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Paragon Paragon YakRC[XTAC] YakRC
VS BR 121

KDR: 1.76

Score: 30.5m

Last Seen: Jan 23rd, 2020 8:35 PM
- OFFLINE - 74.6 hour(s)

Prestige 1, Battle Rank 100 (121 total) - Vanu Sovereignty on Cobalt - Outfit Member of Xyphos Tactical[XTAC] Xyphos Tactical
VS outfit on Cobalt

Members: 35
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Ghost Orion VS54 Proton II PPA-H C-4 H-V45 Solstice VE3 L100 Python AP NS-7 PDW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,737,639 MLG Score: 1389
Fun Score: N/A
Cheeseburgers Flipped: 101TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.39%34.24%100638119438,1461.736120.025

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.737%1.374A1.929A++-0.549DHEAD ++ (~19.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.517B+9.70.29C*23.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.432%0.298%460612264,359143815903.02919274%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.645%0.206C++-1.434D**1.425

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
190.503B+8.30.339C**10.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.654%4.261%492912234,107115915433.54357266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.193%0.357C**-0.103C+1.308

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.40.719B++13.30.664B+20.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.417%82.826%492612265,3512046302.61407

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.931%1.038B**0.934B*0.311

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.536B+1.90.395B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.643%20.022%49231229904170260.530828

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.455%-0.075C+0.79B++0.847

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.43B3.10.371C**4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Xyphos Tactical[XTAC] Xyphos Tactical
VS outfit on Cobalt

Members: 35
30.5m277%356 (21.4k)301 (18.1k)1.7615867,21338,1551.94622121 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1232415120.253%29.372%59502:4039

15% Combat Medic30% Engineer19% Heavy Assault18% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 4th, 2017 8:25 AMNov 28th, 2019 9:33 PMJan 26th, 2020 5:16 AM (12h) (PST)Jan 23rd, 2020 5:49 PM (3d) (PST)Jan 23rd, 2020 4:35 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6232353880.6620.3760.1941.9980.0601389

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,41014,12623,284402312120418,043

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1693.2h/70.5d 7,045 19,742 21,497 203k 2,079 5,278 6,079 63.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A
Kills:1,814
Deaths:2,181
KDR:0.832
Accuracy:22.197% C**
HSR:34.013% A
Ursa
A++
Kills:1,233
Deaths:412
KDR:2.993
Accuracy:30.536% A
HSR:37.389% A++
NS-15 Gallows
B++
Kills:1,198
Deaths:347
KDR:3.452
Accuracy:32.053% B++
HSR:35.309% C**
Betelgeuse 54-A
A+
Kills:1,198
Deaths:370
KDR:3.238
Accuracy:30.764% B*
HSR:43.656% A+
Flare VE6
A++
Kills:1,189
Deaths:431
KDR:2.759
Accuracy:32.481% A++
HSR:34.399% A
NSX-P Naginata
A*
Kills:1,188
Deaths:469
KDR:2.533
Accuracy:28.717% B**
HSR:43.855% A*
VE-H Maw
B**
Kills:1,175
Deaths:586
KDR:2.005
Accuracy:28.951% B+
HSR:35.064% B**
Pulsar LSW
A+
Kills:1,175
Deaths:702
KDR:1.674
Accuracy:25.793% B+
HSR:36.170% A+
NS-15M2
A++
Kills:1,172
Deaths:422
KDR:2.777
Accuracy:32.671% A+
HSR:40.358% A++
SVA-88
A++
Kills:481
Deaths:163
KDR:2.951
Accuracy:31.786% A+
HSR:38.046% A++
Kills:11,823
Deaths (as Heavy Assault):6,083
Deaths (to Heavy Assaults):10,685
KDR:1.94361
Kill Difference:5,740
Playtime:326.476 hours
Usage:19%
Score:5.695m
Score/min:291
Accuracy (listed only):29.595%
HSR (listed only):37.826%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
B**
Kills:1,396
Deaths:2,032
KDR:0.687
Accuracy:25.836% B+
HSR:25.287% B**
NS-7 PDW
M
Kills:1,296
Deaths:513
KDR:2.526
Accuracy:33.743% A++
HSR:34.105% M
Zenith VX-5
A+
Kills:1,263
Deaths:738
KDR:1.711
Accuracy:33.161% A+
HSR:29.929% A
Sirius SX12
A
Kills:1,200
Deaths:889
KDR:1.350
Accuracy:29.603% B**
HSR:26.250% A
Serpent VE92
M
Kills:1,199
Deaths:429
KDR:2.795
Accuracy:28.854% B**
HSR:35.113% M
NSX-P Tanto
B+
Kills:1,196
Deaths:1,462
KDR:0.818
Accuracy:25.571% C+
HSR:28.177% B+
VE-C Horizon
A+
Kills:1,190
Deaths:362
KDR:3.287
Accuracy:39.887% B*
HSR:34.034% A+
Eridani SX5
A**
Kills:1,185
Deaths:528
KDR:2.244
Accuracy:31.229% B*
HSR:37.384% A**
Pulsar C
A
Kills:1,182
Deaths:618
KDR:1.913
Accuracy:28.942% B*
HSR:31.218% A
NS-11C
A*
Kills:1,181
Deaths:316
KDR:3.737
Accuracy:33.344% A++
HSR:30.567% A*
VX6-7
A++
Kills:1,179
Deaths:433
KDR:2.723
Accuracy:30.463% B**
HSR:31.128% A++
NSX-P Tengu
B**
Kills:1,179
Deaths:495
KDR:2.382
Accuracy:43.385% B**
HSR:28.244% B**
VE-S Canis
A*
Kills:1,173
Deaths:329
KDR:3.565
Accuracy:31.176% B++
HSR:36.829% A*
Eridani SX5-AE
B**
Kills:1,164
Deaths:304
KDR:3.829
Accuracy:33.769% B*
HSR:34.708% B**
The Little Helper
A
Kills:1,161
Deaths:586
KDR:1.981
Accuracy:61.124% A
HSR:19.035% B+
Skorpios
A++
Kills:533
Deaths:169
KDR:3.154
Accuracy:32.945% A
HSR:36.398% A++
Phobos VX86
B**
Kills:458
Deaths:311
KDR:1.473
Accuracy:55.782% C
HSR:24.236% B**
Thanatos VE70
C+
Kills:301
Deaths:577
KDR:0.522
Accuracy:34.863% C-
HSR:15.947% C+
Eclipse VE3A
A
Kills:216
Deaths:83
KDR:2.602
Accuracy:30.893% B*
HSR:26.852% A
Pandora VX25
B**
Kills:145
Deaths:48
KDR:3.021
Accuracy:50.697% B**
HSR:15.172% C+
Kills:19,797
Deaths (as Light Assault):11,222
Deaths (to Light Assaults):6,736
KDR:1.76412
Kill Difference:8,575
Playtime:283.481 hours
Usage:17%
Score:5.078m
Score/min:299
Accuracy (listed only):35.763%
HSR (listed only):29.031%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
A++
Kills:1,495
Deaths:773
KDR:1.934
Accuracy:30.336% A
HSR:35.385% A++
NS-7 PDW
M
Kills:1,296
Deaths:513
KDR:2.526
Accuracy:33.743% A++
HSR:34.105% M
Pulsar VS1
B+
Kills:1,201
Deaths:2,374
KDR:0.506
Accuracy:23.435% C+
HSR:23.730% B+
Sirius SX12
A
Kills:1,200
Deaths:889
KDR:1.350
Accuracy:29.603% B**
HSR:26.250% A
Terminus VX-9
B*
Kills:1,187
Deaths:913
KDR:1.300
Accuracy:27.269% C**
HSR:33.614% B*
Equinox VE2 Burst
B**
Kills:1,186
Deaths:536
KDR:2.213
Accuracy:31.388% B++
HSR:37.100% B**
Eridani SX5
A**
Kills:1,185
Deaths:528
KDR:2.244
Accuracy:31.229% B*
HSR:37.384% A**
NSX-P Tengu
B**
Kills:1,179
Deaths:495
KDR:2.382
Accuracy:43.385% B**
HSR:28.244% B**
NS-11A
A++
Kills:1,173
Deaths:470
KDR:2.496
Accuracy:32.940% A++
HSR:34.783% A+
VE-S Canis
A*
Kills:1,173
Deaths:329
KDR:3.565
Accuracy:31.176% B++
HSR:36.829% A*
H-V45 AE
B++
Kills:1,171
Deaths:414
KDR:2.829
Accuracy:31.339% B++
HSR:33.647% B++
Eridani SX5-AE
B**
Kills:1,164
Deaths:304
KDR:3.829
Accuracy:33.769% B*
HSR:34.708% B**
The Little Helper
A
Kills:1,161
Deaths:586
KDR:1.981
Accuracy:61.124% A
HSR:19.035% B+
Skorpios
A++
Kills:533
Deaths:169
KDR:3.154
Accuracy:32.945% A
HSR:36.398% A++
Phobos VX86
B**
Kills:458
Deaths:311
KDR:1.473
Accuracy:55.782% C
HSR:24.236% B**
Thanatos VE70
C+
Kills:301
Deaths:577
KDR:0.522
Accuracy:34.863% C-
HSR:15.947% C+
Pandora VX25
B**
Kills:145
Deaths:48
KDR:3.021
Accuracy:50.697% B**
HSR:15.172% C+
VE-A Lacerta
B+
Kills:128
Deaths:54
KDR:2.370
Accuracy:32.052% B+
HSR:19.531% C-
Kills:17,336
Deaths (as Combat Medic):10,283
Deaths (to Combat Medics):4,620
KDR:1.68589
Kill Difference:7,053
Playtime:256.288 hours
Usage:15%
Score:4.601m
Score/min:299
Accuracy (listed only):35.949%
HSR (listed only):29.228%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
B**
Kills:1,396
Deaths:2,032
KDR:0.687
Accuracy:25.836% B+
HSR:25.287% B**
Zenith VX-5
A+
Kills:1,263
Deaths:738
KDR:1.711
Accuracy:33.161% A+
HSR:29.929% A
Serpent VE92
M
Kills:1,199
Deaths:429
KDR:2.795
Accuracy:28.854% B**
HSR:35.113% M
NSX-P Tanto
B+
Kills:1,196
Deaths:1,462
KDR:0.818
Accuracy:25.571% C+
HSR:28.177% B+
VE-C Horizon
A+
Kills:1,190
Deaths:362
KDR:3.287
Accuracy:39.887% B*
HSR:34.034% A+
Pulsar C
A
Kills:1,182
Deaths:618
KDR:1.913
Accuracy:28.942% B*
HSR:31.218% A
NS-11C
A*
Kills:1,181
Deaths:316
KDR:3.737
Accuracy:33.344% A++
HSR:30.567% A*
VX6-7
A++
Kills:1,179
Deaths:433
KDR:2.723
Accuracy:30.463% B**
HSR:31.128% A++
The Little Helper
A
Kills:1,161
Deaths:586
KDR:1.981
Accuracy:61.124% A
HSR:19.035% B+
Phobos VX86
B**
Kills:458
Deaths:311
KDR:1.473
Accuracy:55.782% C
HSR:24.236% B**
Eidolon VE33
B++
Kills:301
Deaths:148
KDR:2.034
Accuracy:32.704% B++
HSR:31.229% B++
Thanatos VE70
C+
Kills:301
Deaths:577
KDR:0.522
Accuracy:34.863% C-
HSR:15.947% C+
Eclipse VE3A
A
Kills:216
Deaths:83
KDR:2.602
Accuracy:30.893% B*
HSR:26.852% A
Pandora VX25
B**
Kills:145
Deaths:48
KDR:3.021
Accuracy:50.697% B**
HSR:15.172% C+
Kills:12,368
Deaths (as Engineer):8,143
Deaths (to Engineers):5,515
KDR:1.51885
Kill Difference:4,225
Playtime:510.894 hours
Usage:30%
Score:9.490m
Score/min:310
Accuracy (listed only):36.580%
HSR (listed only):26.995%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A
Kills:2,298
Deaths:917
KDR:2.506
Accuracy:44.579% B*
HSR:82.811% A
NS-7 PDW
M
Kills:1,296
Deaths:513
KDR:2.526
Accuracy:33.743% A++
HSR:34.105% M
Sirius SX12
A
Kills:1,200
Deaths:889
KDR:1.350
Accuracy:29.603% B**
HSR:26.250% A
Eridani SX5
A**
Kills:1,185
Deaths:528
KDR:2.244
Accuracy:31.229% B*
HSR:37.384% A**
NS-357 Underboss
M
Kills:1,181
Deaths:1,246
KDR:0.948
Accuracy:45.518% B**
HSR:44.539% M
XM98
B**
Kills:1,180
Deaths:339
KDR:3.481
Accuracy:42.186% B++
HSR:84.237% B**
NSX-P Tengu
B**
Kills:1,179
Deaths:495
KDR:2.382
Accuracy:43.385% B**
HSR:28.244% B**
VE-S Canis
A*
Kills:1,173
Deaths:329
KDR:3.565
Accuracy:31.176% B++
HSR:36.829% A*
NS-44 Commissioner
A++
Kills:1,170
Deaths:1,197
KDR:0.977
Accuracy:44.257% B*
HSR:34.530% A++
Eridani SX5-AE
B**
Kills:1,164
Deaths:304
KDR:3.829
Accuracy:33.769% B*
HSR:34.708% B**
Parallax VX3-AE
A+
Kills:1,010
Deaths:208
KDR:4.856
Accuracy:51.241% A+
HSR:82.574% C**
NS-45 Pilot
B**
Kills:831
Deaths:611
KDR:1.360
Accuracy:36.922% B*
HSR:36.462% B**
NSX Tomoe
B++
Kills:619
Deaths:281
KDR:2.203
Accuracy:29.926% C*
HSR:43.942% B++
Skorpios
A++
Kills:533
Deaths:169
KDR:3.154
Accuracy:32.945% A
HSR:36.398% A++
NSX Daimyo
B**
Kills:375
Deaths:138
KDR:2.717
Accuracy:48.526% B**
HSR:94.667% C*
Parallax VX3
A
Kills:313
Deaths:90
KDR:3.478
Accuracy:48.384% A
HSR:85.304% B*
Nyx VX31
B**
Kills:311
Deaths:101
KDR:3.079
Accuracy:39.877% B**
HSR:37.942% B*
NS-61 Emissary
C**
Kills:182
Deaths:366
KDR:0.497
Accuracy:24.225% D
HSR:18.132% C**
VA39 Spectre
B+
Kills:175
Deaths:145
KDR:1.207
Accuracy:34.954% B+
HSR:45.143% B+
Phantom VA23
A++
Kills:84
Deaths:38
KDR:2.211
Accuracy:45.833% A++
HSR:44.048% A++
Soldier Soaker
A++
Kills:80
Deaths:49
KDR:1.633
Accuracy:34.451% C+
HSR:23.750% A++
Beamer VS3
A+
Kills:56
Deaths:130
KDR:0.431
Accuracy:23.314% D
HSR:33.929% A+
Kills:17,595
Deaths (as Infiltrator):9,083
Deaths (to Infiltrators):5,793
KDR:1.93714
Kill Difference:8,512
Playtime:303.827 hours
Usage:18%
Score:5.447m
Score/min:299
Accuracy (listed only):37.729%
HSR (listed only):46.633%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:145
Deaths:54
KDR:2.685
Accuracy:27.549% A+
HSR:30.345% A++
Blueshift VM5
A+
Kills:139
Deaths:54
KDR:2.574
Accuracy:27.216% A+
HSR:29.496% A+
Kills:284
Deaths (as MAX Suit):54
Deaths (to MAX Suits):1,178
KDR:5.25926
Kill Difference:230
Playtime:12.673 hours
Usage:1%
Score:0.238m
Score/min:313
Accuracy (listed only):27.382%
HSR (listed only):29.921%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A++
Kills:590
V. Kills:215 273%
Deaths:49
KDR:12.041
Accuracy:55.478% A++
KPH:60.500 B+
VKPH:22.100 A++
C150 Dalton
B+
Kills:256
V. Kills:153 166%
Deaths:21
KDR:12.191
Accuracy:40.794% B
KPH:45.300 B+
VKPH:27.100 C++
AP30 Shredder
B+
Kills:196
V. Kills:140 139%
Deaths:21
KDR:9.333
Accuracy:50.057% A*
KPH:39.400 B
VKPH:28.200 B+
Kills:1,042 (0 + 1,042)
Deaths:91
KDR:11.451
VKDR:5.582
Vehicle Kills:508
Kill Difference:951
Playtime:20.367 hours
Usage:1%
Score:0.441m
Score/min:361
Piloting Accuracy:N/A%
Gunner Accuracy:50.057%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,300
V. Kills:553 235%
Deaths:64
KDR:20.313
Accuracy:65.004% B**
KPH:54.600 A++
VKPH:23.200 B*
L100 Python HEAT
A++
Kills:1,220
V. Kills:526 231%
Deaths:137
KDR:8.905
Accuracy:65.189% A
KPH:49.300 A
VKPH:21.200 A++
L100 Python HESH
A*
Kills:1,191
V. Kills:216 N/A
Deaths:56
KDR:21.268
Accuracy:63.225% A++
KPH:88.200 A+
VKPH:16 A*
Skyguard
A*
Kills:237
V. Kills:117 201%
Deaths:23
KDR:10.304
Accuracy:30.867% C*
KPH:29.400 A*
VKPH:14.500 A
C75 Viper
B++
Kills:231
V. Kills:103 222%
Deaths:62
KDR:3.726
Accuracy:53.956% A
KPH:25 C
VKPH:11.200 B++
Kills:4,179 (4,179 + 0)
Deaths:342
KDR:12.219
VKDR:4.430
Vehicle Kills:1,515
Kill Difference:3,837
Playtime:79.366 hours
Usage:5%
Score:1.265m
Score/min:266
Driving Accuracy:53.956%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
A++
Kills:487
V. Kills:244 199%
Deaths:52
KDR:9.365
Accuracy:57.751% A++
KPH:31.600 B++
VKPH:15.800 C+
E540 Halberd
A++
Kills:247
V. Kills:113 217%
Deaths:26
KDR:9.500
Accuracy:60.967% A++
KPH:37.800 B+
VKPH:17.300 C*
Supernova PC
C+
Kills:180
V. Kills:54 327%
Deaths:43
KDR:4.186
Accuracy:49.639% C+
KPH:22.600 C+
VKPH:6.800 C--
Kills:914 (180 + 734)
Deaths:121
KDR:7.554
VKDR:3.397
Vehicle Kills:411
Kill Difference:793
Playtime:29.902 hours
Usage:2%
Score:0.392m
Score/min:218
Driving Accuracy:49.639%
Gunner Accuracy:60.967%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,579
V. Kills:118 N/A
Deaths:137
KDR:11.526
Accuracy:50.835% A+
KPH:85.900 C+
VKPH:6.400 C+
M12 Kobalt-H
B++
Kills:770
V. Kills:28 N/A
Deaths:65
KDR:11.846
Accuracy:26.300% B++
KPH:105.100 C
VKPH:3.800 C-
E540 Halberd-H
B*
Kills:534
V. Kills:214 248%
Deaths:85
KDR:6.282
Accuracy:63.927% B*
KPH:57.100 B++
VKPH:22.900 C++
Saron HRB-H
B++
Kills:165
V. Kills:96 170%
Deaths:48
KDR:3.438
Accuracy:60.722% B++
KPH:33.300 C
VKPH:19.400 C-
Aphelion VEX-4H
A
Kills:149
V. Kills:86 171%
Deaths:40
KDR:3.725
Accuracy:57.708% A
KPH:42.800 C++
VKPH:24.700 C+
G40-F Ranger
C-
Kills:54
V. Kills:28 186%
Deaths:4
KDR:13.500
Accuracy:31.133% C--
KPH:30.200 C-
VKPH:15.700 D
Kills:3,251 (0 + 3,251)
Deaths:379
KDR:8.578
VKDR:1.504
Vehicle Kills:570
Kill Difference:2,872
Playtime:45.275 hours
Usage:3%
Score:0.734m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:31.133%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:150
V. Kills:6 N/A
Deaths:5
KDR:30
Accuracy:20.040% C**
KPH:81.700 B+
VKPH:3.300 C+
M20 Basilisk
C
Kills:93
V. Kills:39 233%
Deaths:29
KDR:3.207
Accuracy:47.726% B**
KPH:16.100 C
VKPH:6.700 C
M20 Basilisk
A
Kills:68
V. Kills:33 200%
Deaths:13
KDR:5.231
Accuracy:44.617% B+
KPH:30.900 B++
VKPH:15 A
M12 Kobalt
B+
Kills:67
V. Kills:2 N/A
Deaths:5
KDR:13.400
Accuracy:16.436% C
KPH:91.900 B+
VKPH:2.700 C
Kills:378 (0 + 378)
Deaths:52
KDR:7.269
VKDR:1.538
Vehicle Kills:80
Kill Difference:326
Playtime:10.553 hours
Usage:1%
Score:0.159m
Score/min:251
Driving Accuracy:N/A%
Gunner Accuracy:16.436%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:169
V. Kills:11 N/A
Deaths:18
KDR:9.389
Accuracy:37.304% B+
KPH:72.600 C++
VKPH:4.700 C-
Kills:169 (0 + 169)
Deaths:18
KDR:9.389
VKDR:0.611
Vehicle Kills:11
Kill Difference:151
Playtime:2.329 hours
Usage:0%
Score:0.039m
Score/min:281
Piloting Accuracy:N/A%
Gunner Accuracy:37.304%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 2,3112,2989172.506C+0.7444.579%B*82.811%A55.9B+N/A18741.1h1.7B**3.8B*
Orion VS54 1,8441,8142,1810.832C0.9322.197%C**34.013%A27.3C+N/A10266.4h12.4C**55.9C++
Proton II PPA-H 1,6971,57913711.526C+9.7650.835%A+N/A85.8C+6.4C+21418.4h10.3C*20.2B++
C-4 2,0711,5211,0641.43C+0.3327.009%C++N/A63.6C-23C-40823.9h1.4C*5.2B
H-V45 1,5271,4957731.934B0.1730.336%A35.385%A++59.8A1.3A++16625h9.9A32.8B**
Solstice VE3 1,4381,3962,0320.687C+1.0725.836%B+25.287%B**15.9C+N/A5887.8h14.3B55.4C*
L100 Python AP 1,8531,3006420.313M+18.5565.004%B**N/A54.6A++23.2B*28723.8h4.2B**6.5B*
NS-7 PDW 1,3161,2965132.526A*0.7633.743%A++34.105%M79.5M1.2A**27416.3h10.9B*32.3B*
Zenith VX-5 1,3151,2637381.711B++0.0533.161%A+29.929%A39.6C**1.6A**15431.9h11.6B+35.1B*
Ursa 1,2581,2334122.993A++1.2330.536%A37.389%A++85A+1.7A*22814.5h8.4B**27.5B*
L100 Python HEAT 1,7461,2201378.905B*7.1465.189%AN/A49.2A21.2A++26624.8h5.9C*9B++
Pulsar VS1 1,2401,2012,3740.506C-1.2623.435%C+23.73%B+17C-N/A4970.8h13.1B+55.9B
Sirius SX12 1,2211,2008891.35B0.4129.603%B**26.25%A36.1C*N/A10433.2h12.3B++41.5B+
Serpent VE92 1,2091,1994292.795A+1.0328.854%B**35.113%M73.1A++N/A22916.4h9.4B**32.4B++
NS-15 Gallows 1,2141,1983473.452B+1.6932.053%B++35.309%C**100.7B++1.3C++33911.9h9.8B++30.6B++
Betelgeuse 54-A 1,2161,1983703.238C++1.4830.764%B*43.656%A+94.3B++1.4B*37812.7h8.8B**28.6B*
NSX-P Tanto 1,2351,1961,4620.818C+0.9425.571%C+28.177%B+22.1CN/A5654.1h12.3B+48.3B+
L100 Python HESH 1,4071,1915621.268B*19.5163.225%A++N/A88.2A+16A*31013.5h2.8B++4.5B**
VE-C Horizon 1,2141,1903623.287A+1.5339.887%B*34.034%A+124A*2.5A++2739.6h10.2B**25.7B*
Flare VE6 1,2061,1894312.759A++1.0032.481%A++34.399%A103.4A*1.5A*28311.5h7.9B**24.4B**
NSX-P Naginata 1,2161,1884692.533B**0.7728.717%B**43.855%A*103.3A++2.4A++26211.5h8.7B*30.4B*
Terminus VX-9 1,2131,1879131.3C+0.4627.269%C**33.614%B*40.1C+N/A13729.6h10.4B*38B+
Equinox VE2 Burst 1,2111,1865362.213B+0.4531.388%B++37.1%B**71.9B*1.5A+16316.5h10.4B++33.2B++
Eridani SX5 1,2061,1855282.244B**0.4831.229%B*37.384%A**76.5A+1.4A**20515.5h8.9B**28.5B*
Pulsar C 1,2021,1826181.913B0.1528.942%B*31.218%A38.8BN/A10430.5h9.7B++33.4B++
NS-357 Underboss 1,2021,1811,2460.948C+0.8145.518%B**44.539%M46C++N/A14225.7h3.4B*7.4B*
NS-11C 1,2021,1813163.737M++1.9833.344%A++30.567%A*90.8M1.6A**31313h9.7B**29.2B**
XM98 1,1891,1803393.481B*1.7242.186%B++84.237%B**43.4B*N/A12227.2h1.8B**4.2B*
VX6-7 1,1951,1794332.723A0.9630.463%B**31.128%A++96.6A*1.3A+57012.2h9.8B++32.1B*
NSX-P Tengu 1,2021,1794952.382A0.6243.385%B**28.244%B**100.8A*2A++25411.7h9.9B*22.7B++
VE-H Maw 1,1951,1755862.005B+0.2428.951%B+35.064%B**50.4C+N/A19723.3h8.7B*30B++
Pulsar LSW 1,1931,1757021.674C*0.0925.793%B+36.17%A+37.4C+N/A10031.4h11.5B+44.4B+
NS-11A 1,1851,1734702.496B**0.7332.94%A++34.783%A+88.9A**N/A24813.2h9.6A29.1B**
VE-S Canis 1,1831,1733293.565A**1.8031.176%B++36.829%A*96.1A++N/A28012.2h7.7B**24.6B++
NS-15M2 1,1821,1724222.777B+1.0232.671%A+40.358%A++78.1B**N/A20715h9.1B**28B*
H-V45 AE 1,1811,1714142.829B*1.0731.339%B++33.647%B++93.7A+N/A21612.5h9.9B++31.7B++
NS-44 Commissioner 1,1831,1701,1970.977C+0.7844.257%B*34.53%A++29.3C+N/A8839.9h3.6B8B+
Eridani SX5-AE 1,1671,1643043.829A*2.0733.769%B*34.708%B**126.5A*N/A2919.2h8.8B+26.1B++
The Little Helper 1,1691,1615861.981B+0.2261.124%A19.035%B+90A++N/A23112.9h4B++6.5B++
Parallax VX3-AE 1,0131,0102084.856C++3.0951.241%A+82.574%C**84.9A+N/A19111.9h1.7B+3.3B*
Force-Blade 1,07398436,5150.027C++1.7332.652%C*3.76%C-0.8C++N/A21307.3h1.9B+5.9B+
NS-45 Pilot 8368316111.36C++0.4036.922%B*36.462%B**89.4B**N/A2319.3h5.7B*15.4B*
M12 Kobalt-H 7987706511.846C-10.0826.3%B++14.805%C-105.5C3.8C-2727.3h13.5B+51.3B+
NSX Tomoe 6316192812.203B+0.4429.926%C*43.942%B++56.8B++1.1A++18110.9h12.1B++40.3B+
L105 Zephyr 8055904912.041B+10.2855.478%A++1.186%B+60.8B+22.2A++3429.7h6.7C++12.1B++
E540 Halberd-H 748534856.282C4.5263.927%B*N/A57.4B++23C*3729.3h4.7B++7.4B*
Skorpios 5395331693.154B**1.3932.945%A36.398%A++113.4A**1.3A3134.7h8.6B**26.3B*
NS Decimator 7244942641.871B*0.1163.08%C**N/A43.3B+20.2B+33111.4h3.9B+6.2B+
Saron HRB 731487529.365B*7.6057.751%A++N/A31.6B++15.8C+19615.4h22.5C++39B*
SVA-88 4864811632.951B*1.1931.786%A+38.046%A++98.2A++1B**3864.9h9.4B**29.5B*
Phobos VX86 4594583111.473C++0.2955.782%C24.236%B**56.5BN/A1608.1h2B++3.6B+
Tank Mine 6644541912.377C+0.6238.276%C**N/A108.1C+50C-7874.2h2C+5.2B+
Plasma Grenade 4644461446N/A444.2443.673%CN/A405.5C16.4B++15861.1h3.8C++8.8C++
S1 7014315130.84B0.9261.147%B+N/A26.4C++16.6B+26916.3h7.9C13C+
NSX Daimyo 3763751382.717C+0.9648.526%B**94.667%C*63.6B+N/A1755.9h2.4C**4.9B+
Rocklet Rifle 6103422821.213B**0.5556.068%B+N/A27.1C+21.3C+33612.6h40.4C+72.1C++
Parallax VX3 313313903.478C++1.7248.384%A85.304%B*66.6A*N/A2474.7h1.5A3.1B**
Nyx VX31 3143111013.079B++1.3239.877%B**37.942%B*62.2B*N/A1425h4.8B++12B++
Eidolon VE33 3083011482.034B**0.2732.704%B++31.229%B++43B*1B++1447h7.4B++22.5B++
Thanatos VE70 3053015770.522C-1.2434.863%C-15.947%C+18.6C-N/A7716.2h4.5B+12.8C*
C150 Dalton 4092562112.19B+10.4340.794%B1.172%C**44.9B+26.8C++4225.7h2.9B++7.1B*
E540 Halberd 360247269.5C++7.7460.967%A++N/A38B+17.4C**3226.5h7.1D-11.7C**
Skyguard 3542372310.304M8.5430.867%C*N/A29.3A*14.4B**2338.1h63.7A+206.5A
C75 Viper 334231623.726C+1.9653.956%AN/A25.1C11.2B++1739.2h16.2C30B+
Eclipse VE3A 220216832.602B+0.8430.893%B*26.852%A83.1A+1.5A2692.6h9.2B**29.7B**
MANA Anti-Personnel Turret 2182151481.453N/A0.3120.224%UN/A2150U30U4118900.1h21.9T*108.5T*
AP30 Shredder 336196219.333B+7.5750.057%A*N/A39.2B28B+3285h80.6B+160.9B**
Hunter QCX 2501822710.672C+1.0942.044%C+25.275%C+9.4C-3.5C++5419.4h10.5C+25C+
NS-61 Emissary 1901823660.497C1.2624.225%D18.132%C**12.4DN/A3914.7h16.5C+68C
Supernova PC 234180434.186C+2.4249.639%C+N/A22.5C+6.8C--1778h6.1C12.3C+
Lasher X2 1871761431.231B0.5329.314%B+1.136%F36.7C*2.3B**1534.8h21.9C74.8C**
VA39 Spectre 1791751451.207C+0.5534.954%B+45.143%B+21.3C+N/A838.2h5.2B+14.8B+
CAS 14-E 180169189.389C7.6337.304%B+N/A73.5C++4.8C2812.3h31.5C++84.5B
Saron HRB-H 261165483.438C1.6860.722%B++N/A33C19.2C-2565h29.6C48.7C+
M60-A Bulldog 1931541015.4A13.6442.15%B+N/A51.3B13A3393h4.8B++11.4B++
M12 Kobalt 156150530B**28.2420.04%C**15.333%D83.3B+3.3C+4271.8h13.4B**66.9B++
Aphelion VEX-4H 235149403.725C+1.9657.708%A2.013%D42.6C++24.6C+3133.5h52.9B91.6B++
Pandora VX25 146145483.021A++1.2650.697%B**15.172%C+131.8M++N/A5091.1h3.5B*6.9B*
Blueshift VM5 149145542.685C++0.9227.549%A+30.345%A++43.9B+1.2B**1533.3h21D*76.4B
Blueshift VM5 142139542.574C++0.8127.216%A+29.496%A+42.1B+N/A1523.3h22.2F81.4C*
VE-A Lacerta 129128542.37B+0.6132.052%B+19.531%C-91.4B*N/A2281.4h8.4B**26.2B*
M20 Basilisk 13293293.207C++1.4547.726%B**3.226%D--16C6.7C1415.8h131.5D275.5C+
M12 Kobalt 9588614.667D12.9125.347%B+7.955%F-80C-6.4B2381.1h16.4B64.6B+
Orbital Strike Uplink 11984184U82.24876.923%UN/A840U350U109370.1h1.4T*0.2T*
Phantom VA23 8784382.211C+0.4545.833%A++44.048%A++70B**2.5S1901.2h3.9B++8.6B*
Soldier Soaker 8080491.633B+0.1334.451%C+23.75%A++57.1C**N/A3181.4h5.5B16B+
M20 Basilisk 10168135.231B**3.4744.617%B+4.412%C--30.9B++15A2982.2h82.2B+184.3B++
M12 Kobalt 6967513.4C+11.6416.436%C16.418%C-95.7B++2.9C5390.7h11.9A72.4B+
Spear Anti-Vehicle Phalanx Turret 8257511.4B++9.6444.596%C+1.754%D*43.8B19.2C+3521.3h7.5B+16.7B+
Beamer VS3 56561300.431C1.3323.314%D33.929%A+8.1D-N/A496.9h9.2C*39.4C+
G40-F Ranger 8254413.5B11.7431.133%C--N/A30C-15.6D2621.8h57B+183.1B+
Lumine Edge 5050750.667A+1.0937.241%B*50%S25A++N/A982h1.1B*2.9B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon282,3912h
Nano-Armor Kit659910,16473.3h
AE Nano-Armor Kit8586,3205.8h
AE Medical Applicator4333,5452.2h
Nanite Revive Grenade02,2120.6h
Nanite Healing Grenade0570h
Medical Applicator566183,11416.1h
Cortium Silo1620.3h
Restoration Kit851,0592.1h
Spitfire Auto-Turret32380.2h
Motion Spotter7616,3089.3h
Rampart Wall31131.1h
Deconstruction Tool02,2690.2h
Welding Device05750.1h
Antares LC11560h
Shield Recharging Field552,9091.1h
Smoke Grenade0570h
Ammunition Package504,1342h
Medical Kit2,69818,89754.2h
Anti-Infantry MANA Turret402,0282.3h
Snowman Soldier71170.2h
Nano-Repair Grenade05110.1h
Router11000.3h
Recon Detection Device151,0662.4h
WLT-Howler Mining Laser06670.1h

Check the help document for the dictionary if you want to learn more about words used here.


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