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Paragon Hater WowiLoveSchwepps[V0D3] WowiLoveSchwepps
VS BR 156

KDR: 3.34

Score: 58.1m

Last Seen: Dec 10th, 2019 8:51 PM
- OFFLINE - 18.6 hour(s)

Prestige 1, Battle Rank 100 (156 total) - Vanu Sovereignty on Cobalt - Outfit Member of Sentinelles In Spandex[V0D3] Sentinelles In Spandex
VS outfit on Cobalt

Members: 15
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Dual Photon Pods Light PPA Lumine Edge SVA-GG Ghost Deimos VA29 Orion VS54
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,923,936 MLG Score: 3936
Fun Score: N/A
Cheeseburgers Flipped: 240TIME WITH MEDKIT: 5.4%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.562%40.107%110553117467,3483.007950.327

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.626%1.234B**2.896M+-1.246D*HEAD ++ (~26.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.80.585B+8.50.405B22.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.217%1.31%886512227,483107021336.98693351%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.629%-0.115C+-0.259C0.204

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.10.487B+30.10.433B53

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.215%1.076%1004712205,01998313565.10061370%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.484%1.471A+-0.938D---0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.83B++3.70.706B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.801%2.409%10221112164,81688612565.42954383%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.341%1.631A+-0.517D0.539

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.50.772B++14.80.632B+12.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.798%77.353%1022812199,9222026364.89492

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.712%1.179B**0.667B+-0.11

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.523B+20.365C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.846%22.461%1022412233,3482007271.66816

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.109%1.442A1.506A+0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.707B++2.30.531B+1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Sentinelles In Spandex[V0D3] Sentinelles In Spandex
VS outfit on Cobalt

Members: 15
58.1m470.8%486 (29.2k)404 (24.2k)3.33537125,85037,7323.57895156 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12271198027.37%32.325%88503:4966

9% Combat Medic16% Engineer42% Heavy Assault19% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 5th, 2015 11:02 AMOct 9th, 2019 9:23 PMDec 10th, 2019 3:56 PM (17h) (PST)Dec 10th, 2019 5:45 PM (16h) (PST)Dec 10th, 2019 4:51 PM (17h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7561925640.8750.2620.2834.4310.0663936

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,37611,52233,854531617266424,227

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2396.6h/99.9d 9,191 40,681 34,563 637.1k 3,642 9,087 9,478 108.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:17,090
Deaths:4,593
KDR:3.721
Accuracy:25.215% C
HSR:44.330% A++
SVA-GG
C++
Kills:1,716
Deaths:614
KDR:2.795
Accuracy:24.115% C
HSR:30.886% C++
Orion VS54
B*
Kills:1,475
Deaths:578
KDR:2.552
Accuracy:22.524% B
HSR:30.509% B*
NS-15M2
M+
Kills:1,384
Deaths:354
KDR:3.910
Accuracy:26.069% B
HSR:49.350% M+
SVA-88
B++
Kills:1,296
Deaths:433
KDR:2.993
Accuracy:24.821% C*
HSR:31.482% B++
NS-15MP
A++
Kills:1,196
Deaths:273
KDR:4.381
Accuracy:27.314% C+
HSR:48.411% A++
Ursa
M++
Kills:1,188
Deaths:337
KDR:3.525
Accuracy:23.900% C*
HSR:46.296% M++
Flare VE6
M++
Kills:1,182
Deaths:302
KDR:3.914
Accuracy:26.282% B+
HSR:47.631% M++
NS-15M1
M*
Kills:1,181
Deaths:268
KDR:4.407
Accuracy:28.966% B**
HSR:47.756% M*
NSX-P Naginata
M+
Kills:1,175
Deaths:261
KDR:4.502
Accuracy:29.443% A
HSR:50.638% M+
VE-H Maw AE
A++
Kills:1,172
Deaths:285
KDR:4.112
Accuracy:29.476% C**
HSR:43.686% A++
NSX Naginata
A*
Kills:1,167
Deaths:294
KDR:3.969
Accuracy:25.141% B+
HSR:45.330% A*
NS-15MB
A
Kills:1,165
Deaths:254
KDR:4.587
Accuracy:27.797% C*
HSR:42.318% A
VX29 Polaris
M
Kills:1,165
Deaths:337
KDR:3.457
Accuracy:24.147% C++
HSR:42.747% M
Pulsar LSW
B+
Kills:1,164
Deaths:412
KDR:2.825
Accuracy:23.237% C+
HSR:27.577% B+
NS-15MG
C*
Kills:1,158
Deaths:401
KDR:2.888
Accuracy:25.970% C+
HSR:31.693% C*
NS-15M AE
B+
Kills:1,156
Deaths:316
KDR:3.658
Accuracy:24.773% C+
HSR:32.959% B+
VE-H Maw
A++
Kills:1,154
Deaths:293
KDR:3.939
Accuracy:27.102% C**
HSR:40.555% A++
NSX "Networked" Naginata
U
Kills:267
Deaths:51
KDR:5.235
Accuracy:28.704% U
HSR:49.813% U
Kills:38,451
Deaths (as Heavy Assault):10,656
Deaths (to Heavy Assaults):10,717
KDR:3.60839
Kill Difference:27,795
Playtime:1,013.759 hours
Usage:42%
Score:23.325m
Score/min:383
Accuracy (listed only):26.052%
HSR (listed only):41.261%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
B+
Kills:1,551
Deaths:602
KDR:2.576
Accuracy:65.596% B+
HSR:20.181% B+
NS-11C
A**
Kills:1,178
Deaths:244
KDR:4.828
Accuracy:31.958% A+
HSR:33.192% A**
Serpent VE92
M++
Kills:1,171
Deaths:266
KDR:4.402
Accuracy:29.897% A
HSR:37.319% M++
Zenith VX-5
A+
Kills:1,171
Deaths:350
KDR:3.346
Accuracy:29.413% B*
HSR:30.828% A+
NS-7B PDW
M++
Kills:1,170
Deaths:343
KDR:3.411
Accuracy:29.307% B+
HSR:40.171% M++
Eridani SX5
M++
Kills:1,170
Deaths:297
KDR:3.939
Accuracy:28.862% B+
HSR:42.906% M++
Sirius SX12
M++
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:28.329% B++
HSR:39.692% M++
Phobos VX86
A
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:66.777% B++
HSR:25.193% A
VE-S Canis
A++
Kills:1,164
Deaths:291
KDR:4
Accuracy:35.394% A
HSR:36.254% A++
Eridani SX5-AE
B**
Kills:1,163
Deaths:308
KDR:3.776
Accuracy:29.695% C+
HSR:34.738% B**
NS-7 PDW
A
Kills:1,160
Deaths:377
KDR:3.077
Accuracy:30.828% B**
HSR:25.948% A
Solstice VE3
A++
Kills:1,158
Deaths:449
KDR:2.579
Accuracy:29.489% A
HSR:28.843% A++
Skorpios
M**
Kills:670
Deaths:155
KDR:4.323
Accuracy:28.584% C*
HSR:47.015% M**
NSX Tengu
B**
Kills:557
Deaths:238
KDR:2.340
Accuracy:41.615% B++
HSR:27.110% B**
Pandora VX25
A*
Kills:550
Deaths:151
KDR:3.642
Accuracy:45.655% B+
HSR:24.182% A*
MKV-P Suppressed
A++
Kills:540
Deaths:127
KDR:4.252
Accuracy:29.735% B+
HSR:38.519% A++
VE-C Horizon
A
Kills:340
Deaths:78
KDR:4.359
Accuracy:41.142% B**
HSR:33.529% A
NS Baron G5
A*
Kills:246
Deaths:88
KDR:2.795
Accuracy:51.146% B++
HSR:25.203% A*
NSX-P Tanto
A+
Kills:98
Deaths:23
KDR:4.261
Accuracy:33.665% A+
HSR:29.592% B+
Thanatos VE70
A+
Kills:80
Deaths:21
KDR:3.810
Accuracy:52.865% A+
HSR:15% C
Kills:17,473
Deaths (as Light Assault):5,181
Deaths (to Light Assaults):7,595
KDR:3.37251
Kill Difference:12,292
Playtime:273.083 hours
Usage:11%
Score:6.202m
Score/min:379
Accuracy (listed only):37.998%
HSR (listed only):31.771%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B+
Kills:1,551
Deaths:602
KDR:2.576
Accuracy:65.596% B+
HSR:20.181% B+
NS-11A
M+
Kills:1,185
Deaths:346
KDR:3.425
Accuracy:31.270% A
HSR:44.473% M+
NS-11A "Heatwave"
A++
Kills:1,185
Deaths:357
KDR:3.319
Accuracy:30.488% B+
HSR:40.675% A++
Terminus VX-9
A*
Kills:1,181
Deaths:401
KDR:2.945
Accuracy:29.175% B++
HSR:45.724% A*
Corvus VA55
M++
Kills:1,179
Deaths:407
KDR:2.897
Accuracy:33.055% A++
HSR:43.342% M++
H-V45
M*
Kills:1,175
Deaths:349
KDR:3.367
Accuracy:29.207% B**
HSR:45.362% M*
NS-7B PDW
M++
Kills:1,170
Deaths:343
KDR:3.411
Accuracy:29.307% B+
HSR:40.171% M++
Eridani SX5
M++
Kills:1,170
Deaths:297
KDR:3.939
Accuracy:28.862% B+
HSR:42.906% M++
Sirius SX12
M++
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:28.329% B++
HSR:39.692% M++
Phobos VX86
A
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:66.777% B++
HSR:25.193% A
Pulsar VS1
A*
Kills:1,166
Deaths:507
KDR:2.300
Accuracy:28.703% B**
HSR:35.678% A*
VE-S Canis
A++
Kills:1,164
Deaths:291
KDR:4
Accuracy:35.394% A
HSR:36.254% A++
Eridani SX5-AE
B**
Kills:1,163
Deaths:308
KDR:3.776
Accuracy:29.695% C+
HSR:34.738% B**
NS-7 PDW
A
Kills:1,160
Deaths:377
KDR:3.077
Accuracy:30.828% B**
HSR:25.948% A
Skorpios
M**
Kills:670
Deaths:155
KDR:4.323
Accuracy:28.584% C*
HSR:47.015% M**
NSX Tengu
B**
Kills:557
Deaths:238
KDR:2.340
Accuracy:41.615% B++
HSR:27.110% B**
Pandora VX25
A*
Kills:550
Deaths:151
KDR:3.642
Accuracy:45.655% B+
HSR:24.182% A*
MKV-P Suppressed
A++
Kills:540
Deaths:127
KDR:4.252
Accuracy:29.735% B+
HSR:38.519% A++
H-V45 AE
A*
Kills:443
Deaths:157
KDR:2.822
Accuracy:26.914% C
HSR:44.018% A*
NS Baron G5
A*
Kills:246
Deaths:88
KDR:2.795
Accuracy:51.146% B++
HSR:25.203% A*
Thanatos VE70
A+
Kills:80
Deaths:21
KDR:3.810
Accuracy:52.865% A+
HSR:15% C
NS-11P
S
Kills:62
Deaths:34
KDR:1.824
Accuracy:30.836% A+
HSR:48.387% S
Kills:19,933
Deaths (as Combat Medic):6,329
Deaths (to Combat Medics):4,603
KDR:3.14947
Kill Difference:13,604
Playtime:215.387 hours
Usage:9%
Score:5.588m
Score/min:432
Accuracy (listed only):36.547%
HSR (listed only):35.899%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B+
Kills:1,551
Deaths:602
KDR:2.576
Accuracy:65.596% B+
HSR:20.181% B+
NS-11C
A**
Kills:1,178
Deaths:244
KDR:4.828
Accuracy:31.958% A+
HSR:33.192% A**
Serpent VE92
M++
Kills:1,171
Deaths:266
KDR:4.402
Accuracy:29.897% A
HSR:37.319% M++
Zenith VX-5
A+
Kills:1,171
Deaths:350
KDR:3.346
Accuracy:29.413% B*
HSR:30.828% A+
Phobos VX86
A
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:66.777% B++
HSR:25.193% A
Solstice VE3
A++
Kills:1,158
Deaths:449
KDR:2.579
Accuracy:29.489% A
HSR:28.843% A++
Pandora VX25
A*
Kills:550
Deaths:151
KDR:3.642
Accuracy:45.655% B+
HSR:24.182% A*
VE-C Horizon
A
Kills:340
Deaths:78
KDR:4.359
Accuracy:41.142% B**
HSR:33.529% A
VE-LR Obelisk
A*
Kills:258
Deaths:68
KDR:3.794
Accuracy:39.364% B**
HSR:50% A*
NS Baron G5
A*
Kills:246
Deaths:88
KDR:2.795
Accuracy:51.146% B++
HSR:25.203% A*
NSX-P Tanto
A+
Kills:98
Deaths:23
KDR:4.261
Accuracy:33.665% A+
HSR:29.592% B+
Thanatos VE70
A+
Kills:80
Deaths:21
KDR:3.810
Accuracy:52.865% A+
HSR:15% C
Kills:8,968
Deaths (as Engineer):2,829
Deaths (to Engineers):5,251
KDR:3.17002
Kill Difference:6,139
Playtime:393.704 hours
Usage:16%
Score:11.322m
Score/min:479
Accuracy (listed only):43.081%
HSR (listed only):29.422%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:1,673
Deaths:470
KDR:3.560
Accuracy:42.282% B+
HSR:73.820% B+
NSX Daimyo
B**
Kills:1,224
Deaths:286
KDR:4.280
Accuracy:47.762% B**
HSR:94.771% C*
Parsec VX3-A
B*
Kills:1,220
Deaths:224
KDR:5.446
Accuracy:47.321% B*
HSR:80.656% C*
NS-357 Underboss
A++
Kills:1,172
Deaths:729
KDR:1.608
Accuracy:44.427% B*
HSR:36.519% A++
NS-7B PDW
M++
Kills:1,170
Deaths:343
KDR:3.411
Accuracy:29.307% B+
HSR:40.171% M++
Eridani SX5
M++
Kills:1,170
Deaths:297
KDR:3.939
Accuracy:28.862% B+
HSR:42.906% M++
Sirius SX12
M++
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:28.329% B++
HSR:39.692% M++
NS-30 Vandal
M
Kills:1,167
Deaths:307
KDR:3.801
Accuracy:38.953% B*
HSR:48.329% M
NS-44B Commissioner
B**
Kills:1,167
Deaths:692
KDR:1.686
Accuracy:44.867% B+
HSR:35.304% B**
NS-44P Commissioner
B++
Kills:1,165
Deaths:781
KDR:1.492
Accuracy:47.257% B++
HSR:29.356% C**
VE-S Canis
A++
Kills:1,164
Deaths:291
KDR:4
Accuracy:35.394% A
HSR:36.254% A++
Eridani SX5-AE
B**
Kills:1,163
Deaths:308
KDR:3.776
Accuracy:29.695% C+
HSR:34.738% B**
NS-44G Commissioner
B**
Kills:1,163
Deaths:752
KDR:1.547
Accuracy:47.003% B++
HSR:34.996% B**
Parallax VX3-AE
B++
Kills:1,162
Deaths:191
KDR:6.084
Accuracy:46.313% B++
HSR:81.067% C+
XM98
B**
Kills:1,162
Deaths:211
KDR:5.507
Accuracy:45.265% B**
HSR:83.649% B**
NSX "Networked" Daimyo
U
Kills:1,162
Deaths:193
KDR:6.021
Accuracy:41.934% U
HSR:95.353% U
Parallax VX3
B+
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:41.018% C**
HSR:82.272% B+
NS-7 PDW
A
Kills:1,160
Deaths:377
KDR:3.077
Accuracy:30.828% B**
HSR:25.948% A
V10
B**
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:41.620% C++
HSR:86.466% B**
NSX Tomoe
A+
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:30.452% C**
HSR:51.552% A+
VA39 Spectre
B**
Kills:1,159
Deaths:326
KDR:3.555
Accuracy:38.253% B**
HSR:36.497% C+
NS-44 Commissioner
A
Kills:1,158
Deaths:776
KDR:1.492
Accuracy:37.597% C++
HSR:32.124% A
NS-44 Commissioner AE
B**
Kills:1,153
Deaths:632
KDR:1.824
Accuracy:42.422% C++
HSR:34.605% B**
Skorpios
M**
Kills:670
Deaths:155
KDR:4.323
Accuracy:28.584% C*
HSR:47.015% M**
NSX Tengu
B**
Kills:557
Deaths:238
KDR:2.340
Accuracy:41.615% B++
HSR:27.110% B**
MKV-P Suppressed
A++
Kills:540
Deaths:127
KDR:4.252
Accuracy:29.735% B+
HSR:38.519% A++
NS-357B Underboss
A++
Kills:312
Deaths:224
KDR:1.393
Accuracy:48.075% B**
HSR:41.987% A++
Artemis VX26 AE
A+
Kills:309
Deaths:89
KDR:3.472
Accuracy:30.963% C++
HSR:41.748% A+
NS-30B Vandal
A*
Kills:252
Deaths:61
KDR:4.131
Accuracy:38.347% B+
HSR:46.825% A*
NS-61 Emissary
B*
Kills:198
Deaths:150
KDR:1.320
Accuracy:28.259% C+
HSR:21.212% B*
NS-61 "Networked" Emissary
U
Kills:168
Deaths:73
KDR:2.301
Accuracy:32.596% U
HSR:32.143% U
Artemis VX26
S
Kills:113
Deaths:23
KDR:4.913
Accuracy:30.621% B++
HSR:52.212% S
NS-AM7 VS/AE Archer
C-
Kills:111
Deaths:228
KDR:0.487
Accuracy:51.649% D--
HSR:14.414% C-
Ectoblaster
C+
Kills:102
Deaths:73
KDR:1.397
Accuracy:37.707% C+
HSR:4.902% D--
Beamer VS3
A+
Kills:95
Deaths:82
KDR:1.159
Accuracy:19.380% D*
HSR:34.737% A+
NS CandyCannon 3000
D
Kills:53
Deaths:73
KDR:0.726
Accuracy:28.491% D
HSR:24.528% D
NSX "Networked" Tomoe
N/A
Kills:50
Deaths:10
KDR:5
Accuracy:31.316% N/A
HSR:50% N/A
Kills:30,915
Deaths (as Infiltrator):10,942
Deaths (to Infiltrators):5,806
KDR:2.82535
Kill Difference:19,973
Playtime:460.144 hours
Usage:19%
Score:10.576m
Score/min:383
Accuracy (listed only):37.419%
HSR (listed only):46.335%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A*
Kills:1,232
Deaths:233
KDR:5.288
Accuracy:20.738% C*
HSR:33.442% A*
Blueshift VM5
A*
Kills:1,186
Deaths:232
KDR:5.112
Accuracy:20.663% C++
HSR:33.305% A*
Comet VM2
B++
Kills:154
Deaths:49
KDR:3.143
Accuracy:49.542% B++
HSR:5.195% B+
Comet VM2
A**
Kills:123
Deaths:38
KDR:3.237
Accuracy:53.594% B*
HSR:9.756% A**
Quasar VM1
A+
Kills:57
Deaths:17
KDR:3.353
Accuracy:19.979% B*
HSR:26.316% A+
Nebula VM20
A*
Kills:52
Deaths:11
KDR:4.727
Accuracy:21.115% B+
HSR:30.769% A*
Kills:2,804
Deaths (as MAX Suit):290
Deaths (to MAX Suits):1,265
KDR:9.66897
Kill Difference:2,514
Playtime:30.060 hours
Usage:1%
Score:1.050m
Score/min:582
Accuracy (listed only):30.939%
HSR (listed only):23.130%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A
Kills:2,813
V. Kills:396 N/A
Deaths:118
KDR:23.839
Accuracy:62.027% B**
KPH:158 A
VKPH:22.200 C**
Light PPA
B++
Kills:2,747
V. Kills:199 N/A
Deaths:250
KDR:10.988
Accuracy:43.176% C**
KPH:69.800 B++
VKPH:5.100 B+
Maelstrom Turbo Laser
B*
Kills:1,165
V. Kills:852 137%
Deaths:295
KDR:3.949
Accuracy:32.093% C++
KPH:26.100 B+
VKPH:19.100 B*
Antares LC
A
Kills:856
V. Kills:492 174%
Deaths:207
KDR:4.135
Accuracy:39.235% B**
KPH:38.900 A
VKPH:22.400 B*
Saron Laser Cannon
B+
Kills:700
V. Kills:635 110%
Deaths:303
KDR:2.310
Accuracy:32.717% C++
KPH:14.400 C++
VKPH:13.100 B+
Coyote Missiles
A++
Kills:152
V. Kills:64 234%
Deaths:17
KDR:8.941
Accuracy:67.255% A++
KPH:63.900 B++
VKPH:26.900 B
Hornet Missiles
A++
Kills:95
V. Kills:58 161%
Deaths:5
KDR:19
Accuracy:65.657% B+
KPH:133 A++
VKPH:81.200 A++
Kills:8,528 (5,468 + 0)
Deaths:1,195
KDR:7.136
VKDR:2.256
Vehicle Kills:2,696
Kill Difference:7,333
Playtime:175.413 hours
Usage:7%
Score:2.962m
Score/min:281
Piloting Accuracy:32.717%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M
Kills:1,135
V. Kills:252 449%
Deaths:35
KDR:32.429
Accuracy:65.162% M
KPH:99.100 A*
VKPH:22 A++
L-24R Spur
B++
Kills:85
V. Kills:5 N/A
Deaths:7
KDR:12.143
Accuracy:38.624% C+
KPH:52.300 B++
VKPH:3.100 C++
C150 Dalton
B+
Kills:80
V. Kills:55 143%
Deaths:10
KDR:8
Accuracy:28.261% D--
KPH:46 B+
VKPH:31.600 B+
CAS30 Tank Buster
B*
Kills:58
V. Kills:49 116%
Deaths:35
KDR:1.657
Accuracy:54.611% B*
KPH:11 B+
VKPH:9.300 C**
Kills:1,358 (143 + 1,215)
Deaths:87
KDR:15.609
VKDR:4.149
Vehicle Kills:361
Kill Difference:1,271
Playtime:20.112 hours
Usage:1%
Score:0.540m
Score/min:448
Piloting Accuracy:54.611%
Gunner Accuracy:28.261%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,223
V. Kills:165 N/A
Deaths:64
KDR:19.109
Accuracy:52.744% B+
KPH:93.700 A++
VKPH:12.600 B**
L100 Python HEAT
M
Kills:1,156
V. Kills:303 380%
Deaths:65
KDR:17.785
Accuracy:58.099% B+
KPH:68.300 M
VKPH:17.900 B**
L100 Python AP
M+
Kills:1,146
V. Kills:328 348%
Deaths:59
KDR:19.424
Accuracy:60.899% B+
KPH:70.500 M+
VKPH:20.200 B
C75 Viper
M+
Kills:124
V. Kills:26 459%
Deaths:9
KDR:13.778
Accuracy:46.118% B+
KPH:83.300 M+
VKPH:17.500 A*
LB00 Python AP
A
Kills:105
V. Kills:37 276%
Deaths:10
KDR:10.500
Accuracy:64.175% B+
KPH:77.500 A
VKPH:27.300 B*
Kills:3,754 (3,754 + 0)
Deaths:207
KDR:18.135
VKDR:4.150
Vehicle Kills:859
Kill Difference:3,547
Playtime:49.059 hours
Usage:2%
Score:1.008m
Score/min:342
Driving Accuracy:64.175%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A
Kills:691
V. Kills:414 167%
Deaths:85
KDR:8.129
Accuracy:57.485% B+
KPH:35.500 B*
VKPH:21.300 A
Supernova VPC
A
Kills:615
V. Kills:81 N/A
Deaths:28
KDR:21.964
Accuracy:54.640% B+
KPH:70.700 A
VKPH:9.300 B
Saron HRB
B++
Kills:247
V. Kills:183 134%
Deaths:27
KDR:9.148
Accuracy:63.321% A*
KPH:29.200 B+
VKPH:21.600 B++
E540 Halberd
A+
Kills:175
V. Kills:99 175%
Deaths:11
KDR:15.909
Accuracy:53.965% B*
KPH:43.300 B**
VKPH:24.500 A+
Supernova PC
C*
Kills:64
V. Kills:20 305%
Deaths:13
KDR:4.923
Accuracy:41.475% D-
KPH:25.100 C*
VKPH:7.900 C+
Kills:1,792 (1,370 + 422)
Deaths:164
KDR:10.927
VKDR:4.860
Vehicle Kills:797
Kill Difference:1,628
Playtime:43.210 hours
Usage:2%
Score:0.941m
Score/min:363
Driving Accuracy:41.475%
Gunner Accuracy:53.965%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:1,179
V. Kills:54 N/A
Deaths:70
KDR:16.843
Accuracy:46.383% B**
KPH:101.900 B
VKPH:4.700 C-
E540 Halberd-H
B
Kills:86
V. Kills:28 297%
Deaths:12
KDR:7.167
Accuracy:59.970% B
KPH:50.400 C**
VKPH:16.400 D
Kills:1,265 (0 + 1,265)
Deaths:82
KDR:15.427
VKDR:1
Vehicle Kills:82
Kill Difference:1,183
Playtime:13.276 hours
Usage:1%
Score:0.287m
Score/min:360
Driving Accuracy:N/A%
Gunner Accuracy:59.970%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:332
V. Kills:118 279%
Deaths:25
KDR:13.280
Accuracy:54.950% A++
KPH:40.700 A++
VKPH:14.500 A++
M40 Fury
B++
Kills:311
V. Kills:73 420%
Deaths:27
KDR:11.519
Accuracy:46.094% B**
KPH:53.600 B+
VKPH:12.600 B++
M20 Basilisk
A
Kills:152
V. Kills:68 220%
Deaths:13
KDR:11.692
Accuracy:57.475% A++
KPH:34.400 B**
VKPH:15.400 A
M40 Fury
B++
Kills:110
V. Kills:33 324%
Deaths:9
KDR:12.222
Accuracy:48.444% A
KPH:52.100 C+
VKPH:15.600 B++
M12 Kobalt
B++
Kills:106
V. Kills:6 N/A
Deaths:3
KDR:35.333
Accuracy:29.016% A++
KPH:85 B+
VKPH:4.800 B++
Kills:1,011 (0 + 1,011)
Deaths:77
KDR:13.130
VKDR:3.870
Vehicle Kills:298
Kill Difference:934
Playtime:21.734 hours
Usage:1%
Score:0.520m
Score/min:399
Driving Accuracy:N/A%
Gunner Accuracy:29.016%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,160
V. Kills:28 N/A
Deaths:315
KDR:3.683
Accuracy:42.882% C++
KPH:63.900 C**
VKPH:1.500 C
Kills:1,160 (1,160 + 0)
Deaths:315
KDR:3.683
VKDR:0.089
Vehicle Kills:28
Kill Difference:845
Playtime:18.165 hours
Usage:1%
Score:0.180m
Score/min:165
Driving Accuracy:42.882%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,362
V. Kills:67 N/A
Deaths:39
KDR:34.923
Accuracy:45.338% A++
KPH:129.700 A+
VKPH:6.400 C++
VLG Missile Launcher
A*
Kills:304
V. Kills:79 380%
Deaths:9
KDR:33.778
Accuracy:58.803% B++
KPH:127.100 A*
VKPH:33 A
M20 Wyvern
C-
Kills:141
V. Kills:87 160%
Deaths:29
KDR:4.862
Accuracy:38.432% C++
KPH:15.300 D
VKPH:9.400 C-
Kills:1,807 (0 + 1,807)
Deaths:77
KDR:23.468
VKDR:3.026
Vehicle Kills:233
Kill Difference:1,730
Playtime:22.134 hours
Usage:1%
Score:0.428m
Score/min:322
Piloting Accuracy:N/A%
Gunner Accuracy:38.432%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 17,29317,0904,5933.721C**0.3925.215%C44.33%A++69.4C+N/A201246.1h8.8B**34.9B+
Dual Photon Pods 3,2092,81311823.839A**20.5062.027%B**N/A158A22.2C**58217.8h12B**19.3B**
Light PPA 2,9462,74725010.988B**7.6543.176%C**N/A69.7B+5.1B+19839.4h9.6B22.3B+
Lumine Edge 2,1062,07111,0490.187C*3.1540.353%B**17.818%B3.7CN/A11562.3h1.3B3.1B+
SVA-GG 1,7221,7166142.795B*0.5424.115%C30.886%C++49.9CN/A11334.4h9.8B+40.6C*
Ghost 1,6881,6734703.56B0.2242.282%B+73.82%B+44C++N/A11938h1.9B++4.4B++
Deimos VA29 1,5651,5516022.576B**0.7665.596%B+20.181%B+68.3B*N/A22822.7h1.9B*2.9B+
Orion VS54 1,4861,4755782.552B++0.7822.524%B30.509%B*43.1B+N/A18734.2h9.8B*43.3C*
NS-15M2 1,3951,3843543.91B**0.5726.069%B49.35%M+58.9B+N/A24223.5h8.8B**33.8B++
CAS 14-E 1,4291,3623934.923A+31.5945.338%A++1.689%C+129.7A+6.4C++41610.5h18.2B*40.2B**
SVA-88 1,3041,2964332.993B*0.3424.821%C*31.482%B++61.4B+N/A23521.1h9.3B**37.5B+
NS "Heatwave" Decimator 1,7621,2342894.27A*0.9355.428%D-1.297%C-40.6C17.4C23730.4h3.2B*5.9B
Blueshift VM5 1,2441,2322335.288A1.9520.738%C*33.442%A*56.8AN/A17421.7h13.5B*65.1B+
NSX Daimyo 1,2241,2242864.28B0.9447.762%B**94.771%C*54.9C++N/A14422.3h2.1B++4.4B++
L100 Python HESH 1,3881,2236419.109B+15.7752.744%B+N/A93.4A++12.6B**34013.1h2.5B**4.8B*
Parsec VX3-A 1,2271,2202245.446C++2.1147.321%B*80.656%C*68.9B++N/A20517.7h1.6B*3.4B*
NS-15MP 1,2061,1962734.381B*1.0527.314%C+48.411%A++68C+N/A17217.6h9B*32.8B+
Ursa 1,1981,1883373.525A**0.1923.9%C*46.296%M++50.6BN/A12823.5h7.9B**32.9B++
Blueshift VM5 1,2031,1862325.112A1.7820.663%C++33.305%A*54.9AN/A16721.6h14B*68B+
NS-11A 1,2091,1853463.425A++0.0931.27%A44.473%M+81.2A*1.6A*21514.6h9.3A+29.9B**
NS-11A "Heatwave" 1,2101,1853573.319A++0.0230.488%B+40.675%A++60.8B++1.3B++22419.5h9.8B**32.1B*
Flare VE6 1,1941,1823023.914M++0.5826.282%B+47.631%M++65.3B++N/A25718.1h7.9B**29.9B++
Terminus VX-9 1,2071,1814012.945B++0.3929.175%B++45.724%A*53B+1.2B**23122.3h9.8B**33.6B*
NS-15M1 1,1921,1812684.407A*1.0728.966%B**47.756%M*74.7AN/A27215.8h9A31.2B*
Proton II PPA-H 1,2331,1797016.843B+13.5146.383%B**1.018%D101.6B4.7C-35911.6h7.9B++17B*
Corvus VA55 1,1991,1794072.897A**0.4433.055%A++43.342%M++62.7A++1.1A21418.8h8.8A26.6B**
NS-11C 1,1961,1782444.828S1.4931.958%A+33.192%A**97.4M++1.5A*31712.1h9.4A29.4B**
Lumine Edge AE 1,1911,1764062.897U0.4454.916%A++19.813%B+147S1.9S5388h1.1B+2B++
NSX-P Naginata 1,1861,1752614.502M++1.1729.443%A50.638%M+92.5A+N/A25412.7h8B**27.2B**
H-V45 1,1921,1753493.367B**0.0329.207%B**45.362%M*57.9B**N/A23820.3h9.9A34B**
VE-H Maw AE 1,1861,1722854.112A++0.7829.476%C**43.686%A++83.1B++1C29114.1h7.8B**26.6B++
NS-357 Underboss 1,1861,1727291.608B+1.7344.427%B*36.519%A++64.4B++N/A20118.2h3.6B++8.1B++
Serpent VE92 1,1841,1712664.402M1.0729.897%A37.319%M++88.7A*1B**29113.2h9.6B*32.2B++
Zenith VX-5 1,1861,1713503.346A**0.0129.413%B*30.828%A+54.2B*N/A16921.6h9.8B**33.3B*
NS-7B PDW 1,1811,1703433.411A++0.0829.307%B+40.171%M++63.6B**N/A19618.4h10.6B**36.3B+
Eridani SX5 1,1781,1702973.939M0.6028.862%B+42.906%M++66.5AN/A20617.6h9.1B**31.5B++
Sirius SX12 1,1831,1692844.116M+0.7828.329%B++39.692%M++73.1A++N/A32916h10.8B**38.2B++
NSX Naginata 1,1751,1672943.969M0.6325.141%B+45.33%A*67.8B*N/A24117.2h8.2B**32.7B++
Phobos VX86 1,1741,1674892.387B*0.9566.777%B++25.193%A74.8B**N/A27415.6h2.1B+3.1B+
NS-30 Vandal 1,1761,1673073.801B**0.4738.953%B*48.329%M64.8B**N/A20018h4.2B**10.8B**
NS-44B Commissioner 1,1811,1676921.686B+1.6544.867%B+35.304%B**51C+N/A15922.9h3.3B+7.3B+
Pulsar VS1 1,1781,1665072.3A+1.0428.703%B**35.678%A*43.8B**N/A14826.6h9.8A+34.3B**
Maelstrom Turbo Laser 2,0171,1652953.949B*0.6132.093%C++2.833%C*26.1B+19.1B*25544.6h73.4B+228.7B+
NS-44P Commissioner 1,1781,1657811.492C**1.8447.257%B++29.356%C**48.3C+N/A16124.1h3.4C++7.2B+
NS-15MB 1,1711,1652544.587A**1.2527.797%C*42.318%A75.2B+N/A20315.5h8.4B**30.4B++
VX29 Polaris 1,1721,1653373.457A++0.1224.147%C++42.747%M49.8C*N/A17223.4h8.8A36.3B++
Pulsar LSW 1,1681,1644122.825A0.5123.237%C+27.577%B+46.9C++N/A13024.8h10B*43.1B+
VE-S Canis 1,1681,1642914M+0.6635.394%A36.254%A++74.1B**N/A20515.7h8.7B*24.5B++
Eridani SX5-AE 1,1721,1633083.776A*0.4429.695%C+34.738%B**63.9C**N/A17018.2h9.3B+31.3B+
NS-44G Commissioner 1,1711,1637521.547C*1.7947.003%B++34.996%B**70.9C*N/A22516.4h3.1B+6.6B+
Parallax VX3-AE 1,1651,1621916.084B+2.7546.313%B++81.067%C+62.5B+N/A18618.6h1.7B+3.7B+
XM98 1,1641,1622115.507A*2.1745.265%B**83.649%B**57.2A++N/A18220.3h1.7A3.7B**
NSX "Networked" Daimyo 1,1641,1621936.021N/A2.6941.934%UN/A96UN/A45212.1h1.9T*4.5T*
Parallax VX3 1,1671,1623033.835C*0.5041.018%C**82.272%B+44.7B*N/A11826h1.7B*4.3B++
NS-7 PDW 1,1681,1603773.077M+0.2630.828%B**25.948%A52.5AN/A14122.1h10.9B*35.5B*
V10 1,1601,1601776.554A+3.2241.62%C++86.466%B**54.5B*N/A12521.3h1.7B*4.2B++
S12 Renegade 1,1881,1603153.683C++0.3542.882%C++3.534%C--63.7C**1.5C16518.2h2.4B*5.5B++
NSX Tomoe 1,1681,1603863.005B**0.3330.452%C**51.552%A+50.9B+N/A12922.8h11.2B*36.9B++
VA39 Spectre 1,1631,1593263.555B**0.2238.253%B**36.497%C+49.7A++N/A13523.3h3.8A10B**
NS-15MG 1,1641,1584012.888A0.4525.97%C+31.693%C*54.9C+N/A12221.1h9.7B++37.3C**
NS-44 Commissioner 1,1701,1587761.492B+1.8437.597%C++32.124%A44.9B+N/A14825.8h3.1B*8.3B+
Solstice VE3 1,1781,1584492.579M+0.7629.489%A28.843%A++31.5B++N/A14236.8h10.3B**34.9B+
NS-15M AE 1,1721,1563163.658B*0.3224.773%C+32.959%B+51.4C+N/A11722.5h9.8B++39.5B+
L100 Python HEAT 1,4591,1566517.785M+14.4558.099%B+N/A68.4M17.9B**26516.9h4.5B*7.7B*
VE-H Maw 1,1631,1542933.939A**0.6027.102%C**40.555%A++67.5B+N/A20517.1h8B**29.5B++
NS-44 Commissioner AE 1,1661,1536321.824B+1.5142.422%C++34.605%B**55.2C++N/A15220.9h3B+7.1B+
L100 Python AP 1,4741,1465919.424M+16.0960.899%B+1.047%D-70.7M+20.2B38716.2h3.6B**5.9B**
L105 Zephyr 1,3871,1353532.429M++29.0965.162%M1.322%B++98.7A*21.9A++53811.5h5.6B++8.5B**
NS "Jackpot" Decimator 1,4841,0473313.163B**0.1761.155%C-1.146%D42.7C17.8C26824.5h3.6C**5.8C*
M60-A Bulldog 1,2171,0132934.931S31.6059.011%A*N/A85.1A+17.1A*45811.9h4.7B++7.9B**
Antares LC 1,3488562074.135A++0.8039.235%B**1.051%D38.9A22.4B*30022h66.1B++168.5B*
Lasher X2 8528342912.866A**0.4731.47%B++3.957%C+55.6B**1.2C*16915h14.8B**47.2B*
NS Decimator 1,2287693692.084B**1.2556.886%C--5.072%A*31.4C18.7C**29024.5h4.4C*7.7C++
Plasma Grenade 7597471747N/A743.6651.122%B++N/A533.6C*8.6C+18861.4h3.4B+6.6B+
Saron Laser Cannon 1,3357003032.31C++1.0332.717%C++2.714%B+14.4C++13.1B+22848.6h109.8B+335.7B+
Supernova FPC 1,105691858.129C*4.7957.485%B+2.46%C++35.4B*21.2B**38819.5h4.6B+8B+
Skorpios 6826701554.323A++0.9928.584%C*47.015%M**85.9A+1.5A++3917.8h9B**31.4B*
The Slasher 6756662,4960.267S3.0741.882%B+24.024%A+4.8C**N/A21139.4h2.2C++5.3C++
Supernova VPC 6966152821.964B*18.6354.64%B+N/A70.7A9.3B2758.7h2.6B*4.7B*
Auraxium Force-Blade 59756210,2440.055B+3.2819.52%D-5.338%C1.1C+N/A3513.2h2C**10.2C+
NSX Tengu 5655572382.34A1.0041.615%B++27.11%B**69.6B**1B*2658h9.5B*22.9B++
Pandora VX25 5565501513.642M0.3145.655%B+24.182%A*76.4AN/A2627.2h3.5B*7.8B++
MKV-P Suppressed 5485401274.252M+0.9229.735%B+38.519%A++80.6A+1.2A2266.7h10.5B*35.4B++
H-V45 AE 4454431572.822B*0.5126.914%C44.018%A*55.4C++N/A1648h9.5B*35.2B+
Spear Anti-Vehicle Phalanx Tower 493379575.8M*72.4658.145%B++8.971%A**62.1B++18.7C--3436.1h5.2B**8.9B**
S1 5563512491.41A+1.9358.056%C++4.558%B**30B+17.5B++34511.7h5.1B*8.7B++
VE-C Horizon 343340784.359A*1.0241.142%B**33.529%A117.2A++1C+3712.9h10.4B**25.3B*
M20 Basilisk 4503322513.28S9.9454.95%A++9.639%A+41A++14.6A++4068.1h68.5B*124.7B**
M40 Fury 3663321130.182A26.8543.043%C-1.807%C*138.3A++14.2C-5232.4h8.7B++20.2B++
NS-357B Underboss 3173122241.393C++1.9448.075%B**41.987%A++82.1B+1.3A2783.8h3.6B+7.6B++
M40 Fury 3843112711.519B**8.1846.094%B**2.572%B*53.6B+12.6B++2945.8h13B28.3B++
Artemis VX26 AE 312309893.472B*0.1430.963%C++41.748%A+70.2B**N/A1944.4h9.1B**29.4B++
VLG Missile Launcher 383304933.778B+30.4458.803%B++N/A126.7A*32.9A6262.4h4.5B+7.6B*
C-4 3942901681.726C*1.6139.599%A*N/A58D20.8D7795h1.8C--4.5B+
NSX "Networked" Naginata 268267515.235N/A1.9028.704%UN/A92.1UN/A4352.9h8T*27.8T*
VE-LR Obelisk 259258683.794A+0.4639.364%B**50%A*54.9B*N/A1864.7h4.1A10.5B**
Tank Mine 382258436A++2.6659.372%A++N/A89C42.8D8432.9h2.6D*4.4B**
NS-30B Vandal 253252614.131A++0.8038.347%B+46.825%A*81.3B++N/A2873.1h4.5B++11.7B+
Saron HRB 430247279.148B*5.8163.321%A*1.619%C++29.1B+21.5B++3338.5h25.2C39.8B++
NS Baron G5 246246882.795A**0.5451.146%B++25.203%A*54.7B*N/A2044.5h3.5B**6.9C++
M12 Kobalt 2232122106S102.6625.179%B+27.359%A++192.7A+10A+5551.1h11.6B**46B**
NS-61 Emissary 2001981501.32B++2.0228.259%C+21.212%B*40.4B++N/A1764.9h11.6C**41.1B+
E540 Halberd 2741751115.909B++12.5753.965%B*4%B**43.8B**24.8A+4974h6.2C11.5B
NS-61 "Networked" Emissary 172168732.301N/A1.0332.596%UN/A105U2.5U5261.6h8.8T*26.9T*
Comet VM2 175154493.143M0.1949.542%B++5.195%B+32.1M**4.4C++2184.8h14B*28.4B*
Coyote Missiles 216152178.941S5.6167.255%A++N/A63.3B++26.7B4322.4h36.1B+53.7B++
M20 Basilisk 2201521311.692S8.3657.475%A++4.605%C34.5B**15.5A4914.4h94.6C**164.5B*
M20 Wyvern 228141294.862C++1.5338.432%C++2.128%D15.3D9.5C-1379.2h70.4B+183.2B+
NS-TMC-01 "His Regards" 1551396,1600.023C+3.3123.156%C+N/A0.4CN/A1318.8h2.4C+10.4C**
Proximity Mine 124124148.857A++5.5249.676%B*N/A88.6DN/A4111.4h2.5F5C+
C75 Viper 150124913.778A*10.4446.118%B+N/A82.7M+17.3A*6441.5h8B**17.5B*
Comet VM2 141123383.237A**0.1053.594%B*9.756%A**30M++4.4C1664.1h16.9B*31.6B*
Spear Anti-Vehicle Phalanx Turret 169115428.75M++25.4164.779%A*1.739%D*76.7A*36A8121.5h7.3B+11.2B*
Artemis VX26 116113234.913M++1.5830.621%B++52.212%S113M**3S7111h9B**29.4B*
NS-AM7 VS/AE Archer 1791112280.487C-2.8551.649%D--14.414%C-3.8C-2.3C3229.4h16.4C+31.7C
M40 Fury 143110912.222B+8.8948.444%AN/A52.4C+15.7B++4722.1h17.5C36.2C**
M12 Kobalt 112106335.333A*32.0029.016%A++22.642%B**88.3B++5B++3911.2h16.4B++56.4B*
LB00 Python AP 1421051010.5C7.1664.175%B+1.905%A++75B**26.4B++4631.4h3.9B+6.1B++
Ectoblaster 107102731.397A1.9437.707%C+4.902%D--26.8C+1.3B++1613.8h17.7C++46.9C*
NSX-P Tanto 10398234.261S0.9333.665%A+29.592%B+75.4A*3.8S5161.3h10B**29.7B**
Beamer VS3 9795821.159B+2.1819.38%D*34.737%A+27.9C++N/A1763.4h8.1B+41.8C+
Hornet Missiles 15395519M+15.6665.657%B+2.105%B+135.7A++82.9A++16030.7h10C*15.3B
Rocklet Rifle 15890691.304A2.0347.469%DN/A17D-12.8D--3695.3h41.6C+87.6C+
E540 Halberd-H 11486127.167C+3.8359.97%B1.163%C-50.6C**16.5D3661.7h4.6B++7.7B*
L-24R Spur 9085712.143B8.8138.624%C+3.529%A+53.1B*3.1C++2141.6h19.6B+50.6B
Force-Blade 88842,1170.04B+3.3019.255%D-7.143%C+0.6C+N/A3131.9h2.9C+15C
C150 Dalton 13580108C+4.6628.261%D--1.25%B+47.1B+32.4B+5941.7h3.4B+12.1C+
Thanatos VE70 8080213.81M**0.4752.865%A+15%C44.4B*N/A3881.8h3.6B**6.8B**
M20 Basilisk 9974612.333B*9.0059.138%B+9.459%A*46.3C*15.6D5001.6h101.3B+171.2B+
Blackheart 7469371.865B*1.4747.276%C+11.594%D*38.3B++2.8C+1101.8h4.3C++9C*
Supernova PC 8464134.923C+1.5941.475%D-6.25%M++25.6C**8C+3572.5h4B*9.5B+
NS-11P 6262341.824B+1.5130.836%A+48.387%S44.3B++N/A2791.4h10.9B**35.3B**
CAS30 Tank Buster 10758351.657C++1.6854.611%B*1.724%B+10.9B9.2C**2765.3h46.1B+84.3B+
Quasar VM1 5857173.353A0.0219.979%B*26.316%A+47.5A++N/A4581.2h16.6C+83.3C**
Anti-Vehicle Grenade 8356156N/A52.6643.076%D-N/A186.7D-90C+16860.3h8.1D--18.7D--
NS CandyCannon 3000 5353730.726C++2.6128.491%D24.528%D13.6CN/A343.9h5.7C20C
Nebula VM20 5252114.727A+1.3921.115%B+30.769%A*57.8A+N/A2780.9h15.4B+72.8B+
NSX "Networked" Tomoe 5250105N/A1.6631.316%UN/A100U4U4350.5h10.8T*34.4T*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit5574,5919h
Spawn Beacon292,2711.9h
Nanite Revive Grenade07760.2h
Rampart Wall21141.3h
Repair Module0730.3h
Turret AI Module0730.3h
AE Medical Applicator169113,5148.7h
AE Nano-Armor Kit200387,86434.2h
Welding Device02,9350.2h
Deconstruction Tool11,7120.2h
Motion Spotter3510,6286.6h
Restoration Kit351961.2h
Beamer VS3-FB0730.1h
Spear Anti-Vehicle Tower1760.5h
VS Triumph Flare Gun01420.2h
Spitfire Auto-Turret02430.6h
Damascus Edge138537.6h
Ammunition Package101,1680.7h
Medical Kit4,04728,773127.2h
Medical Applicator2315,3051.2h
Recon Detection Device6213,62620.7h
Lasher X2-P0640.1h
Snowman Soldier21400.2h
Nano-Repair Grenade08830.2h
Xiphos Anti-Personnel Phalanx Turret0940h
WLT-Howler Mining Laser11,0180.2h

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