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Paragon WycioTheChosenOne[PRST] WycioTheChosenOne
VS BR 175

KDR: 2.84

Score: 76.9m

Last Seen: Sep 10th, 2019 5:12 PM
- OFFLINE - 153.6 hour(s)

Prestige 1, Battle Rank 100 (175 total) - Vanu Sovereignty on Cobalt - Outfit Officer of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 11
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Daimyo NS-15M2 Ghost Eridani SX5 Orion VS54 L100 Python AP Eclipse VE3A
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,613,688 MLG Score: 3688
Fun Score: N/A
Cheeseburgers Flipped: 14TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.057%36.357%112945116984,4932.619370.224

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.984%1.948A++2.36A*-0.814D-HEAD ++ (~20.83)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.6B+9.30.35C**20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.856%1.335%527512095,992170528133.51231213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.855%0.562B+-0.174C-0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.80.237C++45.80.009C+61

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.209%1.812%552812068,552261240703.27287210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.427%0.7B++-0.477D0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.70.463B+100.202C++10.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.427%6.872%6011412009,589214635674.46831269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.748%0.219C++0.601B+0.36

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.40.591B+18.60.528B+29.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.032%85.532%6019120521,6753773445.74476

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.708%1.063B**1.196B**0.647

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.534B+1.90.39B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 11
76.9m276.6%464 (27.8k)399 (23.9k)2.84357161,92756,9453.11608175 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12141592326.039%33.529%87303:2366

6% Combat Medic25% Engineer25% Heavy Assault28% Infiltrator16% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 14th, 2015 9:32 AMFeb 18th, 2016 6:02 PMSep 15th, 2019 6:32 PM (1d) (PST)Sep 10th, 2019 1:17 PM (6d) (PST)Sep 10th, 2019 1:12 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9411867550.8420.2960.2822.6390.1123688

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,47111,14445,327501817158723,969

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3206.7h/133.6d 15,518 54,293 51,726 507.7k 4,023 11,859 21,598 181.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:20,406
Deaths:5,545
KDR:3.680
Accuracy:30.383% B**
HSR:40.508% A
NS-15M2
A*
Kills:8,497
Deaths:2,327
KDR:3.651
Accuracy:31.566% A+
HSR:44.298% A*
Orion VS54
M
Kills:3,743
Deaths:1,317
KDR:2.842
Accuracy:29.984% A++
HSR:42.880% M
VX29 Polaris
B**
Kills:1,199
Deaths:436
KDR:2.750
Accuracy:30.179% B**
HSR:30.275% B**
NSX-P Naginata
A++
Kills:1,180
Deaths:395
KDR:2.987
Accuracy:29.299% A
HSR:41.356% A++
SVA-88
A
Kills:1,163
Deaths:440
KDR:2.643
Accuracy:30.153% A
HSR:32.330% B*
Pulsar LSW
A
Kills:1,160
Deaths:452
KDR:2.566
Accuracy:29.698% A
HSR:30.690% B*
NSX Naginata
A+
Kills:1,147
Deaths:323
KDR:3.551
Accuracy:28.917% A
HSR:38.710% A+
VE-H Maw
A+
Kills:531
Deaths:171
KDR:3.105
Accuracy:32.932% A
HSR:39.736% A+
Flare VE6
B*
Kills:145
Deaths:60
KDR:2.417
Accuracy:27.760% B*
HSR:25.517% C++
Kills:39,171
Deaths (as Heavy Assault):11,466
Deaths (to Heavy Assaults):15,876
KDR:3.41627
Kill Difference:27,705
Playtime:786.454 hours
Usage:25%
Score:20.996m
Score/min:445
Accuracy (listed only):30.087%
HSR (listed only):36.630%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
A
Kills:4,913
Deaths:3,634
KDR:1.352
Accuracy:28.363% B
HSR:29.921% A
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
VE-S Canis
A++
Kills:1,462
Deaths:614
KDR:2.381
Accuracy:31.554% B++
HSR:36.115% A++
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
Eridani SX5-AE
A+
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:34.088% B**
HSR:39.280% A+
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% A
HSR:36.371% A**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B*
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Pulsar C
A++
Kills:1,153
Deaths:860
KDR:1.341
Accuracy:28.876% B*
HSR:34.172% A++
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C**
HSR:23.611% B++
Serpent VE92
A++
Kills:507
Deaths:182
KDR:2.786
Accuracy:26.998% B++
HSR:29.389% A++
NS-11C
M+
Kills:78
Deaths:27
KDR:2.889
Accuracy:29.872% B**
HSR:35.897% M+
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% B+
HSR:25% B+
Kills:26,471
Deaths (as Light Assault):16,443
Deaths (to Light Assaults):9,984
KDR:1.60986
Kill Difference:10,028
Playtime:507.598 hours
Usage:16%
Score:11.905m
Score/min:391
Accuracy (listed only):31.180%
HSR (listed only):30.498%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
Eidolon VE33
B*
Kills:1,182
Deaths:408
KDR:2.897
Accuracy:32.500% B++
HSR:31.895% B*
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B*
Pulsar C
A++
Kills:1,153
Deaths:860
KDR:1.341
Accuracy:28.876% B*
HSR:34.172% A++
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C**
HSR:23.611% B++
Serpent VE92
A++
Kills:507
Deaths:182
KDR:2.786
Accuracy:26.998% B++
HSR:29.389% A++
VE-LR Obelisk
M+
Kills:140
Deaths:48
KDR:2.917
Accuracy:37.179% B*
HSR:56.429% M+
Revenant
B*
Kills:102
Deaths:42
KDR:2.429
Accuracy:38.092% B*
HSR:22.549% D-
NS-11C
M+
Kills:78
Deaths:27
KDR:2.889
Accuracy:29.872% B**
HSR:35.897% M+
Kills:14,364
Deaths (as Engineer):8,511
Deaths (to Engineers):10,345
KDR:1.6877
Kill Difference:5,853
Playtime:809.848 hours
Usage:25%
Score:18.886m
Score/min:389
Accuracy (listed only):31.046%
HSR (listed only):31.640%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B++
Kills:9,045
Deaths:1,730
KDR:5.228
Accuracy:40.859% C+
HSR:96.396% B++
Ghost
B+
Kills:4,945
Deaths:1,574
KDR:3.142
Accuracy:42.308% B+
HSR:74.864% B+
Eridani SX5
A
Kills:4,913
Deaths:3,634
KDR:1.352
Accuracy:28.363% B
HSR:29.921% A
NS-44 Commissioner
A++
Kills:2,552
Deaths:1,468
KDR:1.738
Accuracy:49.373% A+
HSR:35.658% A++
NS-357 Underboss
A+
Kills:2,153
Deaths:1,227
KDR:1.755
Accuracy:47.859% A
HSR:34.324% A+
Parsec VX3-A
C**
Kills:1,714
Deaths:456
KDR:3.759
Accuracy:44.095% C**
HSR:76.371% C
VE-S Canis
A++
Kills:1,462
Deaths:614
KDR:2.381
Accuracy:31.554% B++
HSR:36.115% A++
NSX Tomoe
A+
Kills:1,267
Deaths:400
KDR:3.168
Accuracy:33.339% B*
HSR:52.249% A+
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
Beamer VS3
A+
Kills:1,218
Deaths:1,520
KDR:0.801
Accuracy:32.665% B*
HSR:33.744% A+
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
NS-30 Vandal
B*
Kills:1,174
Deaths:420
KDR:2.795
Accuracy:38.043% B*
HSR:25.298% C+
Phaseshift VX-S
A+
Kills:1,170
Deaths:203
KDR:5.764
Accuracy:47.322% A+
HSR:86.581% B*
Eridani SX5-AE
A+
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:34.088% B**
HSR:39.280% A+
Parallax VX3
B+
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:42.077% B+
HSR:74.850% C
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% A
HSR:36.371% A**
Parallax VX3-AE
A
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:49.933% A
HSR:87.177% B**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Manticore SX40
B**
Kills:1,158
Deaths:803
KDR:1.442
Accuracy:35.639% B**
HSR:27.461% B++
Artemis VX26
A++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:33.827% A
HSR:35.751% A++
Nyx VX31
B*
Kills:1,156
Deaths:384
KDR:3.010
Accuracy:39.569% B*
HSR:31.920% C*
V10
C*
Kills:1,155
Deaths:399
KDR:2.895
Accuracy:41.681% C*
HSR:77.316% C+
XM98
B**
Kills:1,155
Deaths:529
KDR:2.183
Accuracy:44.168% B**
HSR:81.905% B*
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Spiker
A+
Kills:1,151
Deaths:893
KDR:1.289
Accuracy:32.546% B+
HSR:31.451% A+
NS-AM7 Archer
A
Kills:321
Deaths:413
KDR:0.777
Accuracy:57.309% C+
HSR:29.284% A
VA39 Spectre
B+
Kills:164
Deaths:137
KDR:1.197
Accuracy:30.364% C
HSR:43.902% B+
Soldier Soaker
A+
Kills:145
Deaths:62
KDR:2.339
Accuracy:44.853% A
HSR:23.448% A+
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% B+
HSR:25% B+
Kills:48,659
Deaths (as Infiltrator):22,227
Deaths (to Infiltrators):9,781
KDR:2.18918
Kill Difference:26,432
Playtime:912.765 hours
Usage:28%
Score:19.934m
Score/min:364
Accuracy (listed only):38.773%
HSR (listed only):46.171%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
A
Kills:4,913
Deaths:3,634
KDR:1.352
Accuracy:28.363% B
HSR:29.921% A
NS-11A
A**
Kills:1,483
Deaths:308
KDR:4.815
Accuracy:34.363% A*
HSR:39.649% A**
VE-S Canis
A++
Kills:1,462
Deaths:614
KDR:2.381
Accuracy:31.554% B++
HSR:36.115% A++
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
H-V45 AE
A
Kills:1,170
Deaths:302
KDR:3.874
Accuracy:34.078% A
HSR:37.180% B**
Equinox VE2
A*
Kills:1,169
Deaths:283
KDR:4.131
Accuracy:36.145% A*
HSR:38.580% A*
Terminus VX-9
A++
Kills:1,167
Deaths:239
KDR:4.883
Accuracy:33.649% A++
HSR:36.932% A
Eridani SX5-AE
A+
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:34.088% B**
HSR:39.280% A+
Pulsar VS1
M
Kills:1,165
Deaths:295
KDR:3.949
Accuracy:36.398% M
HSR:34.163% A++
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% A
HSR:36.371% A**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
CME
A*
Kills:1,161
Deaths:328
KDR:3.540
Accuracy:32.549% B**
HSR:38.243% A*
NSX Yumi
A*
Kills:1,160
Deaths:371
KDR:3.127
Accuracy:29.862% B++
HSR:47.931% A*
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Darkstar
A+
Kills:375
Deaths:122
KDR:3.074
Accuracy:32.901% A
HSR:35.200% A+
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% B+
HSR:25% B+
Kills:22,381
Deaths (as Combat Medic):10,678
Deaths (to Combat Medics):6,474
KDR:2.09599
Kill Difference:11,703
Playtime:181.845 hours
Usage:6%
Score:5.114m
Score/min:469
Accuracy (listed only):33.326%
HSR (listed only):34.523%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:2,274
V. Kills:167 N/A
Deaths:124
KDR:18.339
Accuracy:50.333% A
KPH:91.300 A+
VKPH:6.700 A+
Saron Laser Cannon
B++
Kills:1,406
V. Kills:1,286 109%
Deaths:728
KDR:1.931
Accuracy:38.382% B**
KPH:14.900 C++
VKPH:13.600 B++
Dual Photon Pods
A+
Kills:1,112
V. Kills:155 N/A
Deaths:61
KDR:18.230
Accuracy:64.626% A+
KPH:125.300 B*
VKPH:17.500 C+
Hornet Missiles
C++
Kills:992
V. Kills:612 162%
Deaths:94
KDR:10.553
Accuracy:68.900% B*
KPH:68.500 C+
VKPH:42.300 C++
Antares LC
A+
Kills:689
V. Kills:399 172%
Deaths:82
KDR:8.402
Accuracy:40.846% A+
KPH:35.300 A
VKPH:20.400 B*
Coyote Missiles
A
Kills:354
V. Kills:174 202%
Deaths:40
KDR:8.850
Accuracy:62.139% A
KPH:40.700 C+
VKPH:20 C+
Maelstrom Turbo Laser
A**
Kills:191
V. Kills:95 199%
Deaths:38
KDR:5.026
Accuracy:45.446% A**
KPH:27.700 B*
VKPH:13.800 B+
Kills:7,018 (4,560 + 0)
Deaths:1,167
KDR:6.014
VKDR:2.475
Vehicle Kills:2,888
Kill Difference:5,851
Playtime:178.042 hours
Usage:6%
Score:3.169m
Score/min:297
Piloting Accuracy:45.446%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
B
Kills:1,350
V. Kills:245 N/A
Deaths:34
KDR:39.706
Accuracy:57.966% B+
KPH:71.200 C
VKPH:12.900 B
C150 Dalton
B*
Kills:1,052
V. Kills:742 142%
Deaths:69
KDR:15.246
Accuracy:43.212% B+
KPH:50.700 B*
VKPH:35.700 B++
CAS30 Tank Buster
B**
Kills:1,009
V. Kills:1,110 91%
Deaths:471
KDR:2.142
Accuracy:52.826% B++
KPH:11.700 B+
VKPH:12.800 B**
AP30 Shredder
B++
Kills:481
V. Kills:463 104%
Deaths:59
KDR:8.153
Accuracy:38.306% B+
KPH:29.600 C+
VKPH:28.500 B++
L105 Zephyr
A+
Kills:280
V. Kills:60 459%
Deaths:26
KDR:10.769
Accuracy:54.236% A+
KPH:52.900 C**
VKPH:11.300 C*
Kills:4,172 (1,009 + 3,163)
Deaths:659
KDR:6.331
VKDR:3.976
Vehicle Kills:2,620
Kill Difference:3,513
Playtime:147.661 hours
Usage:5%
Score:2.245m
Score/min:253
Piloting Accuracy:52.826%
Gunner Accuracy:54.236%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:3,060
V. Kills:1,472 208%
Deaths:141
KDR:21.702
Accuracy:67.466% A
KPH:53.700 A++
VKPH:25.800 A
L100 Python HEAT
M++
Kills:1,558
V. Kills:702 222%
Deaths:99
KDR:15.737
Accuracy:68.351% A++
KPH:61.500 A*
VKPH:27.700 M++
LB00 Python AP
B**
Kills:1,415
V. Kills:594 238%
Deaths:32
KDR:44.219
Accuracy:63.464% B+
KPH:70.700 B*
VKPH:29.700 B**
L100 Python HESH
M**
Kills:1,320
V. Kills:319 413%
Deaths:49
KDR:26.939
Accuracy:60.983% A+
KPH:93.800 A++
VKPH:22.700 M**
Skyguard
M+
Kills:507
V. Kills:295 171%
Deaths:19
KDR:26.684
Accuracy:38.216% A+
KPH:34 M+
VKPH:19.800 M
C75 Viper
A+
Kills:278
V. Kills:67 409%
Deaths:58
KDR:4.793
Accuracy:42.432% C*
KPH:55.900 A+
VKPH:13.500 B**
Kills:8,138 (8,138 + 0)
Deaths:398
KDR:20.447
VKDR:8.666
Vehicle Kills:3,449
Kill Difference:7,740
Playtime:136.275 hours
Usage:4%
Score:2.874m
Score/min:352
Driving Accuracy:42.432%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,325
V. Kills:971 136%
Deaths:334
KDR:3.967
Accuracy:55.514% C*
KPH:25.700 C+
VKPH:18.800 B++
Saron HRB
A++
Kills:795
V. Kills:639 124%
Deaths:97
KDR:8.196
Accuracy:47.083% B+
KPH:36.400 B**
VKPH:29.300 A++
Supernova PC
B**
Kills:410
V. Kills:218 187%
Deaths:149
KDR:2.752
Accuracy:59.790% B**
KPH:23.300 C++
VKPH:12.400 B**
E540 Halberd
B**
Kills:180
V. Kills:129 138%
Deaths:26
KDR:6.923
Accuracy:52.286% B+
KPH:31.200 C+
VKPH:22.400 B**
Supernova VPC
A*
Kills:94
V. Kills:26 348%
Deaths:4
KDR:23.500
Accuracy:57.086% B++
KPH:58.700 B*
VKPH:16.200 A*
Aphelion VEX-4
A++
Kills:71
V. Kills:81 87%
Deaths:18
KDR:3.944
Accuracy:43.675% A
KPH:26.600 C++
VKPH:30.300 A++
Kills:2,875 (1,829 + 1,046)
Deaths:628
KDR:4.578
VKDR:3.287
Vehicle Kills:2,064
Kill Difference:2,247
Playtime:101.028 hours
Usage:3%
Score:1.923m
Score/min:317
Driving Accuracy:57.086%
Gunner Accuracy:43.675%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,190
V. Kills:93 N/A
Deaths:60
KDR:19.833
Accuracy:47.476% B**
KPH:112.700 B+
VKPH:8.800 B++
Saron HRB-H
B*
Kills:903
V. Kills:551 164%
Deaths:80
KDR:11.288
Accuracy:62.823% B*
KPH:52.500 B*
VKPH:32.100 B++
Aphelion VEX-4H
B+
Kills:217
V. Kills:151 143%
Deaths:34
KDR:6.382
Accuracy:44.386% C+
KPH:44.900 C*
VKPH:31.300 B+
E540 Halberd-H
B*
Kills:106
V. Kills:59 177%
Deaths:9
KDR:11.778
Accuracy:64.837% B*
KPH:51.800 B
VKPH:28.800 B*
Kills:2,416 (0 + 2,416)
Deaths:183
KDR:13.202
VKDR:4.667
Vehicle Kills:854
Kill Difference:2,233
Playtime:34.626 hours
Usage:1%
Score:0.792m
Score/min:381
Driving Accuracy:N/A%
Gunner Accuracy:64.837%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,637
V. Kills:67 N/A
Deaths:49
KDR:33.408
Accuracy:25.422% A
KPH:109.500 A
VKPH:4.500 B+
M12 Kobalt
A
Kills:932
V. Kills:34 N/A
Deaths:7
KDR:133.143
Accuracy:21.041% B++
KPH:112.700 A
VKPH:4.100 C**
M20 Basilisk
A+
Kills:344
V. Kills:129 265%
Deaths:32
KDR:10.750
Accuracy:47.945% B**
KPH:34.500 B**
VKPH:12.900 A+
M20 Basilisk
B**
Kills:153
V. Kills:63 239%
Deaths:24
KDR:6.375
Accuracy:42.542% B
KPH:34.400 B**
VKPH:14.200 B**
G40-F Ranger
A+
Kills:121
V. Kills:110 109%
Deaths:18
KDR:6.722
Accuracy:42.583% A+
KPH:23.600 B+
VKPH:21.500 A+
M40 Fury
C**
Kills:74
V. Kills:29 247%
Deaths:17
KDR:4.353
Accuracy:37.204% C++
KPH:27.200 D
VKPH:10.700 C**
G30 Walker
N/A
Kills:50
V. Kills:30 161%
Deaths:5
KDR:10
Accuracy:31.187% N/A
KPH:20.100 N/A
VKPH:12.100 N/A
Kills:3,311 (0 + 3,311)
Deaths:152
KDR:21.783
VKDR:3.039
Vehicle Kills:462
Kill Difference:3,159
Playtime:47.978 hours
Usage:1%
Score:0.982m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:31.187%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,270
V. Kills:74 N/A
Deaths:30
KDR:42.333
Accuracy:43.980% A+
KPH:142.200 A++
VKPH:8.300 B++
M20 Wyvern
C*
Kills:68
V. Kills:40 166%
Deaths:16
KDR:4.250
Accuracy:39.450% C*
KPH:26.100 C++
VKPH:15.400 C*
Kills:1,338 (0 + 1,338)
Deaths:46
KDR:29.087
VKDR:2.478
Vehicle Kills:114
Kill Difference:1,292
Playtime:11.534 hours
Usage:0%
Score:0.225m
Score/min:325
Piloting Accuracy:N/A%
Gunner Accuracy:39.450%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 20,62720,4065,5453.68C**0.8430.383%B**40.508%A91.8B*1C**264222.2h9.3B*30.6B*
NSX Daimyo 9,0529,0451,7305.228B++2.3840.859%C+96.396%B++73.1B*N/A203123.7h2B*4.8B++
NS-15M2 8,5778,4972,3273.651B**0.8131.566%A+44.298%A*77.5AN/A213109.6h9.1B**28.9B*
Ghost 4,9564,9451,5743.142C*0.3042.308%B+74.864%B+56.6B++N/A15187.3h2B+4.6B+
Eridani SX5 4,9764,9133,6341.352C*1.4928.363%B29.921%A55.2B*N/A13489h10.9B+38.5B+
Orion VS54 3,8013,7431,3172.842B*0.0029.984%A++42.88%M68.9A+1.1A+24854.3h9.6B**31.9B
L100 Python AP 4,5323,06014121.702M**18.8667.466%A1.569%D53.7A++25.8A32257h6.4C+9.6B+
Eclipse VE3A 2,9132,8491,7891.593B1.2528.866%B+22.955%B+27C-N/A75105.5h12.5C+43.1B
NS-44 Commissioner 2,5602,5521,4681.738B++1.1149.373%A+35.658%A++39.8C*N/A12064.2h2.9B**5.8B**
Light PPA 2,4412,27412418.339A**15.5050.333%A1.011%C91.3A+6.7A+28724.9h10.4B+20.7B+
NS-357 Underboss 2,1642,1531,2271.755B*1.0947.859%A34.324%A+45.7C++N/A14247.1h3.2B**6.8B**
NSX Tanto 1,8961,8846802.771A++0.0734.325%A+34.607%A58B**N/A19532.5h10.2B++29.8B+
C-4 3,1231,8831,3861.359C+1.4826.193%C++N/A59.2C--39B++58431.8h1.4C*5.3B
NSX-P Tanto 1,8661,8428132.266A+0.5833.744%A+37.459%A++55AN/A15433.5h10.5B*31.1B**
M12 Kobalt 1,8891,8273946.846B**44.0026.747%B*21.62%B*141.6B+4.8C+41512.9h15B+56.3B++
Parsec VX3-A 1,7211,7144563.759C0.9244.095%C**76.371%C61B+N/A14228.1h1.9C+4.3C**
M12 Kobalt 1,7041,6374933.408A++30.5625.422%A22.48%B**109.9A4.5B+36714.9h14.1B**55.4B*
L100 Python HEAT 2,2601,5589915.737M12.8968.351%A++1.926%C61.6A*27.7M++34025.3h5.9C*8.6B*
NS-11A 1,5011,4833084.815A**1.9734.363%A*39.649%A**75.7A*N/A19719.6h9.3A+27.2A
VE-S Canis 1,4811,4626142.381B**0.4631.554%B++36.115%A++57.3B+N/A16625.5h8.6B**27.3B++
Frag Grenade 1,4401,41811418N/A1,415.1647.531%C**N/A567.2B8.8C+18422.5h3.2B+6.7B+
LB00 Python AP 2,0091,4153244.219M*41.3863.464%B+N/A70.8B*29.7B**43120h4C**6.3B++
Saron Laser Cannon 2,6921,4067281.931C++0.9138.382%B**1.707%C14.8C++13.6B++22094.7h120C**312.7B+
L105 Zephyr PX 1,5951,3503439.706A+36.8657.966%B+N/A71.1C12.9B27819h5.4C9.3C++
Supernova FPC 2,2961,3253343.967C1.1255.514%C*3.245%B+25.7C+18.9B++28551.5h5.5C+10C++
L100 Python HESH 1,6391,3204926.939A+24.1060.983%A+N/A93.6A++22.6M**39214.1h3.2B5.2B*
The Slasher 1,4921,27711,4340.112A2.7344.454%B*42.913%M**2.3C+N/A4545.9h2.4C+5.5C++
CAS 14-E 1,3441,2703042.333A*39.4943.98%A+1.024%D-142.7A++8.3B++3568.9h22.9B++52B**
NSX Tomoe 1,2771,2674003.168B**0.3233.339%B*52.249%A+67.8AN/A16518.7h10.1B**30.2B**
Skorpios 1,2541,2427631.628C++1.2231.983%B**26.49%B++62.4B*N/A19119.9h10B++31.4B*
Beamer VS3 1,2481,2181,5200.801C++2.0432.665%B*33.744%A+38.3B+N/A10431.8h9C*27.7C*
NS-7 PDW 1,2221,2098421.436B+1.4130.044%B**27.378%A+50.4AN/A13824h11.6B*38.6B++
VX29 Polaris 1,2031,1994362.75B**0.0930.179%B**30.275%B**68.5B*N/A18117.5h10.5B++34.7B++
Proton II PPA-H 1,2831,1906019.833B++16.9947.476%B**1.176%C--112.3B+8.8B++36210.6h9.3B+19.6B++
Eidolon VE33 1,1921,1824082.897A++0.0532.5%B++31.895%B*63.2A*N/A15418.7h6.6B*20.4B*
NSX-P Naginata 1,2011,1803952.987A0.1429.299%A41.356%A++65.9B++1.2C++21417.9h9.5B**32.3B*
NS-30 Vandal 1,1841,1744202.795B++0.0538.043%B*25.298%C+79.9A++N/A18814.7h5B+13.1B++
Phaseshift VX-S 1,1711,1702035.764B**2.9247.322%A+86.581%B*92.9M**N/A20312.6h1.6B**3.3B**
H-V45 AE 1,1841,1703023.874A++1.0334.078%A37.18%B**82.4B**1B+35314.2h9.3B**27.4B**
Equinox VE2 1,1781,1692834.131M1.2936.145%A*38.58%A*76.9A**N/A19015.2h9.1A25.1B**
Terminus VX-9 1,1771,1672394.883A++2.0433.649%A++36.932%A93.4A*N/A30712.5h9.2A27.3B**
S1 1,9331,1674232.759M**0.0860.995%B+N/A53.3A*35M++50021.9h4.6B**7.5B*
MANA Anti-Personnel Turret 1,1671,1673830.711N/A27.8737.086%UN/A11670UN/A18735100.1h5.2T*14.1T*
Eridani SX5-AE 1,1671,1663912.982A0.1434.088%B**39.28%A+74.3B+N/A30015.7h10B29.3B+
Pulsar VS1 1,1691,1652953.949M*1.1136.398%M34.163%A++76.1M++N/A25915.3h9.6A+26.2A
Parallax VX3 1,1681,1655142.267C+0.5842.077%B+74.85%C46.4B**N/A11325.1h1.9B++4.6B+
Lasher X2 1,1821,1646151.893A0.9533.662%B**3.179%C-51.3B**N/A13822.7h12.4A+37B**
SVA-88 1,1721,1634402.643B+0.2030.153%A32.33%B*65.7B++N/A20317.7h10.4B+34.3B++
NSX Tengu 1,1681,1633932.959A++0.1244.58%A36.371%A**67.6AN/A15717.2h9.6B*21.6B*
Parallax VX3-AE 1,1651,1621886.181B*3.3449.933%A87.177%B**78.5B**N/A16614.8h1.6B++3.2B*
MKV Suppressed 1,1701,1627781.494B+1.3530.604%B**29.862%A++49.2B*N/A14223.6h12.1B+39.5B+
CME 1,1691,1613283.54A**0.7032.549%B**38.243%A*62.1AN/A17918.7h9.7A29.8B**
NSX Yumi 1,1711,1603713.127A0.2829.862%B++47.931%A*56.3B*N/A13020.6h8.6B**28.7B**
Pulsar LSW 1,1661,1604522.566B*0.2829.698%A30.69%B*61.7B++N/A18518.8h10.8B+36.5B++
Solstice SF 1,1791,1599091.275B1.5730.056%B**28.3%A++41.4AN/A12328h12C++40B+
Zenith VX-5 1,1741,1598911.301C++1.5429.119%B++27.696%B**41.8BN/A13027.7h11.5B+39.5B+
Manticore SX40 1,1651,1588031.442B+1.4035.639%B**27.461%B++48B*N/A13124.1h5.8B*16.2B**
Artemis VX26 1,1731,1584772.428B*0.4233.827%A35.751%A++67.3A++N/A16517.2h10B*29.5B*
VX6-7 1,1721,1576681.732B+1.1129.476%B**26.361%B*54.8B*N/A16121.1h10.7B+36.4B++
Nyx VX31 1,1701,1563843.01B++0.1739.569%B*31.92%C*72.7AN/A16815.9h5B+12.7B++
V10 1,1591,1553992.895C+0.0541.681%C*77.316%C+56.9B**N/A12220.3h1.9B++4.6B+
XM98 1,1611,1555292.183C++0.6644.168%B**81.905%B*45.3B*N/A10425.5h2B*4.5B*
Sirius SX12 1,1711,1549981.156C++1.6927.379%B+28.596%A++48.1B*N/A14824h13.2B+48.2B+
Pulsar C 1,1701,1538601.341C++1.5028.876%B*34.172%A++44.9B++N/A14325.7h9.9B++34.4B++
Solstice VE3 1,1701,1521,1940.965B1.8824.497%C**23.611%B++38.1B**N/A19130.2h13.5B+55.3C**
Spiker 1,1611,1518931.289B1.5532.546%B+31.451%A+69.3AN/A18216.6h6.9B+21.2B*
NSX Naginata 1,1561,1473233.551A*0.7128.917%A38.71%A+81.9A+N/A33414h8.9B*30.9B*
Dual Photon Pods 1,2671,1126118.23A++15.3964.626%A+1.439%C**124.9B*17.4C+5378.9h14.1B**21.9B**
C150 Dalton 1,7941,0526915.246B**12.4043.212%B+1.236%B+50.6B*35.7B++43620.8h3.3B+7.6B*
CAS30 Tank Buster 2,1191,0094712.142B++0.7052.826%B++1.288%C+11.7B+12.8B**15886.4h53.4C*101B+
Hornet Missiles 1,6049929410.553B**7.7168.9%B*1.613%C++68.4C+42.2C++50414.5h9.4C*13.6B+
M12 Kobalt 9669327133.143S130.3021.041%B++19.313%C*112.3B**4.1C**4488.3h13.1B**62.1B++
NS Decimator 1,4839093752.424A++0.4257.187%C-1.1%D-43.9B+27.7A33520.7h3.4B*6B++
Saron HRB-H 1,4549038011.288B**8.4462.823%B*1.107%C-52.5B*32B++34317.2h18.3B++29.1B**
Hades VSH4 1,5478952293.908S1.0669.914%C**1.899%C54.2B*39.5B++44616.5h4.7A+6.8A+
Tank Mine 1,6728643482.483C+0.3634.639%C++N/A88.2C82.4B++10279.8h2.4D6.9C
Saron HRB 1,434795978.196B+5.3547.083%B+1.258%C36.5B**29.3A++43621.8h18.3B++38.8B*
MANA Anti-Vehicle Turret 1,1877712503.084B+0.2469.881%B**44.488%U7710S4160M*15421450.1h5.7B*8.2B*
Nemesis VSH9 1,2667631,0390.734C++2.1167.343%B++4.718%A19.2C++12.7C++17539.7h6.7B++10B*
Antares LC 1,088689828.402M**5.5640.846%A+N/A35.3A20.5B*35719.5h68.7B++168.1B*
Proximity Mine 5835831204.858B2.0137.521%C--N/A112.1CN/A3285.2h1.9C++5C+
Lancer VS22 1,1115535210.635U7.7988.188%M**N/A125.7S126.8S6534.4h3.3B**3.8B**
VE-H Maw 5335311713.105A0.2632.932%A39.736%A+79.3B**N/A3086.7h8.5B*25.9B*
Skyguard 8025071926.684S23.8438.216%A+1.381%C--34M+19.8M30514.9h77.3B**202.2A
Serpent VE92 5175071822.786A+0.0626.998%B++29.389%A++50.2B*1A+28210.1h9.1B**33.7B*
The Kraken 7064871363.581A++0.7456.861%D1.232%D46.8C**21.1C*28210.4h3.4B++5.9B+
AP30 Shredder 944481598.153C++5.3138.306%B+2.911%B+29.7C+28.6B++47216.2h90.3C*235.6B+
Spear Anti-Vehicle Phalanx Turret 741464568.286C*5.4450.006%B+3.233%C54B**32.2B**4208.6h8.4C**16.8B+
Supernova PC 6284101492.752C0.0959.79%B**4.878%A++23.3C++12.4B**20017.6h5.7C+9.5B+
Darkstar 3813751223.074B**0.2332.901%A35.2%A+75A1.2B*2165h9.5A+29B**
Coyote Missiles 528354408.85A**6.0162.139%AN/A40.7C+20C+3028.7h43.5C++70B+
M20 Basilisk 4733443210.75M**7.9147.945%B**6.686%B+34.4B**12.9A+24710h84.9C**177B++
NS-AM7 Archer 4643214130.777B++2.0757.309%C+29.284%A9.6B+4.3B**7833.3h16.1B+28.2B+
L105 Zephyr 3402802610.769B7.9354.236%A+1.071%C*52.8C**11.3C*3425.3h6.8C++12.5B+
C75 Viper 345278584.793C++1.9542.432%C*N/A55.6A+13.4B**4515h11.1B+26.1B+
C-4 ARX 3562611272.055C+0.7928.472%B+N/A76.8D27.9C-4963.4h1.1B+3.9B+
M60-A Bulldog 2562181316.769A*13.9347.111%B**N/A46.4B+8.1B+6354.7h5.8C++12.4B++
Aphelion VEX-4H 368217346.382C++3.5444.386%C+2.765%C45.2C*31.5B+4584.8h45.5B+102.4B+
Aspis Anti-Aircraft Phalanx Turret 408203355.8B*2.9633.854%AN/A18.8A+19A+27810.8h140.7B415.6B++
Rocklet Rifle 4241921171.641A++1.2051.168%C+N/A35.6B+43A+7295.4h25.3B**49.5B++
Maelstrom Turbo Laser 286191385.026B**2.1845.446%A**2.094%C27.7B*13.8B+4616.9h64B++140.8B*
E540 Halberd 309180266.923C+4.0852.286%B+2.222%C+31C+22.2B**3685.8h6.7D12.8C+
Lumine Edge 20617213,3540.013C2.8325.186%C+2.326%F--0.3DN/A1661.4h2D--7.8C+
VA39 Spectre 1661641371.197C+1.6530.364%C43.902%B+35.7B*N/A2114.6h4.6B*15.3B+
M20 Basilisk 216153246.375A++3.5342.542%B5.882%C++34.8B**14.3B**4204.4h76.5B++179.7B*
NS "Jackpot" Decimator 232151383.974A+1.1353.984%D**1.987%C*38.7D20.8C+3173.9h3.6C*6.6C
Soldier Soaker 161145622.339B**0.5044.853%A23.448%A+72.5B*8S2192h5.8C*12.9B*
Flare VE6 146145602.417B**0.4327.76%B*25.517%C++51.8BN/A3212.8h9.4B+33.9B+
VE-LR Obelisk 141140482.917B++0.0737.179%B*56.429%M+87.5A**N/A3591.6h3.8A+10.3B**
G40-F Ranger 231121186.722B*3.8842.583%A+N/A23.7B+21.6A+3275.1h147.7C346.8B+
M60-A Bulldog 122109427.25B+24.4164.087%A++N/A64.1A7.6B**2271.7h6.8C10.6B+
E540 Halberd-H 165106911.778C*8.9364.837%B*N/A53B+29.5B**6172h6.6C+10.1C**
Auraxium Slasher 1641066,3640.017C2.8325.442%CN/A0.4C-N/A1292.9h4.2F*16.5D
Revenant 103102422.429C+0.4138.092%B*22.549%D-60B+N/A1631.7h5.4B**14.1B**
Supernova VPC 12094423.5B**20.6657.086%B++2.128%B++58.8B*16.3A*6571.6h3B+5.3B+
Xiphos Anti-Personnel Phalanx Tower 8382182B79.1634.526%B+N/A410B++5D15940.2h6B+17.4B+
NS-11C 7978272.889A*0.0529.872%B**35.897%M+26.9C+N/A3182.9h8.7A29.1B**
M40 Fury 10374174.353C1.5137.204%C++2.703%B**27.4D10.7C**2342.7h22.5D--60.5D
Aphelion VEX-4 15271183.944C+1.1043.675%A4.225%C*26.3C++30A++4162.7h89D-203.9C+
M20 Wyvern 10868164.25C+1.4139.45%C*5.882%B++26.2C++15.4C*2182.6h82.9C++210.1C**
Sticky Grenade 6866166N/A63.1630.513%F*N/A330D*10C11420.2h3.3D-10.9F-
M20 Basilisk 9261610.167B++7.3245.681%D4.918%C++29D14.8D2552.1h94.9B+207.8C**
NSX-P Tengu 6060173.529A**0.6937.995%B+25%B+60B*N/A2121h9.6B**25.3B*
Spear Anti-Vehicle Phalanx Tower 12458158M55.1655.548%B+1.724%D--34.1C38.8B*3701.7h14.1D-25.3C
Auraxium Force-Blade 1285212,4910.004D2.8433.46%C**1.923%D-0.1C+N/A0482.5h8.5T*25.3D*
G30 Walker 8050510A**7.1631.187%C*2%D-20B+12B+2162.5h157.2B*504.1B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon164,3464.5h
Anti-Vehicle MANA Turret402,3802.7h
Nano-Armor Kit1,1871,400,906132.7h
VS Patriot Flare Gun02420.4h
Skywall Shield Emitter01660.9h
Structure Shield Module12291.1h
Repair Module03211.2h
Turret AI Module22401.4h
Nanite Revive Grenade05230.1h
Medical Applicator340176,71817.8h
Blast Wall01221.1h
Cortium Silo11210.6h
Restoration Kit1604,3346.1h
Spitfire Auto-Turret87400.7h
Motion Spotter4613,0637.8h
Hoplon Anti-Aircraft Phalanx Tower01380.8h
Xiphos Anti-Personnel Tower01160.6h
Rampart Wall12693.2h
Sunderer Garage1780.8h
Welding Device01,2150.1h
Deconstruction Tool015,4472h
Spear Anti-Vehicle Tower01310.8h
Ammunition Package528,2693.9h
Shield Recharging Field51,7260.4h
Medical Kit1,47011,03731.7h
Anti-Infantry MANA Turret72080.4h
Recon Detection Device29720,85043.3h
PS1-AV Suppressor0770h
Nano-Repair Grenade05950.2h
M20 Drake0620h
Infantry Tower0720.9h
WLT-Howler Mining Laser37170,88737.6h

Check the help document for the dictionary if you want to learn more about words used here.


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