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Paragon WycioTheChosenOne[PRST] WycioTheChosenOne
VS BR 165

KDR: 2.64

Score: 66.4m

Last Seen: Jan 18th, 2019 7:44 PM
- OFFLINE - 6.6 hour(s)

Prestige 1, Battle Rank 100 (165 total) - Vanu Sovereignty on Cobalt - Outfit Officer of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 21
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15M2 NSX Daimyo Eridani SX5 Ghost Orion VS54 Eclipse VE3A NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,088,268 MLG Score: 3268
Fun Score: N/A
Cheeseburgers Flipped: 8TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.268%36.018%11264397974,0552.529460.111

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.06%1.998A++2.374A*-0.885D--HEAD ++ (~20.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.599B+9.40.342C**20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.636%1.411%444510174,818161827272.97775177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.838%0.546B+-0.18C-0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
126.20.215C++53.8-0.018C+72.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.506%2.193%414810146,430247632112.59693200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.089%0.46B+-0.274C0.709

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.436B10.10.206C++12

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.863%6.202%5191410087,611204730733.71812248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.797%0.511B+0.196C++0.093

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.30.599B+19.30.497B+29

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.615%83.037%5199101316,7483419424.89708

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.7%1.182B**0.99B*0.63

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.53B+20.374C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 21
66.4m286.4%452 (27.1k)389 (23.3k)2.6402136,95551,8732.90666165 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10221322025.434%32.837%83503:1760

6% Combat Medic27% Engineer23% Heavy Assault27% Infiltrator17% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 14th, 2015 9:32 AMFeb 18th, 2016 6:02 PMJan 18th, 2019 4:21 PM (1d) (PST)Jan 18th, 2019 5:53 PM (1d) (PST)Jan 18th, 2019 3:44 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9001897110.8020.3040.2632.6070.1083268

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,02811,31042,718481816156623,358

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2844.8h/118.5d 13,822 44,972 45,114 445k 3,617 10,337 18,427 153.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:14,285
Deaths:4,008
KDR:3.564
Accuracy:31.294% A
HSR:40.546% A
NS-15M2
A**
Kills:7,488
Deaths:2,012
KDR:3.722
Accuracy:31.783% A+
HSR:44.885% A**
Orion VS54
M
Kills:3,719
Deaths:1,303
KDR:2.854
Accuracy:30.013% A++
HSR:42.888% M
Lasher X2
B**
Kills:1,164
Deaths:615
KDR:1.893
Accuracy:33.662% B**
HSR:3.179% C
Pulsar LSW
A
Kills:1,160
Deaths:452
KDR:2.566
Accuracy:29.698% A
HSR:30.690% B*
VX29 Polaris
A
Kills:1,160
Deaths:428
KDR:2.710
Accuracy:30.299% A
HSR:30% B**
SVA-88
A+
Kills:1,160
Deaths:440
KDR:2.636
Accuracy:30.238% A+
HSR:32.328% B**
NSX Naginata
A+
Kills:1,147
Deaths:323
KDR:3.551
Accuracy:28.917% A
HSR:38.710% A+
VE-H Maw
A+
Kills:531
Deaths:171
KDR:3.105
Accuracy:32.932% A
HSR:39.736% A+
NSX-P Naginata
A*
Kills:199
Deaths:77
KDR:2.584
Accuracy:28.247% B**
HSR:46.734% A*
Flare VE6
B**
Kills:145
Deaths:60
KDR:2.417
Accuracy:27.760% B**
HSR:25.517% C*
Kills:32,158
Deaths (as Heavy Assault):9,889
Deaths (to Heavy Assaults):14,279
KDR:3.2519
Kill Difference:22,269
Playtime:642.726 hours
Usage:23%
Score:16.967m
Score/min:440
Accuracy (listed only):30.440%
HSR (listed only):34.110%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
A
Kills:4,261
Deaths:3,470
KDR:1.228
Accuracy:27.963% B
HSR:29.054% A
Eclipse VE3A
B++
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B++
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A+
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A++
HSR:37.459% A++
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A++
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A++
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
Eridani SX5-AE
A+
Kills:1,162
Deaths:389
KDR:2.987
Accuracy:34.091% B**
HSR:39.243% A+
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% A
HSR:28.300% A++
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B**
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Pulsar C
A*
Kills:1,153
Deaths:860
KDR:1.341
Accuracy:28.876% B*
HSR:34.172% A*
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% B
HSR:23.611% B++
VE-S Canis
A*
Kills:753
Deaths:389
KDR:1.936
Accuracy:30.154% B+
HSR:39.177% A*
Kills:24,461
Deaths (as Light Assault):15,826
Deaths (to Light Assaults):8,988
KDR:1.54562
Kill Difference:8,635
Playtime:479.908 hours
Usage:17%
Score:11.121m
Score/min:386
Accuracy (listed only):30.985%
HSR (listed only):30.708%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B++
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B++
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A+
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A++
HSR:37.459% A++
Eidolon VE33
B*
Kills:1,182
Deaths:408
KDR:2.897
Accuracy:32.500% B*
HSR:31.895% B*
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% A
HSR:28.300% A++
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B**
Pulsar C
A*
Kills:1,153
Deaths:860
KDR:1.341
Accuracy:28.876% B*
HSR:34.172% A*
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% B
HSR:23.611% B++
VE-LR Obelisk
M+
Kills:139
Deaths:47
KDR:2.957
Accuracy:37.402% B*
HSR:56.835% M+
Revenant
B*
Kills:102
Deaths:41
KDR:2.488
Accuracy:38.132% B*
HSR:22.549% D-
Kills:13,778
Deaths (as Engineer):8,300
Deaths (to Engineers):9,737
KDR:1.66
Kill Difference:5,478
Playtime:773.250 hours
Usage:27%
Score:17.655m
Score/min:381
Accuracy (listed only):31.545%
HSR (listed only):31.495%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B+
Kills:5,090
Deaths:1,050
KDR:4.848
Accuracy:41.824% C++
HSR:95.914% B+
Eridani SX5
A
Kills:4,261
Deaths:3,470
KDR:1.228
Accuracy:27.963% B
HSR:29.054% A
Ghost
B+
Kills:3,988
Deaths:1,411
KDR:2.826
Accuracy:42.233% B+
HSR:73.195% B+
NS-44 Commissioner
A++
Kills:2,408
Deaths:1,407
KDR:1.711
Accuracy:49.484% A++
HSR:35.465% A++
Parsec VX3-A
B
Kills:1,699
Deaths:454
KDR:3.742
Accuracy:44.369% B
HSR:76.339% C
NS-357 Underboss
A+
Kills:1,366
Deaths:791
KDR:1.727
Accuracy:47.869% A+
HSR:31.113% A
NSX Tomoe
A+
Kills:1,267
Deaths:400
KDR:3.168
Accuracy:33.339% B*
HSR:52.249% A+
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
Beamer VS3
A+
Kills:1,218
Deaths:1,520
KDR:0.801
Accuracy:32.665% B*
HSR:33.744% A+
NS-7 PDW
A++
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A++
NS-30 Vandal
B*
Kills:1,174
Deaths:420
KDR:2.795
Accuracy:38.043% B*
HSR:25.298% C+
Phaseshift VX-S
A+
Kills:1,170
Deaths:203
KDR:5.764
Accuracy:47.322% A+
HSR:86.581% B*
Parallax VX3
B+
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:42.077% B+
HSR:74.850% C
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
Eridani SX5-AE
A+
Kills:1,162
Deaths:389
KDR:2.987
Accuracy:34.091% B**
HSR:39.243% A+
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Parallax VX3-AE
A
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:49.933% A
HSR:87.177% B**
Manticore SX40
B**
Kills:1,158
Deaths:802
KDR:1.444
Accuracy:35.629% B**
HSR:27.461% B*
Artemis VX26
A++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:33.827% A
HSR:35.751% A++
Nyx VX31
B**
Kills:1,156
Deaths:384
KDR:3.010
Accuracy:39.569% B**
HSR:31.920% C**
V10
C++
Kills:1,155
Deaths:399
KDR:2.895
Accuracy:41.681% C++
HSR:77.316% C+
XM98
B**
Kills:1,155
Deaths:529
KDR:2.183
Accuracy:44.168% B**
HSR:81.905% B*
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Spiker
A+
Kills:1,151
Deaths:893
KDR:1.289
Accuracy:32.546% B+
HSR:31.451% A+
VE-S Canis
A*
Kills:753
Deaths:389
KDR:1.936
Accuracy:30.154% B+
HSR:39.177% A*
NS-AM7 Archer
A+
Kills:290
Deaths:400
KDR:0.725
Accuracy:58.238% C+
HSR:30.690% A+
VA39 Spectre
B+
Kills:164
Deaths:137
KDR:1.197
Accuracy:30.364% C
HSR:43.902% B+
Soldier Soaker
A
Kills:145
Deaths:62
KDR:2.339
Accuracy:44.853% B**
HSR:23.448% A
Kills:41,345
Deaths (as Infiltrator):20,463
Deaths (to Infiltrators):9,014
KDR:2.02048
Kill Difference:20,882
Playtime:768.573 hours
Usage:27%
Score:15.756m
Score/min:342
Accuracy (listed only):38.815%
HSR (listed only):46.855%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
A
Kills:4,261
Deaths:3,470
KDR:1.228
Accuracy:27.963% B
HSR:29.054% A
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A++
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A++
NS-11A
A**
Kills:1,201
Deaths:218
KDR:5.509
Accuracy:35.271% A*
HSR:39.800% A**
H-V45 AE
A
Kills:1,170
Deaths:302
KDR:3.874
Accuracy:34.078% A
HSR:37.180% A
Equinox VE2
A**
Kills:1,169
Deaths:283
KDR:4.131
Accuracy:36.145% A*
HSR:38.580% A**
Terminus VX-9
A++
Kills:1,167
Deaths:239
KDR:4.883
Accuracy:33.649% A++
HSR:36.932% A+
Pulsar VS1
M
Kills:1,165
Deaths:295
KDR:3.949
Accuracy:36.398% M
HSR:34.163% A++
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
Eridani SX5-AE
A+
Kills:1,162
Deaths:389
KDR:2.987
Accuracy:34.091% B**
HSR:39.243% A+
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
NSX Yumi
A*
Kills:1,160
Deaths:371
KDR:3.127
Accuracy:29.862% B++
HSR:47.931% A*
CME
A*
Kills:1,159
Deaths:328
KDR:3.534
Accuracy:32.545% A
HSR:38.136% A*
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
VE-S Canis
A*
Kills:753
Deaths:389
KDR:1.936
Accuracy:30.154% B+
HSR:39.177% A*
Darkstar
A++
Kills:330
Deaths:106
KDR:3.113
Accuracy:33.231% A+
HSR:36.364% A++
Kills:20,627
Deaths (as Combat Medic):10,164
Deaths (to Combat Medics):5,869
KDR:2.02942
Kill Difference:10,463
Playtime:175.980 hours
Usage:6%
Score:4.936m
Score/min:468
Accuracy (listed only):32.999%
HSR (listed only):35.329%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B++
Kills:1,392
V. Kills:1,280 109%
Deaths:728
KDR:1.912
Accuracy:38.388% B**
KPH:14.800 C*
VKPH:13.600 B++
Light PPA
B**
Kills:1,150
V. Kills:91 N/A
Deaths:78
KDR:14.744
Accuracy:52.254% A+
KPH:77.100 B**
VKPH:6.100 B**
Dual Photon Pods
A+
Kills:1,089
V. Kills:154 N/A
Deaths:61
KDR:17.853
Accuracy:64.565% A+
KPH:123.200 B*
VKPH:17.400 C+
Hornet Missiles
C++
Kills:956
V. Kills:585 163%
Deaths:93
KDR:10.280
Accuracy:69.022% B*
KPH:66.400 C+
VKPH:40.600 C++
Antares LC
A
Kills:428
V. Kills:250 171%
Deaths:51
KDR:8.392
Accuracy:40.032% A
KPH:32.300 B**
VKPH:18.800 B+
Coyote Missiles
A
Kills:267
V. Kills:130 204%
Deaths:34
KDR:7.853
Accuracy:63.697% A
KPH:39.600 C+
VKPH:19.300 C
Maelstrom Turbo Laser
A**
Kills:178
V. Kills:92 191%
Deaths:38
KDR:4.684
Accuracy:45.824% A**
KPH:28 A
VKPH:14.500 B+
Kills:5,460 (3,148 + 0)
Deaths:1,083
KDR:5.042
VKDR:2.384
Vehicle Kills:2,582
Kill Difference:4,377
Playtime:158.615 hours
Usage:6%
Score:2.777m
Score/min:292
Piloting Accuracy:45.824%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
B
Kills:1,254
V. Kills:226 N/A
Deaths:33
KDR:38
Accuracy:58.089% B*
KPH:71.700 C+
VKPH:12.900 B
CAS30 Tank Buster
A
Kills:1,009
V. Kills:1,110 91%
Deaths:471
KDR:2.142
Accuracy:52.839% B++
KPH:11.700 B++
VKPH:12.900 A
C150 Dalton
B*
Kills:393
V. Kills:433 91%
Deaths:59
KDR:6.661
Accuracy:40.714% C*
KPH:34.700 C++
VKPH:38.300 B*
L105 Zephyr
B+
Kills:263
V. Kills:57 453%
Deaths:25
KDR:10.520
Accuracy:54.263% A+
KPH:53.100 C*
VKPH:11.500 B+
AP30 Shredder
B++
Kills:255
V. Kills:365 70%
Deaths:54
KDR:4.722
Accuracy:35.996% C*
KPH:20.400 D
VKPH:29.200 B++
Kills:3,174 (1,009 + 2,165)
Deaths:642
KDR:4.944
VKDR:3.413
Vehicle Kills:2,191
Kill Difference:2,532
Playtime:132.615 hours
Usage:5%
Score:1.915m
Score/min:241
Piloting Accuracy:52.839%
Gunner Accuracy:35.996%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
M**
Kills:1,553
V. Kills:700 222%
Deaths:98
KDR:15.847
Accuracy:68.036% A++
KPH:61.800 A*
VKPH:27.900 M**
L100 Python HESH
M**
Kills:1,305
V. Kills:316 412%
Deaths:49
KDR:26.633
Accuracy:61.205% A+
KPH:94.400 A++
VKPH:22.900 M**
L100 Python AP
A*
Kills:1,041
V. Kills:663 157%
Deaths:92
KDR:11.315
Accuracy:60.581% B+
KPH:48.600 A++
VKPH:31 A*
LB00 Python AP
A
Kills:756
V. Kills:338 223%
Deaths:18
KDR:42
Accuracy:64.046% B+
KPH:64.700 B++
VKPH:28.900 A
Skyguard
M+
Kills:426
V. Kills:252 168%
Deaths:17
KDR:25.059
Accuracy:37.657% A
KPH:32.300 M+
VKPH:19.100 M
C75 Viper
A+
Kills:278
V. Kills:67 409%
Deaths:58
KDR:4.793
Accuracy:42.432% B
KPH:55.900 A+
VKPH:13.500 A+
Kills:5,359 (5,359 + 0)
Deaths:332
KDR:16.142
VKDR:7.036
Vehicle Kills:2,336
Kill Difference:5,027
Playtime:90.212 hours
Usage:3%
Score:1.895m
Score/min:350
Driving Accuracy:42.432%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B*
Kills:1,323
V. Kills:969 136%
Deaths:334
KDR:3.961
Accuracy:54.907% C++
KPH:25.800 C*
VKPH:18.900 B*
Saron HRB
A++
Kills:795
V. Kills:639 124%
Deaths:97
KDR:8.196
Accuracy:47.100% B+
KPH:36.400 B**
VKPH:29.300 A++
Supernova PC
A
Kills:410
V. Kills:218 187%
Deaths:149
KDR:2.752
Accuracy:59.790% A
KPH:23.300 C++
VKPH:12.400 A
E540 Halberd
B**
Kills:176
V. Kills:126 139%
Deaths:25
KDR:7.040
Accuracy:52.204% B+
KPH:31.700 C++
VKPH:22.700 B**
Supernova VPC
A*
Kills:94
V. Kills:26 348%
Deaths:4
KDR:23.500
Accuracy:57.086% B++
KPH:58.700 B*
VKPH:16.200 A*
Aphelion VEX-4
A++
Kills:71
V. Kills:81 87%
Deaths:18
KDR:3.944
Accuracy:43.675% A
KPH:26.600 C++
VKPH:30.300 A++
Kills:2,869 (1,827 + 1,042)
Deaths:627
KDR:4.576
VKDR:3.284
Vehicle Kills:2,059
Kill Difference:2,242
Playtime:100.470 hours
Usage:4%
Score:1.873m
Score/min:311
Driving Accuracy:57.086%
Gunner Accuracy:43.675%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,174
V. Kills:92 N/A
Deaths:60
KDR:19.567
Accuracy:47.481% A
KPH:112 B+
VKPH:8.800 B++
Saron HRB-H
B*
Kills:903
V. Kills:551 164%
Deaths:80
KDR:11.288
Accuracy:62.823% B*
KPH:52.500 B*
VKPH:32.100 B++
Aphelion VEX-4H
C**
Kills:217
V. Kills:151 143%
Deaths:34
KDR:6.382
Accuracy:44.386% C+
KPH:44.900 C**
VKPH:31.300 C**
E540 Halberd-H
B**
Kills:86
V. Kills:50 169%
Deaths:8
KDR:10.750
Accuracy:64.789% B*
KPH:51.900 B+
VKPH:30.200 B**
Kills:2,380 (0 + 2,380)
Deaths:182
KDR:13.077
VKDR:4.637
Vehicle Kills:844
Kill Difference:2,198
Playtime:34.155 hours
Usage:1%
Score:0.768m
Score/min:375
Driving Accuracy:N/A%
Gunner Accuracy:64.789%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,296
V. Kills:54 N/A
Deaths:43
KDR:30.140
Accuracy:25.148% A
KPH:107.500 B**
VKPH:4.500 B+
M12 Kobalt
B++
Kills:416
V. Kills:19 N/A
Deaths:1
KDR:416
Accuracy:21.503% B++
KPH:99.100 B++
VKPH:4.500 B+
M20 Basilisk
A+
Kills:324
V. Kills:124 259%
Deaths:29
KDR:11.172
Accuracy:47.710% B**
KPH:33.900 A
VKPH:13 A+
M20 Basilisk
B**
Kills:153
V. Kills:63 239%
Deaths:24
KDR:6.375
Accuracy:42.191% B+
KPH:34.900 B**
VKPH:14.400 B**
G40-F Ranger
B++
Kills:109
V. Kills:103 105%
Deaths:17
KDR:6.412
Accuracy:41.430% B**
KPH:22.600 C**
VKPH:21.300 B++
M40 Fury
C**
Kills:74
V. Kills:29 247%
Deaths:17
KDR:4.353
Accuracy:37.204% C++
KPH:27.200 D
VKPH:10.700 C**
G30 Walker
N/A
Kills:50
V. Kills:30 161%
Deaths:5
KDR:10
Accuracy:31.187% N/A
KPH:20.200 N/A
VKPH:12.100 N/A
Kills:2,422 (0 + 2,422)
Deaths:136
KDR:17.809
VKDR:3.103
Vehicle Kills:422
Kill Difference:2,286
Playtime:40.225 hours
Usage:1%
Score:0.703m
Score/min:291
Driving Accuracy:N/A%
Gunner Accuracy:31.187%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,042
V. Kills:67 N/A
Deaths:27
KDR:38.593
Accuracy:42.457% A+
KPH:131.200 A++
VKPH:8.400 B++
M20 Wyvern
C*
Kills:68
V. Kills:40 166%
Deaths:16
KDR:4.250
Accuracy:39.450% C*
KPH:26.100 C++
VKPH:15.400 C*
Kills:1,110 (0 + 1,110)
Deaths:43
KDR:25.814
VKDR:2.488
Vehicle Kills:107
Kill Difference:1,067
Playtime:10.548 hours
Usage:0%
Score:0.191m
Score/min:301
Piloting Accuracy:N/A%
Gunner Accuracy:39.450%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 14,42014,2854,0083.564C*0.9231.294%A40.546%A89.5B++N/A257159.6h9.3B*29.8B*
NS-15M2 7,5607,4882,0123.722B**1.0831.783%A+44.885%A**78.9AN/A21294.9h9.1B**28.7B*
NSX Daimyo 5,0965,0901,0504.848B+2.2141.824%C++95.914%B+69.1B++N/A17173.7h2.1B++5B+
Eridani SX5 4,3174,2613,4701.228C++1.4127.963%B29.054%A52B++N/A12482h11.3B40.4B+
Ghost 3,9983,9881,4112.826C++0.1942.233%B+73.195%B+53.1B++N/A13675.1h2B+4.8B+
Orion VS54 3,7773,7191,3032.854B**0.2130.013%A++42.888%M69.4A++1.1A*24253.6h9.6B**31.9B*
Eclipse VE3A 2,9132,8491,7891.593C++1.0528.866%B+22.955%B++27C-N/A75105.5h12.5C+43.1C**
NS-44 Commissioner 2,4162,4081,4071.711B*0.9349.484%A++35.465%A++38.3C*N/A11462.9h2.9B**5.9B**
NSX Tanto 1,8961,8846802.771A++0.1334.325%A+34.607%A+58B**N/A19232.5h10.2B++29.8B+
C-4 3,0921,8591,3861.341C+1.3025.991%C++N/A58.5C-38.8B++56931.8h1.4C**5.3B+
NSX-P Tanto 1,8661,8428132.266A+0.3733.744%A++37.459%A++55A+N/A15133.5h10.5B**31.1B**
M12 Kobalt 1,8481,7873847.026B**44.3926.712%B*21.712%B**139.6B+4.8C+40912.8h15.2B+56.8B++
Parsec VX3-A 1,7061,6994543.742C1.1044.369%B76.339%C61.1B+N/A14227.8h1.9C+4.2C**
L100 Python HEAT 2,2531,5539815.847M+13.2168.036%A++1.932%C--61.9A*27.9M**33725.1h5.7C**8.4B*
Saron Laser Cannon 2,6721,3927281.912C++0.7338.388%B**1.724%C14.8C*13.6B++21894.1h120.3C**313.4B+
Frag Grenade 1,4101,38811388N/A1,385.3647.586%BN/A555.2C**8.8C++18172.5h3.1B++6.6B+
NS-357 Underboss 1,3711,3667911.727B*0.9147.869%A+31.113%A52.9B+N/A15725.8h3.3B**6.8B**
Supernova FPC 2,2921,3233343.961C1.3254.907%C++3.25%B+25.8C*18.9B*27951.2h5.4C++9.8C**
L100 Python HESH 1,6211,3054926.633A23.9961.205%A+N/A94.6A++22.9M**38813.8h3.2B5.2B++
M12 Kobalt 1,3501,2964330.14A++27.5025.148%A23.534%A107.1B**4.5B+29912.1h13.6B**54.2B*
The Slasher 1,4921,27711,3960.112A2.5344.454%B++42.913%M*2.3C+N/A4543.8h2.4C+5.5C**
NSX Tomoe 1,2771,2674003.168B**0.5333.339%B*52.249%A+67.8AN/A16418.7h10.1B**30.2B**
L105 Zephyr PX 1,4801,2543338A35.3658.089%B*N/A71.7C+12.9B28117.5h5.2C+9B+
Skorpios 1,2541,2427631.628C++1.0131.983%B**26.49%B++62.4B*N/A19019.9h10B+31.4B*
Beamer VS3 1,2481,2181,5200.801C++1.8432.665%B*33.744%A+38.4B++N/A10231.7h9C*27.7C++
NS-7 PDW 1,2221,2098421.436B+1.2030.044%B**27.378%A++50.4AN/A13624h11.6B*38.6B++
NS-11A 1,2151,2012185.509M2.8735.271%A*39.8%A**75.1A*N/A19316h9.4A+26.6A
Eidolon VE33 1,1921,1824082.897A+0.2632.5%B*31.895%B*63.2A*N/A15118.7h6.6B*20.4B*
NS-30 Vandal 1,1841,1744202.795B++0.1538.043%B*25.298%C+79.9A++N/A18614.7h5B+13.1B++
Proton II PPA-H 1,2661,1746019.567B++16.9347.481%A1.193%D111.8B+8.8B++35810.5h9.4C**19.7B++
Phaseshift VX-S 1,1711,1702035.764B**3.1247.322%A+86.581%B*92.9M**N/A20212.6h1.6B*3.3B**
H-V45 AE 1,1841,1703023.874A+1.2334.078%A37.18%A83B**1B+35214.1h9.3B**27.4B**
Equinox VE2 1,1781,1692834.131M1.4936.145%A*38.58%A**76.9A**N/A18915.2h9.1A25.1B**
S1 1,9331,1674222.765M**0.1261.002%B+N/A53.3A**35M*49121.9h4.6B**7.5B**
MANA Anti-Personnel Turret 1,1671,1673830.711N/A28.0737.086%UN/A11670UN/A18495500.1h5.2T*14.1T*
Terminus VX-9 1,1771,1672394.883A*2.2433.649%A++36.932%A+93.4A**N/A30112.5h9.2A27.3B**
Pulsar VS1 1,1691,1652953.949M++1.3136.398%M34.163%A++76.1M++N/A24815.3h9.6A+26.2A+
Parallax VX3 1,1681,1655142.267C+0.3742.077%B+74.85%C46.4B**N/A11125.1h1.9B+4.6B+
Lasher X2 1,1821,1646151.893A+0.7533.662%B**3.179%C51.3AN/A13322.7h12.4A+37B**
NSX Tengu 1,1681,1633932.959A++0.3244.58%B**36.371%A**67.6AN/A15517.2h9.6B*21.6B*
Eridani SX5-AE 1,1631,1623892.987A0.3534.091%B**39.243%A+75B+N/A30115.5h10B29.3B+
MKV Suppressed 1,1701,1627781.494B+1.1530.604%B**29.862%A++49.2B*N/A14123.6h12.1B+39.5B+
Parallax VX3-AE 1,1651,1621886.181B+3.5449.933%A87.177%B**78.5AN/A16514.8h1.6B++3.2B*
Pulsar LSW 1,1661,1604522.566B**0.0729.698%A30.69%B*61.7B++N/A17818.8h10.8B+36.5B++
VX29 Polaris 1,1641,1604282.71B**0.0730.299%A30%B**68.2B**N/A17917h10.5B++34.8B++
NSX Yumi 1,1711,1603713.127A0.4929.862%B++47.931%A*56.3B**N/A13020.6h8.6B**28.7B**
SVA-88 1,1691,1604402.636B+0.0030.238%A+32.328%B**65.9B*N/A19717.6h10.4B+34.3B++
Zenith VX-5 1,1741,1598911.301C++1.3429.119%B++27.696%B**41.8BN/A12827.7h11.5B+39.5B+
CME 1,1671,1593283.534A*0.8932.545%A38.136%A*62.3AN/A17718.6h9.7A29.9B**
Solstice SF 1,1791,1599091.275B1.3730.056%A28.3%A++41.4A+N/A12228h12C++40B+
Manticore SX40 1,1651,1588021.444B+1.2035.629%B**27.461%B*48B++N/A13024.1h5.8B*16.2B**
Artemis VX26 1,1731,1584772.428B**0.2133.827%A35.751%A++67.3A++N/A16417.2h10B*29.5B**
VX6-7 1,1721,1576681.732B0.9129.476%B**26.361%B**54.8B**N/A15921.1h10.7B++36.4B++
Nyx VX31 1,1701,1563843.01B+0.3739.569%B**31.92%C**72.7AN/A16715.9h5B+12.7B++
V10 1,1591,1553992.895C+0.2541.681%C++77.316%C+56.9B**N/A12120.3h1.9B+4.6B+
XM98 1,1611,1555292.183C++0.4644.168%B**81.905%B*45.3B**N/A10325.5h2B*4.5B*
Sirius SX12 1,1711,1549981.156C++1.4827.379%B+28.596%A++48.1B**N/A14424h13.2B+48.2B+
Pulsar C 1,1701,1538601.341C++1.3028.876%B*34.172%A*44.9B++N/A13825.7h9.9B++34.4B++
Solstice VE3 1,1701,1521,1940.965C**1.6824.497%B23.611%B++38.3AN/A18130.1h13.5B+55.3B
Spiker 1,1611,1518931.289C**1.3532.546%B+31.451%A+69.3B**N/A18116.6h6.9B+21.2B*
Light PPA 1,2411,1507814.744B**12.1052.254%A+N/A77.2B**6.1B**27014.9h10B+19B+
NSX Naginata 1,1561,1473233.551A*0.9128.917%A38.71%A+81.9A++N/A33014h8.9B*30.9B*
Dual Photon Pods 1,2431,0896117.852A++15.2164.565%A+1.469%C*123.8B*17.5C+5208.8h14.2B**22B*
CAS 14-E 1,1091,0422738.593A++35.9542.457%A+N/A131.9A++8.5B++3297.9h22.3B++52.6B*
L100 Python AP 1,7041,0419211.315A++8.6760.581%B+3.266%C*48.6A++31A*36821.4h5.1B++8.5B++
CAS30 Tank Buster 2,1191,0094712.142B++0.5052.839%B++1.288%C+11.7B++12.8A15786.4h53.4C**101B+
Hornet Missiles 1,5419569310.28B**7.6469.022%B*1.674%C++66.4C+40.6C++47814.4h9.3C**13.4B+
NS Decimator 1,4829083752.421A++0.2257.187%C1.101%D-43.9B++27.7A31820.7h3.4B**6B++
Saron HRB-H 1,4549038011.288A8.6562.823%B*1.107%C-52.5B*32B++34217.2h18.3B*29.1B**
Tank Mine 1,6248283482.379C+0.2632.856%C+N/A85.4C82.1B++10129.7h2.4D7.2C
Saron HRB 1,434795978.196B++5.5647.1%B+1.258%C36.5B**29.3A++43321.8h18.3B++38.8B*
Hades VSH4 1,3627892103.757S1.1269.775%C**2.028%C55.2A40.1A++42514.3h4.5A+6.4A+
MANA Anti-Vehicle Turret 1,1877712503.084B*0.4469.881%B+44.488%U7710S4160M++15402850.1h5.7B*8.2B**
Nemesis VSH9 1,2667631,0380.735C++1.9167.326%B++4.718%B**19.3C++12.7B17239.6h6.7B++9.9B*
LB00 Python AP 1,0947561842M*39.3664.046%B+N/A64.6B++28.9A35411.7h4.3C*6.7B+
VE-S Canis 7667533891.936B++0.7030.154%B+39.177%A*40.9C++N/A13318.4h9.2B*30.5B+
Proximity Mine 5775771194.849B2.2137.254%DN/A113.1C+N/A3225.1h1.9C++5C+
VE-H Maw 5335311713.105B**0.4632.932%A39.736%A+79.3B**N/A2816.7h8.5B*25.9B++
Spear Anti-Vehicle Phalanx Turret 728454568.107C*5.4749.746%B+3.304%C-53.4B*32.2B**4088.5h8.4C**16.9B+
Antares LC 678428518.392M**5.7540.032%AN/A32.2B**18.8B+38613.3h63.6B++159B*
Skyguard 6784261725.059U22.4237.657%A1.643%C32.3M+19.1M27913.2h78.4A208.2A
M12 Kobalt 4354161416U413.3621.503%B++18.99%C++99B++4.5B+3324.2h13B**60.4B++
Supernova PC 6284101492.752C0.1159.79%A4.878%A++23.3C++12.4A19417.6h5.7C+9.5B+
C150 Dalton 826393596.661C++4.0240.714%C*N/A34.8C++38.3B*48111.3h4.1C*10.1B+
Darkstar 3353301063.113A+0.4733.231%A+36.364%A++76.7A+1.2B**2234.3h9.5A+28.7A
M20 Basilisk 4483242911.172M**8.5347.71%B**6.173%C++33.8A12.9A+2349.6h85.8B179.8B++
NS-AM7 Archer 4212904000.725B++1.9258.238%C+30.69%A+9.3B+4.2B**7431.3h16.9B29.1B+
C75 Viper 345278584.793C*2.1542.432%BN/A55.6A+13.4A+4145h11.1B+26.1B+
Coyote Missiles 397267347.853A++5.2163.697%AN/A39.9C+19.4C3066.7h44.3C+69.5B+
L105 Zephyr 3202632510.52C*7.8854.263%A+1.141%B+52.6C*11.4B+3355h6.6C+12.2B+
AP30 Shredder 620255544.722C+2.0835.996%C*2.353%C*20.4D29.2B++50312.5h112.3C312C+
Aphelion VEX-4H 368217346.382C*3.7444.386%C+2.765%C45.2C**31.5B4524.8h45.5B+102.4B+
NSX-P Naginata 203199772.584B++0.0628.247%B**46.734%A*62.2B++1.3B2353.2h9.1B**32.1B*
Aspis Anti-Aircraft Phalanx Turret 380186355.314B*2.6733.525%AN/A17.7A18.5A+26910.5h147.1C*438.7B++
Maelstrom Turbo Laser 270178384.684B**2.0445.824%A**2.247%C27.8B**14.4B+4786.4h62.5B*136.5B**
E540 Halberd 302176257.04C+4.4052.204%B+2.273%C31.4C+22.5B*3555.6h6.4C12.2C*
Rocklet Rifle 3741651071.542A++1.1052.811%C+N/A36.7B++46.4A++7274.5h26.4B*50B++
VA39 Spectre 1661641371.197C+1.4430.364%C43.902%B+36.4B**N/A1964.5h4.6B*15.3B+
C-4 ARX 221158941.681C+0.9627.685%BN/A68.7D-27.4C-4492.3h1.2C++4.2B+
M20 Basilisk 216153246.375A*3.7342.191%B+5.882%C++34.8B**14.3B**4144.4h74.5B*176.7B*
Soldier Soaker 161145622.339B**0.3044.853%B**23.448%A72.5B*8S2112h5.8C**12.9B*
Flare VE6 146145602.417B**0.2227.76%B**25.517%C*51.8B+N/A2942.8h9.4B+33.9B+
VE-LR Obelisk 139139472.957B++0.3237.402%B*56.835%M+92.7MN/A3201.5h3.8A10.1B**
M60-A Bulldog 1641351310.385B**7.7444.936%B*N/A37.5C+8.1B+5403.6h6.8D15.1B
G40-F Ranger 212109176.412B**3.7741.43%B**N/A22.7C**21.5B++3134.8h149.2C360.1B+
M60-A Bulldog 122109427.25B+24.6164.087%A++N/A64.1A7.6B**2271.7h6.8C10.6B+
Auraxium Slasher 1641066,3640.017C2.6225.442%CN/A0.4C-N/A1292.7h4.2F--16.5C-
Revenant 103102412.488C+0.1538.132%B*22.549%D-63.8B++N/A1621.6h5.3B**14B**
Supernova VPC 12094423.5B**20.8657.086%B++2.128%B+58.8B*16.3A*6191.6h3B5.3B+
Lumine Edge 106908,5220.011C-2.6322.275%C-3.333%F-0.2DN/A1415.2h2.1D*9.3C
E540 Halberd-H 13686810.75C**8.1164.789%B*N/A50.6B+29.4B*5931.7h6.4C+9.9B+
Xiphos Anti-Personnel Phalanx Tower 8181181B+78.3634.796%B+N/A405B+N/A15620.2h5.8B+16.6B+
M40 Fury 10374174.353C1.7137.204%C++2.703%B**27.4D10.7C**2302.7h22.5D*60.5D
Aphelion VEX-4 15271183.944C+1.3043.675%A4.225%C++26.3C++30A++4132.7h89D-203.9C+
M20 Wyvern 10868164.25C+1.6139.45%C*5.882%B+26.2C++15.4C*2172.6h82.9C+210.1C**
Sticky Grenade 6866166N/A63.3630.417%F--N/A330D*10C+11010.2h3.3D--10.9F-
M20 Basilisk 9261610.167B+7.5345.681%D4.918%C++29D14.8D2412.1h94.9B+207.8C**
Spear Anti-Vehicle Phalanx Tower 12458158M55.3655.548%B+1.724%D--34.1C38.8B++3591.7h14.1D25.3C
Auraxium Force-Blade 1285212,4910.004D2.6433.46%C*1.923%D0.1DN/A0482.5h8.5T*25.3D*
G30 Walker 8050510M++7.3631.187%C**2%D-20B++12B+2082.5h157B**503.3B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter439,5636.2h
Restoration Kit1454,2175.9h
VS Patriot Flare Gun02240.3h
Nano-Armor Kit1,1671,318,223127h
PS1-AV Suppressor0770h
Anti-Vehicle MANA Turret402,3802.7h
Spawn Beacon163,8393.1h
Turret AI Module22351.4h
Structure Shield Module12291.1h
Repair Module03161.2h
Cortium Silo11190.6h
Skywall Shield Emitter01630.9h
Nanite Revive Grenade04430.1h
Medical Applicator325167,01917.2h
Blast Wall01211.1h
Deconstruction Tool015,4472h
Welding Device09180.1h
Spear Anti-Vehicle Tower01310.8h
Spitfire Auto-Turret66240.6h
Rampart Wall12693.2h
Sunderer Garage1780.8h
Xiphos Anti-Personnel Tower01150.6h
Hoplon Anti-Aircraft Phalanx Tower01360.8h
Ammunition Package518,0343.7h
Anti-Infantry MANA Turret72080.4h
Shield Recharging Field51,7260.4h
Medical Kit1,1468,55321.8h
WLT-Howler Mining Laser36170,88736.8h
Infantry Tower0720.9h
Nano-Repair Grenade03030.1h
Recon Detection Device29720,84343.3h
M20 Drake0620h

Check the help document for the dictionary if you want to learn more about words used here.


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