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Lt. General YogSothothTR[MBOA] YogSothothTR
TR BR 89

KDR: 2.36

Score: 121.3m

Last Seen: Nov 24th, 2018 4:06 AM
- OFFLINE - 473.9 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Briggs - Outfit Leader of Moist Bros Of Auraxis[MBOA] Moist Bros Of Auraxis
TR outfit on Briggs

Members: 0
Level Progress (to 90): 74%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS MSW-R T9 CARV TMG-50 LC3 Jaguar TORQ-9 T32 Bull LC2 Lynx TRAC-5
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,092,472 MLG Score: 2472
Fun Score: N/A
Cheeseburgers Flipped: 252TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.919%29.779%83158964190,3812.73014-0.372

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.508%1.348A1.422A-1.216D*HEAD ++ (~15.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.50.525B+9.90.305C*25.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.43%1.712%185410183,563232313171.53379270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.299%-0.317C0.092C+-0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
159.20.009C+54.8-0.038C+104.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.402%2.498%418810147,245281533732.5728215%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.855%0.542B+-0.092C+0.588

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.10.455B+9.80.22C++11.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.348%6.561%1811110113,53626198601.35013411%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.118%0.206C++0.57B+-0.243

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.10.304C*31.50.196C++50.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.372%62.74%181710157,7677116391.09148

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.544%0.799B++-0.292C0.515

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.168C++3.3-0.042C+4.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.128%19.406%18121020505545290.0926096

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.384%0.563B+0.987B*1.108

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.327C**4.30.119C+4.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Moist Bros Of Auraxis[MBOA] Moist Bros Of Auraxis
TR outfit on Briggs

Members: 0
121.3m275.7%477 (28.6k)399 (23.9k)2.35816262,286111,2252.5213589 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-TR10222040427.06%24.76%67002:4475

9% Combat Medic15% Engineer46% Heavy Assault17% Infiltrator10% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:03 PMJul 28th, 2017 9:05 AMDec 9th, 2018 6:24 PM (4d) (PST)Nov 24th, 2018 2:15 AM (20d) (PST)Nov 24th, 2018 12:06 AM (20d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7772535240.8620.3660.2132.5380.0592472

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,64715,15831,489522213152423,916

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5070.7h/211.3d 18,151 64,942 71,453 772.1k 6,376 24,991 17,820 236.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A
Kills:55,099
Deaths:19,739
KDR:2.791
Accuracy:27.132% B**
HSR:32.895% A
T9 CARV
A+
Kills:14,334
Deaths:5,376
KDR:2.666
Accuracy:26.562% A+
HSR:31.757% A+
TMG-50
B**
Kills:11,052
Deaths:4,280
KDR:2.582
Accuracy:26.257% B**
HSR:29.768% B**
T32 Bull
B**
Kills:6,931
Deaths:2,608
KDR:2.658
Accuracy:27.558% B*
HSR:30.746% B**
T9 CARV-S
B**
Kills:3,887
Deaths:1,534
KDR:2.534
Accuracy:25.831% B*
HSR:31.078% B**
MG-H1 Watchman
B**
Kills:3,264
Deaths:1,394
KDR:2.341
Accuracy:27.584% B**
HSR:32.996% B*
T9A "Butcher"
B+
Kills:2,918
Deaths:1,128
KDR:2.587
Accuracy:25.746% B+
HSR:28.993% C**
T7 Mini-Chaingun
A
Kills:2,312
Deaths:1,072
KDR:2.157
Accuracy:23.456% A
HSR:16.436% B*
T16 Rhino
B**
Kills:1,862
Deaths:713
KDR:2.612
Accuracy:25.926% B**
HSR:27.068% B*
T7 Mini-Chaingun AE
A++
Kills:1,444
Deaths:573
KDR:2.520
Accuracy:27.771% A++
HSR:15.790% B
NS-15M1
B+
Kills:1,191
Deaths:510
KDR:2.335
Accuracy:24.533% B+
HSR:21.830% C+
NS-15MP
B
Kills:1,171
Deaths:376
KDR:3.114
Accuracy:28.927% B
HSR:31.597% C**
NS-15M2
A+
Kills:1,165
Deaths:364
KDR:3.201
Accuracy:30.952% A+
HSR:28.841% B+
NSX Naginata
B++
Kills:1,158
Deaths:445
KDR:2.602
Accuracy:25.301% B++
HSR:30.743% B
Kills:107,788
Deaths (as Heavy Assault):40,112
Deaths (to Heavy Assaults):32,688
KDR:2.68718
Kill Difference:67,676
Playtime:2,353.246 hours
Usage:46%
Score:58.868m
Score/min:417
Accuracy (listed only):26.681%
HSR (listed only):27.896%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:7,064
Deaths:3,447
KDR:2.049
Accuracy:27.646% B*
HSR:26.090% B**
LC2 Lynx
B**
Kills:6,237
Deaths:3,037
KDR:2.054
Accuracy:27.707% B**
HSR:27.481% B**
TRAC-5
A
Kills:6,182
Deaths:3,012
KDR:2.052
Accuracy:27.791% A
HSR:25.688% A
TRAC-5 Burst
B*
Kills:5,934
Deaths:3,186
KDR:1.863
Accuracy:28.655% B++
HSR:29.070% B*
SMG-46 Armistice
A
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% A
HSR:21.043% B*
HC1 Cougar
B**
Kills:2,112
Deaths:1,009
KDR:2.093
Accuracy:27.447% B++
HSR:27.367% B**
T5 AMC
A*
Kills:1,419
Deaths:731
KDR:1.941
Accuracy:27.492% B*
HSR:30.655% A*
MG-S1 Jackal
B*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% B*
HSR:24.623% B++
Shuriken
B**
Kills:1,260
Deaths:591
KDR:2.132
Accuracy:27.490% C+
HSR:25.635% B**
NS-7 PDW
B*
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% B*
HSR:23.352% B*
NS-11C
A+
Kills:1,183
Deaths:549
KDR:2.155
Accuracy:27.735% B*
HSR:27.219% A+
TRAC-5 S
A**
Kills:1,177
Deaths:541
KDR:2.176
Accuracy:27.477% B**
HSR:30.331% A**
NS Baron G5
B**
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% B++
HSR:19.080% B**
PDW-16 Hailstorm
A++
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% A++
HSR:20.740% B*
MKV Suppressed
B**
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B**
HSR:21.379% B
LC2 Lynx AE
B+
Kills:715
Deaths:418
KDR:1.711
Accuracy:26.338% C+
HSR:28.811% B+
AS16 NightHawk
A++
Kills:453
Deaths:189
KDR:2.397
Accuracy:47.167% B*
HSR:20.751% A++
SMG-46AE Armistice
A
Kills:353
Deaths:139
KDR:2.540
Accuracy:29.642% C++
HSR:32.011% A
NSX Tanto
B+
Kills:162
Deaths:77
KDR:2.104
Accuracy:28.877% B+
HSR:24.691% C+
TRAC-Shot
A+
Kills:151
Deaths:83
KDR:1.819
Accuracy:26.121% C*
HSR:25.828% A+
TAS-16 Blackjack
B++
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% B++
HSR:0% F**
TRS-12 Uppercut
B**
Kills:52
Deaths:31
KDR:1.677
Accuracy:70.879% B**
HSR:7.692% D**
Kills:42,757
Deaths (as Light Assault):20,880
Deaths (to Light Assaults):23,581
KDR:2.04775
Kill Difference:21,877
Playtime:516.369 hours
Usage:10%
Score:13.133m
Score/min:424
Accuracy (listed only):34.177%
HSR (listed only):23.615%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TS2 Inquisitor
B*
Kills:3,775
Deaths:2,743
KDR:1.376
Accuracy:33.050% B++
HSR:25.378% B*
TSAR-42
A
Kills:2,334
Deaths:675
KDR:3.458
Accuracy:46.540% A
HSR:64.182% C
SMG-46 Armistice
A
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% A
HSR:21.043% B*
T4 AMP
B**
Kills:1,999
Deaths:1,314
KDR:1.521
Accuracy:32.788% B*
HSR:25.413% B**
NS-357 Underboss
B++
Kills:1,581
Deaths:1,489
KDR:1.062
Accuracy:41.997% B++
HSR:21.885% C++
NS-44 Commissioner AE
B*
Kills:1,458
Deaths:1,019
KDR:1.431
Accuracy:47.894% B*
HSR:19.822% D
MG-S1 Jackal
B*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% B*
HSR:24.623% B++
TRAP-M1
B*
Kills:1,310
Deaths:540
KDR:2.426
Accuracy:34.024% B*
HSR:29.160% B+
Shuriken
B**
Kills:1,260
Deaths:591
KDR:2.132
Accuracy:27.490% C+
HSR:25.635% B**
RAMS .50M
A
Kills:1,255
Deaths:242
KDR:5.186
Accuracy:46.363% A
HSR:78.008% C+
NS-30 Vandal
A
Kills:1,233
Deaths:514
KDR:2.399
Accuracy:40.247% A
HSR:25.953% C+
NS-7 PDW
B*
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% B*
HSR:23.352% B*
TX2 Emperor
B+
Kills:1,217
Deaths:1,324
KDR:0.919
Accuracy:32.520% B+
HSR:24.404% B+
SR-7
B**
Kills:1,169
Deaths:192
KDR:6.089
Accuracy:47.311% B**
HSR:73.139% D
KSR-35
A+
Kills:1,166
Deaths:480
KDR:2.429
Accuracy:44.631% A+
HSR:28.388% C+
SOAS-20
B**
Kills:1,165
Deaths:583
KDR:1.998
Accuracy:31.984% B*
HSR:28.498% B**
NS-44 Commissioner
A+
Kills:1,164
Deaths:885
KDR:1.315
Accuracy:47.791% A+
HSR:21.821% C+
PDW-16 Hailstorm
A++
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% A++
HSR:20.740% B*
M77-B
A++
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:48.914% A++
HSR:67.931% D-
MKV Suppressed
B**
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B**
HSR:21.379% B
HSR-1
B+
Kills:1,159
Deaths:558
KDR:2.077
Accuracy:37.931% B+
HSR:23.900% C-
SOAS-20 AE
C++
Kills:723
Deaths:483
KDR:1.497
Accuracy:30.679% C
HSR:28.078% C++
Bighorn .50M
C+
Kills:482
Deaths:94
KDR:5.128
Accuracy:41.825% C+
HSR:66.390% F-
NS-45 Pilot
B++
Kills:454
Deaths:428
KDR:1.061
Accuracy:30.027% C+
HSR:31.718% B++
SMG-46AE Armistice
A
Kills:353
Deaths:139
KDR:2.540
Accuracy:29.642% C++
HSR:32.011% A
NS-44L Blackhand
C*
Kills:319
Deaths:330
KDR:0.967
Accuracy:43.299% C*
HSR:26.959% D--
NS CandyCannon 3000
C*
Kills:125
Deaths:155
KDR:0.806
Accuracy:38.957% C*
HSR:24.800% D
NS-61 Emissary
B+
Kills:106
Deaths:97
KDR:1.093
Accuracy:30.940% B+
HSR:16.038% C+
NS-AM7 Archer
C**
Kills:103
Deaths:97
KDR:1.062
Accuracy:60.356% C**
HSR:17.476% C+
TX1 Repeater
B+
Kills:68
Deaths:58
KDR:1.172
Accuracy:20.243% D
HSR:25% B+
NS-44P Commissioner
C*
Kills:65
Deaths:74
KDR:0.878
Accuracy:41.899% C*
HSR:21.539% C
NSX Daimyo
B++
Kills:57
Deaths:22
KDR:2.591
Accuracy:46.336% B++
HSR:89.474% D*
Kills:34,333
Deaths (as Infiltrator):18,692
Deaths (to Infiltrators):19,664
KDR:1.83678
Kill Difference:15,641
Playtime:852.291 hours
Usage:17%
Score:15.379m
Score/min:301
Accuracy (listed only):37.877%
HSR (listed only):33.567%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:7,064
Deaths:3,447
KDR:2.049
Accuracy:27.646% B*
HSR:26.090% B**
LC2 Lynx
B**
Kills:6,237
Deaths:3,037
KDR:2.054
Accuracy:27.707% B**
HSR:27.481% B**
TRAC-5
A
Kills:6,182
Deaths:3,012
KDR:2.052
Accuracy:27.791% A
HSR:25.688% A
TRAC-5 Burst
B*
Kills:5,934
Deaths:3,186
KDR:1.863
Accuracy:28.655% B++
HSR:29.070% B*
DMR-99
B*
Kills:5,782
Deaths:2,342
KDR:2.469
Accuracy:33.849% C+
HSR:36.250% B*
HC1 Cougar
B**
Kills:2,112
Deaths:1,009
KDR:2.093
Accuracy:27.447% B++
HSR:27.367% B**
T5 AMC
A*
Kills:1,419
Deaths:731
KDR:1.941
Accuracy:27.492% B*
HSR:30.655% A*
AMR-66
A
Kills:1,194
Deaths:517
KDR:2.309
Accuracy:30.514% B++
HSR:33.166% A
NS-11C
A+
Kills:1,183
Deaths:549
KDR:2.155
Accuracy:27.735% B*
HSR:27.219% A+
TRAC-5 S
A**
Kills:1,177
Deaths:541
KDR:2.176
Accuracy:27.477% B**
HSR:30.331% A**
NS Baron G5
B**
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% B++
HSR:19.080% B**
MG-HBR1 Dragoon
B
Kills:943
Deaths:387
KDR:2.437
Accuracy:34.974% B
HSR:28.526% C+
LC2 Lynx AE
B+
Kills:715
Deaths:418
KDR:1.711
Accuracy:26.338% C+
HSR:28.811% B+
AS16 NightHawk
A++
Kills:453
Deaths:189
KDR:2.397
Accuracy:47.167% B*
HSR:20.751% A++
NSX Tanto
B+
Kills:162
Deaths:77
KDR:2.104
Accuracy:28.877% B+
HSR:24.691% C+
TRAC-Shot
A+
Kills:151
Deaths:83
KDR:1.819
Accuracy:26.121% C*
HSR:25.828% A+
TAS-16 Blackjack
B++
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% B++
HSR:0% F**
TRS-12 Uppercut
B**
Kills:52
Deaths:31
KDR:1.677
Accuracy:70.879% B**
HSR:7.692% D**
Kills:41,990
Deaths (as Engineer):20,122
Deaths (to Engineers):14,497
KDR:2.08677
Kill Difference:21,868
Playtime:750.683 hours
Usage:15%
Score:17.210m
Score/min:382
Accuracy (listed only):35.429%
HSR (listed only):24.928%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
B*
Kills:7,035
Deaths:3,310
KDR:2.125
Accuracy:28.190% B*
HSR:28.515% B++
T1 Cycler
A+
Kills:5,378
Deaths:2,474
KDR:2.174
Accuracy:28.266% A+
HSR:28.059% B**
SMG-46 Armistice
A
Kills:2,129
Deaths:1,026
KDR:2.075
Accuracy:31.813% A
HSR:21.043% B*
SABR-13
B
Kills:1,808
Deaths:869
KDR:2.081
Accuracy:27.630% B
HSR:27.268% C**
TAR
A
Kills:1,402
Deaths:521
KDR:2.691
Accuracy:27.219% B*
HSR:29.886% A
MG-S1 Jackal
B*
Kills:1,393
Deaths:634
KDR:2.197
Accuracy:31.120% B*
HSR:24.623% B++
Cycler TRV
A
Kills:1,342
Deaths:656
KDR:2.046
Accuracy:26.922% B*
HSR:28.018% A
Shuriken
B**
Kills:1,260
Deaths:591
KDR:2.132
Accuracy:27.490% C+
HSR:25.635% B**
NS-7 PDW
B*
Kills:1,229
Deaths:587
KDR:2.094
Accuracy:29.490% B*
HSR:23.352% B*
T1B Cycler
B**
Kills:1,216
Deaths:544
KDR:2.235
Accuracy:30.531% B**
HSR:31.250% B+
TAR-AE
B+
Kills:1,211
Deaths:475
KDR:2.549
Accuracy:27.777% C++
HSR:30.801% B+
NS Baron G5
B**
Kills:1,174
Deaths:516
KDR:2.275
Accuracy:50.390% B++
HSR:19.080% B**
PDW-16 Hailstorm
A++
Kills:1,162
Deaths:432
KDR:2.690
Accuracy:32.622% A++
HSR:20.740% B*
MKV Suppressed
B**
Kills:1,160
Deaths:595
KDR:1.950
Accuracy:31.332% B**
HSR:21.379% B
T1S Cycler
A+
Kills:1,158
Deaths:574
KDR:2.017
Accuracy:25.535% B+
HSR:30.397% A+
NS-11P
A++
Kills:1,157
Deaths:459
KDR:2.521
Accuracy:29.514% A+
HSR:29.127% A++
AS16 NightHawk
A++
Kills:453
Deaths:189
KDR:2.397
Accuracy:47.167% B*
HSR:20.751% A++
SMG-46AE Armistice
A
Kills:353
Deaths:139
KDR:2.540
Accuracy:29.642% C++
HSR:32.011% A
T1A Unity
B++
Kills:281
Deaths:136
KDR:2.066
Accuracy:23.076% D
HSR:28.826% B++
TAS-16 Blackjack
B++
Kills:56
Deaths:50
KDR:1.120
Accuracy:66.667% B++
HSR:0% F**
TRS-12 Uppercut
B**
Kills:52
Deaths:31
KDR:1.677
Accuracy:70.879% B**
HSR:7.692% D**
Kills:32,409
Deaths (as Combat Medic):14,808
Deaths (to Combat Medics):12,378
KDR:2.18861
Kill Difference:17,601
Playtime:458.540 hours
Usage:9%
Score:12.996m
Score/min:472
Accuracy (listed only):34.441%
HSR (listed only):24.212%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B**
Kills:323
Deaths:168
KDR:1.923
Accuracy:48.586% B**
HSR:2.167% D
M3 Pounder HEG
B**
Kills:300
Deaths:168
KDR:1.786
Accuracy:47.805% B**
HSR:2% D
M6 Onslaught
B
Kills:193
Deaths:68
KDR:2.838
Accuracy:18.906% B
HSR:20.725% C*
M6 Onslaught
B+
Kills:174
Deaths:68
KDR:2.559
Accuracy:18.753% B+
HSR:20.690% C**
MRC3 Mercy
B*
Kills:73
Deaths:28
KDR:2.607
Accuracy:20.659% B*
HSR:20.548% C+
MRC3 Mercy
B++
Kills:70
Deaths:28
KDR:2.500
Accuracy:19.082% B++
HSR:18.571% C
Kills:1,133
Deaths (as MAX Suit):264
Deaths (to MAX Suits):4,287
KDR:4.29167
Kill Difference:869
Playtime:31.569 hours
Usage:1%
Score:1.269m
Score/min:670
Accuracy (listed only):28.965%
HSR (listed only):14.117%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B*
Kills:1,234
V. Kills:267 460%
Deaths:121
KDR:10.198
Accuracy:49.740% C*
KPH:102.800 B+
VKPH:22.200 B*
M14 Banshee
A*
Kills:1,190
V. Kills:43 N/A
Deaths:173
KDR:6.879
Accuracy:32.545% B+
KPH:104.500 A*
VKPH:3.800 C++
M18 Needler
B*
Kills:975
V. Kills:865 113%
Deaths:595
KDR:1.639
Accuracy:33.180% C*
KPH:16.100 B
VKPH:14.300 B*
Hornet Missiles
B**
Kills:902
V. Kills:297 303%
Deaths:110
KDR:8.200
Accuracy:68.058% B**
KPH:75.400 C**
VKPH:24.800 C-
M18 Rotary
B++
Kills:164
V. Kills:138 118%
Deaths:109
KDR:1.505
Accuracy:31.993% C++
KPH:17.200 B
VKPH:14.500 B++
Coyote Missiles
C
Kills:87
V. Kills:44 193%
Deaths:30
KDR:2.900
Accuracy:47.317% D-
KPH:26.900 C
VKPH:13.600 D
Kills:4,552 (2,329 + 0)
Deaths:1,138
KDR:4
VKDR:1.453
Vehicle Kills:1,654
Kill Difference:3,414
Playtime:108.737 hours
Usage:2%
Score:2.151m
Score/min:330
Piloting Accuracy:31.993%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,330
V. Kills:289 459%
Deaths:92
KDR:14.457
Accuracy:55.018% B*
KPH:62.900 B+
VKPH:13.700 A+
C75 Viper
A++
Kills:1,072
V. Kills:259 412%
Deaths:129
KDR:8.310
Accuracy:45.473% B++
KPH:59 A++
VKPH:14.300 A+
L100 Python HEAT
A**
Kills:819
V. Kills:392 208%
Deaths:79
KDR:10.367
Accuracy:67.622% A++
KPH:46.900 B**
VKPH:22.400 A**
L100 Python AP
A+
Kills:699
V. Kills:635 110%
Deaths:134
KDR:5.216
Accuracy:62.576% B*
KPH:29 C+
VKPH:26.300 A+
Skyguard
B**
Kills:73
V. Kills:81 89%
Deaths:30
KDR:2.433
Accuracy:37.973% A+
KPH:12.100 C+
VKPH:13.400 B**
Kills:3,993 (3,993 + 0)
Deaths:464
KDR:8.606
VKDR:3.569
Vehicle Kills:1,656
Kill Difference:3,529
Playtime:86.942 hours
Usage:2%
Score:1.647m
Score/min:316
Driving Accuracy:37.973%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
A++
Kills:1,285
V. Kills:268 478%
Deaths:54
KDR:23.796
Accuracy:46.096% B+
KPH:82.800 A+
VKPH:17.300 A++
P2-120 AP
A**
Kills:1,142
V. Kills:1,056 108%
Deaths:129
KDR:8.853
Accuracy:47.905% C**
KPH:34.100 B+
VKPH:31.600 A**
P2-120 HEAT
M**
Kills:825
V. Kills:393 209%
Deaths:56
KDR:14.732
Accuracy:49.582% B*
KPH:51.900 A*
VKPH:24.700 M**
E540 Halberd
A*
Kills:292
V. Kills:103 281%
Deaths:38
KDR:7.684
Accuracy:44.740% B+
KPH:46.100 A*
VKPH:16.300 B*
MR11 Gatekeeper
A
Kills:239
V. Kills:168 141%
Deaths:31
KDR:7.710
Accuracy:46.162% B**
KPH:30.100 A
VKPH:21.200 B++
G30 Vulcan
A
Kills:107
V. Kills:68 155%
Deaths:22
KDR:4.864
Accuracy:33.121% B+
KPH:32.800 A
VKPH:20.900 A
M20 Basilisk
M
Kills:102
V. Kills:28 352%
Deaths:25
KDR:4.080
Accuracy:37.328% A
KPH:40 M
VKPH:11 B+
Kills:3,992 (3,252 + 740)
Deaths:355
KDR:11.245
VKDR:5.870
Vehicle Kills:2,084
Kill Difference:3,637
Playtime:84.947 hours
Usage:2%
Score:2.604m
Score/min:511
Driving Accuracy:49.582%
Gunner Accuracy:37.328%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C*
Kills:188
V. Kills:96 194%
Deaths:35
KDR:5.371
Accuracy:45.124% C
KPH:45.300 C*
VKPH:23.200 C
MR11 Gatekeeper-H
A
Kills:183
V. Kills:236 77%
Deaths:18
KDR:10.167
Accuracy:51.914% C+
KPH:32.300 C++
VKPH:41.600 A
P525 Marauder-H
B+
Kills:157
V. Kills:10 N/A
Deaths:12
KDR:13.083
Accuracy:38.148% B+
KPH:105.400 C++
VKPH:6.700 C++
Kills:528 (0 + 528)
Deaths:65
KDR:8.123
VKDR:5.262
Vehicle Kills:342
Kill Difference:463
Playtime:11.307 hours
Usage:0%
Score:0.356m
Score/min:525
Driving Accuracy:N/A%
Gunner Accuracy:38.148%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:672
V. Kills:98 N/A
Deaths:99
KDR:6.788
Accuracy:37.296% C**
KPH:71.900 B**
VKPH:10.500 B
M20 Basilisk
A*
Kills:621
V. Kills:134 460%
Deaths:130
KDR:4.777
Accuracy:42.140% B+
KPH:42.500 A*
VKPH:9.200 B+
M20 Basilisk
A**
Kills:467
V. Kills:101 458%
Deaths:94
KDR:4.968
Accuracy:41.685% B
KPH:51.200 A**
VKPH:11.100 C**
M40 Fury
B++
Kills:464
V. Kills:96 478%
Deaths:74
KDR:6.270
Accuracy:38.260% B
KPH:71.600 B++
VKPH:14.800 B++
M12 Kobalt
B**
Kills:356
V. Kills:15 N/A
Deaths:48
KDR:7.417
Accuracy:21.856% B**
KPH:82 B+
VKPH:3.500 C++
M60-G Bulldog
A+
Kills:171
V. Kills:20 N/A
Deaths:31
KDR:5.516
Accuracy:45.330% B**
KPH:55.100 A+
VKPH:6.400 C++
M12 Kobalt
A
Kills:96
V. Kills:2 N/A
Deaths:10
KDR:9.600
Accuracy:23.238% A
KPH:91 B+
VKPH:1.900 C--
Kills:2,847 (0 + 2,847)
Deaths:486
KDR:5.858
VKDR:0.959
Vehicle Kills:466
Kill Difference:2,361
Playtime:48.077 hours
Usage:1%
Score:0.932m
Score/min:323
Driving Accuracy:N/A%
Gunner Accuracy:23.238%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C*
Kills:1,228
V. Kills:49 N/A
Deaths:421
KDR:2.917
Accuracy:45.356% B+
KPH:54.400 C++
VKPH:2.200 C*
M12 Kobalt-F
B
Kills:1,170
V. Kills:46 N/A
Deaths:478
KDR:2.448
Accuracy:25.431% B
KPH:37.300 C**
VKPH:1.500 C++
M40 Fury-F
B*
Kills:1,159
V. Kills:411 281%
Deaths:603
KDR:1.922
Accuracy:51.970% C*
KPH:27 C*
VKPH:9.600 B*
M20 Basilisk-F
B+
Kills:565
V. Kills:93 N/A
Deaths:292
KDR:1.935
Accuracy:41.637% C
KPH:30.200 B+
VKPH:5 C+
M4-F Pillager
C+
Kills:68
V. Kills:14 453%
Deaths:75
KDR:0.907
Accuracy:48.986% C+
KPH:18.500 C--
VKPH:3.800 C--
Kills:4,190 (4,190 + 0)
Deaths:1,869
KDR:2.242
VKDR:0.328
Vehicle Kills:613
Kill Difference:2,321
Playtime:119.221 hours
Usage:2%
Score:0.715m
Score/min:100
Driving Accuracy:48.986%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 55,64255,09919,7392.791B+0.4327.132%B**32.895%A64.2B**N/A190858.1h9.9B**36.6B++
T9 CARV 14,43414,3345,3762.666B**0.3126.562%A+31.757%A+64.2A*N/A274223.2h10.1B**37.9B*
TMG-50 11,13811,0524,2802.582A+0.2226.257%B**29.768%B**58.2B**N/A197189.8h9.1B*34.8B++
LC3 Jaguar 7,1267,0643,4472.049B+0.3127.646%B*26.09%B**45.8B*N/A153154.2h10.7B++38.6B++
TORQ-9 7,0977,0353,3102.125B++0.2328.19%B*28.515%B++51.7B**N/A176136.1h12.4B*44B*
T32 Bull 6,9786,9312,6082.658B**0.3027.558%B*30.746%B**58.9B*N/A186117.6h10.2B*37B++
LC2 Lynx 6,2836,2373,0372.054B*0.3027.707%B**27.481%B**43.4B*N/A142143.8h12.2B*43.9B++
TRAC-5 6,2406,1823,0122.052A++0.3127.791%A25.688%A43.8A++N/A188141h11.1B**39.8B*
TRAC-5 Burst 6,0075,9343,1861.863C++0.5028.655%B++29.07%B*39.7C++N/A105149.5h10.5B++36.8B++
DMR-99 5,8795,7822,3422.469C*0.1133.849%C+36.25%B*56.9B+1B**127101.6h6.2B+18.3B+
T1 Cycler 5,4365,3782,4742.174B**0.1828.266%A+28.059%B**54.2A*N/A22799.3h11.4B**40.3B**
Claymore 4,3504,34919821.965A**19.6145.102%AN/A347.9M**N/A108612.5h1.1B*2.4B**
T9 CARV-S 3,9053,8871,5342.534B++0.1825.831%B*31.078%B**60.5B*N/A21264.3h10.1B*39.3B++
TS2 Inquisitor 3,7823,7752,7431.376C*0.9833.05%B++25.378%B*90.5A*N/A24041.7h7.5B*22.8B*
MG-H1 Watchman 3,2973,2641,3942.341B++0.0227.584%B**32.996%B*58.1B++N/A20356.2h12.3B++44.6B++
T9A "Butcher" 2,9382,9181,1282.587B+0.2325.746%B+28.993%C**60C*N/A25348.6h10B*38.9B++
The Kraken 3,9442,8851,1822.441B+0.0861.529%C++1.283%D42.9C+15.7C+24667.3h4.5C7.3C+
C-4 ARX 3,2302,5161,0682.356C*0.0026.122%C+N/A107.1C+30.4C62423.5h1.5D5.6C
TSAR-42 2,3522,3346753.458C++1.1046.54%A64.182%C38.6C++N/A13060.4h2.3C++5B+
T7 Mini-Chaingun 2,3362,3121,0722.157A0.2023.456%A16.436%B*77.1A**N/A44930h9.9B**42.3B*
ML-7 3,5462,3021,6401.404B**0.9568.407%A+2.563%C+30.1B+16.2B+43276.6h6.9C+10B+
SMG-46 Armistice 2,1372,1291,0262.075B**0.2831.813%A21.043%B*47.6B**N/A20244.7h11.1B**34.8B*
HC1 Cougar 2,1382,1121,0092.093B**0.2727.447%B++27.367%B**52.5AN/A22540.2h10.1B++36.7B++
T4 AMP 2,0061,9991,3141.521B+0.8432.788%B*25.413%B**84A*N/A22523.8h10.9B*33.3B*
T16 Rhino 1,8751,8627132.612A+0.2525.926%B**27.068%B*56.1AN/A26033.2h10.5B**40.6B++
SABR-13 1,8191,8088692.081C**0.2827.63%B27.268%C**46.7B++N/A22638.7h10.1B++36.4B++
C-4 2,4321,7676392.765B**0.4128.26%B+N/A153.7A++57.8A*228511.5h1.5C++5.2B
Tank Mine 2,8991,74315611.173S8.8128.256%CN/A217.9A**144.5M+23488h1.6B+5.8B
The Slasher 1,6251,62319,4800.083B++2.2845.113%B*7.948%C-1.9CN/A6858.7h1.8B+3.9B+
NS-357 Underboss 1,5911,5811,4891.062C++1.3041.997%B++21.885%C++37.6C+N/A11442h3.6B++8.5B+
Frag Grenade 1,5951,57911579N/A1,576.6443.287%CN/A451.1C+4.6D20013.5h3.5B8.1C*
NS-44 Commissioner AE 1,4621,4581,0191.431C++0.9347.894%B*19.822%D31.9C--N/A9145.7h3.5C++7.4B+
T7 Mini-Chaingun AE 1,4541,4445732.52B**0.1627.771%A++15.79%B68.8B**N/A18021h10.7B*38.5B*
T5 AMC 1,4301,4197311.941B**0.4227.492%B*30.655%A*46.7A+N/A24330.4h11.8B*42.9B++
TAR 1,4301,4025212.691B*0.3327.219%B*29.886%A57.7A1.2A*21524.3h11.8B+43.4B++
MG-S1 Jackal 1,4071,3936342.197B**0.1631.12%B*24.623%B++45.5B+N/A17230.6h9.3B+29.7B++
Cycler TRV 1,3451,3426562.046B++0.3126.922%B*28.018%A52.4AN/A32525.6h11.5B++42.6B++
L100 Python HESH 1,6191,3309214.457B12.1055.018%B*1.955%B63B+13.7A+26821.1h3.6C+6.6B
TRAP-M1 1,3151,3105402.426B++0.0734.024%B*29.16%B+44.7C**N/A13729.3h8.2B+24.2B+
P2-120 HESH 1,5531,2855423.796B*21.4446.096%B+N/A82.9A+17.3A++38415.5h5.9C--12.9C++
Shuriken 1,2841,2605912.132B++0.2327.49%C+25.635%B**53.4B1A18523.6h12.1B+44.1B
RAMS .50M 1,2571,2552425.186B++2.8346.363%A78.008%C+38.1B++N/A14332.9h2.2C++4.7B+
Hellfire Rocket Pods 1,5011,23412110.198B+7.8449.74%C*N/A102.8B+22.3B*76112h20B+40.2B+
NS-30 Vandal 1,2411,2335142.399B+0.0440.247%A25.953%C+40.3C++N/A10430.6h5.2B+12.9B++
NS-7 PDW 1,2421,2295872.094A0.2629.49%B*23.352%B*51.6AN/A26423.8h11.9B++40.5B++
S12 Renegade 1,2771,2284212.917C++0.5645.356%B+2.769%C--54.3C++2.2C*12222.6h3.9C--8.6C+
Spear Anti-Vehicle Phalanx Turret 1,7981,2189313.097B**10.7459.415%A++5.419%B+66.6A++31.7B**52718.3h6.5B+10.9B**
TX2 Emperor 1,2331,2171,3240.919C+1.4432.52%B+24.404%B+27C+N/A13745.1h7.5B*23C++
T1B Cycler 1,2371,2165442.235B0.1230.531%B**31.25%B+53.6B+N/A15622.7h10.9B++35.6B*
TAR-AE 1,2451,2114752.549B+0.1927.777%C++30.801%B+62.7B+1.8A*26819.3h11.4C**41.2B
Sticky Grenade 1,2081,20211202N/A1,199.6449.117%C-N/A667.8D3.3D-19481.8h2.6C5.3C
AMR-66 1,2041,1945172.309A++0.0530.514%B++33.166%A57.7MN/A31020.7h6.7B**21.8B*
Ripper 1,2081,1932,1720.549S1.8121.041%C27.41%A+13.6B++N/A7787.8h1.3B+6.1C*
NS-15M1 1,1941,1915102.335B++0.0224.533%B+21.83%C+61.1B*N/A31019.5h10.2B*41.6B+
M14 Banshee 1,2331,1901736.879C*4.5232.545%B+N/A104.4A*3.8C++46711.4h14.7B++45.3B++
NS-11C 1,1951,1835492.155A0.2027.735%B*27.219%A+41.8B*N/A19528.3h11.8B++42.7B++
TRAC-5 S 1,1961,1775412.176A+0.1827.477%B**30.331%A**48.2A*N/A23624.4h11.4B41.4B+
NS Baron G5 1,1861,1745162.275A+0.0850.39%B++19.08%B**57.8AN/A22120.3h4.6C++9.1C+
NS-15MP 1,1771,1713763.114B+0.7628.927%B31.597%C**64.7C+N/A16518.1h10.5C*36.4B
M12 Kobalt-F 1,2161,1704782.448C*0.0925.431%B7.863%C37.3C**1.5C++7831.4h12.3B+48.4B++
SR-7 1,1741,1691926.089B*3.7347.311%B**73.139%D41.5BN/A11528.2h2.3C+4.8B+
KSR-35 1,1871,1664802.429C++0.0744.631%A+28.388%C+43.7C++N/A10426.7h4B+9.1B*
NS-15M2 1,1801,1653643.201B*0.8430.952%A+28.841%B+63.3B*N/A22418.4h9.7B**31.5B*
SOAS-20 1,1711,1655831.998B+0.3631.984%B*28.498%B**42.1B+N/A14327.7h10.1B+31.7B*
Anti-Vehicle Grenade 1,5221,16511165N/A1,162.6455.929%B+N/A332.9C+102C++26723.5h6.1C+10.9C**
NS-44 Commissioner 1,1671,1648851.315B+1.0447.791%A+21.821%C+38.7C**N/A14830.1h3.2B++6.7B*
PDW-16 Hailstorm 1,1711,1624322.69A++0.3332.622%A++20.74%B*60.2A++N/A35519.3h11.1B*34B*
M77-B 1,1671,1602923.973A1.6148.914%A++67.931%D-35B+N/A10433.1h2.4C*4.9B++
MKV Suppressed 1,1631,1605951.95B**0.4131.332%B**21.379%B42.5B+N/A16827.3h10.3B*32.7B++
HSR-1 1,1741,1595582.077C++0.2837.931%B+23.9%C-43.7C++N/A11626.5h4.8B+12.6B++
M40 Fury-F 1,5701,1596031.922C**0.4451.97%C*N/A27C*9.6B*11142.9h9.4B18B+
NSX Naginata 1,1691,1584452.602B**0.2425.301%B++30.743%B57.9B++N/A31520h10.1B+40B+
T1S Cycler 1,1581,1585742.017B**0.3425.535%B+30.397%A+48.3B**N/A27424h11.5B+45B+
NS-11P 1,1701,1574592.521A0.1629.514%A+29.127%A++49.9AN/A14823.2h11.2B**38.1B**
P2-120 AP 2,1981,1421298.853B+6.4947.905%C**4.466%B+34.1B+31.5A*69333.5h9.3D19.4C+
NS Victory 1,0911,09059,9990.018D2.3430.514%C++N/A0.4C-N/A12430.5h1.6B++5.4B+
C75 Viper 1,3311,0721298.31B*5.9545.473%B++1.679%C*58.9A++14.2A+33318.2h11.9C**26.2B++
NS Decimator-B 1,1951,0375102.033B+0.3361.945%C3.375%B+39.4C6D-12926.3h3.1B++5B+
NS Decimator 1,5351,0087041.432B+0.9367.676%B*1.687%C-31.7C+16.6C++39231.8h6D8.8C+
M9 SKEP Launcher 1,2069864892.016M0.3466.498%C+2.13%C+40.7B*9.1C+18924.2h4.1A++6.2A++
M18 Needler 1,8409755951.639C+0.7233.18%C*3.282%B++16.1B14.3B*21060.6h135.2C**407.6B+
MG-HBR1 Dragoon 9659433872.437B*0.0834.974%B28.526%C+37.3B+N/A8325.3h5.6B++16.1B++
ASP-30 Grounder 1,2389155401.694A++0.6667.972%B++3.934%B+31.7B*11.2C+24228.9h5.3B**7.8A
Hornet Missiles 1,1999021108.2B+5.8468.058%B**1.663%C++75.2C**24.8C-38412h6.8B*10B**
MANA Anti-Vehicle Turret 1,2138512034.192A+1.8358.699%B+6.11%B**80.3A**34.2B+52710.6h4.8B*8.2B**
P2-120 HEAT 1,2188255614.732A+12.3749.582%B*3.636%C**51.9A*24.7M**47515.9h8.4C17B
L100 Python HEAT 1,2118197910.367B**8.0167.622%A++3.541%B+46.8B**22.4A**29417.5h5.4B+8B*
SOAS-20 AE 7307234831.497C0.8630.679%C28.078%C++25.8D--N/A6428h10.1B+33.1B+
Hunter QCX 7217161,0600.675C+1.6852.627%B+18.855%C--11.9C+N/A4460h3.7B7.1B+
LC2 Lynx AE 7307154181.711C**0.6526.338%C+28.811%B+53B+1.1B++20613.5h12.4B+47B
L100 Python AP 1,3346991345.216C**2.8662.576%B*2.289%C29C+26.3A+35224.1h7.8C--12.5C+
M40 Fury 770672996.788C+4.4337.296%C**1.488%C71.5B**10.4C**3509.4h10.9B+29.2B++
M20 Basilisk 7556211304.777B++2.4242.14%B+10.306%A++42.5A*9.2B+26714.6h53.7B**127.4B**
M20 Basilisk-F 6585652921.935B++0.4241.637%C1.416%C-30.2B+5C+9218.7h19.8B*47.6B*
Bighorn .50M 483482945.128C++2.7741.825%C+66.39%F-37.1DN/A10413h2.2D*5.2D
M20 Basilisk 568467944.968B*2.6141.685%B7.709%B++51.3A**11.1C**3099.1h49.6A119A
M40 Fury 560464746.27C+3.9138.26%B1.724%C+71.4B++14.8B++4186.5h12.6C*33B+
NS-45 Pilot 4564544281.061C+1.3030.027%C+31.718%B++82.5B**N/A2215.5h6.8B22.5B
AS16 NightHawk 4614531892.397B**0.0447.167%B*20.751%A++69.7A++1.2A*4056.5h4.5C*9.5B+
Striker AE 1,0434254131.029B++1.3352.944%BN/A10.8C15.7B+18739.3h62.3D117.8C
M12 Kobalt 371356487.417C-5.0621.856%B**17.135%C82.8B++3.5C++3044.3h15.8B+72.3B++
SMG-46AE Armistice 3583531392.54B*0.1829.642%C++32.011%A65.4B+N/A1935.4h10.3B++34.7B+
M3 Pounder HEG 4803231681.923C*0.4448.586%B**2.167%D21.5C**10.5S31315h19.3C+39.6B
NS-44L Blackhand 3203193300.967C+1.3943.299%C*26.959%D--29.3BN/A9210.9h3.4B++7.9B+
M3 Pounder HEG 4313001681.786C*0.5747.805%B**2%D20C**8.7M*30415h20.7C--43.3C*
E540 Halberd 395292387.684C*5.3344.74%B+3.082%C46.3A*16.3B*4366.3h4.4B**9.9B**
T1A Unity 2822811362.066B*0.2923.076%D28.826%B++55.1B++N/A2765.1h10.8B*47C**
MR11 Gatekeeper 407239317.71B**5.3546.162%B**N/A30.3A21.3B*2857.9h39.3B*85B**
M6 Onslaught 193193682.838B+0.4818.906%B20.725%C*50.8AN/A2733.8h13.9A73.7B++
G20 Vulcan-H 284188355.371B+3.0145.124%C4.787%A45.9C*23.4C5864.1h80.5B++178.3B+
MR11 Gatekeeper-H 4191831810.167A7.8151.914%C+N/A32.1C++41.4B**4865.7h76.2D146.7C
M6 Onslaught 174174682.559C**0.2018.753%B+20.69%C**45.8B*N/A2753.8h15.7B*83.5B+
M60-G Bulldog 191171315.516C*3.1645.33%B**2.924%C+55.2A+6.5C++3503.1h5.8B++12.8B*
M18 Rotary 3021641091.505C+0.8531.993%C++5.488%A*17.3B14.5B++3299.5h129.5C++404.8C**
NSX Tanto 162162772.104B**0.2528.877%B+24.691%C+49.1B++N/A2363.3h12B+41.5B
P525 Marauder-H 1671571213.083C+10.7238.148%B+N/A104.7C++6.7C++5001.5h6.1B16B+
Aspis Anti-Aircraft Phalanx Turret 323153207.65A++5.2939.369%A*1.307%D25.1M+27.9M*4906.1h119.7B*304.1B**
TRAC-Shot 156151831.819B+0.5426.121%C*25.828%A+36.8C++1.2A++1824.1h9.9B++37.8B+
NS CandyCannon 3000 1251251550.806C*1.5538.957%C*24.8%D17.4CN/A437.2h3.8B+9.8B+
G30 Vulcan 175107224.864C**2.5133.121%B+4.673%B+32.4B**20.6B**3433.3h97.9C++295.6B+
NS-61 Emissary 106106971.093B+1.2730.94%B+16.038%C+58.9A++N/A3281.8h8.8B*28.5B*
NS-AM7 Archer 134103971.062A+1.3060.356%C**17.476%C+13.6A+4.1B*1047.6h14.2B+23.5B++
M20 Basilisk 130102254.08B**1.7237.328%A6.863%B+40.8M11.2B+2292.5h61.6B*165B**
M12 Kobalt 9896109.6C7.2423.238%A18.75%C+87.3B+1.8D3871.1h18.9C+81.1B+
Coyote Missiles 13187302.9C+0.5447.317%D-N/A27.2C13.8D2773.2h37.5B79.2C++
Skyguard 15473302.433C+0.0737.973%A+2.74%B+12.2C+13.5B**3466h248.4F-654.2D
MRC3 Mercy 7373282.607C**0.2520.659%B*20.548%C+42.9B**N/A4641.7h14A67.8B*
MRC3 Mercy 7070282.5C**0.1419.082%B++18.571%C41.2B**N/A4721.7h13.9A72.8B*
T2 Striker 173691090.633C*1.7354.183%C**N/A9.1C13.7C**4247.6h63.8D--117.8C-
M4-F Pillager 8268750.907C+1.4548.986%C+N/A18.4C--3.8C--623.7h42.3B+86.3B++
TX1 Repeater 6868581.172B+1.1920.243%D25%B+42.5B*N/A9751.6h9.1B**44.8C*
NS-44P Commissioner 6565740.878C+1.4841.899%C*21.539%C21DN/A863.1h3.9C+9.4C++
Auraxium Chainblade 575713,8040.004D2.3518.624%D-N/A0.1C--N/A0611.8h1.9B+10.5C+
NSX Daimyo 5857222.591C+0.2346.336%B++89.474%D*31.7DN/A1291.8h3.4D--7.4C
TAS-16 Blackjack 5756501.12C+1.2466.667%B++N/A43.1C*N/A6121.3h2.8C4.1C*
TRS-12 Uppercut 5252311.677B+0.6870.879%B**7.692%D**47.3B+N/A7201.1h2.5C**3.5B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret252,3462.9h
Nanite Revive Grenade04,5091.3h
Nano-Armor Kit106195,38411.7h
Medical Applicator108108,4165.7h
Spawn Beacon291,6321.5h
Motion Spotter6327,27114.8h
AE Nano-Armor Kit237484,10326.8h
AE Medical Applicator181156,1999.6h
Restoration Kit2242,1722h
Welding Device0880h
Spitfire Auto-Turret178721h
Ammunition Package778,7384.3h
Medical Kit6,31158,53677.4h
Anti-Infantry MANA Turret1890.1h
WLT-Howler Mining Laser01310h
Nano-Repair Grenade04410.1h
Recon Detection Device67160.9h

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