Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 4 (18,908)players online:
LatrodectusVS (36)  Faber0ne (20)  GelosTheStrimmer (10)  spots24 (9)  fbmarder (4)  Zer0R7 (4) 83
stats.dasanfall.com
Paragon Chosen Xaixenro[Tian] Xaixenro
VS BR 150

KDR: 3.72

Score: 51.9m

Last Seen: Jun 25th, 2019 9:42 PM
- OFFLINE - 2.3 hour(s)

Prestige 1, Battle Rank 100 (150 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Tianki[Tian] Tianki
VS outfit on Cobalt

Members: 2
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Orion VS54 Betelgeuse 54-A Darkstar VE-H Maw C-4 Pulsar LSW Deimos VA29 Ghost
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Xaixenro



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,566,150 MLG Score: 3650
Fun Score: N/A
Cheeseburgers Flipped: 154TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.577%31.33%89558115281,9473.89871-0.18

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.006%1.45A+1.57A+-0.839D-HEAD ++ (~17.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.579B+90.372C**22.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.094%0.831%210312071,0839585241.13048206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.004%1.159B**-1.097D*0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.758B++4.90.606B+4.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.149%6.098%476912012,8377748933.66065317%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.457%0.077C+0.447B0.651

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.80.655B+15.20.617B+25.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.553%75.373%4768120210,0422282274.3986

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.74%1.131B**0.522B+-0.085

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.526B+20.374C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.618%15.055%476612047,7651980763.91974

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.499%1.256A0.09C+-0.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.521B+3.60.264C*2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tianki[Tian] Tianki
VS outfit on Cobalt

Members: 2
51.9m291.6%527 (31.6k)422 (25.3k)3.71898136,13736,6063.93083150 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12101304123.014%28.236%65003:2288

14% Combat Medic31% Engineer30% Heavy Assault16% Infiltrator9% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 22nd, 2017 5:37 PMApr 23rd, 2017 10:40 AMJun 25th, 2019 6:23 PM (38m) (PST)Jun 25th, 2019 6:31 PM (29m) (PST)Jun 25th, 2019 5:42 PM (79m) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7852265591.1060.2970.3123.3550.0453650

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,11513,58933,526661819201325,310

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2052.3h/85.5d 7,755 38,440 41,156 413.1k 3,279 7,046 5,529 96.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A
Kills:8,105
Deaths:1,363
KDR:5.946
Accuracy:27.510% A
HSR:34.510% A
Betelgeuse 54-A
B*
Kills:4,115
Deaths:905
KDR:4.547
Accuracy:27.238% C*
HSR:37.254% B*
VE-H Maw
B**
Kills:2,511
Deaths:512
KDR:4.904
Accuracy:28.414% B+
HSR:35.683% B**
Pulsar LSW
B+
Kills:2,085
Deaths:442
KDR:4.717
Accuracy:25.965% B+
HSR:28.777% B+
VX29 Polaris
B**
Kills:1,798
Deaths:477
KDR:3.769
Accuracy:26.868% B+
HSR:30.590% B**
Ursa
B**
Kills:1,194
Deaths:280
KDR:4.264
Accuracy:28.513% B**
HSR:31.658% B**
NSX Naginata
B*
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:26.493% B*
HSR:34.553% B*
SVA-88
A+
Kills:1,172
Deaths:243
KDR:4.823
Accuracy:26.966% B++
HSR:36.007% A+
NS-15M2
A
Kills:1,168
Deaths:205
KDR:5.698
Accuracy:27.752% B++
HSR:35.017% A
NSX-P Naginata
B*
Kills:1,168
Deaths:267
KDR:4.375
Accuracy:26.875% B*
HSR:35.702% B*
Flare VE6
B++
Kills:1,166
Deaths:265
KDR:4.400
Accuracy:26.734% B++
HSR:28.473% B+
NS-15MP
C+
Kills:1,163
Deaths:138
KDR:8.428
Accuracy:26.487% C
HSR:28.633% C+
NS-15M AE
C++
Kills:1,158
Deaths:123
KDR:9.415
Accuracy:26.241% C++
HSR:28.325% C++
Kills:27,978
Deaths (as Heavy Assault):5,479
Deaths (to Heavy Assaults):10,491
KDR:5.10641
Kill Difference:22,499
Playtime:610.962 hours
Usage:30%
Score:15.217m
Score/min:415
Accuracy (listed only):27.081%
HSR (listed only):32.706%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
B**
Kills:1,901
Deaths:810
KDR:2.347
Accuracy:71.982% B**
HSR:15.729% C+
Eclipse VE3A
B**
Kills:1,469
Deaths:595
KDR:2.469
Accuracy:28.142% C**
HSR:25.732% B**
Pulsar C
B++
Kills:1,467
Deaths:523
KDR:2.805
Accuracy:27.444% B+
HSR:27.198% B++
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% C--
Solstice SF
B*
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.592% B*
HSR:21.960% B*
VE-S Canis
B*
Kills:1,181
Deaths:298
KDR:3.963
Accuracy:30.354% B+
HSR:27.773% B*
VE-C Horizon
B*
Kills:1,180
Deaths:332
KDR:3.554
Accuracy:34.552% C+
HSR:30.593% B*
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Zenith VX-5
C+
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C+
HSR:20.493% C+
Solstice Burst
B**
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% B+
HSR:31.346% B**
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
Phobos VX86
B*
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:69.086% B*
HSR:17.121% C++
NS-11CP
C+
Kills:1,173
Deaths:191
KDR:6.141
Accuracy:28.544% C+
HSR:19.523% D
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
VX6-7
B++
Kills:1,167
Deaths:372
KDR:3.137
Accuracy:28.377% B++
HSR:22.622% C**
NS-11C
A
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% B++
HSR:26.650% A
NSX Tanto
B++
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% B+
HSR:29.563% B++
Sirius SX12
A
Kills:1,166
Deaths:396
KDR:2.944
Accuracy:30.763% A
HSR:22.556% B++
MKV Suppressed
A**
Kills:1,166
Deaths:318
KDR:3.667
Accuracy:31.129% B**
HSR:34.134% A**
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
NSX-P Tengu
A
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% B+
HSR:30.584% A
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
Zenith VX-5AE
C++
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% C+
HSR:26.031% C++
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
Solstice VE3
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C**
HSR:26.012% B**
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B++
Serpent VE92
B+
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:26.734% B+
HSR:22.500% B+
NSX-P Tanto
B++
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% B+
HSR:30.635% B++
Kills:36,403
Deaths (as Light Assault):11,820
Deaths (to Light Assaults):6,453
KDR:3.07978
Kill Difference:24,583
Playtime:175.913 hours
Usage:9%
Score:4.094m
Score/min:388
Accuracy (listed only):36.689%
HSR (listed only):23.352%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
A
Kills:2,801
Deaths:899
KDR:3.116
Accuracy:27.905% C*
HSR:32.524% A
Deimos VA29
B**
Kills:1,901
Deaths:810
KDR:2.347
Accuracy:71.982% B**
HSR:15.729% C+
H-V45
B**
Kills:1,242
Deaths:292
KDR:4.253
Accuracy:28.212% B*
HSR:28.341% B**
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% C--
VE-S Canis
B*
Kills:1,181
Deaths:298
KDR:3.963
Accuracy:30.354% B+
HSR:27.773% B*
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
Phobos VX86
B*
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:69.086% B*
HSR:17.121% C++
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
CME
A
Kills:1,171
Deaths:407
KDR:2.877
Accuracy:28.692% B+
HSR:31.512% A
NS-11A
B**
Kills:1,170
Deaths:337
KDR:3.472
Accuracy:26.810% B+
HSR:30.171% B**
NSX Yumi
B++
Kills:1,168
Deaths:218
KDR:5.358
Accuracy:28.493% B+
HSR:32.706% B++
Equinox VE2 Burst
B*
Kills:1,168
Deaths:307
KDR:3.805
Accuracy:27.969% C++
HSR:35.873% B*
Sirius SX12
A
Kills:1,166
Deaths:396
KDR:2.944
Accuracy:30.763% A
HSR:22.556% B++
Equinox VE2
A++
Kills:1,166
Deaths:316
KDR:3.690
Accuracy:29.731% B++
HSR:35.678% A++
MKV Suppressed
A**
Kills:1,166
Deaths:318
KDR:3.667
Accuracy:31.129% B**
HSR:34.134% A**
Corvus VA55
B*
Kills:1,165
Deaths:371
KDR:3.140
Accuracy:28.510% B*
HSR:28.927% B*
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
NSX-P Tengu
A
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% B+
HSR:30.584% A
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
Terminus VX-9
C*
Kills:1,162
Deaths:381
KDR:3.050
Accuracy:26.572% C*
HSR:22.806% C-
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B++
Pulsar VS1
B+
Kills:1,146
Deaths:415
KDR:2.761
Accuracy:25.797% B+
HSR:24.258% B+
Kills:32,804
Deaths (as Combat Medic):10,316
Deaths (to Combat Medics):4,378
KDR:3.17991
Kill Difference:22,488
Playtime:285.573 hours
Usage:14%
Score:7.346m
Score/min:429
Accuracy (listed only):37.847%
HSR (listed only):24.712%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:1,869
Deaths:251
KDR:7.446
Accuracy:45.725% B**
HSR:76.833% B*
NS-AM7 Archer
A*
Kills:1,258
Deaths:558
KDR:2.254
Accuracy:59.702% C++
HSR:34.897% A*
XM98
B**
Kills:1,190
Deaths:93
KDR:12.796
Accuracy:43.892% B**
HSR:80.336% B++
VE-S Canis
B*
Kills:1,181
Deaths:298
KDR:3.963
Accuracy:30.354% B+
HSR:27.773% B*
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Parsec VX3-A
B+
Kills:1,173
Deaths:119
KDR:9.857
Accuracy:45.459% B+
HSR:74.254% D
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
Artemis VX26 AE
B*
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:29.198% C
HSR:35.274% B*
NS-45 Pilot
B+
Kills:1,167
Deaths:535
KDR:2.181
Accuracy:33.769% B+
HSR:26.821% C++
Sirius SX12
A
Kills:1,166
Deaths:396
KDR:2.944
Accuracy:30.763% A
HSR:22.556% B++
MKV Suppressed
A**
Kills:1,166
Deaths:318
KDR:3.667
Accuracy:31.129% B**
HSR:34.134% A**
NS-357 Underboss
M
Kills:1,166
Deaths:526
KDR:2.217
Accuracy:40.002% B+
HSR:41.938% M
Parallax VX3
B**
Kills:1,166
Deaths:90
KDR:12.956
Accuracy:46.622% B**
HSR:82.333% B+
NS-357P Underboss
C**
Kills:1,165
Deaths:280
KDR:4.161
Accuracy:44.163% C**
HSR:25.064% C+
Manticore SX40
A+
Kills:1,165
Deaths:494
KDR:2.358
Accuracy:33.178% B+
HSR:33.133% A+
NS-61 Emissary
A
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:29.927% C**
HSR:23.691% A
NS-44 Commissioner
A++
Kills:1,165
Deaths:348
KDR:3.348
Accuracy:46.532% A
HSR:35.451% A++
NSX Tomoe
B**
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:29.234% C+
HSR:49.099% B**
Nyx VX31
B*
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:37.074% B+
HSR:37.285% B*
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
NSX-P Tengu
A
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% B+
HSR:30.584% A
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Beamer VS3
B*
Kills:1,163
Deaths:579
KDR:2.009
Accuracy:28.889% C**
HSR:28.289% B*
NS-44L Blackhand
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:38.974% C
HSR:42.132% C+
NS-30 Vandal
A+
Kills:1,162
Deaths:178
KDR:6.528
Accuracy:39.046% B**
HSR:39.587% A+
V10
B++
Kills:1,162
Deaths:141
KDR:8.241
Accuracy:45.647% B++
HSR:83.133% B++
Phantom VA23
C*
Kills:1,162
Deaths:232
KDR:5.009
Accuracy:35.757% C++
HSR:31.497% C*
Phaseshift VX-S
A
Kills:1,161
Deaths:112
KDR:10.366
Accuracy:45.298% A
HSR:79.931% B
NSX Daimyo
B+
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:39.576% C
HSR:95.607% B+
Artemis VX26
B++
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:30.906% B++
HSR:22.414% C+
VA39 Spectre
B*
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:36.939% B*
HSR:29.483% D
Cerberus
A*
Kills:248
Deaths:127
KDR:1.953
Accuracy:30.411% C+
HSR:40.726% A*
Kills:37,204
Deaths (as Infiltrator):9,124
Deaths (to Infiltrators):5,288
KDR:4.0776
Kill Difference:28,080
Playtime:333.276 hours
Usage:16%
Score:8.611m
Score/min:431
Accuracy (listed only):37.276%
HSR (listed only):42.659%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B**
Kills:1,901
Deaths:810
KDR:2.347
Accuracy:71.982% B**
HSR:15.729% C+
Eclipse VE3A
B**
Kills:1,469
Deaths:595
KDR:2.469
Accuracy:28.142% C**
HSR:25.732% B**
Pulsar C
B++
Kills:1,467
Deaths:523
KDR:2.805
Accuracy:27.444% B+
HSR:27.198% B++
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% C--
Solstice SF
B*
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.592% B*
HSR:21.960% B*
VE-LR Obelisk
B**
Kills:1,181
Deaths:221
KDR:5.344
Accuracy:38.354% B**
HSR:38.865% B*
VE-C Horizon
B*
Kills:1,180
Deaths:332
KDR:3.554
Accuracy:34.552% C+
HSR:30.593% B*
Zenith VX-5
C+
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C+
HSR:20.493% C+
Solstice Burst
B**
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% B+
HSR:31.346% B**
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
Phobos VX86
B*
Kills:1,174
Deaths:543
KDR:2.162
Accuracy:69.086% B*
HSR:17.121% C++
NS-11CP
C+
Kills:1,173
Deaths:191
KDR:6.141
Accuracy:28.544% C+
HSR:19.523% D
Revenant
B**
Kills:1,168
Deaths:252
KDR:4.635
Accuracy:32.892% C+
HSR:37.586% B**
VX6-7
B++
Kills:1,167
Deaths:372
KDR:3.137
Accuracy:28.377% B++
HSR:22.622% C**
NS-11C
A
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% B++
HSR:26.650% A
NSX Tanto
B++
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% B+
HSR:29.563% B++
Eidolon VE33
A++
Kills:1,166
Deaths:279
KDR:4.179
Accuracy:32.743% B*
HSR:39.365% A++
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
Zenith VX-5AE
C++
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% C+
HSR:26.031% C++
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
Solstice VE3
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C**
HSR:26.012% B**
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B++
Serpent VE92
B+
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:26.734% B+
HSR:22.500% B+
NSX-P Tanto
B++
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% B+
HSR:30.635% B++
Kills:30,562
Deaths (as Engineer):10,186
Deaths (to Engineers):4,548
KDR:3.00039
Kill Difference:20,376
Playtime:632.191 hours
Usage:31%
Score:15.990m
Score/min:422
Accuracy (listed only):37.911%
HSR (listed only):24.020%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A+
Kills:672
Deaths:154
KDR:4.364
Accuracy:24.372% A+
HSR:25.595% B**
Quasar VM1
A++
Kills:630
Deaths:155
KDR:4.065
Accuracy:24.704% A++
HSR:25.079% A
NS-10 Burster
A
Kills:99
Deaths:9
KDR:11
Accuracy:38.273% A
HSR:5.051% C-
NS-10 Burster
A
Kills:97
Deaths:9
KDR:10.778
Accuracy:38.950% A
HSR:2.062% D*
Comet VM2
B*
Kills:81
Deaths:18
KDR:4.500
Accuracy:53.003% B*
HSR:2.469% D-
Comet VM2
B**
Kills:73
Deaths:19
KDR:3.842
Accuracy:51.746% B**
HSR:0% F-
Kills:1,652
Deaths (as MAX Suit):182
Deaths (to MAX Suits):1,615
KDR:9.07692
Kill Difference:1,470
Playtime:19.298 hours
Usage:1%
Score:0.685m
Score/min:592
Accuracy (listed only):38.508%
HSR (listed only):10.043%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:167
V. Kills:96 172%
Deaths:16
KDR:10.438
Accuracy:36.188% C
KPH:34.100 C+
VKPH:19.600 C
Kills:167 (0 + 167)
Deaths:16
KDR:10.438
VKDR:6
Vehicle Kills:96
Kill Difference:151
Playtime:4.891 hours
Usage:0%
Score:0.078m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:36.188%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B*
Kills:1,421
V. Kills:358 396%
Deaths:29
KDR:49
Accuracy:49.874% D*
KPH:74.200 B*
VKPH:18.700 C-
L100 Python AP
A**
Kills:715
V. Kills:268 266%
Deaths:40
KDR:17.875
Accuracy:60.176% B+
KPH:61.300 A**
VKPH:23 B*
L100 Python HESH
B**
Kills:237
V. Kills:26 N/A
Deaths:11
KDR:21.546
Accuracy:46.206% C
KPH:75.900 B**
VKPH:8.300 C+
C75 Viper
B**
Kills:131
V. Kills:28 452%
Deaths:8
KDR:16.375
Accuracy:46.409% B++
KPH:47.800 B**
VKPH:10.200 B+
Kills:2,504 (2,504 + 0)
Deaths:88
KDR:28.455
VKDR:7.727
Vehicle Kills:680
Kill Difference:2,416
Playtime:36.680 hours
Usage:2%
Score:0.704m
Score/min:320
Driving Accuracy:46.409%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A**
Kills:474
V. Kills:187 252%
Deaths:27
KDR:17.556
Accuracy:55.026% C*
KPH:51.900 A**
VKPH:20.500 B**
Saron HRB
A++
Kills:451
V. Kills:218 206%
Deaths:43
KDR:10.488
Accuracy:51.526% B*
KPH:42.200 A++
VKPH:20.400 B+
E540 Halberd
A++
Kills:364
V. Kills:129 280%
Deaths:19
KDR:19.158
Accuracy:57.566% A
KPH:52.200 A++
VKPH:18.500 B
Kills:1,289 (474 + 815)
Deaths:89
KDR:14.483
VKDR:6
Vehicle Kills:534
Kill Difference:1,200
Playtime:26.789 hours
Usage:1%
Score:0.654m
Score/min:407
Driving Accuracy:55.026%
Gunner Accuracy:57.566%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:908
V. Kills:62 N/A
Deaths:32
KDR:28.375
Accuracy:46.470% B**
KPH:99.800 C*
VKPH:6.800 C++
M12 Kobalt-H
B+
Kills:301
V. Kills:8 N/A
Deaths:24
KDR:12.542
Accuracy:25.564% B+
KPH:102.400 C
VKPH:2.700 D
Saron HRB-H
A
Kills:248
V. Kills:122 202%
Deaths:20
KDR:12.400
Accuracy:66.145% A
KPH:52.900 B**
VKPH:26 C*
E540 Halberd-H
A+
Kills:81
V. Kills:39 203%
Deaths:8
KDR:10.125
Accuracy:68.695% A+
KPH:47.800 C*
VKPH:23 C*
Kills:1,538 (0 + 1,538)
Deaths:84
KDR:18.310
VKDR:2.750
Vehicle Kills:231
Kill Difference:1,454
Playtime:18.423 hours
Usage:1%
Score:0.352m
Score/min:318
Driving Accuracy:N/A%
Gunner Accuracy:68.695%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:280
V. Kills:30 N/A
Deaths:7
KDR:40
Accuracy:23.398% B*
KPH:71 C++
VKPH:7.600 A++
M20 Basilisk
A++
Kills:175
V. Kills:33 N/A
Deaths:10
KDR:17.500
Accuracy:43.152% B+
KPH:41.600 A++
VKPH:7.900 C+
M12 Kobalt
C*
Kills:109
V. Kills:6 N/A
Deaths:2
KDR:54.500
Accuracy:20.737% B+
KPH:70 C+
VKPH:3.900 C*
M20 Basilisk
A++
Kills:82
V. Kills:23 342%
Deaths:3
KDR:27.333
Accuracy:39.215% C+
KPH:44.700 A++
VKPH:12.500 B+
Kills:646 (0 + 646)
Deaths:22
KDR:29.364
VKDR:4.182
Vehicle Kills:92
Kill Difference:624
Playtime:11.536 hours
Usage:1%
Score:0.170m
Score/min:246
Driving Accuracy:N/A%
Gunner Accuracy:39.215%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,305
V. Kills:103 N/A
Deaths:43
KDR:30.349
Accuracy:37.276% B+
KPH:98.500 B++
VKPH:7.800 B+
M20 Wyvern
C*
Kills:66
V. Kills:27 236%
Deaths:12
KDR:5.500
Accuracy:38.710% C*
KPH:24.800 C++
VKPH:10.200 C-
Kills:1,371 (0 + 1,371)
Deaths:55
KDR:24.927
VKDR:2.364
Vehicle Kills:130
Kill Difference:1,316
Playtime:15.913 hours
Usage:1%
Score:0.246m
Score/min:257
Piloting Accuracy:N/A%
Gunner Accuracy:38.710%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 8,1848,1051,3635.946A**2.2327.51%A34.51%A81.1A*N/A23299.9h9.2B**33.6B
Betelgeuse 54-A 4,1544,1159054.547B+0.8327.238%C*37.254%B*79.1BN/A28052h9.5B++34.7B+
Darkstar 2,8332,8018993.116B**0.6027.905%C*32.524%A53.6BN/A13952.3h10.9B*38.9B++
VE-H Maw 2,5432,5115124.904M1.1928.414%B+35.683%B**78B*1B+21632.2h8.4B*29.5B++
C-4 2,5632,1277292.918B**0.8029.851%B++N/A221.6M++45.4B**11539.6h0.9B**3B**
Pulsar LSW 2,1012,0854424.717M1.0025.965%B+28.777%B+78.4AN/A26026.6h10.4B++40.1B+
Deimos VA29 1,9141,9018102.347B**1.3771.982%B**15.729%C+75.4B**N/A20125.2h1.9B*2.7B+
Ghost 1,8751,8692517.446A+3.7345.725%B**76.833%B*101MN/A43718.5h1.7B**3.8B*
VX29 Polaris 1,8131,7984773.769A++0.0526.868%B+30.59%B**76.5AN/A22023.5h9.7B**36.3B++
Eclipse VE3A 1,4911,4695952.469B+1.2528.142%C**25.732%B**45.5C*N/A11632.3h10.1B++35.8B++
Pulsar C 1,4811,4675232.805B**0.9127.444%B+27.198%B++65.5A+N/A48022.4h9.7B++35.3B+
LB00 Python AP 1,7791,4212949M**45.2849.874%D*N/A74B*18.6C-29119.2h3.2B**6.4B+
Lasher X2 1,3571,3352874.652S0.9336.314%A+3.296%C70.3A*1.2B+20819h15.1B**41.5B*
CAS 14-E 1,4081,3054330.349A26.6337.276%B+1.226%D98.1B++7.7B+28713.3h23.4B++62.7B++
NS-AM7 Archer 1,4731,2585582.254S1.4659.702%C++34.897%A*18.3A**3.1C**7468.7h7.4B**12.4B**
H-V45 1,2461,2422924.253A++0.5328.212%B*28.341%B**77.6A*N/A38216h10.5B**37.2B*
NS Decimator 1,5281,2293573.443M+0.2863.656%B2.36%C++71.5A**17.4C*38517.2h3.2B**5B**
Frag Grenade 1,2561,22211222N/A1,218.2857.91%A++N/A678.9B*18.9A*22511.8h3.1B++5.4B*
Sticky Grenade 1,2591,21611216N/A1,212.2863.552%AN/A1105.5C**39.1A**39461.1h2.1C*3.3B+
Damascus Edge 1,2711,19515,2310.078B**3.6440.922%B*10.293%B1.7C+N/A5687.7h1.9B+4.6B+
Ursa 1,2131,1942804.264M++0.5528.513%B**31.658%B**98.7A*1.6A**24712.1h8.5B**29.8B*
Chaos 1,2151,1925472.179B+1.5454.94%C*12.92%C--47.9C+N/A10524.9h5.1D*9.3C--
XM98 1,1901,1909312.796S9.0843.892%B**80.336%B++67.2A**N/A16717.7h1.8B**4.1B**
Force-Blade 1,2161,18713,0440.091A*3.6339.393%B++15.249%B**1.7B**N/A5688.6h1.7B*4.4B+
Proximity Mine 1,1861,1861876.342B*2.6246.107%B+N/A191.3AN/A5816.2h1.9C+4.1B+
Solstice SF 1,2401,1845042.349A+1.3728.592%B*21.96%B*53.8A*2.5S14422h9.2B+32.3B++
VE-LR Obelisk 1,1891,1812215.344A*1.6338.354%B**38.865%B*73.8A++N/A27716h4.6B**12B**
VE-S Canis 1,1841,1812983.963A**0.2430.354%B+27.773%B*79.8AN/A26714.8h8.3B**27.2B++
VE-C Horizon 1,1941,1803323.554A+0.1634.552%C+30.593%B*70.7B*N/A15916.7h12.7B++36.6B+
Eridani SX5 1,1861,1793173.719A**0.0029.696%B++21.883%C**87.3A*N/A23613.5h10.7B+36.1B+
Zenith VX-5 1,1891,1763823.079A++0.6425.667%C+20.493%C+59.7B**N/A14919.7h12.6C*49C**
NSX Naginata 1,1851,1752594.537M+0.8226.493%B*34.553%B*85.8A+N/A22013.7h8.9B*33.6B++
Solstice Burst 1,1941,1743183.692A+0.0329.665%B+31.346%B**87A++1.5A++19513.5h10.5B*35.5B++
Pandora VX25 1,1911,1745682.067B**1.6551.274%B**17.121%B+55.9B++N/A13421h3.9B+7.7B++
Phobos VX86 1,1841,1745432.162B++1.5669.086%B*17.121%C++75.3B**N/A21515.6h2.1B++3.1B+
Parsec VX3-A 1,1761,1731199.857A+6.1445.459%B+74.254%D70.7B**N/A54916.6h1.6B*3.5B*
NS-11CP 1,1791,1731916.141M**2.4228.544%C+19.523%D90.9B*N/A19612.9h10.6B+37.2B
Skorpios 1,1871,1733023.884A+0.1727.039%C+25.149%B+70.2B**N/A16016.7h10.5B+38.8C**
SVA-88 1,1821,1722434.823A+1.1026.966%B++36.007%A+77.1B**N/A46715.2h10.3B+38.2B+
CME 1,1861,1714072.877A++0.8428.692%B+31.512%A66.2A+N/A15517.7h10.5B**36.7B*
NS-11A 1,1871,1703373.472A+0.2526.81%B+30.171%B**55.2B**N/A14821.2h10.7B**40.1B*
NS-15M2 1,1801,1682055.698A*1.9827.752%B++35.017%A67.5B*N/A20717.3h9.3B**33.5B*
NSX Yumi 1,1811,1682185.358M+1.6428.493%B+32.706%B++63.1AN/A23418.5h9.8B*34.5B++
NSX-P Naginata 1,1761,1682674.375A*0.6626.875%B*35.702%B*66.4B*N/A16617.6h9.3B**34.7B*
Artemis VX26 AE 1,1771,1683793.082B+0.6429.198%C35.274%B*58.1B+N/A19020.1h10.4B+35.6B
Equinox VE2 Burst 1,1821,1683073.805B**0.0927.969%C++35.873%B*71.7B**N/A16716.3h9.6B**34.3B++
Revenant 1,1801,1682524.635B+0.9232.892%C+37.586%B**71.2B**N/A16416.4h6B++18.2B+
VX6-7 1,1741,1673723.137A+0.5828.377%B++22.622%C**84.6A*N/A23713.8h10.1B++35.7B++
NS-11C 1,1791,1674082.86A*0.8627.82%B++26.65%A62.7A++N/A28518.6h10.9B*39.1B++
NS-45 Pilot 1,1781,1675352.181B++1.5433.769%B+26.821%C++85.8B**N/A26713.6h6.1B++18.1B++
NSX Tanto 1,1751,1674002.918A++0.8029.464%B+29.563%B++65.2AN/A17717.9h10.4B++35.2B+
Eidolon VE33 1,1741,1662794.179M0.4632.743%B*39.365%A++72.9MN/A19516h6B**18.2B*
Sirius SX12 1,1681,1663962.944A++0.7730.763%A22.556%B++98.8M**N/A27111.8h10.9B**35.3B++
Flare VE6 1,1761,1662654.4M++0.6826.734%B++28.473%B+85.7A++N/A23013.6h9.1B++33.9B+
Equinox VE2 1,1781,1663163.69A*0.0329.731%B++35.678%A++59.2AN/A14219.7h11B+36.9B++
MKV Suppressed 1,1721,1663183.667M*0.0531.129%B**34.134%A**89MN/A29713.1h10B**32.3B++
NS-357 Underboss 1,1701,1665262.217A1.5040.002%B+41.938%M98.8A*N/A31411.8h3.4B*8.6B++
Parallax VX3 1,1691,1669012.956M9.2446.622%B**82.333%B+82.7M*N/A24214.1h1.7B**3.6B*
Corvus VA55 1,1721,1653713.14A**0.5828.51%B*28.927%B*65.1A*N/A16117.9h8.8A30.8B**
NS-357P Underboss 1,1721,1652804.161A*0.4444.163%C**25.064%C+87.6B+N/A24713.3h3.7C++8.3B
Manticore SX40 1,1751,1654942.358A+1.3633.178%B+33.133%A+71.5A*N/A18416.3h6.1B*18.2B*
NS-61 Emissary 1,1831,1654792.432A*1.2929.927%C**23.691%A66.2A*1B**22517.6h9.7B++32.4B*
NS-44 Commissioner 1,1721,1653483.348A*0.3746.532%A35.451%A++86.9A*N/A24913.4h2.9B**6.3B**
NSX Tomoe 1,1751,1651975.914A*2.2029.234%C+49.099%B**55.2B++N/A13821.1h10.9B*37.2B++
Nyx VX31 1,1691,1641746.69A++2.9737.074%B+37.285%B*104.9MN/A23411.1h4.1B*11.1B*
NS-7 PDW 1,1691,1642674.36S0.6429.454%B*29.21%A++75.1A**N/A24115.5h10A34B*
NSX-P Tengu 1,1701,1642045.706M**1.9938.527%B+30.584%A66.9B**N/A30917.4h9.5B**24.6B*
NS Baron G5 1,1731,1644682.487A++1.2354.895%B**14.863%C++58.5AN/A13519.9h4.7C++8.5C+
Zenith VX-5AE 1,1691,1643683.163A+0.5627.374%C+26.031%C++59.1B*N/A14119.7h11.2B+40.8B+
NS-15MP 1,1711,1631388.428M++4.7126.487%C28.633%C+75.5C*N/A16315.4h10.3C**38.8C++
NSX Tengu 1,1671,1632844.095M+0.3839.935%B+24.592%B+66.1B**N/A28617.6h10B*25B++
Beamer VS3 1,1751,1635792.009A++1.7128.889%C**28.289%B*77.5A**N/A22115h8B+27.6C*
NS-44L Blackhand 1,1651,1632714.292M0.5738.974%C42.132%C+83.1M*N/A28514h3.3B*8.4B+
Thanatos VE70 1,1701,1634882.383A++1.3452.072%A12.984%D86.1M++N/A24213.5h4.8C++9.3B++
NS-30 Vandal 1,1651,1621786.528M2.8139.046%B**39.587%A+113.9M*N/A27310.2h4A10.2B**
Terminus VX-9 1,1731,1623813.05B*0.6726.572%C*22.806%C-62.8B**N/A17218.5h11.2B+42.1B+
V10 1,1641,1621418.241A*4.5245.647%B++83.133%B++74.5A++N/A17715.6h1.7B*3.7B*
Phantom VA23 1,1671,1622325.009A*1.2935.757%C++31.497%C*86.1A*N/A20113.5h3.6B**10.1B+
Solstice VE3 1,1761,1613723.121M*0.6024.4%C**26.012%B**58.3A*N/A28319.9h11.6B++47.7B+
Phaseshift VX-S 1,1621,16111210.366M6.6545.298%A79.931%B62.8A*N/A14718.5h1.8B*3.9B*
NSX Daimyo 1,1621,1611438.119A+4.4039.576%C95.607%B+107.5A*N/A25710.8h1.9B**4.9B+
Nova 1,1671,1613902.977A0.7455.752%B*14.04%C+47.8B+N/A11024.3h4.5C++8.1B+
NS Baron G5AE 1,1631,1601736.705S2.9938.441%D-19.052%B++64.1B++N/A14618.1h3.4B**8.9C+
Serpent VE92 1,1611,1602644.394M+0.6826.734%B+22.5%B+89.9MN/A27412.9h9.6B**36.1B++
Artemis VX26 1,1671,1602594.479A**0.7630.906%B++22.414%C+75.3A*N/A18415.4h10.2B++33.1B++
VA39 Spectre 1,1711,1601736.705M**2.9936.939%B*29.483%D89.9SN/A25212.9h3.8A10.3B**
NS-15M AE 1,1691,1581239.415M**5.7026.241%C++28.325%C++62.9C**N/A14918.4h10.5B+40B+
MANA Anti-Personnel Turret 1,1621,1552334.957N/A1.2424.387%UN/A11550U70U18739900.1h14.9T*61.3T*
NSX-P Tanto 1,1571,1494182.749A*0.9728.569%B+30.635%B++62.4A++N/A23218.4h10.9B*38.1B*
Pulsar VS1 1,1511,1464152.761A++0.9625.797%B+24.258%B+61.3A*N/A25818.7h10.9B**42.2B*
S1 1,3419703083.149S0.5761.994%B+1.959%C--59.9M22.9A+45816.2h4.8B**7.7B*
Proton II PPA-H 9709083228.375A+24.6646.47%B**N/A99.8C*6.8C++3119.1h10.6C+22.7B+
L100 Python AP 9837154017.875M+14.1660.176%B+N/A61.1A**22.9B*33211.7h4.1B**6.8B**
Quasar VM1 6826721544.364A0.6524.372%A+25.595%B**71.5A**1.1B*2189.4h11.3B*46.4B*
Quasar VM1 6366301554.065A++0.3524.704%A++25.079%A65.6M**N/A2589.6h12.3B*49.8B++
NS-TMC-01 "His Regards" 6196027,5940.079A++3.6443.009%A+13.289%B*1.4C*N/A4441.9h1.7B++4.1B++
Tank Mine 686501756.68A*2.9635.457%C++N/A167A61.7C+9343h1.4B*3.8A
Supernova FPC 6614742717.556A++13.8455.026%C*N/A52.1A**20.5B**6159.1h4.3B++7.7B++
Saron HRB 6694514310.488B**6.7751.526%B*1.33%C42.1A++20.4B+29110.7h18.1B++35.1B*
C-4 ARX 4774102071.981C+1.7428.349%B+N/A164B**26.8C--8462.5h0.9B**3.3B**
Nemesis VSH9 5963931902.068A**1.6567.93%B++1.781%C-24.6B12.7C++24516h6.2B*9.2B**
E540 Halberd 4933641919.158B**15.4457.566%A1.923%C52A++18.4C**3117h4.9B++8.4B**
M12 Kobalt-H 3093012412.542C8.8225.564%B+17.276%C++103.8C2.8D3032.9h15.9C+62.2B
M12 Kobalt 310280740A**36.2823.398%B*22.143%B*71.8C*7.7A++2083.9h15.7B++67.1B++
Rocklet Rifle 4572661312.031A**1.6948.617%C--N/A51.2A++36.7B**6035.2h24.7B**50.8B++
Cerberus 2512481271.953B*1.7730.411%C+40.726%A*82.7A++1B++2593h4.7B**15.3B+
Saron HRB-H 3702482012.4A+8.6866.145%AN/A52.8B*26C*3454.7h23C**34.8B++
L100 Python HESH 2632371121.545B*17.8346.206%C1.266%C76.5B**8.4C++3863.1h2.9B+6.2B+
Hunter QCX 2132121221.738A+1.9841.511%C+31.604%B34.2A*N/A1666.2h2.7B+6.6B+
M20 Basilisk 2081751017.5S13.7843.152%B+9.143%A41.7A++7.9C+2354.2h47.5B**110A
C150 Dalton 2631671610.438B+6.7236.188%C1.198%B34.1C+19.6C2644.9h3.9C**10.8C**
Anti-Vehicle Grenade 1611371137N/A133.2850.146%C+N/A342.5C+60C-18700.4h5B+10B
C75 Viper 159131816.375M12.6646.409%B++1.527%C++48.5B**10.4B+3902.7h12.9C*27.8B+
Spear Anti-Vehicle Phalanx Turret 156119259.5S55.7858.251%A3.361%C85M26.4B+4921.4h5.4B*9.3B**
M12 Kobalt 115109254.5A++50.7820.737%B+18.349%C+68.1C+3.8C++2581.6h16.3B+78.4B+
Lancer VS22 162104372.811A**0.9157.424%DN/A30.6A*17.1B+2793.4h10.7B++18.6B+
Orbital Strike Uplink 1611031103U99.28620%UN/A515U290U38270.2h1.2T*0.2T*
NS-10 Burster 14799911U7.2838.273%A5.051%C-18S8.7M*1585.5h67.7A+176.8A
NS-10 Burster 14697910.778U7.0638.95%A2.062%D*17.6S8.9M*1435.5h70A++179.7A+
M20 Basilisk 10582327.333U23.6139.215%C+8.537%B**45.6A++12.8B++3391.8h44.2A+112.7A
Comet VM2 11981184.5S0.7853.003%B*2.469%D-23.8A++11.2M*2643.4h25.4C*47.9B+
E540 Halberd-H 12081810.125C*6.4168.695%A+N/A47.6C*22.9C*3091.7h6.7C+9.7B+
Comet VM2 10673193.842M**0.1251.746%B**N/A20.3A+9.2A**3033.6h28.4C-54.9C++
M20 Wyvern 9366125.5C++1.7838.71%C*6.061%B++24.4C+10C-1072.7h75.4C*194.8B+
NSX Fujin 5555155N/A51.2830.729%D*25.455%F*550C++N/A20980.1h2.1B++7C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon42,5731.7h
Nano-Armor Kit599892,99752.4h
Structure Shield Module0580.2h
Repair Module1820.5h
Turret AI Module0630.3h
Nanite Revive Grenade01,1620.3h
Nanite Healing Grenade01190h
Medical Applicator443310,38820.8h
Spitfire Auto-Turret153,0532.3h
Restoration Kit2452,9883.4h
Motion Spotter1511,5214.9h
Rampart Wall1821h
Welding Device04,0250.5h
Deconstruction Tool22,4330.3h
Ammunition Package3114,0383.9h
Medical Kit2,32717,94630.4h
Anti-Infantry MANA Turret131,2001h
The Immortal01880.1h
Recon Detection Device03560.4h
Snowman Soldier101750.2h
Nano-Repair Grenade01690h
Hardlight Barrier174050.6h
A30 Walker0600h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.70s
Server spent 1.21s on queries, 0.51s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.