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Paragon A.S.P. Operative YellowJ7[] YellowJ7
VS BR 180

KDR: 1.52

Score: 82.9m

Last Seen: May 9th, 2019 6:11 PM
- OFFLINE - 402.7 hour(s)

Prestige 1, Battle Rank 100 (180 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Supernova VPC SVA-88 Ursa CAS30 Tank Buster Flare VE6 Betelgeuse 54-A Lasher X2 Cosmos VM3
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $531,675 MLG Score: 425
Fun Score: N/A
Cheeseburgers Flipped: 1202TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.863%17.111%40853116150,7931.55069-0.034

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.018%0.528B+-0.571D-0.828D-HEAD + (~5.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
470.368C**11.20.214C++35.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.213%0.738%303612088,532337559062.528144%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.13%-0.33C--0.786D--0.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.70.233C++42.30.201C++81.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.284%1.12%3414121010,800424826762.54237403%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.059%-0.262C-0.928D--1.623

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.642B+5.30.577B+8.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.229%1.117%1541312014,296324231031.3247138%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.392%-0.274C-0.822D-0.619

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
750.373C**24.90.376C**50.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.572%51.12%154412102,6353649310.721918

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.252%-0.063C+-1.037D*0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11-0.115C+3.8-0.199C7.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.258%15.476%154312115881703130.345273

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.817%-0.439C--0.166C++1.244

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.7-0.042C+5-0.024C+8.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
82.9m350.7%470 (28.2k)426 (25.6k)1.51715109,22171,9911.90208180 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214265519.496%10.736%20902:4239

48% Engineer26% Heavy Assault14% Infiltrator12% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 10:13 PMApr 20th, 2018 7:22 PMMay 9th, 2019 7:08 PM (73d) (PST)May 9th, 2019 2:42 PM (73d) (PST)May 9th, 2019 2:11 PM (73d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8952306650.5610.3700.0602.3510.110425

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,71113,80339,90834224141725,539

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3246h/135.3d 27,712 11,726 31,961 457.9k 4,939 6,490 21,359 174.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
SVA-88
C
Kills:5,370
Deaths:1,771
KDR:3.032
Accuracy:21.735% C
HSR:18.566% D-
Ursa
C-
Kills:4,546
Deaths:3,174
KDR:1.432
Accuracy:20.302% C-
HSR:16.740% D--
Flare VE6
C
Kills:3,509
Deaths:2,347
KDR:1.495
Accuracy:20.512% C
HSR:19.721% D
Betelgeuse 54-A
D
Kills:2,731
Deaths:1,897
KDR:1.440
Accuracy:23.049% D
HSR:17.723% F
VE-H Maw
C**
Kills:1,642
Deaths:1,104
KDR:1.487
Accuracy:27.009% C**
HSR:17.722% D--
VX29 Polaris
C
Kills:1,600
Deaths:1,095
KDR:1.461
Accuracy:21.862% C
HSR:14.438% D*
Orion VS54
B+
Kills:1,271
Deaths:897
KDR:1.417
Accuracy:23.033% B+
HSR:18.253% D--
NS-15M2
D
Kills:1,168
Deaths:830
KDR:1.407
Accuracy:19.947% D
HSR:18.750% D-
NS-15M1
C
Kills:1,161
Deaths:804
KDR:1.444
Accuracy:21.186% C
HSR:17.485% D
NS-15MP
D-
Kills:645
Deaths:475
KDR:1.358
Accuracy:22.207% D*
HSR:22.481% D-
NSX Naginata
C**
Kills:229
Deaths:185
KDR:1.238
Accuracy:18.962% D
HSR:30.131% C**
Pulsar LSW
C+
Kills:188
Deaths:170
KDR:1.106
Accuracy:22.178% C+
HSR:18.085% D-
Kills:24,060
Deaths (as Heavy Assault):14,749
Deaths (to Heavy Assaults):20,148
KDR:1.6313
Kill Difference:9,311
Playtime:855.458 hours
Usage:26%
Score:21.142m
Score/min:412
Accuracy (listed only):21.832%
HSR (listed only):19.175%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
C+
Kills:1,349
Deaths:677
KDR:1.993
Accuracy:23.565% C+
HSR:19.274% D
Eidolon VE33
D
Kills:1,165
Deaths:1,439
KDR:0.810
Accuracy:24.545% D
HSR:21.030% D
Solstice SF
C
Kills:837
Deaths:519
KDR:1.613
Accuracy:21.960% C
HSR:15.054% C
Revenant
D-
Kills:750
Deaths:608
KDR:1.234
Accuracy:27.809% D--
HSR:23.200% D-
NS-11CP
D-
Kills:686
Deaths:819
KDR:0.838
Accuracy:24.447% D-
HSR:16.035% D*
Serpent VE92
C+
Kills:548
Deaths:814
KDR:0.673
Accuracy:22.992% C+
HSR:17.153% C--
VX6-7
D
Kills:419
Deaths:233
KDR:1.798
Accuracy:21.488% D
HSR:15.275% D--
NS-11C
D-
Kills:278
Deaths:376
KDR:0.739
Accuracy:19.433% D-
HSR:10.072% F
Pandora VX25
C--
Kills:240
Deaths:224
KDR:1.071
Accuracy:32.862% D
HSR:13.333% C--
Nova
B+
Kills:195
Deaths:97
KDR:2.010
Accuracy:34.392% D-
HSR:17.436% B+
NS Baron G5
C++
Kills:193
Deaths:247
KDR:0.781
Accuracy:34.149% D--
HSR:15.026% C++
Solstice VE3
D
Kills:168
Deaths:170
KDR:0.988
Accuracy:18.303% D-
HSR:15.476% D
Phobos VX86
B+
Kills:153
Deaths:125
KDR:1.224
Accuracy:64.141% B+
HSR:16.340% C+
Solstice Burst
C-
Kills:119
Deaths:124
KDR:0.960
Accuracy:24.331% C-
HSR:14.286% D**
NSX Tanto
B+
Kills:109
Deaths:135
KDR:0.807
Accuracy:28.167% B
HSR:29.358% B+
Zenith VX-5
C++
Kills:90
Deaths:91
KDR:0.989
Accuracy:25.734% C++
HSR:16.667% D-
Kills:7,299
Deaths (as Engineer):6,698
Deaths (to Engineers):17,861
KDR:1.08973
Kill Difference:601
Playtime:1,556.257 hours
Usage:48%
Score:38.098m
Score/min:408
Accuracy (listed only):28.020%
HSR (listed only):17.188%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
C+
Kills:1,349
Deaths:677
KDR:1.993
Accuracy:23.565% C+
HSR:19.274% D
VE-S Canis
B++
Kills:1,173
Deaths:765
KDR:1.533
Accuracy:31.680% B++
HSR:13.640% D
Sirius SX12
B+
Kills:1,169
Deaths:839
KDR:1.393
Accuracy:27.466% B+
HSR:11.805% D--
Eridani SX5
B**
Kills:1,165
Deaths:746
KDR:1.562
Accuracy:31.725% B**
HSR:13.305% D-
MKV Suppressed
C
Kills:1,161
Deaths:1,138
KDR:1.020
Accuracy:24.651% C
HSR:13.609% D--
Eridani SX5G
C-
Kills:1,155
Deaths:992
KDR:1.164
Accuracy:25.851% C-
HSR:12.900% D--
Skorpios
B**
Kills:871
Deaths:561
KDR:1.553
Accuracy:31.459% B**
HSR:14.007% D--
Solstice SF
C
Kills:837
Deaths:519
KDR:1.613
Accuracy:21.960% C
HSR:15.054% C
NS-11CP
D-
Kills:686
Deaths:819
KDR:0.838
Accuracy:24.447% D-
HSR:16.035% D*
Serpent VE92
C+
Kills:548
Deaths:814
KDR:0.673
Accuracy:22.992% C+
HSR:17.153% C--
NS-7 PDW
B*
Kills:432
Deaths:334
KDR:1.293
Accuracy:29.465% B*
HSR:13.426% D
VX6-7
D
Kills:419
Deaths:233
KDR:1.798
Accuracy:21.488% D
HSR:15.275% D--
NS-11C
D-
Kills:278
Deaths:376
KDR:0.739
Accuracy:19.433% D-
HSR:10.072% F
Pandora VX25
C--
Kills:240
Deaths:224
KDR:1.071
Accuracy:32.862% D
HSR:13.333% C--
Nova
B+
Kills:195
Deaths:97
KDR:2.010
Accuracy:34.392% D-
HSR:17.436% B+
NS Baron G5
C++
Kills:193
Deaths:247
KDR:0.781
Accuracy:34.149% D--
HSR:15.026% C++
Solstice VE3
D
Kills:168
Deaths:170
KDR:0.988
Accuracy:18.303% D-
HSR:15.476% D
Phobos VX86
B+
Kills:153
Deaths:125
KDR:1.224
Accuracy:64.141% B+
HSR:16.340% C+
Solstice Burst
C-
Kills:119
Deaths:124
KDR:0.960
Accuracy:24.331% C-
HSR:14.286% D**
NSX Tanto
B+
Kills:109
Deaths:135
KDR:0.807
Accuracy:28.167% B
HSR:29.358% B+
Zenith VX-5
C++
Kills:90
Deaths:91
KDR:0.989
Accuracy:25.734% C++
HSR:16.667% D-
Kills:12,510
Deaths (as Light Assault):10,026
Deaths (to Light Assaults):10,365
KDR:1.24776
Kill Difference:2,484
Playtime:54.401 hours
Usage:2%
Score:1.011m
Score/min:310
Accuracy (listed only):28.489%
HSR (listed only):15.404%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
B++
Kills:1,173
Deaths:765
KDR:1.533
Accuracy:31.680% B++
HSR:13.640% D
Sirius SX12
B+
Kills:1,169
Deaths:839
KDR:1.393
Accuracy:27.466% B+
HSR:11.805% D--
Eridani SX5
B**
Kills:1,165
Deaths:746
KDR:1.562
Accuracy:31.725% B**
HSR:13.305% D-
MKV Suppressed
C
Kills:1,161
Deaths:1,138
KDR:1.020
Accuracy:24.651% C
HSR:13.609% D--
Eridani SX5G
C-
Kills:1,155
Deaths:992
KDR:1.164
Accuracy:25.851% C-
HSR:12.900% D--
Skorpios
B**
Kills:871
Deaths:561
KDR:1.553
Accuracy:31.459% B**
HSR:14.007% D--
H-V45
C+
Kills:818
Deaths:708
KDR:1.155
Accuracy:23.200% C+
HSR:18.093% C-
NS-11P
C+
Kills:588
Deaths:607
KDR:0.969
Accuracy:22.075% C+
HSR:18.197% C+
NS-7 PDW
B*
Kills:432
Deaths:334
KDR:1.293
Accuracy:29.465% B*
HSR:13.426% D
CME
C+
Kills:421
Deaths:451
KDR:0.933
Accuracy:25.510% C+
HSR:13.777% D*
Terminus VX-9
C+
Kills:246
Deaths:295
KDR:0.834
Accuracy:25.085% C+
HSR:20.732% D
Pandora VX25
C--
Kills:240
Deaths:224
KDR:1.071
Accuracy:32.862% D
HSR:13.333% C--
Corvus VA55
C
Kills:203
Deaths:195
KDR:1.041
Accuracy:22.678% C
HSR:14.778% D*
Nova
B+
Kills:195
Deaths:97
KDR:2.010
Accuracy:34.392% D-
HSR:17.436% B+
NS Baron G5
C++
Kills:193
Deaths:247
KDR:0.781
Accuracy:34.149% D--
HSR:15.026% C++
NSX Yumi
B+
Kills:187
Deaths:150
KDR:1.247
Accuracy:22.789% D
HSR:31.551% B+
NS-11A
B+
Kills:182
Deaths:190
KDR:0.958
Accuracy:27.060% B+
HSR:19.231% C
Equinox VE2 Burst
D
Kills:180
Deaths:253
KDR:0.711
Accuracy:24.151% D
HSR:21.111% D
Phobos VX86
B+
Kills:153
Deaths:125
KDR:1.224
Accuracy:64.141% B+
HSR:16.340% C+
Pulsar VS1
C
Kills:128
Deaths:156
KDR:0.821
Accuracy:22.124% C
HSR:12.500% D*
Kills:10,860
Deaths (as Combat Medic):9,073
Deaths (to Combat Medics):7,271
KDR:1.19696
Kill Difference:1,787
Playtime:157.249 hours
Usage:5%
Score:6.310m
Score/min:669
Accuracy (listed only):29.126%
HSR (listed only):16.240%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
D
Kills:1,175
Deaths:1,004
KDR:1.170
Accuracy:28.344% D
HSR:21.532% D
VE-S Canis
B++
Kills:1,173
Deaths:765
KDR:1.533
Accuracy:31.680% B++
HSR:13.640% D
NS-44 Commissioner
C+
Kills:1,173
Deaths:1,121
KDR:1.046
Accuracy:36.499% C+
HSR:16.454% D-
Sirius SX12
B+
Kills:1,169
Deaths:839
KDR:1.393
Accuracy:27.466% B+
HSR:11.805% D--
Eridani SX5
B**
Kills:1,165
Deaths:746
KDR:1.562
Accuracy:31.725% B**
HSR:13.305% D-
Cerberus
B+
Kills:1,164
Deaths:1,390
KDR:0.837
Accuracy:35.480% B+
HSR:11.512% D*
MKV Suppressed
C
Kills:1,161
Deaths:1,138
KDR:1.020
Accuracy:24.651% C
HSR:13.609% D--
VA39 Spectre
C+
Kills:1,159
Deaths:728
KDR:1.592
Accuracy:31.620% C+
HSR:36.238% C+
Manticore SX40
B+
Kills:1,159
Deaths:1,167
KDR:0.993
Accuracy:33.004% B+
HSR:13.201% D*
Nyx VX31
C--
Kills:1,158
Deaths:941
KDR:1.231
Accuracy:31.007% C--
HSR:15.890% D**
Artemis VX26
B+
Kills:1,158
Deaths:1,052
KDR:1.101
Accuracy:29.284% B+
HSR:14.508% D*
NS-357 Underboss
C+
Kills:1,157
Deaths:1,291
KDR:0.896
Accuracy:36.561% C+
HSR:13.570% D--
Eridani SX5G
C-
Kills:1,155
Deaths:992
KDR:1.164
Accuracy:25.851% C-
HSR:12.900% D--
Beamer VS3
C**
Kills:1,151
Deaths:1,416
KDR:0.813
Accuracy:28.887% C**
HSR:16.160% D-
Skorpios
B**
Kills:871
Deaths:561
KDR:1.553
Accuracy:31.459% B**
HSR:14.007% D--
Ghost
C++
Kills:609
Deaths:411
KDR:1.482
Accuracy:39.336% C++
HSR:60.427% D
Parallax VX3
C+
Kills:605
Deaths:298
KDR:2.030
Accuracy:39.087% C+
HSR:64.959% D**
Phantom VA23
C-
Kills:510
Deaths:313
KDR:1.629
Accuracy:31.812% C-
HSR:20% D*
The Immortal
D-
Kills:494
Deaths:680
KDR:0.726
Accuracy:29.334% D-
HSR:17.409% D*
NS-7 PDW
B*
Kills:432
Deaths:334
KDR:1.293
Accuracy:29.465% B*
HSR:13.426% D
NSX Tomoe
B
Kills:327
Deaths:271
KDR:1.207
Accuracy:30.568% B
HSR:37.003% C+
V10
C**
Kills:262
Deaths:60
KDR:4.367
Accuracy:42.143% C**
HSR:63.359% F
NS-357P Underboss
C-
Kills:129
Deaths:176
KDR:0.733
Accuracy:38.516% C-
HSR:20.155% C--
NS-AM7 Archer
C
Kills:111
Deaths:258
KDR:0.430
Accuracy:52.335% D-
HSR:13.514% C
Spiker
D
Kills:107
Deaths:151
KDR:0.709
Accuracy:25.560% D
HSR:7.477% F-
Kills:20,734
Deaths (as Infiltrator):18,103
Deaths (to Infiltrators):10,719
KDR:1.14534
Kill Difference:2,631
Playtime:469.084 hours
Usage:14%
Score:11.527m
Score/min:410
Accuracy (listed only):32.867%
HSR (listed only):22.242%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C+
Kills:2,091
Deaths:1,077
KDR:1.942
Accuracy:15.581% C
HSR:18.604% C+
Nebula VM20
C+
Kills:914
Deaths:516
KDR:1.771
Accuracy:17.204% C+
HSR:16.411% D-
Comet VM2
C
Kills:879
Deaths:939
KDR:0.936
Accuracy:40.497% C
HSR:1.479% D*
Comet VM2
C-
Kills:794
Deaths:917
KDR:0.866
Accuracy:41.337% C-
HSR:2.393% D-
Cosmos VM3
C-
Kills:665
Deaths:266
KDR:2.500
Accuracy:12.442% D--
HSR:17.293% C-
Blueshift VM5
B+
Kills:455
Deaths:295
KDR:1.542
Accuracy:18.645% C+
HSR:23.736% B+
NS-10 Burster
B+
Kills:125
Deaths:120
KDR:1.042
Accuracy:32.167% B+
HSR:4% D
Vortex VM21
C+
Kills:122
Deaths:155
KDR:0.787
Accuracy:41.364% C+
HSR:2.459% C--
NS-10 Burster
C**
Kills:118
Deaths:130
KDR:0.908
Accuracy:32.009% C**
HSR:1.695% D*
Vortex VM21
C++
Kills:98
Deaths:154
KDR:0.636
Accuracy:41.704% C++
HSR:2.041% D-
Kills:6,261
Deaths (as MAX Suit):2,284.500
Deaths (to MAX Suits):4,029
KDR:2.74064
Kill Difference:3,976.500
Playtime:150.590 hours
Usage:5%
Score:4.810m
Score/min:532
Accuracy (listed only):29.295%
HSR (listed only):9.011%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Hornet Missiles
B**
Kills:1,783
V. Kills:1,390 128%
Deaths:245
KDR:7.278
Accuracy:76.301% A++
KPH:95.600 B+
VKPH:74.500 B**
Maelstrom Turbo Laser
A+
Kills:1,428
V. Kills:973 147%
Deaths:545
KDR:2.620
Accuracy:32.304% C*
KPH:33.400 A
VKPH:22.800 A+
Antares LC
B*
Kills:1,261
V. Kills:742 170%
Deaths:543
KDR:2.322
Accuracy:27.173% D
KPH:30.600 B*
VKPH:18 B+
Dual Photon Pods
C++
Kills:1,185
V. Kills:339 349%
Deaths:217
KDR:5.461
Accuracy:54.848% B
KPH:66.400 C+
VKPH:19 C++
Light PPA
A
Kills:884
V. Kills:116 N/A
Deaths:257
KDR:3.440
Accuracy:30.380% D**
KPH:49 C++
VKPH:6.400 A
Saron Laser Cannon
B+
Kills:721
V. Kills:448 161%
Deaths:530
KDR:1.360
Accuracy:28.594% C--
KPH:18.700 B+
VKPH:11.600 B
Photon A2A Missile Pods
A
Kills:135
V. Kills:65 205%
Deaths:27
KDR:5
Accuracy:86.828% A
KPH:71 B+
VKPH:34.200 C
Coyote Missiles
C
Kills:125
V. Kills:71 174%
Deaths:53
KDR:2.358
Accuracy:57.081% B+
KPH:33.200 C
VKPH:18.800 C
Kills:7,522 (4,294 + 0)
Deaths:2,417
KDR:3.112
VKDR:1.715
Vehicle Kills:4,144
Kill Difference:5,105
Playtime:182.713 hours
Usage:6%
Score:3.776m
Score/min:344
Piloting Accuracy:28.594%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:3,998
V. Kills:3,691 108%
Deaths:2,527
KDR:1.582
Accuracy:37.634% D
KPH:14.300 B**
VKPH:13.200 A
L105 Zephyr
A+
Kills:1,205
V. Kills:172 N/A
Deaths:95
KDR:12.684
Accuracy:42.926% C+
KPH:87.500 A+
VKPH:12.500 B+
C150 Dalton
A++
Kills:621
V. Kills:853 73%
Deaths:167
KDR:3.719
Accuracy:35.190% C
KPH:36.700 C++
VKPH:50.400 A++
L-30R Vektor
C+
Kills:316
V. Kills:274 115%
Deaths:330
KDR:0.958
Accuracy:27.509% D--
KPH:8.800 C
VKPH:7.700 C+
Dual-75 Duster
C+
Kills:281
V. Kills:34 N/A
Deaths:56
KDR:5.018
Accuracy:26.139% D**
KPH:41.500 D-
VKPH:5 C+
L-24R Spur
B
Kills:131
V. Kills:68 190%
Deaths:164
KDR:0.799
Accuracy:29.357% D**
KPH:6.800 D*
VKPH:3.500 B
AP30 Shredder
D
Kills:128
V. Kills:198 64%
Deaths:119
KDR:1.076
Accuracy:32.144% C
KPH:9.700 D*
VKPH:15 D
Kills:6,680 (4,445 + 2,235)
Deaths:3,458
KDR:1.932
VKDR:1.530
Vehicle Kills:5,290
Kill Difference:3,222
Playtime:385.232 hours
Usage:12%
Score:5.896m
Score/min:255
Piloting Accuracy:29.357%
Gunner Accuracy:32.144%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
D
Kills:113
V. Kills:111 101%
Deaths:49
KDR:2.306
Accuracy:25.688% D
KPH:7.600 D--
VKPH:7.500 D
Kills:113 (113 + 0)
Deaths:49
KDR:2.306
VKDR:2.265
Vehicle Kills:111
Kill Difference:64
Playtime:14.899 hours
Usage:0%
Score:0.195m
Score/min:218
Driving Accuracy:25.688%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B*
Kills:9,079
V. Kills:1,119 N/A
Deaths:211
KDR:43.028
Accuracy:58.493% B*
KPH:52 B+
VKPH:6.400 C
Supernova FPC
B*
Kills:1,450
V. Kills:1,393 104%
Deaths:316
KDR:4.589
Accuracy:51.538% C
KPH:20.100 C--
VKPH:19.300 B*
Saron HRB
A++
Kills:897
V. Kills:1,023 88%
Deaths:151
KDR:5.940
Accuracy:46.030% C**
KPH:25.400 C++
VKPH:29 A++
Proton II PPA
C++
Kills:548
V. Kills:29 N/A
Deaths:50
KDR:10.960
Accuracy:17.767% D--
KPH:60.900 C++
VKPH:3.200 C
E540 Halberd
B+
Kills:355
V. Kills:248 143%
Deaths:52
KDR:6.827
Accuracy:40.019% D--
KPH:28.100 C
VKPH:19.700 B+
Supernova PC
B+
Kills:158
V. Kills:53 293%
Deaths:36
KDR:4.389
Accuracy:45.883% C
KPH:26.700 B+
VKPH:8.900 C++
Aphelion VEX-4
B+
Kills:145
V. Kills:113 127%
Deaths:41
KDR:3.537
Accuracy:27.806% D-
KPH:25.500 C+
VKPH:19.800 B+
Kills:12,632 (10,687 + 1,945)
Deaths:857
KDR:14.740
VKDR:4.642
Vehicle Kills:3,978
Kill Difference:11,775
Playtime:315.418 hours
Usage:10%
Score:6.396m
Score/min:338
Driving Accuracy:45.883%
Gunner Accuracy:27.806%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B**
Kills:275
V. Kills:25 N/A
Deaths:26
KDR:10.577
Accuracy:28.431% D--
KPH:114.600 B+
VKPH:10.400 B**
Saron HRB-H
B++
Kills:115
V. Kills:114 100%
Deaths:36
KDR:3.194
Accuracy:56.341% C++
KPH:31.600 C
VKPH:31.300 B++
E540 Halberd-H
A
Kills:73
V. Kills:51 140%
Deaths:13
KDR:5.615
Accuracy:61.706% B+
KPH:45.600 C++
VKPH:31.800 A
G40-F Ranger
D--
Kills:60
V. Kills:43 136%
Deaths:23
KDR:2.609
Accuracy:31.454% C
KPH:19.300 D*
VKPH:13.800 D--
Aphelion VEX-4H
C
Kills:60
V. Kills:39 150%
Deaths:23
KDR:2.609
Accuracy:39.165% D
KPH:36.300 C
VKPH:23.600 C
Kills:583 (0 + 583)
Deaths:121
KDR:4.818
VKDR:2.248
Vehicle Kills:272
Kill Difference:462
Playtime:12.401 hours
Usage:0%
Score:0.385m
Score/min:517
Driving Accuracy:N/A%
Gunner Accuracy:39.165%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:302
V. Kills:55 N/A
Deaths:36
KDR:8.389
Accuracy:27.898% D--
KPH:73.900 B*
VKPH:13.500 B
M60-G Bulldog
A*
Kills:159
V. Kills:57 274%
Deaths:29
KDR:5.483
Accuracy:31.660% C
KPH:38.100 B+
VKPH:13.700 A*
G30 Walker
B*
Kills:91
V. Kills:66 136%
Deaths:15
KDR:6.067
Accuracy:26.472% D
KPH:19 C++
VKPH:13.800 B*
M20 Basilisk
C+
Kills:54
V. Kills:32 164%
Deaths:11
KDR:4.909
Accuracy:35.814% C
KPH:16 C--
VKPH:9.500 C+
Kills:606 (0 + 606)
Deaths:91
KDR:6.659
VKDR:2.308
Vehicle Kills:210
Kill Difference:515
Playtime:16.420 hours
Usage:1%
Score:0.421m
Score/min:427
Driving Accuracy:N/A%
Gunner Accuracy:35.814%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Supernova VPC 10,1989,07921143.028M++41.5158.493%B*N/A52B+6.4C262174.7h2.7B++4.6B++
SVA-88 5,3935,3701,7713.032B+1.5121.735%C18.566%D-53.2C**N/A265100.9h12.2C+56C+
Ursa 4,5874,5463,1741.432C*0.0920.302%C-16.74%D--49.8B+N/A22391.3h11.4C++56.2C+
CAS30 Tank Buster 7,6893,9982,5271.582C**0.0637.634%DN/A14.3B**13.2A230279.5h37.8B++100.5B+
Flare VE6 3,5433,5092,3471.495C++0.0220.512%C19.721%D44.4C++N/A18979.1h11.2C+54.7C+
Betelgeuse 54-A 2,7602,7311,8971.44C0.0823.049%D17.723%F50.5C-N/A20654.1h12.1D52.4D
Lasher X2 2,4132,3742,3631.005C++0.5123.955%C3.075%C--39.8B+N/A16259.6h18.4B76.6C*
Cosmos VM3 2,1242,0911,0771.942C++0.4215.581%C18.604%C+48.1B**N/A26243.5h12.4B+79.8C++
Hornet Missiles 3,1731,7832457.278B+5.7676.301%A++N/A95.9B+74.7B**66218.6h10.7C++14.1B+
VE-H Maw 1,6741,6421,1041.487C+0.0327.009%C**17.722%D--54C++1.1B+17830.4h11.7C+43.3C*
VX29 Polaris 1,6111,6001,0951.461C+0.0621.862%C14.438%D*51.1C**N/A21031.3h13.2C+60.4C+
Supernova FPC 2,8431,4503164.589C+3.0751.538%C2.621%C*20.1C--19.3B*41572.2h6.4C--12.4C--
Maelstrom Turbo Laser 2,4011,4285452.62B+1.1032.304%C*N/A33.4A22.8A+30042.7h64B++198B++
Pulsar C 1,3671,3496771.993B+0.4823.565%C+19.274%D26.3C+N/A15351.3h13.1C+55.4C+
Sticky Grenade 1,3001,29311293N/A1,291.4854.205%C*N/A1436.7B**7.8C--67770.9h1.4B*2.5B++
Anti-Vehicle Grenade 1,3721,29311293N/A1,291.4860.713%B**N/A680.5A+41.6D37511.9h3.3A5.4B**
Orion VS54 1,2761,2718971.417C+0.1023.033%B+18.253%D--42.4B+N/A32130h12.8C++55.6C++
Antares LC 2,0031,2615432.322B+0.8027.173%DN/A30.6B*18B+25741.2h69.2B++254.7B+
Proximity Mine 1,2201,2185162.36C-0.8444.543%C**N/A243.6A**N/A9875h1.2A*2.7A+
L105 Zephyr 1,3771,2059512.684B+11.1742.926%C+N/A87.3A+12.5B+58813.8h6B+14B+
Frag Grenade 1,2101,20011200N/A1,198.4838.807%D-N/A857.1A++7.1C+35861.4h2.1A+5.3B*
Dual Photon Pods 1,5241,1852175.461C+3.9454.848%BN/A66.6C+19C++55717.8h22.3C++40.6C**
NS-30 Vandal 1,1851,1751,0041.17C0.3528.344%D21.532%D43.4C*N/A19627.1h5.5C**19.4C+
VE-S Canis 1,1881,1737651.533B0.0231.68%B++13.64%D63.1B++N/A16518.6h10.4B+32.8B+
NS-44 Commissioner 1,1781,1731,1211.046C++0.4736.499%C+16.454%D-48.7B+N/A25024.1h3.6B10B
Sirius SX12 1,1881,1698391.393B0.1227.466%B+11.805%D--55.7AN/A23521h13.9B50.5B+
NS-15M2 1,1881,1688301.407C+0.1119.947%D18.75%D-48.5C*N/A22824.1h13.6C+68.3C
Eridani SX5 1,1761,1657461.562B+0.0431.725%B**13.305%D-71.9A+N/A33016.2h11B+34.5B+
Eidolon VE33 1,1801,1651,4390.81C+0.7124.545%D21.03%D23.2C+N/A11850.2h9.2C++37.4C+
Cerberus 1,1701,1641,3900.837C+0.6835.48%B+11.512%D*35.6C+N/A12332.7h6.4C+18B
MKV Suppressed 1,1621,1611,1381.02C+0.5024.651%C13.609%D--30.1C+N/A11738.6h13.8C**55.9C*
NS-15M1 1,1671,1618041.444C+0.0721.186%C17.485%D44.7C++N/A22926h13.5C+63.9C+
VA39 Spectre 1,1751,1597281.592C++0.0731.62%C+36.238%C+40.5AN/A16128.6h5B+15.9B+
Manticore SX40 1,1641,1591,1670.993C++0.5233.004%B+13.201%D*40.8B+N/A12028.4h7.6C++23B+
Nyx VX31 1,1681,1589411.231C0.2931.007%C--15.89%D**47.3C**N/A21224.5h5.5C++17.6C+
Artemis VX26 1,1751,1581,0521.101C+0.4229.284%B+14.508%D*50.3B*N/A26223h11.9C*40.8B
NS-357 Underboss 1,1621,1571,2910.896C+0.6236.561%C+13.57%D--43C++N/A17426.9h4.2C++11.4C*
Eridani SX5G 1,1721,1559921.164C0.3525.851%C-12.9%D--42.5C+N/A17727.2h11.6C+44.8C+
Beamer VS3 1,1661,1511,4160.813C++0.7028.887%C**16.16%D-41.3B++N/A20827.9h8.8B30.4C++
NS Decimator 1,4721,0981,2800.858C0.6654.489%D2.277%C++34.1C+11.6C--35532.2h4.7C++8.7C+
C-4 1,3249411,2150.774C-0.7421.272%D-N/A57D23.2C100416.5h1.5C++7.1C
Lumine Edge 93791933,6960.027C1.4920.053%D13.819%C0.9C-N/A41034.2h1.6C7.8C+
Nebula VM20 9299145161.771C+0.2517.204%C+16.411%D-59A++1B++33415.5h14.4B+83.8B
Saron HRB 1,9208971515.94C++4.4246.03%C**N/A25.4C++29A++43135.3h26.3C--57.1C+
Light PPA 1,0008842573.44C+1.9230.38%D**N/A49.1C++6.4A26218h15C+49.3C
Comet VM2 1,4898799390.936C++0.5840.497%C1.479%D*12.9B9A**16868.1h29.6C--73.1C
Skorpios 8838715611.553C+0.0431.459%B**14.007%D--74.4A1B**19711.7h10.8C**34.3B++
MANA Anti-Vehicle Turret 1,3998466781.248C--0.2755.264%C2.837%C8460S5530M**17082850.1h8.1C**14.7B
Solstice SF 8438375191.613B++0.1021.96%C15.054%C18.1C+N/A12346.3h15.7C71.7C
H-V45 8358187081.155C+0.3623.2%C+18.093%C-39.3BN/A21220.8h13.9C+60C+
Comet VM2 1,3197949170.866C+0.6541.337%C-2.393%D-12C++7.9A+15366.2h33.1C80C
Revenant 7607506081.234C0.2827.809%D--23.2%D-33.2C-N/A8922.6h9D32.2D-
Saron Laser Cannon 1,1697215301.36C+0.1628.594%C--N/A18.7B+11.6B24838.6h77.3B++270.3B++
NS-11CP 6996868190.838D0.6824.447%D-16.035%D*24.1DN/A6228.5h16.5D**67.4D--
Cosmos VM3 6706652662.5B0.9812.442%D--17.293%C-35.8BN/A25318.6h12.6B+101.3C
NS-15MP 6566454751.358C-0.1622.207%D*22.481%D-48.1C--N/A12113.4h13.4D--60.4D-
C150 Dalton 1,4746211673.719C2.2035.19%CN/A36.7C++50.5A++78716.9h5.6D16D
Ghost 6196094111.482C0.0439.336%C++60.427%D38.1C+N/A18216h2.9D-7.4C
Parallax VX3 6076052982.03C0.5139.087%C+64.959%D**37.6B+N/A22316.1h2.9D-7.4C
Nemesis VSH9 1,0635948360.711C+0.8162.397%C+1.515%D20C++15.8C*35429.7h9.1C14.6C
NS-11P 5975886070.969C+0.5522.075%C+18.197%C+31.4C++N/A17318.7h15.9C-71.9C+
S1 7875756970.825C*0.6955.642%C+2.261%C30.4B+11.2C55018.9h5.3B++9.6B+
Tank Mine 9275642802.014C0.5028.608%CN/A128.2B+82.5B++20764.4h2.2C-7.6D
Proton II PPA 5775485010.96C+9.4417.767%D--N/A60.9C++3.2C3619h8.7B+49C+
Serpent VE92 5645488140.673C0.8422.992%C+17.153%C--13.2DN/A9341.4h17D-74.1C
Phantom VA23 5145103131.629C+0.1131.812%C-20%D*53.7B+N/A2159.5h4.4C**14C++
The Immortal 5014946800.726C--0.7929.334%D-17.409%D*41.9C+N/A11211.8h8.6C+29.3C--
Blueshift VM5 4664552951.542C0.0218.645%C+23.736%B+46.9B*1.1B*2199.7h15.9C+85.5C++
Lancer VS22 9404327420.582C0.9466.669%B++N/A15.8C*18.5B*40327.4h26.2C+39.2C++
NS-7 PDW 4354323341.293B+0.2229.465%B*13.426%D60.8A++N/A3387.1h12.8B+43.5B++
CME 4274214510.933C0.5825.51%C+13.777%D*31.4C+N/A14913.4h15.6C-61.2C+
VX6-7 4254192331.798B+0.2821.488%D15.275%D--26.2CN/A16416h15.7D72.9C-
Force-Blade 38036123,7220.015C1.5032.423%C*N/A0.5C+N/A2720.6h2.2B+6.8B+
E540 Halberd 603355526.827C+5.3140.019%D--1.69%C-28.2C19.7B+48912.6h7.1D-17.8D*
NSX Tomoe 3293272711.207C0.3130.568%B37.003%C+54.5B++N/A1466h12.9B+42.2B+
L-30R Vektor 5903163300.958C0.5627.509%D--1.266%D8.8C7.7C+13535.8h73.6C**267.4C+
Hades VSH4 5573132741.142A0.3864.296%C--N/A20.1C+15.6C++25715.6h8.4C*13C++
M40 Fury 357302368.389C*6.8727.898%D--1.325%C--73.7B*13.4B5434.1h14.1C++50.4C
Dual-75 Duster 315281565.018D3.5026.139%D**N/A41.3D--5C+2416.8h6.7C--25.7D*
C-4 ARX 3742792491.12C--0.4024.79%C--N/A107.3C+36.5C++7892.6h1.4C-5.5C-
NS-11C 2832783760.739C0.7819.433%D-10.072%F23C+N/A17312.1h15.9C+81.7C
Proton II PPA-H 3002752610.577C+9.0628.431%D--1.091%D114.6B+10.4B**5912.4h9B+31.8C+
V10 264262604.367B+2.8542.143%C**63.359%F38C*N/A1676.9h2.7D6.3C+
Terminus VX-9 2522462950.834C0.6825.085%C+20.732%D36.2C+N/A2216.8h14.1C--56.2C+
MAX Punch 2402402,2910.105C+1.4153.181%B+N/A1.9C++N/A8124.5h1.8C++3.5C*
Pandora VX25 2452402241.071C+0.4532.862%D13.333%C--24.7C--N/A1409.7h6.2D*18.9D-
NSX Naginata 2312291851.238C+0.2818.962%D30.131%C**46.7C++N/A1204.9h12.1C++63.9C+
MANA Anti-Personnel Turret 2262231511.477N/A0.0416.082%UN/A2230U30U8940200.1h20.9T*130T*
Corvus VA55 2052031951.041C+0.4822.678%C14.778%D*31.7C++N/A3196.4h13.4C59.1C+
Nova 198195972.01B+0.4934.392%D-17.436%B+46.4B+N/A2794.2h4.9C+14.4C-
NS Baron G5 2011932470.781C0.7434.149%D--15.026%C++33.3C+1.4A*2005.8h5.1C15C+
Pulsar LSW 1911881701.106C0.4122.178%C+18.085%D-40C+N/A4234.7h13.6C61.4C+
NSX Yumi 1911871501.247C+0.2722.789%D31.551%B+41.6C**N/A1454.5h14.8D65.1D
NS-11A 1911821900.958C+0.5627.06%B+19.231%C35.7C*1.8M+3155.1h15.4C-57C*
Equinox VE2 Burst 1821802530.711C--0.8124.151%D21.111%D34.6CN/A1675.2h13.8C57.1C
NS-R3 Swarm 3251692790.606C*0.9162.686%CN/A11.3B++10.5B**13514.9h27.4C++43.8C++
Solstice VE3 1681681700.988B0.5318.303%D-15.476%D20.2C+N/A5448.3h13B+71C++
M60-G Bulldog 216159295.483B3.9731.66%C1.887%D37.9B+13.6A*5104.2h8.8C27.7C+
NS Annihilator 3761581980.798B+0.7269.028%TN/A7.7D10.7B++22820.4h17.3F-25F*
Supernova PC 211158364.389C+2.8745.883%C3.165%B++26.8B+9C++7925.9h4.6B+10.1B
Phobos VX86 1571531251.224C+0.2964.141%B+16.34%C+51C*1.3B**1763h3.1D-4.8C+
Aphelion VEX-4 258145413.537C2.0227.806%D-4.828%B+25.4C+19.8B+2575.7h48.2B+173.4C*
Photon A2A Missile Pods 200135275C++3.4886.828%AN/A71.1B+34.2C6161.9h10.9D--12.5C--
L-24R Spur 1991311640.799D0.7229.357%D**1.527%C6.8D*3.5B8519.4h110.8F--377.3F**
NS-357P Underboss 1291291760.733C--0.7838.516%C-20.155%C--40.3DN/A1273.2h4.2D10.9C
Pulsar VS1 1291281560.821C+0.7022.124%C12.5%D*32B+N/A5714h13.5B+61.1C*
AP30 Shredder 3261281191.076D0.4432.144%C2.344%C**9.7D*15D34413.2h235.9T*733.8T-
Coyote Missiles 196125532.358C+0.8457.081%B+N/A32.9C18.7C4683.8h63.6D-111.4C-
NS-10 Burster 2061251201.042C++0.4832.167%B+4%D5.5C+3.5C+11122.9h194.7D*605.4C
Vortex VM21 2111221550.787C0.7341.364%C+2.459%C--11.3B8.2B++21810.8h32.3B+78.1B
Solstice Burst 1211191240.96C0.5624.331%C-14.286%D**22.5DN/A985.3h12.8C*52.7C++
NS-10 Burster 1941181300.908C0.6132.009%C**1.695%D*5C3.2C-10623.7h205.1D*640.6C-
Saron HRB-H 229115363.194C1.6856.341%C++1.739%C*31.9C31.7B*5553.6h40.9F72.6D*
Skyguard 224113492.306C0.7925.688%DN/A7.6D--7.4D21814.9h198.9F774.5F
NS-AM7 Archer 1501112580.43C+1.0952.335%D-13.514%C5C-1.8D4622.1h18.9C*36.1C++
NSX Tanto 1121091350.807C0.7128.167%B29.358%B+16DN/A566.8h15.8C+56.1C++
Spiker 1071071510.709C0.8125.56%D7.477%F-35.7C+N/A1693h9.2C++35.9C+
Vortex VM21 175981540.636C0.8841.704%C++2.041%D-9.2C**7.2B**16510.7h42.1B100.9B
M60-A Bulldog 11594422.238D0.7224.044%D**2.128%B*20D4.5D2394.7h8.6F-35.9F--
G30 Walker 15791156.067B+4.5526.472%D3.297%C-19C++13.8B*3224.8h195.3C*737.8C+
Zenith VX-5 9490910.989C+0.5325.734%C++16.667%D-23.7C1.1A2363.8h11.9B+46.2B
E540 Halberd-H 12473135.615C4.1061.706%B+2.74%B++45.6C++31.9A8511.6h8.5D--13.8D
Rocklet Rifle 12169850.812C*0.7154.78%C*N/A36.3B++27.4C*7031.9h30.5B++55.6B+
G40-F Ranger 10360232.609D-1.0931.454%CN/A19.4D*13.9D--2453.1h109.5D**348.1D*
Aphelion VEX-4H 9960232.609C1.0939.165%DN/A35.3C22.9C5151.7h64.3C+164.1C
M20 Basilisk 8654114.909B**3.3935.814%C5.556%C+15.9C--9.4C+3323.4h123.4C-344.4C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon36090.5h
Anti-Vehicle MANA Turret683,9224.1h
Nano-Armor Kit1,3712,015,953178.8h
Nanite Revive Grenade02,8300.8h
Nanite Healing Grenade01540h
Medical Applicator976420,21827h
Spitfire Auto-Turret551,1491.2h
Motion Spotter18423,39110.9h
Restoration Kit1,0728,8719.9h
Rampart Wall2620.6h
Deconstruction Tool09590.3h
Shield Recharging Field21118,3025.5h
Recon Detection Device21716,48418.2h
Smoke Grenade02640.1h
Ammunition Package14526,01411.9h
Medical Kit6675,6836.5h
Anti-Infantry MANA Turret276900.9h
Nano-Repair Grenade01520h
Hardlight Barrier71240.1h

Check the help document for the dictionary if you want to learn more about words used here.


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