
Deaths:1,075
KDR:3.853
Accuracy:44.422% B*
HSR:18.252% C++
NCM1 Scattercannon
S
Kills:3,563
Deaths:289
KDR:12.329
Accuracy:87.089% S
HSR:12.939% D
NCM1 Scattercannon
S
Kills:3,200
Deaths:283
KDR:11.307
Accuracy:101.900% S
HSR:14.500% C
AF-41 Hacksaw
A++
Kills:577
Deaths:108
KDR:5.343
Accuracy:47.732% A++
HSR:14.558% C+
AF-41 Hacksaw
A*
Kills:573
Deaths:108
KDR:5.306
Accuracy:53.540% A*
HSR:18.499% B*
AF-23 Grinder
A*
Kills:277
Deaths:54
KDR:5.130
Accuracy:52.706% A*
HSR:18.412% B**
AF-23 Grinder
A*
Kills:274
Deaths:54
KDR:5.074
Accuracy:60.718% A*
HSR:17.153% C*
NCM2 Falcon
B**
Kills:271
Deaths:116
KDR:2.336
Accuracy:49.917% B**
HSR:5.904% B+
NCM2 Falcon
B**
Kills:234
Deaths:115
KDR:2.035
Accuracy:52.729% B**
HSR:3.846% C
NCM3 Raven
B**
Kills:197
Deaths:115
KDR:1.713
Accuracy:47.692% B**
HSR:2.030% C-
NCM3 Raven
B**
Kills:144
Deaths:115
KDR:1.252
Accuracy:48.920% B**
HSR:1.389% D--
NS-10 Burster
A*
Kills:70
Deaths:39
KDR:1.795
Accuracy:44.983% A*
HSR:1.429% D*
NS-10 Burster
A*
Kills:67
Deaths:39
KDR:1.718
Accuracy:44.520% A*
HSR:1.493% D*
Kills:18,158
Deaths (as MAX Suit):1,789
Deaths (to MAX Suits):3,822
KDR:10.1498
Kill Difference:16,369
Playtime:174.506 hours
Usage:4%
Score:6.938m
Score/min:663
Accuracy (listed only):55.512%
HSR (listed only):10.379%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B**
Kills:2,222
V. Kills:309 N/A
Deaths:157
KDR:14.153
Accuracy:58.518% B**
KPH:138.400 B*
VKPH:19.200 B
Vortek Rotary
C++
Kills:1,714
V. Kills:1,754 98%
Deaths:1,354
KDR:1.266
Accuracy:33.259% B+
KPH:11.100 C
VKPH:11.400 C++
M30 Mustang AH
B+
Kills:1,336
V. Kills:172 N/A
Deaths:310
KDR:4.310
Accuracy:52.859% C
KPH:54.800 C*
VKPH:7.100 B+
M20 Mustang
B+
Kills:815
V. Kills:792 103%
Deaths:478
KDR:1.705
Accuracy:33.128% B+
KPH:14.400 C++
VKPH:14 B+
Hornet Missiles
B
Kills:468
V. Kills:348 134%
Deaths:94
KDR:4.979
Accuracy:64.829% B++
KPH:67.200 C++
VKPH:50 B
Tomcat A2AM Pods
C+
Kills:119
V. Kills:131 90%
Deaths:29
KDR:4.103
Accuracy:81.260% C**
KPH:37.800 C
VKPH:41.600 C+
Coyote Missiles
B++
Kills:94
V. Kills:93 100%
Deaths:34
KDR:2.765
Accuracy:58.518% B++
KPH:37.500 C
VKPH:37.100 B++
Kills:6,768 (3,865 + 0)
Deaths:2,456
KDR:2.756
VKDR:1.465
Vehicle Kills:3,599
Kill Difference:4,312
Playtime:263.611 hours
Usage:5%
Score:5.908m
Score/min:373
Piloting Accuracy:33.128%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:975
V. Kills:73 N/A
Deaths:54
KDR:18.056
Accuracy:45.803% B+
KPH:97.700 A+
VKPH:7.300 C+
CAS30 Tank Buster
C++
Kills:696
V. Kills:675 103%
Deaths:431
KDR:1.615
Accuracy:45.508% C++
KPH:8.100 C++
VKPH:7.800 C++
Dual-75 Duster
A
Kills:616
V. Kills:20 N/A
Deaths:19
KDR:32.421
Accuracy:48.332% A
KPH:122.500 B**
VKPH:4 C
C150 Dalton
B+
Kills:364
V. Kills:336 108%
Deaths:53
KDR:6.868
Accuracy:40.943% C++
KPH:33.300 C++
VKPH:30.800 B+
AP30 Shredder
B+
Kills:276
V. Kills:233 118%
Deaths:48
KDR:5.750
Accuracy:28.669% C+
KPH:27.600 C+
VKPH:23.300 B+
Kills:2,927 (696 + 2,231)
Deaths:605
KDR:4.838
VKDR:2.210
Vehicle Kills:1,337
Kill Difference:2,322
Playtime:121.991 hours
Usage:3%
Score:2.129m
Score/min:291
Piloting Accuracy:45.508%
Gunner Accuracy:28.669%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:1,441
V. Kills:74 N/A
Deaths:53
KDR:27.189
Accuracy:60.542% A+
KPH:117.800 M
VKPH:6.100 C--
C75 Viper
M**
Kills:1,166
V. Kills:101 N/A
Deaths:59
KDR:19.763
Accuracy:40.412% C**
KPH:93.800 M**
VKPH:8.100 C++
L100 Python HEAT
A*
Kills:1,047
V. Kills:215 485%
Deaths:55
KDR:19.036
Accuracy:58.596% B*
KPH:60.200 A*
VKPH:12.400 C*
L100 Python AP
A
Kills:956
V. Kills:572 167%
Deaths:109
KDR:8.771
Accuracy:60.480% B++
KPH:42.700 B**
VKPH:25.600 A
Skyguard
A**
Kills:404
V. Kills:377 107%
Deaths:74
KDR:5.459
Accuracy:40.559% A++
KPH:18.800 B++
VKPH:17.500 A**
Kills:5,014 (5,014 + 0)
Deaths:350
KDR:14.326
VKDR:3.826
Vehicle Kills:1,339
Kill Difference:4,664
Playtime:85.958 hours
Usage:2%
Score:3.197m
Score/min:620
Driving Accuracy:40.559%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:12,687
V. Kills:8,217 154%
Deaths:1,070
KDR:11.857
Accuracy:53.543% B+
KPH:36.100 A
VKPH:23.400 A++
Titan-150 HESH
A*
Kills:2,208
V. Kills:237 N/A
Deaths:105
KDR:21.029
Accuracy:62.366% A++
KPH:80.700 A*
VKPH:8.700 C++
Titan-150 HEAT
A++
Kills:1,053
V. Kills:297 353%
Deaths:87
KDR:12.103
Accuracy:57.826% A
KPH:38.600 A++
VKPH:10.900 B+
Enforcer ML85
A++
Kills:476
V. Kills:369 129%
Deaths:49
KDR:9.714
Accuracy:49.617% B**
KPH:37.600 A++
VKPH:29.200 A++
M12 Kobalt
B*
Kills:163
V. Kills: N/A
Deaths:10
KDR:16.300
Accuracy:14.899% C++
KPH:88.900 B*
VKPH:0 F
C85 Canister
B*
Kills:159
V. Kills:6 N/A
Deaths:11
KDR:14.455
Accuracy:46.308% B*
KPH:93.900 B+
VKPH:3.500 C
E540 Halberd
A*
Kills:128
V. Kills:57 221%
Deaths:10
KDR:12.800
Accuracy:45.735% C++
KPH:50.300 A*
VKPH:22.400 A+
M20 Basilisk
A*
Kills:71
V. Kills:14 N/A
Deaths:11
KDR:6.455
Accuracy:35.763% B++
KPH:49.900 A*
VKPH:9.800 B++
Kills:16,945 (15,948 + 997)
Deaths:1,353
KDR:12.524
VKDR:6.797
Vehicle Kills:9,197
Kill Difference:15,592
Playtime:426.347 hours
Usage:9%
Score:14.960m
Score/min:585
Driving Accuracy:57.826%
Gunner Accuracy:35.763%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:1,167
V. Kills:86 N/A
Deaths:65
KDR:17.954
Accuracy:46.332% C
KPH:121.200 C**
VKPH:8.900 C++
Enforcer ML65-H
B++
Kills:704
V. Kills:622 113%
Deaths:60
KDR:11.733
Accuracy:57.644% C+
KPH:42 B+
VKPH:37.100 B++
E540 Halberd-H
B+
Kills:263
V. Kills:178 147%
Deaths:24
KDR:10.958
Accuracy:54.573% C
KPH:36.500 C
VKPH:24.700 B+
M96 Mjolnir-H
B+
Kills:103
V. Kills:57 178%
Deaths:12
KDR:8.583
Accuracy:51.073% C++
KPH:56.300 B+
VKPH:31.100 C+
M40 Fury-H
B*
Kills:87
V. Kills:5 N/A
Deaths:4
KDR:21.750
Accuracy:40.878% C++
KPH:120.900 B*
VKPH:6.900 D
Kills:2,324 (0 + 2,324)
Deaths:165
KDR:14.085
VKDR:5.745
Vehicle Kills:948
Kill Difference:2,159
Playtime:36.136 hours
Usage:1%
Score:1.334m
Score/min:615
Driving Accuracy:N/A%
Gunner Accuracy:40.878%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M++
Kills:1,163
V. Kills:128 N/A
Deaths:34
KDR:34.206
Accuracy:41.533% B++
KPH:139.400 M++
VKPH:15.300 B++
M40 Fury
A**
Kills:738
V. Kills:68 N/A
Deaths:33
KDR:22.364
Accuracy:39.499% B+
KPH:107.500 A**
VKPH:9.900 C++
M60-G Bulldog
M**
Kills:511
V. Kills:51 N/A
Deaths:17
KDR:30.059
Accuracy:50.335% A++
KPH:87.600 M**
VKPH:8.700 B++
M60-G Bulldog
M+
Kills:491
V. Kills:31 N/A
Deaths:21
KDR:23.381
Accuracy:54.176% A++
KPH:101.700 M+
VKPH:6.400 C
M12 Kobalt
C++
Kills:220
V. Kills:2 N/A
Deaths:5
KDR:44
Accuracy:14.434% D
KPH:72.800 C++
VKPH:0.700 D*
M12 Kobalt
C**
Kills:185
V. Kills:5 N/A
Deaths:5
KDR:37
Accuracy:15.173% C--
KPH:71.800 C**
VKPH:1.900 C
M20 Basilisk
A
Kills:130
V. Kills:47 271%
Deaths:16
KDR:8.125
Accuracy:40.197% C**
KPH:35 A
VKPH:12.600 A
M20 Basilisk
C**
Kills:59
V. Kills:21 268%
Deaths:4
KDR:14.750
Accuracy:38.824% C++
KPH:24.400 C**
VKPH:8.700 C+
Kills:3,497 (0 + 3,497)
Deaths:135
KDR:25.904
VKDR:2.615
Vehicle Kills:353
Kill Difference:3,362
Playtime:37.597 hours
Usage:1%
Score:2.564m
Score/min:1,136
Driving Accuracy:N/A%
Gunner Accuracy:38.824%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:193
V. Kills:6 N/A
Deaths:82
KDR:2.354
Accuracy:38.399% C-
KPH:30.900 C--
VKPH:1 D
M40 Fury-F
C-
Kills:57
V. Kills:23 238%
Deaths:57
KDR:1
Accuracy:44.975% C
KPH:10.400 D
VKPH:4.200 C-
Kills:250 (250 + 0)
Deaths:139
KDR:1.799
VKDR:0.209
Vehicle Kills:29
Kill Difference:111
Playtime:11.753 hours
Usage:0%
Score:0.101m
Score/min:144
Driving Accuracy:44.975%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 58,70558,50116,0983.634B++0.0427.253%B+24.849%C+60B+N/A248975.3h8.4B*31B+
Titan-150 AP 20,90412,6871,07011.857B**8.1953.543%B+2.42%C36.1A23.4A++515351.6h3.8B7.1B++
GD-7F 10,87210,7663,8702.782A++0.8928.26%B*22.72%B+32.1C*N/A149334.9h11.7B+41.2B+
SAS-R 5,3215,3039885.367B*1.7046.14%B**66.717%C+66.8A+N/A26979.4h2B+4.3B++
AF-34 Mattock 4,5774,5691,0684.278B0.6140.299%B*14.905%C59B**N/A22377.4h4.6B*11.5B*
AF-34 Mattock 4,1534,1421,0753.853C**0.1844.422%B*18.252%C++53.4B++N/A20877.6h5.7B+12.9B*
NS Decimator 5,0933,9871,7352.298A++1.3765.321%B+3.085%B+35.5C++9.8D314112.3h3.7B++5.6B*
Gauss Compact S 3,9033,8471,1603.316M0.3528.223%B**15.649%C-41.5A+N/A23092.8h7.2B**25.4B*
NCM1 Scattercannon 3,5713,56328912.329S8.6687.089%S12.939%D66.5A*N/A42853.6h10.5F--12.1B*
EM4 Longshot 3,3083,3074457.431A+3.7649.128%A+73.481%D58.5A++N/A22256.5h2.1C*4.3B++
Sticky Grenade 3,2463,23913239N/A3,235.3356.887%B+N/A3239S7C--147331h0.8A1.3B**
NCM1 Scattercannon 3,2093,20028311.307S7.64101.9%S14.5%C59.8M+N/A44353.5h13.7F--13.5B++
NC05 Jackhammer 2,4762,4697603.249A++0.4261.932%A*14.338%C+63.8B**N/A30238.7h5.4C8.8B+
Frag Grenade 2,3782,36612366N/A2,362.3346.01%C+N/A1690S8.6C++66461.4h1.4A*3.1A+
EM1 2,2772,27618312.437U8.7722.698%C**18.981%C-38.3C++N/A25359.4h11.2C**49.3B+
Breaker Rocket Pods 2,5312,22215714.153B**10.4858.518%B**N/A138B*19.2B86016.1h11.7B++20B++
Titan-150 HESH 2,4452,20810521.029B**17.3662.366%A++1.495%C80.6A*8.6C++42927.4h2.3B**3.7A
Blitz GD-10 2,1072,1007342.861A++0.8127.185%B+24.095%A54.4AN/A30638.6h11.3B*41.6B++
Carver 2,0932,0918,8090.237B+3.4358.86%M+9.134%D--3.5CN/A15596.5h1.2B+2B+
Carnage AR 2,0482,0326383.185A+0.4929.46%B**25.394%B++66.6A++N/A35530.5h11.3B*38.2B*
The Kraken 2,4401,9486602.952B**0.7269.174%B*2.259%B+46.1C++11.6C42242.3h3.6B+5.2B++
NS-11C 1,9511,9406093.186A**0.4826.707%B+19.175%C++48B**N/A22740.4h12.4B+46.3B+
Vortek Rotary 3,4681,7141,3541.266C+2.4033.259%B+1.225%D11.1C11.4C++262154.1h81.1C++243.8C**
NS-15M AE 1,7141,7014273.984B**0.3128.987%B++32.863%B++77B*N/A30922.1h10B++34.5B++
NS-44L Blackhand 1,6481,6314203.883A**0.2149.45%B*42.919%C++23.2C+N/A10270.4h3.2B*6.6B*
LA80 1,6261,62511625U1,621.3356.86%A*81.169%B+62B**N/A26526.2h1.6B**2.9B**
NS-7 PDW 1,5001,4944923.037A*0.6327.824%B+25.167%A48B**N/A29031.1h12.6B+45.4B+
AF-4 Cyclone 1,4661,4636782.158B*1.5128.006%B+19.549%C++45.7B+N/A28232h8.9B*31.9B+
L100 Python HESH 1,5151,4415327.189A+23.5260.542%A+1.596%C+118.1M6.1C--61612.2h2A+3.3A
Anti-Vehicle Grenade 1,4851,42811428N/A1,424.3374.273%MN/A1586.7S63.3C-109490.9h1.8A++2.5A++
AF-19 Mercenary 1,4211,4173803.729M**0.0626.767%B*20.466%C+48.9A*N/A40329h10.2B*38.3B++
M30 Mustang AH 1,5081,3363104.31C+0.6452.859%C1.347%C+54.8C*7B+45124.4h5.8B+11B+
AF-4A Bandit 1,3051,3023893.347A++0.3225.27%C+15.591%D*54.7B*N/A35023.8h10.1B+39.8B
Tank Mine 2,1591,2852704.759B**1.0932.083%C+N/A131.1B+89.2B*22009.8h1.5B++4.8B*
NS-357 Underboss 1,2851,2716671.906B**1.7636.586%C++12.825%D--20DN/A9963.7h3.5B*9.4B+
Bouncing Betty 1,2601,2592125.939B++2.2754.795%AN/A340.3SN/A15083.7h0.7M**1.3A*
MANA Anti-Personnel Turret 1,2331,2222844.303N/A0.6325.869%UN/A12220U110U32389800.1h16.7T*64.7T*
NS-11P 1,2211,2195262.317B**1.3525.283%B+20.591%C**49.2AN/A26624.8h11.3B**44.6B*
AF-8 RailJack 1,2071,2061349M5.3349.411%A++74.212%C+61.8M++N/A27219.5h1.8B*3.7B**
NS-15M1 1,1991,1963433.487A+0.1826.388%B++28.01%B++63.3B*N/A35118.9h10.3B*39.1B++
MKV Suppressed 1,2071,1793223.661M++0.0130.028%B*26.463%B**61.7A+1.5M**37219.1h11.3B++37.5B+
NS-15M2 1,1891,1743063.837B**0.1728.632%B**30.068%B++74.8A1B**24215.7h10.2B*35.5B++
The Slasher 1,1731,1724,1630.282S3.3971.358%MN/A4.9C**N/A16239.2h1.2A1.7B+
C85 Canister-H 1,2531,1676517.954C**14.2846.332%C10.968%C+121.6C**9C*5479.6h5.2B+11.3B+
C75 Viper 1,2671,1665919.763M+16.0940.412%C**N/A94M**8.1C++79712.4h6A14.8A
NC1 Gauss Rifle 1,1711,1644172.791A+0.8828.359%B**25.172%B++57.1A*N/A46820.4h9.4A33.2B**
M40 Fury 1,2911,1633434.206S30.5441.533%B++N/A140.1M*15.4B++16688.3h8B*19.1B**
NC14 Bolt Driver 1,1631,1621229.525S5.8548.06%A++74.957%C++68M++N/A48317.1h1.7A3.6A
NC4-FB Mag-Shot 1,1641,1603853.013A0.6636.963%B+19.828%C+44.1CN/A12826.3h6.2B+16.7B++
NS Baron G5AE 1,1621,1413363.396A++0.2752.47%B+14.373%C+62B*1.1A+19218.4h3.7B++7C++
C-4 1,3391,1201965.714M++2.0438.121%A*N/A141.8A+27.7C+21157.9h0.8A2.1A
AF-57 Piston 1,1011,1006317.46U13.79112.392%S13.182%C+51.9B*N/A30321.2h10.4T*9.3B+
Hawk GD-68 1,4321,0774492.399M**1.2766.985%B+4.735%B**23.1B+7.6C28846.7h4.8A+7.2A+
AF-22 Crow 1,1781,0582474.283S0.6174.894%B*4.159%B**49.2A5.6C44621.5h2.7A*3.6A*
Titan-150 HEAT 1,3501,0538712.103A+8.4357.826%A1.235%D--38.6A++10.9B+44427.3h3.5B**6A
L100 Python HEAT 1,2621,0475519.036M15.3758.596%B*2.483%C+60.2A*12.4C*44717.4h3.3A5.6A
GR-22 1,0421,0363323.12A+0.5527.121%B+24.228%B++56.3AN/A37518.4h11.2B*41.4B++
Shrike 1,2271,0293433S0.6768.755%A+3.013%C++36.9B**7.1D54327.9h3.4A+4.9A+
NS Decimator-B 1,1811,0182334.369A**0.7071.729%B**2.554%C+50.4C+8.1D40220.2h2.6B**3.6B**
NS-44 Commissioner 9899796641.474B+2.2038.982%B+16.445%D18.6DN/A8452.5h3.4B+8.7B+
L105 Zephyr 1,0489755418.056B*14.3945.803%B+N/A97.5A+7.3C+66210h3.7A8.1B**
L100 Python AP 1,5289561098.771B**5.1060.48%B++3.975%B+42.7B**25.5A71922.4h5.2B+8.5B*
NSX Naginata 9459392853.295A++0.3827.797%B**34.079%B*69.6AN/A24213.5h9.8B++35.1B++
M20 Mustang 1,6078154781.705C+1.9733.128%B+N/A14.5C++14B+33356.4h91.8B+277B+
19A Fortuna 8088042962.716A0.9525.602%C20.025%C+34.4C+N/A18523.4h9.8C++38.1C++
M40 Fury 8067383322.364M++18.6939.499%B+N/A107A**9.9C++17396.9h7.7B**19.4B**
Mag-Cutter 73873633,5190.022C+3.6536.744%B++N/A0.3CN/A12139.4h1.6B*4.3B++
LA39 Bruiser 7387301804.056A**0.3976.818%A+11.233%D82A++N/A4448.9h2.1B+2.7B++
Enforcer ML65-H 1,3267046011.733A*8.0657.644%C+N/A41.9B+37B++72116.8h12.2B+21.2B++
CAS30 Tank Buster 1,3716964311.615B+2.0645.508%C++N/A8.1C++7.8C++15986.1h40.3C*88.5B+
NS-11A 6706652232.982A+0.6929.003%B**25.113%B+62.7A++N/A49610.6h12.1B++41.9B++
Dual-75 Duster 6366161932.421M28.7548.332%AN/A123.2B**4C3645h3.6A+7.4B**
AC-X11 6055941493.987M++0.3231.493%A24.242%B+61.9A++1.1A*5069.6h7.8B*24.8B++
AF-41 Hacksaw 5775771085.343B**1.6747.732%A++14.558%C+90.2SN/A5966.4h4.7B*9.9A
AF-41 Hacksaw 5735731085.306B**1.6453.54%A*18.499%B*89.5M**N/A6266.4h5.4B*10.1A
M60-G Bulldog 5625111730.059S26.3950.335%A++N/A88.1M**8.8B++9825.8h4.4A8.8B**
M60-G Bulldog 5224912123.381M*19.7154.176%A++1.833%D102.3M+6.5C+10634.8h4.4B**8.2B**
Enforcer ML85 845476499.714B**6.0449.617%B**2.101%C+37.8A++29.3A*272512.6h11.2B+22.5B*
Hornet Missiles 816468944.979C+1.3164.829%B++N/A66.9C++49.7B11107h7.6B*11.7B*
C-4 ARX 648465795.886A*2.2224.982%CN/A91.2C-35.9C++11745.1h0.8A3.1B**
Razor GD-23 452447944.755S1.0831.326%A21.7%C**71MN/A8226.3h9.6B*30.7B++
NC08 Mag-Scatter 4354341822.385B+1.2961.449%B*11.982%D30.3C+N/A13614.3h3.4B++5.5B*
Skyguard 781404745.459A1.7940.559%A++1.238%D18.8B++17.5A**55621.5h140.4C346.2B+
Spear Anti-Vehicle Phalanx Turret 4633871722.765M19.0957.559%A+3.359%C-90M++17.7C12034.3h3.7B**6.5A
LA3 Desperado 3813791682.256A+1.4129.713%C*15.567%D15.9DN/A8523.9h6.7B**22.6C**
C150 Dalton 700364536.868C++3.2040.943%C++N/A33.4C++30.8B+57310.9h4.7C+11.4C**
Gauss Rifle S 3643641213.008A++0.6628.036%B++20.055%C+58.7A++N/A3846.2h10.8C*38.6B+
Mauler S6 342335973.454A*0.2248.011%B*14.328%C+77.9M1.6M++7394.3h3.5B**7.4B*
The Moonshot 312312398B++4.3344.78%B74.359%D-67.8B++N/A2984.6h1.9C+4.1B
AF-23 Grinder 277277545.13B**1.4652.706%A*18.412%B**98.9SN/A5082.8h4.3A8.1A+
AP30 Shredder 509276485.75C++2.0828.669%C+1.812%C27.6C+23.3B+71410h74.4C*259.5C*
AF-23 Grinder 274274545.074B*1.4060.718%A*17.153%C*97.9SN/A4882.8h5B**8.2A
NCM2 Falcon 3282711162.336B**1.3349.917%B**5.904%B+31.9A*6.7B*4868.5h6.7B**13.4B*
E540 Halberd-H 4412632410.958B+7.2954.573%CN/A36.5C24.7B+4737.2h5.6C**10.2B
GD-22S 255252743.405A0.2725.989%B+32.143%B**61.5B**N/A10404.1h9B*34.6B++
LA8 Rebel 255251862.919A*0.7528.195%C16.335%D44.8B++N/A2705.6h5.7B+20.4C+
MANA Anti-Vehicle Turret 455248992.505A++1.1757.986%B*2.419%C--2480C++2070B+13894470.1h9.3C16.1C*
Reaper DMR 246245703.5B++0.1727.089%C**26.123%C**74.2A++N/A7673.3h7.8B**28.7B++
AF-18 Stalker 243242783.103A++0.5726.603%C+21.488%C++44.8B+N/A3175.4h10.3B*38.7B+
NCM2 Falcon 2642341152.035A1.6452.729%B**3.846%C27.9M3.6C--3788.4h8.1B**15.3B**
NC15 Phoenix 4642341311.786B++1.8859.372%B*N/A12.8C+12.6C+41018.3h9.4B15.8B++
Hunter QCX 2542331811.287B*2.3863.709%A30.472%C**16.6C*1.5C7014h5.8C++9.1B
M12 Kobalt 222220544M**40.3314.434%D14.091%D--73.3C++N/A4143h15.5B+107.6C++
NCM3 Raven 3251971151.713B**1.9647.692%B**2.03%C-13.5B*8.8B**26314.6h22.1B++46.3B*
S12 Renegade 199193822.354C+1.3238.399%C-7.254%B30.6C--1D1236.3h3.2C*8.3C++
NC12 Sweeper 196191454.244M++0.5753.228%B**15.707%B+79.6A++2.1S6012.4h3.5B*6.6B*
M12 Kobalt 190185537A*33.3315.173%C--11.892%D**71.2C**1.9C5252.6h16.9B+111.5C*
NC6 Gauss SAW 180180652.769A+0.9022.496%B+21.667%C45B*N/A24694h8.2B++36.6B+
EM6 180180365A*1.3323.903%B+26.667%B+81.8A++N/A17722.2h7.4A31B++
NC4 Mag-Shot 176176305.867S2.2027.116%C+13.068%D--30.9BN/A3155.7h5.6B**20.8B
MGR-L1 Promise 177173712.437B*1.2328.568%B**34.104%A54.1B+1.3B**1463.2h13.3B+46.6B+
NSX Tengu 171167642.609A1.0638.639%B26.347%B*64.2A1.5A*1322.6h11.9B+30.7B+
NSX Tanto 166163602.717A+0.9527.548%C**35.583%A+52.6B*1B**1363.1h10.5B++38.3B
M12 Kobalt 1631631016.3C*12.6314.899%C++11.043%D90.6B*N/A3911.8h14.4B*96.5B++
NSX Daimyo 160160533.019C+0.6548.807%B**90%D*57.1C**N/A1212.8h2.8C5.8B
C85 Canister 1651591114.455C+10.7846.308%B*13.208%C+93.5B+3.5C7591.7h8.9C+19.2C**
NCM3 Raven 2541441151.252B+2.4248.92%B**1.389%D--9.9C++7.5B++26114.6h31C+63.3B+
NS Baron G5 136136423.238M0.4344.007%C++9.559%D--71.6A++N/A4701.9h3.9B++8.8C+
M60-A Bulldog 169136206.8C**3.1331.912%CN/A33.2C+8B+7944.1h5.7C+17.8C+
Warden 135135472.872A++0.8030.582%B+25.926%C**42.2AN/A5143.2h6.6B**21.6B*
GD-66 Claw 133133492.714B**0.9661.404%C**18.045%B++55.4B++N/A4792.4h2.6C+4.3C*
MGR-S1 Gladius 132131532.472B++1.2029.989%B+25.191%B+46.8B+N/A1522.8h8.5B++28.3B++
M20 Basilisk 177130168.125M+4.4540.197%C**7.692%B++35.1A12.7A5823.7h56.9B+141.6B**
E540 Halberd 1851281012.8B*9.1345.735%C++N/A51.2A*22.8A+27172.5h3.9A+8.6B**
Tomcat A2AM Pods 250119294.103C+0.4381.26%C**N/A37.2C-40.9C+12953.2h8.2C++10.1C*
NS-61 Emissary 115114552.073A++1.6040.7%A++17.544%C*25.3C+N/A604.5h14.4C++35.3B++
NS-AM7 Archer 135112951.179A++2.4953.573%D35.714%A*13.3A+2.7C++1558.4h8.8B*16.4B**
NC9 A-Tross 105104362.889A+0.7826.739%B22.115%C52B*N/A6412h8.3B*31.1B++
M96 Mjolnir-H 160103128.583A+4.9151.073%C++N/A57.2B+31.7C+4821.8h30.5B+59.7B++
M60-A Bulldog 1051001100M96.3360.232%A+1%D--100A**5B+9551h4.2B*6.9B**
Impetus 9695243.958A+0.2934.609%C++40%A+39.6C+N/A1912.4h4.2B+12.1B+
AF-6 Shadow 9494253.76A0.0931.969%C28.723%C*39.2C+N/A2102.4h5.3B16.6C++
Coyote Missiles 18794342.765C+0.9158.518%B++N/A37.6C37.2B++10842.5h52.7D90C+
M60-A Bulldog 9893246.5B**42.8354.532%B**2.151%C+77.5A++4.2C*8921.2h3.9A7.1B**
M40 Fury-H 9287421.75B+18.0840.878%C++N/A124.3B*7.1C--8320.7h5.6B++13.6B*
M20 Basilisk 8571116.455A2.7835.763%B++5.634%C+50.7A*10B++6481.4h43.7A122.1B**
NS-10 Burster 13170391.795A1.8844.983%A*1.429%D*9.5A++8.2M+3347.4h155.8C+346.3B*
NS-45 Pilot 6968371.838B+1.8329.151%C33.824%B**52.3C*N/A1321.3h5.7B*19.6B+
NS-10 Burster 13067391.718B**1.9544.52%A*1.493%D*9.1A++8.5M*3147.4h160.5C++360.5B*
M20 Basilisk 8059414.75S11.0838.824%C++5.085%C24.6C**8.8C+5092.4h95.7C+246.4C*
M40 Fury-F 8057571C+2.6744.975%CN/A10.4D4.2C-1685.5h12.4C+27.6C+
MAX Punch 51511,7920.028C--3.6447.5%C++N/A0.4CN/A2135.6h2.2C+4.7C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter279,5237.8h
Restoration Kit11980.4h
Nano-Armor Kit1,0422,595,728223.1h
Anti-Vehicle MANA Turret246973.1h
Spawn Beacon6512,97011.2h
Nanite Revive Grenade01,6980.5h
Medical Kit4,43228,82683.1h
Medical Applicator251135,03712h
Nanite Healing Grenade0890h
NSX Amaterasu331022.1h
Deconstruction Tool01850.1h
Spitfire Auto-Turret95580.9h
M20 Basilisk-F21020.2h
Recon Detection Device576,73013.7h
Shield Recharging Field719,8913.4h
Ammunition Package132,9251.5h
Anti-Infantry MANA Turret221,9272.4h
IPC Targeting Dart1530.3h

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