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Paragon WowiLoveSchwepps[V0D3] WowiLoveSchwepps
VS BR 159

KDR: 3.35

Score: 60.2m

Last Seen: Mar 21st, 2020 9:28 AM
- OFFLINE - 20.1 hour(s)

Prestige 1, Battle Rank 100 (159 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Dual Photon Pods Light PPA Lumine Edge Ghost SVA-GG Deimos VA29 Orion VS54
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,061,546 MLG Score: 4046
Fun Score: N/A
Cheeseburgers Flipped: 241TIME WITH MEDKIT: 5.5%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.617%40.278%111253117970,0642.997390.354

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.581%1.237B**2.905M+-1.21D*HEAD ++ (~26.47)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.70.587B+8.50.407B22.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.244%1.308%864512277,494109921356.81273351%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.625%-0.109C+-0.246C0.202

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.20.488B+30.10.434B53

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.156%1.068%994712255,05499813565.05906372%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.47%1.465A+-0.935D---0.086

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.83B++3.70.707B++2.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.735%2.426%10001112214,82390712575.31753383%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.354%1.618A+-0.505D0.575

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.50.771B++14.80.633B+12.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.783%77.361%10008122410,0182137364.68788

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.688%1.178B**0.665B+-0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.525B+20.367C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.604%23.288%1000412284,0152107371.90465

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.716%0.986B*1.666A++0.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.655B+2.40.499B+2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
60.2m462.7%490 (29.4k)406 (24.4k)3.3512132,04439,4023.58913159 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12321256127.467%32.552%89403:4669

9% Combat Medic16% Engineer43% Heavy Assault19% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 5th, 2015 11:02 AMOct 9th, 2019 9:23 PMMar 25th, 2020 11:27 AM (4d) (PST)Mar 21st, 2020 6:02 AM (8d) (PST)Mar 21st, 2020 5:28 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7621965660.8910.2660.2904.4250.0654046

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,72511,73933,986531617265424,381

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2469.4h/102.9d 9,375 42,983 36,272 655.6k 3,730 9,463 9,652 112.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A+
Kills:19,146
Deaths:4,991
KDR:3.836
Accuracy:25.537% C
HSR:44.312% A+
SVA-GG
C+
Kills:1,716
Deaths:614
KDR:2.795
Accuracy:24.115% C--
HSR:30.886% C+
Orion VS54
B++
Kills:1,500
Deaths:585
KDR:2.564
Accuracy:22.627% C++
HSR:30.933% B++
NS-15M2
M
Kills:1,384
Deaths:354
KDR:3.910
Accuracy:26.069% C*
HSR:49.350% M
SVA-88
B+
Kills:1,296
Deaths:433
KDR:2.993
Accuracy:24.821% C++
HSR:31.482% B+
Ursa
M
Kills:1,210
Deaths:337
KDR:3.591
Accuracy:23.902% C+
HSR:46.033% M
NS-15MP
A*
Kills:1,196
Deaths:273
KDR:4.381
Accuracy:27.314% C
HSR:48.411% A*
Flare VE6
M+
Kills:1,182
Deaths:302
KDR:3.914
Accuracy:26.282% B
HSR:47.631% M+
NS-15M1
M++
Kills:1,181
Deaths:268
KDR:4.407
Accuracy:28.966% B**
HSR:47.756% M++
NSX "Networked" Naginata
A++
Kills:1,175
Deaths:241
KDR:4.876
Accuracy:28.716% C*
HSR:47.149% A++
NSX-P Naginata
M
Kills:1,175
Deaths:261
KDR:4.502
Accuracy:29.443% B**
HSR:50.638% M
VE-H Maw AE
A++
Kills:1,172
Deaths:285
KDR:4.112
Accuracy:29.476% C*
HSR:43.686% A++
NSX Naginata
A*
Kills:1,167
Deaths:294
KDR:3.969
Accuracy:25.141% B
HSR:45.330% A*
VX29 Polaris
A**
Kills:1,165
Deaths:337
KDR:3.457
Accuracy:24.147% C+
HSR:42.747% A**
NS-15MB
B**
Kills:1,165
Deaths:254
KDR:4.587
Accuracy:27.797% C++
HSR:42.318% B**
Pulsar LSW
C**
Kills:1,164
Deaths:412
KDR:2.825
Accuracy:23.237% C+
HSR:27.577% C**
NS-15MG
C+
Kills:1,158
Deaths:401
KDR:2.888
Accuracy:25.970% C+
HSR:31.693% C+
NS-15M AE
B+
Kills:1,156
Deaths:316
KDR:3.658
Accuracy:24.773% C
HSR:32.959% B+
VE-H Maw
A
Kills:1,154
Deaths:293
KDR:3.939
Accuracy:27.010% C+
HSR:40.555% A
Kills:41,462
Deaths (as Heavy Assault):11,251
Deaths (to Heavy Assaults):11,223
KDR:3.68518
Kill Difference:30,211
Playtime:1,061.484 hours
Usage:43%
Score:24.806m
Score/min:389
Accuracy (listed only):26.071%
HSR (listed only):41.129%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
B++
Kills:1,589
Deaths:616
KDR:2.580
Accuracy:65.556% C*
HSR:20.642% B++
NS-11C
A*
Kills:1,178
Deaths:244
KDR:4.828
Accuracy:31.958% A+
HSR:33.192% A*
Pandora VX25
A*
Kills:1,177
Deaths:249
KDR:4.727
Accuracy:42.598% C+
HSR:25.574% A*
Serpent VE92
M
Kills:1,171
Deaths:266
KDR:4.402
Accuracy:29.897% B**
HSR:37.319% M
Zenith VX-5
A
Kills:1,171
Deaths:350
KDR:3.346
Accuracy:29.413% B+
HSR:30.828% A
NS-7B PDW
M*
Kills:1,170
Deaths:343
KDR:3.411
Accuracy:29.307% B+
HSR:40.171% M*
Eridani SX5
M+
Kills:1,170
Deaths:297
KDR:3.939
Accuracy:28.862% C**
HSR:42.906% M+
Sirius SX12
M+
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:28.329% B+
HSR:39.692% M+
Phobos VX86
A
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:66.777% B+
HSR:25.193% A
VE-S Canis
A+
Kills:1,164
Deaths:291
KDR:4
Accuracy:35.394% B**
HSR:36.254% A+
Eridani SX5-AE
B*
Kills:1,163
Deaths:309
KDR:3.764
Accuracy:29.696% C+
HSR:34.738% B*
NS-7 PDW
A
Kills:1,160
Deaths:377
KDR:3.077
Accuracy:30.828% B**
HSR:25.948% A
Solstice VE3
A+
Kills:1,158
Deaths:449
KDR:2.579
Accuracy:29.489% B**
HSR:28.843% A+
VE-C Horizon
B++
Kills:1,020
Deaths:261
KDR:3.908
Accuracy:39.576% B+
HSR:31.078% B++
Skorpios
M*
Kills:670
Deaths:155
KDR:4.323
Accuracy:28.584% C++
HSR:47.015% M*
NSX Tengu
B*
Kills:559
Deaths:240
KDR:2.329
Accuracy:41.581% B+
HSR:27.370% B*
MKV-P Suppressed
A+
Kills:540
Deaths:128
KDR:4.219
Accuracy:29.752% C*
HSR:38.519% A+
NS Baron G5
A*
Kills:386
Deaths:128
KDR:3.016
Accuracy:51.581% B++
HSR:25.130% A*
NSX-P Tanto
A+
Kills:98
Deaths:23
KDR:4.261
Accuracy:33.665% A+
HSR:29.592% B+
Thanatos VE70
B**
Kills:82
Deaths:21
KDR:3.905
Accuracy:53.016% B**
HSR:14.634% C
Kills:18,962
Deaths (as Light Assault):5,520
Deaths (to Light Assaults):7,987
KDR:3.43514
Kill Difference:13,442
Playtime:280.589 hours
Usage:11%
Score:6.438m
Score/min:382
Accuracy (listed only):37.793%
HSR (listed only):31.732%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B++
Kills:1,589
Deaths:616
KDR:2.580
Accuracy:65.556% C*
HSR:20.642% B++
NS-11A "Heatwave"
A++
Kills:1,185
Deaths:357
KDR:3.319
Accuracy:30.488% B+
HSR:40.675% A++
NS-11A
M
Kills:1,185
Deaths:346
KDR:3.425
Accuracy:31.270% A
HSR:44.473% M
Terminus VX-9
A*
Kills:1,181
Deaths:401
KDR:2.945
Accuracy:29.175% B+
HSR:45.724% A*
Corvus VA55
M
Kills:1,179
Deaths:407
KDR:2.897
Accuracy:33.055% A+
HSR:43.342% M
Pandora VX25
A*
Kills:1,177
Deaths:249
KDR:4.727
Accuracy:42.598% C+
HSR:25.574% A*
H-V45
M+
Kills:1,175
Deaths:349
KDR:3.367
Accuracy:29.207% B*
HSR:45.362% M+
NS-7B PDW
M*
Kills:1,170
Deaths:343
KDR:3.411
Accuracy:29.307% B+
HSR:40.171% M*
Eridani SX5
M+
Kills:1,170
Deaths:297
KDR:3.939
Accuracy:28.862% C**
HSR:42.906% M+
Sirius SX12
M+
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:28.329% B+
HSR:39.692% M+
Phobos VX86
A
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:66.777% B+
HSR:25.193% A
Pulsar VS1
A++
Kills:1,166
Deaths:507
KDR:2.300
Accuracy:28.703% B*
HSR:35.678% A++
VE-S Canis
A+
Kills:1,164
Deaths:291
KDR:4
Accuracy:35.394% B**
HSR:36.254% A+
Eridani SX5-AE
B*
Kills:1,163
Deaths:309
KDR:3.764
Accuracy:29.696% C+
HSR:34.738% B*
NS-7 PDW
A
Kills:1,160
Deaths:377
KDR:3.077
Accuracy:30.828% B**
HSR:25.948% A
Skorpios
M*
Kills:670
Deaths:155
KDR:4.323
Accuracy:28.584% C++
HSR:47.015% M*
H-V45 AE
A*
Kills:605
Deaths:190
KDR:3.184
Accuracy:27.006% C--
HSR:45.289% A*
NSX Tengu
B*
Kills:559
Deaths:240
KDR:2.329
Accuracy:41.581% B+
HSR:27.370% B*
MKV-P Suppressed
A+
Kills:540
Deaths:128
KDR:4.219
Accuracy:29.752% C*
HSR:38.519% A+
NS Baron G5
A*
Kills:386
Deaths:128
KDR:3.016
Accuracy:51.581% B++
HSR:25.130% A*
Thanatos VE70
B**
Kills:82
Deaths:21
KDR:3.905
Accuracy:53.016% B**
HSR:14.634% C
NS-11P
M**
Kills:81
Deaths:39
KDR:2.077
Accuracy:32.816% A++
HSR:46.914% M**
Kills:20,923
Deaths (as Combat Medic):6,523
Deaths (to Combat Medics):4,808
KDR:3.20757
Kill Difference:14,400
Playtime:218.556 hours
Usage:9%
Score:5.738m
Score/min:438
Accuracy (listed only):36.527%
HSR (listed only):35.965%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B++
Kills:1,589
Deaths:616
KDR:2.580
Accuracy:65.556% C*
HSR:20.642% B++
NS-11C
A*
Kills:1,178
Deaths:244
KDR:4.828
Accuracy:31.958% A+
HSR:33.192% A*
Pandora VX25
A*
Kills:1,177
Deaths:249
KDR:4.727
Accuracy:42.598% C+
HSR:25.574% A*
Serpent VE92
M
Kills:1,171
Deaths:266
KDR:4.402
Accuracy:29.897% B**
HSR:37.319% M
Zenith VX-5
A
Kills:1,171
Deaths:350
KDR:3.346
Accuracy:29.413% B+
HSR:30.828% A
Phobos VX86
A
Kills:1,167
Deaths:489
KDR:2.387
Accuracy:66.777% B+
HSR:25.193% A
Solstice VE3
A+
Kills:1,158
Deaths:449
KDR:2.579
Accuracy:29.489% B**
HSR:28.843% A+
VE-C Horizon
B++
Kills:1,020
Deaths:261
KDR:3.908
Accuracy:39.576% B+
HSR:31.078% B++
NS Baron G5
A*
Kills:386
Deaths:128
KDR:3.016
Accuracy:51.581% B++
HSR:25.130% A*
VE-LR Obelisk
A++
Kills:261
Deaths:68
KDR:3.838
Accuracy:39.189% B*
HSR:49.425% A++
NSX-P Tanto
A+
Kills:98
Deaths:23
KDR:4.261
Accuracy:33.665% A+
HSR:29.592% B+
Thanatos VE70
B**
Kills:82
Deaths:21
KDR:3.905
Accuracy:53.016% B**
HSR:14.634% C
Kills:10,458
Deaths (as Engineer):3,164
Deaths (to Engineers):5,412
KDR:3.30531
Kill Difference:7,294
Playtime:398.315 hours
Usage:16%
Score:11.394m
Score/min:477
Accuracy (listed only):42.726%
HSR (listed only):29.287%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:1,749
Deaths:489
KDR:3.577
Accuracy:42.331% C*
HSR:74.100% B+
Parsec VX3-A
B+
Kills:1,240
Deaths:225
KDR:5.511
Accuracy:47.012% B+
HSR:80.484% C++
NSX Daimyo
B++
Kills:1,224
Deaths:286
KDR:4.280
Accuracy:47.762% B++
HSR:94.771% C++
NS-357 Underboss
A+
Kills:1,172
Deaths:729
KDR:1.608
Accuracy:44.427% B*
HSR:36.519% A+
NS-7B PDW
M*
Kills:1,170
Deaths:343
KDR:3.411
Accuracy:29.307% B+
HSR:40.171% M*
Eridani SX5
M+
Kills:1,170
Deaths:297
KDR:3.939
Accuracy:28.862% C**
HSR:42.906% M+
Sirius SX12
M+
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:28.329% B+
HSR:39.692% M+
NS-30 Vandal
M
Kills:1,167
Deaths:307
KDR:3.801
Accuracy:38.953% B*
HSR:48.329% M
NS-44B Commissioner
B**
Kills:1,167
Deaths:692
KDR:1.686
Accuracy:44.867% B+
HSR:35.304% B**
NSX "Networked" Daimyo
C+
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:41.857% C
HSR:95.369% C+
NS-44P Commissioner
B+
Kills:1,165
Deaths:781
KDR:1.492
Accuracy:47.257% B+
HSR:29.356% C*
VE-S Canis
A+
Kills:1,164
Deaths:291
KDR:4
Accuracy:35.394% B**
HSR:36.254% A+
NS-44G Commissioner
B**
Kills:1,163
Deaths:752
KDR:1.547
Accuracy:47.003% B+
HSR:34.996% B**
Eridani SX5-AE
B*
Kills:1,163
Deaths:309
KDR:3.764
Accuracy:29.696% C+
HSR:34.738% B*
XM98
B*
Kills:1,162
Deaths:211
KDR:5.507
Accuracy:45.265% B*
HSR:83.649% B*
Parallax VX3-AE
B++
Kills:1,162
Deaths:191
KDR:6.084
Accuracy:46.313% B++
HSR:81.067% C+
Parallax VX3
B+
Kills:1,162
Deaths:303
KDR:3.835
Accuracy:41.018% C++
HSR:82.272% B+
NS-7 PDW
A
Kills:1,160
Deaths:377
KDR:3.077
Accuracy:30.828% B**
HSR:25.948% A
NSX Tomoe
A
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:30.452% C++
HSR:51.552% A
V10
B**
Kills:1,160
Deaths:177
KDR:6.554
Accuracy:41.620% C+
HSR:86.466% B**
VA39 Spectre
B*
Kills:1,159
Deaths:326
KDR:3.555
Accuracy:38.253% B*
HSR:36.497% C+
NS-44 Commissioner
A
Kills:1,158
Deaths:776
KDR:1.492
Accuracy:37.597% C++
HSR:32.124% A
NS-44 Commissioner AE
B*
Kills:1,153
Deaths:632
KDR:1.824
Accuracy:42.422% C+
HSR:34.605% B*
Skorpios
M*
Kills:670
Deaths:155
KDR:4.323
Accuracy:28.584% C++
HSR:47.015% M*
NS-357B Underboss
A++
Kills:578
Deaths:427
KDR:1.354
Accuracy:46.196% B*
HSR:42.042% A++
NSX Tengu
B*
Kills:559
Deaths:240
KDR:2.329
Accuracy:41.581% B+
HSR:27.370% B*
MKV-P Suppressed
A+
Kills:540
Deaths:128
KDR:4.219
Accuracy:29.752% C*
HSR:38.519% A+
NS-30B Vandal
A++
Kills:413
Deaths:93
KDR:4.441
Accuracy:38.242% B
HSR:47.942% A++
Artemis VX26 AE
A
Kills:310
Deaths:91
KDR:3.407
Accuracy:30.962% C+
HSR:41.613% A
NS-61 "Networked" Emissary
B++
Kills:200
Deaths:94
KDR:2.128
Accuracy:33.308% C+
HSR:32% B++
NS-61 Emissary
B++
Kills:199
Deaths:152
KDR:1.309
Accuracy:28.299% C+
HSR:21.608% B++
NSX "Networked" Tomoe
C+
Kills:142
Deaths:43
KDR:3.302
Accuracy:30.582% C
HSR:45.775% C+
Artemis VX26
M**
Kills:113
Deaths:23
KDR:4.913
Accuracy:30.621% B+
HSR:52.212% M**
NS-AM7 VS/AE Archer
D
Kills:111
Deaths:228
KDR:0.487
Accuracy:51.649% D*
HSR:14.414% D
Ectoblaster
C+
Kills:102
Deaths:73
KDR:1.397
Accuracy:37.707% C+
HSR:4.902% D--
Beamer VS3
A++
Kills:95
Deaths:82
KDR:1.159
Accuracy:19.365% D*
HSR:34.737% A++
NS CandyCannon 3000
D
Kills:53
Deaths:73
KDR:0.726
Accuracy:28.491% D
HSR:24.528% D
Kills:31,570
Deaths (as Infiltrator):11,260
Deaths (to Infiltrators):6,045
KDR:2.80373
Kill Difference:20,310
Playtime:469.244 hours
Usage:19%
Score:10.778m
Score/min:383
Accuracy (listed only):37.356%
HSR (listed only):46.266%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A*
Kills:1,232
Deaths:233
KDR:5.288
Accuracy:20.738% C+
HSR:33.442% A*
Blueshift VM5
A*
Kills:1,186
Deaths:232
KDR:5.112
Accuracy:20.663% C+
HSR:33.305% A*
Comet VM2
B+
Kills:155
Deaths:49
KDR:3.163
Accuracy:49.659% B+
HSR:5.161% B+
Comet VM2
A**
Kills:124
Deaths:38
KDR:3.263
Accuracy:53.695% B++
HSR:9.677% A**
Quasar VM1
A+
Kills:57
Deaths:17
KDR:3.353
Accuracy:19.979% B++
HSR:26.316% A+
Nebula VM20
A++
Kills:52
Deaths:12
KDR:4.333
Accuracy:21.445% B+
HSR:30.769% A++
Kills:2,806
Deaths (as MAX Suit):290.500
Deaths (to MAX Suits):1,321
KDR:9.65921
Kill Difference:2,515.500
Playtime:30.120 hours
Usage:1%
Score:1.050m
Score/min:581
Accuracy (listed only):31.030%
HSR (listed only):23.112%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B**
Kills:2,813
V. Kills:396 N/A
Deaths:118
KDR:23.839
Accuracy:62.027% B**
KPH:158 B**
VKPH:22.200 C*
Light PPA
B+
Kills:2,758
V. Kills:199 N/A
Deaths:250
KDR:11.032
Accuracy:43.355% C++
KPH:69.700 B
VKPH:5 B+
Maelstrom Turbo Laser
B*
Kills:1,165
V. Kills:852 137%
Deaths:295
KDR:3.949
Accuracy:32.094% C++
KPH:26.100 B+
VKPH:19.100 B*
Antares LC
A
Kills:856
V. Kills:492 174%
Deaths:207
KDR:4.135
Accuracy:39.204% A
KPH:38.900 B**
VKPH:22.300 B+
Saron Laser Cannon
B
Kills:700
V. Kills:635 110%
Deaths:303
KDR:2.310
Accuracy:32.721% C++
KPH:14.400 C+
VKPH:13.100 B
Coyote Missiles
A++
Kills:152
V. Kills:64 234%
Deaths:17
KDR:8.941
Accuracy:67.255% A++
KPH:63.900 B+
VKPH:26.900 C++
Hornet Missiles
A+
Kills:95
V. Kills:58 161%
Deaths:5
KDR:19
Accuracy:65.657% B
KPH:133 A
VKPH:81.200 A+
Kills:8,539 (5,479 + 0)
Deaths:1,195
KDR:7.146
VKDR:2.256
Vehicle Kills:2,696
Kill Difference:7,344
Playtime:175.791 hours
Usage:7%
Score:2.967m
Score/min:281
Piloting Accuracy:32.721%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:1,135
V. Kills:252 449%
Deaths:35
KDR:32.429
Accuracy:65.162% M
KPH:99.100 A+
VKPH:22 A*
L-24R Spur
C++
Kills:90
V. Kills:5 N/A
Deaths:7
KDR:12.857
Accuracy:37.987% C
KPH:43 C++
VKPH:2.400 C+
C150 Dalton
B
Kills:80
V. Kills:55 143%
Deaths:10
KDR:8
Accuracy:28.268% D--
KPH:45.400 C**
VKPH:31.200 B
CAS30 Tank Buster
B*
Kills:58
V. Kills:49 116%
Deaths:35
KDR:1.657
Accuracy:54.611% B*
KPH:11 B+
VKPH:9.300 B+
Kills:1,363 (148 + 1,215)
Deaths:87
KDR:15.667
VKDR:4.149
Vehicle Kills:361
Kill Difference:1,276
Playtime:20.603 hours
Usage:1%
Score:0.542m
Score/min:439
Piloting Accuracy:54.611%
Gunner Accuracy:28.268%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,223
V. Kills:165 N/A
Deaths:64
KDR:19.109
Accuracy:52.744% C**
KPH:93.700 A+
VKPH:12.600 B**
L100 Python HEAT
A*
Kills:1,156
V. Kills:303 380%
Deaths:65
KDR:17.785
Accuracy:58.099% B+
KPH:68.300 A*
VKPH:17.900 B**
L100 Python AP
A**
Kills:1,146
V. Kills:328 348%
Deaths:59
KDR:19.424
Accuracy:60.899% B+
KPH:70.500 A**
VKPH:20.200 C++
LB00 Python AP
A++
Kills:152
V. Kills:42 353%
Deaths:10
KDR:15.200
Accuracy:60.802% C++
KPH:82.900 A++
VKPH:22.900 C+
C75 Viper
A*
Kills:128
V. Kills:26 474%
Deaths:9
KDR:14.222
Accuracy:46.206% B+
KPH:81.900 A*
VKPH:16.600 A++
Kills:3,805 (3,805 + 0)
Deaths:207
KDR:18.382
VKDR:4.174
Vehicle Kills:864
Kill Difference:3,598
Playtime:49.613 hours
Usage:2%
Score:1.018m
Score/min:342
Driving Accuracy:46.206%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B**
Kills:691
V. Kills:414 167%
Deaths:85
KDR:8.129
Accuracy:57.485% B+
KPH:35.500 B++
VKPH:21.300 B**
Supernova VPC
B**
Kills:646
V. Kills:81 N/A
Deaths:28
KDR:23.071
Accuracy:54.172% C**
KPH:71.300 B**
VKPH:8.900 C*
Saron HRB
B+
Kills:247
V. Kills:183 134%
Deaths:27
KDR:9.148
Accuracy:63.321% A*
KPH:29.200 C**
VKPH:21.600 B+
E540 Halberd
A
Kills:175
V. Kills:99 175%
Deaths:11
KDR:15.909
Accuracy:53.965% B++
KPH:43.300 B*
VKPH:24.500 A
Supernova PC
C+
Kills:64
V. Kills:20 305%
Deaths:13
KDR:4.923
Accuracy:41.475% D--
KPH:25.100 C+
VKPH:7.900 C
Kills:1,823 (1,401 + 422)
Deaths:164
KDR:11.116
VKDR:4.860
Vehicle Kills:797
Kill Difference:1,659
Playtime:43.569 hours
Usage:2%
Score:0.947m
Score/min:362
Driving Accuracy:41.475%
Gunner Accuracy:53.965%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:1,182
V. Kills:54 N/A
Deaths:70
KDR:16.886
Accuracy:46.388% B**
KPH:102.100 C++
VKPH:4.700 C--
E540 Halberd-H
C**
Kills:86
V. Kills:28 297%
Deaths:12
KDR:7.167
Accuracy:59.970% C**
KPH:50.400 C*
VKPH:16.400 D
Kills:1,268 (0 + 1,268)
Deaths:82
KDR:15.463
VKDR:1
Vehicle Kills:82
Kill Difference:1,186
Playtime:13.279 hours
Usage:1%
Score:0.288m
Score/min:362
Driving Accuracy:N/A%
Gunner Accuracy:59.970%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A++
Kills:332
V. Kills:118 279%
Deaths:25
KDR:13.280
Accuracy:54.969% A++
KPH:40.700 A+
VKPH:14.400 A++
M40 Fury
B++
Kills:311
V. Kills:73 420%
Deaths:27
KDR:11.519
Accuracy:46.094% B**
KPH:53.600 C++
VKPH:12.600 B++
M20 Basilisk
A
Kills:152
V. Kills:68 220%
Deaths:13
KDR:11.692
Accuracy:57.475% A++
KPH:34.300 B*
VKPH:15.400 A
M40 Fury
B+
Kills:110
V. Kills:33 324%
Deaths:9
KDR:12.222
Accuracy:48.444% A
KPH:52.100 C+
VKPH:15.600 B+
M12 Kobalt
B+
Kills:110
V. Kills:6 N/A
Deaths:3
KDR:36.667
Accuracy:28.861% A++
KPH:86 B+
VKPH:4.700 B+
Kills:1,015 (0 + 1,015)
Deaths:77
KDR:13.182
VKDR:3.870
Vehicle Kills:298
Kill Difference:938
Playtime:21.793 hours
Usage:1%
Score:0.521m
Score/min:399
Driving Accuracy:N/A%
Gunner Accuracy:28.861%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,160
V. Kills:28 N/A
Deaths:315
KDR:3.683
Accuracy:42.882% C+
KPH:63.900 C**
VKPH:1.500 C
Kills:1,160 (1,160 + 0)
Deaths:315
KDR:3.683
VKDR:0.089
Vehicle Kills:28
Kill Difference:845
Playtime:18.165 hours
Usage:1%
Score:0.180m
Score/min:165
Driving Accuracy:42.882%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,364
V. Kills:67 N/A
Deaths:39
KDR:34.974
Accuracy:45.348% A++
KPH:129.800 B**
VKPH:6.400 C++
VLG Missile Launcher
A*
Kills:304
V. Kills:79 380%
Deaths:9
KDR:33.778
Accuracy:58.770% B*
KPH:126.600 A*
VKPH:32.900 B**
M20 Wyvern
C--
Kills:141
V. Kills:87 160%
Deaths:29
KDR:4.862
Accuracy:38.426% C++
KPH:15.200 D
VKPH:9.400 C--
Kills:1,809 (0 + 1,809)
Deaths:77
KDR:23.494
VKDR:3.026
Vehicle Kills:233
Kill Difference:1,732
Playtime:22.176 hours
Usage:1%
Score:0.428m
Score/min:322
Piloting Accuracy:N/A%
Gunner Accuracy:38.426%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 19,38219,1464,9913.836C*0.4825.537%C44.312%A+72.6C+N/A212263.6h8.8B**34.4B+
Dual Photon Pods 3,2092,81311823.839A++20.4962.027%B**N/A158B**22.2C*58317.8h12B**19.3B**
Light PPA 2,9572,75825011.032B++7.6843.355%C++N/A69.6B5B+19839.6h9.8B+22.5B+
Lumine Edge 2,3542,31711,3070.205B*3.1541.229%B**18.386%B4.1C+N/A12571.7h1.2B+3B+
Ghost 1,7641,7494893.577C++0.2342.331%C*74.1%B+44.8C+N/A12439h1.9B+4.4B+
SVA-GG 1,7221,7166142.795C**0.5624.115%C--30.886%C+49.9DN/A11334.4h9.8B40.6C++
Deimos VA29 1,6031,5896162.58B**0.7765.556%C*20.642%B++69.4B+N/A23022.9h1.9B++2.9B+
Orion VS54 1,5111,5005852.564B+0.7922.627%C++30.933%B++43.5C*N/A19234.5h9.8B++43.1C++
NS-15M2 1,3951,3843543.91B*0.5626.069%C*49.35%M58.9C**N/A24423.5h8.8B**33.8B++
CAS 14-E 1,4311,3643934.974B+31.6245.348%A++1.686%C+129.9B**6.4C++41610.5h18.2B++40.2B**
SVA-88 1,3041,2964332.993B+0.3624.821%C++31.482%B+61.4C**N/A23721.1h9.3B*37.5B+
Parsec VX3-A 1,2471,2402255.511C+2.1647.012%B+80.484%C++68.9B+N/A20518h1.6B++3.4B++
NS "Heatwave" Decimator 1,7621,2342894.27A+0.9255.428%D-1.297%C--40.6C17.4C23730.4h3.2B++5.9C*
Blueshift VM5 1,2441,2322335.288B**1.9420.738%C+33.442%A*56.8B**N/A17421.7h13.5B+65.1B+
NS "Jackpot" Decimator 1,7311,2263753.269B++0.0861.298%D1.142%D44.6C-18.4C27427.5h3.5C**5.7C++
NSX Daimyo 1,2241,2242864.28C*0.9347.762%B++94.771%C++54.6C+N/A14422.4h2.1B+4.4B++
L100 Python HESH 1,3881,2236419.109B+15.7652.744%C**N/A93.4A12.6B**34013.1h2.5B*4.8B++
Ursa 1,2201,2103373.591A++0.2423.902%C+46.033%M51.3C++N/A13023.6h7.9B**32.9B+
NS-15MP 1,2061,1962734.381B++1.0327.314%C48.411%A*68C+N/A17317.6h9B*32.8B+
Blueshift VM5 1,2031,1862325.112B**1.7620.663%C+33.305%A*54.9B*N/A16721.6h14B+68B
NS-11A "Heatwave" 1,2101,1853573.319A+0.0330.488%B+40.675%A++60.8C**1.3B+22419.5h9.8B**32.1B++
NS-11A 1,2091,1853463.425A++0.0731.27%A44.473%M81.2A++1.6A*21614.6h9.3A+29.9B**
Proton II PPA-H 1,2361,1827016.886C**13.5346.388%B**1.015%D101.9C++4.7C--36011.6h7.9B+17B*
Flare VE6 1,1941,1823023.914A*0.5626.282%B47.631%M+65.3B+N/A25918.1h7.9B**29.9B++
NS-15M1 1,1921,1812684.407A++1.0628.966%B**47.756%M++74.7B**N/A27315.8h9A31.2B*
Terminus VX-9 1,2071,1814012.945B+0.4129.175%B+45.724%A*53C*1.2B**23222.3h9.8B*33.6B++
Corvus VA55 1,1991,1794072.897A++0.4533.055%A+43.342%M62.7A1.1A21418.8h8.8A26.6B**
NS-11C 1,1961,1782444.828M*1.4831.958%A+33.192%A*97.4M1.5A**31812.1h9.4B**29.4B**
Pandora VX25 1,1931,1772494.727M++1.3842.598%C+25.574%A*85.3B**1.2B**24513.8h3.4B*8B++
Lumine Edge AE 1,1911,1764062.897U0.4554.916%A++19.813%B147S1.9S5388h1.1B**2B++
NSX "Networked" Naginata 1,1901,1752414.876A++1.5228.716%C*47.149%A++96.3B1.2C-31912.2h8.5B**29.6B++
NSX-P Naginata 1,1861,1752614.502A*1.1529.443%B**50.638%M92.5B**N/A25612.7h8A27.2B**
H-V45 1,1921,1753493.367B*0.0229.207%B*45.362%M+57.9B*N/A23920.3h9.9B**34B*
VE-H Maw AE 1,1861,1722854.112A+0.7629.476%C*43.686%A++83.1B+1C29114.1h7.8B**26.6B++
NS-357 Underboss 1,1861,1727291.608B+1.7444.427%B*36.519%A+64.4B+N/A20218.2h3.6B+8.1B++
Serpent VE92 1,1841,1712664.402A**1.0529.897%B**37.319%M88.7A++1B**29313.2h9.6B*32.2B++
Zenith VX-5 1,1861,1713503.346A++0.0129.413%B+30.828%A54.2B+N/A17021.6h9.8B*33.3B++
NS-7B PDW 1,1811,1703433.411A+0.0629.307%B+40.171%M*63.6B*N/A19618.4h10.6B*36.3B++
Eridani SX5 1,1781,1702973.939A*0.5928.862%C**42.906%M+66.5B++N/A20717.6h9.1B*31.5B+
Sirius SX12 1,1831,1692844.116A*0.7628.329%B+39.692%M+73.1AN/A33116h10.8B*38.2B+
NSX Naginata 1,1751,1672943.969A*0.6225.141%B45.33%A*67.8B++N/A24317.2h8.2B**32.7B++
NS-30 Vandal 1,1761,1673073.801B*0.4538.953%B*48.329%M64.8B++N/A20118h4.2B**10.8B*
Phobos VX86 1,1741,1674892.387B++0.9666.777%B+25.193%A74.8B++N/A27515.6h2.1B+3.1B+
NS-44B Commissioner 1,1811,1676921.686B1.6744.867%B+35.304%B**51C+N/A15922.9h3.3B7.3B+
Pulsar VS1 1,1781,1665072.3A1.0528.703%B*35.678%A++43.8B++N/A15026.6h9.8A34.3B**
NSX "Networked" Daimyo 1,1681,1661946.01B++2.6641.857%C95.369%C+95.6C**N/A44812.2h1.9B+4.5B+
NS-44P Commissioner 1,1781,1657811.492C++1.8647.257%B+29.356%C*48.3CN/A16124.1h3.4C++7.2B+
VX29 Polaris 1,1721,1653373.457A0.1124.147%C+42.747%A**49.8C+N/A17323.4h8.8B**36.3B+
NS-15MB 1,1711,1652544.587A++1.2427.797%C++42.318%B**75.2C*N/A20315.5h8.4B**30.4B++
Maelstrom Turbo Laser 2,0171,1652953.949B+0.6032.094%C++2.833%C++26.1B+19.1B*25544.7h73.5B+228.9B+
Pulsar LSW 1,1681,1644122.825B*0.5323.237%C+27.577%C**46.9C+N/A13224.8h10B++43.1B+
VE-S Canis 1,1681,1642914A++0.6535.394%B**36.254%A+74.1B+N/A20915.7h8.7B++24.5B+
NS-44G Commissioner 1,1711,1637521.547C++1.8047.003%B+34.996%B**70.9C++N/A22516.4h3.1C**6.6B+
Eridani SX5-AE 1,1721,1633093.764A0.4129.696%C+34.738%B*63.9C+N/A17018.2h9.3B+31.4B
XM98 1,1641,1622115.507A++2.1645.265%B*83.649%B*57.2AN/A18320.3h1.7B**3.7B**
Parallax VX3-AE 1,1651,1621916.084B+2.7346.313%B++81.067%C+62.5C**N/A18618.6h1.7B+3.7B+
Parallax VX3 1,1671,1623033.835C++0.4841.018%C++82.272%B+44.7B+N/A11826h1.7B*4.3B+
NS-7 PDW 1,1681,1603773.077A*0.2730.828%B**25.948%A52.5B**N/A14222.1h10.9B**35.5B++
S12 Renegade 1,1881,1603153.683C+0.3342.882%C+3.534%C--63.7C**1.5C16518.2h2.4B**5.5B++
NSX Tomoe 1,1681,1603863.005B++0.3530.452%C++51.552%A50.9C*N/A12922.8h11.2B++36.9B+
V10 1,1601,1601776.554B*3.2041.62%C+86.466%B**54.5B+N/A12521.3h1.7B*4.2B+
VA39 Spectre 1,1631,1593263.555B**0.2038.253%B*36.497%C+49.7AN/A13623.3h3.8B**10B**
NS-15MG 1,1641,1584012.888B+0.4625.97%C+31.693%C+54.9CN/A12221.1h9.7B+37.3B
Solstice VE3 1,1781,1584492.579A**0.7729.489%B**28.843%A+31.5BN/A14436.8h10.3B**34.9C**
NS-44 Commissioner 1,1701,1587761.492B+1.8637.597%C++32.124%A44.9C*N/A14825.8h3.1B++8.3B+
NS-15M AE 1,1721,1563163.658B++0.3124.773%C32.959%B+51.4CN/A11822.5h9.8B++39.5B
L100 Python HEAT 1,4591,1566517.785A*14.4358.099%B+N/A68.4A*17.9B**26516.9h4.5B+7.7B+
VE-H Maw 1,1631,1542933.939A0.5927.01%C+40.555%A67.1C++N/A20517.2h8B*29.6B+
NS-44 Commissioner AE 1,1661,1536321.824B1.5342.422%C+34.605%B*55.2C+N/A15320.9h3B+7.1C**
L100 Python AP 1,4741,1465919.424A++16.0760.899%B+1.047%D-70.7A**20.2C++38816.2h3.6A5.9B*
L105 Zephyr 1,3871,1353532.429A*29.0865.162%M1.322%B++98.7A+21.9A*53811.5h5.6B+8.5B**
VE-C Horizon 1,0281,0202613.908A+0.5639.576%B+31.078%B++115.9B**N/A3328.8h10.4B*26.4B++
M60-A Bulldog 1,2171,0132934.931S31.5859.011%A*N/A85.1A17.1A**45811.9h4.7B++7.9B**
Antares LC 1,3488562074.135B++0.7839.204%A1.051%D38.9B**22.4B+30022h66.2B++168.7B++
Lasher X2 8548362942.844A++0.5131.597%B+3.947%C++55.7B*1.2B17115h15B**47.4B++
Plasma Grenade 7867731773N/A769.6551.366%B+N/A552.1C+9.3C+19231.4h3.3C*6.5B
NS Decimator 1,2297703692.087B*1.2656.886%D5.065%A**31.4C18.7C*29224.5h4.4C++7.7C+
The Slasher 7157023,2450.216M**3.1442.186%B+22.792%A+4.1B+N/A18169.5h2.2C++5.3C**
Saron Laser Cannon 1,3357003032.31C+1.0432.721%C++2.714%B14.4C+13.1B22848.6h109.9B335.8B+
Supernova FPC 1,105691858.129C++4.7857.485%B+2.46%C+35.4B++21.2B**38819.5h4.6B8B+
Skorpios 6826701554.323A*0.9728.584%C++47.015%M*85.9A1.5A++3927.8h9B**31.4B++
Supernova VPC 7276462823.071B++19.7254.172%C**N/A71B**8.9C*2749.1h2.5B*4.7B++
H-V45 AE 6076051903.184B++0.1727.006%C--45.289%A*62.4C++N/A2099.7h9.5B*35.3B+
NS-357B Underboss 5855784271.354C*2.0046.196%B*42.042%A++81.4B+1B+2607.1h3.5B+7.6B++
Auraxium Force-Blade 60056510,3600.055B+3.3019.494%D-5.31%C1.1C+N/A3518.3h2C*10.2C+
NSX Tengu 5675592402.329B**1.0241.581%B+27.37%B*69B*1B*2678.1h9.5B*22.9B++
MKV-P Suppressed 5485401284.219A++0.8729.752%C*38.519%A+80.6B**1.2A++2266.7h10.5B++35.4B+
NS-30B Vandal 415413934.441B**1.0938.242%B47.942%A++84.3B++N/A2534.9h4.3B*11.2B+
NS Baron G5 3903861283.016A**0.3451.581%B++25.13%A*62.3B**N/A1976.2h3.6B*7B+
Spear Anti-Vehicle Phalanx Tower 493379575.8M+72.4558.145%B++8.971%A*62.1B+18.7C-3436.1h5.2B**8.9B**
S1 5563512491.41B**1.9458.056%C+4.558%B**30C*17.5B+34711.7h5.1B++8.7B+
M20 Basilisk 4503322513.28S9.9354.969%A++9.639%A+40.5A+14.4A++4068.2h68.6B++124.8B**
M40 Fury 3663321130.182B+26.8343.043%C1.807%B++138.3A14.2C5232.4h8.7B+20.2B+
M40 Fury 3843112711.519B+8.1746.094%B**2.572%B**53.6C++12.6B++2945.8h13C++28.3B+
C-4 4193111781.747C++1.6040.091%A*N/A62.2C--21.6C--7905h1.7C-4.3B+
Artemis VX26 AE 313310913.407B+0.0630.962%C+41.613%A68.9B+N/A1924.5h9.2B*29.6B+
VLG Missile Launcher 383304933.778C**30.4358.77%B*N/A126.7A*32.9B**6242.4h4.5B*7.7B**
VE-LR Obelisk 262261683.838B**0.4939.189%B*49.425%A++54.4B+N/A1914.8h4.1B**10.6B*
Tank Mine 385260436.047A+2.7060.174%A++N/A89.7C43.1D8432.9h2.7D*4.4B**
Saron HRB 430247279.148B++5.8063.321%A*1.619%C+29.1C**21.5B+3348.5h25.2D39.8B+
M12 Kobalt 2262152107.5M**104.1525.815%B++27.442%A*195.5A10A+5611.1h12B*46.7B*
NS-61 "Networked" Emissary 204200942.128B+1.2233.308%C+32%B++111.1B*2.2B**5021.8h8.7B+26.2B++
NS-61 Emissary 2011991521.309B++2.0428.299%C+21.608%B++40.6B+N/A1784.9h11.6B41.1B+
E540 Halberd 2741751115.909B+12.5653.965%B++4%B**43.8B*24.8A4984h6.2C11.5C++
Comet VM2 176155493.163A*0.1949.659%B+5.161%B+31.6M4.3C+2174.9h14.1B++28.4B++
Coyote Missiles 216152178.941M5.5967.255%A++N/A63.3B+26.7C++4322.4h36.1B+53.7B++
LB00 Python AP 1941521015.2C+11.8560.802%C++3.289%S84.4A++23.3C++4081.8h3.6B+5.9B++
M20 Basilisk 2201521311.692S8.3457.475%A++4.605%C-34.5B*15.5A4904.4h94.6C++164.5B*
NSX "Networked" Tomoe 144142433.302B++0.0530.582%C45.775%C+83.5C*1.2B++2621.7h10.9B+35.7C*
M20 Wyvern 228141294.862C+1.5138.426%C++2.128%D15.2D9.4C--1379.3h70.4B183.3B+
NS-TMC-01 "His Regards" 1551396,1600.023C+3.3323.156%CN/A0.4CN/A1318.8h2.4C+10.4C*
C75 Viper 154128914.222A+10.8746.206%B+N/A80A*16.3A++6251.6h8B*17.3B++
Proximity Mine 127127167.938B**4.5949.601%B+N/A90.7DN/A4121.4h2.4D**4.9C
Comet VM2 142124383.263A*0.0953.695%B++9.677%A**30.2A**4.4C1654.1h16.9B++31.5B*
Spear Anti-Vehicle Phalanx Turret 182123430.75M+27.4065.004%A++1.626%D*82A*39.3A+8321.5h7B+10.8B++
Artemis VX26 116113234.913A*1.5630.621%B+52.212%M**113M+3S7161h9B**29.4B*
NS-AM7 VS/AE Archer 1791112280.487C--2.8651.649%D*14.414%D3.8C--2.3C3229.4h16.4D31.7D--
M40 Fury 143110912.222B8.8748.444%AN/A52.4C+15.7B++4722.1h17.5C36.2C++
M12 Kobalt 116110336.667B**33.3228.861%A++22.727%B**84.6B4.6B+3921.3h16.5B+57.3B+
Ectoblaster 107102731.397B*1.9537.707%C+4.902%D--26.8C1.3B++1613.8h17.7C+46.9C++
NSX-P Tanto 10398234.261M*0.9133.665%A+29.592%B+75.4A+3.8S5361.3h10B**29.7B**
Beamer VS3 9795821.159B2.1919.365%D*34.737%A++27.9C+N/A1783.4h8.1B+41.8C
Hornet Missiles 15395519M15.6565.657%B2.105%B+135.7A82.9A++16030.7h10C**15.3B
Rocklet Rifle 16192691.333B*2.0247.745%DN/A17.4D-13D--3735.3h41.5C87C
L-24R Spur 9590712.857C+9.5137.987%C3.333%A+42.9C++2.4C+1772.1h19.3B+50.8B+
E540 Halberd-H 11486127.167C3.8259.97%C**1.163%C-50.6C*16.5D3751.7h4.6B+7.7B++
Force-Blade 88842,1170.04B3.3119.255%D--7.143%C++0.6C+N/A3131.9h2.9C+15C-
Thanatos VE70 8282213.905M++0.5553.016%B**14.634%C45.6B+N/A4001.8h3.5B*6.7B*
NS-11P 8181392.077B++1.2732.816%A++46.914%M**54B*N/A3411.5h10.7B**32.6B**
C150 Dalton 13580108C+4.6528.268%D--1.25%B+44.4C**30.6C**5861.8h3.5B12.3C
M20 Basilisk 9974612.333C+8.9859.138%B++9.459%A*46.3C+15.6D5001.6h101.3C**171.2B+
Blackheart 7570381.842B+1.5147.218%C*11.429%D*36.8B+2.6C++1111.9h4.2C+9C++
Supernova PC 8464134.923C+1.5741.475%D--6.25%M*25.6C+8C3582.5h4B+9.5C*
CAS30 Tank Buster 10758351.657C+1.6954.611%B*1.724%B+10.9B+9.2B+2775.3h46.1B+84.3B+
Quasar VM1 5857173.353B**0.0019.979%B++26.316%A+47.5A+N/A4671.2h16.6C-83.3C++
Anti-Vehicle Grenade 8356156N/A52.6543.076%D--N/A186.7D--90C+16960.3h8.1D*18.7D*
NS CandyCannon 3000 5353730.726C++2.6328.491%D24.528%D13.6C-N/A343.9h5.7C--20C-
Nebula VM20 5252124.333B**0.9821.445%B+30.769%A++57.8B**N/A2790.9h16C+74.5B

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon292,3072h
Nano-Armor Kit5575,5619.1h
AE Nano-Armor Kit209391,52334.5h
Repair Module0730.3h
Turret AI Module0730.3h
AE Medical Applicator170115,2868.8h
Nanite Revive Grenade07840.2h
Restoration Kit352001.2h
Spitfire Auto-Turret02480.6h
Damascus Edge138537.6h
Beamer VS3-FB0730.1h
Motion Spotter3510,6286.6h
Rampart Wall21141.3h
VS Triumph Flare Gun01420.2h
Welding Device02,9350.2h
Deconstruction Tool11,7120.2h
Spear Anti-Vehicle Tower1760.5h
Recon Detection Device6413,99621.3h
Ammunition Package101,1850.7h
Medical Kit4,21730,258133.5h
Medical Applicator2315,3051.2h
Snowman Soldier21400.2h
Lasher X2-P0640.1h
Nano-Repair Grenade09190.2h
Xiphos Anti-Personnel Phalanx Turret0940h
WLT-Howler Mining Laser11,0180.2h

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