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Field Marshal Destroyer Xiiradin[A0TR] Xiiradin
TR BR 93

KDR: 6.94

Score: 15.6m

Last Seen: May 28th, 2020 5:50 PM
- OFFLINE - 70.1 hour(s)

Prestige 1, Battle Rank 100 (93 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSES
PRIMARY WEAPONS TSAR-42 PDW-16 Hailstorm E540 Halberd-H M14 Banshee TS4 Haymaker M12 Kobalt-H TRAC-5 MKV Suppressed
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,559,997 MLG Score: 1247
Fun Score: N/A
Cheeseburgers Flipped: 6TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.54%31.324%1051913374,8112.203854.734

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±6.838%2.381A*1.538A+-3.515T*HEAD ++ (~14.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.80.693B+7.60.465B+15.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.387%0.782%1653213442,43117662613.7345388%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.239%-0.301C-0.729D--1.874

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.30.512B+27.30.488B+52

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
55.76%1.351%5811345742482840.29838726%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.427A-0.744D--1.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.79B++4.50.638B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.746%68.664%02134412,2162367551.7627

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.273%2.229A*0.105C+-0.445

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.608B+1.90.393B2

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
15.6m930.5%660 (39.6k)122 (7.3k)6.9380530,9094,4557.619393 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1346377824.449%33.67%82328:345

7% Engineer10% Infiltrator4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 14th, 2013 6:25 PMMay 10th, 2016 7:34 PMMay 29th, 2020 7:59 PM (39d) (PST)May 28th, 2020 4:21 PM (40d) (PST)May 28th, 2020 1:50 PM (41d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
288202680.2410.0350.0812.5410.0321247

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
17,3011,22016,081142515227,298

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2139.7h/89.2d 3,035 10,407 10,699 326.2k 494 1,399 4,149 37m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
C++
Kills:1,197
Deaths:580
KDR:2.064
Accuracy:22.458% C++
HSR:17.711% D
T32 Bull
B**
Kills:1,174
Deaths:357
KDR:3.289
Accuracy:29.984% B**
HSR:17.888% D--
T9A "Butcher"
B
Kills:1,160
Deaths:343
KDR:3.382
Accuracy:26.995% B
HSR:22.586% D-
TMG-50
B++
Kills:1,160
Deaths:389
KDR:2.982
Accuracy:26.878% B++
HSR:15.172% D*
T9 CARV
B
Kills:1,159
Deaths:829
KDR:1.398
Accuracy:22.065% B
HSR:16.393% D--
T9 CARV-S
B**
Kills:1,154
Deaths:371
KDR:3.111
Accuracy:28.112% B**
HSR:24.263% C
MSW-R
A++
Kills:722
Deaths:156
KDR:4.628
Accuracy:31.964% A+
HSR:39.751% A++
NS-15M2
B++
Kills:530
Deaths:185
KDR:2.865
Accuracy:29.081% B++
HSR:26.604% C+
NSX-P Naginata
B+
Kills:161
Deaths:63
KDR:2.556
Accuracy:26.563% B+
HSR:29.814% C+
Kills:8,417
Deaths (as Heavy Assault):3,273
Deaths (to Heavy Assaults):1,049
KDR:2.57165
Kill Difference:5,144
Playtime:27.008 hours
Usage:1%
Score:0.720m
Score/min:445
Accuracy (listed only):27.122%
HSR (listed only):23.354%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
PDW-16 Hailstorm
B+
Kills:1,956
Deaths:892
KDR:2.193
Accuracy:28.151% B+
HSR:16.513% C+
TS4 Haymaker
C++
Kills:1,596
Deaths:1,006
KDR:1.586
Accuracy:44.373% C++
HSR:12.531% C
TRAC-5
B++
Kills:1,508
Deaths:1,526
KDR:0.988
Accuracy:26.036% B++
HSR:13.926% D--
MKV Suppressed
C
Kills:1,215
Deaths:696
KDR:1.746
Accuracy:25.546% C
HSR:12.181% D*
NS-7 PDW
C+
Kills:1,179
Deaths:1,015
KDR:1.162
Accuracy:25.202% C+
HSR:17.303% C+
SMG-46 Armistice
C
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:24.645% C
HSR:10.172% D--
Shuriken
D
Kills:1,159
Deaths:709
KDR:1.635
Accuracy:25.678% D
HSR:10.095% D**
NS Baron G5
C--
Kills:130
Deaths:87
KDR:1.494
Accuracy:40.424% C--
HSR:10.769% D-
LC3 Jaguar
C+
Kills:54
Deaths:201
KDR:0.269
Accuracy:24.531% C+
HSR:12.963% D**
Kills:9,957
Deaths (as Light Assault):6,763
Deaths (to Light Assaults):826
KDR:1.47228
Kill Difference:3,194
Playtime:40.235 hours
Usage:2%
Score:1.720m
Score/min:713
Accuracy (listed only):29.398%
HSR (listed only):12.939%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TS4 Haymaker
C++
Kills:1,596
Deaths:1,006
KDR:1.586
Accuracy:44.373% C++
HSR:12.531% C
TRAC-5
B++
Kills:1,508
Deaths:1,526
KDR:0.988
Accuracy:26.036% B++
HSR:13.926% D--
AMR-66
B**
Kills:1,154
Deaths:453
KDR:2.547
Accuracy:34.645% B**
HSR:22.444% C-
NS Baron G5
C--
Kills:130
Deaths:87
KDR:1.494
Accuracy:40.424% C--
HSR:10.769% D-
LC3 Jaguar
C+
Kills:54
Deaths:201
KDR:0.269
Accuracy:24.531% C+
HSR:12.963% D**
Kills:4,442
Deaths (as Engineer):3,273
Deaths (to Engineers):883
KDR:1.35716
Kill Difference:1,169
Playtime:143.703 hours
Usage:7%
Score:4.873m
Score/min:565
Accuracy (listed only):34.002%
HSR (listed only):14.527%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:12,161
Deaths:1,650
KDR:7.370
Accuracy:49.775% A+
HSR:68.563% C+
PDW-16 Hailstorm
B+
Kills:1,956
Deaths:892
KDR:2.193
Accuracy:28.151% B+
HSR:16.513% C+
MKV Suppressed
C
Kills:1,215
Deaths:696
KDR:1.746
Accuracy:25.546% C
HSR:12.181% D*
NS-7 PDW
C+
Kills:1,179
Deaths:1,015
KDR:1.162
Accuracy:25.202% C+
HSR:17.303% C+
NS-44 Commissioner
C++
Kills:1,166
Deaths:1,116
KDR:1.045
Accuracy:31.503% D
HSR:24.100% C++
SMG-46 Armistice
C
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:24.645% C
HSR:10.172% D--
Shuriken
D
Kills:1,159
Deaths:709
KDR:1.635
Accuracy:25.678% D
HSR:10.095% D**
KSR-35
B++
Kills:1,159
Deaths:308
KDR:3.763
Accuracy:40.613% B++
HSR:26.661% C
HSR-1
B++
Kills:1,157
Deaths:304
KDR:3.806
Accuracy:38.928% B+
HSR:35.004% B++
NS-30 Vandal
B++
Kills:1,156
Deaths:286
KDR:4.042
Accuracy:39.008% B++
HSR:25.952% C+
RAMS .50M
A*
Kills:1,156
Deaths:204
KDR:5.667
Accuracy:53.432% A*
HSR:76.211% C
TX1 Repeater
B++
Kills:1,154
Deaths:821
KDR:1.406
Accuracy:28.573% B++
HSR:17.591% D
M77-B
B**
Kills:1,154
Deaths:296
KDR:3.899
Accuracy:44.478% B**
HSR:75.563% C+
TRAP-M1
A
Kills:1,141
Deaths:313
KDR:3.645
Accuracy:37.149% A
HSR:25.329% C+
NS-44 Commissioner AE
B*
Kills:932
Deaths:280
KDR:3.329
Accuracy:50.493% B*
HSR:20.279% D
NS-44L Blackhand
B+
Kills:668
Deaths:355
KDR:1.882
Accuracy:47.585% B+
HSR:25.599% D*
SOAS-20
A
Kills:520
Deaths:105
KDR:4.952
Accuracy:35.258% A
HSR:21.539% C+
Bighorn .50M
C*
Kills:348
Deaths:75
KDR:4.640
Accuracy:44.963% C*
HSR:69.540% D**
NS-AM7 Archer
A
Kills:59
Deaths:112
KDR:0.527
Accuracy:67.714% A
HSR:1.695% F
NSX Daimyo
B+
Kills:55
Deaths:11
KDR:5
Accuracy:46.174% B+
HSR:90.909% D--
Kills:30,655
Deaths (as Infiltrator):10,179
Deaths (to Infiltrators):746
KDR:3.01159
Kill Difference:20,476
Playtime:205.056 hours
Usage:10%
Score:7.378m
Score/min:600
Accuracy (listed only):39.243%
HSR (listed only):33.540%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
B+
Kills:1,956
Deaths:892
KDR:2.193
Accuracy:28.151% B+
HSR:16.513% C+
TS4 Haymaker
C++
Kills:1,596
Deaths:1,006
KDR:1.586
Accuracy:44.373% C++
HSR:12.531% C
MKV Suppressed
C
Kills:1,215
Deaths:696
KDR:1.746
Accuracy:25.546% C
HSR:12.181% D*
NS-7 PDW
C+
Kills:1,179
Deaths:1,015
KDR:1.162
Accuracy:25.202% C+
HSR:17.303% C+
SMG-46 Armistice
C
Kills:1,160
Deaths:631
KDR:1.838
Accuracy:24.645% C
HSR:10.172% D--
Shuriken
D
Kills:1,159
Deaths:709
KDR:1.635
Accuracy:25.678% D
HSR:10.095% D**
TORQ-9
M*
Kills:711
Deaths:165
KDR:4.309
Accuracy:31.332% A
HSR:50.914% M*
T1 Cycler
A*
Kills:615
Deaths:177
KDR:3.475
Accuracy:33.016% A*
HSR:38.537% A*
NS Baron G5
C--
Kills:130
Deaths:87
KDR:1.494
Accuracy:40.424% C--
HSR:10.769% D-
Kills:9,721
Deaths (as Combat Medic):5,378
Deaths (to Combat Medics):446
KDR:1.80755
Kill Difference:4,343
Playtime:19.664 hours
Usage:1%
Score:0.906m
Score/min:768
Accuracy (listed only):30.930%
HSR (listed only):19.891%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:1,600
V. Kills:100 N/A
Deaths:3
KDR:533.333
Accuracy:33.941% B++
KPH:128.500 A*
VKPH:8 A*
M18 Needler
A**
Kills:831
V. Kills:470 176%
Deaths:36
KDR:23.083
Accuracy:34.617% B+
KPH:44.600 A**
VKPH:25.200 A*
Hornet Missiles
M**
Kills:767
V. Kills:431 178%
Deaths:4
KDR:191.750
Accuracy:73.994% A+
KPH:282 M*
VKPH:158.400 M**
M18 Rotary
B++
Kills:473
V. Kills:313 151%
Deaths:282
KDR:1.677
Accuracy:36.304% B++
KPH:17 C+
VKPH:11.200 C+
Coyote Missiles
C*
Kills:53
V. Kills:50 104%
Deaths:10
KDR:5.300
Accuracy:61.459% B**
KPH:32.500 C
VKPH:30.700 C*
Hellfire Rocket Pods
N/A
Kills:50
V. Kills:9 N/A
Deaths:1
KDR:50
Accuracy:58.768% N/A
KPH:195.900 N/A
VKPH:35.300 N/A
Kills:3,774 (2,904 + 0)
Deaths:336
KDR:11.232
VKDR:4.086
Vehicle Kills:1,373
Kill Difference:3,438
Playtime:63.544 hours
Usage:3%
Score:1.529m
Score/min:401
Piloting Accuracy:36.304%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C
Kills:216
V. Kills:165 130%
Deaths:48
KDR:4.500
Accuracy:52.986% B**
KPH:28.900 C-
VKPH:22.100 C
L105 Zephyr
B++
Kills:177
V. Kills:18 N/A
Deaths:17
KDR:10.412
Accuracy:49.833% B++
KPH:74.100 B++
VKPH:7.500 C
CAS30 Tank Buster
A**
Kills:81
V. Kills:46 172%
Deaths:
KDR:
Accuracy:70.705% A**
KPH:5.600 D
VKPH:3.200 D--
AP30 Shredder
C+
Kills:61
V. Kills:43 139%
Deaths:11
KDR:5.545
Accuracy:29.280% C
KPH:25.400 C
VKPH:17.900 C+
Kills:535 (81 + 454)
Deaths:76
KDR:7.039
VKDR:3.579
Vehicle Kills:272
Kill Difference:459
Playtime:26.830 hours
Usage:1%
Score:0.297m
Score/min:185
Piloting Accuracy:70.705%
Gunner Accuracy:29.280%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
S
Kills:611
V. Kills:245 248%
Deaths:24
KDR:7.250
Accuracy:61.630% B++
KPH:95.400 S
VKPH:38.300 M
C75 Viper
C-
Kills:57
V. Kills:29 190%
Deaths:17
KDR:3.353
Accuracy:45.845% B++
KPH:12.300 D--
VKPH:6.300 C-
Kills:668 (668 + 0)
Deaths:41
KDR:16.293
VKDR:6.683
Vehicle Kills:274
Kill Difference:627
Playtime:11.028 hours
Usage:1%
Score:0.306m
Score/min:462
Driving Accuracy:45.845%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C+
Kills:422
V. Kills:187 224%
Deaths:87
KDR:4.851
Accuracy:38.674% C
KPH:22.100 C-
VKPH:9.800 C+
E540 Halberd
A*
Kills:218
V. Kills:146 148%
Deaths:25
KDR:8.720
Accuracy:50.963% B**
KPH:33.900 B++
VKPH:22.700 A*
P525 Marauder
C+
Kills:99
V. Kills:10 N/A
Deaths:9
KDR:11
Accuracy:26.013% B+
KPH:37 D--
VKPH:3.700 C+
P2-120 AP
M+
Kills:74
V. Kills:35 206%
Deaths:2
KDR:37
Accuracy:55.760% B**
KPH:71.800 M+
VKPH:33.900 A**
Kills:813 (496 + 317)
Deaths:123
KDR:6.610
VKDR:3.073
Vehicle Kills:378
Kill Difference:690
Playtime:29.255 hours
Usage:1%
Score:0.508m
Score/min:289
Driving Accuracy:55.760%
Gunner Accuracy:26.013%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A+
Kills:1,916
V. Kills:853 224%
Deaths:
KDR:
Accuracy:68.578% A+
KPH:77.800 A+
VKPH:34.700 A+
M12 Kobalt-H
A+
Kills:1,544
V. Kills:63 N/A
Deaths:8
KDR:8.250
Accuracy:29.673% A+
KPH:154.900 B+
VKPH:6.300 C**
M40 Fury-H
A*
Kills:1,112
V. Kills:138 N/A
Deaths:58
KDR:19.172
Accuracy:44.622% C++
KPH:176 A*
VKPH:21.800 B+
M60-G Bulldog-H
A**
Kills:1,042
V. Kills:338 307%
Deaths:19
KDR:19.895
Accuracy:65.277% A
KPH:102.500 B+
VKPH:33.200 A**
MR11 Gatekeeper-H
M**
Kills:817
V. Kills:438 186%
Deaths:28
KDR:15.107
Accuracy:64.880% A
KPH:85.600 M**
VKPH:45.900 A++
M20 Basilisk-H
B**
Kills:767
V. Kills:125 N/A
Deaths:
KDR:
Accuracy:51.250% B++
KPH:114.300 B**
VKPH:18.600 C*
G20 Vulcan-H
M+
Kills:222
V. Kills:109 202%
Deaths:69
KDR:14.696
Accuracy:56.925% B**
KPH:102.800 M+
VKPH:50.500 A*
P525 Marauder-H
A**
Kills:82
V. Kills:2 N/A
Deaths:2
KDR:41
Accuracy:55.280% A**
KPH:224.800 A**
VKPH:5.500 C
G40-F Ranger
B++
Kills:75
V. Kills:39 188%
Deaths:
KDR:
Accuracy:39.058% B++
KPH:33.900 C++
VKPH:17.600 C+
Kills:7,577 (0 + 7,577)
Deaths:184
KDR:41.179
VKDR:11.440
Vehicle Kills:2,105
Kill Difference:7,393
Playtime:72.057 hours
Usage:3%
Score:2.069m
Score/min:478
Driving Accuracy:N/A%
Gunner Accuracy:39.058%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:612
V. Kills:108 N/A
Deaths:44
KDR:13.909
Accuracy:44.464% B**
KPH:60.500 B+
VKPH:10.700 B
M40 Fury
B**
Kills:247
V. Kills:47 N/A
Deaths:17
KDR:14.529
Accuracy:44.660% B**
KPH:74.600 B++
VKPH:14.200 B+
M60-G Bulldog
S
Kills:125
V. Kills:41 298%
Deaths:23
KDR:5.565
Accuracy:65.453% M+
KPH:81.400 A**
VKPH:26.700 S
M20 Basilisk
C+
Kills:73
V. Kills:33 215%
Deaths:23
KDR:3.174
Accuracy:46.399% B*
KPH:16.500 C-
VKPH:7.400 C+
M60-G Bulldog
S
Kills:52
V. Kills:18 274%
Deaths:40
KDR:8.075
Accuracy:68.025% M++
KPH:171.900 S
VKPH:59.500 S
Kills:1,109 (0 + 1,109)
Deaths:147
KDR:7.544
VKDR:1.680
Vehicle Kills:247
Kill Difference:962
Playtime:19.703 hours
Usage:1%
Score:0.480m
Score/min:406
Driving Accuracy:N/A%
Gunner Accuracy:68.025%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:144
V. Kills:8 N/A
Deaths:67
KDR:2.149
Accuracy:41.625% D
KPH:24.600 C+
VKPH:1.400 D*
Kills:144 (144 + 0)
Deaths:67
KDR:2.149
VKDR:0.119
Vehicle Kills:8
Kill Difference:77
Playtime:5.855 hours
Usage:0%
Score:0.043m
Score/min:122
Driving Accuracy:41.625%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:92
V. Kills:7 N/A
Deaths:
KDR:
Accuracy:46.529% A*
KPH:142.500 A++
VKPH:10.800 A+
Kills:92 (0 + 92)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:7
Kill Difference:92
Playtime:0.646 hours
Usage:0%
Score:0.018m
Score/min:476
Piloting Accuracy:N/A%
Gunner Accuracy:46.529%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 12,23612,1611,6507.37B**0.4349.775%A+68.563%C+95.1A++N/A306127.9h1.9B++3.9B*
PDW-16 Hailstorm 1,9601,9568922.193A4.7528.151%B+16.513%C+59.3B**N/A17933h11.2B++39.6B++
E540 Halberd-H 2,7691,91611916U1,909.0668.578%A+N/A77.9A+34.7A+40524.6h4.3B*6.2B**
M14 Banshee 1,7001,6003533.333U526.3933.941%B++N/A128A*8A*48212.5h14B+41.1B+
TS4 Haymaker 1,6041,5961,0061.586B5.3544.373%C++12.531%C40.9C*N/A14739h3.6B++8.2B+
M12 Kobalt-H 1,6071,5448193S186.0629.673%A+18.782%C*154.4B+6.3C**47410h14.6C++49.3B++
TRAC-5 1,5291,5081,5260.988C*5.9526.036%B++13.926%D--18.7C+N/A8080.8h12.4B+47.7B+
MKV Suppressed 1,2211,2156961.746B+5.1925.546%C12.181%D*40C+N/A10930.4h11.6B+45.4C**
T16 Rhino 1,2071,1975802.064B++4.8722.458%C++17.711%D53.9B++N/A17122.2h10.3B*45.9B+
NS-7 PDW 1,1881,1791,0151.162C++5.7825.202%C+17.303%C+21.9CN/A7053.8h13.8C*54.6C*
T32 Bull 1,1781,1743573.289A3.6529.984%B**17.888%D--92.4A+N/A29912.7h9.6B**32.1B*
NS-44 Commissioner 1,1791,1661,1161.045C+5.8931.503%D24.1%C++28.2CN/A9341.3h3.6C*11.3C+
T7 Mini-Chaingun 1,1771,1644092.846A++4.0926.279%A++10.052%D-77.1A+N/A25715.1h9.8B**37.4B*
SMG-46 Armistice 1,1651,1606311.838B++5.1024.645%C10.172%D--45.7B+N/A16625.4h12.8B+52C*
T9A "Butcher" 1,1651,1603433.382B++3.5626.995%B22.586%D-93.5B*N/A28512.4h9.2B**34.1B++
TMG-50 1,1681,1603892.982A3.9626.878%B++15.172%D*80A+N/A26514.5h8.3B*31B*
T9 CARV 1,1751,1598291.398C+5.5422.065%B16.393%D--26CN/A10144.6h11.4B++51.8B+
Shuriken 1,1651,1597091.635C++5.3025.678%D10.095%D**38.4C-N/A11930.2h13.6C+52.8C
KSR-35 1,1671,1593083.763B+3.1840.613%B++26.661%C86.5A+N/A21013.4h3.8B++9.4B++
HSR-1 1,1641,1573043.806B**3.1338.928%B+35.004%B++115.7A**N/A30510h4.3B*11B++
NS-30 Vandal 1,1641,1562864.042B++2.9039.008%B++25.952%C+78.6B**N/A20214.7h4.6B++11.7B++
RAMS .50M 1,1661,1562045.667B++1.2753.432%A*76.211%C75.1A**N/A18115.4h1.8B++3.3B**
AMR-66 1,1651,1544532.547A+4.3934.645%B**22.444%C-74.5A**N/A43215.5h6.1B**17.7B*
TX1 Repeater 1,1661,1548211.406B*5.5328.573%B++17.591%D62.7A+N/A18518.4h11.3B+39.7B++
T9 CARV-S 1,1671,1543713.111B*3.8328.112%B**24.263%C86.8A1B+27713.3h9B**32B*
M77-B 1,1581,1542963.899B*3.0444.478%B**75.563%C+50.6AN/A14522.8h1.9B*4.3B*
TRAP-M1 1,1451,1413133.645A*3.2937.149%A25.329%C+92A*N/A19612.4h7.2B++19.3B*
M40 Fury-H 1,2501,1125819.172B+12.2344.622%C++1.619%B++176.5A*21.9B+6836.3h6.2B*14B**
M60-G Bulldog-H 1,3801,0421954.842S47.9065.277%AN/A102.2B+33.1A**46610.2h5.2C++8B+
NS-44 Commissioner AE 9419322803.329A++3.6150.493%B*20.279%D141.2A*1.4A++5386.6h2.6B++5.1B*
M60-A Bulldog 9398672141.286C++34.3558.58%B*1.961%C52.2B4.3C+18016.6h4.6B++7.8B*
M18 Needler 1,3018313623.083S16.1434.617%B+1.203%C--44.7A**25.3A*37918.6h52.9B**152.8B**
MR11 Gatekeeper-H 1,2558172829.179S22.2464.88%AN/A86M**46.1A++4249.5h26A+40.1A
Hornet Missiles 1,1987674191.75U184.8173.994%A+N/A284.1M*159.6M**22692.7h8.7B+11.7B*
M20 Basilisk-H 8927671767U760.0651.25%B++11.995%A*114.5B**18.7C*6076.7h25.7B**50.1B**
ML-7 1,2607665541.383B*5.5662.409%B++2.872%C+36.5B*23.5A+41821h5.1B++8.1B*
MSW-R 7347221564.628B*2.3131.964%A+39.751%A++103.1A++1.7A+3417h9.3B**29.2B*
TORQ-9 7307111654.309A++2.6331.332%A50.914%M*104.6M2.8M*3736.8h9.8A+31.4A
NS-44L Blackhand 6746683551.882B+5.0647.585%B+25.599%D*85.6A**N/A2547.8h2.8B**5.8B*
T1 Cycler 6216151773.475A++3.4633.016%A*38.537%A*87.9M++N/A4997h10.6B**32B**
M40 Fury 7206124413.909B++6.9744.464%B**N/A60.6B+10.7B35710.1h10.6B+23.8B*
L100 Python AP 8566112425.458A++18.5261.63%B++N/A95.5S38.3M6346.4h3.3A5.3A
M2 Mutilator 6096012382.525B+4.4117.8%B+18.136%C+40.3B*N/A14814.9h16C**90.1B+
M2 Mutilator 6015962382.504B+4.4318.325%B++16.611%C--40B*N/A13614.9h16.6C*90.4B+
NS-15M2 5315301852.865B+4.0729.081%B++26.604%C+74.6B+N/A2037.1h10.3B++35.4B+
Frag Grenade 5295281528N/A521.0649.034%BN/A586.7C++1.1D*20500.9h3B+6.2B+
SOAS-20 5265201054.952A**1.9935.258%A21.539%C+86.7A*1A2516h10.7C**30.3B++
M18 Rotary 7864732821.677C+5.2636.304%B++5.497%A*17C+11.3C+17927.8h74.9B++206.4B*
Claymore 469469479.979B+3.0430.315%CN/A246.8A++N/A7861.9h1.1B*3.7C*
P2-120 HEAT 609422874.851C2.0938.674%C1.659%D-22.1C-9.8C+19019.1h5.1B*13.3B++
Bighorn .50M 352348754.64C+2.3044.963%C*69.54%D**77.3B**N/A1654.5h1.9C+4.3C++
MR1 Fracture 3823251552.097A++4.8443.606%B++8.615%A*25.8M*4.5C14312.6h16.6A+38B**
MR1 Fracture 3542911551.877A++5.0644.836%B++6.529%A23.1M*5C+13912.6h19A+42.4B**
M40 Fury 2942471714.529B++7.5944.66%B**N/A74.8B++14.2B+5843.3h11.1B+24.9B*
G20 Vulcan-H 331222693.217C3.7256.925%B**1.351%D--100.9M49.5A*8132.2h70.2B**123.3B**
C-4 ARX 333218812.691C**4.2519.981%F-N/A136.3C*71.9A*11011.6h1B++4.9C
E540 Halberd 364218258.72C++1.7850.963%B**2.752%C34.1B++22.8A*4356.4h5.2B+10.2B*
C150 Dalton 381216484.5C--2.4452.986%B**N/A28.8C-22C3707.5h4.8C9.1B
The Slasher 2441987,3540.027C-6.9136.322%C++4.04%D0.7C--N/A2296.2h3.2D*8.8C+
Chainblade 23018912,6500.015C6.9243.254%B**1.058%D-0.3DN/A1595.3h3.5D8.2B
L105 Zephyr 1951771710.412C+3.4749.833%B++1.13%B+73.8B++7.5C3082.4h3.4A+6.7B**
NSX-P Naginata 164161632.556B*4.3826.563%B+29.814%C+53.7C+1C1983h11.9C*44.8B+
Auraxium Chainblade 1601504,3700.034C+6.9031.013%C++N/A0.6CN/A2265.8h1.6B*5.3B
M40 Fury-F 152144672.149C**4.7941.625%DN/A24.4C+1.4D*1225.9h3.5B**8.3A
NS Baron G5 132130871.494B+5.4440.424%C--10.769%D-27.7C--N/A834.7h3.2A8C++
M60-G Bulldog 166125235.435C+1.5065.453%M+3.125%C**83.3A**27.3S5681.5h5.9B+9B**
NS Decimator 195118274.37M++2.5762.622%C++1.695%C45.4C**29.6A3712.6h3.8B+6.1B+
M60-A Bulldog 119106224.818C2.1236.733%C+2.83%A++44.2C++5.4C--2692.4h4.3B*11.8B+
Tank Mine 136102119.273M+2.33127.82%SN/A255M+85B++18240.4h3.3F--2.6A++
P525 Marauder 10999911C4.0626.013%B+2.02%C*36.7D--3.7C+1662.7h6.7C+25.9B+
CAS 14-E 9992192M+85.0646.529%A*1.087%D153.3A*11.7A++4750.6h25.3B+54.3B*
MANA Anti-Vehicle Turret 14292713.143S6.2058.259%B+3.734%C+131.4S71.4M11050.7h3.6B*6.1A
ASP-30 Grounder 175881620.543C6.4065.706%B+1.136%D--11D10.9C+2058h9.8D15C
P525 Marauder-H 8482241A34.0655.28%A**N/A205A*5C--5980.4h4.3B**7.9A
Spear Anti-Vehicle Phalanx Turret 10781181U74.0670.016%M1.873%D*101.3M*32.5B**6240.8h5.4B**7.7A
CAS30 Tank Buster 12781181U74.0670.705%A**1.235%C+5.5D3.2D--5214.6h80.3D-113.5C*
G40-F Ranger 11475175U68.0639.058%B++1.333%C+34.1C++17.7C+2842.2h62.5B+159.9B++
P2-120 AP 10974237M*30.0655.76%B**1.351%D-74M++35M15391h4.5B**8.1B**
M20 Basilisk 10673233.174C+3.7646.399%B*10.959%A*16.6C-7.5C+2384.4h86.7C*186.8B+
M60-A Bulldog 756997.667C0.7338.095%D--1.449%D10.1D--N/A526.8h4.8B++12.5C++
C-4 926888.5S1.5682%SN/A680U240U97370.1h1.2B+1.5A+
AP30 Shredder 10461115.545C1.3929.28%CN/A25.4C17.9C+2922.4h69.9B238.7C**
NS-AM7 Archer 90591120.527C++6.4167.714%A1.695%F9.7C**5.1A++786.1h11.7B+17.3B*
Aspis Anti-Aircraft Phalanx Turret 11158134.462C**2.4832.743%B++8.621%M**19.3A17.7B**3393h100A305.4B**
C75 Viper 8657173.353C3.5945.845%B++1.754%B12.4D--6.3C-2254.6h15C32.7C++
NS-10 Burster 9256760.737C6.2034.164%B++1.786%D*7.5B**4.8B*1417.5h109.4B**320.1B**
NSX Daimyo 5555115B1.9446.174%B+90.909%D--55C+N/A1291h3.2D--6.9C
LC3 Jaguar 57542010.269D6.6724.531%C+12.963%D**9.2D-N/A655.9h10.4B+42.4B+
Coyote Missiles 10353105.3C*1.6461.459%B**1.887%M**33.1C31.3C*4821.6h32.4B+52.8B++
M60-G Bulldog 7052401.3D*5.6468.025%M++2.167%C173.3S60S16890.3h4.2B**6.1A
Hellfire Rocket Pods 5950150S43.0658.768%B**1.42%B++166.7B**30A17280.3h14.9C**25.3B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit14873,6339.9h
Anti-Vehicle MANA Turret45240.4h
Spawn Beacon21,2680.9h
Ordnance Dampener3890.3h
AE Nano-Armor Kit433365,07120.4h
AE Medical Applicator1710,6891.2h
Nanite Revive Grenade0620h
Medical Applicator14957,3044.8h
Motion Spotter13040.1h
Recon Detection Device15617,68241.8h
Medical Kit536585.3h
Ammunition Package43220.1h
Nano-Repair Grenade02200.1h

Check the help document for the dictionary if you want to learn more about words used here.


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