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Paragon Chosen Xaixenro[Tian] Xaixenro
VS BR 156

KDR: 3.76

Score: 57.8m

Last Seen: Aug 17th, 2019 8:02 PM
- OFFLINE - 38.1 hour(s)

Prestige 1, Battle Rank 100 (156 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Tianki[Tian] Tianki
VS outfit on Cobalt

Members: 2
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 Betelgeuse 54-A VE-H Maw Darkstar VX29 Polaris Pulsar LSW C-4 Ghost
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,674,987 MLG Score: 3737
Fun Score: N/A
Cheeseburgers Flipped: 200TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.524%31.934%91158115690,3193.97829-0.222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.997%1.445A1.616A+-0.816D-HEAD ++ (~17.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.50.578B+90.371C**22.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.214%0.856%303312111,63510237221.59668226%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.92%1.256A-1.185D*0.262

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.777B++4.30.63B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.483%7.077%489912053,1518229223.82868341%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.604%0.055C+0.455B+0.671

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.659B+15.10.624B+26.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.542%75.589%4898120610,3192450284.21012

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.718%1.135B**0.542B+-0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.529B+20.377C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.643%15.078%489612087,7932182763.57149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.499%1.253A0.081C+-0.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.521B+3.60.265C*2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tianki[Tian] Tianki
VS outfit on Cobalt

Members: 2
57.8m298.8%538 (32.3k)432 (25.9k)3.75668149,12939,6973.97153156 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12141427223.278%28.276%65803:2391

13% Combat Medic30% Engineer32% Heavy Assault16% Infiltrator8% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 22nd, 2017 5:37 PMApr 23rd, 2017 10:40 AMAug 19th, 2019 2:23 AM (3h) (PST)Aug 17th, 2019 7:01 PM (1d) (PST)Aug 17th, 2019 4:02 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7992295701.1130.2960.3153.4650.0473737

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,94413,74234,202671819208325,894

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2233.5h/93.1d 8,529 42,168 45,642 464.4k 3,569 7,736 6,298 107.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A+
Kills:10,055
Deaths:1,850
KDR:5.435
Accuracy:27.564% A
HSR:35.654% A+
Betelgeuse 54-A
B*
Kills:7,893
Deaths:1,683
KDR:4.690
Accuracy:27.693% C**
HSR:37.502% B*
VE-H Maw
B**
Kills:3,452
Deaths:681
KDR:5.069
Accuracy:28.252% B+
HSR:36.298% B**
VX29 Polaris
A
Kills:2,665
Deaths:679
KDR:3.925
Accuracy:27.192% B++
HSR:32.871% A
Pulsar LSW
B+
Kills:2,163
Deaths:463
KDR:4.672
Accuracy:26.054% B+
HSR:28.941% B+
Ursa
B**
Kills:1,194
Deaths:280
KDR:4.264
Accuracy:28.474% B**
HSR:31.658% B**
NS-15M2
B**
Kills:1,188
Deaths:208
KDR:5.712
Accuracy:27.745% B++
HSR:35.101% B**
NSX Naginata
B*
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:26.493% B*
HSR:34.553% B*
SVA-88
A
Kills:1,172
Deaths:243
KDR:4.823
Accuracy:26.950% B++
HSR:36.007% A
NSX-P Naginata
B*
Kills:1,168
Deaths:267
KDR:4.375
Accuracy:26.865% B*
HSR:35.702% B*
Flare VE6
B++
Kills:1,166
Deaths:265
KDR:4.400
Accuracy:26.734% B++
HSR:28.473% B+
NS-15MP
C
Kills:1,163
Deaths:138
KDR:8.428
Accuracy:26.487% C
HSR:28.633% C
NS-15M AE
C++
Kills:1,158
Deaths:123
KDR:9.415
Accuracy:26.241% C++
HSR:28.325% C++
Kills:35,612
Deaths (as Heavy Assault):7,139
Deaths (to Heavy Assaults):11,533
KDR:4.98837
Kill Difference:28,473
Playtime:723.426 hours
Usage:32%
Score:18.388m
Score/min:424
Accuracy (listed only):27.134%
HSR (listed only):33.055%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
B**
Kills:1,928
Deaths:822
KDR:2.346
Accuracy:71.993% B**
HSR:15.768% C+
Eclipse VE3A
B**
Kills:1,644
Deaths:660
KDR:2.491
Accuracy:28.176% C**
HSR:25.487% B**
Pulsar C
B++
Kills:1,469
Deaths:526
KDR:2.793
Accuracy:27.463% B+
HSR:27.161% B++
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% D
Sirius SX12
A
Kills:1,187
Deaths:401
KDR:2.960
Accuracy:30.659% A
HSR:22.831% B++
Solstice SF
B*
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.592% B*
HSR:21.960% B*
VE-S Canis
B*
Kills:1,181
Deaths:298
KDR:3.963
Accuracy:30.354% B+
HSR:27.773% B*
VE-C Horizon
B*
Kills:1,180
Deaths:332
KDR:3.554
Accuracy:34.395% C+
HSR:30.593% B*
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Zenith VX-5
C+
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C+
HSR:20.493% C+
Phobos VX86
B*
Kills:1,175
Deaths:543
KDR:2.164
Accuracy:69.075% B*
HSR:17.192% C++
Solstice Burst
B**
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% B+
HSR:31.346% B**
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
NS-11CP
C+
Kills:1,173
Deaths:191
KDR:6.141
Accuracy:28.544% C+
HSR:19.523% D
Serpent VE92
B+
Kills:1,172
Deaths:267
KDR:4.390
Accuracy:26.740% B+
HSR:22.611% B+
MKV Suppressed
A*
Kills:1,168
Deaths:320
KDR:3.650
Accuracy:31.145% B**
HSR:34.075% A*
NS-11C
A
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% B++
HSR:26.650% A
NSX Tanto
B+
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% B+
HSR:29.563% B+
VX6-7
B++
Kills:1,167
Deaths:372
KDR:3.137
Accuracy:28.377% B++
HSR:22.622% C**
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
Zenith VX-5AE
C++
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% C+
HSR:26.031% C++
NSX-P Tengu
A+
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% B+
HSR:30.584% A+
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Solstice VE3
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C**
HSR:26.012% B**
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS Baron G5AE
B+
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B+
NSX-P Tanto
B++
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% B+
HSR:30.635% B++
Kills:36,643
Deaths (as Light Assault):11,910
Deaths (to Light Assaults):6,973
KDR:3.07666
Kill Difference:24,733
Playtime:182.397 hours
Usage:8%
Score:4.284m
Score/min:391
Accuracy (listed only):36.683%
HSR (listed only):23.357%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
B**
Kills:3,144
Deaths:1,023
KDR:3.073
Accuracy:27.805% C++
HSR:32.316% B**
Deimos VA29
B**
Kills:1,928
Deaths:822
KDR:2.346
Accuracy:71.993% B**
HSR:15.768% C+
H-V45
B**
Kills:1,242
Deaths:292
KDR:4.253
Accuracy:28.212% B*
HSR:28.341% B**
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% D
Sirius SX12
A
Kills:1,187
Deaths:401
KDR:2.960
Accuracy:30.659% A
HSR:22.831% B++
VE-S Canis
B*
Kills:1,181
Deaths:298
KDR:3.963
Accuracy:30.354% B+
HSR:27.773% B*
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Phobos VX86
B*
Kills:1,175
Deaths:543
KDR:2.164
Accuracy:69.075% B*
HSR:17.192% C++
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
NS-11A
B**
Kills:1,172
Deaths:337
KDR:3.478
Accuracy:26.804% B+
HSR:30.119% B**
CME
A
Kills:1,171
Deaths:407
KDR:2.877
Accuracy:28.692% B+
HSR:31.512% A
Equinox VE2 Burst
B*
Kills:1,168
Deaths:307
KDR:3.805
Accuracy:27.969% C++
HSR:35.873% B*
MKV Suppressed
A*
Kills:1,168
Deaths:320
KDR:3.650
Accuracy:31.145% B**
HSR:34.075% A*
NSX Yumi
B++
Kills:1,168
Deaths:218
KDR:5.358
Accuracy:28.493% B+
HSR:32.706% B++
Equinox VE2
A++
Kills:1,166
Deaths:316
KDR:3.690
Accuracy:29.731% B++
HSR:35.678% A++
Corvus VA55
B*
Kills:1,165
Deaths:371
KDR:3.140
Accuracy:28.510% B*
HSR:28.927% B*
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
NSX-P Tengu
A+
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% B+
HSR:30.584% A+
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Terminus VX-9
C++
Kills:1,162
Deaths:381
KDR:3.050
Accuracy:26.572% C++
HSR:22.806% C-
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS Baron G5AE
B+
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B+
Pulsar VS1
B+
Kills:1,146
Deaths:415
KDR:2.761
Accuracy:25.797% B+
HSR:24.258% B+
Kills:33,200
Deaths (as Combat Medic):10,459
Deaths (to Combat Medics):4,733
KDR:3.1743
Kill Difference:22,741
Playtime:295.047 hours
Usage:13%
Score:8.330m
Score/min:471
Accuracy (listed only):37.840%
HSR (listed only):24.714%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:2,124
Deaths:266
KDR:7.985
Accuracy:45.324% B**
HSR:77.684% B*
NS-AM7 Archer
A*
Kills:1,258
Deaths:558
KDR:2.254
Accuracy:59.702% C++
HSR:34.897% A*
Parsec VX3-A
B+
Kills:1,192
Deaths:120
KDR:9.933
Accuracy:45.293% B+
HSR:74.245% D
XM98
B**
Kills:1,190
Deaths:93
KDR:12.796
Accuracy:43.892% B**
HSR:80.336% B++
Sirius SX12
A
Kills:1,187
Deaths:401
KDR:2.960
Accuracy:30.659% A
HSR:22.831% B++
VE-S Canis
B*
Kills:1,181
Deaths:298
KDR:3.963
Accuracy:30.354% B+
HSR:27.773% B*
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
Parallax VX3
B**
Kills:1,169
Deaths:90
KDR:12.989
Accuracy:46.616% B**
HSR:82.378% B+
MKV Suppressed
A*
Kills:1,168
Deaths:320
KDR:3.650
Accuracy:31.145% B**
HSR:34.075% A*
Artemis VX26 AE
B*
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:29.198% C
HSR:35.274% B*
NS-45 Pilot
B+
Kills:1,167
Deaths:535
KDR:2.181
Accuracy:33.769% B+
HSR:26.821% C++
NS-44 Commissioner
A++
Kills:1,167
Deaths:349
KDR:3.344
Accuracy:46.522% A
HSR:35.390% A++
NS-357 Underboss
A**
Kills:1,166
Deaths:526
KDR:2.217
Accuracy:40.002% B+
HSR:41.938% A**
NS-61 Emissary
A
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:29.927% C**
HSR:23.691% A
Manticore SX40
A+
Kills:1,165
Deaths:494
KDR:2.358
Accuracy:33.178% B+
HSR:33.133% A+
NSX Tomoe
B**
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:29.234% C++
HSR:49.099% B**
NS-357P Underboss
B
Kills:1,165
Deaths:280
KDR:4.161
Accuracy:44.163% B
HSR:25.064% C+
Nyx VX31
B++
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:37.074% B+
HSR:37.285% B++
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
NSX-P Tengu
A+
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% B+
HSR:30.584% A+
NS-44L Blackhand
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:38.974% C
HSR:42.132% C+
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Beamer VS3
B++
Kills:1,163
Deaths:579
KDR:2.009
Accuracy:28.889% C*
HSR:28.289% B++
NS-30 Vandal
A+
Kills:1,162
Deaths:178
KDR:6.528
Accuracy:39.046% B**
HSR:39.587% A+
V10
B*
Kills:1,162
Deaths:141
KDR:8.241
Accuracy:45.647% B*
HSR:83.133% B++
Phantom VA23
C++
Kills:1,162
Deaths:232
KDR:5.009
Accuracy:35.757% C++
HSR:31.497% C++
NSX Daimyo
B+
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:39.576% C
HSR:95.607% B+
Phaseshift VX-S
A
Kills:1,161
Deaths:112
KDR:10.366
Accuracy:45.298% A
HSR:79.931% B+
Artemis VX26
B++
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:30.906% B++
HSR:22.414% C+
VA39 Spectre
B*
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:36.939% B*
HSR:29.483% D
Cerberus
A++
Kills:302
Deaths:140
KDR:2.157
Accuracy:30.414% C+
HSR:40.397% A++
Soldier Soaker
B+
Kills:121
Deaths:36
KDR:3.361
Accuracy:27.855% D
HSR:17.355% B+
Kills:37,681
Deaths (as Infiltrator):9,197
Deaths (to Infiltrators):5,659
KDR:4.0971
Kill Difference:28,484
Playtime:350.443 hours
Usage:16%
Score:8.941m
Score/min:425
Accuracy (listed only):36.970%
HSR (listed only):41.914%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B**
Kills:1,928
Deaths:822
KDR:2.346
Accuracy:71.993% B**
HSR:15.768% C+
Eclipse VE3A
B**
Kills:1,644
Deaths:660
KDR:2.491
Accuracy:28.176% C**
HSR:25.487% B**
Pulsar C
B++
Kills:1,469
Deaths:526
KDR:2.793
Accuracy:27.463% B+
HSR:27.161% B++
VE-LR Obelisk
B*
Kills:1,306
Deaths:244
KDR:5.352
Accuracy:37.909% B*
HSR:39.510% B*
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% D
Solstice SF
B*
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.592% B*
HSR:21.960% B*
VE-C Horizon
B*
Kills:1,180
Deaths:332
KDR:3.554
Accuracy:34.395% C+
HSR:30.593% B*
Zenith VX-5
C+
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C+
HSR:20.493% C+
Phobos VX86
B*
Kills:1,175
Deaths:543
KDR:2.164
Accuracy:69.075% B*
HSR:17.192% C++
Solstice Burst
B**
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% B+
HSR:31.346% B**
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
NS-11CP
C+
Kills:1,173
Deaths:191
KDR:6.141
Accuracy:28.544% C+
HSR:19.523% D
Serpent VE92
B+
Kills:1,172
Deaths:267
KDR:4.390
Accuracy:26.740% B+
HSR:22.611% B+
Revenant
B**
Kills:1,168
Deaths:252
KDR:4.635
Accuracy:32.892% C+
HSR:37.586% B**
NS-11C
A
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% B++
HSR:26.650% A
NSX Tanto
B+
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% B+
HSR:29.563% B+
VX6-7
B++
Kills:1,167
Deaths:372
KDR:3.137
Accuracy:28.377% B++
HSR:22.622% C**
Eidolon VE33
A++
Kills:1,166
Deaths:279
KDR:4.179
Accuracy:32.743% B*
HSR:39.365% A++
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
Zenith VX-5AE
C++
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% C+
HSR:26.031% C++
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
Solstice VE3
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C**
HSR:26.012% B**
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS Baron G5AE
B+
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B+
NSX-P Tanto
B++
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% B+
HSR:30.635% B++
Kills:30,904
Deaths (as Engineer):10,292
Deaths (to Engineers):4,895
KDR:3.00272
Kill Difference:20,612
Playtime:661.140 hours
Usage:30%
Score:16.986m
Score/min:428
Accuracy (listed only):37.889%
HSR (listed only):24.043%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A++
Kills:849
Deaths:217
KDR:3.912
Accuracy:25.546% A++
HSR:24.853% B++
Quasar VM1
A*
Kills:834
Deaths:218
KDR:3.826
Accuracy:26.081% A*
HSR:26.379% A+
NS-10 Burster
A+
Kills:117
Deaths:13
KDR:9
Accuracy:38.611% A+
HSR:5.128% C-
NS-10 Burster
A
Kills:115
Deaths:13
KDR:8.846
Accuracy:39.166% A
HSR:1.739% D*
Comet VM2
B*
Kills:81
Deaths:18
KDR:4.500
Accuracy:53.003% B*
HSR:2.469% D-
Comet VM2
B**
Kills:73
Deaths:19
KDR:3.842
Accuracy:51.746% B**
HSR:0% F-
Kills:2,069
Deaths (as MAX Suit):249
Deaths (to MAX Suits):1,745
KDR:8.30924
Kill Difference:1,820
Playtime:25.057 hours
Usage:1%
Score:0.907m
Score/min:603
Accuracy (listed only):39.026%
HSR (listed only):10.095%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:172
V. Kills:99 172%
Deaths:17
KDR:10.118
Accuracy:35.927% C
KPH:34.100 C+
VKPH:19.600 C-
Kills:172 (0 + 172)
Deaths:17
KDR:10.118
VKDR:5.824
Vehicle Kills:99
Kill Difference:155
Playtime:5.041 hours
Usage:0%
Score:0.079m
Score/min:262
Piloting Accuracy:N/A%
Gunner Accuracy:35.927%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B**
Kills:1,421
V. Kills:358 396%
Deaths:29
KDR:49
Accuracy:49.874% D--
KPH:74.200 B**
VKPH:18.700 C-
L100 Python AP
M+
Kills:1,241
V. Kills:445 278%
Deaths:50
KDR:24.820
Accuracy:59.768% B+
KPH:67.700 M+
VKPH:24.300 B**
L100 Python HESH
B**
Kills:249
V. Kills:30 N/A
Deaths:11
KDR:22.636
Accuracy:45.934% C
KPH:76.100 B**
VKPH:9.200 C*
C75 Viper
B**
Kills:145
V. Kills:31 453%
Deaths:9
KDR:16.111
Accuracy:46.460% B++
KPH:47.400 B**
VKPH:10.100 B+
Kills:3,056 (3,056 + 0)
Deaths:99
KDR:30.869
VKDR:8.727
Vehicle Kills:864
Kill Difference:2,957
Playtime:43.831 hours
Usage:2%
Score:0.919m
Score/min:349
Driving Accuracy:46.460%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:500
V. Kills:200 249%
Deaths:27
KDR:18.519
Accuracy:55.200% C*
KPH:51.800 A*
VKPH:20.700 B**
Saron HRB
A++
Kills:451
V. Kills:218 206%
Deaths:43
KDR:10.488
Accuracy:51.526% B*
KPH:42.200 A++
VKPH:20.400 B+
E540 Halberd
A++
Kills:385
V. Kills:141 271%
Deaths:22
KDR:17.500
Accuracy:58.427% A+
KPH:52.500 A++
VKPH:19.200 B+
Kills:1,336 (500 + 836)
Deaths:92
KDR:14.522
VKDR:6.076
Vehicle Kills:559
Kill Difference:1,244
Playtime:27.653 hours
Usage:1%
Score:0.702m
Score/min:423
Driving Accuracy:55.200%
Gunner Accuracy:58.427%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:953
V. Kills:64 N/A
Deaths:33
KDR:28.879
Accuracy:45.888% B**
KPH:98.600 C*
VKPH:6.600 C++
M12 Kobalt-H
B+
Kills:420
V. Kills:9 N/A
Deaths:25
KDR:16.800
Accuracy:24.898% B+
KPH:117.500 C+
VKPH:2.500 D-
Saron HRB-H
A
Kills:248
V. Kills:122 202%
Deaths:20
KDR:12.400
Accuracy:66.145% A
KPH:52.900 B**
VKPH:26 C*
E540 Halberd-H
A
Kills:81
V. Kills:39 203%
Deaths:8
KDR:10.125
Accuracy:68.695% A
KPH:47.800 C*
VKPH:23 C++
Kills:1,702 (0 + 1,702)
Deaths:86
KDR:19.791
VKDR:2.721
Vehicle Kills:234
Kill Difference:1,616
Playtime:19.626 hours
Usage:1%
Score:0.385m
Score/min:327
Driving Accuracy:N/A%
Gunner Accuracy:68.695%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:372
V. Kills:30 N/A
Deaths:7
KDR:53.143
Accuracy:23.180% B*
KPH:78.900 B+
VKPH:6.400 A
M20 Basilisk
A++
Kills:194
V. Kills:37 N/A
Deaths:12
KDR:16.167
Accuracy:43.942% B+
KPH:40.600 A++
VKPH:7.700 C+
M12 Kobalt
C++
Kills:114
V. Kills:6 N/A
Deaths:2
KDR:57
Accuracy:20.824% B+
KPH:71.100 C+
VKPH:3.700 C++
M20 Basilisk
A*
Kills:90
V. Kills:28 310%
Deaths:3
KDR:30
Accuracy:40.906% C*
KPH:44.600 A*
VKPH:13.900 B*
Kills:770 (0 + 770)
Deaths:24
KDR:32.083
VKDR:4.208
Vehicle Kills:101
Kill Difference:746
Playtime:13.114 hours
Usage:1%
Score:0.207m
Score/min:263
Driving Accuracy:N/A%
Gunner Accuracy:40.906%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:1,331
V. Kills:104 N/A
Deaths:44
KDR:30.250
Accuracy:37.285% B+
KPH:99.200 B*
VKPH:7.800 B+
M20 Wyvern
C*
Kills:70
V. Kills:29 233%
Deaths:12
KDR:5.833
Accuracy:39.350% C*
KPH:25.800 C++
VKPH:10.700 C
Kills:1,401 (0 + 1,401)
Deaths:56
KDR:25.018
VKDR:2.375
Vehicle Kills:133
Kill Difference:1,345
Playtime:16.125 hours
Usage:1%
Score:0.257m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:39.350%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 10,15810,0551,8505.435A**1.6827.564%A35.654%A+81.5A*N/A230123.4h9.3B**33.7B
Betelgeuse 54-A 7,9707,8931,6834.69B+0.9327.693%C**37.502%B*83.4B+N/A26794.6h9.3B*33.5B+
VE-H Maw 3,5003,4526815.069M++1.3128.252%B+36.298%B**79.5B**1.1B+25643.4h8.3B*29.3B++
Darkstar 3,1783,1441,0233.073B**0.6827.805%C++32.316%B**53.8BN/A18658.4h10.8B*38.7B++
VX29 Polaris 2,6962,6656793.925A*0.1727.192%B++32.871%A81.7A1B**21832.6h9.7B**35.8B++
Pulsar LSW 2,1802,1634634.672M0.9226.054%B+28.941%B+78.7AN/A26327.5h10.4B++40B+
C-4 2,5872,1467302.94B**0.8230.074%B++N/A221.2M++45.5B**11849.7h0.9B**3B**
Ghost 2,1302,1242667.985A++4.2345.324%B**77.684%B*99.3A**N/A42021.4h1.7B**3.8B*
Deimos VA29 1,9411,9288222.345B**1.4171.993%B**15.768%C+74.7B**N/A20525.8h1.9B*2.7B+
Eclipse VE3A 1,6691,6446602.491B+1.2728.176%C**25.487%B**45.7C*N/A12336h10B*35.6B++
Pulsar C 1,4831,4695262.793B*0.9627.463%B+27.161%B++63.3A+N/A46823.2h9.7B++35.3B+
LB00 Python AP 1,7791,4212949M**45.2449.874%D--N/A74B**18.6C-29219.2h3.2B**6.4B+
Lasher X2 1,3681,3462874.69S0.9336.383%A+3.343%C70.5A*1.2B21519.1h15.1B**41.4B*
CAS 14-E 1,4351,3314430.25A26.4937.285%B+1.202%D99.3B*7.8B+29613.4h23.2B++62.4B++
VE-LR Obelisk 1,3151,3062445.352A*1.6037.909%B*39.51%B*75.5A++N/A34617.3h4.7B**12.3B*
NS-AM7 Archer 1,4731,2585582.254S1.5059.702%C++34.897%A*18.3A**3.1B7468.7h7.4B**12.4B**
H-V45 1,2461,2422924.253A+0.5028.212%B*28.341%B**77.6A*N/A38916h10.5B**37.2B*
L100 Python AP 1,6861,2415024.82S21.0659.768%B+N/A67.8M+24.3B**39518.3h3.7B**6.1B**
S1 1,7341,2363913.161S0.6063.24%B++1.699%D64.7M+26.1A++47219.1h4.6B**7.3B**
Proximity Mine 1,2311,2311886.548B*2.7946.171%B+N/A192.3A+N/A5866.4h1.9C++4B+
NS Decimator 1,5281,2293573.443M+0.3163.63%B2.36%C++71.5A*17.4C++39517.2h3.2B**5B**
Frag Grenade 1,2561,22211222N/A1,218.2457.91%A++N/A678.9B*18.9B**23291.8h3.1B++5.4B*
Sticky Grenade 1,2591,21611216N/A1,212.2463.458%AN/A1105.5B39.1M39731.1h2.1C*3.3B+
NS-03 Thumper 1,2571,2093343.62M*0.1436.247%C*N/A95.2S3.8S26412.7h4.2A11.7B*
Damascus Edge 1,2711,19515,2310.078B**3.6840.922%B**10.293%B1.7C+N/A5687.7h1.9B+4.6B+
Ursa 1,2131,1942804.264M++0.5128.474%B**31.658%B**97.9A*1.6A**24712.2h8.5B**29.8B*
Parsec VX3-A 1,1961,1921209.933A6.1845.293%B+74.245%D71B**N/A54616.8h1.6B*3.5B*
Chaos 1,2151,1925472.179B+1.5854.94%C*12.92%D47.9C+N/A10524.9h5.1D*9.3C-
XM98 1,1901,1909312.796S9.0443.892%B**80.336%B++67.2A**N/A16917.7h1.8B**4.1B**
NS-15M2 1,2021,1882085.712A*1.9627.745%B++35.101%B**67.9B*N/A21517.5h9.3B**33.5B++
Force-Blade 1,2161,18713,0440.091A*3.6739.393%B++15.249%A1.7B**N/A5688.7h1.7B*4.4B++
Sirius SX12 1,1891,1874012.96A++0.8030.659%A22.831%B++98.1M*N/A27912.1h10.8B**35.4B++
Solstice SF 1,2401,1845042.349A+1.4128.592%B*21.96%B*53.8A*2.5S14822h9.2B+32.3B++
VE-S Canis 1,1841,1812983.963M0.2130.354%B+27.773%B*79.8AN/A27814.8h8.3B**27.2B++
VE-C Horizon 1,1941,1803323.554A+0.2034.395%C+30.593%B*70.7B++N/A16916.7h12.7B++36.8B+
Eridani SX5 1,1861,1793173.719A**0.0429.696%B++21.883%C**87.3A*N/A24013.5h10.7B+36.1B+
Zenith VX-5 1,1891,1763823.079A*0.6825.667%C+20.493%C+59.7B**N/A15019.7h12.6C*49C**
Phobos VX86 1,1851,1755432.164B++1.5969.075%B*17.192%C++74.8B**N/A21615.7h2.1B++3.1B+
NSX Naginata 1,1851,1752594.537M++0.7826.493%B*34.553%B*85.8A++N/A22413.7h8.9B*33.6B++
Solstice Burst 1,1941,1743183.692A++0.0629.665%B+31.346%B**87A++1.5A+19613.5h10.5B*35.5B++
Pandora VX25 1,1911,1745682.067B+1.6951.274%B**17.121%B+55.9B++N/A13621h3.9B+7.7B++
Skorpios 1,1871,1733023.884A+0.1327.039%C+25.149%B+70.2B**N/A16116.7h10.5B+38.8C**
NS-11CP 1,1791,1731916.141M**2.3828.544%C+19.523%D90.9B*N/A19712.9h10.6B+37.2B
SVA-88 1,1821,1722434.823A+1.0726.95%B++36.007%A77.1B**N/A47215.2h10.3B++38.2B+
Serpent VE92 1,1741,1722674.39M+0.6326.74%B+22.611%B+89.5MN/A28113.1h9.6B**36B++
NS-11A 1,1891,1723373.478A+0.2826.804%B+30.119%B**55B**N/A15221.3h10.7B**40.1B*
CME 1,1861,1714072.877A++0.8828.692%B+31.512%A66.2A+N/A15817.7h10.5B**36.7B*
Parallax VX3 1,1721,1699012.989A**9.2346.616%B**82.378%B+82.3M*N/A24414.2h1.7B**3.6B**
Equinox VE2 Burst 1,1821,1683073.805B**0.0527.969%C++35.873%B*71.7B*N/A16816.3h9.6B**34.3B++
Revenant 1,1801,1682524.635B+0.8832.892%C+37.586%B**71.2B**N/A16416.4h6B*18.2B+
MKV Suppressed 1,1741,1683203.65M*0.1131.145%B**34.075%A*89.2MN/A30213.1h10B**32.2B++
NSX Yumi 1,1811,1682185.358M+1.6028.493%B+32.706%B++63.1B**N/A23518.5h9.8B*34.5B++
NSX-P Naginata 1,1761,1682674.375A**0.6226.865%B*35.702%B*66.4B++N/A17217.6h9.3B**34.7B*
Artemis VX26 AE 1,1771,1683793.082B+0.6729.198%C35.274%B*58.1B+N/A19020.1h10.4B+35.6C**
NS-11C 1,1791,1674082.86A*0.9027.82%B++26.65%A62.7A++N/A29218.6h10.9B*39.1B++
NS-45 Pilot 1,1781,1675352.181B++1.5833.769%B+26.821%C++85.8B*N/A26813.6h6.1B+18.1B+
NSX Tanto 1,1751,1674002.918A++0.8429.464%B+29.563%B+65.2AN/A17817.9h10.4B++35.2B+
VX6-7 1,1741,1673723.137A0.6228.377%B++22.622%C**84.6A++N/A24113.8h10.1B++35.7B++
NS-44 Commissioner 1,1741,1673493.344A*0.4146.522%A35.39%A++87.1A*N/A25513.4h2.9B**6.3B**
Equinox VE2 1,1781,1663163.69A*0.0729.731%B++35.678%A++59.2A+N/A14219.7h11B+36.9B++
NS-357 Underboss 1,1701,1665262.217A1.5440.002%B+41.938%A**98.8A++N/A32111.8h3.4B*8.6B++
Eidolon VE33 1,1741,1662794.179M0.4232.743%B*39.365%A++72.9MN/A19916h6B**18.2B*
Flare VE6 1,1761,1662654.4M++0.6426.734%B++28.473%B+85.1A+N/A23213.7h9.1B++33.9B+
Corvus VA55 1,1721,1653713.14A**0.6228.51%B*28.927%B*65.1A++N/A16117.9h8.8A30.8B**
NS-61 Emissary 1,1831,1654792.432A*1.3229.927%C**23.691%A66.2A*1B++22717.6h9.7B++32.4B++
Manticore SX40 1,1751,1654942.358A+1.4033.178%B+33.133%A+71.5A*N/A18416.3h6.1B*18.2B*
NSX Tomoe 1,1751,1651975.914M+2.1629.234%C++49.099%B**55.2B++N/A13921.1h10.9B*37.2B++
NS-357P Underboss 1,1721,1652804.161A*0.4044.163%B25.064%C+87.6B+N/A24713.3h3.7C++8.3B
NS Baron G5 1,1731,1644682.487A++1.2754.895%B**14.863%C++58.5AN/A13919.9h4.7C++8.5C+
Nyx VX31 1,1691,1641746.69A*2.9337.074%B+37.285%B++104.9A**N/A23511.1h4.1B**11.1B*
NS-7 PDW 1,1691,1642674.36S0.6029.454%B*29.21%A++75.1A**N/A24415.5h10A34B*
Zenith VX-5AE 1,1691,1643683.163A+0.5927.374%C+26.031%C++59.1B++N/A14119.7h11.2B+40.8B+
NSX-P Tengu 1,1701,1642045.706S1.9538.527%B+30.584%A+66.9B**N/A31217.4h9.5B**24.6B*
NS-15MP 1,1711,1631388.428M4.6726.487%C28.633%C75.5C*N/A16415.4h10.3C**38.8C++
Thanatos VE70 1,1701,1634882.383A++1.3752.072%A12.984%D86.1M+N/A25213.5h4.8C++9.3B++
NS-44L Blackhand 1,1651,1632714.292A**0.5438.974%C42.132%C+83.1M++N/A28614h3.3B*8.4B+
NSX Tengu 1,1671,1632844.095M++0.3439.935%B+24.592%B+66.1AN/A28917.6h10B*25B++
Beamer VS3 1,1751,1635792.009A++1.7528.889%C*28.289%B++77A**N/A22115.1h8B+27.6C*
Terminus VX-9 1,1731,1623813.05B++0.7126.572%C++22.806%C-62.8B**N/A17818.5h11.2B+42.1B+
NS-30 Vandal 1,1651,1621786.528M++2.7739.046%B**39.587%A+113.9M*N/A27610.2h4A10.2B**
V10 1,1641,1621418.241A*4.4845.647%B*83.133%B++74.5A++N/A17915.6h1.7B**3.7B*
Phantom VA23 1,1671,1622325.009A*1.2535.757%C++31.497%C++86.1A++N/A20213.5h3.6B**10.1B+
Solstice VE3 1,1761,1613723.121M**0.6424.4%C**26.012%B**58.3A*N/A29919.9h11.6B*47.7B
NSX Daimyo 1,1621,1611438.119A+4.3639.576%C95.607%B+107.5A*N/A25910.8h1.9B**4.9B+
Phaseshift VX-S 1,1621,16111210.366M+6.6145.298%A79.931%B+62.8A*N/A14718.5h1.8B*3.9B*
Nova 1,1671,1613902.977A0.7855.752%B*14.04%C+47.8B+N/A11124.3h4.5C++8.1B+
NS Baron G5AE 1,1631,1601736.705S2.9538.441%D-19.052%B+64.1B++N/A14618.1h3.4B**8.9C+
Artemis VX26 1,1671,1602594.479M0.7230.906%B++22.414%C+75.3A*N/A18715.4h10.2B*33.1B++
VA39 Spectre 1,1711,1601736.705M**2.9536.939%B*29.483%D89.9SN/A25812.9h3.8A10.3B**
NS-15M AE 1,1691,1581239.415M5.6626.241%C++28.325%C++62.9C**N/A15018.4h10.5B+40B+
MANA Anti-Personnel Turret 1,1621,1552334.957N/A1.2024.387%UN/A11550U70U19042100.1h14.9T*61.3T*
NSX-P Tanto 1,1571,1494182.749A*1.0128.569%B+30.635%B++62.4A++N/A23718.4h10.9B*38.1B++
Pulsar VS1 1,1511,1464152.761A++1.0025.797%B+24.258%B+61.3A*N/A26918.7h10.9B**42.2B*
Proton II PPA-H 1,0179533328.879A+25.1245.888%B**N/A98.2C*6.6C++3149.7h10.7C+23.2B+
Quasar VM1 8608492173.912B*0.1625.546%A++24.853%B++67.4A*N/A22312.6h12.1B+47.5B*
Quasar VM1 8418342183.826A+0.0726.081%A*26.379%A+65.2M*N/A25512.8h12.7B++48.5B++
NS-TMC-01 "His Regards" 84682110,5960.077A++3.6844.272%A+12.302%B++1.4C*N/A5592.7h1.7B++3.9B+
Hunter QCX 5885862652.211A*1.5541.868%C+29.864%C**36.2A*N/A11716.2h2.7B+6.6B+
C-4 ARX 6785692492.285C++1.4728.522%B+N/A167.4B**32.1C+8923.4h0.9B**3A
Nemesis VSH9 8185392372.274M++1.4867.467%B++1.67%C--29.1B+15.1C*27918.5h5.9B**8.7B**
Tank Mine 710519776.74A*2.9835.904%C++N/A167.4A61.6C+9543.1h1.4B*3.9A
Supernova FPC 7005002718.519A++14.7655.2%C*N/A52.1A**20.8B**6439.6h4.2B++7.7B++
Saron HRB 6694514310.488B**6.7351.526%B*1.33%C42.1A++20.4B+29310.7h18.1B++35.1B**
M12 Kobalt-H 4294202516.8C+13.0424.898%B+17.143%C+116.7C+2.5D-3383.6h13.7B+55.2B+
E540 Halberd 5263852217.5B++13.7458.427%A+1.818%C52.7A++19.3B+3237.3h5B++8.5B**
M12 Kobalt 402372753.143M**49.3923.18%B*23.656%A79.1B+6.4A2494.7h14.8B*63.7B++
Cerberus 3063021402.157B**1.6030.414%C+40.397%A++86.3A++1.1B*2793.5h4.5B**14.6B++
Rocklet Rifle 4852811451.938A**1.8248.843%C-N/A50.2A++36.4B**6145.6h24.3B**49.7B++
L100 Python HESH 2792491122.636B**18.8845.934%C1.205%C75.5B**9.1C*4073.3h2.8B+6.2B+
Saron HRB-H 3702482012.4A+8.6466.145%AN/A52.8B**26C*3454.7h23B34.8B++
M20 Basilisk 2311941216.167S12.4143.942%B+8.763%A40.4A++7.7C+2384.8h48.5B**110.3A
Anti-Vehicle Grenade 2241891189N/A185.2451.127%C+N/A378C+70C18270.5h5.2B10.1B
C150 Dalton 2711721710.118B+6.3635.927%C1.163%C**34.4C+19.8C2625h3.9C**10.8C**
C75 Viper 176145916.111M12.3546.46%B++2.759%A++46.8B**10B+3783.1h12.2B26.2B+
Orbital Strike Uplink 1901241124U120.24659.091%UN/A620U330U39610.2h1.2T*0.2T*
Soldier Soaker 121121363.361A*0.4027.855%D17.355%B+43.2C+N/A1952.8h5.3B+19.1C++
Spear Anti-Vehicle Phalanx Turret 156119259.5S55.7458.363%A+3.361%C85M+26.4B+5151.4h5.5B**9.3B**
NS-10 Burster 177117139U5.2438.611%A+5.128%C-17.7S9.1M**1666.6h70.8A+183.3A
NS-10 Burster 172115138.846U5.0939.166%A1.739%D*17.4S8.6M*1536.6h72.8A++185.8A+
M12 Kobalt 120114257A++53.2420.824%B+18.421%C++71.3C+3.8C*2681.6h16.2B+77.7B+
Lancer VS22 162104372.811A**0.9557.467%C--N/A30.6A+17.1B+2813.4h10.7B++18.7B++
M20 Basilisk 11890330U26.2440.906%C*7.778%B*45A*14B*3512h46.8A114.3A
Comet VM2 11981184.5S0.7453.003%B*2.469%D-23.8A*11.2M*2703.4h25.4C**47.9B+
E540 Halberd-H 12081810.125C++6.3768.695%AN/A47.6C++22.9C++3261.7h6.7C+9.7B+
Comet VM2 10673193.842M**0.0951.746%B**N/A20.3A++9.2A**3113.6h28.4C54.9C++
M20 Wyvern 9970125.833C++2.0839.35%C*5.714%B+25.9C++10.7C1142.7h74.7C**189.8B+
Spear Anti-Vehicle Phalanx Tower 8255155A**51.2451.604%C++5.455%B++91.7A*45B**5480.6h3.2A+6.2A+
NSX Fujin 5555155N/A51.2430.827%D*25.455%F*550C*N/A20350.1h2.2B++7.3C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon62,7731.8h
Nano-Armor Kit620927,20254.4h
Skywall Shield Emitter1510.3h
Structure Shield Module0670.3h
Repair Module11020.6h
Turret AI Module0840.4h
Nanite Revive Grenade01,2850.4h
Nanite Healing Grenade01220h
Medical Applicator468325,19621.8h
Blast Wall0500.4h
Spitfire Auto-Turret153,1602.4h
Restoration Kit2953,5184h
Motion Spotter1612,0755.1h
Xiphos Anti-Personnel Tower0570.2h
Rampart Wall1881.1h
Spear Anti-Vehicle Tower0540.3h
Welding Device05,2000.5h
Deconstruction Tool22,4330.3h
Shield Recharging Field52590.1h
Ammunition Package3114,1233.9h
Medical Kit2,51819,29832.6h
Anti-Infantry MANA Turret131,2001h
The Immortal01880.1h
Recon Detection Device03560.4h
Snowman Soldier101750.2h
Pain Spire0570.4h
Hardlight Barrier174050.6h
Nano-Repair Grenade01770h
A30 Walker0600h

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