Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
NS-11CP
B+
Kills:
1,405
Deaths:
295
KDR:
4.763
Accuracy:
31.201% B+
HSR:
22.278% C+
Serpent VE92
A
Kills:
1,385
Deaths:
299
KDR:
4.632
Accuracy:
30.090% A
HSR:
25.415% B**
Pulsar C
A+
Kills:
1,302
Deaths:
350
KDR:
3.720
Accuracy:
30.278% B**
HSR:
31.720% A+
VX6-7
A++
Kills:
1,216
Deaths:
350
KDR:
3.474
Accuracy:
29.128% B*
HSR:
31.661% A++
Solstice VE3
A++
Kills:
1,180
Deaths:
322
KDR:
3.665
Accuracy:
30.116% A
HSR:
29.746% A++
Zenith VX-5
A++
Kills:
1,171
Deaths:
304
KDR:
3.852
Accuracy:
30.323% B**
HSR:
31.682% A++
MKV Suppressed
A**
Kills:
779
Deaths:
195
KDR:
3.995
Accuracy:
31.674% B**
HSR:
35.173% A**
Eridani SX5G
A
Kills:
215
Deaths:
60
KDR:
3.583
Accuracy:
33.387% B**
HSR:
30.698% A
NS-11C
A*
Kills:
171
Deaths:
40
KDR:
4.275
Accuracy:
30.096% A
HSR:
30.409% A*
Phobos VX86
B+
Kills:
118
Deaths:
51
KDR:
2.314
Accuracy:
65.714% B+
HSR:
16.949% C++
Thanatos VE70
M+
Kills:
69
Deaths:
32
KDR:
2.156
Accuracy:
58.380% A*
HSR:
30.435% M+
Kills:
9,011
Deaths (as Light Assault):
2,298
Deaths (to Light Assaults):
2,272
KDR:
3.92124
Kill Difference:
↑6,713
Playtime:
119.843 hours
Usage:
32%
Score:
3.420m
Score/min:
476
Accuracy (listed only):
36.399%
HSR (listed only):
28.742%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
MKV Suppressed
A**
Kills:
779
Deaths:
195
KDR:
3.995
Accuracy:
31.674% B**
HSR:
35.173% A**
NS-11A
A+
Kills:
727
Deaths:
214
KDR:
3.397
Accuracy:
30.384% A
HSR:
33.150% A+
Terminus VX-9
B**
Kills:
397
Deaths:
126
KDR:
3.151
Accuracy:
28.624% B+
HSR:
33.501% B**
Eridani SX5G
A
Kills:
215
Deaths:
60
KDR:
3.583
Accuracy:
33.387% B**
HSR:
30.698% A
Pulsar VS1
A++
Kills:
210
Deaths:
61
KDR:
3.443
Accuracy:
32.790% A++
HSR:
31.905% A+
Phobos VX86
B+
Kills:
118
Deaths:
51
KDR:
2.314
Accuracy:
65.714% B+
HSR:
16.949% C++
Thanatos VE70
M+
Kills:
69
Deaths:
32
KDR:
2.156
Accuracy:
58.380% A*
HSR:
30.435% M+
Kills:
2,515
Deaths (as Combat Medic):
739
Deaths (to Combat Medics):
1,450
KDR:
3.40325
Kill Difference:
↑1,776
Playtime:
20.622 hours
Usage:
6%
Score:
0.551m
Score/min:
445
Accuracy (listed only):
40.136%
HSR (listed only):
30.259%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
NS-11CP
B+
Kills:
1,405
Deaths:
295
KDR:
4.763
Accuracy:
31.201% B+
HSR:
22.278% C+
Serpent VE92
A
Kills:
1,385
Deaths:
299
KDR:
4.632
Accuracy:
30.090% A
HSR:
25.415% B**
Pulsar C
A+
Kills:
1,302
Deaths:
350
KDR:
3.720
Accuracy:
30.278% B**
HSR:
31.720% A+
VX6-7
A++
Kills:
1,216
Deaths:
350
KDR:
3.474
Accuracy:
29.128% B*
HSR:
31.661% A++
Solstice VE3
A++
Kills:
1,180
Deaths:
322
KDR:
3.665
Accuracy:
30.116% A
HSR:
29.746% A++
Zenith VX-5
A++
Kills:
1,171
Deaths:
304
KDR:
3.852
Accuracy:
30.323% B**
HSR:
31.682% A++
NS-11C
A*
Kills:
171
Deaths:
40
KDR:
4.275
Accuracy:
30.096% A
HSR:
30.409% A*
Phobos VX86
B+
Kills:
118
Deaths:
51
KDR:
2.314
Accuracy:
65.714% B+
HSR:
16.949% C++
Thanatos VE70
M+
Kills:
69
Deaths:
32
KDR:
2.156
Accuracy:
58.380% A*
HSR:
30.435% M+
Kills:
8,017
Deaths (as Engineer):
2,043
Deaths (to Engineers):
1,534
KDR:
3.92413
Kill Difference:
↑5,974
Playtime:
14.686 hours
Usage:
4%
Score:
0.354m
Score/min:
402
Accuracy (listed only):
37.258%
HSR (listed only):
27.811%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
NS-357P Underboss
A
Kills:
1,195
Deaths:
556
KDR:
2.149
Accuracy:
38.729% C--
HSR:
38.159% A
NS-44 Commissioner AE
A+
Kills:
1,166
Deaths:
574
KDR:
2.031
Accuracy:
41.675% C+
HSR:
40.909% A+
NS-44P Commissioner
B**
Kills:
1,160
Deaths:
479
KDR:
2.422
Accuracy:
43.569% B
HSR:
35.862% B**
Ghost
A++
Kills:
823
Deaths:
177
KDR:
4.650
Accuracy:
38.317% C+
HSR:
84.812% A++
MKV Suppressed
A**
Kills:
779
Deaths:
195
KDR:
3.995
Accuracy:
31.674% B**
HSR:
35.173% A**
NS-45 Pilot
A+
Kills:
352
Deaths:
180
KDR:
1.956
Accuracy:
27.546% D
HSR:
38.068% A+
Eridani SX5G
A
Kills:
215
Deaths:
60
KDR:
3.583
Accuracy:
33.387% B**
HSR:
30.698% A
Parallax VX3
A
Kills:
90
Deaths:
15
KDR:
6
Accuracy:
35.714% C--
HSR:
87.778% A
NS-44G Commissioner
M+
Kills:
76
Deaths:
39
KDR:
1.949
Accuracy:
39.347% C+
HSR:
50% M+
Kills:
5,856
Deaths (as Infiltrator):
2,275
Deaths (to Infiltrators):
1,546
KDR:
2.57407
Kill Difference:
↑3,581
Playtime:
20.737 hours
Usage:
6%
Score:
0.474m
Score/min:
381
Accuracy (listed only):
36.662%
HSR (listed only):
49.051%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Saron Laser Cannon
A*
Kills:
370
V. Kills:
220 167%
Deaths:
179
KDR:
2.067
Accuracy:
28.396% D
KPH:
35A*
VKPH:
20.800A++
Kills:
370 (370 + 0)
Deaths:
179
KDR:
2.067
VKDR:
1.229
Vehicle Kills:
220
Kill Difference:
↑191
Playtime:
10.571 hours
Usage:
3%
Score:
0.173m
Score/min:
272
Piloting Accuracy:
28.396%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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