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Executor A.S.P. Operative ZenSatori[lZen] ZenSatori
NC BR 192

KDR: 2.54

Score: 97.9m

Last Seen: Oct 13th, 2019 9:37 PM
- OFFLINE - 67.6 hour(s)

Prestige 1, Battle Rank 100 (192 total) - New Conglomerate on Emerald - Outfit Leader of iZen[lZen] iZen
NC outfit on Emerald

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS Sticky Grenade Bouncing Betty Tank Mine AF-34 Mattock AF-34 Mattock AF-23 Grinder AF-23 Grinder L100 Python HESH
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $658,026 MLG Score: 526
Fun Score: N/A
Cheeseburgers Flipped: 4526TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.452%19.815%44548116839,6372.162290.374

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.746%0.224C++-0.327C--0.561DHEAD ++ (~8.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
570.214C++12.80.085C+44.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.54%2.142%484812088,592189628054.52926306%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.495%-1.013D*-0.261C-0.07

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69-0.778D-21.1-0.675D47.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.278%9.011%6911711998,767129926386.74385332%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.608%-0.623D1.133B**-0.035

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.40.367C**22.70.441B54.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.104%77.008%691612106,4372446412.63164

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.446%0.092C+0.285C*-0.32

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.079C+3-0.02C+5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.135%9.611%691412121,3631483130.918464

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.492%0.641B+-1.016D*0.849

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.60.046C+6.2-0.274C6.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
iZen[lZen] iZen
NC outfit on Emerald

Members: 1
97.9m542.1%312 (18.7k)283 (17k)2.53677113,43444,7163.09927192 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1216550720.214%15.228%30807:4556

13% Combat Medic38% Engineer16% Heavy Assault19% Infiltrator10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 3:18 AMJul 12th, 2019 4:47 PMOct 16th, 2019 3:26 AM (9h) (PST)Oct 13th, 2019 5:40 PM (3d) (PST)Oct 13th, 2019 5:37 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3891552340.3280.1290.0501.9680.035526

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,3319,28014,0512083118216,988

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5764.6h/240.2d 25,153 17,274 36,991 680.6k 11,007 22,443 12,116 134.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
D
Kills:1,165
Deaths:809
KDR:1.440
Accuracy:16.297% D
HSR:15.708% D*
NSX Naginata
B+
Kills:1,161
Deaths:317
KDR:3.662
Accuracy:23.193% C*
HSR:31.180% B+
GD-22S
C
Kills:1,158
Deaths:632
KDR:1.832
Accuracy:21.538% C
HSR:14.421% D**
NC6S Gauss SAW S
D
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:20.721% D
HSR:14.866% D*
NS-15M AE
D--
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:19.999% D--
HSR:13.581% D**
NS-15MP
D*
Kills:1,155
Deaths:600
KDR:1.925
Accuracy:20.870% D**
HSR:19.134% D*
LA1 Anchor
D-
Kills:1,154
Deaths:512
KDR:2.254
Accuracy:20.472% D-
HSR:14.645% D**
EM6
D-
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:17.220% D-
HSR:16.118% D*
EM1
C++
Kills:746
Deaths:333
KDR:2.240
Accuracy:20.711% C+
HSR:22.520% C++
NC6A GODSAW
D-
Kills:476
Deaths:276
KDR:1.725
Accuracy:23.751% D-
HSR:19.538% D*
NSX-P Naginata
B**
Kills:159
Deaths:16
KDR:9.938
Accuracy:25.952% B+
HSR:36.478% B**
NS-15M1
C+
Kills:105
Deaths:71
KDR:1.479
Accuracy:22.188% C+
HSR:21.905% C+
Kills:10,746
Deaths (as Heavy Assault):5,382
Deaths (to Heavy Assaults):12,318
KDR:1.99666
Kill Difference:5,364
Playtime:904.554 hours
Usage:16%
Score:13.122m
Score/min:242
Accuracy (listed only):21.076%
HSR (listed only):20.008%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% C++
HSR:29.813% B++
Warden
C+
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:27.264% C+
HSR:22.078% C
GD-7F
C
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% C
HSR:11.255% F
AF-19 Mercenary
C+
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% C+
HSR:17.071% D
AC-X11
D
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% D
HSR:17.637% D-
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D
HSR:14.348% D
Razor GD-23
C-
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% C-
HSR:14.522% D*
NS-11CP
D--
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F
HSR:17.103% D--
GD-66 Claw
C--
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C--
HSR:6.188% D**
AF-57 Piston
A*
Kills:445
Deaths:202
KDR:2.203
Accuracy:61.437% A*
HSR:13.258% C+
19A Fortuna
D-
Kills:367
Deaths:432
KDR:0.850
Accuracy:21.373% D*
HSR:16.349% D-
AF-4A Bandit
D-
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D-
HSR:14.870% D*
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
MGR-M1 Bishop
M
Kills:213
Deaths:25
KDR:8.520
Accuracy:37.507% B++
HSR:50.704% M
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
Gauss Compact Burst
B**
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% D*
HSR:32.639% B**
NS-11C
C--
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% D*
HSR:16.514% C--
NSX-P Tanto
C*
Kills:63
Deaths:35
KDR:1.800
Accuracy:20.843% D--
HSR:26.984% C*
Kills:11,763
Deaths (as Engineer):8,534
Deaths (to Engineers):9,528
KDR:1.37837
Kill Difference:3,229
Playtime:2,202.504 hours
Usage:38%
Score:41.817m
Score/min:316
Accuracy (listed only):28.288%
HSR (listed only):19.006%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tengu
B+
Kills:1,179
Deaths:756
KDR:1.560
Accuracy:35.849% C+
HSR:23.325% B+
NSX Tanto
B++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% C++
HSR:29.813% B++
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
Blitz GD-10
C+
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C+
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
GD-7F
C
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% C
HSR:11.255% F
AF-19 Mercenary
C+
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% C+
HSR:17.071% D
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
AC-X11
D
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% D
HSR:17.637% D-
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D
HSR:14.348% D
Razor GD-23
C-
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% C-
HSR:14.522% D*
NS-11CP
D--
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F
HSR:17.103% D--
GD-66 Claw
C--
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C--
HSR:6.188% D**
AF-57 Piston
A*
Kills:445
Deaths:202
KDR:2.203
Accuracy:61.437% A*
HSR:13.258% C+
19A Fortuna
D-
Kills:367
Deaths:432
KDR:0.850
Accuracy:21.373% D*
HSR:16.349% D-
AF-4A Bandit
D-
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D-
HSR:14.870% D*
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
Gauss Compact Burst
B**
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% D*
HSR:32.639% B**
NS-11C
C--
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% D*
HSR:16.514% C--
NSX-P Tanto
C*
Kills:63
Deaths:35
KDR:1.800
Accuracy:20.843% D--
HSR:26.984% C*
Kills:17,362
Deaths (as Light Assault):12,773
Deaths (to Light Assaults):7,479
KDR:1.35927
Kill Difference:4,589
Playtime:192.108 hours
Usage:3%
Score:1.865m
Score/min:162
Accuracy (listed only):26.983%
HSR (listed only):17.200%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B+
Kills:1,179
Deaths:756
KDR:1.560
Accuracy:35.849% C+
HSR:23.325% B+
NC1 Gauss Rifle
C+
Kills:1,162
Deaths:908
KDR:1.280
Accuracy:23.195% C+
HSR:12.134% D**
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
NS-11P
C+
Kills:1,158
Deaths:819
KDR:1.414
Accuracy:22.708% C+
HSR:15.458% D
Blitz GD-10
C+
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C+
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Carnage AR
C--
Kills:1,156
Deaths:971
KDR:1.191
Accuracy:22.473% C--
HSR:9.516% F
GR-22
D
Kills:1,156
Deaths:844
KDR:1.370
Accuracy:21.020% D
HSR:9.429% D**
Reaper DMR
D*
Kills:1,155
Deaths:833
KDR:1.387
Accuracy:20.192% D*
HSR:17.143% D*
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
NC9 A-Tross
D
Kills:1,151
Deaths:678
KDR:1.698
Accuracy:22.529% D
HSR:16.507% D*
GD-66 Claw
C--
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C--
HSR:6.188% D**
AF-57 Piston
A*
Kills:445
Deaths:202
KDR:2.203
Accuracy:61.437% A*
HSR:13.258% C+
Gauss Rifle S
C
Kills:440
Deaths:372
KDR:1.183
Accuracy:24.036% C
HSR:7.727% F-
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% D**
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
NSX Yumi
M+
Kills:79
Deaths:13
KDR:6.077
Accuracy:40.264% M+
HSR:35.443% B**
Gauss Prime
D*
Kills:78
Deaths:82
KDR:0.951
Accuracy:22.022% D*
HSR:15.385% D*
Kills:15,865
Deaths (as Combat Medic):11,352
Deaths (to Combat Medics):4,317
KDR:1.39755
Kill Difference:4,513
Playtime:776.184 hours
Usage:13%
Score:15.428m
Score/min:331
Accuracy (listed only):29.019%
HSR (listed only):15.160%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
B**
Kills:1,186
Deaths:366
KDR:3.240
Accuracy:32.220% C+
HSR:35.835% B**
NSX Tengu
B+
Kills:1,179
Deaths:756
KDR:1.560
Accuracy:35.849% C+
HSR:23.325% B+
Impetus
A*
Kills:1,176
Deaths:271
KDR:4.339
Accuracy:33.277% C+
HSR:44.643% A*
Gauss SPR
A++
Kills:1,175
Deaths:159
KDR:7.390
Accuracy:34.957% B
HSR:48.681% A++
AF-6 Shadow
B
Kills:1,172
Deaths:486
KDR:2.412
Accuracy:27.788% D*
HSR:30.290% B
AF-8 RailJack
B+
Kills:1,167
Deaths:120
KDR:9.725
Accuracy:35.506% C+
HSR:78.749% B+
NSX Tomoe
C++
Kills:1,166
Deaths:497
KDR:2.346
Accuracy:22.910% D*
HSR:37.564% C++
NSX Daimyo
B
Kills:1,161
Deaths:159
KDR:7.302
Accuracy:34.688% D--
HSR:95.177% B
AF-4G Cyclone
C
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
EM4 Longshot
C++
Kills:1,158
Deaths:173
KDR:6.694
Accuracy:40.594% C++
HSR:79.188% C++
LA80
B+
Kills:1,157
Deaths:158
KDR:7.323
Accuracy:32.690% D*
HSR:82.973% B+
Blitz GD-10
C+
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C+
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
AF-18 Stalker
C+
Kills:1,149
Deaths:573
KDR:2.005
Accuracy:23.255% D-
HSR:19.495% C+
SAS-R
B**
Kills:619
Deaths:99
KDR:6.253
Accuracy:32.755% D--
HSR:78.191% B**
LA3 Desperado
C++
Kills:258
Deaths:276
KDR:0.935
Accuracy:28.837% C++
HSR:17.054% C-
NS-44P Commissioner
C+
Kills:250
Deaths:258
KDR:0.969
Accuracy:36.169% C-
HSR:25.600% C+
NS-44 Commissioner
C+
Kills:180
Deaths:207
KDR:0.870
Accuracy:35.156% C+
HSR:14.444% D--
LA8 Rebel
C++
Kills:171
Deaths:84
KDR:2.036
Accuracy:27.759% C-
HSR:22.222% C++
NS-61 Emissary
B*
Kills:113
Deaths:98
KDR:1.153
Accuracy:26.969% C+
HSR:21.239% B*
NC08 Mag-Scatter
A++
Kills:113
Deaths:126
KDR:0.897
Accuracy:44.953% D
HSR:24.779% A++
NS-44L Blackhand
C++
Kills:96
Deaths:68
KDR:1.412
Accuracy:36.806% C--
HSR:43.750% C++
Kills:20,434
Deaths (as Infiltrator):9,046
Deaths (to Infiltrators):6,041
KDR:2.2589
Kill Difference:11,388
Playtime:1,073.153 hours
Usage:19%
Score:11.262m
Score/min:175
Accuracy (listed only):30.688%
HSR (listed only):37.873%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:2,889
Deaths:707
KDR:4.086
Accuracy:31.021% C
HSR:12.773% D-
AF-34 Mattock
C
Kills:2,481
Deaths:707
KDR:3.509
Accuracy:32.803% C
HSR:14.510% D-
AF-23 Grinder
B+
Kills:2,433
Deaths:658
KDR:3.698
Accuracy:41.152% B+
HSR:13.851% C
AF-23 Grinder
B+
Kills:2,166
Deaths:615
KDR:3.522
Accuracy:43.945% B+
HSR:15.790% C+
AF-41 Hacksaw
C--
Kills:2,067
Deaths:530
KDR:3.900
Accuracy:20.675% D*
HSR:12.675% C--
AF-41 Hacksaw
D
Kills:1,896
Deaths:530
KDR:3.577
Accuracy:22.083% D--
HSR:12.975% D
NS-10 Burster
C**
Kills:1,327
Deaths:373
KDR:3.558
Accuracy:31.925% C**
HSR:3.768% D
NS-10 Burster
C**
Kills:1,180
Deaths:374
KDR:3.155
Accuracy:32.263% C**
HSR:3.814% C--
NCM1 Scattercannon
B*
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:44.877% B*
HSR:13.957% C
NCM1 Scattercannon
B**
Kills:1,172
Deaths:303
KDR:3.868
Accuracy:49.351% B**
HSR:16.638% C*
NCM3 Raven
C+
Kills:403
Deaths:219
KDR:1.840
Accuracy:32.889% D-
HSR:2.730% C+
NCM2 Falcon
C+
Kills:337
Deaths:137
KDR:2.460
Accuracy:28.519% D*
HSR:4.748% C+
NCM3 Raven
D
Kills:288
Deaths:220
KDR:1.309
Accuracy:33.789% D
HSR:1.042% D*
NCM2 Falcon
B
Kills:265
Deaths:136
KDR:1.949
Accuracy:31.097% D--
HSR:5.283% B
NS-20 Gorgon
C**
Kills:80
Deaths:37
KDR:2.162
Accuracy:23.219% C+
HSR:21.250% C**
NS-20 Gorgon
C+
Kills:65
Deaths:37
KDR:1.757
Accuracy:22.852% C+
HSR:15.385% D
Kills:20,224
Deaths (as MAX Suit):2,921
Deaths (to MAX Suits):3,188
KDR:6.92366
Kill Difference:17,303
Playtime:566.784 hours
Usage:10%
Score:14.434m
Score/min:424
Accuracy (listed only):32.654%
HSR (listed only):10.699%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:964
V. Kills:210 457%
Deaths:33
KDR:29.212
Accuracy:45.826% B+
KPH:48.800 C+
VKPH:10.600 B
AP30 Shredder
D
Kills:87
V. Kills:30 281%
Deaths:29
KDR:3
Accuracy:24.023% D-
KPH:19.700 D
VKPH:6.800 D**
C150 Dalton
D-
Kills:55
V. Kills:50 108%
Deaths:15
KDR:3.667
Accuracy:52.012% A
KPH:13 D*
VKPH:11.900 D-
Kills:1,106 (0 + 1,106)
Deaths:77
KDR:14.364
VKDR:3.766
Vehicle Kills:290
Kill Difference:1,029
Playtime:28.394 hours
Usage:0%
Score:0.755m
Score/min:443
Piloting Accuracy:N/A%
Gunner Accuracy:52.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:2,128
V. Kills:370 N/A
Deaths:103
KDR:20.660
Accuracy:40.165% D--
KPH:36.900 D
VKPH:6.400 C--
Skyguard
B+
Kills:1,915
V. Kills:1,036 185%
Deaths:156
KDR:12.276
Accuracy:29.300% C+
KPH:18.500 B+
VKPH:10 C++
C75 Viper
C*
Kills:1,027
V. Kills:205 N/A
Deaths:68
KDR:15.103
Accuracy:30.905% D-
KPH:33.100 C*
VKPH:6.600 C
L100 Python HEAT
D
Kills:859
V. Kills:372 230%
Deaths:94
KDR:9.138
Accuracy:47.715% C
KPH:20.100 D
VKPH:8.700 D
L100 Python AP
D
Kills:300
V. Kills:160 186%
Deaths:31
KDR:9.677
Accuracy:39.890% F-
KPH:23.400 D
VKPH:12.500 D--
Kills:6,229 (6,229 + 0)
Deaths:452
KDR:13.781
VKDR:4.741
Vehicle Kills:2,143
Kill Difference:5,777
Playtime:247.826 hours
Usage:4%
Score:2.844m
Score/min:191
Driving Accuracy:39.890%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C*
Kills:1,388
V. Kills:575 241%
Deaths:118
KDR:11.763
Accuracy:42.754% C
KPH:31.600 C*
VKPH:13.100 C
C85 Canister
C++
Kills:1,232
V. Kills:76 N/A
Deaths:76
KDR:16.211
Accuracy:40.095% C++
KPH:44.300 D
VKPH:2.700 D
Titan-150 HESH
C+
Kills:1,193
V. Kills:147 N/A
Deaths:80
KDR:14.913
Accuracy:40.228% D-
KPH:38.900 C+
VKPH:4.800 D
Enforcer ML85
C+
Kills:1,038
V. Kills:695 149%
Deaths:155
KDR:6.697
Accuracy:40.839% C+
KPH:21.300 C
VKPH:14.200 C
Titan-150 HEAT
C*
Kills:979
V. Kills:355 275%
Deaths:185
KDR:5.292
Accuracy:48.758% C*
KPH:17.800 C
VKPH:6.500 D
M20 Basilisk
C
Kills:350
V. Kills:122 285%
Deaths:64
KDR:5.469
Accuracy:32.814% B
KPH:15.800 C
VKPH:5.500 C
M12 Kobalt
D
Kills:244
V. Kills:9 N/A
Deaths:27
KDR:9.037
Accuracy:13.419% C
KPH:29.100 D
VKPH:1.100 D
Titan-150 AP
C
Kills:191
V. Kills:160 119%
Deaths:41
KDR:4.659
Accuracy:42.897% D-
KPH:15.800 D-
VKPH:13.300 C
M96 Mjolnir
D
Kills:79
V. Kills:55 141%
Deaths:26
KDR:3.038
Accuracy:30.264% D
KPH:18.100 D-
VKPH:12.600 D
Kills:6,694 (2,363 + 4,331)
Deaths:772
KDR:8.671
VKDR:2.842
Vehicle Kills:2,194
Kill Difference:5,922
Playtime:253.116 hours
Usage:4%
Score:4.183m
Score/min:275
Driving Accuracy:42.897%
Gunner Accuracy:30.264%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
D-
Kills:1,213
V. Kills:55 N/A
Deaths:52
KDR:23.327
Accuracy:41.836% D--
KPH:57.300 D-
VKPH:2.600 D*
M12 Kobalt-H
D--
Kills:202
V. Kills:8 N/A
Deaths:6
KDR:33.667
Accuracy:17.051% D--
KPH:42.600 D*
VKPH:1.700 D--
M40 Fury-H
D
Kills:122
V. Kills:8 N/A
Deaths:5
KDR:24.400
Accuracy:34.946% D
KPH:43.500 D--
VKPH:2.900 D--
E540 Halberd-H
D
Kills:67
V. Kills:36 181%
Deaths:16
KDR:4.188
Accuracy:50.067% D
KPH:22.200 D--
VKPH:11.900 D*
Kills:1,604 (0 + 1,604)
Deaths:79
KDR:20.304
VKDR:1.354
Vehicle Kills:107
Kill Difference:1,525
Playtime:31.719 hours
Usage:1%
Score:0.407m
Score/min:214
Driving Accuracy:N/A%
Gunner Accuracy:50.067%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:836
V. Kills:31 N/A
Deaths:35
KDR:23.886
Accuracy:17.135% C+
KPH:32.400 D-
VKPH:1.200 D-
M40 Fury
C+
Kills:439
V. Kills:84 N/A
Deaths:59
KDR:7.441
Accuracy:34.032% C+
KPH:33.400 C--
VKPH:6.400 C--
M20 Basilisk
D
Kills:388
V. Kills:144 268%
Deaths:61
KDR:6.361
Accuracy:33.107% D
KPH:9.700 D--
VKPH:3.600 D*
M20 Basilisk
C--
Kills:340
V. Kills:108 312%
Deaths:48
KDR:7.083
Accuracy:33.210% C--
KPH:11.900 D-
VKPH:3.800 D*
M40 Fury
C
Kills:337
V. Kills:56 N/A
Deaths:33
KDR:10.212
Accuracy:33.902% C
KPH:34.600 D
VKPH:5.700 D-
M60-G Bulldog
D--
Kills:222
V. Kills:44 N/A
Deaths:39
KDR:5.692
Accuracy:31.082% C
KPH:10 D*
VKPH:2 D--
M12 Kobalt
D-
Kills:181
V. Kills:10 N/A
Deaths:13
KDR:13.923
Accuracy:17.765% C+
KPH:25.500 D*
VKPH:1.400 D-
M60-G Bulldog
D
Kills:174
V. Kills:42 405%
Deaths:16
KDR:10.875
Accuracy:33.780% C
KPH:16.500 D--
VKPH:4 D
G30 Walker
C-
Kills:108
V. Kills:68 157%
Deaths:13
KDR:8.308
Accuracy:31.317% B+
KPH:10.900 C--
VKPH:6.900 C-
G40-F Ranger
D
Kills:75
V. Kills:49 150%
Deaths:5
KDR:15
Accuracy:26.930% D
KPH:10 D-
VKPH:6.500 D
Kills:3,100 (0 + 3,100)
Deaths:322
KDR:9.627
VKDR:1.975
Vehicle Kills:636
Kill Difference:2,778
Playtime:174.655 hours
Usage:3%
Score:1.753m
Score/min:167
Driving Accuracy:N/A%
Gunner Accuracy:26.930%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sticky Grenade 5,5985,52615526N/A5,523.4657.418%B+N/A969.5C+12.6C+40455.7h2.2C++3.8C**
Bouncing Betty 3,3393,33812426.919S24.3835.326%D-N/A201.1A++N/A70016.6h1.7B*4.9C+
Tank Mine 4,5323,12216219.272S16.7419.915%D--N/A215.3A*97.2A190714.5h1.4B*6.8C
AF-34 Mattock 2,9062,8897074.086B1.5531.021%C12.773%D-31.9C-N/A15290.5h5.4B+17.5C*
AF-34 Mattock 2,5012,4817073.509C*0.9732.803%C14.51%D-27.4DN/A13090.5h6.9C+20.9C+
AF-23 Grinder 2,4432,4336583.698B+1.1641.152%B+13.851%C36.1BN/A18567.4h5.6B+13.6B*
AF-23 Grinder 2,1792,1666153.522B+0.9943.945%B+15.79%C+34.1C++N/A17763.5h6.5B14.9B+
L100 Python HESH 2,4982,12810320.66B**18.1240.165%D--1.269%C36.9D6.4C--16757.7h3.4C+8.5C
AF-41 Hacksaw 2,0822,0675303.9B+1.3620.675%D*12.675%C--22.3DN/A16592.7h5.4B++26.1C+
Skyguard 2,9511,91515612.276M**9.7429.3%C+1.358%D18.5B+10C++189103.5h78.2B**266.9B*
AF-41 Hacksaw 1,9051,8965303.577B+1.0422.083%D--12.975%D21DN/A16290.4h6.1B+27.8C+
E540 Halberd 1,9631,38811811.763B+9.2342.754%C2.305%C31.6C*13.1C25143.9h5.2B+12.2C**
NS-10 Burster 2,0951,3273733.558M**1.0231.925%C**3.768%D7.6B**4.4B+126174.3h100.3A314.2B*
C85 Canister 1,3081,2327616.211C+13.6740.095%C++15.828%B+44.3D2.7D16027.8h9.2C+22.9C+
C85 Canister-H 1,2681,2135223.327B**20.7941.836%D--15.829%A57.2D-2.6D*19221.2h7.6C+18.1C
Titan-150 HESH 1,3401,1938014.913B+12.3840.228%D-2.598%B++38.9C+4.8D20230.7h2.8B++7.1C++
NS-30 Vandal 1,2081,1863663.24B*0.7032.22%C+35.835%B**19.8D-N/A5759.8h7.7D*23.8C--
NS-10 Burster 1,9081,1803743.155A**0.6232.263%C**3.814%C--6.8B++4.2B119174.2h113.7B**352.5B*
NSX Tengu 1,2051,1797561.56B+0.9835.849%C+23.325%B+11.3D--N/A36104.6h16.8D46.9C+
Impetus 1,1991,1762714.339A+1.8033.277%C+44.643%A*19.4D-N/A6360.5h6.2D*18.6C--
NCM1 Scattercannon 1,1761,1752594.537A2.0044.877%B*13.957%C31.6CN/A15337.2h5.4B+12B*
Gauss SPR 1,2001,1751597.39M**4.8534.957%B48.681%A++17.9DN/A5865.7h5.9C17C++
NSX Tanto 1,1921,1743833.065A*0.5326.56%C++29.813%B++12.4DN/A4194.8h21.3D--80.1C
NCM1 Scattercannon 1,1731,1723033.868A1.3349.351%B**16.638%C*26.6C**N/A15644h7.2B14.5B+
AF-6 Shadow 1,1881,1724862.412B0.1227.788%D*30.29%B18.3D--N/A5963.9h6.9D24.7D-
AF-8 RailJack 1,1701,1671209.725M7.1935.506%C+78.749%B+19.6CN/A6259.4h2.1B+5.9B
NSX Tomoe 1,1761,1664972.346B+0.1922.91%D*37.564%C++20.2DN/A6157.6h15.6C68D
NC05 Jackhammer 1,1781,1667181.624B+0.9139.394%D12.779%C--16.2D--N/A7271.9h4.7C**11.9C++
NC6 Gauss SAW 1,1771,1658091.44C**1.1016.297%D15.708%D*16DN/A15972.6h10.3C++63.2C+
NC1 Gauss Rifle 1,1681,1629081.28C**1.2623.195%C+12.134%D**18.4CN/A13863.2h11.1B++47.8B+
NSX Daimyo 1,1621,1611597.302A4.7734.688%D--95.177%B27.1D-N/A9342.8h2.6C+7.5C
NSX Naginata 1,1741,1613173.662A*1.1323.193%C*31.18%B+17.3D-N/A6067.3h17D--73.3C
AF-4G Cyclone 1,1671,1617781.492C+1.0422.14%D--17.14%C12.4D--N/A3593.4h11.9C--53.8C--
MKV Suppressed 1,1761,1607781.491B+1.0524.706%C+23.621%B++8.2D--N/A30141.1h18.9D76.4C
EM4 Longshot 1,1611,1581736.694B**4.1640.594%C++79.188%C++12.1D--N/A7195.7h2.2C++5.3C**
GD-22S 1,1621,1586321.832C*0.7021.538%C14.421%D**19.3DN/A15360h11.6C+53.7C+
NS-11P 1,1711,1588191.414C**1.1222.708%C+15.458%D12.6D-N/A5191.7h16.5D72.8C+
LA80 1,1601,1571587.323A+4.7932.69%D*82.973%B+10.5D*N/A56109.7h2.3C+7C--
Blitz GD-10 1,1641,1577891.466B+1.0722.782%C17.027%C+13.2DN/A5787.9h15.8C+69.3C++
AF-4 Cyclone 1,1621,1578751.322C++1.2121.77%D11.063%D*10.8D-N/A70106.8h10.8C*49.4C+
NC6S Gauss SAW S 1,1701,1575931.951B+0.5920.721%D14.866%D*24.9DN/A14546.4h10.5C*50.5C++
NS-15M AE 1,1721,1566501.778C+0.7619.999%D--13.581%D**23.6D-N/A11848.9h13.4C--66.9D
Carnage AR 1,1631,1569711.191C+1.3522.473%C--9.516%F11.8D--N/A7097.8h14.1C+62.8C+
GR-22 1,1601,1568441.37C++1.1721.02%D9.429%D**11.5D--N/A74100.9h12.6B+59.9C+
Frag Grenade 1,1711,15611156N/A1,153.4650.313%B++N/A889.2A++11.5B+56501.3h2.5A5B**
Warden 1,1821,1556041.912B*0.6227.264%C+22.078%C11.5DN/A47100.4h11.6C-42.7C+
NS-15MP 1,1661,1556001.925C+0.6120.87%D**19.134%D*16.5D*N/A4269.8h13.7D*65.5D*
Reaper DMR 1,1631,1558331.387C+1.1520.192%D*17.143%D*16D-N/A9672h11C--54.6D-
GD-7F 1,1641,1551,1690.988C+1.5522.688%C11.255%F9.6D-N/A69120.9h14.5C+63.9C+
AF-19 Mercenary 1,1611,1541,2130.951C++1.5922.27%C+17.071%D14.2CN/A12981h12B+53.8B
LA1 Anchor 1,1611,1545122.254C++0.2820.472%D-14.645%D**16.7D--N/A15068.9h10.5C+51.1C
EM6 1,1641,1545732.014C**0.5217.22%D-16.118%D*18.3D-N/A13763h11.2C++65.1C+
NS-7 PDW 1,1631,1538921.293B+1.2421.967%C--16.912%C+10.2D-N/A41112.7h16.6C75.5C+
AC-X11 1,1721,1516131.878B*0.6622.339%D17.637%D-15.4DN/A9874.9h12.4D55.5C
NC9 A-Tross 1,1711,1516781.698B0.8422.529%D16.507%D*20.7DN/A12655.6h11.1C--49.4C-
Gauss Compact S 1,1721,1508301.386B+1.1520.626%D14.348%D7.6D-N/A75151.5h11.1C++54C+
Razor GD-23 1,1651,1509251.243B1.2922.203%C-14.522%D*13DN/A10388.4h13.1C+59.1C+
AF-18 Stalker 1,1681,1495732.005B+0.5323.255%D-19.495%C+12.8D--N/A6789.5h15.9D--68.3D-
NS-11CP 1,1731,1468301.381C1.1621.089%F17.103%D--10.1D--N/A25113.9h17.5F83.1F
Enforcer ML85 1,7331,0381556.697B+4.1640.839%C+2.216%C++21.3C14.2C28048.8h12.3C*30.1C**
C75 Viper 1,2321,0276815.103M12.5730.905%D-1.266%C+33.1C*6.6C23631h9.6B++31.2B
Titan-150 HEAT 1,3349791855.292C++2.7648.758%C*4.188%B*17.8C6.5D24854.9h4B++8.2B*
L105 Zephyr 1,1749643329.212A++26.6845.826%B+N/A48.7C+10.6B40019.8h5.8B+12.7B+
L100 Python HEAT 1,231859949.138B+6.6047.715%C3.725%B*20.1D8.7D16742.8h5B+10.6B
M12 Kobalt 8678363523.886B**21.3517.135%C+18.421%C+32.4D-1.2D-13625.8h20.2C+118C++
Hawk GD-68 1,3158347801.069B+1.4760.966%C3.237%B+16C++9.2C+25252.1h7B+11.5B+
C-4 ARX 8127522862.629B0.0927.124%C++N/A136.7B+10.9D**6965.5h1.3C+4.6C++
EM1 7617463332.24B**0.3020.711%C+22.52%C++16.5D-N/A8845.3h10.3B+49.7B+
C-4 8876494951.311C+1.2328.581%B+N/A57.4D21.1C--107011.3h1.3B+4.6B+
SAS-R 625619996.253A+3.7232.755%D--78.191%B**21.5DN/A11228.8h2.4C+7.4C
GD-66 Claw 5085014571.096C+1.4453.222%C--6.188%D**12.7D*N/A6639.6h3C--5.6C
AF-22 Crow 6414963561.393A*1.1460.867%D-2.016%C29.5B**8.6C34516.8h5.1A8.4B**
NC6A GODSAW 4964762761.725C+0.8123.751%D-19.538%D*10.9D**N/A5543.7h15.4C-64.8D**
Spear Anti-Vehicle Phalanx Turret 6214502022.5A*19.9639.251%C2.667%D29.8C--11.3D--30815.1h6.1B++15.6B+
AF-57 Piston 4484452022.203B**0.3361.437%A*13.258%C+11.5D--N/A11938.7h11.1T*18D
Gauss Rifle S 4504403721.183C++1.3524.036%C7.727%F-12.2D--N/A7636.1h12.7C--53C
M40 Fury 523439597.441C*4.9034.032%C+2.05%B33.5C--6.4C--37413.1h11.5B+33.9B
NCM3 Raven 5864032191.84A0.7032.889%D-2.73%C+10C+4.6D15040.2h20.2B*61.4B+
M20 Basilisk 532388616.361A++3.8233.107%D7.732%B++9.7D--3.6D*11640.2h82.3B+248.7C*
19A Fortuna 3723674320.85C1.6921.373%D*16.349%D-5.8D*N/A2263.7h13.9F65.2F
M20 Basilisk 472350645.469A2.9332.814%B6%C*15.8C5.5C14122.2h70B+213.3B+
M20 Basilisk 448340487.083A*4.5533.21%C--5.588%C+11.9D-3.8D*12028.6h78.9B+237.5B
M40 Fury 3933373310.212B+7.6833.902%CN/A34.7D5.8D4199.7h11.8C**34.8C**
NCM2 Falcon 4833371372.46B**0.0828.519%D*4.748%C+9.3C--4C15536.2h10.4C**36.6C
NS Decimator 5003232011.607B++0.9348.071%F1.238%D22D-12C-38614.7h4.7C++9.7C--
L100 Python AP 460300319.677B*7.1439.89%F-2.333%C+23.4D12.5D--29412.8h4.8B+12.1C+
NCM3 Raven 4442882201.309B++1.2333.789%D1.042%D*7.1D3.9D-12040.4h29C*85.9C+
AF-4A Bandit 2712693020.891C1.6521.589%D-14.87%D*12.6D-N/A10021.4h10.8C++49.8C+
NCM2 Falcon 3762651361.949A0.5931.097%D--5.283%B7.4D3.1D13435.8h14.4C*46.5C
LA3 Desperado 2592582760.935C+1.6028.837%C++17.054%C-9.8D--N/A5326.2h8.2B+28.6B+
NS-44P Commissioner 2552502580.969C+1.5736.169%C-25.6%C+26.3DN/A1119.5h3.2B+9C*
Anti-Vehicle Grenade 2952471247N/A244.4651.958%C*N/A411.7C*80C+43290.6h4.8B+9.3B+
NC12 Sweeper 2462461441.708B+0.8326.789%D**7.317%D**10.3D--N/A10323.9h4.7C+17.5D-
M12 Kobalt 253244279.037C6.5013.419%C13.934%C29D1.1D1338.4h19.2C+143C+
M60-G Bulldog 266222395.692B3.1631.082%C2.252%C-10D*2D--12122.2h8.3C26.6C+
MGR-M1 Bishop 214213258.52M**5.9837.507%B++50.704%M26C+N/A1188.2h6.7C++17.8B+
MANA Anti-Vehicle Turret 4222131491.43B**1.1137.986%D--3.286%C--2130M**2090S6324980.1h7.8A+20.5A++
MANA Anti-Personnel Turret 213212693.072N/A0.5415.101%UN/A2120U10U14196500.1h22.2T*147T*
M12 Kobalt-H 210202633.667B**31.1317.051%D--15.842%C43D*1.7D--1134.7h22.1D129.5D*
Titan-150 AP 351191414.659C+2.1242.897%D-3.665%B+15.8D-13.2C130812.1h5.6C-13D-
Shrike 2741831821.005B+1.5342.568%F2.732%C+17.3D8.6D58010.6h5.2B*12.1C++
M12 Kobalt 1911811313.923C++11.3917.765%C+17.68%C25.5D*1.4D-1547.1h23.9D134.3C+
NS-44 Commissioner 1841802070.87C+1.6735.156%C+14.444%D--17.6DN/A13110.2h3.8C*10.7C*
M60-G Bulldog 2161741610.875A+8.3433.78%C1.149%D*16.6D--4D17910.5h7.5C+22.3C++
Mauler S6 1741711611.062C++1.4742.251%C*13.45%C10D--N/A9617.1h5C++11.8C**
LA8 Rebel 171171842.036A0.5027.759%C-22.222%C++6.9D--N/A14824.8h7C+25.3C+
NSX-P Naginata 162159169.938S7.4025.952%B+36.478%B**36.1CN/A2184.4h21.3F--82.3D
Gauss Compact Burst 147144682.118C*0.4220.91%D*32.639%B**13.2D-N/A4710.9h17D**81.2D-
NC15 Phoenix 2831361271.071C+1.4752.957%C+N/A12C13C*40611.3h10.3C++19.5C++
M40 Fury-H 130122524.4B*21.8634.946%DN/A43.6D--2.9D--2962.8h5.8B++16.6B+
NS-61 Emissary 115113981.153B+1.3826.969%C+21.239%B*5.7D--N/A2420h9.9B+36.8B+
NC08 Mag-Scatter 1131131260.897C+1.6444.953%D24.779%A++22.2C--N/A1135.1h3.8B+8.5C++
NS-11C 1121091410.773C1.7618.219%D*16.514%C--7D-N/A8415.6h16C+87.6C-
G30 Walker 176108138.308A*5.7731.317%B+5.556%B+10.9C--6.9C-1839.9h216.7C+691.9B
NS-15M1 108105711.479C+1.0622.188%C+21.905%C+15.2D-N/A1836.9h13.7C61.9C++
NS-R3 Swarm 16998372.649S0.1153.023%F--N/A8.4C++6.1C+9711.6h19.1B**35.9B++
NS-44L Blackhand 9996681.412C**1.1236.806%C--43.75%C++4.8D--N/A1919.8h3.4B++9.2B+
MAX Punch 112932,9200.032C--2.5042.973%C+N/A0.2DN/A1472.8h3.4C+8C+
NS Annihilator 14191352.6S0.0676.499%D*N/A14.4B*7.9C+4376.3h8.7B**11.4B*
AP30 Shredder 11787293C0.4624.023%D-N/A19.8D6.8D**5554.4h55.7B++232B+
NS-20 Gorgon 8580372.162A+0.3723.219%C+21.25%C**18.2C++1.1C784.4h32.4C**139.7B+
NSX Yumi 8179136.077M*3.5440.264%M+35.443%B**15.8D-N/A765h26.3T*65.3D
M96 Mjolnir 13479263.038C--0.5030.264%D2.532%A18D-12.5D1744.4h52.1D--172.1D-
Gauss Prime 7978820.951C-1.5922.022%D*15.385%D*13.9D**N/A685.6h11.8C53.4D-
G40-F Ranger 12475515S12.4626.93%D1.333%C+10D-6.5D1567.5h118C**438.1C+
M60-A Bulldog 9375213.571C1.0326.656%D-N/A13.6D*3.3D2225.5h8.7F-32.8F
E540 Halberd-H 10367164.188C1.6550.067%DN/A22.3D--12D*4523h5.6C**11.2C++
NS-20 Gorgon 7265371.757B*0.7822.852%C+15.385%D14.8C1.6B704.4h39.2C++171.7C*
NSX-P Tanto 6363351.8B**0.7420.843%D--26.984%C*12.6DN/A595h21.6D--103.6D--
Aspis Anti-Aircraft Phalanx Turret 10962415.5S12.9628.138%BN/A9.5C7.2D3796.5h116B*412.4B++
Auraxium Mag-Cutter 706110,6780.006D2.538.578%FN/A0DN/A01431.2h1.7B++20.1D--
C150 Dalton 10555153.667C1.1352.012%AN/A13.1D*11.9D-5284.2h9.9F*19D*
Carver 56545,4380.01C2.5318.75%D-3.704%F-0.1DN/A0799.6h1.8D9.5C

Consumables
  Name Deaths Consumed Time Equipped
Medical Kit1606,6645.2h
Medical Applicator1,052408,71741.5h
Nanite Revive Grenade02,4210.7h
Anti-Vehicle MANA Turret329063.9h
Spawn Beacon75750.8h
Nano-Armor Kit4931,438,29893h
Restoration Kit591,6521.6h
Motion Spotter3314,8656.3h
Spitfire Auto-Turret7410,0429.8h
Shield Recharging Field313,5491.6h
Recon Detection Device233,0384.4h
Ammunition Package7416,9166.1h
Anti-Infantry MANA Turret241,0212.5h
Nano-Repair Grenade05640.2h
Hardlight Barrier341,4121.9h

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