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Paragon Xaixenro[Tian] Xaixenro
VS BR 170

KDR: 3.89

Score: 71.9m

Last Seen: Mar 15th, 2020 11:11 PM
- OFFLINE - 20.1 hour(s)

Prestige 1, Battle Rank 100 (170 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 SVA-88 VX29 Polaris VE-H Maw Darkstar NS-15 Gallows Pulsar LSW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,184,144 MLG Score: 4144
Fun Score: N/A
Cheeseburgers Flipped: 451TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.302%33.426%946601172119,0114.32909-0.438

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.917%1.373A1.874A++-0.735D-HEAD ++ (~19.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.60.574B+8.90.374C**22.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.838%1.852%61123154776450.0694981117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.526F0.258C*-1.948

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
393.2-1.423D**89.8-0.687D303.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.94%0.844%285412281,77811567791.53806228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.854%1.153B**-1.08D*0.095

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.789B++4.30.655B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.369%7.855%505912233,93496510214.07668385%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.645%-0.078C+0.812B++0.694

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.10.65B+14.90.63B+27.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.555%76.245%5058122410,9873062293.58701

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.698%1.144B**0.594B+-0.12

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.537B+20.387C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.733%15.099%505612267,9612642783.01211

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.43%1.245B**0.066C+-0.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.526B+3.50.273C*2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
71.9m286.8%547 (32.8k)440 (26.4k)3.89065189,07448,5974.11073170 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12321855623.603%29.434%69503:2299

14% Combat Medic26% Engineer37% Heavy Assault14% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 22nd, 2017 5:37 PMApr 23rd, 2017 10:40 AMMar 15th, 2020 7:35 PM (14d) (PST)Mar 15th, 2020 7:32 PM (14d) (PST)Mar 15th, 2020 7:11 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8382395991.1570.2970.3413.4560.0484144

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,26414,35335,911691820207326,390

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2722.9h/113.5d 10,695 55,651 57,764 564.6k 4,376 9,313 7,761 136.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B*
Kills:15,802
Deaths:3,303
KDR:4.784
Accuracy:27.486% C+
HSR:38.577% B*
Orion VS54
A
Kills:11,239
Deaths:2,079
KDR:5.406
Accuracy:27.415% B**
HSR:35.804% A
SVA-88
A++
Kills:5,836
Deaths:1,176
KDR:4.963
Accuracy:27.371% B+
HSR:39.702% A++
VX29 Polaris
A+
Kills:5,450
Deaths:1,286
KDR:4.238
Accuracy:27.384% B+
HSR:35.468% A+
VE-H Maw
B*
Kills:4,819
Deaths:948
KDR:5.083
Accuracy:27.978% C++
HSR:36.584% B*
NS-15 Gallows
C++
Kills:2,833
Deaths:518
KDR:5.469
Accuracy:27.266% D
HSR:35.334% C++
Pulsar LSW
B++
Kills:2,779
Deaths:654
KDR:4.249
Accuracy:26.430% B
HSR:30.910% B++
Ursa
A
Kills:2,187
Deaths:464
KDR:4.713
Accuracy:28.333% B++
HSR:34.842% A
Flare VE6
B+
Kills:1,215
Deaths:285
KDR:4.263
Accuracy:26.669% B+
HSR:28.807% B+
NS-15M2
B**
Kills:1,188
Deaths:208
KDR:5.712
Accuracy:27.745% B+
HSR:35.101% B**
NSX Naginata
B++
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:26.493% B+
HSR:34.553% B++
NSX-P Naginata
B++
Kills:1,168
Deaths:267
KDR:4.375
Accuracy:26.865% B+
HSR:35.702% B++
NS-15MP
C
Kills:1,163
Deaths:138
KDR:8.428
Accuracy:26.487% C
HSR:28.633% C
NS-15M AE
C+
Kills:1,158
Deaths:123
KDR:9.415
Accuracy:26.241% C+
HSR:28.325% C+
Kills:58,012
Deaths (as Heavy Assault):11,708
Deaths (to Heavy Assaults):14,191
KDR:4.9549
Kill Difference:46,304
Playtime:998.213 hours
Usage:37%
Score:26.392m
Score/min:441
Accuracy (listed only):27.154%
HSR (listed only):34.167%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
B+
Kills:2,099
Deaths:516
KDR:4.068
Accuracy:27.033% B+
HSR:23.059% B+
Deimos VA29
B++
Kills:2,096
Deaths:881
KDR:2.379
Accuracy:71.501% B++
HSR:15.792% C+
Eclipse VE3A
B**
Kills:1,782
Deaths:702
KDR:2.538
Accuracy:28.275% C++
HSR:25.365% B**
Pulsar C
B+
Kills:1,531
Deaths:538
KDR:2.846
Accuracy:27.409% B
HSR:27.041% B+
VE-S Canis
B+
Kills:1,432
Deaths:344
KDR:4.163
Accuracy:29.797% C++
HSR:27.933% B+
VE-C Horizon
B+
Kills:1,358
Deaths:370
KDR:3.670
Accuracy:35.169% C+
HSR:30.044% B+
Sirius SX12
B*
Kills:1,294
Deaths:438
KDR:2.954
Accuracy:30.197% B*
HSR:23.493% B++
VX6-7
B+
Kills:1,241
Deaths:407
KDR:3.049
Accuracy:28.248% B+
HSR:22.240% C++
Chaos
C+
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C+
HSR:12.920% D
MKV Suppressed
A*
Kills:1,185
Deaths:330
KDR:3.591
Accuracy:31.101% B*
HSR:34.008% A*
Eridani SX5
B+
Kills:1,184
Deaths:319
KDR:3.712
Accuracy:29.702% B+
HSR:22.044% C*
Solstice SF
B*
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.592% B++
HSR:21.960% B*
Zenith VX-5
C+
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C+
HSR:20.493% C
Phobos VX86
B++
Kills:1,175
Deaths:543
KDR:2.164
Accuracy:69.075% B++
HSR:17.192% C++
Solstice Burst
B*
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% B+
HSR:31.346% B*
Pandora VX25
B*
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B*
HSR:17.121% B+
NS-11CP
C
Kills:1,173
Deaths:191
KDR:6.141
Accuracy:28.544% C
HSR:19.523% D
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C
HSR:25.149% B+
NSX Tanto
B+
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% B+
HSR:29.563% B+
NS-11C
B**
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% B+
HSR:26.650% B**
NSX-P Tengu
A
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% C**
HSR:30.584% A
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C+
Zenith VX-5AE
C+
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% C
HSR:26.031% C+
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% C**
HSR:24.592% B+
Thanatos VE70
B**
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% B**
HSR:12.984% D
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C
Solstice VE3
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C++
HSR:26.012% B**
NS Baron G5AE
B++
Kills:1,160
Deaths:174
KDR:6.667
Accuracy:38.407% D--
HSR:19.052% B++
NSX-P Tanto
B+
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% B+
HSR:30.635% B+
Kills:38,570
Deaths (as Light Assault):12,441
Deaths (to Light Assaults):8,477
KDR:3.10023
Kill Difference:26,129
Playtime:207.462 hours
Usage:8%
Score:4.882m
Score/min:392
Accuracy (listed only):36.663%
HSR (listed only):23.365%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
B**
Kills:3,704
Deaths:1,146
KDR:3.232
Accuracy:27.864% C+
HSR:32.424% B**
Deimos VA29
B++
Kills:2,096
Deaths:881
KDR:2.379
Accuracy:71.501% B++
HSR:15.792% C+
H-V45
B**
Kills:1,945
Deaths:449
KDR:4.332
Accuracy:28.205% B++
HSR:30.129% B**
VE-S Canis
B+
Kills:1,432
Deaths:344
KDR:4.163
Accuracy:29.797% C++
HSR:27.933% B+
PSA-02 Diamondback
B++
Kills:1,410
Deaths:375
KDR:3.760
Accuracy:29.739% B
HSR:33.972% B++
Terminus VX-9
C+
Kills:1,314
Deaths:416
KDR:3.159
Accuracy:26.971% C+
HSR:24.201% C-
Sirius SX12
B*
Kills:1,294
Deaths:438
KDR:2.954
Accuracy:30.197% B*
HSR:23.493% B++
NS-11A
B**
Kills:1,211
Deaths:350
KDR:3.460
Accuracy:26.814% B
HSR:30.636% B**
Chaos
C+
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C+
HSR:12.920% D
Equinox VE2 Burst
B++
Kills:1,185
Deaths:307
KDR:3.860
Accuracy:27.988% C+
HSR:35.949% B++
MKV Suppressed
A*
Kills:1,185
Deaths:330
KDR:3.591
Accuracy:31.101% B*
HSR:34.008% A*
Eridani SX5
B+
Kills:1,184
Deaths:319
KDR:3.712
Accuracy:29.702% B+
HSR:22.044% C*
VE-A Lacerta
B++
Kills:1,176
Deaths:277
KDR:4.245
Accuracy:27.528% C
HSR:33.503% B++
Phobos VX86
B++
Kills:1,175
Deaths:543
KDR:2.164
Accuracy:69.075% B++
HSR:17.192% C++
Pandora VX25
B*
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B*
HSR:17.121% B+
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C
HSR:25.149% B+
CME
B**
Kills:1,171
Deaths:407
KDR:2.877
Accuracy:28.686% C*
HSR:31.512% B**
NSX Yumi
B+
Kills:1,168
Deaths:218
KDR:5.358
Accuracy:28.493% C*
HSR:32.706% B+
Equinox VE2
A++
Kills:1,166
Deaths:316
KDR:3.690
Accuracy:29.731% B+
HSR:35.678% A++
Corvus VA55
B++
Kills:1,165
Deaths:371
KDR:3.140
Accuracy:28.510% B+
HSR:28.927% B++
NSX-P Tengu
A
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% C**
HSR:30.584% A
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C+
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% C**
HSR:24.592% B+
Thanatos VE70
B**
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% B**
HSR:12.984% D
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C
NS Baron G5AE
B++
Kills:1,160
Deaths:174
KDR:6.667
Accuracy:38.407% D--
HSR:19.052% B++
Pulsar VS1
B
Kills:1,146
Deaths:415
KDR:2.761
Accuracy:25.797% C*
HSR:24.258% B
NS-11P
A**
Kills:926
Deaths:178
KDR:5.202
Accuracy:27.557% B++
HSR:38.985% A**
Kills:38,731
Deaths (as Combat Medic):11,772
Deaths (to Combat Medics):5,878
KDR:3.2901
Kill Difference:26,959
Playtime:380.526 hours
Usage:14%
Score:11.111m
Score/min:487
Accuracy (listed only):36.812%
HSR (listed only):25.995%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:2,761
Deaths:326
KDR:8.469
Accuracy:44.778% B+
HSR:79.573% B*
Phantom VA23
C*
Kills:1,618
Deaths:309
KDR:5.236
Accuracy:35.188% C
HSR:32.818% C*
VE-S Canis
B+
Kills:1,432
Deaths:344
KDR:4.163
Accuracy:29.797% C++
HSR:27.933% B+
Sirius SX12
B*
Kills:1,294
Deaths:438
KDR:2.954
Accuracy:30.197% B*
HSR:23.493% B++
NS-30 Vandal
A+
Kills:1,258
Deaths:191
KDR:6.586
Accuracy:38.294% B++
HSR:39.746% A+
NS-AM7 Archer
A++
Kills:1,258
Deaths:558
KDR:2.254
Accuracy:59.702% C++
HSR:34.897% A++
Nyx VX31
B*
Kills:1,235
Deaths:180
KDR:6.861
Accuracy:36.735% C**
HSR:37.166% B*
Parsec VX3-A
C*
Kills:1,202
Deaths:120
KDR:10.017
Accuracy:45.161% C*
HSR:74.459% D-
XM98
B++
Kills:1,190
Deaths:93
KDR:12.796
Accuracy:43.892% B++
HSR:80.336% B+
Parallax VX3
B*
Kills:1,189
Deaths:94
KDR:12.649
Accuracy:46.581% B*
HSR:82.590% B+
NS-44 Commissioner
A++
Kills:1,189
Deaths:355
KDR:3.349
Accuracy:46.221% B**
HSR:35.828% A++
MKV Suppressed
A*
Kills:1,185
Deaths:330
KDR:3.591
Accuracy:31.101% B*
HSR:34.008% A*
Eridani SX5
B+
Kills:1,184
Deaths:319
KDR:3.712
Accuracy:29.702% B+
HSR:22.044% C*
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C
HSR:25.149% B+
Artemis VX26 AE
B+
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:29.198% D
HSR:35.274% B+
NS-45 Pilot
C**
Kills:1,167
Deaths:535
KDR:2.181
Accuracy:33.769% C**
HSR:26.821% C+
NS-357 Underboss
A*
Kills:1,166
Deaths:526
KDR:2.217
Accuracy:40.002% C**
HSR:41.938% A*
NS-61 Emissary
B**
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:29.927% C*
HSR:23.691% B**
NSX Tomoe
B**
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:29.234% C+
HSR:49.099% B**
NS-357P Underboss
C*
Kills:1,165
Deaths:280
KDR:4.161
Accuracy:44.163% C*
HSR:25.064% C+
Manticore SX40
A+
Kills:1,165
Deaths:494
KDR:2.358
Accuracy:33.178% B+
HSR:33.133% A+
NSX-P Tengu
A
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% C**
HSR:30.584% A
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
Beamer VS3
B++
Kills:1,163
Deaths:579
KDR:2.009
Accuracy:28.884% C*
HSR:28.289% B++
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% C**
HSR:24.592% B+
NS-44L Blackhand
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:38.974% C-
HSR:42.132% C+
V10
B+
Kills:1,162
Deaths:141
KDR:8.241
Accuracy:45.647% B+
HSR:83.133% B+
Phaseshift VX-S
B**
Kills:1,162
Deaths:112
KDR:10.375
Accuracy:45.313% B**
HSR:79.948% B
NSX Daimyo
B+
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:39.535% C--
HSR:95.607% B+
VA39 Spectre
B+
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:36.939% B+
HSR:29.483% D
Artemis VX26
B+
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:30.906% B+
HSR:22.414% C+
Cerberus
A*
Kills:1,107
Deaths:426
KDR:2.599
Accuracy:32.194% C+
HSR:43.180% A*
Soldier Soaker
B+
Kills:121
Deaths:36
KDR:3.361
Accuracy:27.855% D
HSR:17.355% B+
NS-AM8 Shortbow
C**
Kills:76
Deaths:83
KDR:0.916
Accuracy:58.890% C**
HSR:21.053% C+
Kills:40,255
Deaths (as Infiltrator):9,827
Deaths (to Infiltrators):6,910
KDR:4.09637
Kill Difference:30,428
Playtime:372.333 hours
Usage:14%
Score:9.478m
Score/min:424
Accuracy (listed only):37.556%
HSR (listed only):41.531%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VE-LR Obelisk
B**
Kills:2,166
Deaths:361
KDR:6
Accuracy:36.223% B
HSR:42.936% B**
Serpent VE92
B+
Kills:2,099
Deaths:516
KDR:4.068
Accuracy:27.033% B+
HSR:23.059% B+
Deimos VA29
B++
Kills:2,096
Deaths:881
KDR:2.379
Accuracy:71.501% B++
HSR:15.792% C+
Eclipse VE3A
B**
Kills:1,782
Deaths:702
KDR:2.538
Accuracy:28.275% C++
HSR:25.365% B**
Pulsar C
B+
Kills:1,531
Deaths:538
KDR:2.846
Accuracy:27.409% B
HSR:27.041% B+
VE-C Horizon
B+
Kills:1,358
Deaths:370
KDR:3.670
Accuracy:35.169% C+
HSR:30.044% B+
VX6-7
B+
Kills:1,241
Deaths:407
KDR:3.049
Accuracy:28.248% B+
HSR:22.240% C++
Chaos
C+
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C+
HSR:12.920% D
Solstice SF
B*
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.592% B++
HSR:21.960% B*
Zenith VX-5
C+
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C+
HSR:20.493% C
Phobos VX86
B++
Kills:1,175
Deaths:543
KDR:2.164
Accuracy:69.075% B++
HSR:17.192% C++
Solstice Burst
B*
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% B+
HSR:31.346% B*
Pandora VX25
B*
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B*
HSR:17.121% B+
NS-11CP
C
Kills:1,173
Deaths:191
KDR:6.141
Accuracy:28.544% C
HSR:19.523% D
Eidolon VE33
A++
Kills:1,170
Deaths:279
KDR:4.194
Accuracy:32.621% B+
HSR:39.402% A++
Revenant
B*
Kills:1,168
Deaths:252
KDR:4.635
Accuracy:32.881% C
HSR:37.586% B*
NSX Tanto
B+
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% B+
HSR:29.563% B+
NS-11C
B**
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% B+
HSR:26.650% B**
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C+
Zenith VX-5AE
C+
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% C
HSR:26.031% C+
Thanatos VE70
B**
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% B**
HSR:12.984% D
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C
Solstice VE3
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C++
HSR:26.012% B**
NS Baron G5AE
B++
Kills:1,160
Deaths:174
KDR:6.667
Accuracy:38.407% D--
HSR:19.052% B++
NSX-P Tanto
B+
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% B+
HSR:30.635% B+
Kills:33,315
Deaths (as Engineer):10,845
Deaths (to Engineers):5,841
KDR:3.07192
Kill Difference:22,470
Playtime:710.657 hours
Usage:26%
Score:17.934m
Score/min:421
Accuracy (listed only):37.835%
HSR (listed only):24.154%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A
Kills:1,194
Deaths:277
KDR:4.310
Accuracy:25.448% A
HSR:26.801% B**
Quasar VM1
A++
Kills:1,168
Deaths:278
KDR:4.201
Accuracy:25.967% A++
HSR:28.596% A++
Nebula VM20
A
Kills:816
Deaths:111
KDR:7.351
Accuracy:26.862% A
HSR:25.735% B*
Nebula VM20
A
Kills:786
Deaths:111
KDR:7.081
Accuracy:26.476% A
HSR:28.244% A
Vortex VM21
B++
Kills:217
Deaths:37
KDR:5.865
Accuracy:49.431% B++
HSR:2.765% C
NS-10 Burster
B**
Kills:179
Deaths:23
KDR:7.783
Accuracy:39.483% B**
HSR:4.469% C-
Vortex VM21
B*
Kills:178
Deaths:37
KDR:4.811
Accuracy:50.490% B*
HSR:1.685% D-
NS-10 Burster
B**
Kills:175
Deaths:23
KDR:7.609
Accuracy:38.738% B**
HSR:4% D
Comet VM2
B++
Kills:90
Deaths:27
KDR:3.333
Accuracy:53.768% B++
HSR:3.333% C-
Comet VM2
B*
Kills:85
Deaths:28
KDR:3.036
Accuracy:52.579% B*
HSR:1.176% F
Kills:4,888
Deaths (as MAX Suit):476
Deaths (to MAX Suits):2,089
KDR:10.26891
Kill Difference:4,412
Playtime:56.459 hours
Usage:2%
Score:2.061m
Score/min:609
Accuracy (listed only):38.924%
HSR (listed only):12.681%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C-
Kills:59
V. Kills:8 N/A
Deaths:23
KDR:2.565
Accuracy:31.830% D**
KPH:19 D--
VKPH:2.600 C-
Saron Laser Cannon
D
Kills:54
V. Kills:26 200%
Deaths:25
KDR:2.160
Accuracy:22.838% F
KPH:7.800 D
VKPH:3.800 D--
Kills:113 (113 + 0)
Deaths:48
KDR:2.354
VKDR:0.708
Vehicle Kills:34
Kill Difference:65
Playtime:9.993 hours
Usage:0%
Score:0.134m
Score/min:224
Piloting Accuracy:22.838%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:201
V. Kills:114 175%
Deaths:17
KDR:11.824
Accuracy:37.342% C+
KPH:35.800 C+
VKPH:20.300 C-
Kills:201 (0 + 201)
Deaths:17
KDR:11.824
VKDR:6.706
Vehicle Kills:114
Kill Difference:184
Playtime:5.621 hours
Usage:0%
Score:0.088m
Score/min:260
Piloting Accuracy:N/A%
Gunner Accuracy:37.342%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B**
Kills:1,421
V. Kills:358 396%
Deaths:29
KDR:49
Accuracy:49.874% D*
KPH:74.200 B**
VKPH:18.700 D
L100 Python AP
A*
Kills:1,241
V. Kills:445 278%
Deaths:50
KDR:24.820
Accuracy:59.768% B+
KPH:67.700 A*
VKPH:24.300 B*
L100 Python HESH
B++
Kills:249
V. Kills:30 N/A
Deaths:11
KDR:22.636
Accuracy:45.934% C--
KPH:76.100 B++
VKPH:9.200 C*
C75 Viper
B++
Kills:145
V. Kills:31 453%
Deaths:9
KDR:16.111
Accuracy:46.460% B++
KPH:47.400 B+
VKPH:10.100 B+
L100 Python HEAT
B**
Kills:143
V. Kills:50 280%
Deaths:1
KDR:143
Accuracy:42.136% D--
KPH:50.700 B**
VKPH:17.700 B*
Kills:3,199 (3,199 + 0)
Deaths:100
KDR:31.990
VKDR:9.140
Vehicle Kills:914
Kill Difference:3,099
Playtime:46.657 hours
Usage:2%
Score:0.996m
Score/min:356
Driving Accuracy:42.136%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
A+
Kills:511
V. Kills:241 211%
Deaths:43
KDR:11.884
Accuracy:51.114% B*
KPH:41.700 A+
VKPH:19.700 B
Supernova FPC
A*
Kills:510
V. Kills:205 248%
Deaths:27
KDR:18.889
Accuracy:55.448% C*
KPH:51.200 A*
VKPH:20.600 B*
E540 Halberd
A+
Kills:393
V. Kills:145 269%
Deaths:22
KDR:17.864
Accuracy:59.113% A
KPH:51.100 A+
VKPH:18.900 C**
Aphelion VEX-4
M+
Kills:83
V. Kills:27 296%
Deaths:2
KDR:41.500
Accuracy:33.898% C+
KPH:56.200 M+
VKPH:18.300 C++
Kills:1,497 (510 + 987)
Deaths:94
KDR:15.926
VKDR:6.574
Vehicle Kills:618
Kill Difference:1,403
Playtime:31.367 hours
Usage:1%
Score:0.774m
Score/min:411
Driving Accuracy:55.448%
Gunner Accuracy:33.898%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:1,200
V. Kills:76 N/A
Deaths:33
KDR:36.364
Accuracy:46.904% B**
KPH:103.200 C++
VKPH:6.500 C+
M12 Kobalt-H
C*
Kills:784
V. Kills:20 N/A
Deaths:25
KDR:31.360
Accuracy:24.638% C*
KPH:118.200 C
VKPH:3 D
Saron HRB-H
B**
Kills:278
V. Kills:135 204%
Deaths:20
KDR:13.900
Accuracy:64.958% B**
KPH:54.400 B*
VKPH:26.400 C*
E540 Halberd-H
A
Kills:103
V. Kills:44 229%
Deaths:8
KDR:12.875
Accuracy:67.782% A
KPH:47.900 C++
VKPH:20.500 C+
Kills:2,365 (0 + 2,365)
Deaths:86
KDR:27.500
VKDR:3.198
Vehicle Kills:275
Kill Difference:2,279
Playtime:25.531 hours
Usage:1%
Score:0.497m
Score/min:325
Driving Accuracy:N/A%
Gunner Accuracy:67.782%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:411
V. Kills:33 N/A
Deaths:7
KDR:58.714
Accuracy:23.404% B++
KPH:75.800 C++
VKPH:6.100 A
M20 Basilisk
A+
Kills:209
V. Kills:40 N/A
Deaths:12
KDR:17.417
Accuracy:44.131% B+
KPH:39.200 A+
VKPH:7.500 C+
M12 Kobalt
C++
Kills:126
V. Kills:7 N/A
Deaths:2
KDR:63
Accuracy:21.164% B+
KPH:72.600 C+
VKPH:4 C++
M20 Basilisk
A++
Kills:99
V. Kills:29 330%
Deaths:3
KDR:33
Accuracy:40.829% C++
KPH:45 A++
VKPH:13.200 B++
Kills:845 (0 + 845)
Deaths:24
KDR:35.208
VKDR:4.542
Vehicle Kills:109
Kill Difference:821
Playtime:14.691 hours
Usage:1%
Score:0.231m
Score/min:262
Driving Accuracy:N/A%
Gunner Accuracy:40.829%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:1,377
V. Kills:109 N/A
Deaths:44
KDR:31.296
Accuracy:37.172% B+
KPH:98.300 B+
VKPH:7.800 B+
M20 Wyvern
C**
Kills:70
V. Kills:29 233%
Deaths:12
KDR:5.833
Accuracy:39.350% C**
KPH:25.800 C++
VKPH:10.700 C
Hellion G20
B++
Kills:65
V. Kills:26 241%
Deaths:2
KDR:32.500
Accuracy:39.704% C
KPH:43.300 B++
VKPH:17.300 C
Kills:1,512 (0 + 1,512)
Deaths:58
KDR:26.069
VKDR:2.828
Vehicle Kills:164
Kill Difference:1,454
Playtime:18.221 hours
Usage:1%
Score:0.284m
Score/min:259
Piloting Accuracy:N/A%
Gunner Accuracy:39.704%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 15,97915,8023,3034.784B+0.8927.486%C+38.577%B*89.7B1C++281176.1h9.1B*33.2B+
Orion VS54 11,34711,2392,0795.406A++1.5227.415%B**35.804%A82.8A+N/A239135.8h9.3B*33.9C++
SVA-88 5,8965,8361,1764.963A1.0727.371%B+39.702%A++91.3B**N/A29663.9h9.7B++35.3B+
VX29 Polaris 5,5185,4501,2864.238A++0.3527.384%B+35.468%A+85.6B*1.1B*22863.7h9.6B*34.9B++
VE-H Maw 4,8814,8199485.083A*1.1927.978%C++36.584%B*80B+1C+25260.2h8.2B++29.4B+
Darkstar 3,7473,7041,1463.232A+0.6627.864%C+32.424%B**54.2C++N/A18268.3h10.7B*38.4B+
NS-15 Gallows 2,8602,8335185.469B*1.5827.266%D35.334%C++95.4C**N/A29529.7h9.6B+35.1C*
Pulsar LSW 2,8012,7796544.249A++0.3626.43%B30.91%B++82.5B*N/A28233.7h10.3B+38.9B+
Ghost 2,7682,7613268.469A++4.5844.778%B+79.573%B*100.4A++N/A40627.5h1.7B*3.8B++
Ursa 2,2212,1874644.713M0.8228.333%B++34.842%A101.3A+1.6A++25021.6h8.4B*29.6B++
C-4 2,6322,1857302.993B**0.9030.769%B++N/A225.3M+46.1B**12579.7h0.9B**2.9B**
VE-LR Obelisk 2,1822,1663616A*2.1136.223%B42.936%B**91A+N/A35223.8h4.7B*12.8B++
Serpent VE92 2,1122,0995164.068A*0.1827.033%B+23.059%B+82A+N/A25025.6h9.3B*34.5B++
Deimos VA29 2,1112,0968812.379B*1.5171.501%B++15.792%C+75.9B++N/A21327.6h1.9B++2.7B+
H-V45 1,9541,9454494.332A0.4428.205%B++30.129%B**79.7A++N/A33724.4h10.3B**36.5B++
Eclipse VE3A 1,8091,7827022.538C**1.3528.275%C++25.365%B**47.4C+N/A13037.6h9.9B++35B+
Phantom VA23 1,6241,6183095.236B+1.3535.188%C32.818%C*79.3B**N/A19620.4h3.6B*10.1B+
Pulsar C 1,5451,5315382.846B+1.0427.409%B27.041%B+63.3B*N/A46724.2h9.7B+35.4B+
Lasher X2 1,4741,4473154.594M*0.7036.273%B**3.455%C72A+1.3B+23620.1h15.4B*42.5B*
VE-S Canis 1,4371,4323444.163A++0.2729.797%C++27.933%B+80B++N/A29117.9h8.2B++27.6B+
LB00 Python AP 1,7791,4212949A**45.1149.874%D*N/A74B**18.6D29219.2h3.2B*6.4B+
PSA-02 Diamondback 1,4271,4103753.76A0.1329.739%B33.972%B++75.4B*N/A21018.7h9.6A32.4B*
CAS 14-E 1,4861,3774431.295B+27.4037.172%B+1.162%D98.4B+7.8B+29214h23.1B+62.1B++
VE-C Horizon 1,3731,3583703.67A0.2235.169%C+30.044%B+67.6C++N/A18120.1h13B36.8C**
NS-03 Thumper 1,3721,3183443.831S0.0637.129%B+N/A97.6M++4M*27613.5h4.3A11.6B**
Terminus VX-9 1,3251,3144163.159B+0.7326.971%C+24.201%C-66B++N/A19519.9h11B+40.8B
Sirius SX12 1,2961,2944382.954B**0.9430.197%B*23.493%B++98.8A*N/A29213.1h10.7B*35.3B++
Nemesis VSH9 1,9111,2825082.524A**1.3764.959%C*3.354%B+41.6A20.4B**31930.8h5.3A8.1A
Plasma Grenade 1,3111,27511275N/A1,271.1157.711%A+N/A671.1B+18.9B++25221.9h3.1B5.4B++
NS-30 Vandal 1,2611,2581916.586A*2.7038.294%B++39.746%A+108.4A*N/A27611.6h4A10.4B*
NS-AM7 Archer 1,4731,2585582.254M**1.6459.702%C++34.897%A++18.3A++3.1B7568.7h7.4B**12.4B**
Proximity Mine 1,2501,2501946.443B++2.5546.51%C**N/A192.3B**N/A5976.5h1.9C+4C**
VX6-7 1,2491,2414073.049A0.8428.248%B+22.24%C++83.3AN/A24414.9h10.1B+35.7B+
L100 Python AP 1,6861,2415024.82A*20.9359.768%B+N/A67.8A*24.3B*40418.3h3.7B**6.1B*
S1 1,7341,2363913.161M**0.7363.24%B+1.699%D64.7M26.1A+48619.1h4.6B*7.3B++
Nyx VX31 1,2401,2351806.861A+2.9736.735%C**37.166%B*105.6A*N/A24311.7h4.2B**11.3B++
NS Decimator 1,5341,2353583.45A*0.4463.635%C**2.348%C++71.8A*17.4C++42217.2h3.2B*5B**
Sticky Grenade 1,2661,22311223N/A1,219.1163.404%B**N/A1111.8C++39.1A**40181.1h2.1C+3.3B
Flare VE6 1,2251,2152854.263A*0.3726.669%B+28.807%B+81B*N/A23415h9B+33.7B+
NS-11A 1,2281,2113503.46A++0.4326.814%B30.636%B**55.6B++N/A16521.8h10.8B*40.2B++
Parsec VX3-A 1,2061,20212010.017B**6.1345.161%C*74.459%D-71.1B+N/A54416.9h1.6B++3.5B+
Proton II PPA-H 1,2761,2003336.364A++32.4746.904%B**N/A103.4C++6.6C++31511.6h10.6C+22.6B+
Damascus Edge 1,2711,19515,2310.078B*3.8140.922%B*10.293%B*1.7C+N/A5687.7h1.9B4.6B+
Quasar VM1 1,2071,1942774.31B**0.4225.448%A26.801%B**67.1A+N/A21717.8h12.2B+47.8B++
Chaos 1,2151,1925472.179B1.7154.94%C+12.92%D47.9CN/A10524.9h5.1D*9.3D-
XM98 1,1901,1909312.796S8.9143.892%B++80.336%B+67.2A++N/A17117.7h1.8B**4.1B*
Parallax VX3 1,1921,1899412.649A**8.7646.581%B*82.59%B+81.4A**N/A24714.6h1.7B*3.6B*
NS-44 Commissioner 1,1961,1893553.349A*0.5446.221%B**35.828%A++86.8A++N/A26713.7h2.9B**6.4B*
NS-TMC-01 "His Regards" 1,2161,18814,8660.08A+3.8145.116%A+11.869%B*1.5C*N/A5796.1h1.7B+3.7B++
NS-15M2 1,2021,1882085.712A+1.8227.745%B+35.101%B**67.9B+N/A23717.5h9.3B**33.5B++
Force-Blade 1,2161,18713,0440.091A++3.8039.393%B+15.249%A+1.7B**N/A5689h1.7B*4.4B++
Equinox VE2 Burst 1,1991,1853073.86B*0.0327.988%C+35.949%B++71.8B+N/A17016.5h9.6B**34.4B++
MKV Suppressed 1,1911,1853303.591M0.3031.101%B*34.008%A*89.8A*N/A30913.2h10B**32.1B++
Eridani SX5 1,1911,1843193.712A++0.1829.702%B+22.044%C*86.4AN/A24913.7h10.7B36.1B+
Solstice SF 1,2401,1845042.349B**1.5428.592%B++21.96%B*53.8A++2.5M+15322h9.2C**32.3B++
Zenith VX-5 1,1891,1763823.079A+0.8125.667%C+20.493%C59.7B+N/A15419.7h12.6C+49C++
VE-A Lacerta 1,1921,1762774.245A++0.3527.528%C33.503%B++69.2C*N/A17417h9.1B*32.9B+
NSX Naginata 1,1851,1752594.537M+0.6526.493%B+34.553%B++85.8AN/A23513.7h8.9B*33.6B++
Phobos VX86 1,1851,1755432.164B+1.7369.075%B++17.192%C++74.8B++N/A22115.7h2.1B+3.1B+
Solstice Burst 1,1941,1743183.692A+0.2029.665%B+31.346%B*87B**1.5A19813.5h10.5B++35.5B++
Pandora VX25 1,1911,1745682.067B++1.8251.274%B*17.121%B+55.9C**N/A14521h3.9B+7.7B++
NS-11CP 1,1791,1731916.141M++2.2528.544%C19.523%D90.9B++N/A19912.9h10.6B+37.2C**
Skorpios 1,1871,1733023.884A++0.0127.039%C25.149%B+70.2B*N/A16316.7h10.5C**38.8C++
CME 1,1861,1714072.877B**1.0128.686%C*31.512%B**66.2B**N/A16117.7h10.5B**36.7B++
Eidolon VE33 1,1781,1702794.194A++0.3032.621%B+39.402%A++72.7A++N/A20716.1h6B**18.3B*
Revenant 1,1801,1682524.635B+0.7432.881%C37.586%B*71.2B+N/A16516.4h6B+18.2B+
NSX Yumi 1,1811,1682185.358A**1.4728.493%C*32.706%B+63.1B**N/A23718.5h9.8B++34.5B+
Quasar VM1 1,1781,1682784.201A+0.3125.967%A++28.596%A++64.9MN/A24318h12.8B+49.3B+
Artemis VX26 AE 1,1771,1683793.082B0.8129.198%D35.274%B+58.1C++N/A19020.1h10.4B+35.6C++
NSX-P Naginata 1,1761,1682674.375A*0.4826.865%B+35.702%B++66.4B+N/A18217.6h9.3B**34.7B++
NSX Tanto 1,1751,1674002.918A+0.9729.464%B+29.563%B+65.2B*N/A18417.9h10.4B++35.2C**
NS-11C 1,1791,1674082.86A+1.0327.82%B+26.65%B**62.7AN/A30518.6h10.9B*39.1B++
NS-45 Pilot 1,1781,1675352.181B+1.7133.769%C**26.821%C+85.8B+N/A27313.6h6.1B+18.1B+
Equinox VE2 1,1781,1663163.69A*0.2029.731%B+35.678%A++59.2B**N/A14519.7h11B+36.9B+
NS-357 Underboss 1,1701,1665262.217B**1.6740.002%C**41.938%A*98.8A+N/A32811.8h3.4B++8.6B+
NS-61 Emissary 1,1831,1654792.432A*1.4629.927%C*23.691%B**66.2A++1B*23117.6h9.7B+32.4B++
Corvus VA55 1,1721,1653713.14A*0.7528.51%B+28.927%B++65.1A+N/A16517.9h8.8A30.8B**
NSX Tomoe 1,1751,1651975.914A**2.0229.234%C+49.099%B**55.2BN/A14221.1h10.9B*37.2B+
NS-357P Underboss 1,1721,1652804.161A++0.2744.163%C*25.064%C+87.6BN/A24713.3h3.7C+8.3C**
Manticore SX40 1,1751,1654942.358A1.5333.178%B+33.133%A+71.5A+N/A18516.3h6.1B++18.2B++
NSX-P Tengu 1,1701,1642045.706S1.8238.527%C**30.584%A66.9B++N/A31917.4h9.5B*24.6B++
NS Baron G5 1,1731,1644682.487A++1.4054.895%B**14.863%C+58.5B*N/A14319.9h4.7C+8.5C**
Zenith VX-5AE 1,1691,1643683.163B++0.7327.374%C26.031%C+59.1BN/A14219.7h11.2C**40.8C*
NS-7 PDW 1,1691,1642674.36M**0.4729.454%B*29.21%A++75.1A*N/A25315.5h10B**34B*
Beamer VS3 1,1751,1635792.009A1.8828.884%C*28.289%B++77A++N/A22615.1h8B+27.6B+
NSX Tengu 1,1671,1632844.095M0.2039.935%C**24.592%B+66.1B++N/A29217.6h10B++25B+
Thanatos VE70 1,1701,1634882.383A+1.5152.072%B**12.984%D86.1A*N/A26113.5h4.8C+9.3B+
NS-15MP 1,1711,1631388.428A*4.5426.487%C28.633%C75.5C++N/A16615.4h10.3C**38.8C++
NS-44L Blackhand 1,1651,1632714.292M0.4038.974%C-42.132%C+83.1A**N/A28814h3.3B*8.4B+
V10 1,1641,1621418.241A+4.3545.647%B+83.133%B+74.5AN/A18215.6h1.7B*3.7B++
Phaseshift VX-S 1,1631,16211210.375A*6.4845.313%B**79.948%B62.8A+N/A14918.5h1.8B*3.9B*
NSX Daimyo 1,1621,1611438.119A4.2339.535%C--95.607%B+107.5A+N/A26410.8h1.9B*4.9B+
Nova 1,1671,1613902.977B**0.9155.752%B*14.04%C47.8BN/A11124.3h4.5C++8.1B+
Solstice VE3 1,1761,1613723.121M*0.7724.4%C++26.012%B**58.3A+N/A33319.9h11.6B++47.7C*
VA39 Spectre 1,1711,1601736.705M+2.8136.939%B+29.483%D89.9M**N/A27412.9h3.8B**10.3B**
NS Baron G5AE 1,1631,1601746.667S2.7838.407%D--19.052%B++63.7B+N/A14718.2h3.4B*8.9C++
Artemis VX26 1,1671,1602594.479A*0.5930.906%B+22.414%C+75.3AN/A19115.4h10.2B++33.1B++
NS-15M AE 1,1691,1581239.415M**5.5226.241%C+28.325%C+62.9C++N/A15418.4h10.5B+40B
MANA Anti-Personnel Turret 1,1621,1552334.957N/A1.0724.349%UN/A11550U70U20100200.1h14.9T*61.4T*
NSX-P Tanto 1,1571,1494182.749A++1.1428.569%B+30.635%B+62.4B**N/A24518.4h10.9B*38.1B++
Pulsar VS1 1,1511,1464152.761A++1.1325.797%C*24.258%B61.3A+N/A29018.7h10.9B**42.2B++
C-4 ARX 1,3061,1363842.958B+0.9331.288%B**N/A199.3A29.8C10125.7h0.9B**2.9A
Cerberus 1,1131,1074262.599B**1.2932.194%C+43.18%A*98.8A++N/A29911.2h4.4B**13.6B++
NS-11P 9359261785.202M**1.3127.557%B++38.985%A**94.5A**N/A5109.8h9A++32.6B**
Nebula VM20 8278161117.351M3.4626.862%A25.735%B*68.6A+N/A28111.9h17.3C64.3B+
Nebula VM20 7967861117.081A**3.1926.476%A28.244%A66.1A+N/A26411.9h17.8C-67.1B+
M12 Kobalt-H 8047842531.36B27.4724.638%C*18.112%C++118.8C3D3196.6h14.1C**57.4B+
Hunter QCX 6236202802.214A*1.6843.122%C+30.645%B34.4A++N/A11118h2.9B+6.6B+
NSX Amaterasu 5755704,4450.128B**3.7627.961%C++17.719%C*2.7CN/A9211.3h2.2C++7.8B+
Tank Mine 762557846.631A++2.7435.733%C++N/A168.8A62.1C+9723.3h1.4B*4B**
Saron HRB 7525114311.884B**7.9951.114%B*1.566%C+41.9A+19.8B+27512.2h17.8B+34.9B*
Supernova FPC 7155102718.889A15.0055.448%C*N/A51A*20.5B*66810h4.3B+7.7B++
M12 Kobalt 444411758.714A**54.8223.404%B++23.601%A76.1C++6.1A2455.4h15.4B++65.7B+
E540 Halberd 5383932217.864B+13.9759.113%A1.781%C51A+18.8C**3237.7h5.3B8.9B*
Anti-Vehicle Grenade 4603891389N/A385.1150.089%CN/A353.6C64.5C15061.1h5.1C++10.1C*
Rocklet Rifle 5403161641.927A++1.9649.428%CN/A51A+36.1B*6366.2h24.6B**49.8B+
Saron HRB-H 4132782013.9A++10.0164.958%B**N/A54.5B*26.5C*3505.1h22C**33.8B+
L100 Python HESH 2792491122.636B++18.7545.934%C--1.205%C75.5B++9.1C*4383.3h2.8B+6.2C**
Orbital Strike Uplink 3562451245U241.11784%UN/A1225U555U61780.2h0.8T*0.1T*
Vortex VM21 313217375.865M++1.9749.431%B++2.765%C21.1A++9.3B*14010.3h17.2B*34.8B++
M20 Basilisk 2492091217.417S13.5344.131%B+9.091%A39.4A+7.5C+2365.3h48.5B**109.8B**
C150 Dalton 3152011711.824B7.9337.342%C+0.995%C*35.9C+20.4C2605.6h3.7C*9.8C**
NS-10 Burster 266179237.783S3.8939.483%B**4.469%C-16.3S7.9A**14211h83.5A++211.4A+
Vortex VM21 259178374.811A*0.9250.49%B*1.685%D-17.3A++7.9B**13810.3h21.4B*42.4B++
NS-10 Burster 265175237.609S3.7238.738%B**4%D15.9M**8.2M14911h84A+216.9B**
C75 Viper 176145916.111A++12.2246.46%B++2.759%A++46.8B+10B+3933.1h12.2C++26.2B
L100 Python HEAT 1931431143U139.1142.136%D--N/A51.1B**17.9B**3432.8h4.5B+10.7C++
M12 Kobalt 133126263B**59.1121.164%B+19.048%C++74.1C+4.1C++2851.7h16B+75.6B+
Spear Anti-Vehicle Phalanx Turret 159121260.5S56.6158.304%A3.306%C86.4A*27.1B5621.4h5.4B*9.3B*
Soldier Soaker 121121363.361A++0.5327.855%D17.355%B+43.2CN/A1972.8h5.3B++19.1C++
Hades VSH4 156106372.865M*1.0368.913%C++1.887%C62.4B*29.4B4791.7h4.7A6.9A
Lancer VS22 162104372.811A++1.0857.45%C--N/A30.6B*17.1C++2883.4h10.8B+18.8B+
E540 Halberd-H 147103812.875C*8.9867.782%AN/A49C++21C+3322.1h6.9C10.2C++
M20 Basilisk 12899333U29.1140.829%C++7.071%B+45A++13.2B++3442.2h45.3A110.9A
Comet VM2 13190273.333A*0.5653.768%B++3.333%C-23.7A+10.8M+2663.8h25.8C+48.1C**
Comet VM2 12185283.036A*0.8552.579%B*1.176%F21.3A9A*3184h27.6D52.5C+
Aphelion VEX-4 11083241.5S37.6133.898%C+3.614%C+55.3M+18C++2621.5h35.7B**105.2B**
NS-AM8 Shortbow 9976830.916B++2.9758.89%C**21.053%C+6.4D-1.9D3911.9h10.3C+17.5C++
M20 Wyvern 9970125.833C+1.9439.35%C**5.714%B++25.9C++10.7C1142.7h74.7C*189.8B+
Hellion G20 9165232.5U28.6139.704%C10.769%A++43.3B++17.3C2171.5h75.9B+191.1B++
Spear Anti-Vehicle Phalanx Tower 9261161A*57.1152.093%C*4.918%B+87.1B**44.3B++4820.7h3.7A+7A
Xiphos Anti-Personnel Phalanx Tower 6260160C+56.1131.376%C++N/A300C++10C++8120.2h10.2B32.4B
Light PPA 6759232.565C1.3331.83%D**N/A19D--2.6C-1753.1h17C53.4D
M12 Kobalt 5656156B**52.1120.742%C26.786%A++112C+N/A7210.5h9.1A43.8B**
NSX Fujin 5555155N/A51.1129.717%D**25.455%F--550C++N/A18910.1h2.3B+7.7C+
Saron Laser Cannon 8054252.16C+1.7322.838%F1.852%C7.8D3.8D--2456.9h89.8B+393.2C*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon103,0172h
Nano-Armor Kit7201,020,29960h
Skywall Shield Emitter1680.4h
Structure Shield Module0890.3h
Repair Module11290.7h
Turret AI Module01100.5h
Nanite Revive Grenade01,7210.5h
Nanite Healing Grenade03020.1h
Medical Applicator573445,96528.9h
Blast Wall0550.4h
Restoration Kit4125,3416h
NS Deep Freeze0620.1h
Spitfire Auto-Turret173,5922.7h
Motion Spotter1612,8585.5h
Hoplon Anti-Aircraft Phalanx Tower1650.4h
Rampart Wall11191.3h
Xiphos Anti-Personnel Tower0730.3h
Welding Device05,4390.6h
Deconstruction Tool22,4330.3h
Spear Anti-Vehicle Tower0660.3h
Shield Recharging Field57430.3h
Recon Detection Device03560.4h
Ammunition Package3314,7364.1h
Medical Kit3,20824,41840.3h
Anti-Infantry MANA Turret131,2021h
The Immortal01880.1h
Flail Targeting Dart4500.5h
Snowman Soldier101910.2h
Pain Spire0780.5h
Nano-Repair Grenade01790.1h
Hardlight Barrier174070.6h
A30 Walker0600h
Vehicle Gate0510.6h
Orbital Strike Target Designator11591.1h
Elysium Spawn Tube1530.3h

Check the help document for the dictionary if you want to learn more about words used here.


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