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Paragon WycioTheChosenOne[PRST] WycioTheChosenOne
VS BR 187

KDR: 3.07

Score: 91.7m

Last Seen: Apr 4th, 2020 6:56 PM
- OFFLINE - 12.2 hour(s)

Prestige 1, Battle Rank 100 (187 total) - Vanu Sovereignty on Cobalt - Outfit Leader of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 20
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Daimyo Ghost NS-15M2 Orion VS54 Eridani SX5 L100 Python AP NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,219,172 MLG Score: 4172
Fun Score: N/A
Cheeseburgers Flipped: 31TIME WITH MEDKIT: 1.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.655%37.149%1139461230101,1072.788540.28

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.86%1.828A++2.43A**-0.698DHEAD ++ (~21.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.596B+9.20.357C**20.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.7%1.239%560512716,858183129333.74549234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.015%0.575B+-0.308C-0.32

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.80.385C**42.60.199C++57.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.244%1.625%599812689,725274045033.54927216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.314%0.697B+-0.573D0.785

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.50.493B+9.40.246C++10.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.173%6.725%65315126111,226223641245.02057272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.837%0.088C+0.538B+0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.40.573B+19.10.525B+32.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.697%85.291%6539126728,5874383586.52224

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.72%1.014B**1.176B**0.665

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.549B+1.90.415B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 20
91.7m280.6%485 (29.1k)418 (25.1k)3.06816196,88464,1703.3341187 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12762005926.013%34.988%91003:2570

7% Combat Medic24% Engineer26% Heavy Assault28% Infiltrator15% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 14th, 2015 9:32 AMFeb 18th, 2016 6:02 PMApr 5th, 2020 2:06 AM (67s) (PST)Apr 4th, 2020 3:27 PM (11h) (PST)Apr 4th, 2020 2:56 PM (11h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9541967580.8960.2920.3142.8180.1084172

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
57,25611,75845,498541819169625,050

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3661.9h/152.6d 17,065 68,886 62,495 619.1k 4,823 14,015 23,710 209.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:28,450
Deaths:7,396
KDR:3.847
Accuracy:29.792% B+
HSR:40.717% B**
NS-15M2
A*
Kills:9,197
Deaths:2,501
KDR:3.677
Accuracy:31.353% B**
HSR:44.101% A*
Orion VS54
A**
Kills:8,486
Deaths:2,306
KDR:3.680
Accuracy:29.549% A
HSR:43.943% A**
VX29 Polaris
B*
Kills:1,199
Deaths:436
KDR:2.750
Accuracy:30.179% B*
HSR:30.275% B*
NSX-P Naginata
A+
Kills:1,180
Deaths:395
KDR:2.987
Accuracy:29.299% B**
HSR:41.356% A+
SVA-88
B**
Kills:1,163
Deaths:440
KDR:2.643
Accuracy:30.153% B**
HSR:32.330% B++
Pulsar LSW
B**
Kills:1,160
Deaths:452
KDR:2.566
Accuracy:29.698% B**
HSR:30.690% B++
NSX Naginata
A
Kills:1,147
Deaths:323
KDR:3.551
Accuracy:28.917% B**
HSR:38.710% A
VE-H Maw
B**
Kills:618
Deaths:194
KDR:3.186
Accuracy:31.830% B*
HSR:38.188% B**
Flare VE6
B+
Kills:145
Deaths:60
KDR:2.417
Accuracy:27.760% B+
HSR:25.517% C+
NS-15 Gallows
A++
Kills:101
Deaths:32
KDR:3.156
Accuracy:25.464% D--
HSR:49.505% A++
Kills:52,846
Deaths (as Heavy Assault):14,535
Deaths (to Heavy Assaults):18,148
KDR:3.63578
Kill Difference:38,311
Playtime:954.015 hours
Usage:26%
Score:26.914m
Score/min:470
Accuracy (listed only):29.454%
HSR (listed only):37.757%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
A
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% C*
HSR:29.935% A
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% C**
HSR:22.955% B+
NSX Tanto
A
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A
HSR:34.607% A
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
VE-S Canis
A
Kills:1,692
Deaths:701
KDR:2.414
Accuracy:31.535% B+
HSR:35.816% A
Serpent VE92
A
Kills:1,278
Deaths:492
KDR:2.598
Accuracy:27.061% B+
HSR:28.247% A
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B+
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B*
HSR:27.378% A+
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B*
HSR:39.332% A+
NSX Tengu
A*
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A*
MKV Suppressed
A+
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B*
HSR:29.862% A+
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
Zenith VX-5
B*
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B+
HSR:27.696% B*
VX6-7
B++
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B++
HSR:26.361% B++
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B
HSR:28.596% A+
Pulsar C
A++
Kills:1,153
Deaths:861
KDR:1.339
Accuracy:28.881% B+
HSR:34.172% A++
Solstice VE3
B+
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C++
HSR:23.611% B+
VE-C Horizon
A++
Kills:604
Deaths:189
KDR:3.196
Accuracy:37.896% C**
HSR:38.411% A++
NS-11C
A*
Kills:129
Deaths:53
KDR:2.434
Accuracy:29.121% B*
HSR:32.558% A*
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C*
HSR:25% B+
Kills:28,139
Deaths (as Light Assault):17,059
Deaths (to Light Assaults):11,275
KDR:1.64951
Kill Difference:11,080
Playtime:543.389 hours
Usage:15%
Score:12.835m
Score/min:394
Accuracy (listed only):31.480%
HSR (listed only):30.658%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% C**
HSR:22.955% B+
NSX Tanto
A
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A
HSR:34.607% A
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
Serpent VE92
A
Kills:1,278
Deaths:492
KDR:2.598
Accuracy:27.061% B+
HSR:28.247% A
Eidolon VE33
B++
Kills:1,182
Deaths:408
KDR:2.897
Accuracy:32.500% B+
HSR:31.895% B++
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
Zenith VX-5
B*
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B+
HSR:27.696% B*
VX6-7
B++
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B++
HSR:26.361% B++
Pulsar C
A++
Kills:1,153
Deaths:861
KDR:1.339
Accuracy:28.881% B+
HSR:34.172% A++
Solstice VE3
B+
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C++
HSR:23.611% B+
VE-C Horizon
A++
Kills:604
Deaths:189
KDR:3.196
Accuracy:37.896% C**
HSR:38.411% A++
VE-LR Obelisk
M
Kills:140
Deaths:48
KDR:2.917
Accuracy:36.897% B+
HSR:56.429% M
NS-11C
A*
Kills:129
Deaths:53
KDR:2.434
Accuracy:29.121% B*
HSR:32.558% A*
Revenant
B
Kills:102
Deaths:42
KDR:2.429
Accuracy:38.092% B
HSR:22.549% D--
Kills:15,790
Deaths (as Engineer):9,037
Deaths (to Engineers):11,088
KDR:1.74726
Kill Difference:6,753
Playtime:864.965 hours
Usage:24%
Score:20.601m
Score/min:397
Accuracy (listed only):31.466%
HSR (listed only):31.804%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
A
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% C*
HSR:29.935% A
PSA-02 Diamondback
A*
Kills:3,028
Deaths:619
KDR:4.892
Accuracy:29.309% B
HSR:48.415% A*
NS-11A
A*
Kills:2,121
Deaths:521
KDR:4.071
Accuracy:32.336% A+
HSR:40.028% A*
VE-S Canis
A
Kills:1,692
Deaths:701
KDR:2.414
Accuracy:31.535% B+
HSR:35.816% A
H-V45 AE
B*
Kills:1,355
Deaths:383
KDR:3.538
Accuracy:31.875% B+
HSR:35.572% B*
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B+
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B*
HSR:27.378% A+
Equinox VE2
A*
Kills:1,169
Deaths:283
KDR:4.131
Accuracy:36.145% A++
HSR:38.580% A*
Terminus VX-9
A+
Kills:1,169
Deaths:241
KDR:4.851
Accuracy:33.608% A+
HSR:36.869% B**
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B*
HSR:39.332% A+
Pulsar VS1
A*
Kills:1,166
Deaths:296
KDR:3.939
Accuracy:36.405% A*
HSR:34.134% A++
NSX Tengu
A*
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A*
MKV Suppressed
A+
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B*
HSR:29.862% A+
CME
A*
Kills:1,161
Deaths:328
KDR:3.540
Accuracy:32.549% B**
HSR:38.243% A*
NSX Yumi
A*
Kills:1,160
Deaths:371
KDR:3.127
Accuracy:29.862% B+
HSR:47.931% A*
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B
HSR:28.596% A+
Darkstar
A+
Kills:388
Deaths:129
KDR:3.008
Accuracy:32.145% B**
HSR:35.309% A+
VE-A Lacerta
B**
Kills:139
Deaths:103
KDR:1.350
Accuracy:18.852% F-
HSR:38.130% B**
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C*
HSR:25% B+
Kills:26,629
Deaths (as Combat Medic):11,794
Deaths (to Combat Medics):7,428
KDR:2.25784
Kill Difference:14,835
Playtime:247.496 hours
Usage:7%
Score:7.145m
Score/min:481
Accuracy (listed only):32.087%
HSR (listed only):35.368%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B++
Kills:10,748
Deaths:2,009
KDR:5.350
Accuracy:40.302% C
HSR:96.390% B++
Ghost
B*
Kills:10,150
Deaths:2,330
KDR:4.356
Accuracy:42.096% C*
HSR:77.833% B*
Eridani SX5
A
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% C*
HSR:29.935% A
NS-44 Commissioner
A++
Kills:3,104
Deaths:1,811
KDR:1.714
Accuracy:48.399% A
HSR:36.501% A++
NS-357 Underboss
A+
Kills:2,609
Deaths:1,485
KDR:1.757
Accuracy:45.013% B*
HSR:35.339% A+
Parsec VX3-A
C++
Kills:1,718
Deaths:458
KDR:3.751
Accuracy:44.049% C++
HSR:76.426% D
VE-S Canis
A
Kills:1,692
Deaths:701
KDR:2.414
Accuracy:31.535% B+
HSR:35.816% A
NSX Tomoe
A
Kills:1,267
Deaths:400
KDR:3.168
Accuracy:33.339% B++
HSR:52.249% A
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B+
Beamer VS3
A+
Kills:1,218
Deaths:1,520
KDR:0.801
Accuracy:32.599% B++
HSR:33.744% A+
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B*
HSR:27.378% A+
NS-30 Vandal
B++
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:37.993% B++
HSR:25.169% C
Phaseshift VX-S
A
Kills:1,170
Deaths:203
KDR:5.764
Accuracy:47.322% A
HSR:86.581% B*
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B*
HSR:39.332% A+
Parallax VX3
C*
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:42.077% C*
HSR:74.850% C
NSX Tengu
A*
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A*
MKV Suppressed
A+
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B*
HSR:29.862% A+
Parallax VX3-AE
B**
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:49.933% B**
HSR:87.177% B*
Artemis VX26
A++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:33.827% A
HSR:35.751% A++
Manticore SX40
B*
Kills:1,158
Deaths:803
KDR:1.442
Accuracy:35.639% B*
HSR:27.461% B*
Nyx VX31
B++
Kills:1,156
Deaths:384
KDR:3.010
Accuracy:39.544% B++
HSR:31.920% C*
XM98
B*
Kills:1,155
Deaths:529
KDR:2.183
Accuracy:44.168% B*
HSR:81.905% B++
V10
C+
Kills:1,155
Deaths:399
KDR:2.895
Accuracy:41.681% C+
HSR:77.316% C+
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B
HSR:28.596% A+
Spiker
A
Kills:1,151
Deaths:893
KDR:1.289
Accuracy:32.546% B+
HSR:31.451% A
NS-AM7 Archer
B**
Kills:339
Deaths:430
KDR:0.788
Accuracy:56.239% C
HSR:28.614% B**
VA39 Spectre
B+
Kills:164
Deaths:137
KDR:1.197
Accuracy:30.364% C--
HSR:43.902% B+
Soldier Soaker
A+
Kills:145
Deaths:62
KDR:2.339
Accuracy:44.853% B**
HSR:23.448% A+
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C*
HSR:25% B+
Kills:56,849
Deaths (as Infiltrator):23,973
Deaths (to Infiltrators):10,989
KDR:2.37138
Kill Difference:32,876
Playtime:1,040.329 hours
Usage:28%
Score:24.144m
Score/min:387
Accuracy (listed only):38.571%
HSR (listed only):46.304%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A
Kills:2,986
V. Kills:209 N/A
Deaths:124
KDR:24.081
Accuracy:49.458% B**
KPH:89.800 B*
VKPH:6.300 A
Saron Laser Cannon
B+
Kills:1,493
V. Kills:1,336 112%
Deaths:728
KDR:2.051
Accuracy:38.352% B**
KPH:15.300 C+
VKPH:13.700 B+
Dual Photon Pods
A
Kills:1,131
V. Kills:158 N/A
Deaths:61
KDR:18.541
Accuracy:64.318% A
KPH:126.600 B+
VKPH:17.700 C+
Hornet Missiles
C+
Kills:1,006
V. Kills:619 162%
Deaths:94
KDR:10.702
Accuracy:68.860% B++
KPH:69.400 C+
VKPH:42.700 C+
Antares LC
A+
Kills:709
V. Kills:413 171%
Deaths:82
KDR:8.646
Accuracy:40.751% A+
KPH:34.200 B++
VKPH:19.900 B+
Coyote Missiles
B**
Kills:412
V. Kills:195 210%
Deaths:40
KDR:10.300
Accuracy:62.023% B**
KPH:46.300 C+
VKPH:21.900 C+
Maelstrom Turbo Laser
A*
Kills:239
V. Kills:120 198%
Deaths:38
KDR:6.289
Accuracy:42.613% A*
KPH:28.300 B++
VKPH:14.200 C**
Kills:7,976 (5,427 + 0)
Deaths:1,167
KDR:6.835
VKDR:2.614
Vehicle Kills:3,050
Kill Difference:6,809
Playtime:192.336 hours
Usage:5%
Score:3.427m
Score/min:297
Piloting Accuracy:42.613%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:1,780
V. Kills:1,095 162%
Deaths:69
KDR:25.797
Accuracy:42.768% B+
KPH:51.600 B+
VKPH:31.700 B
L105 Zephyr PX
C++
Kills:1,350
V. Kills:245 N/A
Deaths:34
KDR:39.706
Accuracy:57.966% B+
KPH:71.200 C
VKPH:12.900 C++
Dual-75 Duster
A
Kills:1,229
V. Kills:93 N/A
Deaths:3
KDR:409.667
Accuracy:48.141% B**
KPH:111.800 A
VKPH:8.500 B*
CAS30 Tank Buster
A
Kills:1,009
V. Kills:1,110 91%
Deaths:471
KDR:2.142
Accuracy:52.826% B++
KPH:11.700 B+
VKPH:12.800 A
AP30 Shredder
B
Kills:959
V. Kills:640 150%
Deaths:59
KDR:16.254
Accuracy:36.670% C**
KPH:40.200 C*
VKPH:26.800 B
L105 Zephyr
B
Kills:280
V. Kills:60 459%
Deaths:26
KDR:10.769
Accuracy:54.236% A
KPH:52.900 C+
VKPH:11.300 B
Kills:6,607 (1,009 + 5,598)
Deaths:662
KDR:9.980
VKDR:4.899
Vehicle Kills:3,243
Kill Difference:5,945
Playtime:180.115 hours
Usage:5%
Score:3.006m
Score/min:278
Piloting Accuracy:52.826%
Gunner Accuracy:54.236%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:4,104
V. Kills:1,867 220%
Deaths:141
KDR:29.106
Accuracy:65.957% B**
KPH:59.800 A++
VKPH:27.200 A
L100 Python HEAT
M
Kills:1,627
V. Kills:712 228%
Deaths:99
KDR:16.434
Accuracy:68.513% A++
KPH:62.800 A++
VKPH:27.500 M
LB00 Python AP
B**
Kills:1,415
V. Kills:594 238%
Deaths:32
KDR:44.219
Accuracy:63.464% B+
KPH:70.700 B++
VKPH:29.700 B**
L100 Python HESH
M**
Kills:1,320
V. Kills:319 413%
Deaths:49
KDR:26.939
Accuracy:60.983% A
KPH:93.800 A+
VKPH:22.700 M**
Skyguard
M++
Kills:560
V. Kills:321 174%
Deaths:19
KDR:29.474
Accuracy:38.251% A
KPH:35.700 M+
VKPH:20.500 M++
C75 Viper
B**
Kills:280
V. Kills:67 412%
Deaths:58
KDR:4.828
Accuracy:42.605% C**
KPH:56.100 B**
VKPH:13.400 B**
Kills:9,306 (9,306 + 0)
Deaths:398
KDR:23.382
VKDR:9.749
Vehicle Kills:3,880
Kill Difference:8,908
Playtime:149.295 hours
Usage:4%
Score:3.263m
Score/min:364
Driving Accuracy:42.605%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:1,330
V. Kills:973 137%
Deaths:334
KDR:3.982
Accuracy:55.498% C**
KPH:25.800 C+
VKPH:18.900 B+
Saron HRB
A+
Kills:795
V. Kills:639 124%
Deaths:97
KDR:8.196
Accuracy:46.984% C**
KPH:36.300 B*
VKPH:29.200 A+
Supernova PC
B*
Kills:410
V. Kills:218 187%
Deaths:149
KDR:2.752
Accuracy:59.790% B**
KPH:23.300 C+
VKPH:12.400 B*
E540 Halberd
B*
Kills:180
V. Kills:129 138%
Deaths:26
KDR:6.923
Accuracy:52.263% B+
KPH:31.200 C+
VKPH:22.300 B*
Supernova VPC
A*
Kills:94
V. Kills:26 348%
Deaths:4
KDR:23.500
Accuracy:57.086% B+
KPH:58.700 B+
VKPH:16.200 A*
Aphelion VEX-4
A*
Kills:71
V. Kills:81 87%
Deaths:18
KDR:3.944
Accuracy:43.675% A
KPH:26.600 C+
VKPH:30.300 A*
Kills:2,880 (1,834 + 1,046)
Deaths:628
KDR:4.586
VKDR:3.290
Vehicle Kills:2,066
Kill Difference:2,252
Playtime:101.131 hours
Usage:3%
Score:1.955m
Score/min:322
Driving Accuracy:57.086%
Gunner Accuracy:43.675%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,197
V. Kills:93 N/A
Deaths:60
KDR:19.950
Accuracy:47.427% B**
KPH:112.900 C**
VKPH:8.800 B++
Saron HRB-H
B*
Kills:903
V. Kills:551 164%
Deaths:80
KDR:11.288
Accuracy:62.823% B*
KPH:52.500 B++
VKPH:32.100 B*
Aphelion VEX-4H
C**
Kills:217
V. Kills:151 143%
Deaths:34
KDR:6.382
Accuracy:44.386% C
KPH:44.900 C++
VKPH:31.300 C**
E540 Halberd-H
B*
Kills:115
V. Kills:62 183%
Deaths:9
KDR:12.778
Accuracy:64.431% B*
KPH:54 B+
VKPH:29.100 B*
Kills:2,432 (0 + 2,432)
Deaths:183
KDR:13.290
VKDR:4.683
Vehicle Kills:857
Kill Difference:2,249
Playtime:34.754 hours
Usage:1%
Score:0.807m
Score/min:387
Driving Accuracy:N/A%
Gunner Accuracy:64.431%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,796
V. Kills:73 N/A
Deaths:49
KDR:36.653
Accuracy:25.575% A
KPH:113.300 B**
VKPH:4.600 B+
M12 Kobalt
B**
Kills:1,052
V. Kills:35 N/A
Deaths:7
KDR:150.286
Accuracy:21.013% B+
KPH:114.700 B**
VKPH:3.800 C+
M20 Basilisk
A+
Kills:351
V. Kills:131 266%
Deaths:32
KDR:10.969
Accuracy:47.664% B*
KPH:34.700 B**
VKPH:13 A+
M20 Basilisk
B**
Kills:154
V. Kills:64 237%
Deaths:24
KDR:6.417
Accuracy:42.628% C**
KPH:34.400 B*
VKPH:14.300 B**
G40-F Ranger
A
Kills:132
V. Kills:117 112%
Deaths:18
KDR:7.333
Accuracy:42.754% A
KPH:24.800 B+
VKPH:22 A
M40 Fury
C**
Kills:74
V. Kills:29 247%
Deaths:17
KDR:4.353
Accuracy:37.249% C+
KPH:27.200 D-
VKPH:10.700 C**
G30 Walker
B+
Kills:52
V. Kills:32 158%
Deaths:5
KDR:10.400
Accuracy:31.184% C++
KPH:20.700 B+
VKPH:12.700 B+
Kills:3,611 (0 + 3,611)
Deaths:152
KDR:23.757
VKDR:3.164
Vehicle Kills:481
Kill Difference:3,459
Playtime:50.164 hours
Usage:1%
Score:1.070m
Score/min:356
Driving Accuracy:N/A%
Gunner Accuracy:31.184%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:1,357
V. Kills:80 N/A
Deaths:30
KDR:45.233
Accuracy:44.248% A+
KPH:146.600 A+
VKPH:8.600 B++
M20 Wyvern
C++
Kills:68
V. Kills:40 166%
Deaths:16
KDR:4.250
Accuracy:39.447% C**
KPH:26.100 C++
VKPH:15.300 C++
Kills:1,425 (0 + 1,425)
Deaths:46
KDR:30.978
VKDR:2.609
Vehicle Kills:120
Kill Difference:1,379
Playtime:11.870 hours
Usage:0%
Score:0.245m
Score/min:344
Piloting Accuracy:N/A%
Gunner Accuracy:39.447%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 28,78628,4507,3963.847C*0.7829.792%B+40.717%B**95.3B+1.1C*274298.5h9.2B++31B++
NSX Daimyo 10,75510,7482,0095.35B+2.2840.302%C96.39%B++75.2B+N/A205142.9h2B++4.9B+
Ghost 10,17510,1502,3304.356B+1.2942.096%C*77.833%B*74B*N/A235137.2h1.8B++4.2B+
NS-15M2 9,2839,1972,5013.677B*0.6131.353%B**44.101%A*77.9B*N/A222118.1h9.2B**29.2B*
Orion VS54 8,5888,4862,3063.68B**0.6129.549%A43.943%A**81.7A+1B**294103.9h9B**30.5C*
Eridani SX5 4,9874,9243,6361.354C+1.7128.361%C*29.935%A55.2B+N/A13589.2h10.9C**38.5B
L100 Python AP 5,9714,10414129.106M26.0465.957%B**1.243%D59.8A++27.2A34768.6h5.6C*8.5B+
NS-44 Commissioner 3,1143,1041,8111.714B+1.3548.399%A36.501%A++37.8C+N/A11982.1h2.8B**5.8B**
PSA-02 Diamondback 3,0733,0286194.892A++1.8229.309%B48.415%A*80.3B**1.2C++24437.7h9A30.6B*
Light PPA 3,1952,98612424.081A**21.0149.458%B**N/A89.9B*6.3A27833.2h10.5B21.1B+
Eclipse VE3A 2,9132,8491,7891.593C+1.4828.866%C**22.955%B+27DN/A75105.5h12.5C43.1C++
NS-357 Underboss 2,6212,6091,4851.757B+1.3145.013%B*35.339%A+48.6C+N/A15653.7h3.2B*7B*
NS-11A 2,1512,1215214.071A**1.0032.336%A+40.028%A*75.2A+1.1B**19628.2h9.5A29.4B**
M12 Kobalt 1,9971,9303949.487B46.4226.759%B*21.399%B++141.9B+4.9C+41913.6h15B+56B++
C-4 3,1551,9101,3861.378C+1.6926.687%C++N/A60.1D39.2B++60031.8h1.4C++5.2C**
NSX Tanto 1,8961,8846802.771A++0.3034.325%A34.607%A58B++N/A19732.5h10.2B*29.8B*
NSX-P Tanto 1,8661,8428132.266A0.8033.744%A+37.459%A++55B*N/A15733.5h10.5B*31.1B*
M12 Kobalt 1,8691,7964936.653B**33.5825.575%A22.16%B*113B**4.6B+39015.9h14.2B*55.6B+
Plasma Grenade 1,8271,78711787N/A1,783.9349.099%C**N/A638.2C**14.3B+21442.8h2.9B+5.8B+
C150 Dalton 2,8751,7806925.797A++22.7342.768%B+1.124%B+51.6B+31.7B38634.5h3B+7B*
Parsec VX3-A 1,7251,7184583.751C0.6844.049%C++76.426%D60.9C++N/A14228.2h1.9C4.3C+
VE-S Canis 1,7141,6927012.414B++0.6531.535%B+35.816%A58.3C++N/A18029h8.5B++27B+
L100 Python HEAT 2,3391,6279916.434A++13.3768.513%A++1.844%C-62.8A++27.5M34925.9h5.8C+8.5B+
Saron Laser Cannon 2,8291,4937282.051C+1.0238.352%B**1.608%C15.3C+13.7B+22297.6h117.7C*307B+
LB00 Python AP 2,0091,4153244.219B*41.1563.464%B+N/A70.8B++29.7B**43220h4C++6.3B+
CAS 14-E 1,4371,3573045.233A++42.1644.248%A+1.105%D145.9A+8.6B++3799.3h22.6B+51.2B*
H-V45 AE 1,3711,3553833.538B*0.4731.875%B+35.572%B*75.3B+N/A30418h9.6B*30.2B++
L105 Zephyr PX 1,5951,3503439.706B**36.6457.966%B+N/A71.1C12.9C++27819h5.4C9.3C*
Supernova FPC 2,3031,3303343.982C0.9155.498%C**3.233%B+25.8C+18.9B+29151.6h5.5C10C+
L100 Python HESH 1,6391,3204926.939B**23.8760.983%AN/A93.6A+22.6M**39714.1h3.2C++5.2B++
Serpent VE92 1,2971,2784922.598B**0.4727.061%B+28.247%A51.1B+N/A21925h9.4B*34.9B++
The Slasher 1,4921,27711,4390.112A+2.9644.454%B++42.913%M**2.3C+N/A4546.4h2.4C+5.5C**
NSX Tomoe 1,2771,2674003.168B*0.1033.339%B++52.249%A67.8B*N/A16918.7h10.1B**30.2B*
Skorpios 1,2541,2427631.628C++1.4431.983%B**26.49%B+62.4B+N/A19319.9h10B+31.4B++
Dual-75 Duster 1,3221,2293409.667U406.6048.141%B**N/A111.7A8.5B*43611h5.1B+10.6B++
Beamer VS3 1,2481,2181,5200.801C+2.2732.599%B++33.744%A+38.3BN/A10631.8h9C++27.7B+
NS-7 PDW 1,2221,2098421.436B+1.6330.044%B*27.378%A+50.4B*N/A14224h11.6B*38.6B++
VX29 Polaris 1,2031,1994362.75B*0.3230.179%B*30.275%B*68.5B+N/A18717.5h10.5B+34.7B++
Proton II PPA-H 1,2901,1976019.95B+16.8847.427%B**1.253%C112.9C**8.8B++36610.6h9.4C*19.8B+
NS-30 Vandal 1,1941,1844212.812B0.2637.993%B++25.169%C78.9AN/A19015h5B+13.1B+
Eidolon VE33 1,1921,1824082.897B**0.1732.5%B+31.895%B++63.2AN/A15818.7h6.6B++20.4B++
NSX-P Naginata 1,2011,1803952.987A0.0829.299%B**41.356%A+65.9B+1.2C++22217.9h9.5B*32.3B*
Phaseshift VX-S 1,1711,1702035.764B*2.7047.322%A86.581%B*92.9M+N/A20512.6h1.6B**3.3B*
Equinox VE2 1,1781,1692834.131M1.0636.145%A++38.58%A*76.9A++N/A19215.2h9.1B**25.1A
Terminus VX-9 1,1791,1692414.851A1.7833.608%A+36.869%B**92.8A++N/A31512.6h9.2B**27.4B**
Eridani SX5-AE 1,1681,1673922.977B++0.0934.083%B*39.332%A+74.3C*N/A30115.7h10B29.3B+
S1 1,9331,1674232.759M*0.3160.995%BN/A53.3A++35M+50821.9h4.6B*7.5B++
MANA Anti-Personnel Turret 1,1671,1673830.711N/A27.6437.086%UN/A11670UN/A19145000.1h5.2T*14.1T*
Pulsar VS1 1,1701,1662963.939M++0.8736.405%A*34.134%A++76.2A*N/A28115.3h9.5A+26.2A
Parallax VX3 1,1681,1655142.267C0.8042.077%C*74.85%C46.4B+N/A11525.1h1.9B+4.6B+
Lasher X2 1,1821,1646151.893B++1.1833.662%B++3.179%C51.3B+N/A14522.7h12.4A+37B**
NSX Tengu 1,1681,1633932.959A++0.1144.58%B**36.371%A*67.6B*N/A16517.2h9.6B*21.6B++
SVA-88 1,1721,1634402.643B0.4330.153%B**32.33%B++65.7B+N/A21317.7h10.4B+34.3B++
MKV Suppressed 1,1701,1627781.494C**1.5730.604%B*29.862%A+49.2B+N/A14823.6h12.1B+39.5B+
Parallax VX3-AE 1,1651,1621886.181B3.1149.933%B**87.177%B*78.5B*N/A16614.8h1.6B*3.2B*
CME 1,1691,1613283.54M++0.4732.549%B**38.243%A*62.1B**N/A18218.7h9.7A29.8B**
Pulsar LSW 1,1661,1604522.566B+0.5029.698%B**30.69%B++61.7C**N/A19718.8h10.8B+36.5B++
NSX Yumi 1,1711,1603713.127B**0.0629.862%B+47.931%A*56.3B++N/A13120.6h8.6B**28.7B*
Solstice SF 1,1791,1599091.275C*1.7930.056%B**28.3%A++41.4B**N/A12728h12C+40B+
Zenith VX-5 1,1741,1598911.301C+1.7729.119%B+27.696%B*41.8C+N/A13427.7h11.5B39.5B+
Artemis VX26 1,1731,1584772.428B+0.6433.827%A35.751%A++67.3B**N/A16917.2h10B++29.5B*
Manticore SX40 1,1651,1588031.442C**1.6335.639%B*27.461%B*48B+N/A13124.1h5.8B*16.2B*
VX6-7 1,1721,1576681.732C**1.3429.476%B++26.361%B++54.8B+N/A16621.1h10.7B+36.4B+
Nyx VX31 1,1701,1563843.01C*0.0639.544%B++31.92%C*72.7B*N/A16915.9h5B+12.7B+
XM98 1,1611,1555292.183C+0.8944.168%B*81.905%B++45.3B++N/A10625.5h2B++4.5B++
V10 1,1591,1553992.895C0.1741.681%C+77.316%C+56.9B++N/A12220.3h1.9B+4.6B+
Sirius SX12 1,1711,1549981.156C+1.9127.379%B28.596%A+48.1B+N/A15224h13.2C**48.2B
Pulsar C 1,1701,1538611.339C+1.7328.881%B+34.172%A++44.9C**N/A15225.7h9.9B+34.4B+
Solstice VE3 1,1701,1521,1940.965C++2.1024.497%C++23.611%B+38B++N/A20630.3h13.5B55.3C++
Spiker 1,1611,1518931.289C++1.7832.546%B+31.451%A69.3B*N/A18516.6h6.9B+21.2B++
NSX Naginata 1,1561,1473233.551A++0.4828.917%B**38.71%A81.9B**N/A34114h8.9B++30.9B++
Dual Photon Pods 1,2891,1316118.541B*15.4764.318%A1.415%C*127.1B+17.8C+5558.9h14.1B*22B*
The Kraken 1,6201,0982644.159M1.0956.775%D1.366%C47.1C+22.4C**28123.3h3.5C**6.1C++
M12 Kobalt 1,0871,0527150.286M*147.2221.013%B+20.627%B+114.3B**3.8C+4599.2h13.4B*63.6B++
CAS30 Tank Buster 2,1191,0094712.142C*0.9352.826%B++1.288%C++11.7B+12.8A16986.5h53.4C++101B
Hornet Missiles 1,6251,0069410.702B**7.6368.86%B++1.59%C+69.4C+42.7C+51014.5h9.3B+13.5B+
AP30 Shredder 1,5999595916.254A++13.1936.67%C**3.441%A40.3C*26.9B43023.8h67.4B+183.8B+
NS Decimator 1,4839093752.424A0.6457.187%C--1.1%D-43.9B+27.7A34620.7h3.4B*6B++
Saron HRB-H 1,4549038011.288B**8.2262.823%B*1.107%C52.5B++32B++34617.2h18.3B++29.1B*
Hades VSH4 1,5478952293.908S0.8469.914%C*1.899%C54.2B+39.5B+44716.5h4.7A6.8A
Tank Mine 1,6878763482.517C+0.5536.298%C++N/A88.5C81.9B+10289.9h2.5D--6.8C-
Saron HRB 1,434795978.196B+5.1346.984%C**1.258%C36.3B*29.2A+43821.9h18.3B+39B+
MANA Anti-Vehicle Turret 1,1877712503.084C+0.0269.881%C*44.488%U7710U4160U15485000.1h5.7A*8.2S
Nemesis VSH9 1,2667631,0390.734C+2.3367.368%B+4.718%B**19.2C++12.7B+17739.7h6.7B++10B++
Antares LC 1,122709828.646A**5.5840.751%A+N/A34.3B++20B+35420.7h69B++169.2B*
VE-H Maw 6216181943.186B*0.1231.83%B*38.188%B**80.3B+N/A3377.7h8.6B+27B+
VE-C Horizon 6176041893.196B**0.1337.896%C**38.411%A++77.4B1.7B+2497.8h10.3B*27.1B++
Proximity Mine 5895891204.908C*1.8439.993%C-N/A113.3CN/A3435.2h2C-5C
Skyguard 8815601929.474S26.4138.251%A1.25%D35.7M+20.4M++31715.7h74.3A194.3A
Lancer VS22 1,1115535210.635S7.5788.188%M*N/A125.7S126.8S6624.4h3.3B**3.8B**
C-4 ARX 6885281763B+0.0730.018%B*N/A76.5D23.2D4406.9h1B++3.3B**
Spear Anti-Vehicle Phalanx Turret 794503568.982C++5.9150.343%B+2.982%C--56.5B++32.7B*4408.9h8C*15.9B
Coyote Missiles 6074124010.3M*7.2362.023%B**N/A46.3C+21.9C+3408.9h39.4C*63.6B+
Supernova PC 6284101492.752C-0.3259.79%B**4.878%A*23.3C+12.4B*20517.6h5.7C9.5C*
Darkstar 3943881293.008B**0.0632.145%B**35.309%A+74.6B**1.2B+2205.2h9.6A+30A
M20 Basilisk 4823513210.969M*7.9047.664%B*6.838%B+34.8B**13A+25210.1h84.1C**176.4B+
NS-AM7 Archer 4883394300.788B++2.2856.239%C28.614%B**9.4C*4.1B+7836.1h16.2C**28.7C**
M60-A Bulldog 3463031323.308M20.2448.286%B**N/A52.2B7.4C++10935.8h5.3C**10.9B++
C75 Viper 347280584.828C+1.7642.605%C**N/A56B**13.4B**4655h11.1B26.1B
L105 Zephyr 3402802610.769C++7.7054.236%A1.071%C**52.8C+11.3B3445.3h6.8C+12.5B+
Lumine Edge 31727420,4820.013C3.0625.857%C+2.555%F-0.3C-N/A11023.1h2D**7.7C+
Maelstrom Turbo Laser 359239386.289A+3.2242.613%A*1.674%D28.1B++14.1C*4168.5h64.2B++150.7B*
Rocklet Rifle 4762211231.797A+1.2750.366%CN/A35.1C**40.5B**6996.3h24.9B**49.4B+
Aphelion VEX-4H 368217346.382C**3.3144.386%C2.765%C45.2C++31.5C**4674.8h45.5B+102.4B+
Orbital Strike Uplink 2762141214U210.93691.667%UN/A2140U620U81930.1h0.8T*0.1T*
Aspis Anti-Aircraft Phalanx Turret 421211356.029B*2.9634.114%B**N/A19.2A19.1A28011h139.9C**410.1B+
E540 Halberd 309180266.923C3.8552.263%B+2.222%C+31C+22.2B*3785.8h6.7D-12.8C
VA39 Spectre 1661641371.197C1.8730.364%C--43.902%B+35.7B+N/A2364.6h4.6B++15.3B
M20 Basilisk 218154246.417A+3.3542.628%C**5.844%C++34.2B*14.2B**4224.5h76.8B+180.2B++
NS "Jackpot" Decimator 232151383.974B**0.9153.984%F1.987%C**38.7D20.8C3193.9h3.6C*6.6C
Flare VE6 146145602.417B++0.6527.76%B+25.517%C+51.8C+N/A3682.8h9.4B+33.9B+
Soldier Soaker 161145622.339B**0.7344.853%B**23.448%A+72.5B+8S2192h5.8C++12.9B++
VE-LR Obelisk 141140482.917B+0.1536.897%B+56.429%M87.5A+N/A4521.6h3.8A10.4B**
VE-A Lacerta 1391391031.35C+1.7218.852%F-38.13%B**29.6D-N/A1294.7h12.7C67.3D*
G40-F Ranger 249132187.333C+4.2642.754%AN/A24.9B+22.1A3365.3h142.3C-332.8B+
NS-11C 131129532.434A0.6329.121%B*32.558%A*28.7C+N/A2694.5h9.2A31.7B*
E540 Halberd-H 177115912.778C++9.7164.431%B*N/A54.8B+29.5B**6412.1h6.3C+9.9C*
M60-A Bulldog 126113428.25B+25.1863.859%A++N/A62.8B*7.2B*2321.8h6.7D10.5B+
Auraxium Slasher 1641066,3640.017D3.0525.442%C-N/A0.4C-N/A1293.1h4.2D16.5D
Revenant 103102422.429C+0.6438.092%B22.549%D--60C+N/A1711.7h5.4B**14.1B**
NS-15 Gallows 102101323.156C++0.0925.464%D--49.505%A++84.2C++N/A2741.2h9.9B+39C+
Supernova VPC 12094423.5B++20.4357.086%B+2.128%B++58.8B+16.3A*6861.6h3C++5.3B+
Xiphos Anti-Personnel Phalanx Tower 8988188B84.9337.598%B++N/A440B+5D-16860.2h6.5B+17.4B+
M40 Fury 10374174.353C1.2837.249%C+2.703%A27.4D-10.7C**2342.7h22.6D--60.6D--
Aphelion VEX-4 15271183.944C+0.8843.675%A4.225%C++26.3C+30A*4172.7h89D**203.9C
M20 Wyvern 10868164.25C+1.1839.447%C**5.882%B++26.2C++15.4C++2192.6h82.9C+210.1C*
Sticky Grenade 6866166N/A62.9330.513%F**N/A330D**10C12550.2h3.3D*10.9F--
M20 Basilisk 9664610.667C+7.6045.405%D-4.688%C++30.5C--15.2D2672.1h91.7B+202C*
Spear Anti-Vehicle Phalanx Tower 13263163A**59.9355.755%B+1.587%D--37.1C40.6B+3911.7h13.3D-23.9C
NSX-P Tengu 6060173.529A**0.4637.995%C*25%B+60B+N/A3291h9.6B*25.3B++
G30 Walker 8452510.4A++7.3331.184%C++1.923%D-20.8B+12.8B+2272.5h152B**487.4B*
Auraxium Force-Blade 1285212,4910.004D3.0633.46%C*1.923%D-0.1D-N/A0482.5h8.5T*25.3F

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon185,1408.5h
Anti-Vehicle MANA Turret402,3802.7h
Nano-Armor Kit1,2751,520,021141.3h
Turret AI Module22541.4h
Skywall Shield Emitter01841h
Structure Shield Module12401.1h
Repair Module13541.3h
Sunderer Garage1780.8h
Nanite Revive Grenade01,0590.3h
Medical Applicator474240,41123.3h
Blast Wall01281.1h
Cortium Silo11430.6h
Rampart Wall12693.2h
VS Patriot Flare Gun03220.5h
Restoration Kit2205,6358.9h
Motion Spotter5016,4089.7h
Hoplon Anti-Aircraft Phalanx Tower01460.8h
Xiphos Anti-Personnel Tower01240.6h
Welding Device01,4290.1h
Deconstruction Tool015,4472h
Spitfire Auto-Turret109210.9h
Spear Anti-Vehicle Tower01370.8h
Recon Detection Device29820,86243.3h
Ammunition Package588,7134.6h
Shield Recharging Field51,7260.4h
Medical Kit1,82914,45741.5h
Anti-Infantry MANA Turret72080.4h
PS1-AV Suppressor0770h
Nano-Repair Grenade09320.3h
Flail Targeting Dart1500.4h
Infantry Tower0720.9h
WLT-Howler Mining Laser37170,88741.8h
M20 Drake0620h
Orbital Strike Target Designator21792h

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