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Paragon WycioTheChosenOne[PRST] WycioTheChosenOne
VS BR 183

KDR: 2.97

Score: 86m

Last Seen: Jan 23rd, 2020 9:17 PM
- OFFLINE - 11.1 hour(s)

Prestige 1, Battle Rank 100 (183 total) - Vanu Sovereignty on Cobalt - Outfit Officer of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 19
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Daimyo NS-15M2 Ghost Orion VS54 Eridani SX5 L100 Python AP NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,923,936 MLG Score: 3936
Fun Score: N/A
Cheeseburgers Flipped: 24TIME WITH MEDKIT: 1.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.766%36.546%112445118793,6252.702880.269

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.9%1.882A++2.332A*-0.748D-HEAD ++ (~21.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.596B+9.20.351C**20.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.643%1.302%545512276,526178728953.65193225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.022%0.583B+-0.215C-0.357

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1030.346C**43.90.146C++59.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.172%1.693%575812249,213270043223.41096213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.339%0.676B+-0.484D0.838

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.90.463B+9.60.205C++10.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.137%6.509%64615121710,969220840704.96784269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.858%0.115C+0.488B+0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.50.573B+19.10.522B+32.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.668%85.436%6469122326,5254155546.38234

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.72%1.006B**1.239B**0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.534B+1.90.396B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 19
86m282.4%476 (28.6k)410 (24.6k)2.97183182,40561,3783.2408183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12321819025.905%34.452%89203:2569

7% Combat Medic24% Engineer25% Heavy Assault29% Infiltrator15% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 14th, 2015 9:32 AMFeb 18th, 2016 6:02 PMJan 23rd, 2020 9:41 PM (1d) (PST)Jan 23rd, 2020 6:53 PM (1d) (PST)Jan 23rd, 2020 5:17 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9451927530.8690.2920.2992.7640.1103936

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,72211,54345,179521818166724,578

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3498h/145.8d 16,509 62,842 58,102 580k 4,505 13,069 22,984 198.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:23,590
Deaths:6,405
KDR:3.683
Accuracy:29.902% B++
HSR:40.216% B**
NS-15M2
A*
Kills:9,135
Deaths:2,482
KDR:3.681
Accuracy:31.394% A
HSR:44.116% A*
Orion VS54
A**
Kills:6,448
Deaths:1,903
KDR:3.388
Accuracy:29.627% A++
HSR:42.261% A**
VX29 Polaris
B**
Kills:1,199
Deaths:436
KDR:2.750
Accuracy:30.179% B**
HSR:30.275% B**
NSX-P Naginata
A++
Kills:1,180
Deaths:395
KDR:2.987
Accuracy:29.299% A
HSR:41.356% A++
SVA-88
A
Kills:1,163
Deaths:440
KDR:2.643
Accuracy:30.153% A
HSR:32.330% B*
Pulsar LSW
B**
Kills:1,160
Deaths:452
KDR:2.566
Accuracy:29.698% B**
HSR:30.690% B*
NSX Naginata
A+
Kills:1,147
Deaths:323
KDR:3.551
Accuracy:28.917% A
HSR:38.710% A+
VE-H Maw
A
Kills:618
Deaths:194
KDR:3.186
Accuracy:31.830% B**
HSR:38.188% A
Flare VE6
B*
Kills:145
Deaths:60
KDR:2.417
Accuracy:27.760% B*
HSR:25.517% C++
Kills:45,785
Deaths (as Heavy Assault):13,090
Deaths (to Heavy Assaults):17,205
KDR:3.49771
Kill Difference:32,695
Playtime:873.569 hours
Usage:25%
Score:23.811m
Score/min:454
Accuracy (listed only):29.876%
HSR (listed only):36.366%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
A
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% B
HSR:29.935% A
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A+
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
VE-S Canis
A++
Kills:1,665
Deaths:690
KDR:2.413
Accuracy:31.447% B++
HSR:35.736% A++
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B+
Serpent VE92
A
Kills:1,225
Deaths:453
KDR:2.704
Accuracy:26.982% B+
HSR:28% A
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B**
HSR:39.332% A+
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
MKV Suppressed
A+
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B*
HSR:29.862% A+
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
VX6-7
B*
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B*
HSR:26.361% B*
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A+
Pulsar C
A++
Kills:1,153
Deaths:861
KDR:1.339
Accuracy:28.881% B*
HSR:34.172% A++
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C**
HSR:23.611% B++
NS-11C
A*
Kills:129
Deaths:53
KDR:2.434
Accuracy:29.121% B**
HSR:32.558% A*
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C**
HSR:25% B+
Kills:27,455
Deaths (as Light Assault):16,820
Deaths (to Light Assaults):10,770
KDR:1.63228
Kill Difference:10,635
Playtime:530.832 hours
Usage:15%
Score:12.496m
Score/min:392
Accuracy (listed only):31.134%
HSR (listed only):30.233%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A+
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
Serpent VE92
A
Kills:1,225
Deaths:453
KDR:2.704
Accuracy:26.982% B+
HSR:28% A
Eidolon VE33
B*
Kills:1,182
Deaths:408
KDR:2.897
Accuracy:32.500% B++
HSR:31.895% B*
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
VX6-7
B*
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B*
HSR:26.361% B*
Pulsar C
A++
Kills:1,153
Deaths:861
KDR:1.339
Accuracy:28.881% B*
HSR:34.172% A++
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C**
HSR:23.611% B++
VE-LR Obelisk
M+
Kills:140
Deaths:48
KDR:2.917
Accuracy:36.897% B++
HSR:56.429% M+
NS-11C
A*
Kills:129
Deaths:53
KDR:2.434
Accuracy:29.121% B**
HSR:32.558% A*
Revenant
B++
Kills:102
Deaths:42
KDR:2.429
Accuracy:38.092% B++
HSR:22.549% D-
Kills:15,133
Deaths (as Engineer):8,809
Deaths (to Engineers):10,817
KDR:1.7179
Kill Difference:6,324
Playtime:851.139 hours
Usage:24%
Score:20.120m
Score/min:394
Accuracy (listed only):30.966%
HSR (listed only):31.276%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
A
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% B
HSR:29.935% A
NS-11A
A*
Kills:2,121
Deaths:521
KDR:4.071
Accuracy:32.336% A+
HSR:40.028% A*
PSA-02 Diamondback
A*
Kills:1,696
Deaths:359
KDR:4.724
Accuracy:29.382% C**
HSR:45.932% A*
VE-S Canis
A++
Kills:1,665
Deaths:690
KDR:2.413
Accuracy:31.447% B++
HSR:35.736% A++
H-V45 AE
B**
Kills:1,355
Deaths:383
KDR:3.538
Accuracy:31.875% B*
HSR:35.572% B**
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B+
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
Equinox VE2
A**
Kills:1,169
Deaths:283
KDR:4.131
Accuracy:36.145% A*
HSR:38.580% A**
Terminus VX-9
A++
Kills:1,169
Deaths:241
KDR:4.851
Accuracy:33.608% A++
HSR:36.869% A
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B**
HSR:39.332% A+
Pulsar VS1
A**
Kills:1,166
Deaths:296
KDR:3.939
Accuracy:36.405% A**
HSR:34.134% A++
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
MKV Suppressed
A+
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B*
HSR:29.862% A+
CME
A*
Kills:1,161
Deaths:328
KDR:3.540
Accuracy:32.549% B**
HSR:38.243% A*
NSX Yumi
A*
Kills:1,160
Deaths:371
KDR:3.127
Accuracy:29.862% B+
HSR:47.931% A*
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A+
Darkstar
A+
Kills:388
Deaths:129
KDR:3.008
Accuracy:32.145% A
HSR:35.309% A+
VE-A Lacerta
A
Kills:139
Deaths:103
KDR:1.350
Accuracy:18.852% F-
HSR:38.130% A
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C**
HSR:25% B+
Kills:25,270
Deaths (as Combat Medic):11,523
Deaths (to Combat Medics):7,044
KDR:2.19301
Kill Difference:13,747
Playtime:228.557 hours
Usage:7%
Score:6.593m
Score/min:481
Accuracy (listed only):32.086%
HSR (listed only):35.233%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B++
Kills:10,748
Deaths:2,009
KDR:5.350
Accuracy:40.302% C+
HSR:96.390% B++
Ghost
B++
Kills:8,089
Deaths:2,040
KDR:3.965
Accuracy:42.080% B+
HSR:76.412% B++
Eridani SX5
A
Kills:4,924
Deaths:3,636
KDR:1.354
Accuracy:28.361% B
HSR:29.935% A
NS-44 Commissioner
A++
Kills:2,995
Deaths:1,735
KDR:1.726
Accuracy:48.409% A+
HSR:36.528% A++
NS-357 Underboss
A+
Kills:2,377
Deaths:1,332
KDR:1.785
Accuracy:47.331% A
HSR:34.624% A+
Parsec VX3-A
B
Kills:1,717
Deaths:458
KDR:3.749
Accuracy:44.048% B
HSR:76.412% C
VE-S Canis
A++
Kills:1,665
Deaths:690
KDR:2.413
Accuracy:31.447% B++
HSR:35.736% A++
NSX Tomoe
A+
Kills:1,267
Deaths:400
KDR:3.168
Accuracy:33.339% B*
HSR:52.249% A+
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B+
Beamer VS3
A+
Kills:1,218
Deaths:1,520
KDR:0.801
Accuracy:32.665% B*
HSR:33.744% A+
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
NS-30 Vandal
B++
Kills:1,184
Deaths:421
KDR:2.812
Accuracy:37.993% B++
HSR:25.169% C
Phaseshift VX-S
A+
Kills:1,170
Deaths:203
KDR:5.764
Accuracy:47.322% A+
HSR:86.581% B*
Eridani SX5-AE
A+
Kills:1,167
Deaths:392
KDR:2.977
Accuracy:34.083% B**
HSR:39.332% A+
Parallax VX3
B+
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:42.077% B+
HSR:74.850% C
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
Parallax VX3-AE
A
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:49.933% A
HSR:87.177% B**
MKV Suppressed
A+
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B*
HSR:29.862% A+
Manticore SX40
B*
Kills:1,158
Deaths:803
KDR:1.442
Accuracy:35.639% B*
HSR:27.461% B*
Artemis VX26
A++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:33.827% A
HSR:35.751% A++
Nyx VX31
B*
Kills:1,156
Deaths:384
KDR:3.010
Accuracy:39.544% B*
HSR:31.920% C*
XM98
B**
Kills:1,155
Deaths:529
KDR:2.183
Accuracy:44.168% B**
HSR:81.905% B*
V10
C++
Kills:1,155
Deaths:399
KDR:2.895
Accuracy:41.681% C++
HSR:77.316% C+
Sirius SX12
A+
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A+
Spiker
A
Kills:1,151
Deaths:893
KDR:1.289
Accuracy:32.546% B+
HSR:31.451% A
NS-AM7 Archer
B**
Kills:339
Deaths:430
KDR:0.788
Accuracy:56.239% C
HSR:28.614% B**
VA39 Spectre
B+
Kills:164
Deaths:137
KDR:1.197
Accuracy:30.364% C
HSR:43.902% B+
Soldier Soaker
A++
Kills:145
Deaths:62
KDR:2.339
Accuracy:44.853% B**
HSR:23.448% A++
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% C**
HSR:25% B+
Kills:54,419
Deaths (as Infiltrator):23,443
Deaths (to Infiltrators):10,564
KDR:2.32133
Kill Difference:30,976
Playtime:1,003.951 hours
Usage:29%
Score:22.892m
Score/min:380
Accuracy (listed only):38.649%
HSR (listed only):46.228%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:2,701
V. Kills:196 N/A
Deaths:124
KDR:21.782
Accuracy:49.307% B**
KPH:88.200 B**
VKPH:6.400 B**
Saron Laser Cannon
B++
Kills:1,446
V. Kills:1,311 110%
Deaths:728
KDR:1.986
Accuracy:38.299% B**
KPH:15 C++
VKPH:13.600 B++
Dual Photon Pods
A
Kills:1,131
V. Kills:158 N/A
Deaths:61
KDR:18.541
Accuracy:64.318% A
KPH:126.600 B*
VKPH:17.700 C+
Hornet Missiles
C++
Kills:995
V. Kills:614 162%
Deaths:94
KDR:10.585
Accuracy:68.885% B*
KPH:68.800 C++
VKPH:42.400 C++
Antares LC
B**
Kills:709
V. Kills:413 171%
Deaths:82
KDR:8.646
Accuracy:40.751% B**
KPH:34.200 B*
VKPH:19.900 B+
Coyote Missiles
B**
Kills:396
V. Kills:192 205%
Deaths:40
KDR:9.900
Accuracy:61.905% B**
KPH:44.900 C++
VKPH:21.800 C+
Maelstrom Turbo Laser
A++
Kills:239
V. Kills:120 198%
Deaths:38
KDR:6.289
Accuracy:42.613% A++
KPH:28.300 B++
VKPH:14.200 B
Kills:7,617 (5,095 + 0)
Deaths:1,167
KDR:6.527
VKDR:2.574
Vehicle Kills:3,004
Kill Difference:6,450
Playtime:188.383 hours
Usage:5%
Score:3.351m
Score/min:296
Piloting Accuracy:42.613%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:1,747
V. Kills:1,081 161%
Deaths:69
KDR:25.319
Accuracy:42.863% B+
KPH:51.300 B++
VKPH:31.700 B+
L105 Zephyr PX
B+
Kills:1,350
V. Kills:245 N/A
Deaths:34
KDR:39.706
Accuracy:57.966% B++
KPH:71.200 C
VKPH:12.900 B+
CAS30 Tank Buster
B**
Kills:1,009
V. Kills:1,110 91%
Deaths:471
KDR:2.142
Accuracy:52.826% B++
KPH:11.700 B+
VKPH:12.800 B**
AP30 Shredder
B+
Kills:906
V. Kills:613 148%
Deaths:59
KDR:15.356
Accuracy:36.183% C*
KPH:39.200 B
VKPH:26.500 B+
Dual-75 Duster
B*
Kills:462
V. Kills:31 N/A
Deaths:3
KDR:154
Accuracy:44.751% B++
KPH:100.700 B*
VKPH:6.800 B+
L105 Zephyr
C**
Kills:280
V. Kills:60 459%
Deaths:26
KDR:10.769
Accuracy:54.236% A+
KPH:52.900 C*
VKPH:11.300 C**
Kills:5,754 (1,009 + 4,745)
Deaths:662
KDR:8.692
VKDR:4.743
Vehicle Kills:3,140
Kill Difference:5,092
Playtime:172.503 hours
Usage:5%
Score:2.798m
Score/min:270
Piloting Accuracy:52.826%
Gunner Accuracy:54.236%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:3,639
V. Kills:1,702 214%
Deaths:141
KDR:25.809
Accuracy:66.498% B**
KPH:57.200 A++
VKPH:26.700 A+
L100 Python HEAT
M++
Kills:1,608
V. Kills:709 226%
Deaths:99
KDR:16.242
Accuracy:68.220% A++
KPH:62.500 A*
VKPH:27.600 M++
LB00 Python AP
A
Kills:1,415
V. Kills:594 238%
Deaths:32
KDR:44.219
Accuracy:63.464% B+
KPH:70.700 B**
VKPH:29.700 A
L100 Python HESH
M**
Kills:1,320
V. Kills:319 413%
Deaths:49
KDR:26.939
Accuracy:60.983% A
KPH:93.800 A++
VKPH:22.700 M**
Skyguard
M++
Kills:532
V. Kills:308 172%
Deaths:19
KDR:28
Accuracy:38.146% A
KPH:34.700 M++
VKPH:20.100 M
C75 Viper
A+
Kills:280
V. Kills:67 412%
Deaths:58
KDR:4.828
Accuracy:42.605% C**
KPH:56.100 A+
VKPH:13.400 B**
Kills:8,794 (8,794 + 0)
Deaths:398
KDR:22.095
VKDR:9.294
Vehicle Kills:3,699
Kill Difference:8,396
Playtime:143.780 hours
Usage:4%
Score:3.111m
Score/min:361
Driving Accuracy:42.605%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,330
V. Kills:973 137%
Deaths:334
KDR:3.982
Accuracy:55.498% C*
KPH:25.800 C+
VKPH:18.900 B++
Saron HRB
A+
Kills:795
V. Kills:639 124%
Deaths:97
KDR:8.196
Accuracy:47.083% B+
KPH:36.400 B**
VKPH:29.300 A+
Supernova PC
B**
Kills:410
V. Kills:218 187%
Deaths:149
KDR:2.752
Accuracy:59.790% B**
KPH:23.300 C++
VKPH:12.400 B**
E540 Halberd
B**
Kills:180
V. Kills:129 138%
Deaths:26
KDR:6.923
Accuracy:52.263% B++
KPH:31.200 C+
VKPH:22.300 B**
Supernova VPC
A*
Kills:94
V. Kills:26 348%
Deaths:4
KDR:23.500
Accuracy:57.086% B++
KPH:58.700 B++
VKPH:16.200 A*
Aphelion VEX-4
A*
Kills:71
V. Kills:81 87%
Deaths:18
KDR:3.944
Accuracy:43.675% A
KPH:26.600 C++
VKPH:30.300 A*
Kills:2,880 (1,834 + 1,046)
Deaths:628
KDR:4.586
VKDR:3.290
Vehicle Kills:2,066
Kill Difference:2,252
Playtime:101.085 hours
Usage:3%
Score:1.947m
Score/min:321
Driving Accuracy:57.086%
Gunner Accuracy:43.675%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,197
V. Kills:93 N/A
Deaths:60
KDR:19.950
Accuracy:47.471% B**
KPH:112.900 B+
VKPH:8.800 B++
Saron HRB-H
B*
Kills:903
V. Kills:551 164%
Deaths:80
KDR:11.288
Accuracy:62.823% B*
KPH:52.500 B*
VKPH:32.100 B*
Aphelion VEX-4H
B+
Kills:217
V. Kills:151 143%
Deaths:34
KDR:6.382
Accuracy:44.386% C+
KPH:44.900 C**
VKPH:31.300 B+
E540 Halberd-H
B**
Kills:112
V. Kills:62 178%
Deaths:9
KDR:12.444
Accuracy:64.419% B*
KPH:53.300 B+
VKPH:29.500 B**
Kills:2,429 (0 + 2,429)
Deaths:183
KDR:13.273
VKDR:4.683
Vehicle Kills:857
Kill Difference:2,246
Playtime:34.724 hours
Usage:1%
Score:0.804m
Score/min:386
Driving Accuracy:N/A%
Gunner Accuracy:64.419%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,723
V. Kills:70 N/A
Deaths:49
KDR:35.163
Accuracy:25.418% A
KPH:110.500 A
VKPH:4.500 B+
M12 Kobalt
B**
Kills:997
V. Kills:34 N/A
Deaths:7
KDR:142.429
Accuracy:20.882% B+
KPH:112.400 B**
VKPH:3.800 C++
M20 Basilisk
A+
Kills:348
V. Kills:131 264%
Deaths:32
KDR:10.875
Accuracy:47.810% B**
KPH:34.700 A
VKPH:13 A+
M20 Basilisk
B**
Kills:154
V. Kills:64 237%
Deaths:24
KDR:6.417
Accuracy:42.605% B
KPH:34.500 B**
VKPH:14.300 B**
G40-F Ranger
A+
Kills:123
V. Kills:111 110%
Deaths:18
KDR:6.833
Accuracy:42.636% A+
KPH:23.600 B++
VKPH:21.300 A+
M40 Fury
C**
Kills:74
V. Kills:29 247%
Deaths:17
KDR:4.353
Accuracy:37.249% C++
KPH:27.200 D
VKPH:10.700 C**
G30 Walker
B*
Kills:51
V. Kills:31 159%
Deaths:5
KDR:10.200
Accuracy:31.189% C++
KPH:20.300 B++
VKPH:12.400 B*
Kills:3,470 (0 + 3,470)
Deaths:152
KDR:22.829
VKDR:3.092
Vehicle Kills:470
Kill Difference:3,318
Playtime:49.415 hours
Usage:1%
Score:1.035m
Score/min:349
Driving Accuracy:N/A%
Gunner Accuracy:31.189%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,322
V. Kills:79 N/A
Deaths:30
KDR:44.067
Accuracy:44.175% A++
KPH:145.300 A++
VKPH:8.700 B++
M20 Wyvern
C**
Kills:68
V. Kills:40 166%
Deaths:16
KDR:4.250
Accuracy:39.450% C**
KPH:26.100 C*
VKPH:15.300 C*
Kills:1,390 (0 + 1,390)
Deaths:46
KDR:30.217
VKDR:2.587
Vehicle Kills:119
Kill Difference:1,344
Playtime:11.704 hours
Usage:0%
Score:0.238m
Score/min:338
Piloting Accuracy:N/A%
Gunner Accuracy:39.450%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 23,87123,5906,4053.683C*0.7129.902%B++40.216%B**92.3B+1.1B262255.6h9.3B*31.2B++
NSX Daimyo 10,75510,7482,0095.35B++2.3840.302%C+96.39%B++75.2B*N/A205142.9h2B*4.9B+
NS-15M2 9,2219,1352,4823.68B*0.7131.394%A44.116%A*77.7B**N/A221117.5h9.2B**29.2B*
Ghost 8,1108,0892,0403.965B+0.9942.08%B+76.412%B++67.8B**N/A216119.3h1.8B*4.3B++
Orion VS54 6,5306,4481,9033.388A0.4229.627%A++42.261%A**76.9A++1B**27983.8h9.2B**31.2C**
Eridani SX5 4,9874,9243,6361.354C*1.6228.361%B29.935%A55.2B++N/A13589.2h10.9B+38.5B+
L100 Python AP 5,3413,63914125.809S22.8466.498%B**1.347%D57.2A++26.8A+34063.6h5.9C*8.9B+
NS-44 Commissioner 3,0042,9951,7351.726B++1.2548.409%A+36.528%A++39.2C++N/A12276.4h2.8B**5.8B*
Eclipse VE3A 2,9132,8491,7891.593C+1.3828.866%B22.955%B+27C-N/A75105.5h12.5C+43.1C**
Light PPA 2,8972,70112421.782M+18.8149.307%B**1.037%C88.3B**6.4B**27630.6h10.6C**21.4B+
NS-357 Underboss 2,3892,3771,3321.785B*1.1947.331%A34.624%A+47.8C++N/A15249.7h3.2B**6.8B**
NS-11A 2,1512,1215214.071A**1.1032.336%A+40.028%A*75.2A++1.1B**19428.2h9.5A29.4B**
M12 Kobalt 1,9971,9303949.487A46.5226.75%B++21.399%B++141.9B++4.9C+41913.6h15B+56B++
C-4 3,1461,9021,3861.372C+1.6026.566%C++N/A59.8C--39.1B++59531.8h1.4C*5.2B
NSX Tanto 1,8961,8846802.771A++0.2034.325%A+34.607%A+58B**N/A19632.5h10.2B+29.8B*
NSX-P Tanto 1,8661,8428132.266A++0.7133.744%A+37.459%A++55B**N/A15533.5h10.5B*31.1B**
C150 Dalton 2,8281,7476925.319A++22.3542.863%B+1.145%C**51.2B++31.7B+38634.1h3B++7B*
M12 Kobalt 1,7931,7234935.163A+32.1925.418%A22.113%B*110.4A4.5B+37815.6h14.3B**56.2B*
Parsec VX3-A 1,7241,7174583.749C0.7844.048%B76.412%C61.1B+N/A14228.1h1.9C+4.3C*
PSA-02 Diamondback 1,7141,6963594.724A*1.7529.382%C**45.932%A*81.9B**N/A28820.7h9.2A+31.3B**
VE-S Canis 1,6861,6656902.413A0.5631.447%B++35.736%A++59B+N/A17828.2h8.5B*27.1B++
Plasma Grenade 1,6961,66411664N/A1,661.0348.83%B+N/A616.3B++11.9C**20532.7h2.9B*6B++
L100 Python HEAT 2,3171,6089916.242A**13.2768.22%A++1.866%C62.6A*27.6M++34725.7h5.8C**8.5B++
Saron Laser Cannon 2,7571,4467281.986C+0.9938.299%B**1.66%C15C++13.6B++22196.4h119.6C**312.2B+
LB00 Python AP 2,0091,4153244.219M41.2563.464%B+N/A70.8B**29.7A43220h4C**6.3B++
H-V45 AE 1,3711,3553833.538A+0.5731.875%B*35.572%B**75.3B*N/A30318h9.6B*30.2B*
L105 Zephyr PX 1,5951,3503439.706B*36.7357.966%B++N/A71.1C12.9B+27819h5.4C+9.3C*
Supernova FPC 2,3031,3303343.982C1.0155.498%C*3.233%B+25.8C+18.9B++28951.6h5.5C+10C++
CAS 14-E 1,4011,3223044.067A*41.1044.175%A++1.059%D145.3A++8.7B++3729.1h22.7B+51.4B*
L100 Python HESH 1,6391,3204926.939A23.9760.983%AN/A93.6A++22.6M**39614.1h3.2B+5.2B*
The Slasher 1,4921,27711,4380.112A+2.8644.454%B++42.913%M**2.3C+N/A4546.1h2.4C+5.5C++
NSX Tomoe 1,2771,2674003.168B**0.2033.339%B*52.249%A+67.8B**N/A16818.7h10.1B**30.2B*
Skorpios 1,2541,2427631.628C++1.3431.983%B**26.49%B+62.4B+N/A19219.9h10B+31.4B+
Serpent VE92 1,2431,2254532.704A0.2726.982%B+28%A51.9B*N/A22123.6h9.4B**34.9B++
Beamer VS3 1,2481,2181,5200.801C++2.1732.665%B*33.744%A+38.3B+N/A10531.8h9C**27.7C*
NS-7 PDW 1,2221,2098421.436B++1.5430.044%B**27.378%A+50.4B**N/A14024h11.6B++38.6B++
VX29 Polaris 1,2031,1994362.75B**0.2230.179%B**30.275%B**68.5B*N/A18417.5h10.5B++34.7B++
Proton II PPA-H 1,2901,1976019.95B++16.9847.471%B**1.253%C-112.9B+8.8B++36510.6h9.4B+19.7B++
NS-30 Vandal 1,1941,1844212.812B+0.1637.993%B++25.169%C78.9A+N/A18815h5B+13.1B++
Eidolon VE33 1,1921,1824082.897A++0.0732.5%B++31.895%B*63.2A++N/A15618.7h6.6B*20.4B*
NSX-P Naginata 1,2011,1803952.987A+0.0229.299%A41.356%A++65.9B+1.2C++21717.9h9.5B++32.3B*
Phaseshift VX-S 1,1711,1702035.764B**2.7947.322%A+86.581%B*92.9M**N/A20412.6h1.6B**3.3B*
Equinox VE2 1,1781,1692834.131M+1.1636.145%A*38.58%A**76.9A**N/A19115.2h9.1B**25.1B**
Terminus VX-9 1,1791,1692414.851A++1.8833.608%A++36.869%A92.8A*N/A31112.6h9.2A27.4B**
S1 1,9331,1674232.759S0.2160.995%B+N/A53.3A*35M++50421.9h4.6B**7.5B*
MANA Anti-Personnel Turret 1,1671,1673830.711N/A27.7437.086%UN/A11670UN/A18913600.1h5.2T*14.1T*
Eridani SX5-AE 1,1681,1673922.977A+0.0134.083%B**39.332%A+74.3B+N/A30015.7h10B29.3B+
Pulsar VS1 1,1701,1662963.939M++0.9736.405%A**34.134%A++76.2MN/A27115.3h9.5A+26.2B**
Parallax VX3 1,1681,1655142.267C+0.7042.077%B+74.85%C46.4B**N/A11425.1h1.9B+4.6B+
Lasher X2 1,1821,1646151.893A1.0833.662%B**3.179%C-51.3B*N/A14122.7h12.4A+37B**
NSX Tengu 1,1681,1633932.959A++0.0144.58%B**36.371%A**67.6B**N/A16417.2h9.6B*21.6B++
SVA-88 1,1721,1634402.643B+0.3330.153%A32.33%B*65.7B++N/A20917.7h10.4B+34.3B++
Parallax VX3-AE 1,1651,1621886.181B+3.2149.933%A87.177%B**78.5AN/A16614.8h1.6B++3.2B*
MKV Suppressed 1,1701,1627781.494B+1.4830.604%B*29.862%A+49.2B++N/A14423.6h12.1B+39.5B+
CME 1,1691,1613283.54M++0.5732.549%B**38.243%A*62.1AN/A18218.7h9.7A29.8B**
NSX Yumi 1,1711,1603713.127A0.1629.862%B+47.931%A*56.3B*N/A13120.6h8.6B**28.7B**
Pulsar LSW 1,1661,1604522.566B**0.4129.698%B**30.69%B*61.7B+N/A19118.8h10.8B+36.5B++
Zenith VX-5 1,1741,1598911.301C*1.6729.119%B++27.696%B**41.8BN/A13227.7h11.5B+39.5B++
Solstice SF 1,1791,1599091.275B+1.7030.056%B**28.3%A++41.4AN/A12628h12C++40B+
Manticore SX40 1,1651,1588031.442B+1.5335.639%B*27.461%B*48B*N/A13124.1h5.8B*16.2B*
Artemis VX26 1,1731,1584772.428B*0.5433.827%A35.751%A++67.3A+N/A16817.2h10B*29.5B*
VX6-7 1,1721,1576681.732B+1.2429.476%B*26.361%B*54.8B++N/A16421.1h10.7B+36.4B++
Nyx VX31 1,1701,1563843.01B++0.0439.544%B*31.92%C*72.7AN/A16915.9h5B+12.7B++
XM98 1,1611,1555292.183C++0.7944.168%B**81.905%B*45.3B**N/A10525.5h2B*4.5B*
V10 1,1591,1553992.895C+0.0841.681%C++77.316%C+56.9B*N/A12220.3h1.9B+4.6B+
Sirius SX12 1,1711,1549981.156C++1.8227.379%B+28.596%A+48.1B++N/A15024h13.2B+48.2B+
Pulsar C 1,1701,1538611.339C++1.6328.881%B*34.172%A++44.9B+N/A14925.7h9.9B+34.4B++
Solstice VE3 1,1701,1521,1940.965B2.0124.497%C**23.611%B++38B**N/A19930.3h13.5B+55.3C*
Spiker 1,1611,1518931.289C**1.6832.546%B+31.451%A69.3B**N/A18416.6h6.9B+21.2B*
NSX Naginata 1,1561,1473233.551A*0.5828.917%A38.71%A+81.9AN/A33714h8.9B*30.9B*
Dual Photon Pods 1,2891,1316118.541A++15.5764.318%A1.415%C*127.1B*17.8C+5528.9h14.1B**22B*
CAS30 Tank Buster 2,1191,0094712.142B0.8352.826%B++1.288%C+11.7B+12.8B**16586.5h53.4C*101B+
M12 Kobalt 1,0319977142.429S139.4620.882%B+19.458%C*112B**3.8C++4548.9h13.4B**64.1B++
Hornet Missiles 1,6099959410.585B**7.6168.885%B*1.608%C++68.6C++42.3C++50814.5h9.3C**13.6B+
NS Decimator 1,4839093752.424A+0.5557.187%C--1.1%D-43.9B+27.7A+34020.7h3.4B*6B++
AP30 Shredder 1,5199065915.356A12.3836.183%C*3.642%B++39.2B26.5B+43123.1h68.2B++188.4B*
Saron HRB-H 1,4549038011.288B**8.3262.823%B*1.107%C-52.5B*32B*34517.2h18.3B*29.1B**
Hades VSH4 1,5478952293.908S0.9469.914%C**1.899%C54.2A39.5A+44616.5h4.7A+6.8A+
Tank Mine 1,6878763482.517C+0.4535.646%C++N/A89.4C82.8B++10349.8h2.4D6.8C
Saron HRB 1,434795978.196B++5.2247.083%B+1.258%C36.5B**29.3A+43921.8h18.3B++38.8B*
The Kraken 1,1537832113.711A*0.7456.054%D1.277%D46.1C**21.8B+28017h3.4B++6.1B
MANA Anti-Vehicle Turret 1,1877712503.084C**0.1169.881%B+44.488%U7710S4160S15445050.1h5.7B**8.2B**
Nemesis VSH9 1,2667631,0390.734C++2.2467.356%B++4.718%B**19.2C++12.7C**17639.7h6.7B++10B*
Antares LC 1,122709828.646S5.6740.751%B**N/A34.3B*20B+35420.7h69B++169.2B*
VE-H Maw 6216181943.186A++0.2131.83%B**38.188%A80.3B**N/A3247.7h8.6B*27B++
Proximity Mine 5885881204.9B1.9338.569%CN/A113.1C+N/A3385.2h1.9C++5C+
Lancer VS22 1,1115535210.635S7.6688.188%M*N/A125.7S126.8U6594.4h3.3B*3.8B*
Skyguard 8405321928S25.0338.146%A1.316%C--34.8M++20.1M31115.3h75.8A198.8A
Spear Anti-Vehicle Phalanx Turret 767482568.607C*5.6450.158%B+3.112%C-55.4B**32.8B**4348.7h8.2C**16.4B+
C-4 ARX 6134751682.827B+0.1430.006%B*N/A74.2D21.6D4266.4h1B*3.3B**
Dual-75 Duster 4934623154U151.0344.751%B++N/A100.4B*6.7B+4794.6h5.1B++11.4B++
Supernova PC 6284101492.752C0.2259.79%B**4.878%A*23.3C++12.4B**20317.6h5.7C+9.5B+
Coyote Missiles 588396409.9S6.9361.905%B**N/A45C++21.8C+3368.8h40.3C*65B+
Darkstar 3943881293.008A0.0432.145%A35.309%A+74.6A1.2B++2185.2h9.6A+30A
M20 Basilisk 4793483210.875M**7.9047.81%B**6.609%B+34.8A13.1A+25110h84.2B+176.2B++
NS-AM7 Archer 4883394300.788B++2.1856.239%C28.614%B**9.4B4.1B**7836.1h16.2B28.7B
C75 Viper 347280584.828C++1.8642.605%C**N/A56A+13.4B**4595h11.1B+26.1B+
L105 Zephyr 3402802610.769B7.8054.236%A+1.071%C**52.8C*11.3C**3445.3h6.8C++12.5B++
M60-A Bulldog 3052641320.308A*17.3447.528%B*N/A49.8C**7.7C++9785.3h5.4C**11.3B++
Maelstrom Turbo Laser 359239386.289A++3.3242.613%A++1.674%C-28.1B++14.1C**4168.5h64.2B++150.7B++
Lumine Edge 27723717,6900.013C2.9625.455%C+2.532%F--0.3C--N/A1884.3h2D*7.9C+
Aphelion VEX-4H 368217346.382C++3.4144.386%C+2.765%C45.2C**31.5B+4634.8h45.5B+102.4B+
Aspis Anti-Aircraft Phalanx Turret 417209355.971B**3.0034.039%AN/A19A++18.9A++28011h140.1B+411.7B++
Rocklet Rifle 4492061191.731A*1.2450.437%CN/A35.5B++41.9A++7245.8h24.9B**49.4B++
E540 Halberd 309180266.923C+3.9552.263%B++2.222%C+31C+22.2B**3755.8h6.7D12.8C+
Orbital Strike Uplink 2271731173U170.03618.182%UN/A1730U540U74550.1h0.8T*0.1T*
VA39 Spectre 1661641371.197C+1.7730.364%C43.902%B+35.7B*N/A2274.6h4.6B*15.3B+
M20 Basilisk 218154246.417A+3.4542.605%B5.844%C++34.2B**14.2B**4224.5h76.5B+179.6B*
NS "Jackpot" Decimator 232151383.974A++1.0053.984%D**1.987%C*38.7C-20.8C+3183.9h3.6C**6.6C+
Flare VE6 146145602.417A0.5527.76%B*25.517%C++51.8BN/A3492.8h9.4B+33.9B++
Soldier Soaker 161145622.339B**0.6344.853%B**23.448%A++72.5B*8S2192h5.8C*12.9B*
VE-LR Obelisk 141140482.917B*0.0536.897%B++56.429%M+87.5A*N/A4141.6h3.8A10.4B**
VE-A Lacerta 1391391031.35C+1.6218.852%F-38.13%A29.6D-N/A1144.7h12.7C+67.3D*
NS-11C 131129532.434A++0.5429.121%B**32.558%A*28.7C+N/A2574.5h9.2A31.7B**
G40-F Ranger 234123186.833B+3.8642.636%A+N/A23.7B++21.3A+3295.2h148C347.1B+
M60-A Bulldog 126113428.25B+25.2863.859%A++N/A62.8B**7.2B*2321.8h6.7C10.5B+
E540 Halberd-H 174112912.444C**9.4764.419%B*N/A53.3B+29.5B**6412.1h6.5C+10.1C**
Auraxium Slasher 1641066,3640.017C2.9525.442%CN/A0.4C--N/A1293.1h4.2F--16.5C--
Revenant 103102422.429C++0.5438.092%B++22.549%D-60B+N/A1701.7h5.4B**14.1B**
Supernova VPC 12094423.5B**20.5357.086%B++2.128%B++58.8B++16.3A*6801.6h3B+5.3B+
Xiphos Anti-Personnel Phalanx Tower 8988188B+85.0334.526%B+N/A440B**5D17670.2h5.6B+16.2B+
M40 Fury 10374174.353C1.3837.249%C++2.703%B**27.4D10.7C**2342.7h22.6D--60.6D
Aphelion VEX-4 15271183.944C+0.9743.675%A4.225%C*26.3C++30A*4172.7h89D--203.9C+
M20 Wyvern 10868164.25C+1.2839.45%C**5.882%B++26.2C*15.4C*2192.6h82.9C++210.1B
Sticky Grenade 6866166N/A63.0330.513%F*N/A330D*10C12450.2h3.3D-10.9F-
M20 Basilisk 9664610.667B+7.7045.405%D-4.688%C++30.5C--15.2D2612.1h91.7B+202B
Spear Anti-Vehicle Phalanx Tower 13263163A**60.0355.755%B+1.587%D--37.1C40.6B*3871.7h13.3D23.9C
NSX-P Tengu 6060173.529A**0.5637.995%C**25%B+60B++N/A2931h9.6B*25.3B++
Auraxium Force-Blade 1285212,4910.004D2.9733.46%C++1.923%D-0.1DN/A0482.5h8.5T*25.3D**
G30 Walker 8251510.2M7.2331.189%C++1.961%D--20.4B++12.4B*2242.5h154.8B*496.2B++

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade09200.3h
Nano-Armor Kit1,2541,484,347138.9h
Medical Applicator446224,13621.9h
Spawn Beacon184,8767.4h
Anti-Vehicle MANA Turret402,3802.7h
Rampart Wall12693.2h
Sunderer Garage1780.8h
Cortium Silo11410.6h
Welding Device01,4290.1h
Deconstruction Tool015,4472h
Hoplon Anti-Aircraft Phalanx Tower01460.8h
Xiphos Anti-Personnel Tower01230.6h
Repair Module03501.3h
Turret AI Module22541.4h
Structure Shield Module12391.1h
Skywall Shield Emitter01811h
Restoration Kit1955,2048.2h
VS Patriot Flare Gun03220.5h
Motion Spotter5015,5639.2h
Blast Wall01281.1h
Spear Anti-Vehicle Tower01360.8h
Spitfire Auto-Turret108860.8h
Recon Detection Device29820,86143.3h
Ammunition Package578,5894.5h
Shield Recharging Field51,7260.4h
Medical Kit1,64812,94736.7h
Anti-Infantry MANA Turret72080.4h
Flail Targeting Dart1500.4h
PS1-AV Suppressor0770h
Nano-Repair Grenade08400.2h
M20 Drake0620h
Orbital Strike Target Designator21711.8h
WLT-Howler Mining Laser37170,88741.4h
Infantry Tower0720.9h

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