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Field Marshal YogSothothTR[MBOA] YogSothothTR
TR BR 216

KDR: 2.31

Score: 132.4m

Last Seen: Jun 11th, 2020 1:28 AM
- OFFLINE - 1293.5 hour(s)

Prestige 1, Battle Rank 100 (216 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS MSW-R T9 CARV TMG-50 DMR-99 LC3 Jaguar TORQ-9 T32 Bull LC2 Lynx
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,170,034 MLG Score: 2534
Fun Score: N/A
Cheeseburgers Flipped: 252TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.707%30.399%842591290214,2952.70551-0.394

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.453%1.25B**1.397A-1.111D*HEAD ++ (~16.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.518B+9.90.306C*25.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.291%1.686%175413453,618248113291.45828272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.315%-0.311C0.112C+-0.549

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
158.50.024C+54.3-0.021C+104.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.432%2.482%388813417,292305033922.39004215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.841%0.522B+-0.012C+0.559

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
210.453B+9.80.217C++11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.003%6.529%1811113383,92128849701.35957404%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.068%0.165C++0.485B+-0.31

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.20.325C*30.90.233C++50.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.33%62.913%181713427,8768221400.957918

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.575%0.809B++-0.266C0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.10.18C++3.3-0.029C+4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.271%19.372%181213475736299100.0909524

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.653%0.535B+0.887B*1.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.315C*4.30.106C+4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
132.4m266.5%475 (28.5k)398 (23.9k)2.31165293,845127,1152.46823216 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13492253026.997%25.269%68202:3781

8% Combat Medic14% Engineer42% Heavy Assault16% Infiltrator10% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:03 PMSep 15th, 2019 10:17 PMJun 10th, 2020 10:51 PM (56d) (PST)Jun 10th, 2020 11:33 PM (56d) (PST)Jun 10th, 2020 9:28 PM (56d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7852645210.8830.3820.2232.5070.0582534

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,08415,81931,265532313150323,866

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5546.4h/231.1d 19,904 74,253 78,809 834.1k 6,948 26,927 19,165 261.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:65,106
Deaths:24,263
KDR:2.683
Accuracy:26.881% B+
HSR:33.528% B+
T9 CARV
B++
Kills:18,530
Deaths:7,195
KDR:2.575
Accuracy:26.341% B+
HSR:32.434% B++
TMG-50
C++
Kills:11,279
Deaths:4,372
KDR:2.580
Accuracy:26.167% C++
HSR:29.710% C++
T32 Bull
B
Kills:7,054
Deaths:2,662
KDR:2.650
Accuracy:27.359% C++
HSR:30.805% B
T9 CARV-S
C**
Kills:3,887
Deaths:1,534
KDR:2.534
Accuracy:25.831% C++
HSR:31.078% C**
MG-H1 Watchman
C*
Kills:3,880
Deaths:1,721
KDR:2.255
Accuracy:26.943% C+
HSR:33.454% C*
T9A "Butcher"
C
Kills:3,265
Deaths:1,286
KDR:2.539
Accuracy:25.708% C
HSR:29.556% C
T16 Rhino
B
Kills:2,071
Deaths:811
KDR:2.554
Accuracy:25.466% C**
HSR:28.296% B
NS-15M1
C
Kills:1,191
Deaths:510
KDR:2.335
Accuracy:24.533% C
HSR:21.830% D
NS-15MP
C+
Kills:1,171
Deaths:376
KDR:3.114
Accuracy:28.927% C
HSR:31.597% C+
NS-15M2
B+
Kills:1,165
Deaths:364
KDR:3.201
Accuracy:30.952% B+
HSR:28.841% C
NSX Naginata
C+
Kills:1,158
Deaths:445
KDR:2.602
Accuracy:25.301% C+
HSR:30.743% C+
Kills:119,757
Deaths (as Heavy Assault):45,539
Deaths (to Heavy Assaults):32,688
KDR:2.62977
Kill Difference:74,218
Playtime:2,353.246 hours
Usage:42%
Score:58.868m
Score/min:417
Accuracy (listed only):26.701%
HSR (listed only):30.156%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:7,850
Deaths:3,816
KDR:2.057
Accuracy:27.293% C++
HSR:26.420% B+
LC2 Lynx
B
Kills:6,250
Deaths:3,046
KDR:2.052
Accuracy:27.717% C*
HSR:27.504% B
TRAC-5
B++
Kills:6,182
Deaths:3,012
KDR:2.052
Accuracy:27.791% B+
HSR:25.688% B++
TRAC-5 Burst
C**
Kills:5,934
Deaths:3,186
KDR:1.863
Accuracy:28.655% C+
HSR:29.070% C**
SMG-46 Armistice
B++
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% B++
HSR:21.043% C*
HC1 Cougar
C**
Kills:2,113
Deaths:1,009
KDR:2.094
Accuracy:27.443% C+
HSR:27.355% C**
MG-C1 Kindred
B*
Kills:1,927
Deaths:971
KDR:1.985
Accuracy:26.777% C-
HSR:29.320% B*
T5 AMC
A+
Kills:1,419
Deaths:731
KDR:1.941
Accuracy:27.492% C**
HSR:30.655% A+
MG-S1 Jackal
C*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% C*
HSR:24.623% C+
Shuriken
B+
Kills:1,263
Deaths:591
KDR:2.137
Accuracy:27.503% D
HSR:25.653% B+
NS-7 PDW
B
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% C**
HSR:23.352% B
PS1-AV Suppressor
B+
Kills:1,202
Deaths:611
KDR:1.967
Accuracy:26.636% D--
HSR:30.200% B+
NS-11C
B++
Kills:1,183
Deaths:549
KDR:2.155
Accuracy:27.735% C++
HSR:27.219% B++
TRAC-5 S
A++
Kills:1,177
Deaths:541
KDR:2.176
Accuracy:27.477% B+
HSR:30.331% A++
NS Baron G5
B++
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% C**
HSR:19.080% B++
PDW-16 Hailstorm
B**
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% B**
HSR:20.740% C*
MKV Suppressed
B+
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B+
HSR:21.379% C+
SMG-46AE Armistice
C**
Kills:1,001
Deaths:520
KDR:1.925
Accuracy:28.820% D
HSR:30.070% C**
LC2 Lynx AE
C+
Kills:715
Deaths:418
KDR:1.711
Accuracy:26.338% D
HSR:28.811% C+
AS16 NightHawk
A
Kills:492
Deaths:213
KDR:2.310
Accuracy:46.625% C**
HSR:21.138% A
NSX Tanto
C
Kills:177
Deaths:86
KDR:2.058
Accuracy:28.432% C
HSR:24.859% C--
TRAC-Shot
B**
Kills:151
Deaths:83
KDR:1.819
Accuracy:26.121% C+
HSR:25.828% B**
NSX-P Tengu
B+
Kills:136
Deaths:80
KDR:1.700
Accuracy:35.152% D
HSR:28.677% B+
NSX Tengu
A*
Kills:113
Deaths:61
KDR:1.852
Accuracy:33.959% D--
HSR:40.708% A*
TRS-12 Uppercut
B*
Kills:81
Deaths:56
KDR:1.446
Accuracy:71.098% B*
HSR:8.642% D*
TAS-16 Blackjack
C++
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% C++
HSR:0% F*
Kills:47,669
Deaths (as Light Assault):23,420
Deaths (to Light Assaults):26,710
KDR:2.0354
Kill Difference:24,249
Playtime:567.357 hours
Usage:10%
Score:14.106m
Score/min:414
Accuracy (listed only):33.558%
HSR (listed only):24.937%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TS2 Inquisitor
B+
Kills:3,783
Deaths:2,758
KDR:1.372
Accuracy:33.038% B+
HSR:25.350% B
TSAR-42
B+
Kills:2,381
Deaths:701
KDR:3.397
Accuracy:46.307% B+
HSR:64.175% D
NS-357 Underboss
C+
Kills:2,130
Deaths:2,054
KDR:1.037
Accuracy:40.614% C+
HSR:23.052% C
SMG-46 Armistice
B++
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% B++
HSR:21.043% C*
T4 AMP
B++
Kills:1,999
Deaths:1,315
KDR:1.520
Accuracy:32.788% B+
HSR:25.413% B++
NS-44 Commissioner AE
B+
Kills:1,458
Deaths:1,019
KDR:1.431
Accuracy:47.894% B+
HSR:19.822% D--
MG-S1 Jackal
C*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% C*
HSR:24.623% C+
TRAP-M1
B
Kills:1,312
Deaths:540
KDR:2.430
Accuracy:34.036% B
HSR:29.116% C*
Shuriken
B+
Kills:1,263
Deaths:591
KDR:2.137
Accuracy:27.503% D
HSR:25.653% B+
RAMS .50M
B++
Kills:1,255
Deaths:242
KDR:5.186
Accuracy:46.363% B++
HSR:78.008% C
NS-30 Vandal
B+
Kills:1,246
Deaths:520
KDR:2.396
Accuracy:40.218% B+
HSR:26.003% C
NS-7 PDW
B
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% C**
HSR:23.352% B
TX2 Emperor
B+
Kills:1,217
Deaths:1,324
KDR:0.919
Accuracy:32.520% C*
HSR:24.404% B+
PS1-AV Suppressor
B+
Kills:1,202
Deaths:611
KDR:1.967
Accuracy:26.636% D--
HSR:30.200% B+
SR-7
B+
Kills:1,169
Deaths:192
KDR:6.089
Accuracy:47.311% B+
HSR:73.139% D
KSR-35
B**
Kills:1,166
Deaths:480
KDR:2.429
Accuracy:44.631% B**
HSR:28.388% C
SOAS-20
B+
Kills:1,165
Deaths:583
KDR:1.998
Accuracy:31.984% C*
HSR:28.498% B+
NS-44 Commissioner
B*
Kills:1,164
Deaths:885
KDR:1.315
Accuracy:47.791% B*
HSR:21.821% C
PDW-16 Hailstorm
B**
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% B**
HSR:20.740% C*
M77-B
A
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:48.914% A
HSR:67.931% D*
MKV Suppressed
B+
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B+
HSR:21.379% C+
HSR-1
C+
Kills:1,159
Deaths:558
KDR:2.077
Accuracy:37.931% C+
HSR:23.900% D
SMG-46AE Armistice
C**
Kills:1,001
Deaths:520
KDR:1.925
Accuracy:28.820% D
HSR:30.070% C**
SOAS-20 AE
C--
Kills:723
Deaths:483
KDR:1.497
Accuracy:30.679% D-
HSR:28.078% C--
NS-45 Pilot
C*
Kills:664
Deaths:585
KDR:1.135
Accuracy:29.668% D
HSR:32.982% C*
Bighorn .50M
D-
Kills:542
Deaths:107
KDR:5.065
Accuracy:40.987% D-
HSR:68.635% D**
NS-44L Blackhand
C
Kills:319
Deaths:330
KDR:0.967
Accuracy:43.299% C
HSR:26.959% D**
NS-44P Commissioner
C--
Kills:286
Deaths:290
KDR:0.986
Accuracy:40.622% C--
HSR:22.378% D-
NSX-P Tengu
B+
Kills:136
Deaths:80
KDR:1.700
Accuracy:35.152% D
HSR:28.677% B+
NS CandyCannon 3000
C++
Kills:125
Deaths:155
KDR:0.806
Accuracy:38.957% C++
HSR:24.800% D
NS-AM7 Archer
C**
Kills:120
Deaths:155
KDR:0.774
Accuracy:60.554% C**
HSR:15% C-
NSX Tengu
A*
Kills:113
Deaths:61
KDR:1.852
Accuracy:33.959% D--
HSR:40.708% A*
NS-61 Emissary
C+
Kills:106
Deaths:97
KDR:1.093
Accuracy:30.940% C+
HSR:16.038% C-
TX1 Repeater
B+
Kills:94
Deaths:102
KDR:0.922
Accuracy:21.642% D-
HSR:26.596% B+
NSX Daimyo
C**
Kills:57
Deaths:22
KDR:2.591
Accuracy:46.336% C**
HSR:89.474% D*
Kills:37,588
Deaths (as Infiltrator):20,926
Deaths (to Infiltrators):22,145
KDR:1.79623
Kill Difference:16,662
Playtime:863.569 hours
Usage:16%
Score:15.567m
Score/min:300
Accuracy (listed only):37.271%
HSR (listed only):33.611%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C*
Kills:7,310
Deaths:3,433
KDR:2.129
Accuracy:28.148% C*
HSR:28.810% C++
T1 Cycler
B+
Kills:5,378
Deaths:2,474
KDR:2.174
Accuracy:28.266% B+
HSR:28.059% B
SMG-46 Armistice
B++
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% B++
HSR:21.043% C*
SABR-13
C++
Kills:1,808
Deaths:869
KDR:2.081
Accuracy:27.630% C
HSR:27.268% C++
TAR
B+
Kills:1,402
Deaths:521
KDR:2.691
Accuracy:27.219% C++
HSR:29.886% B+
MG-S1 Jackal
C*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% C*
HSR:24.623% C+
Cycler TRV
B+
Kills:1,342
Deaths:656
KDR:2.046
Accuracy:26.922% C++
HSR:28.018% B+
Shuriken
B+
Kills:1,263
Deaths:591
KDR:2.137
Accuracy:27.503% D
HSR:25.653% B+
NS-7 PDW
B
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% C**
HSR:23.352% B
TAR-AE
C+
Kills:1,220
Deaths:481
KDR:2.536
Accuracy:27.728% C-
HSR:30.984% C+
T1B Cycler
B+
Kills:1,216
Deaths:544
KDR:2.235
Accuracy:30.531% B+
HSR:31.250% C+
PS1-AV Suppressor
B+
Kills:1,202
Deaths:611
KDR:1.967
Accuracy:26.636% D--
HSR:30.200% B+
NS Baron G5
B++
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% C**
HSR:19.080% B++
PDW-16 Hailstorm
B**
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% B**
HSR:20.740% C*
MKV Suppressed
B+
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B+
HSR:21.379% C+
T1S Cycler
B++
Kills:1,158
Deaths:574
KDR:2.017
Accuracy:25.535% C
HSR:30.397% B++
NS-11P
B+
Kills:1,157
Deaths:459
KDR:2.521
Accuracy:29.514% B+
HSR:29.127% B+
SMG-46AE Armistice
C**
Kills:1,001
Deaths:520
KDR:1.925
Accuracy:28.820% D
HSR:30.070% C**
AS16 NightHawk
A
Kills:492
Deaths:213
KDR:2.310
Accuracy:46.625% C**
HSR:21.138% A
T1A Unity
C++
Kills:281
Deaths:136
KDR:2.066
Accuracy:23.076% D*
HSR:28.826% C++
NSX-P Tengu
B+
Kills:136
Deaths:80
KDR:1.700
Accuracy:35.152% D
HSR:28.677% B+
MG-A1 Arbalest
A
Kills:115
Deaths:77
KDR:1.494
Accuracy:25.591% C--
HSR:40.870% A
NSX Tengu
A*
Kills:113
Deaths:61
KDR:1.852
Accuracy:33.959% D--
HSR:40.708% A*
TRS-12 Uppercut
B*
Kills:81
Deaths:56
KDR:1.446
Accuracy:71.098% B*
HSR:8.642% D*
TAS-16 Blackjack
C++
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% C++
HSR:0% F*
Kills:34,978
Deaths (as Combat Medic):16,196
Deaths (to Combat Medics):14,175
KDR:2.15967
Kill Difference:18,782
Playtime:465.593 hours
Usage:8%
Score:13.145m
Score/min:471
Accuracy (listed only):33.735%
HSR (listed only):25.952%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
DMR-99
B++
Kills:9,405
Deaths:3,963
KDR:2.373
Accuracy:31.683% D
HSR:36.789% B++
LC3 Jaguar
B+
Kills:7,850
Deaths:3,816
KDR:2.057
Accuracy:27.293% C++
HSR:26.420% B+
LC2 Lynx
B
Kills:6,250
Deaths:3,046
KDR:2.052
Accuracy:27.717% C*
HSR:27.504% B
TRAC-5
B++
Kills:6,182
Deaths:3,012
KDR:2.052
Accuracy:27.791% B+
HSR:25.688% B++
TRAC-5 Burst
C**
Kills:5,934
Deaths:3,186
KDR:1.863
Accuracy:28.655% C+
HSR:29.070% C**
HC1 Cougar
C**
Kills:2,113
Deaths:1,009
KDR:2.094
Accuracy:27.443% C+
HSR:27.355% C**
MG-C1 Kindred
B*
Kills:1,927
Deaths:971
KDR:1.985
Accuracy:26.777% C-
HSR:29.320% B*
MG-HBR1 Dragoon
C+
Kills:1,499
Deaths:660
KDR:2.271
Accuracy:34.314% C
HSR:32.288% C+
T5 AMC
A+
Kills:1,419
Deaths:731
KDR:1.941
Accuracy:27.492% C**
HSR:30.655% A+
AMR-66
B++
Kills:1,208
Deaths:523
KDR:2.310
Accuracy:30.497% C+
HSR:33.030% B++
NS-11C
B++
Kills:1,183
Deaths:549
KDR:2.155
Accuracy:27.735% C++
HSR:27.219% B++
TRAC-5 S
A++
Kills:1,177
Deaths:541
KDR:2.176
Accuracy:27.477% B+
HSR:30.331% A++
NS Baron G5
B++
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% C**
HSR:19.080% B++
LC2 Lynx AE
C+
Kills:715
Deaths:418
KDR:1.711
Accuracy:26.338% D
HSR:28.811% C+
AS16 NightHawk
A
Kills:492
Deaths:213
KDR:2.310
Accuracy:46.625% C**
HSR:21.138% A
NSX Tanto
C
Kills:177
Deaths:86
KDR:2.058
Accuracy:28.432% C
HSR:24.859% C--
TRAC-Shot
B**
Kills:151
Deaths:83
KDR:1.819
Accuracy:26.121% C+
HSR:25.828% B**
TRS-12 Uppercut
B*
Kills:81
Deaths:56
KDR:1.446
Accuracy:71.098% B*
HSR:8.642% D*
TAS-16 Blackjack
C++
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% C++
HSR:0% F*
Kills:48,993
Deaths (as Engineer):23,429
Deaths (to Engineers):16,276
KDR:2.09113
Kill Difference:25,564
Playtime:762.438 hours
Usage:14%
Score:17.432m
Score/min:381
Accuracy (listed only):34.765%
HSR (listed only):25.475%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B
Kills:341
Deaths:171
KDR:1.994
Accuracy:48.777% B
HSR:2.053% D-
M3 Pounder HEG
B+
Kills:313
Deaths:171
KDR:1.830
Accuracy:48.043% B+
HSR:1.917% D-
M6 Onslaught
C
Kills:195
Deaths:73
KDR:2.671
Accuracy:19.068% C
HSR:20.513% C
M6 Onslaught
C+
Kills:181
Deaths:73
KDR:2.479
Accuracy:18.972% C+
HSR:20.442% C
MRC3 Mercy
C+
Kills:76
Deaths:29
KDR:2.621
Accuracy:20.244% C+
HSR:22.368% C+
MRC3 Mercy
C+
Kills:74
Deaths:29
KDR:2.552
Accuracy:18.602% C+
HSR:20.270% C+
Kills:1,180
Deaths (as MAX Suit):273
Deaths (to MAX Suits):4,287
KDR:4.32234
Kill Difference:907
Playtime:31.569 hours
Usage:1%
Score:1.269m
Score/min:670
Accuracy (listed only):28.951%
HSR (listed only):14.594%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:1,236
V. Kills:268 459%
Deaths:121
KDR:10.215
Accuracy:49.750% C
KPH:102.900 C+
VKPH:22.300 B+
M14 Banshee
B*
Kills:1,220
V. Kills:43 N/A
Deaths:173
KDR:7.052
Accuracy:32.532% C**
KPH:103.200 B*
VKPH:3.600 C+
M18 Needler
C**
Kills:998
V. Kills:876 114%
Deaths:595
KDR:1.677
Accuracy:33.001% C++
KPH:16.200 C+
VKPH:14.200 C**
Hornet Missiles
B*
Kills:902
V. Kills:297 303%
Deaths:110
KDR:8.200
Accuracy:68.058% B*
KPH:75.400 C+
VKPH:24.800 D
M18 Rotary
C++
Kills:164
V. Kills:138 118%
Deaths:109
KDR:1.505
Accuracy:31.993% C+
KPH:17.200 C
VKPH:14.500 C++
Coyote Missiles
D
Kills:87
V. Kills:44 193%
Deaths:30
KDR:2.900
Accuracy:47.255% D*
KPH:26.900 D
VKPH:13.600 D-
Kills:4,607 (2,382 + 0)
Deaths:1,138
KDR:4.048
VKDR:1.464
Vehicle Kills:1,666
Kill Difference:3,469
Playtime:110.215 hours
Usage:2%
Score:2.184m
Score/min:330
Piloting Accuracy:31.993%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,340
V. Kills:293 456%
Deaths:92
KDR:14.565
Accuracy:54.936% B
KPH:62.800 C
VKPH:13.700 B++
C75 Viper
B++
Kills:1,072
V. Kills:259 412%
Deaths:130
KDR:8.246
Accuracy:45.452% B
KPH:59 B++
VKPH:14.200 B++
L100 Python HEAT
A
Kills:819
V. Kills:392 208%
Deaths:79
KDR:10.367
Accuracy:67.622% A+
KPH:46.900 C**
VKPH:22.400 A
L100 Python AP
B++
Kills:701
V. Kills:635 110%
Deaths:134
KDR:5.231
Accuracy:62.563% B+
KPH:28.900 D
VKPH:26.200 B++
Skyguard
B+
Kills:75
V. Kills:82 90%
Deaths:30
KDR:2.500
Accuracy:38.093% B*
KPH:12.400 D
VKPH:13.500 B+
Kills:4,007 (4,007 + 0)
Deaths:465
KDR:8.617
VKDR:3.572
Vehicle Kills:1,661
Kill Difference:3,542
Playtime:87.235 hours
Usage:2%
Score:1.667m
Score/min:318
Driving Accuracy:38.093%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
B*
Kills:1,285
V. Kills:268 478%
Deaths:54
KDR:23.796
Accuracy:46.094% C+
KPH:82.400 B++
VKPH:17.200 B*
P2-120 AP
A+
Kills:1,175
V. Kills:1,070 110%
Deaths:130
KDR:9.038
Accuracy:47.911% C+
KPH:34.500 C
VKPH:31.400 A+
P2-120 HEAT
A**
Kills:825
V. Kills:393 209%
Deaths:56
KDR:14.732
Accuracy:49.578% B+
KPH:51.900 A
VKPH:24.700 A**
E540 Halberd
B**
Kills:459
V. Kills:161 283%
Deaths:40
KDR:11.475
Accuracy:43.370% C+
KPH:42.300 B**
VKPH:14.800 C++
MR11 Gatekeeper
B+
Kills:267
V. Kills:180 148%
Deaths:32
KDR:8.344
Accuracy:44.522% C++
KPH:30 B+
VKPH:20.200 C+
M20 Basilisk
A*
Kills:136
V. Kills:41 324%
Deaths:26
KDR:5.231
Accuracy:37.092% B**
KPH:41.500 A*
VKPH:12.500 B++
G30 Vulcan
B++
Kills:121
V. Kills:76 157%
Deaths:22
KDR:5.500
Accuracy:33.666% C++
KPH:34.200 B+
VKPH:21.500 B++
Kills:4,268 (3,285 + 983)
Deaths:360
KDR:11.856
VKDR:6.081
Vehicle Kills:2,189
Kill Difference:3,908
Playtime:92.111 hours
Usage:2%
Score:2.751m
Score/min:498
Driving Accuracy:49.578%
Gunner Accuracy:33.666%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C+
Kills:214
V. Kills:103 206%
Deaths:36
KDR:5.944
Accuracy:45.473% D
KPH:48.900 C+
VKPH:23.500 C--
MR11 Gatekeeper-H
B*
Kills:183
V. Kills:236 77%
Deaths:18
KDR:10.167
Accuracy:52.016% C-
KPH:32.200 C--
VKPH:41.500 B*
P525 Marauder-H
C+
Kills:159
V. Kills:11 N/A
Deaths:12
KDR:13.250
Accuracy:38.413% C+
KPH:105.800 C
VKPH:7.300 C+
Kills:556 (0 + 556)
Deaths:66
KDR:8.424
VKDR:5.303
Vehicle Kills:350
Kill Difference:490
Playtime:11.569 hours
Usage:0%
Score:0.374m
Score/min:539
Driving Accuracy:N/A%
Gunner Accuracy:38.413%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A+
Kills:675
V. Kills:141 475%
Deaths:130
KDR:5.192
Accuracy:41.630% C+
KPH:43 A+
VKPH:9 C*
M40 Fury
B++
Kills:673
V. Kills:98 N/A
Deaths:99
KDR:6.798
Accuracy:37.184% C+
KPH:71.500 B++
VKPH:10.400 C++
M20 Basilisk
A*
Kills:487
V. Kills:103 468%
Deaths:95
KDR:5.126
Accuracy:41.143% C+
KPH:51.100 A*
VKPH:10.800 C++
M40 Fury
B+
Kills:466
V. Kills:97 476%
Deaths:74
KDR:6.297
Accuracy:38.289% C+
KPH:71.700 B+
VKPH:14.900 B+
M12 Kobalt
C+
Kills:407
V. Kills:19 N/A
Deaths:49
KDR:8.306
Accuracy:22.339% B+
KPH:78.700 C+
VKPH:3.700 C+
M60-G Bulldog
B++
Kills:173
V. Kills:20 N/A
Deaths:31
KDR:5.581
Accuracy:45.185% B+
KPH:55.100 B++
VKPH:6.400 C
M12 Kobalt
B++
Kills:110
V. Kills:2 N/A
Deaths:10
KDR:11
Accuracy:22.292% B++
KPH:87 C+
VKPH:1.600 D-
Kills:2,991 (0 + 2,991)
Deaths:488
KDR:6.129
VKDR:0.984
Vehicle Kills:480
Kill Difference:2,503
Playtime:50.704 hours
Usage:1%
Score:0.970m
Score/min:319
Driving Accuracy:N/A%
Gunner Accuracy:22.292%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:1,288
V. Kills:53 N/A
Deaths:439
KDR:2.934
Accuracy:45.047% C++
KPH:51.600 C
VKPH:2.100 C+
M12 Kobalt-F
C+
Kills:1,170
V. Kills:46 N/A
Deaths:478
KDR:2.448
Accuracy:25.431% C*
KPH:37.200 C+
VKPH:1.500 C+
M40 Fury-F
C++
Kills:1,159
V. Kills:411 281%
Deaths:603
KDR:1.922
Accuracy:51.970% C+
KPH:27 C+
VKPH:9.600 C++
M20 Basilisk-F
C++
Kills:565
V. Kills:93 N/A
Deaths:292
KDR:1.935
Accuracy:41.637% C
KPH:30.200 C++
VKPH:5 C
M4-F Pillager
C--
Kills:69
V. Kills:14 460%
Deaths:76
KDR:0.908
Accuracy:48.979% C++
KPH:17.800 D-
VKPH:3.600 C--
Kills:4,251 (4,251 + 0)
Deaths:1,888
KDR:2.252
VKDR:0.327
Vehicle Kills:617
Kill Difference:2,363
Playtime:121.908 hours
Usage:2%
Score:0.729m
Score/min:100
Driving Accuracy:48.979%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 65,83965,10624,2632.683C+0.3726.881%B+33.528%B+65.2C++N/A193999.3h10B+37.2B
T9 CARV 18,71318,5307,1952.575C**0.2626.341%B+32.434%B++65.9B+N/A281281.2h10.2B+38.9B+
TMG-50 11,36911,2794,3722.58B+0.2726.167%C++29.71%C++58.4C++N/A198193.2h9.2C**35B+
DMR-99 9,5759,4053,9632.373C+0.0631.683%D36.789%B++60.1C+1.1B147156.5h6.3C**19.9C+
LC3 Jaguar 7,9277,8503,8162.057C*0.2527.293%C++26.42%B+47.3C+N/A155166.1h10.7C++39.2C**
TORQ-9 7,3827,3103,4332.129C+0.1828.148%C*28.81%C++52.3C++N/A178139.7h12.4B+44.1B
T32 Bull 7,1017,0542,6622.65B+0.3427.359%C++30.805%B58.9C+N/A186119.8h10.2B+37.4B+
LC2 Lynx 6,2966,2503,0462.052B++0.2627.717%C*27.504%B43.4C+N/A144144h12.2B43.9B+
TRAC-5 6,2406,1823,0122.052A+0.2627.791%B+25.688%B++43.8B+N/A194141h11.1B+39.8B+
TRAC-5 Burst 6,0075,9343,1861.863C+0.4528.655%C+29.07%C**39.7C--N/A105149.5h10.5B+36.8B+
T1 Cycler 5,4365,3782,4742.174B0.1428.266%B+28.059%B54.2B+N/A23399.3h11.4B+40.3B+
Claymore 4,3694,36819921.95A++19.6444.983%AN/A346.7M++N/A108812.6h1.1B*2.4B**
The Kraken 5,7994,3012,0612.087C+0.2262.416%C+1.232%D44.4C15.5D26096.8h4.4C+7.1C+
T9 CARV-S 3,9053,8871,5342.534C*0.2225.831%C++31.078%C**60.5C+N/A21464.3h10.1B+39.3B+
MG-H1 Watchman 3,9303,8801,7212.255C++0.0626.943%C+33.454%C*59.5CN/A20465.2h12.4C*46.1C*
TS2 Inquisitor 3,7903,7832,7581.372C+0.9433.038%B+25.35%B90.3B**N/A24141.9h7.5B**22.8B++
T9A "Butcher" 3,2883,2651,2862.539C++0.2325.708%C29.556%C61.1CN/A25153.4h10B+38.9C*
C-4 ARX 3,4832,7361,2112.259C+0.0526.114%CN/A107.7C29.4C61425.4h1.4D-5.6C--
TSAR-42 2,3992,3817013.397C+1.0946.307%B+64.175%D38.4DN/A13262h2.3C--5C+
T7 Mini-Chaingun 2,3362,3121,0722.157B++0.1523.456%B++16.436%C**77.1B++N/A45730h9.9B**42.3B*
ML-7 3,5462,3021,6401.404B+0.9168.407%B**2.563%C+30.1C++16.2C++43776.6h6.9C+10B+
NS-357 Underboss 2,1432,1302,0541.037C+1.2740.614%C+23.052%C43.9CN/A13248.5h3.6C**8.9C**
SMG-46 Armistice 2,1372,1291,0262.075B++0.2431.813%B++21.043%C*47.6C++N/A20644.7h11.1B++34.8B+
HC1 Cougar 2,1392,1131,0092.094B++0.2227.443%C+27.355%C**52.6C++N/A23240.2h10.1B36.7C**
T16 Rhino 2,0892,0718112.554B+0.2425.466%C**28.296%B57.4C++N/A25736.1h10.6B+41.8B+
T4 AMP 2,0061,9991,3151.52B+0.7932.788%B+25.413%B++83.6AN/A22623.9h10.9B*33.3B++
Frag Grenade 1,9991,97211972N/A1,969.6944.299%C-N/A469.5C--6.4D20034.2h3.4C+7.7C+
MG-C1 Kindred 1,9711,9279711.985B+0.3326.777%C-29.32%B*59.3C+1.4C+16132.5h10.1C*37.6C++
Tank Mine 2,9981,81616211.21M**8.9028.425%DN/A218.8A+142.4A**23348.3h1.6B+5.7C
SABR-13 1,8191,8088692.081C++0.2327.63%C27.268%C++46.7C+N/A22938.7h10.1C**36.4C*
C-4 2,4701,7986392.814B+0.5028.587%C++N/A156.3B*58.4A++234711.5h1.5D5.1C+
The Slasher 1,6251,62319,4800.083B++2.2345.113%B++7.948%C1.9CN/A6858.7h1.8B+3.9B+
MG-HBR1 Dragoon 1,5361,4996602.271B+0.0434.314%C32.288%C+42.3C+1C+10035.4h5.6C**16.4C*
T7 Mini-Chaingun AE 1,5051,4956052.471C*0.1627.577%B**15.652%C+69.5C++N/A18421.5h10.6B++38.5B++
NS-44 Commissioner AE 1,4621,4581,0191.431C+0.8847.894%B+19.822%D--31.9D-N/A9245.7h3.5C7.4C++
T5 AMC 1,4301,4197311.941B**0.3727.492%C**30.655%A+46.7B+N/A24730.4h11.8B+42.9B+
TAR 1,4301,4025212.691B0.3827.219%C++29.886%B+57.7B1.2B+22624.3h11.8C++43.4C**
MG-S1 Jackal 1,4071,3936342.197C**0.1131.12%C*24.623%C+45.5CN/A17930.6h9.3B+29.7B
Cycler TRV 1,3451,3426562.046C**0.2726.922%C++28.018%B+52.4C++N/A33125.6h11.5C*42.6C**
L100 Python HESH 1,6331,3409214.565C12.2554.936%B1.94%B+62.9C+13.8B++27021.3h3.6C-6.6C+
TRAP-M1 1,3181,3125402.43M+0.1234.036%B29.116%C*44.8CN/A13929.3h8.2C*24.2B+
S12 Renegade 1,3411,2884392.934C+0.6245.047%C++2.64%D51.7C2.1C+11924.9h3.9C--8.7C+
P2-120 HESH 1,5531,2855423.796C**21.4846.094%C+N/A82.4B++17.2B*39415.6h5.9D--12.9C--
Spear Anti-Vehicle Phalanx Turret 1,8671,26910112.564B10.2559.291%B**5.359%B*66.4B++31.3B+52419.1h6.5B+10.9B*
Shuriken 1,2871,2635912.137C++0.1727.503%D25.653%B+52.6C1B+18324h12.1C**44C+
RAMS .50M 1,2571,2552425.186C++2.8746.363%B++78.008%C38.1C+N/A14732.9h2.2C+4.7C*
NS-30 Vandal 1,2541,2465202.396C+0.0840.218%B+26.003%C40.5C--N/A10730.8h5.2C+12.9B
Anti-Vehicle Grenade 1,6171,24011240N/A1,237.6954.784%C*N/A317.9C--96.7C+25593.9h6.1C-11.1C+
Hellfire Rocket Pods 1,5041,23612110.215C+7.9049.75%CN/A103C+22.3B+76912h20C+40.2C+
NS Victory 1,2331,23263,1170.02D2.2931.752%CN/A0.5C--N/A12520.6h1.6B**5.1B
NS-7 PDW 1,2421,2295872.094B+0.2229.49%C**23.352%B51.6C*N/A26923.8h11.9B+40.5B
TAR-AE 1,2541,2204812.536C**0.2227.728%C-30.984%C+62.2C1.7C**26619.6h11.4D41.2C
M14 Banshee 1,2631,2201737.052C+4.7432.532%C**N/A103.4B**3.6C+46111.8h14.8B+45.6B+
TX2 Emperor 1,2331,2171,3240.919C1.3932.52%C*24.404%B+27DN/A13745.1h7.5B+23B+
T1B Cycler 1,2371,2165442.235C+0.0830.531%B+31.25%C+53.6C+N/A15922.7h10.9B+35.6B+
AMR-66 1,2191,2085232.31B*0.0030.497%C+33.03%B++57.5B++N/A31521h6.7B+21.8B+
Sticky Grenade 1,2081,20211202N/A1,199.6949.117%C-N/A667.8D3.3D--19681.8h2.6C5.3C
PS1-AV Suppressor 1,2261,2026111.967C+0.3426.636%D--30.2%B+59.5C1.2C**14320.2h12.1C+45.5C-
NS-03 Thumper 1,2441,1986361.884B++0.4329.181%D-N/A63.7B*2.4B*15218.8h5.1B++17.4B
Ripper 1,2081,1932,1720.549A**1.7621.041%D27.41%A13.6C*N/A7787.8h1.3B6.1C++
NS-15M1 1,1941,1915102.335C++0.0224.533%C21.83%D61.1C+N/A31619.5h10.2B+41.6C*
NS-11C 1,1951,1835492.155B+0.1627.735%C++27.219%B++41.8C+N/A20128.3h11.8B42.7B
TRAC-5 S 1,1961,1775412.176B*0.1427.477%B+30.331%A++48.2B**N/A24124.4h11.4C++41.4C**
P2-120 AP 2,2451,1751309.038C+6.7347.911%C+4.34%B**34.6C31.5A+70834h9.2D*19.1D--
NS Baron G5 1,1861,1745162.275A+0.0450.39%C**19.08%B++57.8BN/A22720.3h4.6C9.1C+
NS-15MP 1,1771,1713763.114C++0.8028.927%C31.597%C+64.7C--N/A16718.1h10.5C+36.4C+
M12 Kobalt-F 1,2161,1704782.448C+0.1425.431%C*7.863%C-37.1C+1.5C+7831.5h12.3C**48.4B+
SR-7 1,1741,1691926.089B+3.7847.311%B+73.139%D41.5CN/A11628.2h2.3C--4.8C+
KSR-35 1,1871,1664802.429C+0.1244.631%B**28.388%C43.7C-N/A10426.7h4B9.1B+
SOAS-20 1,1711,1655831.998C++0.3131.984%C*28.498%B+42.1C+N/A14527.7h10.1C*31.7B+
NS-15M2 1,1801,1653643.201C**0.8930.952%B+28.841%C63.3C+N/A24118.4h9.7B+31.5B+
NS-44 Commissioner 1,1671,1648851.315C++1.0047.791%B*21.821%C38.7CN/A15430.1h3.2C**6.7B+
PDW-16 Hailstorm 1,1711,1624322.69A0.3832.622%B**20.74%C*60.2B+N/A35919.3h11.1B++34B++
M77-B 1,1671,1602923.973B+1.6648.914%A67.931%D*35C+N/A10733.1h2.4C+4.9B+
MKV Suppressed 1,1631,1605951.95B+0.3631.332%B+21.379%C+42.5C+N/A17127.3h10.3B+32.7B+
HSR-1 1,1741,1595582.077C0.2337.931%C+23.9%D43.7C--N/A11726.5h4.8C**12.6C*
M40 Fury-F 1,5701,1596031.922C+0.3951.97%C+N/A27C+9.6C++11142.9h9.4C**18B
NSX Naginata 1,1691,1584452.602C**0.2925.301%C+30.743%C+57.9CN/A32220h10.1C**40C*
T1S Cycler 1,1581,1585742.017B**0.2925.535%C30.397%B++48.3C*N/A27624h11.5C++45C++
NS-11P 1,1701,1574592.521B++0.2129.514%B+29.127%B+49.9C+N/A15323.2h11.2B+38.1B+
C75 Viper 1,3311,0721308.246C++5.9345.452%B1.679%B+58.9B++14.2B++33618.2h11.9C+26.2C++
NS Decimator 1,5761,0437201.449C+0.8667.746%B+1.63%C32.3D16.5C40432.3h5.9D--8.7D
NS Decimator-B 1,1951,0375102.033C+0.2861.945%C--3.375%B*39.4D-6D**13026.3h3.1B5C*
SMG-46AE Armistice 1,0131,0015201.925C++0.3928.82%D30.07%C**73.6C+N/A23913.6h10.3B+35.8C*
M18 Needler 1,8749985951.677C-0.6333.001%C++3.206%A16.2C+14.2C**21161.6h132.8C+402.5C+
M9 SKEP Launcher 1,2069864892.016A0.3066.498%D2.13%C+40.7B+9.1C19124.2h4.1A6.2A
ASP-30 Grounder 1,2389155401.694B++0.6267.971%B+3.934%B+31.7B+11.2C+24328.9h5.3B**7.8B**
Hornet Missiles 1,1999021108.2C+5.8968.058%B*1.663%B75.2C+24.8D38712h6.8B**10B**
MANA Anti-Vehicle Turret 1,2138512034.192B**1.8858.71%C**6.11%B*80.3A*34.2C++52810.6h4.8B++8.2B*
P2-120 HEAT 1,2188255614.732B**12.4249.578%B+3.636%B+51.9A24.7A**48715.9h8.4D17C+
L100 Python HEAT 1,2118197910.367B8.0667.622%A+3.541%B++46.8C*22.4A29717.5h5.4C+8B+
SOAS-20 AE 7307234831.497D0.8130.679%D-28.078%C--25.8D**N/A6428h10.1B+33.1C+
Hunter QCX 7217161,0600.675C+1.6452.627%B+18.855%C+11.9C-N/A4460h3.7B7.1B+
LC2 Lynx AE 7307154181.711C+0.6026.338%D28.811%C+53C1.1C20913.5h12.4C++47C+
L100 Python AP 1,3367011345.231C2.9262.563%B+2.282%C+29D26.2B++35624.2h7.9D*12.5D--
M20 Basilisk 8166751305.192C+2.8841.63%C+10.222%A++43A+9C*26715.7h52.6A126.5B*
M40 Fury 771673996.798C4.4937.184%C+1.486%C+71.6B++10.4C++3489.4h10.9B+29.3B
NS-45 Pilot 6666645851.135C1.1829.668%D32.982%C*89.7C++N/A2947.4h6.5C+22.1C
Auraxium Chainblade 58058026,5350.022C2.2939.633%B+N/A0.6C-N/A2970.8h1.6B*3.9B+
M20 Basilisk-F 6585652921.935B+0.3841.637%C1.416%D-30.2C++5C9218.7h19.8B++47.6B*
Bighorn .50M 5435421075.065C+2.7540.987%D-68.635%D**37.6D-N/A10914.4h2.2D**5.3D**
AS16 NightHawk 5004922132.31B+0.0046.625%C**21.138%A68.3B+1.1B+4107.2h4.5C9.8C++
M20 Basilisk 590487955.126C++2.8141.143%C+8.214%B*51.3A*10.8C++3059.5h49.2A+119.6B**
M40 Fury 563466746.297C3.9938.289%C+1.717%C**71.7B+14.9B+4186.5h12.6C++32.9C++
E540 Halberd 6204594011.475C*9.1643.37%C+2.397%C42.1B**14.8C++32510.9h4.6B+10.5B+
Striker AE 1,0734454231.052C+1.2652.787%C**N/A11.1D15.7C**18840h60.8F115.3D*
M12 Kobalt 426407498.306D5.9922.339%B+17.445%C78.3C+3.7C+2945.2h16.7C+74.8C**
M3 Pounder HEG 5053411711.994C+0.3248.777%B2.053%D-22C10.6M**31415.5h19.1C39.1C+
NS-44L Blackhand 3203193300.967C-1.3443.299%C26.959%D**29.3C-N/A9510.9h3.4B+7.9C**
M3 Pounder HEG 4493131711.83C+0.4848.043%B+1.917%D-20.2C8.8M+30515.5h20.7D-43.2C+
NS-44P Commissioner 2872862900.986C1.3340.622%C--22.378%D-53C--N/A1525.4h3.2C+8C+
T1A Unity 2822811362.066C*0.2523.076%D*28.826%C++55.1C+N/A2855.1h10.8B+47C
MR11 Gatekeeper 447267328.344C+6.0344.522%C++N/A30B+20.2C+2748.9h39.4B88.4B+
G20 Vulcan-H 317214365.944C+3.6345.473%D4.673%A48.6C+23.4D6174.4h76.9B+169B
M6 Onslaught 195195732.671C+0.3619.068%C20.513%C50B+N/A2703.9h14.6B**76.7B+
MR11 Gatekeeper-H 4191831810.167B++7.8652.016%C-N/A32.1C--41.4B*4865.7h76.6D*147.2D*
M6 Onslaught 182181732.479C+0.1718.972%C+20.442%C46.4C*N/A2813.9h16B+84.4C*
NSX Tanto 177177862.058B+0.2528.432%C24.859%C--50.6C+N/A2633.5h11.8C++41.6C++
M60-G Bulldog 193173315.581C3.2745.185%B+2.89%C++55.8B++6.5C3513.1h5.8B+12.8B+
Aspis Anti-Aircraft Phalanx Turret 343166246.917A+4.6139.427%A1.205%D25.9A++27.7A**4846.4h117.1B++296.9B*
M18 Rotary 3021641091.505C0.8131.993%C+5.488%A**17.3C14.5C++3329.5h129.5C404.8C+
P525 Marauder-H 1701591213.25C10.9438.413%C+N/A106C7.3C+5111.5h6.2C**16B
TRAC-Shot 156151831.819C++0.4926.121%C+25.828%B**36.8C1.2B+1934.1h9.9B+37.8B
M20 Basilisk 177136265.231C*2.9237.092%B**5.882%C**41.2A*12.4B++2103.3h60.3B++162.5B*
NSX-P Tengu 140136801.7C++0.6135.152%D28.677%B+50.4C1.5C**1692.7h11.9C+33.8C+
NS CandyCannon 3000 1251251550.806C+1.5138.957%C++24.8%D17.4C-N/A437.2h3.8C*9.8B+
G30 Vulcan 197121225.5C+3.1933.666%C++4.132%B34.6B+21.7B++3393.5h97.1C+288.5C++
NS-AM7 Archer 1601201550.774B+1.5460.554%C**15%C-11.9B4B++9610.1h15.1C*25C*
MG-A1 Arbalest 119115771.494C+0.8225.591%C--40.87%A42.6C1.5C*1692.7h12.3B+48.2C**
NSX Tengu 115113611.852C**0.4633.959%D--40.708%A*36.5DN/A2003.1h11.8C+34.9C+
M12 Kobalt 1121101011C-8.6922.292%B++17.273%C84.6C+1.5D-3581.3h18.6D83.6C*
NS-61 Emissary 106106971.093C+1.2230.94%C+16.038%C-58.9B+N/A3551.8h8.8B++28.5B+
TX1 Repeater 95941020.922C+1.3921.642%D-26.596%B+47BN/A9452h9.3B*43B
Coyote Missiles 13187302.9D0.5947.255%D*N/A27.2D13.8D-2793.2h38.7C+81.9C
TRS-12 Uppercut 8281561.446C+0.8771.098%B*8.642%D*50.6C+N/A6111.6h3D--4.3C+
Rocklet Rifle 14080701.143C*1.1744.369%D*N/A21.6D16.2D-6753.7h49.1D*110.7F-
MRC3 Mercy 7676292.621C+0.3120.244%C+22.368%C+42.2C++N/A5111.8h14.4B**71.1B+
Skyguard 15775302.5C--0.1938.093%B*2.667%B+12.3D13.4B+3496.1h243.5F639.3D**
MRC3 Mercy 7474292.552C+0.2418.602%C+20.27%C+41.1C++N/A5041.8h14B**75.2B+
T2 Striker 173691090.633C1.6854.183%C++N/A9.1D-13.7C++4357.6h63.8F-117.8D**
M4-F Pillager 8369760.908C--1.4048.979%C++N/A17.7D-3.6C--633.9h42.8C+87.3C++
NSX Daimyo 5857222.591C0.2846.336%C**89.474%D*31.7D--N/A1501.8h3.4F-7.4D--
TAS-16 Blackjack 5756501.12C1.1966.667%C++N/A43.1C-N/A7551.3h2.8D--4.1C+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator108108,4165.7h
Spawn Beacon491,8691.9h
Anti-Vehicle MANA Turret252,3472.9h
Nanite Revive Grenade04,5691.3h
Nano-Armor Kit106195,38411.7h
AE Medical Applicator188161,1709.9h
Welding Device0880h
AE Nano-Armor Kit249500,04227.6h
Spitfire Auto-Turret199481.1h
Restoration Kit2392,3642.2h
Motion Spotter6427,64715h
Recon Detection Device67160.9h
Medical Kit7,57169,24388.3h
Ammunition Package798,9124.3h
Anti-Infantry MANA Turret1920.1h
WLT-Howler Mining Laser01310h
Nano-Repair Grenade04910.1h

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