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Paragon Chosen Xaixenro[Tian] Xaixenro
VS BR 140

KDR: 3.59

Score: 44.2m

Last Seen: Feb 14th, 2019 7:36 PM
- OFFLINE - 123.7 hour(s)

Prestige 1, Battle Rank 100 (140 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Tianki[Tian] Tianki
VS outfit on Cobalt

Members: 2
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Darkstar C-4 Pulsar LSW Betelgeuse 54-A Deimos VA29 Eclipse VE3A Ghost Lasher X2
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,203,360 MLG Score: 3360
Fun Score: N/A
Cheeseburgers Flipped: 103TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.595%30.157%8625696667,5763.68684-0.099

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.035%1.468A+1.457A+-0.853D--HEAD ++ (~15.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
320.572B+9.20.359C**22.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.732%0.859%206310199318334531.11631205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.987%1.155B**-1.129D*0.169

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.70.748B++5.10.59B+4.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.636%6.646%428910132,3026907973.33623288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.637%0.045C+0.578B+0.743

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.50.641B+15.60.605B+26.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.467%74.699%428810149,3991973254.76381

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.784%1.117B**0.496B+-0.061

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.521B+20.368C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.565%15.12%428610167,7051643754.68674

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.505%1.26A0.118C+-0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.52B+3.60.261C*2.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Tianki[Tian] Tianki
VS outfit on Cobalt

Members: 2
44.2m303.9%529 (31.7k)423 (25.4k)3.58772113,21431,5563.78923140 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10221082722.221%27.838%61903:1980

16% Combat Medic33% Engineer24% Heavy Assault18% Infiltrator8% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 22nd, 2017 5:37 PMApr 23rd, 2017 10:40 AMFeb 17th, 2019 7:43 PM (2d) (PST)Feb 14th, 2019 3:45 PM (5d) (PST)Feb 14th, 2019 3:36 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7412305111.0840.3020.3023.4180.0413360

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,43513,80830,627651818205225,379

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1741.1h/72.5d 6,359 31,516 35,678 357.1k 2,794 5,971 4,292 77.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Pulsar LSW
B+
Kills:1,918
Deaths:403
KDR:4.759
Accuracy:25.680% B+
HSR:28.519% B+
Betelgeuse 54-A
B*
Kills:1,873
Deaths:462
KDR:4.054
Accuracy:26.540% C++
HSR:36.946% B*
Lasher X2
A+
Kills:1,235
Deaths:272
KDR:4.540
Accuracy:36.164% A+
HSR:2.996% C--
VE-H Maw
B**
Kills:1,188
Deaths:228
KDR:5.211
Accuracy:28.548% B+
HSR:36.616% B**
Ursa
B**
Kills:1,177
Deaths:274
KDR:4.296
Accuracy:28.578% B**
HSR:31.436% B**
NSX Naginata
B*
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:26.493% B*
HSR:34.553% B*
Orion VS54
B*
Kills:1,171
Deaths:142
KDR:8.246
Accuracy:25.515% B*
HSR:24.594% C+
NSX-P Naginata
B++
Kills:1,168
Deaths:267
KDR:4.375
Accuracy:26.875% B++
HSR:35.702% B++
NS-15M2
A
Kills:1,168
Deaths:205
KDR:5.698
Accuracy:27.752% B++
HSR:35.017% A
Flare VE6
B++
Kills:1,166
Deaths:265
KDR:4.400
Accuracy:26.734% B++
HSR:28.473% B+
SVA-88
A+
Kills:1,165
Deaths:243
KDR:4.794
Accuracy:27.012% B++
HSR:36.052% A+
VX29 Polaris
B++
Kills:1,164
Deaths:319
KDR:3.649
Accuracy:26.980% B+
HSR:28.436% B++
NS-15MP
C+
Kills:1,163
Deaths:138
KDR:8.428
Accuracy:26.506% C
HSR:28.633% C+
NS-15M AE
C++
Kills:1,158
Deaths:123
KDR:9.415
Accuracy:26.247% C++
HSR:28.325% C++
Kills:17,889
Deaths (as Heavy Assault):3,600
Deaths (to Heavy Assaults):8,978
KDR:4.96917
Kill Difference:14,289
Playtime:413.493 hours
Usage:24%
Score:9.971m
Score/min:402
Accuracy (listed only):27.544%
HSR (listed only):29.736%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
B**
Kills:1,843
Deaths:774
KDR:2.381
Accuracy:71.993% B**
HSR:16.061% C+
Eclipse VE3A
A
Kills:1,285
Deaths:526
KDR:2.443
Accuracy:27.983% C*
HSR:26.070% A
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% C-
Solstice SF
B*
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.592% B*
HSR:21.960% B*
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Pulsar C
B++
Kills:1,176
Deaths:466
KDR:2.524
Accuracy:27.876% B++
HSR:25.425% B+
Zenith VX-5
C+
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C+
HSR:20.493% C+
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
Solstice Burst
B**
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% B+
HSR:31.346% B**
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
Phobos VX86
B*
Kills:1,172
Deaths:543
KDR:2.158
Accuracy:69.128% B*
HSR:17.065% C++
VE-S Canis
B*
Kills:1,172
Deaths:295
KDR:3.973
Accuracy:30.275% B+
HSR:27.730% B*
NSX Tanto
B++
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% B+
HSR:29.563% B++
VX6-7
B++
Kills:1,167
Deaths:372
KDR:3.137
Accuracy:28.377% B++
HSR:22.622% C**
NS-11C
A
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% B++
HSR:26.650% A
MKV Suppressed
A**
Kills:1,166
Deaths:318
KDR:3.667
Accuracy:31.129% B**
HSR:34.134% A**
Sirius SX12
A
Kills:1,164
Deaths:396
KDR:2.939
Accuracy:30.745% A
HSR:22.509% B++
Zenith VX-5AE
C*
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% C+
HSR:26.031% C*
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Solstice VE3
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C**
HSR:26.012% B**
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS-11CP
C+
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:28.606% C+
HSR:19.380% D
NS Baron G5AE
B++
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B++
Serpent VE92
B++
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:26.805% B++
HSR:22.500% B+
NSX-P Tanto
B*
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% B+
HSR:30.635% B*
Kills:33,501
Deaths (as Light Assault):11,117
Deaths (to Light Assaults):5,492
KDR:3.01349
Kill Difference:22,384
Playtime:145.040 hours
Usage:8%
Score:3.499m
Score/min:402
Accuracy (listed only):36.713%
HSR (listed only):22.786%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Darkstar
B**
Kills:2,777
Deaths:891
KDR:3.117
Accuracy:27.913% C++
HSR:32.589% B**
Deimos VA29
B**
Kills:1,843
Deaths:774
KDR:2.381
Accuracy:71.993% B**
HSR:16.061% C+
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% C-
H-V45
B**
Kills:1,185
Deaths:278
KDR:4.263
Accuracy:28.276% B*
HSR:28.439% B**
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
Phobos VX86
B*
Kills:1,172
Deaths:543
KDR:2.158
Accuracy:69.128% B*
HSR:17.065% C++
VE-S Canis
B*
Kills:1,172
Deaths:295
KDR:3.973
Accuracy:30.275% B+
HSR:27.730% B*
CME
A
Kills:1,171
Deaths:407
KDR:2.877
Accuracy:28.692% B+
HSR:31.512% A
NS-11A
B**
Kills:1,170
Deaths:337
KDR:3.472
Accuracy:26.810% B+
HSR:30.171% B**
Equinox VE2 Burst
B**
Kills:1,168
Deaths:307
KDR:3.805
Accuracy:27.969% C++
HSR:35.873% B**
NSX Yumi
B++
Kills:1,168
Deaths:218
KDR:5.358
Accuracy:28.493% B
HSR:32.706% B++
Equinox VE2
A++
Kills:1,166
Deaths:316
KDR:3.690
Accuracy:29.731% B++
HSR:35.678% A++
MKV Suppressed
A**
Kills:1,166
Deaths:318
KDR:3.667
Accuracy:31.129% B**
HSR:34.134% A**
Corvus VA55
B*
Kills:1,165
Deaths:371
KDR:3.140
Accuracy:28.510% B*
HSR:28.927% B*
Sirius SX12
A
Kills:1,164
Deaths:396
KDR:2.939
Accuracy:30.745% A
HSR:22.509% B++
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Terminus VX-9
C++
Kills:1,162
Deaths:381
KDR:3.050
Accuracy:26.572% C++
HSR:22.806% C-
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B++
Pulsar VS1
B+
Kills:1,146
Deaths:415
KDR:2.761
Accuracy:25.797% B+
HSR:24.258% B+
Kills:31,488
Deaths (as Combat Medic):10,051
Deaths (to Combat Medics):3,795
KDR:3.13282
Kill Difference:21,437
Playtime:283.197 hours
Usage:16%
Score:7.288m
Score/min:429
Accuracy (listed only):37.821%
HSR (listed only):24.491%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:1,239
Deaths:212
KDR:5.844
Accuracy:46.451% B**
HSR:72.397% B+
XM98
B**
Kills:1,190
Deaths:93
KDR:12.796
Accuracy:43.892% B**
HSR:80.336% B++
Eridani SX5
B++
Kills:1,179
Deaths:317
KDR:3.719
Accuracy:29.696% B++
HSR:21.883% C**
Skorpios
B+
Kills:1,173
Deaths:302
KDR:3.884
Accuracy:27.039% C+
HSR:25.149% B+
VE-S Canis
B*
Kills:1,172
Deaths:295
KDR:3.973
Accuracy:30.275% B+
HSR:27.730% B*
Artemis VX26 AE
B*
Kills:1,168
Deaths:379
KDR:3.082
Accuracy:29.198% C
HSR:35.274% B*
NS-45 Pilot
B
Kills:1,167
Deaths:535
KDR:2.181
Accuracy:33.769% B
HSR:26.821% C++
MKV Suppressed
A**
Kills:1,166
Deaths:318
KDR:3.667
Accuracy:31.129% B**
HSR:34.134% A**
Manticore SX40
A+
Kills:1,165
Deaths:494
KDR:2.358
Accuracy:33.178% B+
HSR:33.133% A+
NS-44 Commissioner
A++
Kills:1,165
Deaths:348
KDR:3.348
Accuracy:46.532% A
HSR:35.451% A++
NS-61 Emissary
A
Kills:1,165
Deaths:479
KDR:2.432
Accuracy:29.927% C**
HSR:23.691% A
NSX Tomoe
B**
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:29.234% C+
HSR:49.099% B**
NS-357P Underboss
C*
Kills:1,165
Deaths:280
KDR:4.161
Accuracy:44.163% C*
HSR:25.064% C+
Sirius SX12
A
Kills:1,164
Deaths:396
KDR:2.939
Accuracy:30.745% A
HSR:22.509% B++
Nyx VX31
B*
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:37.074% B+
HSR:37.285% B*
NS-7 PDW
A++
Kills:1,164
Deaths:267
KDR:4.360
Accuracy:29.454% B*
HSR:29.210% A++
Beamer VS3
B++
Kills:1,163
Deaths:579
KDR:2.009
Accuracy:28.889% C*
HSR:28.289% B++
NSX Tengu
B+
Kills:1,163
Deaths:284
KDR:4.095
Accuracy:39.935% B+
HSR:24.592% B+
Parallax VX3
B**
Kills:1,163
Deaths:90
KDR:12.922
Accuracy:46.753% B**
HSR:82.287% B+
Parsec VX3-A
B+
Kills:1,163
Deaths:119
KDR:9.773
Accuracy:45.488% B+
HSR:74.377% D
NS-30 Vandal
A+
Kills:1,162
Deaths:178
KDR:6.528
Accuracy:39.046% B**
HSR:39.587% A+
V10
B++
Kills:1,162
Deaths:141
KDR:8.241
Accuracy:45.647% B++
HSR:83.133% B++
Phaseshift VX-S
A
Kills:1,161
Deaths:112
KDR:10.366
Accuracy:45.298% A
HSR:79.931% B+
NSX Daimyo
B+
Kills:1,161
Deaths:143
KDR:8.119
Accuracy:39.576% C
HSR:95.607% B+
VA39 Spectre
B++
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:36.939% B++
HSR:29.483% D
Artemis VX26
B++
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:30.906% B++
HSR:22.414% C+
Phantom VA23
C*
Kills:1,118
Deaths:225
KDR:4.969
Accuracy:35.929% C++
HSR:31.395% C*
NS-AM7 Archer
A*
Kills:1,056
Deaths:470
KDR:2.247
Accuracy:59.236% C++
HSR:34.754% A*
NS-357 Underboss
A**
Kills:371
Deaths:195
KDR:1.903
Accuracy:41.887% B++
HSR:40.162% A**
Kills:32,934
Deaths (as Infiltrator):8,054
Deaths (to Infiltrators):4,649
KDR:4.08915
Kill Difference:24,880
Playtime:319.075 hours
Usage:18%
Score:8.198m
Score/min:428
Accuracy (listed only):37.493%
HSR (listed only):42.937%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B**
Kills:1,843
Deaths:774
KDR:2.381
Accuracy:71.993% B**
HSR:16.061% C+
Eclipse VE3A
A
Kills:1,285
Deaths:526
KDR:2.443
Accuracy:27.983% C*
HSR:26.070% A
Chaos
C*
Kills:1,192
Deaths:547
KDR:2.179
Accuracy:54.940% C*
HSR:12.920% C-
Solstice SF
B*
Kills:1,184
Deaths:504
KDR:2.349
Accuracy:28.592% B*
HSR:21.960% B*
Pulsar C
B++
Kills:1,176
Deaths:466
KDR:2.524
Accuracy:27.876% B++
HSR:25.425% B+
Zenith VX-5
C+
Kills:1,176
Deaths:382
KDR:3.079
Accuracy:25.667% C+
HSR:20.493% C+
Pandora VX25
B**
Kills:1,174
Deaths:568
KDR:2.067
Accuracy:51.274% B**
HSR:17.121% B+
Solstice Burst
B**
Kills:1,174
Deaths:318
KDR:3.692
Accuracy:29.665% B+
HSR:31.346% B**
Phobos VX86
B*
Kills:1,172
Deaths:543
KDR:2.158
Accuracy:69.128% B*
HSR:17.065% C++
Revenant
B**
Kills:1,168
Deaths:252
KDR:4.635
Accuracy:32.892% C+
HSR:37.586% B**
NSX Tanto
B++
Kills:1,167
Deaths:400
KDR:2.918
Accuracy:29.464% B+
HSR:29.563% B++
VX6-7
B++
Kills:1,167
Deaths:372
KDR:3.137
Accuracy:28.377% B++
HSR:22.622% C**
NS-11C
A
Kills:1,167
Deaths:408
KDR:2.860
Accuracy:27.820% B++
HSR:26.650% A
Eidolon VE33
A++
Kills:1,166
Deaths:279
KDR:4.179
Accuracy:32.743% B*
HSR:39.365% A++
VE-LR Obelisk
B*
Kills:1,165
Deaths:219
KDR:5.320
Accuracy:38.681% B*
HSR:38.369% B++
Zenith VX-5AE
C*
Kills:1,164
Deaths:368
KDR:3.163
Accuracy:27.374% C+
HSR:26.031% C*
NS Baron G5
B**
Kills:1,164
Deaths:468
KDR:2.487
Accuracy:54.895% B**
HSR:14.863% C++
Thanatos VE70
A
Kills:1,163
Deaths:488
KDR:2.383
Accuracy:52.072% A
HSR:12.984% D
Solstice VE3
B**
Kills:1,161
Deaths:372
KDR:3.121
Accuracy:24.400% C**
HSR:26.012% B**
Nova
B*
Kills:1,161
Deaths:390
KDR:2.977
Accuracy:55.752% B*
HSR:14.040% C+
NS-11CP
C+
Kills:1,161
Deaths:189
KDR:6.143
Accuracy:28.606% C+
HSR:19.380% D
NS Baron G5AE
B++
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:38.441% D-
HSR:19.052% B++
Serpent VE92
B++
Kills:1,160
Deaths:264
KDR:4.394
Accuracy:26.805% B++
HSR:22.500% B+
NSX-P Tanto
B*
Kills:1,149
Deaths:418
KDR:2.749
Accuracy:28.569% B+
HSR:30.635% B*
Kills:28,819
Deaths (as Engineer):9,688
Deaths (to Engineers):3,930
KDR:2.97471
Kill Difference:19,131
Playtime:573.076 hours
Usage:33%
Score:14.770m
Score/min:430
Accuracy (listed only):38.084%
HSR (listed only):23.671%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A
Kills:357
Deaths:98
KDR:3.643
Accuracy:23.862% A
HSR:24.930% B*
Quasar VM1
A++
Kills:337
Deaths:99
KDR:3.404
Accuracy:23.998% A++
HSR:22.552% B*
NS-10 Burster
B**
Kills:66
Deaths:4
KDR:16.500
Accuracy:37.069% B**
HSR:6.061% C
NS-10 Burster
A
Kills:66
Deaths:4
KDR:16.500
Accuracy:37.989% A
HSR:3.030% D-
Comet VM2
B*
Kills:64
Deaths:13
KDR:4.923
Accuracy:49.623% B*
HSR:0% F-
Comet VM2
B+
Kills:58
Deaths:12
KDR:4.833
Accuracy:50.736% B+
HSR:1.724% D*
Kills:948
Deaths (as MAX Suit):115
Deaths (to MAX Suits):1,413
KDR:8.24348
Kill Difference:833
Playtime:12.961 hours
Usage:1%
Score:0.461m
Score/min:593
Accuracy (listed only):37.213%
HSR (listed only):9.716%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:160
V. Kills:92 172%
Deaths:15
KDR:10.667
Accuracy:35.848% C
KPH:35.200 C++
VKPH:20.200 C
Kills:160 (0 + 160)
Deaths:15
KDR:10.667
VKDR:6.133
Vehicle Kills:92
Kill Difference:145
Playtime:4.545 hours
Usage:0%
Score:0.074m
Score/min:272
Piloting Accuracy:N/A%
Gunner Accuracy:35.848%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M
Kills:586
V. Kills:227 257%
Deaths:36
KDR:16.278
Accuracy:60.415% B+
KPH:59.800 M
VKPH:23.200 B**
L100 Python HESH
B**
Kills:214
V. Kills:23 N/A
Deaths:9
KDR:23.778
Accuracy:46.804% C
KPH:75.700 B**
VKPH:8.100 C+
C75 Viper
B**
Kills:131
V. Kills:28 452%
Deaths:8
KDR:16.375
Accuracy:46.409% B++
KPH:47.800 B**
VKPH:10.200 B++
Kills:931 (931 + 0)
Deaths:53
KDR:17.566
VKDR:5.245
Vehicle Kills:278
Kill Difference:878
Playtime:15.361 hours
Usage:1%
Score:0.302m
Score/min:328
Driving Accuracy:46.409%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
A++
Kills:450
V. Kills:218 205%
Deaths:42
KDR:10.714
Accuracy:51.408% B*
KPH:42.500 A++
VKPH:20.600 B+
Supernova FPC
M
Kills:406
V. Kills:160 252%
Deaths:24
KDR:16.917
Accuracy:53.977% C++
KPH:52.400 M
VKPH:20.600 A
E540 Halberd
A*
Kills:342
V. Kills:123 276%
Deaths:18
KDR:19
Accuracy:58.067% A
KPH:54.700 A*
VKPH:19.700 B+
Kills:1,198 (406 + 792)
Deaths:84
KDR:14.262
VKDR:5.964
Vehicle Kills:501
Kill Difference:1,114
Playtime:24.587 hours
Usage:1%
Score:0.607m
Score/min:411
Driving Accuracy:53.977%
Gunner Accuracy:58.067%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B++
Kills:509
V. Kills:47 N/A
Deaths:22
KDR:23.136
Accuracy:46.565% B**
KPH:96.600 C++
VKPH:8.900 B++
M12 Kobalt-H
C*
Kills:255
V. Kills:6 N/A
Deaths:17
KDR:15
Accuracy:23.959% C*
KPH:102.900 C
VKPH:2.400 D-
Saron HRB-H
A
Kills:204
V. Kills:101 200%
Deaths:16
KDR:12.750
Accuracy:66.322% A
KPH:57 B**
VKPH:28.200 B+
E540 Halberd-H
A+
Kills:72
V. Kills:33 212%
Deaths:6
KDR:12
Accuracy:69.723% A+
KPH:55.300 B+
VKPH:25.400 B+
Kills:1,040 (0 + 1,040)
Deaths:61
KDR:17.049
VKDR:3.066
Vehicle Kills:187
Kill Difference:979
Playtime:12.628 hours
Usage:1%
Score:0.263m
Score/min:348
Driving Accuracy:N/A%
Gunner Accuracy:69.723%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:266
V. Kills:30 N/A
Deaths:7
KDR:38
Accuracy:23.182% B*
KPH:70.400 C++
VKPH:7.900 A++
M20 Basilisk
A*
Kills:152
V. Kills:27 N/A
Deaths:10
KDR:15.200
Accuracy:44.005% B+
KPH:43.500 A*
VKPH:7.700 C+
M12 Kobalt
C**
Kills:98
V. Kills:6 N/A
Deaths:2
KDR:49
Accuracy:20.869% B+
KPH:65.600 C+
VKPH:4 C**
M20 Basilisk
A++
Kills:70
V. Kills:19 350%
Deaths:2
KDR:35
Accuracy:39.839% C++
KPH:43.800 A++
VKPH:11.900 B+
Kills:586 (0 + 586)
Deaths:21
KDR:27.905
VKDR:3.905
Vehicle Kills:82
Kill Difference:565
Playtime:10.368 hours
Usage:1%
Score:0.153m
Score/min:246
Driving Accuracy:N/A%
Gunner Accuracy:39.839%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,216
V. Kills:92 N/A
Deaths:42
KDR:28.952
Accuracy:37.188% B+
KPH:99 B++
VKPH:7.500 B+
M20 Wyvern
N/A
Kills:50
V. Kills:16 294%
Deaths:11
KDR:4.545
Accuracy:34.556% N/A
KPH:23.700 N/A
VKPH:7.600 N/A
Kills:1,266 (0 + 1,266)
Deaths:53
KDR:23.887
VKDR:2.038
Vehicle Kills:108
Kill Difference:1,213
Playtime:14.390 hours
Usage:1%
Score:0.229m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:34.556%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Darkstar 2,8092,7778913.117A0.4727.913%C++32.589%B**53.7BN/A13951.7h10.8B*38.8B++
C-4 2,5212,0907292.867B**0.7229.266%B++N/A217.7M++44.9B**10939.6h0.9B**3B**
Pulsar LSW 1,9321,9184034.759M+1.1725.68%B+28.519%B+78.6AN/A26224.4h10.3B++40.1B+
Betelgeuse 54-A 1,8951,8734624.054B0.4726.54%C++36.946%B*79.4B+N/A33423.6h9.3B*35.2B+
Deimos VA29 1,8551,8437742.381B**1.2171.993%B**16.061%C+78.1AN/A20423.6h1.9B*2.7B++
Eclipse VE3A 1,3061,2855262.443B**1.1427.983%C*26.07%A44.6C*N/A11228.8h10.1B++36.2B++
Ghost 1,2431,2392125.844B**2.2646.451%B**72.397%B+97.6A**N/A46712.7h1.7B**3.8B*
Lasher X2 1,2511,2352724.54S0.9536.164%A+2.996%C--68.2A++N/A19918.1h14.8B**41B**
Sticky Grenade 1,2591,21611216N/A1,212.4163.57%AN/A1105.5B39.1M++39371.1h2.1C**3.3B+
CAS 14-E 1,3081,2164228.952B**25.3637.188%B+1.234%D98.9B++7.5B+29412.3h23.1B++62.2B++
Damascus Edge 1,2711,19515,2310.078B**3.5140.922%B**10.293%B+1.7BN/A5687.7h1.9B+4.6B+
Frag Grenade 1,2261,19311193N/A1,189.4157.901%A++N/A662.8B++18.3A21681.8h3.1B++5.4B*
Chaos 1,2151,1925472.179B+1.4154.94%C*12.92%C-47.9C+N/A10524.9h5.1D*9.3C--
XM98 1,1901,1909312.796S9.2143.892%B**80.336%B++67.2A++N/A16517.7h1.8B**4.1B**
VE-H Maw 1,2041,1882285.211M1.6228.548%B+36.616%B**78.2B*1.1B+23915.2h8.7B*30.4B+
Force-Blade 1,2161,18713,0440.091A*3.5039.393%B*15.249%A1.7B**N/A5688.1h1.7B*4.4B++
H-V45 1,1891,1852784.263A++0.6828.276%B*28.439%B**78.5A++N/A38315.1h10.5B**37.3B*
Solstice SF 1,2401,1845042.349A+1.2428.592%B*21.96%B*53.8A*2.5S14122h9.2B+32.3B++
Eridani SX5 1,1861,1793173.719A**0.1329.696%B++21.883%C**87.3A*N/A22913.5h10.7B+36.1B+
Ursa 1,1951,1772744.296M**0.7128.578%B**31.436%B**100.6A**1.5M24511.7h8.5B**29.6B*
Pulsar C 1,1901,1764662.524B*1.0627.876%B++25.425%B+67.2A++N/A56417.5h10.2B+36.6B+
Zenith VX-5 1,1891,1763823.079A++0.5125.667%C+20.493%C+59.7B**N/A14619.7h12.6C**49C**
NSX Naginata 1,1851,1752594.537M++0.9526.493%B*34.553%B*85.8A++N/A21013.7h8.9B*33.6B++
Pandora VX25 1,1911,1745682.067A1.5251.274%B**17.121%B+55.9B*N/A12921h3.9B+7.7B++
Solstice Burst 1,1941,1743183.692A++0.1029.665%B+31.346%B**87A++1.5A*19213.5h10.5B*35.5B++
Skorpios 1,1871,1733023.884A+0.3027.039%C+25.149%B+70.2B**N/A15916.7h10.5B+38.8C**
Phobos VX86 1,1821,1725432.158B++1.4369.128%B*17.065%C++75.6AN/A21115.5h2.1B++3.1B+
VE-S Canis 1,1751,1722953.973A*0.3930.275%B+27.73%B*80.8AN/A25414.5h8.3B**27.3B++
Orion VS54 1,1771,1711428.246S4.6625.515%B*24.594%C+50.5B*N/A25923.2h10.4B*40.6C**
CME 1,1861,1714072.877A+0.7128.692%B+31.512%A66.5AN/A15417.6h10.5B**36.7B*
NS-11A 1,1871,1703373.472A+0.1226.81%B+30.171%B**55.2B**N/A14321.2h10.7B**40.1B*
Equinox VE2 Burst 1,1821,1683073.805A0.2227.969%C++35.873%B**71.7B**N/A16516.3h9.6B**34.3B++
NSX-P Naginata 1,1761,1682674.375A*0.7926.875%B++35.702%B++66.4B*N/A15717.6h9.3B**34.7B*
NS-15M2 1,1801,1682055.698A*2.1127.752%B++35.017%A67.5B*N/A19317.3h9.3B**33.5B++
Artemis VX26 AE 1,1771,1683793.082B+0.5129.198%C35.274%B*58.1B+N/A19020.1h10.4B+35.6C**
NSX Yumi 1,1811,1682185.358M+1.7728.493%B32.706%B++63.1AN/A23218.5h9.8B*34.5B++
Revenant 1,1801,1682524.635B+1.0532.892%C+37.586%B**71.2B**N/A16416.4h6B++18.2B+
NSX Tanto 1,1751,1674002.918A++0.6729.464%B+29.563%B++65.2AN/A17117.9h10.4B++35.2B+
NS-45 Pilot 1,1781,1675352.181B++1.4133.769%B26.821%C++85.8B**N/A26413.6h6.1B++18.1B++
VX6-7 1,1741,1673723.137A0.4528.377%B++22.622%C**84.6A*N/A22913.8h10.1B++35.7B++
NS-11C 1,1791,1674082.86A*0.7327.82%B++26.65%A62.7A++N/A27918.6h10.9B*39.1B++
Equinox VE2 1,1781,1663163.69A**0.1029.731%B++35.678%A++59.2B*N/A14019.7h11B+36.9B+
Eidolon VE33 1,1741,1662794.179M0.5932.743%B*39.365%A++72.9MN/A19016h6B**18.2B*
Flare VE6 1,1761,1662654.4M++0.8126.734%B++28.473%B+85.7A+N/A22113.6h9.1B++33.9B+
MKV Suppressed 1,1721,1663183.667M++0.0831.129%B**34.134%A**89MN/A29413.1h10B*32.3B++
Manticore SX40 1,1751,1654942.358A1.2333.178%B+33.133%A+71.5A++N/A18316.3h6.1B*18.2B*
NS-44 Commissioner 1,1721,1653483.348A*0.2446.532%A35.451%A++86.9A*N/A24013.4h2.9B**6.3B*
SVA-88 1,1741,1652434.794A++1.2127.012%B++36.052%A+78.2B**N/A46514.9h10.3B++38.2B+
NS-61 Emissary 1,1831,1654792.432A**1.1629.927%C**23.691%A66.2A*1B*22217.6h9.7B++32.4B++
Corvus VA55 1,1721,1653713.14A**0.4528.51%B*28.927%B*65.1A++N/A15517.9h8.8A30.8B**
NSX Tomoe 1,1751,1651975.914M+2.3329.234%C+49.099%B**55.2B++N/A13521.1h10.9B*37.2B++
NS-357P Underboss 1,1721,1652804.161A*0.5744.163%C*25.064%C+87.6B+N/A24613.3h3.7C++8.3C**
VE-LR Obelisk 1,1731,1652195.32A*1.7338.681%B*38.369%B++73.7A++N/A26515.8h4.6B**11.9B**
VX29 Polaris 1,1701,1643193.649A++0.0626.98%B+28.436%B++78.6AN/A21814.8h10.1B*37.3B+
Sirius SX12 1,1661,1643962.939A++0.6530.745%A22.509%B++99.5M**N/A26211.7h10.8B**35.3B*
Zenith VX-5AE 1,1691,1643683.163A0.4227.374%C+26.031%C*59.1B*N/A14019.7h11.2B+40.8B+
Nyx VX31 1,1691,1641746.69A++3.1037.074%B+37.285%B*104.9MN/A23211.1h4.1B*11.1B*
NS Baron G5 1,1731,1644682.487A++1.1054.895%B**14.863%C++58.8AN/A13319.8h4.7C++8.5C++
NS-7 PDW 1,1691,1642674.36S0.7729.454%B*29.21%A++75.1A**N/A23415.5h10B**34B*
Beamer VS3 1,1751,1635792.009A++1.5828.889%C*28.289%B++77.5A**N/A21615h8B+27.6C*
Thanatos VE70 1,1701,1634882.383A++1.2052.072%A12.984%D86.1M++N/A23313.5h4.8C++9.3B++
NSX Tengu 1,1671,1632844.095M0.5139.935%B+24.592%B+66.1B**N/A28217.6h10B*25B++
NS-15MP 1,1711,1631388.428M++4.8426.506%C28.633%C+75.5C*N/A16215.4h10.3C**38.8C++
Parallax VX3 1,1661,1639012.922M+9.3346.753%B**82.287%B+83.1M*N/A24114h1.7B**3.6B*
Parsec VX3-A 1,1661,1631199.773A+6.1945.488%B+74.377%D70.5B**N/A55216.5h1.6B*3.5B*
NS-30 Vandal 1,1651,1621786.528M++2.9439.046%B**39.587%A+113.9M*N/A26910.2h4A10.2B**
V10 1,1641,1621418.241A*4.6545.647%B++83.133%B++74.5A++N/A17715.6h1.7B**3.7B*
Terminus VX-9 1,1731,1623813.05B**0.5426.572%C++22.806%C-62.8B**N/A16518.5h11.2B+42.1B+
Solstice VE3 1,1761,1613723.121M*0.4724.4%C**26.012%B**58.3A**N/A25919.9h11.6B*47.7B+
Nova 1,1671,1613902.977A0.6155.752%B*14.04%C+47.8B+N/A10924.3h4.5C++8.1B+
Phaseshift VX-S 1,1621,16111210.366M6.7845.298%A79.931%B+62.8AN/A14418.5h1.8B*3.9B*
NSX Daimyo 1,1621,1611438.119A+4.5339.576%C95.607%B+107.5A*N/A25310.8h1.9B*4.9B+
NS-11CP 1,1671,1611896.143M*2.5628.606%C+19.38%D91.4B*N/A19412.7h10.6B+37.1B
VA39 Spectre 1,1711,1601736.705M*3.1236.939%B++29.483%D89.9M**N/A24412.9h3.8B**10.3B**
NS Baron G5AE 1,1631,1601736.705S3.1238.441%D-19.052%B++64.1B++N/A14418.1h3.4B**8.9C+
Serpent VE92 1,1611,1602644.394M++0.8126.805%B++22.5%B+91.3M+N/A26712.7h9.6B**35.9B++
Artemis VX26 1,1671,1602594.479M0.8930.906%B++22.414%C+75.3A*N/A18215.4h10.2B++33.1B++
NS-15M AE 1,1691,1581239.415M*5.8326.247%C++28.325%C++62.9C**N/A14818.4h10.5B+40B+
MANA Anti-Personnel Turret 1,1621,1552334.957N/A1.3724.387%UN/A11550U70U18375500.1h14.9T*61.3T*
Proximity Mine 1,1531,1531876.166B++2.5845.699%B+N/A189A+N/A5656.1h1.9C++4.1B+
NSX-P Tanto 1,1571,1494182.749A*0.8428.569%B+30.635%B*62.4A++N/A22518.4h10.9B*38.1B*
Pulsar VS1 1,1511,1464152.761A*0.8325.797%B+24.258%B+61.3A*N/A24318.7h10.9B**42.2B*
Phantom VA23 1,1231,1182254.969A++1.3835.929%C++31.395%C*84.7B**N/A19913.2h3.6B*10.1B+
NS-AM7 Archer 1,2411,0564702.247S1.3459.236%C++34.754%A*17.9A**3.1C**7459.1h7.6B**12.8B**
NS Decimator 1,0918662873.017A**0.5763.281%B1.963%C69.3A*18C*40712.5h3.3B**5.2B**
L100 Python AP 8135863616.278M+12.6960.415%B+N/A59.8M23.2B**3139.8h4.2B**6.9B**
Proton II PPA-H 5565092223.136B**19.5546.565%B**N/A96C++8.9B++3515.3h11.1C+23.9B+
Saron HRB 6684504210.714A7.1351.408%B*1.333%C42.5A++20.6B+28810.6h17.9B++34.8B**
Tank Mine 591433646.766A*3.1834.623%C++N/A173.2A+63.2C+9592.5h1.3B**3.8A+
S1 574412904.578S0.9960.859%B+2.184%C59.7A**23.5A+4796.9h4.2A7B**
Supernova FPC 5664062416.917A++13.3353.977%C++N/A52.1M20.5A6547.8h4.1B*7.5B*
Nemesis VSH9 5863871862.081M1.5167.994%B++1.809%C-24.3B+12.5B+24015.9h6.3B*9.2B**
NS-357 Underboss 3733711951.903B**1.6841.887%B++40.162%A**78.9AN/A2494.7h3.7B+8.8B++
Quasar VM1 363357983.643B*0.0623.862%A24.93%B*62.6A*1.1B**2005.7h12.6B+52.7B++
E540 Halberd 4653421819B**15.4158.067%A1.754%C--54.3A*19.5B+3196.3h4.9B*8.5B**
Quasar VM1 341337993.404A0.1823.998%A++22.552%B*57.1M++N/A2645.9h13.6B+56.6B+
NS-TMC-01 "His Regards" 2932892,6930.107M+3.4839.676%B**13.495%B**1.6C**N/A6183.7h1.7B++4.3B++
M12 Kobalt 296266738A**34.4123.182%B*21.805%B*70C++7.9A++2043.8h15.4B++66.6B++
M12 Kobalt-H 2612551715C+11.4123.959%C*17.255%C++102C2.4D-3132.5h14.3C**59.6B+
L100 Python HESH 237214923.778B**20.1946.804%C1.402%C+76.4B**8.2C+3572.8h3B+6.4B+
Rocklet Rifle 3622101032.039M1.5548.962%C-N/A51.2A++37.1B**5964.1h23.9B**48.8B++
C-4 ARX 2472041101.855C+1.7326.826%C++N/A145.7B+30.7C7941.4h0.9B**3.5B*
Saron HRB-H 3052041612.75A+9.1666.322%AN/A56.7B**28.1B+3773.6h21.1B+31.8B*
C150 Dalton 2521601510.667B++7.0835.848%C1.25%B35.6C++20.4C2724.5h3.8B10.7B
M20 Basilisk 1791521015.2S11.6144.005%B+9.211%A43.4A++7.7C+2493.5h47.5A108A
C75 Viper 159131816.375M12.7946.409%B++1.527%C++48.5B**10.4B++3512.7h12.9C**27.8B+
Spear Anti-Vehicle Phalanx Turret 153116258S54.4158.287%A+3.448%C82.9M26.4B+4581.4h5.5B**9.4A
Orbital Strike Uplink 1551001100U96.41746.667%UN/A1000U550U47180.1h1.1T*0.2T*
Lancer VS22 15398352.8M+0.7956.754%DN/A30.6A*17.2B++2673.2h10.6B++18.7B+
M12 Kobalt 10498249A45.4120.869%B+16.327%C65.3C+4C**2361.5h17.4C**83.2B+
E540 Halberd-H 10572612B8.4169.723%A+N/A55.4B+25.4B+3211.3h5.6B8B*
M20 Basilisk 8970235U31.4139.839%C++8.571%B**43.8A++11.9B+3471.6h45.3A113.7A
NS-10 Burster 9966416.5U12.9137.069%B**6.061%C16.9S8.5M++1663.9h70.1A+189.1A
NS-10 Burster 10166416.5U12.9137.989%A3.03%D-16.9S9M**1443.9h71.5A++188.2A+
Comet VM2 9164134.923S1.3449.623%B*N/A24.6A**10.4M++3792.6h24.7C+49.8C**
Comet VM2 8258124.833S1.2550.736%B+1.724%D*24.2A*10M2822.4h26.7C++52.7B+
M20 Wyvern 6650114.545C+0.9634.556%C8%B**23.8C+7.6D962.1h62.8B+181.6B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter1411,0284.7h
Restoration Kit1361,6121.8h
Nano-Armor Kit535814,78947.9h
Spawn Beacon42,3151.6h
Turret AI Module0530.3h
Repair Module1710.4h
Nanite Revive Grenade01,1390.3h
Nanite Healing Grenade01150h
Medical Applicator440306,69020.5h
Deconstruction Tool22,4330.3h
Welding Device03,3280.4h
Snowman Soldier101750.2h
Spitfire Auto-Turret152,7442.1h
Rampart Wall1751h
Ammunition Package2913,6183.8h
Medical Kit2,00914,93026.1h
The Immortal01880.1h
Anti-Infantry MANA Turret131,2001h
Nano-Repair Grenade01630h
Hardlight Barrier173840.6h
Recon Detection Device03540.4h
A30 Walker0600h

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