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Paragon Bounty Hunter Xaixenro[Tian] Xaixenro
VS BR 179

KDR: 4.01

Score: 82m

Last Seen: Jul 22nd, 2020 4:37 PM
- OFFLINE - 4.2 hour(s)

Prestige 1, Battle Rank 100 (179 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Orion VS54 SVA-88 VX29 Polaris VE-H Maw Darkstar Pulsar LSW NS-15 Gallows
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,694,552 MLG Score: 4552
Fun Score: N/A
Cheeseburgers Flipped: 476TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.313%34.202%968611288134,1514.4149-0.404

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.165%1.366A1.968A++-0.906D--HEAD ++ (~20.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.576B+8.90.377C**22.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.775%1.786%51134856873470.0641466117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-1.53F0.205C++-1.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
386.2-1.379D**88-0.653D298.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.117%0.796%274413451,88512558231.50199229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.873%1.073B**-1.102D*0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.785B++4.30.654B+4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.23%8.049%492913404,187104910793.98762388%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.661%-0.092C+0.852B*0.693

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.40.648B+14.90.629B+27.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.479%76.549%4928134111,2153459293.24133

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.674%1.132B**0.611B+-0.137

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.538B+1.90.39C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.786%15.083%492613438,0292925792.74402

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.443%1.237B**0.051C+-0.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.527B+3.50.275C*2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
82m294.8%557 (33.4k)450 (27k)4.01051217,47054,2254.23434179 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS13492139823.974%30.617%73403:21110

14% Combat Medic24% Engineer40% Heavy Assault13% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 22nd, 2017 5:37 PMApr 23rd, 2017 10:40 AMJul 30th, 2020 8:46 PM (118d) (PST)Jul 22nd, 2020 2:21 PM (126d) (PST)Jul 22nd, 2020 12:37 PM (126d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8602426181.1940.2980.3663.6620.0484552

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,60514,53137,074721822220327,001

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3035.2h/126.5d 12,137 66,583 66,334 666.8k 5,047 10,309 8,755 156.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:20,372
Deaths:4,135
KDR:4.927
Accuracy:27.693% C
HSR:39.230% B+
Orion VS54
B*
Kills:14,518
Deaths:2,602
KDR:5.580
Accuracy:27.605% B+
HSR:36.493% B*
SVA-88
A
Kills:8,208
Deaths:1,542
KDR:5.323
Accuracy:27.429% C*
HSR:40.229% A
VX29 Polaris
B**
Kills:6,913
Deaths:1,538
KDR:4.495
Accuracy:27.521% C*
HSR:36.091% B**
VE-H Maw
B+
Kills:5,142
Deaths:998
KDR:5.152
Accuracy:27.892% C+
HSR:36.737% B+
Pulsar LSW
B+
Kills:3,536
Deaths:765
KDR:4.622
Accuracy:26.797% C++
HSR:31.957% B+
NS-15 Gallows
C+
Kills:3,456
Deaths:633
KDR:5.460
Accuracy:27.402% D
HSR:35.532% C+
Ursa
B*
Kills:2,190
Deaths:465
KDR:4.710
Accuracy:28.349% B
HSR:34.886% B*
Flare VE6
C*
Kills:1,551
Deaths:334
KDR:4.644
Accuracy:26.844% C++
HSR:30.303% C*
NS-15M2
B+
Kills:1,188
Deaths:208
KDR:5.712
Accuracy:27.745% C+
HSR:35.101% B+
NSX Naginata
C**
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:26.493% C++
HSR:34.553% C**
NSX-P Naginata
B
Kills:1,168
Deaths:267
KDR:4.375
Accuracy:26.865% C+
HSR:35.702% B
NSX "Networked" Naginata
B+
Kills:1,165
Deaths:201
KDR:5.796
Accuracy:25.923% D
HSR:39.743% B+
NS-15MP
C--
Kills:1,163
Deaths:138
KDR:8.428
Accuracy:26.487% D
HSR:28.633% C--
NS-15M AE
C
Kills:1,158
Deaths:123
KDR:9.415
Accuracy:26.241% C-
HSR:28.325% C
Kills:72,903
Deaths (as Heavy Assault):14,208
Deaths (to Heavy Assaults):15,999
KDR:5.13112
Kill Difference:58,695
Playtime:1,214.566 hours
Usage:40%
Score:33.788m
Score/min:464
Accuracy (listed only):27.152%
HSR (listed only):34.901%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
C+
Kills:2,214
Deaths:540
KDR:4.100
Accuracy:26.979% C+
HSR:23.080% C+
Deimos VA29
B+
Kills:2,162
Deaths:901
KDR:2.400
Accuracy:71.571% B+
HSR:15.726% C-
Eclipse VE3A
B++
Kills:1,782
Deaths:702
KDR:2.538
Accuracy:28.275% C+
HSR:25.365% B++
VE-C Horizon
C**
Kills:1,705
Deaths:431
KDR:3.956
Accuracy:35.320% C
HSR:29.795% C**
Pulsar C
C++
Kills:1,531
Deaths:538
KDR:2.846
Accuracy:27.409% C+
HSR:27.041% C++
VE-S Canis
C**
Kills:1,440
Deaths:347
KDR:4.150
Accuracy:29.732% C+
HSR:27.986% C**
Sirius SX12
B+
Kills:1,306
Deaths:441
KDR:2.961
Accuracy:30.146% B+
HSR:23.584% C**
VX6-7
C*
Kills:1,241
Deaths:407
KDR:3.049
Accuracy:28.248% C*
HSR:22.240% C
Chaos
C
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C
HSR:12.920% D
MKV Suppressed
A+
Kills:1,189
Deaths:338
KDR:3.518
Accuracy:31.060% B+
HSR:34.062% A+
Eridani SX5
C++
Kills:1,184
Deaths:319
KDR:3.712
Accuracy:29.702% C++
HSR:22.044% C+
Solstice SF
B++
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.578% B+
HSR:21.960% B++
Phobos VX86
B+
Kills:1,177
Deaths:544
KDR:2.164
Accuracy:69.110% B+
HSR:17.162% C+
Zenith VX-5
C-
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C-
HSR:20.493% C--
NS-66 Punisher
B++
Kills:1,176
Deaths:192
KDR:6.125
Accuracy:27.082% C
HSR:35.884% B++
Solstice Burst
B+
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% C++
HSR:31.346% B+
Pandora VX25
B+
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B+
HSR:17.121% C++
NS-11CP
C-
Kills:1,173
Deaths:191
KDR:6.141
Accuracy:28.544% C-
HSR:19.523% D-
Skorpios
C++
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C-
HSR:25.149% C++
NSX "Networked" Tengu
B++
Kills:1,172
Deaths:228
KDR:5.140
Accuracy:37.692% D
HSR:32.253% B++
NSX Tanto
C++
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% C+
HSR:29.563% C++
NS-11C
B++
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% C++
HSR:26.650% B++
Zenith VX-5AE
C
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% D
HSR:26.031% C
NS-7 PDW
B**
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B
HSR:29.210% B**
NSX-P Tengu
B*
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% C
HSR:30.584% B*
NS Baron G5
B++
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B++
HSR:14.863% C+
NSX Tengu
C++
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% C+
HSR:24.592% C++
Thanatos VE70
B*
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% B*
HSR:12.984% D
Nova
B++
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B++
HSR:14.040% C
Solstice VE3
B++
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C
HSR:26.012% B++
NS Baron G5AE
C*
Kills:1,160
Deaths:174
KDR:6.667
Accuracy:38.407% D*
HSR:19.052% C*
NSX-P Tanto
C*
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% C+
HSR:30.635% C*
Kills:41,472
Deaths (as Light Assault):12,981
Deaths (to Light Assaults):9,265
KDR:3.19482
Kill Difference:28,491
Playtime:216.226 hours
Usage:7%
Score:5.095m
Score/min:393
Accuracy (listed only):36.397%
HSR (listed only):24.030%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
B++
Kills:3,704
Deaths:1,146
KDR:3.232
Accuracy:27.864% C+
HSR:32.424% B++
Deimos VA29
B+
Kills:2,162
Deaths:901
KDR:2.400
Accuracy:71.571% B+
HSR:15.726% C-
H-V45
B+
Kills:1,945
Deaths:449
KDR:4.332
Accuracy:28.194% C*
HSR:30.129% B+
VE-S Canis
C**
Kills:1,440
Deaths:347
KDR:4.150
Accuracy:29.732% C+
HSR:27.986% C**
PSA-02 Diamondback
B+
Kills:1,410
Deaths:375
KDR:3.760
Accuracy:29.739% C+
HSR:33.972% B+
Terminus VX-9
C+
Kills:1,316
Deaths:417
KDR:3.156
Accuracy:26.999% C+
HSR:24.240% D
Sirius SX12
B+
Kills:1,306
Deaths:441
KDR:2.961
Accuracy:30.146% B+
HSR:23.584% C**
NS-11A
B+
Kills:1,211
Deaths:350
KDR:3.460
Accuracy:26.814% C+
HSR:30.636% B+
NSX "Networked" Yumi
C++
Kills:1,201
Deaths:244
KDR:4.922
Accuracy:24.751% D*
HSR:34.721% C++
Chaos
C
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C
HSR:12.920% D
MKV Suppressed
A+
Kills:1,189
Deaths:338
KDR:3.518
Accuracy:31.060% B+
HSR:34.062% A+
Equinox VE2 Burst
B+
Kills:1,185
Deaths:307
KDR:3.860
Accuracy:27.988% C-
HSR:35.949% B+
Eridani SX5
C++
Kills:1,184
Deaths:319
KDR:3.712
Accuracy:29.702% C++
HSR:22.044% C+
Phobos VX86
B+
Kills:1,177
Deaths:544
KDR:2.164
Accuracy:69.110% B+
HSR:17.162% C+
VE-A Lacerta
B+
Kills:1,176
Deaths:277
KDR:4.245
Accuracy:27.528% C--
HSR:33.503% B+
NS-66 Punisher
B++
Kills:1,176
Deaths:192
KDR:6.125
Accuracy:27.082% C
HSR:35.884% B++
Pandora VX25
B+
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B+
HSR:17.121% C++
Skorpios
C++
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C-
HSR:25.149% C++
NSX "Networked" Tengu
B++
Kills:1,172
Deaths:228
KDR:5.140
Accuracy:37.692% D
HSR:32.253% B++
CME
B+
Kills:1,171
Deaths:407
KDR:2.877
Accuracy:28.686% C+
HSR:31.512% B+
NS-11P
A+
Kills:1,169
Deaths:232
KDR:5.039
Accuracy:27.936% C++
HSR:39.435% A+
NSX Yumi
B
Kills:1,168
Deaths:218
KDR:5.358
Accuracy:28.493% C+
HSR:32.706% B
Equinox VE2
A
Kills:1,166
Deaths:316
KDR:3.690
Accuracy:29.731% C**
HSR:35.678% A
Corvus VA55
C*
Kills:1,165
Deaths:371
KDR:3.140
Accuracy:28.510% C*
HSR:28.927% C*
NS-7 PDW
B**
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B
HSR:29.210% B**
NSX-P Tengu
B*
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% C
HSR:30.584% B*
NS Baron G5
B++
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B++
HSR:14.863% C+
NSX Tengu
C++
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% C+
HSR:24.592% C++
Thanatos VE70
B*
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% B*
HSR:12.984% D
Nova
B++
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B++
HSR:14.040% C
NS Baron G5AE
C*
Kills:1,160
Deaths:174
KDR:6.667
Accuracy:38.407% D*
HSR:19.052% C*
Pulsar VS1
C+
Kills:1,146
Deaths:415
KDR:2.761
Accuracy:25.797% C+
HSR:24.258% C+
Kills:42,617
Deaths (as Combat Medic):12,526
Deaths (to Combat Medics):6,624
KDR:3.40228
Kill Difference:30,091
Playtime:413.532 hours
Usage:14%
Score:12.250m
Score/min:494
Accuracy (listed only):36.169%
HSR (listed only):26.791%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B*
Kills:2,977
Deaths:336
KDR:8.860
Accuracy:44.326% C**
HSR:80.383% B*
Phantom VA23
C++
Kills:1,618
Deaths:309
KDR:5.236
Accuracy:35.188% C-
HSR:32.818% C++
VE-S Canis
C**
Kills:1,440
Deaths:347
KDR:4.150
Accuracy:29.732% C+
HSR:27.986% C**
Sirius SX12
B+
Kills:1,306
Deaths:441
KDR:2.961
Accuracy:30.146% B+
HSR:23.584% C**
NS-30 Vandal
B**
Kills:1,258
Deaths:191
KDR:6.586
Accuracy:38.294% C**
HSR:39.746% B**
NS-AM7 Archer
A
Kills:1,258
Deaths:558
KDR:2.254
Accuracy:59.702% C++
HSR:34.897% A
Nyx VX31
B++
Kills:1,235
Deaths:180
KDR:6.861
Accuracy:36.735% C+
HSR:37.166% B++
Parsec VX3-A
C++
Kills:1,202
Deaths:120
KDR:10.017
Accuracy:45.161% C++
HSR:74.459% D--
Parallax VX3
B*
Kills:1,201
Deaths:96
KDR:12.510
Accuracy:46.384% B*
HSR:82.764% B+
XM98
B+
Kills:1,190
Deaths:93
KDR:12.796
Accuracy:43.892% B+
HSR:80.336% B+
MKV Suppressed
A+
Kills:1,189
Deaths:338
KDR:3.518
Accuracy:31.060% B+
HSR:34.062% A+
NS-44 Commissioner
A
Kills:1,189
Deaths:355
KDR:3.349
Accuracy:46.221% B++
HSR:35.828% A
Eridani SX5
C++
Kills:1,184
Deaths:319
KDR:3.712
Accuracy:29.702% C++
HSR:22.044% C+
NS-66 Punisher
B++
Kills:1,176
Deaths:192
KDR:6.125
Accuracy:27.082% C
HSR:35.884% B++
Skorpios
C++
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C-
HSR:25.149% C++
NSX "Networked" Tengu
B++
Kills:1,172
Deaths:228
KDR:5.140
Accuracy:37.692% D
HSR:32.253% B++
NSX "Networked" Tomoe
C
Kills:1,168
Deaths:233
KDR:5.013
Accuracy:28.788% D-
HSR:43.322% C
Artemis VX26 AE
C++
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:29.198% D
HSR:35.274% C++
NS-61 "Networked" Emissary
B**
Kills:1,168
Deaths:305
KDR:3.830
Accuracy:29.489% D--
HSR:34.846% B**
Cerberus
A++
Kills:1,167
Deaths:439
KDR:2.658
Accuracy:32.112% C
HSR:43.530% A++
NS-45 Pilot
C+
Kills:1,167
Deaths:535
KDR:2.181
Accuracy:33.769% C+
HSR:26.821% C-
NS-357 Underboss
A++
Kills:1,166
Deaths:526
KDR:2.217
Accuracy:40.002% C+
HSR:41.938% A++
NSX Tomoe
B+
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:29.234% C
HSR:49.099% B+
NS-357P Underboss
C+
Kills:1,165
Deaths:280
KDR:4.161
Accuracy:44.163% C+
HSR:25.064% C
NS-61 Emissary
B++
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:29.927% C+
HSR:23.691% B++
Manticore SX40
A
Kills:1,165
Deaths:494
KDR:2.358
Accuracy:33.178% C*
HSR:33.133% A
NS-7 PDW
B**
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B
HSR:29.210% B**
NSX-P Tengu
B*
Kills:1,164
Deaths:204
KDR:5.706
Accuracy:38.527% C
HSR:30.584% B*
NSX Tengu
C++
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% C+
HSR:24.592% C++
Beamer VS3
B+
Kills:1,163
Deaths:579
KDR:2.009
Accuracy:28.884% C+
HSR:28.289% B+
NS-44L Blackhand
C+
Kills:1,163
Deaths:271
KDR:4.292
Accuracy:38.974% D
HSR:42.132% C+
Phaseshift VX-S
B++
Kills:1,162
Deaths:112
KDR:10.375
Accuracy:45.313% B++
HSR:79.948% C*
V10
B+
Kills:1,162
Deaths:141
KDR:8.241
Accuracy:45.647% B
HSR:83.133% B+
NSX "Networked" Daimyo
C**
Kills:1,161
Deaths:124
KDR:9.363
Accuracy:38.968% D-
HSR:95.780% C**
NSX Daimyo
B
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:39.535% D
HSR:95.607% B
VA39 Spectre
C*
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:36.939% C*
HSR:29.483% D-
Artemis VX26
C**
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:30.906% C**
HSR:22.414% C
NS-357 IA
B**
Kills:970
Deaths:321
KDR:3.022
Accuracy:50.786% C++
HSR:48.660% B**
Soldier Soaker
B+
Kills:124
Deaths:42
KDR:2.952
Accuracy:27.900% D--
HSR:16.936% B+
NS-AM8 Shortbow
C+
Kills:82
Deaths:110
KDR:0.745
Accuracy:57.097% C
HSR:20.732% C+
Kills:47,391
Deaths (as Infiltrator):11,302
Deaths (to Infiltrators):7,708
KDR:4.19315
Kill Difference:36,089
Playtime:400.369 hours
Usage:13%
Score:10.326m
Score/min:430
Accuracy (listed only):37.177%
HSR (listed only):42.589%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
C+
Kills:2,214
Deaths:540
KDR:4.100
Accuracy:26.979% C+
HSR:23.080% C+
VE-LR Obelisk
B*
Kills:2,166
Deaths:361
KDR:6
Accuracy:36.223% C++
HSR:42.936% B*
Deimos VA29
B+
Kills:2,162
Deaths:901
KDR:2.400
Accuracy:71.571% B+
HSR:15.726% C-
Eclipse VE3A
B++
Kills:1,782
Deaths:702
KDR:2.538
Accuracy:28.275% C+
HSR:25.365% B++
VE-C Horizon
C**
Kills:1,705
Deaths:431
KDR:3.956
Accuracy:35.320% C
HSR:29.795% C**
Pulsar C
C++
Kills:1,531
Deaths:538
KDR:2.846
Accuracy:27.409% C+
HSR:27.041% C++
VX6-7
C*
Kills:1,241
Deaths:407
KDR:3.049
Accuracy:28.248% C*
HSR:22.240% C
Chaos
C
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C
HSR:12.920% D
Solstice SF
B++
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.578% B+
HSR:21.960% B++
Phobos VX86
B+
Kills:1,177
Deaths:544
KDR:2.164
Accuracy:69.110% B+
HSR:17.162% C+
Zenith VX-5
C-
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C-
HSR:20.493% C--
Solstice Burst
B+
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% C++
HSR:31.346% B+
NS-30 Tranquility
B**
Kills:1,174
Deaths:138
KDR:8.507
Accuracy:39.484% C++
HSR:49.745% B**
Pandora VX25
B+
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B+
HSR:17.121% C++
NS-11CP
C-
Kills:1,173
Deaths:191
KDR:6.141
Accuracy:28.544% C-
HSR:19.523% D-
Eidolon VE33
A
Kills:1,170
Deaths:279
KDR:4.194
Accuracy:32.621% C++
HSR:39.402% A
Revenant
B+
Kills:1,168
Deaths:252
KDR:4.635
Accuracy:32.881% C--
HSR:37.586% B+
NSX Tanto
C++
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% C+
HSR:29.563% C++
NS-11C
B++
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% C++
HSR:26.650% B++
Zenith VX-5AE
C
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% D
HSR:26.031% C
NS Baron G5
B++
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B++
HSR:14.863% C+
Thanatos VE70
B*
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% B*
HSR:12.984% D
Nova
B++
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B++
HSR:14.040% C
Solstice VE3
B++
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C
HSR:26.012% B++
NS Baron G5AE
C*
Kills:1,160
Deaths:174
KDR:6.667
Accuracy:38.407% D*
HSR:19.052% C*
NSX-P Tanto
C*
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% C+
HSR:30.635% C*
Kills:35,019
Deaths (as Engineer):11,089
Deaths (to Engineers):6,455
KDR:3.15799
Kill Difference:23,930
Playtime:732.340 hours
Usage:24%
Score:18.310m
Score/min:417
Accuracy (listed only):37.905%
HSR (listed only):25.126%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B**
Kills:1,194
Deaths:277
KDR:4.310
Accuracy:25.448% B**
HSR:26.801% B*
Quasar VM1
A+
Kills:1,168
Deaths:278
KDR:4.201
Accuracy:25.967% A+
HSR:28.596% A
Nebula VM20
B**
Kills:874
Deaths:129
KDR:6.775
Accuracy:27.067% B**
HSR:25.973% B+
Nebula VM20
B**
Kills:847
Deaths:129
KDR:6.566
Accuracy:26.722% B**
HSR:27.981% B**
NS-10 Burster
B**
Kills:229
Deaths:29
KDR:7.897
Accuracy:39.160% B**
HSR:3.930% D
Vortex VM21
B++
Kills:226
Deaths:37
KDR:6.108
Accuracy:49.557% B++
HSR:2.655% C
NS-10 Burster
B**
Kills:218
Deaths:29
KDR:7.517
Accuracy:39.755% B**
HSR:4.128% D
Vortex VM21
B++
Kills:184
Deaths:37
KDR:4.973
Accuracy:50.593% B++
HSR:1.630% D-
Comet VM2
B+
Kills:90
Deaths:27
KDR:3.333
Accuracy:53.768% B+
HSR:3.333% D
Comet VM2
B+
Kills:85
Deaths:28
KDR:3.036
Accuracy:52.579% B+
HSR:1.176% D**
Kills:5,115
Deaths (as MAX Suit):500
Deaths (to MAX Suits):2,229
KDR:10.23
Kill Difference:4,615
Playtime:59.623 hours
Usage:2%
Score:2.186m
Score/min:611
Accuracy (listed only):39.062%
HSR (listed only):12.620%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
D
Kills:79
V. Kills:9 N/A
Deaths:23
KDR:3.435
Accuracy:33.870% D**
KPH:23.900 D--
VKPH:2.700 D
Saron Laser Cannon
D
Kills:56
V. Kills:27 200%
Deaths:25
KDR:2.240
Accuracy:22.775% F
KPH:8.100 D
VKPH:3.900 D--
Kills:135 (135 + 0)
Deaths:48
KDR:2.813
VKDR:0.750
Vehicle Kills:36
Kill Difference:87
Playtime:10.243 hours
Usage:0%
Score:0.145m
Score/min:235
Piloting Accuracy:22.775%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:249
V. Kills:131 189%
Deaths:17
KDR:14.647
Accuracy:39.533% C*
KPH:38.600 C
VKPH:20.300 D
Kills:249 (0 + 249)
Deaths:17
KDR:14.647
VKDR:7.706
Vehicle Kills:131
Kill Difference:232
Playtime:6.445 hours
Usage:0%
Score:0.101m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:39.533%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B*
Kills:1,421
V. Kills:358 396%
Deaths:29
KDR:49
Accuracy:49.874% D-
KPH:74.200 B*
VKPH:18.700 D
L100 Python AP
A+
Kills:1,241
V. Kills:445 278%
Deaths:50
KDR:24.820
Accuracy:59.768% C**
KPH:67.700 A+
VKPH:24.300 B
L100 Python HEAT
B*
Kills:250
V. Kills:91 272%
Deaths:1
KDR:250
Accuracy:41.999% D*
KPH:53 B++
VKPH:19.300 B*
L100 Python HESH
B
Kills:249
V. Kills:30 N/A
Deaths:11
KDR:22.636
Accuracy:45.934% D
KPH:76.100 B
VKPH:9.200 C+
C75 Viper
C**
Kills:145
V. Kills:31 453%
Deaths:9
KDR:16.111
Accuracy:46.460% C**
KPH:47.400 C*
VKPH:10.100 C+
Kills:3,306 (3,306 + 0)
Deaths:100
KDR:33.060
VKDR:9.550
Vehicle Kills:955
Kill Difference:3,206
Playtime:48.557 hours
Usage:2%
Score:1.042m
Score/min:358
Driving Accuracy:46.460%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B++
Kills:555
V. Kills:255 217%
Deaths:43
KDR:12.907
Accuracy:51.353% B+
KPH:41.200 B++
VKPH:18.900 C+
Supernova FPC
A
Kills:520
V. Kills:208 249%
Deaths:27
KDR:19.259
Accuracy:55.204% C+
KPH:51.300 A
VKPH:20.500 B+
E540 Halberd
A
Kills:395
V. Kills:145 271%
Deaths:22
KDR:17.955
Accuracy:59.160% A
KPH:51.300 B**
VKPH:18.800 C++
Aphelion VEX-4
A**
Kills:137
V. Kills:45 298%
Deaths:2
KDR:68.500
Accuracy:36.841% C*
KPH:61 A**
VKPH:20 B
Kills:1,607 (520 + 1,087)
Deaths:94
KDR:17.096
VKDR:6.947
Vehicle Kills:653
Kill Difference:1,513
Playtime:33.559 hours
Usage:1%
Score:0.816m
Score/min:405
Driving Accuracy:55.204%
Gunner Accuracy:36.841%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:1,209
V. Kills:76 N/A
Deaths:33
KDR:36.636
Accuracy:46.930% B++
KPH:103.300 C+
VKPH:6.500 C+
M12 Kobalt-H
C++
Kills:852
V. Kills:24 N/A
Deaths:25
KDR:34.080
Accuracy:25.048% C++
KPH:119.900 C-
VKPH:3.400 D
Saron HRB-H
B*
Kills:285
V. Kills:137 207%
Deaths:20
KDR:14.250
Accuracy:64.725% B*
KPH:54.700 B+
VKPH:26.300 C+
E540 Halberd-H
B*
Kills:128
V. Kills:52 242%
Deaths:8
KDR:16
Accuracy:65.957% B*
KPH:52.400 C+
VKPH:21.300 C
Aphelion VEX-4H
C--
Kills:63
V. Kills:24 252%
Deaths:7
KDR:9
Accuracy:42.888% C--
KPH:38.100 D
VKPH:14.500 D*
Kills:2,537 (0 + 2,537)
Deaths:93
KDR:27.280
VKDR:3.366
Vehicle Kills:313
Kill Difference:2,444
Playtime:28.120 hours
Usage:1%
Score:0.552m
Score/min:327
Driving Accuracy:N/A%
Gunner Accuracy:42.888%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:446
V. Kills:43 N/A
Deaths:7
KDR:63.714
Accuracy:23.215% B+
KPH:74.600 C+
VKPH:7.200 A+
M20 Basilisk
B*
Kills:224
V. Kills:41 N/A
Deaths:12
KDR:18.667
Accuracy:44.173% C++
KPH:38.100 B*
VKPH:7 C
M12 Kobalt
C+
Kills:153
V. Kills:7 N/A
Deaths:2
KDR:76.500
Accuracy:20.994% C*
KPH:83.600 C+
VKPH:3.800 C+
M20 Basilisk
A+
Kills:104
V. Kills:29 347%
Deaths:3
KDR:34.667
Accuracy:40.651% C+
KPH:45.500 A+
VKPH:12.700 B+
Kills:927 (0 + 927)
Deaths:24
KDR:38.625
VKDR:5
Vehicle Kills:120
Kill Difference:903
Playtime:15.976 hours
Usage:1%
Score:0.248m
Score/min:258
Driving Accuracy:N/A%
Gunner Accuracy:40.651%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D*
Kills:56
V. Kills:1 N/A
Deaths:18
KDR:3.111
Accuracy:27.778% F-
KPH:20 D*
VKPH:0.400 D*
Kills:56 (56 + 0)
Deaths:18
KDR:3.111
VKDR:0.056
Vehicle Kills:1
Kill Difference:38
Playtime:2.803 hours
Usage:0%
Score:0.014m
Score/min:86
Driving Accuracy:27.778%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:1,408
V. Kills:110 N/A
Deaths:44
KDR:32
Accuracy:37.122% B+
KPH:98.200 B
VKPH:7.700 B
M20 Wyvern
C++
Kills:72
V. Kills:30 232%
Deaths:12
KDR:6
Accuracy:39.496% C++
KPH:24.500 C+
VKPH:10.200 D
Hellion G20
C**
Kills:72
V. Kills:28 248%
Deaths:2
KDR:36
Accuracy:38.315% C
KPH:43.600 C**
VKPH:16.900 D
Pelter Rocket Pod
C++
Kills:71
V. Kills:10 N/A
Deaths:
KDR:
Accuracy:50.087% C++
KPH:68.800 C+
VKPH:9.700 D*
Kills:1,623 (0 + 1,623)
Deaths:58
KDR:27.983
VKDR:3.069
Vehicle Kills:178
Kill Difference:1,565
Playtime:19.962 hours
Usage:1%
Score:0.305m
Score/min:255
Piloting Accuracy:N/A%
Gunner Accuracy:50.087%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 20,61720,3724,1354.927B+0.9227.693%C39.23%B+93.9C++1.1C283217h9.1B+32.7B
Orion VS54 14,67214,5182,6025.58B**1.5727.605%B+36.493%B*86.3B*N/A256168.3h9.1B+33.1C+
SVA-88 8,3128,2081,5425.323A+1.3127.429%C*40.229%A92B++1.2B+31489.2h9.5B++34.6B+
VX29 Polaris 7,0076,9131,5384.495A0.4827.521%C*36.091%B**86.4B+1.2B+24780h9.4B++34.2B+
VE-H Maw 5,2115,1429985.152A++1.1427.892%C+36.737%B+81.2C++1.1C+25763.3h8.2B+29.3B
Darkstar 3,7473,7041,1463.232B+0.7827.864%C+32.424%B++54.2C+N/A18268.3h10.7B++38.4B+
Pulsar LSW 3,5673,5367654.622A+0.6126.797%C++31.957%B+88.8B+N/A29539.8h10.1B+37.6C*
NS-15 Gallows 3,4903,4566335.46B**1.4527.402%D35.532%C+98.5C++1D29535.1h9.4B+34.4C++
Ghost 2,9842,9773368.86A+4.8544.326%C**80.383%B*100.6AN/A40829.6h1.7B+3.8B+
Serpent VE92 2,2292,2145404.1A++0.0926.979%C+23.08%C+80.2B++N/A24827.6h9.3B*34.6B+
C-4 2,6612,2117303.029B++0.9831.101%BN/A227.9A++46.4B*13079.7h0.9B**2.9B++
Ursa 2,2242,1904654.71M++0.7028.349%B34.886%B*100B**1.6B*24921.9h8.4B*29.6B+
VE-LR Obelisk 2,1822,1663616A+1.9936.223%C++42.936%B*91B**N/A35823.8h4.7B++12.8B+
Deimos VA29 2,1782,1629012.4B+1.6171.571%B+15.726%C-76.7C**N/A21728.2h1.9B+2.7B+
H-V45 1,9541,9454494.332B*0.3228.194%C*30.129%B+79.7B**N/A34624.4h10.3B++36.5B+
Eclipse VE3A 1,8091,7827022.538B++1.4728.275%C+25.365%B++47.4C+N/A13037.6h9.9B+35B+
VE-C Horizon 1,7201,7054313.956B**0.0535.32%C29.795%C**69.9C+N/A19524.4h12.7C++35.9C++
Phantom VA23 1,6241,6183095.236C+1.2335.188%C-32.818%C++79.3B+N/A19820.4h3.6B+10.1B
Flare VE6 1,5621,5513344.644A++0.6326.844%C++30.303%C*87.1B+N/A24817.8h8.8B+33B+
Lasher X2 1,5771,5363454.452A**0.4436.749%B++3.451%C74.2B++2B+25220.7h15.7B++42.6B++
Pulsar C 1,5451,5315382.846C*1.1627.409%C+27.041%C++63.3BN/A47424.2h9.7B35.4C**
VE-S Canis 1,4451,4403474.15A*0.1429.732%C+27.986%C**80BN/A30218h8.2B27.7B+
LB00 Python AP 1,7791,4212949B+44.9949.874%D-N/A74B*18.6D29219.2h3.2B++6.4B
PSA-02 Diamondback 1,4271,4103753.76B**0.2529.739%C+33.972%B+75.4C*N/A21318.7h9.6B**32.4B++
CAS 14-E 1,5181,4084432C*27.9937.122%B+1.136%D98.5B7.7B29114.3h22.9B+61.8B+
Plasma Grenade 1,4011,35811358N/A1,353.9958.113%B**N/A679C*21.5B27272h3.1C++5.3B+
NS-03 Thumper 1,3921,3373463.864A**0.1537.196%C++N/A98.3A*4A*28213.6h4.3B**11.6B++
Terminus VX-9 1,3271,3164173.156C**0.8526.999%C+24.24%D66.1B+N/A20419.9h11C*40.8C*
Sirius SX12 1,3081,3064412.961B**1.0530.146%B+23.584%C**98.9AN/A30413.2h10.7C++35.3B+
C-4 ARX 1,4851,3004173.118B+0.8931.461%B++N/A209.7B**29.8C10326.2h0.9B*2.8B++
Nemesis VSH9 1,9111,2825082.524A++1.4964.959%C+3.354%B+41.6B++20.4C**32230.8h5.3B**8.1B**
Proximity Mine 1,2641,2641946.515B+2.5046.715%C*N/A191.5B**N/A6096.6h1.9C+4C*
NS-30 Vandal 1,2611,2581916.586B*2.5838.294%C**39.746%B**108.4A+N/A28211.6h4B**10.4B++
NS-AM7 Archer 1,4731,2585582.254M++1.7659.702%C++34.897%A18.3B**3.1C**7568.7h7.4B**12.4B**
L100 Python AP 1,6861,2415024.82A+20.8159.768%C**N/A67.8A+24.3B41018.3h3.7B*6.1B+
VX6-7 1,2491,2414073.049B++0.9628.248%C*22.24%C83.3B*N/A25114.9h10.1B+35.7B+
NS Decimator 1,5351,2363583.453A0.5663.635%C++2.346%B71.9A17.4C44117.2h3.2B+5B+
S1 1,7341,2363913.161A**0.8563.24%B1.699%D64.7A*26.1B*49719.1h4.6B++7.3C**
Nyx VX31 1,2401,2351806.861A2.8536.735%C+37.166%B++105.6A+N/A24811.7h4.2B*11.3B+
Sticky Grenade 1,2751,23211232N/A1,227.9963.426%B**N/A1120C++39.1A*40591.1h2.1C+3.3B
NS-11A 1,2281,2113503.46A0.5526.814%C+30.636%B+55.6C++N/A16921.8h10.8B+40.2B+
Proton II PPA-H 1,2851,2093336.636A32.6346.93%B++N/A103.3C+6.5C+31711.7h10.6C+22.5B
Parsec VX3-A 1,2061,20212010.017B+6.0145.161%C++74.459%D--71.1B+N/A54516.9h1.6B++3.5B+
NSX "Networked" Yumi 1,2521,2012444.922M+0.9124.751%D*34.721%C++63.2C++2.7C**19319h8.4B+33.8C+
Parallax VX3 1,2041,2019612.51A8.5046.384%B*82.764%B+81.1A++N/A25014.8h1.7B++3.6B*
Damascus Edge 1,2711,19515,2310.078B+3.9340.922%B+10.293%B*1.7C*N/A5687.7h1.9C++4.6B+
Quasar VM1 1,2071,1942774.31B++0.3025.448%B**26.801%B*67.1AN/A21917.8h12.2C++47.8B+
Chaos 1,2151,1925472.179C*1.8354.94%C12.92%D47.9CN/A10624.9h5.1D**9.3D--
XM98 1,1901,1909312.796S8.7943.892%B+80.336%B+67.2B**N/A17217.7h1.8B*4.1B+
MKV Suppressed 1,1951,1893383.518A++0.4931.06%B+34.062%A+89.4AN/A31413.3h10B++32.2B++
NS-44 Commissioner 1,1961,1893553.349A+0.6646.221%B++35.828%A86.8B*N/A27713.7h2.9B+6.4B+
NS-15M2 1,2021,1882085.712B*1.7027.745%C+35.101%B+67.9C+N/A25117.5h9.3B++33.5B+
NS-TMC-01 "His Regards" 1,2161,18814,8660.08B*3.9345.116%A11.869%B*1.5C++N/A5796.1h1.7B+3.7B+
Force-Blade 1,2161,18713,0440.091A++3.9239.393%B+15.249%A1.7B+N/A5689.1h1.7B++4.4B+
Equinox VE2 Burst 1,1991,1853073.86B+0.1527.988%C-35.949%B+71.8C*N/A17216.5h9.6B*34.4B+
Eridani SX5 1,1911,1843193.712A+0.3029.702%C++22.044%C+86.4B++N/A25513.7h10.7C++36.1C*
Solstice SF 1,2401,1845042.349B**1.6628.578%B+21.96%B++53.6B**2.5A++15822.1h9.2C*32.3B+
Phobos VX86 1,1871,1775442.164B+1.8569.11%B+17.162%C+74.5C**N/A22415.8h2.1B3.1B
Zenith VX-5 1,1891,1763823.079B**0.9325.667%C-20.493%C--59.7C*N/A15819.7h12.6C49C+
VE-A Lacerta 1,1921,1762774.245A0.2327.528%C--33.503%B+69.2C++N/A18017h9.1B++32.9B+
NS-66 Punisher 1,1921,1761926.125M*2.1127.082%C35.884%B++87.8B+1.2B+23713.4h8.9B*32.9B+
NSX Naginata 1,1851,1752594.537A*0.5326.493%C++34.553%C**85.8B+N/A24113.7h8.9B++33.6B+
Solstice Burst 1,1941,1743183.692B*0.3229.665%C++31.346%B+87B++1.5B**20213.5h10.5B+35.5B+
NS-30 Tranquility 1,1891,1741388.507A*4.5039.484%C++49.745%B**95.4B*1.2C+24512.3h4.5B*11.3B+
Pandora VX25 1,1911,1745682.067B+1.9451.274%B+17.121%C++55.9C+N/A14921h3.9C*7.7B+
NS-11CP 1,1791,1731916.141M2.1328.544%C-19.523%D-90.9C**N/A20012.9h10.6C**37.2C++
Skorpios 1,1871,1733023.884B*0.1327.039%C-25.149%C++70.2BN/A16416.7h10.5C++38.8C+
NSX "Networked" Tengu 1,1801,1722285.14M*1.1337.692%D32.253%B++92.3C**N/A35812.7h9.2B+24.4C*
CME 1,1861,1714072.877M++1.1328.686%C+31.512%B+66.2B++N/A16417.7h10.5B++36.7B+
Eidolon VE33 1,1781,1702794.194A++0.1832.621%C++39.402%A72.7B*N/A21316.1h6B++18.3B+
NS-11P 1,1791,1692325.039A**1.0327.936%C++39.435%A+89.2B**N/A47813.1h9.1A32.6B++
NSX "Networked" Tomoe 1,1741,1682335.013A**1.0028.788%D-43.322%C94.2B+N/A22412.4h10.6B+36.9C++
NSX-P Naginata 1,1761,1682674.375A+0.3626.865%C+35.702%B66.4C+N/A19317.6h9.3B34.7B+
Artemis VX26 AE 1,1771,1683793.082C*0.9329.198%D35.274%C++58.1C+N/A19020.1h10.4C++35.6C+
Revenant 1,1801,1682524.635C**0.6232.881%C--37.586%B+71.2C++N/A16616.4h6B+18.2C*
NSX Yumi 1,1811,1682185.358A++1.3528.493%C+32.706%B63.1B+N/A23818.5h9.8B+34.5B
NS-61 "Networked" Emissary 1,1771,1683053.83A*0.1829.489%D--34.846%B**111.2B*N/A36810.5h9.5B+32.1C++
Quasar VM1 1,1781,1682784.201A0.1925.967%A+28.596%A64.9A*N/A24818h12.8B49.3C++
NSX Tanto 1,1751,1674002.918A1.0929.464%C+29.563%C++65.2C**N/A18817.9h10.4B+35.2B+
Cerberus 1,1731,1674392.658B**1.3532.112%C43.53%A++99.7AN/A30811.7h4.3B**13.5B+
NS-45 Pilot 1,1781,1675352.181B+1.8333.769%C+26.821%C-85.8C++N/A27713.6h6.1C*18.1C*
NS-11C 1,1791,1674082.86B*1.1527.82%C++26.65%B++62.7B+N/A31218.6h10.9B+39.1B+
NS-357 Underboss 1,1701,1665262.217B++1.7940.002%C+41.938%A++98.8B*N/A33311.8h3.4B+8.6B
Equinox VE2 1,1781,1663163.69A*0.3229.731%C**35.678%A59.2B+N/A14719.7h11C*36.9B
NSX Tomoe 1,1751,1651975.914B**1.9029.234%C49.099%B+55.2C+N/A14421.1h10.9B+37.2B
NSX "Networked" Naginata 1,1711,1652015.796M1.7925.923%D39.743%B+105.9C*N/A26011h8.4B++32.3B+
NS-357P Underboss 1,1721,1652804.161A+0.1544.163%C+25.064%C87.6C+N/A24713.3h3.7C-8.3C+
Corvus VA55 1,1721,1653713.14A+0.8728.51%C*28.927%C*65.1B*N/A16917.9h8.8B**30.8B++
NS-61 Emissary 1,1831,1654792.432A++1.5829.927%C+23.691%B++66.2B*1B+23417.6h9.7B32.4B+
Manticore SX40 1,1751,1654942.358B*1.6533.178%C*33.133%A71.5AN/A18616.3h6.1B+18.2B+
Zenith VX-5AE 1,1691,1643683.163B+0.8527.374%D26.031%C59.1CN/A14319.7h11.2C+40.8C+
NS-7 PDW 1,1691,1642674.36A++0.3529.454%B29.21%B**75.1B**N/A26115.5h10B**34B+
NSX-P Tengu 1,1701,1642045.706M+1.7038.527%C30.584%B*66.9C+N/A32617.4h9.5B+24.6B
NS Baron G5 1,1731,1644682.487A*1.5254.895%B++14.863%C+58.5B+N/A14419.9h4.7C8.5C+
NSX Tengu 1,1671,1632844.095A**0.0839.935%C+24.592%C++66.1C*N/A29417.6h10B+25B
NS-15MP 1,1711,1631388.428A++4.4226.487%D28.633%C--75.5CN/A16815.4h10.3C+38.8C+
Thanatos VE70 1,1701,1634882.383B**1.6352.072%B*12.984%D86.1A+N/A26713.5h4.8C9.3C**
Beamer VS3 1,1751,1635792.009A2.0028.884%C+28.289%B+77AN/A23115.1h8C**27.6C**
NS-44L Blackhand 1,1651,1632714.292A+0.2838.974%D42.132%C+83.1A+N/A29114h3.3B+8.4C*
Phaseshift VX-S 1,1631,16211210.375A**6.3645.313%B++79.948%C*62.5B*N/A14918.6h1.8B++3.9B*
V10 1,1641,1621418.241A+4.2345.647%B83.133%B+74.5B++N/A18315.6h1.7B++3.7B+
Nova 1,1671,1613902.977B**1.0355.752%B++14.04%C47.8C+N/A11224.3h4.5C8.1B
Solstice VE3 1,1761,1613723.121A*0.8924.4%C26.012%B++58.3B*N/A35719.9h11.6B+47.7C+
NSX "Networked" Daimyo 1,1621,1611249.363A5.3538.968%D-95.78%C**116.1B+N/A31610h1.9B+4.8C++
NSX Daimyo 1,1621,1611438.119B**4.1139.535%D95.607%B107.5B*N/A26810.8h1.9B++4.9B
VA39 Spectre 1,1711,1601736.705A++2.6936.939%C*29.483%D-89.9A*N/A28512.9h3.8B*10.3B++
NS Baron G5AE 1,1631,1601746.667S2.6638.407%D*19.052%C*63.7C+N/A14818.2h3.4B*8.9C+
Artemis VX26 1,1671,1602594.479A+0.4730.906%C**22.414%C75.3B*N/A19515.4h10.2B+33.1B+
NS-15M AE 1,1691,1581239.415M+5.4026.241%C-28.325%C62.9CN/A15818.4h10.5C++40C+
MANA Anti-Personnel Turret 1,1621,1552334.957N/A0.9524.349%UN/A11550U70U20718000.1h14.9T*61.4T*
NSX-P Tanto 1,1571,1494182.749B**1.2628.569%C+30.635%C*62.4C**N/A25318.4h10.9C**38.1B
Pulsar VS1 1,1511,1464152.761A+1.2525.797%C+24.258%C+61.3B*N/A30718.7h10.9B++42.2B+
NSX Amaterasu 1,1391,13310,0760.112B+3.9032.102%B+21.094%B+2.3CN/A8495.2h2C*6.3B+
NS-357 IA 9739703213.022A+0.9950.786%C++48.66%B**129.3A++N/A4317.5h2.7B**5.2B++
Nebula VM20 8878741296.775A++2.7627.067%B**25.973%B+68.8B**1C**28212.7h17.3C64B
M12 Kobalt-H 8768522534.08C+30.0725.048%C++18.31%C+120C-3.4D3267.1h14.4C+57.5C*
Nebula VM20 8588471296.566A++2.5626.722%B**27.981%B**66.7B*N/A26512.7h17.7D66.4B
Hades VSH4 1,1137442103.543M+0.4763.047%D1.613%D64.1B+31.8C++41311.6h4.3B**6.8B*
Hunter QCX 6286242852.189A++1.8243.209%C+30.449%B+34.1AN/A11018.3h2.9B+6.6B+
Tank Mine 802586896.584A++2.5734.777%CN/A167.4B++61.7C+9853.5h1.4B*4.1B*
Anti-Vehicle Grenade 6755761576N/A571.9950.593%C+N/A384C+66C-14851.5h4.8C**9.5C**
Saron HRB 8105554312.907B**8.9051.353%B+1.441%C+41.1B++18.9C+26313.5h17.9B+35B++
Supernova FPC 7285202719.259B++15.2555.204%C+N/A51.5A20.6B+68110.1h4.2C**7.7B
M12 Kobalt 489446763.714A++59.7023.215%B+22.422%B++74.3C+7.2A+2366h15.3B+65.8C**
E540 Halberd 5403952217.955C++13.9459.16%A1.772%C+51.3B**18.8C++3267.7h5.2C++8.9B+
Rocklet Rifle 5583261661.964A+2.0549.635%C-N/A50.9B**36.3B++6626.4h24.6B**49.6B
Orbital Strike Uplink 4323041304U299.99837.037%UN/A1520U640U67000.2h0.7T*0.1T*
Saron HRB-H 4222852014.25B*10.2464.725%B*N/A54.8B+26.3C+3535.2h21.8C*33.7B+
L100 Python HEAT 3412501250U245.9941.999%D*N/A53.2B++19.4B**3174.7h4.5B+10.7C+
C150 Dalton 3802491714.647B++10.6439.533%C*1.205%B*38.9C20.5D2616.4h3.5C+8.9C++
L100 Python HESH 2792491122.636C++18.6345.934%D1.205%C+75.5C**9.1C+4583.3h2.8B+6.2C+
NS-10 Burster 348229297.897S3.8939.16%B**3.93%D17.3M**9M++15213.2h79.1A++202.1B*
Vortex VM21 325226376.108B2.1049.557%B++2.655%C21.5A+9.4B++14210.5h16.8B*33.9B++
M20 Basilisk 2652241218.667S14.6644.173%C++8.482%B**38B*6.9C2255.9h48.4B++109.6B++
NS-10 Burster 327218297.517S3.5139.755%B**4.128%D16.5M*8.3A**14513.2h84.1A+211.6A
Vortex VM21 269184374.973B+0.9650.593%B++1.63%D-17.5A8.1B*14010.5h21.1B*41.7B*
M12 Kobalt 160153276.5A++72.4920.994%C*20.915%C**85C+3.9C++3231.8h14.9B+70.9B+
C75 Viper 176145916.111A+12.1046.46%C**2.759%A*46.8C++10C+4113.1h12.2C+26.2C++
Aphelion VEX-4 182137268.5U64.4936.841%C*5.109%B++62.3A**20.5B+2842.2h35.2B*95.4B*
E540 Halberd-H 180128816C+11.9965.957%B*N/A53.3C+21.7C3402.4h6.1C9.2C++
Soldier Soaker 124124422.952B**1.0627.9%D--16.936%B+44.3DN/A1962.8h5.4B+19.4C
Spear Anti-Vehicle Phalanx Turret 159121260.5S56.4958.156%B*3.306%C86.4A+27.1C+5771.4h5.4B*9.3B+
Lancer VS22 165106382.789B**1.2256.964%CN/A30.3B+16.9C++2993.5h10.7B+18.8B+
M20 Basilisk 133104334.667U30.6640.651%C+8.654%B**45.2A+12.6B+3512.3h44.2A+108.8A
Comet VM2 13190273.333A*0.6853.768%B+3.333%D23.7B**10.8M2693.8h25.8C+48.1C++
Comet VM2 12185283.036A*0.9752.579%B+1.176%D**21.3B*9A++3294h27.6D52.5C+
NS-AM8 Shortbow 107821100.745B+3.2757.097%C20.732%C+5.5D1.7D3414.8h10.8C*18.9C*
Light PPA 8879233.435C0.5833.87%D**N/A23.9D--2.7D2023.3h16C-47.2D
M20 Wyvern 10272126C+1.9939.496%C++5.556%B**24.8C+10.3C--1092.9h74.2C*187.8B
Hellion G20 10072236U31.9938.315%C11.111%A++42.4C*16.5D2131.7h71.3B++186.1B+
Pelter Rocket Pod 8171171B**66.9950.087%C++N/A71C+10D--2301h16.3B+32.5B+
Spear Anti-Vehicle Phalanx Tower 9764164A*59.9957.287%B+4.688%B80B++41.3C**4570.8h4.4B**7.7B**
Aphelion VEX-4H 876379C+4.9942.888%C--6.349%A++37.1D14.1D*2991.7h44.9C++104.7C++
Xiphos Anti-Personnel Phalanx Tower 6361161C+56.9931.376%C+N/A305C+10C++8060.2h10C**31.8B
M12 Kobalt 5757157C+52.9920.611%D26.316%A++114CN/A7500.5h9A+43.7B*
Saron Laser Cannon 8356252.24C+1.7722.775%F1.786%C+8.1D3.9D--2516.9h88B386.2C+
S12 Renegade 5756183.111C0.9027.778%F-12.5%A++20D*N/A862.8h2.7B++9.6D
NSX Fujin 5555155N/A50.9929.647%D**25.455%F--550C+N/A19150.1h2.3B+7.7C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit7671,060,63462.2h
Spawn Beacon113,1082.1h
Ordnance Dampener51640.4h
Hardlight Canopy2780.1h
Repair Module11460.7h
Turret AI Module01220.6h
Structure Shield Module0950.4h
Skywall Shield Emitter1740.4h
Rampart Wall11331.5h
Nanite Healing Grenade04210.1h
Nanite Revive Grenade01,7220.5h
Medical Applicator608486,53331.3h
Blast Wall0550.4h
Motion Spotter1713,8195.9h
NS Deep Freeze0620.1h
Restoration Kit4436,0496.5h
Spear Anti-Vehicle Tower0720.3h
Welding Device05,6020.6h
Deconstruction Tool22,4330.3h
Hoplon Anti-Aircraft Phalanx Tower1720.4h
Xiphos Anti-Personnel Tower0790.3h
Spitfire Auto-Turret173,6222.8h
Ammunition Package3614,8194.2h
Recon Detection Device03560.4h
Shield Recharging Field67690.3h
Medical Kit3,75829,11245.1h
The Immortal01880.1h
Anti-Infantry MANA Turret131,2031h
Flail Targeting Dart5520.5h
Elysium Spawn Tube1560.3h
A30 Walker0600h
Nano-Repair Grenade02070.1h
Snowman Soldier101910.2h
Pain Spire0900.6h
Orbital Strike Target Designator19681.3h
Vehicle Gate0530.6h
Hardlight Barrier174070.6h

Check the help document for the dictionary if you want to learn more about words used here.


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