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Executor A.S.P. Operative ZenSatori[ZenS] ZenSatori
NC BR 189

KDR: 2.45

Score: 93.9m

Last Seen: Apr 2nd, 2019 8:16 PM
- OFFLINE - 444.2 hour(s)

Prestige 1, Battle Rank 100 (189 total) - New Conglomerate on Emerald - Outfit Leader of Knight of Zen[ZenS] Knight of Zen
NC outfit on Emerald

Members: 0
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS Sticky Grenade Bouncing Betty Tank Mine AF-34 Mattock AF-34 Mattock AF-23 Grinder AF-23 Grinder AF-41 Hacksaw
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $560,448 MLG Score: 448
Fun Score: N/A
Cheeseburgers Flipped: 4368TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.29%18.582%4144698937,6602.111460.342

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.658%0.232C++-0.328C--0.577DHEAD ++ (~7.44)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.70.215C++13.10.084C+45.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.539%2.177%484810278,360184727294.52381306%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.496%-1.011D*-0.272C-0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.2-0.789D-21.1-0.684D48.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.463%9.071%6711710188,213126325056.50277328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.733%-0.622D1.174B**-0.015

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
75.40.366C**22.20.439B53.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.573%70.963%671610294,5392324381.95226

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.513%0.083C+0.251C*-0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.068C+3.3-0.03C+5.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.549%9.438%671410311,3351427120.934874

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.777%0.675B+-1.015D*0.912

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.50.051C+6.2-0.278C6.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Knight of Zen[ZenS] Knight of Zen
NC outfit on Emerald

Members: 0
93.9m529.1%313 (18.8k)286 (17.2k)2.45349106,79843,5293.00542189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1035496919.839%13.514%26807:3549

14% Combat Medic39% Engineer16% Heavy Assault16% Infiltrator10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 3:18 AMFeb 13th, 2019 3:06 AMApr 17th, 2019 1:39 AM (4d) (PST)Apr 2nd, 2019 4:17 PM (18d) (PST)Apr 2nd, 2019 4:16 PM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3871592280.3250.1320.0441.9040.035448

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,2359,55213,6831983114217,132

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5482h/228.4d 24,025 14,433 33,879 626.3k 10,462 21,364 11,576 127.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC05 Jackhammer
C--
Kills:1,166
Deaths:718
KDR:1.624
Accuracy:39.394% D
HSR:12.779% C--
NC6 Gauss SAW
D
Kills:1,165
Deaths:809
KDR:1.440
Accuracy:16.297% D
HSR:15.708% D*
NSX Naginata
B+
Kills:1,161
Deaths:317
KDR:3.662
Accuracy:23.193% C*
HSR:31.180% B+
GD-22S
C
Kills:1,158
Deaths:632
KDR:1.832
Accuracy:21.538% C
HSR:14.421% D**
NC6S Gauss SAW S
C--
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:20.721% C--
HSR:14.866% D*
NS-15M AE
D--
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:19.999% D--
HSR:13.581% D**
NS-15MP
D*
Kills:1,155
Deaths:600
KDR:1.925
Accuracy:20.870% D**
HSR:19.134% D*
LA1 Anchor
D-
Kills:1,154
Deaths:512
KDR:2.254
Accuracy:20.472% D-
HSR:14.645% D**
EM6
D-
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:17.220% D-
HSR:16.118% D*
EM1
C+
Kills:616
Deaths:303
KDR:2.033
Accuracy:20.635% C+
HSR:21.916% C+
NC6A GODSAW
D-
Kills:472
Deaths:274
KDR:1.723
Accuracy:23.825% D-
HSR:19.280% D--
NS-15M1
C+
Kills:102
Deaths:71
KDR:1.437
Accuracy:22.162% C+
HSR:20.588% C
Kills:11,616
Deaths (as Heavy Assault):6,052
Deaths (to Heavy Assaults):12,051
KDR:1.91937
Kill Difference:5,564
Playtime:888.810 hours
Usage:16%
Score:13.026m
Score/min:244
Accuracy (listed only):22.194%
HSR (listed only):17.851%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% C++
HSR:29.813% B++
Warden
C++
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:27.264% C++
HSR:22.078% C
GD-7F
C
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% C
HSR:11.255% F
AF-19 Mercenary
C+
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% C+
HSR:17.071% D
AC-X11
C-
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% C-
HSR:17.637% D
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D
HSR:14.348% D
Razor GD-23
C
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% C
HSR:14.522% D*
NS-11CP
D-
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F
HSR:17.103% D-
GD-66 Claw
C-
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C-
HSR:6.188% D**
AF-57 Piston
A*
Kills:417
Deaths:163
KDR:2.558
Accuracy:63.057% A*
HSR:12.950% C
19A Fortuna
D-
Kills:366
Deaths:430
KDR:0.851
Accuracy:21.438% D*
HSR:16.120% D-
AF-4A Bandit
D-
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D-
HSR:14.870% D*
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% F
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
Gauss Compact Burst
B**
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% D*
HSR:32.639% B**
NS-11C
C-
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% D*
HSR:16.514% C-
MGR-M1 Bishop
A++
Kills:108
Deaths:19
KDR:5.684
Accuracy:39.305% B**
HSR:45.370% A++
Kills:11,566
Deaths (as Engineer):8,452
Deaths (to Engineers):9,360
KDR:1.36843
Kill Difference:3,114
Playtime:2,147.107 hours
Usage:39%
Score:40.790m
Score/min:317
Accuracy (listed only):28.931%
HSR (listed only):18.191%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
B++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% C++
HSR:29.813% B++
AF-4G Cyclone
C-
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C-
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C++
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C++
GD-7F
C
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% C
HSR:11.255% F
AF-19 Mercenary
C+
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% C+
HSR:17.071% D
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
AC-X11
C-
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% C-
HSR:17.637% D
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D
HSR:14.348% D
Razor GD-23
C
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% C
HSR:14.522% D*
NS-11CP
D-
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F
HSR:17.103% D-
NSX Tengu
B+
Kills:825
Deaths:527
KDR:1.565
Accuracy:37.590% C++
HSR:23.152% B+
GD-66 Claw
C-
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C-
HSR:6.188% D**
AF-57 Piston
A*
Kills:417
Deaths:163
KDR:2.558
Accuracy:63.057% A*
HSR:12.950% C
19A Fortuna
D-
Kills:366
Deaths:430
KDR:0.851
Accuracy:21.438% D*
HSR:16.120% D-
AF-4A Bandit
D-
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D-
HSR:14.870% D*
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% F
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
Gauss Compact Burst
B**
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% D*
HSR:32.639% B**
NS-11C
C-
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% D*
HSR:16.514% C-
Kills:16,916
Deaths (as Light Assault):12,468
Deaths (to Light Assaults):7,281
KDR:1.35675
Kill Difference:4,448
Playtime:188.730 hours
Usage:3%
Score:1.834m
Score/min:162
Accuracy (listed only):27.438%
HSR (listed only):16.701%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
C+
Kills:1,162
Deaths:908
KDR:1.280
Accuracy:23.195% C+
HSR:12.134% D*
AF-4G Cyclone
C-
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C-
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
NS-11P
C+
Kills:1,158
Deaths:819
KDR:1.414
Accuracy:22.708% C+
HSR:15.458% D
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C++
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C++
GR-22
D
Kills:1,156
Deaths:844
KDR:1.370
Accuracy:21.020% D
HSR:9.429% D**
Carnage AR
C--
Kills:1,156
Deaths:971
KDR:1.191
Accuracy:22.473% C--
HSR:9.516% F
Reaper DMR
D*
Kills:1,155
Deaths:833
KDR:1.387
Accuracy:20.192% D*
HSR:17.143% D*
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
NC9 A-Tross
D
Kills:1,151
Deaths:678
KDR:1.698
Accuracy:22.529% D
HSR:16.507% D*
NSX Tengu
B+
Kills:825
Deaths:527
KDR:1.565
Accuracy:37.590% C++
HSR:23.152% B+
GD-66 Claw
C-
Kills:501
Deaths:457
KDR:1.096
Accuracy:53.222% C-
HSR:6.188% D**
Gauss Rifle S
C
Kills:440
Deaths:372
KDR:1.183
Accuracy:24.036% C
HSR:7.727% F-
AF-57 Piston
A*
Kills:417
Deaths:163
KDR:2.558
Accuracy:63.057% A*
HSR:12.950% C
NC12 Sweeper
D**
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% D**
HSR:7.317% F
Mauler S6
C*
Kills:171
Deaths:161
KDR:1.062
Accuracy:42.251% C*
HSR:13.450% C
NSX Yumi
M
Kills:79
Deaths:13
KDR:6.077
Accuracy:40.264% M
HSR:35.443% B**
Gauss Prime
D*
Kills:78
Deaths:82
KDR:0.951
Accuracy:22.022% D*
HSR:15.385% D*
Kills:15,483
Deaths (as Combat Medic):11,084
Deaths (to Combat Medics):4,233
KDR:1.39688
Kill Difference:4,399
Playtime:766.531 hours
Usage:14%
Score:15.275m
Score/min:332
Accuracy (listed only):29.195%
HSR (listed only):15.135%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Gauss SPR
A++
Kills:1,175
Deaths:159
KDR:7.390
Accuracy:34.957% B+
HSR:48.681% A++
NSX Tomoe
C++
Kills:1,166
Deaths:497
KDR:2.346
Accuracy:22.910% D*
HSR:37.564% C++
AF-8 RailJack
B+
Kills:1,162
Deaths:120
KDR:9.683
Accuracy:35.481% C+
HSR:78.658% B+
AF-4G Cyclone
C-
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% D--
HSR:17.140% C-
MKV Suppressed
B++
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% C+
HSR:23.621% B++
EM4 Longshot
C++
Kills:1,158
Deaths:173
KDR:6.694
Accuracy:40.594% C++
HSR:79.188% C++
AF-4 Cyclone
D
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D
HSR:11.063% D*
Blitz GD-10
C++
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% C
HSR:17.027% C++
NS-7 PDW
C+
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% C--
HSR:16.912% C+
AF-18 Stalker
C+
Kills:1,149
Deaths:573
KDR:2.005
Accuracy:23.255% D-
HSR:19.495% C+
Impetus
A++
Kills:946
Deaths:211
KDR:4.483
Accuracy:33.785% C+
HSR:41.438% A++
NSX Tengu
B+
Kills:825
Deaths:527
KDR:1.565
Accuracy:37.590% C++
HSR:23.152% B+
AF-6 Shadow
D
Kills:756
Deaths:428
KDR:1.766
Accuracy:26.191% D*
HSR:21.561% D
LA80
C*
Kills:748
Deaths:78
KDR:9.590
Accuracy:32.942% D*
HSR:79.546% C*
NS-30 Vandal
D
Kills:298
Deaths:166
KDR:1.795
Accuracy:28.619% D
HSR:19.799% D-
NS-44P Commissioner
C+
Kills:250
Deaths:258
KDR:0.969
Accuracy:36.169% C--
HSR:25.600% C+
LA3 Desperado
C++
Kills:246
Deaths:264
KDR:0.932
Accuracy:28.984% C++
HSR:16.667% C--
LA8 Rebel
C++
Kills:171
Deaths:84
KDR:2.036
Accuracy:27.759% C-
HSR:22.222% C++
SAS-R
D-
Kills:158
Deaths:33
KDR:4.788
Accuracy:32.293% D--
HSR:60.760% D-
NS-44 Commissioner
C+
Kills:151
Deaths:179
KDR:0.844
Accuracy:35.779% C+
HSR:13.245% D*
NSX Daimyo
D
Kills:138
Deaths:19
KDR:7.263
Accuracy:37.159% D
HSR:92.029% D
NS-61 Emissary
B*
Kills:113
Deaths:96
KDR:1.177
Accuracy:26.984% C+
HSR:21.239% B*
NC08 Mag-Scatter
A++
Kills:110
Deaths:118
KDR:0.932
Accuracy:45.039% D
HSR:24.546% A++
Kills:16,508
Deaths (as Infiltrator):8,095
Deaths (to Infiltrators):5,782
KDR:2.03928
Kill Difference:8,413
Playtime:896.028 hours
Usage:16%
Score:9.014m
Score/min:168
Accuracy (listed only):30.428%
HSR (listed only):35.267%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:2,888
Deaths:707
KDR:4.085
Accuracy:31.015% C
HSR:12.777% D-
AF-34 Mattock
C
Kills:2,480
Deaths:707
KDR:3.508
Accuracy:32.797% C
HSR:14.476% D-
AF-23 Grinder
B++
Kills:2,431
Deaths:657
KDR:3.700
Accuracy:41.139% B++
HSR:13.822% C
AF-23 Grinder
B+
Kills:2,165
Deaths:614
KDR:3.526
Accuracy:43.936% B+
HSR:15.751% C
AF-41 Hacksaw
C--
Kills:2,066
Deaths:529
KDR:3.905
Accuracy:20.638% D--
HSR:12.682% C--
AF-41 Hacksaw
D
Kills:1,895
Deaths:529
KDR:3.582
Accuracy:22.031% D--
HSR:12.982% D
NS-10 Burster
C**
Kills:1,178
Deaths:345
KDR:3.414
Accuracy:31.410% C**
HSR:4.075% C-
NCM1 Scattercannon
B**
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:44.877% B**
HSR:13.957% C
NCM1 Scattercannon
A
Kills:1,172
Deaths:303
KDR:3.868
Accuracy:49.351% A
HSR:16.638% C**
NS-10 Burster
C**
Kills:1,044
Deaths:346
KDR:3.017
Accuracy:31.788% C**
HSR:3.640% C--
NCM3 Raven
C++
Kills:400
Deaths:218
KDR:1.835
Accuracy:32.763% D
HSR:2.750% C++
NCM2 Falcon
C++
Kills:322
Deaths:129
KDR:2.496
Accuracy:28.369% D*
HSR:4.969% C++
NCM3 Raven
D
Kills:283
Deaths:219
KDR:1.292
Accuracy:33.654% D
HSR:1.060% D*
NCM2 Falcon
B
Kills:258
Deaths:128
KDR:2.016
Accuracy:30.931% D--
HSR:5.426% B
Kills:19,757
Deaths (as MAX Suit):2,845
Deaths (to MAX Suits):3,162
KDR:6.94446
Kill Difference:16,912
Playtime:547.064 hours
Usage:10%
Score:13.981m
Score/min:426
Accuracy (listed only):33.907%
HSR (listed only):9.643%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:964
V. Kills:210 457%
Deaths:33
KDR:29.212
Accuracy:45.826% B+
KPH:48.800 C+
VKPH:10.600 B
AP30 Shredder
D
Kills:87
V. Kills:30 281%
Deaths:29
KDR:3
Accuracy:24.023% D-
KPH:19.700 D
VKPH:6.800 D**
C150 Dalton
D-
Kills:55
V. Kills:50 108%
Deaths:15
KDR:3.667
Accuracy:52.012% A
KPH:13 D*
VKPH:11.900 D-
Kills:1,106 (0 + 1,106)
Deaths:77
KDR:14.364
VKDR:3.766
Vehicle Kills:290
Kill Difference:1,029
Playtime:28.394 hours
Usage:1%
Score:0.754m
Score/min:443
Piloting Accuracy:N/A%
Gunner Accuracy:52.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:1,954
V. Kills:323 N/A
Deaths:95
KDR:20.568
Accuracy:40.492% D-
KPH:37.700 D
VKPH:6.200 D
Skyguard
B+
Kills:1,863
V. Kills:1,010 184%
Deaths:155
KDR:12.019
Accuracy:29.293% C+
KPH:18.300 B+
VKPH:9.900 C++
C75 Viper
C*
Kills:1,027
V. Kills:205 N/A
Deaths:68
KDR:15.103
Accuracy:30.905% D
KPH:33.100 C*
VKPH:6.600 C
L100 Python HEAT
D
Kills:859
V. Kills:372 230%
Deaths:94
KDR:9.138
Accuracy:47.715% C
KPH:20.100 D
VKPH:8.700 D
L100 Python AP
D
Kills:300
V. Kills:160 186%
Deaths:31
KDR:9.677
Accuracy:39.890% F
KPH:23.400 D
VKPH:12.500 D-
Kills:6,003 (6,003 + 0)
Deaths:443
KDR:13.551
VKDR:4.673
Vehicle Kills:2,070
Kill Difference:5,560
Playtime:240.150 hours
Usage:4%
Score:2.741m
Score/min:190
Driving Accuracy:39.890%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

C85 Canister
C++
Kills:1,224
V. Kills:75 N/A
Deaths:76
KDR:16.105
Accuracy:39.646% C++
KPH:44.400 D
VKPH:2.700 D
E540 Halberd
C++
Kills:1,205
V. Kills:526 229%
Deaths:116
KDR:10.388
Accuracy:43.044% C
KPH:30.600 C++
VKPH:13.400 C
Titan-150 HESH
C+
Kills:1,187
V. Kills:144 N/A
Deaths:80
KDR:14.838
Accuracy:40.136% D-
KPH:38.900 C+
VKPH:4.700 D
Enforcer ML85
C+
Kills:999
V. Kills:679 147%
Deaths:154
KDR:6.487
Accuracy:40.798% C+
KPH:21 C
VKPH:14.300 C
Titan-150 HEAT
C*
Kills:979
V. Kills:355 275%
Deaths:185
KDR:5.292
Accuracy:48.758% C*
KPH:17.800 C
VKPH:6.500 D
M20 Basilisk
C
Kills:334
V. Kills:116 285%
Deaths:63
KDR:5.302
Accuracy:32.779% B
KPH:15.500 C
VKPH:5.400 C
M12 Kobalt
D
Kills:228
V. Kills:9 N/A
Deaths:27
KDR:8.444
Accuracy:13.203% C
KPH:27.900 D-
VKPH:1.100 D
Titan-150 AP
C
Kills:191
V. Kills:160 119%
Deaths:41
KDR:4.659
Accuracy:42.897% D-
KPH:15.800 D-
VKPH:13.300 C
M96 Mjolnir
D
Kills:74
V. Kills:52 140%
Deaths:24
KDR:3.083
Accuracy:30.344% D
KPH:17.700 D--
VKPH:12.500 D
Kills:6,421 (2,357 + 4,064)
Deaths:766
KDR:8.383
VKDR:2.762
Vehicle Kills:2,116
Kill Difference:5,655
Playtime:245.810 hours
Usage:4%
Score:4.034m
Score/min:274
Driving Accuracy:42.897%
Gunner Accuracy:30.344%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
D-
Kills:1,213
V. Kills:55 N/A
Deaths:52
KDR:23.327
Accuracy:41.836% D-
KPH:57.300 D-
VKPH:2.600 D*
M40 Fury-H
D
Kills:122
V. Kills:8 N/A
Deaths:5
KDR:24.400
Accuracy:34.946% D
KPH:43.500 D--
VKPH:2.900 D--
M12 Kobalt-H
D*
Kills:111
V. Kills:3 N/A
Deaths:6
KDR:18.500
Accuracy:15.198% D*
KPH:42.200 D*
VKPH:1.100 D*
E540 Halberd-H
D
Kills:62
V. Kills:36 168%
Deaths:16
KDR:3.875
Accuracy:51.709% D
KPH:22.900 D-
VKPH:13.300 D-
Kills:1,508 (0 + 1,508)
Deaths:79
KDR:19.089
VKDR:1.291
Vehicle Kills:102
Kill Difference:1,429
Playtime:29.291 hours
Usage:1%
Score:0.390m
Score/min:222
Driving Accuracy:N/A%
Gunner Accuracy:51.709%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:739
V. Kills:26 N/A
Deaths:35
KDR:21.114
Accuracy:16.703% C
KPH:32.900 D-
VKPH:1.200 D-
M40 Fury
C+
Kills:436
V. Kills:83 N/A
Deaths:58
KDR:7.517
Accuracy:34.070% C+
KPH:33.400 C-
VKPH:6.400 D
M20 Basilisk
C--
Kills:374
V. Kills:142 262%
Deaths:58
KDR:6.448
Accuracy:33.147% C--
KPH:9.700 D--
VKPH:3.700 D--
M40 Fury
C
Kills:337
V. Kills:56 N/A
Deaths:33
KDR:10.212
Accuracy:33.931% C
KPH:34.700 D
VKPH:5.800 D-
M20 Basilisk
C--
Kills:309
V. Kills:101 303%
Deaths:47
KDR:6.574
Accuracy:32.970% C--
KPH:11.400 D-
VKPH:3.700 D--
M60-G Bulldog
D--
Kills:220
V. Kills:44 489%
Deaths:39
KDR:5.641
Accuracy:31.355% C
KPH:10 D*
VKPH:2 D--
M60-G Bulldog
D
Kills:174
V. Kills:42 405%
Deaths:16
KDR:10.875
Accuracy:33.850% C
KPH:16.600 D--
VKPH:4 D
M12 Kobalt
D-
Kills:168
V. Kills:9 N/A
Deaths:13
KDR:12.923
Accuracy:17.694% C+
KPH:25.900 D*
VKPH:1.400 D-
G30 Walker
D
Kills:88
V. Kills:57 152%
Deaths:13
KDR:6.769
Accuracy:31.012% C**
KPH:9.600 D
VKPH:6.200 D
G40-F Ranger
D
Kills:54
V. Kills:37 142%
Deaths:4
KDR:13.500
Accuracy:26.559% D
KPH:8.400 D-
VKPH:5.800 D
Kills:2,899 (0 + 2,899)
Deaths:316
KDR:9.174
VKDR:1.889
Vehicle Kills:597
Kill Difference:2,583
Playtime:165.496 hours
Usage:3%
Score:1.675m
Score/min:169
Driving Accuracy:N/A%
Gunner Accuracy:26.559%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sticky Grenade 5,2595,19515195N/A5,192.5557.57%B+N/A962C+11.9C+41165.4h2.2C++3.8B
Bouncing Betty 3,2403,23912426.121S23.6735.448%D-N/A201.2A++N/A70016.1h1.7B++4.9C+
Tank Mine 4,3092,95816018.488S16.0320.03%D--N/A209.8A*95.8B**189514.1h1.4B*6.9C
AF-34 Mattock 2,9052,8887074.085C**1.6331.015%C12.777%D-31.9C--N/A15290.5h5.4C**17.5C++
AF-34 Mattock 2,5002,4807073.508C*1.0532.797%C14.476%D-27.4DN/A13090.5h6.9C+20.9C+
AF-23 Grinder 2,4412,4316573.7B+1.2541.139%B++13.822%C36.1BN/A18567.3h5.6B+13.6B*
AF-23 Grinder 2,1782,1656143.526B+1.0743.936%B+15.751%C34.1C++N/A17763.4h6.5C*14.9B+
AF-41 Hacksaw 2,0812,0665293.905B+1.4520.638%D--12.682%C--22.3DN/A16692.6h5.4B+26.1C+
L100 Python HESH 2,2771,9549520.568B**18.1140.492%D-1.331%C37.6D6.2D16551.9h3.4C+8.3C
AF-41 Hacksaw 1,9041,8955293.582B+1.1322.031%D--12.982%D21DN/A16290.3h6.1B+27.8C+
Skyguard 2,8731,86315512.019M**9.5729.293%C+1.342%D18.3B+9.9C++188101.7h78.4B**267.5B*
C85 Canister 1,2991,2247616.105C+13.6539.646%C++15.85%B+44.3D2.7D16027.6h9C+22.7C+
C85 Canister-H 1,2681,2135223.327B**20.8741.836%D-15.829%A57.2D-2.6D*19021.2h7.6C+18.1C
E540 Halberd 1,7311,20511610.388B+7.9343.044%C2.573%C30.7C++13.4C26139.3h5.4B12.6C**
Titan-150 HESH 1,3311,1878014.838B+12.3840.136%D-2.612%B+38.9C+4.7D19730.5h2.8B++7.1C++
NS-10 Burster 1,8651,1783453.414M**0.9631.41%C**4.075%C-7.5B**4.4B+130157.7h97.9A311.7B**
Gauss SPR 1,2001,1751597.39M**4.9434.957%B+48.681%A++17.9DN/A5765.7h5.9C+17C*
NCM1 Scattercannon 1,1761,1752594.537B**2.0844.877%B**13.957%C31.6CN/A15237.2h5.4B12B*
NSX Tanto 1,1921,1743833.065A*0.6126.56%C++29.813%B++12.4DN/A4194.8h21.3D--80.1C-
NCM1 Scattercannon 1,1731,1723033.868A1.4149.351%A16.638%C**26.6C**N/A15544h7.2B14.5B+
NC05 Jackhammer 1,1781,1667181.624B+0.8339.394%D12.779%C--16.2D--N/A7171.9h4.7C**11.9C++
NSX Tomoe 1,1761,1664972.346B+0.1122.91%D*37.564%C++20.2DN/A6157.6h15.6C+68D
NC6 Gauss SAW 1,1771,1658091.44B1.0116.297%D15.708%D*16.1DN/A15672.5h10.3C*63.2C+
AF-8 RailJack 1,1651,1621209.683M7.2335.481%C+78.658%B+19.6CN/A6259.2h2.1B+5.9B
NC1 Gauss Rifle 1,1681,1629081.28C*1.1723.195%C+12.134%D*18.4CN/A13763.2h11.1B++47.8B+
NSX Naginata 1,1741,1613173.662A*1.2123.193%C*31.18%B+17.3D-N/A6067.3h17D--73.3C+
AF-4G Cyclone 1,1671,1617781.492C+0.9622.14%D--17.14%C-12.4D-N/A3593.4h11.9D53.8D
MKV Suppressed 1,1761,1607781.491B+0.9624.706%C+23.621%B++8.2D--N/A30141.1h18.9D76.4C
NS-11P 1,1711,1588191.414C**1.0422.708%C+15.458%D12.6D-N/A5091.7h16.5D72.8C+
EM4 Longshot 1,1611,1581736.694B**4.2440.594%C++79.188%C++12.1D--N/A7195.7h2.2C++5.3C**
GD-22S 1,1621,1586321.832C*0.6221.538%C14.421%D**19.3DN/A15260h11.6C+53.7C++
AF-4 Cyclone 1,1621,1578751.322C++1.1321.77%D11.063%D*10.8D-N/A70106.8h10.8C*49.4C+
NC6S Gauss SAW S 1,1701,1575931.951B+0.5020.721%C--14.866%D*24.9DN/A14546.4h10.5C**50.5C++
Blitz GD-10 1,1641,1577891.466B+0.9922.782%C17.027%C++13.2DN/A5787.9h15.8C++69.3C++
NS-15M AE 1,1721,1566501.778C+0.6819.999%D--13.581%D**23.6D-N/A11848.9h13.4C--66.9D
GR-22 1,1601,1568441.37C++1.0821.02%D9.429%D**11.5D--N/A73100.9h12.6B+59.9C+
Carnage AR 1,1631,1569711.191C+1.2622.473%C--9.516%F11.8D--N/A7097.8h14.1C+62.8C+
Frag Grenade 1,1701,15511155N/A1,152.5550.296%B++N/A888.5A++11.5B+55731.3h2.5A5B**
Reaper DMR 1,1631,1558331.387C+1.0720.192%D*17.143%D*16D-N/A9572h11C-54.6D
NS-15MP 1,1661,1556001.925C+0.5320.87%D**19.134%D*16.5D*N/A4269.8h13.7D*65.5D*
Warden 1,1821,1556041.912B*0.5427.264%C++22.078%C11.5DN/A46100.4h11.6C42.7C+
GD-7F 1,1641,1551,1690.988C+1.4722.688%C11.255%F9.6D-N/A68120.9h14.5C+63.9C+
LA1 Anchor 1,1611,1545122.254C+0.2020.472%D-14.645%D**16.7D--N/A14868.9h10.5C+51.1C
EM6 1,1641,1545732.014C**0.4417.22%D-16.118%D*18.3D-N/A13563h11.2C++65.1C+
AF-19 Mercenary 1,1611,1541,2130.951C*1.5022.27%C+17.071%D14.3CN/A12680.8h12B+53.8B
NS-7 PDW 1,1631,1538921.293B+1.1621.967%C--16.912%C+10.2DN/A41112.7h16.6C+75.5C+
AC-X11 1,1721,1516131.878B*0.5822.339%C-17.637%D15.4DN/A9774.9h12.4C--55.5C
NC9 A-Tross 1,1711,1516781.698B+0.7622.529%D16.507%D*20.7DN/A12655.6h11.1C-49.4C
Gauss Compact S 1,1721,1508301.386B+1.0720.626%D14.348%D7.6D-N/A75151.5h11.1C++54C+
Razor GD-23 1,1651,1509251.243B1.2122.203%C14.522%D*13DN/A10288.4h13.1C++59.1C++
AF-18 Stalker 1,1681,1495732.005B++0.4523.255%D-19.495%C+12.8D--N/A6789.5h15.9D-68.3D
NS-11CP 1,1731,1468301.381C1.0721.089%F17.103%D-10.1D*N/A25113.9h17.5F-83.1F
NS-10 Burster 1,7001,0443463.017A**0.5631.788%C**3.64%C--6.6B+4.2B+124157.7h111.5B**350.8B*
C75 Viper 1,2321,0276815.103M+12.6530.905%D1.266%C+33.1C*6.6C23531h9.6B++31.2B+
Enforcer ML85 1,6789991546.487B4.0340.798%C+2.302%C++21C14.3C28247.5h12.4C*30.4B
Titan-150 HEAT 1,3349791855.292C*2.8448.758%C*4.188%B*17.8C6.5D24354.9h4B++8.2B*
L105 Zephyr 1,1749643329.212A++26.7645.826%B+N/A48.7C+10.6B40019.8h5.8B12.7B+
Impetus 9649462114.483A+2.0333.785%C+41.438%A++19.4D-N/A6548.8h6.4D**18.9D
L100 Python HEAT 1,231859949.138B+6.6847.715%C3.725%B++20.1D8.7D16642.8h5B+10.6B+
Hawk GD-68 1,3158347801.069B**1.3860.966%C3.237%B16C++9.2C+25152.1h7B+11.5B+
NSX Tengu 8458255271.565B0.8937.59%C++23.152%B+12.3D--N/A4167h16.9D45C+
AF-6 Shadow 7677564281.766C+0.6926.191%D*21.561%D15.1D--N/A5050.1h7.2D--27.6D*
LA80 750748789.59A*7.1432.942%D*79.546%C*8.1D*N/A5292.2h2.5C7.7D
M12 Kobalt 7657393521.114B++18.6616.703%C18.268%C+32.8D-1.2D-14022.5h19.7C++118.1C++
C-4 ARX 7937362832.601B0.1527.066%C++N/A133.8B+10.4D**6925.5h1.3C+4.7C++
C-4 8766394951.291C+1.1628.447%B+N/A56.5C--21D105711.3h1.3B+4.7B+
EM1 6286163032.033B*0.4220.635%C+21.916%C+17.8DN/A10434.6h10.5B51B+
GD-66 Claw 5085014571.096C+1.3653.222%C-6.188%D**12.7D*N/A6539.6h3C-5.6C
AF-22 Crow 6374933561.385A*1.0760.767%D-2.028%C29.7B*8.7C+34716.6h5.1A8.4B**
NC6A GODSAW 4914722741.723C+0.7323.825%D-19.28%D--10.9D**N/A5443.4h15.4C-64.8D*
Gauss Rifle S 4504403721.183C++1.2724.036%C7.727%F-12.2D--N/A7636.1h12.7C-53C+
M40 Fury 519436587.517C*5.0634.07%C+2.064%B33.3C-6.3D37213.1h11.6B+33.9B+
AF-57 Piston 4194171632.558A0.1063.057%A*12.95%C11.3D--N/A12236.8h11.5T*18.2C--
NCM3 Raven 5814002181.835A0.6232.763%D2.75%C++10.1C++4.6D15139.7h20B*61.1B+
M20 Basilisk 516374586.448A++3.9933.147%C--7.754%B++9.7D--3.7D--11638.5h81.2B+244.9C**
Spear Anti-Vehicle Phalanx Turret 5123671721.588A**19.1339.136%C3.27%C27.2D10.7D--31813.5h6.4B++16.4B+
19A Fortuna 3713664300.851C1.6021.438%D*16.12%D-5.8D*N/A2263.4h14F65.1F
M40 Fury 3933373310.212B+7.7633.931%CN/A34.7D5.8D-4219.7h11.7B34.6B
M20 Basilisk 450334635.302B*2.8532.779%B6.287%C**15.5C5.4C13921.6h70.6B+215.3B+
NCM2 Falcon 4613221292.496A0.0428.369%D*4.969%C++9.1C-3.9C15635.3h10.6C**37.4C+
NS Decimator 4933191961.628B++0.8347.618%F1.254%D-22D12C-38314.5h4.6C++9.6C
M20 Basilisk 410309476.574A++4.1232.97%C--5.178%C11.4D-3.7D--11927h79.2B+240.1B+
L100 Python AP 460300319.677B**7.2239.89%F2.333%C23.4D12.5D-28512.8h4.8B++12.1C+
NS-30 Vandal 2982981661.795C++0.6628.619%D19.799%D-14.6D--N/A5820.4h7.3D-25.4D
NCM3 Raven 4382832191.292B++1.1633.654%D1.06%D*7.1C--3.9D-12139.9h29.1C*86.3C+
AF-4A Bandit 2712693020.891C1.5621.589%D-14.87%D*12.6D-N/A9921.4h10.8C*49.8C+
NCM2 Falcon 3672581282.016A+0.4430.931%D--5.426%B7.4D3.1D13634.9h14.4C**46.7C+
NS-44P Commissioner 2552502580.969C+1.4836.169%C--25.6%C+26.3DN/A1119.5h3.2B9C++
Anti-Vehicle Grenade 2952471247N/A244.5551.958%C++N/A411.7C*80C43240.6h4.8B+9.3B+
LA3 Desperado 2472462640.932C++1.5228.984%C++16.667%C--9.6D--N/A5225.7h8.2B+28.4B+
NC12 Sweeper 2462461441.708B+0.7526.789%D**7.317%F10.3D--N/A10323.9h4.7C+17.5D-
M12 Kobalt 237228278.444C5.9913.203%C14.474%C+27.8D-1.1D1318.2h19.3C+146C+
M60-G Bulldog 264220395.641B+3.1931.355%C2.273%C-10D*2D--12122.1h8.3C+26.4C+
MANA Anti-Vehicle Turret 4222131491.43U1.0237.986%U3.286%T*2130U2090U6312720.1h7.8T*20.5T*
MANA Anti-Personnel Turret 213212693.072N/A0.6215.101%UN/A2120U10U13967900.1h22.2T*147T*
Titan-150 AP 351191414.659C+2.2142.897%D-3.665%B+15.8D-13.2C124212.1h5.6C13D
Shrike 2741831821.005B++1.4542.481%F2.732%C+17.3D8.6D57110.6h5.1B*12C++
M60-G Bulldog 2161741610.875B**8.4233.85%C1.149%D*16.6D--4D17910.5h7.5C+22.2C++
LA8 Rebel 171171842.036A0.4227.759%C-22.222%C++6.9D--N/A14724.8h7C+25.3C+
Mauler S6 1741711611.062C++1.3942.251%C*13.45%C10D--N/A9317.1h5C++11.8B
M12 Kobalt 1771681312.923C++10.4717.694%C+17.262%C25.8D*1.4D-1606.5h23.8D134.4C+
SAS-R 162158334.788B*2.3332.293%D--60.76%D-13.9D--N/A14111.4h3.2D**9.9D*
NS-44 Commissioner 1551511790.844C+1.6135.779%C+13.245%D*16.2DN/A1299.3h3.9C++11C*
Gauss Compact Burst 147144682.118C*0.3420.91%D*32.639%B**13.2D-N/A4610.9h17D**81.2D-
NSX Daimyo 139138197.263B**4.8137.159%D92.029%D15.5D*N/A578.9h3.8D**10.1D*
NC15 Phoenix 2831361271.071C+1.3852.988%C+N/A12C+13C*40311.3h10.3C++19.4C*
M40 Fury-H 130122524.4B**21.9534.946%DN/A43.6D--2.9D--2942.8h5.8B++16.6B+
NS-61 Emissary 115113961.177B+1.2826.984%C+21.239%B*5.7D--N/A2319.9h9.9B+36.8B++
M12 Kobalt-H 114111618.5B+16.0515.198%D*14.414%C--42.7D*1.2D*1182.6h19.2C126.1D--
NC08 Mag-Scatter 1101101180.932C+1.5245.039%D24.546%A++23.4CN/A1194.7h3.7B+8.2C++
NS-11C 1121091410.773C+1.6818.219%D*16.514%C-7D-N/A8115.6h16C+87.6C-
MGR-M1 Bishop 109108195.684A**3.2339.305%B**45.37%A++25.7CN/A1504.2h7.4C18.9B
NS-15M1 105102711.437C+1.0222.162%C+20.588%C15.5D-N/A1906.6h14C63C++
NS-R3 Swarm 16998372.649S0.2052.93%F**N/A8.4C++6.1C+9411.6h19B**35.9B++
NS Annihilator 13990322.813S0.3676.6%D--N/A14.8B**8C+4366.1h8.5B**11.1B**
G30 Walker 14588136.769A++4.3231.012%C**6.818%B**9.6D6.2D1759.2h237.1C+764.4C++
AP30 Shredder 11787293C0.5524.023%D-N/A19.8D6.8D**5534.4h55.7B++232B+
MAX Punch 106872,8680.03C--2.4242.483%CN/A0.2DN/A1453.1h3.5C+8.3C+
NSX Yumi 8179136.077M*3.6240.264%M35.443%B**15.8D-N/A735h26.3T*65.3D
Gauss Prime 7978820.951C1.5022.022%D*15.385%D*14.2D*N/A685.5h11.8C53.4D
M60-A Bulldog 9375213.571C1.1226.656%D-N/A13.6D--3.3D2225.5h8.7F-32.8F
M96 Mjolnir 12674243.083C-0.6330.344%D2.703%A++17.6D--12.4D1724.2h52.2D-171.9D
E540 Halberd-H 9862163.875C1.4251.709%DN/A23D-13.3D-4922.7h5.6B10.9C*
Aspis Anti-Aircraft Phalanx Turret 10560415S12.5527.87%BN/A9.7C7.3D3796.2h115.5B*414.3B++
Auraxium Mag-Cutter 685910,3440.006D2.4510.468%D**N/A0D-N/A01370h1.7B++16.7C--
C150 Dalton 10555153.667C1.2152.012%AN/A13.1D*11.9D-5274.2h9.9F**19D--
G40-F Ranger 9154413.5M**11.0526.559%D1.852%B+8.4D-5.8D1496.4h126.7C++477C+

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit591,6461.6h
Motion Spotter2811,5715h
Nano-Armor Kit4871,415,36691.9h
Anti-Vehicle MANA Turret329063.9h
Spawn Beacon75410.8h
Nanite Revive Grenade02,2860.6h
Medical Kit1536,0434.8h
Medical Applicator1,051402,52741.1h
Spitfire Auto-Turret699,5219.2h
Ammunition Package7216,3516h
Anti-Infantry MANA Turret241,0212.5h
Nano-Repair Grenade03960.1h
Hardlight Barrier341,4071.9h
Recon Detection Device233,0384.4h
Shield Recharging Field303,2091.5h

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