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General YogSothothTR[MBOA] YogSothothTR
TR BR 94

KDR: 2.35

Score: 123.2m

Last Seen: Jun 7th, 2019 6:02 AM
- OFFLINE - 1005.5 hour(s)

Prestige 1, Battle Rank 94 - Terran Republic on Connery
Level Progress (to 95): 72%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS MSW-R T9 CARV TMG-50 LC3 Jaguar TORQ-9 T32 Bull DMR-99 LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,098,727 MLG Score: 2477
Fun Score: N/A
Cheeseburgers Flipped: 252TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.887%29.85%832581156193,5062.70744-0.361

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.476%1.311A1.37A-1.158D*HEAD ++ (~15.91)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.50.523B+9.90.306C*25.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.423%1.712%183412103,563235213171.51488270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.299%-0.308C0.114C+-0.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
159.30.013C+54.8-0.034C+104.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.431%2.488%415812067,274284433852.55677215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.843%0.529B+-0.047C+0.571

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
210.455B+9.80.219C++11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.147%6.626%1821112033,63726638811.36575412%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.102%0.181C++0.537B+-0.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.90.315C*31.30.217C++50.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.363%62.675%182712077,7917343401.06101

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.546%0.808B++-0.286C0.523

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.174C++3.3-0.036C+4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.128%19.406%18221212505558090.0904856

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.384%0.547B+0.941B*1.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.326C**4.30.12C+4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
123.2m274.1%476 (28.6k)398 (23.9k)2.34599267,548114,0452.5077794 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR12142076127.052%24.836%67202:4378

9% Combat Medic15% Engineer46% Heavy Assault17% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:03 PMJul 28th, 2017 9:05 AMJul 6th, 2019 6:23 PM (12d) (PST)Jun 7th, 2019 3:40 AM (42d) (PST)Jun 7th, 2019 2:02 AM (42d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7782555230.8650.3690.2152.5310.0582477

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,67415,27231,402522213152423,896

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5155.8h/214.8d 18,450 66,449 72,497 782.9k 6,456 25,275 18,075 240.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:56,578
Deaths:20,443
KDR:2.768
Accuracy:27.091% B*
HSR:32.983% B**
T9 CARV
A+
Kills:14,472
Deaths:5,446
KDR:2.657
Accuracy:26.476% A+
HSR:31.820% A
TMG-50
B*
Kills:11,124
Deaths:4,304
KDR:2.585
Accuracy:26.230% B*
HSR:29.756% B*
T32 Bull
B*
Kills:6,931
Deaths:2,608
KDR:2.658
Accuracy:27.558% B++
HSR:30.746% B*
T9 CARV-S
B*
Kills:3,887
Deaths:1,534
KDR:2.534
Accuracy:25.831% B++
HSR:31.078% B*
MG-H1 Watchman
B*
Kills:3,264
Deaths:1,394
KDR:2.341
Accuracy:27.584% B*
HSR:32.996% B*
T9A "Butcher"
C*
Kills:2,918
Deaths:1,128
KDR:2.587
Accuracy:25.746% C*
HSR:28.993% C++
T16 Rhino
B**
Kills:1,862
Deaths:713
KDR:2.612
Accuracy:25.926% B**
HSR:27.068% B++
NS-15M1
B
Kills:1,191
Deaths:510
KDR:2.335
Accuracy:24.533% B
HSR:21.830% C+
NS-15MP
C*
Kills:1,171
Deaths:376
KDR:3.114
Accuracy:28.927% C*
HSR:31.597% C++
NS-15M2
A
Kills:1,165
Deaths:364
KDR:3.201
Accuracy:30.952% A
HSR:28.841% B+
NSX Naginata
B+
Kills:1,158
Deaths:445
KDR:2.602
Accuracy:25.301% B+
HSR:30.743% B
Kills:105,721
Deaths (as Heavy Assault):39,265
Deaths (to Heavy Assaults):32,688
KDR:2.6925
Kill Difference:66,456
Playtime:2,353.246 hours
Usage:46%
Score:58.868m
Score/min:417
Accuracy (listed only):26.846%
HSR (listed only):29.871%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:7,295
Deaths:3,547
KDR:2.057
Accuracy:27.588% B*
HSR:26.169% B**
LC2 Lynx
B**
Kills:6,237
Deaths:3,038
KDR:2.053
Accuracy:27.706% B*
HSR:27.481% B**
TRAC-5
A
Kills:6,182
Deaths:3,012
KDR:2.052
Accuracy:27.791% A
HSR:25.688% A
TRAC-5 Burst
B*
Kills:5,934
Deaths:3,186
KDR:1.863
Accuracy:28.655% B++
HSR:29.070% B*
SMG-46 Armistice
B**
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% B**
HSR:21.043% B++
HC1 Cougar
B*
Kills:2,113
Deaths:1,009
KDR:2.094
Accuracy:27.443% B+
HSR:27.355% B*
T5 AMC
A*
Kills:1,419
Deaths:731
KDR:1.941
Accuracy:27.492% B*
HSR:30.655% A*
MG-S1 Jackal
B*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% B*
HSR:24.623% B++
MG-C1 Kindred
B**
Kills:1,358
Deaths:688
KDR:1.974
Accuracy:27.636% C*
HSR:30.192% B**
Shuriken
B**
Kills:1,260
Deaths:591
KDR:2.132
Accuracy:27.490% C+
HSR:25.635% B**
NS-7 PDW
B*
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% B*
HSR:23.352% B*
NS-11C
A+
Kills:1,183
Deaths:549
KDR:2.155
Accuracy:27.735% B++
HSR:27.219% A+
TRAC-5 S
A**
Kills:1,177
Deaths:541
KDR:2.176
Accuracy:27.477% B*
HSR:30.331% A**
NS Baron G5
B**
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% B++
HSR:19.080% B**
PDW-16 Hailstorm
A++
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% A++
HSR:20.740% B*
MKV Suppressed
B**
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B**
HSR:21.379% C**
LC2 Lynx AE
B
Kills:715
Deaths:418
KDR:1.711
Accuracy:26.338% C+
HSR:28.811% B
SMG-46AE Armistice
B*
Kills:512
Deaths:253
KDR:2.024
Accuracy:28.805% C+
HSR:30.078% B*
AS16 NightHawk
A++
Kills:453
Deaths:189
KDR:2.397
Accuracy:47.167% B++
HSR:20.751% A++
NSX Tanto
B+
Kills:162
Deaths:77
KDR:2.104
Accuracy:28.877% B+
HSR:24.691% C+
TRAC-Shot
A+
Kills:151
Deaths:83
KDR:1.819
Accuracy:26.121% C*
HSR:25.828% A+
TAS-16 Blackjack
B+
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% B+
HSR:0% F**
TRS-12 Uppercut
B**
Kills:52
Deaths:31
KDR:1.677
Accuracy:70.879% B**
HSR:7.692% D**
Kills:44,506
Deaths (as Light Assault):21,783
Deaths (to Light Assaults):24,146
KDR:2.04315
Kill Difference:22,723
Playtime:546.060 hours
Usage:11%
Score:13.649m
Score/min:417
Accuracy (listed only):33.854%
HSR (listed only):23.820%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TS2 Inquisitor
B*
Kills:3,777
Deaths:2,746
KDR:1.375
Accuracy:33.049% B++
HSR:25.364% B*
TSAR-42
B**
Kills:2,355
Deaths:689
KDR:3.418
Accuracy:46.446% B**
HSR:63.992% C-
SMG-46 Armistice
B**
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% B**
HSR:21.043% B++
T4 AMP
B**
Kills:1,999
Deaths:1,314
KDR:1.521
Accuracy:32.788% B*
HSR:25.413% B**
NS-357 Underboss
B+
Kills:1,702
Deaths:1,638
KDR:1.039
Accuracy:41.696% B+
HSR:22.033% C++
NS-44 Commissioner AE
B*
Kills:1,458
Deaths:1,019
KDR:1.431
Accuracy:47.894% B*
HSR:19.822% D
MG-S1 Jackal
B*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% B*
HSR:24.623% B++
TRAP-M1
B*
Kills:1,312
Deaths:540
KDR:2.430
Accuracy:34.036% B*
HSR:29.116% B+
Shuriken
B**
Kills:1,260
Deaths:591
KDR:2.132
Accuracy:27.490% C+
HSR:25.635% B**
RAMS .50M
B**
Kills:1,255
Deaths:242
KDR:5.186
Accuracy:46.363% B**
HSR:78.008% C+
NS-30 Vandal
B**
Kills:1,233
Deaths:514
KDR:2.399
Accuracy:40.247% B**
HSR:25.953% C+
NS-7 PDW
B*
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% B*
HSR:23.352% B*
TX2 Emperor
B+
Kills:1,217
Deaths:1,324
KDR:0.919
Accuracy:32.520% B+
HSR:24.404% B+
SR-7
B**
Kills:1,169
Deaths:192
KDR:6.089
Accuracy:47.311% B**
HSR:73.139% D
KSR-35
A+
Kills:1,166
Deaths:480
KDR:2.429
Accuracy:44.631% A+
HSR:28.388% C+
SOAS-20
B**
Kills:1,165
Deaths:583
KDR:1.998
Accuracy:31.984% B*
HSR:28.498% B**
NS-44 Commissioner
A
Kills:1,164
Deaths:885
KDR:1.315
Accuracy:47.791% A
HSR:21.821% C+
PDW-16 Hailstorm
A++
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% A++
HSR:20.740% B*
MKV Suppressed
B**
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B**
HSR:21.379% C**
M77-B
A++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:48.914% A++
HSR:67.931% D--
HSR-1
B+
Kills:1,159
Deaths:558
KDR:2.077
Accuracy:37.931% B+
HSR:23.900% D
SOAS-20 AE
C+
Kills:723
Deaths:483
KDR:1.497
Accuracy:30.679% C
HSR:28.078% C+
SMG-46AE Armistice
B*
Kills:512
Deaths:253
KDR:2.024
Accuracy:28.805% C+
HSR:30.078% B*
Bighorn .50M
C+
Kills:483
Deaths:95
KDR:5.084
Accuracy:41.647% C+
HSR:66.460% F-
NS-45 Pilot
B++
Kills:454
Deaths:428
KDR:1.061
Accuracy:30.027% C+
HSR:31.718% B++
NS-44L Blackhand
C*
Kills:319
Deaths:330
KDR:0.967
Accuracy:43.299% C*
HSR:26.959% D*
NS CandyCannon 3000
C**
Kills:125
Deaths:155
KDR:0.806
Accuracy:38.957% C**
HSR:24.800% D
NS-61 Emissary
B+
Kills:106
Deaths:97
KDR:1.093
Accuracy:30.940% B+
HSR:16.038% C+
NS-AM7 Archer
C*
Kills:103
Deaths:100
KDR:1.030
Accuracy:60.073% C*
HSR:17.476% C+
TX1 Repeater
B*
Kills:94
Deaths:102
KDR:0.922
Accuracy:21.642% C--
HSR:26.596% B*
NS-44P Commissioner
C++
Kills:65
Deaths:74
KDR:0.878
Accuracy:41.899% C++
HSR:21.539% C--
NSX Daimyo
B++
Kills:57
Deaths:22
KDR:2.591
Accuracy:46.336% B++
HSR:89.474% D*
Kills:34,665
Deaths (as Infiltrator):19,020
Deaths (to Infiltrators):20,170
KDR:1.82256
Kill Difference:15,645
Playtime:853.873 hours
Usage:17%
Score:15.391m
Score/min:300
Accuracy (listed only):37.868%
HSR (listed only):33.555%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:7,295
Deaths:3,547
KDR:2.057
Accuracy:27.588% B*
HSR:26.169% B**
DMR-99
B++
Kills:6,657
Deaths:2,751
KDR:2.420
Accuracy:32.854% C
HSR:36.112% B++
LC2 Lynx
B**
Kills:6,237
Deaths:3,038
KDR:2.053
Accuracy:27.706% B*
HSR:27.481% B**
TRAC-5
A
Kills:6,182
Deaths:3,012
KDR:2.052
Accuracy:27.791% A
HSR:25.688% A
TRAC-5 Burst
B*
Kills:5,934
Deaths:3,186
KDR:1.863
Accuracy:28.655% B++
HSR:29.070% B*
HC1 Cougar
B*
Kills:2,113
Deaths:1,009
KDR:2.094
Accuracy:27.443% B+
HSR:27.355% B*
T5 AMC
A*
Kills:1,419
Deaths:731
KDR:1.941
Accuracy:27.492% B*
HSR:30.655% A*
MG-C1 Kindred
B**
Kills:1,358
Deaths:688
KDR:1.974
Accuracy:27.636% C*
HSR:30.192% B**
AMR-66
B**
Kills:1,208
Deaths:523
KDR:2.310
Accuracy:30.497% B+
HSR:33.030% B**
NS-11C
A+
Kills:1,183
Deaths:549
KDR:2.155
Accuracy:27.735% B++
HSR:27.219% A+
TRAC-5 S
A**
Kills:1,177
Deaths:541
KDR:2.176
Accuracy:27.477% B*
HSR:30.331% A**
NS Baron G5
B**
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% B++
HSR:19.080% B**
MG-HBR1 Dragoon
C**
Kills:943
Deaths:387
KDR:2.437
Accuracy:34.974% C**
HSR:28.526% C+
LC2 Lynx AE
B
Kills:715
Deaths:418
KDR:1.711
Accuracy:26.338% C+
HSR:28.811% B
AS16 NightHawk
A++
Kills:453
Deaths:189
KDR:2.397
Accuracy:47.167% B++
HSR:20.751% A++
NSX Tanto
B+
Kills:162
Deaths:77
KDR:2.104
Accuracy:28.877% B+
HSR:24.691% C+
TRAC-Shot
A+
Kills:151
Deaths:83
KDR:1.819
Accuracy:26.121% C*
HSR:25.828% A+
TAS-16 Blackjack
B+
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% B+
HSR:0% F**
TRS-12 Uppercut
B**
Kills:52
Deaths:31
KDR:1.677
Accuracy:70.879% B**
HSR:7.692% D**
Kills:44,469
Deaths (as Engineer):21,326
Deaths (to Engineers):14,757
KDR:2.0852
Kill Difference:23,143
Playtime:754.082 hours
Usage:15%
Score:17.268m
Score/min:382
Accuracy (listed only):34.962%
HSR (listed only):25.194%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
B*
Kills:7,035
Deaths:3,312
KDR:2.124
Accuracy:28.191% B*
HSR:28.515% B+
T1 Cycler
A
Kills:5,378
Deaths:2,474
KDR:2.174
Accuracy:28.266% A
HSR:28.059% B**
SMG-46 Armistice
B**
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% B**
HSR:21.043% B++
SABR-13
C**
Kills:1,808
Deaths:869
KDR:2.081
Accuracy:27.630% C**
HSR:27.268% C*
TAR
B**
Kills:1,402
Deaths:521
KDR:2.691
Accuracy:27.219% B++
HSR:29.886% B**
MG-S1 Jackal
B*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% B*
HSR:24.623% B++
Cycler TRV
B**
Kills:1,342
Deaths:656
KDR:2.046
Accuracy:26.922% B*
HSR:28.018% B**
Shuriken
B**
Kills:1,260
Deaths:591
KDR:2.132
Accuracy:27.490% C+
HSR:25.635% B**
NS-7 PDW
B*
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% B*
HSR:23.352% B*
TAR-AE
B+
Kills:1,218
Deaths:475
KDR:2.564
Accuracy:27.744% C++
HSR:30.952% B+
T1B Cycler
B*
Kills:1,216
Deaths:544
KDR:2.235
Accuracy:30.531% B*
HSR:31.250% B+
NS Baron G5
B**
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% B++
HSR:19.080% B**
PDW-16 Hailstorm
A++
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% A++
HSR:20.740% B*
MKV Suppressed
B**
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B**
HSR:21.379% C**
T1S Cycler
A
Kills:1,158
Deaths:574
KDR:2.017
Accuracy:25.535% C**
HSR:30.397% A
NS-11P
A+
Kills:1,157
Deaths:459
KDR:2.521
Accuracy:29.514% A
HSR:29.127% A+
SMG-46AE Armistice
B*
Kills:512
Deaths:253
KDR:2.024
Accuracy:28.805% C+
HSR:30.078% B*
AS16 NightHawk
A++
Kills:453
Deaths:189
KDR:2.397
Accuracy:47.167% B++
HSR:20.751% A++
T1A Unity
B+
Kills:281
Deaths:136
KDR:2.066
Accuracy:23.076% D
HSR:28.826% B+
TAS-16 Blackjack
B+
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% B+
HSR:0% F**
TRS-12 Uppercut
B**
Kills:52
Deaths:31
KDR:1.677
Accuracy:70.879% B**
HSR:7.692% D**
Kills:32,575
Deaths (as Combat Medic):14,924
Deaths (to Combat Medics):12,714
KDR:2.18273
Kill Difference:17,651
Playtime:458.581 hours
Usage:9%
Score:12.997m
Score/min:472
Accuracy (listed only):34.400%
HSR (listed only):24.127%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:323
Deaths:168
KDR:1.923
Accuracy:48.586% B*
HSR:2.167% D
M3 Pounder HEG
B**
Kills:300
Deaths:168
KDR:1.786
Accuracy:47.805% B**
HSR:2% D
M6 Onslaught
C**
Kills:193
Deaths:68
KDR:2.838
Accuracy:18.906% C**
HSR:20.725% C++
M6 Onslaught
B
Kills:174
Deaths:68
KDR:2.559
Accuracy:18.753% B
HSR:20.690% C*
MRC3 Mercy
B*
Kills:73
Deaths:29
KDR:2.517
Accuracy:20.638% B*
HSR:20.548% C+
MRC3 Mercy
B+
Kills:70
Deaths:29
KDR:2.414
Accuracy:19.041% B+
HSR:18.571% C-
Kills:1,133
Deaths (as MAX Suit):265
Deaths (to MAX Suits):4,287
KDR:4.27547
Kill Difference:868
Playtime:31.569 hours
Usage:1%
Score:1.269m
Score/min:670
Accuracy (listed only):28.955%
HSR (listed only):14.117%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B*
Kills:1,234
V. Kills:267 460%
Deaths:121
KDR:10.198
Accuracy:49.740% C*
KPH:102.800 B+
VKPH:22.200 B*
M14 Banshee
A*
Kills:1,190
V. Kills:43 N/A
Deaths:173
KDR:6.879
Accuracy:32.545% B+
KPH:104.500 A*
VKPH:3.800 C*
M18 Needler
B*
Kills:975
V. Kills:865 113%
Deaths:595
KDR:1.639
Accuracy:33.171% C++
KPH:15.900 B
VKPH:14.100 B*
Hornet Missiles
B**
Kills:902
V. Kills:297 303%
Deaths:110
KDR:8.200
Accuracy:68.058% B**
KPH:75.400 C**
VKPH:24.800 C-
M18 Rotary
B++
Kills:164
V. Kills:138 118%
Deaths:109
KDR:1.505
Accuracy:31.993% C++
KPH:17.200 C**
VKPH:14.500 B++
Coyote Missiles
C--
Kills:87
V. Kills:44 193%
Deaths:30
KDR:2.900
Accuracy:47.317% D-
KPH:26.900 C--
VKPH:13.600 D
Kills:4,552 (2,329 + 0)
Deaths:1,138
KDR:4
VKDR:1.453
Vehicle Kills:1,654
Kill Difference:3,414
Playtime:109.285 hours
Usage:2%
Score:2.153m
Score/min:328
Piloting Accuracy:31.993%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,330
V. Kills:289 459%
Deaths:92
KDR:14.457
Accuracy:55.012% B++
KPH:62.900 B+
VKPH:13.700 A
C75 Viper
A++
Kills:1,072
V. Kills:259 412%
Deaths:130
KDR:8.246
Accuracy:45.471% B++
KPH:59 A++
VKPH:14.300 A
L100 Python HEAT
A*
Kills:819
V. Kills:392 208%
Deaths:79
KDR:10.367
Accuracy:67.622% A++
KPH:46.900 B**
VKPH:22.400 A*
L100 Python AP
A
Kills:699
V. Kills:635 110%
Deaths:134
KDR:5.216
Accuracy:62.574% B++
KPH:28.900 C
VKPH:26.300 A
Skyguard
B**
Kills:75
V. Kills:82 90%
Deaths:30
KDR:2.500
Accuracy:38.093% A
KPH:12.400 C
VKPH:13.500 B**
Kills:3,995 (3,995 + 0)
Deaths:465
KDR:8.591
VKDR:3.563
Vehicle Kills:1,657
Kill Difference:3,530
Playtime:87.002 hours
Usage:2%
Score:1.650m
Score/min:316
Driving Accuracy:38.093%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
A+
Kills:1,285
V. Kills:268 478%
Deaths:54
KDR:23.796
Accuracy:46.097% B+
KPH:82.600 A+
VKPH:17.200 A+
P2-120 AP
A*
Kills:1,169
V. Kills:1,067 109%
Deaths:130
KDR:8.992
Accuracy:47.903% C*
KPH:34.500 B
VKPH:31.500 A*
P2-120 HEAT
M**
Kills:825
V. Kills:393 209%
Deaths:56
KDR:14.732
Accuracy:49.582% B*
KPH:51.900 A*
VKPH:24.700 M**
E540 Halberd
A+
Kills:313
V. Kills:110 282%
Deaths:40
KDR:7.825
Accuracy:44.174% B
KPH:44.200 A+
VKPH:15.500 B+
MR11 Gatekeeper
B++
Kills:243
V. Kills:169 143%
Deaths:32
KDR:7.594
Accuracy:45.446% B++
KPH:29.900 B++
VKPH:20.800 B+
G30 Vulcan
B**
Kills:109
V. Kills:69 156%
Deaths:22
KDR:4.955
Accuracy:33.194% B+
KPH:33 B**
VKPH:20.900 B*
M20 Basilisk
M
Kills:106
V. Kills:29 353%
Deaths:26
KDR:4.077
Accuracy:37.612% A
KPH:40.500 M
VKPH:11.100 A+
Kills:4,050 (3,279 + 771)
Deaths:360
KDR:11.250
VKDR:5.847
Vehicle Kills:2,105
Kill Difference:3,690
Playtime:86.469 hours
Usage:2%
Score:2.634m
Score/min:508
Driving Accuracy:49.582%
Gunner Accuracy:37.612%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C++
Kills:196
V. Kills:99 196%
Deaths:36
KDR:5.444
Accuracy:45.208% C
KPH:46.700 C++
VKPH:23.600 C
MR11 Gatekeeper-H
A
Kills:183
V. Kills:236 77%
Deaths:18
KDR:10.167
Accuracy:51.914% C+
KPH:32.300 C++
VKPH:41.600 A
P525 Marauder-H
C++
Kills:159
V. Kills:11 N/A
Deaths:12
KDR:13.250
Accuracy:38.413% B
KPH:105.800 C++
VKPH:7.300 C++
Kills:538 (0 + 538)
Deaths:66
KDR:8.152
VKDR:5.242
Vehicle Kills:346
Kill Difference:472
Playtime:11.370 hours
Usage:0%
Score:0.361m
Score/min:530
Driving Accuracy:N/A%
Gunner Accuracy:38.413%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:672
V. Kills:98 N/A
Deaths:99
KDR:6.788
Accuracy:37.296% C*
KPH:71.900 B**
VKPH:10.500 C**
M20 Basilisk
A++
Kills:640
V. Kills:135 471%
Deaths:130
KDR:4.923
Accuracy:41.882% B
KPH:42.600 A++
VKPH:9 C**
M20 Basilisk
M
Kills:478
V. Kills:102 464%
Deaths:95
KDR:5.032
Accuracy:41.467% C**
KPH:51.300 M
VKPH:10.900 B
M40 Fury
B++
Kills:466
V. Kills:97 476%
Deaths:74
KDR:6.297
Accuracy:38.289% C**
KPH:71.800 B++
VKPH:14.900 B+
M12 Kobalt
B*
Kills:383
V. Kills:17 N/A
Deaths:49
KDR:7.816
Accuracy:21.734% B*
KPH:81.400 B+
VKPH:3.600 C++
M60-G Bulldog
A+
Kills:172
V. Kills:20 N/A
Deaths:31
KDR:5.548
Accuracy:45.215% B**
KPH:55 A+
VKPH:6.400 C++
M12 Kobalt
B**
Kills:102
V. Kills:2 N/A
Deaths:10
KDR:10.200
Accuracy:23.084% B**
KPH:91.600 B+
VKPH:1.800 D
Kills:2,913 (0 + 2,913)
Deaths:488
KDR:5.969
VKDR:0.965
Vehicle Kills:471
Kill Difference:2,425
Playtime:49.114 hours
Usage:1%
Score:0.945m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:23.084%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,230
V. Kills:49 N/A
Deaths:424
KDR:2.901
Accuracy:45.316% B+
KPH:54.200 C*
VKPH:2.200 C**
M12 Kobalt-F
B+
Kills:1,170
V. Kills:46 N/A
Deaths:478
KDR:2.448
Accuracy:25.431% B+
KPH:37.200 B+
VKPH:1.500 C**
M40 Fury-F
B*
Kills:1,159
V. Kills:411 281%
Deaths:603
KDR:1.922
Accuracy:51.970% C*
KPH:27 C*
VKPH:9.600 B*
M20 Basilisk-F
B+
Kills:565
V. Kills:93 N/A
Deaths:292
KDR:1.935
Accuracy:41.637% C-
KPH:30.200 B+
VKPH:5 C+
M4-F Pillager
C-
Kills:69
V. Kills:14 460%
Deaths:76
KDR:0.908
Accuracy:48.979% C+
KPH:17.800 C--
VKPH:3.600 C-
Kills:4,193 (4,193 + 0)
Deaths:1,873
KDR:2.239
VKDR:0.327
Vehicle Kills:613
Kill Difference:2,320
Playtime:119.654 hours
Usage:2%
Score:0.715m
Score/min:100
Driving Accuracy:48.979%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 57,14156,57820,4432.768B+0.4227.091%B*32.983%B**64.3B**N/A192879.7h9.9B*36.7B++
T9 CARV 14,57314,4725,4462.657B**0.3126.476%A+31.82%A64.1A++N/A274225.6h10.1B**38.1B*
TMG-50 11,21111,1244,3042.585A0.2426.23%B*29.756%B*58.3B**N/A198190.8h9.1B*34.8B++
LC3 Jaguar 7,3647,2953,5472.057B+0.2927.588%B*26.169%B**46.3B++N/A153157.7h10.7B+38.7B++
TORQ-9 7,0977,0353,3122.124B++0.2228.191%B*28.515%B+51.7B*N/A176136.1h12.4B*44B*
T32 Bull 6,9786,9312,6082.658B**0.3127.558%B++30.746%B*58.9B++N/A186117.6h10.2B*37B++
DMR-99 6,7686,6572,7512.42C++0.0732.854%C36.112%B++57.8B+1B++136115.1h6.3B+19B
LC2 Lynx 6,2836,2373,0382.053B*0.2927.706%B*27.481%B**43.4B++N/A143143.8h12.2B++43.9B++
TRAC-5 6,2406,1823,0122.052A++0.2927.791%A25.688%A43.8A++N/A189141h11.1B*39.8B*
TRAC-5 Burst 6,0075,9343,1861.863C++0.4828.655%B++29.07%B*39.7C+N/A105149.5h10.5B*36.8B++
T1 Cycler 5,4365,3782,4742.174B**0.1728.266%A28.059%B**54.2A++N/A22999.3h11.4B**40.3B**
Claymore 4,3544,35319921.874A**19.5345.108%AN/A348.2M**N/A108812.5h1.1B**2.4B**
T9 CARV-S 3,9053,8871,5342.534B**0.1925.831%B++31.078%B*60.5B++N/A21264.3h10.1B*39.3B+
TS2 Inquisitor 3,7843,7772,7461.375C*0.9733.049%B++25.364%B*90.6A*N/A24041.7h7.5B*22.8B*
MG-H1 Watchman 3,2973,2641,3942.341B+0.0027.584%B*32.996%B*58.1B+N/A20556.2h12.3B++44.6B++
The Kraken 4,2463,1061,3252.344B+0.0061.234%C+1.288%D42.8C++15.7C+24872.5h4.5C7.3C+
T9A "Butcher" 2,9382,9181,1282.587B+0.2425.746%C*28.993%C++60C++N/A25548.6h10B++38.9B+
C-4 ARX 3,3042,5751,1102.32C*0.0326.094%C+N/A106.8C+30.2C61924.1h1.5D5.6C--
TSAR-42 2,3732,3556893.418C++1.0746.446%B**63.992%C-38.5C++N/A13061.1h2.3C++5B+
T7 Mini-Chaingun 2,3362,3121,0722.157A0.1923.456%A16.436%B*77.1A*N/A45030h9.9B**42.3B*
ML-7 3,5462,3021,6401.404B**0.9468.407%A2.563%C+30.1B+16.2B+43376.6h6.9C++10B+
SMG-46 Armistice 2,1372,1291,0262.075B**0.2731.813%B**21.043%B++47.6B**N/A20244.7h11.1B**34.8B*
HC1 Cougar 2,1392,1131,0092.094B**0.2527.443%B+27.355%B*52.6B**N/A22640.2h10.1B++36.7B+
T4 AMP 2,0061,9991,3141.521B+0.8232.788%B*25.413%B**83.6A*N/A22523.9h10.9B**33.3B*
T16 Rhino 1,8751,8627132.612A+0.2725.926%B**27.068%B++56.1B**N/A26133.2h10.5B*40.6B++
SABR-13 1,8191,8088692.081C**0.2627.63%C**27.268%C*46.7B+N/A22738.7h10.1B++36.4B++
C-4 2,4331,7686392.767B**0.4228.282%B+N/A153.7A++57.8A*229511.5h1.5C++5.2B
Tank Mine 2,9021,74515811.044S8.7028.285%CN/A218.1A*144.6M+23468h1.6B+5.8C**
NS-357 Underboss 1,7121,7021,6381.039C++1.3141.696%B+22.033%C++39.1C+N/A11943.5h3.6B++8.6B++
The Slasher 1,6251,62319,4800.083B++2.2645.113%B*7.948%C1.9C+N/A6858.7h1.8B++3.9C++
Frag Grenade 1,5951,57911579N/A1,576.6543.253%CN/A438.6C+4.4D20033.6h3.5B+8.1C**
T7 Mini-Chaingun AE 1,4931,4835962.488B**0.1427.624%A+15.711%C*69.6B*N/A18321.3h10.6B++38.5B*
NS-44 Commissioner AE 1,4621,4581,0191.431C*0.9147.894%B*19.822%D31.9DN/A9145.7h3.5C++7.4B+
T5 AMC 1,4301,4197311.941B**0.4027.492%B*30.655%A*46.7A+N/A24430.4h11.8B*42.9B++
TAR 1,4301,4025212.691B*0.3527.219%B++29.886%B**57.7B**1.2A++21724.3h11.8B+43.4B++
MG-S1 Jackal 1,4071,3936342.197B**0.1531.12%B*24.623%B++45.5B+N/A17330.6h9.3B+29.7B++
MG-C1 Kindred 1,3941,3586881.974B+0.3727.636%C*30.192%B**59.6B+1.6B**14022.8h9.9B+35.9B+
Cycler TRV 1,3451,3426562.046B*0.3026.922%B*28.018%B**52.4B**N/A32625.6h11.5B++42.6B++
L100 Python HESH 1,6191,3309214.457C**12.1155.012%B++1.955%B62.7B+13.6A26821.2h3.6C+6.6C**
TRAP-M1 1,3181,3125402.43B++0.0834.036%B*29.116%B+44.8BN/A13829.3h8.2B+24.2B+
P2-120 HESH 1,5531,2855423.796B*21.4546.097%B+N/A82.4A+17.2A+38315.6h5.9D12.9C+
Shuriken 1,2841,2605912.132B++0.2127.49%C+25.635%B**53.2B+1A18423.7h12.1B+44.1B
RAMS .50M 1,2571,2552425.186B++2.8446.363%B**78.008%C+38.1B+N/A14432.9h2.2C++4.7B+
Hellfire Rocket Pods 1,5011,23412110.198B+7.8549.74%C*N/A102.8B+22.3B*76212h20C*40.2B
NS-30 Vandal 1,2411,2335142.399B+0.0540.247%B**25.953%C+40.3C++N/A10430.6h5.2B+12.9B++
S12 Renegade 1,2791,2304242.901C++0.5645.316%B+2.764%D54.2C*2.2C**12222.7h3.9C--8.6C+
Spear Anti-Vehicle Phalanx Turret 1,8151,2299612.802B**10.4659.36%A++5.37%B++66.4A++31.7B**52718.5h6.4B++10.9B**
NS-7 PDW 1,2421,2295872.094A+0.2529.49%B*23.352%B*51.6AN/A26523.8h11.9B*40.5B++
NS Victory 1,2201,21962,0070.02C--2.3331.676%C++N/A0.5C+N/A12488.5h1.6B++5.1B*
TAR-AE 1,2521,2184752.564B*0.2227.744%C++30.952%B+63.1B+1.8A++26919.3h11.4C**41.2B
TX2 Emperor 1,2331,2171,3240.919C+1.4332.52%B+24.404%B+27C+N/A13745.1h7.5B++23B+
T1B Cycler 1,2371,2165442.235C*0.1130.531%B*31.25%B+53.6B+N/A15722.7h10.9B++35.6B*
AMR-66 1,2191,2085232.31A+0.0430.497%B+33.03%B**57.5A*N/A30721h6.7B**21.8B*
Sticky Grenade 1,2081,20211202N/A1,199.6549.117%CN/A667.8D3.3D--19511.8h2.6C5.3C+
Ripper 1,2081,1932,1720.549M**1.8021.041%C-27.41%A+13.6B+N/A7787.8h1.3B+6.1C+
NS-15M1 1,1941,1915102.335B++0.0124.533%B21.83%C+61.1B++N/A31119.5h10.2B*41.6B+
Anti-Vehicle Grenade 1,5551,19011190N/A1,187.6555.742%B+N/A330.6C101.4C++26533.6h6.1C+10.9C*
M14 Banshee 1,2331,1901736.879C++4.5332.545%B+N/A104.4A*3.8C*46811.4h14.7B+45.3B++
NS-11C 1,1951,1835492.155A0.1927.735%B++27.219%A+41.8B++N/A19528.3h11.8B++42.7B++
TRAC-5 S 1,1961,1775412.176A+0.1727.477%B*30.331%A**48.2A*N/A23724.4h11.4C**41.4B+
NS Baron G5 1,1861,1745162.275A+0.0750.39%B++19.08%B**57.8B**N/A22120.3h4.6C++9.1C+
NS-15MP 1,1771,1713763.114B0.7728.927%C*31.597%C++64.7C+N/A16618.1h10.5C*36.4C**
M12 Kobalt-F 1,2161,1704782.448C**0.1025.431%B+7.863%C37.1B+1.5C**7731.5h12.3B+48.4B++
SR-7 1,1741,1691926.089B*3.7447.311%B**73.139%D41.5C**N/A11528.2h2.3C+4.8B+
P2-120 AP 2,2361,1691308.992B6.6547.903%C*4.363%B+34.5B31.5A*69333.9h9.2D19.2C
KSR-35 1,1871,1664802.429C*0.0844.631%A+28.388%C+43.7C++N/A10426.7h4B+9.1B++
NS-15M2 1,1801,1653643.201B*0.8630.952%A28.841%B+63.3B++N/A22718.4h9.7B*31.5B*
SOAS-20 1,1711,1655831.998B+0.3531.984%B*28.498%B**42.1B+N/A14327.7h10.1B++31.7B*
NS-44 Commissioner 1,1671,1648851.315B1.0347.791%A21.821%C+38.7C*N/A14930.1h3.2B++6.7B*
PDW-16 Hailstorm 1,1711,1624322.69A*0.3432.622%A++20.74%B*60.2A++N/A35619.3h11.1B*34B*
MKV Suppressed 1,1631,1605951.95B**0.4031.332%B**21.379%C**42.5B+N/A16927.3h10.3B**32.7B++
M77-B 1,1671,1602923.973A+1.6348.914%A++67.931%D--35B+N/A10533.1h2.4C++4.9B++
M40 Fury-F 1,5701,1596031.922B0.4251.97%C*N/A27C*9.6B*11142.9h9.4B18B+
HSR-1 1,1741,1595582.077C++0.2737.931%B+23.9%D43.7C++N/A11626.5h4.8B+12.6B+
T1S Cycler 1,1581,1585742.017B**0.3325.535%C**30.397%A48.3B**N/A27424h11.5B+45B+
NSX Naginata 1,1691,1584452.602A0.2625.301%B+30.743%B57.9B+N/A31720h10.1B+40B+
NS-11P 1,1701,1574592.521A0.1829.514%A29.127%A+49.9B**N/A14923.2h11.2B**38.1B**
C75 Viper 1,3311,0721308.246B*5.9045.471%B++1.679%C*58.9A++14.2A33418.2h11.9C**26.2B++
NS Decimator-B 1,1951,0375102.033C**0.3161.945%C3.375%B++39.4C6D-12926.3h3.1B++5B+
NS Decimator 1,5571,0277131.44B+0.9167.688%B*1.655%C-32C+16.5C++39432.1h5.9D8.8C+
M9 SKEP Launcher 1,2069864892.016M0.3366.498%C+2.13%C+40.7A9.1C+19024.2h4.1A++6.2A++
M18 Needler 1,8409755951.639C+0.7133.171%C++3.282%B*15.9B14.1B*20961.2h135.3C**407.8B
MG-HBR1 Dragoon 9659433872.437B**0.0934.974%C**28.526%C+37.3B+N/A8525.3h5.6B++16.1B++
ASP-30 Grounder 1,2389155401.694A++0.6567.972%B++3.934%B+31.7A11.2C+24228.9h5.3A7.8A
Hornet Missiles 1,1999021108.2B+5.8568.058%B**1.663%C*75.2C**24.8C-38412h6.8B*10B**
MANA Anti-Vehicle Turret 1,2138512034.192A+1.8558.699%B+6.11%B**80.3M34.2B+52710.6h4.8B**8.2A
P2-120 HEAT 1,2188255614.732A12.3949.582%B*3.636%B51.9A*24.7M**47615.9h8.4C17C**
L100 Python HEAT 1,2118197910.367B*8.0267.622%A++3.541%B++46.8B**22.4A*29517.5h5.4C*8B*
SOAS-20 AE 7307234831.497C0.8530.679%C28.078%C+25.8D--N/A6428h10.1B+33.1B
Hunter QCX 7217161,0600.675C+1.6752.627%B+18.855%C-11.9C+N/A4460h3.7B+7.1B+
LC2 Lynx AE 7307154181.711C**0.6326.338%C+28.811%B53B+1.1B+20613.5h12.4B+47C**
L100 Python AP 1,3346991345.216C++2.8762.574%B++2.289%C+28.9C26.2A35224.2h7.8C--12.5C+
M40 Fury 770672996.788C+4.4437.296%C*1.488%C71.5B**10.4C**3509.4h10.9B+29.2B++
M20 Basilisk 7756401304.923B++2.5841.882%B10.469%A++42.7A++9C**26615h53.3B**127.2B**
M20 Basilisk-F 6585652921.935B*0.4141.637%C-1.416%C-30.2B+5C+9218.7h19.8B*47.6B*
SMG-46AE Armistice 5175122532.024B+0.3228.805%C+30.078%B*75.3B+N/A2116.8h10B*34.7B+
Bighorn .50M 484483955.084C++2.7441.647%C+66.46%F-36.9DN/A10313.1h2.2D*5.3D
M20 Basilisk 580478955.032B*2.6941.467%C**7.531%B++51.4M11B3069.3h49.3A118.8B**
M40 Fury 563466746.297C+3.9538.289%C**1.717%C+71.7B++14.9B+4186.5h12.6C*32.9B+
NS-45 Pilot 4564544281.061C+1.2830.027%C+31.718%B++82.5B*N/A2275.5h6.8B22.5C**
AS16 NightHawk 4614531892.397B**0.0547.167%B++20.751%A++68.6A+1.2A++4046.6h4.5C++9.5B+
Striker AE 1,0434254131.029B*1.3252.947%C*N/A10.8C-15.7B+18739.3h62.4D-117.8D
M12 Kobalt 400383497.816C-5.4721.734%B*17.494%C+81.5B+3.6C++2964.7h16B+73.8B+
M3 Pounder HEG 4803231681.923C*0.4248.586%B*2.167%D21.5B10.5M**31315h19.3C+39.6B+
NS-44L Blackhand 3203193300.967C+1.3843.299%C*26.959%D*29.3C*N/A9410.9h3.4B++7.9B+
E540 Halberd 423313407.825C*5.4844.174%B2.875%C44.1A+15.5B+4067.1h4.4B**10B**
M3 Pounder HEG 4313001681.786C*0.5647.805%B**2%D20B8.7M*30515h20.7C-43.3C*
T1A Unity 2822811362.066B*0.2823.076%D28.826%B+55.1B+N/A2785.1h10.8B*47C*
MR11 Gatekeeper 412243327.594B++5.2545.446%B++N/A30B++20.9B+2808.1h39.3B*86.4B**
G20 Vulcan-H 295196365.444B+3.1045.208%C4.592%A46.7C++23.6C5994.2h78.5B++173.6B+
M6 Onslaught 193193682.838B0.4918.906%C**20.725%C++50.8AN/A2733.8h13.9A73.7B++
MR11 Gatekeeper-H 4191831810.167A7.8251.914%C+N/A32.1C+41.4A4865.7h76.2D146.7D
M6 Onslaught 174174682.559C*0.2118.753%B20.69%C*45.8B*N/A2773.8h15.7B*83.5B+
M60-G Bulldog 192172315.548C**3.2045.215%B**2.907%C+55.5A+6.5C++3493.1h5.8B++12.8B*
M18 Rotary 3021641091.505C+0.8431.993%C++5.488%A*17.3C**14.5B++3299.5h129.5C++404.8C*
NSX Tanto 162162772.104B**0.2428.877%B+24.691%C+49.1B++N/A2463.3h12B+41.5C**
P525 Marauder-H 1701591213.25C+10.9038.413%BN/A106C++7.3C++4991.5h6.2B+16B+
Aspis Anti-Aircraft Phalanx Turret 329157207.85A+5.5039.34%A*1.274%D25.3M+27.7M**4896.2h118.2B*300.5B**
TRAC-Shot 156151831.819B+0.5326.121%C*25.828%A+36.8C++1.2A+1834.1h9.9B++37.8B+
NS CandyCannon 3000 1251251550.806C*1.5438.957%C**24.8%D17.4CN/A437.2h3.8B+9.8B+
G30 Vulcan 178109224.955C*2.6133.194%B+4.587%B+33B**20.9B*3433.3h97.2C++292.8B+
M20 Basilisk 135106264.077B**1.7337.612%A6.604%B+40.8M+11.2A+2292.6h61.2B**162.6B**
NS-61 Emissary 106106971.093B+1.2530.94%B+16.038%C+58.9A++N/A3331.8h8.8B++28.5B*
NS-AM7 Archer 1341031001.03A1.3260.073%C*17.476%C+13A3.9B*1037.9h14.3B+23.8B++
M12 Kobalt 1041021010.2C7.8523.084%B**17.647%C92.7B+1.8D3791.1h18.2C+78.9B+
TX1 Repeater 95941020.922C*1.4221.642%C--26.596%B*47B**N/A8822h9.3B**43B+
Auraxium Chainblade 888814,6070.006D2.3422.981%DN/A0.1DN/A1632.5h1.9B+8.2C++
Coyote Missiles 13187302.9C+0.5547.317%D-N/A27.2C--13.8D2793.2h37.5B+79.2C++
Skyguard 15775302.5C+0.1538.093%A2.667%B+12.3C13.4B**3476.1h243.5F--639.3D-
MRC3 Mercy 7373292.517C*0.1720.638%B*20.548%C+42.9B**N/A4771.7h14A67.9B*
MRC3 Mercy 7070292.414C++0.0719.041%B+18.571%C-41.2B**N/A4821.7h13.9A73B*
M4-F Pillager 8369760.908C+1.4448.979%C+N/A17.7C--3.6C-603.9h42.8B+87.3B+
T2 Striker 173691090.633C*1.7154.183%C*N/A9.1C13.7C*4277.6h63.8D--117.8D
Rocklet Rifle 11968571.193B*1.1545.258%D-N/A22.7C-17D6643h47.6D105.3D-
NS-44P Commissioner 6565740.878C1.4741.899%C++21.539%C--21DN/A873.1h3.9C9.4C++
NSX Daimyo 5857222.591C+0.2546.336%B++89.474%D*31.7DN/A1351.8h3.4D--7.4C
TAS-16 Blackjack 5756501.12C+1.2366.667%B+N/A43.1C++N/A6231.3h2.8C4.1C*
TRS-12 Uppercut 5252311.677B+0.6770.879%B**7.692%D**47.3C**N/A7371.1h2.5C*3.5B+

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade04,5091.3h
Anti-Vehicle MANA Turret252,3462.9h
Spawn Beacon351,7501.6h
Medical Applicator108108,4165.7h
Nano-Armor Kit106195,38411.7h
AE Nano-Armor Kit239489,24327.1h
AE Medical Applicator181156,2179.6h
Spitfire Auto-Turret189361.1h
Restoration Kit2242,1762h
Motion Spotter6327,31714.9h
Welding Device0880h
Recon Detection Device67160.9h
Medical Kit6,54060,32779.2h
Ammunition Package778,8534.3h
Anti-Infantry MANA Turret1890.1h
Nano-Repair Grenade04510.1h
WLT-Howler Mining Laser01310h

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