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Paragon WycioTheChosenOne[PRST] WycioTheChosenOne
VS BR 169

KDR: 2.74

Score: 71m

Last Seen: Mar 18th, 2019 5:38 PM
- OFFLINE - 85 hour(s)

Prestige 1, Battle Rank 100 (169 total) - Vanu Sovereignty on Cobalt - Outfit Officer of PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 15
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15M2 NSX Daimyo Ghost Eridani SX5 Orion VS54 Eclipse VE3A NS-44 Commissioner
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,363,488 MLG Score: 3488
Fun Score: N/A
Cheeseburgers Flipped: 10TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.279%36.145%11314598876,5142.509150.226

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.046%1.992A++2.374A*-0.866D--HEAD ++ (~20.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.80.6B+9.30.345C**20.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.634%1.43%436510284,825165027272.92424177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.836%0.549B+-0.177C-0.388

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
126.10.216C++53.8-0.016C+72.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.596%1.999%500810257,454253436132.94159206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.77%0.568B+-0.311C0.842

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.80.421B10.60.166C++11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.447%7.097%5351410198,341209831463.97569265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.831%0.215C++0.686B+0.429

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.80.588B+18.70.523B+30

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.319%84.926%5359102419,8883573445.56619

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.703%1.108B**1.105B**0.639

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.53B+1.90.381C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PRO STAKI[PRST] PRO STAKI
VS outfit on Cobalt

Members: 15
71m286.1%457 (27.4k)393 (23.6k)2.73524147,27953,8453.00423169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10331433025.716%33.582%86403:2165

6% Combat Medic26% Engineer24% Heavy Assault28% Infiltrator16% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 14th, 2015 9:32 AMFeb 18th, 2016 6:02 PMMar 20th, 2019 10:10 PM (1d) (PST)Mar 18th, 2019 2:18 PM (3d) (PST)Mar 18th, 2019 1:38 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9211867350.8160.2980.2742.6510.1113488

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,27011,15244,118491816159723,607

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3009.7h/125.4d 14,484 49,459 48,057 478.7k 3,790 10,978 20,036 166.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:15,577
Deaths:4,374
KDR:3.561
Accuracy:31.240% B**
HSR:40.637% A
NS-15M2
A**
Kills:7,786
Deaths:2,088
KDR:3.729
Accuracy:31.791% A+
HSR:44.696% A**
Orion VS54
A**
Kills:3,720
Deaths:1,303
KDR:2.855
Accuracy:30.006% A++
HSR:42.876% A**
NSX-P Naginata
A+
Kills:1,180
Deaths:395
KDR:2.987
Accuracy:29.299% A
HSR:41.356% A+
Lasher X2
B**
Kills:1,164
Deaths:615
KDR:1.893
Accuracy:33.662% B**
HSR:3.179% C-
Pulsar LSW
A
Kills:1,160
Deaths:452
KDR:2.566
Accuracy:29.698% A
HSR:30.690% B*
SVA-88
A
Kills:1,160
Deaths:440
KDR:2.636
Accuracy:30.238% A
HSR:32.328% B**
VX29 Polaris
A
Kills:1,160
Deaths:428
KDR:2.710
Accuracy:30.299% A
HSR:30% B**
NSX Naginata
A+
Kills:1,147
Deaths:323
KDR:3.551
Accuracy:28.917% A
HSR:38.710% A+
VE-H Maw
A+
Kills:531
Deaths:171
KDR:3.105
Accuracy:32.932% A
HSR:39.736% A+
Flare VE6
B**
Kills:145
Deaths:60
KDR:2.417
Accuracy:27.760% B**
HSR:25.517% C++
Kills:34,730
Deaths (as Heavy Assault):10,649
Deaths (to Heavy Assaults):14,919
KDR:3.26134
Kill Difference:24,081
Playtime:708.033 hours
Usage:24%
Score:18.512m
Score/min:436
Accuracy (listed only):30.531%
HSR (listed only):33.611%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
A
Kills:4,261
Deaths:3,470
KDR:1.228
Accuracy:27.963% C**
HSR:29.054% A
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A+
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A++
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A++
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
Eridani SX5-AE
A+
Kills:1,162
Deaths:389
KDR:2.987
Accuracy:34.091% B**
HSR:39.243% A+
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B**
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Pulsar C
A*
Kills:1,153
Deaths:860
KDR:1.341
Accuracy:28.876% B*
HSR:34.172% A*
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% B
HSR:23.611% B++
VE-S Canis
A*
Kills:798
Deaths:403
KDR:1.980
Accuracy:30.357% B+
HSR:38.847% A*
Serpent VE92
A**
Kills:118
Deaths:37
KDR:3.189
Accuracy:27.310% B++
HSR:33.051% A**
NS-11C
A*
Kills:53
Deaths:17
KDR:3.118
Accuracy:29.684% B**
HSR:30.189% A*
Kills:24,677
Deaths (as Light Assault):15,894
Deaths (to Light Assaults):9,318
KDR:1.5526
Kill Difference:8,783
Playtime:482.629 hours
Usage:16%
Score:11.214m
Score/min:387
Accuracy (listed only):30.720%
HSR (listed only):30.791%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B+
Kills:2,849
Deaths:1,789
KDR:1.593
Accuracy:28.866% B+
HSR:22.955% B+
NSX Tanto
A+
Kills:1,884
Deaths:680
KDR:2.771
Accuracy:34.325% A+
HSR:34.607% A+
NSX-P Tanto
A++
Kills:1,842
Deaths:813
KDR:2.266
Accuracy:33.744% A+
HSR:37.459% A++
Eidolon VE33
B*
Kills:1,182
Deaths:408
KDR:2.897
Accuracy:32.500% B*
HSR:31.895% B*
Solstice SF
A++
Kills:1,159
Deaths:909
KDR:1.275
Accuracy:30.056% B**
HSR:28.300% A++
Zenith VX-5
B**
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:29.119% B++
HSR:27.696% B**
VX6-7
B**
Kills:1,157
Deaths:668
KDR:1.732
Accuracy:29.476% B**
HSR:26.361% B**
Pulsar C
A*
Kills:1,153
Deaths:860
KDR:1.341
Accuracy:28.876% B*
HSR:34.172% A*
Solstice VE3
B++
Kills:1,152
Deaths:1,194
KDR:0.965
Accuracy:24.497% B
HSR:23.611% B++
VE-LR Obelisk
M+
Kills:139
Deaths:47
KDR:2.957
Accuracy:37.402% B*
HSR:56.835% M+
Serpent VE92
A**
Kills:118
Deaths:37
KDR:3.189
Accuracy:27.310% B++
HSR:33.051% A**
Revenant
B++
Kills:102
Deaths:41
KDR:2.488
Accuracy:38.132% B++
HSR:22.549% D-
NS-11C
A*
Kills:53
Deaths:17
KDR:3.118
Accuracy:29.684% B**
HSR:30.189% A*
Kills:13,949
Deaths (as Engineer):8,354
Deaths (to Engineers):9,955
KDR:1.66974
Kill Difference:5,595
Playtime:784.514 hours
Usage:26%
Score:18.103m
Score/min:385
Accuracy (listed only):31.076%
HSR (listed only):31.514%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B++
Kills:7,747
Deaths:1,521
KDR:5.093
Accuracy:41.243% C+
HSR:96.412% B++
Ghost
B+
Kills:4,463
Deaths:1,487
KDR:3.001
Accuracy:42.526% B+
HSR:74.121% B+
Eridani SX5
A
Kills:4,261
Deaths:3,470
KDR:1.228
Accuracy:27.963% C**
HSR:29.054% A
NS-44 Commissioner
A++
Kills:2,517
Deaths:1,448
KDR:1.738
Accuracy:49.505% A+
HSR:35.519% A++
NS-357 Underboss
A+
Kills:1,760
Deaths:1,012
KDR:1.739
Accuracy:48.295% A+
HSR:32.955% A+
Parsec VX3-A
C**
Kills:1,707
Deaths:455
KDR:3.752
Accuracy:44.181% C**
HSR:76.391% C-
NSX Tomoe
A+
Kills:1,267
Deaths:400
KDR:3.168
Accuracy:33.339% B*
HSR:52.249% A+
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
Beamer VS3
A+
Kills:1,218
Deaths:1,520
KDR:0.801
Accuracy:32.665% B*
HSR:33.744% A+
NS-7 PDW
A++
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A++
NS-30 Vandal
B*
Kills:1,174
Deaths:420
KDR:2.795
Accuracy:38.043% B*
HSR:25.298% C+
Phaseshift VX-S
A+
Kills:1,170
Deaths:203
KDR:5.764
Accuracy:47.322% A+
HSR:86.581% B*
Parallax VX3
B+
Kills:1,165
Deaths:514
KDR:2.267
Accuracy:42.077% B+
HSR:74.850% C
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
Eridani SX5-AE
A+
Kills:1,162
Deaths:389
KDR:2.987
Accuracy:34.091% B**
HSR:39.243% A+
Parallax VX3-AE
A
Kills:1,162
Deaths:188
KDR:6.181
Accuracy:49.933% A
HSR:87.177% B*
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
Manticore SX40
B**
Kills:1,158
Deaths:803
KDR:1.442
Accuracy:35.639% B**
HSR:27.461% B++
Artemis VX26
A++
Kills:1,158
Deaths:477
KDR:2.428
Accuracy:33.827% A
HSR:35.751% A++
Nyx VX31
B*
Kills:1,156
Deaths:384
KDR:3.010
Accuracy:39.569% B*
HSR:31.920% C*
XM98
B**
Kills:1,155
Deaths:529
KDR:2.183
Accuracy:44.168% B**
HSR:81.905% B*
V10
C++
Kills:1,155
Deaths:399
KDR:2.895
Accuracy:41.681% C++
HSR:77.316% C+
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
Spiker
A+
Kills:1,151
Deaths:893
KDR:1.289
Accuracy:32.546% B+
HSR:31.451% A+
VE-S Canis
A*
Kills:798
Deaths:403
KDR:1.980
Accuracy:30.357% B+
HSR:38.847% A*
NS-AM7 Archer
A++
Kills:299
Deaths:404
KDR:0.740
Accuracy:58.226% C+
HSR:31.438% A++
VA39 Spectre
B+
Kills:164
Deaths:137
KDR:1.197
Accuracy:30.364% C
HSR:43.902% B+
Soldier Soaker
A
Kills:145
Deaths:62
KDR:2.339
Accuracy:44.853% B**
HSR:23.448% A
Kills:45,042
Deaths (as Infiltrator):21,292
Deaths (to Infiltrators):9,350
KDR:2.11544
Kill Difference:23,750
Playtime:849.729 hours
Usage:28%
Score:18.203m
Score/min:357
Accuracy (listed only):38.821%
HSR (listed only):46.990%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5
A
Kills:4,261
Deaths:3,470
KDR:1.228
Accuracy:27.963% C**
HSR:29.054% A
NS-11A
A**
Kills:1,294
Deaths:247
KDR:5.239
Accuracy:34.845% A*
HSR:40.186% A**
Skorpios
B**
Kills:1,242
Deaths:763
KDR:1.628
Accuracy:31.983% B**
HSR:26.490% B++
NS-7 PDW
A++
Kills:1,209
Deaths:842
KDR:1.436
Accuracy:30.044% B**
HSR:27.378% A++
H-V45 AE
A
Kills:1,170
Deaths:302
KDR:3.874
Accuracy:34.078% A
HSR:37.180% A
Equinox VE2
A*
Kills:1,169
Deaths:283
KDR:4.131
Accuracy:36.145% A++
HSR:38.580% A*
Terminus VX-9
A++
Kills:1,167
Deaths:239
KDR:4.883
Accuracy:33.649% A++
HSR:36.932% A+
Pulsar VS1
M
Kills:1,165
Deaths:295
KDR:3.949
Accuracy:36.398% M
HSR:34.163% A*
NSX Tengu
A**
Kills:1,163
Deaths:393
KDR:2.959
Accuracy:44.580% B**
HSR:36.371% A**
Eridani SX5-AE
A+
Kills:1,162
Deaths:389
KDR:2.987
Accuracy:34.091% B**
HSR:39.243% A+
MKV Suppressed
A++
Kills:1,162
Deaths:778
KDR:1.494
Accuracy:30.604% B**
HSR:29.862% A++
CME
A*
Kills:1,161
Deaths:328
KDR:3.540
Accuracy:32.549% B**
HSR:38.243% A*
NSX Yumi
A*
Kills:1,160
Deaths:371
KDR:3.127
Accuracy:29.862% B+
HSR:47.931% A*
Sirius SX12
A++
Kills:1,154
Deaths:998
KDR:1.156
Accuracy:27.379% B+
HSR:28.596% A++
VE-S Canis
A*
Kills:798
Deaths:403
KDR:1.980
Accuracy:30.357% B+
HSR:38.847% A*
Darkstar
A++
Kills:375
Deaths:122
KDR:3.074
Accuracy:32.901% A
HSR:35.200% A++
Kills:20,812
Deaths (as Combat Medic):10,223
Deaths (to Combat Medics):6,122
KDR:2.0358
Kill Difference:10,589
Playtime:178.217 hours
Usage:6%
Score:4.998m
Score/min:467
Accuracy (listed only):32.964%
HSR (listed only):35.266%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B++
Kills:1,392
V. Kills:1,280 109%
Deaths:728
KDR:1.912
Accuracy:38.388% B**
KPH:14.800 C++
VKPH:13.600 B++
Light PPA
A+
Kills:1,156
V. Kills:91 N/A
Deaths:78
KDR:14.821
Accuracy:52.167% A+
KPH:77.100 B**
VKPH:6.100 B**
Dual Photon Pods
A+
Kills:1,090
V. Kills:154 N/A
Deaths:61
KDR:17.869
Accuracy:64.561% A+
KPH:123.300 B*
VKPH:17.400 C+
Hornet Missiles
C++
Kills:977
V. Kills:601 162%
Deaths:94
KDR:10.394
Accuracy:69.035% B*
KPH:67.500 C+
VKPH:41.500 C++
Antares LC
A
Kills:480
V. Kills:280 171%
Deaths:62
KDR:7.742
Accuracy:40.603% A
KPH:30.900 B*
VKPH:18 B+
Coyote Missiles
A
Kills:271
V. Kills:131 205%
Deaths:34
KDR:7.971
Accuracy:63.768% A
KPH:40 C+
VKPH:19.300 C+
Maelstrom Turbo Laser
A**
Kills:178
V. Kills:92 191%
Deaths:38
KDR:4.684
Accuracy:45.824% A**
KPH:28 B**
VKPH:14.500 B+
Kills:5,544 (3,206 + 0)
Deaths:1,095
KDR:5.063
VKDR:2.401
Vehicle Kills:2,629
Kill Difference:4,449
Playtime:161.083 hours
Usage:5%
Score:2.820m
Score/min:292
Piloting Accuracy:45.824%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr PX
B+
Kills:1,323
V. Kills:241 N/A
Deaths:34
KDR:38.912
Accuracy:58.276% B*
KPH:71.800 C+
VKPH:13.100 B+
CAS30 Tank Buster
B**
Kills:1,009
V. Kills:1,110 91%
Deaths:471
KDR:2.142
Accuracy:52.826% B++
KPH:11.700 B+
VKPH:12.800 B**
C150 Dalton
B*
Kills:419
V. Kills:450 93%
Deaths:59
KDR:7.102
Accuracy:40.793% C**
KPH:35.200 C+
VKPH:37.900 B*
L105 Zephyr
B+
Kills:268
V. Kills:57 462%
Deaths:25
KDR:10.720
Accuracy:54.257% A+
KPH:52.600 C*
VKPH:11.200 B+
AP30 Shredder
B*
Kills:261
V. Kills:369 71%
Deaths:54
KDR:4.833
Accuracy:36.006% C*
KPH:20.700 D
VKPH:29.300 B*
Kills:3,280 (1,009 + 2,271)
Deaths:643
KDR:5.101
VKDR:3.463
Vehicle Kills:2,227
Kill Difference:2,637
Playtime:134.428 hours
Usage:4%
Score:1.949m
Score/min:242
Piloting Accuracy:52.826%
Gunner Accuracy:36.006%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:2,018
V. Kills:1,045 193%
Deaths:116
KDR:17.397
Accuracy:71.959% A++
KPH:47.800 A+
VKPH:24.700 A
L100 Python HEAT
M**
Kills:1,553
V. Kills:700 222%
Deaths:98
KDR:15.847
Accuracy:68.065% A++
KPH:61.800 A**
VKPH:27.900 M**
LB00 Python AP
A
Kills:1,415
V. Kills:594 238%
Deaths:32
KDR:44.219
Accuracy:63.464% B+
KPH:70.700 B++
VKPH:29.700 A
L100 Python HESH
S
Kills:1,315
V. Kills:318 412%
Deaths:49
KDR:26.837
Accuracy:61.164% A
KPH:94.200 A++
VKPH:22.800 S
Skyguard
M+
Kills:461
V. Kills:268 171%
Deaths:19
KDR:24.263
Accuracy:38.382% A+
KPH:33 M+
VKPH:19.200 A**
C75 Viper
A+
Kills:278
V. Kills:67 409%
Deaths:58
KDR:4.793
Accuracy:42.432% C**
KPH:55.900 A+
VKPH:13.500 A+
Kills:7,040 (7,040 + 0)
Deaths:372
KDR:18.925
VKDR:8.043
Vehicle Kills:2,992
Kill Difference:6,668
Playtime:120.299 hours
Usage:4%
Score:2.478m
Score/min:343
Driving Accuracy:42.432%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B*
Kills:1,325
V. Kills:971 136%
Deaths:334
KDR:3.967
Accuracy:55.514% C*
KPH:25.700 C++
VKPH:18.800 B*
Saron HRB
A++
Kills:795
V. Kills:639 124%
Deaths:97
KDR:8.196
Accuracy:47.083% B+
KPH:36.400 B**
VKPH:29.300 A++
Supernova PC
A
Kills:410
V. Kills:218 187%
Deaths:149
KDR:2.752
Accuracy:59.790% B**
KPH:23.300 C++
VKPH:12.400 A
E540 Halberd
B**
Kills:179
V. Kills:129 138%
Deaths:25
KDR:7.160
Accuracy:52.976% B++
KPH:31.800 C++
VKPH:22.900 B**
Supernova VPC
A*
Kills:94
V. Kills:26 348%
Deaths:4
KDR:23.500
Accuracy:57.086% B++
KPH:58.700 B*
VKPH:16.200 A*
Aphelion VEX-4
A++
Kills:71
V. Kills:81 87%
Deaths:18
KDR:3.944
Accuracy:43.675% A
KPH:26.600 C++
VKPH:30.300 A++
Kills:2,874 (1,829 + 1,045)
Deaths:627
KDR:4.584
VKDR:3.292
Vehicle Kills:2,064
Kill Difference:2,247
Playtime:100.879 hours
Usage:3%
Score:1.899m
Score/min:314
Driving Accuracy:57.086%
Gunner Accuracy:43.675%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,189
V. Kills:93 N/A
Deaths:60
KDR:19.817
Accuracy:47.486% B**
KPH:112.800 B+
VKPH:8.800 B++
Saron HRB-H
B*
Kills:903
V. Kills:551 164%
Deaths:80
KDR:11.288
Accuracy:62.823% B*
KPH:52.500 B*
VKPH:32.100 B++
Aphelion VEX-4H
B
Kills:217
V. Kills:151 143%
Deaths:34
KDR:6.382
Accuracy:44.386% C+
KPH:44.900 C**
VKPH:31.300 B
E540 Halberd-H
B*
Kills:103
V. Kills:57 178%
Deaths:9
KDR:11.444
Accuracy:63.780% B*
KPH:51.700 B+
VKPH:28.600 B*
Kills:2,412 (0 + 2,412)
Deaths:183
KDR:13.180
VKDR:4.656
Vehicle Kills:852
Kill Difference:2,229
Playtime:34.557 hours
Usage:1%
Score:0.780m
Score/min:376
Driving Accuracy:N/A%
Gunner Accuracy:63.780%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,443
V. Kills:58 N/A
Deaths:45
KDR:32.067
Accuracy:25.216% A
KPH:107.800 A
VKPH:4.300 B+
M12 Kobalt
B**
Kills:859
V. Kills:32 N/A
Deaths:6
KDR:143.167
Accuracy:21.383% B++
KPH:113.300 B**
VKPH:4.200 C++
M20 Basilisk
A+
Kills:337
V. Kills:128 261%
Deaths:29
KDR:11.621
Accuracy:47.837% B**
KPH:34.700 A
VKPH:13.200 A+
M20 Basilisk
B**
Kills:153
V. Kills:63 239%
Deaths:24
KDR:6.375
Accuracy:42.192% B
KPH:34.700 B**
VKPH:14.300 B*
G40-F Ranger
A+
Kills:116
V. Kills:106 108%
Deaths:18
KDR:6.444
Accuracy:42.034% A
KPH:23.300 B+
VKPH:21.300 A+
M40 Fury
C**
Kills:74
V. Kills:29 247%
Deaths:17
KDR:4.353
Accuracy:37.204% C++
KPH:27.200 D
VKPH:10.700 C**
G30 Walker
N/A
Kills:50
V. Kills:30 161%
Deaths:5
KDR:10
Accuracy:31.200% N/A
KPH:20.100 N/A
VKPH:12.100 N/A
Kills:3,032 (0 + 3,032)
Deaths:144
KDR:21.056
VKDR:3.097
Vehicle Kills:446
Kill Difference:2,888
Playtime:45.284 hours
Usage:2%
Score:0.902m
Score/min:332
Driving Accuracy:N/A%
Gunner Accuracy:31.200%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,201
V. Kills:72 N/A
Deaths:29
KDR:41.414
Accuracy:43.800% A+
KPH:137.900 A++
VKPH:8.300 B+
M20 Wyvern
C**
Kills:68
V. Kills:40 166%
Deaths:16
KDR:4.250
Accuracy:39.450% C*
KPH:26.100 C*
VKPH:15.400 C**
Kills:1,269 (0 + 1,269)
Deaths:45
KDR:28.200
VKDR:2.489
Vehicle Kills:112
Kill Difference:1,224
Playtime:11.312 hours
Usage:0%
Score:0.215m
Score/min:317
Piloting Accuracy:N/A%
Gunner Accuracy:39.450%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 15,73215,5774,3743.561C*0.8331.24%B**40.637%A87.6B++N/A253177.8h9.3B*29.9B*
NS-15M2 7,8617,7862,0883.729B**0.9931.791%A+44.696%A**78.7AN/A21398.9h9.1B**28.6B*
NSX Daimyo 7,7547,7471,5215.093B+2.3641.243%C+96.412%B++71.2B++N/A194108.8h2B*4.8B+
Ghost 4,4744,4631,4873.001C++0.2742.526%B+74.121%B+55B++N/A14681.1h2B+4.7B+
Eridani SX5 4,3174,2613,4701.228C++1.5127.963%C**29.054%A52B++N/A12482h11.3B+40.4B+
Orion VS54 3,7783,7201,3032.855B**0.1230.006%A++42.876%A**69A++1.1A+24453.9h9.6B**31.9B
Eclipse VE3A 2,9132,8491,7891.593C++1.1428.866%B+22.955%B+27C-N/A75105.5h12.5C+43.1B
NS-44 Commissioner 2,5252,5171,4481.738B*1.0049.505%A+35.519%A++39.5C**N/A11863.7h2.9B**5.8B**
L100 Python AP 3,0632,01811617.397M14.6671.959%A++2.081%C47.8A+24.8A29642.2h8.1C--11.3C**
NSX Tanto 1,8961,8846802.771A++0.0434.325%A+34.607%A+58B**N/A19432.5h10.2B++29.8B+
C-4 3,1131,8751,3861.353C+1.3826.062%C++N/A59C-38.9B++57631.8h1.4C**5.3B+
NSX-P Tanto 1,8661,8428132.266A+0.4733.744%A+37.459%A++55AN/A15233.5h10.5B**31.1B**
M12 Kobalt 1,8651,8043847.474B**44.7426.694%B*21.508%B*140.9B+4.8C+41112.8h15.1B+56.6B++
NS-357 Underboss 1,7671,7601,0121.739B*1.0048.295%A+32.955%A+48.2C**N/A15236.5h3.3B**6.8B**
Parsec VX3-A 1,7141,7074553.752C1.0244.181%C**76.391%C-61.2B++N/A14227.9h1.9C+4.3C*
L100 Python HEAT 2,2531,5539815.847M+13.1168.065%A++1.932%C-61.9A**27.9M**34025.1h5.8C**8.5B*
M12 Kobalt 1,5011,4434532.067A++29.3325.216%A23.423%A107.7A4.3B+36013.4h13.6B**54.1B*
LB00 Python AP 2,0091,4153244.219M*41.4863.464%B+N/A70.8B++29.7A42820h4B+6.3B++
Frag Grenade 1,4361,41411414N/A1,411.2647.517%BN/A565.6B+8.8C*18142.5h3.2B+6.7B+
Saron Laser Cannon 2,6721,3927281.912C++0.8238.388%B**1.724%C14.8C++13.6B++21994.1h120.3B313.4B+
Supernova FPC 2,2961,3253343.967C1.2355.514%C*3.245%B+25.7C++18.9B*28151.5h5.5C++10C**
L105 Zephyr PX 1,5641,3233438.912B**36.1858.276%B*N/A71.9C+13.1B+28018.4h5.3C9.2C**
L100 Python HESH 1,6331,3154926.837A24.1061.164%AN/A93.9A++22.7M**39114h3.2B5.2B*
NS-11A 1,3091,2942475.239M2.5034.845%A*40.186%A**76.6A*N/A19616.9h9.3A+26.7A
The Slasher 1,4921,27711,4120.112A2.6244.454%B++42.913%M**2.3C+N/A4544.8h2.4C+5.5B
NSX Tomoe 1,2771,2674003.168B**0.4333.339%B*52.249%A+67.8AN/A16418.7h10.1B**30.2B*
Skorpios 1,2541,2427631.628C++1.1131.983%B**26.49%B++62.4B*N/A19119.9h10B++31.4B*
Beamer VS3 1,2481,2181,5200.801C++1.9332.665%B*33.744%A+38.3B+N/A10331.8h9C*27.7C*
NS-7 PDW 1,2221,2098421.436B++1.3030.044%B**27.378%A++50.4AN/A13624h11.6B*38.6B++
CAS 14-E 1,2731,2012941.414A++38.6843.8%A+N/A138A++8.3B+3468.7h23.3B++53.1B*
Proton II PPA-H 1,2821,1896019.817B++17.0847.486%B**1.177%D113.2B+8.9B++36010.5h9.3B19.6B++
Eidolon VE33 1,1921,1824082.897A+0.1632.5%B*31.895%B*63.2A*N/A15218.7h6.6B*20.4B*
NSX-P Naginata 1,2011,1803952.987B**0.2529.299%A41.356%A+65.9B*1.2C*20917.9h9.5B**32.3B*
NS-30 Vandal 1,1841,1744202.795B++0.0638.043%B*25.298%C+79.9A++N/A18714.7h5B+13.1B++
H-V45 AE 1,1841,1703023.874A+1.1434.078%A37.18%A82.4B**1B+35314.2h9.3B**27.4B**
Phaseshift VX-S 1,1711,1702035.764B**3.0347.322%A+86.581%B*92.9M**N/A20212.6h1.6B**3.3B**
Equinox VE2 1,1781,1692834.131M++1.4036.145%A++38.58%A*76.9A*N/A19015.2h9.1A25.1B**
Terminus VX-9 1,1771,1672394.883A*2.1533.649%A++36.932%A+93.4A**N/A30312.5h9.2A27.3B**
MANA Anti-Personnel Turret 1,1671,1673830.711N/A27.9837.086%UN/A11670UN/A18563300.1h5.2T*14.1T*
S1 1,9331,1674232.759M**0.0260.995%B+N/A53.3A*35M++49521.9h4.6B**7.5B*
Parallax VX3 1,1681,1655142.267C+0.4742.077%B+74.85%C46.4AN/A11225.1h1.9B++4.6B+
Pulsar VS1 1,1691,1652953.949M++1.2136.398%M34.163%A*76.1M++N/A25115.3h9.6A+26.2A
Lasher X2 1,1821,1646151.893A+0.8433.662%B**3.179%C-51.3AN/A13522.7h12.4A+37B**
NSX Tengu 1,1681,1633932.959A++0.2244.58%B**36.371%A**67.6B**N/A15517.2h9.6B*21.6B++
Eridani SX5-AE 1,1631,1623892.987A0.2534.091%B**39.243%A+75B+N/A30115.5h10B+29.3B+
Parallax VX3-AE 1,1651,1621886.181B+3.4549.933%A87.177%B*78.5AN/A16514.8h1.6B++3.2B*
MKV Suppressed 1,1701,1627781.494B+1.2430.604%B**29.862%A++49.2B*N/A14123.6h12.1B+39.5B+
CME 1,1691,1613283.54A*0.8032.549%B**38.243%A*62.1AN/A17818.7h9.7A29.8B**
Pulsar LSW 1,1661,1604522.566B**0.1729.698%A30.69%B*61.7B++N/A18118.8h10.8B+36.5B++
SVA-88 1,1691,1604402.636B+0.1030.238%A32.328%B**65.9B*N/A19917.6h10.4B+34.3B++
VX29 Polaris 1,1641,1604282.71B**0.0330.299%A30%B**68.2B**N/A18017h10.5B++34.8B++
NSX Yumi 1,1711,1603713.127A0.3929.862%B+47.931%A*56.3B*N/A13020.6h8.6A28.7B**
Solstice SF 1,1791,1599091.275B1.4630.056%B**28.3%A++41.4A+N/A12228h12C++40B+
Zenith VX-5 1,1741,1598911.301C++1.4329.119%B++27.696%B**41.8BN/A12927.7h11.5B+39.5B+
Manticore SX40 1,1651,1588031.442B+1.2935.639%B**27.461%B++48B**N/A13024.1h5.8B*16.2B**
Artemis VX26 1,1731,1584772.428B**0.3133.827%A35.751%A++67.3A++N/A16417.2h10B*29.5B*
VX6-7 1,1721,1576681.732B+1.0029.476%B**26.361%B**54.8B**N/A15921.1h10.7B+36.4B++
Light PPA 1,2471,1567814.821A++12.0952.167%A+1.038%C77.1B**6.1B**27015h10B+19.1B+
Nyx VX31 1,1701,1563843.01B+0.2739.569%B*31.92%C*72.7AN/A16715.9h5B+12.7B++
XM98 1,1611,1555292.183C+0.5544.168%B**81.905%B*45.3B**N/A10325.5h2B*4.5B*
V10 1,1591,1553992.895C+0.1641.681%C++77.316%C+56.9B**N/A12220.3h1.9B++4.6B+
Sirius SX12 1,1711,1549981.156C++1.5827.379%B+28.596%A++48.1B**N/A14624h13.2B+48.2B+
Pulsar C 1,1701,1538601.341C*1.3928.876%B*34.172%A*44.9B++N/A13925.7h9.9B++34.4B+
Solstice VE3 1,1701,1521,1940.965B1.7724.497%B23.611%B++38.3AN/A18530.1h13.5B+55.3C**
Spiker 1,1611,1518931.289B1.4532.546%B+31.451%A+69.3AN/A18216.6h6.9B+21.2B++
NSX Naginata 1,1561,1473233.551A*0.8228.917%A38.71%A+81.9A+N/A33014h8.9B*30.9B++
Dual Photon Pods 1,2441,0906117.869A++15.1364.561%A+1.468%C**123.9B*17.5C+5258.8h14.2B**22B**
CAS30 Tank Buster 2,1191,0094712.142B++0.5952.826%B++1.288%C+11.7B+12.8B**15886.4h53.4C*101B+
Hornet Missiles 1,5789779410.394B**7.6669.035%B*1.638%C+67.4C+41.4C++49114.5h9.3C**13.5B+
NS Decimator 1,4829083752.421A++0.3157.187%C1.101%D-43.9B++27.7A32420.7h3.4B*6B++
Saron HRB-H 1,4549038011.288A8.5562.823%B*1.107%C-52.5B*32B++34217.2h18.3B*29.1B**
Hades VSH4 1,5478952293.908S1.1769.914%C**1.899%C54.2A+39.5S44616.5h4.7A+6.8A+
M12 Kobalt 8918596143.167S140.4321.383%B++19.092%C*113B**4.2C++4327.6h13B**60.7B++
Tank Mine 1,6438433482.422C+0.3133.782%C+N/A86C81.6B++10179.8h2.4D7.1C
VE-S Canis 8117984031.98B++0.7630.357%B+38.847%A*41.6C++N/A13919.2h9.2B*30.2B+
Saron HRB 1,434795978.196B++5.4647.083%B+1.258%C36.5B**29.3A++43521.8h18.3B++38.8B*
MANA Anti-Vehicle Turret 1,1877712503.084B+0.3569.881%B**44.488%U7710A++4160B++15412850.1h5.7A++8.2A*
Nemesis VSH9 1,2667631,0380.735C++2.0067.33%B++4.718%A19.3C*12.7B+17339.6h6.7B++9.9B*
Proximity Mine 5835831204.858B2.1237.427%C--N/A114.3C+N/A3255.1h1.9C++5C+
Lancer VS22 1,1115535210.635U7.9088.188%M*N/A125.7U126.8U6484.4h3.3B**3.8B*
VE-H Maw 5335311713.105A0.3732.932%A39.736%A+79.3B*N/A2926.7h8.5B*25.9B++
Antares LC 760480627.742M*5.0140.603%AN/A31B*18.1B+35215.5h67.5B++166.4B*
Skyguard 7294611924.263S21.5338.382%A+1.518%C32.9M+19.1A**28914h78.8B**205.3A
Spear Anti-Vehicle Phalanx Turret 737460568.214C*5.4849.878%B+3.261%C-53.5B**32.2B**4178.6h8.4B16.9B+
C150 Dalton 869419597.102C++4.3740.793%C**N/A35.2C+37.8B*47411.9h4.1C*10.1B+
Supernova PC 6284101492.752C0.0259.79%B**4.878%A++23.3C++12.4A19617.6h5.7C+9.5B+
Darkstar 3813751223.074A0.3432.901%A35.2%A++75A1.2B**2145h9.5A+29A
M20 Basilisk 4653372911.621M**8.8947.837%B**6.231%C*34.7A13.2A+2459.7h84.5B+176.6B*
NS-AM7 Archer 4312994040.74B++2.0058.226%C+31.438%A++9.4B+4.2B**7731.7h16.7B+28.7B+
C75 Viper 345278584.793C*2.0642.432%C**N/A55.6A+13.4A4385h11.1B+26.1B++
Coyote Missiles 402271347.971A**5.2463.768%AN/A39.9C+19.3C+3086.8h44.9C+70.4B+
L105 Zephyr 3252682510.72C**7.9854.257%A+1.119%C**52.5C*11.2B+3325.1h6.8C+12.4B+
AP30 Shredder 630261544.833C+2.1036.006%C*2.299%C++20.7D29.3B*50612.6h111.5C309.7C+
Aphelion VEX-4H 368217346.382C++3.6544.386%C+2.765%C45.2C**31.5B4564.8h45.5B+102.4B+
Aspis Anti-Aircraft Phalanx Turret 396196355.6B*2.8633.718%AN/A18.5A+18.9A+27410.6h141.5B419.8B++
C-4 ARX 2751941071.813C+0.9227.848%BN/A69.3D-28.9C4972.8h1.1B+4.1B+
E540 Halberd 308179257.16C+4.4252.976%B++2.235%C+32C++23B**3685.6h6.6C--12.4C++
Maelstrom Turbo Laser 270178384.684B**1.9545.824%A**2.247%C+27.8B**14.4B+4816.4h62.5B*136.5B**
Rocklet Rifle 3941761081.63A++1.1153.227%C+N/A37.4B++46.4A++7664.7h26.1B**48.9B++
VA39 Spectre 1661641371.197C+1.5430.364%C43.902%B+36.4B**N/A2024.5h4.6B*15.3B+
M20 Basilisk 216153246.375A++3.6442.192%B5.882%C++34.8B**14.3B*4114.4h75B*177.7B*
NS "Jackpot" Decimator 232151383.974A1.2453.474%D*1.987%C++39.7C-21.3C+3173.8h3.5C**6.6C
Soldier Soaker 161145622.339A0.4044.853%B**23.448%A72.5B++8S2112h5.8C*12.9B*
Flare VE6 146145602.417B**0.3227.76%B**25.517%C++51.8B+N/A3052.8h9.4B+33.9B+
VE-LR Obelisk 139139472.957B*0.2237.402%B*56.835%M+92.7MN/A3511.5h3.8A+10.1B**
M60-A Bulldog 1681381310.615B**7.8844.236%B*N/A36.3C+7.9B+5463.8h6.8C--15.5C**
Serpent VE92 118118373.189A*0.4527.31%B++33.051%A**47.2B*N/A6602.5h8.6A31.5B*
G40-F Ranger 222116186.444B+3.7142.034%AN/A23.2B+21.2A+3195h147.4C350.7B+
M60-A Bulldog 122109427.25B+24.5164.087%A++N/A64.1A7.6B*2271.7h6.8C+10.6B+
Lumine Edge 12910610,4040.01C2.7323.141%C2.83%F-0.2DN/A1524.7h2.1D*9C
Auraxium Slasher 1641066,3640.017D2.7225.442%CN/A0.4C-N/A1292.8h4.2F**16.5C--
E540 Halberd-H 160103911.444B8.7163.78%B*N/A51.5B+28.5B*5572h6.3C++9.9B
Revenant 103102412.488C+0.2538.132%B++22.549%D-63.8B++N/A1641.6h5.3B**14B**
Supernova VPC 12094423.5A20.7657.086%B++2.128%B++58.8B*16.3A*6461.6h3B+5.3B+
Xiphos Anti-Personnel Phalanx Tower 8181181B78.2634.796%B+N/A405B+N/A15620.2h5.8B+16.6B+
M40 Fury 10374174.353C1.6237.204%C++2.703%B**27.4D10.7C**2342.7h22.5D--60.5D
Aphelion VEX-4 15271183.944C+1.2143.675%A4.225%C++26.3C+30A++4172.7h89D-203.9C+
M20 Wyvern 10868164.25C+1.5139.45%C*5.882%B*26.2C*15.4C**2182.6h82.9C++210.1C**
Sticky Grenade 6866166N/A63.2630.417%F--N/A330D*10C10960.2h3.3D-10.9F-
M20 Basilisk 9261610.167B++7.4345.681%D4.918%C++29D14.8D2452.1h94.9B+207.8C**
Spear Anti-Vehicle Phalanx Tower 12458158M55.2655.548%B+1.724%D--34.1C38.8B++3601.7h14.1D25.3C
NS-11C 5453173.118A**0.3829.684%B**30.189%A*22.1C+N/A3272.4h9.2A31B*
Auraxium Force-Blade 1285212,4910.004D2.7333.46%C**1.923%D-0.1DN/A0482.5h8.5T*25.3D**
G30 Walker 8050510A**7.2631.2%C*2%D--20B*12B+2112.5h157.2B**503.8B*

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1544,2596h
VS Patriot Flare Gun02240.4h
Motion Spotter4611,3927h
Anti-Vehicle MANA Turret402,3802.7h
Nano-Armor Kit1,1731,344,579128.8h
PS1-AV Suppressor0770h
Spawn Beacon164,1193.8h
Turret AI Module22401.4h
Repair Module03211.2h
Structure Shield Module12291.1h
Cortium Silo11210.6h
Skywall Shield Emitter01660.9h
Nanite Revive Grenade04690.1h
Medical Applicator331170,40617.4h
Blast Wall01221.1h
Deconstruction Tool015,4472h
Welding Device01,2150.1h
Spear Anti-Vehicle Tower01310.8h
Spitfire Auto-Turret76660.7h
Rampart Wall12693.2h
Sunderer Garage1780.8h
Xiphos Anti-Personnel Tower01160.6h
Hoplon Anti-Aircraft Phalanx Tower01380.8h
Ammunition Package518,1453.8h
Anti-Infantry MANA Turret72080.4h
Shield Recharging Field51,7260.4h
Medical Kit1,2919,54426.9h
Infantry Tower0720.9h
WLT-Howler Mining Laser36170,88737.4h
Nano-Repair Grenade04200.1h
Recon Detection Device29720,84643.3h
M20 Drake0620h

Check the help document for the dictionary if you want to learn more about words used here.


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