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Paragon Chosen Wolf2063[PSET] Wolf2063
VS BR 151

KDR: 1.24

Score: 52.9m

Last Seen: Jul 20th, 2019 8:14 AM
- OFFLINE - 5.8 hour(s)

Prestige 1, Battle Rank 100 (151 total) - Vanu Sovereignty on Cobalt - Outfit Officer of Protectors of Enlightenment[PSET] Protectors of Enlightenment
VS outfit on Cobalt

Members: 50
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Pulsar C Eclipse VE3A C-4 NSX Naginata Supernova VPC NS-11CP Solstice SF Pulsar LSW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $744,345 MLG Score: 595
Fun Score: N/A
Cheeseburgers Flipped: 160TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.323%27.119%76841117342,3401.087420.151

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.695%1.389A0.954B*-1.322D**HEAD ++ (~12.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.90.491B+10.70.248C++27.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.298%1.034%173412102,709171110901.58328248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.247%-0.639D-0.503D0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
136.70.151C++42.80.191C++93.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.768%1.699%213612083,885260513741.49136283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.266%-0.025C+-0.552D1.242

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.60.466B+8.40.329C**12.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.301%4.603%2391711974,323242314731.78342293%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.335%0.189C++0.048C+0.209

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
89.70.246C++34.40.137C++55.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.215%81.9%239212121,105346000.319364

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.957%0.186C++0.963B*0.842

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.08C+3.3-0.036C+5.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.708%18.354%239212121,2642428140.520593

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.902%0.755B++0.756B++-0.982

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.205C++5.3-0.091C+5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Protectors of Enlightenment[PSET] Protectors of Enlightenment
VS outfit on Cobalt

Members: 50
52.9m485.7%480 (28.8k)400 (24k)1.2381584,81668,5021.43139151 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214337521.912%19.071%41801:5648

11% Combat Medic53% Engineer17% Heavy Assault12% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 7:26 PMSep 6th, 2014 5:20 PMJul 20th, 2019 9:01 AM (1d) (PST)Jul 20th, 2019 8:47 AM (1d) (PST)Jul 20th, 2019 4:14 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6992644350.6420.5180.1223.4370.066595

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,95515,83726,11839317206424,000

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2202.5h/91.8d 13,237 16,175 31,489 454.2k 3,435 6,209 8,689 92.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX Naginata
B+
Kills:1,355
Deaths:934
KDR:1.451
Accuracy:24.784% B+
HSR:26.421% C
Pulsar LSW
A+
Kills:1,223
Deaths:734
KDR:1.666
Accuracy:30.819% A+
HSR:34.178% A
NS-15M1
A
Kills:1,213
Deaths:774
KDR:1.567
Accuracy:29.930% A
HSR:32.564% A
VE-H Maw
B**
Kills:1,199
Deaths:686
KDR:1.748
Accuracy:31.316% B**
HSR:30.609% B+
Flare VE6
B**
Kills:1,194
Deaths:1,126
KDR:1.060
Accuracy:26.343% B++
HSR:31.910% B**
Orion VS54
B+
Kills:1,193
Deaths:909
KDR:1.312
Accuracy:23.836% B+
HSR:26.069% C++
NSX-P Naginata
B+
Kills:1,186
Deaths:944
KDR:1.256
Accuracy:25.777% B+
HSR:30.776% C**
SVA-88
A
Kills:1,167
Deaths:717
KDR:1.628
Accuracy:29.566% A
HSR:35.219% A
NS-15M AE
C-
Kills:1,167
Deaths:906
KDR:1.288
Accuracy:23.259% C-
HSR:20.994% D
NS-15MP
C+
Kills:1,167
Deaths:802
KDR:1.455
Accuracy:26.948% C+
HSR:29.734% C+
Ursa
A
Kills:1,163
Deaths:650
KDR:1.789
Accuracy:29.894% A
HSR:30.267% B*
VE-H Maw AE
B
Kills:174
Deaths:159
KDR:1.094
Accuracy:27.223% C+
HSR:31.035% B
Kills:13,401
Deaths (as Heavy Assault):9,341
Deaths (to Heavy Assaults):19,948
KDR:1.43464
Kill Difference:4,060
Playtime:384.750 hours
Usage:17%
Score:9.340m
Score/min:405
Accuracy (listed only):27.474%
HSR (listed only):29.981%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
B+
Kills:2,556
Deaths:2,784
KDR:0.918
Accuracy:26.818% B+
HSR:25.822% B+
Eclipse VE3A
C+
Kills:2,037
Deaths:2,657
KDR:0.767
Accuracy:25.132% C
HSR:19.588% C+
NS-11CP
C+
Kills:1,251
Deaths:1,813
KDR:0.690
Accuracy:26.842% C
HSR:22.942% C+
Solstice SF
B*
Kills:1,227
Deaths:1,713
KDR:0.716
Accuracy:26.363% B+
HSR:21.679% B*
Serpent VE92
C++
Kills:1,194
Deaths:1,348
KDR:0.886
Accuracy:22.344% C
HSR:20.687% C++
Thanatos VE70
B**
Kills:1,193
Deaths:1,238
KDR:0.964
Accuracy:51.016% B**
HSR:18.441% B+
VE-C Horizon
C+
Kills:1,183
Deaths:1,035
KDR:1.143
Accuracy:34.130% C+
HSR:22.992% C+
NS-7 PDW
A+
Kills:1,175
Deaths:1,132
KDR:1.038
Accuracy:32.508% A+
HSR:26.723% A+
VE-S Canis
B**
Kills:1,172
Deaths:863
KDR:1.358
Accuracy:33.081% B**
HSR:27.133% B*
Sirius SX12
A
Kills:1,164
Deaths:1,017
KDR:1.145
Accuracy:31.116% A
HSR:24.227% B**
NS Baron G5AE
C**
Kills:1,164
Deaths:1,203
KDR:0.968
Accuracy:44.656% C
HSR:17.354% C**
Eridani SX5
B**
Kills:1,162
Deaths:1,204
KDR:0.965
Accuracy:28.751% B+
HSR:27.969% B**
NSX Tengu
B**
Kills:1,160
Deaths:856
KDR:1.355
Accuracy:43.956% B**
HSR:22.241% C*
NSX Tanto
B++
Kills:1,159
Deaths:1,164
KDR:0.996
Accuracy:28.426% B+
HSR:30.112% B++
VX6-7
C**
Kills:1,154
Deaths:1,415
KDR:0.816
Accuracy:23.215% C
HSR:22.877% C**
Solstice VE3
C**
Kills:1,139
Deaths:731
KDR:1.558
Accuracy:24.546% C**
HSR:19.227% C+
NSX-P Tanto
C**
Kills:281
Deaths:289
KDR:0.972
Accuracy:27.066% C**
HSR:25.267% C+
PS1-AV Suppressor
C*
Kills:251
Deaths:248
KDR:1.012
Accuracy:30.371% C*
HSR:21.912% C+
MKV-P Suppressed
A++
Kills:230
Deaths:152
KDR:1.513
Accuracy:37.055% A++
HSR:20% C--
Pandora VX25
B+
Kills:71
Deaths:39
KDR:1.821
Accuracy:45.635% B+
HSR:16.901% B+
Kills:21,923
Deaths (as Light Assault):22,901
Deaths (to Light Assaults):11,324
KDR:0.95729
Kill Difference:978
Playtime:114.285 hours
Usage:5%
Score:2.798m
Score/min:408
Accuracy (listed only):32.151%
HSR (listed only):22.705%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B+
Kills:2,556
Deaths:2,784
KDR:0.918
Accuracy:26.818% B+
HSR:25.822% B+
Eclipse VE3A
C+
Kills:2,037
Deaths:2,657
KDR:0.767
Accuracy:25.132% C
HSR:19.588% C+
NS-11CP
C+
Kills:1,251
Deaths:1,813
KDR:0.690
Accuracy:26.842% C
HSR:22.942% C+
Solstice SF
B*
Kills:1,227
Deaths:1,713
KDR:0.716
Accuracy:26.363% B+
HSR:21.679% B*
Serpent VE92
C++
Kills:1,194
Deaths:1,348
KDR:0.886
Accuracy:22.344% C
HSR:20.687% C++
Thanatos VE70
B**
Kills:1,193
Deaths:1,238
KDR:0.964
Accuracy:51.016% B**
HSR:18.441% B+
VE-C Horizon
C+
Kills:1,183
Deaths:1,035
KDR:1.143
Accuracy:34.130% C+
HSR:22.992% C+
Eidolon VE33
B+
Kills:1,167
Deaths:1,111
KDR:1.050
Accuracy:30.552% B+
HSR:27.764% C**
NS Baron G5AE
C**
Kills:1,164
Deaths:1,203
KDR:0.968
Accuracy:44.656% C
HSR:17.354% C**
NSX Tanto
B++
Kills:1,159
Deaths:1,164
KDR:0.996
Accuracy:28.426% B+
HSR:30.112% B++
VX6-7
C**
Kills:1,154
Deaths:1,415
KDR:0.816
Accuracy:23.215% C
HSR:22.877% C**
Solstice VE3
C**
Kills:1,139
Deaths:731
KDR:1.558
Accuracy:24.546% C**
HSR:19.227% C+
NSX-P Tanto
C**
Kills:281
Deaths:289
KDR:0.972
Accuracy:27.066% C**
HSR:25.267% C+
VE-LR Obelisk
C*
Kills:177
Deaths:200
KDR:0.885
Accuracy:33.234% C*
HSR:31.638% C+
Pandora VX25
B+
Kills:71
Deaths:39
KDR:1.821
Accuracy:45.635% B+
HSR:16.901% B+
Kills:16,953
Deaths (as Engineer):18,740
Deaths (to Engineers):11,740
KDR:0.90464
Kill Difference:1,787
Playtime:1,169.387 hours
Usage:53%
Score:28.019m
Score/min:399
Accuracy (listed only):31.332%
HSR (listed only):22.886%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Yumi
B**
Kills:1,204
Deaths:1,039
KDR:1.159
Accuracy:31.511% B**
HSR:23.505% C
Thanatos VE70
B**
Kills:1,193
Deaths:1,238
KDR:0.964
Accuracy:51.016% B**
HSR:18.441% B+
Pulsar VS1
A++
Kills:1,181
Deaths:987
KDR:1.197
Accuracy:31.975% A++
HSR:25.572% B++
Corvus VA55
B**
Kills:1,179
Deaths:1,343
KDR:0.878
Accuracy:30.349% B**
HSR:29.601% B*
NS-7 PDW
A+
Kills:1,175
Deaths:1,132
KDR:1.038
Accuracy:32.508% A+
HSR:26.723% A+
VE-S Canis
B**
Kills:1,172
Deaths:863
KDR:1.358
Accuracy:33.081% B**
HSR:27.133% B*
H-V45
A+
Kills:1,172
Deaths:811
KDR:1.445
Accuracy:30.841% A
HSR:31.570% A+
CME
B+
Kills:1,168
Deaths:1,174
KDR:0.995
Accuracy:29.295% B+
HSR:25.771% B+
Terminus VX-9
B*
Kills:1,167
Deaths:983
KDR:1.187
Accuracy:29.747% B*
HSR:31.534% B++
Sirius SX12
A
Kills:1,164
Deaths:1,017
KDR:1.145
Accuracy:31.116% A
HSR:24.227% B**
NS Baron G5AE
C**
Kills:1,164
Deaths:1,203
KDR:0.968
Accuracy:44.656% C
HSR:17.354% C**
Eridani SX5
B**
Kills:1,162
Deaths:1,204
KDR:0.965
Accuracy:28.751% B+
HSR:27.969% B**
NSX Tengu
B**
Kills:1,160
Deaths:856
KDR:1.355
Accuracy:43.956% B**
HSR:22.241% C*
NS-11P
A*
Kills:286
Deaths:251
KDR:1.139
Accuracy:27.215% B*
HSR:33.566% A*
PS1-AV Suppressor
C*
Kills:251
Deaths:248
KDR:1.012
Accuracy:30.371% C*
HSR:21.912% C+
MKV-P Suppressed
A++
Kills:230
Deaths:152
KDR:1.513
Accuracy:37.055% A++
HSR:20% C--
Pandora VX25
B+
Kills:71
Deaths:39
KDR:1.821
Accuracy:45.635% B+
HSR:16.901% B+
Kills:16,099
Deaths (as Combat Medic):14,540
Deaths (to Combat Medics):8,744
KDR:1.10722
Kill Difference:1,559
Playtime:253.233 hours
Usage:11%
Score:6.475m
Score/min:426
Accuracy (listed only):34.652%
HSR (listed only):24.942%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-357P Underboss
B*
Kills:1,218
Deaths:1,255
KDR:0.971
Accuracy:47.928% B*
HSR:25.452% C+
NS-7 PDW
A+
Kills:1,175
Deaths:1,132
KDR:1.038
Accuracy:32.508% A+
HSR:26.723% A+
VE-S Canis
B**
Kills:1,172
Deaths:863
KDR:1.358
Accuracy:33.081% B**
HSR:27.133% B*
NSX Tomoe
B
Kills:1,164
Deaths:1,059
KDR:1.099
Accuracy:28.991% C+
HSR:40.894% B
Sirius SX12
A
Kills:1,164
Deaths:1,017
KDR:1.145
Accuracy:31.116% A
HSR:24.227% B**
NS-357 Underboss
B**
Kills:1,163
Deaths:1,412
KDR:0.824
Accuracy:44.891% B**
HSR:26.827% B++
Eridani SX5
B**
Kills:1,162
Deaths:1,204
KDR:0.965
Accuracy:28.751% B+
HSR:27.969% B**
Beamer VS3
B**
Kills:1,160
Deaths:1,377
KDR:0.842
Accuracy:33.975% B**
HSR:26.207% B+
NSX Tengu
B**
Kills:1,160
Deaths:856
KDR:1.355
Accuracy:43.956% B**
HSR:22.241% C*
NSX Daimyo
C++
Kills:839
Deaths:399
KDR:2.103
Accuracy:39.723% C
HSR:94.398% C++
Cerberus
C
Kills:336
Deaths:468
KDR:0.718
Accuracy:28.931% C
HSR:20.833% C
VA39 Spectre
B
Kills:266
Deaths:169
KDR:1.574
Accuracy:31.360% C+
HSR:42.481% B
Soldier Soaker
B+
Kills:257
Deaths:236
KDR:1.089
Accuracy:38.367% B+
HSR:11.284% C--
PS1-AV Suppressor
C*
Kills:251
Deaths:248
KDR:1.012
Accuracy:30.371% C*
HSR:21.912% C+
NS-44 Commissioner
C+
Kills:239
Deaths:337
KDR:0.709
Accuracy:35.429% C+
HSR:17.992% D
MKV-P Suppressed
A++
Kills:230
Deaths:152
KDR:1.513
Accuracy:37.055% A++
HSR:20% C--
NS-AM7 Archer
B*
Kills:197
Deaths:447
KDR:0.441
Accuracy:64.310% B++
HSR:24.873% B*
NS-45 Pilot
B++
Kills:196
Deaths:188
KDR:1.043
Accuracy:35.818% B++
HSR:24.490% C+
Kills:13,349
Deaths (as Infiltrator):12,819
Deaths (to Infiltrators):10,047
KDR:1.04134
Kill Difference:530
Playtime:258.677 hours
Usage:12%
Score:5.776m
Score/min:372
Accuracy (listed only):37.031%
HSR (listed only):29.219%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B+
Kills:338
Deaths:192
KDR:1.760
Accuracy:17.996% C++
HSR:21.302% B+
Blueshift VM5
B*
Kills:255
Deaths:165
KDR:1.545
Accuracy:17.890% C
HSR:25.882% B*
Cosmos VM3
B*
Kills:134
Deaths:79
KDR:1.696
Accuracy:20.594% B*
HSR:20.149% C*
Blueshift VM5
C*
Kills:69
Deaths:30
KDR:2.300
Accuracy:20.890% C*
HSR:20.290% C+
Kills:796
Deaths (as MAX Suit):233
Deaths (to MAX Suits):3,389
KDR:3.41631
Kill Difference:563
Playtime:20.059 hours
Usage:1%
Score:0.452m
Score/min:376
Accuracy (listed only):19.343%
HSR (listed only):21.906%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B**
Kills:1,154
V. Kills:583 198%
Deaths:796
KDR:1.450
Accuracy:27.781% D
KPH:31.200 B**
VKPH:15.800 B++
Dual Photon Pods
B*
Kills:1,104
V. Kills:244 451%
Deaths:286
KDR:3.860
Accuracy:58.816% B*
KPH:77.200 C+
VKPH:17.100 C+
Hornet Missiles
B+
Kills:949
V. Kills:539 176%
Deaths:227
KDR:4.181
Accuracy:65.393% B+
KPH:90.600 B+
VKPH:51.500 B+
Saron Laser Cannon
C+
Kills:310
V. Kills:216 143%
Deaths:397
KDR:0.781
Accuracy:28.441% D
KPH:11.400 C+
VKPH:8 C+
Light PPA
A*
Kills:141
V. Kills:14 N/A
Deaths:40
KDR:3.525
Accuracy:39.725% C+
KPH:85.500 A
VKPH:8.500 A*
Kills:3,658 (1,605 + 0)
Deaths:1,746
KDR:2.095
VKDR:0.914
Vehicle Kills:1,596
Kill Difference:1,912
Playtime:90.530 hours
Usage:4%
Score:1.660m
Score/min:306
Piloting Accuracy:39.725%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:189
V. Kills:49 378%
Deaths:11
KDR:17.182
Accuracy:40.863% C
KPH:54.800 C**
VKPH:14.200 B*
AP30 Shredder
C+
Kills:77
V. Kills:49 154%
Deaths:16
KDR:4.813
Accuracy:32.224% C
KPH:29.300 C+
VKPH:18.700 C
C150 Dalton
C-
Kills:58
V. Kills:53 107%
Deaths:19
KDR:3.053
Accuracy:32.154% D
KPH:20.700 D
VKPH:18.900 C-
Kills:324 (0 + 324)
Deaths:46
KDR:7.043
VKDR:3.283
Vehicle Kills:151
Kill Difference:278
Playtime:8.883 hours
Usage:0%
Score:0.224m
Score/min:420
Piloting Accuracy:N/A%
Gunner Accuracy:32.154%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B+
Kills:229
V. Kills:122 186%
Deaths:107
KDR:2.140
Accuracy:62.177% B**
KPH:27.300 C+
VKPH:14.500 B+
Skyguard
A
Kills:145
V. Kills:90 159%
Deaths:66
KDR:2.197
Accuracy:31.210% C**
KPH:22.900 A
VKPH:14.200 B**
C75 Viper
C
Kills:79
V. Kills:21 359%
Deaths:27
KDR:2.926
Accuracy:36.909% C
KPH:21.700 C-
VKPH:5.800 C--
Kills:453 (453 + 0)
Deaths:200
KDR:2.265
VKDR:1.165
Vehicle Kills:233
Kill Difference:253
Playtime:18.345 hours
Usage:1%
Score:0.365m
Score/min:332
Driving Accuracy:36.909%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B**
Kills:1,329
V. Kills:260 N/A
Deaths:192
KDR:6.922
Accuracy:58.830% B*
KPH:62.500 B**
VKPH:12.200 B**
Supernova PC
M++
Kills:1,188
V. Kills:351 338%
Deaths:197
KDR:6.030
Accuracy:55.141% B++
KPH:54.300 M++
VKPH:16 A*
Supernova FPC
C**
Kills:915
V. Kills:520 176%
Deaths:242
KDR:3.781
Accuracy:53.044% C+
KPH:28.200 C**
VKPH:16 C++
Saron HRB
A++
Kills:888
V. Kills:389 228%
Deaths:152
KDR:5.842
Accuracy:51.341% B*
KPH:41.400 A++
VKPH:18.100 C**
E540 Halberd
A++
Kills:125
V. Kills:48 255%
Deaths:14
KDR:8.929
Accuracy:49.292% C*
KPH:49.800 A++
VKPH:19.100 B+
Proton II PPA
B+
Kills:72
V. Kills:4 N/A
Deaths:7
KDR:10.286
Accuracy:26.700% B+
KPH:57.200 C+
VKPH:3.200 C
Kills:4,517 (3,432 + 1,085)
Deaths:804
KDR:5.618
VKDR:1.955
Vehicle Kills:1,572
Kill Difference:3,713
Playtime:100.819 hours
Usage:5%
Score:2.292m
Score/min:379
Driving Accuracy:53.044%
Gunner Accuracy:26.700%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:491
V. Kills:32 N/A
Deaths:76
KDR:6.461
Accuracy:45.568% B**
KPH:91.900 C++
VKPH:6 C+
Aphelion VEX-4H
A+
Kills:238
V. Kills:104 227%
Deaths:61
KDR:3.902
Accuracy:49.853% B+
KPH:69.300 A+
VKPH:30.300 C**
E540 Halberd-H
A
Kills:133
V. Kills:59 222%
Deaths:30
KDR:4.433
Accuracy:58.663% C++
KPH:69.500 A
VKPH:30.800 B**
G40-F Ranger
C+
Kills:84
V. Kills:49 168%
Deaths:18
KDR:4.667
Accuracy:32.733% C+
KPH:36.300 C+
VKPH:21.200 C+
Saron HRB-H
C*
Kills:82
V. Kills:37 216%
Deaths:17
KDR:4.824
Accuracy:57.679% C*
KPH:37 C+
VKPH:16.700 D
M40 Fury-H
A**
Kills:70
V. Kills:24 280%
Deaths:8
KDR:8.750
Accuracy:72.052% M+
KPH:141.700 B**
VKPH:48.600 A**
Kills:1,098 (0 + 1,098)
Deaths:210
KDR:5.229
VKDR:1.452
Vehicle Kills:305
Kill Difference:888
Playtime:15.715 hours
Usage:1%
Score:0.401m
Score/min:426
Driving Accuracy:N/A%
Gunner Accuracy:72.052%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C*
Kills:477
V. Kills:118 401%
Deaths:120
KDR:3.975
Accuracy:42.811% B++
KPH:41.700 C+
VKPH:10.300 C*
M20 Basilisk
B+
Kills:467
V. Kills:180 258%
Deaths:121
KDR:3.860
Accuracy:43.453% B+
KPH:25 B+
VKPH:9.600 B+
M20 Basilisk
C++
Kills:311
V. Kills:124 249%
Deaths:98
KDR:3.173
Accuracy:39.421% C+
KPH:22.900 C++
VKPH:9.100 C+
M12 Kobalt
B+
Kills:308
V. Kills:13 N/A
Deaths:33
KDR:9.333
Accuracy:19.884% B+
KPH:87.300 B+
VKPH:3.700 C++
M12 Kobalt
C++
Kills:247
V. Kills:9 N/A
Deaths:17
KDR:14.529
Accuracy:17.929% C+
KPH:67.100 C++
VKPH:2.400 C-
M40 Fury
C-
Kills:191
V. Kills:40 466%
Deaths:46
KDR:4.152
Accuracy:31.422% D
KPH:39.500 C--
VKPH:8.300 C-
M60-G Bulldog
B+
Kills:181
V. Kills:41 431%
Deaths:38
KDR:4.763
Accuracy:39.073% B+
KPH:33.800 B
VKPH:7.700 B+
G30 Walker
B*
Kills:88
V. Kills:49 176%
Deaths:21
KDR:4.190
Accuracy:32.834% B+
KPH:21.300 B*
VKPH:11.900 B+
Kills:2,270 (0 + 2,270)
Deaths:494
KDR:4.595
VKDR:1.162
Vehicle Kills:574
Kill Difference:1,776
Playtime:65.254 hours
Usage:3%
Score:0.925m
Score/min:236
Driving Accuracy:N/A%
Gunner Accuracy:32.834%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:452
V. Kills:37 N/A
Deaths:46
KDR:9.826
Accuracy:34.828% C*
KPH:77.100 C*
VKPH:6.300 C+
M20 Wyvern
C
Kills:63
V. Kills:37 166%
Deaths:35
KDR:1.800
Accuracy:32.874% D
KPH:19 C
VKPH:11.200 C
Kills:515 (0 + 515)
Deaths:81
KDR:6.358
VKDR:0.914
Vehicle Kills:74
Kill Difference:434
Playtime:9.167 hours
Usage:0%
Score:0.108m
Score/min:196
Piloting Accuracy:N/A%
Gunner Accuracy:32.874%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Pulsar C 2,5842,5562,7840.918C+0.3226.818%B+25.822%B+33C*N/A11577.5h10.9B+40.7B+
Eclipse VE3A 2,0632,0372,6570.767C0.4725.132%C19.588%C+27.6CN/A7373.9h12.1C++48C++
C-4 2,1091,7051,2711.341C+0.1029.724%B++N/A133.2B**31.6C*98412.8h1.3B+4.3B++
NSX Naginata 1,3681,3559341.451C++0.2124.784%B+26.421%C71.3B**N/A16719h10.1B+40.9B+
Supernova VPC 1,5891,3291926.922C5.6858.83%B*N/A62.4B**12.2B**36621.3h3.4C+5.8B+
NS-11CP 1,2751,2511,8130.69D-0.5526.842%C22.942%C+26.8DN/A6746.6h13C48.6C+
Solstice SF 1,2391,2271,7130.716C0.5226.363%B+21.679%B*28.3B+N/A13943.4h13C+49.4C**
Pulsar LSW 1,2381,2237341.666C++0.4330.819%A+34.178%A71.1B**N/A34517.2h10.7B++34.7B*
NS-357P Underboss 1,2221,2181,2550.971C0.2747.928%B*25.452%C+53.4CN/A11922.8h4.1C-8.5C**
NS-15M1 1,2351,2137741.567C++0.3329.93%A32.564%A61B++1.1A++20219.9h11.2B+37.5B++
NSX Yumi 1,2261,2041,0391.159C+0.0831.511%B**23.505%C49.3B+N/A12324.4h10.2B++32.4B*
VE-H Maw 1,2071,1996861.748C*0.5131.316%B**30.609%B+75.9B*N/A22215.8h9B++28.8B++
Lasher X2-P 1,2311,1971,1211.068C0.1736.668%C++3.008%C53.9C+1.5C19822.2h16.4C**44.7C**
NSX Amaterasu 1,1961,19622,6290.053C+1.1939.545%B**27.007%A2.5CN/A6472.5h3.3C++8.5B+
Lasher X2 1,2101,1961,0051.19B0.0533.918%B**2.592%D51.3B**N/A14723.3h15.9B*46.8B*
Serpent VE92 1,2081,1941,3480.886C+0.3522.344%C20.687%C++28.4C+N/A8542h13.4C++59.9C++
Flare VE6 1,2141,1941,1261.06C0.1826.343%B++31.91%B**48.5C**N/A19624.6h10.1B38.2B+
Thanatos VE70 1,2071,1931,2380.964C++0.2751.016%B**18.441%B+55AN/A24621.7h5.3C+10.4B+
Orion VS54 1,2081,1939091.312C+0.0723.836%B+26.069%C++47.5B++N/A24225.1h10.5B*44.2C*
Supernova PC 1,5391,1881976.03C++4.7955.141%B++1.599%C--54.2M++16A*32821.9h4.8B8.8B+
NSX-P Naginata 1,2131,1869441.256C+0.0225.777%B+30.776%C**57.3B+1.3C**16620.7h10.6B++41.2B++
VE-C Horizon 1,2021,1831,0351.143C+0.1034.13%C+22.992%C+58BN/A18420.4h12.5B++36.7B+
MANA Anti-Personnel Turret 1,1951,1816031.959N/A0.7217.64%UN/A11810U140U22294600.1h19.3T*109.6T*
Sticky Grenade 1,1901,18111181N/A1,179.7655.395%BN/A984.2C++7.5D30331.2h2B3.6B+
Pulsar VS1 1,1941,1819871.197C**0.0431.975%A++25.572%B++51.8A+N/A21422.8h11.8B**36.8B**
Corvus VA55 1,2051,1791,3430.878C0.3630.349%B**29.601%B*44B*1A13726.8h11B+36.2B*
NS-7 PDW 1,1831,1751,1321.038C++0.2032.508%A+26.723%A+53.9AN/A16421.8h12.9B+39.7B++
VE-S Canis 1,1821,1728631.358C*0.1233.081%B**27.133%B*63.7B++N/A25618.4h10.5B+31.8B+
H-V45 1,1881,1728111.445C++0.2130.841%A31.57%A+59.2AN/A20019.8h11B*35.6B*
CME 1,1861,1681,1740.995C0.2429.295%B+25.771%B+35.7C++N/A12832.7h13.2C*45.1B+
SVA-88 1,1731,1677171.628C+0.3929.566%A35.219%A71.6B**N/A23116.3h10.7B+36.3B++
NS-15M AE 1,1781,1679061.288C0.0523.259%C-20.994%D48C+N/A15324.3h11.4C*49.1C++
Eidolon VE33 1,1831,1671,1111.05C+0.1930.552%B+27.764%C**31.8B+N/A10936.7h8.5B27.7B+
Terminus VX-9 1,1741,1679831.187C+0.0529.747%B*31.534%B++53.5B+N/A15321.8h10.9B+36.6B++
NS-15MP 1,1761,1678021.455C0.2226.948%C+29.734%C+54.8CN/A13021.3h10.8C++40.1C++
NSX Tomoe 1,1681,1641,0591.099C0.1428.991%C+40.894%B40.8C++N/A10728.5h12.3B+42.5B+
Sirius SX12 1,1701,1641,0171.145C++0.0931.116%A24.227%B**54.6AN/A21221.3h11.8B*37.8B++
NS Baron G5AE 1,1801,1641,2030.968C0.2744.656%C17.354%C**42.2C+N/A11727.6h4.5C+10.2C+
NS-357 Underboss 1,1701,1631,4120.824C+0.4144.891%B**26.827%B++40.2C+N/A12528.9h4.4C+9.9B+
Ursa 1,1741,1636501.789B+0.5529.894%A30.267%B*74.1AN/A19515.7h8.7B*29.1B*
Eridani SX5 1,1671,1621,2040.965C+0.2728.751%B+27.969%B**43.8BN/A16326.5h11B+38.1B+
Force-Blade 1,1671,16217,5570.066A1.1743.803%B**24.699%A**2.6A*N/A8448.8h2.2B+5B+
The Slasher 1,1621,1612,3930.485S0.7542.55%B++31.869%A**21.2M++N/A5454.7h2.4C+5.6C++
Beamer VS3 1,1671,1601,3770.842C++0.4033.975%B**26.207%B+52.3AN/A23422.2h8.5B+24.9C**
NSX Tengu 1,1661,1608561.355C*0.1243.956%B**22.241%C*63.4B**N/A20618.3h9.7B*22B++
NSX Tanto 1,1751,1591,1640.996C+0.2428.426%B+30.112%B++40.7BN/A12328.5h12.5B44C**
VX6-7 1,1661,1541,4150.816C0.4223.215%C22.877%C**28C+N/A10541.2h13.3C+57.3C++
Maelstrom Turbo Laser 1,7371,1547961.45C+0.2127.781%D1.386%D31.2B**15.8B++24037h53.3B*192B++
Solstice VE3 1,1591,1397311.558B**0.3224.546%C**19.227%C+21.7C++N/A12252.4h14.1B57.6C*
Dual Photon Pods 1,3481,1042863.86C2.6258.816%B*N/A77.2C+17.1C+37314.3h20.3B34.6B+
Hornet Missiles 1,4889492274.181C+2.9465.393%B+N/A90.4B+51.3B+61410.5h9.6C**14.7B+
Tank Mine 1,5059189101.009D-0.2327.607%C-N/A89.1C57C+129310.3h1.7B+6.2C++
Supernova FPC 1,4359152423.781C2.5453.044%C+2.951%B+28.2C**16C++36932.5h4.9B9.2B
Saron HRB 1,2778881525.842C++4.6051.341%B*1.464%C+41.3A++18.1C**44221.5h21.5C*41.8B+
NSX Daimyo 8398393992.103C0.8639.723%C94.398%C++49.6C+N/A15116.9h2.8C7C+
M60-A Bulldog 8467904019.75C++18.5150.665%B+2.278%C+44.6B+3.2C15417.7h6.4C+12.6C**
Frag Grenade 7617461746N/A744.7650.078%B+N/A573.8B+11.5B23521.3h3B++6B++
NS "Jackpot" Decimator 9276719400.714D0.5268.72%B+1.043%D44.4C17C33415.1h4C+5.8C++
Proximity Mine 5605572552.184C--0.9543.419%C++N/A129.5C++N/A4264.3h1.9C+4.5C*
Proton II PPA-H 523491766.461C5.2245.568%B**N/A92.6C++6C+3445.3h10.2C++22.4B+
M40 Fury 5954771203.975C2.7442.811%B++N/A41.8C+10.4C*25711.4h18.5C-43.1C++
M20 Basilisk 6474671213.86B+2.6243.453%B+5.353%C+25B+9.6B+22518.7h97.6C++224.7B+
CAS 14-E 489452469.826C8.5934.828%C*2.434%B++76.6C*6.3C+2145.9h28.6C**82.1B+
NSX Masamune 5114115840.704C+0.5367.537%B**1.946%C+46.7B**11.4C+2658.8h6.3B*9.3B*
Spear Anti-Vehicle Phalanx Turret 557409527.865C++6.6343.228%C+7.579%A++62A+22.4C++4776.6h5.8B*13.4B++
Cosmos VM3 3423381921.76C+0.5217.996%C++21.302%B+38.9B+N/A1438.7h12.4B+68.7C*
Cerberus 3373364680.718C0.5228.931%C20.833%C70B**N/A2504.8h5.2B+17.9B
MANA Anti-Vehicle Turret 5043323860.86D-0.3854.678%C4.518%B++3320A+1720B+3080000.1h7.2B13.2B+
M20 Basilisk 435311983.173C++1.9339.421%C+9.003%A22.9C++9.1C+21913.6h99.7C++253C**
Saron Laser Cannon 5263103970.781C0.4628.441%D1.613%C11.4C+7.9C22627.2h97.8B+343.7B+
M12 Kobalt 321308339.333C8.0919.884%B+18.831%C++88B+3.7C++2473.5h16.3B+82.1B+
Nemesis VSH9 4823005460.549C0.6969.802%B**2%C18.6C+11.3C+30216.1h7.7C**11.1B+
Damascus Edge 29028817,1370.017C-1.2231.18%C*1.736%D-0.6CN/A2461.5h1.8B+5.9B+
NS-11P 2972862511.139C+0.1027.215%B*33.566%A*63.6A++2.4S1794.5h12.4B+45.7B++
NSX-P Tanto 2832812890.972C+0.2727.066%C**25.267%C+47.6B*N/A1765.9h12.7B+47B+
VA39 Spectre 2662661691.574C++0.3431.36%C+42.481%B30.2B+N/A1378.8h5B+15.9B+
Soldier Soaker 2572572361.089C+0.1538.367%B+11.284%C--71.4B++N/A3183.6h6.3C+16.5B+
Blueshift VM5 2592551651.545C0.3117.89%C25.882%B*29.3CN/A1308.7h16.2C+90.6C+
S1 3782534850.522C0.7264.177%B*1.186%D--30.1B14.9C**4648.4h6.4C*9.9B+
PS1-AV Suppressor 2522512481.012C-0.2330.371%C*21.912%C+51.2C++N/A2694.9h13.3C+43.9C*
M12 Kobalt 2562471714.529C*13.2917.929%C+17.004%C66.8C++2.4C-2303.7h16.3B+91B+
NS-44 Commissioner 2412393370.709C0.5335.429%C+17.992%D43.5BN/A2195.5h3.3B++9.3B+
Aphelion VEX-4H 342238613.902C+2.6649.853%B+5.042%B**70A+30.6B5203.4h46.3B+93B++
MKV-P Suppressed 2312301521.513C++0.2737.055%A++20%C--54.8B++N/A1924.2h12.1B++32.6B*
L100 Python HEAT 3512291072.14D0.9062.177%B**2.62%C++27.3C+14.5B+3148.4h8.7D--14C+
Rocklet Rifle 3822133460.616C+0.6248.398%C--N/A32.8B26C++5396.5h28.6B*59.1B+
M12 Kobalt 2092031020.3C19.0623.74%B22.66%B**112.8C++3.3D3711.8h16.8C**70.6B+
NS-AM7 Archer 2711974470.441C+0.8064.31%B++24.873%B*4.5D1.7D3943.7h15.3B+23.8B++
NS-45 Pilot 1981961881.043C+0.2035.818%B++24.49%C+78.4B++N/A2912.5h7.9C+22.1C**
M40 Fury 231191464.152C-2.9131.422%D3.665%A++39.8C--8.3C-3154.8h13.7C++43.6C+
L105 Zephyr 2381891117.182B**15.9440.863%CN/A55.6C**14.4B*2723.4h6.6C++16.2C++
M60-G Bulldog 222181384.763C++3.5239.073%B+1.105%D*34.2B7.7B+2095.3h9.1C-23.2C++
VE-LR Obelisk 1801772000.885C-0.3533.234%C*31.638%C+32.8C+N/A1255.4h6.3B18.9B+
VE-H Maw AE 1761741591.094C--0.1427.223%C+31.035%B40.5DN/A1044.3h8.9B+32.7B
Skyguard 235145662.197C0.9631.21%C**1.379%C--23A14.3A3366.3h101.3B+324.7B++
Light PPA 155141403.525C+2.2939.725%C+N/A88.1A8.8A**5471.6h11.3B28.4B
Cosmos VM3 141134791.696C+0.4620.594%B*20.149%C*47.9B**2.5S2172.8h12.4B+60.3B++
M20 Drake 264133383.5C--2.2637.938%C--N/A12.5D12.4C+20910.6h156D*411.1D--
E540 Halberd-H 192133304.433C3.1958.663%C++N/A70A31.1B**5231.9h5.3B+9.1B+
Anti-Vehicle Grenade 1681311131N/A129.7654.088%BN/A327.5C92.5C+26490.4h5.7C++10.5C**
E540 Halberd 173125148.929C+7.6949.292%C*3.2%B+50A++19.2B+5832.5h3.9A+7.9A
A30 Walker 233123641.922C0.6825.859%C+N/A6.7C-6D12118.3h229.1D885.9C
M60-A Bulldog 1281121011.2C+9.9638.425%D1.786%C17.8D2.5C--736.3h7.8D-20.4D-
Fatestealer 108108961.125S0.1136.783%C+31.482%B**49.1B**N/A1012.2h2.4C+6.6C*
Aspis Anti-Aircraft Phalanx Turret 17394293.241C+2.0027.922%B+N/A18.1A+15.2B*3365.2h101.4A363.2B*
G30 Walker 13788214.19B2.9532.834%B+4.545%C++21.5B*12B+2274.1h149.9B**456.7B**
G40-F Ranger 13384184.667D3.4332.733%C+N/A36.5C+21.3C+2892.3h69.3C+211.6C++
Saron HRB-H 11982174.824C+3.5957.679%C*1.22%C37.3C+16.8D3872.2h25.1C++43.5C**
C75 Viper 10079272.926C1.6936.909%C1.266%C+21.9C-5.8C--3663.6h14.4C+39.1C+
AP30 Shredder 12677164.813C+3.5732.224%C3.896%A++29.6C+18.8C3142.6h91.2C++283.2C++
Proton II PPA 7672710.286C+9.0526.7%B+1.389%D55.4C+3.1C2421.3h8.9B33.5B+
M60-A Bulldog 9171262.731C--1.4934.001%C1.408%C+24.5D6.9C++1742.9h10.8T-31.6F-
Pandora VX25 7171391.821B+0.5845.635%B+16.901%B+59.2B*N/A3801.2h4.9C+10.6C**
M40 Fury-H 947088.75C7.5172.052%M+N/A140B**48A**10740.5h18.2F-25.2C
Blueshift VM5 7069302.3C+1.0620.89%C*20.29%C+62.7A++N/A4501.1h15.3C**73.3B+
M20 Wyvern 10063351.8C--0.5632.874%D7.937%A+19.1C11.2C1653.3h72.8C**221.3C++
Auraxium Slasher 61611,7430.035C+1.2043.234%B**18.033%A1.5C+N/A440h2.1C**5B+
C150 Dalton 11158193.053C-1.8132.154%D3.448%M**20.7D18.9C-6992.8h5.2C-16.1D
A30 Walker 9657431.326C-0.0926.096%C1.754%D--8.5C-5.8C-1406.7h151.5C*580.5C++
NS-03 Thumper 56541090.495C0.7436.461%C**1.852%C41.5B*1.5B**901.3h6.9B+18.9B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon393,4002h
Anti-Vehicle MANA Turret661,6442.4h
Nano-Armor Kit1,2101,221,88786.5h
Repair Module0560.2h
Nanite Revive Grenade01,8130.5h
Nanite Healing Grenade01940.1h
Medical Applicator1,001252,05219.4h
Restoration Kit1773,4822.7h
Spitfire Auto-Turret83910.5h
Motion Spotter424,2262.3h
Welding Device01,7330.1h
Deconstruction Tool11,9580.6h
Shield Recharging Field281,2010.5h
Recon Detection Device242,0383.5h
Ammunition Package818,8014.1h
Medical Kit1051,7311.2h
Anti-Infantry MANA Turret942,3993.3h
M12 Kobalt-F11570.1h
Snowman Soldier81570.2h
Nano-Repair Grenade01930.1h

Check the help document for the dictionary if you want to learn more about words used here.


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