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Executor A.S.P. Operative ZenSatori[lZen] ZenSatori
NC BR 191

KDR: 2.5

Score: 96.2m

Last Seen: Aug 19th, 2019 1:21 AM
- OFFLINE - 103.9 hour(s)

Prestige 1, Battle Rank 100 (191 total) - New Conglomerate on Emerald - Outfit Leader of iZen[lZen] iZen
NC outfit on Emerald

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS Sticky Grenade Bouncing Betty Tank Mine AF-34 Mattock AF-34 Mattock AF-23 Grinder AF-23 Grinder L100 Python HESH
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $615,492 MLG Score: 492
Fun Score: N/A
Cheeseburgers Flipped: 4481TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.334%19.084%42646116838,3212.118470.379

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.606%0.224C++-0.327C--0.561DHEAD ++ (~7.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.10.214C++130.085C+45.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.535%2.134%489812068,574187428024.57524306%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.494%-1.013D*-0.261C-0.07

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.1-0.778D-21.1-0.675D48

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.42%9.038%6811711978,486128425716.60903330%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.638%-0.623D1.133B**-0.035

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.30.367C**22.40.441B53.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.286%75.627%681612085,7442386392.40637

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.452%0.092C+0.285C*-0.32

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.079C+3.1-0.02C+5.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.158%9.625%681412101,3611457130.934111

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.515%0.641B+-1.016D*0.849

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.60.046C+6.2-0.274C6.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
iZen[lZen] iZen
NC outfit on Emerald

Members: 1
96.2m538.4%313 (18.8k)285 (17.1k)2.497110,31544,1793.05724191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1214523320.06%14.499%29107:3851

14% Combat Medic39% Engineer16% Heavy Assault17% Infiltrator10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 3:18 AMJul 12th, 2019 4:47 PMAug 21st, 2019 5:20 PM (1d) (PST)Aug 18th, 2019 11:07 PM (4d) (PST)Aug 18th, 2019 9:21 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3891572320.3260.1310.0471.9460.035492

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,3319,41713,9142083117217,073

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5635.8h/234.8d 24,751 15,994 35,543 658k 10,748 21,944 11,911 131.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
D
Kills:1,165
Deaths:809
KDR:1.440
Accuracy:16.297% D
HSR:15.708% D*
NSX Naginata
B+
Kills:1,161
Deaths:317
KDR:3.662
Accuracy:23.193% C*
HSR:31.180% B+
GD-22S
C
Kills:1,158
Deaths:632
KDR:1.832
Accuracy:21.538% C
HSR:14.421% D**
NC6S Gauss SAW S
D
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:20.721% D
HSR:14.866% D*
NS-15M AE
D--
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:19.999% D--
HSR:13.581% D**
NS-15MP
D*
Kills:1,155
Deaths:600
KDR:1.925
Accuracy:20.870% D**
HSR:19.134% D*
LA1 Anchor
D-
Kills:1,154
Deaths:512
KDR:2.254
Accuracy:20.472% D-
HSR:14.645% D**
EM6
D-
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:17.220% D-
HSR:16.118% D*
EM1
C+
Kills:688
Deaths:319
KDR:2.157
Accuracy:20.676% C+
HSR:21.512% C+
NC6A GODSAW
D-
Kills:476
Deaths:276
KDR:1.725
Accuracy:23.751% D-
HSR:19.538% D*
NS-15M1
C+
Kills:105
Deaths:71
KDR:1.479
Accuracy:22.188% C+
HSR:21.905% C+
Kills:10,529
Deaths (as Heavy Assault):5,352
Deaths (to Heavy Assaults):12,196
KDR:1.9673
Kill Difference:5,177
Playtime:897.541 hours
Usage:16%
Score:13.078m
Score/min:243
Accuracy (listed only):20.630%
HSR (listed only):18.419%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% C++
HSR:29.813% B++
GD-7F
C
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% C
HSR:11.255% F
Warden
C+
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:27.264% C+
HSR:22.078% C
AF-19 Mercenary
C+
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% C+
HSR:17.071% D
AC-X11
D
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% D
HSR:17.637% D-
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D
HSR:14.348% D
Razor GD-23
C-
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% C-
HSR:14.522% D*
NS-11CP
D--
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F
HSR:17.103% D--
GD-66 Claw
C--
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C--
HSR:6.188% D**
AF-57 Piston
A*
Kills:443
Deaths:197
KDR:2.249
Accuracy:61.569% A*
HSR:13.318% C+
19A Fortuna
D-
Kills:367
Deaths:432
KDR:0.850
Accuracy:21.373% D*
HSR:16.349% D-
AF-4A Bandit
D-
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D-
HSR:14.870% D*
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
MGR-M1 Bishop
M
Kills:213
Deaths:25
KDR:8.520
Accuracy:37.702% B++
HSR:50.704% M
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
Gauss Compact Burst
B**
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% D*
HSR:32.639% B**
NS-11C
C--
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% D*
HSR:16.514% C--
Kills:11,698
Deaths (as Engineer):8,494
Deaths (to Engineers):9,458
KDR:1.37721
Kill Difference:3,204
Playtime:2,180.894 hours
Usage:39%
Score:41.452m
Score/min:317
Accuracy (listed only):28.745%
HSR (listed only):18.540%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
B++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% C++
HSR:29.813% B++
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C
HSR:23.621% B++
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C+
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C+
GD-7F
C
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% C
HSR:11.255% F
AF-19 Mercenary
C+
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% C+
HSR:17.071% D
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
AC-X11
D
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% D
HSR:17.637% D-
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D
HSR:14.348% D
Razor GD-23
C-
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% C-
HSR:14.522% D*
NS-11CP
D--
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F
HSR:17.103% D--
NSX Tengu
B
Kills:1,011
Deaths:673
KDR:1.502
Accuracy:36.036% C+
HSR:23.047% B
GD-66 Claw
C--
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C--
HSR:6.188% D**
AF-57 Piston
A*
Kills:443
Deaths:197
KDR:2.249
Accuracy:61.569% A*
HSR:13.318% C+
19A Fortuna
D-
Kills:367
Deaths:432
KDR:0.850
Accuracy:21.373% D*
HSR:16.349% D-
AF-4A Bandit
D-
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D-
HSR:14.870% D*
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
Gauss Compact Burst
B**
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% D*
HSR:32.639% B**
NS-11C
C--
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% D*
HSR:16.514% C--
Kills:17,129
Deaths (as Light Assault):12,650
Deaths (to Light Assaults):7,390
KDR:1.35407
Kill Difference:4,479
Playtime:189.605 hours
Usage:3%
Score:1.837m
Score/min:161
Accuracy (listed only):27.290%
HSR (listed only):16.724%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
C+
Kills:1,162
Deaths:908
KDR:1.280
Accuracy:23.195% C+
HSR:12.134% D**
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C
HSR:23.621% B++
NS-11P
C+
Kills:1,158
Deaths:819
KDR:1.414
Accuracy:22.708% C+
HSR:15.458% D
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C+
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C+
Carnage AR
C--
Kills:1,156
Deaths:971
KDR:1.191
Accuracy:22.473% C--
HSR:9.516% F
GR-22
D
Kills:1,156
Deaths:844
KDR:1.370
Accuracy:21.020% D
HSR:9.429% D**
Reaper DMR
D*
Kills:1,155
Deaths:833
KDR:1.387
Accuracy:20.192% D*
HSR:17.143% D*
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
NC9 A-Tross
D
Kills:1,151
Deaths:678
KDR:1.698
Accuracy:22.529% D
HSR:16.507% D*
NSX Tengu
B
Kills:1,011
Deaths:673
KDR:1.502
Accuracy:36.036% C+
HSR:23.047% B
GD-66 Claw
C--
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C--
HSR:6.188% D**
AF-57 Piston
A*
Kills:443
Deaths:197
KDR:2.249
Accuracy:61.569% A*
HSR:13.318% C+
Gauss Rifle S
C
Kills:440
Deaths:372
KDR:1.183
Accuracy:24.036% C
HSR:7.727% F-
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
NSX Yumi
M+
Kills:79
Deaths:13
KDR:6.077
Accuracy:40.264% M+
HSR:35.443% B**
Gauss Prime
D*
Kills:78
Deaths:82
KDR:0.951
Accuracy:22.022% D*
HSR:15.385% D*
Kills:15,695
Deaths (as Combat Medic):11,264
Deaths (to Combat Medics):4,276
KDR:1.39338
Kill Difference:4,431
Playtime:774.963 hours
Usage:14%
Score:15.406m
Score/min:331
Accuracy (listed only):29.035%
HSR (listed only):15.149%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Impetus
A*
Kills:1,176
Deaths:271
KDR:4.339
Accuracy:33.277% C+
HSR:44.643% A*
Gauss SPR
A++
Kills:1,175
Deaths:159
KDR:7.390
Accuracy:34.957% B
HSR:48.681% A++
AF-8 RailJack
B+
Kills:1,167
Deaths:120
KDR:9.725
Accuracy:35.506% C+
HSR:78.749% B+
NSX Tomoe
C++
Kills:1,166
Deaths:497
KDR:2.346
Accuracy:22.910% D*
HSR:37.564% C++
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C
HSR:23.621% B++
EM4 Longshot
C++
Kills:1,158
Deaths:173
KDR:6.694
Accuracy:40.594% C++
HSR:79.188% C++
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C+
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C+
LA80
B+
Kills:1,157
Deaths:158
KDR:7.323
Accuracy:32.690% D*
HSR:82.973% B+
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
AF-18 Stalker
C+
Kills:1,149
Deaths:573
KDR:2.005
Accuracy:23.255% D-
HSR:19.495% C+
NSX Tengu
B
Kills:1,011
Deaths:673
KDR:1.502
Accuracy:36.036% C+
HSR:23.047% B
AF-6 Shadow
C
Kills:919
Deaths:457
KDR:2.011
Accuracy:26.888% D*
HSR:25.789% C
NSX Daimyo
C**
Kills:911
Deaths:116
KDR:7.853
Accuracy:34.946% D--
HSR:95.060% C**
NS-30 Vandal
C
Kills:364
Deaths:202
KDR:1.802
Accuracy:28.731% D
HSR:23.352% C
LA3 Desperado
C++
Kills:258
Deaths:276
KDR:0.935
Accuracy:28.837% C++
HSR:17.054% C-
NS-44P Commissioner
C+
Kills:250
Deaths:258
KDR:0.969
Accuracy:36.169% C-
HSR:25.600% C+
SAS-R
D
Kills:176
Deaths:38
KDR:4.632
Accuracy:32.645% D--
HSR:62.500% D
LA8 Rebel
C++
Kills:171
Deaths:84
KDR:2.036
Accuracy:27.759% C-
HSR:22.222% C++
NS-44 Commissioner
C+
Kills:156
Deaths:185
KDR:0.843
Accuracy:35.925% C+
HSR:14.103% D*
NS-61 Emissary
B*
Kills:113
Deaths:98
KDR:1.153
Accuracy:26.969% C+
HSR:21.239% B*
NC08 Mag-Scatter
A++
Kills:113
Deaths:126
KDR:0.897
Accuracy:44.953% D
HSR:24.779% A++
Kills:18,378
Deaths (as Infiltrator):8,576
Deaths (to Infiltrators):5,914
KDR:2.14296
Kill Difference:9,802
Playtime:982.706 hours
Usage:17%
Score:10.115m
Score/min:172
Accuracy (listed only):30.279%
HSR (listed only):36.165%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:2,889
Deaths:707
KDR:4.086
Accuracy:31.021% C
HSR:12.773% D-
AF-34 Mattock
C
Kills:2,481
Deaths:707
KDR:3.509
Accuracy:32.803% C
HSR:14.510% D-
AF-23 Grinder
B+
Kills:2,433
Deaths:658
KDR:3.698
Accuracy:41.152% B+
HSR:13.851% C
AF-23 Grinder
B+
Kills:2,166
Deaths:615
KDR:3.522
Accuracy:43.945% B+
HSR:15.790% C+
AF-41 Hacksaw
C--
Kills:2,067
Deaths:530
KDR:3.900
Accuracy:20.675% D*
HSR:12.675% C--
AF-41 Hacksaw
D
Kills:1,896
Deaths:530
KDR:3.577
Accuracy:22.083% D--
HSR:12.975% D
NS-10 Burster
C**
Kills:1,292
Deaths:367
KDR:3.520
Accuracy:31.784% C**
HSR:3.870% D
NCM1 Scattercannon
B*
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:44.877% B*
HSR:13.957% C
NCM1 Scattercannon
B**
Kills:1,172
Deaths:303
KDR:3.868
Accuracy:49.351% B**
HSR:16.638% C*
NS-10 Burster
C**
Kills:1,137
Deaths:368
KDR:3.090
Accuracy:32.133% C**
HSR:3.694% C--
NCM3 Raven
C+
Kills:403
Deaths:219
KDR:1.840
Accuracy:32.901% D-
HSR:2.730% C+
NCM2 Falcon
C+
Kills:328
Deaths:136
KDR:2.412
Accuracy:28.444% D*
HSR:4.878% C+
NCM3 Raven
D
Kills:288
Deaths:220
KDR:1.309
Accuracy:33.801% D
HSR:1.042% D*
NCM2 Falcon
B
Kills:264
Deaths:135
KDR:1.956
Accuracy:31.012% D--
HSR:5.303% B
NS-20 Gorgon
B+
Kills:76
Deaths:37
KDR:2.054
Accuracy:23.478% C+
HSR:22.368% B+
NS-20 Gorgon
C+
Kills:61
Deaths:37
KDR:1.649
Accuracy:23.194% C+
HSR:16.393% C--
Kills:20,128
Deaths (as MAX Suit):2,914
Deaths (to MAX Suits):3,177
KDR:6.90734
Kill Difference:17,214
Playtime:561.223 hours
Usage:10%
Score:14.334m
Score/min:426
Accuracy (listed only):32.666%
HSR (listed only):10.840%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:964
V. Kills:210 457%
Deaths:33
KDR:29.212
Accuracy:45.826% B+
KPH:48.800 C+
VKPH:10.600 B
AP30 Shredder
D
Kills:87
V. Kills:30 281%
Deaths:29
KDR:3
Accuracy:24.023% D-
KPH:19.700 D
VKPH:6.800 D**
C150 Dalton
D-
Kills:55
V. Kills:50 108%
Deaths:15
KDR:3.667
Accuracy:52.012% A
KPH:13 D*
VKPH:11.900 D-
Kills:1,106 (0 + 1,106)
Deaths:77
KDR:14.364
VKDR:3.766
Vehicle Kills:290
Kill Difference:1,029
Playtime:28.394 hours
Usage:1%
Score:0.755m
Score/min:443
Piloting Accuracy:N/A%
Gunner Accuracy:52.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:2,110
V. Kills:367 N/A
Deaths:103
KDR:20.485
Accuracy:40.071% D--
KPH:36.900 D
VKPH:6.400 C--
Skyguard
B+
Kills:1,915
V. Kills:1,036 185%
Deaths:156
KDR:12.276
Accuracy:29.300% C+
KPH:18.500 B+
VKPH:10 C++
C75 Viper
C*
Kills:1,027
V. Kills:205 N/A
Deaths:68
KDR:15.103
Accuracy:30.905% D-
KPH:33.100 C*
VKPH:6.600 C
L100 Python HEAT
D
Kills:859
V. Kills:372 230%
Deaths:94
KDR:9.138
Accuracy:47.715% C
KPH:20.100 D
VKPH:8.700 D
L100 Python AP
D
Kills:300
V. Kills:160 186%
Deaths:31
KDR:9.677
Accuracy:39.890% F-
KPH:23.400 D
VKPH:12.500 D--
Kills:6,211 (6,211 + 0)
Deaths:452
KDR:13.741
VKDR:4.735
Vehicle Kills:2,140
Kill Difference:5,759
Playtime:247.333 hours
Usage:4%
Score:2.833m
Score/min:191
Driving Accuracy:39.890%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C++
Kills:1,297
V. Kills:554 234%
Deaths:118
KDR:10.992
Accuracy:42.875% C
KPH:31.200 C++
VKPH:13.300 C
C85 Canister
C++
Kills:1,231
V. Kills:76 N/A
Deaths:76
KDR:16.197
Accuracy:40.097% C++
KPH:44.300 D
VKPH:2.700 D
Titan-150 HESH
C+
Kills:1,193
V. Kills:147 N/A
Deaths:80
KDR:14.913
Accuracy:40.228% D-
KPH:38.900 C+
VKPH:4.800 D
Enforcer ML85
C+
Kills:1,014
V. Kills:685 148%
Deaths:155
KDR:6.542
Accuracy:40.715% C+
KPH:21 C
VKPH:14.200 C
Titan-150 HEAT
C*
Kills:979
V. Kills:355 275%
Deaths:185
KDR:5.292
Accuracy:48.758% C*
KPH:17.800 C
VKPH:6.500 D
M20 Basilisk
C
Kills:345
V. Kills:120 285%
Deaths:64
KDR:5.391
Accuracy:32.831% B
KPH:15.600 C
VKPH:5.400 C
M12 Kobalt
D
Kills:231
V. Kills:9 N/A
Deaths:27
KDR:8.556
Accuracy:13.256% C
KPH:28.200 D-
VKPH:1.100 D
Titan-150 AP
C
Kills:191
V. Kills:160 119%
Deaths:41
KDR:4.659
Accuracy:42.897% D-
KPH:15.800 D-
VKPH:13.300 C
M96 Mjolnir
D
Kills:79
V. Kills:55 141%
Deaths:26
KDR:3.038
Accuracy:30.264% D
KPH:18.100 D-
VKPH:12.600 D
Kills:6,560 (2,363 + 4,197)
Deaths:772
KDR:8.497
VKDR:2.799
Vehicle Kills:2,161
Kill Difference:5,788
Playtime:249.920 hours
Usage:4%
Score:4.118m
Score/min:275
Driving Accuracy:42.897%
Gunner Accuracy:30.264%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
D-
Kills:1,213
V. Kills:55 N/A
Deaths:52
KDR:23.327
Accuracy:41.836% D--
KPH:57.300 D-
VKPH:2.600 D*
M12 Kobalt-H
D--
Kills:166
V. Kills:6 N/A
Deaths:6
KDR:27.667
Accuracy:16.697% D--
KPH:43.300 D*
VKPH:1.600 D--
M40 Fury-H
D
Kills:122
V. Kills:8 N/A
Deaths:5
KDR:24.400
Accuracy:34.946% D
KPH:43.500 D--
VKPH:2.900 D--
E540 Halberd-H
D
Kills:64
V. Kills:36 173%
Deaths:16
KDR:4
Accuracy:50.355% D
KPH:22.700 D--
VKPH:12.800 D--
Kills:1,565 (0 + 1,565)
Deaths:79
KDR:19.810
VKDR:1.329
Vehicle Kills:105
Kill Difference:1,486
Playtime:30.609 hours
Usage:1%
Score:0.401m
Score/min:218
Driving Accuracy:N/A%
Gunner Accuracy:50.355%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:769
V. Kills:27 N/A
Deaths:35
KDR:21.971
Accuracy:17.041% C+
KPH:32.100 D-
VKPH:1.100 D--
M40 Fury
C+
Kills:439
V. Kills:84 N/A
Deaths:59
KDR:7.441
Accuracy:34.087% C+
KPH:33.500 C--
VKPH:6.400 C--
M20 Basilisk
D
Kills:382
V. Kills:144 263%
Deaths:61
KDR:6.262
Accuracy:33.177% D
KPH:9.700 D--
VKPH:3.600 D*
M40 Fury
C
Kills:337
V. Kills:56 N/A
Deaths:33
KDR:10.212
Accuracy:33.901% C
KPH:34.700 D
VKPH:5.800 D
M20 Basilisk
D
Kills:328
V. Kills:104 312%
Deaths:48
KDR:6.833
Accuracy:33.028% D
KPH:11.700 D-
VKPH:3.700 D*
M60-G Bulldog
D--
Kills:220
V. Kills:44 489%
Deaths:39
KDR:5.641
Accuracy:31.254% C
KPH:9.900 D*
VKPH:2 D--
M12 Kobalt
D-
Kills:175
V. Kills:9 N/A
Deaths:13
KDR:13.462
Accuracy:17.838% C+
KPH:26 D*
VKPH:1.300 D-
M60-G Bulldog
D
Kills:174
V. Kills:42 405%
Deaths:16
KDR:10.875
Accuracy:33.850% C
KPH:16.500 D--
VKPH:4 D
G30 Walker
C--
Kills:96
V. Kills:62 152%
Deaths:13
KDR:7.385
Accuracy:30.903% B
KPH:10.100 D
VKPH:6.500 C--
G40-F Ranger
D
Kills:69
V. Kills:46 147%
Deaths:5
KDR:13.800
Accuracy:26.768% D-
KPH:10 D-
VKPH:6.600 D
Kills:2,989 (0 + 2,989)
Deaths:322
KDR:9.283
VKDR:1.919
Vehicle Kills:618
Kill Difference:2,667
Playtime:170.107 hours
Usage:3%
Score:1.719m
Score/min:168
Driving Accuracy:N/A%
Gunner Accuracy:26.768%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sticky Grenade 5,5065,43615436N/A5,433.5057.626%B+N/A970.7C+12.5C+41135.6h2.2C++3.8C**
Bouncing Betty 3,2923,29112426.54S24.0435.3%D--N/A200.7A++N/A69916.4h1.7B++4.9C+
Tank Mine 4,4353,05116118.95S16.4519.99%D--N/A213.4A*96.8A190014.3h1.4B*6.8C
AF-34 Mattock 2,9062,8897074.086B1.5931.021%C12.773%D-31.9C-N/A15290.5h5.4B+17.5C*
AF-34 Mattock 2,5012,4817073.509C*1.0132.803%C14.51%D-27.4DN/A13090.5h6.9C+20.9C+
AF-23 Grinder 2,4432,4336583.698B+1.2041.152%B+13.851%C36.1BN/A18567.4h5.6B+13.6B*
AF-23 Grinder 2,1792,1666153.522B+1.0343.945%B+15.79%C+34.1C++N/A17763.5h6.5B14.9B+
L100 Python HESH 2,4772,11010320.485B**17.9940.071%D--1.232%C36.9D6.4C--16757.2h3.4C+8.5C
AF-41 Hacksaw 2,0822,0675303.9B+1.4020.675%D*12.675%C--22.3DN/A16592.7h5.4B++26.1C+
Skyguard 2,9511,91515612.276M**9.7829.3%C+1.358%D18.5B+10C++189103.5h78.2B**266.9B*
AF-41 Hacksaw 1,9051,8965303.577B+1.0822.083%D--12.975%D21DN/A16290.4h6.1B+27.8C+
E540 Halberd 1,8511,29711810.992B+8.5042.875%C2.39%C31.2C++13.3C25641.6h5.3B12.4C**
NS-10 Burster 2,0391,2923673.52M**1.0231.784%C**3.87%D7.6B**4.4B+128169.5h99.7A313.6B**
C85 Canister 1,3071,2317616.197C+13.7040.097%C++15.841%B+44.3D2.7D16027.8h9.2C+22.9C+
C85 Canister-H 1,2681,2135223.327B**20.8341.836%D--15.829%A57.2D-2.6D*19121.2h7.6C+18.1C
Titan-150 HESH 1,3401,1938014.913B+12.4240.228%D-2.598%B++38.9C+4.8D20030.7h2.8B++7.1C++
Impetus 1,1991,1762714.339A+1.8433.277%C+44.643%A*19.4D-N/A6260.5h6.2D*18.6C--
Gauss SPR 1,2001,1751597.39M**4.8934.957%B48.681%A++17.9DN/A5765.7h5.9C17C++
NCM1 Scattercannon 1,1761,1752594.537A2.0444.877%B*13.957%C31.6CN/A15237.2h5.4B+12B*
NSX Tanto 1,1921,1743833.065A*0.5726.56%C++29.813%B++12.4DN/A4194.8h21.3D--80.1C
NCM1 Scattercannon 1,1731,1723033.868A1.3749.351%B**16.638%C*26.6C**N/A15544h7.2B14.5B+
AF-8 RailJack 1,1701,1671209.725M7.2335.506%C+78.749%B+19.6CN/A6259.4h2.1B+5.9B
NC05 Jackhammer 1,1781,1667181.624B+0.8739.394%D12.779%C--16.2D--N/A7171.9h4.7C**11.9C++
NSX Tomoe 1,1761,1664972.346B+0.1522.91%D*37.564%C++20.2DN/A6157.6h15.6C68D
NC6 Gauss SAW 1,1771,1658091.44C**1.0616.297%D15.708%D*16.1DN/A15872.5h10.3C++63.2C+
NC1 Gauss Rifle 1,1681,1629081.28C**1.2223.195%C+12.134%D**18.4CN/A13763.2h11.1B++47.8B+
NSX Naginata 1,1741,1613173.662A*1.1723.193%C*31.18%B+17.3D-N/A6067.3h17D--73.3C
AF-4G Cyclone 1,1671,1617781.492C+1.0122.14%D--17.14%C12.4D--N/A3593.4h11.9C--53.8C--
MKV Suppressed 1,1761,1607781.491B+1.0124.706%C23.621%B++8.2D--N/A30141.1h18.9D-76.4C
GD-22S 1,1621,1586321.832C*0.6721.538%C14.421%D**19.3DN/A15260h11.6C+53.7C+
EM4 Longshot 1,1611,1581736.694B**4.2040.594%C++79.188%C++12.1D--N/A7195.7h2.2C++5.3C**
NS-11P 1,1711,1588191.414C**1.0822.708%C+15.458%D12.6D-N/A5091.7h16.5D72.8C+
AF-4 Cyclone 1,1621,1578751.322C++1.1821.77%D11.063%D*10.8D-N/A70106.8h10.8C*49.4C+
Blitz GD-10 1,1641,1577891.466B+1.0322.782%C17.027%C+13.2DN/A5787.9h15.8C+69.3C++
LA80 1,1601,1571587.323A+4.8332.69%D*82.973%B+10.5D*N/A56109.7h2.3C+7C--
NC6S Gauss SAW S 1,1701,1575931.951B+0.5520.721%D14.866%D*24.9DN/A14546.4h10.5C*50.5C++
Frag Grenade 1,1711,15611156N/A1,153.5050.313%B++N/A889.2A++11.5B+56081.3h2.5A5B**
Carnage AR 1,1631,1569711.191C+1.3122.473%C--9.516%F11.8D--N/A7097.8h14.1C+62.8C+
GR-22 1,1601,1568441.37C++1.1321.02%D9.429%D**11.5D--N/A73100.9h12.6B+59.9C+
NS-15M AE 1,1721,1566501.778C+0.7219.999%D--13.581%D**23.6D-N/A11848.9h13.4C--66.9D
Reaper DMR 1,1631,1558331.387C+1.1120.192%D*17.143%D*16D-N/A9572h11C--54.6D-
NS-15MP 1,1661,1556001.925C+0.5720.87%D**19.134%D*16.5D*N/A4269.8h13.7D*65.5D*
GD-7F 1,1641,1551,1690.988C+1.5122.688%C11.255%F9.6D-N/A69120.9h14.5C+63.9C+
Warden 1,1821,1556041.912B*0.5927.264%C+22.078%C11.5DN/A46100.4h11.6C-42.7C+
AF-19 Mercenary 1,1611,1541,2130.951C++1.5522.27%C+17.071%D14.3CN/A12880.8h12B+53.8B
LA1 Anchor 1,1611,1545122.254C++0.2420.472%D-14.645%D**16.7D--N/A14968.9h10.5C+51.1C
EM6 1,1641,1545732.014C**0.4817.22%D-16.118%D*18.3D-N/A13663h11.2C++65.1C+
NS-7 PDW 1,1631,1538921.293B+1.2021.967%C--16.912%C+10.2D-N/A41112.7h16.6C75.5C+
AC-X11 1,1721,1516131.878B*0.6222.339%D17.637%D-15.4DN/A9774.9h12.4D55.5C
NC9 A-Tross 1,1711,1516781.698B0.8022.529%D16.507%D*20.7DN/A12655.6h11.1C--49.4C-
Gauss Compact S 1,1721,1508301.386B+1.1120.626%D14.348%D7.6D-N/A75151.5h11.1C++54C+
Razor GD-23 1,1651,1509251.243B1.2522.203%C-14.522%D*13DN/A10388.4h13.1C+59.1C+
AF-18 Stalker 1,1681,1495732.005B+0.4923.255%D-19.495%C+12.8D--N/A6789.5h15.9D--68.3D-
NS-11CP 1,1731,1468301.381C1.1221.089%F17.103%D--10.1D--N/A25113.9h17.5F83.1F
NS-10 Burster 1,8421,1373683.09A**0.5932.133%C**3.694%C--6.7B+4.2B121169.4h114.2B**355.5B*
C75 Viper 1,2321,0276815.103M12.6130.905%D-1.266%C+33.1C*6.6C23531h9.6B++31.2B
Enforcer ML85 1,6991,0141556.542B4.0540.715%C+2.268%C++21C14.2C28048.3h12.4C*30.4C**
NSX Tengu 1,0351,0116731.502B1.0036.036%C+23.047%B11.2D--N/A3790.4h16.8D46.5C+
Titan-150 HEAT 1,3349791855.292C++2.8048.758%C*4.188%B*17.8C6.5D24654.9h4B++8.2B*
L105 Zephyr 1,1749643329.212A++26.7245.826%B+N/A48.7C+10.6B40019.8h5.8B+12.7B+
AF-6 Shadow 9309194572.011C++0.4926.888%D*25.789%C16.4D--N/A5556.1h7.1D-26.4D*
NSX Daimyo 9129111167.853A+5.3634.946%D--95.06%C**25D-N/A7936.4h2.7C+7.6C
L100 Python HEAT 1,231859949.138B+6.6447.715%C3.725%B*20.1D8.7D16742.8h5B+10.6B
Hawk GD-68 1,3158347801.069B+1.4360.966%C3.237%B+16C++9.2C+25252.1h7B+11.5B+
M12 Kobalt 7967693521.971B*19.4717.041%C+18.466%C+32D-1.1D--13824h20.2C+118.8C++
C-4 ARX 7957372832.604B0.1127.026%C++N/A134B10.5D**6935.5h1.3C+4.7C++
EM1 7036883192.157B**0.3420.676%C+21.512%C+17DN/A9440.5h10.3B+50B+
C-4 8836464951.305C+1.1928.581%B+N/A57.2D21D106311.3h1.3B+4.6B+
GD-66 Claw 5085014571.096C+1.4053.222%C--6.188%D**12.7D*N/A6639.6h3C--5.6C
AF-22 Crow 6414963561.393A*1.1060.867%D-2.016%C29.5B**8.6C34516.8h5.1A8.4B**
NC6A GODSAW 4964762761.725C+0.7723.751%D-19.538%D*10.9D**N/A5543.6h15.4C-64.8D**
AF-57 Piston 4464431972.249B**0.2561.569%A*13.318%C+11.5D--N/A12038.4h11.1T*18D
Gauss Rifle S 4504403721.183C++1.3124.036%C7.727%F-12.2D--N/A7636.1h12.7C--53C
M40 Fury 523439597.441C*4.9434.087%C+2.05%B33.5C--6.4C--37313.1h11.5B+33.8B
NCM3 Raven 5864032191.84A0.6632.901%D-2.73%C+10C+4.6D15040.2h20.2B*61.4B+
Spear Anti-Vehicle Phalanx Turret 5564021723.647A**21.1538.915%C-2.985%C--28.3D10.8D--30914.2h6.3B++16.1B+
M20 Basilisk 526382616.262A++3.7733.177%D7.853%B++9.6D--3.6D*11639.6h81.7B+246.2C*
19A Fortuna 3723674320.85C1.6521.373%D*16.349%D-5.8D*N/A2263.6h13.9F65.2F
NS-30 Vandal 3663642021.802C++0.7028.731%D23.352%C13.6D--N/A5426.7h7.6D*26.4D-
M20 Basilisk 465345645.391A2.8932.831%B6.087%C*15.6C5.4C14122.1h70.5B+214.9B+
M40 Fury 3933373310.212B+7.7233.901%CN/A34.7D5.8D4209.7h11.8C**34.7C**
M20 Basilisk 432328486.833A*4.3433.028%D5.488%C+11.7D-3.7D*12028h78.1B+236.6B
NCM2 Falcon 4703281362.412B**0.0928.444%D*4.878%C+9.2C--4C15535.8h10.6C*37.1C
NS Decimator 4983222011.602B++0.9047.896%F1.242%D22.1D-12.1C-38614.6h4.6C++9.7C--
L100 Python AP 460300319.677B*7.1839.89%F-2.333%C+23.4D12.5D--29112.8h4.8B+12.1C+
NCM3 Raven 4442882201.309B++1.1933.801%D1.042%D*7.1D3.9D-12040.4h29C*85.9C+
AF-4A Bandit 2712693020.891C1.6121.589%D-14.87%D*12.6D-N/A10021.4h10.8C++49.8C+
NCM2 Falcon 3742641351.956A0.5431.012%D--5.303%B7.5D3.1D13535.4h14.3C*46.1C+
LA3 Desperado 2592582760.935C+1.5628.837%C++17.054%C-9.8D--N/A5326.2h8.2B+28.6B+
NS-44P Commissioner 2552502580.969C+1.5336.169%C-25.6%C+26.3DN/A1119.5h3.2B+9C*
Anti-Vehicle Grenade 2952471247N/A244.5051.958%C++N/A411.7C++80C+43280.6h4.8B+9.3B+
NC12 Sweeper 2462461441.708B+0.7926.789%D**7.317%D**10.3D--N/A10323.9h4.7C+17.5D-
M12 Kobalt 240231278.556C6.0613.256%C14.286%C+28.2D-1.1D1328.2h19.2C+145.1C+
M60-G Bulldog 264220395.641B3.1431.254%C2.273%C-10D*2D--12122.1h8.3C26.6C+
MGR-M1 Bishop 214213258.52M**6.0237.702%B++50.704%M26.3C+N/A1158.1h6.7C++17.7B+
MANA Anti-Vehicle Turret 4222131491.43B**1.0737.986%D--3.286%C--2130M**2090S6321570.1h7.8A+20.5A++
MANA Anti-Personnel Turret 213212693.072N/A0.5815.101%UN/A2120U10U14106000.1h22.2T*147T*
Titan-150 AP 351191414.659C+2.1642.897%D-3.665%B+15.8D-13.2C128112.1h5.6C-13D-
Shrike 2741831821.005B+1.4942.481%F2.732%C+17.3D8.6D58110.6h5.1B*12C++
SAS-R 180176384.632B*2.1432.645%D--62.5%D14.7D--N/A14612h3.1D**9.6D*
M12 Kobalt 1841751313.462C++10.9717.838%C+17.143%C26.1D*1.3D-1596.7h23.7D132.7C+
M60-G Bulldog 2161741610.875A+8.3833.85%C1.149%D*16.6D--4D17810.5h7.5C+22.2C++
LA8 Rebel 171171842.036A0.4627.759%C-22.222%C++6.9D--N/A14824.8h7C+25.3C+
Mauler S6 1741711611.062C++1.4442.251%C*13.45%C10D--N/A9517.1h5C++11.8C**
M12 Kobalt-H 172166627.667B++25.1716.697%D--15.663%C43.7D*1.6D--1173.8h20.6C--123.2D--
NS-44 Commissioner 1601561850.843C+1.6535.925%C+14.103%D*16.4DN/A1319.5h3.9C++10.9C*
Gauss Compact Burst 147144682.118C*0.3820.91%D*32.639%B**13.2D-N/A4710.9h17D**81.2D-
NC15 Phoenix 2831361271.071C+1.4352.986%C+N/A12C13C*40511.3h10.3C++19.5C++
M40 Fury-H 130122524.4B*21.9034.946%DN/A43.6D--2.9D--2962.8h5.8B++16.6B+
NS-61 Emissary 115113981.153B+1.3426.969%C+21.239%B*5.7D--N/A2420h9.9B+36.8B+
NC08 Mag-Scatter 1131131260.897C+1.6044.953%D24.779%A++22.2C--N/A1135.1h3.8B+8.5C++
NS-11C 1121091410.773C1.7218.219%D*16.514%C--7D-N/A8215.6h16C+87.6C--
NS-15M1 108105711.479C+1.0222.188%C+21.905%C+15.4D-N/A1866.8h13.7C61.9C+
NS-R3 Swarm 16998372.649S0.1553.023%F--N/A8.4C++6.1C+9611.6h19.1B**35.9B++
G30 Walker 15896137.385A++4.8930.903%B6.25%B*10.1D6.5C--1799.5h226.8C+733.8C*
NS Annihilator 14191352.6S0.1076.712%D--N/A14.4B*7.9C4386.3h8.6B**11.2B**
MAX Punch 110912,9130.031C--2.4742.741%C+N/A0.2DN/A1467.3h3.5C+8.1C+
AP30 Shredder 11787293C0.5024.023%D-N/A19.8D6.8D**5554.4h55.7B++232B+
NSX Yumi 8179136.077M*3.5840.264%M+35.443%B**15.8D-N/A745h26.3T*65.3D
M96 Mjolnir 13479263.038C--0.5430.264%D2.532%A18D-12.5D1744.4h52.1D--172.1D-
Gauss Prime 7978820.951C-1.5522.022%D*15.385%D*14.2D*N/A685.5h11.8C53.4D-
NS-20 Gorgon 8176372.054A0.4423.478%C+22.368%B+19C*1.3C+834h33C*140.5B+
M60-A Bulldog 9375213.571C1.0726.656%D-N/A13.6D*3.3D2225.5h8.7F-32.8F
G40-F Ranger 11569513.8M**11.3026.768%D-1.449%C++10D-6.7D1596.9h113.4B423.5C+
E540 Halberd-H 10064164C1.5050.355%DN/A22.9D--12.9D--4822.8h5.5C**11C++
NS-20 Gorgon 6861371.649B++0.8523.194%C+16.393%C--15.3C1.8B+734h40.6C+174.9C++
Aspis Anti-Aircraft Phalanx Turret 10560415S12.5028.147%BN/A9.4C7D3796.4h118.8B*422.2B+
Auraxium Mag-Cutter 685910,5660.006D2.499.123%D**N/A0DN/A01407h1.7B++19.1D-
C150 Dalton 10555153.667C1.1752.012%AN/A13.1D*11.9D-5284.2h9.9F*19D*
Carver 53515,0590.01C2.4918.31%D-3.922%F-0.1DN/A0727.9h1.8D9.7C

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade02,4020.7h
Spawn Beacon75530.8h
Nano-Armor Kit4901,431,44592.7h
Medical Applicator1,052407,86641.4h
Anti-Vehicle MANA Turret329063.9h
Medical Kit1586,3215h
Motion Spotter3113,1725.6h
Restoration Kit591,6521.6h
Spitfire Auto-Turret719,8519.6h
Shield Recharging Field313,5111.6h
Recon Detection Device233,0384.4h
Ammunition Package7216,6466h
Anti-Infantry MANA Turret241,0212.5h
Nano-Repair Grenade04980.1h
Hardlight Barrier341,4091.9h

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