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Executor A.S.P. Operative ZenSatori[GSLD] ZenSatori
NC BR 194

KDR: 2.57

Score: 100.2m

Last Seen: Jul 16th, 2020 10:33 PM
- OFFLINE - 534.1 hour(s)

Prestige 1, Battle Rank 100 (194 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS Sticky Grenade Bouncing Betty Tank Mine AF-34 Mattock AF-34 Mattock AF-23 Grinder AF-23 Grinder L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $699,309 MLG Score: 559
Fun Score: N/A
Cheeseburgers Flipped: 4550TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.526%20.102%45351129840,6322.164040.404

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.734%0.246C++-0.151C-0.6DHEAD ++ (~8.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.70.234C++12.80.104C+43.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.54%2.133%480813418,627192228124.48622307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.494%-1.018D*-0.237C-0.077

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.9-0.791D-21-0.687D47.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.186%8.981%6971813319,041132426946.8234335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.407%-0.65D1.077B**-0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.60.338C**23.20.423B56.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.143%76.407%697713427,3202551552.86946

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.368%0.027C+0.602B+-0.373

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.162C++2.90.084C+5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.001%9.689%697413451,3831512130.914078

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.426%0.595B+-0.999D--0.788

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.60.041C+6.2-0.269C6.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
100.2m555.6%312 (18.7k)283 (17k)2.56802117,38445,7103.12706194 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349582620.329%15.913%32307:4556

13% Combat Medic38% Engineer15% Heavy Assault20% Infiltrator10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 25th, 2012 3:18 AMJun 12th, 2020 3:06 AMJul 17th, 2020 12:44 PM (74d) (PST)Jul 16th, 2020 6:33 PM (74d) (PST)Jul 16th, 2020 6:33 PM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3901532370.3310.1290.0532.0330.035559

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
23,4279,17614,2512083122216,968

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5907.6h/246.1d 25,554 18,679 38,630 720.7k 11,265 23,020 12,347 138.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
D**
Kills:1,165
Deaths:809
KDR:1.440
Accuracy:16.297% D**
HSR:15.708% D**
NSX Naginata
C+
Kills:1,161
Deaths:317
KDR:3.662
Accuracy:23.193% C--
HSR:31.180% C+
GD-22S
D--
Kills:1,158
Deaths:632
KDR:1.832
Accuracy:21.538% D--
HSR:14.421% F
NC6S Gauss SAW S
D*
Kills:1,157
Deaths:593
KDR:1.951
Accuracy:20.721% D*
HSR:14.866% F
NS-15M AE
F
Kills:1,156
Deaths:650
KDR:1.778
Accuracy:19.999% F
HSR:13.581% F-
NS-15MP
D**
Kills:1,155
Deaths:600
KDR:1.925
Accuracy:20.870% F-
HSR:19.134% D**
EM6
D**
Kills:1,154
Deaths:573
KDR:2.014
Accuracy:17.220% F
HSR:16.118% D**
LA1 Anchor
D**
Kills:1,154
Deaths:512
KDR:2.254
Accuracy:20.472% D**
HSR:14.645% F-
EM1
C
Kills:747
Deaths:335
KDR:2.230
Accuracy:20.674% D-
HSR:22.490% C
NC6A GODSAW
D*
Kills:485
Deaths:283
KDR:1.714
Accuracy:23.709% D*
HSR:19.588% D**
NSX "Networked" Naginata
C++
Kills:261
Deaths:40
KDR:6.525
Accuracy:29.094% C++
HSR:31.801% C-
NSX-P Naginata
C*
Kills:169
Deaths:23
KDR:7.348
Accuracy:25.937% C+
HSR:34.911% C*
NS-15M1
D
Kills:105
Deaths:71
KDR:1.479
Accuracy:22.188% D
HSR:21.905% D
MGR-L1 Promise AE
D--
Kills:84
Deaths:18
KDR:4.667
Accuracy:24.406% D--
HSR:14.286% F-
MGR-L1 Promise
D--
Kills:55
Deaths:17
KDR:3.235
Accuracy:21.907% D--
HSR:16.364% D**
Kills:11,166
Deaths (as Heavy Assault):5,473
Deaths (to Heavy Assaults):12,579
KDR:2.0402
Kill Difference:5,693
Playtime:913.061 hours
Usage:15%
Score:13.203m
Score/min:241
Accuracy (listed only):21.882%
HSR (listed only):20.066%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tengu
C+
Kills:1,179
Deaths:756
KDR:1.560
Accuracy:35.849% D
HSR:23.325% C+
NSX Tanto
C++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% D
HSR:29.813% C++
AF-4G Cyclone
D-
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% F
HSR:17.140% D-
MKV Suppressed
C*
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% D
HSR:23.621% C*
AF-4 Cyclone
D*
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D*
HSR:11.063% D**
Blitz GD-10
C
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% D-
HSR:17.027% C
GD-7F
D--
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% D--
HSR:11.255% F
AF-19 Mercenary
D
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% D
HSR:17.071% D--
NS-7 PDW
C-
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% D*
HSR:16.912% C-
AC-X11
D--
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% D*
HSR:17.637% D--
Razor GD-23
D--
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% D--
HSR:14.522% D*
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D--
HSR:14.348% D
NS-11CP
D*
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F-
HSR:17.103% D*
GD-66 Claw
D-
Kills:502
Deaths:458
KDR:1.096
Accuracy:53.255% D-
HSR:6.175% D**
AF-57 Piston
A++
Kills:458
Deaths:205
KDR:2.234
Accuracy:61.035% A++
HSR:13.319% C
19A Fortuna
D--
Kills:383
Deaths:448
KDR:0.855
Accuracy:21.979% D**
HSR:16.449% D--
AF-4A Bandit
D**
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D**
HSR:14.870% D**
NSX-P Tengu
C
Kills:261
Deaths:143
KDR:1.825
Accuracy:31.637% D*
HSR:21.456% C
NC12 Sweeper
F-
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% F--
HSR:7.317% F-
NSX-P Tanto
C
Kills:189
Deaths:113
KDR:1.673
Accuracy:20.591% F
HSR:26.455% C
Mauler S6
C
Kills:177
Deaths:172
KDR:1.029
Accuracy:42.242% C
HSR:13.559% C
Gauss Compact Burst
B++
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% F
HSR:32.639% B++
NS-11C
D
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% F
HSR:16.514% D
Kills:17,785
Deaths (as Light Assault):13,025
Deaths (to Light Assaults):7,600
KDR:1.36545
Kill Difference:4,760
Playtime:194.736 hours
Usage:3%
Score:1.922m
Score/min:164
Accuracy (listed only):27.184%
HSR (listed only):17.373%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C++
Kills:1,174
Deaths:383
KDR:3.065
Accuracy:26.560% D
HSR:29.813% C++
GD-7F
D--
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:22.688% D--
HSR:11.255% F
Warden
D
Kills:1,155
Deaths:604
KDR:1.912
Accuracy:27.264% D
HSR:22.078% D
AF-19 Mercenary
D
Kills:1,154
Deaths:1,213
KDR:0.951
Accuracy:22.270% D
HSR:17.071% D--
AC-X11
D--
Kills:1,151
Deaths:613
KDR:1.878
Accuracy:22.339% D*
HSR:17.637% D--
Razor GD-23
D--
Kills:1,150
Deaths:925
KDR:1.243
Accuracy:22.203% D--
HSR:14.522% D*
Gauss Compact S
D
Kills:1,150
Deaths:830
KDR:1.386
Accuracy:20.626% D--
HSR:14.348% D
NS-11CP
D*
Kills:1,146
Deaths:830
KDR:1.381
Accuracy:21.089% F-
HSR:17.103% D*
GD-66 Claw
D-
Kills:502
Deaths:458
KDR:1.096
Accuracy:53.255% D-
HSR:6.175% D**
AF-57 Piston
A++
Kills:458
Deaths:205
KDR:2.234
Accuracy:61.035% A++
HSR:13.319% C
GD Guardian
B++
Kills:448
Deaths:119
KDR:3.765
Accuracy:33.266% D
HSR:40.402% B++
19A Fortuna
D--
Kills:383
Deaths:448
KDR:0.855
Accuracy:21.979% D**
HSR:16.449% D--
AF-4A Bandit
D**
Kills:269
Deaths:302
KDR:0.891
Accuracy:21.589% D**
HSR:14.870% D**
NC12 Sweeper
F-
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% F--
HSR:7.317% F-
MGR-M1 Bishop
A++
Kills:222
Deaths:26
KDR:8.538
Accuracy:36.869% C+
HSR:50% A++
NSX-P Tanto
C
Kills:189
Deaths:113
KDR:1.673
Accuracy:20.591% F
HSR:26.455% C
Mauler S6
C
Kills:177
Deaths:172
KDR:1.029
Accuracy:42.242% C
HSR:13.559% C
Gauss Compact Burst
B++
Kills:144
Deaths:68
KDR:2.118
Accuracy:20.910% F
HSR:32.639% B++
NS-11C
D
Kills:109
Deaths:141
KDR:0.773
Accuracy:18.219% F
HSR:16.514% D
Kills:12,382
Deaths (as Engineer):8,763
Deaths (to Engineers):9,669
KDR:1.41299
Kill Difference:3,619
Playtime:2,241.204 hours
Usage:38%
Score:42.540m
Score/min:316
Accuracy (listed only):28.515%
HSR (listed only):20.080%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
C+
Kills:1,179
Deaths:756
KDR:1.560
Accuracy:35.849% D
HSR:23.325% C+
NC1 Gauss Rifle
D
Kills:1,162
Deaths:908
KDR:1.280
Accuracy:23.195% D
HSR:12.134% D**
AF-4G Cyclone
D-
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% F
HSR:17.140% D-
MKV Suppressed
C*
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% D
HSR:23.621% C*
NS-11P
D-
Kills:1,158
Deaths:819
KDR:1.414
Accuracy:22.708% D-
HSR:15.458% D*
AF-4 Cyclone
D*
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D*
HSR:11.063% D**
Blitz GD-10
C
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% D-
HSR:17.027% C
GR-22
D*
Kills:1,156
Deaths:844
KDR:1.370
Accuracy:21.020% D*
HSR:9.429% F
Carnage AR
D--
Kills:1,156
Deaths:971
KDR:1.191
Accuracy:22.473% D--
HSR:9.516% F
Reaper DMR
D*
Kills:1,155
Deaths:833
KDR:1.387
Accuracy:20.192% F
HSR:17.143% D*
NS-7 PDW
C-
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% D*
HSR:16.912% C-
NC9 A-Tross
D--
Kills:1,151
Deaths:678
KDR:1.698
Accuracy:22.529% D--
HSR:16.507% D*
GD-66 Claw
D-
Kills:502
Deaths:458
KDR:1.096
Accuracy:53.255% D-
HSR:6.175% D**
AF-57 Piston
A++
Kills:458
Deaths:205
KDR:2.234
Accuracy:61.035% A++
HSR:13.319% C
Gauss Rifle S
D-
Kills:440
Deaths:372
KDR:1.183
Accuracy:24.036% D-
HSR:7.727% F-
NSX-P Tengu
C
Kills:261
Deaths:143
KDR:1.825
Accuracy:31.637% D*
HSR:21.456% C
NC12 Sweeper
F-
Kills:246
Deaths:144
KDR:1.708
Accuracy:26.789% F--
HSR:7.317% F-
Mauler S6
C
Kills:177
Deaths:172
KDR:1.029
Accuracy:42.242% C
HSR:13.559% C
NSX Yumi
A*
Kills:79
Deaths:13
KDR:6.077
Accuracy:40.264% A*
HSR:35.443% B+
Gauss Prime
D**
Kills:78
Deaths:82
KDR:0.951
Accuracy:22.022% D**
HSR:15.385% D**
Kills:16,146
Deaths (as Combat Medic):11,510
Deaths (to Combat Medics):4,393
KDR:1.40278
Kill Difference:4,636
Playtime:780.375 hours
Usage:13%
Score:15.492m
Score/min:331
Accuracy (listed only):29.131%
HSR (listed only):15.483%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Gauss SPR
A+
Kills:1,378
Deaths:203
KDR:6.788
Accuracy:35.053% C
HSR:49.202% A+
SAS-R
B+
Kills:1,190
Deaths:183
KDR:6.503
Accuracy:34.071% D*
HSR:77.563% B+
NS-30 Vandal
B++
Kills:1,186
Deaths:366
KDR:3.240
Accuracy:32.220% D
HSR:35.835% B++
NSX Tengu
C+
Kills:1,179
Deaths:756
KDR:1.560
Accuracy:35.849% D
HSR:23.325% C+
Impetus
A+
Kills:1,176
Deaths:271
KDR:4.339
Accuracy:33.277% D
HSR:44.643% A+
AF-6 Shadow
C++
Kills:1,172
Deaths:486
KDR:2.412
Accuracy:27.788% F
HSR:30.290% C++
AF-8 RailJack
C**
Kills:1,167
Deaths:120
KDR:9.725
Accuracy:35.506% D
HSR:78.749% C**
NSX Tomoe
C-
Kills:1,166
Deaths:497
KDR:2.346
Accuracy:22.910% F
HSR:37.564% C-
AF-4G Cyclone
D-
Kills:1,161
Deaths:778
KDR:1.492
Accuracy:22.140% F
HSR:17.140% D-
NSX Daimyo
C*
Kills:1,161
Deaths:159
KDR:7.302
Accuracy:34.688% D**
HSR:95.177% C*
MKV Suppressed
C*
Kills:1,160
Deaths:778
KDR:1.491
Accuracy:24.706% D
HSR:23.621% C*
EM4 Longshot
C+
Kills:1,158
Deaths:173
KDR:6.694
Accuracy:40.594% C+
HSR:79.188% C+
AF-4 Cyclone
D*
Kills:1,157
Deaths:875
KDR:1.322
Accuracy:21.770% D*
HSR:11.063% D**
Blitz GD-10
C
Kills:1,157
Deaths:789
KDR:1.466
Accuracy:22.782% D-
HSR:17.027% C
LA80
B+
Kills:1,157
Deaths:158
KDR:7.323
Accuracy:32.690% F-
HSR:82.973% B+
NS-7 PDW
C-
Kills:1,153
Deaths:892
KDR:1.293
Accuracy:21.967% D*
HSR:16.912% C-
AF-18 Stalker
C-
Kills:1,149
Deaths:573
KDR:2.005
Accuracy:23.255% D**
HSR:19.495% C-
NSX "Networked" Daimyo
D*
Kills:294
Deaths:40
KDR:7.350
Accuracy:36.138% D*
HSR:89.116% D**
AF-18 Stalker AE
D--
Kills:292
Deaths:169
KDR:1.728
Accuracy:25.667% F-
HSR:24.315% D--
NSX-P Tengu
C
Kills:261
Deaths:143
KDR:1.825
Accuracy:31.637% D*
HSR:21.456% C
LA3 Desperado
C
Kills:258
Deaths:276
KDR:0.935
Accuracy:28.837% C
HSR:17.054% D
NS-44P Commissioner
C--
Kills:250
Deaths:258
KDR:0.969
Accuracy:36.169% D--
HSR:25.600% C--
NS-44 Commissioner
D
Kills:197
Deaths:219
KDR:0.900
Accuracy:35.059% D
HSR:15.736% D*
LA8 Rebel
C+
Kills:171
Deaths:84
KDR:2.036
Accuracy:27.759% D
HSR:22.222% C+
NS-61 Emissary
B+
Kills:122
Deaths:101
KDR:1.208
Accuracy:27.165% C
HSR:22.131% B+
NC08 Mag-Scatter
A
Kills:113
Deaths:126
KDR:0.897
Accuracy:44.953% D--
HSR:24.779% A
NSX "Networked" Tomoe
D*
Kills:113
Deaths:40
KDR:2.825
Accuracy:26.017% D**
HSR:33.628% D*
NS-44L Blackhand
C+
Kills:109
Deaths:82
KDR:1.329
Accuracy:37.205% D-
HSR:42.202% C+
The Moonshot
C**
Kills:109
Deaths:15
KDR:7.267
Accuracy:32.344% F-
HSR:83.486% C**
Kills:22,316
Deaths (as Infiltrator):9,610
Deaths (to Infiltrators):6,256
KDR:2.32216
Kill Difference:12,706
Playtime:1,157.943 hours
Usage:20%
Score:12.578m
Score/min:181
Accuracy (listed only):30.697%
HSR (listed only):40.051%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
D
Kills:2,889
Deaths:707
KDR:4.086
Accuracy:31.021% D
HSR:12.773% D--
AF-34 Mattock
D
Kills:2,481
Deaths:707
KDR:3.509
Accuracy:32.803% D
HSR:14.510% D--
AF-23 Grinder
C*
Kills:2,433
Deaths:658
KDR:3.698
Accuracy:41.152% C*
HSR:13.851% C-
AF-23 Grinder
C++
Kills:2,166
Deaths:615
KDR:3.522
Accuracy:43.945% C++
HSR:15.790% C-
AF-41 Hacksaw
D
Kills:2,067
Deaths:530
KDR:3.900
Accuracy:20.675% D**
HSR:12.675% D
AF-41 Hacksaw
D
Kills:1,896
Deaths:530
KDR:3.577
Accuracy:22.083% D**
HSR:12.975% D
NS-10 Burster
C
Kills:1,350
Deaths:379
KDR:3.562
Accuracy:32.054% C
HSR:3.778% C
NS-10 Burster
C
Kills:1,201
Deaths:380
KDR:3.161
Accuracy:32.391% C
HSR:3.830% C
NCM1 Scattercannon
C++
Kills:1,175
Deaths:259
KDR:4.537
Accuracy:44.877% C++
HSR:13.957% D
NCM1 Scattercannon
B+
Kills:1,172
Deaths:303
KDR:3.868
Accuracy:49.351% B+
HSR:16.638% C+
NCM3 Raven
C+
Kills:403
Deaths:219
KDR:1.840
Accuracy:32.874% D*
HSR:2.730% C+
NCM2 Falcon
C+
Kills:347
Deaths:138
KDR:2.514
Accuracy:28.551% F-
HSR:4.611% C+
NCM3 Raven
D*
Kills:288
Deaths:220
KDR:1.309
Accuracy:33.784% D*
HSR:1.042% D*
NCM2 Falcon
B
Kills:266
Deaths:137
KDR:1.942
Accuracy:31.127% F
HSR:5.263% B
NS-20 Gorgon
C+
Kills:86
Deaths:39
KDR:2.205
Accuracy:22.472% D
HSR:20.930% C+
NS-20 Gorgon
D
Kills:65
Deaths:39
KDR:1.667
Accuracy:22.239% D
HSR:15.385% D*
Kills:20,285
Deaths (as MAX Suit):2,930
Deaths (to MAX Suits):3,216
KDR:6.92321
Kill Difference:17,355
Playtime:569.844 hours
Usage:10%
Score:14.505m
Score/min:424
Accuracy (listed only):32.587%
HSR (listed only):10.671%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:964
V. Kills:210 457%
Deaths:33
KDR:29.212
Accuracy:45.826% C++
KPH:48.800 C
VKPH:10.600 C+
AP30 Shredder
D
Kills:87
V. Kills:30 281%
Deaths:29
KDR:3
Accuracy:24.023% D--
KPH:19.700 D
VKPH:6.800 D**
C150 Dalton
D--
Kills:55
V. Kills:50 108%
Deaths:15
KDR:3.667
Accuracy:52.012% A+
KPH:13 D*
VKPH:11.900 D--
Kills:1,106 (0 + 1,106)
Deaths:77
KDR:14.364
VKDR:3.766
Vehicle Kills:290
Kill Difference:1,029
Playtime:28.394 hours
Usage:0%
Score:0.756m
Score/min:444
Piloting Accuracy:N/A%
Gunner Accuracy:52.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D-
Kills:2,158
V. Kills:375 N/A
Deaths:103
KDR:20.952
Accuracy:40.172% D*
KPH:37.100 D--
VKPH:6.400 D-
Skyguard
C+
Kills:1,919
V. Kills:1,038 185%
Deaths:156
KDR:12.301
Accuracy:29.297% C
KPH:18.500 C+
VKPH:10 C
C75 Viper
C-
Kills:1,027
V. Kills:205 N/A
Deaths:68
KDR:15.103
Accuracy:30.905% D*
KPH:33.100 C-
VKPH:6.600 D
L100 Python HEAT
D-
Kills:859
V. Kills:372 230%
Deaths:94
KDR:9.138
Accuracy:47.715% D
KPH:20.100 D--
VKPH:8.700 D-
L100 Python AP
D*
Kills:300
V. Kills:160 186%
Deaths:31
KDR:9.677
Accuracy:39.890% F
KPH:23.400 D*
VKPH:12.500 D**
Kills:6,263 (6,263 + 0)
Deaths:452
KDR:13.856
VKDR:4.757
Vehicle Kills:2,150
Kill Difference:5,811
Playtime:248.502 hours
Usage:4%
Score:2.859m
Score/min:192
Driving Accuracy:39.890%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
C
Kills:1,446
V. Kills:594 243%
Deaths:118
KDR:12.254
Accuracy:42.853% D
KPH:31.700 C
VKPH:13 C--
C85 Canister
C
Kills:1,247
V. Kills:77 N/A
Deaths:76
KDR:16.408
Accuracy:40.315% C
KPH:44.100 D-
VKPH:2.700 D-
Titan-150 HESH
D
Kills:1,194
V. Kills:147 N/A
Deaths:80
KDR:14.925
Accuracy:40.237% D*
KPH:38.900 D
VKPH:4.800 D*
Enforcer ML85
C
Kills:1,058
V. Kills:704 150%
Deaths:155
KDR:6.826
Accuracy:40.740% C
KPH:21.500 C--
VKPH:14.300 C--
Titan-150 HEAT
C+
Kills:979
V. Kills:355 275%
Deaths:185
KDR:5.292
Accuracy:48.758% C+
KPH:17.800 D-
VKPH:6.500 D-
M20 Basilisk
D
Kills:361
V. Kills:124 289%
Deaths:64
KDR:5.641
Accuracy:32.824% C+
KPH:16.100 D
VKPH:5.500 D
M12 Kobalt
D
Kills:271
V. Kills:9 N/A
Deaths:27
KDR:10.037
Accuracy:13.901% D
KPH:30.700 D-
VKPH:1 D-
Titan-150 AP
D
Kills:191
V. Kills:160 119%
Deaths:41
KDR:4.659
Accuracy:42.851% D-
KPH:15.700 D*
VKPH:13.200 D
M96 Mjolnir
D
Kills:80
V. Kills:55 143%
Deaths:26
KDR:3.077
Accuracy:30.098% D--
KPH:17.900 D--
VKPH:12.300 D
G30 Walker
C
Kills:56
V. Kills:15 350%
Deaths:4
KDR:14
Accuracy:28.116% C
KPH:17.600 D
VKPH:4.700 D-
Kills:6,883 (2,364 + 4,519)
Deaths:776
KDR:8.870
VKDR:2.887
Vehicle Kills:2,240
Kill Difference:6,107
Playtime:259.864 hours
Usage:4%
Score:4.274m
Score/min:274
Driving Accuracy:42.851%
Gunner Accuracy:28.116%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
D--
Kills:1,213
V. Kills:55 N/A
Deaths:52
KDR:23.327
Accuracy:41.836% D**
KPH:57.300 D--
VKPH:2.600 D*
M12 Kobalt-H
D*
Kills:218
V. Kills:8 N/A
Deaths:6
KDR:36.333
Accuracy:18.263% D*
KPH:40.900 D*
VKPH:1.500 D*
M40 Fury-H
D-
Kills:122
V. Kills:8 N/A
Deaths:5
KDR:24.400
Accuracy:34.946% D-
KPH:43.500 D--
VKPH:2.900 D*
E540 Halberd-H
D--
Kills:67
V. Kills:36 181%
Deaths:16
KDR:4.188
Accuracy:50.067% D--
KPH:22.200 D*
VKPH:11.900 D*
Kills:1,620 (0 + 1,620)
Deaths:79
KDR:20.506
VKDR:1.354
Vehicle Kills:107
Kill Difference:1,541
Playtime:32.311 hours
Usage:1%
Score:0.413m
Score/min:213
Driving Accuracy:N/A%
Gunner Accuracy:50.067%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D--
Kills:861
V. Kills:31 N/A
Deaths:35
KDR:24.600
Accuracy:17.182% D
KPH:32.300 D*
VKPH:1.200 D--
M40 Fury
D
Kills:439
V. Kills:84 N/A
Deaths:59
KDR:7.441
Accuracy:33.953% C-
KPH:33.200 D-
VKPH:6.400 D
M20 Basilisk
D--
Kills:403
V. Kills:148 270%
Deaths:61
KDR:6.607
Accuracy:32.932% D--
KPH:9.800 D*
VKPH:3.600 D*
M20 Basilisk
D-
Kills:356
V. Kills:115 307%
Deaths:48
KDR:7.417
Accuracy:33.295% D-
KPH:12.200 D--
VKPH:3.900 D*
M40 Fury
C--
Kills:337
V. Kills:56 N/A
Deaths:33
KDR:10.212
Accuracy:33.902% C--
KPH:34.500 D--
VKPH:5.700 D--
M60-G Bulldog
D-
Kills:227
V. Kills:46 483%
Deaths:39
KDR:5.821
Accuracy:31.118% D
KPH:10.200 D*
VKPH:2.100 D-
M12 Kobalt
D--
Kills:186
V. Kills:10 N/A
Deaths:13
KDR:14.308
Accuracy:17.758% C
KPH:24.600 D**
VKPH:1.300 D--
M60-G Bulldog
D--
Kills:174
V. Kills:42 405%
Deaths:16
KDR:10.875
Accuracy:33.744% D-
KPH:16.500 D*
VKPH:4 D--
G30 Walker
D
Kills:110
V. Kills:69 157%
Deaths:13
KDR:8.462
Accuracy:31.328% C+
KPH:10.900 D-
VKPH:6.800 D
G40-F Ranger
D*
Kills:78
V. Kills:50 153%
Deaths:5
KDR:15.600
Accuracy:26.790% D**
KPH:10.200 D**
VKPH:6.500 D*
Kills:3,171 (0 + 3,171)
Deaths:322
KDR:9.848
VKDR:2.022
Vehicle Kills:651
Kill Difference:2,849
Playtime:177.949 hours
Usage:3%
Score:1.776m
Score/min:166
Driving Accuracy:N/A%
Gunner Accuracy:26.790%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Sticky Grenade 5,6565,58315583N/A5,580.4357.286%C**N/A962.6C+12.6C40205.8h2.2C+3.8C++
Bouncing Betty 3,4013,40012626.984U24.4235.35%D*N/A201.2B**N/A70216.9h1.7B+4.9C-
Tank Mine 4,6093,17716519.255S16.6919.883%D*N/A214.7A+96.8B*190414.8h1.4B*6.8D-
AF-34 Mattock 2,9062,8897074.086C+1.5231.021%D12.773%D--31.9D-N/A15290.5h5.4B+17.5C++
AF-34 Mattock 2,5012,4817073.509C+0.9432.803%D14.51%D--27.4D--N/A13090.5h6.9C++20.9C+
AF-23 Grinder 2,4432,4336583.698C**1.1341.152%C*13.851%C-36.1C+N/A18567.4h5.6B+13.6B+
AF-23 Grinder 2,1792,1666153.522C*0.9543.945%C++15.79%C-34.1C-N/A17763.5h6.5C*14.9B+
L100 Python HESH 2,5332,15810320.951C*18.3840.172%D*1.251%C+37.1D--6.4D-16758.2h3.4C--8.5D-
AF-41 Hacksaw 2,0822,0675303.9C*1.3320.675%D**12.675%D22.3D--N/A16592.7h5.4B+26.1C
Skyguard 2,9571,91915612.301A+9.7329.297%C1.355%C--18.5C+10C190103.6h78.2B*266.8B+
AF-41 Hacksaw 1,9051,8965303.577C++1.0122.083%D**12.975%D21D--N/A16290.4h6.1B+27.8C
E540 Halberd 2,0401,44611812.254C+9.6942.853%D2.213%C31.7C13C--24845.6h5.2C+12.1C+
Frag Grenade 1,4211,39811398N/A1,395.4351.785%C**N/A932A15.3C*54561.5h2.4B**4.7B++
Gauss SPR 1,4121,3782036.788A++4.2235.053%C49.202%A+19.4D--N/A6370.9h5.7D*16.2D
NS-10 Burster 2,1281,3503793.562A**0.9932.054%C3.778%C7.6C**4.4C+126176.7h100.7B**314.1B++
C85 Canister 1,3241,2477616.408C13.8440.315%C15.798%B++44.2D-2.7D-15928.2h9.3C23C
C85 Canister-H 1,2681,2135223.327B+20.7641.836%D**15.829%A57.2D--2.6D*19221.2h7.6C18.1D-
NS-10 Burster 1,9401,2013803.161A0.5932.391%C3.83%C6.8C+4.2C+119176.6h114.1B*352.2B+
Titan-150 HESH 1,3411,1948014.925C+12.3640.237%D*2.596%B**38.9D4.8D*20330.7h2.8C**7.1C
SAS-R 1,2011,1901836.503B*3.9334.071%D*77.563%B+26.3D--N/A11645.3h2.3D6.7D--
NS-30 Vandal 1,2081,1863663.24C++0.6732.22%D35.835%B++19.8D*N/A5859.8h7.7F-23.8D*
NSX Tengu 1,2051,1797561.56C+1.0135.849%D23.325%C+11.3D*N/A36104.6h16.8D**46.9D-
Impetus 1,1991,1762714.339B+1.7733.277%D44.643%A+19.4D*N/A6360.5h6.2F*18.6D**
NCM1 Scattercannon 1,1761,1752594.537B**1.9744.877%C++13.957%D31.6D-N/A15337.2h5.4C**12B+
NSX Tanto 1,1921,1743833.065A+0.5026.56%D29.813%C++12.4D--N/A4194.8h21.3F--80.1D**
AF-6 Shadow 1,1881,1724862.412C+0.1627.788%F30.29%C++18.3D*N/A5963.9h6.9F-24.7F-
NCM1 Scattercannon 1,1731,1723033.868B*1.3049.351%B+16.638%C+26.6CN/A15644h7.2C++14.5B+
AF-8 RailJack 1,1701,1671209.725M*7.1635.506%D78.749%C**19.6D-N/A6259.4h2.1C++5.9C+
NSX Tomoe 1,1761,1664972.346C+0.2222.91%F37.564%C-20.2D*N/A6157.6h15.6D-68D**
NC05 Jackhammer 1,1781,1667181.624C*0.9439.394%D*12.779%D16.2D*N/A7271.9h4.7C11.9D
NC6 Gauss SAW 1,1771,1658091.44C1.1316.297%D**15.708%D**16D--N/A16272.6h10.3C--63.2D-
NC1 Gauss Rifle 1,1681,1629081.28C+1.2923.195%D12.134%D**18.4DN/A14063.2h11.1C++47.8C+
NSX Naginata 1,1741,1613173.662A1.0923.193%C--31.18%C+17.3D*N/A6067.3h17F-73.3D--
AF-4G Cyclone 1,1671,1617781.492C-1.0822.14%F17.14%D-12.4D*N/A3593.4h11.9F-53.8F
NSX Daimyo 1,1621,1611597.302B*4.7334.688%D**95.177%C*27.1D*N/A9342.8h2.6C7.5D-
MKV Suppressed 1,1761,1607781.491C+1.0824.706%D23.621%C*8.2D*N/A30141.1h18.9D**76.4D*
NS-11P 1,1711,1588191.414C+1.1522.708%D-15.458%D*12.6D*N/A5191.7h16.5F72.8D*
GD-22S 1,1621,1586321.832C+0.7421.538%D--14.421%F19.3D--N/A15460h11.6D53.7D
EM4 Longshot 1,1611,1581736.694B+4.1340.594%C+79.188%C+12.1D*N/A7195.7h2.2C--5.3C+
AF-4 Cyclone 1,1621,1578751.322C1.2521.77%D*11.063%D**10.8D*N/A71106.8h10.8C-49.4D
Blitz GD-10 1,1641,1577891.466C+1.1022.782%D-17.027%C13.2D-N/A5887.9h15.8C69.3C
LA80 1,1601,1571587.323B+4.7532.69%F-82.973%B+10.5FN/A57109.7h2.3D-7D*
NC6S Gauss SAW S 1,1701,1575931.951C+0.6220.721%D*14.866%F24.9D--N/A14646.4h10.5C50.5D
GR-22 1,1601,1568441.37C1.2021.02%D*9.429%F11.5D*N/A74100.9h12.6C59.9D
NS-15M AE 1,1721,1566501.778C0.7919.999%F13.581%F-23.6D*N/A11848.9h13.4D*66.9F
Carnage AR 1,1631,1569711.191C1.3822.473%D--9.516%F11.8D*N/A7197.8h14.1D-62.8D-
NS-15MP 1,1661,1556001.925C0.6420.87%F-19.134%D**16.5FN/A4269.8h13.7F-65.5F--
GD-7F 1,1641,1551,1690.988C1.5822.688%D--11.255%F9.6D--N/A69120.9h14.5D-63.9D
Reaper DMR 1,1631,1558331.387C1.1820.192%F17.143%D*16D*N/A9672h11D*54.6F-
Warden 1,1821,1556041.912B+0.6627.264%D22.078%D11.5D-N/A47100.4h11.6D*42.7D-
AF-19 Mercenary 1,1611,1541,2130.951C1.6222.27%D17.071%D--14.2DN/A13081.1h12C+53.8C+
EM6 1,1641,1545732.014C+0.5517.22%F16.118%D**18.3D*N/A13763h11.2C--65.1D--
LA1 Anchor 1,1611,1545122.254C0.3120.472%D**14.645%F-16.7D*N/A15168.9h10.5D51.1D*
NS-7 PDW 1,1631,1538921.293C+1.2821.967%D*16.912%C-10.2D--N/A41112.7h16.6D--75.5D-
NC9 A-Tross 1,1711,1516781.698C++0.8722.529%D--16.507%D*20.7D--N/A12655.6h11.1D*49.4D--
AC-X11 1,1721,1516131.878C++0.6922.339%D*17.637%D--15.4D-N/A9874.9h12.4F-55.5D**
Razor GD-23 1,1651,1509251.243C+1.3322.203%D--14.522%D*13D-N/A10388.4h13.1C--59.1C--
Gauss Compact S 1,1721,1508301.386C*1.1820.626%D--14.348%D7.6D-N/A75151.5h11.1C-54D
AF-18 Stalker 1,1681,1495732.005C++0.5623.255%D**19.495%C-12.8D*N/A6889.5h15.9D**68.3D**
NS-11CP 1,1731,1468301.381D1.1921.089%F-17.103%D*10.1D*N/A25113.9h17.5T83.1T-
Enforcer ML85 1,7621,0581556.826C+4.2640.74%C2.174%C*21.5C--14.3C--28049.3h12.2C+29.9C+
C75 Viper 1,2321,0276815.103A12.5330.905%D*1.266%C+33.1C-6.6D23631h9.6C**31.2C
Titan-150 HEAT 1,3349791855.292C2.7248.758%C+4.188%B**17.8D-6.5D-25154.9h4B8.2B+
L105 Zephyr 1,1749643329.212B**26.6445.826%C++N/A48.7C10.6C+40019.8h5.8C++12.7C**
M12 Kobalt 8928613524.6C++22.0317.182%D18.467%C32.2D*1.2D--13526.7h20.1C117.3C
L100 Python HEAT 1,231859949.138C+6.5747.715%D3.725%B*20.1D--8.7D-16742.8h5C+10.6C+
Hawk GD-68 1,3158347811.068C++1.5060.953%C--3.237%C**16C9.2C25352.2h7C**11.5C++
C-4 ARX 8197572922.592C++0.0227.115%C+N/A135.2C+11.1D*6975.6h1.3C--4.6C+
EM1 7637473352.23C*0.3420.674%D-22.49%C16.4D*N/A8945.5h10.3B+49.8C+
C-4 9066674951.347C1.2228.815%C++N/A59D21.2D108011.3h1.3C+4.5C++
GD-66 Claw 5095024581.096C1.4753.255%D-6.175%D**12.6D*N/A6639.7h3D**5.6D--
AF-22 Crow 6414963561.393A++1.1860.884%D*2.016%C29.5C**8.6C34416.8h5.1B*8.4B+
Spear Anti-Vehicle Phalanx Turret 6734862024.3A++21.7339.6%D-2.469%D30.8D-11.8D*31415.8h6.1B+15.3C*
NC6A GODSAW 5054852831.714C0.8523.709%D*19.588%D**11FN/A5744h15.2D64.2F-
AF-57 Piston 4614582052.234B+0.3361.035%A++13.319%C11.7D*N/A12039.2h10.8T*17.8F
GD Guardian 4514481193.765B1.2033.266%D40.402%B++30.9D--N/A8414.5h8.1D*24.4D--
Gauss Rifle S 4504403721.183C1.3924.036%D-7.727%F-12.2D*N/A7636.1h12.7D-53D
M40 Fury 523439597.441C4.8733.953%C-2.05%B+33.3D-6.4D37213.2h11.6C*34.1C++
M20 Basilisk 551403616.607B*4.0432.932%D--7.444%B+9.8D*3.6D*11641h80.7C++245C
NCM3 Raven 5864032191.84B**0.7332.874%D*2.73%C+10C-4.5D--15040.3h20.2B++61.5C++
19A Fortuna 3903834480.855D1.7121.979%D**16.449%D--5.9D*N/A2265.3h14.8T67.3F**
M20 Basilisk 485361645.641C*3.0732.824%C+5.817%C**16D5.5D14122.5h69C+210.3C++
M20 Basilisk 471356487.417B**4.8533.295%D-5.618%C+12.2D--3.9D*12029.2h77.1B231.6C+
NCM2 Falcon 4953471382.514B0.0528.551%F-4.611%C+9.5D-4.1C--15536.4h10.2C+35.7D-
M40 Fury 3933373310.212C+7.6433.902%C--N/A34.4D--5.7D--4189.8h11.8C++34.8C+
NS Decimator 5023252031.601C+0.9748.115%F-1.231%D22D*12D38814.8h4.7C9.7D-
L100 Python AP 460300319.677C+7.1139.89%F2.333%C++23.4D*12.5D**29712.8h4.8C++12.1D-
NSX "Networked" Daimyo 295294407.35B*4.7836.138%D*89.116%D**40.8D*N/A1497.2h2.8D*7.7D**
AF-18 Stalker AE 3012921691.728C--0.8425.667%F-24.315%D--20.9FN/A6014h15.3F--59.6T
NCM3 Raven 4442882201.309C*1.2633.784%D*1.042%D*7.1D--3.9D*12040.5h29.1C+86.1C--
M12 Kobalt 2802712710.037C--7.4713.901%D14.76%C+30.8D-1D-1388.8h19.6C+141.3C+
AF-4A Bandit 2712693020.891D1.6821.589%D**14.87%D**12.6D*N/A10121.4h10.8C-49.8D-
NCM2 Falcon 3782661371.942B++0.6331.127%F5.263%B7.4D--3.1D13336h14.5C+46.6D--
NSX "Networked" Naginata 282261406.525M++3.9629.094%C++31.801%C-26.1D**2.1C+10410h16.6F--57D*
NSX-P Tengu 2672611431.825C++0.7431.637%D*21.456%C16.6D--N/A5215.7h12.6C+39.8C-
LA3 Desperado 2592582760.935C1.6328.837%C17.054%D9.8D--N/A5326.2h8.2C+28.6C+
NS-44P Commissioner 2552502580.969C-1.6036.169%D--25.6%C--26.3D--N/A1119.5h3.2C+9C
Anti-Vehicle Grenade 2952471247N/A244.4351.908%C+N/A352.9C68.6C43190.7h4.8C**9.3C**
NC12 Sweeper 2462461441.708B0.8626.789%F--7.317%F-10.3D*N/A10323.9h4.7D17.5F-
MANA Anti-Personnel Turret 240239703.414N/A0.8515.002%UN/A2390U10U14680800.1h21.3T*141.7T*
M60-G Bulldog 273227395.821C+3.2531.118%D2.203%C+10.2D*2.1D-12222.3h8.1D--26D-
MGR-M1 Bishop 223222268.538M+5.9736.869%C+50%A++24.9D-N/A1178.9h6.7D18.2C+
M12 Kobalt-H 226218636.333B+33.7618.263%D*16.514%C-41.1D*1.5D*1125.3h24.2F132.3F
MANA Anti-Vehicle Turret 4222131491.43U1.1437.986%UN/A2130U2090U6330720.1h7.8T*20.5T*
NS-44 Commissioner 2011972190.9C1.6735.059%D15.736%D*17.9D-N/A13111h3.8C10.8C+
Titan-150 AP 351191414.659C--2.0942.851%D-3.665%B**15.8D*13.2D132112.1h5.6D*13D**
NSX-P Tanto 1921891131.673C++0.9020.591%F26.455%C12.9D--N/A5214.6h17.9D86.7D*
M12 Kobalt 1961861314.308C--11.7417.758%C17.742%C24.5D**1.3D--1497.6h24.5D*137.7D
Shrike 2741831821.005C+1.5642.568%F-2.732%C++17.3D--8.6D58310.6h5.2B+12.1C-
Mauler S6 1801771721.029C+1.5442.242%C13.559%C10.1D--N/A9617.6h5C-11.9C+
M60-G Bulldog 2161741610.875B+8.3133.744%D-1.149%D-16.4D*4D--17910.6h7.6C-22.4D
LA8 Rebel 171171842.036B++0.5327.759%D22.222%C+6.9D--N/A14824.8h7D-25.3C-
NSX-P Naginata 172169237.348M**4.7825.937%C+34.911%C*33.1D-N/A1965.1h21.3F-82.2D*
Gauss Compact Burst 147144682.118C+0.4520.91%F32.639%B++13.2D*N/A4810.9h17T81.2T
NC15 Phoenix 2831361271.071C1.5052.857%C++N/A12C13C+40611.3h10.3C19.6C
M40 Fury-H 130122524.4B+21.8334.946%D-N/A43.6D--2.9D*2962.8h5.8B++16.6B+
NS-61 Emissary 1241221011.208C++1.3627.165%C22.131%B+6.1D--N/A2620.1h9.7B35.8B
NC08 Mag-Scatter 1131131260.897C1.6744.953%D--24.779%A22.2DN/A1165.1h3.8C++8.5C
NSX "Networked" Tomoe 118113402.825B+0.2626.017%D**33.628%D*25.1D**1.1B654.5h17.9F-69F--
G30 Walker 179110138.462A++5.8931.328%C+5.455%B*10.9D-6.8D18110.1h220.6D704.1C
NS-11C 1121091410.773C--1.8018.219%F16.514%D7D--N/A8515.6h16D-87.6D**
NS-44L Blackhand 112109821.329C1.2437.205%D-42.202%C+4.9D*N/A1922.2h3.6C**9.7C+
The Moonshot 109109157.267B*4.7032.344%F-83.486%C**20.6FN/A825.3h2D--6.2F-
NS-R3 Swarm 183107422.548M++0.0253.365%F*N/A8.6C+6.1C9612.5h19.1B*35.8B
NS-15M1 108105711.479C1.0922.188%D21.905%D15.2D*N/A1846.9h13.7D--61.9D
NS Annihilator 156101382.658S0.0976.856%D--N/A14.4B+7.9C--4087h8.7B++11.3B+
MAX Punch 112932,9290.032C--2.5442.876%C+N/A0.2D-N/A1475.9h3.4C+8C
AP30 Shredder 11787293C0.4324.023%D--N/A19.8D6.8D**5554.4h55.7B+232C*
NS-20 Gorgon 9186392.205B+0.3622.472%D20.93%C+17.9D1D794.8h33.2C+147.6C+
MGR-L1 Promise AE 8684184.667B**2.1024.406%D--14.286%F-21.5D*N/A583.9h9.2B*37.6C*
M96 Mjolnir 13580263.077D-0.5130.098%D--2.5%A++17.8D--12.2D1734.5h52.1D*173.2D**
NSX Yumi 8179136.077A*3.5140.264%A*35.443%B+15.8D*N/A775h26.3T*65.3D**
Gauss Prime 7978820.951D1.6222.022%D**15.385%D**13.9FN/A685.6h11.8D-53.4D*
G40-F Ranger 12878515.6A*13.0326.79%D**1.282%C++10.3D**6.6D*1577.6h114.9C+428.8D
M60-A Bulldog 9375213.571D1.0026.656%D*N/A13.6D*3.3D--2225.5h8.7T32.8F*
E540 Halberd-H 10367164.188C-1.6250.067%D--N/A22.3D*12D*4583h5.6C+11.2C+
NS-20 Gorgon 7265391.667C++0.9022.239%D15.385%D*13.5D-1.5C+664.8h43.4C-195D
Aspis Anti-Aircraft Phalanx Turret 10962415.5M+12.9328.235%CN/A9.5D7.2D--3796.5h117.1B+414.8C**
Auraxium Mag-Cutter 706111,0230.006D2.567.197%FN/A0D-N/A01474.7h1.7B+23.9F-
Carver 60586,0460.01C2.5619.209%D-3.448%F-0.1DN/A0869.7h1.8D-9.2C
G30 Walker 7156414C++11.4328.116%C5.357%B**17.5D4.7D-1303.2h108B+384.1C**
C150 Dalton 10555153.667D-1.1052.012%A+N/A13.1D*11.9D--5304.2h9.9T*19F-
MGR-L1 Promise 5655173.235B**0.6721.907%D--16.364%D**13.8D*N/A2074h12.8C+58.3C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit5011,455,38693.7h
Nanite Revive Grenade02,4720.7h
Anti-Vehicle MANA Turret329063.9h
Spawn Beacon76060.8h
Medical Kit1677,1935.4h
Medical Applicator1,060411,77441.6h
AE Nano-Armor Kit13,3260.2h
AE Medical Applicator0900h
Restoration Kit591,6631.6h
Motion Spotter4216,1146.8h
Spitfire Auto-Turret7510,20710.1h
Shield Recharging Field343,6471.7h
Recon Detection Device233,0384.4h
Ammunition Package7717,5406.3h
Anti-Infantry MANA Turret241,0362.5h
Nano-Repair Grenade06150.2h
Hardlight Barrier341,4121.9h

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