Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 6 (19,991)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (166 days). The data shown below may not be accurate.

Paragon Warrior YakRC[T] YakRC
VS BR 126

KDR: 1.83

Score: 33.4m

Last Seen: Apr 14th, 2020 10:38 AM
- OFFLINE - 3284.2 hour(s)

Prestige 1, Battle Rank 100 (126 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Ghost Orion VS54 Proton II PPA-H C-4 H-V45 Solstice VE3 L100 Python AP NS-7 PDW
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:YakRC



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,976,580 MLG Score: 1580
Fun Score: N/A
Cheeseburgers Flipped: 102TIME WITH MEDKIT: 3.9%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.788%34.535%102945130443,3961.84147-0.014

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.182%1.652A++2.018A*-0.918D--HEAD ++ (~19.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
320.568B+9.50.332C**22.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.395%0.297%450613434,380147816402.96346267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.64%0.228C++-1.424D**1.407

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.10.502B+8.30.334C**10.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.62%4.311%478913404,129119615713.44946263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.073%0.314C*-0.051C+1.239

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.721B++13.30.67B+20.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.402%83.584%478613436,3962180312.9326

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.039%1.573A+1.064B**0.912

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.593B+1.80.425B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.585%19.879%47831346991184260.538002

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.56%0.149C++0.985B*0.181

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.451B+3.10.354C**4.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
33.4m281.3%369 (22.1k)311 (18.7k)1.8273674,35940,6922.00656126 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1349471720.737%30.442%63102:3845

15% Combat Medic29% Engineer20% Heavy Assault19% Infiltrator16% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 4th, 2017 8:25 AMFeb 10th, 2020 5:57 PMApr 14th, 2020 6:18 AM (166d) (PST)Apr 14th, 2020 6:57 AM (166d) (PST)Apr 14th, 2020 6:38 AM (166d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6392403990.6920.3790.2112.1130.0591580

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,36714,42523,942422313127418,649

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1790.8h/74.6d 7,292 22,636 23,450 227k 2,283 5,608 6,332 68.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B+
Kills:2,076
Deaths:2,260
KDR:0.919
Accuracy:22.827% C
HSR:34.441% B+
Ursa
B**
Kills:1,239
Deaths:416
KDR:2.978
Accuracy:30.544% B++
HSR:37.530% B**
Betelgeuse 54-A
B**
Kills:1,199
Deaths:371
KDR:3.232
Accuracy:30.759% B+
HSR:43.620% B**
NS-15 Gallows
B
Kills:1,198
Deaths:347
KDR:3.452
Accuracy:32.053% B
HSR:35.309% C+
Flare VE6
B**
Kills:1,189
Deaths:431
KDR:2.759
Accuracy:32.481% B**
HSR:34.399% B++
NSX-P Naginata
A
Kills:1,188
Deaths:469
KDR:2.533
Accuracy:28.717% B+
HSR:43.855% A
VX29 Polaris
A+
Kills:1,177
Deaths:298
KDR:3.950
Accuracy:34.917% A+
HSR:36.364% B**
SVA-88
B**
Kills:1,176
Deaths:393
KDR:2.992
Accuracy:32.090% B**
HSR:37.160% B*
VE-H Maw
B
Kills:1,175
Deaths:586
KDR:2.005
Accuracy:28.951% C+
HSR:35.064% B
Pulsar LSW
B*
Kills:1,175
Deaths:702
KDR:1.674
Accuracy:25.793% C+
HSR:36.170% B*
NS-15M2
B**
Kills:1,172
Deaths:422
KDR:2.777
Accuracy:32.671% B**
HSR:40.358% B**
NSX Naginata
A++
Kills:191
Deaths:54
KDR:3.537
Accuracy:28.293% B+
HSR:45.550% A++
Kills:14,155
Deaths (as Heavy Assault):6,749
Deaths (to Heavy Assaults):11,512
KDR:2.09735
Kill Difference:7,406
Playtime:357.040 hours
Usage:20%
Score:6.702m
Score/min:313
Accuracy (listed only):30.008%
HSR (listed only):38.318%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
B+
Kills:1,396
Deaths:2,032
KDR:0.687
Accuracy:25.836% C+
HSR:25.287% B+
NS-7 PDW
A++
Kills:1,296
Deaths:513
KDR:2.526
Accuracy:33.743% B**
HSR:34.105% A++
Zenith VX-5
B**
Kills:1,287
Deaths:749
KDR:1.718
Accuracy:33.209% B**
HSR:29.915% B*
Sirius SX12
B+
Kills:1,200
Deaths:889
KDR:1.350
Accuracy:29.603% B+
HSR:26.250% B+
Serpent VE92
A++
Kills:1,199
Deaths:429
KDR:2.795
Accuracy:28.854% B+
HSR:35.113% A++
NSX-P Tanto
C+
Kills:1,196
Deaths:1,462
KDR:0.818
Accuracy:25.571% D
HSR:28.177% C+
VE-C Horizon
B*
Kills:1,190
Deaths:362
KDR:3.287
Accuracy:39.887% B+
HSR:34.034% B*
Eridani SX5
A+
Kills:1,190
Deaths:529
KDR:2.250
Accuracy:31.247% B+
HSR:37.395% A+
Pulsar C
B++
Kills:1,182
Deaths:618
KDR:1.913
Accuracy:28.942% C*
HSR:31.218% B++
NS-11C
A
Kills:1,181
Deaths:316
KDR:3.737
Accuracy:33.344% B**
HSR:30.567% A
VX6-7
B**
Kills:1,179
Deaths:433
KDR:2.723
Accuracy:30.463% B+
HSR:31.128% B**
NSX-P Tengu
B+
Kills:1,179
Deaths:495
KDR:2.382
Accuracy:43.385% B+
HSR:28.244% B+
VE-S Canis
B**
Kills:1,173
Deaths:329
KDR:3.565
Accuracy:31.176% C++
HSR:36.829% B**
Eridani SX5-AE
B++
Kills:1,164
Deaths:304
KDR:3.829
Accuracy:33.769% B+
HSR:34.708% B++
The Little Helper
B**
Kills:1,161
Deaths:586
KDR:1.981
Accuracy:61.124% B**
HSR:19.035% B+
Skorpios
A
Kills:537
Deaths:170
KDR:3.159
Accuracy:32.912% B**
HSR:36.127% A
Phobos VX86
B*
Kills:460
Deaths:313
KDR:1.470
Accuracy:55.735% D
HSR:24.565% B*
Thanatos VE70
C+
Kills:301
Deaths:577
KDR:0.522
Accuracy:34.863% D-
HSR:15.947% C+
Eclipse VE3A
B*
Kills:301
Deaths:108
KDR:2.787
Accuracy:30.947% B+
HSR:26.910% B*
Pandora VX25
B++
Kills:230
Deaths:76
KDR:3.026
Accuracy:51.947% B++
HSR:15.652% C+
NSX Tanto
B
Kills:129
Deaths:41
KDR:3.146
Accuracy:31.404% B
HSR:31.008% B
Kills:20,131
Deaths (as Light Assault):11,331
Deaths (to Light Assaults):7,193
KDR:1.77663
Kill Difference:8,800
Playtime:290.667 hours
Usage:16%
Score:5.211m
Score/min:299
Accuracy (listed only):35.617%
HSR (listed only):29.153%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B**
Kills:1,526
Deaths:778
KDR:1.961
Accuracy:30.326% B++
HSR:35.059% B**
NS-7 PDW
A++
Kills:1,296
Deaths:513
KDR:2.526
Accuracy:33.743% B**
HSR:34.105% A++
Pulsar VS1
C+
Kills:1,201
Deaths:2,374
KDR:0.506
Accuracy:23.435% D
HSR:23.730% C+
Sirius SX12
B+
Kills:1,200
Deaths:889
KDR:1.350
Accuracy:29.603% B+
HSR:26.250% B+
Eridani SX5
A+
Kills:1,190
Deaths:529
KDR:2.250
Accuracy:31.247% B+
HSR:37.395% A+
Terminus VX-9
B+
Kills:1,187
Deaths:913
KDR:1.300
Accuracy:27.269% C+
HSR:33.614% B+
Equinox VE2 Burst
B++
Kills:1,186
Deaths:536
KDR:2.213
Accuracy:31.388% C*
HSR:37.100% B++
NSX-P Tengu
B+
Kills:1,179
Deaths:495
KDR:2.382
Accuracy:43.385% B+
HSR:28.244% B+
NS-11P
B**
Kills:1,175
Deaths:395
KDR:2.975
Accuracy:32.343% B**
HSR:33.787% B*
VE-S Canis
B**
Kills:1,173
Deaths:329
KDR:3.565
Accuracy:31.176% C++
HSR:36.829% B**
NS-11A
B**
Kills:1,173
Deaths:470
KDR:2.496
Accuracy:32.940% B**
HSR:34.783% B*
H-V45 AE
C*
Kills:1,171
Deaths:414
KDR:2.829
Accuracy:31.339% C++
HSR:33.647% C*
Eridani SX5-AE
B++
Kills:1,164
Deaths:304
KDR:3.829
Accuracy:33.769% B+
HSR:34.708% B++
The Little Helper
B**
Kills:1,161
Deaths:586
KDR:1.981
Accuracy:61.124% B**
HSR:19.035% B+
Skorpios
A
Kills:537
Deaths:170
KDR:3.159
Accuracy:32.912% B**
HSR:36.127% A
Phobos VX86
B*
Kills:460
Deaths:313
KDR:1.470
Accuracy:55.735% D
HSR:24.565% B*
VE-A Lacerta
B+
Kills:309
Deaths:130
KDR:2.377
Accuracy:33.119% B+
HSR:23.625% C
Thanatos VE70
C+
Kills:301
Deaths:577
KDR:0.522
Accuracy:34.863% D-
HSR:15.947% C+
Pandora VX25
B++
Kills:230
Deaths:76
KDR:3.026
Accuracy:51.947% B++
HSR:15.652% C+
Kills:18,819
Deaths (as Combat Medic):10,791
Deaths (to Combat Medics):5,015
KDR:1.74395
Kill Difference:8,028
Playtime:276.548 hours
Usage:15%
Score:5.312m
Score/min:320
Accuracy (listed only):35.877%
HSR (listed only):29.695%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
B+
Kills:1,396
Deaths:2,032
KDR:0.687
Accuracy:25.836% C+
HSR:25.287% B+
Zenith VX-5
B**
Kills:1,287
Deaths:749
KDR:1.718
Accuracy:33.209% B**
HSR:29.915% B*
Serpent VE92
A++
Kills:1,199
Deaths:429
KDR:2.795
Accuracy:28.854% B+
HSR:35.113% A++
NSX-P Tanto
C+
Kills:1,196
Deaths:1,462
KDR:0.818
Accuracy:25.571% D
HSR:28.177% C+
VE-C Horizon
B*
Kills:1,190
Deaths:362
KDR:3.287
Accuracy:39.887% B+
HSR:34.034% B*
Pulsar C
B++
Kills:1,182
Deaths:618
KDR:1.913
Accuracy:28.942% C*
HSR:31.218% B++
NS-11C
A
Kills:1,181
Deaths:316
KDR:3.737
Accuracy:33.344% B**
HSR:30.567% A
VX6-7
B**
Kills:1,179
Deaths:433
KDR:2.723
Accuracy:30.463% B+
HSR:31.128% B**
The Little Helper
B**
Kills:1,161
Deaths:586
KDR:1.981
Accuracy:61.124% B**
HSR:19.035% B+
Phobos VX86
B*
Kills:460
Deaths:313
KDR:1.470
Accuracy:55.735% D
HSR:24.565% B*
Eidolon VE33
B+
Kills:312
Deaths:154
KDR:2.026
Accuracy:32.879% C*
HSR:32.051% B+
Thanatos VE70
C+
Kills:301
Deaths:577
KDR:0.522
Accuracy:34.863% D-
HSR:15.947% C+
Eclipse VE3A
B*
Kills:301
Deaths:108
KDR:2.787
Accuracy:30.947% B+
HSR:26.910% B*
Pandora VX25
B++
Kills:230
Deaths:76
KDR:3.026
Accuracy:51.947% B++
HSR:15.652% C+
NSX Tanto
B
Kills:129
Deaths:41
KDR:3.146
Accuracy:31.404% B
HSR:31.008% B
Kills:12,704
Deaths (as Engineer):8,256
Deaths (to Engineers):5,803
KDR:1.53876
Kill Difference:4,448
Playtime:518.688 hours
Usage:29%
Score:9.686m
Score/min:311
Accuracy (listed only):36.334%
HSR (listed only):27.374%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B**
Kills:2,763
Deaths:1,029
KDR:2.685
Accuracy:45.509% B+
HSR:83.243% B**
NS-7 PDW
A++
Kills:1,296
Deaths:513
KDR:2.526
Accuracy:33.743% B**
HSR:34.105% A++
NS-357 Underboss
A++
Kills:1,237
Deaths:1,303
KDR:0.949
Accuracy:45.712% B++
HSR:44.058% A++
Sirius SX12
B+
Kills:1,200
Deaths:889
KDR:1.350
Accuracy:29.603% B+
HSR:26.250% B+
Eridani SX5
A+
Kills:1,190
Deaths:529
KDR:2.250
Accuracy:31.247% B+
HSR:37.395% A+
NSX Tomoe
C*
Kills:1,186
Deaths:420
KDR:2.824
Accuracy:32.126% C*
HSR:41.400% C+
XM98
B**
Kills:1,180
Deaths:339
KDR:3.481
Accuracy:42.186% C*
HSR:84.237% B**
NSX-P Tengu
B+
Kills:1,179
Deaths:495
KDR:2.382
Accuracy:43.385% B+
HSR:28.244% B+
VE-S Canis
B**
Kills:1,173
Deaths:329
KDR:3.565
Accuracy:31.176% C++
HSR:36.829% B**
NS-45 Pilot
B++
Kills:1,171
Deaths:863
KDR:1.357
Accuracy:37.284% B+
HSR:37.404% B++
NS-44 Commissioner
B**
Kills:1,170
Deaths:1,197
KDR:0.977
Accuracy:44.257% B+
HSR:34.530% B**
Parallax VX3-AE
B**
Kills:1,165
Deaths:241
KDR:4.834
Accuracy:50.997% B**
HSR:82.232% C+
Eridani SX5-AE
B++
Kills:1,164
Deaths:304
KDR:3.829
Accuracy:33.769% B+
HSR:34.708% B++
NSX Daimyo
B**
Kills:733
Deaths:229
KDR:3.201
Accuracy:50.636% B**
HSR:93.861% C+
Skorpios
A
Kills:537
Deaths:170
KDR:3.159
Accuracy:32.912% B**
HSR:36.127% A
Nyx VX31
B++
Kills:502
Deaths:134
KDR:3.746
Accuracy:40.840% B++
HSR:37.849% B++
Parallax VX3
B**
Kills:380
Deaths:98
KDR:3.878
Accuracy:47.952% B**
HSR:86.053% B**
NS-61 Emissary
C+
Kills:182
Deaths:366
KDR:0.497
Accuracy:24.207% D-
HSR:18.132% C+
VA39 Spectre
B+
Kills:175
Deaths:145
KDR:1.207
Accuracy:34.954% C+
HSR:45.143% B+
Spiker
A**
Kills:141
Deaths:82
KDR:1.720
Accuracy:35.865% B++
HSR:43.972% A**
NS-44L Blackhand
B
Kills:85
Deaths:46
KDR:1.848
Accuracy:41.400% C
HSR:48.235% B
Phantom VA23
A
Kills:84
Deaths:38
KDR:2.211
Accuracy:45.833% A
HSR:44.048% A
Soldier Soaker
A++
Kills:80
Deaths:49
KDR:1.633
Accuracy:34.451% C
HSR:23.750% A++
NS-44 Commissioner AE
A+
Kills:74
Deaths:34
KDR:2.176
Accuracy:55.156% A+
HSR:35.135% B++
Beamer VS3
A
Kills:56
Deaths:130
KDR:0.431
Accuracy:23.314% D
HSR:33.929% A
Kills:20,103
Deaths (as Infiltrator):9,972
Deaths (to Infiltrators):6,146
KDR:2.01594
Kill Difference:10,131
Playtime:334.432 hours
Usage:19%
Score:6.243m
Score/min:311
Accuracy (listed only):38.741%
HSR (listed only):46.035%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:148
Deaths:55
KDR:2.691
Accuracy:27.548% B**
HSR:30.405% B**
Blueshift VM5
B**
Kills:140
Deaths:55
KDR:2.545
Accuracy:27.256% B**
HSR:29.286% B*
Kills:288
Deaths (as MAX Suit):55
Deaths (to MAX Suits):1,233
KDR:5.23636
Kill Difference:233
Playtime:12.826 hours
Usage:1%
Score:0.243m
Score/min:316
Accuracy (listed only):27.402%
HSR (listed only):29.846%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A*
Kills:590
V. Kills:215 273%
Deaths:49
KDR:12.041
Accuracy:55.478% A
KPH:60.500 C*
VKPH:22.100 A*
C150 Dalton
B
Kills:256
V. Kills:153 166%
Deaths:21
KDR:12.191
Accuracy:40.794% B
KPH:45.300 C+
VKPH:27.100 C
AP30 Shredder
C**
Kills:196
V. Kills:140 139%
Deaths:21
KDR:9.333
Accuracy:50.057% A*
KPH:39.400 C+
VKPH:28.200 C**
Kills:1,042 (0 + 1,042)
Deaths:91
KDR:11.451
VKDR:5.582
Vehicle Kills:508
Kill Difference:951
Playtime:20.367 hours
Usage:1%
Score:0.443m
Score/min:362
Piloting Accuracy:N/A%
Gunner Accuracy:50.057%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,305
V. Kills:557 234%
Deaths:64
KDR:20.391
Accuracy:65.061% B*
KPH:54.600 B++
VKPH:23.300 C*
L100 Python HEAT
A
Kills:1,220
V. Kills:526 231%
Deaths:137
KDR:8.905
Accuracy:65.189% B**
KPH:49.300 B+
VKPH:21.200 A
L100 Python HESH
A++
Kills:1,191
V. Kills:216 N/A
Deaths:56
KDR:21.268
Accuracy:63.225% A+
KPH:88.200 B++
VKPH:16 A++
Skyguard
A+
Kills:247
V. Kills:120 204%
Deaths:23
KDR:10.739
Accuracy:30.911% C+
KPH:30 A+
VKPH:14.600 B**
C75 Viper
C++
Kills:237
V. Kills:106 221%
Deaths:62
KDR:3.823
Accuracy:54.166% B**
KPH:25.500 D
VKPH:11.400 C++
Kills:4,200 (4,200 + 0)
Deaths:342
KDR:12.281
VKDR:4.459
Vehicle Kills:1,525
Kill Difference:3,858
Playtime:79.706 hours
Usage:4%
Score:1.277m
Score/min:267
Driving Accuracy:54.166%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
B**
Kills:534
V. Kills:268 199%
Deaths:52
KDR:10.269
Accuracy:57.424% B**
KPH:32.200 C++
VKPH:16.200 C+
E540 Halberd
A+
Kills:247
V. Kills:113 217%
Deaths:26
KDR:9.500
Accuracy:60.967% A+
KPH:37.800 C+
VKPH:17.300 C+
Supernova PC
C+
Kills:180
V. Kills:54 327%
Deaths:43
KDR:4.186
Accuracy:49.639% C+
KPH:22.600 C-
VKPH:6.800 D
Supernova FPC
B++
Kills:118
V. Kills:61 190%
Deaths:4
KDR:29.500
Accuracy:60.432% B++
KPH:25.600 D
VKPH:13.200 D-
Kills:1,079 (298 + 781)
Deaths:125
KDR:8.632
VKDR:3.968
Vehicle Kills:496
Kill Difference:954
Playtime:35.706 hours
Usage:2%
Score:0.768m
Score/min:358
Driving Accuracy:60.432%
Gunner Accuracy:60.967%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:1,579
V. Kills:118 N/A
Deaths:137
KDR:11.526
Accuracy:50.835% A
KPH:85.900 C-
VKPH:6.400 C+
M12 Kobalt-H
D
Kills:770
V. Kills:28 N/A
Deaths:65
KDR:11.846
Accuracy:26.300% B
KPH:105.100 D
VKPH:3.800 D
E540 Halberd-H
B+
Kills:534
V. Kills:214 248%
Deaths:85
KDR:6.282
Accuracy:63.939% B+
KPH:57.100 C++
VKPH:22.900 C
Saron HRB-H
B
Kills:165
V. Kills:96 170%
Deaths:48
KDR:3.438
Accuracy:60.722% B
KPH:33.300 D
VKPH:19.400 D
Aphelion VEX-4H
A
Kills:149
V. Kills:86 171%
Deaths:40
KDR:3.725
Accuracy:57.708% A
KPH:42.800 C
VKPH:24.700 C
G40-F Ranger
D
Kills:54
V. Kills:28 186%
Deaths:4
KDR:13.500
Accuracy:31.133% D
KPH:30.200 D
VKPH:15.700 D-
Kills:3,251 (0 + 3,251)
Deaths:379
KDR:8.578
VKDR:1.504
Vehicle Kills:570
Kill Difference:2,872
Playtime:45.279 hours
Usage:3%
Score:0.738m
Score/min:272
Driving Accuracy:N/A%
Gunner Accuracy:31.133%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:162
V. Kills:8 N/A
Deaths:5
KDR:32.400
Accuracy:21.104% C++
KPH:82.500 C+
VKPH:4.100 C++
M20 Basilisk
C-
Kills:93
V. Kills:39 233%
Deaths:29
KDR:3.207
Accuracy:47.771% B+
KPH:15.900 D
VKPH:6.700 C-
M12 Kobalt
B+
Kills:77
V. Kills:3 N/A
Deaths:5
KDR:15.400
Accuracy:16.867% D
KPH:100.200 B+
VKPH:3.900 C++
M20 Basilisk
B**
Kills:68
V. Kills:33 200%
Deaths:13
KDR:5.231
Accuracy:44.581% B
KPH:30.600 B
VKPH:14.900 B**
Kills:400 (0 + 400)
Deaths:52
KDR:7.692
VKDR:1.596
Vehicle Kills:83
Kill Difference:348
Playtime:10.810 hours
Usage:1%
Score:0.168m
Score/min:259
Driving Accuracy:N/A%
Gunner Accuracy:44.581%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:171
V. Kills:11 N/A
Deaths:18
KDR:9.500
Accuracy:37.654% B+
KPH:71.900 C
VKPH:4.600 D
Kills:171 (0 + 171)
Deaths:18
KDR:9.500
VKDR:0.611
Vehicle Kills:11
Kill Difference:153
Playtime:2.377 hours
Usage:0%
Score:0.039m
Score/min:277
Piloting Accuracy:N/A%
Gunner Accuracy:37.654%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Ghost 2,7762,7631,0292.685C0.8645.509%B+83.243%B**60.6C+N/A20245.6h1.6B*3.6B++
Orion VS54 2,1082,0762,2600.919C--0.9122.827%C34.441%B+30.2DN/A11868.7h11.9C+52.2C+
Proton II PPA-H 1,6971,57913711.526C9.7050.835%AN/A85.8C-6.4C+21518.4h10.3C+20.2B+
C-4 2,0841,5301,0701.43C0.4027.1%C+N/A63.5D23C--41124.1h1.4C5.2C+
H-V45 1,5581,5267781.961C+0.1330.326%B++35.059%B**60.6B+1.3B*17125.2h9.9B*32.6B++
Solstice VE3 1,4381,3962,0320.687C-1.1425.836%C+25.287%B+15.9C--N/A5987.8h14.3C+55.4C+
L100 Python AP 1,8621,3056420.391B**18.5665.061%B*N/A54.6B++23.3C*28923.9h4.2B+6.5B
NS-7 PDW 1,3161,2965132.526B++0.7033.743%B**34.105%A++79.5B**1.2A27616.3h10.9B++32.3B++
Zenith VX-5 1,3401,2877491.718C++0.1133.209%B**29.915%B*39.5C1.6A15432.6h11.6C++34.8B+
Ursa 1,2641,2394162.978A1.1530.544%B++37.53%B**85.4B++1.7B**23014.5h8.4B*27.5B++
NS-357 Underboss 1,2581,2371,3030.949C0.8845.712%B++44.058%A++46.7CN/A14626.5h3.4B+7.4B+
L100 Python HEAT 1,7461,2201378.905C+7.0865.189%B**N/A49.2B+21.2A26624.8h5.9C9C++
Pulsar VS1 1,2401,2012,3740.506D-1.3223.435%D23.73%C+17D-N/A5070.8h13.1C+55.9C+
Sirius SX12 1,2211,2008891.35C+0.4829.603%B+26.25%B+36.1CN/A10533.2h12.3C+41.5C**
Betelgeuse 54-A 1,2171,1993713.232C+1.4030.759%B+43.62%B**93.7C++1.4C++40112.8h8.8B++28.6B+
Serpent VE92 1,2091,1994292.795B*0.9728.854%B+35.113%A++73.1B+N/A23416.4h9.4B*32.4B+
NS-15 Gallows 1,2141,1983473.452C**1.6232.053%B35.309%C+100.7C++1.3C34011.9h9.8B30.6B+
NSX-P Tanto 1,2351,1961,4620.818D1.0125.571%D28.177%C+22.1DN/A5754.1h12.3C++48.3C+
L100 Python HESH 1,4071,1915621.268C++19.4463.225%A+N/A88.2B++16A++31113.5h2.8B+4.5B*
VE-C Horizon 1,2141,1903623.287B++1.4639.887%B+34.034%B*124B*2.5B++2809.6h10.2B++25.7B+
Eridani SX5 1,2111,1905292.25B+0.4231.247%B+37.395%A+76.8B+1.4A+20715.5h8.9B*28.5B++
Flare VE6 1,2061,1894312.759B+0.9332.481%B**34.399%B++102.5B**1.5B++28411.6h7.9B*24.4B*
NSX-P Naginata 1,2161,1884692.533B0.7128.717%B+43.855%A103.3B+2.4B++26711.5h8.7B+30.4B+
Terminus VX-9 1,2131,1879131.3C+0.5327.269%C+33.614%B+40.1CN/A13829.6h10.4B+38B
Equinox VE2 Burst 1,2111,1865362.213C+0.3931.388%C*37.1%B++71.9C*1.5B*16316.5h10.4B+33.2B+
NSX Tomoe 1,2081,1864202.824C++1.0032.126%C*41.4%C+71.4B+1.3A+19516.6h11.4B+35.5B+
Pulsar C 1,2021,1826181.913C+0.0928.942%C*31.218%B++38.8CN/A10530.5h9.7B33.4B+
NS-11C 1,2021,1813163.737A+1.9133.344%B**30.567%A90.8A1.6A31513h9.7B**29.2B*
XM98 1,1891,1803393.481C++1.6542.186%C*84.237%B**43.4C*N/A12227.2h1.8B*4.2B+
VX6-7 1,1951,1794332.723B+0.9030.463%B+31.128%B**96.6B**1.3B+57212.2h9.8B+32.1B+
NSX-P Tengu 1,2021,1794952.382B+0.5543.385%B+28.244%B+100.8B*2B*25511.7h9.9B22.7B+
VX29 Polaris 1,1931,1772983.95B**2.1234.917%A+36.364%B**129.3A++1.8B**3289.1h8.4B**24.2B*
SVA-88 1,1861,1763932.992B1.1632.09%B**37.16%B*106.9B**N/A39211h9B**28B*
VE-H Maw 1,1951,1755862.005C+0.1828.951%C+35.064%B50.4DN/A20023.3h8.7B30C**
NS-11P 1,1871,1753952.975B*1.1532.343%B**33.787%B*107.8A+1.1C+40510.9h9.2A28.4B**
Pulsar LSW 1,1931,1757021.674C+0.1525.793%C+36.17%B*37.4DN/A10231.4h11.5C+44.4C+
VE-S Canis 1,1831,1733293.565A++1.7431.176%C++36.829%B**96.1B++N/A28512.2h7.7B+24.6B+
NS-11A 1,1851,1734702.496B+0.6732.94%B**34.783%B*88.9B**N/A24913.2h9.6B**29.1B*
NS-15M2 1,1821,1724222.777C++0.9532.671%B**40.358%B**78.1C++N/A21315h9.1B*28B++
NS-45 Pilot 1,1771,1718631.357C+0.4737.284%B+37.404%B++89.4C++N/A23913.1h5.6B+15.1B+
H-V45 AE 1,1811,1714142.829C*1.0031.339%C++33.647%C*93.7B+N/A21812.5h9.9B+31.7B+
NS-44 Commissioner 1,1831,1701,1970.977C0.8544.257%B+34.53%B**29.3DN/A8939.9h3.6C+8C**
Parallax VX3-AE 1,1691,1652414.834C+3.0150.997%B**82.232%C+84.4B++N/A19013.8h1.7C*3.3B*
Eridani SX5-AE 1,1671,1643043.829B*2.0033.769%B+34.708%B++126.5B*N/A2929.2h8.8B*26.1B++
The Little Helper 1,1691,1615861.981B0.1561.124%B**19.035%B+90B*N/A23112.9h4B+6.5B++
Force-Blade 1,1311,03639,0750.027C+1.8032.768%C++3.764%C0.7C+N/A21393.7h1.9B+5.9B+
M12 Kobalt-H 7987706511.846D--10.0226.3%B14.805%D105.5D3.8D2737.3h13.5C**51.3B+
NSX Daimyo 7347332293.201C+1.3750.636%B**93.861%C+71.9C+N/A20310.2h2.3C++4.5B+
NS Decimator 8916062942.061B0.2363.482%C++N/A44.9C+21.1C++33513.5h3.8C*6C**
L105 Zephyr 8055904912.041C**10.2155.478%A1.186%B++60.8C*22.2A*3429.7h6.7C+12.1B+
Skorpios 5435371703.159B+1.3332.912%B**36.127%A114.3A+1.3B*3124.7h8.7B**26.4B**
Saron HRB 8025345210.269B+8.4457.424%B**N/A32.2C++16.1C+20916.6h21.7C+37.7B+
E540 Halberd-H 748534856.282C--4.4563.939%B+N/A56.8C++22.8C3769.4h4.8B+7.4B+
Nyx VX31 5065021343.746C**1.9240.84%B++37.849%B++74.9B+N/A1996.7h4.5B+10.9B++
Plasma Grenade 4974791479N/A477.1744.189%D-N/A435.5D-16.4C++16261.1h3.8D-8.5D
Tank Mine 6744611972.34C-0.5138.576%C+N/A100.2C-46.3D7304.6h2C+5.2C++
Phobos VX86 4614603131.47C+0.3655.735%D24.565%B*56.8C+N/A1638.1h2B+3.6C++
S1 7014315130.84C0.9961.147%C++N/A26.4C16.6C+27116.3h7.9D-13C
Parallax VX3 380380983.878C+2.0547.952%B**86.053%B**67.9AN/A2435.6h1.5B**3.1B**
Rocklet Rifle 6223482861.217B+0.6156.106%BN/A27.2C-21.4C-33612.8h40.4D72C+
Eidolon VE33 3193121542.026C*0.2032.879%C*32.051%B+43.3C++1C++1497.2h7.3C*22.3B
VE-A Lacerta 3123091302.377C*0.5533.119%B+23.625%C79.2C**N/A1953.9h8.2B**24.7B*
Thanatos VE70 3053015770.522D1.3134.863%D-15.947%C+18.6DN/A7916.2h4.5C+12.8C
Eclipse VE3A 3103011082.787B*0.9630.947%B+26.91%B*83.6B++2.5A++2443.6h9.4B*30.4B++
C150 Dalton 4092562112.19B+10.3640.794%B1.172%B++44.9C+26.8C4275.7h2.9B7.1B+
E540 Halberd 360247269.5C7.6760.967%A+N/A38C+17.4C+3246.5h7.1D**11.7C
Skyguard 3672472310.739B*8.9130.911%C+N/A30.1A+14.6B**2348.2h62.2A+201.2B**
C75 Viper 343237623.823D2.0054.166%B**N/A25.5D11.4C++1779.3h16D-29.6C+
Pandora VX25 231230763.026B**1.2051.947%B++15.652%C+109.5B**N/A3692.1h3.6B+6.9B+
MANA Anti-Personnel Turret 2182151481.453N/A0.3720.224%UN/A2150U30U4141900.1h21.9T*108.5T*
AP30 Shredder 336196219.333C+7.5150.057%A*N/A39.2C+28C**3295h80.6C+160.9B++
Lasher X2 2041931511.278C+0.5529.763%C+1.036%F38.6C2.2B++1565h21.6D72.5C+
NSX Naginata 192191543.537A1.7128.293%B+45.55%A++112.4B**N/A6771.7h8.7B++30.9B+
Hunter QCX 2581862750.676C+1.1542.709%C+24.731%C*9.4D3.7C+5619.7h10.7C+25C+
NS-61 Emissary 1901823660.497D1.3324.207%D-18.132%C+12.3D-N/A4014.8h16.5C68.1C--
Supernova PC 234180434.186C--2.3649.639%C+N/A22.5C-6.8D1818h6.1D-12.3D
VA39 Spectre 1791751451.207C-0.6234.954%C+45.143%B+21.3DN/A878.2h5.2C+14.8C++
CAS 14-E 182171189.5C-7.6737.654%B+N/A71.3C4.6D2762.4h32.3C85.8C++
Saron HRB-H 261165483.438C--1.6160.722%BN/A33D19.2D2595h29.6D48.7C-
M12 Kobalt 170162532.4B30.5721.104%C++14.815%D-81C+4C++4332h14B++66.5C*
M60-A Bulldog 1931541015.4C*13.5741.258%C+N/A49.7C+12.6B++3353.1h4.8C**11.7B
Aphelion VEX-4H 235149403.725C1.9057.708%A2.013%D42.6C24.6C3133.5h52.9C+91.6C**
Blueshift VM5 152148552.691C+0.8627.548%B**30.405%B**44.8C+1.2B+1583.3h20.8F-75.4C+
Spiker 143141821.72C**0.1135.865%B++43.972%A**108.5A++1.5B++4261.3h5.9B**16.4B*
Blueshift VM5 143140552.545C+0.7227.256%B**29.286%B*42.4C+N/A1563.3h22.2F--81.5C
NSX Tanto 129129413.146A+1.3231.404%B31.008%B92.1B**N/A4501.4h10.2B+32.4B+
Supernova FPC 179118429.5A++27.6760.432%B++N/A25.7D13.3D-12534.6h4.3C*7.1B+
M20 Basilisk 13293293.207C--1.3847.771%B+3.226%D*15.8D6.6C-1405.9h132.6D277.6C
M12 Kobalt 9588614.667D12.8425.347%B7.955%F--80D6.4B+2411.1h16.4C+64.6C**
NS-44L Blackhand 8585461.848C++0.0241.4%C48.235%B42.5C++N/A1522h3.2B++7.7B+
Orbital Strike Uplink 11984184U82.17876.923%UN/A840U350U109370.1h1.4T*0.2T*
Phantom VA23 8784382.211C+0.3845.833%A44.048%A70B2.5S1921.2h3.9B8.6B++
Soldier Soaker 8080491.633C++0.1934.451%C23.75%A++57.1CN/A3181.4h5.5B+16C*
M12 Kobalt 8077515.4C13.5716.867%D16.883%D96.3B3.8C+5970.8h11.3A66.9B+
NS-44 Commissioner AE 7474342.176B+0.3555.156%A+35.135%B++82.2B+N/A2330.9h3.1C*5.6B*
M20 Basilisk 10168135.231B+3.4044.581%B4.412%D30.9B+15B**3002.2h82.9B+185.9B+
Spear Anti-Vehicle Phalanx Turret 8358511.6C*9.7744.628%C--1.724%D*44.6C19.2D3651.3h7.4C**16.7C+
Beamer VS3 56561300.431D1.4023.314%D33.929%A8.1D-N/A526.9h9.2C+39.4C+
G40-F Ranger 8254413.5C11.6731.133%DN/A30D15.6D-2621.8h57B+183.1C++
Lumine Edge 5050780.641B**1.1936.242%B+50%S23.8B*N/A992.1h1.1B*3B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon292,5182.2h
Nano-Armor Kit659910,16473.3h
AE Medical Applicator5944,4052.9h
AE Nano-Armor Kit10297,0776.6h
Rampart Wall31131.1h
Nanite Healing Grenade0570h
Nanite Revive Grenade02,3420.7h
Medical Applicator566183,11416.1h
Cortium Silo1630.3h
Motion Spotter7818,22710.2h
Restoration Kit851,0592.1h
Welding Device05750.1h
Deconstruction Tool02,2690.2h
Spitfire Auto-Turret32620.2h
Recon Detection Device151,0662.4h
Shield Recharging Field552,9091.1h
Ammunition Package504,1812.1h
Smoke Grenade0570h
Antares LC11560h
Medical Kit3,03321,38068.5h
Anti-Infantry MANA Turret402,0282.3h
Snowman Soldier71170.2h
WLT-Howler Mining Laser06670.1h
Router11000.3h
Nano-Repair Grenade05230.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.68s
Server spent 3.00s on queries, 2.32s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.