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Executor Grouchy YEEEEEEEHAAAAAAAAAAAAAAA[Y3HA] YEEEEEEEHAAAAAAAAAAAAAAA
NC BR 199

KDR: 1.34

Score: 107.4m

Last Seen: Feb 17th, 2019 10:14 PM
- OFFLINE - 41.1 hour(s)

Prestige 1, Battle Rank 100 (199 total) - New Conglomerate on Emerald - Outfit Leader of YEEHA[Y3HA] YEEHA
NC outfit on Emerald

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW EM6 Blitz GD-10 Titan-150 AP Shrike C150 Dalton AF-19 Mercenary C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $531,675 MLG Score: 425
Fun Score: N/A
Cheeseburgers Flipped: 1360TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.663%31.063%7354697674,8871.20030.139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.207%0.506B+1.598A+-0.984D--HEAD ++ (~19.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.40.38C**110.231C++35.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.393%1.09%176510177,523469048731.60371154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.426%-0.634D-0.473D0.46

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
202.6-0.258C63.6-0.201C139

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.839%2.613%160710158,992704537811.27619238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.737%-0.492D-0.003C+1.005

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.10.377C**8.60.312C*15.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.431%6.61%2672699614,720607572662.42265203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.892%-0.438C--0.569B+0.449

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.50.337C**24.70.374C**53.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.505%65.289%267810149,0007271341.23779

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.331%0.522B+-0.122C+1.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.221C++30.068C+4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.956%15.978%267410185,4454174701.3045

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.289%0.627B+0.289C*0.755

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.421B3.70.229C++3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
YEEHA[Y3HA] YEEHA
NC outfit on Emerald

Members: 1
107.4m268.6%266 (16k)224 (13.4k)1.33931174,007129,9231.64651199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022787318.672%20.414%38103:4180

50% Engineer20% Heavy Assault13% Infiltrator6% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 7th, 2014 12:32 PMSep 11th, 2017 9:27 PMFeb 19th, 2019 3:16 AM (6h) (PST)Feb 17th, 2019 8:20 PM (2d) (PST)Feb 17th, 2019 6:14 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5681534150.3630.2710.0741.1480.064425

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,0819,17524,9062216469413,461

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7982.1h/332.6d 39,912 35,521 67,997 549.9k 4,864 17,551 30,685 272m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B*
Kills:10,810
Deaths:7,348
KDR:1.471
Accuracy:24.823% D
HSR:32.803% B*
EM6
A+
Kills:7,366
Deaths:5,343
KDR:1.379
Accuracy:20.687% C
HSR:33.112% A+
NC6 Gauss SAW
C++
Kills:2,053
Deaths:2,251
KDR:0.912
Accuracy:15.456% D-
HSR:23.673% C++
LA1 Anchor
A++
Kills:1,971
Deaths:1,324
KDR:1.489
Accuracy:25.328% C++
HSR:39.980% A++
NC05 Jackhammer
C-
Kills:1,378
Deaths:1,513
KDR:0.911
Accuracy:38.643% D
HSR:12.917% C-
GD-22S
B+
Kills:1,211
Deaths:1,012
KDR:1.197
Accuracy:18.175% D-
HSR:27.746% B+
EM1
B**
Kills:1,198
Deaths:902
KDR:1.328
Accuracy:19.734% C
HSR:28.965% B**
MGR-L1 Promise
A++
Kills:1,184
Deaths:868
KDR:1.364
Accuracy:21.812% C
HSR:37.753% A++
NC6S Gauss SAW S
A++
Kills:1,177
Deaths:761
KDR:1.547
Accuracy:23.128% C+
HSR:35.004% A++
NSX Naginata
B**
Kills:1,170
Deaths:914
KDR:1.280
Accuracy:20.664% C
HSR:36.410% B**
NSX-P Naginata
A
Kills:1,168
Deaths:815
KDR:1.433
Accuracy:21.966% C
HSR:39.640% A
NS-15M2
B*
Kills:1,151
Deaths:803
KDR:1.433
Accuracy:20.784% D
HSR:31.972% B*
Kills:31,837
Deaths (as Heavy Assault):23,854
Deaths (to Heavy Assaults):32,761
KDR:1.33466
Kill Difference:7,983
Playtime:1,620.446 hours
Usage:20%
Score:20.164m
Score/min:207
Accuracy (listed only):22.600%
HSR (listed only):31.665%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B*
Kills:2,697
Deaths:3,599
KDR:0.749
Accuracy:19.702% C-
HSR:25.807% B*
GD-7F
A**
Kills:2,304
Deaths:2,824
KDR:0.816
Accuracy:24.404% C+
HSR:33.941% A**
AF-57 Piston
B+
Kills:1,934
Deaths:1,810
KDR:1.069
Accuracy:45.571% B+
HSR:16.132% B+
AF-4A Bandit
A+
Kills:1,538
Deaths:1,773
KDR:0.867
Accuracy:23.654% C
HSR:31.404% A+
Warden
B
Kills:1,369
Deaths:996
KDR:1.375
Accuracy:26.808% C+
HSR:26.735% B
NSX-P Tanto
A
Kills:1,237
Deaths:1,501
KDR:0.824
Accuracy:24.094% C
HSR:33.711% A
Gauss Compact S
M+
Kills:1,192
Deaths:1,439
KDR:0.828
Accuracy:24.265% C++
HSR:35.487% M+
NSX Tanto
B**
Kills:1,187
Deaths:1,142
KDR:1.039
Accuracy:24.198% C
HSR:32.098% B**
LA39 Bruiser
B*
Kills:1,178
Deaths:1,108
KDR:1.063
Accuracy:70.703% B*
HSR:17.402% B+
AC-X11
A+
Kills:1,175
Deaths:1,251
KDR:0.939
Accuracy:24.497% C+
HSR:29.872% A+
Gauss Compact Burst
A++
Kills:1,175
Deaths:1,462
KDR:0.804
Accuracy:25.481% C
HSR:35.745% A++
GD-66 Claw
B++
Kills:1,172
Deaths:1,361
KDR:0.861
Accuracy:66.644% B++
HSR:13.481% C+
NS Baron G5
B+
Kills:1,167
Deaths:1,329
KDR:0.878
Accuracy:49.550% B+
HSR:14.567% C+
Mauler S6
C**
Kills:1,161
Deaths:1,533
KDR:0.757
Accuracy:41.876% C*
HSR:16.796% C**
MGR-M1 Bishop
A**
Kills:1,157
Deaths:717
KDR:1.614
Accuracy:36.396% B+
HSR:49.698% A**
19A Fortuna
A+
Kills:76
Deaths:99
KDR:0.768
Accuracy:23.001% D-
HSR:28.947% A+
Kills:21,719
Deaths (as Engineer):23,944
Deaths (to Engineers):28,430
KDR:0.90707
Kill Difference:2,225
Playtime:3,973.750 hours
Usage:50%
Score:58.596m
Score/min:246
Accuracy (listed only):34.428%
HSR (listed only):27.614%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
A
Kills:3,677
Deaths:3,467
KDR:1.061
Accuracy:21.679% C-
HSR:23.905% A
AF-19 Mercenary
B*
Kills:2,697
Deaths:3,599
KDR:0.749
Accuracy:19.702% C-
HSR:25.807% B*
GD-7F
A**
Kills:2,304
Deaths:2,824
KDR:0.816
Accuracy:24.404% C+
HSR:33.941% A**
AF-57 Piston
B+
Kills:1,934
Deaths:1,810
KDR:1.069
Accuracy:45.571% B+
HSR:16.132% B+
AF-4A Bandit
A+
Kills:1,538
Deaths:1,773
KDR:0.867
Accuracy:23.654% C
HSR:31.404% A+
AF-4 Cyclone
A+
Kills:1,486
Deaths:1,124
KDR:1.322
Accuracy:28.582% B+
HSR:28.331% A+
NSX-P Tanto
A
Kills:1,237
Deaths:1,501
KDR:0.824
Accuracy:24.094% C
HSR:33.711% A
Gauss Compact S
M+
Kills:1,192
Deaths:1,439
KDR:0.828
Accuracy:24.265% C++
HSR:35.487% M+
NSX Tanto
B**
Kills:1,187
Deaths:1,142
KDR:1.039
Accuracy:24.198% C
HSR:32.098% B**
MKV Suppressed
A*
Kills:1,184
Deaths:1,047
KDR:1.131
Accuracy:28.338% B+
HSR:32.010% A*
NSX Tengu
A
Kills:1,179
Deaths:929
KDR:1.269
Accuracy:37.665% C++
HSR:28.923% A
LA39 Bruiser
B*
Kills:1,178
Deaths:1,108
KDR:1.063
Accuracy:70.703% B*
HSR:17.402% B+
NS-7 PDW
A*
Kills:1,176
Deaths:1,492
KDR:0.788
Accuracy:26.095% C**
HSR:31.378% A*
AC-X11
A+
Kills:1,175
Deaths:1,251
KDR:0.939
Accuracy:24.497% C+
HSR:29.872% A+
Gauss Compact Burst
A++
Kills:1,175
Deaths:1,462
KDR:0.804
Accuracy:25.481% C
HSR:35.745% A++
GD-66 Claw
B++
Kills:1,172
Deaths:1,361
KDR:0.861
Accuracy:66.644% B++
HSR:13.481% C+
NS Baron G5
B+
Kills:1,167
Deaths:1,329
KDR:0.878
Accuracy:49.550% B+
HSR:14.567% C+
MGR-S1 Gladius
A++
Kills:1,167
Deaths:724
KDR:1.612
Accuracy:28.499% C**
HSR:33.676% A++
Mauler S6
C**
Kills:1,161
Deaths:1,533
KDR:0.757
Accuracy:41.876% C*
HSR:16.796% C**
Tempest
A++
Kills:210
Deaths:140
KDR:1.500
Accuracy:29.884% B++
HSR:32.857% A++
19A Fortuna
A+
Kills:76
Deaths:99
KDR:0.768
Accuracy:23.001% D-
HSR:28.947% A+
Kills:29,272
Deaths (as Light Assault):31,154
Deaths (to Light Assaults):20,242
KDR:0.93959
Kill Difference:1,882
Playtime:503.627 hours
Usage:6%
Score:6.461m
Score/min:214
Accuracy (listed only):32.780%
HSR (listed only):27.451%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
A
Kills:3,677
Deaths:3,467
KDR:1.061
Accuracy:21.679% C-
HSR:23.905% A
LA3 Desperado
A+
Kills:1,598
Deaths:1,889
KDR:0.846
Accuracy:29.409% C++
HSR:28.411% A+
Impetus
B++
Kills:1,590
Deaths:1,003
KDR:1.585
Accuracy:38.888% B++
HSR:28.616% C+
AF-4 Cyclone
A+
Kills:1,486
Deaths:1,124
KDR:1.322
Accuracy:28.582% B+
HSR:28.331% A+
The Moonshot
B+
Kills:1,368
Deaths:752
KDR:1.819
Accuracy:46.165% B+
HSR:71.053% D**
Gauss SPR
C+
Kills:1,340
Deaths:1,059
KDR:1.265
Accuracy:32.585% C+
HSR:29.552% D
NC14 Bolt Driver
C*
Kills:1,296
Deaths:833
KDR:1.556
Accuracy:36.907% C*
HSR:65.818% D-
NS-44P Commissioner
D
Kills:1,295
Deaths:1,908
KDR:0.679
Accuracy:33.387% D
HSR:13.205% D*
NS-61 Emissary
B**
Kills:1,267
Deaths:1,314
KDR:0.964
Accuracy:27.785% C+
HSR:22.336% B**
EM4 Longshot
B**
Kills:1,265
Deaths:669
KDR:1.891
Accuracy:46.243% B**
HSR:70.988% D--
NS-357 Underboss
C++
Kills:1,243
Deaths:1,691
KDR:0.735
Accuracy:37.140% C++
HSR:22.204% C++
MKV Suppressed
A*
Kills:1,184
Deaths:1,047
KDR:1.131
Accuracy:28.338% B+
HSR:32.010% A*
SAS-R
B+
Kills:1,182
Deaths:675
KDR:1.751
Accuracy:42.338% B+
HSR:57.868% D*
NSX Tengu
A
Kills:1,179
Deaths:929
KDR:1.269
Accuracy:37.665% C++
HSR:28.923% A
NSX Daimyo
C+
Kills:1,178
Deaths:523
KDR:2.252
Accuracy:40.981% C+
HSR:93.803% C+
NSX Tomoe
B**
Kills:1,176
Deaths:941
KDR:1.250
Accuracy:28.299% C+
HSR:48.214% B**
NS-7 PDW
A*
Kills:1,176
Deaths:1,492
KDR:0.788
Accuracy:26.095% C**
HSR:31.378% A*
LA80
B
Kills:1,175
Deaths:455
KDR:2.582
Accuracy:43.559% B
HSR:69.021% D--
NS-44L Blackhand
C
Kills:1,174
Deaths:1,314
KDR:0.893
Accuracy:39.385% C
HSR:31.431% D
NS-30 Vandal
A*
Kills:1,168
Deaths:570
KDR:2.049
Accuracy:35.765% B+
HSR:42.979% A*
MGR-S1 Gladius
A++
Kills:1,167
Deaths:724
KDR:1.612
Accuracy:28.499% C**
HSR:33.676% A++
NS-45 Pilot
B*
Kills:1,165
Deaths:1,095
KDR:1.064
Accuracy:26.686% D
HSR:32.189% B*
AF-6 Shadow
A++
Kills:1,164
Deaths:539
KDR:2.160
Accuracy:34.211% C+
HSR:42.869% A++
AF-18 Stalker
A*
Kills:1,163
Deaths:629
KDR:1.849
Accuracy:28.612% C*
HSR:36.286% A*
NC4 Mag-Shot
B+
Kills:1,154
Deaths:1,623
KDR:0.711
Accuracy:28.453% C*
HSR:22.184% B+
LA8 Rebel
B**
Kills:612
Deaths:666
KDR:0.919
Accuracy:32.873% C**
HSR:29.085% B**
The Executive
C*
Kills:406
Deaths:393
KDR:1.033
Accuracy:31.058% D
HSR:25.370% C*
NS-AM7 Archer
C
Kills:370
Deaths:1,127
KDR:0.328
Accuracy:48.392% D**
HSR:15.405% C
Tempest
A++
Kills:210
Deaths:140
KDR:1.500
Accuracy:29.884% B++
HSR:32.857% A++
AF-8 RailJack
B+
Kills:196
Deaths:92
KDR:2.130
Accuracy:27.690% D*
HSR:80.102% B+
Soldier Soaker
A+
Kills:118
Deaths:68
KDR:1.735
Accuracy:34.857% C++
HSR:25.424% A+
Kills:35,742
Deaths (as Infiltrator):30,751
Deaths (to Infiltrators):19,051
KDR:1.1623
Kill Difference:4,991
Playtime:1,042.024 hours
Usage:13%
Score:12.733m
Score/min:204
Accuracy (listed only):33.949%
HSR (listed only):39.209%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
A
Kills:3,677
Deaths:3,467
KDR:1.061
Accuracy:21.679% C-
HSR:23.905% A
AF-57 Piston
B+
Kills:1,934
Deaths:1,810
KDR:1.069
Accuracy:45.571% B+
HSR:16.132% B+
AF-4 Cyclone
A+
Kills:1,486
Deaths:1,124
KDR:1.322
Accuracy:28.582% B+
HSR:28.331% A+
NC1 Gauss Rifle
B**
Kills:1,417
Deaths:1,521
KDR:0.932
Accuracy:23.586% C++
HSR:27.876% B**
GR-22
B+
Kills:1,287
Deaths:1,424
KDR:0.904
Accuracy:22.575% C
HSR:23.854% B+
NS-11P
A
Kills:1,205
Deaths:1,210
KDR:0.996
Accuracy:23.671% C++
HSR:27.552% A
MKV Suppressed
A*
Kills:1,184
Deaths:1,047
KDR:1.131
Accuracy:28.338% B+
HSR:32.010% A*
Gauss Rifle S
A++
Kills:1,180
Deaths:1,522
KDR:0.775
Accuracy:25.745% C++
HSR:32.373% A++
NSX Tengu
A
Kills:1,179
Deaths:929
KDR:1.269
Accuracy:37.665% C++
HSR:28.923% A
LA39 Bruiser
B*
Kills:1,178
Deaths:1,108
KDR:1.063
Accuracy:70.703% B*
HSR:17.402% B+
NS-7 PDW
A*
Kills:1,176
Deaths:1,492
KDR:0.788
Accuracy:26.095% C**
HSR:31.378% A*
GD-66 Claw
B++
Kills:1,172
Deaths:1,361
KDR:0.861
Accuracy:66.644% B++
HSR:13.481% C+
Gauss Rifle Burst
B*
Kills:1,168
Deaths:1,212
KDR:0.964
Accuracy:25.940% C
HSR:34.846% B*
NS Baron G5
B+
Kills:1,167
Deaths:1,329
KDR:0.878
Accuracy:49.550% B+
HSR:14.567% C+
MGR-S1 Gladius
A++
Kills:1,167
Deaths:724
KDR:1.612
Accuracy:28.499% C**
HSR:33.676% A++
Mauler S6
C**
Kills:1,161
Deaths:1,533
KDR:0.757
Accuracy:41.876% C*
HSR:16.796% C**
Carnage AR
C*
Kills:1,159
Deaths:1,343
KDR:0.863
Accuracy:20.430% D-
HSR:22.088% C*
Tempest
A++
Kills:210
Deaths:140
KDR:1.500
Accuracy:29.884% B++
HSR:32.857% A++
Kills:24,107
Deaths (as Combat Medic):24,296
Deaths (to Combat Medics):11,959
KDR:0.99222
Kill Difference:189
Playtime:414.792 hours
Usage:5%
Score:5.999m
Score/min:241
Accuracy (listed only):34.280%
HSR (listed only):25.447%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,949
Deaths:740
KDR:2.634
Accuracy:42.607% B**
HSR:19.189% B++
AF-34 Mattock
B**
Kills:1,792
Deaths:748
KDR:2.396
Accuracy:46.117% B**
HSR:20.536% B++
NCM2 Falcon
C+
Kills:603
Deaths:576
KDR:1.047
Accuracy:36.817% C
HSR:4.809% C+
NCM2 Falcon
C+
Kills:295
Deaths:385
KDR:0.766
Accuracy:39.882% C+
HSR:4.068% C
NS-20 Gorgon
A*
Kills:212
Deaths:202
KDR:1.050
Accuracy:37.184% A*
HSR:25.943% B**
NS-20 Gorgon
A*
Kills:195
Deaths:201
KDR:0.970
Accuracy:37.504% A*
HSR:23.077% B++
NCM1 Scattercannon
B++
Kills:183
Deaths:302
KDR:0.606
Accuracy:25.702% D*
HSR:18.579% B++
NCM3 Raven
C**
Kills:152
Deaths:115
KDR:1.322
Accuracy:41.506% C**
HSR:1.316% D--
NCM3 Raven
B
Kills:103
Deaths:113
KDR:0.912
Accuracy:42.222% B
HSR:0.971% D*
NS-10 Burster
C
Kills:97
Deaths:58
KDR:1.672
Accuracy:27.161% C
HSR:4.124% C-
NS-10 Burster
B
Kills:96
Deaths:38
KDR:2.526
Accuracy:27.457% C
HSR:6.250% B
AF-23 Grinder
C+
Kills:73
Deaths:96
KDR:0.760
Accuracy:33.697% C+
HSR:15.069% C+
Kills:5,750
Deaths (as MAX Suit):1,787
Deaths (to MAX Suits):6,464
KDR:3.21768
Kill Difference:3,963
Playtime:170.373 hours
Usage:2%
Score:2.558m
Score/min:250
Accuracy (listed only):36.488%
HSR (listed only):11.994%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
C
Kills:2,214
V. Kills:1,694 131%
Deaths:1,751
KDR:1.264
Accuracy:27.855% C--
KPH:10.800 C
VKPH:8.300 C
Breaker Rocket Pods
C**
Kills:1,318
V. Kills:267 492%
Deaths:264
KDR:4.992
Accuracy:51.546% C**
KPH:55.500 C
VKPH:11.200 C
Vortek Rotary
C+
Kills:1,302
V. Kills:972 134%
Deaths:1,168
KDR:1.115
Accuracy:27.974% C--
KPH:12.500 C+
VKPH:9.400 C+
M30 Mustang AH
C+
Kills:1,070
V. Kills:118 N/A
Deaths:356
KDR:3.006
Accuracy:61.644% B++
KPH:40.900 C
VKPH:4.500 C+
M20 Kestrel
C+
Kills:1,035
V. Kills:652 158%
Deaths:463
KDR:2.235
Accuracy:28.853% C+
KPH:18.500 C+
VKPH:11.700 C
Coyote Missiles
B+
Kills:447
V. Kills:283 157%
Deaths:309
KDR:1.447
Accuracy:57.186% B+
KPH:18.300 D-
VKPH:11.600 D--
Tomcat A2AM Pods
D
Kills:244
V. Kills:232 105%
Deaths:93
KDR:2.624
Accuracy:87.848% B**
KPH:27.600 D
VKPH:26.200 D
Hornet Missiles
A+
Kills:165
V. Kills:97 168%
Deaths:44
KDR:3.750
Accuracy:71.215% A+
KPH:36.700 D
VKPH:21.600 D
Kills:7,795 (5,621 + 0)
Deaths:4,448
KDR:1.752
VKDR:0.970
Vehicle Kills:4,315
Kill Difference:3,347
Playtime:452.201 hours
Usage:6%
Score:4.125m
Score/min:152
Piloting Accuracy:28.853%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:2,813
V. Kills:2,587 109%
Deaths:681
KDR:4.131
Accuracy:26.087% D*
KPH:28.200 C
VKPH:26 C*
CAS30 Tank Buster
C++
Kills:1,619
V. Kills:1,474 110%
Deaths:2,007
KDR:0.807
Accuracy:45.542% C++
KPH:5.200 C--
VKPH:4.800 D
L105 Zephyr
C*
Kills:1,091
V. Kills:214 N/A
Deaths:160
KDR:6.819
Accuracy:44.758% B
KPH:49.200 C+
VKPH:9.700 C*
AP30 Shredder
B
Kills:880
V. Kills:702 125%
Deaths:219
KDR:4.018
Accuracy:33.392% B+
KPH:26.800 C+
VKPH:21.400 B
Dual-75 Duster
C+
Kills:817
V. Kills:60 N/A
Deaths:47
KDR:17.383
Accuracy:43.660% B+
KPH:71.600 C+
VKPH:5.300 C+
L-30R Vektor
D
Kills:164
V. Kills:116 140%
Deaths:364
KDR:0.451
Accuracy:27.092% D*
KPH:2.100 D
VKPH:1.500 D-
Kills:7,384 (1,783 + 5,601)
Deaths:3,478
KDR:2.123
VKDR:1.482
Vehicle Kills:5,153
Kill Difference:3,906
Playtime:554.070 hours
Usage:7%
Score:5.257m
Score/min:158
Piloting Accuracy:27.092%
Gunner Accuracy:43.660%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:1,221
V. Kills:551 221%
Deaths:185
KDR:6.600
Accuracy:59.789% B+
KPH:47 A
VKPH:21.200 B+
L100 Python HESH
C*
Kills:1,161
V. Kills:139 N/A
Deaths:83
KDR:13.988
Accuracy:48.618% C+
KPH:58.800 C*
VKPH:7 C
C75 Viper
B
Kills:1,099
V. Kills:208 N/A
Deaths:185
KDR:5.941
Accuracy:41.008% B
KPH:33.400 C*
VKPH:6.300 C
L100 Python HEAT
B+
Kills:970
V. Kills:331 292%
Deaths:151
KDR:6.424
Accuracy:55.344% B+
KPH:32.100 C++
VKPH:10.900 C+
Skyguard
D
Kills:223
V. Kills:169 131%
Deaths:87
KDR:2.563
Accuracy:24.879% D
KPH:9 D
VKPH:6.800 D-
Kills:4,674 (4,674 + 0)
Deaths:691
KDR:6.764
VKDR:2.023
Vehicle Kills:1,398
Kill Difference:3,983
Playtime:133.734 hours
Usage:2%
Score:1.818m
Score/min:227
Driving Accuracy:24.879%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:3,077
V. Kills:1,879 164%
Deaths:550
KDR:5.595
Accuracy:52.147% C*
KPH:28.500 B+
VKPH:17.400 B+
Enforcer ML85
B+
Kills:1,439
V. Kills:1,151 125%
Deaths:267
KDR:5.390
Accuracy:48.310% B*
KPH:23.700 C++
VKPH:18.900 B+
Titan-150 HEAT
C**
Kills:1,241
V. Kills:476 260%
Deaths:160
KDR:7.756
Accuracy:45.299% C+
KPH:24.200 C**
VKPH:9.300 C++
E540 Halberd
B
Kills:847
V. Kills:474 178%
Deaths:113
KDR:7.496
Accuracy:48.352% B+
KPH:29.400 C+
VKPH:16.500 B
M20 Basilisk
C+
Kills:240
V. Kills:96 247%
Deaths:95
KDR:2.526
Accuracy:33.591% B+
KPH:16.700 C
VKPH:6.700 C+
C85 Canister
B+
Kills:184
V. Kills:11 N/A
Deaths:21
KDR:8.762
Accuracy:43.014% B+
KPH:50.100 C--
VKPH:3 D
M12 Kobalt
C+
Kills:122
V. Kills:3 N/A
Deaths:19
KDR:6.421
Accuracy:14.384% C+
KPH:28.900 D-
VKPH:0.700 D--
Titan-150 HESH
B+
Kills:113
V. Kills:28 390%
Deaths:12
KDR:9.417
Accuracy:53.552% B++
KPH:42.400 C++
VKPH:10.500 B+
M96 Mjolnir
B+
Kills:99
V. Kills:78 125%
Deaths:36
KDR:2.750
Accuracy:42.897% B++
KPH:32.400 C+
VKPH:25.500 B+
Kills:7,362 (4,431 + 2,931)
Deaths:1,273
KDR:5.783
VKDR:3.296
Vehicle Kills:4,196
Kill Difference:6,089
Playtime:276.632 hours
Usage:3%
Score:4.783m
Score/min:288
Driving Accuracy:53.552%
Gunner Accuracy:42.897%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,256
V. Kills:78 N/A
Deaths:137
KDR:9.168
Accuracy:50.295% C+
KPH:92.800 C
VKPH:5.800 C--
Enforcer ML65-H
C*
Kills:731
V. Kills:688 106%
Deaths:155
KDR:4.716
Accuracy:56.960% C+
KPH:33.100 C+
VKPH:31.200 C*
M96 Mjolnir-H
C+
Kills:678
V. Kills:491 138%
Deaths:168
KDR:4.036
Accuracy:50.947% C*
KPH:42.600 C
VKPH:30.800 C+
M40 Fury-H
C++
Kills:472
V. Kills:103 454%
Deaths:47
KDR:10.043
Accuracy:38.224% C
KPH:62 C--
VKPH:13.500 C++
E540 Halberd-H
D
Kills:139
V. Kills:81 170%
Deaths:30
KDR:4.633
Accuracy:56.058% C+
KPH:27.700 D
VKPH:16.100 D
M12 Kobalt-H
B++
Kills:91
V. Kills:8 N/A
Deaths:10
KDR:9.100
Accuracy:19.678% C-
KPH:74 D
VKPH:6.500 B++
G40-F Ranger
C-
Kills:79
V. Kills:45 172%
Deaths:10
KDR:7.900
Accuracy:30.776% C-
KPH:25.800 D
VKPH:14.700 D
M20 Basilisk-H
D
Kills:78
V. Kills:26 289%
Deaths:26
KDR:3
Accuracy:38.144% D
KPH:21.100 D
VKPH:7 D-
M60-G Bulldog-H
C+
Kills:64
V. Kills:14 427%
Deaths:12
KDR:5.333
Accuracy:43.520% C+
KPH:41.900 D-
VKPH:9.200 C+
Kills:3,588 (0 + 3,588)
Deaths:595
KDR:6.030
VKDR:2.578
Vehicle Kills:1,534
Kill Difference:2,993
Playtime:73.658 hours
Usage:1%
Score:1.536m
Score/min:347
Driving Accuracy:N/A%
Gunner Accuracy:43.520%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:1,152
V. Kills:34 N/A
Deaths:49
KDR:23.510
Accuracy:19.278% C**
KPH:89.200 B++
VKPH:2.600 C++
M12 Kobalt
B
Kills:828
V. Kills:22 N/A
Deaths:40
KDR:20.700
Accuracy:18.823% C*
KPH:82.200 B
VKPH:2.200 C
M20 Basilisk
B+
Kills:483
V. Kills:139 345%
Deaths:83
KDR:5.819
Accuracy:42.542% B+
KPH:25.500 B+
VKPH:7.300 C+
M40 Fury
B++
Kills:434
V. Kills:69 N/A
Deaths:36
KDR:12.056
Accuracy:41.474% B++
KPH:49.200 C++
VKPH:7.800 C
M20 Basilisk
B++
Kills:370
V. Kills:123 298%
Deaths:89
KDR:4.157
Accuracy:43.353% B++
KPH:28.600 B++
VKPH:9.500 C++
M40 Fury
B+
Kills:200
V. Kills:39 N/A
Deaths:21
KDR:9.524
Accuracy:40.781% B+
KPH:51.200 C+
VKPH:10 C+
M60-G Bulldog
B+
Kills:165
V. Kills:16 N/A
Deaths:15
KDR:11
Accuracy:34.758% C+
KPH:51.600 B+
VKPH:5 C-
M60-G Bulldog
C++
Kills:121
V. Kills:19 N/A
Deaths:22
KDR:5.500
Accuracy:32.130% C+
KPH:31.200 C++
VKPH:4.900 C
G30 Walker
C*
Kills:60
V. Kills:34 171%
Deaths:16
KDR:3.750
Accuracy:27.301% C+
KPH:16.400 C*
VKPH:9.300 C+
Kills:3,813 (0 + 3,813)
Deaths:371
KDR:10.278
VKDR:1.334
Vehicle Kills:495
Kill Difference:3,442
Playtime:78.289 hours
Usage:1%
Score:1.228m
Score/min:261
Driving Accuracy:N/A%
Gunner Accuracy:27.301%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:1,360
V. Kills:544 250%
Deaths:1,411
KDR:0.964
Accuracy:62.383% A
KPH:19 C
VKPH:7.600 B
S12 Renegade
B
Kills:731
V. Kills:20 N/A
Deaths:282
KDR:2.592
Accuracy:45.451% B
KPH:57.100 C*
VKPH:1.600 C+
M12 Kobalt-F
D
Kills:102
V. Kills:7 N/A
Deaths:145
KDR:0.703
Accuracy:15.023% D--
KPH:7 D-
VKPH:0.500 D
Kills:2,193 (2,193 + 0)
Deaths:1,838
KDR:1.193
VKDR:0.311
Vehicle Kills:571
Kill Difference:355
Playtime:99.103 hours
Usage:1%
Score:0.591m
Score/min:99
Driving Accuracy:15.023%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:439
V. Kills:53 N/A
Deaths:23
KDR:19.087
Accuracy:34.351% C++
KPH:78.600 C*
VKPH:9.500 B**
M20 Wyvern
C+
Kills:314
V. Kills:198 158%
Deaths:75
KDR:4.187
Accuracy:39.136% C**
KPH:21.900 C
VKPH:13.800 C+
VLG Missile Launcher
C-
Kills:71
V. Kills:18 374%
Deaths:6
KDR:11.833
Accuracy:37.461% F
KPH:36.200 C-
VKPH:9.200 D*
Kills:824 (0 + 824)
Deaths:104
KDR:7.923
VKDR:2.587
Vehicle Kills:269
Kill Difference:720
Playtime:21.858 hours
Usage:0%
Score:0.330m
Score/min:252
Piloting Accuracy:N/A%
Gunner Accuracy:37.461%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 10,96110,8107,3481.471C0.1324.823%D32.803%B*40.1DN/A105269.3h10.2C+41.2C
EM6 7,4787,3665,3431.379C+0.0420.687%C33.112%A+37.5C+N/A98196.6h11.6C+56C++
Blitz GD-10 3,7263,6773,4671.061C++0.2821.679%C-23.905%A13.8DN/A43266.9h15.7C++72.4C+
Titan-150 AP 4,9563,0775505.595C+4.2652.147%C*2.697%C+28.5B+17.4B+352107.9h4.8C++9.1B+
Shrike 4,0072,9984,9820.602C+0.7455.657%C+3.135%C*21.6C+7.3D148138.6h5.2B++9.4B++
C150 Dalton 5,4002,8136814.131C2.7926.087%D*N/A28.2C26C*38899.6h3.8B+14.5C
AF-19 Mercenary 2,7342,6973,5990.749C+0.5919.702%C-25.807%B*8.3DN/A38326.6h13.9C++70.7C+
C-4 3,7082,4812,0701.199C+0.1427.705%B+N/A51D25.2C51948.6h1.4C**4.9B+
GD-7F 2,3522,3042,8240.816C0.5224.404%C+33.941%A**15.8DN/A49146.1h13.4C++54.9C*
M20 Mustang 3,9082,2141,7511.264C+0.0827.855%C--N/A10.8C8.3C120204.7h116C++416.4C+
M20 Basilisk 2,7602,11312017.608A16.2750.66%C+9.276%A++62.7B*19.2C+38733.7h62.1B**122.7B*
NC6 Gauss SAW 2,0752,0532,2510.912C+0.4315.456%D-23.673%C++17.8DN/A103115.3h10.3C++66.7C+
LA1 Anchor 1,9831,9711,3241.489C0.1525.328%C++39.98%A++42.9C+N/A15145.9h9.8C**38.5C**
AF-34 Mattock 1,9771,9497402.634C+1.2942.607%B**19.189%B++36.4CN/A10453.5h7.2D-16.9C*
AF-57 Piston 1,9581,9341,8101.069C+0.2745.571%B+16.132%B+34.2C+N/A12856.6h4.4C*9.6B
AF-34 Mattock 1,8361,7927482.396C+1.0646.117%B**20.536%B++33.2CN/A9454h8.6D*18.7C++
CAS30 Tank Buster 3,0931,6192,0070.807C0.5345.542%C++1.174%C+5.2C--4.8D74309h61.8C+135.8C++
LA3 Desperado 1,6061,5981,8890.846C+0.4929.409%C++28.411%A+53.4B*N/A13929.9h7.7B++26.1B+
Impetus 1,5991,5901,0031.585C+0.2538.888%B++28.616%C+35.7C+N/A8244.5h5.1C13.1C**
Tank Mine 2,6641,5738651.818C0.4850.043%AN/A92.5C64.2C++102917h2.6D--5.2B++
AF-4A Bandit 1,5631,5381,7730.867C0.4723.654%C31.404%A+25.5CN/A6960.2h11.9C+50.4C+
AF-4 Cyclone 1,4931,4861,1241.322C++0.0228.582%B+28.331%A+37.3C*N/A18139.8h11.5C+40.1B
Enforcer ML85 2,5901,4392675.39C++4.0548.31%B*1.112%D23.7C++18.9B+27860.8h14.5C30B
NC1 Gauss Rifle 1,4301,4171,5210.932C+0.4123.586%C++27.876%B**21.7C+N/A9865.4h13.8C+58.3C*
Sticky Grenade 1,4751,40711407N/A1,405.6650.666%CN/A827.6C40M+21451.7h2.2C++4.3C*
NC05 Jackhammer 1,3971,3781,5130.911C0.4338.643%D12.917%C-24.4DN/A8156.5h5.7C-14.8C
Warden 1,3791,3699961.374B+0.0326.808%C+26.735%B25.8C**N/A9253.1h8.1B+30.3B+
The Moonshot 1,3681,3687521.819D0.4846.165%B+71.053%D**40.1DN/A9834.1h2.1D-4.5C+
M40 Fury-F 1,9041,3601,4110.964C0.3862.383%AN/A19C7.6B10871.7h14.6C23.4C*
Frag Grenade 1,3891,35911359N/A1,357.6653.505%B**N/A647.1B++14.3B**26642.1h3B*5.6B*
Gauss SPR 1,3481,3401,0591.265C0.0732.585%C+29.552%D21.6CN/A5862.1h5.8C+17.8C++
Breaker Rocket Pods 1,5851,3182644.992C3.6551.546%C**N/A55.6C11.3C29523.7h16C++31C**
Vortek Rotary 2,2741,3021,1681.115C+0.2227.974%C--2.074%C+12.5C+9.4C+135103.9h70.2B251C*
NC14 Bolt Driver 1,3021,2968331.556C+0.2236.907%C*65.818%D-21.1C+N/A8161.5h2.8C+7.6C*
NS-44P Commissioner 1,3091,2951,9080.679C0.6633.387%D13.205%D*28.5DN/A7645.4h3.8C+11.5C
GR-22 1,2981,2871,4240.904C0.4422.575%C23.854%B+24.7CN/A7252.2h14.5C64.3C+
NS-61 Emissary 1,2741,2671,3140.964C**0.3827.785%C+22.336%B**27.2C++N/A7646.5h13.1C*47B
EM4 Longshot 1,2671,2656691.891C0.5546.243%B**70.988%D--35.9C**N/A9035.2h2.2C++4.8B+
C85 Canister-H 1,3341,2561379.168C+7.8350.295%C+16.162%A93C5.8C--33613.5h5.7B+11.3B+
NS-357 Underboss 1,2461,2431,6910.735C0.6037.14%C++22.204%C++58.1B++N/A15921.4h4C**10.7B
Titan-150 HEAT 1,7171,2411607.756B+6.4245.299%C+3.787%B+24.2C**9.3C++22051.2h4.3B+9.5B+
NSX-P Tanto 1,2651,2371,5010.824C+0.5224.094%C33.711%A30.3C*N/A7640.8h14.8C*61.3C++
L100 Python AP 1,7721,2211856.6B+5.2659.789%B+1.638%D47A21.2B+32626h5B+8.3B*
GD-22S 1,2251,2111,0121.197C+0.1418.175%D-27.746%B+27.5CN/A10844.1h11.5C+63.4C
NS-11P 1,2201,2051,2100.996C+0.3423.671%C++27.552%A26C+N/A7146.3h14.8C+62.7C*
EM1 1,2181,1989021.328C++0.0119.734%C28.965%B**30.5C+N/A9539.3h15.6C78.9C+
Gauss Compact S 1,2141,1921,4390.828C+0.5124.265%C++35.487%M+27.4B+N/A7643.5h11.3C++46.7C*
NSX Tanto 1,2061,1871,1421.039C+0.3024.198%C32.098%B**38.7C**N/A9430.7h13.4C*55.5C++
MKV Suppressed 1,1881,1841,0471.131C++0.2128.338%B+32.01%A*41.1B+N/A10828.8h13.1B46.3B+
MGR-L1 Promise 1,2051,1848681.364C+0.0221.812%C37.753%A++44C++N/A13726.9h12.9B+59.2C**
SAS-R 1,1971,1826751.751C0.4142.338%B+57.868%D*32CN/A10936.9h2.6C--6.2C+
MANA Anti-Personnel Turret 1,2101,1818921.324N/A0.0218.984%UN/A11810U290U24292600.1h22.6T*118.9T*
Gauss Rifle S 1,2061,1801,5220.775C0.5625.745%C++32.373%A++35.9B+N/A14832.9h12.2C47.2C++
NSX Tengu 1,1961,1799291.269C++0.0737.665%C++28.923%A40.8C++N/A9928.9h13.4C++35.6C*
NSX Daimyo 1,1791,1785232.252C0.9140.981%C+93.803%C+38.6C-N/A10630.5h2.6C+6.4C++
LA39 Bruiser 1,1901,1781,1081.063C+0.2870.703%B*17.402%B+39.9C+N/A14629.5h2.4C++3.4B+
NC6S Gauss SAW S 1,1931,1777611.547C++0.2123.128%C+35.004%A++48.4C**N/A12224.3h11C++47.7C++
NSX Tomoe 1,1801,1769411.25C0.0928.299%C+48.214%B**36.5C+N/A10332.2h14C++49.3C++
NS-7 PDW 1,1911,1761,4920.788C+0.5526.095%C**31.378%A*31.3C**N/A8837.6h14.4C*55B
AC-X11 1,1931,1751,2510.939C+0.4024.497%C+29.872%A+35.2BN/A11933.4h10.5C++42.9C++
Gauss Compact Burst 1,1991,1751,4620.804C0.5425.481%C35.745%A++31.3CN/A7337.6h12.8C50.1C+
LA80 1,1771,1754552.582C1.2443.559%B69.021%D--37.2C+N/A10031.6h2.5C-5.7C+
NS-44L Blackhand 1,1791,1741,3140.893C0.4539.385%C31.431%D35.4B++N/A8533.2h3.7B+9.4B+
GD-66 Claw 1,1881,1721,3610.861C0.4866.644%B++13.481%C+31.6CN/A11137.1h2.5C++3.8B
NSX Naginata 1,1781,1709141.28C+0.0620.664%C36.41%B**42.7C++N/A10427.4h11.4C**55.3C*
NSX-P Naginata 1,1781,1688151.433C+0.0921.966%C39.64%A52.9BN/A11622.1h11.1B+50.8B
Gauss Rifle Burst 1,1931,1681,2120.964C0.3825.94%C34.846%B*35.9CN/A8432.5h12.2C46.9C+
NS-30 Vandal 1,1751,1685702.049C*0.7135.765%B+42.979%A*41C++N/A12028.5h5.5C**15.5B+
NS Baron G5 1,1891,1671,3290.878C0.4649.55%B+14.567%C+24.7CN/A6347.3h4.6C++9.2C+
MGR-S1 Gladius 1,1751,1677241.612C*0.2728.499%C**33.676%A++44C**N/A12926.5h8.4B++29.4B+
NS-45 Pilot 1,1701,1651,0951.064C+0.2826.686%D32.189%B*52.7C++N/A17222.1h6.9C**26C+
AF-6 Shadow 1,1741,1645392.16C*0.8234.211%C+42.869%A++39.5C+N/A17229.5h5.7C++16.7C++
AF-18 Stalker 1,1681,1636291.849B+0.5128.612%C*36.286%A*46.2B++N/A14525.2h11.5B+40.3B+
L100 Python HESH 1,3001,1618313.988C**12.6548.618%C+2.67%B**58.9C*7.1C22719.7h2.9B+5.9B+
Mauler S6 1,1781,1611,5330.757C+0.5841.876%C*16.796%C**23CN/A8550.4h5.3C+12.6C*
Carnage AR 1,1761,1591,3430.863C0.4820.43%D-22.088%C*21.5C--N/A6654h14.3C+70C
MGR-M1 Bishop 1,1671,1577171.614C++0.2736.396%B+49.698%A**40.3B+N/A13228.7h5.1B*14B++
NC4 Mag-Shot 1,1651,1541,6230.711C+0.6328.453%C*22.184%B+26.3C++N/A9743.9h7.7B27.2C++
M12 Kobalt 1,1861,1524923.51B**22.1719.278%C**25.781%A++89.3B++2.6C++32012.9h16B++82.8B+
NS-15M2 1,1631,1518031.433C+0.0920.784%D31.972%B*40.1C+N/A11728.7h12.3C*59.2C++
AF-22 Crow 1,7641,1131,3340.834B++0.5162.942%DN/A25C**14.6C++19244.6h6.4B*10.2B++
C75 Viper 1,3071,0991855.941B4.6041.008%B1.092%C-33.4C*6.3C21032.9h11.9B29B+
L105 Zephyr 1,3051,0911606.819C5.4844.758%BN/A49.1C+9.6C*32422.2h7C15.6C++
M30 Mustang AH 1,1881,0703563.006C1.6761.644%B++N/A40.8C4.5C+18226.2h8.5C*13.7B
Xiphos Anti-Personnel Phalanx Tower 1,0911,0455209A**207.6645.375%A++N/A326.6B+14.4A11253.2h19C*42B
NS Decimator 1,4421,0361,5100.686C0.6558.351%C1.931%C21.2D8.3D-17848.8h5.2C+8.9C+
M20 Kestrel 1,6871,0354632.235C++0.9028.853%C+N/A18.5C+11.7C17555.9h104.4C++361.8C++
L100 Python HEAT 1,3019701516.424C*5.0855.344%B+3.918%B*32.1C++11C+19730.2h6.3C+11.3C*
AP30 Shredder 1,5828802194.018C2.6833.392%B+N/A26.8C+21.4B38832.8h82.8C++248B
E540 Halberd 1,3218471137.496C+6.1648.352%B+2.479%C29.4C+16.5B25128.8h5.9C+12.1B
M12 Kobalt 8508284020.7B*19.3618.823%C*25.604%A+82B2.2C25910.1h19C+100.7C*
Dual-75 Duster 8778174717.383B++16.0443.66%B+N/A71.7C+5.3C+23511.4h5.8C++13.2B+
S12 Renegade 7517312822.592C+1.2545.451%B4.651%C+57.1C*1.6C+14212.8h2.9B+6.4B+
Enforcer ML65-H 1,4197311554.716C++3.3856.96%C+N/A33.1C+31.1C*36422.1h19.4C34C
M96 Mjolnir-H 1,1696781684.036C++2.7050.947%C*N/A42.6C30.9C+44715.9h40.3C+79.1C++
NC15 Phoenix 1,4256571,0150.647C0.6954.239%C++N/A10C11.7C+16365.8h12.3C-22.8C
C-4 ARX 7646424101.566C0.2333.134%A++N/A118.9C++22.6D6125.4h1B++3.1B**
M12 Kobalt 6516321933.263C+31.9222.211%C++24.209%A131.7B+4C+3864.8h13.9B++62.7B++
Icikill 64762437,4590.017D1.3221.293%D8.494%C0.5CN/A11296.7h2B9.6C+
LA8 Rebel 6136126660.919C++0.4232.873%C**29.085%B**37.8BN/A12216.2h5.6B+16.9B+
Spear Anti-Vehicle Phalanx Tower 1,0506052227.5B+26.1648.564%C+2.81%C-35.8C26.3C+32016.9h10.9C22.4C+
NCM2 Falcon 8426035761.047C++0.2936.817%C4.809%C+11C4.4C+7954.9h12C+32.7C+
MANA Anti-Vehicle Turret 1,1095865351.095D*0.2463.207%C+N/A5860B+5230A+8247460.1h12.5T*19.8C**
M20 Basilisk 622483835.819A+4.4842.542%B+9.731%A+25.6B+7.4C+22318.9h76B+178.7B*
M40 Fury-H 5754724710.043C+8.7038.224%CN/A62.1C--13.6C++2627.6h11.1D29.1D-
Coyote Missiles 7304473091.447D0.1157.186%B+N/A18.3D-11.6D--14824.4h59.6D--104.2D
Hawk GD-68 7084476020.743C++0.6059.26%C-1.342%D-18.1C**10.6C++19524.7h7.7C**13.1C++
CAS 14-E 4924392319.087C*17.7534.351%C++N/A78.4C*9.5B**2335.6h30.1C+87.8C++
M40 Fury 5034343612.056B**10.7241.474%B++N/A49.3C++7.8C2788.8h12.9C*31.2B+
Orbital Strike Uplink 5684211421N/A419.66323.077%UN/A233.9U81.7U13031.8h1.1T*0.3T*
The Executive 4064063931.033C0.3131.058%D25.37%C*57.2C+N/A1427.1h7.3C23.5D
M20 Basilisk 493370894.157B++2.8243.353%B++9.73%A+28.7B++9.5C++24412.9h97C++223.6B+
NS-AM7 Archer 5163701,1270.328C1.0148.392%D**15.405%C2.1D--N/A20178.6h19.7C*40.7C+
M20 Wyvern 512314754.187C+2.8539.136%C**2.548%D22C13.8C+27414.3h88.5C226.2C+
NCM2 Falcon 4542953850.766C+0.5739.882%C+4.068%C7.7D4.2C7238.1h22.9D--57.4D
Hunter QCX 3672707360.367C-0.9756.816%B*5.556%D**8.2C--2.9C+5933.1h22.5D*39.7D
Mag-Cutter 27926625,5580.01C1.3315.873%D--N/A0.2C-N/A11387.1h2.6C++16.6C
Rocklet Rifle 5402645870.45C--0.8959.225%B++N/A18.9D19.7C37814h48D81.1C+
Carver 25324935,0670.007C1.3311.977%D**5.622%D**0.2DN/A11344.5h1.9D15.8D*
M60-A Bulldog 3242481431.734D0.3927.165%D-N/A14.6D--4.5C13217h7.5D*27.7D*
Tomcat A2AM Pods 476244932.624C-1.2887.848%B**N/A27.7D26.4C--3698.8h12.7F-14.4D**
M20 Drake 4102431471.653C0.3128.385%C*1.646%C+10.2D7D-13623.8h95.3C-335.8C+
M20 Basilisk 336240952.526C+1.1933.591%B+6.667%B+16.7C6.7C+13914.4h82.8C+246.5B
Spear Anti-Vehicle Phalanx Turret 371236445.364C4.0244.968%C*4.661%C**44.5B+25.5B+6325.3h8.5C++18.9B
Skyguard 392223872.563C+1.2224.879%D1.794%C9D6.8D-18024.8h130.1C+523.1C
M60-A Bulldog 2452181514.533C+13.1952.354%B++1.835%C33.5C+4.2C++1556.5h6.8C13.1C*
A30 Walker 4252172550.851C-0.4921.395%CN/A6.3C-6D10634.4h170.2C795.6C+
NS-20 Gorgon 2332122021.05C++0.2937.184%A*25.943%B**16.7C+1.7B+7112.7h56C+150.7B
Tempest 2132101401.5C+0.1629.884%B++32.857%A++28.4DN/A787.4h10.5C35.3C**
M60-A Bulldog 2342031612.688C+11.3555.359%B**N/A38.3C*5.8B*1895.3h7.4D13.4C*
M40 Fury 239200219.524B+8.1840.781%B+1%D-51.3C+10C+3583.9h13.2C++32.3B+
Hyena Missile Launcher 3501962700.726D0.6135.069%C*N/A7.6D-5.9D13425.9h44.1C-125.6C+
AF-8 RailJack 196196922.13C+0.7927.69%D*80.102%B+16.3DN/A9412h2.3C*8.3C
NS-20 Gorgon 2121952010.97C++0.3737.504%A*23.077%B++15.4C+1.3C+6612.7h62C165.4B
C85 Canister 195184218.762C-7.4243.014%B+17.391%B**49.7C--3D1553.7h8.7C+20.3C*
NCM1 Scattercannon 1841833020.606C--0.7325.702%D*18.579%B++7.3D*N/A4725.1h11.2D*43.4D*
M60-G Bulldog 1811651511A+9.6634.758%C+1.818%D51.6B+5C-2403.2h5.9B+16.9B+
Hornet Missiles 262165443.75C+2.4171.215%A+1.818%C++36.7D21.6D4114.5h11.3C+15.8B+
The Slasher 1671654180.395S0.9433.93%C+15.152%B+13.2A*N/A3212.5h2.3C+6.8C*
L-30R Vektor 2801643640.451C--0.8927.092%D*N/A2.1D1.5D-4279h144.4D**533F-
NCM3 Raven 2261521151.322B+0.0241.506%C**1.316%D--8.9C4.3D-12017.1h29.9C+72C*
E540 Halberd-H 220139304.633C3.2956.058%C+1.439%C27.8D16.2D4115h7C+12.4C+
NS Annihilator 2821343160.424C0.9276.806%D--N/A6.4D-7D17121h12.1C+15.7C+
Spear Anti-Vehicle Phalanx Tower 2101241124S122.6651.346%A4.839%B1240S860S9380600.1h12.2C23.7C*
M12 Kobalt 125122196.421D5.0814.384%C+19.672%B*29D-N/A954.2h25.4D*176.9C--
M60-G Bulldog 140121225.5B4.1632.13%C+2.479%C31C++4.9C2263.9h6.5B+20.4B
Soldier Soaker 118118681.735B+0.4034.857%C++25.424%A+65.6B+N/A3561.8h5.4B+15.4B+
Titan-150 HESH 141113129.417C+8.0853.552%B++N/A41.9C++10.4B+6432.7h3.5C+6.5B
Auraxium Slasher 1071077,9780.013C1.3318.939%D-4.673%D0.5C-N/A1227.6h1.9B+10.2C+
NCM3 Raven 1621031130.912C++0.4342.222%BN/A6.1D-3.5D--11217h44.8D**106.1D
A30 Walker 195103581.776C0.4423.48%CN/A6.1D5.4D8616.9h194.9C+830.1C++
M12 Kobalt-F 1091021450.703C--0.6415.023%D--10.784%C+7D-N/A2214.6h16.5C++109.6C
Aspis Anti-Aircraft Phalanx Turret 201101283.607C++2.2727.896%B2.97%B++13.8B+13.7B+3287.3h127B+455.3B+
M96 Mjolnir 17799362.75C--1.4142.897%B++1.01%C--31.9C+25.2B+5283.1h48.3D112.6C++
NS-10 Burster 14597581.672A0.3327.161%C4.124%C-5.8C**2.9C-7616.7h120B*441.7B+
NS-10 Burster 14096382.526A*1.1927.457%C6.25%B6.7B++3.1C8114.3h117.6B**428.4B++
M12 Kobalt-H 9991109.1C-7.7619.678%C-14.286%C--75.8D6.7B*2351.2h17.5C+88.7C+
Anti-Vehicle Grenade 11284184N/A82.6652.328%C++N/A280C-93.3C+29590.3h6.2C+11.8C++
G40-F Ranger 12479107.9C+6.5630.776%C-N/A25.5D14.5D2433.1h54.1B++175.9B+
M20 Basilisk-H 10478263C-1.6638.144%D3.846%D21.1D7D-1563.7h66.1C++173.3C+
19A Fortuna 8176990.768C-0.5723.001%D-28.947%A+19D1.3A++944h12.8D*55.8D*
AF-23 Grinder 7373960.76D0.5833.697%C+15.069%C+11.6D*N/A786.3h10.6F--31.4D*
VLG Missile Launcher 8971611.833C++10.4937.461%F4.225%B+35.5C-9D*1422h6.8C*18.2C+
Spear Anti-Vehicle Phalanx Turret 9367167M*65.6659.738%B++4.478%C+55.8A21.7C**3921.2h10.2B17.1B+
M60-G Bulldog-H 7864125.333C--3.9943.52%C+1.563%C++42.7D9.3C+1481.5h6.5C14.8C+
G30 Walker 9460163.75B2.4127.301%C+8.333%A++16.2C++9.2C+2323.7h165.8B*607.3B+
Hoplon Anti-Aircraft Phalanx Tower 11657157A*55.6637.518%AN/A570S590S55390.1h9B*23.9B++
M40 Fury 625286.5D5.1649.297%C+3.846%M65C12.5D4310.8h11.5B23.3B+
MAX Punch 83511,7870.029C--1.3174.909%A*N/A0.3DN/A1156.8h12.1D*16.2D*
M20 Drake 12150163.125C--1.7943.605%B+2%D7.7D10.9C1766.5h214.8D*492.6D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter16121,02913.7h
Restoration Kit951,1961.7h
Nanite Revive Grenade01,8940.5h
Medical Kit4,10126,56347.7h
Nano-Armor Kit3,9564,701,977366.9h
Spawn Beacon523,1783.9h
Anti-Vehicle MANA Turret1064,9387.7h
Skywall Shield Emitter141,0107.3h
Structure Shield Module187826h
Turret AI Module97968.3h
Repair Module211,69310.1h
Blast Wall0580.6h
Cortium Silo26434.4h
Reinforcements Module0870.4h
Spear Anti-Vehicle Tower108077h
Spitfire Auto-Turret0500.1h
Sunderer Garage1961.4h
Rampart Wall581,71326h
Bunker81181.8h
HIVE0530.7h
Xiphos Anti-Personnel Tower157186.5h
Welding Device05,4280.5h
Deconstruction Tool19113,68713.4h
Hoplon Anti-Aircraft Phalanx Tower41932.8h
Recon Detection Device169992.1h
Shield Recharging Field502,8461.4h
Ammunition Package1469,7617.9h
Anti-Infantry MANA Turret1673,2114.7h
Medical Applicator1,179321,57429.9h
Orbital Strike Target Designator451612.3h
IPC Targeting Dart2530.4h
Hardlight Barrier633660.6h
Vehicle Gate84067.4h
Spear Anti-Vehicle Turret6941.1h
Alarm Module22320.8h
Pillbox21802.7h
Elysium Spawn Tube55032.8h
Light Vehicle Terminal1521.5h
Snowman Soldier321830.4h
Pain Spire1640.7h
Flail Targeting Dart32501.5h
Infantry Tower174525.7h
WLT-Howler Mining Laser2967,60825h

Check the help document for the dictionary if you want to learn more about words used here.


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