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Legate Dreadnaught WoIf[xVHB] WoIf
VS BR 72

KDR: 1.69

Score: 91.4m

Last Seen: Jul 16th, 2019 10:01 PM
- OFFLINE - 53.8 hour(s)

Prestige 1, Battle Rank 72 - Vanu Sovereignty on Emerald - Outfit Member of Vanu Hive Builders[xVHB] Vanu Hive Builders
VS outfit on Emerald

Members: 2
Level Progress (to 73): 33%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice SF Eclipse VE3A Tank Mine C-4 ARX Light PPA NSX Tanto Proximity Mine C-4
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $664,281 MLG Score: 531
Fun Score: N/A
Cheeseburgers Flipped: 1179TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.012%17.315%52046116833,8951.200420.493

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.285%1.722A++-0.541D-1.017D*HEAD (~2.31)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
410.449B12.30.138C++28.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.763%1.699%367512095,003199225392.51029197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.69%0.464B+0.088C+-0.435

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.70.375C**42.10.206C++58.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.394%1.849%198712074,002292522641.3682177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.934%0.038C+-0.453D0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
101.1-1.631F41.9-2.356F--59.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.088%3.31%2311811964,955307815611.60929317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.202%0.453B+-0.281C0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.90.441B27.50.312C*39.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.878%63.389%231712076,4272363812.7187

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.026%1.337A-0.24C-0.637

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.386C**2.70.162C++3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
79.218%11.797%231612085,2982011642.63451

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.916%3.133M++-0.563D1.601

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.457B+5.7-0.169C1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Hive Builders[xVHB] Vanu Hive Builders
VS outfit on Emerald

Members: 2
91.4m479.5%427 (25.6k)384 (23k)1.69368100,20559,1642.0075272 (72)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214344324.406%13.006%31704:0135

6% Combat Medic51% Engineer13% Heavy Assault17% Infiltrator9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:16 PMJun 28th, 2017 4:02 AMJul 18th, 2019 8:05 PM (3h) (PST)Jul 16th, 2019 6:45 PM (2d) (PST)Jul 16th, 2019 6:01 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7381555830.4210.2490.0552.4400.088531

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,2999,29135,00825153146523,060

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3965.2h/165.2d 18,568 13,033 34,852 580.5k 5,382 9,769 20,869 175.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Pulsar LSW
B
Kills:1,298
Deaths:141
KDR:9.206
Accuracy:25.153% B
HSR:17.411% D-
SVA-88
B*
Kills:1,252
Deaths:697
KDR:1.796
Accuracy:27.724% B*
HSR:19.808% D
Orion VS54
B**
Kills:1,167
Deaths:620
KDR:1.882
Accuracy:25.951% B**
HSR:17.309% D--
Flare VE6
B+
Kills:1,158
Deaths:743
KDR:1.559
Accuracy:25.959% B+
HSR:15.890% D*
Ursa
B
Kills:1,148
Deaths:798
KDR:1.439
Accuracy:24.725% B
HSR:19.599% D
Betelgeuse 54-A
C+
Kills:707
Deaths:537
KDR:1.317
Accuracy:26.357% C+
HSR:24.894% D
NSX Naginata
B++
Kills:533
Deaths:431
KDR:1.237
Accuracy:25.720% B++
HSR:23.077% D
VE-H Maw
B**
Kills:226
Deaths:171
KDR:1.322
Accuracy:30.877% B**
HSR:17.257% D--
NS-15M AE
C*
Kills:171
Deaths:115
KDR:1.487
Accuracy:26.864% C*
HSR:16.959% D*
Kills:7,660
Deaths (as Heavy Assault):4,253
Deaths (to Heavy Assaults):16,501
KDR:1.80108
Kill Difference:3,407
Playtime:514.780 hours
Usage:13%
Score:13.099m
Score/min:424
Accuracy (listed only):26.592%
HSR (listed only):19.134%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B*
Kills:3,214
Deaths:2,888
KDR:1.113
Accuracy:28.656% B*
HSR:13.441% D
Eclipse VE3A
A+
Kills:2,574
Deaths:2,774
KDR:0.928
Accuracy:33.397% A+
HSR:15.346% D-
NSX Tanto
A+
Kills:1,527
Deaths:1,132
KDR:1.349
Accuracy:34.247% A+
HSR:22.593% C-
Pandora VX25
S
Kills:1,306
Deaths:382
KDR:3.419
Accuracy:100.996% S
HSR:9.112% D**
Deimos VA29
B*
Kills:1,239
Deaths:843
KDR:1.470
Accuracy:70.385% B*
HSR:12.107% D
Serpent VE92
A
Kills:1,189
Deaths:824
KDR:1.443
Accuracy:29.566% A
HSR:11.270% F
VX6-7
B+
Kills:1,187
Deaths:463
KDR:2.564
Accuracy:27.107% B+
HSR:14.827% D--
Thanatos VE70
B**
Kills:1,169
Deaths:822
KDR:1.422
Accuracy:49.778% B**
HSR:11.805% D-
Nova
M**
Kills:1,167
Deaths:682
KDR:1.711
Accuracy:89.783% M**
HSR:12.854% C--
NS Baron G5
B*
Kills:1,165
Deaths:888
KDR:1.312
Accuracy:53.320% B*
HSR:11.931% D
Pulsar C
B*
Kills:1,156
Deaths:1,050
KDR:1.101
Accuracy:28.561% B*
HSR:16.350% D*
NS-11C
A+
Kills:1,155
Deaths:892
KDR:1.295
Accuracy:31.474% A+
HSR:14.545% D-
Solstice VE3
A++
Kills:405
Deaths:334
KDR:1.213
Accuracy:31.547% A++
HSR:10.124% F
Eidolon VE33
B+
Kills:402
Deaths:279
KDR:1.441
Accuracy:30.556% B+
HSR:24.627% C+
NS Baron G5AE
B+
Kills:328
Deaths:273
KDR:1.201
Accuracy:50.937% B+
HSR:14.329% C
Chaos
C**
Kills:279
Deaths:293
KDR:0.952
Accuracy:55.095% C**
HSR:17.204% C**
Solstice Burst
B**
Kills:212
Deaths:228
KDR:0.930
Accuracy:31.701% B**
HSR:19.340% D
VE-LR Obelisk
B+
Kills:167
Deaths:151
KDR:1.106
Accuracy:35.107% B+
HSR:34.731% B
VE-C Horizon
B*
Kills:154
Deaths:137
KDR:1.124
Accuracy:40.230% B*
HSR:20.130% C-
Phobos VX86
B++
Kills:138
Deaths:116
KDR:1.190
Accuracy:66.775% B++
HSR:14.493% C
Kills:20,133
Deaths (as Engineer):15,451
Deaths (to Engineers):14,814
KDR:1.30302
Kill Difference:4,682
Playtime:2,027.163 hours
Usage:51%
Score:44.427m
Score/min:365
Accuracy (listed only):45.961%
HSR (listed only):16.058%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B*
Kills:3,214
Deaths:2,888
KDR:1.113
Accuracy:28.656% B*
HSR:13.441% D
Eclipse VE3A
A+
Kills:2,574
Deaths:2,774
KDR:0.928
Accuracy:33.397% A+
HSR:15.346% D-
NSX Tanto
A+
Kills:1,527
Deaths:1,132
KDR:1.349
Accuracy:34.247% A+
HSR:22.593% C-
Pandora VX25
S
Kills:1,306
Deaths:382
KDR:3.419
Accuracy:100.996% S
HSR:9.112% D**
Sirius SX12
A
Kills:1,281
Deaths:672
KDR:1.906
Accuracy:31.507% A
HSR:14.832% C--
MKV Suppressed
B**
Kills:1,253
Deaths:1,046
KDR:1.198
Accuracy:31.051% B**
HSR:16.600% C-
Deimos VA29
B*
Kills:1,239
Deaths:843
KDR:1.470
Accuracy:70.385% B*
HSR:12.107% D
Serpent VE92
A
Kills:1,189
Deaths:824
KDR:1.443
Accuracy:29.566% A
HSR:11.270% F
VX6-7
B+
Kills:1,187
Deaths:463
KDR:2.564
Accuracy:27.107% B+
HSR:14.827% D--
Thanatos VE70
B**
Kills:1,169
Deaths:822
KDR:1.422
Accuracy:49.778% B**
HSR:11.805% D-
Nova
M**
Kills:1,167
Deaths:682
KDR:1.711
Accuracy:89.783% M**
HSR:12.854% C--
NS Baron G5
B*
Kills:1,165
Deaths:888
KDR:1.312
Accuracy:53.320% B*
HSR:11.931% D
NS-7 PDW
A+
Kills:1,160
Deaths:874
KDR:1.327
Accuracy:32.317% A+
HSR:16.810% C+
Eridani SX5
B**
Kills:1,158
Deaths:805
KDR:1.439
Accuracy:31.367% B**
HSR:11.572% D*
Pulsar C
B*
Kills:1,156
Deaths:1,050
KDR:1.101
Accuracy:28.561% B*
HSR:16.350% D*
NS-11C
A+
Kills:1,155
Deaths:892
KDR:1.295
Accuracy:31.474% A+
HSR:14.545% D-
NSX Tengu
B+
Kills:645
Deaths:608
KDR:1.061
Accuracy:40.635% B+
HSR:18.915% C
Solstice VE3
A++
Kills:405
Deaths:334
KDR:1.213
Accuracy:31.547% A++
HSR:10.124% F
VE-S Canis
B+
Kills:398
Deaths:298
KDR:1.336
Accuracy:29.827% B+
HSR:17.085% C
NS Baron G5AE
B+
Kills:328
Deaths:273
KDR:1.201
Accuracy:50.937% B+
HSR:14.329% C
Chaos
C**
Kills:279
Deaths:293
KDR:0.952
Accuracy:55.095% C**
HSR:17.204% C**
Solstice Burst
B**
Kills:212
Deaths:228
KDR:0.930
Accuracy:31.701% B**
HSR:19.340% D
Skorpios
B++
Kills:172
Deaths:127
KDR:1.354
Accuracy:30.146% B++
HSR:22.093% C++
VE-C Horizon
B*
Kills:154
Deaths:137
KDR:1.124
Accuracy:40.230% B*
HSR:20.130% C-
Phobos VX86
B++
Kills:138
Deaths:116
KDR:1.190
Accuracy:66.775% B++
HSR:14.493% C
Kills:25,631
Deaths (as Light Assault):19,451
Deaths (to Light Assaults):9,356
KDR:1.31772
Kill Difference:6,180
Playtime:371.914 hours
Usage:9%
Score:9.101m
Score/min:408
Accuracy (listed only):43.216%
HSR (listed only):15.188%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
A
Kills:1,281
Deaths:672
KDR:1.906
Accuracy:31.507% A
HSR:14.832% C--
MKV Suppressed
B**
Kills:1,253
Deaths:1,046
KDR:1.198
Accuracy:31.051% B**
HSR:16.600% C-
Phaseshift VX-S
B**
Kills:1,227
Deaths:349
KDR:3.516
Accuracy:44.396% B**
HSR:82.315% B+
Parallax VX3
B**
Kills:1,190
Deaths:383
KDR:3.107
Accuracy:45.830% B**
HSR:72.605% D
Ghost
B
Kills:1,164
Deaths:573
KDR:2.031
Accuracy:41.197% B
HSR:55.241% D*
NS-7 PDW
A+
Kills:1,160
Deaths:874
KDR:1.327
Accuracy:32.317% A+
HSR:16.810% C+
Eridani SX5
B**
Kills:1,158
Deaths:805
KDR:1.439
Accuracy:31.367% B**
HSR:11.572% D*
VA39 Spectre
A++
Kills:1,155
Deaths:618
KDR:1.869
Accuracy:43.801% A++
HSR:21.818% D**
V10
B*
Kills:1,138
Deaths:252
KDR:4.516
Accuracy:45.619% B*
HSR:79.086% C*
Artemis VX26
A
Kills:1,050
Deaths:646
KDR:1.625
Accuracy:33.694% A
HSR:17.714% D
NS-30 Vandal
B**
Kills:933
Deaths:845
KDR:1.104
Accuracy:39.518% B**
HSR:18.757% D--
NS-61 Emissary
B+
Kills:841
Deaths:802
KDR:1.049
Accuracy:32.089% B+
HSR:17.717% C*
Spiker
B++
Kills:701
Deaths:666
KDR:1.053
Accuracy:34.943% B++
HSR:15.264% D-
Manticore SX40
B
Kills:691
Deaths:453
KDR:1.525
Accuracy:31.578% B
HSR:16.064% D
NSX Tengu
B+
Kills:645
Deaths:608
KDR:1.061
Accuracy:40.635% B+
HSR:18.915% C
Cerberus
B*
Kills:624
Deaths:564
KDR:1.106
Accuracy:37.529% B*
HSR:16.667% D
NS-44B Commissioner
C+
Kills:493
Deaths:564
KDR:0.874
Accuracy:37.445% C+
HSR:17.241% D-
Parsec VX3-A
C++
Kills:459
Deaths:110
KDR:4.173
Accuracy:42.968% C++
HSR:71.242% D*
Beamer VS3
A
Kills:405
Deaths:422
KDR:0.960
Accuracy:35.734% A
HSR:20.247% C
VE-S Canis
B+
Kills:398
Deaths:298
KDR:1.336
Accuracy:29.827% B+
HSR:17.085% C
NS-357B Underboss
C+
Kills:267
Deaths:298
KDR:0.896
Accuracy:37.370% C+
HSR:11.236% D*
NS-AM7 Archer
C*
Kills:176
Deaths:343
KDR:0.513
Accuracy:60.237% C*
HSR:14.205% C
NSX Tomoe
A*
Kills:172
Deaths:162
KDR:1.062
Accuracy:38.153% A*
HSR:25.581% D*
Skorpios
B++
Kills:172
Deaths:127
KDR:1.354
Accuracy:30.146% B++
HSR:22.093% C++
Phantom VA23
B**
Kills:160
Deaths:131
KDR:1.221
Accuracy:42.588% B**
HSR:19.375% D*
NS-44 Commissioner AE
C++
Kills:150
Deaths:167
KDR:0.898
Accuracy:42.939% C++
HSR:18% D-
Soldier Soaker
A
Kills:102
Deaths:50
KDR:2.040
Accuracy:45.627% A
HSR:13.726% C+
NSX Daimyo
C+
Kills:94
Deaths:60
KDR:1.567
Accuracy:40.521% C+
HSR:82.979% T
NS CandyCannon 3000
C++
Kills:68
Deaths:133
KDR:0.511
Accuracy:37.023% C++
HSR:20.588% D-
NS-44L Blackhand
B+
Kills:54
Deaths:62
KDR:0.871
Accuracy:45.992% B+
HSR:40.741% C+
Kills:19,381
Deaths (as Infiltrator):13,083
Deaths (to Infiltrators):7,610
KDR:1.48139
Kill Difference:6,298
Playtime:658.075 hours
Usage:17%
Score:13.722m
Score/min:348
Accuracy (listed only):38.788%
HSR (listed only):29.544%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
S
Kills:1,306
Deaths:382
KDR:3.419
Accuracy:100.996% S
HSR:9.112% D**
Sirius SX12
A
Kills:1,281
Deaths:672
KDR:1.906
Accuracy:31.507% A
HSR:14.832% C--
MKV Suppressed
B**
Kills:1,253
Deaths:1,046
KDR:1.198
Accuracy:31.051% B**
HSR:16.600% C-
Deimos VA29
B*
Kills:1,239
Deaths:843
KDR:1.470
Accuracy:70.385% B*
HSR:12.107% D
H-V45
B+
Kills:1,180
Deaths:929
KDR:1.270
Accuracy:26.795% B+
HSR:19.237% C
Thanatos VE70
B**
Kills:1,169
Deaths:822
KDR:1.422
Accuracy:49.778% B**
HSR:11.805% D-
Nova
M**
Kills:1,167
Deaths:682
KDR:1.711
Accuracy:89.783% M**
HSR:12.854% C--
NS Baron G5
B*
Kills:1,165
Deaths:888
KDR:1.312
Accuracy:53.320% B*
HSR:11.931% D
NS-7 PDW
A+
Kills:1,160
Deaths:874
KDR:1.327
Accuracy:32.317% A+
HSR:16.810% C+
Terminus VX-9
C++
Kills:1,159
Deaths:1,092
KDR:1.061
Accuracy:26.112% C++
HSR:20.794% D
Eridani SX5
B**
Kills:1,158
Deaths:805
KDR:1.439
Accuracy:31.367% B**
HSR:11.572% D*
Corvus VA55
B*
Kills:875
Deaths:695
KDR:1.259
Accuracy:28.947% B*
HSR:18.857% D
NSX Tengu
B+
Kills:645
Deaths:608
KDR:1.061
Accuracy:40.635% B+
HSR:18.915% C
VE-S Canis
B+
Kills:398
Deaths:298
KDR:1.336
Accuracy:29.827% B+
HSR:17.085% C
NS Baron G5AE
B+
Kills:328
Deaths:273
KDR:1.201
Accuracy:50.937% B+
HSR:14.329% C
Chaos
C**
Kills:279
Deaths:293
KDR:0.952
Accuracy:55.095% C**
HSR:17.204% C**
CME
B+
Kills:269
Deaths:179
KDR:1.503
Accuracy:28.878% B+
HSR:16.357% D-
Pulsar VS1
A
Kills:264
Deaths:208
KDR:1.269
Accuracy:30.409% A
HSR:14.015% D--
NS-11P
B**
Kills:250
Deaths:183
KDR:1.366
Accuracy:27.531% B**
HSR:10.800% D*
Skorpios
B++
Kills:172
Deaths:127
KDR:1.354
Accuracy:30.146% B++
HSR:22.093% C++
Phobos VX86
B++
Kills:138
Deaths:116
KDR:1.190
Accuracy:66.775% B++
HSR:14.493% C
NS-11A "Heatwave"
C
Kills:125
Deaths:154
KDR:0.812
Accuracy:25.176% C
HSR:15.200% D*
Kills:16,980
Deaths (as Combat Medic):12,169
Deaths (to Combat Medics):5,866
KDR:1.39535
Kill Difference:4,811
Playtime:234.213 hours
Usage:6%
Score:5.952m
Score/min:424
Accuracy (listed only):43.535%
HSR (listed only):15.318%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:974
Deaths:330
KDR:2.952
Accuracy:21.764% B+
HSR:16.324% D-
Blueshift VM5
C**
Kills:904
Deaths:324
KDR:2.790
Accuracy:20.701% C**
HSR:17.035% D
Nebula VM20
C+
Kills:694
Deaths:285
KDR:2.435
Accuracy:17.361% C+
HSR:15.130% D*
Nebula VM20
C+
Kills:662
Deaths:285
KDR:2.323
Accuracy:17.824% C+
HSR:18.278% C-
Comet VM2
B**
Kills:533
Deaths:371
KDR:1.437
Accuracy:53.468% B**
HSR:3.565% C
Comet VM2
B**
Kills:444
Deaths:361
KDR:1.230
Accuracy:55.236% B**
HSR:4.730% C*
NS-10 Burster
B**
Kills:339
Deaths:181
KDR:1.873
Accuracy:37.059% B**
HSR:3.835% D
NS-10 Burster
B**
Kills:338
Deaths:186
KDR:1.817
Accuracy:37.178% B**
HSR:5.917% C+
NS-20 Gorgon
B*
Kills:189
Deaths:87
KDR:2.172
Accuracy:31.768% B++
HSR:25.397% B*
NS-20 Gorgon
B++
Kills:188
Deaths:87
KDR:2.161
Accuracy:32.085% B++
HSR:22.872% B+
Cosmos VM3
A
Kills:116
Deaths:37
KDR:3.135
Accuracy:17.712% C++
HSR:25% A
Cosmos VM3
B
Kills:107
Deaths:37
KDR:2.892
Accuracy:18.179% C*
HSR:20.561% B
Vortex VM21
B+
Kills:88
Deaths:68
KDR:1.294
Accuracy:43.535% C*
HSR:4.545% B+
NS-20 "Heatwave" Gorgon
C+
Kills:78
Deaths:35
KDR:2.229
Accuracy:28.059% C+
HSR:12.821% F
Vortex VM21
B
Kills:71
Deaths:68
KDR:1.044
Accuracy:44.329% B
HSR:0% F
NS-20 "Heatwave" Gorgon
C+
Kills:54
Deaths:35
KDR:1.543
Accuracy:27.763% C+
HSR:12.963% D**
Kills:5,779
Deaths (as MAX Suit):1,388.500
Deaths (to MAX Suits):3,396
KDR:4.16205
Kill Difference:4,390.500
Playtime:147.654 hours
Usage:4%
Score:5.137m
Score/min:580
Accuracy (listed only):31.501%
HSR (listed only):13.061%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:1,691
V. Kills:129 N/A
Deaths:301
KDR:5.618
Accuracy:48.790% B**
KPH:67.500 B++
VKPH:5.200 B*
Dual Photon Pods
B*
Kills:978
V. Kills:340 287%
Deaths:89
KDR:10.989
Accuracy:60.696% B**
KPH:78.100 C++
VKPH:27.200 B*
Maelstrom Turbo Laser
B+
Kills:922
V. Kills:645 143%
Deaths:351
KDR:2.627
Accuracy:36.913% B**
KPH:19.200 B
VKPH:13.400 B+
Hornet Missiles
A
Kills:786
V. Kills:440 178%
Deaths:181
KDR:4.343
Accuracy:72.713% A
KPH:73.100 C++
VKPH:40.900 C+
Antares LC
B+
Kills:631
V. Kills:572 110%
Deaths:536
KDR:1.177
Accuracy:43.774% A++
KPH:19.900 C++
VKPH:18.100 B+
Saron Laser Cannon
B**
Kills:512
V. Kills:443 115%
Deaths:353
KDR:1.450
Accuracy:39.370% A
KPH:19.300 B+
VKPH:16.700 B**
Coyote Missiles
C+
Kills:193
V. Kills:131 146%
Deaths:90
KDR:2.144
Accuracy:61.144% B**
KPH:33.400 C
VKPH:22.700 C+
Photon A2A Missile Pods
B+
Kills:83
V. Kills:97 85%
Deaths:22
KDR:3.773
Accuracy:77.591% C+
KPH:45.400 C+
VKPH:53.100 B+
Kills:5,796 (3,756 + 0)
Deaths:1,923
KDR:3.014
VKDR:1.454
Vehicle Kills:2,797
Kill Difference:3,873
Playtime:162.183 hours
Usage:4%
Score:4.124m
Score/min:424
Piloting Accuracy:39.370%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:900
V. Kills:885 102%
Deaths:563
KDR:1.599
Accuracy:48.156% C**
KPH:13.100 B**
VKPH:12.900 B**
L105 Zephyr
U
Kills:395
V. Kills:56 N/A
Deaths:24
KDR:16.458
Accuracy:43.666% C++
KPH:1,422,000 U
VKPH:201,600 U
C150 Dalton
U
Kills:373
V. Kills:241 154%
Deaths:33
KDR:11.303
Accuracy:53.097% A+
KPH:1,342,800 U
VKPH:867,600 U
AP30 Shredder
U
Kills:113
V. Kills:89 126%
Deaths:44
KDR:2.568
Accuracy:33.315% C+
KPH:406,800 U
VKPH:320,400 U
Dual-75 Duster
B++
Kills:77
V. Kills:3 N/A
Deaths:4
KDR:19.250
Accuracy:30.416% D--
KPH:93.800 B++
VKPH:3.700 C--
Kills:1,858 (900 + 958)
Deaths:668
KDR:2.781
VKDR:1.907
Vehicle Kills:1,274
Kill Difference:1,190
Playtime:69.669 hours
Usage:2%
Score:1.561m
Score/min:373
Piloting Accuracy:48.156%
Gunner Accuracy:30.416%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:932
V. Kills:822 113%
Deaths:274
KDR:3.401
Accuracy:63.689% B*
KPH:31 C+
VKPH:27.300 A++
Skyguard
B++
Kills:874
V. Kills:731 119%
Deaths:329
KDR:2.657
Accuracy:39.908% A++
KPH:14.700 C+
VKPH:12.300 B++
C75 Viper
A+
Kills:529
V. Kills:119 441%
Deaths:94
KDR:5.628
Accuracy:51.165% B**
KPH:55.100 A+
VKPH:12.400 B*
L100 Python HEAT
A+
Kills:456
V. Kills:193 235%
Deaths:85
KDR:5.365
Accuracy:59.258% B*
KPH:45.300 B**
VKPH:19.200 A+
L100 Python HESH
C++
Kills:418
V. Kills:33 N/A
Deaths:29
KDR:14.414
Accuracy:49.761% C++
KPH:42.400 C
VKPH:3.300 D**
Kills:3,209 (3,209 + 0)
Deaths:811
KDR:3.957
VKDR:2.340
Vehicle Kills:1,898
Kill Difference:2,398
Playtime:118.976 hours
Usage:3%
Score:2.632m
Score/min:369
Driving Accuracy:49.761%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:438
V. Kills:316 138%
Deaths:138
KDR:3.174
Accuracy:55.643% C*
KPH:24.700 C+
VKPH:17.800 B+
Supernova VPC
C+
Kills:355
V. Kills:48 N/A
Deaths:28
KDR:12.679
Accuracy:47.716% C
KPH:42.300 C+
VKPH:5.700 C--
Saron HRB
B**
Kills:246
V. Kills:133 184%
Deaths:51
KDR:4.824
Accuracy:46.736% B
KPH:34.800 B**
VKPH:18.800 B+
Proton II PPA
C++
Kills:60
V. Kills:1 N/A
Deaths:6
KDR:10
Accuracy:24.630% C++
KPH:48.500 C
VKPH:0.800 D**
Kills:1,099 (793 + 306)
Deaths:223
KDR:4.928
VKDR:2.233
Vehicle Kills:498
Kill Difference:876
Playtime:34.422 hours
Usage:1%
Score:0.852m
Score/min:413
Driving Accuracy:47.716%
Gunner Accuracy:24.630%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
A
Kills:435
V. Kills:279 155%
Deaths:67
KDR:6.493
Accuracy:61.362% B++
KPH:57.600 A
VKPH:36.900 A
Proton II PPA-H
B++
Kills:290
V. Kills:15 N/A
Deaths:27
KDR:10.741
Accuracy:37.467% C+
KPH:118.400 B++
VKPH:6.100 C+
Aphelion VEX-4H
A+
Kills:144
V. Kills:107 133%
Deaths:28
KDR:5.143
Accuracy:58.594% A+
KPH:60.200 B**
VKPH:44.700 A+
E540 Halberd-H
C+
Kills:94
V. Kills:53 174%
Deaths:22
KDR:4.273
Accuracy:53.369% C--
KPH:36.700 C
VKPH:20.700 C+
Kills:963 (0 + 963)
Deaths:144
KDR:6.688
VKDR:3.153
Vehicle Kills:454
Kill Difference:819
Playtime:14.959 hours
Usage:0%
Score:0.656m
Score/min:731
Driving Accuracy:N/A%
Gunner Accuracy:53.369%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M
Kills:882
V. Kills:126 N/A
Deaths:68
KDR:12.971
Accuracy:45.117% B**
KPH:108.300 M
VKPH:15.500 A
M40 Fury
A++
Kills:443
V. Kills:89 492%
Deaths:37
KDR:11.973
Accuracy:45.376% B**
KPH:94.800 A++
VKPH:19 A
M60-G Bulldog
A*
Kills:354
V. Kills:40 N/A
Deaths:30
KDR:11.800
Accuracy:43.744% B**
KPH:66 A*
VKPH:7.500 B
M12 Kobalt
B*
Kills:354
V. Kills:16 N/A
Deaths:17
KDR:20.824
Accuracy:22.449% B*
KPH:100 B*
VKPH:4.500 B+
M60-G Bulldog
A
Kills:265
V. Kills:36 N/A
Deaths:25
KDR:10.600
Accuracy:45.176% B++
KPH:66.700 A
VKPH:9.100 C**
M12 Kobalt
A+
Kills:197
V. Kills:13 N/A
Deaths:10
KDR:19.700
Accuracy:24.207% B**
KPH:101 B**
VKPH:6.700 A+
M20 Basilisk
B**
Kills:163
V. Kills:70 230%
Deaths:34
KDR:4.794
Accuracy:48.124% B**
KPH:26.500 B+
VKPH:11.400 B**
M20 Basilisk
C*
Kills:119
V. Kills:55 213%
Deaths:28
KDR:4.250
Accuracy:45.171% B++
KPH:22.800 C++
VKPH:10.600 C*
G30 Walker
S
Kills:98
V. Kills:95 102%
Deaths:24
KDR:4.083
Accuracy:45.192% A**
KPH:36.100 M
VKPH:35 S
G30 Walker
A+
Kills:74
V. Kills:52 140%
Deaths:21
KDR:3.524
Accuracy:41.708% A+
KPH:22.900 B+
VKPH:16.100 A+
Kills:2,949 (0 + 2,949)
Deaths:294
KDR:10.031
VKDR:2.014
Vehicle Kills:592
Kill Difference:2,655
Playtime:44.958 hours
Usage:1%
Score:1.414m
Score/min:524
Driving Accuracy:N/A%
Gunner Accuracy:41.708%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:109
V. Kills:29 363%
Deaths:105
KDR:1.038
Accuracy:64.607% A
KPH:13.900 D
VKPH:3.700 D
S12 Renegade
D*
Kills:80
V. Kills:3 N/A
Deaths:34
KDR:2.353
Accuracy:45.247% B+
KPH:15.700 D*
VKPH:0.600 D*
Kills:189 (189 + 0)
Deaths:139
KDR:1.360
VKDR:0.230
Vehicle Kills:32
Kill Difference:50
Playtime:12.971 hours
Usage:0%
Score:0.076m
Score/min:98
Driving Accuracy:45.247%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 3,2803,2142,8881.113C++0.5828.656%B*13.441%D14.2C-N/A62226.5h13.2C+46.1B
Eclipse VE3A 2,6692,5742,7740.928C0.7733.397%A+15.346%D-13.9D-N/A50185.5h18.9F-56.6C
Tank Mine 4,4102,3458072.906C*1.2129.402%CN/A128.8B+113.5A++219318.2h1.7B+5.9C**
C-4 ARX 2,7381,7819081.961C+0.2727.358%C*N/A112.7C+60.6A+100515.8h1.4C-5.1C+
Light PPA 1,8201,6913015.618C++3.9248.79%B**1.242%C+67.6B++5.2B*31325h10.4B+21.3B+
NSX Tanto 1,5801,5271,1321.349C*0.3434.247%A+22.593%C-39.4C**1.4A*15038.8h13.2C*38.6B
Proximity Mine 1,5141,5131748.695A+7.0047.274%B+N/A180.1B**N/A6928.4h1.7B+3.7B++
C-4 2,1771,4865652.63B*0.9424.906%C+N/A114.3B++53.2A++181713h1.2B+4.7B+
MANA Anti-Vehicle Turret 2,7361,3665532.47B+0.7859.944%C+3.514%C++13660S13700S12570990.1h7.9C**13.1B+
Lasher X2 1,3411,3378401.592B*0.1032.86%B**2.244%D--30.4C+N/A14844h18.8C**57.3B+
Pandora VX25 1,3161,3063823.419A++1.73100.996%S9.112%D**39.6C++N/A15333h9.4T*9.3B+
Pulsar LSW 1,3061,2981419.206S7.5125.153%B17.411%D-43.4C+N/A19729.9h11.8C**46.8B+
Sirius SX12 1,2891,2816721.906B*0.2131.507%A14.832%C--36.4B+N/A16535.2h12.8B+40.7B++
MKV Suppressed 1,2781,2531,0461.198C*0.5031.051%B**16.6%C-35.7C*N/A14635.1h13.6C**43.7B+
SVA-88 1,2671,2526971.796C+0.1027.724%B*19.808%D41.7C+N/A21730h11.6C*42B+
Force-Blade 1,3111,24323,1220.054B*1.6457.744%A*N/A1B+N/A41252.2h3C+5.1B+
Deimos VA29 1,2491,2398431.47C*0.2270.385%B*12.107%D32.9CN/A12837.7h2.1B+3B+
Phaseshift VX-S 1,2441,2273493.516C*1.8244.396%B**82.315%B+28.8C+N/A11542.6h2.6B+5.8B+
Parallax VX3 1,2011,1903833.107C+1.4145.83%B**72.605%D26.7C+N/A8844.6h2.2C*4.9B+
Serpent VE92 1,1961,1898241.443B0.2529.566%A11.27%F32.3C++N/A15936.8h11.8B+39.8B++
VX6-7 1,1981,1874632.564B**0.8727.107%B+14.827%D--18.3DN/A10265h14.3C52.7C*
H-V45 1,2111,1809291.27C+0.4226.795%B+19.237%C29.5C+N/A12540h15.8D58.9C++
Lasher X2 AE 1,1841,1701,1830.989C0.7035.679%B++1.624%D--37.7C+N/A10131h17.4B+48.8B+
Thanatos VE70 1,1861,1698221.422B+0.2749.778%B**11.805%D-41.5B++N/A17028.2h3.8B*7.7B*
Nova 1,1841,1676821.711C**0.0289.783%M**12.854%C--40C*N/A16929.2h7.6F8.5B+
Orion VS54 1,1881,1676201.882B0.1925.951%B**17.309%D--40BN/A31229.2h11.8B+45.3C*
NS Baron G5 1,1911,1658881.312C**0.3853.32%B*11.931%D33.4C+N/A15634.9h4.5C*8.5C+
Ghost 1,1801,1645732.031C+0.3441.197%B55.241%D*28.7CN/A16040.6h2.3C++5.5C**
NS-7 PDW 1,1681,1608741.327B+0.3732.317%A+16.81%C+35.5B+N/A13732.7h13.4B+41.4B++
Terminus VX-9 1,1811,1591,0921.061C+0.6326.112%C++20.794%D29.6CN/A9839.2h14.2D54.4C+
Flare VE6 1,1711,1587431.559C*0.1325.959%B+15.89%D*46.3C*N/A25725h9B++34.7B+
Eridani SX5 1,1671,1588051.439C**0.2531.367%B**11.572%D*39.5C*N/A22329.3h11.5C**36.5B+
Pulsar C 1,1791,1561,0501.101C+0.5928.561%B*16.35%D*20.2CN/A13757.2h13.2C+46.3C**
NS-11C 1,1811,1558921.295B0.4031.474%A+14.545%D-23.4C+N/A14349.3h15.1C+48B+
VA39 Spectre 1,1841,1556181.869B0.1843.801%A++21.818%D**41.7A1A16427.7h4.4B*10B**
Ursa 1,1681,1487981.439C*0.2524.725%B19.599%D37.4C+N/A16630.7h10.2B+41.4B+
V10 1,1421,1382524.516B+2.8245.619%B*79.086%C*21.9DN/A8752h2B+4.3B++
Artemis VX26 1,0691,0506461.625C**0.0733.694%A17.714%D28.8CN/A11236.4h12C++35.6B+
Dual Photon Pods 1,3189788910.989B++9.3060.696%B**1.227%C+78.2C++27.2B*67612.5h19.4B+32B+
Blueshift VM5 9819743302.952C*1.2621.764%B+16.324%D-39.1BN/A17924.9h13.4B*61.4B++
NS-30 Vandal 9509338451.104C0.5939.518%B**18.757%D--30.9CN/A10630.2h5.5C**14B+
L100 Python AP 1,7549322743.401C1.7163.689%B*2.146%C31C+27.3A++45330.1h7.9D12.5C+
Maelstrom Turbo Laser 1,5679223512.627B+0.9336.913%B**3.254%B+19.2B13.4B+29648.1h83.5B+226.2B++
Blueshift VM5 9129043242.79C++1.1020.701%C**17.035%D36.7C*N/A16524.6h13.6B++65.6B+
CAS30 Tank Buster 1,7859005631.599C**0.0948.156%C**1.222%C+13.1B**12.9B**24068.8h43.4B+90.1B+
M40 Fury 1,0088826812.971B**11.2845.117%B**1.814%C++108.9M15.6A7418.1h11.5B+25.5B*
Corvus VA55 9048756951.259C*0.4328.947%B*18.857%D32.3C*1.1A+13527.1h12.6C+43.4B+
Skyguard 1,6058743292.657C+0.9639.908%A++2.06%C++14.7C+12.3B++30059.3h168.2D--421.4C++
NS-61 Emissary 8588418021.049B0.6432.089%B+17.717%C*52.2A1.1B*15816.1h12.5C**39.1B+
Hornet Missiles 1,2267861814.343C+2.6572.713%AN/A73.5C++41.1C++88910.7h9.8C*13.5B+
Betelgeuse 54-A 7227075371.317C-0.3826.357%C+24.894%D37.6D-N/A16618.8h12.1D45.7C+
M20 Basilisk 1,096703789.013B+7.3258.805%B++5.69%B+59.1B*33A+59411.9h128.3C+218.2C*
Spiker 7107016661.053C++0.6434.943%B++15.264%D-59.9B**N/A26811.7h7.8B22.4B++
Nebula VM20 7046942852.435C++0.7417.361%C+15.13%D*40.1B+N/A17317.3h14.2B+81.7B
Manticore SX40 6996914531.525B+0.1731.578%B16.064%D37.6BN/A16318.4h6.7B+21.3B+
NS Decimator 1,2646717330.915C+0.7858.753%C1.192%D20.5D-18.1C*35332.8h7.1D**12.1D*
Nebula VM20 6706622852.323C++0.6317.824%C+18.278%C-38.3C**N/A17617.3h15.4B86.3C**
NSX Tengu 6676456081.061C+0.6340.635%B+18.915%C16.3D-N/A4639.5h16.4C--40.4C++
Xiphos Anti-Personnel Phalanx Tower 6706332316.5S314.8148.121%A++N/A333.2B19.5A*12271.9h18.3C++38.1B
Antares LC 1,2036315361.177C0.5243.774%A++1.743%C+19.9C++18B+31231.7h152.9C+349.3C**
Sticky Grenade 6306291629N/A627.3142.651%D*N/A786.3C1.3D*34000.8h2B4.6C++
Cerberus 6296245641.106C++0.5937.529%B*16.667%D40.8C++N/A15415.3h5.9C*15.7B+
Comet VM2 8865333711.437B++0.2653.468%B**3.565%C15.4B++10.2M++26634.5h23.4C+43.7B+
NSX Naginata 5395334311.237C+0.4625.72%B++23.077%D34.4CN/A9415.5h12.7C+49.5B
C75 Viper 648529945.628B3.9351.165%B**1.134%C55.1A+12.4B*5479.6h10.5B++20.5B*
Saron Laser Cannon 9555123531.45C+0.2439.37%A2.148%C+19.3B+16.7B**50726.5h112.9B286.7B++
Lumine Edge 5135044,2700.118C+1.5830.083%C**14.484%C2.2CN/A10232.1h1.4C++4.6B
NS-44B Commissioner 4964935640.874C0.8237.445%C+17.241%D-31.8CN/A12815.5h3.5C**9.3C*
Parsec VX3-A 4614591104.173C+2.4842.968%C++71.242%D*38.3C--N/A10912h2C4.8C+
L100 Python HEAT 649456855.365C*3.6759.258%B*2.193%C+45.1B**19.1A+48010.1h5.5B+9.2B++
Frag Grenade 4484461446N/A444.3133.168%FN/A1115M+5C40870.4h1.8A++5.4B*
Comet VM2 7104443611.23C**0.4655.236%B**4.73%C*13.4C**8A+19733.2h28.5C+51.7B+
M40 Fury 5324433711.973B++10.2845.376%B**1.129%D94.3A++18.9A7854.7h13.2C++29B+
Supernova FPC 7544381383.174C1.4855.643%C*2.511%C++24.7C+17.9B+40417.7h6.3C-11.3C+
Saron HRB-H 714435676.493C**4.8061.362%B++N/A57.2A36.7A8087.6h26.6C+43.4C**
L100 Python HESH 4514182914.414B12.7249.761%C++N/A42.2C3.3D**2349.9h3.2B6.5B+
Solstice VE3 4194053341.213B++0.4831.547%A++10.124%F17.7C+N/A20622.9h14.8C*47B+
Beamer VS3 4134054220.96C**0.7335.734%A20.247%C36.8B+N/A21011h8.5B+23.8C**
Eidolon VE33 4184022791.441B+0.2530.556%B+24.627%C+19.1CN/A10721h9.1C++29.7B+
VE-S Canis 4083982981.336C*0.3629.827%B+17.085%C43.3C++1.1B*1489.2h9.8B++32.9B+
L105 Zephyr 4513952416.458B**14.7643.666%C++N/A3950U560U12328400.1h6.2B14.3B
Spear Anti-Vehicle Phalanx Turret 708375576.579C+4.8953.83%B*3.467%C37.1C+33B**59610.1h11.5C--21.3C++
C150 Dalton 6143733311.303B+9.6153.097%A+N/A3730U2410U30161300.1h6D-11.2C*
Supernova VPC 4033552812.679C++10.9947.716%C1.408%C+42.3C+5.7C--2658.4h2.9B+6.1C**
M60-G Bulldog 3943543011.8A*10.1143.744%B**1.977%D65.6A*7.4B3585.4h5.6B*12.7B*
M12 Kobalt 3703541720.824B+19.1322.449%B*16.384%C-101.1B*4.6B+5013.5h17.4C**77.5B+
Rocklet Rifle 6953474430.783C++0.9171.278%A*N/A30.4C*30.5B+47511.4h43C60.3B+
NS-10 Burster 6023391811.873A+0.1837.059%B**3.835%D7.5B++5.8A+18545.2h155.9C420.6B
NS-10 Burster 5823381861.817B**0.1237.178%B**5.917%C+7.4B++5.4B**17445.4h157.7C+424.1B+
Orbital Strike Uplink 4693361336U334.31444.286%UN/A672U266U42660.5h0.9T*0.2T*
NS Baron G5AE 3303282731.201C+0.4950.937%B+14.329%C26DN/A18812.6h4.1B8C+
MANA Anti-Personnel Turret 3583171122.83N/A1.1424.762%UN/A3170U410U9182000.1h21T*84.9T*
The Slasher 3022996,4750.046C+1.6544.993%B*5.686%D1.1CN/A4271.3h2.3C+5.1C++
Lancer VS22 7492943620.812C++0.8865.28%B+N/A9.9C--15.4C**34129.6h35.6C54.5C
Proton II PPA-H 3052902710.741C+9.0537.467%C+1.379%C120.8B++6.3C+5482.4h8.8B+23.5B+
Chaos 2852792930.952C0.7455.095%C**17.204%C**28.2D-N/A919.9h5.2D*9.4C-
CME 2702691791.503C*0.1928.878%B+16.357%D-29.6CN/A1339.1h13.5C++46.8B+
NS-357B Underboss 2702672980.896C+0.8037.37%C+11.236%D*33.4CN/A1648h4.4C+11.8C++
M60-G Bulldog 3012652510.6A+8.9145.176%B++N/A66.3A9C**3874h6.8C**15B+
Pulsar VS1 2672642081.269B0.4230.409%A14.015%D--30C**N/A2778.8h13.5B+44.4B++
Hades VSH4 4772634090.643C++1.0572.229%B+1.521%C--20.9C+17C*50012.6h8.6C++11.9B
Anti-Vehicle Grenade 3472551255N/A253.3154.31%BN/A364.3C+131.4B+43150.7h5.4C*10B+
NS-11P 2522501831.366C*0.3327.531%B**10.8%D*20.8CN/A10012h13.8C*50B+
Spear Anti-Vehicle Phalanx Tower 505249641.5A+39.8159.526%B**1.205%D*29.6C-30.5C**2828.4h13.8D23.2C+
Saron HRB 379246514.824C+3.1346.736%B2.033%B+34.6B**18.7B6267.1h19.7B+42.2B+
NS Annihilator 4932382031.172A0.5276.116%D*N/A8D8.5C+22929.9h14.3D18.8D--
VE-H Maw 2282261711.322C+0.3730.877%B**17.257%D--34.8C-N/A1346.5h11.9C38.6B
Solstice Burst 2172122280.93C0.7631.701%B**19.34%D16.7DN/A12412.7h16.9D-53.3C++
Hunter QCX 2241993850.517C1.1863.022%A30.653%B8.5C--1.1C7623.3h16.1D-25.5C+
M12 Kobalt 2101971019.7B++18.0124.207%B**18.274%C++98.5B*6.5A+4032h19.8C+81.7B+
Coyote Missiles 324193902.144C+0.4561.144%B**N/A33.3C22.6C+5805.8h53.9C-88.2C+
Nemesis VSH9 3931923140.611C+1.0863.646%C++1.563%D8.9C9.3C+29621.6h12.4F19.5D**
NS-20 Gorgon 199189872.172B*0.4831.768%B++25.397%B*27.4B*1.4C1076.9h41.4C*130.2B+
NS-20 Gorgon 199188872.161B**0.4732.085%B++22.872%B+27.2B**1.6C++1116.9h42.4C**132B+
NS-AM7 Archer 2821763430.513C++1.1860.237%C*14.205%C4.1D2.5C+4542.6h26C43.2C
NSX Tomoe 1771721621.062C0.6338.153%A*25.581%D*29.2CN/A1425.9h17.7D46.4C**
Skorpios 1761721271.354C+0.3430.146%B++22.093%C++32.5C-N/A1225.3h11.5C+38.2B
NS-15M AE 1741711151.487C0.2126.864%C*16.959%D*61.1C*1.1B*4282.8h10.3B+38.5B+
VE-LR Obelisk 1741671511.106C0.5935.107%B+34.731%B10.2D--N/A3416.4h8.2C--23.3C++
MAX Punch 1741641,3880.118C+1.5858.158%B*N/A1.2C+N/A5132.5h2.2C++3.8C*
Lancer AE 3531631581.032C+0.6663.213%C*1.84%B13C15.2C++30812.5h26.6C+42C+
M20 Basilisk 233163344.794B**3.1048.124%B**3.067%D--26.7B+11.5B**3846.1h100.7C+209.3B+
Phantom VA23 1611601311.221C0.4742.588%B**19.375%D*28.1C--N/A725.7h4.5C*10.6B+
VE-C Horizon 1621541371.124C+0.5740.23%B*20.13%C-18.3D1C+608.4h17.5C43.4C**
NS-44 Commissioner AE 1501501670.898C0.8042.939%C++18%D-44.1CN/A1283.4h4C--9.3C+
Aphelion VEX-4H 251144285.143C+3.4558.594%A+6.25%A++60B**44.6A+7312.4h83.7D142.8C+
G30 Walker 242139197.316C+5.6248.662%B*1.439%D--44.8B+33.2A++4853.1h199.7C++410.3B+
Phobos VX86 1421381161.19C+0.5066.775%B++14.493%C24.6DN/A1065.6h3D4.4C++
NSX Masamune 2861332360.564C1.1364.831%B*N/A17.3D19.9B+2477.7h26.5D**40.8D-
NS-R3 Swarm 2701321480.892B*0.8067.418%B++N/A8C+8.4B+10716.4h31.7C47.1C+
Lasher X2-P 1361311330.985C-0.7134.016%C5.344%B**57C++2.2C*2192.3h17.6C+51.8C++
S1 2591291920.672C+1.0262.213%B+3.876%B++15.7D15.9B+7178.2h11.1F-17.9D-
NS-11A "Heatwave" 1291251540.812C-0.8825.176%C15.2%D*20.2DN/A606.2h16D63.7C
M20 Basilisk 174119284.25B++2.5645.171%B++7.563%B*22.9C++10.6C*3405.2h111.2C+246.1B
Cosmos VM3 117116373.135B++1.4417.712%C++25%A46.4B**N/A2692.5h11.1B**62.9B+
NSX Amaterasu 1171136,2170.018D1.6830.498%C**18.584%C**0.4DN/A1313h6.1C+20.1C++
AP30 Shredder 202113442.568C-0.8733.315%C+N/A1130U890U12539200.1h147.2D**441.8D--
M40 Fury-F 1381091051.038C0.6664.607%AN/A13.8D3.7D1207.9h17.7D27.3C+
Cosmos VM3 110107372.892B++1.2018.179%C*20.561%B42.8B*1.2A2552.5h12.5B+68.8C*
M60-A Bulldog 113107119.727B++8.0339.608%C*N/A1070U60U3712000.1h4.7B*11.9B++
Soldier Soaker 103102502.04B*0.3545.627%A13.726%C+25.5DN/A674h5.9C++12.9B*
G30 Walker 19398244.083C**2.3945.192%A**2.041%D--36.3M35.2S7222.7h173.1B++382.9A
Aspis Anti-Aircraft Phalanx Turret 21798293.379C+1.6936.091%A++1.02%D-13.1B+15.9B**4837.5h179.2D496.6B+
NSX Daimyo 9694601.567C--0.1340.521%C+82.979%T20D--N/A594.7h4.6F*11.4F
E540 Halberd-H 14794224.273C2.5853.369%C--4.255%A++36.2C20.4C+6772.6h6.4C+12C+
Vortex VM21 17288681.294C+0.4043.535%C*4.545%B+9.4C+8.9B**2009.4h52C119.4C+
M60-A Bulldog 9587614.5C+12.8149.761%B+3.448%B**48.3B++4.4C++2861.8h6C++12B+
Photon A2A Missile Pods 18083223.773C+2.0877.591%C+N/A46.1C+53.9B+10941.8h10.6D-13.6D--
S12 Renegade 8380342.353C+0.6645.247%B+5%C+15.7D*N/A645.1h3B+6.6B+
NS-20 "Heatwave" Gorgon 8978352.229B0.5428.059%C+12.821%F22.3D3.1A603.5h33.8C-120.5C
Dual-75 Duster 8077419.25A17.5630.416%D--N/A96.3B*3.8C--4080.8h5.4B17.8C+
G30 Walker 12674213.524C1.8341.708%A+2.703%D23.1B+16.3A+5363.2h246.6C--591.1B
NS-03 Thumper 77721750.411C1.2831.007%C-N/A19.5C--1.4B**1033.7h10.6C--34.2C
Vortex VM21 13171681.044C+0.6544.329%BN/A7.6C+6.4B+1689.4h66.2C-149.3C+
Blackheart 7271681.044C+0.6547.444%C*30.986%C+10.8DN/A406.6h3.3C*6.9C**
NS CandyCannon 3000 68681330.511C+1.1837.023%C++20.588%D-11.9C-N/A515.7h7D*18.9C
Proton II PPA 6160610C8.3124.63%C++3.333%A50CN/A3241.2h9.7C++39.5C**
NS "Jackpot" Decimator 9760790.759D0.9364.706%C+N/A30D--18.5C2802h6.4F--9.9F-
M60-A Bulldog 625978.429C6.7443.658%C3.39%B*45.4B+2.3D2971.3h5B+11.5B+
Hoplon Anti-Aircraft Phalanx Tower 12857157B**55.3136.019%B++3.509%B++51.8D64.5C6431.1h70C194.4C+
NS-20 "Heatwave" Gorgon 6054351.543C+0.1527.763%C+12.963%D**15.4D--1.7C+573.5h49D*176.6D--
NS-44L Blackhand 5454620.871C0.8245.992%B+40.741%C+14.6DN/A663.7h4.5C++9.7B
Damascus Edge 55534,3660.012D1.6830.159%C++7.547%C+0.4CN/A2143.7h2.5C8.3C**

Consumables
  Name Deaths Consumed Time Equipped
Nanite Healing Grenade03010.1h
Blast Wall81771.4h
Spawn Beacon141,8523.1h
Medical Applicator324131,57213h
Anti-Vehicle MANA Turret472,4407h
Nanite Revive Grenade01,0250.3h
Decoy Grenade01380h
Nano-Armor Kit9191,284,75293.2h
Rampart Wall335665.9h
HIVE0510.9h
Sunderer Garage82893.9h
Bunker81843.8h
Hoplon Anti-Aircraft Phalanx Tower22711.3h
Xiphos Anti-Personnel Tower24042.1h
Cortium Silo57273.7h
AE Nano-Armor Kit509851,66748h
Repair Module131,5276.7h
Turret AI Module35282.3h
Skywall Shield Emitter96162.7h
Structure Shield Module127393.3h
AE Medical Applicator232101,3616.6h
Motion Spotter5811,8008.5h
Restoration Kit213500.4h
Reinforcements Module01200.5h
Spear Anti-Vehicle Tower22701.5h
Welding Device07,4500.5h
Deconstruction Tool1569,6325.1h
Spitfire Auto-Turret663,3884.2h
Shield Recharging Field715,5931.9h
Recon Detection Device10214,59323.8h
Ammunition Package533,7923.2h
Smoke Grenade0900h
Medical Kit569621.8h
Anti-Infantry MANA Turret178532.1h
Flail Targeting Dart3970.9h
Routing Spire0670.2h
Pain Spire0510.3h
Nano-Repair Grenade05930.2h
Router23480.5h
Infantry Tower134015.5h
WLT-Howler Mining Laser68,6182.7h
Orbital Strike Target Designator251020.8h
IPC Targeting Dart165232.8h
Hardlight Barrier162270.5h
Vehicle Gate173204h
Spear Anti-Vehicle Turret0570.5h
Glaive IPC0740.6h
Lumifiber Rampart Wall2793411.9h
Pillbox42552.8h
Light Vehicle Terminal1640.9h
Elysium Spawn Tube23142.1h

Check the help document for the dictionary if you want to learn more about words used here.


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