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Executor A.S.P. Operative ZenSatori[ZenS] ZenSatori
NC BR 189

KDR: 2.45

Score: 93.6m

Last Seen: Feb 19th, 2019 12:36 AM
- OFFLINE - 16.4 hour(s)

Prestige 1, Battle Rank 100 (189 total) - New Conglomerate on Emerald - Outfit Leader of Knight of Zen[ZenS] Knight of Zen
NC outfit on Emerald

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS Sticky Grenade Bouncing Betty Tank Mine AF-34 Mattock AF-34 Mattock AF-23 Grinder AF-23 Grinder AF-41 Hacksaw
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $556,695 MLG Score: 445
Fun Score: N/A
Cheeseburgers Flipped: 4349TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.282%18.492%4124697637,5572.111370.337

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.642%0.231C++-0.362C--0.457DHEAD ++ (~7.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.80.211C++13.10.08C+45.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.539%2.18%481810148,303184527214.50027305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.496%-1.009D*-0.279C-0.066

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.6-0.804D-21.3-0.698D48.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.416%9.127%6631710058,108126024726.43492328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.747%-0.626D1.189B**0.004

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
75.50.363C**22.20.437B53.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.627%70.814%663610164,5092316381.94689

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.498%0.098C+0.23C++-0.302

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.066C+3.3-0.035C+5.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.58%9.255%663410181,3291424120.932632

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.797%0.675B+-1.07D*0.921

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.50.048C+6.2-0.282C6.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Knight of Zen[ZenS] Knight of Zen
NC outfit on Emerald

Members: 1
93.6m527%313 (18.8k)286 (17.2k)2.44848106,33543,4292.99823189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022493419.825%13.464%26707:3148

14% Combat Medic39% Engineer16% Heavy Assault16% Infiltrator10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 3:18 AMFeb 13th, 2019 3:06 AMFeb 18th, 2019 8:30 PM (15h) (PST)Feb 18th, 2019 10:07 PM (13h) (PST)Feb 18th, 2019 8:36 PM (14h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3871602270.3250.1330.0441.8970.035445

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,2329,58213,6501983114217,151

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5456.1h/227.3d 23,875 14,317 33,692 621.1k 10,423 21,269 11,511 126.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC05 Jackhammer
C--
Kills:1,166
Deaths:718
KDR:1.624
Accuracy:39.394% D
HSR:12.779% C--
NC6 Gauss SAW
D
Kills:1,165
Deaths:809
KDR:1.440
Accuracy:16.297% D
HSR:15.708% D*
NSX Naginata
B+
Kills:1,161
Deaths:317
KDR:3.662
Accuracy:23.193% C*
HSR:31.180% B+
GD-22S
C
Kills:1,158
Deaths:632
KDR:1.832
Accuracy:21.538% C
HSR:14.421% D**
NC6S Gauss SAW S
C--
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:20.721% C--
HSR:14.866% D*
NS-15M AE
D--
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:19.999% D--
HSR:13.581% D**
NS-15MP
D*
Kills:1,155
Deaths:600
KDR:1.925
Accuracy:20.870% D*
HSR:19.134% D*
EM6
D-
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:17.220% D-
HSR:16.118% D*
LA1 Anchor
D-
Kills:1,154
Deaths:512
KDR:2.254
Accuracy:20.472% D-
HSR:14.645% D**
EM1
C+
Kills:605
Deaths:303
KDR:1.997
Accuracy:20.605% C+
HSR:21.322% C+
NC6A GODSAW
D-
Kills:471
Deaths:273
KDR:1.725
Accuracy:23.828% D-
HSR:19.321% D--
NS-15M1
C+
Kills:99
Deaths:70
KDR:1.414
Accuracy:22.437% C+
HSR:21.212% C+
Kills:11,601
Deaths (as Heavy Assault):6,050
Deaths (to Heavy Assaults):12,035
KDR:1.91752
Kill Difference:5,551
Playtime:887.175 hours
Usage:16%
Score:13.012m
Score/min:244
Accuracy (listed only):22.214%
HSR (listed only):17.857%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% C++
HSR:29.813% B++
GD-7F
C
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% C
HSR:11.255% F
Warden
C++
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:27.264% C++
HSR:22.078% C
AF-19 Mercenary
C+
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% C+
HSR:17.071% D
AC-X11
C--
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% C--
HSR:17.637% D
Razor GD-23
C
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% C
HSR:14.522% D*
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D
HSR:14.348% D
NS-11CP
D--
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F
HSR:17.103% D--
GD-66 Claw
C-
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C-
HSR:6.188% D**
AF-57 Piston
A*
Kills:411
Deaths:162
KDR:2.537
Accuracy:63.180% A*
HSR:12.409% C
19A Fortuna
D-
Kills:366
Deaths:430
KDR:0.851
Accuracy:21.438% D*
HSR:16.120% D-
AF-4A Bandit
D-
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D-
HSR:14.870% D*
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.291% C*
HSR:13.450% C
Gauss Compact Burst
A
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% D*
HSR:32.639% A
NS-11C
C-
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% D*
HSR:16.514% C-
MGR-M1 Bishop
A*
Kills:99
Deaths:17
KDR:5.824
Accuracy:38.788% B*
HSR:46.465% A*
Kills:11,551
Deaths (as Engineer):8,449
Deaths (to Engineers):9,344
KDR:1.36714
Kill Difference:3,102
Playtime:2,137.714 hours
Usage:39%
Score:40.621m
Score/min:317
Accuracy (listed only):28.910%
HSR (listed only):18.223%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
B++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% C++
HSR:29.813% B++
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C++
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C++
GD-7F
C
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% C
HSR:11.255% F
AF-19 Mercenary
C+
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% C+
HSR:17.071% D
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
AC-X11
C--
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% C--
HSR:17.637% D
Razor GD-23
C
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% C
HSR:14.522% D*
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D
HSR:14.348% D
NS-11CP
D--
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F
HSR:17.103% D--
NSX Tengu
C**
Kills:775
Deaths:495
KDR:1.566
Accuracy:37.731% C++
HSR:22.581% C**
GD-66 Claw
C-
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C-
HSR:6.188% D**
AF-57 Piston
A*
Kills:411
Deaths:162
KDR:2.537
Accuracy:63.180% A*
HSR:12.409% C
19A Fortuna
D-
Kills:366
Deaths:430
KDR:0.851
Accuracy:21.438% D*
HSR:16.120% D-
AF-4A Bandit
D-
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D-
HSR:14.870% D*
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.291% C*
HSR:13.450% C
Gauss Compact Burst
A
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% D*
HSR:32.639% A
NS-11C
C-
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% D*
HSR:16.514% C-
Kills:16,860
Deaths (as Light Assault):12,435
Deaths (to Light Assaults):7,272
KDR:1.35585
Kill Difference:4,425
Playtime:188.466 hours
Usage:3%
Score:1.834m
Score/min:162
Accuracy (listed only):27.453%
HSR (listed only):16.648%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
C++
Kills:1,162
Deaths:908
KDR:1.280
Accuracy:23.195% C++
HSR:12.134% D*
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
NS-11P
C+
Kills:1,158
Deaths:819
KDR:1.414
Accuracy:22.708% C+
HSR:15.458% D
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C++
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C++
Carnage AR
C-
Kills:1,156
Deaths:971
KDR:1.191
Accuracy:22.473% C-
HSR:9.516% F
GR-22
D
Kills:1,156
Deaths:844
KDR:1.370
Accuracy:21.020% D
HSR:9.429% D**
Reaper DMR
D--
Kills:1,155
Deaths:833
KDR:1.387
Accuracy:20.192% D--
HSR:17.143% D--
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
NC9 A-Tross
D
Kills:1,151
Deaths:678
KDR:1.698
Accuracy:22.529% D
HSR:16.507% D*
NSX Tengu
C**
Kills:775
Deaths:495
KDR:1.566
Accuracy:37.731% C++
HSR:22.581% C**
GD-66 Claw
C-
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C-
HSR:6.188% D**
Gauss Rifle S
C+
Kills:440
Deaths:372
KDR:1.183
Accuracy:24.036% C+
HSR:7.727% F-
AF-57 Piston
A*
Kills:411
Deaths:162
KDR:2.537
Accuracy:63.180% A*
HSR:12.409% C
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.291% C*
HSR:13.450% C
NSX Yumi
M
Kills:79
Deaths:13
KDR:6.077
Accuracy:40.264% M
HSR:35.443% B**
Gauss Prime
D*
Kills:78
Deaths:82
KDR:0.951
Accuracy:22.022% D*
HSR:15.385% D*
Kills:15,427
Deaths (as Combat Medic):11,051
Deaths (to Combat Medics):4,216
KDR:1.39598
Kill Difference:4,376
Playtime:764.251 hours
Usage:14%
Score:15.245m
Score/min:332
Accuracy (listed only):29.211%
HSR (listed only):15.076%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Gauss SPR
A++
Kills:1,175
Deaths:159
KDR:7.390
Accuracy:34.957% B+
HSR:48.681% A++
NSX Tomoe
C++
Kills:1,166
Deaths:497
KDR:2.346
Accuracy:22.910% D*
HSR:37.564% C++
AF-8 RailJack
B+
Kills:1,162
Deaths:120
KDR:9.683
Accuracy:35.481% C+
HSR:78.658% B+
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
EM4 Longshot
C++
Kills:1,158
Deaths:173
KDR:6.694
Accuracy:40.594% C++
HSR:79.188% C++
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C++
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C++
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
AF-18 Stalker
C+
Kills:1,149
Deaths:573
KDR:2.005
Accuracy:23.255% D-
HSR:19.495% C+
Impetus
A+
Kills:880
Deaths:190
KDR:4.632
Accuracy:33.797% C+
HSR:39.773% A+
NSX Tengu
C**
Kills:775
Deaths:495
KDR:1.566
Accuracy:37.731% C++
HSR:22.581% C**
AF-6 Shadow
D
Kills:747
Deaths:422
KDR:1.770
Accuracy:26.264% D*
HSR:21.687% D
LA80
C++
Kills:726
Deaths:74
KDR:9.811
Accuracy:33.220% D*
HSR:79.201% C++
NS-30 Vandal
D
Kills:298
Deaths:166
KDR:1.795
Accuracy:28.619% D
HSR:19.799% D-
NS-44P Commissioner
C+
Kills:250
Deaths:258
KDR:0.969
Accuracy:36.169% C-
HSR:25.600% C+
LA3 Desperado
C++
Kills:242
Deaths:263
KDR:0.920
Accuracy:29.016% C++
HSR:16.529% C--
LA8 Rebel
C++
Kills:171
Deaths:84
KDR:2.036
Accuracy:27.759% C
HSR:22.222% C++
SAS-R
D-
Kills:158
Deaths:33
KDR:4.788
Accuracy:32.293% D--
HSR:60.760% D-
NS-44 Commissioner
C+
Kills:151
Deaths:179
KDR:0.844
Accuracy:35.779% C+
HSR:13.245% D*
NSX Daimyo
D
Kills:130
Deaths:16
KDR:8.125
Accuracy:37.313% D
HSR:91.539% D
NS-61 Emissary
B*
Kills:113
Deaths:96
KDR:1.177
Accuracy:26.984% C+
HSR:21.239% B*
NC08 Mag-Scatter
A++
Kills:110
Deaths:118
KDR:0.932
Accuracy:45.039% D
HSR:24.546% A++
Kills:16,349
Deaths (as Infiltrator):8,028
Deaths (to Infiltrators):5,757
KDR:2.0365
Kill Difference:8,321
Playtime:887.184 hours
Usage:16%
Score:8.932m
Score/min:168
Accuracy (listed only):30.458%
HSR (listed only):35.133%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:2,877
Deaths:707
KDR:4.069
Accuracy:30.998% C
HSR:12.756% D-
AF-34 Mattock
C
Kills:2,478
Deaths:707
KDR:3.505
Accuracy:32.797% C
HSR:14.447% D-
AF-23 Grinder
B++
Kills:2,431
Deaths:657
KDR:3.700
Accuracy:41.139% B++
HSR:13.822% C
AF-23 Grinder
B++
Kills:2,165
Deaths:614
KDR:3.526
Accuracy:43.936% B++
HSR:15.751% C
AF-41 Hacksaw
C--
Kills:2,064
Deaths:527
KDR:3.917
Accuracy:20.606% D--
HSR:12.694% C--
AF-41 Hacksaw
D
Kills:1,892
Deaths:527
KDR:3.590
Accuracy:22.000% D--
HSR:12.896% D
NCM1 Scattercannon
B**
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:44.877% B**
HSR:13.957% C
NCM1 Scattercannon
A
Kills:1,172
Deaths:303
KDR:3.868
Accuracy:49.351% A
HSR:16.638% C*
NS-10 Burster
C**
Kills:1,161
Deaths:343
KDR:3.385
Accuracy:31.453% C**
HSR:4.048% C--
NS-10 Burster
C**
Kills:1,036
Deaths:344
KDR:3.012
Accuracy:31.834% C**
HSR:3.668% C--
NCM3 Raven
C+
Kills:400
Deaths:218
KDR:1.835
Accuracy:32.763% D-
HSR:2.750% C+
NCM2 Falcon
C+
Kills:321
Deaths:129
KDR:2.488
Accuracy:28.391% D*
HSR:4.984% C+
NCM3 Raven
D
Kills:283
Deaths:219
KDR:1.292
Accuracy:33.654% D
HSR:1.060% D*
NCM2 Falcon
B
Kills:258
Deaths:128
KDR:2.016
Accuracy:30.957% D--
HSR:5.426% B
Kills:19,713
Deaths (as MAX Suit):2,841
Deaths (to MAX Suits):3,160
KDR:6.93875
Kill Difference:16,872
Playtime:544.658 hours
Usage:10%
Score:13.933m
Score/min:426
Accuracy (listed only):33.911%
HSR (listed only):9.636%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:964
V. Kills:210 457%
Deaths:33
KDR:29.212
Accuracy:45.826% B+
KPH:48.800 C+
VKPH:10.600 B+
AP30 Shredder
C--
Kills:87
V. Kills:30 281%
Deaths:29
KDR:3
Accuracy:24.023% D
KPH:19.700 C--
VKPH:6.800 D*
C150 Dalton
D-
Kills:55
V. Kills:50 108%
Deaths:15
KDR:3.667
Accuracy:52.012% A
KPH:13 D*
VKPH:11.900 D-
Kills:1,106 (0 + 1,106)
Deaths:77
KDR:14.364
VKDR:3.766
Vehicle Kills:290
Kill Difference:1,029
Playtime:28.394 hours
Usage:1%
Score:0.754m
Score/min:443
Piloting Accuracy:N/A%
Gunner Accuracy:52.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:1,902
V. Kills:317 N/A
Deaths:95
KDR:20.021
Accuracy:40.903% D-
KPH:37.700 D
VKPH:6.300 C--
Skyguard
B+
Kills:1,863
V. Kills:1,010 184%
Deaths:155
KDR:12.019
Accuracy:29.293% C+
KPH:18.300 B+
VKPH:9.900 C++
C75 Viper
C*
Kills:1,027
V. Kills:205 N/A
Deaths:68
KDR:15.103
Accuracy:30.905% D
KPH:33.100 C*
VKPH:6.600 C
L100 Python HEAT
D
Kills:859
V. Kills:372 230%
Deaths:94
KDR:9.138
Accuracy:47.715% C
KPH:20.100 D
VKPH:8.700 D
L100 Python AP
C--
Kills:300
V. Kills:160 186%
Deaths:31
KDR:9.677
Accuracy:39.890% F
KPH:23.400 C--
VKPH:12.500 D--
Kills:5,951 (5,951 + 0)
Deaths:443
KDR:13.433
VKDR:4.659
Vehicle Kills:2,064
Kill Difference:5,508
Playtime:238.769 hours
Usage:4%
Score:2.726m
Score/min:190
Driving Accuracy:39.890%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

C85 Canister
C++
Kills:1,224
V. Kills:75 N/A
Deaths:76
KDR:16.105
Accuracy:39.639% C++
KPH:44.500 D
VKPH:2.700 D
Titan-150 HESH
C+
Kills:1,187
V. Kills:144 N/A
Deaths:80
KDR:14.838
Accuracy:40.136% D-
KPH:38.900 C+
VKPH:4.700 D-
E540 Halberd
C++
Kills:1,149
V. Kills:504 228%
Deaths:112
KDR:10.259
Accuracy:43.024% C+
KPH:30.400 C++
VKPH:13.300 C
Enforcer ML85
C+
Kills:998
V. Kills:679 147%
Deaths:154
KDR:6.481
Accuracy:40.811% C+
KPH:21 C
VKPH:14.300 C
Titan-150 HEAT
C*
Kills:974
V. Kills:353 275%
Deaths:184
KDR:5.293
Accuracy:48.720% C*
KPH:17.800 C
VKPH:6.400 D
M20 Basilisk
C
Kills:326
V. Kills:113 286%
Deaths:63
KDR:5.175
Accuracy:32.660% B
KPH:15.200 C
VKPH:5.300 C
M12 Kobalt
D
Kills:228
V. Kills:9 N/A
Deaths:27
KDR:8.444
Accuracy:13.203% C
KPH:27.900 D-
VKPH:1.100 D
Titan-150 AP
C
Kills:191
V. Kills:160 119%
Deaths:41
KDR:4.659
Accuracy:42.897% D-
KPH:15.800 D-
VKPH:13.300 C
M96 Mjolnir
D
Kills:74
V. Kills:52 140%
Deaths:24
KDR:3.083
Accuracy:30.344% D
KPH:17.700 D-
VKPH:12.500 D
Kills:6,351 (2,352 + 3,999)
Deaths:761
KDR:8.346
VKDR:2.745
Vehicle Kills:2,089
Kill Difference:5,590
Playtime:243.957 hours
Usage:4%
Score:3.994m
Score/min:273
Driving Accuracy:42.897%
Gunner Accuracy:30.344%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
D-
Kills:1,213
V. Kills:55 N/A
Deaths:52
KDR:23.327
Accuracy:41.836% D-
KPH:57.300 D-
VKPH:2.600 D*
M40 Fury-H
D
Kills:122
V. Kills:8 N/A
Deaths:5
KDR:24.400
Accuracy:34.946% D
KPH:43.500 D--
VKPH:2.900 D--
M12 Kobalt-H
D*
Kills:111
V. Kills:3 N/A
Deaths:6
KDR:18.500
Accuracy:15.198% D*
KPH:42.200 D*
VKPH:1.100 D*
E540 Halberd-H
D
Kills:62
V. Kills:36 168%
Deaths:16
KDR:3.875
Accuracy:51.709% D
KPH:22.900 D-
VKPH:13.300 D--
Kills:1,508 (0 + 1,508)
Deaths:79
KDR:19.089
VKDR:1.291
Vehicle Kills:102
Kill Difference:1,429
Playtime:29.291 hours
Usage:1%
Score:0.389m
Score/min:222
Driving Accuracy:N/A%
Gunner Accuracy:51.709%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:734
V. Kills:26 N/A
Deaths:35
KDR:20.971
Accuracy:16.662% C
KPH:32.900 D-
VKPH:1.200 D-
M40 Fury
C+
Kills:429
V. Kills:82 N/A
Deaths:58
KDR:7.397
Accuracy:33.988% C+
KPH:33 C--
VKPH:6.300 D
M20 Basilisk
C--
Kills:364
V. Kills:141 256%
Deaths:57
KDR:6.386
Accuracy:33.121% C--
KPH:9.500 D--
VKPH:3.700 D--
M40 Fury
C+
Kills:337
V. Kills:56 N/A
Deaths:33
KDR:10.212
Accuracy:33.897% C+
KPH:34.800 D
VKPH:5.800 D
M20 Basilisk
C--
Kills:300
V. Kills:99 300%
Deaths:46
KDR:6.522
Accuracy:32.952% C--
KPH:11.200 D-
VKPH:3.700 D--
M60-G Bulldog
D--
Kills:220
V. Kills:44 489%
Deaths:39
KDR:5.641
Accuracy:31.361% C
KPH:10 D*
VKPH:2 D--
M60-G Bulldog
D
Kills:174
V. Kills:42 405%
Deaths:16
KDR:10.875
Accuracy:33.850% C+
KPH:16.600 D--
VKPH:4 D
M12 Kobalt
D
Kills:159
V. Kills:9 N/A
Deaths:13
KDR:12.231
Accuracy:17.443% C+
KPH:25.200 D*
VKPH:1.400 D
G30 Walker
D
Kills:88
V. Kills:57 152%
Deaths:13
KDR:6.769
Accuracy:31.012% B
KPH:9.600 D
VKPH:6.200 D
G40-F Ranger
D
Kills:54
V. Kills:37 142%
Deaths:4
KDR:13.500
Accuracy:26.234% D-
KPH:8.800 D-
VKPH:6 D
Kills:2,859 (0 + 2,859)
Deaths:314
KDR:9.105
VKDR:1.889
Vehicle Kills:593
Kill Difference:2,545
Playtime:164.186 hours
Usage:3%
Score:1.662m
Score/min:169
Driving Accuracy:N/A%
Gunner Accuracy:26.234%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sticky Grenade 5,2465,18315183N/A5,180.5557.653%B+N/A977.9C++11.9C+41315.3h2.2C++3.8B
Bouncing Betty 3,2273,22612326.228S23.7835.435%D-N/A200.4A++N/A70116.1h1.7B++4.9C+
Tank Mine 4,2912,94516018.406S15.9620.062%D--N/A210.4A*96.1B**190114h1.4B*6.9C
AF-34 Mattock 2,8942,8777074.069B1.6230.998%C12.756%D-31.9C-N/A15290.1h5.4C**17.5C++
AF-34 Mattock 2,4982,4787073.505C*1.0632.797%C14.447%D-27.5DN/A13190.1h6.9C20.9C+
AF-23 Grinder 2,4412,4316573.7B+1.2541.139%B++13.822%C36.1BN/A18567.3h5.6B+13.6B*
AF-23 Grinder 2,1782,1656143.526B+1.0843.936%B++15.751%C34.1C++N/A17763.4h6.5C*14.9B+
AF-41 Hacksaw 2,0792,0645273.917B+1.4720.606%D--12.694%C--22.3DN/A16692.4h5.4B+26.1C+
L100 Python HESH 2,2191,9029520.021B*17.5740.903%D-1.314%C37.7D6.3C--16550.5h3.4C+8.3C
AF-41 Hacksaw 1,9011,8925273.59B+1.1422%D--12.896%D21DN/A16390.2h6.1B+27.8C
Skyguard 2,8731,86315512.019S9.5729.293%C+1.342%D18.3B+9.9C++188101.7h78.4B**267.5B*
C85 Canister 1,2991,2247616.105C++13.6639.639%C++15.85%B+44.5D2.7D16027.5h9C22.7C+
C85 Canister-H 1,2681,2135223.327B+20.8841.836%D-15.829%A57.2D-2.6D*19021.2h7.6C+18.1C-
Titan-150 HESH 1,3311,1878014.838B+12.3940.136%D-2.612%B+38.9C+4.7D-19630.5h2.8B+7.1C++
NCM1 Scattercannon 1,1761,1752594.537B*2.0944.877%B**13.957%C31.6C+N/A15237.2h5.4B+12B*
Gauss SPR 1,2001,1751597.39M**4.9434.957%B+48.681%A++17.9DN/A5765.7h5.9C+17C*
NSX Tanto 1,1921,1743833.065A++0.6226.56%C++29.813%B++12.4DN/A4194.8h21.3D--80.1C
NCM1 Scattercannon 1,1731,1723033.868B**1.4249.351%A16.638%C*26.6C**N/A15544h7.2C**14.5B++
NSX Tomoe 1,1761,1664972.346B+0.1022.91%D*37.564%C++20.2DN/A6157.6h15.6C68D
NC05 Jackhammer 1,1781,1667181.624B0.8239.394%D12.779%C--16.2D--N/A7171.9h4.7C**11.9C++
NC6 Gauss SAW 1,1771,1658091.44B1.0116.297%D15.708%D*16.1DN/A15572.5h10.3C++63.2C+
NC1 Gauss Rifle 1,1681,1629081.28C**1.1723.195%C++12.134%D*18.4CN/A13763.2h11.1B++47.8B+
AF-8 RailJack 1,1651,1621209.683M+7.2335.481%C+78.658%B+19.6CN/A6159.2h2.1B+5.9B
AF-4G Cyclone 1,1671,1617781.492C+0.9622.14%D--17.14%C12.4D--N/A3593.4h11.9D53.8D
NS-10 Burster 1,8381,1613433.385M**0.9431.453%C**4.048%C--7.4B**4.3B+130156.2h98.5A313.3B**
NSX Naginata 1,1741,1613173.662A*1.2123.193%C*31.18%B+17.3D-N/A6067.3h17D--73.3C+
MKV Suppressed 1,1761,1607781.491B+0.9624.706%C+23.621%B++8.2D--N/A30141.1h18.9D76.4C
NS-11P 1,1711,1588191.414C*1.0322.708%C+15.458%D12.6D-N/A5091.7h16.5D72.8C+
GD-22S 1,1621,1586321.832C**0.6221.538%C14.421%D**19.3DN/A15260h11.6C+53.7C++
EM4 Longshot 1,1611,1581736.694B**4.2540.594%C++79.188%C++12.1D--N/A7195.7h2.2C++5.3C**
AF-4 Cyclone 1,1621,1578751.322C++1.1321.77%D11.063%D*10.8D-N/A70106.8h10.8C*49.4C+
Blitz GD-10 1,1641,1577891.466B+0.9822.782%C17.027%C++13.2DN/A5787.9h15.8C+69.3C++
NC6S Gauss SAW S 1,1701,1575931.951B+0.5020.721%C--14.866%D*24.9DN/A14546.4h10.5C**50.5C++
Carnage AR 1,1631,1569711.191C+1.2622.473%C-9.516%F11.8D--N/A7097.8h14.1C+62.8C+
NS-15M AE 1,1721,1566501.778C+0.6719.999%D--13.581%D**23.6D-N/A11848.9h13.4C--66.9D
GR-22 1,1601,1568441.37C++1.0821.02%D9.429%D**11.5D--N/A73100.9h12.6B+59.9C+
Reaper DMR 1,1631,1558331.387C+1.0620.192%D--17.143%D--16D-N/A9572h11C-54.6D
GD-7F 1,1641,1551,1690.988C+1.4622.688%C11.255%F9.6D-N/A68120.9h14.5C+63.9C+
Warden 1,1821,1556041.912B**0.5427.264%C++22.078%C11.5DN/A46100.4h11.6C-42.7C+
Frag Grenade 1,1701,15511155N/A1,152.5550.296%B++N/A888.5A++11.5B++55691.3h2.5A5B**
NS-15MP 1,1661,1556001.925C+0.5220.87%D*19.134%D*16.5D*N/A4269.8h13.7D*65.5D*
AF-19 Mercenary 1,1611,1541,2130.951C*1.5022.27%C+17.071%D14.3CN/A12680.8h12B+53.8B
EM6 1,1641,1545732.014B+0.4317.22%D-16.118%D*18.3D-N/A13563h11.2C++65.1C+
LA1 Anchor 1,1611,1545122.254C+0.1920.472%D-14.645%D**16.7D--N/A14868.9h10.5C+51.1C
NS-7 PDW 1,1631,1538921.293B+1.1621.967%C--16.912%C+10.2D-N/A41112.7h16.6C75.5C+
NC9 A-Tross 1,1711,1516781.698B+0.7522.529%D16.507%D*20.7DN/A12655.6h11.1C--49.4C
AC-X11 1,1721,1516131.878B*0.5722.339%C--17.637%D15.4DN/A9774.9h12.4C--55.5C
Razor GD-23 1,1651,1509251.243B1.2122.203%C14.522%D*13DN/A10288.4h13.1C++59.1C++
Gauss Compact S 1,1721,1508301.386B+1.0620.626%D14.348%D7.6D-N/A75151.5h11.1C++54C+
E540 Halberd 1,6531,14911210.259B7.8143.024%C+2.524%C30.4C++13.3C26437.8h5.5C**12.8C*
AF-18 Stalker 1,1681,1495732.005B++0.4423.255%D-19.495%C+12.8D--N/A6789.5h15.9D--68.3D
NS-11CP 1,1731,1468301.381C1.0721.089%F17.103%D--10.1D*N/A25113.9h17.5D*83.1F
NS-10 Burster 1,6881,0363443.012M0.5631.834%C**3.668%C--6.6B++4.2B+124156.1h111.5A350.2B*
C75 Viper 1,2321,0276815.103A*12.6530.905%D1.266%C33.1C*6.6C23431h9.6B++31.2B+
Enforcer ML85 1,6779981546.481B+4.0340.811%C+2.305%C++21.1C14.3C28247.4h12.4C*30.4C**
Titan-150 HEAT 1,3279741845.293C++2.8448.72%C*4.209%B*17.8C6.4D24254.8h4B++8.2B*
L105 Zephyr 1,1749643329.212A++26.7645.826%B+N/A48.7C+10.6B+40019.8h5.8B12.7B+
Impetus 8978801904.632A*2.1833.797%C+39.773%A+19.6D-N/A6645h6.4D**18.9D
L100 Python HEAT 1,231859949.138B+6.6947.715%C3.725%B++20.1D8.7D16642.8h5B+10.6B
Hawk GD-68 1,3158347801.069B++1.3860.966%C+3.237%B16C++9.2C+25152.1h7B+11.5B+
NSX Tengu 7957754951.566B0.8837.731%C++22.581%C**12.6D-N/A4261.4h17.1D45.2C+
AF-6 Shadow 7587474221.77C+0.6826.264%D*21.687%D15.2D--N/A5049.1h7.2D--27.5D*
C-4 ARX 7937362832.601B0.1527.129%C*N/A136.3B+10.6D**6925.4h1.3C+4.6C*
M12 Kobalt 7607343520.971B++18.5216.662%C18.392%C+32.9D-1.2D-14022.3h19.7C++118.2C++
LA80 728726749.811A*7.3633.22%D*79.201%C++8D*N/A5290.8h2.5C-7.7D
C-4 8766394951.291C+1.1628.447%B+N/A56.5C--21D105611.3h1.3B+4.7B+
EM1 6176053031.997B*0.4520.605%C+21.322%C+17.8DN/A10533.9h10.6B51.3B+
GD-66 Claw 5085014571.096C+1.3553.222%C-6.188%D**12.7D*N/A6539.6h3C--5.6C
AF-22 Crow 6374933561.385A++1.0660.767%D-2.028%C29.7B+8.7C+34716.6h5.1A8.4B**
NC6A GODSAW 4904712731.725C+0.7223.828%D-19.321%D--10.9D**N/A5443.3h15.5C--64.9D**
Gauss Rifle S 4504403721.183C++1.2724.036%C+7.727%F-12.2D--N/A7636.1h12.7C-53C+
M40 Fury 511429587.397C*4.9533.988%C+2.098%B+33C--6.3D37213h11.6B+34.2B+
AF-57 Piston 4134111622.537A0.0963.18%A*12.409%C11.2D--N/A12236.7h11.6T*18.4D
NCM3 Raven 5814002181.835A0.6132.763%D-2.75%C+10.1C++4.6D15139.7h20B*61.1B+
19A Fortuna 3713664300.851C1.6021.438%D*16.12%D-5.8D*N/A2263.4h14F65.1F-
Spear Anti-Vehicle Phalanx Turret 5103661721.529A*19.0839.167%C3.279%C-27.1D10.7D--31713.5h6.4B+16.4B+
M20 Basilisk 505364576.386A++3.9433.121%C--7.692%B++9.5D--3.7D--11538.2h81.9B+247.1C*
M40 Fury 3933373310.212B+7.7633.897%C+N/A34.7D5.8D4229.7h11.7C**34.6C**
M20 Basilisk 439326635.175B*2.7332.66%B6.442%B15.2C5.3C13821.5h71.4B218.7B+
NCM2 Falcon 4603211292.488A0.0428.391%D*4.984%C+9.1C--3.9C15635.3h10.6C*37.5C+
NS Decimator 4933191961.628B++0.8247.618%F1.254%D22D12C-38314.5h4.6C*9.6C
M20 Basilisk 399300466.522A++4.0732.952%C--5%C11.2D-3.7D--11826.8h80.3B+243.7B
L100 Python AP 460300319.677B**7.2339.89%F2.333%C23.4C--12.5D--28412.8h4.8B++12.1C+
NS-30 Vandal 2982981661.795C++0.6528.619%D19.799%D-14.6D--N/A5820.4h7.3D--25.4D
NCM3 Raven 4382832191.292B++1.1633.654%D1.06%D*7.1D3.9D-12139.9h29.1C++86.3C+
AF-4A Bandit 2712693020.891C1.5621.589%D-14.87%D*12.6D-N/A9921.4h10.8C++49.8C+
NCM2 Falcon 3672581282.016A+0.4330.957%D--5.426%B7.4D3.1D13634.9h14.4C*46.6C+
NS-44P Commissioner 2552502580.969C+1.4836.169%C-25.6%C+26.3DN/A1119.5h3.2B9C++
Anti-Vehicle Grenade 2952471247N/A244.5551.958%C++N/A411.7C*80C+43230.6h4.8B+9.3B+
NC12 Sweeper 2462461441.708B+0.7426.789%D**7.317%D**10.3D--N/A10323.9h4.7C+17.5D-
LA3 Desperado 2432422630.92C+1.5329.016%C++16.529%C--9.5D--N/A5225.5h8.3B+28.6B+
M12 Kobalt 237228278.444C6.0013.203%C14.474%C+27.8D-1.1D1318.2h19.3C+146C+
M60-G Bulldog 264220395.641B+3.1931.361%C2.273%C-10D*2D--12122.1h8.3C26.4C+
MANA Anti-Vehicle Turret 4222131491.43D1.0237.986%DN/A2130D2090C6311980.1h7.8S20.5C*
MANA Anti-Personnel Turret 213212693.072N/A0.6215.101%UN/A2120U10U13924800.1h22.2T*147T*
Titan-150 AP 351191414.659C+2.2142.897%D-3.665%B+15.8D-13.2C122612.1h5.6C13D
Shrike 2741831821.005B+1.4442.481%F2.732%C+17.3D8.6D56910.6h5.1B*12C++
M60-G Bulldog 2161741610.875A+8.4333.85%C+1.149%D*16.6D--4D17910.5h7.5C+22.2C++
LA8 Rebel 171171842.036A0.4127.759%C22.222%C++6.9D--N/A14724.8h7C+25.3C+
Mauler S6 1741711611.062C++1.3942.291%C*13.45%C10.1D--N/A9417h5C++11.8B
M12 Kobalt 1681591312.231C+9.7817.443%C+17.61%C25.2D*1.4D1586.3h23.9D136.8C+
SAS-R 162158334.788B++2.3432.293%D--60.76%D-13.9D*N/A14011.4h3.2D**9.9D*
NS-44 Commissioner 1551511790.844C+1.6035.779%C+13.245%D*16.2DN/A1299.3h3.9C++11C*
Gauss Compact Burst 147144682.118C++0.3320.91%D*32.639%A13.2D-N/A4510.9h17D**81.2D-
NC15 Phoenix 2831361271.071C+1.3852.988%C+N/A12C+13C++40311.3h10.3C++19.4C++
NSX Daimyo 131130168.125A+5.6837.313%D91.539%D15.3D*N/A578.5h3.8D**10.3D*
M40 Fury-H 130122524.4B**21.9534.946%DN/A43.6D-2.9D--2942.8h5.8B++16.6B+
NS-61 Emissary 115113961.177B+1.2726.984%C+21.239%B*5.7D--N/A2319.9h9.9B++36.8B++
M12 Kobalt-H 114111618.5C++16.0515.198%D*14.414%C--42.7D*1.2D*1182.6h19.2C126.1D--
NC08 Mag-Scatter 1101101180.932C+1.5245.039%D24.546%A++23.4CN/A1194.7h3.7B+8.2C++
NS-11C 1121091410.773C1.6818.219%D*16.514%C-7D-N/A8115.6h16C+87.6C-
NS-15M1 10199701.414C+1.0322.437%C+21.212%C+16D-N/A1976.2h13.9C62.1C++
MGR-M1 Bishop 10099175.824A*3.3838.788%B*46.465%A*30C+N/A1823.3h7.1C+18.3B
NS-R3 Swarm 16998372.649S0.2052.93%F*N/A8.4C*6.1C+9411.6h19B**35.9B++
NS Annihilator 13990303S0.5576.548%D--N/A15.5A8.4C+4565.8h8.4B**10.9B**
G30 Walker 14588136.769A++4.3231.012%B6.818%A9.6D6.2D1759.2h237.1C764.4C*
MAX Punch 106872,8630.03C--2.4242.483%C+N/A0.2DN/A1450.7h3.5C+8.3C
AP30 Shredder 11787293C0.5524.023%DN/A19.8C--6.8D*5534.4h55.7B++232B+
NSX Yumi 8179136.077M*3.6340.264%M35.443%B**15.8D-N/A735h26.3T*65.3D
Gauss Prime 7978820.951C-1.5022.022%D*15.385%D*14.2D*N/A685.5h11.8C53.4D
M60-A Bulldog 9375213.571C1.1226.656%D-N/A13.6D--3.3D2225.5h8.7F--32.8F
M96 Mjolnir 12674243.083C-0.6330.344%D2.703%A+17.6D-12.4D1724.2h52.2D-171.9D
E540 Halberd-H 9862163.875C1.4351.709%DN/A23D-13.3D--4902.7h5.6C**10.9C*
Auraxium Mag-Cutter 685910,2980.006D2.4410.608%D**N/A0DN/A01361.1h1.7B++16.5C--
Aspis Anti-Aircraft Phalanx Turret 10359414.75S12.3027.856%BN/A9.7C7.2D3816.1h115.4B*414.2B++
C150 Dalton 10555153.667C1.2252.012%AN/A13.1D*11.9D-5254.2h9.9F*19D--
G40-F Ranger 9154413.5M*11.0526.234%D-1.852%B++8.9D-6.1D1546.1h115.5B440.4C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret329063.9h
Motion Spotter2811,4344.9h
Nano-Armor Kit4851,409,68491.7h
Spawn Beacon65370.8h
Nanite Revive Grenade02,2560.6h
Medical Kit1536,0224.8h
Medical Applicator1,047400,23241h
Spitfire Auto-Turret699,4439.2h
Restoration Kit591,6421.6h
Ammunition Package7216,2726h
Anti-Infantry MANA Turret241,0212.5h
Nano-Repair Grenade03590.1h
Hardlight Barrier341,4051.8h
Recon Detection Device233,0384.4h
Shield Recharging Field303,1531.4h

Check the help document for the dictionary if you want to learn more about words used here.


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