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Overseer X2Creosote[GODS] X2Creosote
NC BR 70

KDR: 5.95

Score: 33m

Last Seen: May 28th, 2020 7:08 PM
- OFFLINE - 13.3 hour(s)

Prestige 1, Battle Rank 70 - New Conglomerate on Miller
Level Progress (to 71): 91%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor SAS-R GD-22S AC-X11 Blitz GD-10 NS-15M2 Reaper DMR
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $14,067,495 MLG Score: 11245
Fun Score: N/A
Cheeseburgers Flipped: 16TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 1.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.579%45.242%147445130173,1896.97105-1.019

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.413%2.195A*3.632M**-0.373C-HEAD ++ (~28.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.702B++7.20.495B+14.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.706%1.122%613413422,4964526195.52212403%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.45%-0.585D-0.413C--1.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.50.609B+20.10.622B+43.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.124%7.29%862713392,2364274075.2243548%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.467%1.007B**0.671B+1.393

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.60.887B*6.40.841B*7.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.001%83.928%862613409,6071471236.53093

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.979%1.815A++1.086B**-0.671

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.624B+1.80.45B+2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.745%24.399%862413424,783890325.36813

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.335%1.071B**1.867A++0.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.636B+2.60.461B+2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
33m164.5%510 (30.6k)451 (27.1k)5.95218108,05018,1536.1568370 (70)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13461299632.363%41.613%134704:0246

10% Combat Medic52% Heavy Assault23% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 11th, 2017 6:06 PMMar 7th, 2020 6:56 PMMay 28th, 2020 6:53 PM (38d) (PST)May 28th, 2020 3:38 PM (38d) (PST)May 28th, 2020 3:08 PM (38d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9872037841.4770.2480.6142.5050.04611245

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,22412,20147,023891537150327,040

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1219.7h/50.8d 3,715 44,963 27,677 183.3k 1,578 6,046 3,369 72.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
A*
Kills:23,952
Deaths:3,124
KDR:7.667
Accuracy:34.283% B++
HSR:44.706% A*
LA1 Anchor
M
Kills:4,580
Deaths:719
KDR:6.370
Accuracy:31.889% B**
HSR:47.860% M
GD-22S
M++
Kills:2,663
Deaths:444
KDR:5.998
Accuracy:30.935% A
HSR:49.042% M++
NS-15M2
M*
Kills:2,103
Deaths:443
KDR:4.747
Accuracy:29.097% B++
HSR:56.871% M*
NC6 Gauss SAW
A*
Kills:1,328
Deaths:256
KDR:5.188
Accuracy:28.489% A
HSR:39.081% A*
EM1
M+
Kills:1,288
Deaths:238
KDR:5.412
Accuracy:28.447% B**
HSR:43.634% M+
NSX Naginata
A**
Kills:1,164
Deaths:217
KDR:5.364
Accuracy:27.709% B*
HSR:48.625% A**
NS-15 Gallows
M
Kills:1,164
Deaths:178
KDR:6.539
Accuracy:32.354% B+
HSR:56.959% M
MGR-L1 Promise
A*
Kills:706
Deaths:103
KDR:6.854
Accuracy:33.238% A+
HSR:43.484% A*
NSX-P Naginata
A*
Kills:579
Deaths:90
KDR:6.433
Accuracy:29.140% B**
HSR:47.841% A*
EM6
M+
Kills:436
Deaths:61
KDR:7.148
Accuracy:30.676% A
HSR:45.642% M+
Kills:39,963
Deaths (as Heavy Assault):5,873
Deaths (to Heavy Assaults):5,520
KDR:6.80453
Kill Difference:34,090
Playtime:638.374 hours
Usage:52%
Score:18.153m
Score/min:474
Accuracy (listed only):30.569%
HSR (listed only):47.613%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
M+
Kills:2,239
Deaths:289
KDR:7.747
Accuracy:34.068% A+
HSR:39.259% M+
Blitz GD-10
S
Kills:2,106
Deaths:355
KDR:5.932
Accuracy:30.613% B**
HSR:47.816% S
AF-4 Cyclone
M+
Kills:1,278
Deaths:211
KDR:6.057
Accuracy:32.771% A
HSR:40.454% M+
AF-19 Mercenary
M++
Kills:1,261
Deaths:202
KDR:6.243
Accuracy:32.138% A++
HSR:40.920% M++
LA39 Bruiser
B*
Kills:1,226
Deaths:212
KDR:5.783
Accuracy:72.346% B*
HSR:16.884% B
GD-66 Claw
S
Kills:1,213
Deaths:204
KDR:5.946
Accuracy:58.949% C+
HSR:39.901% S
GD-7F
M*
Kills:1,207
Deaths:204
KDR:5.917
Accuracy:31.778% A
HSR:40.597% M*
Razor GD-23
S
Kills:1,177
Deaths:190
KDR:6.195
Accuracy:31.310% B**
HSR:44.265% S
AF-57 Piston
B**
Kills:1,176
Deaths:170
KDR:6.918
Accuracy:51.982% B**
HSR:17.602% B*
Mauler S6
A+
Kills:1,168
Deaths:188
KDR:6.213
Accuracy:48.065% B++
HSR:23.031% A+
AF-4A Bandit
M++
Kills:1,168
Deaths:184
KDR:6.348
Accuracy:30.988% B*
HSR:44.606% M++
MKV Suppressed
M**
Kills:1,167
Deaths:207
KDR:5.638
Accuracy:29.437% B+
HSR:46.101% M**
NS-7 PDW
M**
Kills:1,167
Deaths:268
KDR:4.354
Accuracy:28.952% B+
HSR:43.873% M**
NSX Tengu
A++
Kills:1,164
Deaths:186
KDR:6.258
Accuracy:44.918% B**
HSR:33.162% A++
NS Baron G5
M
Kills:1,163
Deaths:178
KDR:6.534
Accuracy:52.306% B++
HSR:26.913% M
NSX Tanto
A*
Kills:1,161
Deaths:190
KDR:6.111
Accuracy:32.144% B*
HSR:42.808% A*
NS-11CB
A**
Kills:365
Deaths:65
KDR:5.615
Accuracy:30.932% B*
HSR:40% A**
MGR-S1 Gladius
M+
Kills:260
Deaths:39
KDR:6.667
Accuracy:35.960% A+
HSR:44.615% M+
Tempest
M+
Kills:136
Deaths:29
KDR:4.690
Accuracy:30.605% B*
HSR:42.647% M+
19A Fortuna
B**
Kills:100
Deaths:36
KDR:2.778
Accuracy:28.921% B+
HSR:28% B**
MGR-C1 Charger
B**
Kills:87
Deaths:13
KDR:6.692
Accuracy:32.906% B**
HSR:28.736% B+
The Little Helper
A*
Kills:52
Deaths:9
KDR:5.778
Accuracy:45.742% C
HSR:26.923% A*
Kills:22,041
Deaths (as Light Assault):3,629
Deaths (to Light Assaults):3,247
KDR:6.07357
Kill Difference:18,412
Playtime:143.879 hours
Usage:12%
Score:3.922m
Score/min:454
Accuracy (listed only):38.538%
HSR (listed only):36.323%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
S
Kills:2,106
Deaths:355
KDR:5.932
Accuracy:30.613% B**
HSR:47.816% S
Reaper DMR
M+
Kills:1,836
Deaths:235
KDR:7.813
Accuracy:33.041% B**
HSR:47.168% M+
NC1 Gauss Rifle
M*
Kills:1,328
Deaths:219
KDR:6.064
Accuracy:32.147% A++
HSR:46.536% M*
AF-4 Cyclone
M+
Kills:1,278
Deaths:211
KDR:6.057
Accuracy:32.771% A
HSR:40.454% M+
LA39 Bruiser
B*
Kills:1,226
Deaths:212
KDR:5.783
Accuracy:72.346% B*
HSR:16.884% B
GD-66 Claw
S
Kills:1,213
Deaths:204
KDR:5.946
Accuracy:58.949% C+
HSR:39.901% S
NC9 A-Tross
M++
Kills:1,206
Deaths:202
KDR:5.970
Accuracy:31.301% B**
HSR:47.678% M++
AF-57 Piston
B**
Kills:1,176
Deaths:170
KDR:6.918
Accuracy:51.982% B**
HSR:17.602% B*
GR-22
M*
Kills:1,173
Deaths:198
KDR:5.924
Accuracy:30.883% B**
HSR:46.206% M*
Gauss Rifle S
M++
Kills:1,172
Deaths:208
KDR:5.635
Accuracy:32.894% A
HSR:45.904% M++
NS-11P
M**
Kills:1,170
Deaths:174
KDR:6.724
Accuracy:31.024% A
HSR:53.419% M**
Mauler S6
A+
Kills:1,168
Deaths:188
KDR:6.213
Accuracy:48.065% B++
HSR:23.031% A+
MKV Suppressed
M**
Kills:1,167
Deaths:207
KDR:5.638
Accuracy:29.437% B+
HSR:46.101% M**
NS-7 PDW
M**
Kills:1,167
Deaths:268
KDR:4.354
Accuracy:28.952% B+
HSR:43.873% M**
NSX Tengu
A++
Kills:1,164
Deaths:186
KDR:6.258
Accuracy:44.918% B**
HSR:33.162% A++
NS Baron G5
M
Kills:1,163
Deaths:178
KDR:6.534
Accuracy:52.306% B++
HSR:26.913% M
NS-11A
M+
Kills:319
Deaths:72
KDR:4.431
Accuracy:31.527% A
HSR:46.709% M+
MGR-S1 Gladius
M+
Kills:260
Deaths:39
KDR:6.667
Accuracy:35.960% A+
HSR:44.615% M+
Carnage AR
M**
Kills:175
Deaths:29
KDR:6.034
Accuracy:32.131% A
HSR:48% M**
Gauss Prime
A++
Kills:161
Deaths:39
KDR:4.128
Accuracy:28.601% C**
HSR:37.888% A++
Tempest
M+
Kills:136
Deaths:29
KDR:4.690
Accuracy:30.605% B*
HSR:42.647% M+
MGR-A1 Vanquisher
A**
Kills:83
Deaths:14
KDR:5.929
Accuracy:32.851% B*
HSR:44.578% A**
The Little Helper
A*
Kills:52
Deaths:9
KDR:5.778
Accuracy:45.742% C
HSR:26.923% A*
Kills:21,899
Deaths (as Combat Medic):3,646
Deaths (to Combat Medics):1,872
KDR:6.00631
Kill Difference:18,253
Playtime:117.750 hours
Usage:10%
Score:3.133m
Score/min:443
Accuracy (listed only):38.219%
HSR (listed only):39.740%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:2,916
Deaths:285
KDR:10.232
Accuracy:46.990% B**
HSR:78.807% B*
Blitz GD-10
S
Kills:2,106
Deaths:355
KDR:5.932
Accuracy:30.613% B**
HSR:47.816% S
NC14 Bolt Driver
A++
Kills:1,679
Deaths:181
KDR:9.276
Accuracy:47.580% A++
HSR:80.882% B++
NSX Daimyo
B+
Kills:1,510
Deaths:146
KDR:10.343
Accuracy:44.425% C**
HSR:96.093% B+
AF-4 Cyclone
M+
Kills:1,278
Deaths:211
KDR:6.057
Accuracy:32.771% A
HSR:40.454% M+
LA80
B**
Kills:1,272
Deaths:100
KDR:12.720
Accuracy:48.266% B**
HSR:84.041% B++
NSX Tomoe
A++
Kills:1,176
Deaths:192
KDR:6.125
Accuracy:31.882% B+
HSR:58.248% A++
MKV Suppressed
M**
Kills:1,167
Deaths:207
KDR:5.638
Accuracy:29.437% B+
HSR:46.101% M**
NS-7 PDW
M**
Kills:1,167
Deaths:268
KDR:4.354
Accuracy:28.952% B+
HSR:43.873% M**
NS-44 Commissioner AE
B**
Kills:1,165
Deaths:450
KDR:2.589
Accuracy:47.157% B++
HSR:35.794% B**
NSX Tengu
A++
Kills:1,164
Deaths:186
KDR:6.258
Accuracy:44.918% B**
HSR:33.162% A++
Impetus
A*
Kills:1,162
Deaths:160
KDR:7.263
Accuracy:39.407% B++
HSR:45.095% A*
LA8 Rebel
A*
Kills:1,161
Deaths:306
KDR:3.794
Accuracy:39.952% B**
HSR:38.587% A*
EM4 Longshot
A+
Kills:1,160
Deaths:118
KDR:9.831
Accuracy:50.129% A+
HSR:84.397% B*
AF-18 Stalker
M++
Kills:1,159
Deaths:190
KDR:6.100
Accuracy:32.742% B*
HSR:43.658% M++
AF-6 Shadow
A*
Kills:1,158
Deaths:154
KDR:7.519
Accuracy:41.656% B**
HSR:46.978% A*
NS-30 Vandal
A++
Kills:1,157
Deaths:131
KDR:8.832
Accuracy:41.091% B**
HSR:43.820% A++
The Moonshot
B++
Kills:1,070
Deaths:53
KDR:20.189
Accuracy:45.948% B+
HSR:84.860% B++
NS-44L Blackhand
B+
Kills:1,000
Deaths:237
KDR:4.219
Accuracy:46.565% B+
HSR:50.300% B+
NS-357 Underboss
A++
Kills:740
Deaths:298
KDR:2.483
Accuracy:44.375% B++
HSR:40.270% A++
LA3 Desperado
A*
Kills:480
Deaths:188
KDR:2.553
Accuracy:36.992% A
HSR:35.833% A*
MGR-S1 Gladius
M+
Kills:260
Deaths:39
KDR:6.667
Accuracy:35.960% A+
HSR:44.615% M+
NS CandyCannon 3000
C**
Kills:165
Deaths:66
KDR:2.500
Accuracy:38.487% C**
HSR:26.667% C--
Tempest
M+
Kills:136
Deaths:29
KDR:4.690
Accuracy:30.605% B*
HSR:42.647% M+
Soldier Soaker
S
Kills:77
Deaths:19
KDR:4.053
Accuracy:39.197% B+
HSR:46.753% S
NC Triumph Flare Gun
U
Kills:77
Deaths:18
KDR:4.278
Accuracy:20.572% D--
HSR:0% U
NS-45 Pilot
B+
Kills:64
Deaths:22
KDR:2.909
Accuracy:33.859% C**
HSR:32.813% B+
Kills:27,626
Deaths (as Infiltrator):4,609
Deaths (to Infiltrators):3,341
KDR:5.99392
Kill Difference:23,017
Playtime:282.736 hours
Usage:23%
Score:7.029m
Score/min:414
Accuracy (listed only):38.908%
HSR (listed only):50.095%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
M+
Kills:2,239
Deaths:289
KDR:7.747
Accuracy:34.068% A+
HSR:39.259% M+
AF-19 Mercenary
M++
Kills:1,261
Deaths:202
KDR:6.243
Accuracy:32.138% A++
HSR:40.920% M++
LA39 Bruiser
B*
Kills:1,226
Deaths:212
KDR:5.783
Accuracy:72.346% B*
HSR:16.884% B
GD-66 Claw
S
Kills:1,213
Deaths:204
KDR:5.946
Accuracy:58.949% C+
HSR:39.901% S
GD-7F
M*
Kills:1,207
Deaths:204
KDR:5.917
Accuracy:31.778% A
HSR:40.597% M*
Razor GD-23
S
Kills:1,177
Deaths:190
KDR:6.195
Accuracy:31.310% B**
HSR:44.265% S
AF-57 Piston
B**
Kills:1,176
Deaths:170
KDR:6.918
Accuracy:51.982% B**
HSR:17.602% B*
Mauler S6
A+
Kills:1,168
Deaths:188
KDR:6.213
Accuracy:48.065% B++
HSR:23.031% A+
AF-4A Bandit
M++
Kills:1,168
Deaths:184
KDR:6.348
Accuracy:30.988% B*
HSR:44.606% M++
NS Baron G5
M
Kills:1,163
Deaths:178
KDR:6.534
Accuracy:52.306% B++
HSR:26.913% M
NSX Tanto
A*
Kills:1,161
Deaths:190
KDR:6.111
Accuracy:32.144% B*
HSR:42.808% A*
Warden
A+
Kills:1,145
Deaths:191
KDR:5.995
Accuracy:37.007% A+
HSR:32.751% B**
NS-11CB
A**
Kills:365
Deaths:65
KDR:5.615
Accuracy:30.932% B*
HSR:40% A**
19A Fortuna
B**
Kills:100
Deaths:36
KDR:2.778
Accuracy:28.921% B+
HSR:28% B**
MGR-C1 Charger
B**
Kills:87
Deaths:13
KDR:6.692
Accuracy:32.906% B**
HSR:28.736% B+
MGR-M1 Bishop
B**
Kills:78
Deaths:19
KDR:4.105
Accuracy:40% B**
HSR:35.897% B+
The Little Helper
A*
Kills:52
Deaths:9
KDR:5.778
Accuracy:45.742% C
HSR:26.923% A*
Kills:15,986
Deaths (as Engineer):2,544
Deaths (to Engineers):2,261
KDR:6.28381
Kill Difference:13,442
Playtime:31.392 hours
Usage:3%
Score:0.731m
Score/min:388
Accuracy (listed only):40.681%
HSR (listed only):33.476%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A+
Kills:1,160
V. Kills:51 N/A
Deaths:70
KDR:16.571
Accuracy:62.536% B*
KPH:115.900 A+
VKPH:5.100 C+
M20 Mustang
B+
Kills:743
V. Kills:418 177%
Deaths:111
KDR:6.694
Accuracy:27.275% D
KPH:23.700 B+
VKPH:13.300 C**
Breaker Rocket Pods
S
Kills:474
V. Kills:74 N/A
Deaths:5
KDR:94.800
Accuracy:62.621% A+
KPH:690.600 S
VKPH:107.800 S
Vortek Rotary
C**
Kills:119
V. Kills:74 159%
Deaths:26
KDR:4.577
Accuracy:32.894% C**
KPH:20.900 C++
VKPH:13 C++
Kills:2,496 (2,022 + 0)
Deaths:212
KDR:11.774
VKDR:2.910
Vehicle Kills:617
Kill Difference:2,284
Playtime:47.780 hours
Usage:4%
Score:0.811m
Score/min:283
Piloting Accuracy:32.894%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
S
Kills:70
V. Kills:22 304%
Deaths:4
KDR:17.500
Accuracy:60.475% A*
KPH:87 S
VKPH:27.300 A**
Kills:70 (0 + 70)
Deaths:4
KDR:17.500
VKDR:5.500
Vehicle Kills:22
Kill Difference:66
Playtime:0.805 hours
Usage:0%
Score:0.024m
Score/min:488
Driving Accuracy:N/A%
Gunner Accuracy:60.475%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
S
Kills:1,199
V. Kills:214 N/A
Deaths:20
KDR:59.950
Accuracy:61.725% B++
KPH:202.700 S
VKPH:36.200 A++
C85 Canister-H
S
Kills:639
V. Kills:38 N/A
Deaths:16
KDR:39.938
Accuracy:71.823% A*
KPH:491.500 S
VKPH:29.200 S
M12 Kobalt-H
A++
Kills:125
V. Kills:2 N/A
Deaths:2
KDR:62.500
Accuracy:28.299% A
KPH:253.100 A++
VKPH:4 C
G40-F Ranger
M++
Kills:90
V. Kills:49 180%
Deaths:3
KDR:30
Accuracy:32.692% C
KPH:82.800 M++
VKPH:45.100 M
M20 Basilisk-H
M*
Kills:52
V. Kills:5 N/A
Deaths:1
KDR:52
Accuracy:48.624% C**
KPH:204.800 M*
VKPH:19.700 B+
Kills:2,105 (0 + 2,105)
Deaths:42
KDR:50.119
VKDR:7.333
Vehicle Kills:308
Kill Difference:2,063
Playtime:9.051 hours
Usage:1%
Score:0.380m
Score/min:699
Driving Accuracy:N/A%
Gunner Accuracy:48.624%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:83
V. Kills:5 N/A
Deaths:4
KDR:20.750
Accuracy:27.181% A++
KPH:122.600 A+
VKPH:7.400 M
M20 Basilisk
A*
Kills:68
V. Kills:15 425%
Deaths:1
KDR:68
Accuracy:47.495% B**
KPH:51 A*
VKPH:11.200 B**
Kills:151 (0 + 151)
Deaths:5
KDR:30.200
VKDR:4
Vehicle Kills:20
Kill Difference:146
Playtime:2.011 hours
Usage:0%
Score:0.040m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:47.495%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:106
V. Kills: N/A
Deaths:10
KDR:10.600
Accuracy:54.531% A
KPH:114.800 A++
VKPH:0 D**
Kills:106 (106 + 0)
Deaths:10
KDR:10.600
VKDR:0
Vehicle Kills:0
Kill Difference:96
Playtime:0.924 hours
Usage:0%
Score:0.015m
Score/min:275
Driving Accuracy:54.531%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M**
Kills:540
V. Kills:20 N/A
Deaths:9
KDR:60
Accuracy:44.069% A++
KPH:227.600 M**
VKPH:8.400 B*
Kills:540 (0 + 540)
Deaths:9
KDR:60
VKDR:2.222
Vehicle Kills:20
Kill Difference:531
Playtime:2.373 hours
Usage:0%
Score:0.076m
Score/min:531
Piloting Accuracy:N/A%
Gunner Accuracy:44.069%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 24,12323,9523,1247.667A++1.7134.283%B++44.706%A*104.7B**N/A279228.8h6.9C*20.2B++
LA1 Anchor 4,6064,5807196.37A0.4231.889%B**47.86%M98.1AN/A26146.7h7.2A22.5B*
SAS-R 2,9302,91628510.232A*4.2846.99%B**78.807%B*95.9A++N/A25030.4h1.7B**3.6B*
GD-22S 2,6762,6634445.998A**0.0530.935%A49.042%M++83.5AN/A22731.9h7.4A24B**
AC-X11 2,2472,2392897.747S1.7934.068%A+39.259%M+114.8M++N/A41019.5h6.6A19.5B*
Blitz GD-10 2,1142,1063555.932S0.0230.613%B**47.816%S104.8MN/A35220.1h9.4A30.7B*
NS-15M2 2,1142,1034434.747A1.2129.097%B++56.871%M*78.8B++N/A21826.7h8.3A28.4B*
Reaper DMR 1,8531,8362357.813S1.8633.041%B**47.168%M+100.9A*N/A25418.2h6.5A+19.8B**
NC14 Bolt Driver 1,6811,6791819.276M++3.3247.58%A++80.882%B++83.1M++N/A21520.2h1.8B**3.7B**
Frag Grenade 1,5721,53911539N/A1,533.0549.547%C**N/A496.5C+10.6C+14523.1h3.6C+7.3C*
NSX Daimyo 1,5101,51014610.342A+4.3944.425%C**96.093%B+88.3B++N/A21217.1h2.1B+4.6B+
NC1 Gauss Rifle 1,3381,3282196.064M++0.1132.147%A++46.536%M*84.6M+N/A29115.7h8.1A+25.1B**
NC6 Gauss SAW 1,3361,3282565.188M++0.7628.489%A39.081%A*80A+N/A34216.6h6.7B*23.6B*
EM1 1,2931,2882385.412M**0.5428.447%B**43.634%M+90.7A++N/A24314.2h8.8A30.9B*
AF-4 Cyclone 1,2851,2782116.057M++0.1032.771%A40.454%M+91.3A++N/A26514h8B**24.5B*
LA80 1,2751,27210012.72M++6.7748.266%B**84.041%B++94.9A*N/A21013.4h1.8B++3.7B*
AF-19 Mercenary 1,2671,2612026.243S0.2932.138%A++40.92%M++80.8MN/A33215.6h8.5B**26.3B**
LA39 Bruiser 1,2311,2262125.783S0.1772.346%B*16.884%B98.1A++N/A24212.5h1.9B*2.6B++
GD-66 Claw 1,2221,2132045.946M+0.0158.949%C+39.901%S96.3A+N/A22712.6h2.1B+3.5B+
GD-7F 1,2211,2072045.917M*0.0431.778%A40.597%M*81A+N/A25714.9h9.8B**30.9B*
NC9 A-Tross 1,2161,2062025.97M**0.0231.301%B**47.678%M++92.1A*N/A21013.1h6.7A+21.4B**
E540 Halberd-H 1,4131,1992059.95M**54.0061.725%B++2.335%B203.2S36.3A++6015.9h2.6A++4.2A++
Razor GD-23 1,1861,1771906.195S0.2431.31%B**44.265%S91.2MN/A22112.9h8.2B**26.2B++
NSX Tomoe 1,1821,1761926.125A**0.1731.882%B+58.248%A++95.6A++N/A21912.3h10.1B**31.6B++
AF-57 Piston 1,1851,1761706.918S0.9751.982%B**17.602%B*105.9A*N/A24911.1h3.2B**6.1B**
GR-22 1,1791,1731985.924M++0.0330.883%B**46.206%M*83.8A++N/A22314h8.8A+28.6B**
Gauss Rifle S 1,1891,1722085.635S0.3232.894%A45.904%M++82A**1.2B*23414.3h8.3B**25.1B**
NS-11P 1,1791,1701746.724S0.7731.024%A53.419%M**130M*1C++3259h7.8A++25.2A
Mauler S6 1,1771,1681886.213S0.2648.065%B++23.031%A+79.5A*N/A20214.7h3.4B**7.1B*
AF-4A Bandit 1,1751,1681846.348M**0.4030.988%B*44.606%M++86.5B**N/A27913.5h8B**26B*
MKV Suppressed 1,1711,1672075.638S0.3129.437%B+46.101%M**94.1A*N/A21612.4h9.6B**32.5B+
NS-7 PDW 1,1751,1672684.354M*1.6028.952%B+43.873%M**71.6A++N/A17716.3h10.1B**34.8B++
NS-44 Commissioner AE 1,1711,1654502.589B**3.3647.157%B++35.794%B**151.3MN/A3677.7h2.4B**5.1B**
NC05 Jackhammer 1,1751,1651507.767M**1.8161.684%A*18.455%B++105A++N/A26711.1h4.1B+6.7B*
NSX Naginata 1,1701,1642175.364M**0.5927.709%B*48.625%A**97AN/A23312h8.7B**31.6B++
NSX Tengu 1,1721,1641866.258S0.3144.918%B**33.162%A++88.2A+N/A20913.2h9.8B++21.8B++
NS-15 Gallows 1,1661,1641786.539A++0.5932.354%B+56.959%M149.2A+N/A6657.8h7.5A++23.3A
NS Baron G5 1,1681,1631786.534S0.5852.306%B++26.913%M90.9A*N/A20712.8h3.5B**6.7C*
Impetus 1,1691,1621607.263M1.3139.407%B++45.095%A*91.5A++N/A20012.7h3.7B*9.3B*
LA8 Rebel 1,1701,1613063.794M+2.1639.952%B**38.587%A*138.2S1.1B*3198.4h3.9A9.8B**
NSX Tanto 1,1641,1611906.111S0.1632.144%B*42.808%A*106.5A*N/A24610.9h9A28B*
M30 Mustang AH 1,2111,1607016.571B**10.6262.536%B*N/A116A+5.1C+32510h5.2B++8.4B++
EM4 Longshot 1,1641,1601189.831A*3.8850.129%A+84.397%B*79.5A**N/A17714.6h1.7B*3.4B**
AF-18 Stalker 1,1651,1591906.1M**0.1532.742%B*43.658%M++80.5A++N/A18514.4h9.7B**29.6B++
AF-6 Shadow 1,1621,1581547.519M*1.5741.656%B**46.978%A*81B**N/A17814.3h4.4B**10.6B*
NS-30 Vandal 1,1661,1571318.832A**2.8841.091%B**43.82%A++93.3A+N/A21112.4h4.3B*10.6B*
Warden 1,1821,1451915.995M++0.0437.007%A+32.751%B**73.4A**2.4M+19115.6h5.2A14B**
NC05 Jackhammer AE 1,1541,1431915.984A**0.0358.371%A15.136%C92.9B+N/A21212.3h4.1B+7.1B++
The Moonshot 1,0701,0705320.189S14.2445.948%B+84.86%B++87AN/A22312.3h1.5B**3.3B*
NS-44L Blackhand 1,0101,0002374.219A**1.7346.565%B+50.3%B+89.3MN/A24611.2h3.1B*6.8B++
Shrike 1,4259722344.154S1.8065.592%B**3.292%C*60.4M28.1A*39716.1h4.4B**6.7B**
Icikill 8158027,3470.109B**5.8437.061%C**14.215%B+1.8CN/A5436.7h2.1C++5.6C**
M20 Mustang 1,1617431116.694B**0.7427.275%D2.423%B23.7B+13.3C**23531.4h45.3B*166.1B*
NS-357 Underboss 7457402982.483B**3.4744.375%B++40.27%A++125.4A*N/A3445.9h3B**6.7B*
MGR-L1 Promise 7127061036.854M**0.9033.238%A+43.484%A*115.7A++1C3936.1h8.4A25.2B*
C85 Canister-H 6776391639.938B**33.9971.823%A*10.016%C491.5S29.2S12751.3h5.3B+7.4B**
NS Decimator 882630976.495S0.5462.702%C++1.905%C+67A26.8B**3959.4h3.4B++5.4B++
NSX-P Naginata 581579906.433M**0.4829.14%B**47.841%A*82.7B*N/A1947h8.8B*30.1B*
CAS 14-E 560540960A++54.0544.069%A++1.296%D225M**8.3B*5302.4h22.2B+50.3B**
LA3 Desperado 4884801882.553A+3.4036.992%A35.833%A*137.1M**2.3M++3583.5h5.4A+14.5A
Breaker Rocket Pods 548474594.8S88.8562.621%A+N/A677.1S105.7S22500.7h9.7B*15.4B*
EM6 438436617.148M1.2030.676%A45.642%M+92.8A+N/A3434.7h7.8A25.5B*
NC15 Phoenix 672414636.571M*0.6255.72%C**N/A41.4M*25.8A++27910h4.8A+8.6A++
NS-11CB 372365655.615S0.3430.932%B*40%A**77.7B*1.5B*3154.7h10.1B**32.6B*
The Slasher 3543432,6050.132A++5.8239.905%B11.079%C++1.9C+N/A4177h2C**4.9C+
NS-11A 319319724.431A+1.5231.527%A46.709%M+79.8A+N/A2424h9.3A29.4B**
MGR-S1 Gladius 262260396.667M+0.7135.96%A+44.615%M+83.9B**N/A6853.1h6.8B*19B*
Mag-Cutter 2322046,8690.03C*5.9242.586%B**N/A0.5C+N/A1413.2h2.2B+5.2B+
Rocklet Rifle 331193434.488S1.4652.634%C++N/A44.9A32.1B++4934.3h25.2B**47.9B*
Carnage AR 178175296.034M*0.0832.131%A48%M**83.3A++1.4A+4592.1h9.1A+28.3B**
NS CandyCannon 3000 174165662.5A*3.4538.487%C**26.667%C--68.8A**3.8M**1512.4h2.8A7.3B*
Spear Anti-Vehicle Phalanx Turret 214163723.286A**17.3365.431%A*4.908%B+135.8S42.5A*6651.2h4.3B*6.6A
Gauss Prime 161161394.128A*1.8228.601%C**37.888%A++55.5BN/A1702.9h8.6A30.1B*
Anti-Vehicle Grenade 2191601160N/A154.0548.108%C-N/A320C-118C**15460.5h5.6C+11.6C+
Hawk GD-68 260156256.24U0.2968.017%B++N/A41.1A27.4B**4023.8h6.1B*9B**
Tempest 137136294.69M1.2630.605%B*42.647%M+113.3A*N/A5791.2h7.9B**25.9B*
C-4 146127294.379A++1.5758.398%SN/A254M++38B+27620.5h1.8D3B**
M12 Kobalt-H 127125262.5B**56.5528.299%A27.2%A++250A++4C7790.5h13B+45.8B*
Vortek Rotary 193119264.577B++1.3832.894%C**2.521%C*20.9C++13C++2355.7h50.2B+152.5B+
S12 Renegade 1061061010.6A+4.6554.531%A1.887%D--117.8A++N/A2750.9h3.1C*5.7B++
19A Fortuna 104100362.778A3.1728.921%B+28%B**41.7C+1.7A+1922.4h8.3B++28.6B++
G40-F Ranger 13990330A*24.0532.692%CN/A81.8M+44.5A**5391.1h49.1B**150.2B*
MGR-C1 Charger 8787136.692S0.7432.906%B**28.736%B+87A+N/A3231h9.1B**27.8B*
M12 Kobalt 8883420.75C*14.8027.181%A++20.482%B+118.6A7.1M4100.7h15.6B++57.4B++
MGR-A1 Vanquisher 8383145.929M++0.0232.851%B*44.578%A**63.8B++N/A2601.3h7.7B**23.3B**
MGR-M1 Bishop 7878194.105B*1.8540%B**35.897%B+52B++N/A3121.5h5.9B14.8B+
Soldier Soaker 7777194.053A*1.9039.197%B+46.753%S96.3B**N/A5310.8h4.3A11B**
NC Triumph Flare Gun 8377184.278D--1.6720.572%D--N/A51.3D*4U1181.5h2D*9.5D--
E540 Halberd 9270417.5B*11.5560.475%A*2.857%C+87.5S27.5A**4870.8h4B**6.6A+
M20 Basilisk 8368168U62.0547.495%B**14.706%M*52.3A**11.5B**2961.3h48.1A101.3A
NS-45 Pilot 6464222.909A3.0433.859%C**32.813%B+91.4B+N/A2890.7h4.4A+12.9B**
MANA Anti-Personnel Turret 5754510.8N/A4.8525.63%UN/A540U30U1913900.1h12.1T*47T*
M12 Kobalt 5653153C+47.0528.641%A16.981%C132.5C**7.5B**4340.4h17.8C++62.2B+
M20 Basilisk-H 5752152M*46.0548.624%C**15.385%M++173.3A**16.7C++5600.3h27.2B*55.9B**
The Little Helper 525295.778M**0.1745.742%C26.923%A*86.7AN/A2070.6h3.6B**7.9B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit25,9210.4h
Anti-Vehicle MANA Turret41840.1h
Spawn Beacon91,8350.8h
AE Nano-Armor Kit921,0821.4h
AE Medical Applicator7672,0874.7h
Nanite Revive Grenade02970.1h
Medical Kit2,17021,38019.7h
Medical Applicator11550h
Motion Spotter1813,2675.7h
Recon Detection Device0710.1h
Ammunition Package41,0960.3h
Anti-Infantry MANA Turret95830.4h
Snowman Soldier31960.2h
A30 Walker0960h
Xiphos Anti-Personnel Phalanx Turret0620h

Check the help document for the dictionary if you want to learn more about words used here.


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