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Overseer Maverick Wisdomcube[AOYF] Wisdomcube
NC BR 66

KDR: 3.64

Score: 162.3m

Last Seen: May 1st, 2020 3:36 AM
- OFFLINE - 822.3 hour(s)

Prestige 1, Battle Rank 66 - New Conglomerate on Emerald
Level Progress (to 67): 64%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor Titan-150 AP GD-7F SAS-R AF-34 Mattock AF-34 Mattock NS Decimator Gauss Compact S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,142,963 MLG Score: 1713
Fun Score: N/A
Cheeseburgers Flipped: 1400TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.563%24.532%676441305106,1373.80733-0.162

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.042%1.221B**0.515B+-0.819D-HEAD ++ (~10.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.553B+9.10.36C**24

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.022%0.779%397513446,929220139033.14811177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.704%-0.128C-0.729D--0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
112.60.306C*40.60.237C++72.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.098%2.127%13438134121,3962626102758.14775208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.459%0.587B+-0.241C0.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.20.658B+6.20.503B+7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.153%3.53%4241913308,471238625983.54881326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.715%-0.191C-0.24C0.714

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.726B++11.30.72B++21.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.176%72.19%4247134213,4232371255.66132

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.94%1.991A++0.331C**0.067

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.595B+1.90.393B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
92.185%13.213%424513442,4902461211.01178

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±12.95%4.154S-0.313C2.587

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.494B+6.1-0.259C0.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
162.3m275%624 (37.4k)550 (33k)3.64499222,07160,9254.1881566 (66)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349843322.133%19.011%42104:5149

35% Engineer37% Heavy Assault8% Infiltrator11% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:16 PMApr 5th, 2014 9:59 PMMay 11th, 2020 11:03 PM (92d) (PST)Apr 30th, 2020 11:39 PM (103d) (PST)Apr 30th, 2020 11:36 PM (103d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8431756680.7530.2060.1432.2950.0821713

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,59810,48740,11145129138533,005

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4918.4h/204.9d 33,092 42,217 61,852 677.4k 4,131 20,591 24,244 248.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C+
Kills:59,744
Deaths:16,554
KDR:3.609
Accuracy:27.256% C+
HSR:24.997% D
EM1
C--
Kills:2,278
Deaths:184
KDR:12.380
Accuracy:22.700% C--
HSR:18.964% D-
NS-15M AE
C*
Kills:1,916
Deaths:530
KDR:3.615
Accuracy:28.783% C++
HSR:33.768% C*
NS-15M1
C++
Kills:1,196
Deaths:343
KDR:3.487
Accuracy:26.388% C++
HSR:28.010% C++
NS-15M2
C*
Kills:1,174
Deaths:306
KDR:3.837
Accuracy:28.632% C*
HSR:30.068% C+
NSX Naginata
B+
Kills:955
Deaths:290
KDR:3.293
Accuracy:27.752% B+
HSR:34.241% C**
GD-22S
B++
Kills:308
Deaths:94
KDR:3.277
Accuracy:26.085% C+
HSR:33.766% B++
MGR-L1 Promise
C*
Kills:286
Deaths:112
KDR:2.554
Accuracy:28.918% C*
HSR:28.322% C+
NC6 Gauss SAW
C
Kills:184
Deaths:67
KDR:2.746
Accuracy:22.561% C
HSR:21.196% D
EM6
C
Kills:180
Deaths:36
KDR:5
Accuracy:23.903% C
HSR:26.667% C
Kills:68,221
Deaths (as Heavy Assault):18,516
Deaths (to Heavy Assaults):17,652
KDR:3.68444
Kill Difference:49,705
Playtime:1,841.797 hours
Usage:37%
Score:48.951m
Score/min:443
Accuracy (listed only):26.298%
HSR (listed only):28.000%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C++
Kills:11,259
Deaths:4,086
KDR:2.756
Accuracy:28.262% C++
HSR:22.951% C+
Gauss Compact S
C**
Kills:3,880
Deaths:1,191
KDR:3.258
Accuracy:28.275% C**
HSR:15.799% C--
NS-11C
C+
Kills:2,026
Deaths:640
KDR:3.166
Accuracy:26.719% C+
HSR:19.447% C
AF-19 Mercenary
C*
Kills:1,476
Deaths:405
KDR:3.644
Accuracy:26.846% C*
HSR:20.800% C-
AF-4A Bandit
D
Kills:1,307
Deaths:393
KDR:3.326
Accuracy:25.240% D
HSR:15.914% D*
NS Baron G5AE
C*
Kills:1,141
Deaths:336
KDR:3.396
Accuracy:52.470% C*
HSR:14.373% C-
AF-57 Piston
S
Kills:1,100
Deaths:63
KDR:17.460
Accuracy:112.392% S
HSR:13.182% C
19A Fortuna
C
Kills:804
Deaths:296
KDR:2.716
Accuracy:25.602% D
HSR:20.025% C
LA39 Bruiser
B**
Kills:730
Deaths:180
KDR:4.056
Accuracy:76.818% B**
HSR:11.233% D
AC-X11
B+
Kills:598
Deaths:150
KDR:3.987
Accuracy:31.502% B+
HSR:24.080% C+
Razor GD-23
B++
Kills:447
Deaths:94
KDR:4.755
Accuracy:31.326% B++
HSR:21.700% C
MGR-C1 Charger
C+
Kills:347
Deaths:130
KDR:2.669
Accuracy:29.129% C
HSR:26.513% C+
Mauler S6
B
Kills:336
Deaths:98
KDR:3.429
Accuracy:47.976% B
HSR:14.286% C+
NC12 Sweeper
B*
Kills:191
Deaths:45
KDR:4.244
Accuracy:53.228% B*
HSR:15.707% B+
NSX Tanto
B++
Kills:171
Deaths:65
KDR:2.631
Accuracy:27.513% C
HSR:34.503% B++
NS Baron G5
C
Kills:136
Deaths:42
KDR:3.238
Accuracy:44.007% C
HSR:9.559% D*
Warden
C+
Kills:135
Deaths:47
KDR:2.872
Accuracy:30.582% C+
HSR:25.926% C+
GD-66 Claw
C**
Kills:133
Deaths:49
KDR:2.714
Accuracy:61.404% C+
HSR:18.045% C**
Kills:26,217
Deaths (as Engineer):8,310
Deaths (to Engineers):13,503
KDR:3.15487
Kill Difference:17,907
Playtime:1,739.168 hours
Usage:35%
Score:73.292m
Score/min:702
Accuracy (listed only):42.183%
HSR (listed only):19.113%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C++
Kills:11,259
Deaths:4,086
KDR:2.756
Accuracy:28.262% C++
HSR:22.951% C+
Gauss Compact S
C**
Kills:3,880
Deaths:1,191
KDR:3.258
Accuracy:28.275% C**
HSR:15.799% C--
Blitz GD-10
B+
Kills:2,134
Deaths:743
KDR:2.872
Accuracy:27.257% C+
HSR:24.274% B+
NS-11C
C+
Kills:2,026
Deaths:640
KDR:3.166
Accuracy:26.719% C+
HSR:19.447% C
AF-4 Cyclone
C+
Kills:1,540
Deaths:719
KDR:2.142
Accuracy:27.956% C+
HSR:20% C
NS-7 PDW
B+
Kills:1,494
Deaths:492
KDR:3.037
Accuracy:27.824% C+
HSR:25.167% B+
AF-19 Mercenary
C*
Kills:1,476
Deaths:405
KDR:3.644
Accuracy:26.846% C*
HSR:20.800% C-
AF-4A Bandit
D
Kills:1,307
Deaths:393
KDR:3.326
Accuracy:25.240% D
HSR:15.914% D*
MKV Suppressed
B+
Kills:1,179
Deaths:323
KDR:3.650
Accuracy:30.028% B
HSR:26.463% B+
NS Baron G5AE
C*
Kills:1,141
Deaths:336
KDR:3.396
Accuracy:52.470% C*
HSR:14.373% C-
AF-57 Piston
S
Kills:1,100
Deaths:63
KDR:17.460
Accuracy:112.392% S
HSR:13.182% C
19A Fortuna
C
Kills:804
Deaths:296
KDR:2.716
Accuracy:25.602% D
HSR:20.025% C
LA39 Bruiser
B**
Kills:730
Deaths:180
KDR:4.056
Accuracy:76.818% B**
HSR:11.233% D
AC-X11
B+
Kills:598
Deaths:150
KDR:3.987
Accuracy:31.502% B+
HSR:24.080% C+
Razor GD-23
B++
Kills:447
Deaths:94
KDR:4.755
Accuracy:31.326% B++
HSR:21.700% C
MGR-C1 Charger
C+
Kills:347
Deaths:130
KDR:2.669
Accuracy:29.129% C
HSR:26.513% C+
Mauler S6
B
Kills:336
Deaths:98
KDR:3.429
Accuracy:47.976% B
HSR:14.286% C+
MGR-S1 Gladius
C++
Kills:192
Deaths:77
KDR:2.494
Accuracy:29.020% C
HSR:27.083% C++
NC12 Sweeper
B*
Kills:191
Deaths:45
KDR:4.244
Accuracy:53.228% B*
HSR:15.707% B+
NSX Tanto
B++
Kills:171
Deaths:65
KDR:2.631
Accuracy:27.513% C
HSR:34.503% B++
NSX Tengu
C**
Kills:168
Deaths:65
KDR:2.585
Accuracy:38.644% C
HSR:26.191% C**
NS Baron G5
C
Kills:136
Deaths:42
KDR:3.238
Accuracy:44.007% C
HSR:9.559% D*
GD-66 Claw
C**
Kills:133
Deaths:49
KDR:2.714
Accuracy:61.404% C+
HSR:18.045% C**
Kills:32,789
Deaths (as Light Assault):10,682
Deaths (to Light Assaults):12,323
KDR:3.06956
Kill Difference:22,107
Playtime:558.887 hours
Usage:11%
Score:15.438m
Score/min:460
Accuracy (listed only):39.541%
HSR (listed only):20.317%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B+
Kills:2,134
Deaths:743
KDR:2.872
Accuracy:27.257% C+
HSR:24.274% B+
Carnage AR
C**
Kills:2,085
Deaths:670
KDR:3.112
Accuracy:29.382% C**
HSR:25.707% C++
AF-4 Cyclone
C+
Kills:1,540
Deaths:719
KDR:2.142
Accuracy:27.956% C+
HSR:20% C
NS-7 PDW
B+
Kills:1,494
Deaths:492
KDR:3.037
Accuracy:27.824% C+
HSR:25.167% B+
NS-11P
C
Kills:1,219
Deaths:526
KDR:2.317
Accuracy:25.283% C
HSR:20.591% D
MKV Suppressed
B+
Kills:1,179
Deaths:323
KDR:3.650
Accuracy:30.028% B
HSR:26.463% B+
NC1 Gauss Rifle
B
Kills:1,164
Deaths:417
KDR:2.791
Accuracy:28.359% B
HSR:25.172% C+
NS Baron G5AE
C*
Kills:1,141
Deaths:336
KDR:3.396
Accuracy:52.470% C*
HSR:14.373% C-
AF-57 Piston
S
Kills:1,100
Deaths:63
KDR:17.460
Accuracy:112.392% S
HSR:13.182% C
GR-22
C+
Kills:1,036
Deaths:332
KDR:3.120
Accuracy:27.121% C+
HSR:24.228% C+
LA39 Bruiser
B**
Kills:730
Deaths:180
KDR:4.056
Accuracy:76.818% B**
HSR:11.233% D
NS-11A
C**
Kills:665
Deaths:223
KDR:2.982
Accuracy:29.003% C**
HSR:25.113% C+
Gauss Rifle S
C+
Kills:364
Deaths:121
KDR:3.008
Accuracy:28.036% C+
HSR:20.055% C--
Mauler S6
B
Kills:336
Deaths:98
KDR:3.429
Accuracy:47.976% B
HSR:14.286% C+
Reaper DMR
C
Kills:245
Deaths:70
KDR:3.500
Accuracy:27.089% C
HSR:26.123% C
MGR-S1 Gladius
C++
Kills:192
Deaths:77
KDR:2.494
Accuracy:29.020% C
HSR:27.083% C++
NC12 Sweeper
B*
Kills:191
Deaths:45
KDR:4.244
Accuracy:53.228% B*
HSR:15.707% B+
NSX Tengu
C**
Kills:168
Deaths:65
KDR:2.585
Accuracy:38.644% C
HSR:26.191% C**
NS Baron G5
C
Kills:136
Deaths:42
KDR:3.238
Accuracy:44.007% C
HSR:9.559% D*
GD-66 Claw
C**
Kills:133
Deaths:49
KDR:2.714
Accuracy:61.404% C+
HSR:18.045% C**
NC9 A-Tross
C
Kills:104
Deaths:36
KDR:2.889
Accuracy:26.739% C
HSR:22.115% D
Kills:17,356
Deaths (as Combat Medic):5,627
Deaths (to Combat Medics):6,424
KDR:3.08441
Kill Difference:11,729
Playtime:163.610 hours
Usage:3%
Score:7.188m
Score/min:732
Accuracy (listed only):40.478%
HSR (listed only):20.698%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:5,651
Deaths:1,065
KDR:5.306
Accuracy:45.900% B++
HSR:67.227% D
EM4 Longshot
B**
Kills:3,307
Deaths:445
KDR:7.431
Accuracy:49.128% B**
HSR:73.481% D--
Blitz GD-10
B+
Kills:2,134
Deaths:743
KDR:2.872
Accuracy:27.257% C+
HSR:24.274% B+
NS-44L Blackhand
B+
Kills:1,646
Deaths:432
KDR:3.810
Accuracy:49.167% B+
HSR:42.892% C+
LA80
A*
Kills:1,625
Deaths:1
KDR:1,625
Accuracy:56.860% A*
HSR:81.169% C*
AF-4 Cyclone
C+
Kills:1,540
Deaths:719
KDR:2.142
Accuracy:27.956% C+
HSR:20% C
NS-7 PDW
B+
Kills:1,494
Deaths:492
KDR:3.037
Accuracy:27.824% C+
HSR:25.167% B+
NS-357 Underboss
C--
Kills:1,316
Deaths:693
KDR:1.899
Accuracy:36.504% C--
HSR:13.450% D*
AF-8 RailJack
A
Kills:1,206
Deaths:134
KDR:9
Accuracy:49.411% A
HSR:74.212% C
MKV Suppressed
B+
Kills:1,179
Deaths:323
KDR:3.650
Accuracy:30.028% B
HSR:26.463% B+
NC14 Bolt Driver
A
Kills:1,162
Deaths:122
KDR:9.525
Accuracy:48.060% A
HSR:74.957% C
NC4-FB Mag-Shot
C**
Kills:1,160
Deaths:385
KDR:3.013
Accuracy:36.963% C**
HSR:19.828% D
NS-44 Commissioner
C+
Kills:979
Deaths:664
KDR:1.474
Accuracy:38.982% C+
HSR:16.445% D--
NC08 Mag-Scatter
B+
Kills:438
Deaths:183
KDR:2.393
Accuracy:61.271% B+
HSR:12.101% D-
LA3 Desperado
C+
Kills:380
Deaths:169
KDR:2.249
Accuracy:29.805% C+
HSR:15.526% D-
The Moonshot
C++
Kills:312
Deaths:39
KDR:8
Accuracy:44.780% C++
HSR:74.359% D--
LA8 Rebel
D
Kills:251
Deaths:86
KDR:2.919
Accuracy:28.195% D
HSR:16.335% D-
AF-18 Stalker
C
Kills:242
Deaths:78
KDR:3.103
Accuracy:26.603% D
HSR:21.488% C
MGR-S1 Gladius
C++
Kills:192
Deaths:77
KDR:2.494
Accuracy:29.020% C
HSR:27.083% C++
NC4 Mag-Shot
C
Kills:177
Deaths:30
KDR:5.900
Accuracy:27.141% C
HSR:12.994% D*
NSX Tengu
C**
Kills:168
Deaths:65
KDR:2.585
Accuracy:38.644% C
HSR:26.191% C**
NSX Daimyo
B++
Kills:160
Deaths:53
KDR:3.019
Accuracy:48.807% B++
HSR:90% D*
NS-61 Emissary
A+
Kills:114
Deaths:56
KDR:2.036
Accuracy:40.494% A+
HSR:17.544% C
NS-AM7 Archer
A+
Kills:114
Deaths:95
KDR:1.200
Accuracy:53.562% D
HSR:35.088% A+
Impetus
B**
Kills:95
Deaths:24
KDR:3.958
Accuracy:34.609% C
HSR:40% B**
AF-6 Shadow
C+
Kills:94
Deaths:25
KDR:3.760
Accuracy:31.969% D-
HSR:28.723% C+
NS-45 Pilot
C**
Kills:68
Deaths:37
KDR:1.838
Accuracy:28.891% D-
HSR:33.824% C**
Kills:27,204
Deaths (as Infiltrator):7,235
Deaths (to Infiltrators):6,661
KDR:3.76006
Kill Difference:19,969
Playtime:403.686 hours
Usage:8%
Score:10.497m
Score/min:433
Accuracy (listed only):38.808%
HSR (listed only):37.438%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:4,579
Deaths:1,074
KDR:4.264
Accuracy:40.327% B+
HSR:14.894% D
AF-34 Mattock
B+
Kills:4,151
Deaths:1,081
KDR:3.840
Accuracy:44.439% B+
HSR:18.261% C+
NCM1 Scattercannon
S
Kills:3,575
Deaths:291
KDR:12.285
Accuracy:87.049% S
HSR:13.035% D-
NCM1 Scattercannon
S
Kills:3,207
Deaths:285
KDR:11.253
Accuracy:101.841% S
HSR:14.531% C-
AF-41 Hacksaw
A
Kills:577
Deaths:108
KDR:5.343
Accuracy:47.732% A
HSR:14.558% C+
AF-41 Hacksaw
A++
Kills:573
Deaths:108
KDR:5.306
Accuracy:53.540% A++
HSR:18.499% B++
AF-23 Grinder
A+
Kills:277
Deaths:54
KDR:5.130
Accuracy:52.706% A+
HSR:18.412% B*
NCM2 Falcon
B++
Kills:276
Deaths:118
KDR:2.339
Accuracy:49.382% B++
HSR:5.797% B
AF-23 Grinder
A++
Kills:274
Deaths:54
KDR:5.074
Accuracy:60.718% A++
HSR:17.153% C+
NCM2 Falcon
B++
Kills:236
Deaths:117
KDR:2.017
Accuracy:52.113% B++
HSR:3.814% C
NCM3 Raven
B++
Kills:197
Deaths:115
KDR:1.713
Accuracy:47.692% B++
HSR:2.030% D
NCM3 Raven
B*
Kills:144
Deaths:115
KDR:1.252
Accuracy:48.920% B*
HSR:1.389% D--
NS-10 Burster
A++
Kills:70
Deaths:39
KDR:1.795
Accuracy:44.983% A++
HSR:1.429% D*
NS-10 Burster
A+
Kills:67
Deaths:39
KDR:1.718
Accuracy:44.520% A+
HSR:1.493% D*
Kills:18,203
Deaths (as MAX Suit):1,799
Deaths (to MAX Suits):3,857
KDR:10.1184
Kill Difference:16,404
Playtime:175.273 hours
Usage:4%
Score:6.967m
Score/min:663
Accuracy (listed only):55.426%
HSR (listed only):10.378%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B++
Kills:2,240
V. Kills:310 N/A
Deaths:157
KDR:14.268
Accuracy:58.467% B++
KPH:139.500 C*
VKPH:19.300 C++
Vortek Rotary
C-
Kills:1,714
V. Kills:1,754 98%
Deaths:1,354
KDR:1.266
Accuracy:33.243% C+
KPH:11.100 D
VKPH:11.400 C-
M30 Mustang AH
C**
Kills:1,370
V. Kills:174 N/A
Deaths:317
KDR:4.322
Accuracy:52.822% D
KPH:55.100 C
VKPH:7 C**
M20 Mustang
C++
Kills:905
V. Kills:847 107%
Deaths:489
KDR:1.851
Accuracy:33.164% B+
KPH:15.100 C
VKPH:14.200 C++
Hornet Missiles
C+
Kills:483
V. Kills:356 135%
Deaths:96
KDR:5.031
Accuracy:65.035% B
KPH:66.900 C
VKPH:49.300 C+
Tomcat A2AM Pods
C+
Kills:126
V. Kills:134 93%
Deaths:29
KDR:4.345
Accuracy:78.469% C*
KPH:38.900 D
VKPH:41.300 C+
Coyote Missiles
B++
Kills:96
V. Kills:94 101%
Deaths:34
KDR:2.824
Accuracy:58.608% B+
KPH:38.300 C
VKPH:37.500 B++
Kills:6,934 (3,989 + 0)
Deaths:2,476
KDR:2.800
VKDR:1.482
Vehicle Kills:3,669
Kill Difference:4,458
Playtime:267.869 hours
Usage:5%
Score:5.982m
Score/min:372
Piloting Accuracy:33.164%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:975
V. Kills:73 N/A
Deaths:54
KDR:18.056
Accuracy:45.803% C++
KPH:97.700 B*
VKPH:7.300 C-
CAS30 Tank Buster
C+
Kills:700
V. Kills:677 103%
Deaths:434
KDR:1.613
Accuracy:45.555% C
KPH:8 C
VKPH:7.800 C+
Dual-75 Duster
A
Kills:616
V. Kills:20 N/A
Deaths:19
KDR:32.421
Accuracy:48.332% B**
KPH:122.500 A
VKPH:4 C-
C150 Dalton
C++
Kills:364
V. Kills:336 108%
Deaths:53
KDR:6.868
Accuracy:40.943% B
KPH:33.300 C-
VKPH:30.800 C++
AP30 Shredder
C++
Kills:276
V. Kills:233 118%
Deaths:48
KDR:5.750
Accuracy:28.669% C-
KPH:27.600 C
VKPH:23.300 C++
Kills:2,931 (700 + 2,231)
Deaths:608
KDR:4.821
VKDR:2.202
Vehicle Kills:1,339
Kill Difference:2,323
Playtime:122.889 hours
Usage:2%
Score:2.136m
Score/min:290
Piloting Accuracy:45.555%
Gunner Accuracy:28.669%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,443
V. Kills:75 N/A
Deaths:54
KDR:26.722
Accuracy:60.499% B**
KPH:117.800 A++
VKPH:6.100 D-
C75 Viper
A++
Kills:1,166
V. Kills:101 N/A
Deaths:59
KDR:19.763
Accuracy:40.402% C+
KPH:93.700 A++
VKPH:8.100 C
L100 Python AP
B++
Kills:1,048
V. Kills:603 174%
Deaths:109
KDR:9.615
Accuracy:60.611% B+
KPH:45.200 C*
VKPH:26 B++
L100 Python HEAT
B++
Kills:1,047
V. Kills:215 485%
Deaths:55
KDR:19.036
Accuracy:58.596% B+
KPH:60.200 B++
VKPH:12.400 C
Skyguard
A+
Kills:404
V. Kills:377 107%
Deaths:74
KDR:5.459
Accuracy:40.559% A+
KPH:18.800 C+
VKPH:17.500 A+
Kills:5,108 (5,108 + 0)
Deaths:351
KDR:14.553
VKDR:3.906
Vehicle Kills:1,371
Kill Difference:4,757
Playtime:86.818 hours
Usage:2%
Score:3.235m
Score/min:621
Driving Accuracy:40.559%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:13,026
V. Kills:8,370 156%
Deaths:1,090
KDR:11.951
Accuracy:53.608% B
KPH:36.500 B
VKPH:23.500 B**
Titan-150 HESH
A+
Kills:2,209
V. Kills:237 N/A
Deaths:105
KDR:21.038
Accuracy:62.368% A
KPH:80.700 A+
VKPH:8.700 C
Titan-150 HEAT
B**
Kills:1,053
V. Kills:297 353%
Deaths:87
KDR:12.103
Accuracy:57.826% B**
KPH:38.600 B*
VKPH:10.900 C+
Enforcer ML85
A
Kills:489
V. Kills:375 130%
Deaths:50
KDR:9.780
Accuracy:50% B++
KPH:37.500 B*
VKPH:28.700 A
C85 Canister
B+
Kills:168
V. Kills:8 N/A
Deaths:11
KDR:15.273
Accuracy:47.416% B+
KPH:94.300 C++
VKPH:4.500 C
M12 Kobalt
B
Kills:163
V. Kills: N/A
Deaths:10
KDR:16.300
Accuracy:14.899% C-
KPH:88.900 B
VKPH:0 F
E540 Halberd
B++
Kills:141
V. Kills:61 227%
Deaths:10
KDR:14.100
Accuracy:47.254% C+
KPH:45.800 B++
VKPH:19.800 B
M20 Basilisk
A+
Kills:71
V. Kills:14 N/A
Deaths:11
KDR:6.455
Accuracy:35.763% C**
KPH:49.900 A+
VKPH:9.800 B+
Kills:17,320 (16,288 + 1,032)
Deaths:1,374
KDR:12.606
VKDR:6.814
Vehicle Kills:9,362
Kill Difference:15,946
Playtime:432.490 hours
Usage:9%
Score:15.120m
Score/min:583
Driving Accuracy:57.826%
Gunner Accuracy:35.763%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,188
V. Kills:88 N/A
Deaths:67
KDR:17.731
Accuracy:46.803% D-
KPH:120.400 C+
VKPH:8.900 C++
Enforcer ML65-H
B+
Kills:743
V. Kills:643 115%
Deaths:61
KDR:12.180
Accuracy:57.956% C+
KPH:42.700 C++
VKPH:36.900 B+
E540 Halberd-H
C*
Kills:379
V. Kills:230 164%
Deaths:26
KDR:14.577
Accuracy:56.832% C+
KPH:41.400 C-
VKPH:25.100 C*
M96 Mjolnir-H
C*
Kills:185
V. Kills:102 180%
Deaths:17
KDR:10.882
Accuracy:52.936% C*
KPH:58.300 C++
VKPH:32.100 C+
M40 Fury-H
B+
Kills:87
V. Kills:5 N/A
Deaths:4
KDR:21.750
Accuracy:40.878% C
KPH:120.900 B+
VKPH:6.900 D
Kills:2,582 (0 + 2,582)
Deaths:175
KDR:14.754
VKDR:6.103
Vehicle Kills:1,068
Kill Difference:2,407
Playtime:40.334 hours
Usage:1%
Score:1.426m
Score/min:589
Driving Accuracy:N/A%
Gunner Accuracy:40.878%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:1,163
V. Kills:128 N/A
Deaths:34
KDR:34.206
Accuracy:41.533% B+
KPH:139.400 A**
VKPH:15.300 B+
M40 Fury
A++
Kills:738
V. Kills:68 N/A
Deaths:33
KDR:22.364
Accuracy:39.499% C*
KPH:107.500 A++
VKPH:9.900 C+
M60-G Bulldog
A*
Kills:517
V. Kills:52 N/A
Deaths:17
KDR:30.412
Accuracy:50.445% A
KPH:88.300 A*
VKPH:8.900 C*
M60-G Bulldog
A++
Kills:491
V. Kills:31 N/A
Deaths:21
KDR:23.381
Accuracy:54.136% A+
KPH:101.600 A++
VKPH:6.400 D
M12 Kobalt
C
Kills:220
V. Kills:2 N/A
Deaths:5
KDR:44
Accuracy:14.440% D--
KPH:72.500 C
VKPH:0.700 D*
M12 Kobalt
C+
Kills:190
V. Kills:5 N/A
Deaths:5
KDR:38
Accuracy:15.256% D--
KPH:73.600 C+
VKPH:1.900 D
M20 Basilisk
B**
Kills:136
V. Kills:50 267%
Deaths:16
KDR:8.500
Accuracy:40.255% C+
KPH:36.100 B++
VKPH:13.300 B**
M20 Basilisk
C+
Kills:59
V. Kills:21 268%
Deaths:4
KDR:14.750
Accuracy:38.824% C
KPH:24.400 C+
VKPH:8.700 C
Kills:3,514 (0 + 3,514)
Deaths:135
KDR:26.030
VKDR:2.644
Vehicle Kills:357
Kill Difference:3,379
Playtime:37.691 hours
Usage:1%
Score:2.572m
Score/min:1,137
Driving Accuracy:N/A%
Gunner Accuracy:38.824%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:195
V. Kills:6 N/A
Deaths:84
KDR:2.321
Accuracy:38.275% D
KPH:30.900 D
VKPH:1 D
M40 Fury-F
D
Kills:57
V. Kills:23 238%
Deaths:57
KDR:1
Accuracy:44.975% D
KPH:10.400 D--
VKPH:4.200 D
Kills:252 (252 + 0)
Deaths:141
KDR:1.787
VKDR:0.206
Vehicle Kills:29
Kill Difference:111
Playtime:11.813 hours
Usage:0%
Score:0.102m
Score/min:144
Driving Accuracy:44.975%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 59,95959,74416,5543.609C*0.0427.256%C+24.997%D60.1CN/A247994.4h8.4B+31C**
Titan-150 AP 21,39613,0261,09011.95C++8.3153.608%B2.357%C++36.5B23.5B**514356.7h3.7B7B+
GD-7F 11,37511,2594,0862.756B+0.8928.262%C++22.951%C+32.6C-N/A150344.9h11.6C++41.1C*
SAS-R 5,6725,6511,0655.306B+1.6645.9%B++67.227%D67.1C*N/A26784.2h2C++4.3B+
AF-34 Mattock 4,5874,5791,0744.264C+0.6240.327%B+14.894%D59BN/A22377.6h4.7B++11.5B*
AF-34 Mattock 4,1624,1511,0813.84C+0.2044.439%B+18.261%C+53.4C*N/A20877.8h5.7B+12.9B++
NS Decimator 5,0943,9881,7352.299B+1.3565.321%B3.084%B**35.5C--9.8D--315112.3h3.7C*5.6B+
Gauss Compact S 3,9373,8801,1913.258A*0.3928.275%C**15.799%C--41.4C**N/A22993.8h7.2B*25.4B+
NCM1 Scattercannon 3,5833,57529112.285S8.6487.049%S13.035%D-66.6B++N/A42853.7h10.5T12B+
EM4 Longshot 3,3083,3074457.431B++3.7949.128%B**73.481%D--58.5B++N/A22256.5h2.1C4.3B+
Sticky Grenade 3,2603,25113251N/A3,247.3657.014%C**N/A3251S9D146431h0.8A+1.3B**
NCM1 Scattercannon 3,2163,20728511.253S7.61101.841%S14.531%C-59.8AN/A44353.6h13.7T13.4B+
NC05 Jackhammer 2,5862,5788263.121A++0.5261.152%A++14.818%C63C+N/A29840.9h5.3D--8.7C**
Frag Grenade 2,3892,37712377N/A2,373.3646.092%C--N/A1697.9S8.6C--66511.4h1.4A*3.1A
EM1 2,2792,27818412.38S8.7422.7%C--18.964%D-38.2DN/A25359.6h11.2C*49.2C++
Breaker Rocket Pods 2,5502,24015714.268B10.6258.467%B++N/A139.1C++19.3C++86216.1h11.7C**20B+
Titan-150 HESH 2,4462,20910521.038C*17.3962.368%A1.494%C+80.6A+8.6C43027.4h2.3B*3.7B**
Carver 2,2062,20410,2220.216B3.4357.732%A*9.074%D--3.4CN/A15654.8h1.2B+2B++
Blitz GD-10 2,1422,1347432.872B**0.7727.257%C+24.274%B+54.7C++N/A30639h11.3B+41.4C**
The Kraken 2,6732,1087023.003C**0.6469.406%B*2.23%B*46.5C12.5D-41545.3h3.6C++5.2C**
Carnage AR 2,1042,0856703.112B*0.5329.382%C**25.707%C++66.2B+N/A35031.5h11.3B38.4B+
NS-11C 2,0392,0266403.166B**0.4826.719%C+19.447%C48C++N/A22742.2h12.3C*46.1C*
NS-15M AE 1,9351,9165303.615B+0.0328.783%C++33.768%C*74.6C+N/A29325.7h10.1C**35C**
Vortek Rotary 3,4681,7141,3541.266C-2.3833.243%C+1.225%C11.1D11.4C-262154.2h81.1D244C
NS-44L Blackhand 1,6631,6464323.81A0.1749.167%B+42.892%C+23.1DN/A10271.2h3.2B++6.6B++
LA80 1,6261,62511625U1,621.3656.86%A*81.169%C*62C++N/A26626.2h1.6B*2.9B**
AF-4 Cyclone 1,5451,5407192.142C**1.5027.956%C+20%C47CN/A28332.8h8.9B+31.8B
NS-7 PDW 1,5001,4944923.037B**0.6127.824%C+25.167%B+48C++N/A29131.1h12.6C*45.4C*
AF-19 Mercenary 1,4811,4764053.644A+0.0026.846%C*20.8%C-49B+N/A39830.1h10.2B37.9C**
L100 Python HESH 1,5181,4435426.722B++23.0860.499%B**1.594%B117.3A++6.1D-61712.3h2A3.3B**
Anti-Vehicle Grenade 1,4891,43011430N/A1,426.3674.191%A**N/A1588.9S65.6C-109150.9h1.8A++2.5A+
MANA Anti-Personnel Turret 1,3981,3803044.539N/A0.8926.144%UN/A13800U180U34866800.1h16.6T*63.5T*
M30 Mustang AH 1,5441,3703174.322C-0.6852.822%D1.314%B55C7C**44924.9h5.8B+11B
NS-357 Underboss 1,3301,3166931.899B+1.7536.504%C--13.45%D*20.4D--N/A10064.5h3.5B+9.5C++
Tank Mine 2,2031,3162744.803B++1.1632.032%C--N/A132.9C++89.6B++22029.9h1.5B++4.8B+
AF-4A Bandit 1,3101,3073933.326B*0.3225.24%D15.914%D*54.5C+N/A34924h10C+39.8C+
Bouncing Betty 1,2601,2592125.939B++2.2954.795%B++N/A340.3M**N/A15093.7h0.7M++1.3A*
NS-11P 1,2211,2195262.317B+1.3325.283%C20.591%D49.2C+N/A26624.8h11.3B44.6C++
AF-8 RailJack 1,2071,2061349M+5.3649.411%A74.212%C61.8A++N/A27219.5h1.8B++3.7B++
NS-15M1 1,1991,1963433.487B+0.1626.388%C++28.01%C++63.3C+N/A35218.9h10.3B+39.1B
C85 Canister-H 1,2761,1886717.731C++14.0946.803%D-10.943%C+120C+8.9C++5409.9h5.3B+11.4C**
The Slasher 1,1881,1874,3880.271S3.3770.653%MN/A4.8C**N/A16248.5h1.2A+1.8B*
MKV Suppressed 1,2071,1793233.65A++0.0130.028%B26.463%B+61.7B+1.5A+37319.1h11.3B37.5B+
NS-15M2 1,1891,1743063.837B0.1928.632%C*30.068%C+74.8C++1C+24315.7h10.2B+35.5B
C75 Viper 1,2671,1665919.763A*16.1240.402%C+N/A94A++8.1C80012.4h6B**14.8B*
NC1 Gauss Rifle 1,1711,1644172.791A++0.8528.359%B25.172%C+57.1B+N/A47020.4h9.4B++33.2B++
M40 Fury 1,2911,1633434.206A**30.5641.533%B+N/A140.1A**15.4B+16688.3h8B*19.1B**
NC14 Bolt Driver 1,1631,1621229.525A+5.8848.06%A74.957%C68AN/A48517.1h1.7B**3.6B*
NC4-FB Mag-Shot 1,1641,1603853.013B++0.6336.963%C**19.828%D44.1DN/A12826.3h6.2C*16.7B+
NS Baron G5AE 1,1621,1413363.396A+0.2552.47%C*14.373%C-62C+1.1B+19218.4h3.7B+7C++
C-4 1,3401,1211965.719A*2.0738.33%AN/A140.1B+27.4C21208h0.8A2.1B**
AF-57 Piston 1,1011,1006317.46U13.82112.392%S13.182%C51.9C+N/A30321.2h10.4T*9.3C*
Hawk GD-68 1,4361,0794502.398A++1.2566.997%B4.727%B**23.1C**7.6D28946.8h4.8A7.2A
AF-22 Crow 1,1781,0582474.283S0.6474.894%B*4.159%B**49.2A++5.6D44621.5h2.7A++3.6A++
Titan-150 HEAT 1,3501,0538712.103B+8.4657.826%B**1.235%D-38.6B*10.9C+44527.3h3.5B++6B*
L100 Python AP 1,6511,0481099.615C+5.9760.611%B+3.721%B**45.2C*26B++71623.2h4.9C+8.1C**
L100 Python HEAT 1,2621,0475519.036A15.3958.596%B+2.483%C++60.2B++12.4C44817.4h3.3B+5.6B**
GR-22 1,0421,0363323.12B++0.5227.121%C+24.228%C+56.3C++N/A37618.4h11.2C**41.4C*
Shrike 1,2271,0293433A*0.6468.755%A3.013%C**36.9B+7.1D-54727.9h3.4A+4.9A+
NS Decimator-B 1,1811,0182334.369A+0.7271.729%B*2.554%C++50.4C8.1D*40220.2h2.6B*3.6B**
NS-44 Commissioner 9899796641.474C++2.1738.982%C+16.445%D--18.6D-N/A8552.6h3.4C++8.7C++
L105 Zephyr 1,0489755418.056C*14.4145.803%C++N/A97.5B*7.3C-66210h3.7A8.1B*
NSX Naginata 9629552903.293B**0.3527.752%B+34.241%C**69.7C++N/A24213.7h9.7B+35.1B+
M20 Mustang 1,7529054891.851D1.7933.164%B+N/A15.2C14.2C++32859.7h88.1C+265.6C++
19A Fortuna 8088042962.716B*0.9325.602%D20.025%C34.4C--N/A18523.4h9.8C38.1C
Enforcer ML65-H 1,3867436112.18B*8.5457.956%C+N/A42.7C++37B+71117.4h12.1B+20.8B+
Mag-Cutter 74073833,5680.022C+3.6236.699%B+N/A0.3DN/A12143.5h1.6B*4.3B+
M40 Fury 8067383322.364A*18.7239.499%C*N/A107A++9.9C+17396.9h7.7B*19.4B**
LA39 Bruiser 7387301804.056M+0.4176.818%B**11.233%D82B+N/A4468.9h2.1C**2.7B+
CAS30 Tank Buster 1,3777004341.613C2.0345.555%CN/A8C7.8C+15787h40.4B+88.6B+
NS-11A 6706652232.982B*0.6629.003%C**25.113%C+62.7BN/A50010.6h12.1C++41.9C**
Dual-75 Duster 6366161932.421B++28.7848.332%B**N/A123.2A4C-3645h3.6A*7.4A++
AC-X11 6095981503.987B**0.3431.502%B+24.08%C+61.6B1.1B+5099.7h7.8B++24.8B+
AF-41 Hacksaw 5775771085.343B+1.7047.732%A14.558%C+90.2M++N/A5976.4h4.7B++9.9B**
AF-41 Hacksaw 5735731085.306B++1.6653.54%A++18.499%B++89.5M++N/A6276.4h5.4B++10.1B**
M60-G Bulldog 5695171730.412S26.7750.445%AN/A87.6A*8.8C*9845.9h4.4A8.7B**
M60-G Bulldog 5224912123.381A*19.7454.136%A+1.833%C-102.3A++6.5D10664.8h4.4B*8.2B**
Enforcer ML85 864489509.78B+6.1450%B++2.045%C++37.6B*28.8A266113h11.3C*22.7B+
Hornet Missiles 839483965.031C--1.3965.035%BN/A67.1C49.4C+10927.2h7.6B++11.6B*
C-4 ARX 660475855.588A+1.9424.948%C-N/A91.3D35.6C+11705.2h0.8A3B+
Razor GD-23 452447944.755A*1.1131.326%B++21.7%C71B*N/A8276.3h9.6B+30.7B+
NC08 Mag-Scatter 4394381832.393B**1.2561.271%B+12.101%D-30.4C--N/A13714.4h3.4B+5.6B+
Skyguard 781404745.459C++1.8140.559%A+1.238%D18.8C+17.5A+55721.5h140.4D--346.2C++
Spear Anti-Vehicle Phalanx Turret 4824011921.105A+17.4658.324%B**3.491%C+91.1A+18.4D12084.4h3.7A+6.4A+
LA3 Desperado 3833801692.249B**1.4029.805%C+15.526%D-15.9D-N/A8623.9h6.8B*22.7B+
E540 Halberd-H 6093792614.577C++10.9356.832%C+N/A41.2C-25C*4319.2h5C+8.8C++
Gauss Rifle S 3643641213.008B++0.6428.036%C+20.055%C--58.7B+N/A3866.2h10.8C38.6C+
C150 Dalton 700364536.868C-3.2240.943%BN/A33.4C-30.8C++57410.9h4.7D11.4C
MGR-C1 Charger 3513471302.669B**0.9829.129%C26.513%C+56C+N/A1576.2h9.3B*31.8B+
Mauler S6 343336983.429A++0.2247.976%B14.286%C+78.1A1.6A**7454.3h3.5B*7.4B++
The Moonshot 312312398B**4.3644.78%C++74.359%D--67.8C++N/A2994.6h1.9D4.1C+
GD-22S 313308943.277B+0.3726.085%C+33.766%B++58.1C+N/A8425.3h8.9B+34.3C**
MGR-L1 Promise 2902861122.554B+1.0928.918%C*28.322%C+57.2CN/A1885h12.6C+43.4C*
AF-23 Grinder 277277545.13B++1.4952.706%A+18.412%B*98.9M**N/A5082.8h4.3B**8.1A
AP30 Shredder 509276485.75C2.1128.669%C-1.812%C+27.6C23.3C++71910h74.4C++259.5C+
NCM2 Falcon 3362761182.339C**1.3149.382%B++5.797%B30.7B**6.7B+4709h6.7B++13.5B*
AF-23 Grinder 274274545.074B++1.4360.718%A++17.153%C+97.9M*N/A4882.8h5B**8.2A+
NC15 Phoenix 5082621361.926C*1.7259.19%B*N/A13.2C12.4C+38919.8h8.8C*14.9B+
LA8 Rebel 255251862.919A+0.7328.195%D16.335%D-44.8C++N/A2715.6h5.7C++20.4C+
MANA Anti-Vehicle Turret 458250992.525U1.1257.947%UN/A2500U2080U13951600.1h9.3T*16.1T*
Reaper DMR 246245703.5B**0.1427.089%C26.123%C74.2B++N/A7743.3h7.8B+28.7B
AF-18 Stalker 243242783.103B++0.5426.603%D21.488%C44.8C+N/A3185.4h10.3B+38.7C++
NCM2 Falcon 2682361172.017B++1.6352.113%B++3.814%C26.5A+3.6C-3638.9h8.1B**15.5B**
Hunter QCX 2552341811.293B+2.3563.607%B**30.342%B+16.6C+1.5C--7114.1h5.8C*9.1B
M12 Kobalt 222220544B**40.3614.44%D--14.091%D*73.3CN/A4153h15.6B+107.9C+
NCM3 Raven 3251971151.713B*1.9347.692%B++2.03%D13.5C**8.8B++26314.6h22.1B+46.3B++
S12 Renegade 201195842.321C1.3238.275%D7.692%B**31D1D1236.3h3.2C+8.3C+
MGR-S1 Gladius 194192772.494C++1.1529.02%C27.083%C++50.5CN/A1663.8h8.1C*28C++
NC12 Sweeper 196191454.244M0.6053.228%B*15.707%B+79.6A+2.1M++6012.4h3.5B*6.6B*
M12 Kobalt 195190538B++34.3615.256%D--13.158%D**73.1C+1.9D5352.6h16.9C**110.8C+
M96 Mjolnir-H 2871851710.882B+7.2452.936%C*N/A57.8C++31.9C+4783.2h31.5C**59.5B+
NC6 Gauss SAW 184184672.746B+0.9022.561%C21.196%D46CN/A24714h8.2C**36.4C++
EM6 180180365A1.3623.903%C26.667%C78.3C**N/A17602.3h7.4B**31B+
NC4 Mag-Shot 177177305.9S2.2627.141%C12.994%D*29CN/A3016.1h5.6B*20.7B+
NSX Tanto 174171652.631B**1.0127.513%C34.503%B++51.8C+N/A1413.3h10.6B+38.6C**
C85 Canister 1761681115.273C11.6347.416%B+13.691%C++93.3C++4.4C7391.8h9.1C19.2C+
NSX Tengu 172168652.585B**1.0638.644%C26.191%C**62.2C++1.5B+1322.7h11.8C+30.6C+
M12 Kobalt 1631631016.3C12.6614.899%C-11.043%D90.6B+N/A3911.8h14.4B+96.5C*
NSX Daimyo 160160533.019C0.6348.807%B++90%D*57.1CN/A1242.8h2.8D5.8C+
NCM3 Raven 2541441151.252C++2.3948.92%B*1.389%D--9.9C7.5B26114.6h31C63.3C*
E540 Halberd 2021411014.1C++10.4647.254%C+1.418%D45.5B++19.7B23143.1h4.1B**8.8B++
M60-A Bulldog 169136206.8C3.1631.912%DN/A33.2C-8C*7944.1h5.7C17.8C
M20 Basilisk 186136168.5A+4.8640.255%C+7.353%B+35.8B++13.2B**5863.8h55.8B**138.7B*
NS Baron G5 136136423.238M++0.4144.007%C9.559%D*71.6B*N/A4711.9h3.9B+8.8C+
Warden 135135472.872A+0.7730.582%C+25.926%C+40.9C+N/A5113.3h6.6B+21.6B+
GD-66 Claw 133133492.714B*0.9361.404%C+18.045%C**55.4C+N/A4862.4h2.6D4.3C
Tomcat A2AM Pods 260126294.345C0.7078.469%C*N/A39.4C--41.9C+12713.2h8.2C*10.5C**
NS-61 Emissary 115114562.036B**1.6140.494%A+17.544%C24.8C-N/A614.6h14.4C+35.5B+
NS-AM7 Archer 138114951.2B**2.4453.562%D35.088%A+13.6B+2.9C++1588.4h8.6B*16.1B++
NC9 A-Tross 105104362.889B**0.7626.739%C22.115%D52C++N/A6502h8.3B+31.1C**
M60-A Bulldog 1051001100A++96.3660.232%B**1%D*100A++5C+9571h4.2B**6.9B**
Coyote Missiles 19096342.824C--0.8258.608%B+N/A38.4C37.6B++10882.5h52.4D*89.5D
Impetus 9695243.958B+0.3134.609%C40%B**39.6C--N/A1912.4h4.2C++12.1C++
AF-6 Shadow 9494253.76B++0.1231.969%D-28.723%C+39.2DN/A2102.4h5.3C+16.6C
M60-A Bulldog 9893246.5B+42.8654.532%B2.151%C++77.5B*4.2C8921.2h3.9B**7.1B**
M40 Fury-H 9287421.75B+18.1140.878%CN/A124.3B+7.1D8320.7h5.6B*13.6B*
M20 Basilisk 8571116.455B2.8135.763%C**5.634%C*50.7A+10B+6481.4h43.7B**122.1B*
NS-10 Burster 13170391.795B+1.8544.983%A++1.429%D*9.5B**8.2A*3347.4h155.8C346.3B+
NS-45 Pilot 6968371.838C++1.8128.891%D-33.824%C**52.3C--N/A1351.3h5.7B+19.8C++
NS-10 Burster 13067391.718C++1.9344.52%A+1.493%D*9.1B*8.5A**3157.4h160.5C360.5B+
M20 Basilisk 8059414.75S11.1138.824%C5.085%C24.6C+8.8C+5132.4h95.7C246.4C+
M40 Fury-F 8057571C--2.6444.975%DN/A10.4D--4.2D1685.5h12.4C27.6D
MAX Punch 52521,8020.029C--3.6247.155%C++N/A0.4DN/A2136.4h2.2C++4.7C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1062,643,950229.2h
Anti-Vehicle MANA Turret247183.1h
Spawn Beacon6513,50811.4h
Nanite Revive Grenade01,7070.5h
Nanite Healing Grenade0890h
Medical Kit4,58229,79984.6h
Medical Applicator252136,15712.1h
NSX Amaterasu331022.1h
Restoration Kit11980.4h
Motion Spotter279,9018.1h
Deconstruction Tool01850.1h
Spitfire Auto-Turret95590.9h
Recon Detection Device576,73013.7h
Shield Recharging Field7310,0333.4h
Ammunition Package142,9991.5h
M20 Basilisk-F21020.2h
Anti-Infantry MANA Turret232,0052.4h
IPC Targeting Dart1530.3h
Nano-Repair Grenade01160h

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