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Field Marshal Yooha[M0RI] Yooha
TR BR 237

KDR: 1.79

Score: 167.2m

Last Seen: Nov 24th, 2018 7:43 AM
- OFFLINE - 3.7 hour(s)

Prestige 1, Battle Rank 100 (237 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" NS-15M2 P2-120 AP NS-11C T7 Mini-Chaingun MSW-R T9 CARV The Kraken
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $800,640 MLG Score: 640
Fun Score: N/A
Cheeseburgers Flipped: 1654TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.988%25.249%58046976168,6151.87394-0.085

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.3%0.382C**0.718B++-0.326C-HEAD ++ (~13.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.40.381C**10.70.253C*35.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.991%0.781%2493101911,138422541382.63559269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.676%-1.099D*-0.761D--0.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.50.144C++37.10.298C*100.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.801%1.277%3568101425,9209371142032.76598182%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.344%-0.396C---0.874D--0.821

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.427B8.10.349C**14

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.704%5.049%1041410086,358718526540.884899239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.029%-0.225C0.181C++0.91

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
97.20.176C++32.80.164C++64.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
26.762%76.032%104610162,2786601220.345047

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.171%-1.243D*0.583B+0.231

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.4-0.266C3.3-0.051C+9.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.454%10.92%104610167,0427803460.902473

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.568%0.09C+-0.714D-0.197

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.479B+2.90.398B4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
167.2m250.7%338 (20.3k)293 (17.6k)1.78936309,379172,8992.03623237 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR10221693819.139%16.194%31003:1866

40% Engineer18% Heavy Assault9% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 20th, 2013 7:13 AMApr 20th, 2017 7:58 PMDec 6th, 2018 12:11 AM (13d) (PST)Nov 24th, 2018 4:38 AM (24d) (PST)Nov 24th, 2018 3:43 AM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6131804330.5420.3030.0881.5390.072640

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,77910,81125,9683318592417,560

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9519.1h/396.6d 42,683 50,101 110,153 879.2k 11,014 28,035 41,244 350.1m

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B+
Kills:8,206
Deaths:4,657
KDR:1.762
Accuracy:24.482% C++
HSR:21.009% B+
TRAC-5 S
C+
Kills:3,328
Deaths:3,984
KDR:0.835
Accuracy:22.435% C+
HSR:15.685% C+
LC2 Lynx
C+
Kills:2,425
Deaths:2,042
KDR:1.188
Accuracy:20.641% C--
HSR:21.237% C+
TAS-16 Blackjack
C++
Kills:2,055
Deaths:1,545
KDR:1.330
Accuracy:60.268% C++
HSR:8.662% D*
TRAC-Shot
C+
Kills:1,971
Deaths:1,509
KDR:1.306
Accuracy:22.533% D
HSR:17.808% C+
LC3 Jaguar
C
Kills:1,939
Deaths:1,694
KDR:1.145
Accuracy:20.825% D
HSR:18.205% C
PDW-16 Hailstorm
B+
Kills:1,706
Deaths:1,204
KDR:1.417
Accuracy:26.484% B+
HSR:16.940% C++
MG-S1 Jackal
C**
Kills:1,429
Deaths:803
KDR:1.780
Accuracy:27.496% C**
HSR:20.644% C++
NS-7 PDW
B+
Kills:1,372
Deaths:857
KDR:1.601
Accuracy:26.818% B+
HSR:17.055% C+
MKV Suppressed
C+
Kills:1,356
Deaths:1,084
KDR:1.251
Accuracy:22.613% D
HSR:18.289% C+
HC1 Cougar
C+
Kills:1,265
Deaths:873
KDR:1.449
Accuracy:23.377% C+
HSR:22.213% C+
TRAC-5
C+
Kills:1,261
Deaths:1,257
KDR:1.003
Accuracy:21.162% C+
HSR:16.812% C
AS16 NightHawk
C
Kills:1,255
Deaths:1,173
KDR:1.070
Accuracy:36.619% C
HSR:12.510% C--
FA1 Barrage
C--
Kills:1,236
Deaths:1,285
KDR:0.962
Accuracy:35.385% C--
HSR:11.812% D
SMG-46 Armistice
C
Kills:1,189
Deaths:1,065
KDR:1.116
Accuracy:23.382% C-
HSR:14.298% C
NSX Tengu
C++
Kills:1,175
Deaths:595
KDR:1.975
Accuracy:37.362% C++
HSR:20.255% C+
NSX Tanto
C++
Kills:1,175
Deaths:767
KDR:1.532
Accuracy:22.877% D
HSR:25.872% C++
TRS-12 Uppercut
C*
Kills:1,170
Deaths:768
KDR:1.523
Accuracy:59.957% C*
HSR:11.453% D
TS4 Haymaker
C+
Kills:1,166
Deaths:830
KDR:1.405
Accuracy:41.183% C+
HSR:11.664% C-
Shuriken
B
Kills:1,062
Deaths:605
KDR:1.755
Accuracy:26.266% C
HSR:20.527% B
T5 AMC
B
Kills:653
Deaths:436
KDR:1.498
Accuracy:22.440% C+
HSR:21.593% B
TRAC-5 Burst
C
Kills:576
Deaths:244
KDR:2.361
Accuracy:23.401% C
HSR:19.618% D
NS Baron G5
C--
Kills:450
Deaths:430
KDR:1.047
Accuracy:37.896% C--
HSR:12% C--
Havoc
D
Kills:160
Deaths:98
KDR:1.633
Accuracy:47.050% D--
HSR:11.250% D
Kills:39,580
Deaths (as Light Assault):29,805
Deaths (to Light Assaults):29,037
KDR:1.32797
Kill Difference:9,775
Playtime:974.782 hours
Usage:10%
Score:15.417m
Score/min:264
Accuracy (listed only):30.540%
HSR (listed only):16.976%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B+
Kills:8,206
Deaths:4,657
KDR:1.762
Accuracy:24.482% C++
HSR:21.009% B+
TRAC-5 S
C+
Kills:3,328
Deaths:3,984
KDR:0.835
Accuracy:22.435% C+
HSR:15.685% C+
LC2 Lynx
C+
Kills:2,425
Deaths:2,042
KDR:1.188
Accuracy:20.641% C--
HSR:21.237% C+
TAS-16 Blackjack
C++
Kills:2,055
Deaths:1,545
KDR:1.330
Accuracy:60.268% C++
HSR:8.662% D*
TRAC-Shot
C+
Kills:1,971
Deaths:1,509
KDR:1.306
Accuracy:22.533% D
HSR:17.808% C+
LC3 Jaguar
C
Kills:1,939
Deaths:1,694
KDR:1.145
Accuracy:20.825% D
HSR:18.205% C
HC1 Cougar
C+
Kills:1,265
Deaths:873
KDR:1.449
Accuracy:23.377% C+
HSR:22.213% C+
TRAC-5
C+
Kills:1,261
Deaths:1,257
KDR:1.003
Accuracy:21.162% C+
HSR:16.812% C
AS16 NightHawk
C
Kills:1,255
Deaths:1,173
KDR:1.070
Accuracy:36.619% C
HSR:12.510% C--
FA1 Barrage
C--
Kills:1,236
Deaths:1,285
KDR:0.962
Accuracy:35.385% C--
HSR:11.812% D
AMR-66
B*
Kills:1,198
Deaths:692
KDR:1.731
Accuracy:31.771% B*
HSR:15.693% D*
NSX Tanto
C++
Kills:1,175
Deaths:767
KDR:1.532
Accuracy:22.877% D
HSR:25.872% C++
TRS-12 Uppercut
C*
Kills:1,170
Deaths:768
KDR:1.523
Accuracy:59.957% C*
HSR:11.453% D
TS4 Haymaker
C+
Kills:1,166
Deaths:830
KDR:1.405
Accuracy:41.183% C+
HSR:11.664% C-
T5 AMC
B
Kills:653
Deaths:436
KDR:1.498
Accuracy:22.440% C+
HSR:21.593% B
TRAC-5 Burst
C
Kills:576
Deaths:244
KDR:2.361
Accuracy:23.401% C
HSR:19.618% D
DMR-99
B*
Kills:473
Deaths:174
KDR:2.718
Accuracy:29.306% D-
HSR:35.941% B*
NS Baron G5
C--
Kills:450
Deaths:430
KDR:1.047
Accuracy:37.896% C--
HSR:12% C--
Havoc
D
Kills:160
Deaths:98
KDR:1.633
Accuracy:47.050% D--
HSR:11.250% D
MG-HBR1 Dragoon
C++
Kills:138
Deaths:49
KDR:2.816
Accuracy:33.795% C++
HSR:21.015% D-
Kills:32,100
Deaths (as Engineer):24,507
Deaths (to Engineers):32,729
KDR:1.30983
Kill Difference:7,593
Playtime:3,848.856 hours
Usage:40%
Score:66.239m
Score/min:287
Accuracy (listed only):31.870%
HSR (listed only):17.603%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C+
Kills:83,271
Deaths:53,033
KDR:1.570
Accuracy:23.022% C
HSR:26.423% C+
NS-15M2
B++
Kills:18,560
Deaths:8,583
KDR:2.162
Accuracy:24.250% C++
HSR:30.663% B++
T7 Mini-Chaingun
C+
Kills:6,957
Deaths:6,148
KDR:1.132
Accuracy:16.230% C+
HSR:11.859% C
MSW-R
C++
Kills:6,744
Deaths:4,048
KDR:1.666
Accuracy:22.489% C++
HSR:24.096% C++
T9 CARV
C++
Kills:5,985
Deaths:5,416
KDR:1.105
Accuracy:19.291% C++
HSR:22.239% C+
TMG-50
C**
Kills:2,629
Deaths:2,103
KDR:1.250
Accuracy:21.008% C+
HSR:25.219% C**
T32 Bull
C+
Kills:2,412
Deaths:1,738
KDR:1.388
Accuracy:20.680% C--
HSR:22.886% C+
T9 CARV-S
C+
Kills:2,308
Deaths:1,887
KDR:1.223
Accuracy:19.406% C-
HSR:23.224% C+
NSX Naginata
B++
Kills:1,181
Deaths:608
KDR:1.942
Accuracy:20.413% C
HSR:32.684% B++
MG-H1 Watchman
C*
Kills:1,180
Deaths:568
KDR:2.077
Accuracy:22.357% C+
HSR:27.712% C*
T16 Rhino
B+
Kills:1,177
Deaths:631
KDR:1.865
Accuracy:22.175% C**
HSR:25.319% B+
Kills:132,404
Deaths (as Heavy Assault):84,763
Deaths (to Heavy Assaults):32,241
KDR:1.56205
Kill Difference:47,641
Playtime:1,695.808 hours
Usage:18%
Score:29.423m
Score/min:289
Accuracy (listed only):21.029%
HSR (listed only):24.757%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B+
Kills:1,706
Deaths:1,204
KDR:1.417
Accuracy:26.484% B+
HSR:16.940% C++
MG-S1 Jackal
C**
Kills:1,429
Deaths:803
KDR:1.780
Accuracy:27.496% C**
HSR:20.644% C++
NS-7 PDW
B+
Kills:1,372
Deaths:857
KDR:1.601
Accuracy:26.818% B+
HSR:17.055% C+
MKV Suppressed
C+
Kills:1,356
Deaths:1,084
KDR:1.251
Accuracy:22.613% D
HSR:18.289% C+
SMG-46 Armistice
C
Kills:1,189
Deaths:1,065
KDR:1.116
Accuracy:23.382% C-
HSR:14.298% C
NSX Tengu
C++
Kills:1,175
Deaths:595
KDR:1.975
Accuracy:37.362% C++
HSR:20.255% C+
NSX Tomoe
C
Kills:1,171
Deaths:495
KDR:2.366
Accuracy:26.290% D
HSR:34.500% C
NS-30 Vandal
C-
Kills:1,162
Deaths:644
KDR:1.804
Accuracy:28.541% D
HSR:22.720% C-
NSX Daimyo
C+
Kills:1,156
Deaths:343
KDR:3.370
Accuracy:30.539% F
HSR:93.685% C+
HSR-1
C
Kills:1,150
Deaths:536
KDR:2.146
Accuracy:31.093% C--
HSR:25.044% C
SOAS-20
B+
Kills:1,140
Deaths:972
KDR:1.173
Accuracy:24.221% D
HSR:24.123% B+
Shuriken
B
Kills:1,062
Deaths:605
KDR:1.755
Accuracy:26.266% C
HSR:20.527% B
NS-357 Underboss
C++
Kills:1,039
Deaths:790
KDR:1.315
Accuracy:28.731% D-
HSR:21.463% C++
TS2 Inquisitor
C+
Kills:936
Deaths:588
KDR:1.592
Accuracy:27.462% C+
HSR:16.453% C--
NS-44 Commissioner
C+
Kills:897
Deaths:690
KDR:1.300
Accuracy:29.224% D
HSR:21.070% C+
T4 AMP
B+
Kills:582
Deaths:409
KDR:1.423
Accuracy:21.415% D-
HSR:22.680% B+
KSR-35
C
Kills:529
Deaths:222
KDR:2.383
Accuracy:28.252% D--
HSR:26.654% C
TSAR-42
C*
Kills:441
Deaths:186
KDR:2.371
Accuracy:30.009% D*
HSR:69.841% C*
Soldier Soaker
B+
Kills:417
Deaths:170
KDR:2.453
Accuracy:39.345% B+
HSR:13.429% C
TX1 Repeater
C++
Kills:373
Deaths:350
KDR:1.066
Accuracy:19.278% D-
HSR:21.984% C++
TRAP-M1
D
Kills:225
Deaths:197
KDR:1.142
Accuracy:22.179% D*
HSR:19.556% D
M77-B
D-
Kills:206
Deaths:115
KDR:1.791
Accuracy:29.990% D--
HSR:68.932% D-
RAMS .50M
C-
Kills:157
Deaths:64
KDR:2.453
Accuracy:31.197% D*
HSR:75.159% C-
99SV
B+
Kills:93
Deaths:65
KDR:1.431
Accuracy:21.962% D**
HSR:39.785% B+
NS-AM7 Archer
B++
Kills:82
Deaths:150
KDR:0.547
Accuracy:44.781% F-
HSR:24.390% B++
Kills:21,045
Deaths (as Infiltrator):13,199
Deaths (to Infiltrators):19,864
KDR:1.59444
Kill Difference:7,846
Playtime:902.327 hours
Usage:9%
Score:13.258m
Score/min:245
Accuracy (listed only):28.197%
HSR (listed only):30.779%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAS-16 Blackjack
C++
Kills:2,055
Deaths:1,545
KDR:1.330
Accuracy:60.268% C++
HSR:8.662% D*
PDW-16 Hailstorm
B+
Kills:1,706
Deaths:1,204
KDR:1.417
Accuracy:26.484% B+
HSR:16.940% C++
MG-S1 Jackal
C**
Kills:1,429
Deaths:803
KDR:1.780
Accuracy:27.496% C**
HSR:20.644% C++
NS-7 PDW
B+
Kills:1,372
Deaths:857
KDR:1.601
Accuracy:26.818% B+
HSR:17.055% C+
MKV Suppressed
C+
Kills:1,356
Deaths:1,084
KDR:1.251
Accuracy:22.613% D
HSR:18.289% C+
AS16 NightHawk
C
Kills:1,255
Deaths:1,173
KDR:1.070
Accuracy:36.619% C
HSR:12.510% C--
FA1 Barrage
C--
Kills:1,236
Deaths:1,285
KDR:0.962
Accuracy:35.385% C--
HSR:11.812% D
SMG-46 Armistice
C
Kills:1,189
Deaths:1,065
KDR:1.116
Accuracy:23.382% C-
HSR:14.298% C
NSX Tengu
C++
Kills:1,175
Deaths:595
KDR:1.975
Accuracy:37.362% C++
HSR:20.255% C+
T1 Cycler
B+
Kills:1,173
Deaths:775
KDR:1.514
Accuracy:23.405% B
HSR:24.808% B+
Cycler TRV
B+
Kills:1,172
Deaths:797
KDR:1.471
Accuracy:22.495% C+
HSR:22.270% B+
TRS-12 Uppercut
C*
Kills:1,170
Deaths:768
KDR:1.523
Accuracy:59.957% C*
HSR:11.453% D
TS4 Haymaker
C+
Kills:1,166
Deaths:830
KDR:1.405
Accuracy:41.183% C+
HSR:11.664% C-
TORQ-9
C*
Kills:1,165
Deaths:857
KDR:1.359
Accuracy:21.340% D
HSR:24.893% C*
Shuriken
B
Kills:1,062
Deaths:605
KDR:1.755
Accuracy:26.266% C
HSR:20.527% B
SABR-13
B+
Kills:667
Deaths:331
KDR:2.015
Accuracy:25.091% C+
HSR:28.336% B+
NS Baron G5
C--
Kills:450
Deaths:430
KDR:1.047
Accuracy:37.896% C--
HSR:12% C--
TAR
C
Kills:253
Deaths:151
KDR:1.676
Accuracy:21.902% C
HSR:18.577% C
NS-11A
B+
Kills:216
Deaths:131
KDR:1.649
Accuracy:25.213% C*
HSR:25.463% B+
Havoc
D
Kills:160
Deaths:98
KDR:1.633
Accuracy:47.050% D--
HSR:11.250% D
NSX Yumi
B+
Kills:67
Deaths:43
KDR:1.558
Accuracy:22.833% D
HSR:31.343% B+
Kills:21,494
Deaths (as Combat Medic):15,427
Deaths (to Combat Medics):13,891
KDR:1.39327
Kill Difference:6,067
Playtime:169.146 hours
Usage:2%
Score:3.060m
Score/min:302
Accuracy (listed only):31.955%
HSR (listed only):18.240%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B++
Kills:1,927
Deaths:746
KDR:2.583
Accuracy:19.739% B++
HSR:17.488% C-
M6 Onslaught
B+
Kills:1,852
Deaths:728
KDR:2.544
Accuracy:19.965% B+
HSR:19.708% C+
M2 Mutilator
C++
Kills:1,322
Deaths:630
KDR:2.098
Accuracy:15.141% C++
HSR:17.247% C
M2 Mutilator
C++
Kills:1,296
Deaths:626
KDR:2.070
Accuracy:15.253% C++
HSR:17.284% C
M3 Pounder HEG
B+
Kills:1,210
Deaths:733
KDR:1.651
Accuracy:32.404% D
HSR:3.802% B+
M3 Pounder HEG
C+
Kills:1,178
Deaths:728
KDR:1.618
Accuracy:32.882% D
HSR:2.971% C+
MRC3 Mercy
C+
Kills:803
Deaths:278
KDR:2.888
Accuracy:14.781% C
HSR:19.427% C+
MRC3 Mercy
C
Kills:754
Deaths:275
KDR:2.742
Accuracy:14.575% C
HSR:18.700% C
NS-10 Burster
D*
Kills:146
Deaths:114
KDR:1.281
Accuracy:20.803% D*
HSR:1.370% D*
NS-10 Burster
D
Kills:141
Deaths:116
KDR:1.216
Accuracy:20.893% D*
HSR:3.546% D
M1 Heavy Cycler
B++
Kills:61
Deaths:39
KDR:1.564
Accuracy:16.929% B++
HSR:14.754% D
Kills:10,690
Deaths (as MAX Suit):2,506.500
Deaths (to MAX Suits):7,581
KDR:4.26491
Kill Difference:8,183.500
Playtime:207.194 hours
Usage:2%
Score:4.064m
Score/min:327
Accuracy (listed only):20.306%
HSR (listed only):12.391%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:5,173
V. Kills:442 N/A
Deaths:866
KDR:5.973
Accuracy:27.751% C
KPH:55.900 B+
VKPH:4.800 B+
M18 Needler
B+
Kills:3,152
V. Kills:1,990 158%
Deaths:1,887
KDR:1.670
Accuracy:24.394% D*
KPH:17 B+
VKPH:10.700 C*
Hellfire Rocket Pods
C
Kills:2,813
V. Kills:489 N/A
Deaths:520
KDR:5.410
Accuracy:45.517% C
KPH:62.200 C
VKPH:10.800 C
Tomcat A2AM Pods
B**
Kills:1,388
V. Kills:727 191%
Deaths:95
KDR:14.611
Accuracy:84.337% B+
KPH:102.100 B**
VKPH:53.500 B
M18 Locust
C+
Kills:1,335
V. Kills:907 147%
Deaths:568
KDR:2.350
Accuracy:24.392% D*
KPH:19 C+
VKPH:12.900 C+
Coyote Missiles
C*
Kills:700
V. Kills:403 173%
Deaths:165
KDR:4.242
Accuracy:59.165% B*
KPH:48.500 C+
VKPH:27.900 C*
M18 Rotary
C+
Kills:392
V. Kills:285 137%
Deaths:304
KDR:1.289
Accuracy:24.157% D*
KPH:12.900 C+
VKPH:9.400 C+
Hornet Missiles
C--
Kills:186
V. Kills:142 130%
Deaths:60
KDR:3.100
Accuracy:58.676% C+
KPH:31.900 D
VKPH:24.400 C--
Kills:15,139 (10,052 + 0)
Deaths:4,465
KDR:3.391
VKDR:1.206
Vehicle Kills:5,385
Kill Difference:10,674
Playtime:457.347 hours
Usage:5%
Score:5.988m
Score/min:218
Piloting Accuracy:24.157%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:392
V. Kills:273 143%
Deaths:37
KDR:10.595
Accuracy:33.811% C**
KPH:27.200 C+
VKPH:18.900 C++
C150 Dalton
D
Kills:354
V. Kills:377 94%
Deaths:184
KDR:1.924
Accuracy:28.411% D*
KPH:13.500 D*
VKPH:14.400 D
L-30R Vektor
C++
Kills:291
V. Kills:144 201%
Deaths:53
KDR:5.491
Accuracy:23.387% D**
KPH:20.700 C++
VKPH:10.200 C++
L105 Zephyr
C
Kills:174
V. Kills:33 N/A
Deaths:36
KDR:4.833
Accuracy:34.491% D--
KPH:33.900 D
VKPH:6.400 C
CAS30 Tank Buster
D--
Kills:80
V. Kills:61 129%
Deaths:170
KDR:0.471
Accuracy:28.872% F
KPH:2.300 D--
VKPH:1.800 D*
Kills:1,291 (371 + 920)
Deaths:480
KDR:2.690
VKDR:1.850
Vehicle Kills:888
Kill Difference:811
Playtime:94.264 hours
Usage:1%
Score:1.034m
Score/min:183
Piloting Accuracy:28.872%
Gunner Accuracy:34.491%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:3,190
V. Kills:618 N/A
Deaths:208
KDR:15.337
Accuracy:46.826% C+
KPH:56.400 C*
VKPH:10.900 B*
C75 Viper
B**
Kills:1,374
V. Kills:305 449%
Deaths:223
KDR:6.161
Accuracy:39.898% C++
KPH:47 B**
VKPH:10.400 B++
L100 Python AP
B++
Kills:1,223
V. Kills:1,036 118%
Deaths:327
KDR:3.740
Accuracy:54.615% C+
KPH:25.500 C
VKPH:21.600 B++
Skyguard
B+
Kills:383
V. Kills:250 153%
Deaths:82
KDR:4.671
Accuracy:23.740% D
KPH:16.300 B+
VKPH:10.600 B
LB00 Python AP
C+
Kills:225
V. Kills:119 188%
Deaths:22
KDR:10.227
Accuracy:59.711% C++
KPH:36.600 D
VKPH:19.400 C+
L100 Python HEAT
A+
Kills:188
V. Kills:81 229%
Deaths:23
KDR:8.174
Accuracy:55.176% B+
KPH:41.700 B++
VKPH:18 A+
Kills:6,583 (6,583 + 0)
Deaths:885
KDR:7.438
VKDR:2.722
Vehicle Kills:2,409
Kill Difference:5,698
Playtime:167.955 hours
Usage:2%
Score:2.440m
Score/min:242
Driving Accuracy:55.176%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:15,887
V. Kills:11,158 142%
Deaths:2,613
KDR:6.080
Accuracy:41.627% C
KPH:28.800 C+
VKPH:20.300 B+
P2-120 HESH
C++
Kills:2,628
V. Kills:309 N/A
Deaths:156
KDR:16.846
Accuracy:31.886% D--
KPH:52.500 C++
VKPH:6.200 C-
P2-120 HEAT
C**
Kills:1,047
V. Kills:446 234%
Deaths:210
KDR:4.986
Accuracy:40.055% C+
KPH:25.900 C++
VKPH:11 C**
E540 Halberd
C
Kills:244
V. Kills:171 142%
Deaths:77
KDR:3.169
Accuracy:33.919% D-
KPH:16.600 D--
VKPH:11.700 C
G30 Vulcan
B++
Kills:122
V. Kills:108 112%
Deaths:86
KDR:1.419
Accuracy:31.360% C**
KPH:19.600 C+
VKPH:17.300 B++
MR11 Gatekeeper
B
Kills:63
V. Kills:97 64%
Deaths:30
KDR:2.100
Accuracy:35.249% C-
KPH:12 D*
VKPH:18.500 B
Kills:19,991 (19,562 + 429)
Deaths:3,172
KDR:6.302
VKDR:3.874
Vehicle Kills:12,289
Kill Difference:16,819
Playtime:667.414 hours
Usage:7%
Score:11.075m
Score/min:277
Driving Accuracy:40.055%
Gunner Accuracy:35.249%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C
Kills:2,129
V. Kills:92 N/A
Deaths:174
KDR:12.236
Accuracy:19.385% F-
KPH:84.300 C
VKPH:3.600 D
G20 Vulcan-H
B**
Kills:1,288
V. Kills:1,041 124%
Deaths:447
KDR:2.881
Accuracy:49.211% C**
KPH:46.500 C*
VKPH:37.600 B**
MR11 Gatekeeper-H
C*
Kills:423
V. Kills:489 86%
Deaths:71
KDR:5.958
Accuracy:45.400% D-
KPH:26.500 C
VKPH:30.600 C*
E540 Halberd-H
B
Kills:263
V. Kills:210 125%
Deaths:40
KDR:6.575
Accuracy:58.979% C*
KPH:32.200 D
VKPH:25.700 B
M12 Kobalt-H
D-
Kills:159
V. Kills:4 N/A
Deaths:7
KDR:22.714
Accuracy:13.928% D**
KPH:66.700 D-
VKPH:1.700 D--
Kills:4,262 (0 + 4,262)
Deaths:739
KDR:5.767
VKDR:2.484
Vehicle Kills:1,836
Kill Difference:3,523
Playtime:79.482 hours
Usage:1%
Score:1.981m
Score/min:415
Driving Accuracy:N/A%
Gunner Accuracy:13.928%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:868
V. Kills:23 N/A
Deaths:71
KDR:12.225
Accuracy:11.427% D--
KPH:62.800 C+
VKPH:1.700 D
M40 Fury
C*
Kills:306
V. Kills:56 N/A
Deaths:59
KDR:5.186
Accuracy:32.326% C
KPH:49.800 C*
VKPH:9.100 C+
M12 Kobalt
C
Kills:297
V. Kills:12 N/A
Deaths:20
KDR:14.850
Accuracy:10.170% D*
KPH:56 C
VKPH:2.300 C
M60-G Bulldog
B++
Kills:287
V. Kills:72 393%
Deaths:72
KDR:3.986
Accuracy:39.919% C*
KPH:49.100 B+
VKPH:12.300 B++
M40 Fury
C--
Kills:84
V. Kills:16 N/A
Deaths:21
KDR:4
Accuracy:29.025% D
KPH:40.200 C--
VKPH:7.700 D
M60-G Bulldog
B+
Kills:81
V. Kills:13 N/A
Deaths:22
KDR:3.682
Accuracy:32.482% C
KPH:36.400 B+
VKPH:5.800 C+
M20 Basilisk
C+
Kills:56
V. Kills:31 175%
Deaths:19
KDR:2.947
Accuracy:41.190% B
KPH:14.200 D
VKPH:7.900 C+
Kills:1,979 (0 + 1,979)
Deaths:284
KDR:6.968
VKDR:0.785
Vehicle Kills:223
Kill Difference:1,695
Playtime:39.366 hours
Usage:0%
Score:0.626m
Score/min:265
Driving Accuracy:N/A%
Gunner Accuracy:41.190%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:737
V. Kills:38 N/A
Deaths:360
KDR:2.047
Accuracy:25.258% F
KPH:25.800 D
VKPH:1.300 C-
M40 Fury-F
C
Kills:506
V. Kills:233 216%
Deaths:311
KDR:1.627
Accuracy:57.682% B++
KPH:10.200 D
VKPH:4.700 C
M4-F Pillager
C
Kills:53
V. Kills:17 294%
Deaths:53
KDR:1
Accuracy:50.518% C++
KPH:14.700 D-
VKPH:4.700 C
Kills:1,296 (1,296 + 0)
Deaths:724
KDR:1.790
VKDR:0.398
Vehicle Kills:288
Kill Difference:572
Playtime:81.514 hours
Usage:1%
Score:0.343m
Score/min:70
Driving Accuracy:50.518%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 84,16583,27153,0331.57C+0.2223.022%C26.423%C+56C++N/A1411487.4h10.5B+45.6C**
NS-15M2 18,76718,5608,5832.162B0.3724.25%C++30.663%B++57.6B+N/A141322.4h10.6B++43.6B+
P2-120 AP 27,04515,8872,6136.08C+4.2941.627%C1.36%D--28.8C+20.3B+254550.7h7.7C+18.4C+
NS-11C 8,2978,2064,6571.762B*0.0324.482%C++21.009%B+39.9B++N/A99205.8h11.1B*45.2B+
T7 Mini-Chaingun 7,0356,9576,1481.132C++0.6616.23%C+11.859%C51B**N/A169136.3h13.2B+81.3B
MSW-R 6,8316,7444,0481.666C+0.1222.489%C++24.096%C++47.5B+N/A163142h10.8B+47.9B+
T9 CARV 6,0465,9855,4161.105C+0.6819.291%C++22.239%C+38.2B+N/A164156.5h11.6B++60.2B+
The Kraken 7,7575,5973,8751.444C0.3563.567%C**1.143%D-46.6C++18C+252120.2h4.5C7.1C+
M14 Banshee 5,6155,1738665.973C++4.1827.751%C1.025%C+55.9B+4.8B+17692.5h21.7B78.1C**
C-4 ARX 5,9585,0941,7862.852B+1.0623.46%DN/A144.3B+24.5D59635.3h1B++4.3B+
Tank Mine 6,3314,0581,2683.2B1.4132.244%C+N/A126.4B+70.8C**113432.1h1.6B+5.1B++
Orbital Strike Uplink 4,6313,5024875.5N/A873.71860.87%UN/A1094.4U352.8U42263.2h0.9T*0.1T*
C-4 4,2853,4991,8781.863B0.0721.509%DN/A108.3B++24.3C82432.3h1.1B*5.3B
TRAC-5 S 3,5163,3283,9840.835C+0.9522.435%C+15.685%C+7.1D-N/A23468.5h12.4C++55.3C*
L100 Python HESH 3,8083,19020815.337B+13.5546.826%C+N/A56.4C*10.9B*20856.6h3.4C++7.2C++
M18 Needler 5,1423,1521,8871.67C+0.1224.394%D*N/A17B+10.7C*164185.3h77.6B*318.3B++
Hellfire Rocket Pods 3,3022,8135205.41C+3.6245.517%CN/A62.2C10.8C29445.2h20.1B+44.1C**
TMG-50 2,6472,6292,1031.25C++0.5421.008%C+25.219%C**47B++N/A16155.9h10.2B+48.4B+
P2-120 HESH 2,9372,62815616.846B15.0631.886%D--N/A52.6C++6.2C-18150h4.5B+14C+
Ripper 2,6082,59452,9610.049C1.7421.654%C21.82%B++1CN/A22481.3h1.2B+5.4C**
LC2 Lynx 2,4582,4252,0421.188C++0.6020.641%C--21.237%C+23.5C+N/A89103h13.6B+65.7C*
T32 Bull 2,4322,4121,7381.388C+0.4020.68%C--22.886%C+46.7BN/A15651.6h11.5B+55.7C++
T9 CARV-S 2,3382,3081,8871.223C+0.5719.406%C-23.224%C+49.1B+N/A16847h11.8C**60.8C++
P525 Marauder-H 2,2212,12917412.236C+10.4519.385%F-N/A84.2C3.6D21925.3h7.3C+37.6D**
TAS-16 Blackjack 2,0642,0551,5451.33C*0.4660.268%C++8.662%D*50.6B+N/A15940.6h1.9B**3.1B+
TRAC-Shot 2,0101,9711,5091.306C+0.4822.533%D17.808%C+30.9C+N/A8563.7h10.8B48.1C++
Frag Grenade 1,9851,96411964N/A1,962.2147.768%BN/A503.6C++5.4C-19283.9h3.4B+7.1B+
LC3 Jaguar 1,9621,9391,6941.145C+0.6420.825%D18.205%C17.2C--N/A63112.9h13.6C+65.5C+
M6 Onslaught 1,9541,9277462.583C**0.7919.739%B++17.488%C-31.2C+N/A9361.8h17.9C*90.7B+
Claymore 1,8621,8622477.538C*5.7535.214%C**N/A153.9C*N/A40512.1h1.1B*3.2B+
M6 Onslaught 1,8821,8527282.544C**0.7519.965%B+19.708%C+31C+N/A9459.8h18.1C*90.5B+
PDW-16 Hailstorm 1,7311,7061,2041.417B+0.3726.484%B+16.94%C++35B+N/A10848.7h13.3B+50.1B+
MG-S1 Jackal 1,4431,4298031.78B+0.0127.496%C**20.644%C++45.1B+N/A13231.7h9.6B+34.9B+
NS Decimator 1,9571,4131,7650.801C0.9959.258%C+3.114%B++32C+12.3C27444.1h4.9C+8.2C++
Tomcat A2AM Pods 2,1151,3889514.611A**12.8284.337%B+N/A102.1B**53.5B78513.6h7.8C**9.2B+
C75 Viper 1,6791,3742236.161B4.3739.898%C++N/A47.1B**10.4B++27829.2h10.1B+25.4B++
NS-7 PDW 1,3821,3728571.601B++0.1926.818%B+17.055%C+44.1B*N/A13631.1h11.8B*43.8B+
MKV Suppressed 1,3791,3561,0841.251C*0.5422.613%D18.289%C+28.2C+N/A8648.1h12.1B+53.4C*
M18 Locust 2,2421,3355682.35B0.5624.392%D*N/A19C+12.9C+16670.1h94C*385.5C**
M2 Mutilator 1,3541,3226302.098C**0.3115.141%C++17.247%C30.5B+N/A10743.4h15.6B+103B+
M2 Mutilator 1,3151,2966262.07B0.2815.253%C++17.284%C29.7BN/A10343.6h16.1B+105.6B+
G20 Vulcan-H 2,3291,2884472.881C+1.0949.211%C**2.252%C-46.5C*37.6B**61527.7h108.6C+220.7C++
HC1 Cougar 1,2731,2658731.449B+0.3423.377%C+22.213%C+30.2C*N/A11141.9h10.5B+44.8B+
TRAC-5 1,2731,2611,2571.003C**0.7921.162%C+16.812%C19.2C++N/A15565.6h12.7B++59.9B+
AS16 NightHawk 1,2661,2551,1731.07C+0.7236.619%C12.51%C--36.8C*N/A15134.1h3.9B+10.8B
FA1 Barrage 1,2431,2361,2850.962C+0.8335.385%C--11.812%D33.7B+N/A16336.7h3.8B*10.7B+
L100 Python AP 2,2591,2233273.74C+1.9554.615%C+2.126%C-25.5C21.6B++25748h6.8C+12.4C+
M3 Pounder HEG 1,4681,2107331.651C++0.1432.404%D3.802%B+18C++3.8C**12467.3h17.3C+53.3C+
AMR-66 1,2441,1986921.731B**0.0631.771%B*15.693%D*40.6A+1.6A**14329.5h5.4A17.1B**
SMG-46 Armistice 1,1961,1891,0651.116C++0.6723.382%C-14.298%C27.4C+N/A10743.4h13B+55.8C*
NSX Naginata 1,2021,1816081.942B+0.1520.413%C32.684%B++56.2B++1B+17521h10.2B+50.2B
MG-H1 Watchman 1,1961,1805682.077B+0.2922.357%C+27.712%C*60.8B*N/A19619.4h11.5B*51.6B+
M3 Pounder HEG 1,4181,1787281.618C+0.1732.882%D2.971%C+17.6C+3.6C+11266.8h17.9C++54.4C+
T16 Rhino 1,1911,1776311.865B++0.0822.175%C**25.319%B+46.7B++N/A17225.2h11.4B++51.6B+
NSX Tengu 1,1881,1755951.975B++0.1937.362%C++20.255%C+48.2B+N/A12724.4h10.9B++29.1B+
NSX Tanto 1,1901,1757671.532B+0.2622.877%D25.872%C++35.8C*N/A9532.8h11.9B+51.9C++
T1 Cycler 1,1931,1737751.514B+0.2823.405%B24.808%B+40B**N/A23229.3h11.5B**49.3B++
Cycler TRV 1,1911,1727971.471C*0.3222.495%C+22.27%B+38.9B+N/A12130.1h11.3B*50.4B+
NSX Tomoe 1,1811,1714952.366B+0.5826.29%D34.5%C47B+N/A11924.9h13.1B49.7C++
TRS-12 Uppercut 1,1781,1707681.523C**0.2759.957%C*11.453%D50.4B+N/A13423.2h1.9B**3.2B++
TS4 Haymaker 1,1771,1668301.405C**0.3841.183%C+11.664%C-43.2B++N/A10727h3.6B++8.7B+
TORQ-9 1,1781,1658571.359C++0.4321.34%D24.893%C*33.8C++N/A10534.5h13.4B+62.8C++
NS-30 Vandal 1,1761,1626441.804C++0.0128.541%D22.72%C-42.4C*N/A11827.4h5.2B+18.1C++
NSX Daimyo 1,1611,1563433.37C++1.5830.539%F93.685%C+33.5DN/A7534.5h2.4C**8C-
HSR-1 1,1611,1505362.146C++0.3631.093%C--25.044%C47.7C**N/A11324.1h5.2B16.7C++
SOAS-20 1,1541,1409721.173C+0.6224.221%D24.123%B+29CN/A8539.3h12C++49.7C+
Shuriken 1,0771,0626051.755B0.0326.266%C20.527%B35.3CN/A8730.1h13.4C+51C+
P2-120 HEAT 1,4931,0472104.986C+3.2040.055%C+3.629%C**25.9C++11C**25740.5h7.8C+19.5C++
NS-357 Underboss 1,0491,0397901.315B+0.4728.731%D-21.463%C++14.7D-N/A4370.5h3.6B++12.4C++
TS2 Inquisitor 9439365881.592B+0.2027.462%C+16.453%C--19.7DN/A6647.5h9.5B+34.7B
NS-44 Commissioner 9038976901.3B+0.4929.224%D21.07%C+22.5CN/A7839.9h2.9B**10B
M12 Kobalt 8918687112.225C+10.4411.427%D--17.972%C+62.9C+1.7D22913.8h12.5B**109.6C*
ML-7 1,2868631,1920.724C++1.0758.16%C*3.245%C*30.6B++15B+49828.2h5.9B+10.2B+
Anti-Vehicle Grenade 1,0308561856N/A854.2150.798%C+N/A342.4C+69.6C24982.5h5B+9.8B+
M9 SKEP Launcher 1,2168498570.991B++0.8069.611%C*2.591%C++35.5B++15.4C*26723.9h5.2A7.5A
Sticky Grenade 8218081808N/A806.2154.461%C*N/A897.8C+14.4C++32000.9h2C**3.6B
MRC3 Mercy 8218032782.888B+1.1014.781%C19.427%C+26.5C+N/A9730.3h16.8B++113.7C**
ASP-30 Grounder 1,2297829770.8C++0.9965.29%B+2.941%C+19.5C*11.1C+21540.1h6.7B+10.2B++
MRC3 Mercy 7667542752.742B0.9514.575%C18.7%C25.3C+N/A9629.8h17.5B+120.1C*
Xiphos Anti-Personnel Phalanx Tower 7567441744U742.2126.628%CN/A930M++15B**25510.8h3.1B+11.5B+
S12 Renegade 7757373602.047C+0.2625.258%F5.292%C+25.9D1.3C-7128.5h3B11.7D
Coyote Missiles 1,1037001654.242B2.4559.165%B*N/A48.6C+28C*40414.4h38.1C**64.3B+
SABR-13 6746673312.015C**0.2325.091%C+28.336%B+42.8B+N/A12815.6h9.2B**36.8B++
T5 AMC 6696534361.498B+0.2922.44%C+21.593%B26.5C**N/A12524.6h12.1B++53.7B+
T4 AMP 5855824091.423B+0.3721.415%D-22.68%B+14.4DN/A4340.4h12.6B+59C++
TRAC-5 Burst 5885762442.361B+0.5723.401%C19.618%D49.2B+1B**13811.7h10.4B++44.6B+
KSR-35 5385292222.383C++0.5928.252%D--26.654%C40.1C+N/A10013.2h4.8C+17.1C-
M40 Fury-F 7395063111.627C++0.1657.682%B++N/A10.2D4.7C6949.4h15.3C26.6C+
Spear Anti-Vehicle Phalanx Turret 764480667.273C++5.4859.509%A++2.083%D*58.5A34.6A6528.2h8.9C+14.9B++
DMR-99 4804731742.718B0.9329.306%D-35.941%B*63.9B*N/A1517.4h6B+20.4C++
NS Baron G5 4524504301.047C+0.7437.896%C--12%C--30.4C+N/A11114.8h3.8B++10.1C+
TSAR-42 4474411862.371C+0.5830.009%D*69.841%C*27.2CN/A15416.2h2.4C+7.9C
MR11 Gatekeeper-H 912423715.958B4.1745.4%D-N/A26.4C30.6C*37816h66C+145.3C
Rocklet Rifle 7954193191.313B**0.4842.796%D*N/A31.7B28.5B49313.2h24.3B**56.7B+
Soldier Soaker 4214171702.453B**0.6639.345%B+13.429%C17.4D--N/A5423.9h6C++15.4B+
MANA Anti-Personnel Turret 4094022491.614N/A0.1816.555%UN/A4020U70U10284400.1h17.5T*105.9T*
T2 Striker 1,4594003961.01B**0.7849.273%CN/A9C24A+19544.2h81.5F-165.5D**
M18 Rotary 6773923041.289C+0.5024.157%D*N/A12.9C+9.4C+27430.3h94.6B+391.5C**
AP30 Shredder 6653923710.595C*8.8133.811%C**N/A27.2C+19C++30714.4h108.5C320.8C+
Skyguard 633383824.671B**2.8823.74%D1.044%D-16.3B+10.6B20023.5h92.3B++389B+
TX1 Repeater 3743733501.066B+0.7219.278%D-21.984%C++10.9D-N/A6634.2h10.7B++55.4C++
MANA Anti-Vehicle Turret 7643681522.421B+0.6353.997%C+1.63%D--27.5C29.6C++46613.4h12C22.2C+
C150 Dalton 7313541841.924D0.1328.411%D*N/A13.5D*14.4D23326.2h3.6B++12.8C+
M40 Fury 362306595.186C3.4032.326%C1.634%C+50.2C**9.2C+2736.1h12.2B+37.9C**
M12 Kobalt 3092972014.85C++13.0610.17%D*18.182%C+56C2.3C2405.3h13.6B*133.3C+
L-30R Vektor 435291535.491A**3.7023.387%D**N/A20.6C++10.2C++12514.1h39.3B++168B
NS Annihilator 5192881412.043M**0.2577.827%DN/A13.5B++10.8B++23621.3h8.6B**11.1B*
M60-G Bulldog 359287723.986C2.2039.919%C*3.136%C++49.5B+12.4B++2375.8h7.9C+19.9C*
E540 Halberd-H 473263406.575C+4.7958.979%C*N/A32.1D25.6B4718.2h11.8F-20F-
TAR 2592531511.675C*0.1121.902%C18.577%C30.9C+N/A2218.2h14.1C64.2C+
E540 Halberd 415244773.169C-1.3833.919%D-3.279%C+16.6D--11.6C91014.7h8.2D**24D**
Hoplon Anti-Aircraft Phalanx Tower 4492411241U239.2113.946%F-N/A803.3S693.3S43970.3h2B*14.5B+
G40-F Ranger 3642381121.636A19.8523.286%D**N/A37.2C19.7C-2976.4h64.8B+278.3C+
Auraxium Chainblade 24523860,5850.004D1.795.243%F-12.605%B*0.1C--N/A02157.3h1.9B+36.9F-
TRAP-M1 2272251971.142C0.6522.179%D*19.556%D28.8CN/A1037.8h9.6C+43.3C-
LB00 Python AP 3442252210.227C+8.4459.711%C++N/A36.9D19.5C+2506.1h5.1C+8.6C+
NS-11A 2202161311.649B0.1425.213%C*25.463%B+39.3B+N/A2385.5h12.3B+48.9B+
Spear Anti-Vehicle Phalanx Tower 393212370.667A*68.8856.332%B++N/A68.4B*58.4A+5323.1h6.9B++12.2B*
M77-B 2102061151.791C+0.0029.99%D--68.932%D-19.4C-N/A12210.6h2.8C-9.4D
L100 Python HEAT 269188238.174B++6.3855.176%B+1.064%D--41.8B++18A+4804.5h6.5C+11.8C*
Hornet Missiles 328186603.1C1.3158.676%C+1.075%D32.1D24.5C-5825.8h13.2C22.5C
L105 Zephyr 207174364.833C-3.0434.491%D--N/A34.1D6.5C2105.1h7.1C20.7D
M20 Basilisk 272161188.944C++7.1554.053%C*3.106%D40.3C+27.8B++4974h131.8C+243.8C+
Havoc 160160981.633C*0.1647.05%D--11.25%D57.1C**N/A1482.8h3.7B+7.9C+
M12 Kobalt-H 163159722.714C*20.9213.928%D**18.868%B+66.3D-1.7D--2282.4h15.7C++112.9D
RAMS .50M 158157642.453C+0.6631.197%D*75.159%C-19.6DN/A1718h2.4C+7.6C-
M12 Kobalt 1481461146S144.2111.99%F19.178%C**69.5D1D2262.1h16.2C**134.7D
NS-10 Burster 2561461141.281C**0.5120.803%D*1.37%D*4.5C3.4C+6532.6h171.7C+825.2D
Aspis Anti-Aircraft Phalanx Turret 264142236.174B**4.3824.258%CN/A15.1B*13B+2649.4h114.2B**470.6B+
NS-10 Burster 2521411161.216B+0.5720.893%D*3.546%D4.3C3.4C+7232.7h179.9C-860.8D--
MG-HBR1 Dragoon 138138492.816B**1.0333.795%C++21.015%D-29.4C++N/A1154.7h7.1C++20.9C**
NS-R3 Swarm 2621301021.275A*0.5162.932%C+N/A7.3C+7.5C*10917.7h27.3C**43.4C**
G30 Vulcan 230122861.419C--0.3731.36%C**1.639%D--19.7C+17.4B++12566.2h120.2C-383.4C+
99SV 9693651.431C+0.3621.962%D**39.785%B+15.5C--N/A2856h6.5C-29.4D--
M40 Fury 10084214C-2.2129.025%D1.19%D40C--7.6D3572.1h14.5C+49.8C
NS-AM7 Archer 102821500.547C*1.2444.781%F-24.39%B++8C*2C12910.2h13B++29B+
M60-G Bulldog 9481223.682C+1.8932.482%C3.704%B+36.8B+5.9C+2182.2h7.2C*22.2C*
Hunter QCX 10880701.143B++0.6521.254%D**2.5%F6.7D2.4C+5511.9h8.3C+38.9D
CAS30 Tank Buster 141801700.471C--1.3228.872%FN/A2.3D--1.8D*11234.5h75.1C260.1D--
Chainblade 887534,8180.002D1.7918.28%D-14.667%B**0.1DN/A11090.1h3.8D20.9C+
MAX Punch 72682,5590.027D1.7639.487%CN/A0.3DN/A1242.2h2.3C+5.7C+
NSX Yumi 7067431.558C++0.2322.833%D31.343%B+27.9C1.3C+2042.4h12.3C+53.7C+
MR11 Gatekeeper 16063302.1C--0.3135.249%C-N/A12.1D*18.7B+7585.2h93.4F--265.1F-
M1 Heavy Cycler 6261391.564C*0.2316.929%B++14.754%D20.3C+N/A4473h15.5B++91.6B+
M20 Basilisk 8756192.947C+1.1641.19%B8.929%B**14.4C--7.9C+4333.9h118.8C--288.3C+
M4-F Pillager 7053531C+0.7950.518%C++N/A14.7D-4.7C873.6h58C+114.7C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter8817,59115.3h
TR Patriot Flare Gun24531.6h
Restoration Kit2014,9164.5h
Nano-Armor Kit1,5003,827,789291.2h
Decoy Grenade02600.1h
Pain Spire02541.4h
The Flail12161.3h
Solid Wall1550.4h
Anti-Vehicle MANA Turret281,5023.1h
Spawn Beacon578,9118.6h
Turret AI Module51,3506.4h
Structure Shield Module29395.7h
Repair Module21,6558.1h
Cortium Silo48333.2h
Skywall Shield Emitter69205h
Reinforcements Module02090.7h
Blast Wall72242.5h
Medical Applicator344182,24513.3h
Nanite Revive Grenade01,7470.5h
Nanite Healing Grenade0860h
Welding Device968,47017.3h
Spear Anti-Vehicle Tower25063.2h
Spitfire Auto-Turret152,1333.2h
Sunderer Garage11922.1h
Bunker0721.5h
Rampart Wall161,31416.6h
Hoplon Anti-Aircraft Phalanx Tower16643.6h
Xiphos Anti-Personnel Tower47044.2h
Router01220.3h
Ammunition Package856,5795.3h
Medical Kit3,95455,39960.1h
Anti-Infantry MANA Turret411,0022h
IPC Targeting Dart215214.9h
Vehicle Gate65005.5h
Vehicle Ammo Dispenser0730.4h
Orbital Strike Target Designator23388336.2h
Pillbox12983.9h
Glaive IPC01160.6h
Alarm Module01440.5h
Elysium Spawn Tube15153.1h
Spear Anti-Vehicle Turret0650.8h
Flail Targeting Dart493,30631.8h
Snowman Soldier31190.1h
Nano-Repair Grenade05,5091.5h
Hyena Missile Launcher1890.1h
Hardlight Barrier477001.7h
Recon Detection Device223,4295.4h
Smoke Grenade01860.1h
Shield Recharging Field302,8111.2h
WLT-Howler Mining Laser239346,793256h
Infantry Tower43744.1h

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