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Paragon WycioTheChosenOne[PRST] WycioTheChosenOne
VS BR 177

KDR: 2.88

Score: 79.5m

Last Seen: Nov 18th, 2019 7:22 PM
- OFFLINE - 5.1 hour(s)

Prestige 1, Battle Rank 100 (177 total) - Vanu Sovereignty on Cobalt - Outfit Officer of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 18
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Daimyo NS-15M2 Ghost Eridani SX5 Orion VS54 L100 Python AP Eclipse VE3A
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,698,756 MLG Score: 3756
Fun Score: N/A
Cheeseburgers Flipped: 14TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.884%36.376%112345117488,1552.655510.225

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.928%1.882A++2.332A*-0.748D-HEAD ++ (~20.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.596B+9.30.351C**20.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.797%1.345%523512146,098174428273.49456216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.905%0.583B+-0.215C-0.357

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1060.346C**45.40.146C++60.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.009%1.779%553812118,715264641353.29241211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.421%0.676B+-0.484D0.838

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.70.463B+9.90.205C++10.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.453%6.497%63515120410,528217339434.84491267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.84%0.115C+0.488B+0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.40.573B+19.30.522B+32.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.64%86.259%6359121023,4703919465.98877

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.72%1.006B**1.239B**0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.534B+1.90.396B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 18
79.5m273.3%463 (27.8k)399 (23.9k)2.88041169,29658,7753.15262177 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12191664725.894%33.923%87803:2367

6% Combat Medic25% Engineer25% Heavy Assault28% Infiltrator16% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 14th, 2015 9:32 AMFeb 18th, 2016 6:02 PMNov 18th, 2019 3:06 PM (3h) (PST)Nov 18th, 2019 4:57 PM (93m) (PST)Nov 18th, 2019 3:22 PM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9411887530.8490.2950.2882.6260.1123756

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,43311,30745,126511817158723,910

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3323.4h/138.5d 15,999 57,431 54,025 523.6k 4,186 12,276 22,256 187.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:22,612
Deaths:6,148
KDR:3.678
Accuracy:30.014% B*
HSR:40.284% A
NS-15M2
A*
Kills:8,522
Deaths:2,337
KDR:3.647
Accuracy:31.571% A+
HSR:44.215% A*
Orion VS54
A**
Kills:3,786
Deaths:1,327
KDR:2.853
Accuracy:30.002% A++
HSR:42.895% A**
VX29 Polaris
B**
Kills:1,199
Deaths:436
KDR:2.750
Accuracy:30.179% B**
HSR:30.275% B**
NSX-P Naginata
A++
Kills:1,180
Deaths:395
KDR:2.987
Accuracy:29.299% A
HSR:41.356% A++
SVA-88
A
Kills:1,163
Deaths:440
KDR:2.643
Accuracy:30.153% A
HSR:32.330% B*
Pulsar LSW
B**
Kills:1,160
Deaths:452
KDR:2.566
Accuracy:29.698% B**
HSR:30.690% B*
NSX Naginata
A+
Kills:1,147
Deaths:323
KDR:3.551
Accuracy:28.917% A
HSR:38.710% A+
VE-H Maw
A
Kills:618
Deaths:194
KDR:3.186
Accuracy:31.830% B**
HSR:38.188% A
Flare VE6
B*
Kills:145
Deaths:60
KDR:2.417
Accuracy:27.760% B*
HSR:25.517% C++
Kills:41,532
Deaths (as Heavy Assault):12,112
Deaths (to Heavy Assaults):16,380
KDR:3.429
Kill Difference:29,420
Playtime:817.577 hours
Usage:25%
Score:21.753m
Score/min:443
Accuracy (listed only):29.942%
HSR (listed only):36.446%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
A+
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% B
HSR:29.935% A+
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A+
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
VE-S Canis
A++
Kills:1,594
Deaths:667
KDR:2.390
Accuracy:31.551% B++
HSR:36.136% A++
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B**
HSR:39.332% A+
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B*
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A+
Pulsar C
A++
Kills:1,153
Deaths:861
KDR:1.339
Accuracy:28.881% B*
HSR:34.172% A++
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C**
HSR:23.611% B++
Serpent VE92
A
Kills:756
Deaths:284
KDR:2.662
Accuracy:26.747% B+
HSR:28.042% A
NS-11C
M++
Kills:84
Deaths:32
KDR:2.625
Accuracy:30.012% B**
HSR:36.905% M++
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C**
HSR:25% B+
Kills:26,870
Deaths (as Light Assault):16,607
Deaths (to Light Assaults):10,315
KDR:1.61799
Kill Difference:10,263
Playtime:515.197 hours
Usage:16%
Score:12.073m
Score/min:391
Accuracy (listed only):31.174%
HSR (listed only):30.485%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A+
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
Eidolon VE33
B*
Kills:1,182
Deaths:408
KDR:2.897
Accuracy:32.500% B++
HSR:31.895% B*
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B*
Pulsar C
A++
Kills:1,153
Deaths:861
KDR:1.339
Accuracy:28.881% B*
HSR:34.172% A++
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C**
HSR:23.611% B++
Serpent VE92
A
Kills:756
Deaths:284
KDR:2.662
Accuracy:26.747% B+
HSR:28.042% A
VE-LR Obelisk
M+
Kills:140
Deaths:48
KDR:2.917
Accuracy:37.179% B++
HSR:56.429% M+
Revenant
B++
Kills:102
Deaths:42
KDR:2.429
Accuracy:38.092% B++
HSR:22.549% D-
NS-11C
M++
Kills:84
Deaths:32
KDR:2.625
Accuracy:30.012% B**
HSR:36.905% M++
Kills:14,619
Deaths (as Engineer):8,619
Deaths (to Engineers):10,569
KDR:1.69614
Kill Difference:6,000
Playtime:834.174 hours
Usage:25%
Score:19.416m
Score/min:388
Accuracy (listed only):31.038%
HSR (listed only):31.614%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
A+
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% B
HSR:29.935% A+
NS-11A
A*
Kills:1,923
Deaths:463
KDR:4.153
Accuracy:32.608% A++
HSR:39.834% A*
VE-S Canis
A++
Kills:1,594
Deaths:667
KDR:2.390
Accuracy:31.551% B++
HSR:36.136% A++
H-V45 AE
B**
Kills:1,355
Deaths:383
KDR:3.538
Accuracy:31.875% B*
HSR:35.572% B**
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
Equinox VE2
A*
Kills:1,169
Deaths:283
KDR:4.131
Accuracy:36.145% A++
HSR:38.580% A*
Terminus VX-9
A++
Kills:1,169
Deaths:241
KDR:4.851
Accuracy:33.608% A++
HSR:36.869% A
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B**
HSR:39.332% A+
Pulsar VS1
M
Kills:1,165
Deaths:295
KDR:3.949
Accuracy:36.398% M
HSR:34.163% A++
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
CME
A*
Kills:1,161
Deaths:328
KDR:3.540
Accuracy:32.549% B**
HSR:38.243% A*
NSX Yumi
A*
Kills:1,160
Deaths:371
KDR:3.127
Accuracy:29.862% B+
HSR:47.931% A*
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A+
Darkstar
A+
Kills:388
Deaths:129
KDR:3.008
Accuracy:32.145% A
HSR:35.309% A+
VE-A Lacerta
A
Kills:139
Deaths:103
KDR:1.350
Accuracy:18.852% F-
HSR:38.130% A
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C**
HSR:25% B+
Kills:23,304
Deaths (as Combat Medic):11,082
Deaths (to Combat Medics):6,732
KDR:2.10287
Kill Difference:12,222
Playtime:201.114 hours
Usage:6%
Score:5.519m
Score/min:457
Accuracy (listed only):32.257%
HSR (listed only):34.652%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B++
Kills:10,707
Deaths:2,003
KDR:5.345
Accuracy:40.338% C+
HSR:96.386% B++
Ghost
B+
Kills:5,078
Deaths:1,596
KDR:3.182
Accuracy:42.045% B+
HSR:74.971% B+
Eridani SX5
A+
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% B
HSR:29.935% A+
NS-44 Commissioner
A++
Kills:2,754
Deaths:1,575
KDR:1.749
Accuracy:48.857% A+
HSR:36.238% A++
NS-357 Underboss
A+
Kills:2,204
Deaths:1,268
KDR:1.738
Accuracy:47.568% A
HSR:34.392% A+
Parsec VX3-A
B
Kills:1,714
Deaths:456
KDR:3.759
Accuracy:44.095% B
HSR:76.371% C
VE-S Canis
A++
Kills:1,594
Deaths:667
KDR:2.390
Accuracy:31.551% B++
HSR:36.136% A++
NSX Tomoe
A+
Kills:1,267
Deaths:400
KDR:3.168
Accuracy:33.339% B*
HSR:52.249% A+
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
Beamer VS3
A+
Kills:1,218
Deaths:1,520
KDR:0.801
Accuracy:32.665% B*
HSR:33.744% A+
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
NS-30 Vandal
B*
Kills:1,174
Deaths:420
KDR:2.795
Accuracy:38.043% B*
HSR:25.298% C+
Phaseshift VX-S
A+
Kills:1,170
Deaths:203
KDR:5.764
Accuracy:47.322% A+
HSR:86.581% B*
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B**
HSR:39.332% A+
Parallax VX3
B+
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:42.077% B+
HSR:74.850% C
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Parallax VX3-AE
A
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:49.933% A
HSR:87.177% B**
Manticore SX40
B*
Kills:1,158
Deaths:803
KDR:1.442
Accuracy:35.639% B*
HSR:27.461% B++
Artemis VX26
A++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:33.827% A
HSR:35.751% A++
Nyx VX31
B*
Kills:1,156
Deaths:384
KDR:3.010
Accuracy:39.569% B*
HSR:31.920% C*
V10
C*
Kills:1,155
Deaths:399
KDR:2.895
Accuracy:41.681% C*
HSR:77.316% C+
XM98
B**
Kills:1,155
Deaths:529
KDR:2.183
Accuracy:44.168% B**
HSR:81.905% B*
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A+
Spiker
A
Kills:1,151
Deaths:893
KDR:1.289
Accuracy:32.546% B+
HSR:31.451% A
NS-AM7 Archer
A
Kills:330
Deaths:422
KDR:0.782
Accuracy:56.508% C
HSR:28.788% A
VA39 Spectre
B+
Kills:164
Deaths:137
KDR:1.197
Accuracy:30.364% C
HSR:43.902% B+
Soldier Soaker
A++
Kills:145
Deaths:62
KDR:2.339
Accuracy:44.853% B**
HSR:23.448% A++
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C**
HSR:25% B+
Kills:50,860
Deaths (as Infiltrator):22,735
Deaths (to Infiltrators):10,092
KDR:2.23708
Kill Difference:28,125
Playtime:946.323 hours
Usage:28%
Score:20.672m
Score/min:364
Accuracy (listed only):38.690%
HSR (listed only):46.183%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A
Kills:2,363
V. Kills:172 N/A
Deaths:124
KDR:19.056
Accuracy:49.799% A
KPH:90.100 A
VKPH:6.600 A
Saron Laser Cannon
B++
Kills:1,412
V. Kills:1,290 109%
Deaths:728
KDR:1.940
Accuracy:38.359% B**
KPH:14.900 C++
VKPH:13.600 B++
Dual Photon Pods
A+
Kills:1,115
V. Kills:155 N/A
Deaths:61
KDR:18.279
Accuracy:64.581% A+
KPH:125.200 B*
VKPH:17.400 C+
Hornet Missiles
C++
Kills:995
V. Kills:614 162%
Deaths:94
KDR:10.585
Accuracy:68.885% B*
KPH:68.800 C+
VKPH:42.400 C++
Antares LC
A
Kills:709
V. Kills:413 171%
Deaths:82
KDR:8.646
Accuracy:40.751% A
KPH:34.300 B**
VKPH:20 B++
Coyote Missiles
B**
Kills:368
V. Kills:180 203%
Deaths:40
KDR:9.200
Accuracy:62.021% B**
KPH:42.100 C++
VKPH:20.600 C+
Maelstrom Turbo Laser
A*
Kills:199
V. Kills:100 197%
Deaths:38
KDR:5.237
Accuracy:44.639% A*
KPH:27.200 B++
VKPH:13.700 B
Kills:7,161 (4,683 + 0)
Deaths:1,167
KDR:6.136
VKDR:2.506
Vehicle Kills:2,924
Kill Difference:5,994
Playtime:181.166 hours
Usage:5%
Score:3.223m
Score/min:297
Piloting Accuracy:44.639%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:1,556
V. Kills:1,000 155%
Deaths:69
KDR:22.551
Accuracy:42.465% B+
KPH:50.500 B++
VKPH:32.400 B+
L105 Zephyr PX
B+
Kills:1,350
V. Kills:245 N/A
Deaths:34
KDR:39.706
Accuracy:57.966% B++
KPH:71.200 C
VKPH:12.900 B+
CAS30 Tank Buster
B**
Kills:1,009
V. Kills:1,110 91%
Deaths:471
KDR:2.142
Accuracy:52.826% B++
KPH:11.700 B+
VKPH:12.800 B**
AP30 Shredder
B+
Kills:785
V. Kills:575 136%
Deaths:59
KDR:13.305
Accuracy:36.729% C*
KPH:36.800 C**
VKPH:27 B+
L105 Zephyr
A+
Kills:280
V. Kills:60 459%
Deaths:26
KDR:10.769
Accuracy:54.236% A+
KPH:52.900 B
VKPH:11.300 C**
Dual-75 Duster
C*
Kills:100
V. Kills:9 N/A
Deaths:3
KDR:33.333
Accuracy:35.831% C
KPH:65.700 C+
VKPH:5.900 C*
Kills:5,080 (1,009 + 4,071)
Deaths:662
KDR:7.674
VKDR:4.530
Vehicle Kills:2,999
Kill Difference:4,418
Playtime:164.331 hours
Usage:5%
Score:2.515m
Score/min:255
Piloting Accuracy:52.826%
Gunner Accuracy:35.831%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:3,199
V. Kills:1,527 209%
Deaths:141
KDR:22.688
Accuracy:67.163% A
KPH:54.500 A++
VKPH:26 A
L100 Python HEAT
M++
Kills:1,561
V. Kills:702 222%
Deaths:99
KDR:15.768
Accuracy:68.331% A++
KPH:61.600 A*
VKPH:27.700 M++
LB00 Python AP
A
Kills:1,415
V. Kills:594 238%
Deaths:32
KDR:44.219
Accuracy:63.464% B+
KPH:70.700 B**
VKPH:29.700 A
L100 Python HESH
M**
Kills:1,320
V. Kills:319 413%
Deaths:49
KDR:26.939
Accuracy:60.983% A+
KPH:93.800 A++
VKPH:22.700 M**
Skyguard
M++
Kills:528
V. Kills:305 173%
Deaths:19
KDR:27.790
Accuracy:38.067% A
KPH:34.700 M++
VKPH:20.100 M
C75 Viper
A+
Kills:278
V. Kills:67 409%
Deaths:58
KDR:4.793
Accuracy:42.432% C*
KPH:55.900 A+
VKPH:13.500 B**
Kills:8,301 (8,301 + 0)
Deaths:398
KDR:20.857
VKDR:8.829
Vehicle Kills:3,514
Kill Difference:7,903
Playtime:138.324 hours
Usage:4%
Score:2.922m
Score/min:352
Driving Accuracy:42.432%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,325
V. Kills:971 136%
Deaths:334
KDR:3.967
Accuracy:55.514% C*
KPH:25.700 C+
VKPH:18.800 B++
Saron HRB
A++
Kills:795
V. Kills:639 124%
Deaths:97
KDR:8.196
Accuracy:47.083% B+
KPH:36.400 B**
VKPH:29.300 A++
Supernova PC
B**
Kills:410
V. Kills:218 187%
Deaths:149
KDR:2.752
Accuracy:59.790% B**
KPH:23.300 C++
VKPH:12.400 B**
E540 Halberd
A
Kills:180
V. Kills:129 138%
Deaths:26
KDR:6.923
Accuracy:52.286% B++
KPH:31.200 C+
VKPH:22.400 A
Supernova VPC
A*
Kills:94
V. Kills:26 348%
Deaths:4
KDR:23.500
Accuracy:57.086% B++
KPH:58.700 B*
VKPH:16.200 A*
Aphelion VEX-4
A*
Kills:71
V. Kills:81 87%
Deaths:18
KDR:3.944
Accuracy:43.675% A
KPH:26.600 C++
VKPH:30.300 A*
Kills:2,875 (1,829 + 1,046)
Deaths:628
KDR:4.578
VKDR:3.287
Vehicle Kills:2,064
Kill Difference:2,247
Playtime:101.028 hours
Usage:3%
Score:1.930m
Score/min:318
Driving Accuracy:57.086%
Gunner Accuracy:43.675%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,190
V. Kills:93 N/A
Deaths:60
KDR:19.833
Accuracy:47.470% B**
KPH:112.700 B+
VKPH:8.800 B++
Saron HRB-H
B*
Kills:903
V. Kills:551 164%
Deaths:80
KDR:11.288
Accuracy:62.823% B*
KPH:52.500 B*
VKPH:32.100 B++
Aphelion VEX-4H
B+
Kills:217
V. Kills:151 143%
Deaths:34
KDR:6.382
Accuracy:44.386% C+
KPH:44.900 C**
VKPH:31.300 B+
E540 Halberd-H
B**
Kills:111
V. Kills:61 179%
Deaths:9
KDR:12.333
Accuracy:64.610% B*
KPH:53.400 B+
VKPH:29.400 B**
Kills:2,421 (0 + 2,421)
Deaths:183
KDR:13.230
VKDR:4.678
Vehicle Kills:856
Kill Difference:2,238
Playtime:34.658 hours
Usage:1%
Score:0.796m
Score/min:383
Driving Accuracy:N/A%
Gunner Accuracy:64.610%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,684
V. Kills:69 N/A
Deaths:49
KDR:34.367
Accuracy:25.446% A
KPH:109.700 A
VKPH:4.500 B+
M12 Kobalt
B**
Kills:956
V. Kills:34 N/A
Deaths:7
KDR:136.571
Accuracy:20.866% B+
KPH:111.200 B**
VKPH:4 C*
M20 Basilisk
A+
Kills:346
V. Kills:130 264%
Deaths:32
KDR:10.813
Accuracy:47.792% B**
KPH:34.500 B**
VKPH:13 A+
M20 Basilisk
B**
Kills:153
V. Kills:63 239%
Deaths:24
KDR:6.375
Accuracy:42.621% B+
KPH:34.300 B**
VKPH:14.100 B**
G40-F Ranger
A+
Kills:121
V. Kills:110 109%
Deaths:18
KDR:6.722
Accuracy:42.593% A+
KPH:23.400 B+
VKPH:21.300 A+
M40 Fury
C**
Kills:74
V. Kills:29 247%
Deaths:17
KDR:4.353
Accuracy:37.204% C++
KPH:27.200 D
VKPH:10.700 C**
G30 Walker
B++
Kills:51
V. Kills:31 159%
Deaths:5
KDR:10.200
Accuracy:31.209% C*
KPH:20.400 B+
VKPH:12.400 B++
Kills:3,385 (0 + 3,385)
Deaths:152
KDR:22.270
VKDR:3.066
Vehicle Kills:466
Kill Difference:3,233
Playtime:48.822 hours
Usage:1%
Score:1.002m
Score/min:342
Driving Accuracy:N/A%
Gunner Accuracy:31.209%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,290
V. Kills:76 N/A
Deaths:30
KDR:43
Accuracy:44.044% A++
KPH:143.200 A++
VKPH:8.400 B++
M20 Wyvern
B+
Kills:68
V. Kills:40 166%
Deaths:16
KDR:4.250
Accuracy:39.450% C**
KPH:26.100 B+
VKPH:15.400 B
Kills:1,358 (0 + 1,358)
Deaths:46
KDR:29.522
VKDR:2.522
Vehicle Kills:116
Kill Difference:1,312
Playtime:11.610 hours
Usage:0%
Score:0.230m
Score/min:330
Piloting Accuracy:N/A%
Gunner Accuracy:39.450%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 22,88622,6126,1483.678B0.8030.014%B*40.284%A92B++1.1B+259245.7h9.3B*31.1B*
NSX Daimyo 10,71410,7072,0035.345B++2.4640.338%C+96.386%B++75.3B*N/A205142.2h2B*4.8B+
NS-15M2 8,6038,5222,3373.647B**0.7731.571%A+44.215%A*77.5B**N/A213109.9h9.1B**28.9B*
Ghost 5,0915,0781,5963.182C*0.3042.045%B+74.971%B+56.8B++N/A15189.4h2B+4.6B+
Eridani SX5 4,9874,9243,6361.354C*1.5328.361%B29.935%A+55.2B++N/A13489.2h10.9B+38.5B+
Orion VS54 3,8443,7861,3272.853B**0.0330.002%A++42.895%A**69.2A+1.1A+25054.7h9.5B**31.8C**
L100 Python AP 4,7263,19914122.688M*19.8167.163%A1.5%C--54.5A++26A32358.7h6.3C++9.4B+
Eclipse VE3A 2,9132,8491,7891.593C++1.2928.866%B+22.955%B+27C-N/A75105.5h12.5C+43.1B
NS-44 Commissioner 2,7632,7541,5751.749B*1.1348.857%A+36.238%A++40.2C*N/A12068.5h2.8B**5.8B*
Light PPA 2,5352,36312419.056M16.1849.799%A1.058%C90.2A6.6A28326.2h10.5B+21B+
NS-357 Underboss 2,2162,2041,2681.738B++1.1447.568%A34.392%A+45.9C++N/A14248h3.2B**6.8B**
NS-11A 1,9511,9234634.153A**1.2732.608%A++39.834%A*74.2A++1.1B**19125.9h9.6A+29.5B**
C-4 3,1311,8911,3861.364C+1.5226.354%C+N/A59.5C--39B++58831.8h1.4C*5.2C**
NSX Tanto 1,8961,8846802.771A++0.1134.325%A+34.607%A+58B**N/A19532.5h10.2B+29.8B*
NSX-P Tanto 1,8661,8428132.266A++0.6133.744%A+37.459%A++55B**N/A15533.5h10.5B*31.1B**
M12 Kobalt 1,8931,8313946.949B**44.0726.754%B++21.628%B*141.9B++4.8C+41612.9h15B+56.2B++
Parsec VX3-A 1,7211,7144563.759C0.8844.095%B76.371%C61B+N/A14228.1h1.9C+4.3C**
M12 Kobalt 1,7531,6844934.367A++31.4925.446%A22.15%B*110.1A4.5B+36815.3h14.2B**55.8B++
VE-S Canis 1,6151,5946672.39A0.4931.551%B++36.136%A++58.2B+N/A16727.4h8.6B*27.2B++
L100 Python HEAT 2,2631,5619915.768M12.8968.331%A++1.922%C61.5A*27.6M++34125.4h5.9C**8.6B++
C150 Dalton 2,5561,5566922.551A++19.6742.465%B+1.157%C**50.5B++32.5B+38230.8h3.1B++7.3B*
Plasma Grenade 1,5491,52311523N/A1,520.1247.989%BN/A585.8B+10C++19122.6h3B*6.3B++
LB00 Python AP 2,0091,4153244.219M41.3463.464%B+N/A70.8B**29.7A43220h4C**6.3B++
Saron Laser Cannon 2,7021,4127281.94C+0.9438.359%B**1.7%C14.9C++13.6B++22194.8h119.7C**312.2B+
H-V45 AE 1,3711,3553833.538A+0.6631.875%B*35.572%B**75.3B*N/A30318h9.6B*30.2B*
L105 Zephyr PX 1,5951,3503439.706B*36.8357.966%B++N/A71.1C12.9B+27819h5.4C+9.3C*
Supernova FPC 2,2961,3253343.967C1.0955.514%C*3.245%B++25.7C+18.9B++28751.5h5.5C+10C++
L100 Python HESH 1,6391,3204926.939A24.0660.983%A+N/A93.6A++22.6M**39214.1h3.2B+5.2B*
CAS 14-E 1,3661,2903043A*40.1244.044%A++1.008%D-143.3A++8.4B++3629h22.9B++51.9B**
The Slasher 1,4921,27711,4360.112A+2.7744.454%B*42.913%M**2.3C+N/A4546h2.4C+5.5C++
NSX Tomoe 1,2771,2674003.168B**0.2933.339%B*52.249%A+67.8B**N/A16618.7h10.1B**30.2B*
Skorpios 1,2541,2427631.628C++1.2531.983%B**26.49%B++62.4B++N/A19119.9h10B+31.4B*
Beamer VS3 1,2481,2181,5200.801C++2.0832.665%B*33.744%A+38.3B+N/A10431.8h9C**27.7C*
NS-7 PDW 1,2221,2098421.436B++1.4430.044%B**27.378%A+50.4B**N/A13924h11.6B*38.6B++
VX29 Polaris 1,2031,1994362.75A0.1330.179%B**30.275%B**68.5B*N/A18117.5h10.5B++34.7B+
Proton II PPA-H 1,2831,1906019.833B++16.9547.47%B**1.176%C-112.3B+8.8B++36210.6h9.3B+19.6B++
Eidolon VE33 1,1921,1824082.897A0.0232.5%B++31.895%B*63.2A*N/A15418.7h6.6B*20.4B*
NSX-P Naginata 1,2011,1803952.987A+0.1129.299%A41.356%A++65.9B+1.2C++21417.9h9.5B++32.3B*
NS-30 Vandal 1,1841,1744202.795B+0.0938.043%B*25.298%C+79.3A++N/A18914.8h5B+13.1B++
Phaseshift VX-S 1,1711,1702035.764B**2.8847.322%A+86.581%B*92.9M++N/A20312.6h1.6B**3.3B*
Equinox VE2 1,1781,1692834.131M1.2536.145%A++38.58%A*76.9AN/A19015.2h9.1B**25.1B**
Terminus VX-9 1,1791,1692414.851A++1.9733.608%A++36.869%A92.8A*N/A30612.6h9.2A27.4B**
S1 1,9331,1674232.759S0.1260.995%B+N/A53.3A*35M++50121.9h4.6B**7.5B*
Eridani SX5-AE 1,1681,1673922.977A+0.1034.083%B**39.332%A+74.3B+N/A30015.7h10B29.3B+
MANA Anti-Personnel Turret 1,1671,1673830.711N/A27.8337.086%UN/A11670UN/A18813400.1h5.2T*14.1T*
Pulsar VS1 1,1691,1652953.949M++1.0736.398%M34.163%A++76.1M+N/A26315.3h9.6A+26.2A
Parallax VX3 1,1681,1655142.267C+0.6142.077%B+74.85%C46.4B**N/A11325.1h1.9B++4.6B+
Lasher X2 1,1821,1646151.893A0.9933.662%B**3.179%C-51.3B**N/A13922.7h12.4A++37B**
NSX Tengu 1,1681,1633932.959A++0.0844.58%B**36.371%A**67.6B**N/A15917.2h9.6B*21.6B++
SVA-88 1,1721,1634402.643B++0.2430.153%A32.33%B*65.7B++N/A20517.7h10.4B+34.3B++
MKV Suppressed 1,1701,1627781.494B+1.3930.604%B**29.862%A++49.2B*N/A14223.6h12.1B+39.5B+
Parallax VX3-AE 1,1651,1621886.181B+3.3049.933%A87.177%B**78.5AN/A16614.8h1.6B++3.2B*
CME 1,1691,1613283.54M+0.6632.549%B**38.243%A*62.1B**N/A18118.7h9.7A29.8B**
NSX Yumi 1,1711,1603713.127A0.2529.862%B+47.931%A*56.3B*N/A13020.6h8.6B**28.7B**
Pulsar LSW 1,1661,1604522.566B**0.3129.698%B**30.69%B*61.7B+N/A18718.8h10.8B+36.5B++
Zenith VX-5 1,1741,1598911.301C*1.5829.119%B++27.696%B**41.8BN/A13027.7h11.5B+39.5B+
Solstice SF 1,1791,1599091.275B+1.6130.056%B**28.3%A++41.4AN/A12428h12C++40B+
Manticore SX40 1,1651,1588031.442B+1.4435.639%B*27.461%B++48B*N/A13124.1h5.8B*16.2B*
Artemis VX26 1,1731,1584772.428B*0.4533.827%A35.751%A++67.3A+N/A16617.2h10B*29.5B*
VX6-7 1,1721,1576681.732B+1.1529.476%B**26.361%B*54.8B++N/A16221.1h10.7B+36.4B++
Nyx VX31 1,1701,1563843.01B+0.1339.569%B*31.92%C*72.7AN/A16815.9h5B+12.7B++
V10 1,1591,1553992.895C+0.0141.681%C*77.316%C+56.9B**N/A12220.3h1.9B+4.6B+
XM98 1,1611,1555292.183C++0.7044.168%B**81.905%B*45.3B*N/A10425.5h2B*4.5B*
Sirius SX12 1,1711,1549981.156C++1.7227.379%B+28.596%A+48.1B*N/A14824h13.2B+48.2B+
Pulsar C 1,1701,1538611.339C++1.5428.881%B*34.172%A++44.9B++N/A14425.7h9.9B+34.4B++
Solstice VE3 1,1701,1521,1940.965B+1.9224.497%C**23.611%B++38.1B**N/A19330.2h13.5B+55.3C**
Spiker 1,1611,1518931.289C**1.5932.546%B+31.451%A69.3AN/A18316.6h6.9B+21.2B++
NSX Naginata 1,1561,1473233.551A*0.6728.917%A38.71%A+81.9AN/A33514h8.9B*30.9B*
Dual Photon Pods 1,2701,1156118.279A++15.4064.581%A+1.435%B125.3B*17.4C+5388.9h14.1B**21.9B**
CAS30 Tank Buster 2,1191,0094712.142B+0.7452.826%B++1.288%C+11.7B+12.8B**15986.4h53.4C*101B+
Hornet Missiles 1,6099959410.585B**7.7068.885%B*1.608%C++68.6C+42.3C++50714.5h9.3C**13.6B+
M12 Kobalt 9909567136.571S133.6920.866%B+19.247%C++111.2B**4C*4428.6h13.2B**63.4B++
NS Decimator 1,4839093752.424A++0.4657.187%C-1.1%D-43.9B+27.7A+33520.7h3.4B*6B++
Saron HRB-H 1,4549038011.288A8.4162.823%B*1.107%C52.5B*32B++34417.2h18.3B*29.1B**
Hades VSH4 1,5478952293.908S1.0369.914%C**1.899%C54.2B**39.5B*44616.5h4.7A+6.8A+
Tank Mine 1,6768663482.489C+0.3935.008%C++N/A88.4C82.7B++10289.8h2.4D6.9C
Saron HRB 1,434795978.196B+5.3247.083%B+1.258%C36.5B**29.3A++43721.8h18.3B++38.8B*
AP30 Shredder 1,3607855913.305B**10.4236.729%C*3.057%B+36.9C**27B+42221.3h72.8B++198.1B++
MANA Anti-Vehicle Turret 1,1877712503.084A0.2069.881%B+44.488%U7710U4160S15436250.1h5.7B++8.2B++
Nemesis VSH9 1,2667631,0390.734C++2.1567.347%B++4.718%A+19.2C*12.7C**17539.7h6.7B++10B*
Serpent VE92 7687562842.662A0.2226.747%B+28.042%A52.9B*N/A23914.3h9.2B**34.4B++
Antares LC 1,122709828.646S5.7740.751%AN/A34.3B**20B++35320.7h69B++169.2B*
VE-H Maw 6216181943.186A++0.3131.83%B**38.188%A80.3B**N/A3067.7h8.6B*27B++
The Kraken 8765981753.417A++0.5456.542%D1.338%C--45.6C*21.2B+26513.1h3.4B++6B+
Proximity Mine 5845841204.867B1.9937.538%C--N/A112.3C+N/A3315.2h1.9C++5C+
Lancer VS22 1,1115535210.635U7.7588.188%M*N/A125.7S126.8S6574.4h3.3B*3.8B*
Skyguard 8335281927.789S24.9138.067%A1.326%C--34.7M++20.1M30715.2h75.7B**199A
Spear Anti-Vehicle Phalanx Turret 752471568.411C*5.5350.115%B+3.185%C54.1B**32.3B**4238.7h8.3C**16.7B+
Supernova PC 6284101492.752C0.1359.79%B**4.878%A*23.3C++12.4B**20117.6h5.7C+9.5B+
Darkstar 3943881293.008A0.1332.145%A35.309%A+74.6A1.2B++2135.2h9.6A+30A
Coyote Missiles 548368409.2S6.3262.021%B**N/A42.3C++20.7C+3108.7h42.6C++68.7B+
C-4 ARX 4613581482.419C*0.4629.639%B++N/A85.2D24.5D4674.2h1B*3.5B*
M20 Basilisk 4763463210.813S7.9347.792%B**6.647%B34.6B**13A+24910h84.6B+177.1B++
NS-AM7 Archer 4763304220.782B++2.1056.508%C28.788%A9.4B+4.2B**7835h16.3B+28.8B+
L105 Zephyr 3402802610.769C**7.8954.236%A+1.071%C*52.8B11.3C**3425.3h6.8C++12.5B++
C75 Viper 345278584.793C*1.9142.432%C*N/A55.6A+13.4B**4535h11.1B+26.1B+
M60-A Bulldog 2632251317.308A++14.4346.854%B**N/A45.9C**7.8C++8134.9h5.8C++12.4B++
Aphelion VEX-4H 368217346.382C++3.5044.386%C+2.765%C45.2C**31.5B+4594.8h45.5B+102.4B+
Aspis Anti-Aircraft Phalanx Turret 408203355.8B**2.9233.925%AN/A18.6A+18.8A++27710.9h142B418.5B++
Maelstrom Turbo Laser 299199385.237A+2.3644.639%A*2.01%C27.3B++13.7B4437.3h66.6B++149.2B*
Rocklet Rifle 4281941181.644A++1.2450.792%C+N/A34.6B+41.8A++7235.6h25.5B**50.1B++
Lumine Edge 22218615,1960.012C-2.8724.835%C2.151%F--0.2C--N/A1750.2h2D--8.2C+
E540 Halberd 309180266.923C+4.0452.286%B++2.222%C+31C+22.2B**3705.8h6.7D12.8C+
VA39 Spectre 1661641371.197C+1.6830.364%C43.902%B+35.7B*N/A2154.6h4.6B*15.3B+
M20 Basilisk 216153246.375A++3.4942.621%B+5.882%C++34B**14B**4214.5h76.9B++180.4B*
NS "Jackpot" Decimator 232151383.974A++1.0953.984%D**1.987%C*38.7C-20.8C+3173.9h3.6C**6.6C+
Flare VE6 146145602.417A0.4627.76%B*25.517%C++51.8BN/A3282.8h9.4B+33.9B+
Soldier Soaker 161145622.339B**0.5444.853%B**23.448%A++72.5B*8S2192h5.8C*12.9B*
VE-LR Obelisk 141140482.917B*0.0437.179%B++56.429%M+87.5A*N/A3741.6h3.8A10.3B**
VE-A Lacerta 1391391031.35C+1.5318.852%F-38.13%A29.6D-N/A974.7h12.7C+67.3D*
G40-F Ranger 231121186.722B*3.8442.593%A+N/A23.3B+21.2A+3265.2h149.1C350B+
M60-A Bulldog 126113428.25B+25.3763.859%A++N/A62.8B**7.2B*2221.8h6.7C+10.5B+
E540 Halberd-H 172111912.333C*9.4564.61%B*N/A52.9B+29B*6242.1h6.4C+9.9B
Auraxium Slasher 1641066,3640.017C2.8625.442%CN/A0.4C--N/A1293h4.2F--16.5C--
Revenant 103102422.429C++0.4538.092%B++22.549%D-60B+N/A1631.7h5.4B**14.1B**
Dual-75 Duster 109100333.333A*30.4535.831%CN/A66.7C+6C**1991.5h5.7C**15.9C*
Supernova VPC 12094423.5B**20.6257.086%B++2.128%B++58.8B*16.3A*6631.6h3B+5.3B+
NS-11C 8584322.625A++0.2630.012%B**36.905%M++24.7C+N/A2873.4h8.6A28.8B**
Xiphos Anti-Personnel Phalanx Tower 8584184B+81.1234.526%B+N/A420B*5D16280.2h5.9B+17B+
M40 Fury 10374174.353C1.4737.204%C++2.703%B**27.4D10.7C**2342.7h22.5D-60.5C--
Aphelion VEX-4 15271183.944C+1.0643.675%A4.225%C*26.3C++30A*4172.7h89D--203.9C+
M20 Wyvern 10868164.25C+1.3739.45%C**5.882%B*26.2B+15.4B2202.6h82.9C++210.1B
Sticky Grenade 6866166N/A63.1230.513%F*N/A330D*10C11760.2h3.3D-10.9F-
M20 Basilisk 9362610.333B+7.4545.423%D-4.839%C*29.5D14.8D2552.1h93.6B+206.1B
NSX-P Tengu 6060173.529A**0.6537.995%C**25%B+60B++N/A2321h9.6B*25.3B++
Spear Anti-Vehicle Phalanx Tower 12458158A*55.1255.586%B+1.724%D--34.1C38.8B++3671.7h14.2D-25.6C-
Auraxium Force-Blade 1285212,4910.004D2.8833.46%C*1.923%D-0.1DN/A0482.5h8.5T*25.3D*
G30 Walker 8251510.2A**7.3231.209%C*1.961%D--20.4B+12.4B++2202.5h154.8B**495.9B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret402,3802.7h
Nano-Armor Kit1,2201,447,920136.4h
Spawn Beacon164,5655.6h
Skywall Shield Emitter01670.9h
Structure Shield Module12311.1h
Repair Module03241.2h
Turret AI Module22411.4h
Nanite Revive Grenade07000.2h
Medical Applicator401198,67019.8h
Blast Wall01221.1h
Cortium Silo11240.6h
Restoration Kit1764,7407.1h
Spitfire Auto-Turret87830.8h
VS Patriot Flare Gun02420.4h
Motion Spotter4814,0968.3h
Hoplon Anti-Aircraft Phalanx Tower01390.8h
Xiphos Anti-Personnel Tower01170.6h
Rampart Wall12693.2h
Sunderer Garage1780.8h
Welding Device01,2150.1h
Deconstruction Tool015,4472h
Spear Anti-Vehicle Tower01320.8h
Ammunition Package538,3964.2h
Shield Recharging Field51,7260.4h
Medical Kit1,52711,68933.6h
Anti-Infantry MANA Turret72080.4h
Recon Detection Device29720,85043.3h
PS1-AV Suppressor0770h
Nano-Repair Grenade07030.2h
M20 Drake0620h
Infantry Tower0720.9h
WLT-Howler Mining Laser37170,88738.3h

Check the help document for the dictionary if you want to learn more about words used here.


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