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Paragon WycioTheChosenOne[PRST] WycioTheChosenOne
VS BR 173

KDR: 2.82

Score: 75.5m

Last Seen: Jul 19th, 2019 4:28 PM
- OFFLINE - 8.7 hour(s)

Prestige 1, Battle Rank 100 (173 total) - Vanu Sovereignty on Cobalt - Outfit Officer of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 18
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NSX Daimyo NS-15M2 Eridani SX5 Ghost Orion VS54 L100 Python AP Eclipse VE3A
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,566,150 MLG Score: 3650
Fun Score: N/A
Cheeseburgers Flipped: 14TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.158%36.322%113245116982,4992.589420.227

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.001%1.948A++2.36A*-0.814D-HEAD ++ (~20.74)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.6B+9.30.35C**20.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.675%1.383%446512095,060169427552.98701184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.832%0.562B+-0.174C-0.387

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.10.237C++52.10.009C+70

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.195%1.819%555812068,521258940583.29123210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.436%0.7B++-0.477D0.853

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.70.463B+100.202C++10.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.537%6.876%5961412009,438213735464.41647266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.729%0.219C++0.601B+0.36

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.70.591B+18.80.528B+29.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.047%85.53%5969120521,4653707445.78884

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.708%1.063B**1.196B**0.647

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.534B+1.90.39B2.7

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 18
75.5m278.2%462 (27.7k)398 (23.9k)2.81678158,33756,2123.08993173 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12141550225.946%33.685%87403:2366

6% Combat Medic26% Engineer24% Heavy Assault29% Infiltrator16% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 14th, 2015 9:32 AMFeb 18th, 2016 6:02 PMJul 19th, 2019 3:23 PM (1d) (PST)Jul 19th, 2019 2:37 PM (1d) (PST)Jul 19th, 2019 12:28 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9391867530.8340.2960.2812.6330.1133650

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,34711,13945,208501817158723,868

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3164.7h/131.9d 15,354 53,336 50,885 500k 3,966 11,695 21,380 178.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:18,909
Deaths:5,172
KDR:3.656
Accuracy:30.718% B**
HSR:40.621% A
NS-15M2
A*
Kills:8,497
Deaths:2,327
KDR:3.651
Accuracy:31.566% A+
HSR:44.298% A*
Orion VS54
A**
Kills:3,727
Deaths:1,309
KDR:2.847
Accuracy:30.002% A++
HSR:42.823% A**
VX29 Polaris
B**
Kills:1,199
Deaths:436
KDR:2.750
Accuracy:30.179% B**
HSR:30.275% B**
NSX-P Naginata
A++
Kills:1,180
Deaths:395
KDR:2.987
Accuracy:29.299% A
HSR:41.356% A++
SVA-88
A
Kills:1,163
Deaths:440
KDR:2.643
Accuracy:30.153% A
HSR:32.330% B*
Pulsar LSW
A
Kills:1,160
Deaths:452
KDR:2.566
Accuracy:29.698% A
HSR:30.690% B*
NSX Naginata
A+
Kills:1,147
Deaths:323
KDR:3.551
Accuracy:28.917% A
HSR:38.710% A+
VE-H Maw
A+
Kills:531
Deaths:171
KDR:3.105
Accuracy:32.932% A
HSR:39.736% A+
Flare VE6
B*
Kills:145
Deaths:60
KDR:2.417
Accuracy:27.760% B*
HSR:25.517% C++
Kills:37,658
Deaths (as Heavy Assault):11,085
Deaths (to Heavy Assaults):15,644
KDR:3.3972
Kill Difference:26,573
Playtime:766.976 hours
Usage:24%
Score:20.318m
Score/min:442
Accuracy (listed only):30.122%
HSR (listed only):36.636%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
A
Kills:4,836
Deaths:3,608
KDR:1.340
Accuracy:28.302% B
HSR:29.756% A
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
VE-S Canis
A++
Kills:1,360
Deaths:584
KDR:2.329
Accuracy:31.617% B++
HSR:36.471% A++
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
Eridani SX5-AE
A+
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:34.088% B**
HSR:39.280% A+
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% A
HSR:36.371% A**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B*
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Pulsar C
A++
Kills:1,153
Deaths:860
KDR:1.341
Accuracy:28.876% B*
HSR:34.172% A++
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C**
HSR:23.611% B++
Serpent VE92
A++
Kills:303
Deaths:92
KDR:3.293
Accuracy:26.808% B+
HSR:29.703% A++
NS-11C
M
Kills:69
Deaths:24
KDR:2.875
Accuracy:28.799% B**
HSR:34.783% M
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% B+
HSR:25% B+
Kills:26,079
Deaths (as Light Assault):16,294
Deaths (to Light Assaults):9,842
KDR:1.60053
Kill Difference:9,785
Playtime:493.989 hours
Usage:16%
Score:11.542m
Score/min:389
Accuracy (listed only):31.114%
HSR (listed only):30.466%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
Eidolon VE33
B*
Kills:1,182
Deaths:408
KDR:2.897
Accuracy:32.500% B*
HSR:31.895% B*
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B*
Pulsar C
A++
Kills:1,153
Deaths:860
KDR:1.341
Accuracy:28.876% B*
HSR:34.172% A++
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% C**
HSR:23.611% B++
Serpent VE92
A++
Kills:303
Deaths:92
KDR:3.293
Accuracy:26.808% B+
HSR:29.703% A++
VE-LR Obelisk
M+
Kills:140
Deaths:48
KDR:2.917
Accuracy:37.179% B*
HSR:56.429% M+
Revenant
B*
Kills:102
Deaths:42
KDR:2.429
Accuracy:38.092% B*
HSR:22.549% D-
NS-11C
M
Kills:69
Deaths:24
KDR:2.875
Accuracy:28.799% B**
HSR:34.783% M
Kills:14,151
Deaths (as Engineer):8,418
Deaths (to Engineers):10,253
KDR:1.68104
Kill Difference:5,733
Playtime:807.343 hours
Usage:26%
Score:18.768m
Score/min:387
Accuracy (listed only):30.949%
HSR (listed only):31.579%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B++
Kills:9,035
Deaths:1,729
KDR:5.226
Accuracy:40.861% C+
HSR:96.392% B++
Eridani SX5
A
Kills:4,836
Deaths:3,608
KDR:1.340
Accuracy:28.302% B
HSR:29.756% A
Ghost
B+
Kills:4,746
Deaths:1,538
KDR:3.086
Accuracy:42.380% B+
HSR:74.442% B+
NS-44 Commissioner
A++
Kills:2,552
Deaths:1,468
KDR:1.738
Accuracy:49.373% A+
HSR:35.658% A++
NS-357 Underboss
A+
Kills:2,104
Deaths:1,193
KDR:1.764
Accuracy:47.936% A
HSR:34.268% A+
Parsec VX3-A
B
Kills:1,713
Deaths:455
KDR:3.765
Accuracy:44.093% B
HSR:76.357% C
VE-S Canis
A++
Kills:1,360
Deaths:584
KDR:2.329
Accuracy:31.617% B++
HSR:36.471% A++
NSX Tomoe
A+
Kills:1,267
Deaths:400
KDR:3.168
Accuracy:33.339% B*
HSR:52.249% A+
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
Beamer VS3
A+
Kills:1,218
Deaths:1,520
KDR:0.801
Accuracy:32.665% B*
HSR:33.744% A+
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
NS-30 Vandal
B*
Kills:1,174
Deaths:420
KDR:2.795
Accuracy:38.043% B*
HSR:25.298% C+
Phaseshift VX-S
A+
Kills:1,170
Deaths:203
KDR:5.764
Accuracy:47.322% A+
HSR:86.581% B*
Eridani SX5-AE
A+
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:34.088% B**
HSR:39.280% A+
Parallax VX3
B+
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:42.077% B+
HSR:74.850% C
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% A
HSR:36.371% A**
Parallax VX3-AE
A
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:49.933% A
HSR:87.177% B**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Artemis VX26
A++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:33.827% A
HSR:35.751% A++
Manticore SX40
B**
Kills:1,158
Deaths:803
KDR:1.442
Accuracy:35.639% B**
HSR:27.461% B++
Nyx VX31
B*
Kills:1,156
Deaths:384
KDR:3.010
Accuracy:39.569% B*
HSR:31.920% C++
XM98
B**
Kills:1,155
Deaths:529
KDR:2.183
Accuracy:44.168% B**
HSR:81.905% B*
V10
C*
Kills:1,155
Deaths:399
KDR:2.895
Accuracy:41.681% C*
HSR:77.316% C+
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Spiker
A+
Kills:1,151
Deaths:893
KDR:1.289
Accuracy:32.546% B+
HSR:31.451% A+
NS-AM7 Archer
A
Kills:321
Deaths:413
KDR:0.777
Accuracy:57.437% C+
HSR:29.284% A
VA39 Spectre
B+
Kills:164
Deaths:137
KDR:1.197
Accuracy:30.364% C
HSR:43.902% B+
Soldier Soaker
A+
Kills:145
Deaths:62
KDR:2.339
Accuracy:44.853% A
HSR:23.448% A+
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% B+
HSR:25% B+
Kills:48,221
Deaths (as Infiltrator):22,099
Deaths (to Infiltrators):9,667
KDR:2.18204
Kill Difference:26,122
Playtime:908.141 hours
Usage:29%
Score:19.795m
Score/min:363
Accuracy (listed only):38.783%
HSR (listed only):46.161%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
A
Kills:4,836
Deaths:3,608
KDR:1.340
Accuracy:28.302% B
HSR:29.756% A
NS-11A
A**
Kills:1,443
Deaths:294
KDR:4.908
Accuracy:34.526% A*
HSR:39.640% A**
VE-S Canis
A++
Kills:1,360
Deaths:584
KDR:2.329
Accuracy:31.617% B++
HSR:36.471% A++
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A+
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A+
H-V45 AE
A
Kills:1,170
Deaths:302
KDR:3.874
Accuracy:34.078% A
HSR:37.180% B**
Equinox VE2
A*
Kills:1,169
Deaths:283
KDR:4.131
Accuracy:36.145% A*
HSR:38.580% A*
Terminus VX-9
A++
Kills:1,167
Deaths:239
KDR:4.883
Accuracy:33.649% A++
HSR:36.932% A
Eridani SX5-AE
A+
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:34.088% B**
HSR:39.280% A+
Pulsar VS1
M
Kills:1,165
Deaths:295
KDR:3.949
Accuracy:36.398% M
HSR:34.163% A++
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% A
HSR:36.371% A**
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
CME
A*
Kills:1,161
Deaths:328
KDR:3.540
Accuracy:32.549% B**
HSR:38.243% A*
NSX Yumi
A*
Kills:1,160
Deaths:371
KDR:3.127
Accuracy:29.862% B++
HSR:47.931% A*
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Darkstar
A+
Kills:375
Deaths:122
KDR:3.074
Accuracy:32.901% A
HSR:35.200% A+
NSX-P Tengu
B+
Kills:60
Deaths:17
KDR:3.529
Accuracy:37.995% B+
HSR:25% B+
Kills:22,162
Deaths (as Combat Medic):10,608
Deaths (to Combat Medics):6,402
KDR:2.08918
Kill Difference:11,554
Playtime:180.941 hours
Usage:6%
Score:5.086m
Score/min:468
Accuracy (listed only):33.335%
HSR (listed only):34.534%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B++
Kills:1,403
V. Kills:1,285 109%
Deaths:728
KDR:1.927
Accuracy:38.397% B**
KPH:14.800 C++
VKPH:13.600 B++
Light PPA
A+
Kills:1,358
V. Kills:113 N/A
Deaths:94
KDR:14.447
Accuracy:51.032% A
KPH:78.800 B**
VKPH:6.600 A+
Dual Photon Pods
A+
Kills:1,112
V. Kills:155 N/A
Deaths:61
KDR:18.230
Accuracy:64.626% A+
KPH:125.300 B**
VKPH:17.500 C+
Hornet Missiles
C++
Kills:989
V. Kills:609 162%
Deaths:94
KDR:10.521
Accuracy:68.864% B*
KPH:68.300 C+
VKPH:42.100 C++
Antares LC
A+
Kills:687
V. Kills:398 172%
Deaths:82
KDR:8.378
Accuracy:40.864% A+
KPH:35.200 B**
VKPH:20.400 B*
Coyote Missiles
A
Kills:319
V. Kills:155 204%
Deaths:38
KDR:8.395
Accuracy:63.155% A
KPH:39.800 C+
VKPH:19.300 C
Maelstrom Turbo Laser
M
Kills:178
V. Kills:92 191%
Deaths:38
KDR:4.684
Accuracy:45.824% M
KPH:27.100 B*
VKPH:14 B+
Kills:6,046 (3,626 + 0)
Deaths:1,135
KDR:5.327
VKDR:2.473
Vehicle Kills:2,807
Kill Difference:4,911
Playtime:169.239 hours
Usage:5%
Score:2.991m
Score/min:295
Piloting Accuracy:45.824%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
B
Kills:1,350
V. Kills:245 N/A
Deaths:34
KDR:39.706
Accuracy:57.966% B+
KPH:71.200 C
VKPH:12.900 B
C150 Dalton
B*
Kills:1,027
V. Kills:730 140%
Deaths:69
KDR:14.884
Accuracy:43.309% B+
KPH:50.200 B*
VKPH:35.700 B++
CAS30 Tank Buster
B**
Kills:1,009
V. Kills:1,110 91%
Deaths:471
KDR:2.142
Accuracy:52.826% B++
KPH:11.700 B++
VKPH:12.800 B**
AP30 Shredder
B++
Kills:481
V. Kills:463 104%
Deaths:59
KDR:8.153
Accuracy:38.306% B+
KPH:29.600 C+
VKPH:28.500 B++
L105 Zephyr
B
Kills:280
V. Kills:60 459%
Deaths:26
KDR:10.769
Accuracy:54.236% A
KPH:53 C*
VKPH:11.400 B
Kills:4,147 (1,009 + 3,138)
Deaths:659
KDR:6.293
VKDR:3.958
Vehicle Kills:2,608
Kill Difference:3,488
Playtime:147.329 hours
Usage:5%
Score:2.223m
Score/min:252
Piloting Accuracy:52.826%
Gunner Accuracy:54.236%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:3,029
V. Kills:1,460 207%
Deaths:140
KDR:21.636
Accuracy:67.549% A
KPH:53.500 A++
VKPH:25.800 A
L100 Python HEAT
M*
Kills:1,558
V. Kills:702 222%
Deaths:99
KDR:15.737
Accuracy:68.351% A++
KPH:61.500 A*
VKPH:27.700 M*
LB00 Python AP
B**
Kills:1,415
V. Kills:594 238%
Deaths:32
KDR:44.219
Accuracy:63.464% B+
KPH:70.700 B*
VKPH:29.700 B**
L100 Python HESH
M**
Kills:1,320
V. Kills:319 413%
Deaths:49
KDR:26.939
Accuracy:60.983% A
KPH:93.800 A++
VKPH:22.700 M**
Skyguard
M+
Kills:507
V. Kills:295 171%
Deaths:19
KDR:26.684
Accuracy:38.188% A+
KPH:34 M+
VKPH:19.800 M
C75 Viper
A+
Kills:278
V. Kills:67 409%
Deaths:58
KDR:4.793
Accuracy:42.432% C**
KPH:55.900 A+
VKPH:13.500 B**
Kills:8,107 (8,107 + 0)
Deaths:397
KDR:20.421
VKDR:8.657
Vehicle Kills:3,437
Kill Difference:7,710
Playtime:135.908 hours
Usage:4%
Score:2.865m
Score/min:351
Driving Accuracy:42.432%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:1,325
V. Kills:971 136%
Deaths:334
KDR:3.967
Accuracy:55.514% C*
KPH:25.700 C+
VKPH:18.800 B++
Saron HRB
A++
Kills:795
V. Kills:639 124%
Deaths:97
KDR:8.196
Accuracy:47.083% B+
KPH:36.400 B**
VKPH:29.300 A++
Supernova PC
B**
Kills:410
V. Kills:218 187%
Deaths:149
KDR:2.752
Accuracy:59.790% B**
KPH:23.300 C++
VKPH:12.400 B**
E540 Halberd
B**
Kills:180
V. Kills:129 138%
Deaths:26
KDR:6.923
Accuracy:52.286% B+
KPH:31.200 C+
VKPH:22.400 B**
Supernova VPC
A++
Kills:94
V. Kills:26 348%
Deaths:4
KDR:23.500
Accuracy:57.086% B++
KPH:58.700 B*
VKPH:16.200 A++
Aphelion VEX-4
A++
Kills:71
V. Kills:81 87%
Deaths:18
KDR:3.944
Accuracy:43.675% A
KPH:26.600 C++
VKPH:30.300 A++
Kills:2,875 (1,829 + 1,046)
Deaths:628
KDR:4.578
VKDR:3.287
Vehicle Kills:2,064
Kill Difference:2,247
Playtime:101.028 hours
Usage:3%
Score:1.922m
Score/min:317
Driving Accuracy:57.086%
Gunner Accuracy:43.675%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,190
V. Kills:93 N/A
Deaths:60
KDR:19.833
Accuracy:47.476% B**
KPH:112.700 B+
VKPH:8.800 B++
Saron HRB-H
B**
Kills:903
V. Kills:551 164%
Deaths:80
KDR:11.288
Accuracy:62.823% B*
KPH:52.500 B**
VKPH:32.100 B*
Aphelion VEX-4H
B+
Kills:217
V. Kills:151 143%
Deaths:34
KDR:6.382
Accuracy:44.386% C+
KPH:44.900 C*
VKPH:31.300 B+
E540 Halberd-H
B*
Kills:106
V. Kills:59 177%
Deaths:9
KDR:11.778
Accuracy:64.837% B*
KPH:51.800 B
VKPH:28.800 B*
Kills:2,416 (0 + 2,416)
Deaths:183
KDR:13.202
VKDR:4.667
Vehicle Kills:854
Kill Difference:2,233
Playtime:34.626 hours
Usage:1%
Score:0.791m
Score/min:381
Driving Accuracy:N/A%
Gunner Accuracy:64.837%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,583
V. Kills:66 N/A
Deaths:49
KDR:32.306
Accuracy:25.487% A
KPH:109 A
VKPH:4.500 B+
M12 Kobalt
B**
Kills:930
V. Kills:34 N/A
Deaths:7
KDR:132.857
Accuracy:21.079% B++
KPH:113 B**
VKPH:4.100 C**
M20 Basilisk
A
Kills:343
V. Kills:129 264%
Deaths:31
KDR:11.065
Accuracy:47.949% B**
KPH:34.400 A
VKPH:12.900 A
M20 Basilisk
B**
Kills:153
V. Kills:63 239%
Deaths:24
KDR:6.375
Accuracy:42.542% B
KPH:34.400 B**
VKPH:14.200 B*
G40-F Ranger
A++
Kills:121
V. Kills:110 109%
Deaths:18
KDR:6.722
Accuracy:42.567% A+
KPH:23.700 B+
VKPH:21.500 A++
M40 Fury
C**
Kills:74
V. Kills:29 247%
Deaths:17
KDR:4.353
Accuracy:37.204% C++
KPH:27.200 D
VKPH:10.700 C**
G30 Walker
N/A
Kills:50
V. Kills:30 161%
Deaths:5
KDR:10
Accuracy:31.187% N/A
KPH:20.100 N/A
VKPH:12.100 N/A
Kills:3,254 (0 + 3,254)
Deaths:151
KDR:21.550
VKDR:3.053
Vehicle Kills:461
Kill Difference:3,103
Playtime:47.489 hours
Usage:2%
Score:0.965m
Score/min:339
Driving Accuracy:N/A%
Gunner Accuracy:31.187%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,261
V. Kills:74 N/A
Deaths:30
KDR:42.033
Accuracy:43.920% A+
KPH:141.500 A++
VKPH:8.300 B++
M20 Wyvern
C**
Kills:68
V. Kills:40 166%
Deaths:16
KDR:4.250
Accuracy:39.450% C**
KPH:26.100 C++
VKPH:15.400 C**
Kills:1,329 (0 + 1,329)
Deaths:46
KDR:28.891
VKDR:2.478
Vehicle Kills:114
Kill Difference:1,283
Playtime:11.515 hours
Usage:0%
Score:0.224m
Score/min:324
Piloting Accuracy:N/A%
Gunner Accuracy:39.450%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 19,10918,9095,1723.656C**0.8430.718%B**40.621%A91.1B++1B+260207.6h9.3B*30.2B*
NSX Daimyo 9,0429,0351,7295.226B++2.4140.861%C+96.392%B++73.1B*N/A203123.6h2B*4.8B++
NS-15M2 8,5778,4972,3273.651B**0.8331.566%A+44.298%A*77.6AN/A213109.5h9.1B**28.9B*
Eridani SX5 4,8954,8363,6081.34C*1.4828.302%B29.756%A54.9B*N/A13388.1h10.9B+38.7B+
Ghost 4,7574,7461,5383.086C*0.2742.38%B+74.442%B+55.8B++N/A14785h2B+4.7B+
Orion VS54 3,7853,7271,3092.847B*0.0330.002%A++42.823%A**68.9A+1.1A+24754.1h9.6B**31.9B
L100 Python AP 4,4893,02914021.636M**18.8267.549%A1.585%D53.5A++25.8A32256.6h6.5C+9.6B+
Eclipse VE3A 2,9132,8491,7891.593C++1.2228.866%B+22.955%B+27C-N/A75105.5h12.5C+43.1B
NS-44 Commissioner 2,5602,5521,4681.738B++1.0849.373%A+35.658%A++39.8C*N/A12064.2h2.9B**5.8B**
NS-357 Underboss 2,1152,1041,1931.764B*1.0547.936%A34.268%A+45.9C++N/A14345.8h3.3B**6.8B**
NSX Tanto 1,8961,8846802.771A++0.0534.325%A+34.607%A58B**N/A19432.5h10.2B++29.8B+
C-4 3,1231,8831,3861.359C+1.4626.152%C++N/A59.2C--39B++58331.8h1.4C*5.3B
NSX-P Tanto 1,8661,8428132.266A+0.5533.744%A+37.459%A++55AN/A15433.5h10.5B*31.1B**
M12 Kobalt 1,8891,8273946.846B**44.0326.747%B*21.62%B*141.6B+4.8C+41512.9h15B+56.3B++
Parsec VX3-A 1,7201,7134553.765C0.9544.093%B76.357%C61.2B+N/A14228h1.9C+4.3C**
M12 Kobalt 1,6491,5834932.306A*29.4925.487%A22.615%B**109.2A4.6B+36414.5h14B**54.9B*
L100 Python HEAT 2,2601,5589915.737M12.9268.351%A++1.926%C61.6A*27.7M*34025.3h5.9C*8.6B*
NS-11A 1,4601,4432944.908A**2.0934.526%A*39.64%A**75.9A*N/A19719h9.4A+27.1A
LB00 Python AP 2,0091,4153244.219M*41.4063.464%B+N/A70.8B*29.7B**43120h4C**6.3B++
Frag Grenade 1,4371,41511415N/A1,412.1847.52%C**N/A566B8.8C+18302.5h3.2B+6.7B+
Saron Laser Cannon 2,6881,4037281.927C++0.8938.397%B**1.711%C14.8C++13.6B++22094.6h120.2C**313B+
VE-S Canis 1,3761,3605842.329B**0.4931.617%B++36.471%A++55.5B+N/A16324.5h8.6B**27.3B++
Light PPA 1,4711,3589414.447B**11.6351.032%AN/A79B**6.6A+26617.2h10.5B+20.6B+
L105 Zephyr PX 1,5951,3503439.706A+36.8957.966%B+N/A71.1C12.9B27819h5.4C9.3C++
Supernova FPC 2,2961,3253343.967C1.1555.514%C*3.245%B+25.7C+18.9B*28551.5h5.5C+10C++
L100 Python HESH 1,6391,3204926.939A+24.1260.983%AN/A93.6A++22.6M**39114.1h3.2C*5.2B++
The Slasher 1,4921,27711,4330.112A2.7044.454%B*42.913%M**2.3C+N/A4545.7h2.4C+5.5C++
NSX Tomoe 1,2771,2674003.168B**0.3533.339%B*52.249%A+67.8AN/A16518.7h10.1B**30.2B**
CAS 14-E 1,3351,2613042.033A*39.2243.92%A+N/A141.7A++8.3B++3558.9h22.9B++52.2B*
Skorpios 1,2541,2427631.628C++1.1931.983%B**26.49%B++62.4B*N/A19119.9h10B++31.4B*
Beamer VS3 1,2481,2181,5200.801C++2.0232.665%B*33.744%A+38.3B+N/A10431.8h9C**27.7C*
NS-7 PDW 1,2221,2098421.436B+1.3830.044%B**27.378%A+50.4AN/A13724h11.6B*38.6B++
VX29 Polaris 1,2031,1994362.75B**0.0730.179%B**30.275%B**68.5B*N/A18017.5h10.5B++34.7B++
Proton II PPA-H 1,2831,1906019.833B++17.0247.476%B**1.176%C--112.3B+8.8B++36110.6h9.3B19.6B++
Eidolon VE33 1,1921,1824082.897A+0.0832.5%B*31.895%B*63.2A*N/A15318.7h6.6B*20.4B*
NSX-P Naginata 1,2011,1803952.987A0.1729.299%A41.356%A++65.9B++1.2C++21117.9h9.5B**32.3B*
NS-30 Vandal 1,1841,1744202.795B+0.0238.043%B*25.298%C+79.9A++N/A18814.7h5B+13.1B++
Phaseshift VX-S 1,1711,1702035.764B**2.9547.322%A+86.581%B*92.9M**N/A20312.6h1.6B**3.3B**
H-V45 AE 1,1841,1703023.874A++1.0634.078%A37.18%B**82.4B**1B+35314.2h9.3B**27.4B**
Equinox VE2 1,1781,1692834.131M1.3136.145%A*38.58%A*76.9A**N/A19015.2h9.1A25.1B**
S1 1,9331,1674232.759M**0.0660.995%B+N/A53.3A*35M++50021.9h4.6B**7.5B*
MANA Anti-Personnel Turret 1,1671,1673830.711N/A27.8937.086%UN/A11670UN/A18642400.1h5.2T*14.1T*
Terminus VX-9 1,1771,1672394.883A++2.0733.649%A++36.932%A93.4A*N/A30612.5h9.2A27.3B**
Eridani SX5-AE 1,1671,1663912.982A0.1734.088%B**39.28%A+74.3B+N/A30015.7h10B29.3B+
Parallax VX3 1,1681,1655142.267C+0.5542.077%B+74.85%C46.4B**N/A11225.1h1.9B++4.6B+
Pulsar VS1 1,1691,1652953.949M*1.1336.398%M34.163%A++76.1M+N/A25715.3h9.6A+26.2A
Lasher X2 1,1821,1646151.893A0.9233.662%B**3.179%C-51.3B**N/A13722.7h12.4A+37B**
NSX Tengu 1,1681,1633932.959A++0.1444.58%A36.371%A**67.6AN/A15717.2h9.6B*21.6B*
SVA-88 1,1721,1634402.643B+0.1730.153%A32.33%B*65.7B++N/A20317.7h10.4B+34.3B++
Parallax VX3-AE 1,1651,1621886.181B*3.3649.933%A87.177%B**78.5B**N/A16614.8h1.6B++3.2B*
MKV Suppressed 1,1701,1627781.494B+1.3230.604%B**29.862%A++49.2B*N/A14223.6h12.1B+39.5B+
CME 1,1691,1613283.54A**0.7232.549%B**38.243%A*62.1AN/A17918.7h9.7A29.8B**
NSX Yumi 1,1711,1603713.127A0.3129.862%B++47.931%A*56.3B*N/A13020.6h8.6B**28.7B**
Pulsar LSW 1,1661,1604522.566B*0.2529.698%A30.69%B*61.7B++N/A18418.8h10.8B+36.5B++
Solstice SF 1,1791,1599091.275B1.5430.056%B**28.3%A++41.4AN/A12328h12C++40B+
Zenith VX-5 1,1741,1598911.301C++1.5229.119%B++27.696%B**41.8BN/A12927.7h11.5B+39.5B+
Artemis VX26 1,1731,1584772.428B*0.3933.827%A35.751%A++67.3A++N/A16517.2h10B*29.5B*
Manticore SX40 1,1651,1588031.442B+1.3735.639%B**27.461%B++48B*N/A13024.1h5.8B*16.2B**
VX6-7 1,1721,1576681.732B1.0829.476%B**26.361%B*54.8B*N/A16121.1h10.7B++36.4B++
Nyx VX31 1,1701,1563843.01B+0.1939.569%B*31.92%C++72.7AN/A16815.9h5B+12.7B++
XM98 1,1611,1555292.183C++0.6344.168%B**81.905%B*45.3B**N/A10425.5h2B*4.5B*
V10 1,1591,1553992.895C+0.0841.681%C*77.316%C+56.9B**N/A12220.3h1.9B++4.6B+
Sirius SX12 1,1711,1549981.156C++1.6627.379%B+28.596%A++48.1B**N/A14724h13.2B+48.2B+
Pulsar C 1,1701,1538601.341C++1.4828.876%B*34.172%A++44.9B++N/A14125.7h9.9B++34.4B++
Solstice VE3 1,1701,1521,1940.965C**1.8524.497%C**23.611%B++38.3B**N/A18830.1h13.5B+55.3C**
Spiker 1,1611,1518931.289B1.5332.546%B+31.451%A+69.3AN/A18216.6h6.9B+21.2B*
NSX Naginata 1,1561,1473233.551A*0.7328.917%A38.71%A+81.9A+N/A33414h8.9B*30.9B*
Dual Photon Pods 1,2671,1126118.23A++15.4164.626%A+1.439%C**124.9B*17.4C+5368.9h14.1B**21.9B**
C150 Dalton 1,7571,0276914.884B**12.0743.309%B+1.266%B+50.3B*35.8B++43020.4h3.3B++7.6B*
CAS30 Tank Buster 2,1191,0094712.142B++0.6752.826%B++1.288%C+11.7B++12.8B**15886.4h53.4C**101B+
Hornet Missiles 1,5989899410.521B**7.7068.864%B*1.618%C++68.2C+42C++50014.5h9.3C**13.6B+
M12 Kobalt 9649307132.857S130.0421.079%B++19.355%C*113.4B**4.1C**4438.2h13B**61.9B++
NS Decimator 1,4839093752.424A++0.3957.187%C-1.1%D-43.9B+27.7A33320.7h3.4B*6B++
Saron HRB-H 1,4549038011.288B**8.4762.823%B*1.107%C52.5B**32B*34317.2h18.3B*29.1B**
Hades VSH4 1,5478952293.908S1.0969.914%C**1.899%C54.2B**39.5A44616.5h4.7A+6.8A+
Tank Mine 1,6698623482.477C+0.3434.454%C++N/A88C82.3B++10269.8h2.4D6.9C
Saron HRB 1,434795978.196B+5.3847.083%B+1.258%C36.5B**29.3A++43621.8h18.3B++38.8B++
MANA Anti-Vehicle Turret 1,1877712503.084B**0.2769.881%B+44.488%U7710S4160A**15421450.1h5.7B+8.2B*
Nemesis VSH9 1,2667631,0380.735C++2.0867.339%B++4.718%B**19.3C++12.7C++17439.6h6.7B++9.9B*
Antares LC 1,085687828.378M**5.5640.864%A+N/A35.2B**20.4B*35619.5h68.8B++168.4B*
Proximity Mine 5835831204.858B2.0437.487%DN/A112.1CN/A3275.2h1.9C+5C+
Lancer VS22 1,1115535210.635U7.8288.188%M**N/A125.7U126.8U6524.4h3.3B**3.8B**
VE-H Maw 5335311713.105A0.2932.932%A39.736%A+79.3B**N/A3056.7h8.5B*25.9B*
Skyguard 8025071926.684S23.8738.188%A+1.381%C--34M+19.8M30414.9h77.1B**201.9A
AP30 Shredder 944481598.153C**5.3438.306%B+2.911%B*29.7C+28.6B++46916.2h90.3C++235.6B+
Spear Anti-Vehicle Phalanx Turret 740463568.268C*5.4549.949%B+3.24%C53.8B**32.2B**4208.6h8.4C**16.8B+
Supernova PC 6284101492.752C0.0659.79%B**4.878%A*23.3C++12.4B**20017.6h5.7C+9.5B+
The Kraken 5833971103.609A++0.7956.728%D1.259%D48.4B+22.7B2848.2h3.2B*5.6B+
Darkstar 3813751223.074B**0.2632.901%A35.2%A+75A1.2B*2165h9.5A+29B**
M20 Basilisk 4723433111.065S8.2547.949%B**6.706%B+34.3A12.9A24610h84.9B+177.1B++
NS-AM7 Archer 4643214130.777B++2.0457.437%C+29.284%A9.7B+4.3B**7833.2h16.1B+28B+
Coyote Missiles 474319388.395A*5.5863.155%AN/A39.9C+19.4C3018h42.5C++67.3B+
Serpent VE92 306303923.293A++0.4826.808%B+29.703%A++48.9B*N/A3656.2h9.3B**34.6B*
L105 Zephyr 3402802610.769C**7.9554.236%A1.071%C*52.8C*11.3B3295.3h6.8C+12.5B+
C75 Viper 345278584.793C*1.9842.432%C**N/A55.6A+13.4B**4515h11.1B+26.1B+
C-4 ARX 3092211171.889C+0.9328.761%B+N/A71.3D-28.4C4913.1h1.2C++4.1B+
Aphelion VEX-4H 368217346.382C++3.5744.386%C+2.765%C45.2C*31.5B+4584.8h45.5B+102.4B+
Aspis Anti-Aircraft Phalanx Turret 400198355.657B*2.8433.807%AN/A18.5A+18.9A+27310.7h142.8C**422.4B++
Rocklet Rifle 4061821121.625A++1.1952.09%C+N/A35.7B+43.9A++7545.1h26.1B**50.1B++
E540 Halberd 309180266.923C+4.1152.286%B+2.222%C+31C+22.2B**3685.8h6.7D12.8C+
Maelstrom Turbo Laser 270178384.684B**1.8745.824%M2.247%C+27B*13.9B+4756.6h62.5B++136.5B**
Lumine Edge 19716512,6530.013C2.8024.903%C+2.424%F-0.3C--N/A1632.5h2D-7.8C+
VA39 Spectre 1661641371.197C+1.6230.364%C43.902%B+35.7B*N/A2094.6h4.6B*15.3B+
M20 Basilisk 216153246.375A++3.5642.542%B5.882%C++34.8B**14.3B*4164.4h76.5B++179.7B*
NS "Jackpot" Decimator 232151383.974A+1.1653.984%D**1.987%C*38.7D20.8C+3173.9h3.6C*6.6C
M60-A Bulldog 1811491311.462B**8.6544.429%B++N/A38.2C+8.2B+7133.9h6.6C-14.9C**
Flare VE6 146145602.417B**0.4027.76%B*25.517%C++51.8BN/A3182.8h9.4B+33.9B+
Soldier Soaker 161145622.339B**0.4844.853%A23.448%A+72.5B*8S2142h5.8C*12.9B*
VE-LR Obelisk 141140482.917B++0.1037.179%B*56.429%M+87.5A**N/A3501.6h3.8A+10.3B**
G40-F Ranger 231121186.722B*3.9142.567%A+N/A23.7B+21.6A++3285.1h146.9C345.2B+
M60-A Bulldog 122109427.25B+24.4364.087%A++N/A64.1A7.6B**2271.7h6.8C10.6B+
E540 Halberd-H 165106911.778C**8.9664.837%B*N/A53B+29.5B**6162h6.6C+10.1C**
Auraxium Slasher 1641066,3640.017C2.8025.442%CN/A0.4C-N/A1292.9h4.2F*16.5D
Revenant 103102422.429C+0.3938.092%B*22.549%D-60B+N/A1621.7h5.4B**14.1B**
Supernova VPC 12094423.5A20.6857.086%B++2.128%B+58.8B*16.3A++6561.6h3B5.3B+
Xiphos Anti-Personnel Phalanx Tower 8382182B79.1834.526%B+N/A410B++5D15940.2h6B+17.4B+
M40 Fury 10374174.353C1.5437.204%C++2.703%B**27.4D10.7C**2342.7h22.5D--60.5D
Aphelion VEX-4 15271183.944C+1.1343.675%A4.225%C*26.3C++30A++4162.7h89D-203.9C+
NS-11C 7069242.875A*0.0628.799%B**34.783%M24.6C+N/A3152.8h8.4A+29.1B**
M20 Wyvern 10868164.25C+1.4339.45%C**5.882%B++26.2C*15.4C**2182.6h82.9C+210.1C**
Sticky Grenade 6866166N/A63.1830.513%F*N/A330D*10C11170.2h3.3D-10.9F-
M20 Basilisk 9261610.167B++7.3545.681%D4.918%C++29D14.8D2552.1h94.9B+207.8C**
NSX-P Tengu 6060173.529A**0.7137.995%B+25%B+60B*N/A2011h9.6B**25.3B*
Spear Anti-Vehicle Phalanx Tower 12458158M55.1855.548%B+1.724%D--34.1C38.8B*3701.7h14.1D-25.3C
Auraxium Force-Blade 1285212,4910.004D2.8133.46%C**1.923%D-0.1C+N/A0482.5h8.5T*25.3D*
G30 Walker 8050510M+7.1831.187%C**2%D--20B+12B+2112.5h157.2B**504.1B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret402,3802.7h
Spawn Beacon164,3054.5h
Nano-Armor Kit1,1861,396,390132.4h
VS Patriot Flare Gun02240.4h
Skywall Shield Emitter01660.9h
Structure Shield Module12291.1h
Repair Module03211.2h
Turret AI Module22401.4h
Nanite Revive Grenade05130.1h
Medical Applicator337174,94017.7h
Blast Wall01221.1h
Cortium Silo11210.6h
Restoration Kit1584,3146.1h
Spitfire Auto-Turret87300.7h
Motion Spotter4612,8707.7h
Hoplon Anti-Aircraft Phalanx Tower01380.8h
Xiphos Anti-Personnel Tower01160.6h
Rampart Wall12693.2h
Sunderer Garage1780.8h
Welding Device01,2150.1h
Deconstruction Tool015,4472h
Spear Anti-Vehicle Tower01310.8h
Ammunition Package528,2583.9h
Shield Recharging Field51,7260.4h
Medical Kit1,43410,74631h
Anti-Infantry MANA Turret72080.4h
Recon Detection Device29720,85043.3h
PS1-AV Suppressor0770h
Nano-Repair Grenade05730.2h
M20 Drake0620h
Infantry Tower0720.9h
WLT-Howler Mining Laser37170,88737.6h

Check the help document for the dictionary if you want to learn more about words used here.


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