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Director General YEEEEEEEHAAAAAAAAAAAAAAA[Y3HA] YEEEEEEEHAAAAAAAAAAAAAAA
NC BR 98

KDR: 1.33

Score: 104.6m

Last Seen: Dec 11th, 2018 11:48 PM
- OFFLINE - 91 minute(s)

Prestige 1, Battle Rank 98 - New Conglomerate on Emerald - Outfit Leader of YEEHA[Y3HA] YEEHA
NC outfit on Emerald

Members: 1
Level Progress (to 99): 34%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW EM6 Blitz GD-10 Shrike Titan-150 AP C150 Dalton AF-19 Mercenary C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $525,420 MLG Score: 420
Fun Score: N/A
Cheeseburgers Flipped: 1337TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.591%30.829%7274597770,5541.179640.149

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.214%0.501B+1.585A+-1.001D*HEAD ++ (~19.03)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.80.375C**110.227C++35.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.436%1.09%179510177,429457448251.62418154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.426%-0.632D-0.478D0.455

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
202.4-0.26C63.6-0.204C138.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.756%2.653%163710158,858679237441.30399237%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.729%-0.497D0.007C+1.006

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.30.371C**8.70.306C*15.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.368%6.622%2702699614,466588171692.45937202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.905%-0.442C--0.587B+0.465

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.50.333C**24.60.37C**53.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.51%65.289%270810149,0006944341.29608

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.357%0.519B+-0.124C+1.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.219C++30.067C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.046%15.813%270410185,3693945701.36096

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.282%0.639B+0.267C*0.752

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.424B3.70.231C++3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
YEEHA[Y3HA] YEEHA
NC outfit on Emerald

Members: 1
104.6m262.3%266 (16k)230 (13.8k)1.32865166,119125,0281.63998 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022750818.578%20.237%37603:3876

52% Engineer21% Heavy Assault14% Infiltrator7% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 7th, 2014 12:32 PMSep 11th, 2017 9:27 PMDec 13th, 2018 9:37 AM (7h) (PST)Dec 11th, 2018 10:33 PM (2d) (PST)Dec 11th, 2018 7:48 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5801534270.3650.2750.0741.1310.066420

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,8079,20925,5982216468413,801

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7578.5h/315.8d 38,802 33,618 65,934 514.1k 4,728 17,014 29,904 263.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:9,403
Deaths:6,502
KDR:1.446
Accuracy:24.858% D
HSR:32.564% B*
EM6
A+
Kills:7,120
Deaths:5,203
KDR:1.368
Accuracy:20.593% C
HSR:32.949% A+
NC6 Gauss SAW
C++
Kills:2,053
Deaths:2,251
KDR:0.912
Accuracy:15.456% D-
HSR:23.673% C++
NC05 Jackhammer
C--
Kills:1,350
Deaths:1,496
KDR:0.902
Accuracy:38.500% D
HSR:12.667% C--
EM1
B**
Kills:1,198
Deaths:902
KDR:1.328
Accuracy:19.734% C
HSR:28.965% B**
GD-22S
B+
Kills:1,194
Deaths:996
KDR:1.199
Accuracy:18.085% D-
HSR:27.554% B+
MGR-L1 Promise
A++
Kills:1,184
Deaths:868
KDR:1.364
Accuracy:21.812% C
HSR:37.753% A++
LA1 Anchor
A++
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:25.426% C++
HSR:39.086% A++
NSX Naginata
B**
Kills:1,170
Deaths:914
KDR:1.280
Accuracy:20.664% C
HSR:36.410% B**
NS-15M2
B*
Kills:1,151
Deaths:803
KDR:1.433
Accuracy:20.784% C--
HSR:31.972% B*
NSX-P Naginata
B**
Kills:562
Deaths:440
KDR:1.277
Accuracy:21.393% C
HSR:39.502% B**
Kills:27,567
Deaths (as Heavy Assault):21,171
Deaths (to Heavy Assaults):32,187
KDR:1.30211
Kill Difference:6,396
Playtime:1,564.545 hours
Usage:21%
Score:19.474m
Score/min:207
Accuracy (listed only):22.482%
HSR (listed only):31.191%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B*
Kills:2,697
Deaths:3,599
KDR:0.749
Accuracy:19.702% C-
HSR:25.807% B*
GD-7F
M
Kills:2,170
Deaths:2,718
KDR:0.798
Accuracy:24.235% C+
HSR:34.148% M
AF-57 Piston
B+
Kills:1,858
Deaths:1,741
KDR:1.067
Accuracy:45.631% B+
HSR:15.662% B+
AF-4A Bandit
A+
Kills:1,497
Deaths:1,752
KDR:0.854
Accuracy:23.665% C
HSR:31.530% A+
Warden
B+
Kills:1,369
Deaths:996
KDR:1.375
Accuracy:26.808% C+
HSR:26.735% B+
NSX-P Tanto
A
Kills:1,237
Deaths:1,501
KDR:0.824
Accuracy:24.094% C
HSR:33.711% A
Gauss Compact S
M+
Kills:1,192
Deaths:1,439
KDR:0.828
Accuracy:24.265% C++
HSR:35.487% M+
NSX Tanto
B**
Kills:1,187
Deaths:1,142
KDR:1.039
Accuracy:24.198% C
HSR:32.098% B**
LA39 Bruiser
B*
Kills:1,178
Deaths:1,108
KDR:1.063
Accuracy:70.703% B*
HSR:17.402% B+
Gauss Compact Burst
A++
Kills:1,175
Deaths:1,462
KDR:0.804
Accuracy:25.481% C
HSR:35.745% A++
AC-X11
A+
Kills:1,175
Deaths:1,251
KDR:0.939
Accuracy:24.497% C+
HSR:29.872% A+
GD-66 Claw
B++
Kills:1,172
Deaths:1,361
KDR:0.861
Accuracy:66.644% B++
HSR:13.481% C+
NS Baron G5
B+
Kills:1,167
Deaths:1,329
KDR:0.878
Accuracy:49.550% B+
HSR:14.567% C+
Mauler S6
C**
Kills:1,161
Deaths:1,533
KDR:0.757
Accuracy:41.876% C*
HSR:16.796% C**
MGR-M1 Bishop
A**
Kills:1,157
Deaths:717
KDR:1.614
Accuracy:36.396% B+
HSR:49.698% A**
19A Fortuna
A++
Kills:75
Deaths:97
KDR:0.773
Accuracy:22.818% D-
HSR:29.333% A++
Kills:21,467
Deaths (as Engineer):23,746
Deaths (to Engineers):27,562
KDR:0.90403
Kill Difference:2,279
Playtime:3,916.975 hours
Usage:52%
Score:57.805m
Score/min:246
Accuracy (listed only):34.410%
HSR (listed only):27.629%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
A
Kills:3,635
Deaths:3,449
KDR:1.054
Accuracy:21.552% C--
HSR:23.686% A
AF-19 Mercenary
B*
Kills:2,697
Deaths:3,599
KDR:0.749
Accuracy:19.702% C-
HSR:25.807% B*
GD-7F
M
Kills:2,170
Deaths:2,718
KDR:0.798
Accuracy:24.235% C+
HSR:34.148% M
AF-57 Piston
B+
Kills:1,858
Deaths:1,741
KDR:1.067
Accuracy:45.631% B+
HSR:15.662% B+
AF-4A Bandit
A+
Kills:1,497
Deaths:1,752
KDR:0.854
Accuracy:23.665% C
HSR:31.530% A+
AF-4 Cyclone
A+
Kills:1,441
Deaths:1,101
KDR:1.309
Accuracy:28.578% B++
HSR:28.453% A+
NSX-P Tanto
A
Kills:1,237
Deaths:1,501
KDR:0.824
Accuracy:24.094% C
HSR:33.711% A
Gauss Compact S
M+
Kills:1,192
Deaths:1,439
KDR:0.828
Accuracy:24.265% C++
HSR:35.487% M+
NSX Tanto
B**
Kills:1,187
Deaths:1,142
KDR:1.039
Accuracy:24.198% C
HSR:32.098% B**
MKV Suppressed
A*
Kills:1,184
Deaths:1,047
KDR:1.131
Accuracy:28.338% B+
HSR:32.010% A*
NSX Tengu
A
Kills:1,179
Deaths:929
KDR:1.269
Accuracy:37.665% C*
HSR:28.923% A
LA39 Bruiser
B*
Kills:1,178
Deaths:1,108
KDR:1.063
Accuracy:70.703% B*
HSR:17.402% B+
NS-7 PDW
A*
Kills:1,176
Deaths:1,492
KDR:0.788
Accuracy:26.095% C**
HSR:31.378% A*
Gauss Compact Burst
A++
Kills:1,175
Deaths:1,462
KDR:0.804
Accuracy:25.481% C
HSR:35.745% A++
AC-X11
A+
Kills:1,175
Deaths:1,251
KDR:0.939
Accuracy:24.497% C+
HSR:29.872% A+
GD-66 Claw
B++
Kills:1,172
Deaths:1,361
KDR:0.861
Accuracy:66.644% B++
HSR:13.481% C+
MGR-S1 Gladius
A++
Kills:1,167
Deaths:724
KDR:1.612
Accuracy:28.499% B
HSR:33.676% A++
NS Baron G5
B+
Kills:1,167
Deaths:1,329
KDR:0.878
Accuracy:49.550% B+
HSR:14.567% C+
Mauler S6
C**
Kills:1,161
Deaths:1,533
KDR:0.757
Accuracy:41.876% C*
HSR:16.796% C**
Tempest
A++
Kills:111
Deaths:76
KDR:1.461
Accuracy:27.323% C++
HSR:32.432% A++
19A Fortuna
A++
Kills:75
Deaths:97
KDR:0.773
Accuracy:22.818% D-
HSR:29.333% A++
Kills:28,834
Deaths (as Light Assault):30,851
Deaths (to Light Assaults):19,479
KDR:0.93462
Kill Difference:2,017
Playtime:495.414 hours
Usage:7%
Score:6.356m
Score/min:214
Accuracy (listed only):32.639%
HSR (listed only):27.438%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
A
Kills:3,635
Deaths:3,449
KDR:1.054
Accuracy:21.552% C--
HSR:23.686% A
LA3 Desperado
A+
Kills:1,598
Deaths:1,889
KDR:0.846
Accuracy:29.409% C++
HSR:28.411% A+
Impetus
B*
Kills:1,590
Deaths:1,003
KDR:1.585
Accuracy:38.888% B*
HSR:28.616% C+
AF-4 Cyclone
A+
Kills:1,441
Deaths:1,101
KDR:1.309
Accuracy:28.578% B++
HSR:28.453% A+
The Moonshot
B+
Kills:1,368
Deaths:751
KDR:1.822
Accuracy:46.229% B+
HSR:71.053% D*
Gauss SPR
C+
Kills:1,340
Deaths:1,059
KDR:1.265
Accuracy:32.585% C+
HSR:29.552% D
NC14 Bolt Driver
C*
Kills:1,296
Deaths:833
KDR:1.556
Accuracy:36.907% C*
HSR:65.818% D-
NS-44P Commissioner
D
Kills:1,295
Deaths:1,908
KDR:0.679
Accuracy:33.387% D
HSR:13.205% D*
NS-61 Emissary
B**
Kills:1,267
Deaths:1,313
KDR:0.965
Accuracy:27.789% C+
HSR:22.336% B**
EM4 Longshot
B**
Kills:1,265
Deaths:669
KDR:1.891
Accuracy:46.243% B**
HSR:70.988% D-
NS-357 Underboss
C*
Kills:1,243
Deaths:1,691
KDR:0.735
Accuracy:37.140% C++
HSR:22.204% C*
MKV Suppressed
A*
Kills:1,184
Deaths:1,047
KDR:1.131
Accuracy:28.338% B+
HSR:32.010% A*
SAS-R
B+
Kills:1,182
Deaths:675
KDR:1.751
Accuracy:42.338% B+
HSR:57.868% D--
NSX Tengu
A
Kills:1,179
Deaths:929
KDR:1.269
Accuracy:37.665% C*
HSR:28.923% A
NSX Daimyo
C+
Kills:1,178
Deaths:523
KDR:2.252
Accuracy:40.981% C+
HSR:93.803% C+
NSX Tomoe
B**
Kills:1,176
Deaths:941
KDR:1.250
Accuracy:28.299% C+
HSR:48.214% B**
NS-7 PDW
A*
Kills:1,176
Deaths:1,492
KDR:0.788
Accuracy:26.095% C**
HSR:31.378% A*
LA80
B+
Kills:1,175
Deaths:455
KDR:2.582
Accuracy:43.559% B+
HSR:69.021% D--
NS-44L Blackhand
C
Kills:1,174
Deaths:1,314
KDR:0.893
Accuracy:39.385% C
HSR:31.431% D
NS-30 Vandal
A*
Kills:1,168
Deaths:570
KDR:2.049
Accuracy:35.765% B+
HSR:42.979% A*
MGR-S1 Gladius
A++
Kills:1,167
Deaths:724
KDR:1.612
Accuracy:28.499% B
HSR:33.676% A++
AF-6 Shadow
A++
Kills:1,164
Deaths:539
KDR:2.160
Accuracy:34.211% C+
HSR:42.869% A++
AF-18 Stalker
A*
Kills:1,163
Deaths:629
KDR:1.849
Accuracy:28.612% C*
HSR:36.286% A*
NS-45 Pilot
B*
Kills:1,157
Deaths:1,088
KDR:1.063
Accuracy:26.611% D
HSR:32.152% B*
NC4 Mag-Shot
B+
Kills:1,154
Deaths:1,623
KDR:0.711
Accuracy:28.453% C*
HSR:22.184% B+
LA8 Rebel
A
Kills:461
Deaths:496
KDR:0.929
Accuracy:32.466% C*
HSR:31.453% A
The Executive
C++
Kills:406
Deaths:393
KDR:1.033
Accuracy:31.058% D-
HSR:25.370% C++
NS-AM7 Archer
C+
Kills:351
Deaths:1,109
KDR:0.317
Accuracy:48.036% D**
HSR:15.954% C+
AF-8 RailJack
B+
Kills:196
Deaths:91
KDR:2.154
Accuracy:27.522% D*
HSR:80.102% B+
Soldier Soaker
A+
Kills:118
Deaths:68
KDR:1.735
Accuracy:34.857% C++
HSR:25.424% A+
Tempest
A++
Kills:111
Deaths:76
KDR:1.461
Accuracy:27.323% C++
HSR:32.432% A++
Kills:35,378
Deaths (as Infiltrator):30,448
Deaths (to Infiltrators):18,279
KDR:1.16192
Kill Difference:4,930
Playtime:1,026.580 hours
Usage:14%
Score:12.551m
Score/min:204
Accuracy (listed only):33.832%
HSR (listed only):39.286%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
A
Kills:3,635
Deaths:3,449
KDR:1.054
Accuracy:21.552% C--
HSR:23.686% A
AF-57 Piston
B+
Kills:1,858
Deaths:1,741
KDR:1.067
Accuracy:45.631% B+
HSR:15.662% B+
AF-4 Cyclone
A+
Kills:1,441
Deaths:1,101
KDR:1.309
Accuracy:28.578% B++
HSR:28.453% A+
GR-22
B++
Kills:1,276
Deaths:1,419
KDR:0.899
Accuracy:22.505% C
HSR:23.825% B++
NC1 Gauss Rifle
B**
Kills:1,271
Deaths:1,429
KDR:0.889
Accuracy:23.241% C++
HSR:28.324% B**
NS-11P
A+
Kills:1,205
Deaths:1,210
KDR:0.996
Accuracy:23.671% C*
HSR:27.552% A+
MKV Suppressed
A*
Kills:1,184
Deaths:1,047
KDR:1.131
Accuracy:28.338% B+
HSR:32.010% A*
Gauss Rifle S
A++
Kills:1,180
Deaths:1,522
KDR:0.775
Accuracy:25.745% C*
HSR:32.373% A++
NSX Tengu
A
Kills:1,179
Deaths:929
KDR:1.269
Accuracy:37.665% C*
HSR:28.923% A
LA39 Bruiser
B*
Kills:1,178
Deaths:1,108
KDR:1.063
Accuracy:70.703% B*
HSR:17.402% B+
NS-7 PDW
A*
Kills:1,176
Deaths:1,492
KDR:0.788
Accuracy:26.095% C**
HSR:31.378% A*
GD-66 Claw
B++
Kills:1,172
Deaths:1,361
KDR:0.861
Accuracy:66.644% B++
HSR:13.481% C+
Gauss Rifle Burst
B*
Kills:1,168
Deaths:1,212
KDR:0.964
Accuracy:25.940% C
HSR:34.846% B*
MGR-S1 Gladius
A++
Kills:1,167
Deaths:724
KDR:1.612
Accuracy:28.499% B
HSR:33.676% A++
NS Baron G5
B+
Kills:1,167
Deaths:1,329
KDR:0.878
Accuracy:49.550% B+
HSR:14.567% C+
Mauler S6
C**
Kills:1,161
Deaths:1,533
KDR:0.757
Accuracy:41.876% C*
HSR:16.796% C**
Carnage AR
C**
Kills:1,159
Deaths:1,343
KDR:0.863
Accuracy:20.430% D-
HSR:22.088% C**
Tempest
A++
Kills:111
Deaths:76
KDR:1.461
Accuracy:27.323% C++
HSR:32.432% A++
Kills:23,688
Deaths (as Combat Medic):24,025
Deaths (to Combat Medics):11,447
KDR:0.98597
Kill Difference:337
Playtime:407.812 hours
Usage:5%
Score:5.909m
Score/min:241
Accuracy (listed only):34.110%
HSR (listed only):25.415%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,819
Deaths:699
KDR:2.602
Accuracy:41.776% B**
HSR:18.967% B++
AF-34 Mattock
B**
Kills:1,678
Deaths:707
KDR:2.373
Accuracy:45.415% B**
HSR:20.262% B+
NCM2 Falcon
C+
Kills:584
Deaths:569
KDR:1.026
Accuracy:36.622% C
HSR:4.966% C+
NCM2 Falcon
C+
Kills:283
Deaths:378
KDR:0.749
Accuracy:39.707% C
HSR:4.240% C+
NS-20 Gorgon
A*
Kills:212
Deaths:202
KDR:1.050
Accuracy:37.212% A*
HSR:25.943% A
NS-20 Gorgon
A*
Kills:194
Deaths:201
KDR:0.965
Accuracy:37.528% A*
HSR:22.680% B+
NCM1 Scattercannon
B++
Kills:183
Deaths:302
KDR:0.606
Accuracy:25.702% D*
HSR:18.579% B++
NCM3 Raven
C*
Kills:152
Deaths:115
KDR:1.322
Accuracy:41.506% C*
HSR:1.316% D--
NCM3 Raven
C**
Kills:103
Deaths:113
KDR:0.912
Accuracy:42.222% C**
HSR:0.971% D*
NS-10 Burster
C
Kills:97
Deaths:58
KDR:1.672
Accuracy:27.114% C
HSR:4.124% C--
NS-10 Burster
B
Kills:93
Deaths:38
KDR:2.447
Accuracy:27.392% C
HSR:6.452% B
AF-23 Grinder
C+
Kills:73
Deaths:96
KDR:0.760
Accuracy:33.697% C+
HSR:15.069% C+
Kills:5,471
Deaths (as MAX Suit):1,739
Deaths (to MAX Suits):6,379
KDR:3.14606
Kill Difference:3,732
Playtime:167.491 hours
Usage:2%
Score:2.496m
Score/min:248
Accuracy (listed only):36.324%
HSR (listed only):11.964%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
C
Kills:2,182
V. Kills:1,676 130%
Deaths:1,717
KDR:1.271
Accuracy:27.844% C--
KPH:10.800 C
VKPH:8.300 C
Breaker Rocket Pods
C-
Kills:1,292
V. Kills:261 493%
Deaths:259
KDR:4.988
Accuracy:51.659% C**
KPH:55.100 C-
VKPH:11.100 C-
Vortek Rotary
C+
Kills:1,266
V. Kills:958 132%
Deaths:1,132
KDR:1.118
Accuracy:28.051% C-
KPH:12.500 C+
VKPH:9.400 C+
M30 Mustang AH
C+
Kills:1,070
V. Kills:118 N/A
Deaths:356
KDR:3.006
Accuracy:61.644% B++
KPH:40.900 C+
VKPH:4.500 C+
M20 Kestrel
C+
Kills:1,035
V. Kills:652 158%
Deaths:463
KDR:2.235
Accuracy:28.853% C+
KPH:18.500 C+
VKPH:11.700 C
Coyote Missiles
B+
Kills:435
V. Kills:277 156%
Deaths:302
KDR:1.440
Accuracy:57.172% B+
KPH:18.200 D-
VKPH:11.600 D--
Tomcat A2AM Pods
D
Kills:226
V. Kills:226 100%
Deaths:92
KDR:2.457
Accuracy:87.980% A
KPH:25.600 D
VKPH:25.600 D
Hornet Missiles
A+
Kills:165
V. Kills:97 168%
Deaths:44
KDR:3.750
Accuracy:71.215% A+
KPH:36.700 D
VKPH:21.600 D
Kills:7,671 (5,553 + 0)
Deaths:4,365
KDR:1.757
VKDR:0.977
Vehicle Kills:4,265
Kill Difference:3,306
Playtime:445.521 hours
Usage:6%
Score:4.076m
Score/min:152
Piloting Accuracy:28.853%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:2,722
V. Kills:2,540 107%
Deaths:670
KDR:4.063
Accuracy:25.971% D*
KPH:27.700 C
VKPH:25.900 C*
CAS30 Tank Buster
C++
Kills:1,619
V. Kills:1,474 110%
Deaths:2,007
KDR:0.807
Accuracy:45.542% C++
KPH:5.200 C--
VKPH:4.800 C--
L105 Zephyr
C*
Kills:1,082
V. Kills:208 N/A
Deaths:158
KDR:6.848
Accuracy:44.750% B
KPH:49.200 C+
VKPH:9.500 C*
AP30 Shredder
C**
Kills:853
V. Kills:687 124%
Deaths:216
KDR:3.949
Accuracy:33.281% B+
KPH:26.600 C+
VKPH:21.400 C**
Dual-75 Duster
B+
Kills:544
V. Kills:37 N/A
Deaths:36
KDR:15.111
Accuracy:42.558% B+
KPH:74.800 C++
VKPH:5.100 C+
L-30R Vektor
D
Kills:154
V. Kills:112 136%
Deaths:352
KDR:0.438
Accuracy:27.141% D*
KPH:2 D
VKPH:1.500 D--
Kills:6,974 (1,773 + 5,201)
Deaths:3,439
KDR:2.028
VKDR:1.471
Vehicle Kills:5,058
Kill Difference:3,535
Playtime:544.828 hours
Usage:7%
Score:5.136m
Score/min:157
Piloting Accuracy:27.141%
Gunner Accuracy:42.558%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:1,219
V. Kills:550 221%
Deaths:184
KDR:6.625
Accuracy:59.767% B+
KPH:47 A
VKPH:21.200 B+
L100 Python HESH
C*
Kills:1,136
V. Kills:135 N/A
Deaths:82
KDR:13.854
Accuracy:48.435% C+
KPH:58 C*
VKPH:6.900 C
C75 Viper
B
Kills:1,095
V. Kills:208 N/A
Deaths:185
KDR:5.919
Accuracy:40.988% B
KPH:33.300 C*
VKPH:6.300 C
L100 Python HEAT
B+
Kills:970
V. Kills:331 292%
Deaths:151
KDR:6.424
Accuracy:55.344% B+
KPH:32.100 C++
VKPH:10.900 C+
Skyguard
D
Kills:223
V. Kills:169 131%
Deaths:86
KDR:2.593
Accuracy:24.882% D
KPH:9 D
VKPH:6.800 D-
Kills:4,643 (4,643 + 0)
Deaths:688
KDR:6.749
VKDR:2.025
Vehicle Kills:1,393
Kill Difference:3,955
Playtime:133.490 hours
Usage:2%
Score:1.803m
Score/min:225
Driving Accuracy:24.882%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:2,974
V. Kills:1,847 161%
Deaths:536
KDR:5.549
Accuracy:52.047% C*
KPH:28.100 B+
VKPH:17.500 B+
Enforcer ML85
B
Kills:1,439
V. Kills:1,151 125%
Deaths:266
KDR:5.410
Accuracy:48.305% B*
KPH:23.700 C++
VKPH:18.900 B
Titan-150 HEAT
B
Kills:1,241
V. Kills:476 260%
Deaths:160
KDR:7.756
Accuracy:45.303% C+
KPH:24.200 B
VKPH:9.300 C++
E540 Halberd
C**
Kills:842
V. Kills:473 178%
Deaths:113
KDR:7.451
Accuracy:48.319% B+
KPH:29.300 C+
VKPH:16.500 C**
M20 Basilisk
C+
Kills:236
V. Kills:96 243%
Deaths:95
KDR:2.484
Accuracy:33.410% B+
KPH:16.500 C
VKPH:6.700 C+
C85 Canister
C
Kills:184
V. Kills:11 N/A
Deaths:21
KDR:8.762
Accuracy:43.014% B+
KPH:50.100 C--
VKPH:3 C
M12 Kobalt
C+
Kills:122
V. Kills:3 N/A
Deaths:19
KDR:6.421
Accuracy:14.384% C+
KPH:28.900 D-
VKPH:0.700 D--
Titan-150 HESH
B+
Kills:113
V. Kills:28 390%
Deaths:12
KDR:9.417
Accuracy:53.552% B++
KPH:42.400 C++
VKPH:10.500 B+
M96 Mjolnir
B+
Kills:96
V. Kills:76 125%
Deaths:36
KDR:2.667
Accuracy:42.650% B+
KPH:32 C+
VKPH:25.300 B+
Kills:7,247 (4,328 + 2,919)
Deaths:1,258
KDR:5.761
VKDR:3.308
Vehicle Kills:4,161
Kill Difference:5,989
Playtime:274.183 hours
Usage:4%
Score:4.733m
Score/min:288
Driving Accuracy:53.552%
Gunner Accuracy:42.650%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C++
Kills:1,250
V. Kills:78 N/A
Deaths:137
KDR:9.124
Accuracy:50.240% C++
KPH:92.400 C
VKPH:5.800 C-
Enforcer ML65-H
C*
Kills:729
V. Kills:687 106%
Deaths:155
KDR:4.703
Accuracy:56.967% C+
KPH:33.100 C+
VKPH:31.200 C*
M96 Mjolnir-H
C+
Kills:653
V. Kills:484 135%
Deaths:164
KDR:3.982
Accuracy:51.220% C*
KPH:42.200 C
VKPH:31.300 C+
M40 Fury-H
C++
Kills:472
V. Kills:103 454%
Deaths:47
KDR:10.043
Accuracy:38.224% C
KPH:62 D
VKPH:13.500 C++
E540 Halberd-H
D
Kills:128
V. Kills:76 166%
Deaths:26
KDR:4.923
Accuracy:56.024% C+
KPH:26.300 D
VKPH:15.600 D
M12 Kobalt-H
B+
Kills:82
V. Kills:7 N/A
Deaths:9
KDR:9.111
Accuracy:19.511% C-
KPH:68.800 D-
VKPH:5.900 B+
G40-F Ranger
C
Kills:79
V. Kills:45 172%
Deaths:10
KDR:7.900
Accuracy:30.776% C
KPH:25.800 D
VKPH:14.700 D
M20 Basilisk-H
D
Kills:77
V. Kills:26 285%
Deaths:26
KDR:2.962
Accuracy:38.188% D
KPH:20.800 D
VKPH:7 D-
M60-G Bulldog-H
C++
Kills:64
V. Kills:14 427%
Deaths:12
KDR:5.333
Accuracy:43.520% C+
KPH:41.900 D-
VKPH:9.200 C++
Kills:3,534 (0 + 3,534)
Deaths:586
KDR:6.031
VKDR:2.594
Vehicle Kills:1,520
Kill Difference:2,948
Playtime:72.997 hours
Usage:1%
Score:1.518m
Score/min:347
Driving Accuracy:N/A%
Gunner Accuracy:43.520%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:1,128
V. Kills:34 N/A
Deaths:49
KDR:23.020
Accuracy:19.279% B
KPH:88.200 B*
VKPH:2.700 C*
M12 Kobalt
B
Kills:807
V. Kills:22 N/A
Deaths:39
KDR:20.692
Accuracy:18.838% B
KPH:81.100 B
VKPH:2.200 C
M20 Basilisk
B+
Kills:477
V. Kills:138 343%
Deaths:82
KDR:5.817
Accuracy:42.468% B+
KPH:25.600 B+
VKPH:7.400 C+
M40 Fury
B++
Kills:434
V. Kills:69 N/A
Deaths:36
KDR:12.056
Accuracy:41.496% B++
KPH:49.400 C++
VKPH:7.900 C
M20 Basilisk
B+
Kills:366
V. Kills:122 298%
Deaths:87
KDR:4.207
Accuracy:43.327% B+
KPH:28.500 B+
VKPH:9.500 C++
M40 Fury
B+
Kills:196
V. Kills:37 N/A
Deaths:21
KDR:9.333
Accuracy:40.644% B+
KPH:50.700 C+
VKPH:9.600 C+
M60-G Bulldog
B+
Kills:163
V. Kills:15 N/A
Deaths:15
KDR:10.867
Accuracy:34.643% C+
KPH:51.800 B+
VKPH:4.800 C--
M60-G Bulldog
C++
Kills:120
V. Kills:19 N/A
Deaths:22
KDR:5.455
Accuracy:32.156% C+
KPH:31 C++
VKPH:4.900 C
G30 Walker
C++
Kills:60
V. Kills:34 171%
Deaths:16
KDR:3.750
Accuracy:27.312% C+
KPH:16.400 C++
VKPH:9.300 C+
Kills:3,751 (0 + 3,751)
Deaths:367
KDR:10.221
VKDR:1.335
Vehicle Kills:490
Kill Difference:3,384
Playtime:77.502 hours
Usage:1%
Score:1.210m
Score/min:260
Driving Accuracy:N/A%
Gunner Accuracy:27.312%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C*
Kills:1,358
V. Kills:543 250%
Deaths:1,409
KDR:0.964
Accuracy:62.236% B**
KPH:19 C
VKPH:7.600 C*
S12 Renegade
B+
Kills:708
V. Kills:19 N/A
Deaths:266
KDR:2.662
Accuracy:45.304% B+
KPH:58.900 C++
VKPH:1.600 C
M12 Kobalt-F
D
Kills:101
V. Kills:7 N/A
Deaths:131
KDR:0.771
Accuracy:14.618% D--
KPH:7.100 D-
VKPH:0.500 D
Kills:2,167 (2,167 + 0)
Deaths:1,806
KDR:1.200
VKDR:0.315
Vehicle Kills:569
Kill Difference:361
Playtime:97.627 hours
Usage:1%
Score:0.587m
Score/min:100
Driving Accuracy:14.618%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:433
V. Kills:53 N/A
Deaths:23
KDR:18.826
Accuracy:34.371% C++
KPH:78.300 C++
VKPH:9.600 B**
M20 Wyvern
C+
Kills:296
V. Kills:191 154%
Deaths:72
KDR:4.111
Accuracy:38.577% C++
KPH:21.400 C
VKPH:13.800 C+
VLG Missile Launcher
C-
Kills:71
V. Kills:18 374%
Deaths:6
KDR:11.833
Accuracy:37.461% F
KPH:36.200 C-
VKPH:9.200 D--
Kills:800 (0 + 800)
Deaths:101
KDR:7.921
VKDR:2.594
Vehicle Kills:262
Kill Difference:699
Playtime:21.309 hours
Usage:0%
Score:0.323m
Score/min:252
Piloting Accuracy:N/A%
Gunner Accuracy:37.461%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 9,5329,4036,5021.446C0.1224.858%D32.564%B*39.2DN/A105239.8h10.4C+41.7C
EM6 7,2307,1205,2031.368C+0.0420.593%C32.949%A+37.1C+N/A97191.8h11.6C+56.4C++
Blitz GD-10 3,6843,6353,4491.054C+0.2721.552%C--23.686%A13.7DN/A42265.5h15.7C+72.8C+
Shrike 4,0072,9984,9820.602C+0.7355.657%C+3.135%C++21.6C7.3D147138.6h5.2B++9.4B+
Titan-150 AP 4,8212,9745365.549C++4.2252.047%C*2.791%C+28.1B+17.5B+355105.7h4.8C++9.2C**
C150 Dalton 5,2622,7226704.063C2.7325.971%D*N/A27.7C25.9C*38898.1h3.8B+14.7C
AF-19 Mercenary 2,7342,6973,5990.749C+0.5819.702%C-25.807%B*8.3DN/A38326.6h13.9C+70.7C+
C-4 3,6062,4052,0331.183C+0.1527.49%B+N/A50.2D25.1C51447.9h1.4C*5B+
M20 Mustang 3,8582,1821,7171.271C+0.0627.844%C--N/A10.8C8.3C120201.3h116C++416.7C+
GD-7F 2,2142,1702,7180.798C0.5324.235%C+34.148%M15.9DN/A50136.8h13.5C++55.6C*
NC6 Gauss SAW 2,0752,0532,2510.912C+0.4215.456%D-23.673%C++17.8DN/A101115.3h10.3C++66.7C+
M20 Basilisk 2,6342,00611717.145A15.8250.814%C+9.372%A++61.9B*19.4C+38832.4h62.4B**122.8B*
AF-57 Piston 1,8821,8581,7411.067C+0.2645.631%B+15.662%B+34.2C+N/A12954.4h4.4C*9.5B+
AF-34 Mattock 1,8441,8196992.602C+1.2741.776%B**18.967%B++35.6CN/A10251.1h7D16.6C**
AF-34 Mattock 1,7211,6787072.373C+1.0445.415%B**20.262%B+32.5CN/A9351.6h8.3D--18.3C*
CAS30 Tank Buster 3,0931,6192,0070.807C0.5245.542%C++1.174%C+5.2C--4.8C--74309h61.8C+135.8C++
LA3 Desperado 1,6061,5981,8890.846C+0.4829.409%C++28.411%A+53.4B*N/A13929.9h7.7B++26.1C*
Impetus 1,5991,5901,0031.585C+0.2638.888%B*28.616%C+35.7C+N/A8244.5h5.1C13.1C**
Tank Mine 2,6021,5258221.855C0.5349.553%AN/A93C65.7C++104616.4h2.6D--5.3B+
AF-4A Bandit 1,5221,4971,7520.854C0.4723.665%C31.53%A+25.3CN/A6859.1h12C50.7C+
AF-4 Cyclone 1,4481,4411,1011.309C++0.0228.578%B++28.453%A+37.8C**N/A18638.1h11.5C+40.2B
Enforcer ML85 2,5901,4392665.41C++4.0848.305%B*1.112%D23.7C++19B27760.7h14.5C30C**
Sticky Grenade 1,4701,40211402N/A1,400.6750.735%CN/A824.7C40M+21421.7h2.2C++4.3C++
Warden 1,3791,3699961.374B+0.0526.808%C+26.735%B+25.8BN/A9153.1h8.1B+30.3B+
The Moonshot 1,3681,3687511.822D0.4946.229%B+71.053%D*40.2DN/A9834h2.1D4.5C++
M40 Fury-F 1,9011,3581,4090.964C0.3662.236%B**N/A19C7.6C*10871.4h14.5C23.3C*
NC05 Jackhammer 1,3691,3501,4960.902C0.4338.5%D12.667%C--24DN/A8056.2h5.7C-14.9C
Gauss SPR 1,3481,3401,0591.265C0.0632.585%C+29.552%D21.6CN/A5762.1h5.8C+17.8C++
NC14 Bolt Driver 1,3021,2968331.556C+0.2336.907%C*65.818%D-21.1C+N/A8061.5h2.8C+7.6C++
NS-44P Commissioner 1,3091,2951,9080.679C0.6533.387%D13.205%D*28.5C--N/A7645.4h3.8C+11.5C+
Breaker Rocket Pods 1,5531,2922594.988C3.6651.659%C**1.006%C+55.2C-11.2C29423.4h15.9C++30.8C**
Frag Grenade 1,3191,28911289N/A1,287.6753.23%B**N/A644.5B++15A27072h3B*5.6B*
GR-22 1,2871,2761,4190.899C0.4322.505%C23.825%B++24.5CN/A7252h14.5C64.5C+
NC1 Gauss Rifle 1,2831,2711,4290.889C+0.4423.241%C++28.324%B**20.3C+N/A9662.6h14.1C60.6C++
NS-61 Emissary 1,2741,2671,3130.965C*0.3627.789%C+22.336%B**27.2C++N/A7646.5h13.1C*47C**
Vortek Rotary 2,2241,2661,1321.118C+0.2128.051%C-2.054%C+12.5C+9.4C+136101.4h70.9C**252.7C*
EM4 Longshot 1,2671,2656691.891C0.5646.243%B**70.988%D-35.9BN/A9035.2h2.2C++4.8B+
C85 Canister-H 1,3281,2501379.124C+7.8050.24%C++16.16%A92.6C5.8C-33513.5h5.7B11.4B+
NS-357 Underboss 1,2461,2431,6910.735C0.5937.14%C++22.204%C*58.1B++N/A15821.4h4C**10.7B
Titan-150 HEAT 1,7171,2411607.756B++6.4345.303%C+3.787%B+24.2B9.3C++21951.2h4.3B+9.5B+
NSX-P Tanto 1,2651,2371,5010.824C+0.5024.094%C33.711%A30.3C*N/A7540.8h14.8C*61.3C++
L100 Python AP 1,7691,2191846.625B+5.3059.767%B+1.641%D46.9A21.2B+32426h5B+8.3B*
NS-11P 1,2201,2051,2100.996C+0.3323.671%C*27.552%A+26C+N/A7146.3h14.8C+62.7C*
EM1 1,2181,1989021.328C++0.0019.734%C28.965%B**30.5CN/A9439.3h15.6C78.9C+
GD-22S 1,2081,1949961.199C+0.1318.085%D-27.554%B+27.3CN/A10743.8h11.5C+63.6C
Gauss Compact S 1,2141,1921,4390.828C+0.5024.265%C++35.487%M+27.4B+N/A7543.5h11.3C+46.7C*
NSX Tanto 1,2061,1871,1421.039C+0.2924.198%C32.098%B**38.7C**N/A9430.7h13.4C*55.5C++
MKV Suppressed 1,1881,1841,0471.131C++0.2028.338%B+32.01%A*41.1B+N/A10828.8h13.1B46.3B+
MGR-L1 Promise 1,2051,1848681.364C+0.0421.812%C37.753%A++44C++N/A13426.9h12.9B+59.2C**
SAS-R 1,1971,1826751.751C0.4242.338%B+57.868%D--32CN/A10836.9h2.6C-6.2C++
LA1 Anchor 1,1901,1827961.485C0.1625.426%C++39.086%A++44.4C+N/A19026.6h9.9C*38.9C**
MANA Anti-Personnel Turret 1,2101,1818921.324N/A0.0018.984%UN/A11810U290U24210900.1h22.6T*118.9T*
Gauss Rifle S 1,2061,1801,5220.775C0.5525.745%C*32.373%A++35.9B+N/A14832.9h12.2C47.2C++
NSX Tengu 1,1961,1799291.269C++0.0637.665%C*28.923%A40.8C*N/A9928.9h13.4C++35.6C*
NSX Daimyo 1,1791,1785232.252C0.9240.981%C+93.803%C+38.6CN/A10530.5h2.6C+6.4C++
LA39 Bruiser 1,1901,1781,1081.063C+0.2770.703%B*17.402%B+39.9C+N/A14529.5h2.4C++3.4B+
NSX Tomoe 1,1801,1769411.25C+0.0828.299%C+48.214%B**36.5C+N/A10232.2h14C++49.3C++
NS-7 PDW 1,1911,1761,4920.788C+0.5426.095%C**31.378%A*31.3C**N/A8837.6h14.4C*55B
Gauss Compact Burst 1,1991,1751,4620.804C0.5225.481%C35.745%A++31.3CN/A7237.6h12.8C50.1C+
AC-X11 1,1931,1751,2510.939C+0.3924.497%C+29.872%A+35.2B+N/A11733.4h10.5C++42.9C++
LA80 1,1771,1754552.582C1.2543.559%B+69.021%D--37.2C+N/A10031.6h2.5C-5.7C+
NS-44L Blackhand 1,1791,1741,3140.893C0.4439.385%C31.431%D35.4B++N/A8533.2h3.7B+9.4B+
GD-66 Claw 1,1881,1721,3610.861C0.4766.644%B++13.481%C+31.6CN/A11037.1h2.5C++3.8B+
NSX Naginata 1,1781,1709141.28C+0.0520.664%C36.41%B**42.7C++N/A10327.4h11.4C**55.3C*
NS-30 Vandal 1,1751,1685702.049C*0.7235.765%B+42.979%A*41C++N/A12028.5h5.5C*15.5B+
Gauss Rifle Burst 1,1931,1681,2120.964C0.3625.94%C34.846%B*35.9CN/A8332.5h12.2C46.9C+
MGR-S1 Gladius 1,1751,1677241.612C*0.2828.499%B33.676%A++44.2C**N/A12626.4h8.4B++29.4B+
NS Baron G5 1,1891,1671,3290.878C0.4549.55%B+14.567%C+24.7CN/A6347.3h4.6C++9.2C+
AF-6 Shadow 1,1741,1645392.16C*0.8334.211%C+42.869%A++39.5C+N/A17229.5h5.7C+16.7C++
AF-18 Stalker 1,1681,1636291.849B+0.5228.612%C*36.286%A*46.2B++N/A14425.2h11.5B+40.3B+
Mauler S6 1,1781,1611,5330.757C+0.5741.876%C*16.796%C**23CN/A8450.4h5.3C+12.6C*
Carnage AR 1,1761,1591,3430.863C0.4720.43%D-22.088%C**21.5C-N/A6554h14.3C+70C
NS-45 Pilot 1,1621,1571,0881.063C+0.2726.611%D32.152%B*53.8C*N/A17521.5h6.9C**25.9C+
MGR-M1 Bishop 1,1671,1577171.614C++0.2936.396%B+49.698%A**40.5B+N/A13028.6h5.1B*14B++
NC4 Mag-Shot 1,1651,1541,6230.711C+0.6228.453%C*22.184%B+26.3C++N/A9643.9h7.7B27.2C*
NS-15M2 1,1631,1518031.433C+0.1020.784%C--31.972%B*40.1C+N/A11628.7h12.3C*59.2C++
L100 Python HESH 1,2711,1368213.854C**12.5348.435%C+2.729%B**58C*6.9C22419.6h2.9B+5.9B+
M12 Kobalt 1,1621,1284923.02B**21.6919.279%B25.887%A++88.1B*2.7C*31612.8h16.1B++83.6B+
C75 Viper 1,3031,0951855.919B4.5940.988%B1.096%C-33.3C*6.3C20932.9h11.9C**29B+
L105 Zephyr 1,2901,0821586.848C5.5244.75%BN/A49.2C+9.5C*32422h7C15.6C++
M30 Mustang AH 1,1881,0703563.006C1.6861.644%B++N/A40.8C+4.5C+18026.2h8.5C*13.7B
NS Decimator 1,4421,0361,5090.687C0.6458.363%C1.931%C21.2D8.3D17548.8h5.2C+8.9C+
M20 Kestrel 1,6871,0354632.235C++0.9128.853%C+N/A18.5C+11.7C17455.9h104.4C++361.8C++
Xiphos Anti-Personnel Phalanx Tower 1,0691,0245204.8A*203.4745.415%A+N/A330.3B+14.5A11373.1h18.9C++41.5B+
L100 Python HEAT 1,3019701516.424B5.1055.344%B+3.918%B*32.1C++11C+19730.2h6.3C+11.3C*
AP30 Shredder 1,5408532163.949C2.6233.281%B+N/A26.6C+21.4C**38632.1h83C+249.5C**
E540 Halberd 1,3158421137.451C++6.1248.319%B+2.494%C29.3C+16.5C**24928.7h5.9C+12.2B
M12 Kobalt 8298073920.692B*19.3618.838%B25.651%A+80.7B2.2C25610h19.1C+101.3C*
AF-22 Crow 1,1667389770.755B+0.5761.607%DN/A23C++13.3C+19332.1h6.5B++10.6B+
Enforcer ML65-H 1,4167291554.703C++3.3756.967%C+N/A33.1C+31.2C*36322h19.4C34C
S12 Renegade 7277082662.662C+1.3345.304%B+4.52%C59C*1.6C14612h2.9B+6.4B+
NC15 Phoenix 1,4236561,0140.647C-0.6854.269%C++N/A10C11.7C+16265.7h12.4C-22.8C
M96 Mjolnir-H 1,1376531643.982C++2.6551.22%C*N/A42.1C31.2C+45115.5h41C+80.1C++
C-4 ARX 7536334041.567C0.2433.299%A++N/A119.4C++22.6D6175.3h1B++3.1B**
Spear Anti-Vehicle Phalanx Tower 1,0335932226.955B25.6348.546%C+2.867%C-35.5C26.3C+31916.7h10.9C+22.6C+
MANA Anti-Vehicle Turret 1,1095865331.099C**0.2363.186%U2.048%F-5860B**5230S8227040.1h12.5D-19.8B
M12 Kobalt 6035851832.5C+31.1721.679%C+23.248%B**127.2B+3.9C+3784.6h13.7B++63.3B+
NCM2 Falcon 8165845691.026C+0.3036.622%C4.966%C+10.9C4.3C+7953.6h12C+32.7C+
Icikill 58456232,8590.017D1.3121.369%D8.541%C0.5C-N/A11139h2.1C*9.7C+
NSX-P Naginata 5695624401.277C+0.0521.393%C39.502%B**56.2B+N/A12310h11.1B+51.9C**
Dual-75 Duster 5815443615.111B+13.7842.558%B+N/A74.5C+5.1C+2717.3h5.4C**12.8B+
M20 Basilisk 615477825.817A+4.4942.468%B+9.853%A+25.6B+7.4C+22318.6h75.8C**178.4B++
M40 Fury-H 5754724710.043C8.7138.224%CN/A62.1D13.6C++2627.6h11.1D29.1D-
LA8 Rebel 4624614960.929C++0.4032.466%C*31.453%A39.7B+N/A14211.6h5.7B+17.4C++
Hawk GD-68 6964395970.735C++0.5958.954%C--1.367%D18C++10.5C+19324.4h7.7C**13.1C++
Coyote Missiles 7124353021.44D0.1157.172%B+N/A18.2D-11.6D--14923.9h60.4D--105.6D
M40 Fury 5034343612.056B**10.7341.496%B++N/A49.3C++7.8C2798.8h12.9C*31.1B+
CAS 14-E 4864332318.826C*17.5034.371%C++N/A78.7C++9.6B**2325.5h30.3C+88.1C++
The Executive 4064063931.033C0.3031.058%D-25.37%C++57.2C++N/A1427.1h7.3C23.5D
M20 Basilisk 488366874.207B++2.8843.327%B+9.836%A+28.6B+9.5C++24212.8h97.6C+225.2B
NS-AM7 Archer 4883511,1090.317C1.0148.036%D**15.954%C+2D*N/A20175.8h20C++41.6C+
M20 Wyvern 487296724.111C+2.7838.577%C++2.365%D21.4C13.8C+27713.8h87.9C+227.8C+
NCM2 Falcon 4392833780.749C+0.5839.707%C4.24%C+7.7D4.2C7236.8h22.9D--57.7D
Mag-Cutter 27926625,5580.01C1.3215.873%D--N/A0.2C--N/A11387.1h2.6C++16.6C
Carver 25324935,0630.007C1.3211.977%D*5.622%D**0.2DN/A11343.9h1.9D15.8D
M60-A Bulldog 3202451431.713D0.3827.404%D-N/A14.7D--4.5C12416.7h7.6D**27.6D*
Rocklet Rifle 4972395620.425D0.9058.48%B++N/A17.8D19.3C-36513.4h49D83.8C+
Spear Anti-Vehicle Phalanx Turret 371236425.619C4.2944.877%C*4.661%C**44.5B25.5B+6295.3h8.4C++18.8C**
M20 Basilisk 332236952.484C+1.1633.41%B+6.356%C**16.5C6.7C+13714.3h83.1C+248.6C**
Hunter QCX 3072276840.332C--1.0055.576%B*6.167%D**7.2D2.5C+5431.5h24.1D**43.4D-
Tomcat A2AM Pods 452226922.457C--1.1387.98%AN/A25.7D25.7D3598.8h12.7F-14.4D**
Skyguard 392223862.593C+1.2624.882%D1.794%C9D6.8D-17924.8h130.1C+523C
M20 Drake 3712181441.514C+0.1927.778%C++1.835%C+9.6D6.8D13522.6h96.6C347.7C+
M60-A Bulldog 2442171514.467C+13.1452.411%B++1.843%C33.9C+4.2C++1556.4h6.8C-13C++
A30 Walker 4222152540.846C0.4821.324%C+N/A6.3C6D10534.3h170.2C+798C+
NS-20 Gorgon 2332122021.05C++0.2837.212%A*25.943%A16.8C++1.7B+7112.6h55.9C+150.3B
M60-A Bulldog 2342031612.688C+11.3655.412%B**N/A38.3C++5.8B++1895.3h7.4D-13.3C++
M40 Fury 233196219.333B+8.0040.644%B+1.02%D-50.3C+9.5C+3573.9h13.2C+32.5B
AF-8 RailJack 196196912.154C+0.8327.522%D*80.102%B+16.5DN/A9411.9h2.3C*8.2C
Hyena Missile Launcher 3471942670.727D0.6035.062%BN/A7.5D-5.9D13425.8h44C125.6C+
NS-20 Gorgon 2111942010.965C+0.3637.528%A*22.68%B+15.4C+1.3C+6612.6h62.2C165.9B
Orbital Strike Uplink 2401851185N/A183.67217.708%UN/A132.1U39.3U8861.4h1.1T*0.5T*
C85 Canister 195184218.762C7.4343.014%B+17.391%B**49.7C--3C1553.7h8.7C+20.3C*
NCM1 Scattercannon 1841833020.606C--0.7225.702%D*18.579%B++7.3D*N/A4725.1h11.2D*43.4D**
The Slasher 1671654180.395S0.9333.93%C+15.152%C**13.2A++N/A3212.5h2.3C+6.8C++
Hornet Missiles 262165443.75C+2.4271.215%A+1.818%C++36.7D21.6D4104.5h11.3C+15.8B+
M60-G Bulldog 1781631510.867B**9.5434.643%C+1.84%D52.6B++4.8C--2423.1h5.7B+16.6B+
L-30R Vektor 2661543520.438C--0.8927.141%D*N/A2D1.5D--4176.3h150.2D-553.5F
NCM3 Raven 2261521151.322B+0.0141.506%C*1.316%D--8.9C4.3D-12017.1h29.9C+72C++
NS Annihilator 2821343160.424C-0.9076.806%D--N/A6.4D-7D16821h12.1C+15.7C
E540 Halberd-H 204128264.923C3.5956.024%C+1.563%C26.1D15.5D4104.9h7.3C13C
Spear Anti-Vehicle Phalanx Tower 2101241124S122.6751.346%B*4.839%B+1240S860S9380600.1h12.2C+23.7C**
M12 Kobalt 125122196.421C--5.0914.384%C+19.672%B*29D-N/A944.2h25.4D**176.9C--
M60-G Bulldog 139120225.455B4.1332.156%C+2.5%C30.8C++4.9C2263.9h6.5B+20.3B
Soldier Soaker 118118681.735B+0.4134.857%C++25.424%A+65.6B+N/A3561.8h5.4B+15.4B+
Titan-150 HESH 141113129.417C+8.0953.552%B++N/A41.9C++10.4B+6322.7h3.5C+6.5B
Tempest 114111761.461C+0.1327.323%C++32.432%A++23.1D-N/A794.8h10.8C39.4C+
Auraxium Slasher 1071077,9780.013C1.3218.939%D4.673%D0.5C-N/A1227.6h1.9B+10.2C++
NCM3 Raven 1621031130.912C++0.4242.222%C**N/A6.1D-3.5D*11117h44.8D**106.1D
A30 Walker 195103581.776C0.4523.467%CN/A6.1D5.4D8616.9h194.2C++827.5C++
M12 Kobalt-F 1081011310.771C-0.5614.618%D--10.891%C+7.1D-N/A2314.2h15.9C++108.5C+
Aspis Anti-Aircraft Phalanx Turret 199100273.704C++2.3827.742%B3%B++13.9B+13.8B+3277.2h126.8B+457B+
NS-10 Burster 14597581.672B**0.3427.114%C4.124%C--5.8C*2.9C-7616.7h118.8B*438.3B+
M96 Mjolnir 17296362.667D1.3442.65%B+1.042%C-32C+25.3B+5253h48.5D113.7C++
NS-10 Burster 13693382.447A++1.1227.392%C6.452%B6.5B+3C--8014.2h120.2B**438.7B+
Anti-Vehicle Grenade 11284184N/A82.6752.328%C++N/A280C-93.3C+29210.3h6.2C+11.8C++
M12 Kobalt-H 898299.111C7.7819.511%C-13.415%D68.3D-5.8B+2211.2h18.3C93.7C
G40-F Ranger 12479107.9C+6.5730.776%CN/A25.5D14.5D2403.1h54.1B+175.9B+
M20 Basilisk-H 10377262.962C--1.6338.188%D3.896%D20.8D7D-1553.7h66.9C++175.1C+
19A Fortuna 8075970.773C-0.5622.818%D-29.333%A++19.2D1.3A*933.9h12.8D*55.9D*
AF-23 Grinder 7373960.76D0.5733.697%C+15.069%C+11.6D**N/A766.3h10.6F--31.4D**
VLG Missile Launcher 8971611.833C*10.5037.461%F4.225%B+35.5C-9D--1372h6.8C++18.2C+
Spear Anti-Vehicle Phalanx Turret 9065165M**63.6761.932%B**4.615%C++59.1B**22.7C*4081.1h10.1C**16.2B+
M60-G Bulldog-H 7864125.333C--4.0043.52%C+1.563%C+42.7D-9.3C++1481.5h6.5D14.8C+
G30 Walker 9460163.75B+2.4227.312%C+8.333%A++16.2C++9.2C+2323.7h165.6B*606.4B+
Hoplon Anti-Aircraft Phalanx Tower 11657157A++55.6737.518%AN/A570S590S55210.1h9B++23.9B++
M40 Fury 625286.5D5.1749.297%C+3.846%M65C12.5D4250.8h11.5C**23.3B+
MAX Punch 82501,7390.029C--1.3074.848%A++N/A0.3CN/A1153h12.3D16.5D

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit931,1821.7h
Motion Spotter16020,71213.5h
Nano-Armor Kit3,9164,611,801361.7h
Spawn Beacon473,0413.6h
Anti-Vehicle MANA Turret1054,9157.7h
Turret AI Module97658.1h
Repair Module211,5949.5h
Cortium Silo25824.1h
Structure Shield Module187625.9h
Skywall Shield Emitter149477h
Reinforcements Module0780.4h
Blast Wall0580.6h
Medical Kit3,54824,09342.1h
Nanite Revive Grenade01,8540.5h
Welding Device01,7290.1h
Deconstruction Tool19113,68713.4h
Spear Anti-Vehicle Tower107696.7h
Spitfire Auto-Turret0500.1h
HIVE0530.7h
Bunker81181.8h
Sunderer Garage1861.3h
Rampart Wall581,60724.9h
Hoplon Anti-Aircraft Phalanx Tower31872.8h
Xiphos Anti-Personnel Tower136906.2h
Recon Detection Device169992.1h
Shield Recharging Field502,8461.4h
Ammunition Package1459,6307.8h
Anti-Infantry MANA Turret1673,2034.7h
Medical Applicator1,143313,47829h
Orbital Strike Target Designator30861.5h
Hardlight Barrier633660.6h
Vehicle Gate83777h
Spear Anti-Vehicle Turret6931.1h
Alarm Module22100.7h
Pillbox21742.7h
Elysium Spawn Tube54562.6h
Light Vehicle Terminal1511.5h
Snowman Soldier221090.2h
Flail Targeting Dart22251.4h
Infantry Tower174235.4h
WLT-Howler Mining Laser2966,60924.8h

Check the help document for the dictionary if you want to learn more about words used here.


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