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Arcanus Dreadnaught WoIf[xVHB] WoIf
VS BR 36

KDR: 1.7

Score: 88.3m

Last Seen: Dec 12th, 2018 2:38 AM
- OFFLINE - 41.5 hour(s)

Prestige 1, Battle Rank 36 - Vanu Sovereignty on Emerald - Outfit Member of Vanu Hive Builders[xVHB] Vanu Hive Builders
VS outfit on Emerald

Members: 2
Level Progress (to 37): 71%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice SF Eclipse VE3A Tank Mine Light PPA C-4 ARX Proximity Mine C-4 MANA Anti-Vehicle Turret
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $666,783 MLG Score: 533
Fun Score: N/A
Cheeseburgers Flipped: 1171TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.875%17.075%5104597732,0711.20260.501

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.325%1.731A++-0.547D-1.082D*HEAD (~2.14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.45B12.30.137C++28.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.731%1.7%368510174,941196225252.51707196%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.69%0.45B0.081C+-0.439

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.90.372C**42.10.203C++58.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.272%1.945%191710153,754283621451.32369175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.861%0.041C+-0.447C--0.112

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.6-1.733F-43.6-2.479F*62

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.937%3.338%2351810044,883298215411.63749317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.176%0.447B-0.256C0.177

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.50.436B27.20.305C*39.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.885%63.334%235710156,4122226812.8805

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.055%1.326A-0.253C-0.616

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.382C**2.70.159C++3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
79.654%11.606%235610165,2131884602.76552

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.995%3.188M++-0.576D1.628

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.459B+5.7-0.172C1.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Vanu Hive Builders[xVHB] Vanu Hive Builders
VS outfit on Emerald

Members: 2
88.3m472.5%427 (25.6k)385 (23.1k)1.7033796,21556,4852.0231936 (36)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022320224.382%13.02%31704:0333

6% Combat Medic51% Engineer13% Heavy Assault17% Infiltrator9% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:16 PMJun 28th, 2017 4:02 AMDec 13th, 2018 3:33 AM (11h) (PST)Dec 12th, 2018 1:02 AM (2d) (PST)Dec 11th, 2018 10:38 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7441545900.4200.2470.0552.4010.088533

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,6539,21135,44225153144523,129

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3818h/159.1d 18,065 12,527 32,662 550k 5,222 9,441 20,181 170.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Lasher X2
B**
Kills:1,337
Deaths:840
KDR:1.592
Accuracy:32.860% B**
HSR:2.244% D-
Pulsar LSW
B+
Kills:1,298
Deaths:141
KDR:9.206
Accuracy:25.153% B+
HSR:17.411% D-
SVA-88
B*
Kills:1,252
Deaths:697
KDR:1.796
Accuracy:27.724% B*
HSR:19.808% D
Lasher X2 AE
B*
Kills:1,170
Deaths:1,183
KDR:0.989
Accuracy:35.679% B*
HSR:1.624% D-
Orion VS54
B**
Kills:1,158
Deaths:616
KDR:1.880
Accuracy:25.923% B**
HSR:17.271% D--
Flare VE6
B++
Kills:1,158
Deaths:743
KDR:1.559
Accuracy:25.959% B++
HSR:15.890% D*
Ursa
B+
Kills:1,148
Deaths:798
KDR:1.439
Accuracy:24.725% B+
HSR:19.599% D
Betelgeuse 54-A
C++
Kills:691
Deaths:519
KDR:1.331
Accuracy:26.293% C++
HSR:25.181% D
NSX Naginata
B++
Kills:533
Deaths:430
KDR:1.240
Accuracy:25.720% B++
HSR:23.077% D
NS-15M AE
B
Kills:171
Deaths:115
KDR:1.487
Accuracy:26.864% B
HSR:16.959% D*
VE-H Maw
A++
Kills:84
Deaths:52
KDR:1.615
Accuracy:34.659% A++
HSR:21.429% D
Kills:10,000
Deaths (as Heavy Assault):6,134
Deaths (to Heavy Assaults):15,760
KDR:1.63026
Kill Difference:3,866
Playtime:499.281 hours
Usage:13%
Score:12.726m
Score/min:425
Accuracy (listed only):28.323%
HSR (listed only):16.408%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B**
Kills:3,214
Deaths:2,887
KDR:1.113
Accuracy:28.692% B**
HSR:13.441% D
Eclipse VE3A
A+
Kills:2,574
Deaths:2,774
KDR:0.928
Accuracy:33.397% A+
HSR:15.346% D-
Pandora VX25
S
Kills:1,306
Deaths:382
KDR:3.419
Accuracy:100.996% S
HSR:9.112% D**
Deimos VA29
B*
Kills:1,224
Deaths:829
KDR:1.476
Accuracy:70.714% B*
HSR:11.928% D
Serpent VE92
A
Kills:1,189
Deaths:824
KDR:1.443
Accuracy:29.566% A
HSR:11.270% D**
VX6-7
B+
Kills:1,187
Deaths:463
KDR:2.564
Accuracy:27.107% B+
HSR:14.827% D--
Thanatos VE70
B**
Kills:1,169
Deaths:822
KDR:1.422
Accuracy:49.778% B**
HSR:11.805% D-
Nova
M**
Kills:1,167
Deaths:682
KDR:1.711
Accuracy:89.783% M**
HSR:12.854% C
NS Baron G5
B**
Kills:1,165
Deaths:888
KDR:1.312
Accuracy:53.320% B**
HSR:11.931% D
Pulsar C
B*
Kills:1,156
Deaths:1,050
KDR:1.101
Accuracy:28.561% B*
HSR:16.350% D*
NS-11C
A+
Kills:1,155
Deaths:892
KDR:1.295
Accuracy:31.474% A+
HSR:14.545% D
NSX Tanto
A
Kills:869
Deaths:641
KDR:1.356
Accuracy:32.557% A
HSR:25.432% C+
Solstice VE3
A++
Kills:405
Deaths:334
KDR:1.213
Accuracy:31.547% A++
HSR:10.124% F
Eidolon VE33
B+
Kills:399
Deaths:277
KDR:1.440
Accuracy:30.519% B+
HSR:24.311% C+
NS Baron G5AE
B+
Kills:328
Deaths:273
KDR:1.201
Accuracy:50.937% B+
HSR:14.329% C+
Solstice Burst
B**
Kills:212
Deaths:228
KDR:0.930
Accuracy:31.701% B**
HSR:19.340% D
Chaos
C*
Kills:209
Deaths:218
KDR:0.959
Accuracy:54.165% C*
HSR:15.311% C+
Phobos VX86
B++
Kills:138
Deaths:116
KDR:1.190
Accuracy:66.775% B++
HSR:14.493% C
Kills:19,066
Deaths (as Engineer):14,580
Deaths (to Engineers):14,351
KDR:1.30768
Kill Difference:4,486
Playtime:1,961.787 hours
Usage:51%
Score:43.264m
Score/min:368
Accuracy (listed only):46.755%
HSR (listed only):14.819%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B**
Kills:3,214
Deaths:2,887
KDR:1.113
Accuracy:28.692% B**
HSR:13.441% D
Eclipse VE3A
A+
Kills:2,574
Deaths:2,774
KDR:0.928
Accuracy:33.397% A+
HSR:15.346% D-
Pandora VX25
S
Kills:1,306
Deaths:382
KDR:3.419
Accuracy:100.996% S
HSR:9.112% D**
Sirius SX12
A
Kills:1,281
Deaths:672
KDR:1.906
Accuracy:31.507% A
HSR:14.832% C--
MKV Suppressed
B**
Kills:1,253
Deaths:1,046
KDR:1.198
Accuracy:31.051% B**
HSR:16.600% C-
Deimos VA29
B*
Kills:1,224
Deaths:829
KDR:1.476
Accuracy:70.714% B*
HSR:11.928% D
Serpent VE92
A
Kills:1,189
Deaths:824
KDR:1.443
Accuracy:29.566% A
HSR:11.270% D**
VX6-7
B+
Kills:1,187
Deaths:463
KDR:2.564
Accuracy:27.107% B+
HSR:14.827% D--
Thanatos VE70
B**
Kills:1,169
Deaths:822
KDR:1.422
Accuracy:49.778% B**
HSR:11.805% D-
Nova
M**
Kills:1,167
Deaths:682
KDR:1.711
Accuracy:89.783% M**
HSR:12.854% C
NS Baron G5
B**
Kills:1,165
Deaths:888
KDR:1.312
Accuracy:53.320% B**
HSR:11.931% D
NS-7 PDW
A+
Kills:1,160
Deaths:874
KDR:1.327
Accuracy:32.317% A+
HSR:16.810% C+
Eridani SX5
B**
Kills:1,158
Deaths:805
KDR:1.439
Accuracy:31.367% B**
HSR:11.572% D*
Pulsar C
B*
Kills:1,156
Deaths:1,050
KDR:1.101
Accuracy:28.561% B*
HSR:16.350% D*
NS-11C
A+
Kills:1,155
Deaths:892
KDR:1.295
Accuracy:31.474% A+
HSR:14.545% D
NSX Tanto
A
Kills:869
Deaths:641
KDR:1.356
Accuracy:32.557% A
HSR:25.432% C+
NSX Tengu
B+
Kills:645
Deaths:608
KDR:1.061
Accuracy:40.635% B+
HSR:18.915% C
Solstice VE3
A++
Kills:405
Deaths:334
KDR:1.213
Accuracy:31.547% A++
HSR:10.124% F
NS Baron G5AE
B+
Kills:328
Deaths:273
KDR:1.201
Accuracy:50.937% B+
HSR:14.329% C+
VE-S Canis
C*
Kills:216
Deaths:184
KDR:1.174
Accuracy:28.106% C*
HSR:16.204% C--
Solstice Burst
B**
Kills:212
Deaths:228
KDR:0.930
Accuracy:31.701% B**
HSR:19.340% D
Chaos
C*
Kills:209
Deaths:218
KDR:0.959
Accuracy:54.165% C*
HSR:15.311% C+
Skorpios
B++
Kills:172
Deaths:127
KDR:1.354
Accuracy:30.146% B++
HSR:22.093% C++
Phobos VX86
B++
Kills:138
Deaths:116
KDR:1.190
Accuracy:66.775% B++
HSR:14.493% C
Kills:24,552
Deaths (as Light Assault):18,619
Deaths (to Light Assaults):8,839
KDR:1.31865
Kill Difference:5,933
Playtime:344.251 hours
Usage:9%
Score:8.347m
Score/min:404
Accuracy (listed only):43.175%
HSR (listed only):14.978%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
A
Kills:1,281
Deaths:672
KDR:1.906
Accuracy:31.507% A
HSR:14.832% C--
MKV Suppressed
B**
Kills:1,253
Deaths:1,046
KDR:1.198
Accuracy:31.051% B**
HSR:16.600% C-
Phaseshift VX-S
B**
Kills:1,227
Deaths:349
KDR:3.516
Accuracy:44.396% B**
HSR:82.315% B+
Parallax VX3
B**
Kills:1,190
Deaths:383
KDR:3.107
Accuracy:45.830% B**
HSR:72.605% D
Ghost
B
Kills:1,164
Deaths:573
KDR:2.031
Accuracy:41.197% B
HSR:55.241% D*
NS-7 PDW
A+
Kills:1,160
Deaths:874
KDR:1.327
Accuracy:32.317% A+
HSR:16.810% C+
Eridani SX5
B**
Kills:1,158
Deaths:805
KDR:1.439
Accuracy:31.367% B**
HSR:11.572% D*
VA39 Spectre
A++
Kills:1,155
Deaths:618
KDR:1.869
Accuracy:43.801% A++
HSR:21.818% D**
V10
B++
Kills:1,138
Deaths:252
KDR:4.516
Accuracy:45.619% B++
HSR:79.086% C*
Artemis VX26
A
Kills:1,050
Deaths:646
KDR:1.625
Accuracy:33.694% A
HSR:17.714% D
NS-30 Vandal
B**
Kills:933
Deaths:845
KDR:1.104
Accuracy:39.518% B**
HSR:18.757% D-
NS-61 Emissary
B+
Kills:839
Deaths:798
KDR:1.051
Accuracy:32.110% B+
HSR:17.759% C*
Spiker
B*
Kills:694
Deaths:656
KDR:1.058
Accuracy:34.895% B*
HSR:15.130% D
Manticore SX40
C**
Kills:687
Deaths:452
KDR:1.520
Accuracy:31.535% C**
HSR:16.157% D
NSX Tengu
B+
Kills:645
Deaths:608
KDR:1.061
Accuracy:40.635% B+
HSR:18.915% C
Cerberus
B*
Kills:592
Deaths:540
KDR:1.096
Accuracy:37.728% B*
HSR:15.710% D-
NS-44B Commissioner
C+
Kills:490
Deaths:552
KDR:0.888
Accuracy:37.609% C+
HSR:17.143% D
Parsec VX3-A
C++
Kills:459
Deaths:110
KDR:4.173
Accuracy:42.968% C++
HSR:71.242% D*
Beamer VS3
A
Kills:398
Deaths:412
KDR:0.966
Accuracy:35.770% A
HSR:20.603% C
NS-357B Underboss
C+
Kills:266
Deaths:296
KDR:0.899
Accuracy:37.310% C+
HSR:11.278% D*
VE-S Canis
C*
Kills:216
Deaths:184
KDR:1.174
Accuracy:28.106% C*
HSR:16.204% C--
NSX Tomoe
A++
Kills:172
Deaths:162
KDR:1.062
Accuracy:38.153% A++
HSR:25.581% D--
Skorpios
B++
Kills:172
Deaths:127
KDR:1.354
Accuracy:30.146% B++
HSR:22.093% C++
NS-AM7 Archer
C*
Kills:170
Deaths:336
KDR:0.506
Accuracy:60.118% C*
HSR:13.529% C-
Phantom VA23
A
Kills:160
Deaths:131
KDR:1.221
Accuracy:42.588% A
HSR:19.375% D*
NS-44 Commissioner AE
C++
Kills:150
Deaths:167
KDR:0.898
Accuracy:42.939% C++
HSR:18% D-
NSX Daimyo
C+
Kills:79
Deaths:45
KDR:1.756
Accuracy:40.281% C+
HSR:82.279% T-
NS CandyCannon 3000
C++
Kills:68
Deaths:133
KDR:0.511
Accuracy:37.023% C++
HSR:20.588% D-
NS-44L Blackhand
B+
Kills:54
Deaths:62
KDR:0.871
Accuracy:45.992% B+
HSR:40.741% C+
Kills:19,020
Deaths (as Infiltrator):12,834
Deaths (to Infiltrators):7,223
KDR:1.482
Kill Difference:6,186
Playtime:643.173 hours
Usage:17%
Score:13.443m
Score/min:348
Accuracy (listed only):38.490%
HSR (listed only):29.989%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
S
Kills:1,306
Deaths:382
KDR:3.419
Accuracy:100.996% S
HSR:9.112% D**
Sirius SX12
A
Kills:1,281
Deaths:672
KDR:1.906
Accuracy:31.507% A
HSR:14.832% C--
MKV Suppressed
B**
Kills:1,253
Deaths:1,046
KDR:1.198
Accuracy:31.051% B**
HSR:16.600% C-
Deimos VA29
B*
Kills:1,224
Deaths:829
KDR:1.476
Accuracy:70.714% B*
HSR:11.928% D
Thanatos VE70
B**
Kills:1,169
Deaths:822
KDR:1.422
Accuracy:49.778% B**
HSR:11.805% D-
Nova
M**
Kills:1,167
Deaths:682
KDR:1.711
Accuracy:89.783% M**
HSR:12.854% C
NS Baron G5
B**
Kills:1,165
Deaths:888
KDR:1.312
Accuracy:53.320% B**
HSR:11.931% D
NS-7 PDW
A+
Kills:1,160
Deaths:874
KDR:1.327
Accuracy:32.317% A+
HSR:16.810% C+
Terminus VX-9
C++
Kills:1,159
Deaths:1,092
KDR:1.061
Accuracy:26.112% C++
HSR:20.794% D
Eridani SX5
B**
Kills:1,158
Deaths:805
KDR:1.439
Accuracy:31.367% B**
HSR:11.572% D*
H-V45
B+
Kills:1,132
Deaths:881
KDR:1.285
Accuracy:26.811% B+
HSR:18.551% C
NSX Tengu
B+
Kills:645
Deaths:608
KDR:1.061
Accuracy:40.635% B+
HSR:18.915% C
Corvus VA55
B++
Kills:355
Deaths:276
KDR:1.286
Accuracy:28.018% B++
HSR:14.366% D*
NS Baron G5AE
B+
Kills:328
Deaths:273
KDR:1.201
Accuracy:50.937% B+
HSR:14.329% C+
CME
B+
Kills:269
Deaths:179
KDR:1.503
Accuracy:28.878% B+
HSR:16.357% D-
Pulsar VS1
A+
Kills:264
Deaths:208
KDR:1.269
Accuracy:30.409% A+
HSR:14.015% D--
NS-11P
B**
Kills:250
Deaths:183
KDR:1.366
Accuracy:27.531% B**
HSR:10.800% D*
VE-S Canis
C*
Kills:216
Deaths:184
KDR:1.174
Accuracy:28.106% C*
HSR:16.204% C--
Chaos
C*
Kills:209
Deaths:218
KDR:0.959
Accuracy:54.165% C*
HSR:15.311% C+
Skorpios
B++
Kills:172
Deaths:127
KDR:1.354
Accuracy:30.146% B++
HSR:22.093% C++
Phobos VX86
B++
Kills:138
Deaths:116
KDR:1.190
Accuracy:66.775% B++
HSR:14.493% C
NS-11A "Heatwave"
C
Kills:108
Deaths:140
KDR:0.771
Accuracy:25.477% C
HSR:13.889% D**
Kills:16,128
Deaths (as Combat Medic):11,485
Deaths (to Combat Medics):5,575
KDR:1.40427
Kill Difference:4,643
Playtime:210.141 hours
Usage:6%
Score:5.420m
Score/min:430
Accuracy (listed only):43.401%
HSR (listed only):14.889%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B+
Kills:970
Deaths:328
KDR:2.957
Accuracy:21.749% B+
HSR:16.186% D-
Blueshift VM5
B
Kills:900
Deaths:322
KDR:2.795
Accuracy:20.696% B
HSR:17.111% D
Nebula VM20
C+
Kills:657
Deaths:272
KDR:2.415
Accuracy:17.185% C+
HSR:15.525% D--
Nebula VM20
C+
Kills:632
Deaths:272
KDR:2.324
Accuracy:17.719% C+
HSR:18.038% C-
Comet VM2
A
Kills:532
Deaths:367
KDR:1.450
Accuracy:53.409% A
HSR:3.571% C
Comet VM2
B**
Kills:442
Deaths:357
KDR:1.238
Accuracy:55.179% B**
HSR:4.751% C*
NS-10 Burster
B**
Kills:337
Deaths:186
KDR:1.812
Accuracy:37.179% B**
HSR:5.935% C+
NS-10 Burster
B**
Kills:336
Deaths:181
KDR:1.856
Accuracy:37.053% B**
HSR:3.869% D
NS-20 Gorgon
B*
Kills:189
Deaths:87
KDR:2.172
Accuracy:31.768% B++
HSR:25.397% B*
NS-20 Gorgon
B++
Kills:188
Deaths:87
KDR:2.161
Accuracy:32.085% B++
HSR:22.872% B+
Cosmos VM3
A
Kills:116
Deaths:37
KDR:3.135
Accuracy:17.712% C**
HSR:25% A
Cosmos VM3
B
Kills:107
Deaths:37
KDR:2.892
Accuracy:18.179% B
HSR:20.561% C**
Vortex VM21
B
Kills:88
Deaths:68
KDR:1.294
Accuracy:43.535% C**
HSR:4.545% B
NS-20 "Heatwave" Gorgon
C++
Kills:78
Deaths:35
KDR:2.229
Accuracy:28.059% C++
HSR:12.821% F
Vortex VM21
B+
Kills:71
Deaths:68
KDR:1.044
Accuracy:44.329% B+
HSR:0% F
NS-20 "Heatwave" Gorgon
C+
Kills:54
Deaths:35
KDR:1.543
Accuracy:27.763% C+
HSR:12.963% D**
Kills:5,697
Deaths (as MAX Suit):1,369.500
Deaths (to MAX Suits):3,318
KDR:4.15991
Kill Difference:4,327.500
Playtime:146.676 hours
Usage:4%
Score:5.106m
Score/min:580
Accuracy (listed only):31.475%
HSR (listed only):13.072%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:1,652
V. Kills:125 N/A
Deaths:290
KDR:5.697
Accuracy:48.739% B**
KPH:69.600 B++
VKPH:5.300 B*
Dual Photon Pods
B++
Kills:977
V. Kills:340 287%
Deaths:89
KDR:10.978
Accuracy:60.676% B**
KPH:78.100 C+
VKPH:27.200 B++
Maelstrom Turbo Laser
B+
Kills:901
V. Kills:636 141%
Deaths:344
KDR:2.619
Accuracy:36.865% B**
KPH:18.900 B+
VKPH:13.400 B+
Hornet Missiles
A
Kills:783
V. Kills:438 178%
Deaths:180
KDR:4.350
Accuracy:72.810% A
KPH:73 C++
VKPH:40.800 C++
Antares LC
B+
Kills:584
V. Kills:546 107%
Deaths:514
KDR:1.136
Accuracy:43.953% A++
KPH:19.200 C++
VKPH:18 B+
Saron Laser Cannon
B**
Kills:512
V. Kills:443 115%
Deaths:353
KDR:1.450
Accuracy:39.370% A
KPH:19.300 B++
VKPH:16.700 B**
Coyote Missiles
C+
Kills:193
V. Kills:131 146%
Deaths:89
KDR:2.169
Accuracy:61.158% B**
KPH:33.600 C
VKPH:22.800 C+
Photon A2A Missile Pods
B
Kills:83
V. Kills:97 85%
Deaths:22
KDR:3.773
Accuracy:77.486% C
KPH:45.400 C+
VKPH:53.100 B
Kills:5,685 (3,649 + 0)
Deaths:1,881
KDR:3.022
VKDR:1.465
Vehicle Kills:2,756
Kill Difference:3,804
Playtime:158.913 hours
Usage:4%
Score:4.078m
Score/min:428
Piloting Accuracy:39.370%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:899
V. Kills:884 102%
Deaths:561
KDR:1.603
Accuracy:48.126% C**
KPH:13.100 B*
VKPH:12.900 B**
L105 Zephyr
U
Kills:395
V. Kills:56 N/A
Deaths:24
KDR:16.458
Accuracy:43.666% C++
KPH:1,422,000 U
VKPH:201,600 U
C150 Dalton
U
Kills:373
V. Kills:241 154%
Deaths:33
KDR:11.303
Accuracy:53.338% A+
KPH:1,342,800 U
VKPH:867,600 U
AP30 Shredder
U
Kills:111
V. Kills:88 125%
Deaths:43
KDR:2.581
Accuracy:33.331% C+
KPH:399,600 U
VKPH:316,800 U
Dual-75 Duster
B++
Kills:77
V. Kills:3 N/A
Deaths:4
KDR:19.250
Accuracy:30.594% D-
KPH:94.100 B++
VKPH:3.700 C
Kills:1,855 (899 + 956)
Deaths:665
KDR:2.789
VKDR:1.913
Vehicle Kills:1,272
Kill Difference:1,190
Playtime:69.599 hours
Usage:2%
Score:1.554m
Score/min:372
Piloting Accuracy:48.126%
Gunner Accuracy:30.594%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
B++
Kills:855
V. Kills:720 119%
Deaths:318
KDR:2.689
Accuracy:39.875% A++
KPH:14.600 C++
VKPH:12.300 B++
L100 Python AP
A++
Kills:745
V. Kills:731 102%
Deaths:246
KDR:3.028
Accuracy:62.716% B++
KPH:27.700 C+
VKPH:27.200 A++
C75 Viper
A
Kills:521
V. Kills:114 453%
Deaths:89
KDR:5.854
Accuracy:50.975% A
KPH:55 A
VKPH:12 B**
L100 Python HEAT
A++
Kills:435
V. Kills:184 235%
Deaths:84
KDR:5.179
Accuracy:59.607% B*
KPH:44.800 B**
VKPH:19 A++
L100 Python HESH
C*
Kills:414
V. Kills:32 N/A
Deaths:28
KDR:14.786
Accuracy:50.169% C*
KPH:42.500 C
VKPH:3.300 D*
Kills:2,970 (2,970 + 0)
Deaths:765
KDR:3.882
VKDR:2.328
Vehicle Kills:1,781
Kill Difference:2,205
Playtime:114.529 hours
Usage:3%
Score:2.535m
Score/min:369
Driving Accuracy:50.169%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:435
V. Kills:314 138%
Deaths:137
KDR:3.175
Accuracy:55.499% C**
KPH:24.700 C++
VKPH:17.900 B++
Supernova VPC
C+
Kills:349
V. Kills:48 N/A
Deaths:27
KDR:12.926
Accuracy:47.297% C
KPH:41.800 C+
VKPH:5.800 C-
Saron HRB
B**
Kills:245
V. Kills:133 183%
Deaths:51
KDR:4.804
Accuracy:46.832% B
KPH:34.700 B**
VKPH:18.800 B+
Proton II PPA
C++
Kills:60
V. Kills:1 N/A
Deaths:6
KDR:10
Accuracy:24.630% C++
KPH:48.500 C
VKPH:0.800 D**
Kills:1,089 (784 + 305)
Deaths:221
KDR:4.928
VKDR:2.244
Vehicle Kills:496
Kill Difference:868
Playtime:34.220 hours
Usage:1%
Score:0.842m
Score/min:410
Driving Accuracy:47.297%
Gunner Accuracy:24.630%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B**
Kills:428
V. Kills:276 155%
Deaths:66
KDR:6.485
Accuracy:61.306% B++
KPH:57 B**
VKPH:36.800 B**
Proton II PPA-H
B+
Kills:286
V. Kills:14 N/A
Deaths:25
KDR:11.440
Accuracy:37.644% C++
KPH:118.200 B+
VKPH:5.800 C+
Aphelion VEX-4H
A+
Kills:143
V. Kills:107 132%
Deaths:26
KDR:5.500
Accuracy:58.697% A+
KPH:60.500 B**
VKPH:45.200 A+
E540 Halberd-H
C+
Kills:94
V. Kills:53 174%
Deaths:22
KDR:4.273
Accuracy:53.369% C--
KPH:36.700 C
VKPH:20.700 C+
Kills:951 (0 + 951)
Deaths:139
KDR:6.842
VKDR:3.237
Vehicle Kills:450
Kill Difference:812
Playtime:14.848 hours
Usage:0%
Score:0.647m
Score/min:727
Driving Accuracy:N/A%
Gunner Accuracy:53.369%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A**
Kills:882
V. Kills:126 N/A
Deaths:68
KDR:12.971
Accuracy:45.117% B**
KPH:108.300 A**
VKPH:15.500 A
M40 Fury
A+
Kills:442
V. Kills:88 N/A
Deaths:37
KDR:11.946
Accuracy:44.997% B*
KPH:95.100 A+
VKPH:18.900 A
M12 Kobalt
B**
Kills:347
V. Kills:14 N/A
Deaths:17
KDR:20.412
Accuracy:23.015% B**
KPH:100.100 B*
VKPH:4 B
M60-G Bulldog
A*
Kills:340
V. Kills:37 N/A
Deaths:30
KDR:11.333
Accuracy:43.813% B*
KPH:64.200 A*
VKPH:7 C*
M60-G Bulldog
A
Kills:255
V. Kills:36 N/A
Deaths:25
KDR:10.200
Accuracy:45.395% B*
KPH:65.500 A
VKPH:9.200 C**
M12 Kobalt
A+
Kills:196
V. Kills:13 N/A
Deaths:10
KDR:19.600
Accuracy:23.754% B**
KPH:101.100 B**
VKPH:6.700 A+
M20 Basilisk
B*
Kills:143
V. Kills:64 220%
Deaths:33
KDR:4.333
Accuracy:46.943% B*
KPH:24.500 B+
VKPH:11 B*
M20 Basilisk
C++
Kills:114
V. Kills:53 211%
Deaths:28
KDR:4.071
Accuracy:44.807% B++
KPH:22.100 C++
VKPH:10.300 C++
G30 Walker
S
Kills:98
V. Kills:95 102%
Deaths:24
KDR:4.083
Accuracy:45.193% A**
KPH:36.700 M++
VKPH:35.500 S
G30 Walker
A+
Kills:74
V. Kills:52 140%
Deaths:21
KDR:3.524
Accuracy:41.708% A+
KPH:22.900 B*
VKPH:16.100 A+
Kills:2,891 (0 + 2,891)
Deaths:293
KDR:9.867
VKDR:1.973
Vehicle Kills:578
Kill Difference:2,598
Playtime:44.289 hours
Usage:1%
Score:1.393m
Score/min:524
Driving Accuracy:N/A%
Gunner Accuracy:41.708%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:109
V. Kills:29 363%
Deaths:105
KDR:1.038
Accuracy:64.607% A
KPH:13.900 C--
VKPH:3.700 D
S12 Renegade
B
Kills:80
V. Kills:3 N/A
Deaths:34
KDR:2.353
Accuracy:45.247% B
KPH:15.700 D--
VKPH:0.600 D*
Kills:189 (189 + 0)
Deaths:139
KDR:1.360
VKDR:0.230
Vehicle Kills:32
Kill Difference:50
Playtime:12.954 hours
Usage:0%
Score:0.076m
Score/min:98
Driving Accuracy:45.247%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 3,2803,2142,8871.113C++0.5928.692%B**13.441%D14.2CN/A62226.3h13.2C+46B+
Eclipse VE3A 2,6692,5742,7740.928C0.7833.397%A+15.346%D-13.9D--N/A50185.5h18.9F-56.6C
Tank Mine 4,2382,2277882.826C++1.1229.255%CN/A125.8B+113.6A++220617.7h1.8C**6C**
Light PPA 1,7771,6522905.697C++3.9948.739%B**1.211%C+69.7B++5.3B*32623.7h10B+20.5B+
C-4 ARX 2,4981,6138201.967C+0.2627.229%C**N/A112C+61.5A++101014.4h1.4C5.2C+
Proximity Mine 1,4971,4961698.852A++7.1547.362%B+N/A182.4AN/A6988.2h1.7B+3.7B++
C-4 2,1621,4745652.609B*0.9124.762%C+N/A113.4B*52.9A++179713h1.2B+4.7B+
MANA Anti-Vehicle Turret 2,7291,3625502.476C-0.7759.891%D3.524%C+13620S13670U150491700.1h7.9C**13.1C*
Lasher X2 1,3411,3378401.592B**0.1132.86%B**2.244%D-30.4C++N/A14644h18.8C**57.3B++
Pandora VX25 1,3161,3063823.419M+1.72100.996%S9.112%D**39.6C++N/A15133h9.4T*9.3B+
Pulsar LSW 1,3061,2981419.206S7.5025.153%B+17.411%D-43.4C++N/A19429.9h11.8C**46.8B+
Sirius SX12 1,2891,2816721.906B*0.2031.507%A14.832%C--36.4B+N/A16435.2h12.8B+40.7B++
MKV Suppressed 1,2781,2531,0461.198C++0.5131.051%B**16.6%C-35.7C*N/A14635.1h13.6C*43.7B+
SVA-88 1,2671,2526971.796C+0.0927.724%B*19.808%D41.7C+N/A21630h11.6C*42B+
Force-Blade 1,3101,24222,9670.054B**1.6557.897%A*N/A1C*N/A41245.6h3C+5.1B+
Phaseshift VX-S 1,2441,2273493.516C*1.8144.396%B**82.315%B+28.8C+N/A11542.6h2.6B5.8B+
Deimos VA29 1,2341,2248291.476C*0.2370.714%B*11.928%D33CN/A12837.1h2.1B+2.9B+
Parallax VX3 1,2011,1903833.107C+1.4045.83%B**72.605%D26.7C+N/A8844.6h2.2C++4.9B+
Serpent VE92 1,1961,1898241.443B+0.2629.566%A11.27%D**32.3C*N/A15836.8h11.8B+39.8B++
VX6-7 1,1981,1874632.564B**0.8627.107%B+14.827%D--18.3C--N/A10265h14.3C52.7C*
Lasher X2 AE 1,1841,1701,1830.989C0.7135.679%B*1.624%D-37.7C+N/A10131h17.4B48.8B+
Thanatos VE70 1,1861,1698221.422B+0.2849.778%B**11.805%D-41.5B++N/A16928.2h3.8B*7.7B*
Nova 1,1841,1676821.711B0.0189.783%M**12.854%C40C*N/A16929.2h7.6F8.5B+
NS Baron G5 1,1911,1658881.312C**0.3953.32%B**11.931%D33.4C++N/A15634.9h4.5C*8.5C+
Ghost 1,1801,1645732.031C+0.3341.197%B55.241%D*28.7CN/A15940.6h2.3C++5.5B
NS-7 PDW 1,1681,1608741.327B+0.3832.317%A+16.81%C+35.5B+N/A13632.7h13.4B+41.4B+
Terminus VX-9 1,1811,1591,0921.061C0.6426.112%C++20.794%D29.6CN/A9839.2h14.2D54.4C+
Orion VS54 1,1781,1586161.88B0.1825.923%B**17.271%D--39.9B+N/A30629h11.8B+45.4C*
Flare VE6 1,1711,1587431.559C*0.1425.959%B++15.89%D*46.3C**N/A25525h9B++34.7B+
Eridani SX5 1,1671,1588051.439C**0.2631.367%B**11.572%D*39.5C**N/A22229.3h11.5C**36.5B+
Pulsar C 1,1791,1561,0501.101C+0.6028.561%B*16.35%D*20.2CN/A13657.2h13.2C+46.3C**
NS-11C 1,1811,1558921.295B0.4131.474%A+14.545%D23.4C+N/A14249.3h15.1C+48B+
VA39 Spectre 1,1841,1556181.869C**0.1743.801%A++21.818%D**41.7A1A++16427.7h4.4B*10B**
Ursa 1,1681,1487981.439C*0.2624.725%B+19.599%D37.4C+N/A16630.7h10.2B+41.4B+
V10 1,1421,1382524.516B+2.8145.619%B++79.086%C*21.9DN/A8752h2B+4.3B++
H-V45 1,1611,1328811.285C+0.4226.811%B+18.551%C29.6C+N/A12338.2h15.9D-59.2C++
Artemis VX26 1,0691,0506461.625C**0.0833.694%A17.714%D28.8C+N/A11136.4h12C++35.6B++
Dual Photon Pods 1,3179778910.978B++9.2760.676%B**1.228%C+78.2C+27.2B++67312.5h19.4B+31.9B+
Blueshift VM5 9779703282.957C**1.2521.749%B+16.186%D-39.1B+N/A17824.8h13.4B*61.4B++
NS-30 Vandal 9509338451.104C0.6039.518%B**18.757%D-30.9CN/A10630.2h5.5C*14B+
Maelstrom Turbo Laser 1,5379013442.619C**0.9236.865%B**3.33%B+19B+13.4B+29647.5h84.1B+228.1B+
Blueshift VM5 9089003222.795C*1.0920.696%B17.111%D36.7C**N/A16424.5h13.6B++65.6B+
CAS30 Tank Buster 1,7838995611.602B0.1048.126%C**1.224%C+13.1B*12.8B**24068.8h43.4B+90.2B+
M40 Fury 1,0088826812.971B**11.2745.117%B**1.814%C++108.9A**15.6A7418.1h11.5B+25.5B*
NSX Tanto 8958696411.356C*0.3532.557%A25.432%C+40.4B1.2A+13521.5h12B+36.8B+
Skyguard 1,5758553182.689C+0.9939.875%A++2.105%C+14.6C++12.3B++29958.7h168.7D-423.1C**
NS-61 Emissary 8568397981.051B0.6532.11%B+17.759%C*52.4A+1.1A15716h12.5C**39B+
Hornet Missiles 1,2217831804.35C+2.6572.81%AN/A73.2C++40.9C++88810.7h9.7C*13.4B+
L100 Python AP 1,4767452463.028C1.3262.716%B++2.55%C27.7C+27.2A++46826.9h8.8D14C+
Spiker 7036946561.058C++0.6534.895%B*15.13%D59.8B**N/A26811.6h7.8B+22.2B++
Betelgeuse 54-A 7056915191.331C-0.3726.293%C++25.181%D38DN/A15618.2h11.9D45.3C+
Manticore SX40 6956874521.52B+0.1831.535%C**16.157%D37.7BN/A16418.2h6.7B+21.4B+
M20 Basilisk 1,065679739.301B7.6058.494%B++5.744%B+58.5B++33.3B**60111.6h127.9C+218.6C*
NS Decimator 1,2616697310.915C+0.7958.791%C1.196%D-20.5D-18.1C**35132.7h7.1D*12.1D*
Nebula VM20 6676572722.415C*0.7117.185%C+15.525%D--39.1B+N/A17316.8h14.2B+82.7B
NSX Tengu 6676456081.061C+0.6440.635%B+18.915%C16.3D-N/A4639.5h16.4C--40.4C++
Nebula VM20 6406322722.324C++0.6217.719%C+18.038%C-37.6C**N/A17616.8h15.4B86.7C**
Sticky Grenade 6306291629N/A627.3042.651%D--N/A786.3C1.3D*33860.8h2B4.6C++
Xiphos Anti-Personnel Phalanx Tower 6386012300.5S298.8048.13%A++N/A333.9C**20.6B**11851.8h19.3C++40.1B
Cerberus 5975925401.096C++0.6137.728%B*15.71%D-40.3C*N/A15414.7h5.9C*15.6B+
Antares LC 1,1305845141.136C0.5743.953%A++1.884%C+19.2C++18B+31430.4h159.1C+362C**
NSX Naginata 5395334301.24C+0.4625.72%B++23.077%D34.4CN/A9415.5h12.7C+49.5B
Comet VM2 8845323671.45B++0.2553.409%A3.571%C15.5B*10.3M26734.3h23.2C+43.5B+
C75 Viper 635521895.854B+4.1550.975%A1.152%C54.8A12B**5429.5h10.3B++20.3B*
Saron Laser Cannon 9555123531.45C+0.2539.37%A2.148%C+19.3B++16.7B**50526.5h112.9B+286.7B++
NS-44B Commissioner 4934905520.888C0.8237.609%C+17.143%D32.2CN/A12915.2h3.4B9.1C**
Parsec VX3-A 4614591104.173C2.4742.968%C++71.242%D*38.3C--N/A10912h2C4.8C+
Frag Grenade 4454431443N/A441.3032.986%FN/A1107.5A**5C-40220.4h1.8A++5.4B*
M40 Fury 5304423711.946B+10.2444.997%B*1.131%D96.1A+19.1A7834.6h12.9C*28.8B+
Comet VM2 7064423571.238C**0.4755.179%B**4.751%C*13.4C**8A+19833h28.4C+51.5B+
Supernova FPC 7494351373.175C1.4755.499%C**2.529%C+24.7C++17.8B++40317.6h6.3C11.3C+
L100 Python HEAT 619435845.179C*3.4859.607%B*2.299%C44.8B**19A++4869.7h5.4B+9.1B++
Lumine Edge 4404314,1300.104C+1.6029.256%C*13.457%C-1.9CN/A9224.7h1.4C++4.7B
Saron HRB-H 704428666.485C**4.7861.306%B++N/A57.1B**36.8B**8057.5h26.9C+43.8C*
L100 Python HESH 4464142814.786B13.0850.169%C*N/A42.7C3.3D*2329.7h3.2C++6.4B
Solstice VE3 4194053341.213B++0.4931.547%A++10.124%F17.8C+N/A20322.8h14.8C*47B+
Eidolon VE33 4153992771.44B0.2630.519%B+24.311%C+19.1CN/A10520.9h9.1C*29.7B+
Beamer VS3 4063984120.966C**0.7435.77%A20.603%C38.3B++N/A22010.4h8.5B23.7C*
L105 Zephyr 4513952416.458B*14.7543.666%C++N/A3950U560U12299100.1h6.2C*14.3B
C150 Dalton 6143733311.303B*9.6053.338%A+N/A3730U2410U29950100.1h5.9D11.1C**
Spear Anti-Vehicle Phalanx Turret 691364556.618C+4.9153.428%B**3.297%C-36.4C+32.7B**59610h11.5C--21.6C++
Corvus VA55 3633552761.286C*0.4228.018%B++14.366%D*28.9C++N/A17412.3h13.3C47.3B
Supernova VPC 3973492712.926C++11.2247.297%C1.433%C+42C+5.8C-2598.3h2.9B+6.1C**
M12 Kobalt 3613471720.412C*18.7123.015%B**16.715%C99.1B*4B5093.5h17.5C*76.2B+
M60-G Bulldog 3773403011.333A++9.6343.813%B*2.059%D64.2A*7C*3535.3h5.6B++12.8B*
NS-10 Burster 5813371861.812B**0.1137.179%B**5.935%C+7.4B*5.4B**17445.3h157.6C+423.8B+
NS-10 Burster 5983361811.856A+0.1537.053%B**3.869%D7.5B*5.8A+18545.1h156.7C422.8B+
NS Baron G5AE 3303282731.201C+0.5050.937%B+14.329%C+26DN/A18812.6h4.1B8C++
MANA Anti-Personnel Turret 3583171122.83N/A1.1324.762%UN/A3170U410U9133000.1h21T*84.9T*
Lancer VS22 7492943620.812C++0.8965.28%B+N/A9.9C-15.4B+34129.6h35.6C54.5C+
Proton II PPA-H 3002862511.44C+9.7437.644%C++1.399%C119.2B+5.8C+5472.4h8.8B+23.3B+
The Slasher 2862835,8220.049C+1.6545.965%B*4.594%D1.1CN/A4250.3h2.3C+4.9B
CME 2702691791.503C*0.2028.878%B+16.357%D-29.6C+N/A1329.1h13.5C++46.8B+
NS-357B Underboss 2692662960.899C+0.8037.31%C+11.278%D*33.3CN/A1648h4.4C11.9C+
Pulsar VS1 2672642081.269B0.4330.409%A+14.015%D--30BN/A2708.8h13.5B+44.4B*
Hades VSH4 4772634090.643C++1.0672.229%B+1.521%C--20.9C++17B+49912.6h8.6C++11.9B
M60-G Bulldog 2912552510.2A8.5045.395%B*N/A65.4A9.2C**3843.9h6.8C*15.1B+
Anti-Vehicle Grenade 3462541254N/A252.3054.332%BN/A362.9C+131.4B+42770.7h5.5C*10B+
NS-11P 2522501831.366C*0.3427.531%B**10.8%D*20.8CN/A10012h13.8C*50B+
Rocklet Rifle 5132483380.734C++0.9768.882%A++N/A29.5C++31.5B+4858.4h41.5C+60.2B+
Saron HRB 378245514.804C+3.1046.832%B2.041%B+34.5B**18.7B6227.1h19.8B+42.2B+
Spear Anti-Vehicle Phalanx Tower 486237639.5A37.8059.679%B**1.266%D*28.9C-30.4C**2818.2h14.1D23.6C+
NS Annihilator 4642191841.19A+0.5175.644%D**N/A7.6D8.5C+23128.8h14.6D-19.3D--
VE-S Canis 2212161841.174C+0.5328.106%C*16.204%C--42.4C++1B*1565.1h10.6B+37.8B+
Solstice Burst 2172122280.93C0.7731.701%B**19.34%D16.7DN/A12412.7h16.9D-53.3C++
Chaos 2112092180.959C0.7454.165%C*15.311%C+28.2D-N/A917.4h5.1D*9.4C--
Orbital Strike Uplink 2732041204U202.30348.78%UN/A680U230U43540.3h0.7T*0.2T*
M12 Kobalt 2091961019.6B++17.9023.754%B**18.367%C++103.2B**6.8A+3941.9h19.3C+81.4B+
Hunter QCX 2211963720.527C1.1863.902%A30.612%C**8.6C-1.1C7722.9h15.7D24.6C+
Coyote Missiles 324193892.169C+0.4761.158%B**N/A33.9C23C+5825.7h53.7C-87.8C+
Nemesis VSH9 3931923140.611C+1.0963.627%C++1.563%D8.9D9.3C+29621.6h12.4F19.5D**
NS-20 Gorgon 199189872.172B*0.4731.768%B++25.397%B*27.4B*1.4C1076.9h41.4C*130.2B+
NS-20 Gorgon 199188872.161B**0.4632.085%B++22.872%B+27.2B**1.6C++1116.9h42.4C**132B+
NSX Tomoe 1771721621.062C0.6438.153%A++25.581%D--29.2CN/A1415.9h17.7D-46.4C**
Skorpios 1761721271.354C+0.3530.146%B++22.093%C++32.5C-N/A1215.3h11.5C+38.2B
NS-15M AE 1741711151.487C0.2226.864%B16.959%D*61.1C**1.1B**4272.8h10.3B+38.5B+
NS-AM7 Archer 2731703360.506C++1.2060.118%C*13.529%C-4D2.4C+4542.2h26.4C44C
MAX Punch 1721621,3690.118C+1.5958.117%B++N/A1.2CN/A5131.5h2.2C++3.8C++
Phantom VA23 1611601311.221C0.4842.588%A19.375%D*28.1C--N/A725.7h4.5C++10.6B+
Lancer AE 3341511491.013C++0.6962.92%C++1.987%C+12.5C15.1C+31012.1h27.4C+43.6C+
NS-44 Commissioner AE 1501501670.898C0.8142.939%C++18%D-44.1C+N/A1283.4h4C--9.3C+
Aphelion VEX-4H 250143265.5C++3.8058.697%A+6.294%A++59.6B**44.6A+7362.4h83.2D141.7C++
M20 Basilisk 207143334.333B++2.6346.943%B*2.797%D*24.7B+11B*3775.8h101.1C+215.5B+
G30 Walker 242139197.316C+5.6148.662%B*1.439%D--44.8B+33.2A++4833.1h199.7C++410.3B+
Phobos VX86 1421381161.19C+0.5166.775%B++14.493%C24.6DN/A1055.6h3D4.4C++
NSX Masamune 2861332360.564C1.1464.834%B*N/A17.3D19.9B+2487.7h26.4D**40.8D--
NS-R3 Swarm 2701321480.892B**0.8167.418%B**N/A8C++8.4B+10616.4h31.7C+47.1C+
S1 2591291920.672C+1.0362.213%B+3.876%B++15.7D15.9B+7078.2h11.1F-17.9D--
Cosmos VM3 117116373.135B++1.4317.712%C**25%A46.4A+N/A2672.5h11.1B*62.9B+
M20 Basilisk 167114284.071B++2.3744.807%B++7.895%B*21.9C+10.2C++3375.2h113C+252.1C**
AP30 Shredder 199111432.581C0.8833.331%C+N/A1110U880U12262400.1h149.1D--447.2D-
M40 Fury-F 1381091051.038C0.6764.607%AN/A13.8C--3.7D1207.9h17.7D27.3C+
NS-11A "Heatwave" 1121081400.771C-0.9325.477%C13.889%D**20DN/A555.4h17.3D--68C-
M60-A Bulldog 113107119.727B*8.0239.608%C**N/A1070U60U3688000.1h4.7B*11.9B++
Cosmos VM3 110107372.892B++1.1918.179%B20.561%C**42.8B**1.2A*2542.5h12.5B+68.8C**
G30 Walker 19398244.083C**2.3845.193%A**2.041%D-36.3M++35.2S7312.7h170.2B*376.6A
Aspis Anti-Aircraft Phalanx Turret 21496283.429C+1.7336.097%A++1.042%D13.2B+16.2B**4887.3h179.8C--498.1B+
E540 Halberd-H 14794224.273C2.5753.369%C--4.255%A+36.2C20.4C+6582.6h6.4C++12C+
NSX Amaterasu 92885,1110.017D1.6930.053%C++21.591%B+0.3DN/A1254.6h7.1C+23.6C++
Vortex VM21 17288681.294C+0.4143.535%C**4.545%B9.4C++8.9B**2009.4h52C+119.4C+
M60-A Bulldog 9587614.5C+12.8049.761%B+3.448%B*48.3B++4.4C+2861.8h6C++12B+
VE-H Maw 8584521.615C+0.0934.659%A++21.429%D38.2CN/A1762.2h13.6D-39.2C**
Photon A2A Missile Pods 18083223.773C+2.0777.486%CN/A46.1C+53.9B+10861.8h10.3D13.3D--
S12 Renegade 8380342.353C+0.6545.247%B5%C+15.7D--N/A645.1h3B+6.6B+
NSX Daimyo 8179451.756C-0.0540.281%C+82.279%T-20.8D--N/A553.8h4.7F*11.7F
NS-20 "Heatwave" Gorgon 8978352.229C*0.5328.059%C++12.821%F22.3D3.1A++603.5h33.8C120.5C+
Dual-75 Duster 8077419.25B++17.5530.594%D-N/A96.3B++3.8C4080.8h5.4B17.7C+
G30 Walker 12674213.524C+1.8241.708%A+2.703%D23.1B*16.3A+5353.2h246.6C591.1B+
Blackheart 7271681.044C+0.6647.444%C*30.986%C+10.8DN/A406.6h3.3C++6.9B
Vortex VM21 13171681.044C+0.6644.329%B+N/A7.6C++6.4B+1689.4h66.2C149.3C+
NS CandyCannon 3000 68681330.511C1.1937.023%C++20.588%D-11.9CN/A515.7h7D--18.9C
Proton II PPA 6160610C8.3024.63%C++3.333%A50CN/A3241.2h9.7C++39.5C**
M60-A Bulldog 625978.429C6.7343.658%C3.39%B*45.4B+2.3D2971.3h5B+11.5B+
NS-44L Blackhand 5454620.871C0.8345.992%B+40.741%C+14.6DN/A653.7h4.5C++9.7B
NS-20 "Heatwave" Gorgon 6054351.543C+0.1627.763%C+12.963%D**15.4D*1.7B573.5h49D-176.6D
Damascus Edge 52503,8890.013C--1.6929.792%C++8%C++0.4CN/A2132.9h2.6C-8.7C*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit71540.2h
Motion Spotter5711,5048.3h
Nano-Armor Kit9031,269,22792.3h
Decoy Grenade01380h
Anti-Vehicle MANA Turret472,4256.9h
Spawn Beacon131,7883.1h
Turret AI Module34622.1h
Structure Shield Module126853.1h
Repair Module131,3906.1h
Cortium Silo56343.3h
AE Medical Applicator19286,7815.5h
Skywall Shield Emitter95742.5h
AE Nano-Armor Kit483807,54245.5h
Reinforcements Module01100.5h
Blast Wall71631.3h
Medical Applicator324131,57213h
Nanite Revive Grenade09610.3h
Nanite Healing Grenade03010.1h
Welding Device03800.1h
Deconstruction Tool1569,6325.1h
Spear Anti-Vehicle Tower22491.4h
Spitfire Auto-Turret533,0533.8h
HIVE0510.9h
Sunderer Garage82743.7h
Bunker81643.6h
Rampart Wall325255.5h
Hoplon Anti-Aircraft Phalanx Tower22491.2h
Xiphos Anti-Personnel Tower23671.9h
Ammunition Package533,7003.1h
Shield Recharging Field494,5641.5h
Medical Kit569531.8h
Anti-Infantry MANA Turret178522.1h
IPC Targeting Dart165132.7h
Orbital Strike Target Designator14520.5h
Vehicle Gate152463.2h
Pillbox42272.5h
Glaive IPC0640.5h
Spear Anti-Vehicle Turret0560.5h
Lumifiber Rampart Wall2687611.2h
Elysium Spawn Tube22391.9h
Hardlight Barrier162240.5h
Nano-Repair Grenade03880.1h
Recon Detection Device10014,54323.7h
Smoke Grenade0900h
Infantry Tower123645.1h
WLT-Howler Mining Laser68,6181.8h

Check the help document for the dictionary if you want to learn more about words used here.


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